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author | Almighty Laxz <almightylaxz@pm.me> | 2022-09-03 02:38:40 +0930 |
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committer | Almighty Laxz <almightylaxz@pm.me> | 2022-09-04 04:02:39 +0930 |
commit | c71b78bbb8713c237b586231c7c6cb313320528d (patch) | |
tree | bebe543fb6aa666a35b17a48608c7f166f101b5d /SConstruct | |
parent | 654a31df062b58b3b534e790b2b4a4cc0762f6a4 (diff) |
Add float arg to build_assemblies.py
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index 46942ca3b4..5ad4b614ca 100644 --- a/SConstruct +++ b/SConstruct @@ -167,7 +167,7 @@ opts.Add("p", "Platform (alias for 'platform')", "") opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True)) opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release"))) opts.Add(EnumVariable("arch", "CPU architecture", "auto", ["auto"] + architectures, architecture_aliases)) -opts.Add(EnumVariable("float", "Floating-point precision", "default", ("default", "32", "64"))) +opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64"))) opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size", "none"))) opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False)) opts.Add(BoolVariable("use_lto", "Use link-time optimization", False)) |