diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-07-15 20:42:47 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-07-15 20:45:30 +0200 |
commit | efd55631e2f05141072c26129bdc75d65cd1c53c (patch) | |
tree | ca83a6f7d6ce30161ca2db798eb0e6abf82375b4 /doc | |
parent | 7d413f075c2e2747fa30a42de53ae7273c4bf594 (diff) |
doc: Sync classref with current source
Diffstat (limited to 'doc')
81 files changed, 277 insertions, 289 deletions
diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index af1a1b0fff..b71a18858f 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -107,7 +107,7 @@ </method> </methods> <members> - <member name="primary_interface" type="ARVRInterface" setter="set_primary_interface" getter="get_primary_interface" default="null"> + <member name="primary_interface" type="ARVRInterface" setter="set_primary_interface" getter="get_primary_interface"> </member> <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" default="1.0"> Allows you to adjust the scale to your game's units. Most AR/VR platforms assume a scale of 1 game world unit = 1 real world meter. diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml index 72d1fa4881..10ee4222c8 100644 --- a/doc/classes/AnimatedSprite.xml +++ b/doc/classes/AnimatedSprite.xml @@ -51,7 +51,7 @@ <member name="frame" type="int" setter="set_frame" getter="get_frame" default="0"> The displayed animation frame's index. </member> - <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames" default="null"> + <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames"> The [SpriteFrames] resource containing the animation(s). </member> <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2( 0, 0 )"> diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index ff7d2fb9eb..eac5822d53 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -40,7 +40,7 @@ <member name="frame" type="int" setter="set_frame" getter="get_frame" default="0"> The displayed animation frame's index. </member> - <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames" default="null"> + <member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames"> The [SpriteFrames] resource containing the animation(s). </member> <member name="playing" type="bool" setter="_set_playing" getter="_is_playing" default="false"> diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml index 70c1b783df..d1c24e466d 100644 --- a/doc/classes/AnimationTree.xml +++ b/doc/classes/AnimationTree.xml @@ -43,7 +43,7 @@ </member> <member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track" default="NodePath("")"> </member> - <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root" default="null"> + <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root"> </member> </members> <constants> diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml index 1363287dc1..5b0a06a7fb 100644 --- a/doc/classes/AtlasTexture.xml +++ b/doc/classes/AtlasTexture.xml @@ -12,7 +12,7 @@ <methods> </methods> <members> - <member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas" default="null"> + <member name="atlas" type="Texture" setter="set_atlas" getter="get_atlas"> The texture that contains the atlas. Can be any [Texture] subtype. </member> <member name="filter_clip" type="bool" setter="set_filter_clip" getter="has_filter_clip" default="false"> diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 92f3a9bd73..4bc29335ff 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -65,7 +65,7 @@ <member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false"> If [code]true[/code], audio is playing. </member> - <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream" default="null"> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused" default="false"> diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 362a096810..4734aff770 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -71,7 +71,7 @@ <member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false"> If [code]true[/code], audio is playing. </member> - <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream" default="null"> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused" default="false"> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index d722f2164d..a73f96d082 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -95,7 +95,7 @@ <member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false"> If [code]true[/code], audio is playing. </member> - <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream" default="null"> + <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused" default="false"> diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml index 9c73a64537..a2ee314d92 100644 --- a/doc/classes/AudioStreamRandomPitch.xml +++ b/doc/classes/AudioStreamRandomPitch.xml @@ -11,7 +11,7 @@ <methods> </methods> <members> - <member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream" default="null"> + <member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream"> The current [AudioStream]. </member> <member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1"> diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml index c64a2f76f9..4a1381295f 100644 --- a/doc/classes/BakedLightmap.xml +++ b/doc/classes/BakedLightmap.xml @@ -60,7 +60,7 @@ <member name="image_path" type="String" setter="set_image_path" getter="get_image_path" default="".""> The location where lightmaps will be saved. </member> - <member name="light_data" type="BakedLightmapData" setter="set_light_data" getter="get_light_data" default="null"> + <member name="light_data" type="BakedLightmapData" setter="set_light_data" getter="get_light_data"> The calculated light data. </member> </members> diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index f306adced2..9d1c80d3be 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -54,7 +54,7 @@ <member name="enabled_focus_mode" type="int" setter="set_enabled_focus_mode" getter="get_enabled_focus_mode" enum="Control.FocusMode" default="2"> Focus access mode to use when switching between enabled/disabled (see [member Control.focus_mode] and [member disabled]). </member> - <member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group" default="null"> + <member name="group" type="ButtonGroup" setter="set_button_group" getter="get_button_group"> [ButtonGroup] associated to the button. </member> <member name="keep_pressed_outside" type="bool" setter="set_keep_pressed_outside" getter="is_keep_pressed_outside" default="false"> @@ -63,7 +63,7 @@ <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false"> If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active). </member> - <member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut" default="null"> + <member name="shortcut" type="ShortCut" setter="set_shortcut" getter="get_shortcut"> [ShortCut] associated to the button. </member> <member name="shortcut_in_tooltip" type="bool" setter="set_shortcut_in_tooltip" getter="is_shortcut_in_tooltip_enabled" default="true"> diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml index 5ec4947f46..16a28978d5 100644 --- a/doc/classes/BitmapFont.xml +++ b/doc/classes/BitmapFont.xml @@ -110,7 +110,7 @@ <member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint" default="false"> If [code]true[/code], distance field hint is enabled. </member> - <member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback" default="null"> + <member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback"> The fallback font. </member> <member name="height" type="float" setter="set_height" getter="get_height" default="1.0"> diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index f92cf8fabc..adf826c26b 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -20,7 +20,7 @@ <member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false"> Flat buttons don't display decoration. </member> - <member name="icon" type="Texture" setter="set_button_icon" getter="get_button_icon" default="null"> + <member name="icon" type="Texture" setter="set_button_icon" getter="get_button_icon"> Button's icon, if text is present the icon will be placed before the text. </member> <member name="text" type="String" setter="set_text" getter="get_text" default=""""> diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml index b336d70dcd..e68b0feb2d 100644 --- a/doc/classes/CPUParticles.xml +++ b/doc/classes/CPUParticles.xml @@ -106,7 +106,7 @@ <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0"> Initial rotation applied to each particle, in degrees. </member> - <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's rotation will be animated along this [Curve]. </member> <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -115,7 +115,7 @@ <member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. </member> - <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's angular velocity will vary along this [Curve]. </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -124,7 +124,7 @@ <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation offset. </member> - <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's animation offset will vary along this [Curve]. </member> <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -133,7 +133,7 @@ <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation speed. </member> - <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's animation speed will vary along this [Curve]. </member> <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -142,13 +142,13 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> Unused for 3D