summaryrefslogtreecommitdiff
path: root/doc/classes/ProjectSettings.xml
diff options
context:
space:
mode:
authorBastiaan Olij <mux213@gmail.com>2021-08-19 11:52:06 +1000
committerBastiaan Olij <mux213@gmail.com>2021-08-26 20:48:40 +1000
commit64626cc435448037c3d0045f57771ff9912d146c (patch)
treec89f823e2a46fd10340552cd23430400f4a39ac7 /doc/classes/ProjectSettings.xml
parent6e87d628735cb201cb3de49a723baaf60d9c942d (diff)
Optionally scale 3D render content
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 0d1fa0e70f..58c9d9e44b 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1473,6 +1473,9 @@
</member>
<member name="rendering/2d/snap/snap_2d_vertices_to_pixel" type="bool" setter="" getter="" default="false">
</member>
+ <member name="rendering/3d/viewport/scale" type="int" setter="" getter="" default="0">
+ Scale the 3D render buffer based on the viewport size. The smaller the faster 3D rendering is performed but at the cost of quality.
+ </member>
<member name="rendering/anti_aliasing/quality/msaa" type="int" setter="" getter="" default="0">
Sets the number of MSAA samples to use (as a power of two). MSAA is used to reduce aliasing around the edges of polygons. A higher MSAA value results in smoother edges but can be significantly slower on some hardware.
</member>