diff options
author | clayjohn <claynjohn@gmail.com> | 2022-11-07 22:40:03 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-11-14 23:28:25 -0800 |
commit | 9ce57050a5d12776deedd44fcb82dd5841a56686 (patch) | |
tree | a078f43091d787f0d985ee5c1a950fc0962eeaab /drivers/gles3/shaders/SCsub | |
parent | 98e0d599529aee2b090d84acbd9aaa28572c0da8 (diff) |
Add GPUParticles to the OpenGL3 renderer.
This includes collision (2D SDF, Box, Sphere, Heightmap),
attraction (Box, Sphere), and all sorting modes.
This does not include 3D SDF collisions, trails, or
manual emission.
Diffstat (limited to 'drivers/gles3/shaders/SCsub')
-rw-r--r-- | drivers/gles3/shaders/SCsub | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub index b8bb08ec34..2686b1aa48 100644 --- a/drivers/gles3/shaders/SCsub +++ b/drivers/gles3/shaders/SCsub @@ -19,3 +19,5 @@ if "GLES3_GLSL" in env["BUILDERS"]: env.GLES3_GLSL("cubemap_filter.glsl") env.GLES3_GLSL("canvas_occlusion.glsl") env.GLES3_GLSL("canvas_sdf.glsl") + env.GLES3_GLSL("particles.glsl") + env.GLES3_GLSL("particles_copy.glsl") |