From ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 4 Jan 2022 20:26:22 +0100 Subject: Style: Remove inconsistently used `@author` docstrings Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. --- core/object/object.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'core/object') diff --git a/core/object/object.h b/core/object/object.h index ab94f2aa00..b988fd0ae3 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -52,10 +52,6 @@ #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4], *argptr[5], *argptr[6]], *argptr[7] #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4], m_arr[5], m_arr[6], m_arr[7] -/** -@author Juan Linietsky -*/ - enum PropertyHint { PROPERTY_HINT_NONE, ///< no hint provided. PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:] range. -- cgit v1.2.3