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authorSaracenOne <SaracenOne@gmail.com>2022-04-29 07:06:48 +0100
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2023-01-06 08:39:27 -0800
commitf5edeb8f58562b120c3dc41f879cd586ee692539 (patch)
treea8718cafc1d64997ee2dd56a3deb00bb5a7ded39 /doc/classes
parentb14f7aa9f92ff44135c283a9c88dab5ef9136d64 (diff)
Disable navmesh, lightmap, and VoxelGI generation on foreign data
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/LightmapGI.xml18
1 files changed, 12 insertions, 6 deletions
diff --git a/doc/classes/LightmapGI.xml b/doc/classes/LightmapGI.xml
index 53dae1a8e6..723e6bbf21 100644
--- a/doc/classes/LightmapGI.xml
+++ b/doc/classes/LightmapGI.xml
@@ -93,22 +93,28 @@
<constant name="BAKE_ERROR_OK" value="0" enum="BakeError">
Lightmap baking was successful.
</constant>
- <constant name="BAKE_ERROR_NO_LIGHTMAPPER" value="1" enum="BakeError">
+ <constant name="BAKE_ERROR_NO_SCENE_ROOT" value="1" enum="BakeError">
+ Lightmap baking failed because the root node for the edited scene could not be accessed.
+ </constant>
+ <constant name="BAKE_ERROR_FOREIGN_DATA" value="2" enum="BakeError">
+ Lightmap baking failed as the lightmap data resource is embedded in a foreign resource.
+ </constant>
+ <constant name="BAKE_ERROR_NO_LIGHTMAPPER" value="3" enum="BakeError">
Lightmap baking failed as there is no lightmapper available in this Godot build.
</constant>
- <constant name="BAKE_ERROR_NO_SAVE_PATH" value="2" enum="BakeError">
+ <constant name="BAKE_ERROR_NO_SAVE_PATH" value="4" enum="BakeError">
Lightmap baking failed as the [LightmapGIData] save path isn't configured in the resource.
</constant>
- <constant name="BAKE_ERROR_NO_MESHES" value="3" enum="BakeError">
+ <constant name="BAKE_ERROR_NO_MESHES" value="5" enum="BakeError">
Lightmap baking failed as there are no meshes whose [member GeometryInstance3D.gi_mode] is [constant GeometryInstance3D.GI_MODE_STATIC] and with valid UV2 mapping in the current scene. You may need to select 3D scenes in the Import dock and change their global illumination mode accordingly.
</constant>
- <constant name="BAKE_ERROR_MESHES_INVALID" value="4" enum="BakeError">
+ <constant name="BAKE_ERROR_MESHES_INVALID" value="6" enum="BakeError">
Lightmap baking failed as the lightmapper failed to analyze some of the meshes marked as static for baking.
</constant>
- <constant name="BAKE_ERROR_CANT_CREATE_IMAGE" value="5" enum="BakeError">
+ <constant name="BAKE_ERROR_CANT_CREATE_IMAGE" value="7" enum="BakeError">
Lightmap baking failed as the resulting image couldn't be saved or imported by Godot after it was saved.
</constant>
- <constant name="BAKE_ERROR_USER_ABORTED" value="6" enum="BakeError">
+ <constant name="BAKE_ERROR_USER_ABORTED" value="8" enum="BakeError">
The user aborted the lightmap baking operation (typically by clicking the [b]Cancel[/b] button in the progress dialog).
</constant>
<constant name="ENVIRONMENT_MODE_DISABLED" value="0" enum="EnvironmentMode">