diff options
author | Anton Yabchinskiy <arn@bestmx.ru> | 2015-07-29 23:01:36 +0300 |
---|---|---|
committer | Anton Yabchinskiy <arn@bestmx.ru> | 2015-07-29 23:01:36 +0300 |
commit | dc8df8a91a995796f0f330bf6bb6b209f6dfce08 (patch) | |
tree | 46cfe09124703b07860754d6b44e0289422e0573 | |
parent | 16746f157f83d666079ba3266acec13d35b84c3f (diff) | |
parent | 922356b903061cda7591090bf19e8346c3a78cf5 (diff) |
Merge branch 'master' of github.com:okamstudio/godot
1421 files changed, 30031 insertions, 8649 deletions
diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000000..e19057f0e8 --- /dev/null +++ b/.editorconfig @@ -0,0 +1,10 @@ +root = true + +[*] +charset = utf-8 +end_of_line = lf +indent_style = tab + +[.travis.yml] +indent_style = space +indent_size = 2 diff --git a/.gitignore b/.gitignore index 09fac62297..613eff442a 100644 --- a/.gitignore +++ b/.gitignore @@ -23,6 +23,9 @@ tools/editor/editor_icons.cpp make.bat log.txt +# Javascript specific +*.bc + # Android specific platform/android/java/local.properties platform/android/java/project.properties @@ -262,3 +265,21 @@ Desktop.ini $RECYCLE.BIN/ logo.h *.autosave + +# https://github.com/github/gitignore/blob/master/Global/Tags.gitignore +# Ignore tags created by etags, ctags, gtags (GNU global) and cscope +TAGS +!TAGS/ +tags +!tags/ +gtags.files +GTAGS +GRTAGS +GPATH +cscope.files +cscope.out +cscope.in.out +cscope.po.out +godot.creator.* + +projects/
\ No newline at end of file diff --git a/Doxyfile b/Doxyfile new file mode 100644 index 0000000000..c32a1bf195 --- /dev/null +++ b/Doxyfile @@ -0,0 +1,2432 @@ +# Doxyfile 1.8.9.1 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project. +# +# All text after a double hash (##) is considered a comment and is placed in +# front of the TAG it is preceding. +# +# All text after a single hash (#) is considered a comment and will be ignored. +# The format is: +# TAG = value [value, ...] +# For lists, items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (\" \"). + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file +# that follow. The default is UTF-8 which is also the encoding used for all text +# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv +# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv +# for the list of possible encodings. +# The default value is: UTF-8. + +DOXYFILE_ENCODING = UTF-8 + +# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by +# double-quotes, unless you are using Doxywizard) that should identify the +# project for which the documentation is generated. This name is used in the +# title of most generated pages and in a few other places. +# The default value is: My Project. + +PROJECT_NAME = Godot + +# The PROJECT_NUMBER tag can be used to enter a project or revision number. This +# could be handy for archiving the generated documentation or if some version +# control system is used. + +PROJECT_NUMBER = + +# Using the PROJECT_BRIEF tag one can provide an optional one line description +# for a project that appears at the top of each page and should give viewer a +# quick idea about the purpose of the project. Keep the description short. + +PROJECT_BRIEF = "Game Engine MIT" + +# With the PROJECT_LOGO tag one can specify a logo or an icon that is included +# in the documentation. The maximum height of the logo should not exceed 55 +# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy +# the logo to the output directory. + +PROJECT_LOGO = E:/development/godot/logo_small.png + +# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path +# into which the generated documentation will be written. If a relative path is +# entered, it will be relative to the location where doxygen was started. If +# left blank the current directory will be used. + +OUTPUT_DIRECTORY = E:/development/godot/doxygen + +# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- +# directories (in 2 levels) under the output directory of each output format and +# will distribute the generated files over these directories. Enabling this +# option can be useful when feeding doxygen a huge amount of source files, where +# putting all generated files in the same directory would otherwise causes +# performance problems for the file system. +# The default value is: NO. + +CREATE_SUBDIRS = NO + +# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII +# characters to appear in the names of generated files. If set to NO, non-ASCII +# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode +# U+3044. +# The default value is: NO. + +ALLOW_UNICODE_NAMES = NO + +# The OUTPUT_LANGUAGE tag is used to specify the language in which all +# documentation generated by doxygen is written. Doxygen will use this +# information to generate all constant output in the proper language. +# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese, +# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States), +# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian, +# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages), +# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian, +# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian, +# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish, +# Ukrainian and Vietnamese. +# The default value is: English. + +OUTPUT_LANGUAGE = English + +# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member +# descriptions after the members that are listed in the file and class +# documentation (similar to Javadoc). Set to NO to disable this. +# The default value is: YES. + +BRIEF_MEMBER_DESC = YES + +# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief +# description of a member or function before the detailed description +# +# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the +# brief descriptions will be completely suppressed. +# The default value is: YES. + +REPEAT_BRIEF = YES + +# This tag implements a quasi-intelligent brief description abbreviator that is +# used to form the text in various listings. Each string in this list, if found +# as the leading text of the brief description, will be stripped from the text +# and the result, after processing the whole list, is used as the annotated +# text. Otherwise, the brief description is used as-is. If left blank, the +# following values are used ($name is automatically replaced with the name of +# the entity):The $name class, The $name widget, The $name file, is, provides, +# specifies, contains, represents, a, an and the. + +ABBREVIATE_BRIEF = "The $name class" \ + "The $name widget" \ + "The $name file" \ + is \ + provides \ + specifies \ + contains \ + represents \ + a \ + an \ + the + +# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then +# doxygen will generate a detailed section even if there is only a brief +# description. +# The default value is: NO. + +ALWAYS_DETAILED_SEC = NO + +# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all +# inherited members of a class in the documentation of that class as if those +# members were ordinary class members. Constructors, destructors and assignment +# operators of the base classes will not be shown. +# The default value is: NO. + +INLINE_INHERITED_MEMB = NO + +# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path +# before files name in the file list and in the header files. If set to NO the +# shortest path that makes the file name unique will be used +# The default value is: YES. + +FULL_PATH_NAMES = YES + +# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path. +# Stripping is only done if one of the specified strings matches the left-hand +# part of the path. The tag can be used to show relative paths in the file list. +# If left blank the directory from which doxygen is run is used as the path to +# strip. +# +# Note that you can specify absolute paths here, but also relative paths, which +# will be relative from the directory where doxygen is started. +# This tag requires that the tag FULL_PATH_NAMES is set to YES. + +STRIP_FROM_PATH = + +# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the +# path mentioned in the documentation of a class, which tells the reader which +# header file to include in order to use a class. If left blank only the name of +# the header file containing the class definition is used. Otherwise one should +# specify the list of include paths that are normally passed to the compiler +# using the -I flag. + +STRIP_FROM_INC_PATH = + +# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but +# less readable) file names. This can be useful is your file systems doesn't +# support long names like on DOS, Mac, or CD-ROM. +# The default value is: NO. + +SHORT_NAMES = NO + +# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the +# first line (until the first dot) of a Javadoc-style comment as the brief +# description. If set to NO, the Javadoc-style will behave just like regular Qt- +# style comments (thus requiring an explicit @brief command for a brief +# description.) +# The default value is: NO. + +JAVADOC_AUTOBRIEF = NO + +# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first +# line (until the first dot) of a Qt-style comment as the brief description. If +# set to NO, the Qt-style will behave just like regular Qt-style comments (thus +# requiring an explicit \brief command for a brief description.) +# The default value is: NO. + +QT_AUTOBRIEF = NO + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a +# multi-line C++ special comment block (i.e. a block of //! or /// comments) as +# a brief description. This used to be the default behavior. The new default is +# to treat a multi-line C++ comment block as a detailed description. Set this +# tag to YES if you prefer the old behavior instead. +# +# Note that setting this tag to YES also means that rational rose comments are +# not recognized any more. +# The default value is: NO. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the +# documentation from any documented member that it re-implements. +# The default value is: YES. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new +# page for each member. If set to NO, the documentation of a member will be part +# of the file/class/namespace that contains it. +# The default value is: NO. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen +# uses this value to replace tabs by spaces in code fragments. +# Minimum value: 1, maximum value: 16, default value: 4. + +TAB_SIZE = 4 + +# This tag can be used to specify a number of aliases that act as commands in +# the documentation. An alias has the form: +# name=value +# For example adding +# "sideeffect=@par Side Effects:\n" +# will allow you to put the command \sideeffect (or @sideeffect) in the +# documentation, which will result in a user-defined paragraph with heading +# "Side Effects:". You can put \n's in the value part of an alias to insert +# newlines. + +ALIASES = + +# This tag can be used to specify a number of word-keyword mappings (TCL only). +# A mapping has the form "name=value". For example adding "class=itcl::class" +# will allow you to use the command class in the itcl::class meaning. + +TCL_SUBST = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources +# only. Doxygen will then generate output that is more tailored for C. For +# instance, some of the names that are used will be different. The list of all +# members will be omitted, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_FOR_C = NO + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or +# Python sources only. Doxygen will then generate output that is more tailored +# for that language. For instance, namespaces will be presented as packages, +# qualified scopes will look different, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_JAVA = NO + +# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran +# sources. Doxygen will then generate output that is tailored for Fortran. +# The default value is: NO. + +OPTIMIZE_FOR_FORTRAN = NO + +# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL +# sources. Doxygen will then generate output that is tailored for VHDL. +# The default value is: NO. + +OPTIMIZE_OUTPUT_VHDL = NO + +# Doxygen selects the parser to use depending on the extension of the files it +# parses. With this tag you can assign which parser to use for a given +# extension. Doxygen has a built-in mapping, but you can override or extend it +# using this tag. The format is ext=language, where ext is a file extension, and +# language is one of the parsers supported by doxygen: IDL, Java, Javascript, +# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran: +# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran: +# Fortran. In the later case the parser tries to guess whether the code is fixed +# or free formatted code, this is the default for Fortran type files), VHDL. For +# instance to make doxygen treat .inc files as Fortran files (default is PHP), +# and .f files as C (default is Fortran), use: inc=Fortran f=C. +# +# Note: For files without extension you can use no_extension as a placeholder. +# +# Note that for custom extensions you also need to set FILE_PATTERNS otherwise +# the files are not read by doxygen. + +EXTENSION_MAPPING = + +# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments +# according to the Markdown format, which allows for more readable +# documentation. See http://daringfireball.net/projects/markdown/ for details. +# The output of markdown processing is further processed by doxygen, so you can +# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in +# case of backward compatibilities issues. +# The default value is: YES. + +MARKDOWN_SUPPORT = YES + +# When enabled doxygen tries to link words that correspond to documented +# classes, or namespaces to their corresponding documentation. Such a link can +# be prevented in individual cases by putting a % sign in front of the word or +# globally by setting AUTOLINK_SUPPORT to NO. +# The default value is: YES. + +AUTOLINK_SUPPORT = YES + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want +# to include (a tag file for) the STL sources as input, then you should set this +# tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); +# versus func(std::string) {}). This also make the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. +# The default value is: NO. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. +# The default value is: NO. + +CPP_CLI_SUPPORT = NO + +# Set the SIP_SUPPORT tag to YES if your project consists of sip (see: +# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen +# will parse them like normal C++ but will assume all classes use public instead +# of private inheritance when no explicit protection keyword is present. +# The default value is: NO. + +SIP_SUPPORT = NO + +# For Microsoft's IDL there are propget and propput attributes to indicate +# getter and setter methods for a property. Setting this option to YES will make +# doxygen to replace the get and set methods by a property in the documentation. +# This will only work if the methods are indeed getting or setting a simple +# type. If this is not the case, or you want to show the methods anyway, you +# should set this option to NO. +# The default value is: YES. + +IDL_PROPERTY_SUPPORT = YES + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. +# The default value is: NO. + +DISTRIBUTE_GROUP_DOC = NO + +# Set the SUBGROUPING tag to YES to allow class member groups of the same type +# (for instance a group of public functions) to be put as a subgroup of that +# type (e.g. under the Public Functions section). Set it to NO to prevent +# subgrouping. Alternatively, this can be done per class using the +# \nosubgrouping command. +# The default value is: YES. + +SUBGROUPING = YES + +# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions +# are shown inside the group in which they are included (e.g. using \ingroup) +# instead of on a separate page (for HTML and Man pages) or section (for LaTeX +# and RTF). +# +# Note that this feature does not work in combination with +# SEPARATE_MEMBER_PAGES. +# The default value is: NO. + +INLINE_GROUPED_CLASSES = NO + +# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions +# with only public data fields or simple typedef fields will be shown inline in +# the documentation of the scope in which they are defined (i.e. file, +# namespace, or group documentation), provided this scope is documented. If set +# to NO, structs, classes, and unions are shown on a separate page (for HTML and +# Man pages) or section (for LaTeX and RTF). +# The default value is: NO. + +INLINE_SIMPLE_STRUCTS = NO + +# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or +# enum is documented as struct, union, or enum with the name of the typedef. So +# typedef struct TypeS {} TypeT, will appear in the documentation as a struct +# with name TypeT. When disabled the typedef will appear as a member of a file, +# namespace, or class. And the struct will be named TypeS. This can typically be +# useful for C code in case the coding convention dictates that all compound +# types are typedef'ed and only the typedef is referenced, never the tag name. +# The default value is: NO. + +TYPEDEF_HIDES_STRUCT = NO + +# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This +# cache is used to resolve symbols given their name and scope. Since this can be +# an expensive process and often the same symbol appears multiple times in the +# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small +# doxygen will become slower. If the cache is too large, memory is wasted. The +# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range +# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536 +# symbols. At the end of a run doxygen will report the cache usage and suggest +# the optimal cache size from a speed point of view. +# Minimum value: 0, maximum value: 9, default value: 0. + +LOOKUP_CACHE_SIZE = 0 + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in +# documentation are documented, even if no documentation was available. Private +# class members and static file members will be hidden unless the +# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES. +# Note: This will also disable the warnings about undocumented members that are +# normally produced when WARNINGS is set to YES. +# The default value is: NO. + +EXTRACT_ALL = NO + +# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will +# be included in the documentation. +# The default value is: NO. + +EXTRACT_PRIVATE = NO + +# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal +# scope will be included in the documentation. +# The default value is: NO. + +EXTRACT_PACKAGE = NO + +# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be +# included in the documentation. +# The default value is: NO. + +EXTRACT_STATIC = NO + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined +# locally in source files will be included in the documentation. If set to NO, +# only classes defined in header files are included. Does not have any effect +# for Java sources. +# The default value is: YES. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. If set to YES, local methods, +# which are defined in the implementation section but not in the interface are +# included in the documentation. If set to NO, only methods in the interface are +# included. +# The default value is: NO. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be +# extracted and appear in the documentation as a namespace called +# 'anonymous_namespace{file}', where file will be replaced with the base name of +# the file that contains the anonymous namespace. By default anonymous namespace +# are hidden. +# The default value is: NO. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all +# undocumented members inside documented classes or files. If set to NO these +# members will be included in the various overviews, but no documentation +# section is generated. This option has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_MEMBERS = NO + +# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. If set +# to NO, these classes will be included in the various overviews. This option +# has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_CLASSES = NO + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend +# (class|struct|union) declarations. If set to NO, these declarations will be +# included in the documentation. +# The default value is: NO. + +HIDE_FRIEND_COMPOUNDS = NO + +# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any +# documentation blocks found inside the body of a function. If set to NO, these +# blocks will be appended to the function's detailed documentation block. +# The default value is: NO. + +HIDE_IN_BODY_DOCS = NO + +# The INTERNAL_DOCS tag determines if documentation that is typed after a +# \internal command is included. If the tag is set to NO then the documentation +# will be excluded. Set it to YES to include the internal documentation. +# The default value is: NO. + +INTERNAL_DOCS = NO + +# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file +# names in lower-case letters. If set to YES, upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. +# The default value is: system dependent. + +CASE_SENSE_NAMES = NO + +# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with +# their full class and namespace scopes in the documentation. If set to YES, the +# scope will be hidden. +# The default value is: NO. + +HIDE_SCOPE_NAMES = NO + +# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will +# append additional text to a page's title, such as Class Reference. If set to +# YES the compound reference will be hidden. +# The default value is: NO. + +HIDE_COMPOUND_REFERENCE= NO + +# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of +# the files that are included by a file in the documentation of that file. +# The default value is: YES. + +SHOW_INCLUDE_FILES = YES + +# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each +# grouped member an include statement to the documentation, telling the reader +# which file to include in order to use the member. +# The default value is: NO. + +SHOW_GROUPED_MEMB_INC = NO + +# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include +# files with double quotes in the documentation rather than with sharp brackets. +# The default value is: NO. + +FORCE_LOCAL_INCLUDES = NO + +# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the +# documentation for inline members. +# The default value is: YES. + +INLINE_INFO = YES + +# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the +# (detailed) documentation of file and class members alphabetically by member +# name. If set to NO, the members will appear in declaration order. +# The default value is: YES. + +SORT_MEMBER_DOCS = YES + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief +# descriptions of file, namespace and class members alphabetically by member +# name. If set to NO, the members will appear in declaration order. Note that +# this will also influence the order of the classes in the class list. +# The default value is: NO. + +SORT_BRIEF_DOCS = NO + +# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the +# (brief and detailed) documentation of class members so that constructors and +# destructors are listed first. If set to NO the constructors will appear in the +# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS. +# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief +# member documentation. +# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting +# detailed member documentation. +# The default value is: NO. + +SORT_MEMBERS_CTORS_1ST = NO + +# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy +# of group names into alphabetical order. If set to NO the group names will +# appear in their defined order. +# The default value is: NO. + +SORT_GROUP_NAMES = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by +# fully-qualified names, including namespaces. If set to NO, the class list will +# be sorted only by class name, not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the alphabetical +# list. +# The default value is: NO. + +SORT_BY_SCOPE_NAME = NO + +# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper +# type resolution of all parameters of a function it will reject a match between +# the prototype and the implementation of a member function even if there is +# only one candidate or it is obvious which candidate to choose by doing a +# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still +# accept a match between prototype and implementation in such cases. +# The default value is: NO. + +STRICT_PROTO_MATCHING = NO + +# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo +# list. This list is created by putting \todo commands in the documentation. +# The default value is: YES. + +GENERATE_TODOLIST = YES + +# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test +# list. This list is created by putting \test commands in the documentation. +# The default value is: YES. + +GENERATE_TESTLIST = YES + +# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug +# list. This list is created by putting \bug commands in the documentation. +# The default value is: YES. + +GENERATE_BUGLIST = YES + +# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO) +# the deprecated list. This list is created by putting \deprecated commands in +# the documentation. +# The default value is: YES. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional documentation +# sections, marked by \if <section_label> ... \endif and \cond <section_label> +# ... \endcond blocks. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the +# initial value of a variable or macro / define can have for it to appear in the +# documentation. If the initializer consists of more lines than specified here +# it will be hidden. Use a value of 0 to hide initializers completely. The +# appearance of the value of individual variables and macros / defines can be +# controlled using \showinitializer or \hideinitializer command in the +# documentation regardless of this setting. +# Minimum value: 0, maximum value: 10000, default value: 30. