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| author | Rémi Verschelde <remi@verschelde.fr> | 2022-07-29 18:10:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-29 18:10:39 +0200 |
| commit | 7199314eb39408da4f9f7286452c980a3d3da1c9 (patch) | |
| tree | bde2b775cfcc20c77c8424b4c038a7553b344226 /editor/plugins/skeleton_3d_editor_plugin.cpp | |
| parent | 5352cf8e2fafb0c974e3ba68ff8e3c2ce80d449e (diff) | |
| parent | d4433ae6d3a525683ef37ea521d30b6b97a44024 (diff) | |
Merge pull request #63595 from reduz/remove-signal-connect-binds
Remove Signal connect binds
Diffstat (limited to 'editor/plugins/skeleton_3d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 5d6c56d5f0..176dce0660 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -782,7 +782,7 @@ void Skeleton3DEditor::create_editors() { key_insert_button = memnew(Button); key_insert_button->set_flat(true); key_insert_button->set_focus_mode(FOCUS_NONE); - key_insert_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys), varray(false)); + key_insert_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(false)); key_insert_button->set_tooltip(TTR("Insert key of bone poses already exist track.")); key_insert_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_to_existing_tracks", TTR("Insert Key (Existing Tracks)"), Key::INSERT)); animation_hb->add_child(key_insert_button); @@ -790,7 +790,7 @@ void Skeleton3DEditor::create_editors() { key_insert_all_button = memnew(Button); key_insert_all_button->set_flat(true); key_insert_all_button->set_focus_mode(FOCUS_NONE); - key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys), varray(true)); + key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(true)); key_insert_all_button->set_tooltip(TTR("Insert key of all bone poses.")); key_insert_all_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_of_all_bones", TTR("Insert Key (All Bones)"), KeyModifierMask::CMD + Key::INSERT)); animation_hb->add_child(key_insert_all_button); @@ -836,7 +836,7 @@ void Skeleton3DEditor::_notification(int p_what) { key_scale_button->set_icon(get_theme_icon(SNAME("KeyScale"), SNAME("EditorIcons"))); key_insert_button->set_icon(get_theme_icon(SNAME("Key"), SNAME("EditorIcons"))); key_insert_all_button->set_icon(get_theme_icon(SNAME("NewKey"), SNAME("EditorIcons"))); - get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Vector<Variant>(), Object::CONNECT_ONESHOT); + get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Object::CONNECT_ONESHOT); break; } case NOTIFICATION_ENTER_TREE: { |