diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-01-13 21:19:11 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-13 21:19:11 -0300 |
commit | 9012cd408e240d6039120e56fdd47a0983890993 (patch) | |
tree | 328f98f53fe1f56861dba304ec5e7456fb31c6ae /demos/2d/kinematic_char | |
parent | a327eee762e7f67b924b481a05268cacfbbed4ec (diff) |
-Add support for one-way collision in 2D (only works for kinematic body so far)
-Solve drawing order bug introduced in previous commit: solves #1214
Diffstat (limited to 'demos/2d/kinematic_char')
-rw-r--r-- | demos/2d/kinematic_char/colworld.scn | bin | 5090 -> 6367 bytes | |||
-rw-r--r-- | demos/2d/kinematic_char/player.gd | 5 | ||||
-rw-r--r-- | demos/2d/kinematic_char/player.scn | bin | 1511 -> 1728 bytes |
3 files changed, 3 insertions, 2 deletions
diff --git a/demos/2d/kinematic_char/colworld.scn b/demos/2d/kinematic_char/colworld.scn Binary files differindex b3a0a1f168..7b79a1d887 100644 --- a/demos/2d/kinematic_char/colworld.scn +++ b/demos/2d/kinematic_char/colworld.scn diff --git a/demos/2d/kinematic_char/player.gd b/demos/2d/kinematic_char/player.gd index 9cff0269e8..e8b3cc8d00 100644 --- a/demos/2d/kinematic_char/player.gd +++ b/demos/2d/kinematic_char/player.gd @@ -15,6 +15,7 @@ const GRAVITY = 500.0 #consider "floor". const FLOOR_ANGLE_TOLERANCE = 40 const WALK_FORCE = 600 +const WALK_MIN_SPEED=10 const WALK_MAX_SPEED = 200 const STOP_FORCE = 1300 const JUMP_SPEED = 200 @@ -40,12 +41,12 @@ func _fixed_process(delta): var stop=true if (walk_left): - if (velocity.x<=0 and velocity.x > -WALK_MAX_SPEED): + if (velocity.x<=WALK_MIN_SPEED and velocity.x > -WALK_MAX_SPEED): force.x-=WALK_FORCE stop=false elif (walk_right): - if (velocity.x>=0 and velocity.x < WALK_MAX_SPEED): + if (velocity.x>=-WALK_MIN_SPEED and velocity.x < WALK_MAX_SPEED): force.x+=WALK_FORCE stop=false diff --git a/demos/2d/kinematic_char/player.scn b/demos/2d/kinematic_char/player.scn Binary files differindex 126b332184..5809c0e98a 100644 --- a/demos/2d/kinematic_char/player.scn +++ b/demos/2d/kinematic_char/player.scn |