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at +# the bottom of the documentation of classes and structs. If set to YES, the +# list will mention the files that were used to generate the documentation. +# The default value is: YES. + +SHOW_USED_FILES = YES + +# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This +# will remove the Files entry from the Quick Index and from the Folder Tree View +# (if specified). +# The default value is: YES. + +SHOW_FILES = YES + +# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces +# page. This will remove the Namespaces entry from the Quick Index and from the +# Folder Tree View (if specified). +# The default value is: YES. + +SHOW_NAMESPACES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from +# the version control system). Doxygen will invoke the program by executing (via +# popen()) the command command input-file, where command is the value of the +# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided +# by doxygen. Whatever the program writes to standard output is used as the file +# version. For an example see the documentation. + +FILE_VERSION_FILTER = + +# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed +# by doxygen. The layout file controls the global structure of the generated +# output files in an output format independent way. To create the layout file +# that represents doxygen's defaults, run doxygen with the -l option. You can +# optionally specify a file name after the option, if omitted DoxygenLayout.xml +# will be used as the name of the layout file. +# +# Note that if you run doxygen from a directory containing a file called +# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE +# tag is left empty. + +LAYOUT_FILE = + +# The CITE_BIB_FILES tag can be used to specify one or more bib files containing +# the reference definitions. This must be a list of .bib files. The .bib +# extension is automatically appended if omitted. This requires the bibtex tool +# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info. +# For LaTeX the style of the bibliography can be controlled using +# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the +# search path. See also \cite for info how to create references. + +CITE_BIB_FILES = + +#--------------------------------------------------------------------------- +# Configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated to +# standard output by doxygen. If QUIET is set to YES this implies that the +# messages are off. +# The default value is: NO. + +QUIET = NO + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES +# this implies that the warnings are on. +# +# Tip: Turn warnings on while writing the documentation. +# The default value is: YES. + +WARNINGS = YES + +# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate +# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag +# will automatically be disabled. +# The default value is: YES. + +WARN_IF_UNDOCUMENTED = YES + +# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some parameters +# in a documented function, or documenting parameters that don't exist or using +# markup commands wrongly. +# The default value is: YES. + +WARN_IF_DOC_ERROR = YES + +# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that +# are documented, but have no documentation for their parameters or return +# value. If set to NO, doxygen will only warn about wrong or incomplete +# parameter documentation, but not about the absence of documentation. +# The default value is: NO. + +WARN_NO_PARAMDOC = NO + +# The WARN_FORMAT tag determines the format of the warning messages that doxygen +# can produce. The string should contain the $file, $line, and $text tags, which +# will be replaced by the file and line number from which the warning originated +# and the warning text. Optionally the format may contain $version, which will +# be replaced by the version of the file (if it could be obtained via +# FILE_VERSION_FILTER) +# The default value is: $file:$line: $text. + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning and error +# messages should be written. If left blank the output is written to standard +# error (stderr). + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# Configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag is used to specify the files and/or directories that contain +# documented source files. You may enter file names like myfile.cpp or +# directories like /usr/src/myproject. Separate the files or directories with +# spaces. +# Note: If this tag is empty the current directory is searched. + +INPUT = E:/development/godot + +# This tag can be used to specify the character encoding of the source files +# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses +# libiconv (or the iconv built into libc) for the transcoding. See the libiconv +# documentation (see: http://www.gnu.org/software/libiconv) for the list of +# possible encodings. +# The default value is: UTF-8. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank the +# following patterns are tested:*.c, *.cc, *.cxx, *.cpp, *.c++, *.java, *.ii, +# *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, +# *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, +# *.md, *.mm, *.dox, *.py, *.f90, *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf, +# *.qsf, *.as and *.js. + +FILE_PATTERNS = *.c \ + *.cc \ + *.cxx \ + *.cpp \ + *.c++ \ + *.java \ + *.ii \ + *.ixx \ + *.ipp \ + *.i++ \ + *.inl \ + *.idl \ + *.ddl \ + *.odl \ + *.h \ + *.hh \ + *.hxx \ + *.hpp \ + *.h++ \ + *.cs \ + *.d \ + *.php \ + *.php4 \ + *.php5 \ + *.phtml \ + *.inc \ + *.m \ + *.markdown \ + *.md \ + *.mm \ + *.dox \ + *.py \ + *.f90 \ + *.f \ + *.for \ + *.tcl \ + *.vhd \ + *.vhdl \ + *.ucf \ + *.qsf \ + *.as \ + *.js + +# The RECURSIVE tag can be used to specify whether or not subdirectories should +# be searched for input files as well. +# The default value is: NO. + +RECURSIVE = YES + +# The EXCLUDE tag can be used to specify files and/or directories that should be +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. +# +# Note that relative paths are relative to the directory from which doxygen is +# run. + +EXCLUDE = + +# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or +# directories that are symbolic links (a Unix file system feature) are excluded +# from the input. +# The default value is: NO. + +EXCLUDE_SYMLINKS = NO + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the +# output. The symbol name can be a fully qualified name, a word, or if the +# wildcard * is used, a substring. Examples: ANamespace, AClass, +# AClass::ANamespace, ANamespace::*Test +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories use the pattern */test/* + +EXCLUDE_SYMBOLS = + +# The EXAMPLE_PATH tag can be used to specify one or more files or directories +# that contain example code fragments that are included (see the \include +# command). + +EXAMPLE_PATH = + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank all +# files are included. + +EXAMPLE_PATTERNS = * + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude commands +# irrespective of the value of the RECURSIVE tag. +# The default value is: NO. + +EXAMPLE_RECURSIVE = NO + +# The IMAGE_PATH tag can be used to specify one or more files or directories +# that contain images that are to be included in the documentation (see the +# \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command: +# +# <filter> <input-file> +# +# where <filter> is the value of the INPUT_FILTER tag, and <input-file> is the +# name of an input file. Doxygen will then use the output that the filter +# program writes to standard output. If FILTER_PATTERNS is specified, this tag +# will be ignored. +# +# Note that the filter must not add or remove lines; it is applied before the +# code is scanned, but not when the output code is generated. If lines are added +# or removed, the anchors will not be placed correctly. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: pattern=filter +# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how +# filters are used. If the FILTER_PATTERNS tag is empty or if none of the +# patterns match the file name, INPUT_FILTER is applied. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER) will also be used to filter the input files that are used for +# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES). +# The default value is: NO. + +FILTER_SOURCE_FILES = NO + +# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file +# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and +# it is also possible to disable source filtering for a specific pattern using +# *.ext= (so without naming a filter). +# This tag requires that the tag FILTER_SOURCE_FILES is set to YES. + +FILTER_SOURCE_PATTERNS = + +# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that +# is part of the input, its contents will be placed on the main page +# (index.html). This can be useful if you have a project on for instance GitHub +# and want to reuse the introduction page also for the doxygen output. + +USE_MDFILE_AS_MAINPAGE = README.md + +#--------------------------------------------------------------------------- +# Configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will be +# generated. Documented entities will be cross-referenced with these sources. +# +# Note: To get rid of all source code in the generated output, make sure that +# also VERBATIM_HEADERS is set to NO. +# The default value is: NO. + +SOURCE_BROWSER = NO + +# Setting the INLINE_SOURCES tag to YES will include the body of functions, +# classes and enums directly into the documentation. +# The default value is: NO. + +INLINE_SOURCES = NO + +# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any +# special comment blocks from generated source code fragments. Normal C, C++ and +# Fortran comments will always remain visible. +# The default value is: YES. + +STRIP_CODE_COMMENTS = YES + +# If the REFERENCED_BY_RELATION tag is set to YES then for each documented +# function all documented functions referencing it will be listed. +# The default value is: NO. + +REFERENCED_BY_RELATION = NO + +# If the REFERENCES_RELATION tag is set to YES then for each documented function +# all documented entities called/used by that function will be listed. +# The default value is: NO. + +REFERENCES_RELATION = NO + +# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set +# to YES then the hyperlinks from functions in REFERENCES_RELATION and +# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will +# link to the documentation. +# The default value is: YES. + +REFERENCES_LINK_SOURCE = YES + +# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the +# source code will show a tooltip with additional information such as prototype, +# brief description and links to the definition and documentation. Since this +# will make the HTML file larger and loading of large files a bit slower, you +# can opt to disable this feature. +# The default value is: YES. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +SOURCE_TOOLTIPS = YES + +# If the USE_HTAGS tag is set to YES then the references to source code will +# point to the HTML generated by the htags(1) tool instead of doxygen built-in +# source browser. The htags tool is part of GNU's global source tagging system +# (see http://www.gnu.org/software/global/global.html). You will need version +# 4.8.6 or higher. +# +# To use it do the following: +# - Install the latest version of global +# - Enable SOURCE_BROWSER and USE_HTAGS in the config file +# - Make sure the INPUT points to the root of the source tree +# - Run doxygen as normal +# +# Doxygen will invoke htags (and that will in turn invoke gtags), so these +# tools must be available from the command line (i.e. in the search path). +# +# The result: instead of the source browser generated by doxygen, the links to +# source code will now point to the output of htags. +# The default value is: NO. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a +# verbatim copy of the header file for each class for which an include is +# specified. Set to NO to disable this. +# See also: Section \class. +# The default value is: YES. + +VERBATIM_HEADERS = YES + +# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the +# clang parser (see: http://clang.llvm.org/) for more accurate parsing at the +# cost of reduced performance. This can be particularly helpful with template +# rich C++ code for which doxygen's built-in parser lacks the necessary type +# information. +# Note: The availability of this option depends on whether or not doxygen was +# compiled with the --with-libclang option. +# The default value is: NO. + +CLANG_ASSISTED_PARSING = NO + +# If clang assisted parsing is enabled you can provide the compiler with command +# line options that you would normally use when invoking the compiler. Note that +# the include paths will already be set by doxygen for the files and directories +# specified with INPUT and INCLUDE_PATH. +# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES. + +CLANG_OPTIONS = + +#--------------------------------------------------------------------------- +# Configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all +# compounds will be generated. Enable this if the project contains a lot of +# classes, structs, unions or interfaces. +# The default value is: YES. + +ALPHABETICAL_INDEX = YES + +# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in +# which the alphabetical index list will be split. +# Minimum value: 1, maximum value: 20, default value: 5. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all classes will +# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag +# can be used to specify a prefix (or a list of prefixes) that should be ignored +# while generating the index headers. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output +# The default value is: YES. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_OUTPUT = html + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each +# generated HTML page (for example: .htm, .php, .asp). +# The default value is: .html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a user-defined HTML header file for +# each generated HTML page. If the tag is left blank doxygen will generate a +# standard header. +# +# To get valid HTML the header file that includes any scripts and style sheets +# that doxygen needs, which is dependent on the configuration options used (e.g. +# the setting GENERATE_TREEVIEW). It is highly recommended to start with a +# default header using +# doxygen -w html new_header.html new_footer.html new_stylesheet.css +# YourConfigFile +# and then modify the file new_header.html. See also section "Doxygen usage" +# for information on how to generate the default header that doxygen normally +# uses. +# Note: The header is subject to change so you typically have to regenerate the +# default header when upgrading to a newer version of doxygen. For a description +# of the possible markers and block names see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each +# generated HTML page. If the tag is left blank doxygen will generate a standard +# footer. See HTML_HEADER for more information on how to generate a default +# footer and what special commands can be used inside the footer. See also +# section "Doxygen usage" for information on how to generate the default footer +# that doxygen normally uses. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style +# sheet that is used by each HTML page. It can be used to fine-tune the look of +# the HTML output. If left blank doxygen will generate a default style sheet. +# See also section "Doxygen usage" for information on how to generate the style +# sheet that doxygen normally uses. +# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as +# it is more robust and this tag (HTML_STYLESHEET) will in the future become +# obsolete. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_STYLESHEET = + +# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined +# cascading style sheets that are included after the standard style sheets +# created by doxygen. Using this option one can overrule certain style aspects. +# This is preferred over using HTML_STYLESHEET since it does not replace the +# standard style sheet and is therefore more robust against future updates. +# Doxygen will copy the style sheet files to the output directory. +# Note: The order of the extra style sheet files is of importance (e.g. the last +# style sheet in the list overrules the setting of the previous ones in the +# list). For an example see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_STYLESHEET = + +# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or +# other source files which should be copied to the HTML output directory. Note +# that these files will be copied to the base HTML output directory. Use the +# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these +# files. In the HTML_STYLESHEET file, use the file name only. Also note that the +# files will be copied as-is; there are no commands or markers available. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_FILES = + +# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen +# will adjust the colors in the style sheet and background images according to +# this color. Hue is specified as an angle on a colorwheel, see +# http://en.wikipedia.org/wiki/Hue for more information. For instance the value +# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 +# purple, and 360 is red again. +# Minimum value: 0, maximum value: 359, default value: 220. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_HUE = 220 + +# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors +# in the HTML output. For a value of 0 the output will use grayscales only. A +# value of 255 will produce the most vivid colors. +# Minimum value: 0, maximum value: 255, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_SAT = 100 + +# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the +# luminance component of the colors in the HTML output. Values below 100 +# gradually make the output lighter, whereas values above 100 make the output +# darker. The value divided by 100 is the actual gamma applied, so 80 represents +# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not +# change the gamma. +# Minimum value: 40, maximum value: 240, default value: 80. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_GAMMA = 80 + +# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML +# page will contain the date and time when the page was generated. Setting this +# to NO can help when comparing the output of multiple runs. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_TIMESTAMP = YES + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_DYNAMIC_SECTIONS = NO + +# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries +# shown in the various tree structured indices initially; the user can expand +# and collapse entries dynamically later on. Doxygen will expand the tree to +# such a level that at most the specified number of entries are visible (unless +# a fully collapsed tree already exceeds this amount). So setting the number of +# entries 1 will produce a full collapsed tree by default. 0 is a special value +# representing an infinite number of entries and will result in a full expanded +# tree by default. +# Minimum value: 0, maximum value: 9999, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_INDEX_NUM_ENTRIES = 100 + +# If the GENERATE_DOCSET tag is set to YES, additional index files will be +# generated that can be used as input for Apple's Xcode 3 integrated development +# environment (see: http://developer.apple.com/tools/xcode/), introduced with +# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a +# Makefile in the HTML output directory. Running make will produce the docset in +# that directory and running make install will install the docset in +# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at +# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# for more information. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_DOCSET = NO + +# This tag determines the name of the docset feed. A documentation feed provides +# an umbrella under which multiple documentation sets from a single provider +# (such as a company or product suite) can be grouped. +# The default value is: Doxygen generated docs. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_FEEDNAME = "Doxygen generated docs" + +# This tag specifies a string that should uniquely identify the documentation +# set bundle. This should be a reverse domain-name style string, e.g. +# com.mycompany.MyDocSet. Doxygen will append .docset to the name. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_BUNDLE_ID = org.doxygen.Project + +# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify +# the documentation publisher. This should be a reverse domain-name style +# string, e.g. com.mycompany.MyDocSet.documentation. +# The default value is: org.doxygen.Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_ID = org.doxygen.Publisher + +# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher. +# The default value is: Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_NAME = Publisher + +# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three +# additional HTML index files: index.hhp, index.hhc, and index.hhk. The +# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop +# (see: http://www.microsoft.com/en-us/download/details.aspx?id=21138) on +# Windows. +# +# The HTML Help Workshop contains a compiler that can convert all HTML output +# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML +# files are now used as the Windows 98 help format, and will replace the old +# Windows help format (.hlp) on all Windows platforms in the future. Compressed +# HTML files also contain an index, a table of contents, and you can search for +# words in the documentation. The HTML workshop also contains a viewer for +# compressed HTML files. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_HTMLHELP = NO + +# The CHM_FILE tag can be used to specify the file name of the resulting .chm +# file. You can add a path in front of the file if the result should not be +# written to the html output directory. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_FILE = + +# The HHC_LOCATION tag can be used to specify the location (absolute path +# including file name) of the HTML help compiler (hhc.exe). If non-empty, +# doxygen will try to run the HTML help compiler on the generated index.hhp. +# The file has to be specified with full path. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +HHC_LOCATION = + +# The GENERATE_CHI flag controls if a separate .chi index file is generated +# (YES) or that it should be included in the master .chm file (NO). +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +GENERATE_CHI = NO + +# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc) +# and project file content. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_INDEX_ENCODING = + +# The BINARY_TOC flag controls whether a binary table of contents is generated +# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it +# enables the Previous and Next buttons. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members to +# the table of contents of the HTML help documentation and to the tree view. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +TOC_EXPAND = NO + +# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and +# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that +# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help +# (.qch) of the generated HTML documentation. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_QHP = NO + +# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify +# the file name of the resulting .qch file. The path specified is relative to +# the HTML output folder. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QCH_FILE = + +# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help +# Project output. For more information please see Qt Help Project / Namespace +# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace). +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_NAMESPACE = org.doxygen.Project + +# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt +# Help Project output. For more information please see Qt Help Project / Virtual +# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual- +# folders). +# The default value is: doc. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_VIRTUAL_FOLDER = doc + +# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom +# filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_NAME = + +# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the +# custom filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_ATTRS = + +# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this +# project's filter section matches. Qt Help Project / Filter Attributes (see: +# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_SECT_FILTER_ATTRS = + +# The QHG_LOCATION tag can be used to specify the location of Qt's +# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the +# generated .qhp file. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHG_LOCATION = + +# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be +# generated, together with the HTML files, they form an Eclipse help plugin. To +# install this plugin and make it available under the help contents menu in +# Eclipse, the contents of the directory containing the HTML and XML files needs +# to be copied into the plugins directory of eclipse. The name of the directory +# within the plugins directory should be the same as the ECLIPSE_DOC_ID value. +# After copying Eclipse needs to be restarted before the help appears. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_ECLIPSEHELP = NO + +# A unique identifier for the Eclipse help plugin. When installing the plugin +# the directory name containing the HTML and XML files should also have this +# name. Each documentation set should have its own identifier. