From b3fe2732e3a540960ae4bed0ef69b5dd8939ee08 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 26 Feb 2022 00:24:08 +0100 Subject: Allow using CanvasItemMaterial in the TileSet editor Previously, only ShaderMaterial overrides could be added. --- doc/classes/TileData.xml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'doc/classes/TileData.xml') diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index 0c2961fd5e..66cf602e5d 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -199,7 +199,8 @@ - + + The [Material] to use for this [TileData]. This can be a [CanvasItemMaterial] to use the default shader, or a [ShaderMaterial] to use a custom shader. -- cgit v1.2.3