particles. </member> - <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp" default="null"> + <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> Unused for 3D particles. </member> <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0"> The rate at which particles lose velocity. </member> - <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Damping will vary along this [Curve]. </member> <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -205,7 +205,7 @@ <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0"> Initial hue variation applied to each particle. </member> - <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's hue will vary along this [Curve]. </member> <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -226,7 +226,7 @@ <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Linear acceleration applied to each particle in the direction of motion. </member> - <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's linear acceleration will vary along this [Curve]. </member> <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -235,7 +235,7 @@ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true"> If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. </member> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> The [Mesh] used for each particle. If [code]null[/code], particles will be spheres. </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false"> @@ -257,7 +257,7 @@ <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Radial acceleration applied to each particle. Makes particle accelerate away from origin. </member> - <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's radial acceleration will vary along this [Curve]. </member> <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -269,7 +269,7 @@ <member name="scale_amount" type="float" setter="set_param" getter="get_param" default="1.0"> Initial scale applied to each particle. </member> - <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's scale will vary along this [Curve]. </member> <member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -284,7 +284,7 @@ <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. </member> - <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's tangential acceleration will vary along this [Curve]. </member> <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -302,52 +302,52 @@ Particles are drawn in order of depth. </constant> <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set initial velocity properties. </constant> <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angular velocity properties. </constant> <constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set orbital velocity properties. </constant> <constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set linear acceleration properties. </constant> <constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set radial acceleration properties. </constant> <constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set tangential acceleration properties. </constant> <constant name="PARAM_DAMPING" value="6" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set damping properties. </constant> <constant name="PARAM_ANGLE" value="7" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angle properties. </constant> <constant name="PARAM_SCALE" value="8" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set scale properties. </constant> <constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set hue variation properties. </constant> <constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation speed properties. </constant> <constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation offset properties. </constant> <constant name="PARAM_MAX" value="12" enum="Parameter"> Represents the size of the [enum Parameter] enum. </constant> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> - Use with [method set_flag] to set [member flag_align_y]. + Use with [method set_particle_flag] to set [member flag_align_y]. </constant> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> - Use with [method set_flag] to set [member flag_rotate_y]. + Use with [method set_particle_flag] to set [member flag_rotate_y]. </constant> <constant name="FLAG_DISABLE_Z" value="2" enum="Flags"> - Use with [method set_flag] to set [member flag_disable_z]. + Use with [method set_particle_flag] to set [member flag_disable_z]. </constant> <constant name="FLAG_MAX" value="3" enum="Flags"> Represents the size of the [enum Flags] enum. diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml index e0da02cee0..c8dbffb4cb 100644 --- a/doc/classes/CPUParticles2D.xml +++ b/doc/classes/CPUParticles2D.xml @@ -107,7 +107,7 @@ <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0"> Initial rotation applied to each particle, in degrees. </member> - <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's rotation will be animated along this [Curve]. </member> <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -116,7 +116,7 @@ <member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. </member> - <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's angular velocity will vary along this [Curve]. </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -125,7 +125,7 @@ <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation offset. </member> - <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's animation offset will vary along this [Curve]. </member> <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -134,7 +134,7 @@ <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation speed. </member> - <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's animation speed will vary along this [Curve]. </member> <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -143,13 +143,13 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> Each particle's initial color. If [member texture] is defined, it will be multiplied by this color. </member> - <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp" default="null"> + <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> Each particle's color will vary along this [Gradient]. </member> <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0"> The rate at which particles lose velocity. </member> - <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Damping will vary along this [Curve]. </member> <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -199,7 +199,7 @@ <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0"> Initial hue variation applied to each particle. </member> - <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's hue will vary along this [Curve]. </member> <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -220,7 +220,7 @@ <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Linear acceleration applied to each particle in the direction of motion. </member> - <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's linear acceleration will vary along this [Curve]. </member> <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -229,7 +229,7 @@ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true"> If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. </member> - <member name="normalmap" type="Texture" setter="set_normalmap" getter="get_normalmap" default="null"> + <member name="normalmap" type="Texture" setter="set_normalmap" getter="get_normalmap"> Normal map to be used for the [member texture] property. </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false"> @@ -238,7 +238,7 @@ <member name="orbit_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second. </member> - <member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's orbital velocity will vary along this [Curve]. </member> <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -250,7 +250,7 @@ <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Radial acceleration applied to each particle. Makes particle accelerate away from origin. </member> - <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's radial acceleration will vary along this [Curve]. </member> <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -262,7 +262,7 @@ <member name="scale_amount" type="float" setter="set_param" getter="get_param" default="1.0"> Initial scale applied to each particle. </member> - <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's scale will vary along this [Curve]. </member> <member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -277,13 +277,13 @@ <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. </member> - <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve" default="null"> + <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> Each particle's tangential acceleration will vary along this [Curve]. </member> <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Tangential acceleration randomness ratio. