From c77ce40c3b322fe2cf7509e2c74edb02fbc59bf5 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Mon, 11 Nov 2019 11:46:23 -0300 Subject: Minor adjustment in the "Game Camera Override" button's tooltip. --- editor/plugins/spatial_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'editor/plugins/spatial_editor_plugin.cpp') diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index c989613f02..e0189f8a92 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -4423,11 +4423,11 @@ void SpatialEditor::_update_camera_override_button(bool p_game_running) { if (p_game_running) { button->set_disabled(false); - button->set_tooltip(TTR("Game camera override\nNo game instance running.")); + button->set_tooltip(TTR("Game Camera Override\nNo game instance running.")); } else { button->set_disabled(true); button->set_pressed(false); - button->set_tooltip(TTR("Game camera override\nOverrides game camera with editor viewport camera.")); + button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera.")); } } -- cgit v1.2.3