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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-06-22 17:02:34 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-22 17:02:34 +0200 |
commit | 3ccff61979140493e4987f16558b5fab39b4b2b7 (patch) | |
tree | 6dc1d5e0f365900cdf783532a22d87098eb314e4 /doc/classes/TileData.xml | |
parent | e21db7723a260c1960576598d6e163a65b8345c7 (diff) | |
parent | b3fe2732e3a540960ae4bed0ef69b5dd8939ee08 (diff) |
Merge pull request #58544 from Calinou/tileset-source-allow-canvasitemmaterial
Diffstat (limited to 'doc/classes/TileData.xml')
-rw-r--r-- | doc/classes/TileData.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index 0c2961fd5e..66cf602e5d 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -199,7 +199,8 @@ </member> <member name="flip_v" type="bool" setter="set_flip_v" getter="get_flip_v" default="false"> </member> - <member name="material" type="ShaderMaterial" setter="set_material" getter="get_material"> + <member name="material" type="Material" setter="set_material" getter="get_material"> + The [Material] to use for this [TileData]. This can be a [CanvasItemMaterial] to use the default shader, or a [ShaderMaterial] to use a custom shader. </member> <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color(1, 1, 1, 1)"> </member> |