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES. + +ECLIPSE_DOC_ID = org.doxygen.Project + +# If you want full control over the layout of the generated HTML pages it might +# be necessary to disable the index and replace it with your own. The +# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top +# of each HTML page. A value of NO enables the index and the value YES disables +# it. Since the tabs in the index contain the same information as the navigation +# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +DISABLE_INDEX = NO + +# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index +# structure should be generated to display hierarchical information. If the tag +# value is set to YES, a side panel will be generated containing a tree-like +# index structure (just like the one that is generated for HTML Help). For this +# to work a browser that supports JavaScript, DHTML, CSS and frames is required +# (i.e. any modern browser). Windows users are probably better off using the +# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can +# further fine-tune the look of the index. As an example, the default style +# sheet generated by doxygen has an example that shows how to put an image at +# the root of the tree instead of the PROJECT_NAME. Since the tree basically has +# the same information as the tab index, you could consider setting +# DISABLE_INDEX to YES when enabling this option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_TREEVIEW = NO + +# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that +# doxygen will group on one line in the generated HTML documentation. +# +# Note that a value of 0 will completely suppress the enum values from appearing +# in the overview section. +# Minimum value: 0, maximum value: 20, default value: 4. +# This tag requires that the tag GENERATE_HTML is set to YES. + +ENUM_VALUES_PER_LINE = 4 + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used +# to set the initial width (in pixels) of the frame in which the tree is shown. +# Minimum value: 0, maximum value: 1500, default value: 250. +# This tag requires that the tag GENERATE_HTML is set to YES. + +TREEVIEW_WIDTH = 250 + +# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to +# external symbols imported via tag files in a separate window. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +EXT_LINKS_IN_WINDOW = NO + +# Use this tag to change the font size of LaTeX formulas included as images in +# the HTML documentation. When you change the font size after a successful +# doxygen run you need to manually remove any form_*.png images from the HTML +# output directory to force them to be regenerated. +# Minimum value: 8, maximum value: 50, default value: 10. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_FONTSIZE = 10 + +# Use the FORMULA_TRANPARENT tag to determine whether or not the images +# generated for formulas are transparent PNGs. Transparent PNGs are not +# supported properly for IE 6.0, but are supported on all modern browsers. +# +# Note that when changing this option you need to delete any form_*.png files in +# the HTML output directory before the changes have effect. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_TRANSPARENT = YES + +# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see +# http://www.mathjax.org) which uses client side Javascript for the rendering +# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX +# installed or if you want to formulas look prettier in the HTML output. When +# enabled you may also need to install MathJax separately and configure the path +# to it using the MATHJAX_RELPATH option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +USE_MATHJAX = NO + +# When MathJax is enabled you can set the default output format to be used for +# the MathJax output. See the MathJax site (see: +# http://docs.mathjax.org/en/latest/output.html) for more details. +# Possible values are: HTML-CSS (which is slower, but has the best +# compatibility), NativeMML (i.e. MathML) and SVG. +# The default value is: HTML-CSS. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_FORMAT = HTML-CSS + +# When MathJax is enabled you need to specify the location relative to the HTML +# output directory using the MATHJAX_RELPATH option. The destination directory +# should contain the MathJax.js script. For instance, if the mathjax directory +# is located at the same level as the HTML output directory, then +# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax +# Content Delivery Network so you can quickly see the result without installing +# MathJax. However, it is strongly recommended to install a local copy of +# MathJax from http://www.mathjax.org before deployment. +# The default value is: http://cdn.mathjax.org/mathjax/latest. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest + +# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax +# extension names that should be enabled during MathJax rendering. For example +# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_EXTENSIONS = + +# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces +# of code that will be used on startup of the MathJax code. See the MathJax site +# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an +# example see the documentation. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_CODEFILE = + +# When the SEARCHENGINE tag is enabled doxygen will generate a search box for +# the HTML output. The underlying search engine uses javascript and DHTML and +# should work on any modern browser. Note that when using HTML help +# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET) +# there is already a search function so this one should typically be disabled. +# For large projects the javascript based search engine can be slow, then +# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to +# search using the keyboard; to jump to the search box use <access key> + S +# (what the <access key> is depends on the OS and browser, but it is typically +# <CTRL>, <ALT>/<option>, or both). Inside the search box use the <cursor down +# key> to jump into the search results window, the results can be navigated +# using the <cursor keys>. Press <Enter> to select an item or <escape> to cancel +# the search. The filter options can be selected when the cursor is inside the +# search box by pressing <Shift>+<cursor down>. Also here use the <cursor keys> +# to select a filter and <Enter> or <escape> to activate or cancel the filter +# option. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +SEARCHENGINE = YES + +# When the SERVER_BASED_SEARCH tag is enabled the search engine will be +# implemented using a web server instead of a web client using Javascript. There +# are two flavors of web server based searching depending on the EXTERNAL_SEARCH +# setting. When disabled, doxygen will generate a PHP script for searching and +# an index file used by the script. When EXTERNAL_SEARCH is enabled the indexing +# and searching needs to be provided by external tools. See the section +# "External Indexing and Searching" for details. +# The default value is: NO. +# This tag requires that the tag SEARCHENGINE is set to YES. + +SERVER_BASED_SEARCH = NO + +# When EXTERNAL_SEARCH tag is enabled doxygen will no longer generate the PHP +# script for searching. Instead the search results are written to an XML file +# which needs to be processed by an external indexer. Doxygen will invoke an +# external search engine pointed to by the SEARCHENGINE_URL option to obtain the +# search results. +# +# Doxygen ships with an example indexer (doxyindexer) and search engine +# (doxysearch.cgi) which are based on the open source search engine library +# Xapian (see: http://xapian.org/). +# +# See the section "External Indexing and Searching" for details. +# The default value is: NO. +# This tag requires that the tag SEARCHENGINE is set to YES. + +EXTERNAL_SEARCH = NO + +# The SEARCHENGINE_URL should point to a search engine hosted by a web server +# which will return the search results when EXTERNAL_SEARCH is enabled. +# +# Doxygen ships with an example indexer (doxyindexer) and search engine +# (doxysearch.cgi) which are based on the open source search engine library +# Xapian (see: http://xapian.org/). See the section "External Indexing and +# Searching" for details. +# This tag requires that the tag SEARCHENGINE is set to YES. + +SEARCHENGINE_URL = + +# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed +# search data is written to a file for indexing by an external tool. With the +# SEARCHDATA_FILE tag the name of this file can be specified. +# The default file is: searchdata.xml. +# This tag requires that the tag SEARCHENGINE is set to YES. + +SEARCHDATA_FILE = searchdata.xml + +# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the +# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is +# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple +# projects and redirect the results back to the right project. +# This tag requires that the tag SEARCHENGINE is set to YES. + +EXTERNAL_SEARCH_ID = + +# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen +# projects other than the one defined by this configuration file, but that are +# all added to the same external search index. Each project needs to have a +# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id of +# to a relative location where the documentation can be found. The format is: +# EXTRA_SEARCH_MAPPINGS = tagname1=loc1 tagname2=loc2 ... +# This tag requires that the tag SEARCHENGINE is set to YES. + +EXTRA_SEARCH_MAPPINGS = + +#--------------------------------------------------------------------------- +# Configuration options related to the LaTeX output +#--------------------------------------------------------------------------- + +# If the GENERATE_LATEX tag is set to YES, doxygen will generate LaTeX output. +# The default value is: YES. + +GENERATE_LATEX = NO + +# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: latex. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_OUTPUT = latex + +# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be +# invoked. +# +# Note that when enabling USE_PDFLATEX this option is only used for generating +# bitmaps for formulas in the HTML output, but not in the Makefile that is +# written to the output directory. +# The default file is: latex. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_CMD_NAME = latex + +# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to generate +# index for LaTeX. +# The default file is: makeindex. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +MAKEINDEX_CMD_NAME = makeindex + +# If the COMPACT_LATEX tag is set to YES, doxygen generates more compact LaTeX +# documents. This may be useful for small projects and may help to save some +# trees in general. +# The default value is: NO. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +COMPACT_LATEX = NO + +# The PAPER_TYPE tag can be used to set the paper type that is used by the +# printer. +# Possible values are: a4 (210 x 297 mm), letter (8.5 x 11 inches), legal (8.5 x +# 14 inches) and executive (7.25 x 10.5 inches). +# The default value is: a4. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +PAPER_TYPE = a4 + +# The EXTRA_PACKAGES tag can be used to specify one or more LaTeX package names +# that should be included in the LaTeX output. To get the times font for +# instance you can specify +# EXTRA_PACKAGES=times +# If left blank no extra packages will be included. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +EXTRA_PACKAGES = + +# The LATEX_HEADER tag can be used to specify a personal LaTeX header for the +# generated LaTeX document. The header should contain everything until the first +# chapter. If it is left blank doxygen will generate a standard header. See +# section "Doxygen usage" for information on how to let doxygen write the +# default header to a separate file. +# +# Note: Only use a user-defined header if you know what you are doing! The +# following commands have a special meaning inside the header: $title, +# $datetime, $date, $doxygenversion, $projectname, $projectnumber, +# $projectbrief, $projectlogo. Doxygen will replace $title with the empty +# string, for the replacement values of the other commands the user is referred +# to HTML_HEADER. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_HEADER = + +# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the +# generated LaTeX document. The footer should contain everything after the last +# chapter. If it is left blank doxygen will generate a standard footer. See +# LATEX_HEADER for more information on how to generate a default footer and what +# special commands can be used inside the footer. +# +# Note: Only use a user-defined footer if you know what you are doing! +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_FOOTER = + +# The LATEX_EXTRA_STYLESHEET tag can be used to specify additional user-defined +# LaTeX style sheets that are included after the standard style sheets created +# by doxygen. Using this option one can overrule certain style aspects. Doxygen +# will copy the style sheet files to the output directory. +# Note: The order of the extra style sheet files is of importance (e.g. the last +# style sheet in the list overrules the setting of the previous ones in the +# list). +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_EXTRA_STYLESHEET = + +# The LATEX_EXTRA_FILES tag can be used to specify one or more extra images or +# other source files which should be copied to the LATEX_OUTPUT output +# directory. Note that the files will be copied as-is; there are no commands or +# markers available. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_EXTRA_FILES = + +# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated is +# prepared for conversion to PDF (using ps2pdf or pdflatex). The PDF file will +# contain links (just like the HTML output) instead of page references. This +# makes the output suitable for online browsing using a PDF viewer. +# The default value is: YES. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +PDF_HYPERLINKS = YES + +# If the USE_PDFLATEX tag is set to YES, doxygen will use pdflatex to generate +# the PDF file directly from the LaTeX files. Set this option to YES, to get a +# higher quality PDF documentation. +# The default value is: YES. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +USE_PDFLATEX = YES + +# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode +# command to the generated LaTeX files. This will instruct LaTeX to keep running +# if errors occur, instead of asking the user for help. This option is also used +# when generating formulas in HTML. +# The default value is: NO. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_BATCHMODE = NO + +# If the LATEX_HIDE_INDICES tag is set to YES then doxygen will not include the +# index chapters (such as File Index, Compound Index, etc.) in the output. +# The default value is: NO. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_HIDE_INDICES = NO + +# If the LATEX_SOURCE_CODE tag is set to YES then doxygen will include source +# code with syntax highlighting in the LaTeX output. +# +# Note that which sources are shown also depends on other settings such as +# SOURCE_BROWSER. +# The default value is: NO. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_SOURCE_CODE = NO + +# The LATEX_BIB_STYLE tag can be used to specify the style to use for the +# bibliography, e.g. plainnat, or ieeetr. See +# http://en.wikipedia.org/wiki/BibTeX and \cite for more info. +# The default value is: plain. +# This tag requires that the tag GENERATE_LATEX is set to YES. + +LATEX_BIB_STYLE = plain + +#--------------------------------------------------------------------------- +# Configuration options related to the RTF output +#--------------------------------------------------------------------------- + +# If the GENERATE_RTF tag is set to YES, doxygen will generate RTF output. The +# RTF output is optimized for Word 97 and may not look too pretty with other RTF +# readers/editors. +# The default value is: NO. + +GENERATE_RTF = NO + +# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: rtf. +# This tag requires that the tag GENERATE_RTF is set to YES. + +RTF_OUTPUT = rtf + +# If the COMPACT_RTF tag is set to YES, doxygen generates more compact RTF +# documents. This may be useful for small projects and may help to save some +# trees in general. +# The default value is: NO. +# This tag requires that the tag GENERATE_RTF is set to YES. + +COMPACT_RTF = NO + +# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated will +# contain hyperlink fields. The RTF file will contain links (just like the HTML +# output) instead of page references. This makes the output suitable for online +# browsing using Word or some other Word compatible readers that support those +# fields. +# +# Note: WordPad (write) and others do not support links. +# The default value is: NO. +# This tag requires that the tag GENERATE_RTF is set to YES. + +RTF_HYPERLINKS = NO + +# Load stylesheet definitions from file. Syntax is similar to doxygen's config +# file, i.e. a series of assignments. You only have to provide replacements, +# missing definitions are set to their default value. +# +# See also section "Doxygen usage" for information on how to generate the +# default style sheet that doxygen normally uses. +# This tag requires that the tag GENERATE_RTF is set to YES. + +RTF_STYLESHEET_FILE = + +# Set optional variables used in the generation of an RTF document. Syntax is +# similar to doxygen's config file. A template extensions file can be generated +# using doxygen -e rtf extensionFile. +# This tag requires that the tag GENERATE_RTF is set to YES. + +RTF_EXTENSIONS_FILE = + +# If the RTF_SOURCE_CODE tag is set to YES then doxygen will include source code +# with syntax highlighting in the RTF output. +# +# Note that which sources are shown also depends on other settings such as +# SOURCE_BROWSER. +# The default value is: NO. +# This tag requires that the tag GENERATE_RTF is set to YES. + +RTF_SOURCE_CODE = NO + +#--------------------------------------------------------------------------- +# Configuration options related to the man page output +#--------------------------------------------------------------------------- + +# If the GENERATE_MAN tag is set to YES, doxygen will generate man pages for +# classes and files. +# The default value is: NO. + +GENERATE_MAN = NO + +# The MAN_OUTPUT tag is used to specify where the man pages will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. A directory man3 will be created inside the directory specified by +# MAN_OUTPUT. +# The default directory is: man. +# This tag requires that the tag GENERATE_MAN is set to YES. + +MAN_OUTPUT = man + +# The MAN_EXTENSION tag determines the extension that is added to the generated +# man pages. In case the manual section does not start with a number, the number +# 3 is prepended. The dot (.) at the beginning of the MAN_EXTENSION tag is +# optional. +# The default value is: .3. +# This tag requires that the tag GENERATE_MAN is set to YES. + +MAN_EXTENSION = .3 + +# The MAN_SUBDIR tag determines the name of the directory created within +# MAN_OUTPUT in which the man pages are placed. If defaults to man followed by +# MAN_EXTENSION with the initial . removed. +# This tag requires that the tag GENERATE_MAN is set to YES. + +MAN_SUBDIR = + +# If the MAN_LINKS tag is set to YES and doxygen generates man output, then it +# will generate one additional man file for each entity documented in the real +# man page(s). These additional files only source the real man page, but without +# them the man command would be unable to find the correct page. +# The default value is: NO. +# This tag requires that the tag GENERATE_MAN is set to YES. + +MAN_LINKS = NO + +#--------------------------------------------------------------------------- +# Configuration options related to the XML output +#--------------------------------------------------------------------------- + +# If the GENERATE_XML tag is set to YES, doxygen will generate an XML file that +# captures the structure of the code including all documentation. +# The default value is: NO. + +GENERATE_XML = NO + +# The XML_OUTPUT tag is used to specify where the XML pages will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: xml. +# This tag requires that the tag GENERATE_XML is set to YES. + +XML_OUTPUT = xml + +# If the XML_PROGRAMLISTING tag is set to YES, doxygen will dump the program +# listings (including syntax highlighting and cross-referencing information) to +# the XML output. Note that enabling this will significantly increase the size +# of the XML output. +# The default value is: YES. +# This tag requires that the tag GENERATE_XML is set to YES. + +XML_PROGRAMLISTING = YES + +#--------------------------------------------------------------------------- +# Configuration options related to the DOCBOOK output +#--------------------------------------------------------------------------- + +# If the GENERATE_DOCBOOK tag is set to YES, doxygen will generate Docbook files +# that can be used to generate PDF. +# The default value is: NO. + +GENERATE_DOCBOOK = NO + +# The DOCBOOK_OUTPUT tag is used to specify where the Docbook pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be put in +# front of it. +# The default directory is: docbook. +# This tag requires that the tag GENERATE_DOCBOOK is set to YES. + +DOCBOOK_OUTPUT = docbook + +# If the DOCBOOK_PROGRAMLISTING tag is set to YES, doxygen will include the +# program listings (including syntax highlighting and cross-referencing +# information) to the DOCBOOK output. Note that enabling this will significantly +# increase the size of the DOCBOOK output. +# The default value is: NO. +# This tag requires that the tag GENERATE_DOCBOOK is set to YES. + +DOCBOOK_PROGRAMLISTING = NO + +#--------------------------------------------------------------------------- +# Configuration options for the AutoGen Definitions output +#--------------------------------------------------------------------------- + +# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an +# AutoGen Definitions (see http://autogen.sf.net) file that captures the +# structure of the code including all documentation. Note that this feature is +# still experimental and incomplete at the moment. +# The default value is: NO. + +GENERATE_AUTOGEN_DEF = NO + +#--------------------------------------------------------------------------- +# Configuration options related to the Perl module output +#--------------------------------------------------------------------------- + +# If the GENERATE_PERLMOD tag is set to YES, doxygen will generate a Perl module +# file that captures the structure of the code including all documentation. +# +# Note that this feature is still experimental and incomplete at the moment. +# The default value is: NO. + +GENERATE_PERLMOD = NO + +# If the PERLMOD_LATEX tag is set to YES, doxygen will generate the necessary +# Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI +# output from the Perl module output. +# The default value is: NO. +# This tag requires that the tag GENERATE_PERLMOD is set to YES. + +PERLMOD_LATEX = NO + +# If the PERLMOD_PRETTY tag is set to YES, the Perl module output will be nicely +# formatted so it can be parsed by a human reader. This is useful if you want to +# understand what is going on. On the other hand, if this tag is set to NO, the +# size of the Perl module output will be much smaller and Perl will parse it +# just the same. +# The default value is: YES. +# This tag requires that the tag GENERATE_PERLMOD is set to YES. + +PERLMOD_PRETTY = YES + +# The names of the make variables in the generated doxyrules.make file are +# prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. This is useful +# so different doxyrules.make files included by the same Makefile don't +# overwrite each other's variables. +# This tag requires that the tag GENERATE_PERLMOD is set to YES. + +PERLMOD_MAKEVAR_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the preprocessor +#--------------------------------------------------------------------------- + +# If the ENABLE_PREPROCESSING tag is set to YES, doxygen will evaluate all +# C-preprocessor directives found in the sources and include files. +# The default value is: YES. + +ENABLE_PREPROCESSING = YES + +# If the MACRO_EXPANSION tag is set to YES, doxygen will expand all macro names +# in the source code. If set to NO, only conditional compilation will be +# performed. Macro expansion can be done in a controlled way by setting +# EXPAND_ONLY_PREDEF to YES. +# The default value is: NO. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +MACRO_EXPANSION = NO + +# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES then +# the macro expansion is limited to the macros specified with the PREDEFINED and +# EXPAND_AS_DEFINED tags. +# The default value is: NO. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +EXPAND_ONLY_PREDEF = NO + +# If the SEARCH_INCLUDES tag is set to YES, the include files in the +# INCLUDE_PATH will be searched if a #include is found. +# The default value is: YES. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +SEARCH_INCLUDES = YES + +# The INCLUDE_PATH tag can be used to specify one or more directories that +# contain include files that are not input files but should be processed by the +# preprocessor. +# This tag requires that the tag SEARCH_INCLUDES is set to YES. + +INCLUDE_PATH = + +# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard +# patterns (like *.h and *.hpp) to filter out the header-files in the +# directories. If left blank, the patterns specified with FILE_PATTERNS will be +# used. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +INCLUDE_FILE_PATTERNS = + +# The PREDEFINED tag can be used to specify one or more macro names that are +# defined before the preprocessor is started (similar to the -D option of e.g. +# gcc). The argument of the tag is a list of macros of the form: name or +# name=definition (no spaces). If the definition and the "=" are omitted, "=1" +# is assumed. To prevent a macro definition from being undefined via #undef or +# recursively expanded use the := operator instead of the = operator. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +PREDEFINED = + +# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this +# tag can be used to specify a list of macro names that should be expanded. The +# macro definition that is found in the sources will be used. Use the PREDEFINED +# tag if you want to use a different macro definition that overrules the +# definition found in the source code. