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authorBastiaan Olij <mux213@gmail.com>2018-10-01 06:51:50 +1000
committerBastiaan Olij <mux213@gmail.com>2018-10-02 17:14:43 +1000
commita6df366b238d93cabc73cb37129cb8979287661a (patch)
treeb948aa205acc9d9e3abeff59adfd11360b7c773e /drivers/gles3/shaders/SCsub
parenta16dc807e535969f041667442b328232bba0cf3e (diff)
Moving lens distortion shader into drivers and adding GLES2 support
Diffstat (limited to 'drivers/gles3/shaders/SCsub')
-rw-r--r--drivers/gles3/shaders/SCsub1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub
index f1811fa7b5..27fd1514e7 100644
--- a/drivers/gles3/shaders/SCsub
+++ b/drivers/gles3/shaders/SCsub
@@ -20,3 +20,4 @@ if 'GLES3_GLSL' in env['BUILDERS']:
env.GLES3_GLSL('exposure.glsl');
env.GLES3_GLSL('tonemap.glsl');
env.GLES3_GLSL('particles.glsl');
+ env.GLES3_GLSL('lens_distorted.glsl');