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authorJuan Linietsky <reduzio@gmail.com>2016-01-23 21:42:15 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-01-23 21:42:15 -0300
commita74138a0dc5862d2c26eb78a141ba3c3f9d01c6d (patch)
treeb813df7f8b217100fcf71dcf06eec58fe2b7354e /core/script_language.h
parent6c27df8df609337867c108c5adb66174393e190b (diff)
-Some changes to how scenes and scripts are overriden in scene instance and inheritance
-Fixes #3127 and also properly fixes #2958
Diffstat (limited to 'core/script_language.h')
-rw-r--r--core/script_language.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/script_language.h b/core/script_language.h
index 3138c88e8e..7e278b8555 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -113,6 +113,8 @@ public:
virtual void get_property_list(List<PropertyInfo> *p_properties) const=0;
virtual Variant::Type get_property_type(const StringName& p_name,bool *r_is_valid=NULL) const=0;
+ virtual void get_property_state(List<Pair<StringName,Variant> > &state);
+
virtual void get_method_list(List<MethodInfo> *p_list) const=0;
virtual bool has_method(const StringName& p_method) const=0;
virtual Variant call(const StringName& p_method,VARIANT_ARG_LIST);