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +EXPAND_AS_DEFINED = + +# If the SKIP_FUNCTION_MACROS tag is set to YES then doxygen's preprocessor will +# remove all references to function-like macros that are alone on a line, have +# an all uppercase name, and do not end with a semicolon. Such function macros +# are typically used for boiler-plate code, and will confuse the parser if not +# removed. +# The default value is: YES. +# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. + +SKIP_FUNCTION_MACROS = YES + +#--------------------------------------------------------------------------- +# Configuration options related to external references +#--------------------------------------------------------------------------- + +# The TAGFILES tag can be used to specify one or more tag files. For each tag +# file the location of the external documentation should be added. The format of +# a tag file without this location is as follows: +# TAGFILES = file1 file2 ... +# Adding location for the tag files is done as follows: +# TAGFILES = file1=loc1 "file2 = loc2" ... +# where loc1 and loc2 can be relative or absolute paths or URLs. See the +# section "Linking to external documentation" for more information about the use +# of tag files. +# Note: Each tag file must have a unique name (where the name does NOT include +# the path). If a tag file is not located in the directory in which doxygen is +# run, you must also specify the path to the tagfile here. + +TAGFILES = + +# When a file name is specified after GENERATE_TAGFILE, doxygen will create a +# tag file that is based on the input files it reads. See section "Linking to +# external documentation" for more information about the usage of tag files. + +GENERATE_TAGFILE = + +# If the ALLEXTERNALS tag is set to YES, all external class will be listed in +# the class index. If set to NO, only the inherited external classes will be +# listed. +# The default value is: NO. + +ALLEXTERNALS = NO + +# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed +# in the modules index. If set to NO, only the current project's groups will be +# listed. +# The default value is: YES. + +EXTERNAL_GROUPS = YES + +# If the EXTERNAL_PAGES tag is set to YES, all external pages will be listed in +# the related pages index. If set to NO, only the current project's pages will +# be listed. +# The default value is: YES. + +EXTERNAL_PAGES = YES + +# The PERL_PATH should be the absolute path and name of the perl script +# interpreter (i.e. the result of 'which perl'). +# The default file (with absolute path) is: /usr/bin/perl. + +PERL_PATH = /usr/bin/perl + +#--------------------------------------------------------------------------- +# Configuration options related to the dot tool +#--------------------------------------------------------------------------- + +# If the CLASS_DIAGRAMS tag is set to YES, doxygen will generate a class diagram +# (in HTML and LaTeX) for classes with base or super classes. Setting the tag to +# NO turns the diagrams off. Note that this option also works with HAVE_DOT +# disabled, but it is recommended to install and use dot, since it yields more +# powerful graphs. +# The default value is: YES. + +CLASS_DIAGRAMS = YES + +# You can define message sequence charts within doxygen comments using the \msc +# command. Doxygen will then run the mscgen tool (see: +# http://www.mcternan.me.uk/mscgen/)) to produce the chart and insert it in the +# documentation. The MSCGEN_PATH tag allows you to specify the directory where +# the mscgen tool resides. If left empty the tool is assumed to be found in the +# default search path. + +MSCGEN_PATH = + +# You can include diagrams made with dia in doxygen documentation. Doxygen will +# then run dia to produce the diagram and insert it in the documentation. The +# DIA_PATH tag allows you to specify the directory where the dia binary resides. +# If left empty dia is assumed to be found in the default search path. + +DIA_PATH = + +# If set to YES the inheritance and collaboration graphs will hide inheritance +# and usage relations if the target is undocumented or is not a class. +# The default value is: YES. + +HIDE_UNDOC_RELATIONS = YES + +# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is +# available from the path. This tool is part of Graphviz (see: +# http://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent +# Bell Labs. The other options in this section have no effect if this option is +# set to NO +# The default value is: NO. + +HAVE_DOT = NO + +# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is allowed +# to run in parallel. When set to 0 doxygen will base this on the number of +# processors available in the system. You can set it explicitly to a value +# larger than 0 to get control over the balance between CPU load and processing +# speed. +# Minimum value: 0, maximum value: 32, default value: 0. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_NUM_THREADS = 0 + +# When you want a differently looking font in the dot files that doxygen +# generates you can specify the font name using DOT_FONTNAME. You need to make +# sure dot is able to find the font, which can be done by putting it in a +# standard location or by setting the DOTFONTPATH environment variable or by +# setting DOT_FONTPATH to the directory containing the font. +# The default value is: Helvetica. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_FONTNAME = Helvetica + +# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of +# dot graphs. +# Minimum value: 4, maximum value: 24, default value: 10. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_FONTSIZE = 10 + +# By default doxygen will tell dot to use the default font as specified with +# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set +# the path where dot can find it using this tag. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_FONTPATH = + +# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for +# each documented class showing the direct and indirect inheritance relations. +# Setting this tag to YES will force the CLASS_DIAGRAMS tag to NO. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +CLASS_GRAPH = YES + +# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a +# graph for each documented class showing the direct and indirect implementation +# dependencies (inheritance, containment, and class references variables) of the +# class with other documented classes. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +COLLABORATION_GRAPH = YES + +# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for +# groups, showing the direct groups dependencies. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +GROUP_GRAPHS = YES + +# If the UML_LOOK tag is set to YES, doxygen will generate inheritance and +# collaboration diagrams in a style similar to the OMG's Unified Modeling +# Language. +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +UML_LOOK = NO + +# If the UML_LOOK tag is enabled, the fields and methods are shown inside the +# class node. If there are many fields or methods and many nodes the graph may +# become too big to be useful. The UML_LIMIT_NUM_FIELDS threshold limits the +# number of items for each type to make the size more manageable. Set this to 0 +# for no limit. Note that the threshold may be exceeded by 50% before the limit +# is enforced. So when you set the threshold to 10, up to 15 fields may appear, +# but if the number exceeds 15, the total amount of fields shown is limited to +# 10. +# Minimum value: 0, maximum value: 100, default value: 10. +# This tag requires that the tag HAVE_DOT is set to YES. + +UML_LIMIT_NUM_FIELDS = 10 + +# If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and +# collaboration graphs will show the relations between templates and their +# instances. +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +TEMPLATE_RELATIONS = NO + +# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to +# YES then doxygen will generate a graph for each documented file showing the +# direct and indirect include dependencies of the file with other documented +# files. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +INCLUDE_GRAPH = YES + +# If the INCLUDED_BY_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are +# set to YES then doxygen will generate a graph for each documented file showing +# the direct and indirect include dependencies of the file with other documented +# files. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +INCLUDED_BY_GRAPH = YES + +# If the CALL_GRAPH tag is set to YES then doxygen will generate a call +# dependency graph for every global function or class method. +# +# Note that enabling this option will significantly increase the time of a run. +# So in most cases it will be better to enable call graphs for selected +# functions only using the \callgraph command. +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +CALL_GRAPH = NO + +# If the CALLER_GRAPH tag is set to YES then doxygen will generate a caller +# dependency graph for every global function or class method. +# +# Note that enabling this option will significantly increase the time of a run. +# So in most cases it will be better to enable caller graphs for selected +# functions only using the \callergraph command. +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +CALLER_GRAPH = NO + +# If the GRAPHICAL_HIERARCHY tag is set to YES then doxygen will graphical +# hierarchy of all classes instead of a textual one. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +GRAPHICAL_HIERARCHY = YES + +# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the +# dependencies a directory has on other directories in a graphical way. The +# dependency relations are determined by the #include relations between the +# files in the directories. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +DIRECTORY_GRAPH = YES + +# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images +# generated by dot. +# Note: If you choose svg you need to set HTML_FILE_EXTENSION to xhtml in order +# to make the SVG files visible in IE 9+ (other browsers do not have this +# requirement). +# Possible values are: png, jpg, gif and svg. +# The default value is: png. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_IMAGE_FORMAT = png + +# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to +# enable generation of interactive SVG images that allow zooming and panning. +# +# Note that this requires a modern browser other than Internet Explorer. Tested +# and working are Firefox, Chrome, Safari, and Opera. +# Note: For IE 9+ you need to set HTML_FILE_EXTENSION to xhtml in order to make +# the SVG files visible. Older versions of IE do not have SVG support. +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +INTERACTIVE_SVG = NO + +# The DOT_PATH tag can be used to specify the path where the dot tool can be +# found. If left blank, it is assumed the dot tool can be found in the path. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_PATH = + +# The DOTFILE_DIRS tag can be used to specify one or more directories that +# contain dot files that are included in the documentation (see the \dotfile +# command). +# This tag requires that the tag HAVE_DOT is set to YES. + +DOTFILE_DIRS = + +# The MSCFILE_DIRS tag can be used to specify one or more directories that +# contain msc files that are included in the documentation (see the \mscfile +# command). + +MSCFILE_DIRS = + +# The DIAFILE_DIRS tag can be used to specify one or more directories that +# contain dia files that are included in the documentation (see the \diafile +# command). + +DIAFILE_DIRS = + +# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the +# path where java can find the plantuml.jar file. If left blank, it is assumed +# PlantUML is not used or called during a preprocessing step. Doxygen will +# generate a warning when it encounters a \startuml command in this case and +# will not generate output for the diagram. + +PLANTUML_JAR_PATH = + +# When using plantuml, the specified paths are searched for files specified by +# the !include statement in a plantuml block. + +PLANTUML_INCLUDE_PATH = + +# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of nodes +# that will be shown in the graph. If the number of nodes in a graph becomes +# larger than this value, doxygen will truncate the graph, which is visualized +# by representing a node as a red box. Note that doxygen if the number of direct +# children of the root node in a graph is already larger than +# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note that +# the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. +# Minimum value: 0, maximum value: 10000, default value: 50. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_GRAPH_MAX_NODES = 50 + +# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the graphs +# generated by dot. A depth value of 3 means that only nodes reachable from the +# root by following a path via at most 3 edges will be shown. Nodes that lay +# further from the root node will be omitted. Note that setting this option to 1 +# or 2 may greatly reduce the computation time needed for large code bases. Also +# note that the size of a graph can be further restricted by +# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. +# Minimum value: 0, maximum value: 1000, default value: 0. +# This tag requires that the tag HAVE_DOT is set to YES. + +MAX_DOT_GRAPH_DEPTH = 0 + +# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent +# background. This is disabled by default, because dot on Windows does not seem +# to support this out of the box. +# +# Warning: Depending on the platform used, enabling this option may lead to +# badly anti-aliased labels on the edges of a graph (i.e. they become hard to +# read). +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_TRANSPARENT = NO + +# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output +# files in one run (i.e. multiple -o and -T options on the command line). This +# makes dot run faster, but since only newer versions of dot (>1.8.10) support +# this, this feature is disabled by default. +# The default value is: NO. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_MULTI_TARGETS = NO + +# If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page +# explaining the meaning of the various boxes and arrows in the dot generated +# graphs. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +GENERATE_LEGEND = YES + +# If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate dot +# files that are used to generate the various graphs. +# The default value is: YES. +# This tag requires that the tag HAVE_DOT is set to YES. + +DOT_CLEANUP = YES diff --git a/LOGO_LICENSE.md b/LOGO_LICENSE.md new file mode 100644 index 0000000000..2858712f18 --- /dev/null +++ b/LOGO_LICENSE.md @@ -0,0 +1,2 @@ +Godot Logo (c) Andrea Calabró, distributed under the terms of the CC By License: +https://creativecommons.org/licenses/by/3.0/legalcode
\ No newline at end of file diff --git a/SConstruct b/SConstruct index 0bc91fb42c..a0ed2e4828 100644 --- a/SConstruct +++ b/SConstruct @@ -111,6 +111,7 @@ opts.Add('jpg','JPG Image loader support (yes/no)','yes') opts.Add('webp','WEBP Image loader support (yes/no)','yes') opts.Add('dds','DDS Texture loader support (yes/no)','yes') opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') +opts.Add('etc1','etc1 Texture compression support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') @@ -122,6 +123,8 @@ opts.Add("LINKFLAGS", "Custom flags for the linker"); opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no") opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no") opts.Add('colored', 'Enable colored output for the compilation (yes/no)', 'no') +opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '') +opts.Add('vsproj', 'Generate Visual Studio Project. (yes/no)', 'no') # add platform specific options @@ -176,7 +179,29 @@ if selected_platform in platform_list: else: env = env_base.Clone() + if env['vsproj']=="yes": + env.vs_incs = [] + env.vs_srcs = [] + + def AddToVSProject( sources ): + for x in sources: + if type(x) == type(""): + fname = env.File(x).path + else: + fname = env.File(x)[0].path + pieces = fname.split(".") + if len(pieces)>0: + basename = pieces[0] + basename = basename.replace('\\\\','/') + env.vs_srcs = env.vs_srcs + [basename + ".cpp"] + env.vs_incs = env.vs_incs + [basename + ".h"] + #print basename + env.AddToVSProject = AddToVSProject + env.extra_suffix="" + + if env["extra_suffix"] != '' : + env.extra_suffix += '.'+env["extra_suffix"] CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' @@ -308,6 +333,8 @@ if selected_platform in platform_list: if (env['colored']=='yes'): methods.colored(sys,env) + if (env['etc1']=='yes'): + env.Append(CPPFLAGS=['-DETC1_ENABLED']) Export('env') @@ -324,6 +351,37 @@ if selected_platform in platform_list: SConscript("main/SCsub") SConscript("platform/"+selected_platform+"/SCsub"); # build selected platform + + # Microsoft Visual Studio Project Generation + if (env['vsproj'])=="yes": + + AddToVSProject(env.core_sources) + AddToVSProject(env.main_sources) + AddToVSProject(env.modules_sources) + AddToVSProject(env.scene_sources) + AddToVSProject(env.servers_sources) + AddToVSProject(env.tool_sources) + + #env['MSVS_VERSION']='9.0' + env['MSVSBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" + env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" + env['MSVSCLEANCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" + + debug_variants = ['Debug|Win32']+['Debug|x64'] + release_variants = ['Release|Win32']+['Release|x64'] + release_debug_variants = ['Release_Debug|Win32']+['Release_Debug|x64'] + variants = debug_variants + release_variants + release_debug_variants + debug_targets = ['Debug']+['Debug'] + release_targets = ['Release']+['Release'] + release_debug_targets = ['ReleaseDebug']+['ReleaseDebug'] + targets = debug_targets + release_targets + release_debug_targets + msvproj = env.MSVSProject(target = ['#godot' + env['MSVSPROJECTSUFFIX'] ], + incs = env.vs_incs, + srcs = env.vs_srcs, + runfile = targets, + buildtarget = targets, + auto_build_solution=1, + variant = variants) else: diff --git a/bin/tests/test_containers.cpp b/bin/tests/test_containers.cpp index d80dbd1f22..db877fcc1c 100644 --- a/bin/tests/test_containers.cpp +++ b/bin/tests/test_containers.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_containers.h b/bin/tests/test_containers.h index 7f73d132a1..3bfdef301b 100644 --- a/bin/tests/test_containers.h +++ b/bin/tests/test_containers.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_detailer.cpp b/bin/tests/test_detailer.cpp index 4cb927411a..ce318632dd 100644 --- a/bin/tests/test_detailer.cpp +++ b/bin/tests/test_detailer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_detailer.h b/bin/tests/test_detailer.h index 49c206ee93..a410f6a67a 100644 --- a/bin/tests/test_detailer.h +++ b/bin/tests/test_detailer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_gdscript.cpp b/bin/tests/test_gdscript.cpp index 4b4030954a..68209ecb54 100644 --- a/bin/tests/test_gdscript.cpp +++ b/bin/tests/test_gdscript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -478,6 +478,7 @@ static String _disassemble_addr(const Ref<GDScript>& p_script,const GDFunction& case GDFunction::ADDR_TYPE_NIL: { return "nil"; } break; + } return "<err>"; @@ -828,6 +829,13 @@ static void _disassemble_class(const Ref<GDScript>& p_class,const Vector<String> txt+=" end"; incr+=1; } break; + case GDFunction::OPCODE_ASSERT: { + + txt+=" assert "; + txt+=DADDR(1); + incr+=2; + + } break; } diff --git a/bin/tests/test_gdscript.h b/bin/tests/test_gdscript.h index 1659880c2a..f599b9c9e1 100644 --- a/bin/tests/test_gdscript.h +++ b/bin/tests/test_gdscript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index 17a6a4111c..c404623872 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -109,6 +109,9 @@ public: frame->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END ); frame->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END ); frame->set_end( Point2(0,0) ); + + Ref<Theme> t = memnew( Theme ); + frame->set_theme(t); get_root()->add_child( frame ); @@ -140,10 +143,10 @@ public: img.resize(512,512); img.generate_mipmaps(); - img.compress(); - Ref<Texture> text = memnew( Texture ); - text->create_from_image(img); - tf->set_texture(text); + img.compress(Image::COMPRESS_PVRTC4); + Ref<ImageTexture> tt = memnew( ImageTexture ); + tt->create_from_image(img); + tf->set_texture(tt); tf->set_pos(Point2(50,50)); //tf->set_scale(Point2(0.3,0.3)); diff --git a/bin/tests/test_gui.h b/bin/tests/test_gui.h index 85c334dceb..556b45462a 100644 --- a/bin/tests/test_gui.h +++ b/bin/tests/test_gui.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_image.cpp b/bin/tests/test_image.cpp index 5a25c47136..b378755dfe 100644 --- a/bin/tests/test_image.cpp +++ b/bin/tests/test_image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_image.h b/bin/tests/test_image.h index cd6fe458d4..8812658464 100644 --- a/bin/tests/test_image.h +++ b/bin/tests/test_image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_io.cpp b/bin/tests/test_io.cpp index b1d8188c42..4c211a1b0d 100644 --- a/bin/tests/test_io.cpp +++ b/bin/tests/test_io.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_io.h b/bin/tests/test_io.h index 9184d4bb86..27a5118cf0 100644 --- a/bin/tests/test_io.h +++ b/bin/tests/test_io.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_main.cpp b/bin/tests/test_main.cpp index 5d66f35f24..3dba347e39 100644 --- a/bin/tests/test_main.cpp +++ b/bin/tests/test_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_main.h b/bin/tests/test_main.h index 404e528e14..d1898387eb 100644 --- a/bin/tests/test_main.h +++ b/bin/tests/test_main.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_math.cpp b/bin/tests/test_math.cpp index ea324a7381..d340515c65 100644 --- a/bin/tests/test_math.cpp +++ b/bin/tests/test_math.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_math.h b/bin/tests/test_math.h index 7b8d154475..3209ebcef6 100644 --- a/bin/tests/test_math.h +++ b/bin/tests/test_math.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_misc.cpp b/bin/tests/test_misc.cpp index 819afc0d06..d6ea193853 100644 --- a/bin/tests/test_misc.cpp +++ b/bin/tests/test_misc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_misc.h b/bin/tests/test_misc.h index d6310e5f38..ac751e5cc9 100644 --- a/bin/tests/test_misc.h +++ b/bin/tests/test_misc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_particles.cpp b/bin/tests/test_particles.cpp index 2ccbb31017..18b52444d8 100644 --- a/bin/tests/test_particles.cpp +++ b/bin/tests/test_particles.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_particles.h b/bin/tests/test_particles.h index 876751a56f..e5e3cfab15 100644 --- a/bin/tests/test_particles.h +++ b/bin/tests/test_particles.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics.cpp b/bin/tests/test_physics.cpp index c183720617..e3fd96ff9d 100644 --- a/bin/tests/test_physics.cpp +++ b/bin/tests/test_physics.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics.h b/bin/tests/test_physics.h index ef4f647829..f62806bf5e 100644 --- a/bin/tests/test_physics.h +++ b/bin/tests/test_physics.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics_2d.cpp b/bin/tests/test_physics_2d.cpp index b2ad1d9ee8..70a7d868be 100644 --- a/bin/tests/test_physics_2d.cpp +++ b/bin/tests/test_physics_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -191,7 +191,7 @@ class TestPhysics2DMainLoop : public MainLoop { Image image(convex_png); - body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].image=vs->texture_create_from_image(image); + body_shape_data[Physics2DServer::SHAPE_CUSTOM+1].image=vs->texture_create_from_image(image); RID convex_polygon_shape = ps->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON); @@ -206,7 +206,7 @@ class TestPhysics2DMainLoop : public MainLoop { arr.push_back(Point2(11,7)-sb); ps->shape_set_data(convex_polygon_shape,arr); - body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].shape = convex_polygon_shape; + body_shape_data[Physics2DServer::SHAPE_CUSTOM+1].shape = convex_polygon_shape; } diff --git a/bin/tests/test_physics_2d.h b/bin/tests/test_physics_2d.h index 184c6973a8..eadd5ebcb4 100644 --- a/bin/tests/test_physics_2d.h +++ b/bin/tests/test_physics_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_python.cpp b/bin/tests/test_python.cpp index 0b2bac492c..a89e4a7eee 100644 --- a/bin/tests/test_python.cpp +++ b/bin/tests/test_python.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_python.h b/bin/tests/test_python.h index 781be1c0ce..9dafbd545d 100644 --- a/bin/tests/test_python.h +++ b/bin/tests/test_python.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_render.cpp b/bin/tests/test_render.cpp index cad3658d84..97a52b16c1 100644 --- a/bin/tests/test_render.cpp +++ b/bin/tests/test_render.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,8 @@ #include "print_string.h" #include "os/os.h" #include "quick_hull.h" +#include "os/keyboard.h" + #define OBJECT_COUNT 50 namespace TestRender { @@ -59,10 +61,14 @@ class TestMainLoop : public MainLoop { float ofs; bool quit; +protected: + + public: virtual void input_event(const InputEvent& p_event) { - + if (p_event.type==InputEvent::KEY && p_event.key.pressed) + quit=true; } virtual void init() { diff --git a/bin/tests/test_render.h b/bin/tests/test_render.h index d5d140a090..dc71a32978 100644 --- a/bin/tests/test_render.h +++ b/bin/tests/test_render.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_shader_lang.cpp b/bin/tests/test_shader_lang.cpp index 059781b64c..df826e489d 100644 --- a/bin/tests/test_shader_lang.cpp +++ b/bin/tests/test_shader_lang.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_shader_lang.h b/bin/tests/test_shader_lang.h index a12b45293d..85d379bc43 100644 --- a/bin/tests/test_shader_lang.h +++ b/bin/tests/test_shader_lang.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_sound.cpp b/bin/tests/test_sound.cpp index 40800f6fa5..63c6edd9c9 100644 --- a/bin/tests/test_sound.cpp +++ b/bin/tests/test_sound.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_sound.h b/bin/tests/test_sound.h index fd0dd7a621..32b66c8bba 100644 --- a/bin/tests/test_sound.h +++ b/bin/tests/test_sound.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,15 +26,15 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TEST_SOUND_H
