diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-03-02 00:54:10 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-03-02 00:54:43 -0300 |
commit | a1f715a4da71fbc2b7d6fad68624bf8b22c6da17 (patch) | |
tree | 5cd305c8f8858504f0b5efb804b2c291b1dc5089 /demos/3d | |
parent | 0e732637d07d908daf64526f222e71fea402f3db (diff) |
support for 2D shadow casters
Added support for 2D shadow casters.
*DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a
CanvasItem and pull this, you will lose them. Shaders now work through a
2D material system similar to 3D. If you don't want to lose the 2D
shader code, save the shader as a .shd, then create a material in
CanvasItem and re-assign the shader.
Diffstat (limited to 'demos/3d')
-rw-r--r-- | demos/3d/kinematic_char/cubelib.res | bin | 11431 -> 11530 bytes |
-rw-r--r-- | demos/3d/kinematic_char/level.scn | bin | 15323 -> 15556 bytes |
2 files changed, 0 insertions, 0 deletions
diff --git a/demos/3d/kinematic_char/cubelib.res b/demos/3d/kinematic_char/cubelib.res Binary files differindex 66b999d78d..27f2b9b3bd 100644 --- a/demos/3d/kinematic_char/cubelib.res +++ b/demos/3d/kinematic_char/cubelib.res diff --git a/demos/3d/kinematic_char/level.scn b/demos/3d/kinematic_char/level.scn Binary files differindex a276fe22e1..7ccb2430c1 100644 --- a/demos/3d/kinematic_char/level.scn +++ b/demos/3d/kinematic_char/level.scn |