From 64626cc435448037c3d0045f57771ff9912d146c Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Thu, 19 Aug 2021 11:52:06 +1000 Subject: Optionally scale 3D render content --- doc/classes/ProjectSettings.xml | 3 +++ 1 file changed, 3 insertions(+) (limited to 'doc/classes/ProjectSettings.xml') diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 0d1fa0e70f..58c9d9e44b 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1473,6 +1473,9 @@ + + Scale the 3D render buffer based on the viewport size. The smaller the faster 3D rendering is performed but at the cost of quality. + Sets the number of MSAA samples to use (as a power of two). MSAA is used to reduce aliasing around the edges of polygons. A higher MSAA value results in smoother edges but can be significantly slower on some hardware. -- cgit v1.2.3