From 394a7826be11db83762036d2de2c8b7df0c8962e Mon Sep 17 00:00:00 2001 From: Andy Maloney Date: Thu, 23 Jul 2020 10:38:31 -0400 Subject: [macOS] Fix Maya navigation with ALT + mouse scroll Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null. Fixes godotengine/godot#16181 on the master branch --- editor/plugins/node_3d_editor_plugin.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'editor/plugins/node_3d_editor_plugin.cpp') diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 6165f39561..ced0b9f984 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1928,22 +1928,22 @@ void Node3DEditorViewport::_sinput(const Ref &p_event) { switch (nav_mode) { case NAVIGATION_PAN: { - _nav_pan(m, pan_gesture->get_delta()); + _nav_pan(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_ZOOM: { - _nav_zoom(m, pan_gesture->get_delta()); + _nav_zoom(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_ORBIT: { - _nav_orbit(m, pan_gesture->get_delta()); + _nav_orbit(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_LOOK: { - _nav_look(m, pan_gesture->get_delta()); + _nav_look(pan_gesture, pan_gesture->get_delta()); } break; -- cgit v1.2.3