-#define TEST_SOUND_H
-
-#include "os/main_loop.h"
-
-namespace TestSound {
-
-MainLoop* test();
-
-}
-
-#endif // TEST_SOUND_H
+#ifndef TEST_SOUND_H +#define TEST_SOUND_H + +#include "os/main_loop.h" + +namespace TestSound { + +MainLoop* test(); + +} + +#endif // TEST_SOUND_H diff --git a/bin/tests/test_string.cpp b/bin/tests/test_string.cpp index 2a048f2f67..93b1835b78 100644 --- a/bin/tests/test_string.cpp +++ b/bin/tests/test_string.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ //#include "math_funcs.h" #include <stdio.h> #include "os/os.h" -#include "drivers/trex/regex.h" +#include "drivers/nrex/regex.h" #include "test_string.h" @@ -463,20 +463,16 @@ bool test_26() { OS::get_singleton()->print("\n\nTest 26: RegEx\n"); RegEx regexp("(.*):(.*)"); - List<String> captures; - bool match = regexp.match("name:password", &captures); - printf("\tmatch: %s\n", match?"true":"false"); + int res = regexp.find("name:password"); + printf("\tmatch: %s\n", (res>=0)?"true":"false"); - printf("\t%i captures:\n", captures.size()); - List<String>::Element *I = captures.front(); - while (I) { - - printf("%ls\n", I->get().c_str()); - - I = I->next(); - }; - return captures.size(); + printf("\t%i captures:\n", regexp.get_capture_count()); + for (int i = 0; i<regexp.get_capture_count(); i++) + { + printf("%ls\n", regexp.get_capture(i).c_str()); + } + return res; }; struct test_27_data { diff --git a/bin/tests/test_string.h b/bin/tests/test_string.h index 31cef60014..b04eccb005 100644 --- a/bin/tests/test_string.h +++ b/bin/tests/test_string.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/allocators.h b/core/allocators.h index 42eb4effaf..16e516e87b 100644 --- a/core/allocators.h +++ b/core/allocators.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.cpp b/core/array.cpp index 728ea5941c..ab9f19d6a0 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.h b/core/array.h index 0b8240558f..904309b257 100644 --- a/core/array.h +++ b/core/array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/balloon_allocator.h b/core/balloon_allocator.h index d99f805f52..177c744669 100644 --- a/core/balloon_allocator.h +++ b/core/balloon_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 5839467388..95cafdb36d 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -5,7 +5,7 @@ #include "io/base64.h" #include "core/globals.h" #include "io/file_access_encrypted.h" - +#include "os/keyboard.h" _ResourceLoader *_ResourceLoader::singleton=NULL; Ref<ResourceInteractiveLoader> _ResourceLoader::load_interactive(const String& p_path,const String& p_type_hint) { @@ -457,9 +457,9 @@ void _OS::set_icon(const Image& p_icon) { OS::get_singleton()->set_icon(p_icon); } -Dictionary _OS::get_date() const { +Dictionary _OS::get_date(bool utc) const { - OS::Date date = OS::get_singleton()->get_date(); + OS::Date date = OS::get_singleton()->get_date(utc); Dictionary dated; dated["year"]=date.year; dated["month"]=date.month; @@ -470,9 +470,9 @@ Dictionary _OS::get_date() const { } -Dictionary _OS::get_time() const { +Dictionary _OS::get_time(bool utc) const { - OS::Time time = OS::get_singleton()->get_time(); + OS::Time time = OS::get_singleton()->get_time(utc); Dictionary timed; timed["hour"]=time.hour; timed["minute"]=time.min; @@ -480,6 +480,15 @@ Dictionary _OS::get_time() const { return timed; } + +Dictionary _OS::get_time_zone_info() const { + OS::TimeZoneInfo info = OS::get_singleton()->get_time_zone_info(); + Dictionary infod; + infod["bias"] = info.bias; + infod["name"] = info.name; + return infod; +} + uint64_t _OS::get_unix_time() const { return OS::get_singleton()->get_unix_time(); @@ -500,6 +509,10 @@ uint32_t _OS::get_ticks_msec() const { return OS::get_singleton()->get_ticks_msec(); } +uint32_t _OS::get_splash_tick_msec() const { + + return OS::get_singleton()->get_splash_tick_msec(); +} bool _OS::can_use_threads() const { @@ -690,6 +703,20 @@ String _OS::get_custom_level() const { return OS::get_singleton()->get_custom_level(); } + +String _OS::get_scancode_string(uint32_t p_code) const { + + return keycode_get_string(p_code); +} +bool _OS::is_scancode_unicode(uint32_t p_unicode) const { + + return keycode_has_unicode(p_unicode); +} +int _OS::find_scancode_from_string(const String& p_code) const { + + return find_keycode(p_code); +} + _OS *_OS::singleton=NULL; void _OS::_bind_methods() { @@ -709,13 +736,13 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_current_screen"),&_OS::get_current_screen); - ObjectTypeDB::bind_method(_MD("set_current_screen"),&_OS::set_current_screen); - ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("set_current_screen","screen"),&_OS::set_current_screen); + ObjectTypeDB::bind_method(_MD("get_screen_position","screen"),&_OS::get_screen_position,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_screen_size","screen"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); - ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); + ObjectTypeDB::bind_method(_MD("set_window_position","position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); - ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); + ObjectTypeDB::bind_method(_MD("set_window_size","size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_window_fullscreen","enabled"),&_OS::set_window_fullscreen); ObjectTypeDB::bind_method(_MD("is_window_fullscreen"),&_OS::is_window_fullscreen); ObjectTypeDB::bind_method(_MD("set_window_resizable","enabled"),&_OS::set_window_resizable); @@ -756,8 +783,9 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_cmdline_args"),&_OS::get_cmdline_args); ObjectTypeDB::bind_method(_MD("get_main_loop"),&_OS::get_main_loop); - ObjectTypeDB::bind_method(_MD("get_date"),&_OS::get_date); - ObjectTypeDB::bind_method(_MD("get_time"),&_OS::get_time); + ObjectTypeDB::bind_method(_MD("get_date","utc"),&_OS::get_date,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("get_time","utc"),&_OS::get_time,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("get_time_zone_info"),&_OS::get_time_zone_info); ObjectTypeDB::bind_method(_MD("get_unix_time"),&_OS::get_unix_time); ObjectTypeDB::bind_method(_MD("set_icon"),&_OS::set_icon); @@ -765,6 +793,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("delay_usec","usec"),&_OS::delay_usec); ObjectTypeDB::bind_method(_MD("delay_msec","msec"),&_OS::delay_msec); ObjectTypeDB::bind_method(_MD("get_ticks_msec"),&_OS::get_ticks_msec); + ObjectTypeDB::bind_method(_MD("get_splash_tick_msec"),&_OS::get_splash_tick_msec); ObjectTypeDB::bind_method(_MD("get_locale"),&_OS::get_locale); ObjectTypeDB::bind_method(_MD("get_model_name"),&_OS::get_model_name); @@ -805,6 +834,9 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("native_video_stop"),&_OS::native_video_stop); ObjectTypeDB::bind_method(_MD("native_video_pause"),&_OS::native_video_pause); + ObjectTypeDB::bind_method(_MD("get_scancode_string","code"),&_OS::get_scancode_string); + ObjectTypeDB::bind_method(_MD("is_scancode_unicode","code"),&_OS::is_scancode_unicode); + ObjectTypeDB::bind_method(_MD("find_scancode_from_string","string"),&_OS::find_scancode_from_string); ObjectTypeDB::bind_method(_MD("set_use_file_access_save_and_swap","enabled"),&_OS::set_use_file_access_save_and_swap); @@ -1646,12 +1678,89 @@ Variant _Marshalls::base64_to_variant(const String& p_str) { return v; }; +String _Marshalls::raw_to_base64(const DVector<uint8_t> &p_arr) { + + int len = p_arr.size(); + DVector<uint8_t>::Read r = p_arr.read(); + + int b64len = len / 3 * 4 + 4 + 1; + DVector<uint8_t> b64buff; + b64buff.resize(b64len); + DVector<uint8_t>::Write w64 = b64buff.write(); + + int strlen = base64_encode((char*)(&w64[0]), (char*)(&r[0]), len); + w64[strlen] = 0; + String ret = (char*)&w64[0]; + + return ret; +}; + +DVector<uint8_t> _Marshalls::base64_to_raw(const String &p_str) { + + int strlen = p_str.length(); + CharString cstr = p_str.ascii(); + + int arr_len; + DVector<uint8_t> buf; + { + buf.resize(strlen / 4 * 3 + 1); + DVector<uint8_t>::Write w = buf.write(); + + arr_len = base64_decode((char*)(&w[0]), (char*)cstr.get_data(), strlen); + }; + buf.resize(arr_len); + + // conversion from DVector<uint8_t> to raw array? + return buf; +}; + +String _Marshalls::utf8_to_base64(const String& p_str) { + + CharString cstr = p_str.utf8(); + int len = cstr.length(); + + int b64len = len / 3 * 4 + 4 + 1; + DVector<uint8_t> b64buff; + b64buff.resize(b64len); + DVector<uint8_t>::Write w64 = b64buff.write(); + + int strlen = base64_encode((char*)(&w64[0]), (char*)cstr.get_data(), len); + + w64[strlen] = 0; + String ret = (char*)&w64[0]; + + return ret; +}; + +String _Marshalls::base64_to_utf8(const String& p_str) { + + int strlen = p_str.length(); + CharString cstr = p_str.ascii(); + + DVector<uint8_t> buf; + buf.resize(strlen / 4 * 3 + 1 + 1); + DVector<uint8_t>::Write w = buf.write(); + + int len = base64_decode((char*)(&w[0]), (char*)cstr.get_data(), strlen); + + w[len] = 0; + String ret = String::utf8((char*)&w[0]); + + return ret; +}; + void _Marshalls::_bind_methods() { ObjectTypeDB::bind_method(_MD("variant_to_base64:String","variant"),&_Marshalls::variant_to_base64); ObjectTypeDB::bind_method(_MD("base64_to_variant:Variant","base64_str"),&_Marshalls::base64_to_variant); + ObjectTypeDB::bind_method(_MD("raw_to_base64:String","array"),&_Marshalls::raw_to_base64); + ObjectTypeDB::bind_method(_MD("base64_to_raw:RawArray","base64_str"),&_Marshalls::base64_to_raw); + + ObjectTypeDB::bind_method(_MD("utf8_to_base64:String","utf8_str"),&_Marshalls::utf8_to_base64); + ObjectTypeDB::bind_method(_MD("base64_to_utf8:String","base64_str"),&_Marshalls::base64_to_utf8); + }; @@ -1735,9 +1844,12 @@ _Mutex::~_Mutex(){ void _Thread::_start_func(void *ud) { - _Thread *t=(_Thread*)ud; + Ref<_Thread>* tud=(Ref<_Thread>*)ud; + Ref<_Thread> t=*tud; + memdelete(tud); Variant::CallError ce; const Variant* arg[1]={&t->userdata}; + t->ret=t->target_instance->call(t->target_method,arg,1,ce); if (ce.error!=Variant::CallError::CALL_OK) { @@ -1762,6 +1874,7 @@ void _Thread::_start_func(void *ud) { default: {} } + ERR_EXPLAIN("Could not call function '"+t->target_method.operator String()+"'' starting thread ID: "+t->get_id()+" Reason: "+reason); ERR_FAIL(); } @@ -1782,9 +1895,11 @@ Error _Thread::start(Object *p_instance,const StringName& p_method,const Variant userdata=p_userdata; active=true; + Ref<_Thread> *ud = memnew( Ref<_Thread>(this) ); + Thread::Settings s; s.priority=(Thread::Priority)p_priority; - thread = Thread::create(_start_func,this,s); + thread = Thread::create(_start_func,ud,s); if (!thread) { active=false; target_method=StringName(); @@ -1845,5 +1960,8 @@ _Thread::_Thread() { _Thread::~_Thread() { + if (active) { + ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running.."); + } ERR_FAIL_COND(active==true); } diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index f3601e35fb..83f9e533ea 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -178,6 +178,11 @@ public: String get_unique_ID() const; + String get_scancode_string(uint32_t p_code) const; + bool is_scancode_unicode(uint32_t p_unicode) const; + int find_scancode_from_string(const String& p_code) const; + + /* struct Date { @@ -199,8 +204,9 @@ public: void set_use_file_access_save_and_swap(bool p_enable); void set_icon(const Image& p_icon); - Dictionary get_date() const; - Dictionary get_time() const; + Dictionary get_date(bool utc) const; + Dictionary get_time(bool utc) const; + Dictionary get_time_zone_info() const; uint64_t get_unix_time() const; int get_static_memory_usage() const; @@ -210,6 +216,7 @@ public: void delay_usec(uint32_t p_usec) const; void delay_msec(uint32_t p_msec) const; uint32_t get_ticks_msec() const; + uint32_t get_splash_tick_msec() const; bool can_use_threads() const; @@ -429,6 +436,12 @@ public: String variant_to_base64(const Variant& p_var); Variant base64_to_variant(const String& p_str); + String raw_to_base64(const DVector<uint8_t>& p_arr); + DVector<uint8_t> base64_to_raw(const String& p_str); + + String utf8_to_base64(const String& p_str); + String base64_to_utf8(const String& p_str); + _Marshalls() {}; }; diff --git a/core/color.cpp b/core/color.cpp index 3116c33a31..32f3df6d4b 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -161,7 +161,7 @@ void Color::invert() { r=1.0-r; g=1.0-g; - g=1.0-b; + b=1.0-b; } void Color::contrast() { diff --git a/core/color.h b/core/color.h index 491c72d449..d5d5a4ea09 100644 --- a/core/color.h +++ b/core/color.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index 78151b858f..f28617b33c 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 8b74b3b561..113199869b 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,7 @@ #include "os/mutex.h" #include "os/memory.h" #include "simple_type.h" +#include "print_string.h" /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -174,7 +175,7 @@ class CommandQueueMT { R* ret; SyncSemaphore *sync; - virtual void call() { *ret = (instance->*method)(p1); sync->sem->post(); sync->in_use=false; ; } + virtual void call() { *ret = (instance->*method)(p1); sync->sem->post(); print_line("post"); sync->in_use=false; ; } }; template<class T,class M,class P1,class P2,class R> @@ -675,6 +676,7 @@ public: if (sync) sync->post(); ss->sem->wait(); + print_line("wait"); } template<class T, class M, class P1, class P2,class R> diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index 0c97f459f8..45fd4b5080 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/compressed_translation.h b/core/compressed_translation.h index a0b94116de..c41e2afb53 100644 --- a/core/compressed_translation.h +++ b/core/compressed_translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index 75cb48137b..d0cd19768f 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,7 @@ CoreStringNames::CoreStringNames() { _iter_init=StaticCString::create("_iter_init"); _iter_next=StaticCString::create("_iter_next"); _iter_get=StaticCString::create("_iter_get"); + get_rid=StaticCString::create("get_rid"); } diff --git a/core/core_string_names.h b/core/core_string_names.h index e2982acc1a..8bda1f3f79 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,7 @@ public: StringName _iter_init; StringName _iter_next; StringName _iter_get; + StringName get_rid; }; diff --git a/core/dictionary.cpp b/core/dictionary.cpp index 2d503bae50..b2d31f230d 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.h b/core/dictionary.h index de5be0fc6b..8cbabfc65d 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.cpp b/core/dvector.cpp index e0a378a427..60aa2e079f 100644 --- a/core/dvector.cpp +++ b/core/dvector.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.h b/core/dvector.h index 29be417844..2c75bbf9eb 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_list.h b/core/error_list.h index 2127938769..124027172e 100644 --- a/core/error_list.h +++ b/core/error_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.cpp b/core/error_macros.cpp index bd08cbb2f5..53bce56626 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.h b/core/error_macros.h index 6cd38755c0..18b08d8e0e 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.cpp b/core/event_queue.cpp index 161fb4fedd..1afd686f86 100644 --- a/core/event_queue.cpp +++ b/core/event_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.h b/core/event_queue.h index 0647c02777..51ed7373eb 100644 --- a/core/event_queue.h +++ b/core/event_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.cpp b/core/fpstr.cpp index 25784adb15..20b527d88b 100644 --- a/core/fpstr.cpp +++ b/core/fpstr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.h b/core/fpstr.h index d07ae7d5a2..c8ff80806e 100644 --- a/core/fpstr.h +++ b/core/fpstr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/global_constants.cpp b/core/global_constants.cpp index fc48a105db..b8d113f67c 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/global_constants.h b/core/global_constants.h index cd8304bd45..77cd3724c6 100644 --- a/core/global_constants.h +++ b/core/global_constants.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/globals.cpp b/core/globals.cpp index a39ace7360..731c5b7dff 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -339,7 +339,7 @@ Error Globals::setup(const String& p_path,const String & p_main_pack) { //try to load settings in ascending through dirs shape! //tries to open pack, but only first time - if (first_time && _load_resource_pack(current_dir+"/data.pck")) { + if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.pcz") )) { if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) { _load_settings("res://override.cfg"); @@ -1149,6 +1149,12 @@ Error Globals::_save_settings_text(const String& p_file,const Map<String,List<St return OK; } + +Error Globals::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array? + + return save_custom(p_file); +}; + Error Globals::save_custom(const String& p_path,const CustomMap& p_custom,const Set<String>& p_ignore_masks) { ERR_FAIL_COND_V(p_path=="",ERR_INVALID_PARAMETER); @@ -1321,7 +1327,7 @@ Vector<String> Globals::get_optimizer_presets() const { if (!E->get().name.begins_with("optimizer_presets/")) continue; - names.push_back(E->get().name.get_slice("/",1)); + names.push_back(E->get().name.get_slicec('/',1)); } names.sort(); @@ -1361,6 +1367,9 @@ void Globals::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_singleton"),&Globals::has_singleton); ObjectTypeDB::bind_method(_MD("get_singleton"),&Globals::get_singleton_object); ObjectTypeDB::bind_method(_MD("load_resource_pack"),&Globals::_load_resource_pack); + + ObjectTypeDB::bind_method(_MD("save_custom"),&Globals::_save_custom_bnd); + } Globals::Globals() { @@ -1381,7 +1390,7 @@ Globals::Globals() { set("application/name","" ); set("application/main_scene",""); - custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"xml,res,scn,xscn"); + custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"scn,res,xscn,xml"); set("application/disable_stdout",false); set("application/use_shared_user_dir",true); @@ -1397,6 +1406,13 @@ Globals::Globals() { set("input/ui_accept",va); va=Array(); + key.key.scancode=KEY_SPACE; + va.push_back(key); + joyb.joy_button.button_index=JOY_BUTTON_3; + va.push_back(joyb); + set("input/ui_select",va); + + va=Array(); key.key.scancode=KEY_ESCAPE; va.push_back(key); joyb.joy_button.button_index=JOY_BUTTON_1; @@ -1460,6 +1476,7 @@ Globals::Globals() { custom_prop_info["display/orientation"]=PropertyInfo(Variant::STRING,"display/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); custom_prop_info["render/mipmap_policy"]=PropertyInfo(Variant::INT,"render/mipmap_policy",PROPERTY_HINT_ENUM,"Allow,Allow For Po2,Disallow"); custom_prop_info["render/thread_model"]=PropertyInfo(Variant::INT,"render/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded"); + custom_prop_info["physics_2d/thread_model"]=PropertyInfo(Variant::INT,"physics_2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded"); set("display/emulate_touchscreen",false); using_datapack=false; diff --git a/core/globals.h b/core/globals.h index 580fd0fecd..2ec56966f6 100644 --- a/core/globals.h +++ b/core/globals.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -86,6 +86,7 @@ protected: List<Singleton> singletons; + Error _save_custom_bnd(const String& p_file); bool _load_resource_pack(const String& p_pack); diff --git a/core/hash_map.h b/core/hash_map.h index da8f038490..eea6d1a153 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hashfuncs.h b/core/hashfuncs.h index 3b6715a4cd..b12950f160 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.cpp b/core/image.cpp index 17ee569b6b..c31fa47847 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -134,6 +134,18 @@ void Image::get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) con } +void Image::get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const { + + + int ofs; + _get_mipmap_offset_and_size(p_mipmap,ofs,w,h); + int ofs2,w2,h2; + _get_mipmap_offset_and_size(p_mipmap+1,ofs2,w2,h2); + r_ofs=ofs; + r_size=ofs2-ofs; + +} + void Image::put_pixel(int p_x,int p_y, const Color& p_color,int p_mipmap){ ERR_FAIL_INDEX(p_mipmap,mipmaps+1); @@ -1004,10 +1016,10 @@ void Image::create( const char ** p_xpm ) { String line_str=line_ptr; line_str.replace("\t"," "); - size_width=line_str.get_slice(" ",0).to_int(); - size_height=line_str.get_slice(" ",1).to_int(); - colormap_size=line_str.get_slice(" ",2).to_int(); - pixelchars=line_str.get_slice(" ",3).to_int(); + size_width=line_str.get_slicec(' ',0).to_int(); + size_height=line_str.get_slicec(' ',1).to_int(); + colormap_size=line_str.get_slicec(' ',2).to_int(); + pixelchars=line_str.get_slicec(' ',3).to_int(); ERR_FAIL_COND(colormap_size > 32766); ERR_FAIL_COND(pixelchars > 5); ERR_FAIL_COND(size_width > 32767); @@ -1112,6 +1124,7 @@ void Image::create( const char ** p_xpm ) { } #define DETECT_ALPHA_MAX_TRESHOLD 254 #define DETECT_ALPHA_MIN_TRESHOLD 2 + #define DETECT_ALPHA( m_value )\ { \ uint8_t value=m_value;\ @@ -1124,6 +1137,82 @@ void Image::create( const char ** p_xpm ) { }\ } +#define DETECT_NON_ALPHA( m_value )\ +{ \ + uint8_t value=m_value;\ + if (value>0) {\ + \ + detected=true;\ + break;\ + }\ +} + + +bool Image::is_invisible() const { + + if (format==FORMAT_GRAYSCALE || + format==FORMAT_RGB || + format==FORMAT_INDEXED) + return false; + + int len = data.size(); + + if (len==0) + return true; + + if (format >= FORMAT_YUV_422 && format <= FORMAT_YUV_444) + return false; + + int w,h; + _get_mipmap_offset_and_size(1,len,w,h); + + DVector<uint8_t>::Read r = data.read(); + const unsigned char *data_ptr=r.ptr(); + + bool detected=false; + + switch(format) { + case FORMAT_INTENSITY: { + + for(int i=0;i<len;i++) { + DETECT_NON_ALPHA(data_ptr[i]); + } + } break; + case FORMAT_GRAYSCALE_ALPHA: { + + + for(int i=0;i<(len>>1);i++) { + DETECT_NON_ALPHA(data_ptr[(i<<1)+1]); + } + + } break; + case FORMAT_RGBA: { + + for(int i=0;i<(len>>2);i++) { + DETECT_NON_ALPHA(data_ptr[(i<<2)+3]) + } + + } break; + case FORMAT_INDEXED: { + + return false; + } break; + case FORMAT_INDEXED_ALPHA: { + + return false; + } break; + case FORMAT_PVRTC2_ALPHA: + case FORMAT_PVRTC4_ALPHA: + case FORMAT_BC2: + case FORMAT_BC3: { + detected=true; + } break; + default: {} + } + + return !detected; +} + Image::AlphaMode Image::detect_alpha() const { if (format==FORMAT_GRAYSCALE || @@ -1734,6 +1823,10 @@ Error Image::_decompress_bc() { return OK; } +bool Image::is_compressed() const { + return format>=FORMAT_BC1; +} + Image Image::decompressed() const { @@ -1986,7 +2079,7 @@ void Image::blit_rect(const Image& p_src, const Rect2& p_src_rect,const Point2& } -Image (*Image::_png_mem_loader_func)(const uint8_t*)=NULL; +Image (*Image::_png_mem_loader_func)(const uint8_t*,int)=NULL; void (*Image::_image_compress_bc_func)(Image *)=NULL; void (*Image::_image_compress_pvrtc2_func)(Image *)=NULL; void (*Image::_image_compress_pvrtc4_func)(Image *)=NULL; @@ -2155,7 +2248,7 @@ void Image::fix_alpha_edges() { } -Image::Image(const uint8_t* p_png) { +Image::Image(const uint8_t* p_png,int p_len) { width=0; height=0; @@ -2163,7 +2256,7 @@ Image::Image(const uint8_t* p_png) { format=FORMAT_GRAYSCALE; if (_png_mem_loader_func) { - *this = _png_mem_loader_func(p_png); + *this = _png_mem_loader_func(p_png,p_len); } } diff --git a/core/image.h b/core/image.h index f4c96703b9..8ce4f22dc1 100644 --- a/core/image.h +++ b/core/image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,7 +94,7 @@ public: /* INTERPOLATE GAUSS */ }; - static Image (*_png_mem_loader_func)(const uint8_t* p_png); + static Image (*_png_mem_loader_func)(const uint8_t* p_png,int p_size); static void (*_image_compress_bc_func)(Image *); static void (*_image_compress_pvrtc2_func)(Image *); static void (*_image_compress_pvrtc4_func)(Image *); @@ -236,6 +236,7 @@ public: int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data void get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) const; //get where the mipmap begins in data + void get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const; //get where the mipmap begins in data /** * Resize the image, using the prefered interpolation method. @@ -304,6 +305,7 @@ public: }; AlphaMode detect_alpha() const; + bool is_invisible() const; void put_indexed_pixel(int p_x, int p_y, uint8_t p_idx,int p_mipmap=0); uint8_t get_indexed_pixel(int p_x, int p_y,int p_mipmap=0) const; @@ -334,6 +336,7 @@ public: Image compressed(int p_mode); /* from the Image::CompressMode enum */ Error decompress(); Image decompressed() const; + bool is_compressed() const; void fix_alpha_edges(); void premultiply_alpha(); @@ -348,7 +351,7 @@ public: Image get_rect(const Rect2& p_area) const; static void set_compress_bc_func(void (*p_compress_func)(Image *)); - Image(const uint8_t* p_mem_png); + Image(const uint8_t* p_mem_png, int p_len=-1); Image(const char **p_xpm); ~Image(); diff --git a/core/image_quantize.cpp b/core/image_quantize.cpp index d728a32861..a14e0ab72e 100644 --- a/core/image_quantize.cpp +++ b/core/image_quantize.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/input_map.cpp b/core/input_map.cpp index 9426b0568e..24151c59c9 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ void InputMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("action_add_event","action","event"),&InputMap::action_add_event); ObjectTypeDB::bind_method(_MD("action_has_event","action","event"),&InputMap::action_has_event); ObjectTypeDB::bind_method(_MD("action_erase_event","action","event"),&InputMap::action_erase_event); - ObjectTypeDB::bind_method(_MD("get_action_list","action"),&InputMap::get_action_list); + ObjectTypeDB::bind_method(_MD("get_action_list","action"),&InputMap::_get_action_list); ObjectTypeDB::bind_method(_MD("event_is_action","event","action"),&InputMap::event_is_action); ObjectTypeDB::bind_method(_MD("load_from_globals"),&InputMap::load_from_globals); @@ -162,6 +162,22 @@ void InputMap::action_erase_event(const StringName& p_action,const InputEvent& p } + +Array InputMap::_get_action_list(const StringName& p_action) { + + Array ret; + const List<InputEvent> *al = get_action_list(p_action); + if (al) { + for(const List<InputEvent>::Element *E=al->front();E;E=E->next()) { + + ret.push_back(E->get());; + } + } + + return ret; + +} + const List<InputEvent> *InputMap::get_action_list(const StringName& p_action) { const Map<StringName, Action>::Element *E=input_map.find(p_action); @@ -176,7 +192,7 @@ bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_ac Map<StringName,Action >::Element *E=input_map.find(p_action); if(!E) { - ERR_EXPLAIN("Request for unexisting InputMap action: "+String(p_action)); + ERR_EXPLAIN("Request for nonexistent InputMap action: "+String(p_action)); ERR_FAIL_COND_V(!E,false); } diff --git a/core/input_map.h b/core/input_map.h index bf20645b15..c5b21b1457 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,6 +46,8 @@ class InputMap : public Object { List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const; + Array _get_action_list(const StringName& p_action); + protected: static void _bind_methods(); diff --git a/core/int_types.h b/core/int_types.h index 31f05b2d35..231196b808 100644 --- a/core/int_types.h +++ b/core/int_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.cpp b/core/io/compression.cpp index ea2f5d2d9c..0bc006b41e 100644 --- a/core/io/compression.cpp +++ b/core/io/compression.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.h b/core/io/compression.h index 70742d42d6..106a3f0201 100644 --- a/core/io/compression.h +++ b/core/io/compression.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,28 +26,28 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef COMPRESSION_H