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code], particles will be squares. </member> </members> @@ -295,46 +295,46 @@ Particles are drawn in order of remaining lifetime. </constant> <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set initial velocity properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set initial velocity properties. </constant> <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angular velocity properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angular velocity properties. </constant> <constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set orbital velocity properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set orbital velocity properties. </constant> <constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set linear acceleration properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set linear acceleration properties. </constant> <constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set radial acceleration properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set radial acceleration properties. </constant> <constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set tangential acceleration properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set tangential acceleration properties. </constant> <constant name="PARAM_DAMPING" value="6" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set damping properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set damping properties. </constant> <constant name="PARAM_ANGLE" value="7" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set angle properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angle properties. </constant> <constant name="PARAM_SCALE" value="8" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set scale properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set scale properties. </constant> <constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set hue variation properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set hue variation properties. </constant> <constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation speed properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation speed properties. </constant> <constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter"> - Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties. + Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation offset properties. </constant> <constant name="PARAM_MAX" value="12" enum="Parameter"> Represents the size of the [enum Parameter] enum. </constant> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> - Use with [method set_flag] to set [member flag_align_y]. + Use with [method set_particle_flag] to set [member flag_align_y]. </constant> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> Present for consistency with 3D particle nodes, not used in 2D. diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index c22413ae7e..d410800141 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -171,7 +171,7 @@ <member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="Camera.DopplerTracking" default="0"> If not [constant DOPPLER_TRACKING_DISABLED], this camera will simulate the Doppler effect for objects changed in particular [code]_process[/code] methods. See [enum DopplerTracking] for possible values. </member> - <member name="environment" type="Environment" setter="set_environment" getter="get_environment" default="null"> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> The [Environment] to use for this camera. </member> <member name="far" type="float" setter="set_zfar" getter="get_zfar" default="100.0"> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 79e3676068..87b8f5c83d 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -519,7 +519,7 @@ <member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask" default="1"> The rendering layers in which this [CanvasItem] responds to [Light2D] nodes. </member> - <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> + <member name="material" type="Material" setter="set_material" getter="get_material"> The material applied to textures on this [CanvasItem]. </member> <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color( 1, 1, 1, 1 )"> diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml index bbbc07e6d3..c34c0be839 100644 --- a/doc/classes/CollisionShape.xml +++ b/doc/classes/CollisionShape.xml @@ -31,7 +31,7 @@ <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false"> A disabled collision shape has no effect in the world. </member> - <member name="shape" type="Shape" setter="set_shape" getter="get_shape" default="null"> + <member name="shape" type="Shape" setter="set_shape" getter="get_shape"> The actual shape owned by this collision shape. </member> </members> diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index fa002bc881..5fd8826a98 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -20,7 +20,7 @@ </member> <member name="one_way_collision_margin" type="float" setter="set_one_way_collision_margin" getter="get_one_way_collision_margin" default="1.0"> </member> - <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape" default="null"> + <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape"> The actual shape owned by this collision shape. </member> </members> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 8ca0bb0b9b..69fec750a2 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -788,7 +788,7 @@ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" default="1"> Tells the parent [Container] nodes how they should resize and place the node on the Y axis. Use one of the [code]SIZE_*[/code] constants to change the flags. See the constants to learn what each does. </member> - <member name="theme" type="Theme" setter="set_theme" getter="get_theme" default="null"> + <member name="theme" type="Theme" setter="set_theme" getter="get_theme"> Changing this property replaces the current [Theme] resource this node and all its [Control] children use. </member> </members> diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index 666284138b..e8df560a4c 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -11,7 +11,7 @@ <methods> </methods> <members> - <member name="curve" type="Curve" setter="set_curve" getter="get_curve" default="null"> + <member name="curve" type="Curve" setter="set_curve" getter="get_curve"> The [code]curve[/code] rendered onto the texture. </member> <member name="width" type="int" setter="set_width" getter="get_width" default="2048"> diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml index ac707d09bc..0820d4e1b6 100644 --- a/doc/classes/DynamicFont.xml +++ b/doc/classes/DynamicFont.xml @@ -92,7 +92,7 @@ <member name="extra_spacing_top" type="int" setter="set_spacing" getter="get_spacing" default="0"> Extra spacing at the top in pixels. </member> - <member name="font_data" type="DynamicFontData" setter="set_font_data" getter="get_font_data" default="null"> + <member name="font_data" type="DynamicFontData" setter="set_font_data" getter="get_font_data"> The font data. </member> <member name="outline_color" type="Color" setter="set_outline_color" getter="get_outline_color" default="Color( 1, 1, 1, 1 )"> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 613c5b6563..cc3d5a1139 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -38,7 +38,7 @@ <member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness" default="1.0"> Global brightness value of the rendered scene (default value is 1). </member> - <member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction" default="null"> + <member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction"> Applies the provided [Texture] resource to affect the global color aspect of the rendered scene. </member> <member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast" default="1.0"> @@ -89,7 +89,7 @@ <member name="background_mode" type="int" setter="set_background" getter="get_background" enum="Environment.BGMode" default="0"> Defines the mode of background. </member> - <member name="background_sky" type="Sky" setter="set_sky" getter="get_sky" default="null"> + <member name="background_sky" type="Sky" setter="set_sky" getter="get_sky"> [Sky] resource defined as background. </member> <member name="background_sky_custom_fov" type="float" setter="set_sky_custom_fov" getter="get_sky_custom_fov" default="0.0"> diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml index 6f672bd01a..a9192d1942 100644 --- a/doc/classes/GIProbe.xml +++ b/doc/classes/GIProbe.xml @@ -30,7 +30,7 @@ </member> <member name="compress" type="bool" setter="set_compress" getter="is_compressed" default="false"> </member> - <member name="data" type="GIProbeData" setter="set_probe_data" getter="get_probe_data" default="null"> + <member name="data" type="GIProbeData" setter="set_probe_data" getter="get_probe_data"> </member> <member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range" default="4"> </member> diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index 49c1ce480f..b108e1be7c 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -56,7 +56,7 @@ <member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis" default="0.0"> The GeometryInstance's min LOD margin. </member> - <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override" default="null"> + <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override"> The material override for the whole geometry. If there is a material in [code]material_override[/code], it will be used instead of any material set in any material slot of the mesh. </member> diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml index ef46491e02..3492b2e261 100644 --- a/doc/classes/GradientTexture.xml +++ b/doc/classes/GradientTexture.xml @@ -11,7 +11,7 @@ <methods> </methods> <members> - <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient" default="null"> + <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient"> The [Gradient] that will be used to fill the texture. </member> <member name="width" type="int" setter="set_width" getter="get_width" default="2048"> diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 65d5fbedc3..8cd69ba0da 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -469,13 +469,7 @@ </method> </methods> <members> - <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" default="{ -"data": PoolByteArray( ), -"format": "Lum8", -"height": 0, -"mipmaps": false, -"width": 0 -}"> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" default="{"data": PoolByteArray( ),"format": "Lum8","height": 0,"mipmaps": false,"width": 0}"> Holds all of the image's color data in a given format. See [code]FORMAT_*[/code] constants. </member> </members> diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml index 4ce28b25c9..44447c8fc8 100644 --- a/doc/classes/KinematicCollision.xml +++ b/doc/classes/KinematicCollision.xml @@ -12,7 +12,7 @@ <methods> </methods> <members> - <member name="collider" type="Object" setter="" getter="get_collider" default="null"> + <member name="collider" type="Object" setter="" getter="get_collider"> The colliding body. </member> <member name="collider_id" type="int" setter="" getter="get_collider_id" default="0"> @@ -21,7 +21,7 @@ <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> The colliding body's metadata. See [Object]. </member> - <member name="collider_shape" type="Object" setter="" getter="get_collider_shape" default="null"> + <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> The colliding body's shape. </member> <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index" default="0"> @@ -30,7 +30,7 @@ <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity" default="Vector3( 0, 0, 0 )"> The colliding object's velocity. </member> - <member name="local_shape" type="Object" setter="" getter="get_local_shape" default="null"> + <member name="local_shape" type="Object" setter="" getter="get_local_shape"> The moving object's colliding shape. </member> <member name="normal" type="Vector3" setter="" getter="get_normal" default="Vector3( 0, 0, 0 )"> diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml index 91cee3d05a..51c2277fb2 100644 --- a/doc/classes/KinematicCollision2D.xml +++ b/doc/classes/KinematicCollision2D.xml @@ -12,7 +12,7 @@ <methods> </methods> <members> - <member name="collider" type="Object" setter="" getter="get_collider" default="null"> + <member name="collider" type="Object" setter="" getter="get_collider"> The colliding body. </member> <member name="collider_id" type="int" setter="" getter="get_collider_id" default="0"> @@ -21,7 +21,7 @@ <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> The colliding body's metadata. See [Object]. </member> - <member name="collider_shape" type="Object" setter="" getter="get_collider_shape" default="null"> + <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> The colliding body's shape. </member> <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index" default="0"> @@ -30,7 +30,7 @@ <member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity" default="Vector2( 0, 0 )"> The colliding object's velocity. </member> - <member name="local_shape" type="Object" setter="" getter="get_local_shape" default="null"> + <member name="local_shape" type="Object" setter="" getter="get_local_shape"> The moving object's colliding shape. </member> <member name="normal" type="Vector2" setter="" getter="get_normal" default="Vector2( 0, 0 )"> diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml index 88ad371983..f61be5a5af 100644 --- a/doc/classes/Light2D.xml +++ b/doc/classes/Light2D.xml @@ -70,7 +70,7 @@ <member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask" default="1"> The shadow mask. Used with [LightOccluder2D] to cast shadows. Only occluders with a matching shadow mask will cast shadows. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> [Texture] used for the Light2D's appearance. </member> <member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale" default="1.0"> diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml index 55978aa0a1..c7d52e6ef4 100644 --- a/doc/classes/LightOccluder2D.xml +++ b/doc/classes/LightOccluder2D.xml @@ -15,7 +15,7 @@ <member name="light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask" default="1"> The LightOccluder2D's light mask. The LightOccluder2D will cast shadows only from Light2D(s) that have the same light mask(s). </member> - <member name="occluder" type="OccluderPolygon2D" setter="set_occluder_polygon" getter="get_occluder_polygon" default="null"> + <member name="occluder" type="OccluderPolygon2D" setter="set_occluder_polygon" getter="get_occluder_polygon"> The [OccluderPolygon2D] used to compute the shadow. </member> </members> diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index 106c736147..3cb04b8b89 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -75,7 +75,7 @@ <member name="end_cap_mode" type="int" setter="set_end_cap_mode" getter="get_end_cap_mode" enum="Line2D.LineCapMode" default="0"> Controls the style of the line's last point. Use [code]LINE_CAP_*[/code] constants. </member> - <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient" default="null"> + <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient"> The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set. </member> <member name="joint_mode" type="int" setter="set_joint_mode" getter="get_joint_mode" enum="Line2D.LineJointMode" default="0"> @@ -90,7 +90,7 @@ <member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit" default="2.0"> The direction difference in radians between vector points. This value is only used if [code]joint mode[/code] is set to [constant LINE_JOINT_SHARP]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The texture used for the line's texture. Uses [code]texture_mode[/code] for drawing style. </member> <member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="Line2D.LineTextureMode" default="0"> @@ -99,7 +99,7 @@ <member name="width" type="float" setter="set_width" getter="get_width" default="10.0"> The line's width. </member> - <member name="width_curve" type="Curve" setter="set_curve" getter="get_curve" default="null"> + <member name="width_curve" type="Curve" setter="set_curve" getter="get_curve"> The line's width varies with the curve. The original width is simply multiply by the value of the Curve. </member> </members> diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml index 80d8b674f3..f584c5207a 100644 --- a/doc/classes/Material.xml +++ b/doc/classes/Material.xml @@ -11,7 +11,7 @@ <methods> </methods> <members> - <member name="next_pass" type="Material" setter="set_next_pass" getter="get_next_pass" default="null"> + <member name="next_pass" type="Material" setter="set_next_pass" getter="get_next_pass"> </member> <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" default="0"> </member> diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml index e7dbb8e017..c577635c98 100644 --- a/doc/classes/MeshInstance.xml +++ b/doc/classes/MeshInstance.xml @@ -59,7 +59,7 @@ </method> </methods> <members> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> The [Mesh] resource for the instance. </member> <member name="skeleton" type="NodePath" setter="set_skeleton_path" getter="get_skeleton_path" default="NodePath("..")"> diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml index a44b009fb6..4b38b9aa96 100644 --- a/doc/classes/MeshInstance2D.xml +++ b/doc/classes/MeshInstance2D.xml @@ -12,13 +12,13 @@ <methods> </methods> <members> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> The [Mesh] that will be drawn by the [MeshInstance2D]. </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" default="null"> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> The normal map that will be used if using the default [CanvasItemMaterial]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader. </member> </members> diff --git a/doc/classes/MeshTexture.xml b/doc/classes/MeshTexture.xml index 4ec8268cc5..f8e02d1851 100644 --- a/doc/classes/MeshTexture.xml +++ b/doc/classes/MeshTexture.xml @@ -11,13 +11,13 @@ <methods> </methods> <members> - <member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture" default="null"> + <member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture"> Sets the base texture that the Mesh will use to draw. </member> <member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 0, 0 )"> Sets the size of the image, needed for reference. </member> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> Sets the mesh used to draw. It must be a mesh using 2D vertices. </member> </members> diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index 295f23a92c..8a72aa155b 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -123,7 +123,7 @@ <member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count" default="0"> Number of instances that will get drawn. This clears and (re)sizes the buffers. By default, all instances are drawn but you can limit this with [member visible_instance_count]. </member> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> Mesh to be drawn. </member> <member name="transform_format" type="int" setter="set_transform_format" getter="get_transform_format" enum="MultiMesh.TransformFormat" default="0"> diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml index 5e8cb83a39..16f16fdc8b 100644 --- a/doc/classes/MultiMeshInstance.xml +++ b/doc/classes/MultiMeshInstance.xml @@ -14,7 +14,7 @@ <methods> </methods> <members> - <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh" default="null"> + <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh"> The [MultiMesh] resource that will be used and shared among all instances of the [MultiMeshInstance]. </member> </members> diff --git a/doc/classes/MultiMeshInstance2D.xml