From a124f1effed40f5fa232b814469bf1ce57043897 Mon Sep 17 00:00:00 2001 From: luz paz Date: Sun, 2 Jan 2022 01:03:58 -0500 Subject: Fix various typos Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos Update scene/resources/animation.cpp Co-authored-by: Raul Santos Update scene/resources/animation.cpp Co-authored-by: Raul Santos Update scene/resources/animation.cpp Co-authored-by: Raul Santos Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos Revert previously committed change --- drivers/gles3/rasterizer_canvas_batcher.h | 2 +- drivers/gles3/shaders/scene.glsl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'drivers') diff --git a/drivers/gles3/rasterizer_canvas_batcher.h b/drivers/gles3/rasterizer_canvas_batcher.h index c7345824ab..530965dd9d 100644 --- a/drivers/gles3/rasterizer_canvas_batcher.h +++ b/drivers/gles3/rasterizer_canvas_batcher.h @@ -465,7 +465,7 @@ public: TransformMode orig_transform_mode; // support for extra matrices - bool extra_matrix_sent; // whether sent on this item (in which case sofware transform can't be used untl end of item) + bool extra_matrix_sent; // whether sent on this item (in which case software transform can't be used untl end of item) int transform_extra_command_number_p1; // plus one to allow fast checking against zero Transform2D transform_combined; // final * extra }; diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index de2aa0fc48..c2f3908395 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1610,7 +1610,7 @@ FRAGMENT_SHADER_CODE specular_light *= specular * metallic * albedo * 2.0; #else - // scales the specular reflections, needs to be be computed before lighting happens, + // scales the specular reflections, needs to be computed before lighting happens, // but after environment and reflection probes are added //TODO: this curve is not really designed for gammaspace, should be adjusted const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022); -- cgit v1.2.3