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author | Juan Linietsky <reduzio@gmail.com> | 2016-01-23 21:42:15 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-01-23 21:42:15 -0300 |
commit | a74138a0dc5862d2c26eb78a141ba3c3f9d01c6d (patch) | |
tree | b813df7f8b217100fcf71dcf06eec58fe2b7354e /core/script_language.h | |
parent | 6c27df8df609337867c108c5adb66174393e190b (diff) |
-Some changes to how scenes and scripts are overriden in scene instance and inheritance
-Fixes #3127 and also properly fixes #2958
Diffstat (limited to 'core/script_language.h')
-rw-r--r-- | core/script_language.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/core/script_language.h b/core/script_language.h index 3138c88e8e..7e278b8555 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -113,6 +113,8 @@ public: virtual void get_property_list(List<PropertyInfo> *p_properties) const=0; virtual Variant::Type get_property_type(const StringName& p_name,bool *r_is_valid=NULL) const=0; + virtual void get_property_state(List<Pair<StringName,Variant> > &state); + virtual void get_method_list(List<MethodInfo> *p_list) const=0; virtual bool has_method(const StringName& p_method) const=0; virtual Variant call(const StringName& p_method,VARIANT_ARG_LIST); |