b/doc/classes/MultiMeshInstance2D.xml index 28cee1aeba..8509986c3c 100644 --- a/doc/classes/MultiMeshInstance2D.xml +++ b/doc/classes/MultiMeshInstance2D.xml @@ -12,13 +12,13 @@ <methods> </methods> <members> - <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh" default="null"> + <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh"> The [MultiMesh] that will be drawn by the [MultiMeshInstance2D]. </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" default="null"> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> The normal map that will be used if using the default [CanvasItemMaterial]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader. </member> </members> diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationMeshInstance.xml index a6266aac0a..2f9cc58aea 100644 --- a/doc/classes/NavigationMeshInstance.xml +++ b/doc/classes/NavigationMeshInstance.xml @@ -11,7 +11,7 @@ <members> <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true"> </member> - <member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh" default="null"> + <member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh"> </member> </members> <constants> diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationPolygonInstance.xml index 26cc7fbf31..83f3386af6 100644 --- a/doc/classes/NavigationPolygonInstance.xml +++ b/doc/classes/NavigationPolygonInstance.xml @@ -11,7 +11,7 @@ <members> <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true"> </member> - <member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon" default="null"> + <member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon"> </member> </members> <constants> diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index c50c1b6079..f191b08d96 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -53,7 +53,7 @@ <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )"> Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The node's texture resource. </member> </members> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index f01ef78c02..0400f2704b 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -65,17 +65,7 @@ </method> </methods> <members> - <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{ -"conn_count": 0, -"conns": PoolIntArray( ), -"editable_instances": [ ], -"names": PoolStringArray( ), -"node_count": 0, -"node_paths": [ ], -"nodes": PoolIntArray( ), -"variants": [ ], -"version": 2 -}"> + <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{"conn_count": 0,"conns": PoolIntArray( ),"editable_instances": [ ],"names": PoolStringArray( ),"node_count": 0,"node_paths": [ ],"nodes": PoolIntArray( ),"variants": [ ],"version": 2}"> A dictionary representation of the scene contents. Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene. </member> diff --git a/doc/classes/PanoramaSky.xml b/doc/classes/PanoramaSky.xml index 93a8bc6166..96aefc0623 100644 --- a/doc/classes/PanoramaSky.xml +++ b/doc/classes/PanoramaSky.xml @@ -11,7 +11,7 @@ <methods> </methods> <members> - <member name="panorama" type="Texture" setter="set_panorama" getter="get_panorama" default="null"> + <member name="panorama" type="Texture" setter="set_panorama" getter="get_panorama"> [Texture] to be applied to the PanoramaSky. </member> </members> diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml index 3b9a0554e8..fb74c5a3d4 100644 --- a/doc/classes/Particles.xml +++ b/doc/classes/Particles.xml @@ -51,7 +51,7 @@ <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="Particles.DrawOrder" default="0"> Particle draw order. Uses [code]DRAW_ORDER_*[/code] values. </member> - <member name="draw_pass_1" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" default="null"> + <member name="draw_pass_1" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh"> [Mesh] that is drawn for the first draw pass. </member> <member name="draw_pass_2" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh"> @@ -90,7 +90,7 @@ <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" default="0.0"> Amount of time to preprocess the particles before animation starts. Lets you start the animation some time after particles have started emitting. </member> - <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material" default="null"> + <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material"> [Material] for processing particles. Can be a [ParticlesMaterial] or a [ShaderMaterial]. </member> <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" default="0.0"> diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index 52b0c846ca..7c7b42ce88 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -51,7 +51,7 @@ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true"> If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" default="null"> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> Normal map to be used for the [member texture] property. </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false"> @@ -60,7 +60,7 @@ <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" default="0.0"> Particle system starts as if it had already run for this many seconds. </member> - <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material" default="null"> + <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material"> [Material] for processing particles. Can be a [ParticlesMaterial] or a [ShaderMaterial]. </member> <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" default="0.0"> @@ -69,7 +69,7 @@ <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0"> Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code], particles will be squares. </member> <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect" default="Rect2( -100, -100, 200, 200 )"> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 9e37cc2ccb..64751cdf76 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -89,7 +89,7 @@ Initial rotation applied to each particle, in degrees. Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [SpatialMaterial] being used to draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES]. </member> - <member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's rotation will be animated along this [CurveTexture]. </member> <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -99,7 +99,7 @@ Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [SpatialMaterial] being used to draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES]. </member> - <member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's angular velocity will vary along this [CurveTexture]. </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -108,7 +108,7 @@ <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation offset. </member> - <member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's animation offset will vary along this [CurveTexture]. </member> <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -117,7 +117,7 @@ <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation speed. </member> - <member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's animation speed will vary along this [CurveTexture]. </member> <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -126,13 +126,13 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> Each particle's initial color. If the [Particles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [SpatialMaterial] make sure to set [member SpatialMaterial.vertex_color_use_as_albedo] to [code]true[/code]. </member> - <member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp" default="null"> + <member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp"> Each particle's color will vary along this [GradientTexture]. </member> <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0"> The rate at which particles lose velocity. </member> - <member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Damping will vary along this [CurveTexture]. </member> <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -180,7 +180,7 @@ <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0"> Initial hue variation applied to each particle. </member> - <member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's hue will vary along this [CurveTexture]. </member> <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -198,7 +198,7 @@ <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Linear acceleration applied to each particle in the direction of motion. </member> - <member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's linear acceleration will vary along this [CurveTexture]. </member> <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -217,7 +217,7 @@ <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Radial acceleration applied to each particle. Makes particle accelerate away from origin. </member> - <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's radial acceleration will vary along this [CurveTexture]. </member> <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -226,7 +226,7 @@ <member name="scale" type="float" setter="set_param" getter="get_param" default="1.0"> Initial scale applied to each particle. </member> - <member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's scale will vary along this [CurveTexture]. </member> <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -238,19 +238,19 @@ <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. </member> - <member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's tangential acceleration will vary along this [CurveTexture]. </member> <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Tangential acceleration randomness