-#define COMPRESSION_H
-
-#include "typedefs.h"
-
-class Compression
-{
-public:
-
- enum Mode {
- MODE_FASTLZ,
- MODE_DEFLATE
- };
-
-
- static int compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ);
- static int get_max_compressed_buffer_size(int p_src_size,Mode p_mode=MODE_FASTLZ);
- static void decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ);
-
- Compression();
-};
-
-
-
-#endif // COMPRESSION_H
+#ifndef COMPRESSION_H +#define COMPRESSION_H + +#include "typedefs.h" + +class Compression +{ +public: + + enum Mode { + MODE_FASTLZ, + MODE_DEFLATE + }; + + + static int compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ); + static int get_max_compressed_buffer_size(int p_src_size,Mode p_mode=MODE_FASTLZ); + static void decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ); + + Compression(); +}; + + + +#endif // COMPRESSION_H diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 17ee72f2eb..75388f514a 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -357,6 +357,7 @@ if (res!=-1 && res < min_pos) {\ } break; case MIN_OPEN: { int level=1; + end++; while(end<close_pos) { if (str[end]=='[') @@ -373,6 +374,7 @@ if (res!=-1 && res < min_pos) {\ } break; case MIN_CURLY_OPEN: { int level=1; + end++; while(end<close_pos) { if (str[end]=='{') diff --git a/core/io/config_file.h b/core/io/config_file.h index e132e46fea..608f143fb1 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp index 6927b3772f..ab17cb8118 100644 --- a/core/io/file_access_buffered.cpp +++ b/core/io/file_access_buffered.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h index 533cc6c7dd..e6de203cda 100644 --- a/core/io/file_access_buffered.h +++ b/core/io/file_access_buffered.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h index 5de2f66ace..d36c4843e4 100644 --- a/core/io/file_access_buffered_fa.h +++ b/core/io/file_access_buffered_fa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index b90a41df54..1d06dc8c4b 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index 3039b5c8be..69a03fa14f 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,76 +26,76 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef FILE_ACCESS_COMPRESSED_H
-#define FILE_ACCESS_COMPRESSED_H
-
-#include "io/compression.h"
-#include "os/file_access.h"
-
-class FileAccessCompressed : public FileAccess {
-
- Compression::Mode cmode;
- bool writing;
- int write_pos;
- uint8_t*write_ptr;
- int write_buffer_size;
- int write_max;
- int block_size;
- mutable bool read_eof;
- mutable bool at_end;
-
- struct ReadBlock {
- int csize;
- int offset;
- };
-
- mutable Vector<uint8_t> comp_buffer;
- uint8_t *read_ptr;
- mutable int read_block;
- int read_block_count;
- mutable int read_block_size;
- mutable int read_pos;
- Vector<ReadBlock> read_blocks;
- int read_total;
-
-
-
-
- String magic;
- mutable Vector<uint8_t> buffer;
- FileAccess *f;
-public:
-
- void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096);
-
- Error open_after_magic(FileAccess *p_base);
-
- virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file
- virtual void close(); ///< close a file
- virtual bool is_open() const; ///< true when file is open
-
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position=0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
-
- virtual bool eof_reached() const; ///< reading passed EOF
-
- virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
-
- virtual Error get_error() const; ///< get last error
-
- virtual void store_8(uint8_t p_dest); ///< store a byte
-
- virtual bool file_exists(const String& p_name); ///< return true if a file exists
-
- virtual uint64_t _get_modified_time(const String& p_file);
-
-
- FileAccessCompressed();
- virtual ~FileAccessCompressed();
-
-};
-
-#endif // FILE_ACCESS_COMPRESSED_H
+#ifndef FILE_ACCESS_COMPRESSED_H +#define FILE_ACCESS_COMPRESSED_H + +#include "io/compression.h" +#include "os/file_access.h" + +class FileAccessCompressed : public FileAccess { + + Compression::Mode cmode; + bool writing; + int write_pos; + uint8_t*write_ptr; + int write_buffer_size; + int write_max; + int block_size; + mutable bool read_eof; + mutable bool at_end; + + struct ReadBlock { + int csize; + int offset; + }; + + mutable Vector<uint8_t> comp_buffer; + uint8_t *read_ptr; + mutable int read_block; + int read_block_count; + mutable int read_block_size; + mutable int read_pos; + Vector<ReadBlock> read_blocks; + int read_total; + + + + + String magic; + mutable Vector<uint8_t> buffer; + FileAccess *f; +public: + + void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096); + + Error open_after_magic(FileAccess *p_base); + + virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file + virtual void close(); ///< close a file + virtual bool is_open() const; ///< true when file is open + + virtual void seek(size_t p_position); ///< seek to a given position + virtual void seek_end(int64_t p_position=0); ///< seek from the end of file + virtual size_t get_pos() const; ///< get position in the file + virtual size_t get_len() const; ///< get size of the file + + virtual bool eof_reached() const; ///< reading passed EOF + + virtual uint8_t get_8() const; ///< get a byte + virtual int get_buffer(uint8_t *p_dst, int p_length) const; + + virtual Error get_error() const; ///< get last error + + virtual void store_8(uint8_t p_dest); ///< store a byte + + virtual bool file_exists(const String& p_name); ///< return true if a file exists + + virtual uint64_t _get_modified_time(const String& p_file); + + + FileAccessCompressed(); + virtual ~FileAccessCompressed(); + +}; + +#endif // FILE_ACCESS_COMPRESSED_H diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index 29f27dcbda..65b1ca5207 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -5,10 +5,12 @@ #include "print_string.h" #define COMP_MAGIC 0x43454447 +#include "core/variant.h" +#include <stdio.h> Error FileAccessEncrypted::open_and_parse(FileAccess *p_base,const Vector<uint8_t>& p_key,Mode p_mode) { - print_line("open and parse!"); + //print_line("open and parse!"); ERR_FAIL_COND_V(file!=NULL,ERR_ALREADY_IN_USE); ERR_FAIL_COND_V(p_key.size()!=32,ERR_INVALID_PARAMETER); diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index a1dd2e48bb..83da55fc61 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,7 +39,7 @@ void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) { if (!files) { files = memnew((Map<String, Vector<uint8_t> >)); - }; + } String name; if (Globals::get_singleton()) @@ -49,7 +49,7 @@ void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) { name = DirAccess::normalize_path(name); (*files)[name] = p_data; -}; +} void FileAccessMemory::cleanup() { @@ -57,13 +57,13 @@ void FileAccessMemory::cleanup() { return; memdelete(files); -}; +} FileAccess* FileAccessMemory::create() { return memnew(FileAccessMemory); -}; +} bool FileAccessMemory::file_exists(const String& p_name) { @@ -71,8 +71,16 @@ bool FileAccessMemory::file_exists(const String& p_name) { name = DirAccess::normalize_path(name); return files && (files->find(name) != NULL); -}; +} + +Error FileAccessMemory::open_custom(const uint8_t* p_data, int p_len) { + + data=(uint8_t*)p_data; + length=p_len; + pos=0; + return OK; +} Error FileAccessMemory::_open(const String& p_path, int p_mode_flags) { @@ -89,57 +97,57 @@ Error FileAccessMemory::_open(const String& p_path, int p_mode_flags) { pos = 0; return OK; -}; +} void FileAccessMemory::close() { data = NULL; -}; +} bool FileAccessMemory::is_open() const { return data != NULL; -}; +} void FileAccessMemory::seek(size_t p_position) { ERR_FAIL_COND(!data); pos = p_position; -}; +} void FileAccessMemory::seek_end(int64_t p_position) { ERR_FAIL_COND(!data); pos = length + p_position; -}; +} size_t FileAccessMemory::get_pos() const { ERR_FAIL_COND_V(!data, 0); return pos; -}; +} size_t FileAccessMemory::get_len() const { ERR_FAIL_COND_V(!data, 0); return length; -}; +} bool FileAccessMemory::eof_reached() const { return pos >= length; -}; +} uint8_t FileAccessMemory::get_8() const { - uint8_t ret; + uint8_t ret = 0; if (pos < length) { ret = data[pos]; - }; + } ++pos; return ret; -}; +} int FileAccessMemory::get_buffer(uint8_t *p_dst,int p_length) const { @@ -156,19 +164,19 @@ int FileAccessMemory::get_buffer(uint8_t *p_dst,int p_length) const { pos += p_length; return read; -}; +} Error FileAccessMemory::get_error() const { return pos >= length ? ERR_FILE_EOF : OK; -}; +} void FileAccessMemory::store_8(uint8_t p_byte) { ERR_FAIL_COND(!data); ERR_FAIL_COND(pos >= length); data[pos++] = p_byte; -}; +} void FileAccessMemory::store_buffer(const uint8_t *p_src,int p_length) { @@ -176,11 +184,11 @@ void FileAccessMemory::store_buffer(const uint8_t *p_src,int p_length) { int write = MIN(p_length, left); if (write < p_length) { WARN_PRINT("Writing less data than requested"); - }; + } copymem(&data[pos], p_src, write); pos += p_length; -}; +} FileAccessMemory::FileAccessMemory() { diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index a02a022a4f..8c58a8a8ce 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,6 +44,7 @@ public: static void register_file(String p_name, Vector<uint8_t> p_data); static void cleanup(); + virtual Error open_custom(const uint8_t* p_data, int p_len); ///< open a file virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file virtual void close(); ///< close a file virtual bool is_open() const; ///< true when file is open diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 26194040b0..850e055129 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -254,6 +254,7 @@ FileAccessNetworkClient::~FileAccessNetworkClient() { quit=true; sem->post(); Thread::wait_to_finish(thread); + memdelete(thread); } memdelete(blockrequest_mutex); diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index f338bea43f..2190cdb0ea 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index afbd7e3d46..339a6d0528 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -92,7 +92,9 @@ void PackedData::add_path(const String& pkg_path, const String& path, uint64_t o void PackedData::add_pack_source(PackSource *p_source) { - sources.push_back(p_source); + if (p_source != NULL) { + sources.push_back(p_source); + } }; PackedData *PackedData::singleton=NULL; @@ -107,6 +109,21 @@ PackedData::PackedData() { add_pack_source(memnew(PackedSourcePCK)); } +void PackedData::_free_packed_dirs(PackedDir *p_dir) { + + for (Map<String,PackedDir*>::Element *E=p_dir->subdirs.front();E;E=E->next()) + _free_packed_dirs(E->get()); + memdelete(p_dir); +} + +PackedData::~PackedData() { + + for(int i=0;i<sources.size();i++) { + memdelete(sources[i]); + } + _free_packed_dirs(root); +} + ////////////////////////////////////////////////////////////////// diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 2d0cf5b32e..5bf5ad012c 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -96,6 +96,8 @@ private: static PackedData *singleton; bool disabled; + void _free_packed_dirs(PackedDir *p_dir); + public: void add_pack_source(PackSource* p_source); @@ -111,6 +113,7 @@ public: _FORCE_INLINE_ bool has_path(const String& p_path); PackedData(); + ~PackedData(); }; class PackSource { @@ -119,6 +122,7 @@ public: virtual bool try_open_pack(const String& p_path)=0; virtual FileAccess* get_file(const String& p_path, PackedData::PackedFile* p_file)=0; + virtual ~PackSource() {} }; class PackedSourcePCK : public PackSource { diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 55c0dedad9..ab2eb3b3f2 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -31,6 +31,7 @@ #include "file_access_zip.h" #include "core/os/file_access.h" +#include "core/os/copymem.h" ZipArchive* ZipArchive::instance = NULL; @@ -103,9 +104,17 @@ static int godot_testerror(voidpf opaque, voidpf stream) { return f->get_error()!=OK?1:0; }; +static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) { + return memalloc(items * size); }; +static void godot_free(voidpf opaque, voidpf address) { + + memfree(address); +}; + +}; // extern "C" void ZipArchive::close_handle(unzFile p_file) const { @@ -125,6 +134,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const { ERR_FAIL_COND_V(!f, NULL); zlib_filefunc_def io; + zeromem(&io, sizeof(io)); io.opaque = f; io.zopen_file = godot_open; @@ -136,9 +146,13 @@ unzFile ZipArchive::get_file_handle(String p_file) const { io.zclose_file = godot_close; io.zerror_file = godot_testerror; + io.alloc_mem = godot_alloc; + io.free_mem = godot_free; + unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io); ERR_FAIL_COND_V(!pkg, NULL); - unzGoToFilePos(pkg, &file.file_pos); + int unz_err = unzGoToFilePos(pkg, &file.file_pos); + ERR_FAIL_COND_V(unz_err != UNZ_OK, NULL); if (unzOpenCurrentFile(pkg) != UNZ_OK) { unzClose(pkg); @@ -150,7 +164,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const { bool ZipArchive::try_open_pack(const String& p_name) { - printf("opening pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz")); + //printf("opening zip pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz")); if (p_name.extension().nocasecmp_to("zip") != 0 && p_name.extension().nocasecmp_to("pcz") != 0) return false; @@ -198,7 +212,8 @@ bool ZipArchive::try_open_pack(const String& p_name) { files[fname] = f; uint8_t md5[16]={0,0,0,0,0,0,0,0 , 0,0,0,0,0,0,0,0}; - PackedData::get_singleton()->add_path(p_name, fname, 0, 0, md5, this); + PackedData::get_singleton()->add_path(p_name, fname, 1, 0, md5, this); + //printf("packed data add path %ls, %ls\n", p_name.c_str(), fname.c_str()); if ((i+1)<gi.number_entry) { unzGoToNextFile(zfile); diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index c7906018e9..24012660d2 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -325,7 +325,7 @@ Error HTTPClient::poll(){ if (i==0 && responses[i].begins_with("HTTP")) { - String num = responses[i].get_slice(" ",1); + String num = responses[i].get_slicec(' ',1); response_num=num.to_int(); } else { diff --git a/core/io/http_client.h b/core/io/http_client.h index d0ebaa4596..21281f38c5 100644 --- a/core/io/http_client.h +++ b/core/io/http_client.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 180df8964b..d3390ae199 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.h b/core/io/image_loader.h index 665cc0b460..ff972696ea 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 6ef6b31188..523f9f472b 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -183,7 +183,7 @@ void IP::erase_resolve_item(ResolverID p_id) { GLOBAL_LOCK_FUNCTION; - resolver->queue[p_id].status=IP::RESOLVER_STATUS_DONE; + resolver->queue[p_id].status=IP::RESOLVER_STATUS_NONE; } diff --git a/core/io/ip.h b/core/io/ip.h index 0181dc7d12..6f50a190e6 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index a1400adbb6..ed5a45c9ef 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ IP_Address::IP_Address(const String& p_string) { } for(int i=0;i<4;i++) { - field[i]=p_string.get_slice(".",i).to_int(); + field[i]=p_string.get_slicec('.',i).to_int(); } } diff --git a/core/io/ip_address.h b/core/io/ip_address.h index 3cd8bb7733..e55f45a2d7 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.cpp b/core/io/json.cpp index 88a23eb4cd..14890abd26 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.h b/core/io/json.h index d113d0e4ef..78b6303451 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index c6c15af5e0..b0d24abfe3 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.h b/core/io/marshalls.h index bb8d3b336a..df673debf5 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index b566ce4b7b..875cace368 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ PacketPeer::PacketPeer() { - + last_get_error=OK; } Error PacketPeer::get_packet_buffer(DVector<uint8_t> &r_buffer) const { @@ -108,10 +108,29 @@ Variant PacketPeer::_bnd_get_var() const { return var; }; +Error PacketPeer::_put_packet(const DVector<uint8_t> &p_buffer) { + return put_packet_buffer(p_buffer); +} +DVector<uint8_t> PacketPeer::_get_packet() const { + + DVector<uint8_t> raw; + last_get_error=get_packet_buffer(raw); + return raw; +} + +Error PacketPeer::_get_packet_error() const { + + return last_get_error; +} + + void PacketPeer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_var"),&PacketPeer::_bnd_get_var); ObjectTypeDB::bind_method(_MD("put_var", "var:var"),&PacketPeer::put_var); + ObjectTypeDB::bind_method(_MD("get_packet"),&PacketPeer::_get_packet); + ObjectTypeDB::bind_method(_MD("put_packet:Error", "buffer"),&PacketPeer::_put_packet); + ObjectTypeDB::bind_method(_MD("get_packet_error:Error"),&PacketPeer::_get_packet_error); ObjectTypeDB::bind_method(_MD("get_available_packet_count"),&PacketPeer::get_available_packet_count); }; diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index e9d6be4fb9..76d1eb22b5 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,6 +41,14 @@ class PacketPeer : public Reference { static void _bind_methods(); + + Error _put_packet(const DVector<uint8_t> &p_buffer); + DVector<uint8_t> _get_packet() const; + Error _get_packet_error() const; + + + mutable Error last_get_error; + public: virtual int get_available_packet_count() const=0; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index ead6984650..c6cf631de6 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -390,7 +390,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) { if (path.find("://")==-1 && path.is_rel_path()) { // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(res_path.get_base_dir()+"/"+path); + path=Globals::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path)); } @@ -663,14 +663,18 @@ Error ResourceInteractiveLoaderBinary::poll(){ //maybe it is loaded already String path; + int subindex=0; if (!main) { path=internal_resources[s].path; - if (path.begins_with("local://")) - path=path.replace("local://",res_path+"::"); + if (path.begins_with("local://")) { + path=path.replace_first("local://",""); + subindex = path.to_int(); + path=res_path+"::"+path; + } @@ -709,6 +713,7 @@ Error ResourceInteractiveLoaderBinary::poll(){ RES res = RES( r ); r->set_path(path); + r->set_subindex(subindex); int pc = f->get_32(); @@ -861,7 +866,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) { print_bl("minor: "+itos(ver_minor)); print_bl("format: "+itos(ver_format)); - if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) { + if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR) { f->close(); ERR_EXPLAIN("File Format '"+itos(FORMAT_VERSION)+"."+itos(ver_major)+"."+itos(ver_minor)+"' is too new! Please upgrade to a a new engine version: "+local_path); @@ -968,7 +973,7 @@ String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) { uint32_t ver_minor=f->get_32(); uint32_t ver_format=f->get_32(); - if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) { + if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR) { f->close(); return ""; @@ -1434,14 +1439,14 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property, save_unicode_string(path); } else { - if (!resource_map.has(res)) { + if (!resource_set.has(res)) { f->store_32(OBJECT_EMPTY); ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); ERR_FAIL(); } f->store_32(OBJECT_INTERNAL_RESOURCE); - f->store_32(resource_map[res]); + f->store_32(res->get_subindex()); //internal resource } @@ -1598,7 +1603,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant& p_variant } - if (resource_map.has(res)) + if (resource_set.has(res)) return; List<PropertyInfo> property_list; @@ -1613,7 +1618,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant& p_variant } } - resource_map[ res ] = saved_resources.size(); + resource_set.insert(res); saved_resources.push_back(res); } break; @@ -1814,7 +1819,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_ Property p; p.name_idx=get_string_index(F->get().name); p.value=E->get()->get(F->get().name); - if (F->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && p.value.is_zero()) + if ((F->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && p.value.is_zero())||(F->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && p.value.is_one()) ) continue; p.pi=F->get(); @@ -1846,11 +1851,42 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_ // save internal resource table f->store_32(saved_resources.size()); //amount of internal resources Vector<uint64_t> ofs_pos; + Set<int> used_indices; + + for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { + + RES r = E->get(); + if (r->get_path()=="" || r->get_path().find("::")!=-1) { + + if (r->get_subindex()!=0) { + if (used_indices.has(r->get_subindex())) { + r->set_subindex(0); //repeated + } else { + used_indices.insert(r->get_subindex()); + } + } + } + + } + + for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { + RES r = E->get(); if (r->get_path()=="" || r->get_path().find("::")!=-1) { - save_unicode_string("local://"+itos(ofs_pos.size())); + if (r->get_subindex()==0) { + int new_subindex=1; + if (used_indices.size()) { + new_subindex=used_indices.back()->get()+1; + } + + r->set_subindex(new_subindex); + used_indices.insert(new_subindex); + + } + + save_unicode_string("local://"+itos(r->get_subindex())); if (takeover_paths) { r->set_path(p_path+"::"+itos(ofs_pos.size()),true); } diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index cc26357bfb..da415d97a5 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -129,7 +129,7 @@ class ResourceFormatSaverBinaryInstance { int bin_meta_idx; FileAccess *f; String magic; - Map<RES,int> resource_map; + Set<RES> resource_set; Map<StringName,int> string_map; Vector<StringName> strings; diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 033b4d5e5a..b744cbf967 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -309,6 +309,7 @@ Error ResourceInteractiveLoaderXML::_parse_array_element(Vector<char> &buff,bool buff_max++; buff.resize(buff_max); + buffptr=buff.ptr(); } @@ -458,7 +459,7 @@ Error ResourceInteractiveLoaderXML::parse_property(Variant& r_v, String &r_name) path=path.replace("local://",local_path+"::"); else if (path.find("://")==-1 && path.is_rel_path()) { // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(local_path.get_base_dir()+"/"+path); + path=Globals::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } @@ -1206,47 +1207,47 @@ Error ResourceInteractiveLoaderXML::parse_property(Variant& r_v, String &r_name) r_v=Vector3( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double(), + data.get_slicec(',',2).to_double() ); } else if (type=="vector2") { r_v=Vector2( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double() ); } else if (type=="plane") { r_v=Plane( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double(), + data.get_slicec(',',2).to_double(), + data.get_slicec(',',3).to_double() ); } else if (type=="quaternion") { r_v=Quat( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double(), + data.get_slicec(',',2).to_double(), + data.get_slicec(',',3).to_double() ); } else if (type=="rect2") { r_v=Rect2( Vector2( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double() ), Vector2( - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() + data.get_slicec(',',2).to_double(), + data.get_slicec(',',3).to_double() ) ); @@ -1255,14 +1256,14 @@ Error ResourceInteractiveLoaderXML::parse_property(Variant& r_v, String &r_name) r_v=AABB( Vector3( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double(), + data.get_slicec(',',2).to_double() ), Vector3( - data.get_slice(",",3).to_double(), - data.get_slice(",",4).to_double(), - data.get_slice(",",5).to_double() + data.get_slicec(',',3).to_double(), + data.get_slicec(',',4).to_double(), + data.get_slicec(',',5).to_double() ) ); @@ -1271,7 +1272,7 @@ Error ResourceInteractiveLoaderXML::parse_property(Variant& r_v, String &r_name) Matrix32 m3; for (int i=0;i<3;i++) { for (int j=0;j<2;j++) { - m3.elements[i][j]=data.get_slice(",",i*2+j).to_double(); + m3.elements[i][j]=data.get_slicec(',',i*2+j).to_double(); } } r_v=m3; @@ -1281,7 +1282,7 @@ Error ResourceInteractiveLoaderXML::parse_property(Variant& r_v, String &r_name) Matrix3 m3; for (int i=0;i<3;i++) { for (int j=0;j<3;j++) { - m3.elements[i][j]=data.get_slice(",",i*3+j).to_double(); + m3.elements[i][j]=data.get_slicec(',',i*3+j).to_double(); } } r_v=m3; @@ -1291,24 +1292,24 @@ Error ResourceInteractiveLoaderXML::parse_property(Variant& r_v, String &r_name) Transform tr; for (int i=0;i<3;i++) { for (int j=0;j<3;j++) { - tr.basis.elements[i][j]=data.get_slice(",",i*3+j).to_double(); + tr.basis.elements[i][j]=data.get_slicec(',',i*3+j).to_double(); } } tr.origin=Vector3( - data.get_slice(",",9).to_double(), - data.get_slice(",",10).to_double(), - data.get_slice(",",11).to_double() + data.get_slicec(',',9).to_double(), + data.get_slicec(',',10).to_double(), + data.get_slicec(',',11).to_double() ); r_v=tr; } else if (type=="color") { r_v=Color( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() + data.get_slicec(',',0).to_double(), + data.get_slicec(',',1).to_double(), + data.get_slicec(',',2).to_double(), + data.get_slicec(',',3).to_double() ); } else if (type=="node_path") { @@ -1373,7 +1374,7 @@ Error ResourceInteractiveLoaderXML::poll() { if (res.is_null()) { if (ResourceLoader::get_abort_on_missing_resources()) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": editor exported unexisting resource at: "+path); + ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": editor exported nonexistent resource at: "+path); ERR_FAIL_V(error); } else { ResourceLoader::notify_load_error("Resource Not Found: "+path); @@ -1423,7 +1424,7 @@ Error ResourceInteractiveLoaderXML::poll() { if (path.find("://")==-1 && path.is_rel_path()) { // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(local_path.get_base_dir()+"/"+path); + path=Globals::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } @@ -1432,7 +1433,7 @@ Error ResourceInteractiveLoaderXML::poll() { if (res.is_null()) { if (ResourceLoader::get_abort_on_missing_resources()) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": <ext_resource> referenced unexisting resource at: "+path); + ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": <ext_resource> referenced nonexistent resource at: "+path); ERR_FAIL_V(error); } else { ResourceLoader::notify_load_error("Resource Not Found: "+path); @@ -1465,6 +1466,7 @@ Error ResourceInteractiveLoaderXML::poll() { String type; String path; + int subres=0; if (!main) { //loading resource @@ -1475,11 +1477,15 @@ Error ResourceInteractiveLoaderXML::poll() { ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": <resource> missing 'type' field."); ERR_FAIL_COND_V(!tag->args.has("type"),ERR_FILE_CORRUPT); path=tag->args["path"]; + error=OK; if (path.begins_with("local://")) { //built-in resource (but really external) - path=path.replace("local://",local_path+"::"); + + path=path.replace("local://",""); + subres=path.to_int(); + path=local_path+"::"+path; } @@ -1518,6 +1524,7 @@ Error ResourceInteractiveLoaderXML::poll() { res = RES( r ); if (path!