From 205f56f22637c53674c9df5db464780b6e8eea84 Mon Sep 17 00:00:00 2001 From: kobewi Date: Sun, 9 Jan 2022 18:23:53 +0100 Subject: Fix Tween pause behavior --- doc/classes/Tween.xml | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'doc') diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 05c83f0423..c9e687bd6a 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -303,16 +303,19 @@ - The [Tween] updates during physics frame. + The [Tween] updates during the physics frame. - The [Tween] updates during idle + The [Tween] updates during the idle frame. + If the [Tween] has a bound node, it will process when that node can process (see [member Node.process_mode]). Otherwise it's the same as [constant TWEEN_PAUSE_STOP]. + If [SceneTree] is paused, the [Tween] will also pause. + The [Tween] will process regardless of whether [SceneTree] is paused. -- cgit v1.2.3