ratio. </member> - <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier" default="null"> + <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier"> Trail particles' color will vary along this [GradientTexture]. </member> <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" default="1"> Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s). </member> - <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier" default="null"> + <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier"> Trail particles' size will vary along this [CurveTexture]. </member> </members> diff --git a/doc/classes/Path.xml b/doc/classes/Path.xml index 5c1100e670..12ae8fd3d5 100644 --- a/doc/classes/Path.xml +++ b/doc/classes/Path.xml @@ -12,11 +12,7 @@ <methods> </methods> <members> - <member name="curve" type="Curve3D" setter="set_curve" getter="get_curve" default="Object(Curve3D,"resource_local_to_scene":false,"resource_name":"","bake_interval":0.2,"_data":{ -"points": PoolVector3Array( ), -"tilts": PoolRealArray( ) -},"up_vector_enabled":true,"script":null) -"> + <member name="curve" type="Curve3D" setter="set_curve" getter="get_curve"> A [Curve3D] describing the path. </member> </members> diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index 960cd5163d..b49a3d928d 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -12,10 +12,7 @@ <methods> </methods> <members> - <member name="curve" type="Curve2D" setter="set_curve" getter="get_curve" default="Object(Curve2D,"resource_local_to_scene":false,"resource_name":"","bake_interval":5.0,"_data":{ -"points": PoolVector2Array( ) -},"script":null) -"> + <member name="curve" type="Curve2D" setter="set_curve" getter="get_curve"> A [Curve2D] describing the path. </member> </members> diff --git a/doc/classes/Physics2DTestMotionResult.xml b/doc/classes/Physics2DTestMotionResult.xml index 410bffc0f0..752b50922d 100644 --- a/doc/classes/Physics2DTestMotionResult.xml +++ b/doc/classes/Physics2DTestMotionResult.xml @@ -9,7 +9,7 @@ <methods> </methods> <members> - <member name="collider" type="Object" setter="" getter="get_collider" default="null"> + <member name="collider" type="Object" setter="" getter="get_collider"> </member> <member name="collider_id" type="int" setter="" getter="get_collider_id" default="0"> </member> diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 6fc0d76d02..7c2aa468ab 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -104,7 +104,7 @@ </member> <member name="skeleton" type="NodePath" setter="set_skeleton" getter="get_skeleton" default="NodePath("")"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The polygon's fill texture. Use [code]uv[/code] to set texture coordinates. </member> <member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset" default="Vector2( 0, 0 )"> diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml index 83d4dea5b1..b0e69bd089 100644 --- a/doc/classes/PrimitiveMesh.xml +++ b/doc/classes/PrimitiveMesh.xml @@ -24,7 +24,7 @@ <member name="flip_faces" type="bool" setter="set_flip_faces" getter="get_flip_faces" default="false"> If set, the order of the vertices in each triangle are reversed resulting in the backside of the mesh being drawn. Result is the same as using *CULL_BACK* in [SpatialMaterial]. </member> - <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> + <member name="material" type="Material" setter="set_material" getter="get_material"> The current [Material] of the primitive mesh. </member> </members> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 22dae4fe71..7ab29e67ae 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -434,92 +434,31 @@ <member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter="" default="3"> Timer for detecting idle in the editor (in seconds). </member> - <member name="input/ui_accept" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) - ] -}"> - </member> - <member name="input/ui_cancel" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) - ] -}"> - </member> - <member name="input/ui_down" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) - ] -}"> - </member> - <member name="input/ui_end" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777230,"unicode":0,"echo":false,"script":null) - ] -}"> - </member> - <member name="input/ui_focus_next" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null) - ] -}"> - </member> - <member name="input/ui_focus_prev" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null) - ] -}"> - </member> - <member name="input/ui_home" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777229,"unicode":0,"echo":false,"script":null) - ] -}"> - </member> - <member name="input/ui_left" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) - ] -}"> - </member> - <member name="input/ui_page_down" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777236,"unicode":0,"echo":false,"script":null) - ] -}"> - </member> - <member name="input/ui_page_up" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777235,"unicode":0,"echo":false,"script":null) - ] -}"> - </member> - <member name="input/ui_right" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) - ] -}"> - </member> - <member name="input/ui_select" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null) - ] -}"> - </member> - <member name="input/ui_up" type="Dictionary" setter="" getter="" default="{ -"deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) -, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) - ] -}"> + <member name="input/ui_accept" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null), Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null), Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ]}"> + </member> + <member name="input/ui_cancel" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) ]}"> + </member> + <member name="input/ui_down" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) ]}"> + </member> + <member name="input/ui_end" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777230,"unicode":0,"echo":false,"script":null) ]}"> + </member> + <member name="input/ui_focus_next" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null) ]}"> + </member> + <member name="input/ui_focus_prev" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null) ]}"> + </member> + <member name="input/ui_home" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777229,"unicode":0,"echo":false,"script":null) ]}"> + </member> + <member name="input/ui_left" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) ]}"> + </member> + <member name="input/ui_page_down" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777236,"unicode":0,"echo":false,"script":null) ]}"> + </member> + <member name="input/ui_page_up" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777235,"unicode":0,"echo":false,"script":null) ]}"> + </member> + <member name="input/ui_right" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) ]}"> + </member> + <member name="input/ui_select" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null) ]}"> + </member> + <member name="input/ui_up" type="Dictionary" setter="" getter="" default="{"deadzone": 0.5,"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null), Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) ]}"> </member> <member name="input_devices/pointing/emulate_mouse_from_touch" type="bool" setter="" getter="" default="true"> If [code]true[/code], sends mouse input events when tapping or swiping on the touchscreen. @@ -907,7 +846,7 @@ <member name="rendering/vram_compression/import_s3tc" type="bool" setter="" getter="" default="true"> If [code]true[/code], the texture importer will import VRAM-compressed textures using the S3 Texture Compression algorithm. This algorithm is only supported on desktop platforms and consoles. </member> - <member name="script" type="Script" setter="" getter="" default="null"> + <member name="script" type="Script" setter="" getter=""> </member> </members> <constants> diff --git a/doc/classes/ProxyTexture.xml b/doc/classes/ProxyTexture.xml index d403196022..a36f670c42 100644 --- a/doc/classes/ProxyTexture.xml +++ b/doc/classes/ProxyTexture.xml @@ -9,7 +9,7 @@ <methods> </methods> <members> - <member name="base" type="Texture" setter="set_base" getter="get_base" default="null"> + <member name="base" type="Texture" setter="set_base" getter="get_base"> </member> </members> <constants> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 07eed6bb34..4378fc3ffe 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -182,7 +182,7 @@ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody.Mode" default="0"> The body mode. See [enum Mode] for possible values. </member> - <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override" default="null"> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false"> If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method. diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 907a82d51d..f280dc81c2 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -168,7 +168,7 @@ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody2D.Mode" default="0"> The body's mode. See [enum Mode] for possible values. </member> - <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override" default="null"> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false"> If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force]. diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 01d9055569..ef355c4417 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -48,7 +48,7 @@ </method> </methods> <members> - <member