="") r->set_path(path); + r->set_subindex(subres); //load properties @@ -1601,7 +1608,7 @@ void ResourceInteractiveLoaderXML::get_dependencies(FileAccess *f,List<String> * if (path.find("://")==-1 && path.is_rel_path()) { // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(local_path.get_base_dir()+"/"+path); + path=Globals::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path)); } if (path.ends_with("*")) { @@ -1667,10 +1674,10 @@ void ResourceInteractiveLoaderXML::open(FileAccess *p_f) { ERR_FAIL(); } - int major = version.get_slice(".",0).to_int(); - int minor = version.get_slice(".",1).to_int(); + int major = version.get_slicec('.',0).to_int(); + int minor = version.get_slicec('.',1).to_int(); - if (major>VERSION_MAJOR || (major==VERSION_MAJOR && minor>VERSION_MINOR)) { + if (major>VERSION_MAJOR) { error=ERR_FILE_UNRECOGNIZED; ResourceLoader::notify_load_error(local_path+": File Format '"+version+"' is too new. Please upgrade to a newer engine version."); @@ -1849,7 +1856,7 @@ void ResourceFormatSaverXMLInstance::escape(String& p_str) { p_str=p_str.replace(">","<"); p_str=p_str.replace("'","'"); p_str=p_str.replace("\"","""); - for (int i=1;i<32;i++) { + for (char i=1;i<32;i++) { char chr[2]={i,0}; const char hexn[16]={'0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f'}; @@ -2028,9 +2035,9 @@ void ResourceFormatSaverXMLInstance::write_property(const String& p_name,const V //internal resource ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_FAIL_COND(!resource_map.has(res)); + ERR_FAIL_COND(!resource_set.has(res)); - params+=" path=\"local://"+itos(resource_map[res])+"\""; + params+=" path=\"local://"+itos(res->get_subindex())+"\""; } } break; @@ -2243,12 +2250,12 @@ void ResourceFormatSaverXMLInstance::write_property(const String& p_name,const V List<Variant> keys; dict.get_key_list(&keys); + keys.sort(); for(List<Variant>::Element *E=keys.front();E;E=E->next()) { //if (!_check_type(dict[E->get()])) // continue; - bool ok; write_property("",E->get(),&ok); ERR_CONTINUE(!ok); @@ -2438,16 +2445,17 @@ void ResourceFormatSaverXMLInstance::_find_resources(const Variant& p_variant,bo return; if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) { - external_resources.insert(res); + external_resources.push_back(res); return; } - if (resource_map.has(res)) + if (resource_set.has(res)) return; List<PropertyInfo> property_list; res->get_property_list( &property_list ); + property_list.sort(); List<PropertyInfo>::Element *I=property_list.front(); @@ -2464,7 +2472,7 @@ void ResourceFormatSaverXMLInstance::_find_resources(const Variant& p_variant,bo I=I->next(); } - resource_map[ res ] = resource_map.size(); //saved after, so the childs it needs are available when loaded + resource_set.insert( res ); //saved after, so the childs it needs are available when loaded saved_resources.push_back(res); } break; @@ -2525,7 +2533,7 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res enter_tag("resource_file","type=\""+p_resource->get_type()+"\" subresource_count=\""+itos(saved_resources.size()+external_resources.size())+"\" version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\" version_name=\""+VERSION_FULL_NAME+"\""); write_string("\n",false); - for(Set<RES>::Element *E=external_resources.front();E;E=E->next()) { + for(List<RES>::Element *E=external_resources.front();E;E=E->next()) { write_tabs(); String p = E->get()->get_path(); @@ -2535,12 +2543,27 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res write_string("\n",false); } + Set<int> used_indices; + for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { + + RES res = E->get(); + if (E->next() && (res->get_path()=="" || res->get_path().find("::") != -1 )) { + + if (res->get_subindex()!=0) { + if (used_indices.has(res->get_subindex())) { + res->set_subindex(0); //repeated + } else { + used_indices.insert(res->get_subindex()); + } + } + } + } for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { RES res = E->get(); - ERR_CONTINUE(!resource_map.has(res)); + ERR_CONTINUE(!resource_set.has(res)); bool main = (E->next()==NULL); write_tabs(); @@ -2550,7 +2573,18 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res else if (res->get_path().length() && res->get_path().find("::") == -1 ) enter_tag("resource","type=\""+res->get_type()+"\" path=\""+res->get_path()+"\""); //bundled else { - int idx = resource_map[res]; + + if (res->get_subindex()==0) { + int new_subindex=1; + if (used_indices.size()) { + new_subindex=used_indices.back()->get()+1; + } + + res->set_subindex(new_subindex); + used_indices.insert(new_subindex); + } + + int idx = res->get_subindex(); enter_tag("resource","type=\""+res->get_type()+"\" path=\"local://"+itos(idx)+"\""); if (takeover_paths) { res->set_path(p_path+"::"+itos(idx),true); @@ -2562,6 +2596,7 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res List<PropertyInfo> property_list; res->get_property_list(&property_list); +// property_list.sort(); for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) { @@ -2572,9 +2607,12 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res String name = PE->get().name; Variant value = res->get(name); - if (PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero()) + + + if ((PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())||(PE->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && value.is_one()) ) continue; + write_property(name,value); } diff --git a/core/io/resource_format_xml.h b/core/io/resource_format_xml.h index 40aaa01451..d5ba9eb800 100644 --- a/core/io/resource_format_xml.h +++ b/core/io/resource_format_xml.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -123,9 +123,9 @@ class ResourceFormatSaverXMLInstance { bool skip_editor; FileAccess *f; int depth; - Map<RES,int> resource_map; + Set<RES> resource_set; List<RES> saved_resources; - Set<RES> external_resources; + List<RES> external_resources; void enter_tag(const char* p_tag,const String& p_args=String()); void exit_tag(const char* p_tag); diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index d2610d5d4f..22d89840ae 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -117,6 +117,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const Stri RES ResourceFormatLoader::load(const String &p_path,const String& p_original_path) { + String path=p_path; //or this must be implemented Ref<ResourceInteractiveLoader> ril = load_interactive(p_path); @@ -150,9 +151,13 @@ void ResourceFormatLoader::get_dependencies(const String& p_path,List<String> *p RES ResourceLoader::load(const String &p_path,const String& p_type_hint,bool p_no_cache) { - String local_path = Globals::get_singleton()->localize_path(p_path); + String local_path; + if (p_path.is_rel_path()) + local_path="res://"+p_path; + else + local_path = Globals::get_singleton()->localize_path(p_path); - local_path=find_complete_path(p_path,p_type_hint); + local_path=find_complete_path(local_path,p_type_hint); ERR_FAIL_COND_V(local_path=="",RES()); if (!p_no_cache && ResourceCache::has(local_path)) { @@ -209,7 +214,12 @@ RES ResourceLoader::load(const String &p_path,const String& p_type_hint,bool p_n Ref<ResourceImportMetadata> ResourceLoader::load_import_metadata(const String &p_path) { - String local_path = Globals::get_singleton()->localize_path(p_path); + + String local_path; + if (p_path.is_rel_path()) + local_path="res://"+p_path; + else + local_path = Globals::get_singleton()->localize_path(p_path); String extension=p_path.extension(); bool found=false; @@ -283,9 +293,13 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_ - String local_path = Globals::get_singleton()->localize_path(p_path); + String local_path; + if (p_path.is_rel_path()) + local_path="res://"+p_path; + else + local_path = Globals::get_singleton()->localize_path(p_path); - local_path=find_complete_path(p_path,p_type_hint); + local_path=find_complete_path(local_path,p_type_hint); ERR_FAIL_COND_V(local_path=="",Ref<ResourceInteractiveLoader>()); @@ -340,7 +354,13 @@ void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_l void ResourceLoader::get_dependencies(const String& p_path,List<String> *p_dependencies) { - String local_path = Globals::get_singleton()->localize_path(p_path); + + String local_path; + if (p_path.is_rel_path()) + local_path="res://"+p_path; + else + local_path = Globals::get_singleton()->localize_path(p_path); + String remapped_path = PathRemap::get_singleton()->get_remap(local_path); String extension=remapped_path.extension(); @@ -359,7 +379,11 @@ void ResourceLoader::get_dependencies(const String& p_path,List<String> *p_depen String ResourceLoader::guess_full_filename(const String &p_path,const String& p_type) { - String local_path = Globals::get_singleton()->localize_path(p_path); + String local_path; + if (p_path.is_rel_path()) + local_path="res://"+p_path; + else + local_path = Globals::get_singleton()->localize_path(p_path); return find_complete_path(local_path,p_type); @@ -367,7 +391,12 @@ String ResourceLoader::guess_full_filename(const String &p_path,const String& p_ String ResourceLoader::get_resource_type(const String &p_path) { - String local_path = Globals::get_singleton()->localize_path(p_path); + String local_path; + if (p_path.is_rel_path()) + local_path="res://"+p_path; + else + local_path = Globals::get_singleton()->localize_path(p_path); + String remapped_path = PathRemap::get_singleton()->get_remap(local_path); String extension=remapped_path.extension(); diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index ab23158785..d25727f19f 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 598f517d76..fdb9a53f0d 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index e307668721..05cbe7f98e 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 0eae660373..b00b462eb6 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index 84552cfd3e..e83fc71b93 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index f83c174084..c2343790ea 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index d447ded78b..0e37303516 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp index bce9e19ae3..803df87086 100644 --- a/core/io/tcp_server.cpp +++ b/core/io/tcp_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h index fff00e5ce0..b59f3293d7 100644 --- a/core/io/tcp_server.h +++ b/core/io/tcp_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 0d42cebb41..c32b25c407 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index 7a0c4e10dc..9d8ad97a29 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index 1d69f8e5e7..1ff458f325 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 9debbf9e2f..418a8efa70 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/zip_io.h b/core/io/zip_io.h index 798265cc48..c4b4d6b34d 100644 --- a/core/io/zip_io.h +++ b/core/io/zip_io.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/list.h b/core/list.h index ef30e43d21..6deb150ef6 100644 --- a/core/list.h +++ b/core/list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/map.h b/core/map.h index 05abdc510e..e45c833bcb 100644 --- a/core/map.h +++ b/core/map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp index 576e4fa928..435df66aab 100644 --- a/core/math/aabb.cpp +++ b/core/math/aabb.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.h b/core/math/aabb.h index 089d5d15f7..4781e5c263 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -110,17 +110,17 @@ public: inline bool AABB::intersects(const AABB& p_aabb) const { - if ( pos.x > (p_aabb.pos.x + p_aabb.size.x) ) + if ( pos.x >= (p_aabb.pos.x + p_aabb.size.x) ) return false; - if ( (pos.x+size.x) < p_aabb.pos.x ) + if ( (pos.x+size.x) <= p_aabb.pos.x ) return false; - if ( pos.y > (p_aabb.pos.y + p_aabb.size.y) ) + if ( pos.y >= (p_aabb.pos.y + p_aabb.size.y) ) return false; - if ( (pos.y+size.y) < p_aabb.pos.y ) + if ( (pos.y+size.y) <= p_aabb.pos.y ) return false; - if ( pos.z > (p_aabb.pos.z + p_aabb.size.z) ) + if ( pos.z >= (p_aabb.pos.z + p_aabb.size.z) ) return false; - if ( (pos.z+size.z) < p_aabb.pos.z ) + if ( (pos.z+size.z) <= p_aabb.pos.z ) return false; return true; diff --git a/core/math/bezier_curve.cpp b/core/math/bezier_curve.cpp index 2676804945..c9467a77e4 100644 --- a/core/math/bezier_curve.cpp +++ b/core/math/bezier_curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.h b/core/math/bezier_curve.h index 6cc4c730db..de14d68987 100644 --- a/core/math/bezier_curve.h +++ b/core/math/bezier_curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index 7f838b1215..d71b7551d9 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h index 03bfd947cb..b980d9590b 100644 --- a/core/math/bsp_tree.h +++ b/core/math/bsp_tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index fbe5f8c741..f1afa33a4b 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 767236ea04..52b84f4870 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.cpp b/core/math/face3.cpp index 1adc95e4e9..354372df74 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.h b/core/math/face3.h index 5a509299a2..eccbc78122 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 2d525dd1ce..14adde74e7 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.h b/core/math/geometry.h index 4ad4db8523..b438b41d61 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 3aaa539fbb..88717723ce 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -230,6 +230,23 @@ Vector2 Vector2::cubic_interpolate(const Vector2& p_b,const Vector2& p_pre_a, co + Vector2 p0=p_pre_a; + Vector2 p1=*this; + Vector2 p2=p_b; + Vector2 p3=p_post_b; + + float t = p_t; + float t2 = t * t; + float t3 = t2 * t; + + Vector2 out; + out = 0.5f * ( ( p1 * 2.0f) + + ( -p0 + p2 ) * t + + ( 2.0f * p0 - 5.0f * p1 + 4 * p2 - p3 ) * t2 + + ( -p0 + 3.0f * p1 - 3.0f * p2 + p3 ) * t3 ); + return out; + +/* float mu = p_t; float mu2 = mu*mu; @@ -239,7 +256,7 @@ Vector2 Vector2::cubic_interpolate(const Vector2& p_b,const Vector2& p_pre_a, co Vector2 a3 = *this; return ( a0*mu*mu2 + a1*mu2 + a2*mu + a3 ); - +*/ /* float t = p_t; real_t t2 = t*t; @@ -605,9 +622,39 @@ float Matrix32::basis_determinant() const { } Matrix32 Matrix32::interpolate_with(const Matrix32& p_transform, float p_c) const { + + //extract parameters + Vector2 p1 = get_origin(); + Vector2 p2 = p_transform.get_origin(); + + real_t r1 = get_rotation(); + real_t r2 = p_transform.get_rotation(); + + Vector2 s1 = get_scale(); + Vector2 s2 = p_transform.get_scale(); + + //slerp rotation + Vector2 v1(Math::cos(r1), Math::sin(r1)); + Vector2 v2(Math::cos(r2), Math::sin(r2)); + + real_t dot = v1.dot(v2); + + dot = (dot < -1.0) ? -1.0 : ((dot > 1.0) ? 1.0 : dot); //clamp dot to [-1,1] + + Vector2 v; - - return Matrix32(); + if (dot > 0.9995) { + v = Vector2::linear_interpolate(v1, v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues + } else { + real_t angle = p_c*Math::acos(dot); + Vector2 v3 = (v2 - v1*dot).normalized(); + v = v1*Math::cos(angle) + v3*Math::sin(angle); + } + + //construct matrix + Matrix32 res(Math::atan2(v.y, v.x), Vector2::linear_interpolate(p1, p2, p_c)); + res.scale_basis(Vector2::linear_interpolate(s1, s2, p_c)); + return res; } Matrix32::operator String() const { diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 5bc1b5f0be..5e6cefd114 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -214,18 +214,41 @@ struct Rect2 { float get_area() const { return size.width*size.height; } inline bool intersects(const Rect2& p_rect) const { - if ( pos.x > (p_rect.pos.x + p_rect.size.width) ) + if ( pos.x >= (p_rect.pos.x + p_rect.size.width) ) return false; - if ( (pos.x+size.width) < p_rect.pos.x ) + if ( (pos.x+size.width) <= p_rect.pos.x ) return false; - if ( pos.y > (p_rect.pos.y + p_rect.size.height) ) + if ( pos.y >= (p_rect.pos.y + p_rect.size.height) ) return false; - if ( (pos.y+size.height) < p_rect.pos.y ) + if ( (pos.y+size.height) <= p_rect.pos.y ) return false; return true; } + inline float distance_to(const Vector2& p_point) const { + + float dist = 1e20; + + if (p_point.x < pos.x) { + dist=MIN(dist,pos.x-p_point.x); + } + if (p_point.y < pos.y) { + dist=MIN(dist,pos.y-p_point.y); + } + if (p_point.x >= (pos.x+size.x) ) { + dist=MIN(p_point.x-(pos.x+size.x),dist); + } + if (p_point.y >= (pos.y+size.y) ) { + dist=MIN(p_point.y-(pos.y+size.y),dist); + } + + if (dist==1e20) + return 0; + else + return dist; + } + _FORCE_INLINE_ bool intersects_transformed(const Matrix32& p_xform, const Rect2& p_rect) const; bool intersects_segment(const Point2& p_from, const Point2& p_to, Point2* r_pos=NULL, Point2* r_normal=NULL) const; diff --git a/core/math/math_defs.cpp b/core/math/math_defs.cpp index ca43bc7ae3..51aaa6800e 100644 --- a/core/math/math_defs.cpp +++ b/core/math/math_defs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,5 +26,5 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "math_defs.h"
-
+#include "math_defs.h" + diff --git a/core/math/math_defs.h b/core/math/math_defs.h index dd0390240a..7cb6c7f499 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,35 +26,35 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef MATH_DEFS_H
-#define MATH_DEFS_H
-
-#define CMP_EPSILON 0.00001
-#define CMP_EPSILON2 (CMP_EPSILON*CMP_EPSILON)
-#define CMP_NORMALIZE_TOLERANCE 0.000001
-#define CMP_POINT_IN_PLANE_EPSILON 0.00001
-
-/**
- * "Real" is a type that will be translated to either floats or fixed depending
- * on the compilation setting
- */
-
-enum ClockDirection {
-
- CLOCKWISE,
- COUNTERCLOCKWISE
-};
-
-
-#ifdef REAL_T_IS_DOUBLE
-
-typedef double real_t;
-
-#else
-
-typedef float real_t;
-
-#endif
-
-
-#endif // MATH_DEFS_H
+#ifndef MATH_DEFS_H +#define MATH_DEFS_H + +#define CMP_EPSILON 0.00001 +#define CMP_EPSILON2 (CMP_EPSILON*CMP_EPSILON) +#define CMP_NORMALIZE_TOLERANCE 0.000001 +#define CMP_POINT_IN_PLANE_EPSILON 0.00001 + +/** + * "Real" is a type that will be translated to either floats or fixed depending + * on the compilation setting + */ + +enum ClockDirection { + + CLOCKWISE, + COUNTERCLOCKWISE +}; + + +#ifdef REAL_T_IS_DOUBLE + +typedef double real_t; + +#else + +typedef float real_t; + +#endif + + +#endif // MATH_DEFS_H diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index ad48ceaac0..3c94ac5bc7 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,8 +36,9 @@ uint32_t Math::default_seed=1; #define PHI 0x9e3779b9 -static uint32_t Q[4096], c = 362436; - +#if 0 +static uint32_t Q[4096]; +#endif uint32_t Math::rand_from_seed(uint32_t *seed) { @@ -48,8 +49,8 @@ uint32_t Math::rand_from_seed(uint32_t *seed) { s = 0x12345987; k = s / 127773; s = 16807 * (s - k * 127773) - 2836 * k; - if (s < 0) - s += 2147483647; +// if (s < 0) +// s += 2147483647; (*seed) = s; return (s & Math::RANDOM_MAX); #else @@ -269,7 +270,7 @@ bool Math::is_inf(double p_val) { uint32_t Math::larger_prime(uint32_t p_val) { - static const int primes[] = { + static const uint32_t primes[] = { 5, 13, 23, diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 6d43ed8e64..33175ed2fc 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index ff62e7786b..10f1461fdc 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.h b/core/math/matrix3.h index f68703ca23..98feb2dbbd 100644 --- a/core/math/matrix3.h +++ b/core/math/matrix3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/octree.h b/core/math/octree.h index b64ba381c0..84de388178 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.cpp b/core/math/plane.cpp index 88c7be5f63..f9395a002a 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.h b/core/math/plane.h index 608ec26926..604b880266 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.cpp b/core/math/quat.cpp index 950a4756ad..e0c4b0793c 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.h b/core/math/quat.h index 04901116b8..de4aedaeec 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index a417cdaddf..80ae0f04e1 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index d7f056d366..cb486a0b6f 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.cpp b/core/math/transform.cpp index bb874facbd..a6f4f626cc 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.h b/core/math/transform.h index b1a0ea1ab8..a992843d70 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 111ceca185..70cb639fc2 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,543 +26,543 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "triangle_mesh.h"
-#include "sort.h"
-
-
-
-int TriangleMesh::_create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc) {
-
-
- if (p_depth>max_depth) {
- max_depth=p_depth;
- }
-
- if (p_size==1) {
-
-
- return p_bb[p_from]-p_bvh;
- } else if (p_size==0) {
-
- return -1;
- }
-
-
- AABB aabb;
- aabb=p_bb[p_from]->aabb;
- for(int i=1;i<p_size;i++) {
-
- aabb.merge_with(p_bb[p_from+i]->aabb);
- }
-
- int li=aabb.get_longest_axis_index();
-
- switch(li) {
-
- case Vector3::AXIS_X: {
- SortArray<BVH*,BVHCmpX> sort_x;
- sort_x.nth_element(0,p_size,p_size/2,&p_bb[p_from]);
- //sort_x.sort(&p_bb[p_from],p_size);
- } break;
- case Vector3::AXIS_Y: {
- SortArray<BVH*,BVHCmpY> sort_y;
- sort_y.nth_element(0,p_size,p_size/2,&p_bb[p_from]);
- //sort_y.sort(&p_bb[p_from],p_size);
- } break;
- case Vector3::AXIS_Z: {
- SortArray<BVH*,BVHCmpZ> sort_z;
- sort_z.nth_element(0,p_size,p_size/2,&p_bb[p_from]);
- //sort_z.sort(&p_bb[p_from],p_size);
-
- } break;
- }
-
-
- int left = _create_bvh(p_bvh,p_bb,p_from,p_size/2,p_depth+1,max_depth,max_alloc);
- int right = _create_bvh(p_bvh,p_bb,p_from+p_size/2,p_size-p_size/2,p_depth+1,max_depth,max_alloc);
-
- int index=max_alloc++;
- BVH *_new = &p_bvh[index];
- _new->aabb=aabb;
- _new->center=aabb.pos+aabb.size*0.5;
- _new->face_index=-1;
- _new->left=left;
- _new->right=right;
-
- return index;
-
-}
-
-
-void TriangleMesh::create(const DVector<Vector3>& p_faces) {
-
- valid=false;
-
- int fc=p_faces.size();
- ERR_FAIL_COND(!fc || ((fc%3) != 0));
- fc/=3;
- triangles.resize(fc);
-
- bvh.resize(fc*3); //will never be larger than this (todo make better)
- DVector<BVH>::Write bw = bvh.write();
-
- {
-
- //create faces and indices and base bvh
- //except for the Set for repeated triangles, everything
- //goes in-place.
-
- DVector<Vector3>::Read r = p_faces.read();
- DVector<Triangle>::Write w = triangles.write();
- Map<Vector3,int> db;
-
- for(int i=0;i<fc;i++) {
-
- Triangle&f=w[i];
- const Vector3 *v=&r[i*3];
-
- for(int j=0;j<3;j++) {
-
- int vidx=-1;
- Vector3 vs=v[j].snapped(0.0001);
- Map<Vector3,int>::Element *E=db.find(vs);
- if (E) {
- vidx=E->get();
- } else {
- vidx=db.size();
- db[vs]=vidx;
- }
-
- f.indices[j]=vidx;
- if (j==0)
- bw[i].aabb.pos=vs;
- else
- bw[i].aabb.expand_to(vs);
- }
-
- f.normal=Face3(r[i*3+0],r[i*3+1],r[i*3+2]).get_plane().get_normal();
-
- bw[i].left=-1;
- bw[i].right=-1;
- bw[i].face_index=i;
- bw[i].center=bw[i].aabb.pos+bw[i].aabb.size*0.5;
- }
-
- vertices.resize(db.size());
- DVector<Vector3>::Write vw = vertices.write();
- for (Map<Vector3,int>::Element *E=db.front();E;E=E->next()) {
- vw[E->get()]=E->key();
- }
-
- }
-
- DVector<BVH*> bwptrs;
- bwptrs.resize(fc);
- DVector<BVH*>::Write bwp = bwptrs.write();
- for(int i=0;i<fc;i++) {
-
- bwp[i]=&bw[i];
- }
-
- max_depth=0;
- int max_alloc=fc;
- int max=_create_bvh(bw.ptr(),bwp.ptr(),0,fc,1,max_depth,max_alloc);
-
- bw=DVector<BVH>::Write(); //clearup
- bvh.resize(max_alloc); //resize back
-
- valid=true;
-
-}
-
-
-Vector3 TriangleMesh::get_area_normal(const AABB& p_aabb) const {
-
- uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth);
-
- enum {
- TEST_AABB_BIT=0,
- VISIT_LEFT_BIT=1,
- VISIT_RIGHT_BIT=2,
- VISIT_DONE_BIT=3,
- VISITED_BIT_SHIFT=29,
- NODE_IDX_MASK=(1<<VISITED_BIT_SHIFT)-1,
- VISITED_BIT_MASK=~NODE_IDX_MASK,
-
-
- };
-
- int n_count=0;
- Vector3 n;
-
- //for(int i=0;i<max_depth;i++)
- // stack[i]=0;
-
- int level=0;
-
- DVector<Triangle>::Read trianglesr = triangles.read();
- DVector<Vector3>::Read verticesr=vertices.read();
- DVector<BVH>::Read bvhr=bvh.read();
-
- const Triangle *triangleptr=trianglesr.ptr();
- const Vector3 *vertexptr=verticesr.ptr();
- int pos=bvh.size()-1;
- const BVH *bvhptr = bvhr.ptr();
-
- stack[0]=pos;
- while(true) {
-
- uint32_t node = stack[level]&NODE_IDX_MASK;
- const BVH &b = bvhptr[ node ];
