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authorAndy Maloney <asmaloney@gmail.com>2020-07-23 10:38:31 -0400
committerAndy Maloney <asmaloney@gmail.com>2020-07-23 10:38:31 -0400
commit394a7826be11db83762036d2de2c8b7df0c8962e (patch)
treeaaff7e438639a4305c8bef0e3972d8a4b5fc7271 /editor/plugins/node_3d_editor_plugin.cpp
parentdfdc48a9de28567ffaf1ce5463f604b81ecd6710 (diff)
[macOS] Fix Maya navigation with ALT + mouse scroll
Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null. Fixes godotengine/godot#16181 on the master branch
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 6165f39561..ced0b9f984 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1928,22 +1928,22 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
switch (nav_mode) {
case NAVIGATION_PAN: {
- _nav_pan(m, pan_gesture->get_delta());
+ _nav_pan(pan_gesture, pan_gesture->get_delta());
} break;
case NAVIGATION_ZOOM: {
- _nav_zoom(m, pan_gesture->get_delta());
+ _nav_zoom(pan_gesture, pan_gesture->get_delta());
} break;
case NAVIGATION_ORBIT: {
- _nav_orbit(m, pan_gesture->get_delta());
+ _nav_orbit(pan_gesture, pan_gesture->get_delta());
} break;
case NAVIGATION_LOOK: {
- _nav_look(m, pan_gesture->get_delta());
+ _nav_look(pan_gesture, pan_gesture->get_delta());
} break;