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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-08 14:20:58 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-08 14:20:58 +0200 |
commit | fd0a2b6cde85d737dbe9155b84c363732b8274e6 (patch) | |
tree | 70a33f1f8144039bd837be0f11cbe2ba495b594a /core/multiplayer/multiplayer.h | |
parent | 321ee7bda11bf452616e98df4f1989ed29b5016a (diff) | |
parent | 5b25457794d3a6935d4c144b277cd963649e6818 (diff) |
Merge pull request #52480 from mhilbrunner/network-rename
Multiplayer networking renames/simplification
Diffstat (limited to 'core/multiplayer/multiplayer.h')
-rw-r--r-- | core/multiplayer/multiplayer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/multiplayer/multiplayer.h b/core/multiplayer/multiplayer.h index 8ddad61dd0..00c81d3c9a 100644 --- a/core/multiplayer/multiplayer.h +++ b/core/multiplayer/multiplayer.h @@ -45,8 +45,8 @@ enum TransferMode { enum RPCMode { RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default) - RPC_MODE_ANY, // Any peer can call this rpc() - RPC_MODE_AUTHORITY, // / Only the node's network authority (server by default) can call this rpc() + RPC_MODE_ANY, // Any peer can call this RPC + RPC_MODE_AUTHORITY, // / Only the node's multiplayer authority (server by default) can call this RPC }; struct RPCConfig { |