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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-10 12:34:30 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-10 12:34:30 +0100 |
commit | a095c4bf65c821d926a0eeae42e8bfeb02b48b23 (patch) | |
tree | 640dd0ee614de837c0689b380f4f4b0ad14f3586 /doc | |
parent | b6aedc160d63dca1717a6a1b4c99e80590c20490 (diff) | |
parent | 205f56f22637c53674c9df5db464780b6e8eea84 (diff) |
Merge pull request #56648 from KoBeWi/tween_pause()
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Tween.xml | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 361b698fa2..1cba995366 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -303,16 +303,19 @@ </signals> <constants> <constant name="TWEEN_PROCESS_PHYSICS" value="0" enum="TweenProcessMode"> - The [Tween] updates during physics frame. + The [Tween] updates during the physics frame. </constant> <constant name="TWEEN_PROCESS_IDLE" value="1" enum="TweenProcessMode"> - The [Tween] updates during idle + The [Tween] updates during the idle frame. </constant> <constant name="TWEEN_PAUSE_BOUND" value="0" enum="TweenPauseMode"> + If the [Tween] has a bound node, it will process when that node can process (see [member Node.process_mode]). Otherwise it's the same as [constant TWEEN_PAUSE_STOP]. </constant> <constant name="TWEEN_PAUSE_STOP" value="1" enum="TweenPauseMode"> + If [SceneTree] is paused, the [Tween] will also pause. </constant> <constant name="TWEEN_PAUSE_PROCESS" value="2" enum="TweenPauseMode"> + The [Tween] will process regardless of whether [SceneTree] is paused. </constant> <constant name="TRANS_LINEAR" value="0" enum="TransitionType"> The animation is interpolated linearly. |