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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-20 09:39:29 +0200
committerGitHub <noreply@github.com>2021-06-20 09:39:29 +0200
commit4fcc5891450a7dca9c8ebae6ff3765f5f060c442 (patch)
treed10b935e7a77774960fefd93ac306db447cc2bfd /editor/import/resource_importer_obj.cpp
parent60dcc4f39c0e6289dba691225c002cd6e77be6ba (diff)
parente28fd07b2bbe78db0f286604a6eb469d8a0664be (diff)
Merge pull request #49693 from LightningAA/instance-is-not-a-verb
Rename `instance()`->`instantiate()` when it's a verb
Diffstat (limited to 'editor/import/resource_importer_obj.cpp')
-rw-r--r--editor/import/resource_importer_obj.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 3aa17ee581..01603c0a6a 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -57,7 +57,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Stand
//vertex
current_name = l.replace("newmtl", "").strip_edges();
- current.instance();
+ current.instantiate();
current->set_name(current_name);
material_map[current_name] = current;
} else if (l.begins_with("Ka ")) {
@@ -207,7 +207,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_
ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Couldn't open OBJ file '%s', it may not exist or not be readable.", p_path));
Ref<ArrayMesh> mesh;
- mesh.instance();
+ mesh.instantiate();
bool generate_tangents = p_generate_tangents;
Vector3 scale_mesh = p_scale_mesh;
@@ -378,7 +378,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_
if (!p_single_mesh) {
mesh->set_name(name);
r_meshes.push_back(mesh);
- mesh.instance();
+ mesh.instantiate();
current_group = "";
current_material = "";
}
@@ -440,7 +440,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
for (List<Ref<Mesh>>::Element *E = meshes.front(); E; E = E->next()) {
Ref<EditorSceneImporterMesh> mesh;
- mesh.instance();
+ mesh.instantiate();
Ref<Mesh> m = E->get();
for (int i = 0; i < m->get_surface_count(); i++) {
mesh->add_surface(m->surface_get_primitive_type(i), m->surface_get_arrays(i), Array(), Dictionary(), m->surface_get_material(i));