From d4433ae6d3a525683ef37ea521d30b6b97a44024 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 28 Jul 2022 22:56:41 +0200 Subject: Remove Signal connect binds Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind() --- editor/plugins/skeleton_3d_editor_plugin.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'editor/plugins/skeleton_3d_editor_plugin.cpp') diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 5d6c56d5f0..176dce0660 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -782,7 +782,7 @@ void Skeleton3DEditor::create_editors() { key_insert_button = memnew(Button); key_insert_button->set_flat(true); key_insert_button->set_focus_mode(FOCUS_NONE); - key_insert_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys), varray(false)); + key_insert_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(false)); key_insert_button->set_tooltip(TTR("Insert key of bone poses already exist track.")); key_insert_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_to_existing_tracks", TTR("Insert Key (Existing Tracks)"), Key::INSERT)); animation_hb->add_child(key_insert_button); @@ -790,7 +790,7 @@ void Skeleton3DEditor::create_editors() { key_insert_all_button = memnew(Button); key_insert_all_button->set_flat(true); key_insert_all_button->set_focus_mode(FOCUS_NONE); - key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys), varray(true)); + key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(true)); key_insert_all_button->set_tooltip(TTR("Insert key of all bone poses.")); key_insert_all_button->set_shortcut(ED_SHORTCUT("skeleton_3d_editor/insert_key_of_all_bones", TTR("Insert Key (All Bones)"), KeyModifierMask::CMD + Key::INSERT)); animation_hb->add_child(key_insert_all_button); @@ -836,7 +836,7 @@ void Skeleton3DEditor::_notification(int p_what) { key_scale_button->set_icon(get_theme_icon(SNAME("KeyScale"), SNAME("EditorIcons"))); key_insert_button->set_icon(get_theme_icon(SNAME("Key"), SNAME("EditorIcons"))); key_insert_all_button->set_icon(get_theme_icon(SNAME("NewKey"), SNAME("EditorIcons"))); - get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Vector(), Object::CONNECT_ONESHOT); + get_tree()->connect("node_removed", callable_mp(this, &Skeleton3DEditor::_node_removed), Object::CONNECT_ONESHOT); break; } case NOTIFICATION_ENTER_TREE: { -- cgit v1.2.3