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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2022-01-02 18:53:15 +0100
committerGitHub <noreply@github.com>2022-01-02 18:53:15 +0100
commit223beef14a6c6a3c904a3810c2fba353994937c2 (patch)
tree56b239cf493a3900db654c789b959e9a07380610 /drivers
parent937fb63a234c7de3fe3ed7fb1267e5e2c4c38c4f (diff)
parenta124f1effed40f5fa232b814469bf1ce57043897 (diff)
Merge pull request #56315 from luzpaz/typos
Fix various typos
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/rasterizer_canvas_batcher.h2
-rw-r--r--drivers/gles3/shaders/scene.glsl2
2 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/rasterizer_canvas_batcher.h b/drivers/gles3/rasterizer_canvas_batcher.h
index c7345824ab..530965dd9d 100644
--- a/drivers/gles3/rasterizer_canvas_batcher.h
+++ b/drivers/gles3/rasterizer_canvas_batcher.h
@@ -465,7 +465,7 @@ public:
TransformMode orig_transform_mode;
// support for extra matrices
- bool extra_matrix_sent; // whether sent on this item (in which case sofware transform can't be used untl end of item)
+ bool extra_matrix_sent; // whether sent on this item (in which case software transform can't be used untl end of item)
int transform_extra_command_number_p1; // plus one to allow fast checking against zero
Transform2D transform_combined; // final * extra
};
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index de2aa0fc48..c2f3908395 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1610,7 +1610,7 @@ FRAGMENT_SHADER_CODE
specular_light *= specular * metallic * albedo * 2.0;
#else
- // scales the specular reflections, needs to be be computed before lighting happens,
+ // scales the specular reflections, needs to be computed before lighting happens,
// but after environment and reflection probes are added
//TODO: this curve is not really designed for gammaspace, should be adjusted
const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022);