name="shader" type="Shader" setter="set_shader" getter="get_shader" default="null"> + <member name="shader" type="Shader" setter="set_shader" getter="get_shader"> The [Shader] program used to render this material. </member> </members> diff --git a/doc/classes/ShortCut.xml b/doc/classes/ShortCut.xml index 44a10ba598..4c5dc0e77b 100644 --- a/doc/classes/ShortCut.xml +++ b/doc/classes/ShortCut.xml @@ -35,7 +35,7 @@ </method> </methods> <members> - <member name="shortcut" type="InputEvent" setter="set_shortcut" getter="get_shortcut" default="null"> + <member name="shortcut" type="InputEvent" setter="set_shortcut" getter="get_shortcut"> The shortcut's [InputEvent]. Generally the [InputEvent] is a keyboard key, though it can be any [InputEvent]. </member> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index f739fed733..f684f09263 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -69,7 +69,7 @@ <member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo" default="Color( 1, 1, 1, 1 )"> The material's base color. </member> - <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="anisotropy" type="float" setter="set_anisotropy" getter="get_anisotropy"> The strength of the anisotropy effect. @@ -190,7 +190,7 @@ General reflectivity amount. [b]Note:[/b] unlike [member metallic], this is not energy-conserving, so it should be left at [code]0.5[/code] in most cases. See also [member roughness]. </member> - <member name="metallic_texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="metallic_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="metallic_texture_channel" type="int" setter="set_metallic_texture_channel" getter="get_metallic_texture_channel" enum="SpatialMaterial.TextureChannel" default="2"> </member> @@ -275,7 +275,7 @@ <member name="roughness" type="float" setter="set_roughness" getter="get_roughness" default="1.0"> Surface reflection. A value of [code]0[/code] represents a perfect mirror while a value of [code]1[/code] completely blurs the reflection. See also [member metallic]. </member> - <member name="roughness_texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="roughness_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="roughness_texture_channel" type="int" setter="set_roughness_texture_channel" getter="get_roughness_texture_channel" enum="SpatialMaterial.TextureChannel" default="1"> </member> diff --git a/doc/classes/SpringArm.xml b/doc/classes/SpringArm.xml index 16b4b846e4..438d96f2b3 100644 --- a/doc/classes/SpringArm.xml +++ b/doc/classes/SpringArm.xml @@ -41,7 +41,7 @@ </member> <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.01"> </member> - <member name="shape" type="Shape" setter="set_shape" getter="get_shape" default="null"> + <member name="shape" type="Shape" setter="set_shape" getter="get_shape"> </member> <member name="spring_length" type="float" setter="set_length" getter="get_length" default="1.0"> </member> diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml index c14ae43f66..e5aea961f4 100644 --- a/doc/classes/Sprite.xml +++ b/doc/classes/Sprite.xml @@ -49,7 +49,7 @@ <member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1"> The number of columns in the sprite sheet. </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" default="null"> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> The normal map gives depth to the Sprite. </member> <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2( 0, 0 )"> @@ -64,7 +64,7 @@ <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )"> The region of the atlas texture to display. [member region_enabled] must be [code]true[/code]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> [Texture] object to draw. </member> <member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1"> diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml index 78004c60ee..9a51302bf1 100644 --- a/doc/classes/Sprite3D.xml +++ b/doc/classes/Sprite3D.xml @@ -23,7 +23,7 @@ <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )"> The region of the atlas texture to display. [member region_enabled] must be [code]true[/code]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> [Texture] object to draw. </member> <member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1"> diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 878d76a2e3..a9709d00df 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -27,7 +27,7 @@ The body's friction, from 0 (frictionless) to 1 (full friction). Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override]. </member> - <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override" default="null"> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> </member> </members> <constants> diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 4522a50557..4a7f71b667 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -26,7 +26,7 @@ The body's friction. Values range from [code]0[/code] (no friction) to [code]1[/code] (full friction). Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override]. </member> - <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override" default="null"> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> </member> </members> <constants> diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml index f68d749d3b..d5efc80846 100644 --- a/doc/classes/StyleBoxTexture.xml +++ b/doc/classes/StyleBoxTexture.xml @@ -110,14 +110,14 @@ <member name="modulate_color" type="Color" setter="set_modulate" getter="get_modulate" default="Color( 1, 1, 1, 1 )"> Modulates the color of the texture when this style box is drawn. </member> - <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" default="null"> + <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> The normal map to use when drawing this style box. </member> <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )"> Species a sub region of the texture to use. This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The texture to use when drawing this style box. </member> </members> diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index e3396a10c2..899ab8b875 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -18,22 +18,22 @@ <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureButton.StretchMode" default="0"> Controls the texture's behavior when you resize the node's bounding rectangle, [b]only if[/b] [member expand] is [code]true[/code]. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more. </member> - <member name="texture_click_mask" type="BitMap" setter="set_click_mask" getter="get_click_mask" default="null"> + <member name="texture_click_mask" type="BitMap" setter="set_click_mask" getter="get_click_mask"> Pure black and white [BitMap] image to use for click detection. On the mask, white pixels represent the button's clickable area. Use it to create buttons with curved shapes. </member> - <member name="texture_disabled" type="Texture" setter="set_disabled_texture" getter="get_disabled_texture" default="null"> + <member name="texture_disabled" type="Texture" setter="set_disabled_texture" getter="get_disabled_texture"> Texture to display when the node is disabled. See [member BaseButton.disabled]. </member> - <member name="texture_focused" type="Texture" setter="set_focused_texture" getter="get_focused_texture" default="null"> + <member name="texture_focused" type="Texture" setter="set_focused_texture" getter="get_focused_texture"> Texture to display when the node has mouse or keyboard focus. </member> - <member name="texture_hover" type="Texture" setter="set_hover_texture" getter="get_hover_texture" default="null"> + <member name="texture_hover" type="Texture" setter="set_hover_texture" getter="get_hover_texture"> Texture to display when the mouse hovers the node. </member> - <member name="texture_normal" type="Texture" setter="set_normal_texture" getter="get_normal_texture" default="null"> + <member name="texture_normal" type="Texture" setter="set_normal_texture" getter="get_normal_texture"> Texture to display by default, when the node is [b]not[/b] in the disabled, focused, hover or pressed state. </member> - <member name="texture_pressed" type="Texture" setter="set_pressed_texture" getter="get_pressed_texture" default="null"> + <member name="texture_pressed" type="Texture" setter="set_pressed_texture" getter="get_pressed_texture"> Texture to display on mouse down over the node, if the node has keyboard focus and the player presses the Enter key or if the player presses the [member BaseButton.shortcut] key. </member> </members> diff --git a/doc/classes/TextureLayered.xml b/doc/classes/TextureLayered.xml index a9ad5c251d..232df8f59b 100644 --- a/doc/classes/TextureLayered.xml +++ b/doc/classes/TextureLayered.xml @@ -83,14 +83,7 @@ </method> </methods> <members> - <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" default="{ -"depth": 0, -"flags": 4, -"format": 37, -"height": 0, -"layers": [ ], -"width": 0 -}"> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data" default="{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [ ],"width": 0}"> </member> <member name="flags" type="int" setter="set_flags" getter="get_flags" default="4"> </member> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 3900b8bf45..4f8ea6438b 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -57,14 +57,14 @@ <member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin" default="0"> The height of the 9-patch's top row. </member> - <member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture" default="null"> + <member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture"> [Texture] that