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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-31 10:54:13 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-31 10:54:13 +0100 |
commit | d14d6033a5fe9fbe7e20070bd4cda67cef745e57 (patch) | |
tree | 5e4ff357047e254fd4695f7a3f606d2d6e571084 /doc/classes | |
parent | 99810d7a2611958b048da4d3fac025b55249a780 (diff) | |
parent | b4fe514aa3c4aa928663eb1cf45cef0afb5015b0 (diff) |
Merge pull request #72441 from bruvzg/lbl3d_aaa
[Sprite3D/Label3D] Expose alpha antialiasing properties.
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Label3D.xml | 6 | ||||
-rw-r--r-- | doc/classes/SpriteBase3D.xml | 6 |
2 files changed, 12 insertions, 0 deletions
diff --git a/doc/classes/Label3D.xml b/doc/classes/Label3D.xml index fb3c949e48..cfb47ff4c3 100644 --- a/doc/classes/Label3D.xml +++ b/doc/classes/Label3D.xml @@ -32,6 +32,12 @@ </method> </methods> <members> + <member name="alpha_antialiasing_edge" type="float" setter="set_alpha_antialiasing_edge" getter="get_alpha_antialiasing_edge" default="0.0"> + Threshold at which antialiasing will be applied on the alpha channel. + </member> + <member name="alpha_antialiasing_mode" type="int" setter="set_alpha_antialiasing" getter="get_alpha_antialiasing" enum="BaseMaterial3D.AlphaAntiAliasing" default="0"> + The type of alpha antialiasing to apply. See [enum BaseMaterial3D.AlphaAntiAliasing]. + </member> <member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" enum="Label3D.AlphaCutMode" default="0"> The alpha cutting mode to use for the sprite. See [enum AlphaCutMode] for possible values. </member> diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 7ff45edcbc..e1f3a52a1d 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -38,6 +38,12 @@ </method> </methods> <members> + <member name="alpha_antialiasing_edge" type="float" setter="set_alpha_antialiasing_edge" getter="get_alpha_antialiasing_edge" default="0.0"> + Threshold at which antialiasing will be applied on the alpha channel. + </member> + <member name="alpha_antialiasing_mode" type="int" setter="set_alpha_antialiasing" getter="get_alpha_antialiasing" enum="BaseMaterial3D.AlphaAntiAliasing" default="0"> + The type of alpha antialiasing to apply. See [enum BaseMaterial3D.AlphaAntiAliasing]. + </member> <member name="alpha_cut" type="int" setter="set_alpha_cut_mode" getter="get_alpha_cut_mode" enum="SpriteBase3D.AlphaCutMode" default="0"> The alpha cutting mode to use for the sprite. See [enum AlphaCutMode] for possible values. </member> |