summaryrefslogtreecommitdiff
path: root/drivers/gles3/shaders/SCsub
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2016-12-02 22:23:16 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-12-02 22:23:16 -0300
commit27a46d78ec43b69a70a1d84c540353e3cb3b04c0 (patch)
treedc4fc077c325b26d6f7a159419fe4ca55bc29783 /drivers/gles3/shaders/SCsub
parent8c6a586b75692eaa67ddaf4bb73edf325cc60e5d (diff)
Subsurface scattering material param is now working!
Diffstat (limited to 'drivers/gles3/shaders/SCsub')
-rw-r--r--drivers/gles3/shaders/SCsub2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub
index 66a19eefd1..b5797e78b8 100644
--- a/drivers/gles3/shaders/SCsub
+++ b/drivers/gles3/shaders/SCsub
@@ -11,4 +11,6 @@ if env['BUILDERS'].has_key('GLES3_GLSL'):
env.GLES3_GLSL('blend_shape.glsl');
env.GLES3_GLSL('screen_space_reflection.glsl');
env.GLES3_GLSL('effect_blur.glsl');
+ env.GLES3_GLSL('subsurf_scattering.glsl');
+