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author | Rémi Verschelde <remi@verschelde.fr> | 2022-03-18 07:14:23 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-18 07:14:23 +0100 |
commit | 5d236138363627a29ef157e518390c2621078b5b (patch) | |
tree | cdfe277daaa1d242a0d7564349b692c8a8d6d1aa /doc/classes | |
parent | 28335b16dbb43ac85ceadb4bc56109899aeea5ff (diff) | |
parent | 44af98cd1258d7f045c1f10634c711ebd0d838e0 (diff) |
Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution
Compute SSAO at half resolution by default
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 068b2c7757..a8b4129061 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1655,11 +1655,8 @@ <member name="rendering/environment/ssao/fadeout_to" type="float" setter="" getter="" default="300.0"> Distance at which the screen-space ambient occlusion is fully faded out. Use this hide ambient occlusion at great distances. </member> - <member name="rendering/environment/ssao/half_size" type="bool" setter="" getter="" default="false"> - If [code]true[/code], screen-space ambient occlusion will be rendered at half size and then upscaled before being added to the scene. This is significantly faster but may miss small details. - </member> - <member name="rendering/environment/ssao/half_size.mobile" type="bool" setter="" getter="" default="true"> - Lower-end override for [member rendering/environment/ssao/half_size] on mobile devices, due to performance concerns. + <member name="rendering/environment/ssao/half_size" type="bool" setter="" getter="" default="true"> + If [code]true[/code], screen-space ambient occlusion will be rendered at half size and then upscaled before being added to the scene. This is significantly faster but may miss small details. If [code]false[/code], screen-space ambient occlusion will be rendered at full size. </member> <member name="rendering/environment/ssao/quality" type="int" setter="" getter="" default="2"> Sets the quality of the screen-space ambient occlusion effect. Higher values take more samples and so will result in better quality, at the cost of performance. Setting to [code]ULTRA[/code] will use the [member rendering/environment/ssao/adaptive_target] setting. |