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authorRémi Verschelde <rverschelde@gmail.com>2022-01-04 20:26:22 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-01-04 20:42:50 +0100
commitba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 (patch)
tree7a76d22a16a123e7fbd91e48d234667276ab4f13 /core/object
parent42312f066bd7fc5eb66abb5a2d7161717ceb3c55 (diff)
Style: Remove inconsistently used `@author` docstrings
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information.
Diffstat (limited to 'core/object')
-rw-r--r--core/object/object.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/core/object/object.h b/core/object/object.h
index ab94f2aa00..b988fd0ae3 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -52,10 +52,6 @@
#define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4], *argptr[5], *argptr[6]], *argptr[7]
#define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4], m_arr[5], m_arr[6], m_arr[7]
-/**
-@author Juan Linietsky <reduzio@gmail.com>
-*/
-
enum PropertyHint {
PROPERTY_HINT_NONE, ///< no hint provided.
PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:<keyword>] range.