draws over the progress bar. Use it to add highlights or an upper-frame that hides part of [member texture_progress]. </member> - <member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture" default="null"> + <member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture"> [Texture] that clips based on the node's [code]value[/code] and [member fill_mode]. As [code]value[/code] increased, the texture fills up. It shows entirely when [code]value[/code] reaches [code]max_value[/code]. It doesn't show at all if [code]value[/code] is equal to [code]min_value[/code]. The [code]value[/code] property comes from [Range]. See [member Range.value], [member Range.min_value], [member Range.max_value]. </member> - <member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture" default="null"> + <member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture"> [Texture] that draws under the progress bar. The bar's background. </member> <member name="tint_over" type="Color" setter="set_tint_over" getter="get_tint_over" default="Color( 1, 1, 1, 1 )"> diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 8320d535ea..be46459b21 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -23,7 +23,7 @@ <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode" default="0"> Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The node's [Texture] resource. </member> </members> diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml index 9c2676a55a..e4db9243ef 100644 --- a/doc/classes/Theme.xml +++ b/doc/classes/Theme.xml @@ -335,7 +335,7 @@ </method> </methods> <members> - <member name="default_font" type="Font" setter="set_default_font" getter="get_default_font" default="null"> + <member name="default_font" type="Font" setter="set_default_font" getter="get_default_font"> The theme's default font. </member> </members> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 3f9c2e8647..efb7a0d900 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -306,7 +306,7 @@ <member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask" default="1"> The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s). </member> - <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset" default="null"> + <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. </member> </members> diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index fd9f96a41e..fccfb4cd6d 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -21,19 +21,19 @@ <member name="action" type="String" setter="set_action" getter="get_action" default=""""> The button's action. Actions can be handled with [InputEventAction]. </member> - <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask" default="null"> + <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask"> The button's bitmask. </member> - <member name="normal" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="normal" type="Texture" setter="set_texture" getter="get_texture"> The button's texture for the normal state. </member> <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled" default="false"> If [code]true[/code], pass-by presses are enabled. </member> - <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed" default="null"> + <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed"> The button's texture for the pressed state. </member> - <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape" default="null"> + <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape"> The button's shape. </member> <member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered" default="true"> diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index 45341cee74..18a85d496f 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -64,7 +64,7 @@ <member name="paused" type="bool" setter="set_paused" getter="is_paused" default="false"> If [code]true[/code], the video is paused. </member> - <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream" default="null"> + <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream"> </member> <member name="stream_position" type="float" setter="set_stream_position" getter="get_stream_position"> The current position of the stream, in seconds. diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 9b24aa1a86..117c4835eb 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -295,7 +295,7 @@ <member name="usage" type="int" setter="set_usage" getter="get_usage" enum="Viewport.Usage" default="2"> The rendering mode of viewport. </member> - <member name="world" type="World" setter="set_world" getter="get_world" default="null"> + <member name="world" type="World" setter="set_world" getter="get_world"> The custom [World] which can be used as 3D environment source. </member> <member name="world_2d" type="World2D" setter="set_world_2d" getter="get_world_2d"> diff --git a/doc/classes/VisualShaderNodeCompare.xml b/doc/classes/VisualShaderNodeCompare.xml new file mode 100644 index 0000000000..7edad5294d --- /dev/null +++ b/doc/classes/VisualShaderNodeCompare.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeCompare" inherits="VisualShaderNode" category="Core" version="3.2"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0"> + </member> + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0"> + </member> + <member name="type" type="int" setter="set_comparsion_type" getter="get_comparsion_type" enum="VisualShaderNodeCompare.ComparsionType" default="0"> + </member> + </members> + <constants> + <constant name="CTYPE_SCALAR" value="0" enum="ComparsionType"> + </constant> + <constant name="CTYPE_VECTOR" value="1" enum="ComparsionType"> + </constant> + <constant name="CTYPE_BOOLEAN" value="2" enum="ComparsionType"> + </constant> + <constant name="CTYPE_TRANSFORM" value="3" enum="ComparsionType"> + </constant> + <constant name="FUNC_EQUAL" value="0" enum="Function"> + </constant> + <constant name="FUNC_NOT_EQUAL" value="1" enum="Function"> + </constant> + <constant name="FUNC_GREATER_THAN" value="2" enum="Function"> + </constant> + <constant name="FUNC_GREATER_THAN_EQUAL" value="3" enum="Function"> + </constant> + <constant name="FUNC_LESS_THAN" value="4" enum="Function"> + </constant> + <constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function"> + </constant> + <constant name="COND_ALL" value="0" enum="Condition"> + </constant> + <constant name="COND_ANY" value="1" enum="Condition"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeCubeMap.xml b/doc/classes/VisualShaderNodeCubeMap.xml index 9a4cb5b17c..b695297f07 100644 --- a/doc/classes/VisualShaderNodeCubeMap.xml +++ b/doc/classes/VisualShaderNodeCubeMap.xml @@ -9,7 +9,7 @@ <methods> </methods> <members> - <member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map" default="null"> + <member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map"> </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0"> </member> diff --git a/doc/classes/VisualShaderNodeIs.xml b/doc/classes/VisualShaderNodeIs.xml new file mode 100644 index 0000000000..8db64b7cde --- /dev/null +++ b/doc/classes/VisualShaderNodeIs.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeIs" inherits="VisualShaderNode" category="Core" version="3.2"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeIs.Function" default="0"> + </member> + </members> + <constants> + <constant name="FUNC_IS_INF" value="0" enum="Function"> + </constant> + <constant name="FUNC_IS_NAN" value="1" enum="Function"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml index b3b89eb29b..f3bade9303 100644 --- a/doc/classes/VisualShaderNodeTexture.xml +++ b/doc/classes/VisualShaderNodeTexture.xml @@ -11,7 +11,7 @@ <members> <member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeTexture.Source" default="0"> </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTexture.TextureType" default="0"> </member> diff --git a/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml b/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml new file mode 100644 index 0000000000..d4e142651e --- /dev/null +++ b/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/World.xml b/doc/classes/World.xml index adb3286c51..c8e6944b83 100644 --- a/doc/classes/World.xml +++ b/doc/classes/World.xml @@ -15,10 +15,10 @@ <member name="direct_space_state" type="PhysicsDirectSpaceState" setter="" getter="get_direct_space_state"> The World's physics direct space state, used for making various queries. Might be used only during [code]_physics_process[/code]. </member> - <member name="environment" type="Environment" setter="set_environment" getter="get_environment" default="null"> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> The World's [Environment]. </member> - <member name="fallback_environment" type="Environment" setter="set_fallback_environment" getter="get_fallback_environment" default="null"> + <member name="fallback_environment" type="Environment" setter="set_fallback_environment" getter="get_fallback_environment"> The World's fallback_environment will be used if the World's [Environment] fails or is missing. </member> <member name="scenario" type="RID" setter="" getter="get_scenario"> diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index a2a454d1b3..b4524bfea0 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -14,7 +14,7 @@ <methods> </methods> <members> - <member name="environment" type="Environment" setter="set_environment" getter="get_environment" default="null"> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> The [Environment] resource used by this [WorldEnvironment], defining the default properties. </member> </members> |