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authorMichael Alexsander <michaelalexsander@protonmail.com>2019-11-11 11:46:23 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2019-11-11 11:46:23 -0300
commitc77ce40c3b322fe2cf7509e2c74edb02fbc59bf5 (patch)
tree115eeef4ec430f64967ed19430855bef683ee5c8 /editor/plugins/spatial_editor_plugin.cpp
parent6b1628f9fcc50dc16af08c2b87f27108ff6e15c5 (diff)
Minor adjustment in the "Game Camera Override" button's tooltip.
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index c989613f02..e0189f8a92 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -4423,11 +4423,11 @@ void SpatialEditor::_update_camera_override_button(bool p_game_running) {
if (p_game_running) {
button->set_disabled(false);
- button->set_tooltip(TTR("Game camera override\nNo game instance running."));
+ button->set_tooltip(TTR("Game Camera Override\nNo game instance running."));
} else {
button->set_disabled(true);
button->set_pressed(false);
- button->set_tooltip(TTR("Game camera override\nOverrides game camera with editor viewport camera."));
+ button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera."));
}
}