- bool done=false;
-
- switch(stack[level]>>VISITED_BIT_SHIFT) {
- case TEST_AABB_BIT: {
-
-
- bool valid = b.aabb.intersects(p_aabb);
- if (!valid) {
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
-
- } else {
-
- if (b.face_index>=0) {
-
- const Triangle &s=triangleptr[ b.face_index ];
- n+=s.normal;
- n_count++;
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
-
- } else {
-
- stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node;
- }
- }
-
- } continue;
- case VISIT_LEFT_BIT: {
-
- stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node;
- stack[level+1]=b.left|TEST_AABB_BIT;
- level++;
-
- } continue;
- case VISIT_RIGHT_BIT: {
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
- stack[level+1]=b.right|TEST_AABB_BIT;
- level++;
- } continue;
- case VISIT_DONE_BIT: {
-
- if (level==0) {
- done=true;
- break;
- } else
- level--;
-
- } continue;
- }
-
-
- if (done)
- break;
- }
-
-
- if (n_count>0)
- n/=n_count;
-
- return n;
-
-}
-
-
-bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const {
-
-
- uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth);
-
- enum {
- TEST_AABB_BIT=0,
- VISIT_LEFT_BIT=1,
- VISIT_RIGHT_BIT=2,
- VISIT_DONE_BIT=3,
- VISITED_BIT_SHIFT=29,
- NODE_IDX_MASK=(1<<VISITED_BIT_SHIFT)-1,
- VISITED_BIT_MASK=~NODE_IDX_MASK,
-
-
- };
-
- Vector3 n = (p_end-p_begin).normalized();
- real_t d=1e10;
- bool inters=false;
-
- //for(int i=0;i<max_depth;i++)
- // stack[i]=0;
-
- int level=0;
- //AABB ray_aabb;
- //ray_aabb.pos=p_begin;
- //ray_aabb.expand_to(p_end);
-
-
- DVector<Triangle>::Read trianglesr = triangles.read();
- DVector<Vector3>::Read verticesr=vertices.read();
- DVector<BVH>::Read bvhr=bvh.read();
-
- const Triangle *triangleptr=trianglesr.ptr();
- const Vector3 *vertexptr=verticesr.ptr();
- int pos=bvh.size()-1;
- const BVH *bvhptr = bvhr.ptr();
-
- stack[0]=pos;
- while(true) {
-
- uint32_t node = stack[level]&NODE_IDX_MASK;
- const BVH &b = bvhptr[ node ];
- bool done=false;
-
- switch(stack[level]>>VISITED_BIT_SHIFT) {
- case TEST_AABB_BIT: {
-
-
- bool valid = b.aabb.intersects_segment(p_begin,p_end);
-// bool valid = b.aabb.intersects(ray_aabb);
-
- if (!valid) {
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
-
- } else {
-
- if (b.face_index>=0) {
-
- const Triangle &s=triangleptr[ b.face_index ];
- Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]);
-
-
- Vector3 res;
-
- if (f3.intersects_segment(p_begin,p_end,&res)) {
-
-
- float nd = n.dot(res);
- if (nd<d) {
-
- d=nd;
- r_point=res;
- r_normal=f3.get_plane().get_normal();
- inters=true;
- }
-
- }
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
-
- } else {
-
- stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node;
- }
- }
-
- } continue;
- case VISIT_LEFT_BIT: {
-
- stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node;
- stack[level+1]=b.left|TEST_AABB_BIT;
- level++;
-
- } continue;
- case VISIT_RIGHT_BIT: {
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
- stack[level+1]=b.right|TEST_AABB_BIT;
- level++;
- } continue;
- case VISIT_DONE_BIT: {
-
- if (level==0) {
- done=true;
- break;
- } else
- level--;
-
- } continue;
- }
-
-
- if (done)
- break;
- }
-
-
- if (inters) {
-
- if (n.dot(r_normal)>0)
- r_normal=-r_normal;
- }
-
- return inters;
-}
-
-
-bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const {
-
-
- uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth);
-
- enum {
- TEST_AABB_BIT=0,
- VISIT_LEFT_BIT=1,
- VISIT_RIGHT_BIT=2,
- VISIT_DONE_BIT=3,
- VISITED_BIT_SHIFT=29,
- NODE_IDX_MASK=(1<<VISITED_BIT_SHIFT)-1,
- VISITED_BIT_MASK=~NODE_IDX_MASK,
-
-
- };
-
- Vector3 n = p_dir;
- real_t d=1e20;
- bool inters=false;
-
- //for(int i=0;i<max_depth;i++)
- // stack[i]=0;
-
- int level=0;
-
- DVector<Triangle>::Read trianglesr = triangles.read();
- DVector<Vector3>::Read verticesr=vertices.read();
- DVector<BVH>::Read bvhr=bvh.read();
-
- const Triangle *triangleptr=trianglesr.ptr();
- const Vector3 *vertexptr=verticesr.ptr();
- int pos=bvh.size()-1;
- const BVH *bvhptr = bvhr.ptr();
-
- stack[0]=pos;
- while(true) {
-
- uint32_t node = stack[level]&NODE_IDX_MASK;
- const BVH &b = bvhptr[ node ];
- bool done=false;
-
- switch(stack[level]>>VISITED_BIT_SHIFT) {
- case TEST_AABB_BIT: {
-
-
- bool valid = b.aabb.intersects_ray(p_begin,p_dir);
- if (!valid) {
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
-
- } else {
-
- if (b.face_index>=0) {
-
- const Triangle &s=triangleptr[ b.face_index ];
- Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]);
-
-
- Vector3 res;
-
- if (f3.intersects_ray(p_begin,p_dir,&res)) {
-
-
- float nd = n.dot(res);
- if (nd<d) {
-
- d=nd;
- r_point=res;
- r_normal=f3.get_plane().get_normal();
- inters=true;
- }
-
- }
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
-
- } else {
-
- stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node;
- }
- }
-
- } continue;
- case VISIT_LEFT_BIT: {
-
- stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node;
- stack[level+1]=b.left|TEST_AABB_BIT;
- level++;
-
- } continue;
- case VISIT_RIGHT_BIT: {
-
- stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node;
- stack[level+1]=b.right|TEST_AABB_BIT;
- level++;
- } continue;
- case VISIT_DONE_BIT: {
-
- if (level==0) {
- done=true;
- break;
- } else
- level--;
-
- } continue;
- }
-
-
- if (done)
- break;
- }
-
-
- if (inters) {
-
- if (n.dot(r_normal)>0)
- r_normal=-r_normal;
- }
-
- return inters;
-}
-
-bool TriangleMesh::is_valid() const {
-
- return valid;
-}
-
-DVector<Face3> TriangleMesh::get_faces() const {
-
- if (!valid)
- return DVector<Face3>();
-
- DVector<Face3> faces;
- int ts = triangles.size();
- faces.resize(triangles.size());
-
- DVector<Face3>::Write w=faces.write();
- DVector<Triangle>::Read r = triangles.read();
- DVector<Vector3>::Read rv = vertices.read();
-
- for(int i=0;i<ts;i++) {
- for(int j=0;j<3;j++) {
- w[i].vertex[j]=rv[r[i].indices[j]];
- }
- }
-
- w = DVector<Face3>::Write();
- return faces;
-}
-
-TriangleMesh::TriangleMesh() {
-
- valid=false;
- max_depth=0;
-}
+#include "triangle_mesh.h" +#include "sort.h" + + + +int TriangleMesh::_create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc) { + + + if (p_depth>max_depth) { + max_depth=p_depth; + } + + if (p_size==1) { + + + return p_bb[p_from]-p_bvh; + } else if (p_size==0) { + + return -1; + } + + + AABB aabb; + aabb=p_bb[p_from]->aabb; + for(int i=1;i<p_size;i++) { + + aabb.merge_with(p_bb[p_from+i]->aabb); + } + + int li=aabb.get_longest_axis_index(); + + switch(li) { + + case Vector3::AXIS_X: { + SortArray<BVH*,BVHCmpX> sort_x; + sort_x.nth_element(0,p_size,p_size/2,&p_bb[p_from]); + //sort_x.sort(&p_bb[p_from],p_size); + } break; + case Vector3::AXIS_Y: { + SortArray<BVH*,BVHCmpY> sort_y; + sort_y.nth_element(0,p_size,p_size/2,&p_bb[p_from]); + //sort_y.sort(&p_bb[p_from],p_size); + } break; + case Vector3::AXIS_Z: { + SortArray<BVH*,BVHCmpZ> sort_z; + sort_z.nth_element(0,p_size,p_size/2,&p_bb[p_from]); + //sort_z.sort(&p_bb[p_from],p_size); + + } break; + } + + + int left = _create_bvh(p_bvh,p_bb,p_from,p_size/2,p_depth+1,max_depth,max_alloc); + int right = _create_bvh(p_bvh,p_bb,p_from+p_size/2,p_size-p_size/2,p_depth+1,max_depth,max_alloc); + + int index=max_alloc++; + BVH *_new = &p_bvh[index]; + _new->aabb=aabb; + _new->center=aabb.pos+aabb.size*0.5; + _new->face_index=-1; + _new->left=left; + _new->right=right; + + return index; + +} + + +void TriangleMesh::create(const DVector<Vector3>& p_faces) { + + valid=false; + + int fc=p_faces.size(); + ERR_FAIL_COND(!fc || ((fc%3) != 0)); + fc/=3; + triangles.resize(fc); + + bvh.resize(fc*3); //will never be larger than this (todo make better) + DVector<BVH>::Write bw = bvh.write(); + + { + + //create faces and indices and base bvh + //except for the Set for repeated triangles, everything + //goes in-place. + + DVector<Vector3>::Read r = p_faces.read(); + DVector<Triangle>::Write w = triangles.write(); + Map<Vector3,int> db; + + for(int i=0;i<fc;i++) { + + Triangle&f=w[i]; + const Vector3 *v=&r[i*3]; + + for(int j=0;j<3;j++) { + + int vidx=-1; + Vector3 vs=v[j].snapped(0.0001); + Map<Vector3,int>::Element *E=db.find(vs); + if (E) { + vidx=E->get(); + } else { + vidx=db.size(); + db[vs]=vidx; + } + + f.indices[j]=vidx; + if (j==0) + bw[i].aabb.pos=vs; + else + bw[i].aabb.expand_to(vs); + } + + f.normal=Face3(r[i*3+0],r[i*3+1],r[i*3+2]).get_plane().get_normal(); + + bw[i].left=-1; + bw[i].right=-1; + bw[i].face_index=i; + bw[i].center=bw[i].aabb.pos+bw[i].aabb.size*0.5; + } + + vertices.resize(db.size()); + DVector<Vector3>::Write vw = vertices.write(); + for (Map<Vector3,int>::Element *E=db.front();E;E=E->next()) { + vw[E->get()]=E->key(); + } + + } + + DVector<BVH*> bwptrs; + bwptrs.resize(fc); + DVector<BVH*>::Write bwp = bwptrs.write(); + for(int i=0;i<fc;i++) { + + bwp[i]=&bw[i]; + } + + max_depth=0; + int max_alloc=fc; + int max=_create_bvh(bw.ptr(),bwp.ptr(),0,fc,1,max_depth,max_alloc); + + bw=DVector<BVH>::Write(); //clearup + bvh.resize(max_alloc); //resize back + + valid=true; + +} + + +Vector3 TriangleMesh::get_area_normal(const AABB& p_aabb) const { + + uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); + + enum { + TEST_AABB_BIT=0, + VISIT_LEFT_BIT=1, + VISIT_RIGHT_BIT=2, + VISIT_DONE_BIT=3, + VISITED_BIT_SHIFT=29, + NODE_IDX_MASK=(1<<VISITED_BIT_SHIFT)-1, + VISITED_BIT_MASK=~NODE_IDX_MASK, + + + }; + + int n_count=0; + Vector3 n; + + //for(int i=0;i<max_depth;i++) + // stack[i]=0; + + int level=0; + + DVector<Triangle>::Read trianglesr = triangles.read(); + DVector<Vector3>::Read verticesr=vertices.read(); + DVector<BVH>::Read bvhr=bvh.read(); + + const Triangle *triangleptr=trianglesr.ptr(); + const Vector3 *vertexptr=verticesr.ptr(); + int pos=bvh.size()-1; + const BVH *bvhptr = bvhr.ptr(); + + stack[0]=pos; + while(true) { + + uint32_t node = stack[level]&NODE_IDX_MASK; + const BVH &b = bvhptr[ node ]; + bool done=false; + + switch(stack[level]>>VISITED_BIT_SHIFT) { + case TEST_AABB_BIT: { + + + bool valid = b.aabb.intersects(p_aabb); + if (!valid) { + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + + } else { + + if (b.face_index>=0) { + + const Triangle &s=triangleptr[ b.face_index ]; + n+=s.normal; + n_count++; + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + + } else { + + stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node; + } + } + + } continue; + case VISIT_LEFT_BIT: { + + stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node; + stack[level+1]=b.left|TEST_AABB_BIT; + level++; + + } continue; + case VISIT_RIGHT_BIT: { + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + stack[level+1]=b.right|TEST_AABB_BIT; + level++; + } continue; + case VISIT_DONE_BIT: { + + if (level==0) { + done=true; + break; + } else + level--; + + } continue; + } + + + if (done) + break; + } + + + if (n_count>0) + n/=n_count; + + return n; + +} + + +bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const { + + + uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); + + enum { + TEST_AABB_BIT=0, + VISIT_LEFT_BIT=1, + VISIT_RIGHT_BIT=2, + VISIT_DONE_BIT=3, + VISITED_BIT_SHIFT=29, + NODE_IDX_MASK=(1<<VISITED_BIT_SHIFT)-1, + VISITED_BIT_MASK=~NODE_IDX_MASK, + + + }; + + Vector3 n = (p_end-p_begin).normalized(); + real_t d=1e10; + bool inters=false; + + //for(int i=0;i<max_depth;i++) + // stack[i]=0; + + int level=0; + //AABB ray_aabb; + //ray_aabb.pos=p_begin; + //ray_aabb.expand_to(p_end); + + + DVector<Triangle>::Read trianglesr = triangles.read(); + DVector<Vector3>::Read verticesr=vertices.read(); + DVector<BVH>::Read bvhr=bvh.read(); + + const Triangle *triangleptr=trianglesr.ptr(); + const Vector3 *vertexptr=verticesr.ptr(); + int pos=bvh.size()-1; + const BVH *bvhptr = bvhr.ptr(); + + stack[0]=pos; + while(true) { + + uint32_t node = stack[level]&NODE_IDX_MASK; + const BVH &b = bvhptr[ node ]; + bool done=false; + + switch(stack[level]>>VISITED_BIT_SHIFT) { + case TEST_AABB_BIT: { + + + bool valid = b.aabb.intersects_segment(p_begin,p_end); +// bool valid = b.aabb.intersects(ray_aabb); + + if (!valid) { + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + + } else { + + if (b.face_index>=0) { + + const Triangle &s=triangleptr[ b.face_index ]; + Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]); + + + Vector3 res; + + if (f3.intersects_segment(p_begin,p_end,&res)) { + + + float nd = n.dot(res); + if (nd<d) { + + d=nd; + r_point=res; + r_normal=f3.get_plane().get_normal(); + inters=true; + } + + } + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + + } else { + + stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node; + } + } + + } continue; + case VISIT_LEFT_BIT: { + + stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node; + stack[level+1]=b.left|TEST_AABB_BIT; + level++; + + } continue; + case VISIT_RIGHT_BIT: { + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + stack[level+1]=b.right|TEST_AABB_BIT; + level++; + } continue; + case VISIT_DONE_BIT: { + + if (level==0) { + done=true; + break; + } else + level--; + + } continue; + } + + + if (done) + break; + } + + + if (inters) { + + if (n.dot(r_normal)>0) + r_normal=-r_normal; + } + + return inters; +} + + +bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const { + + + uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); + + enum { + TEST_AABB_BIT=0, + VISIT_LEFT_BIT=1, + VISIT_RIGHT_BIT=2, + VISIT_DONE_BIT=3, + VISITED_BIT_SHIFT=29, + NODE_IDX_MASK=(1<<VISITED_BIT_SHIFT)-1, + VISITED_BIT_MASK=~NODE_IDX_MASK, + + + }; + + Vector3 n = p_dir; + real_t d=1e20; + bool inters=false; + + //for(int i=0;i<max_depth;i++) + // stack[i]=0; + + int level=0; + + DVector<Triangle>::Read trianglesr = triangles.read(); + DVector<Vector3>::Read verticesr=vertices.read(); + DVector<BVH>::Read bvhr=bvh.read(); + + const Triangle *triangleptr=trianglesr.ptr(); + const Vector3 *vertexptr=verticesr.ptr(); + int pos=bvh.size()-1; + const BVH *bvhptr = bvhr.ptr(); + + stack[0]=pos; + while(true) { + + uint32_t node = stack[level]&NODE_IDX_MASK; + const BVH &b = bvhptr[ node ]; + bool done=false; + + switch(stack[level]>>VISITED_BIT_SHIFT) { + case TEST_AABB_BIT: { + + + bool valid = b.aabb.intersects_ray(p_begin,p_dir); + if (!valid) { + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + + } else { + + if (b.face_index>=0) { + + const Triangle &s=triangleptr[ b.face_index ]; + Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]); + + + Vector3 res; + + if (f3.intersects_ray(p_begin,p_dir,&res)) { + + + float nd = n.dot(res); + if (nd<d) { + + d=nd; + r_point=res; + r_normal=f3.get_plane().get_normal(); + inters=true; + } + + } + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + + } else { + + stack[level]=(VISIT_LEFT_BIT<<VISITED_BIT_SHIFT)|node; + } + } + + } continue; + case VISIT_LEFT_BIT: { + + stack[level]=(VISIT_RIGHT_BIT<<VISITED_BIT_SHIFT)|node; + stack[level+1]=b.left|TEST_AABB_BIT; + level++; + + } continue; + case VISIT_RIGHT_BIT: { + + stack[level]=(VISIT_DONE_BIT<<VISITED_BIT_SHIFT)|node; + stack[level+1]=b.right|TEST_AABB_BIT; + level++; + } continue; + case VISIT_DONE_BIT: { + + if (level==0) { + done=true; + break; + } else + level--; + + } continue; + } + + + if (done) + break; + } + + + if (inters) { + + if (n.dot(r_normal)>0) + r_normal=-r_normal; + } + + return inters; +} + +bool TriangleMesh::is_valid() const { + + return valid; +} + +DVector<Face3> TriangleMesh::get_faces() const { + + if (!valid) + return DVector<Face3>(); + + DVector<Face3> faces; + int ts = triangles.size(); + faces.resize(triangles.size()); + + DVector<Face3>::Write w=faces.write(); + DVector<Triangle>::Read r = triangles.read(); + DVector<Vector3>::Read rv = vertices.read(); + + for(int i=0;i<ts;i++) { + for(int j=0;j<3;j++) { + w[i].vertex[j]=rv[r[i].indices[j]]; + } + } + + w = DVector<Face3>::Write(); + return faces; +} + +TriangleMesh::TriangleMesh() { + + valid=false; + max_depth=0; +} diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index ab0cb713b1..87d8ce8e6c 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,74 +26,74 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TRIANGLE_MESH_H
-#define TRIANGLE_MESH_H
-
-#include "reference.h"
-#include "face3.h"
-class TriangleMesh : public Reference {
-
- OBJ_TYPE( TriangleMesh, Reference);
-
- struct Triangle {
-
- Vector3 normal;
- int indices[3];
- };
-
- DVector<Triangle> triangles;
- DVector<Vector3> vertices;
-
- struct BVH {
-
- AABB aabb;
- Vector3 center; //used for sorting
- int left;
- int right;
-
- int face_index;
- };
-
- struct BVHCmpX {
-
- bool operator()(const BVH* p_left, const BVH* p_right) const {
-
- return p_left->center.x < p_right->center.x;
- }
- };
-
- struct BVHCmpY {
-
- bool operator()(const BVH* p_left, const BVH* p_right) const {
-
- return p_left->center.y < p_right->center.y;
- }
- };
- struct BVHCmpZ {
-
- bool operator()(const BVH* p_left, const BVH* p_right) const {
-
- return p_left->center.z < p_right->center.z;
- }
- };
-
- int _create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc);
-
- DVector<BVH> bvh;
- int max_depth;
- bool valid;
-
-public:
-
- bool is_valid() const;
- bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const;
- bool intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const;
- Vector3 get_area_normal(const AABB& p_aabb) const;
- DVector<Face3> get_faces() const;
-
-
- void create(const DVector<Vector3>& p_faces);
- TriangleMesh();
-};
-
-#endif // TRIANGLE_MESH_H
+#ifndef TRIANGLE_MESH_H +#define TRIANGLE_MESH_H + +#include "reference.h" +#include "face3.h" +class TriangleMesh : public Reference { + + OBJ_TYPE( TriangleMesh, Reference); + + struct Triangle { + + Vector3 normal; + int indices[3]; + }; + + DVector<Triangle> triangles; + DVector<Vector3> vertices; + + struct BVH { + + AABB aabb; + Vector3 center; //used for sorting + int left; + int right; + + int face_index; + }; + + struct BVHCmpX { + + bool operator()(const BVH* p_left, const BVH* p_right) const { + + return p_left->center.x < p_right->center.x; + } + }; + + struct BVHCmpY { + + bool operator()(const BVH* p_left, const BVH* p_right) const { + + return p_left->center.y < p_right->center.y; + } + }; + struct BVHCmpZ { + + bool operator()(const BVH* p_left, const BVH* p_right) const { + + return p_left->center.z < p_right->center.z; + } + }; + + int _create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc); + + DVector<BVH> bvh; + int max_depth; + bool valid; + +public: + + bool is_valid() const; + bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const; + bool intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const; + Vector3 get_area_normal(const AABB& p_aabb) const; + DVector<Face3> get_faces() const; + + + void create(const DVector<Vector3>& p_faces); + TriangleMesh(); +}; + +#endif // TRIANGLE_MESH_H diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index 4a870def4b..b13e13c47d 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.h b/core/math/triangulate.h index b20b37bd44..927b7efb8d 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index cf6fd9242e..a3877eb9ff 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,27 +27,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "vector3.h" - +#include "matrix3.h" void Vector3::rotate(const Vector3& p_axis,float p_phi) { - Vector3 axis1 = cross(p_axis); - float l = axis1.length(); - if (l==0) - return; - axis1/=l; - Vector3 axis2 = axis1.cross(p_axis).normalized(); - - float _x = axis1.dot(*this); - float _y = axis2.dot(*this); - - float ang = Math::atan2(_x,_y); - - ang+=p_phi; - - *this=((axis1 * Math::cos(ang)) + (axis2 * Math::sin(ang))) * length(); - + *this=Matrix3(p_axis,p_phi).xform(*this); } Vector3 Vector3::rotated(const Vector3& p_axis,float p_phi) const { diff --git a/core/math/vector3.h b/core/math/vector3.h index d2f2408829..d27b611379 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/message_queue.cpp b/core/message_queue.cpp index dbf6217dc2..489939ee65 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -324,6 +324,7 @@ int MessageQueue::get_max_buffer_usage() const { void MessageQueue::flush() { + if (buffer_max_used<buffer_end); { buffer_max_used=buffer_end; //statistics(); @@ -331,9 +332,14 @@ void MessageQueue::flush() { uint32_t read_pos=0; - while (read_pos < buffer_end ) { + //using reverse locking strategy + _THREAD_SAFE_LOCK_ + + while (read_pos<buffer_end) { + + _THREAD_SAFE_UNLOCK_ + //lock on each interation, so a call can re-add itself to the message queue - _THREAD_SAFE_LOCK_ Message *message = (Message*)&buffer[ read_pos ]; @@ -379,16 +385,17 @@ void MessageQueue::flush() { } - read_pos+=sizeof(Message); + uint32_t advance = sizeof(Message); if (message->type!=TYPE_NOTIFICATION) - read_pos+=sizeof(Variant)*message->args; + advance+=sizeof(Variant)*message->args; message->~Message(); - _THREAD_SAFE_UNLOCK_ + _THREAD_SAFE_LOCK_ + read_pos+=advance; } - _THREAD_SAFE_LOCK_ + buffer_end=0; // reset buffer _THREAD_SAFE_UNLOCK_ diff --git a/core/message_queue.h b/core/message_queue.h index 691c289813..5cee21847b 100644 --- a/core/message_queue.h +++ b/core/message_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/method_bind.cpp b/core/method_bind.cpp index 6ee4882571..ce57380434 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,8 +40,8 @@ PropertyInfo MethodBind::get_argument_info(int p_argument) const { PropertyInfo pi( get_argument_type(p_argument), name ); if ((pi.type==Variant::OBJECT) && name.find(":")!=-1) { pi.hint=PROPERTY_HINT_RESOURCE_TYPE; - pi.hint_string=name.get_slice(":",1); - pi.name=name.get_slice(":",0); + pi.hint_string=name.get_slicec(':',1); + pi.name=name.get_slicec(':',0); } return pi; diff --git a/core/method_bind.h b/core/method_bind.h index 6ea9340ad5..85c1084f80 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,7 +98,7 @@ struct VariantCaster<m_enum> {\ #define CHECK_ARG(m_arg)\ if ((m_arg-1)<p_arg_count) {\ Variant::Type argtype=get_argument_type(m_arg-1);\ - if (!Variant::can_convert(p_args[m_arg-1]->get_type(),argtype)) {\ + if (!Variant::can_convert_strict(p_args[m_arg-1]->get_type(),argtype)) {\ r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;\ r_error.argument=m_arg-1;\ r_error.expected=argtype;\ @@ -298,7 +298,7 @@ MethodBind* create_native_method_bind( Variant (T::*p_method)(const Variant**,in // tale of an amazing hack.. // -// if you declare an unexisting class.. +// if you declare an nonexistent class.. class __UnexistingClass; diff --git a/core/multi_bucket_array.h b/core/multi_bucket_array.h index a24af941f8..d85c9de583 100644 --- a/core/multi_bucket_array.h +++ b/core/multi_bucket_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object.cpp b/core/object.cpp index 2b83f728d1..07ac430d7a 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,8 @@ #include "message_queue.h" #include "core_string_names.h" #include "translation.h" +#include "os/os.h" +#include "resource.h" #ifdef DEBUG_ENABLED @@ -256,12 +258,15 @@ bool Object::_predelete() { _predelete_ok=1; notification(NOTIFICATION_PREDELETE,true); + if (_predelete_ok) { + _type_ptr=NULL; //must restore so destructors can access type ptr correctly + } return _predelete_ok; } void Object::_postinitialize() { - + _type_ptr=_get_type_namev(); _initialize_typev(); notification(NOTIFICATION_POSTINITIALIZE); @@ -994,12 +999,44 @@ Variant Object::get_meta(const String& p_name) const { return metadata[p_name]; } + Array Object::_get_property_list_bind() const { List<PropertyInfo> lpi; get_property_list(&lpi); return convert_property_list(&lpi); } + +Array Object::_get_method_list_bind() const { + + List<MethodInfo> ml; + get_method_list(&ml); + Array ret; + + for(List<MethodInfo>::Element *E=ml.front();E;E=E->next()) { + + Dictionary d; + d["name"]=E->get().name; + d["args"]=convert_property_list(&E->get().arguments); + Array da; + for(int i=0;i<E->get().default_arguments.size();i++) + da.push_back(E->get().default_arguments[i]); + d["default_args"]=da; + d["flags"]=E->get().flags; + d["id"]=E->get().id; + Dictionary r; + r["type"]=E->get().return_val.type; + r["hint"]=E->get().return_val.hint; + r["hint_string"]=E->get().return_val.hint_string; + d["return_type"]=r; + //va.push_back(d); + ret.push_back(d); + } + + return ret; + +} + DVector<String> Object::_get_meta_list_bind() const { DVector<String> _metaret; @@ -1268,6 +1305,10 @@ Array Object::_get_signal_connection_list(const String& p_signal) const{ void Object::get_signal_list(List<MethodInfo> *p_signals ) const { + if (!script.is_null()) { + Ref<Script>(script)->get_script_signal_list(p_signals); + } + ObjectTypeDB::get_signal_list(get_type_name(),p_signals); //find maybe usersignals? const StringName *S=NULL; @@ -1279,6 +1320,24 @@ void Object::get_signal_list(List<MethodInfo> *p_signals ) const { p_signals->push_back(signal_map[*S].user); } } + +} + + +void Object::get_all_signal_connections(List<Connection> *p_connections) const { + + const StringName *S=NULL; + + while((S=signal_map.next(S))) { + + const Signal *s=&signal_map[*S]; + + for(int i=0;i<s->slot_map.size();i++) { + + p_connections->push_back(s->slot_map.getv(i).conn); + } + } + } void Object::get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const { @@ -1300,8 +1359,12 @@ Error Object::connect(const StringName& p_signal, Object *p_to_object, const Str Signal *s = signal_map.getptr(p_signal); if (!s) { bool signal_is_valid = ObjectTypeDB::has_signal(get_type_name(),p_signal); + //check in script + if (!signal_is_valid && !script.is_null() && Ref<Script>(script)->has_script_signal(p_signal)) + signal_is_valid=true; + if (!signal_is_valid) { - ERR_EXPLAIN("Attempt to connect to unexisting signal: "+p_signal); + ERR_EXPLAIN("Attempt to connect nonexistent signal '"+p_signal+"' to method '"+p_to_method+"'"); ERR_FAIL_COND_V(!signal_is_valid,ERR_INVALID_PARAMETER); } signal_map[p_signal]=Signal(); @@ -1338,7 +1401,7 @@ bool Object::is_connected(const StringName& p_signal, Object *p_to_object, const bool signal_is_valid = ObjectTypeDB::has_signal(get_type_name(),p_signal); if (signal_is_valid) return false; - ERR_EXPLAIN("Unexisting signal: "+p_signal); + ERR_EXPLAIN("Nonexistent signal: "+p_signal); ERR_FAIL_COND_V(!s,false); } @@ -1355,7 +1418,7 @@ void Object::disconnect(const StringName& p_signal, Object *p_to_object, const S ERR_FAIL_NULL(p_to_object); Signal *s = signal_map.getptr(p_signal); if (!s) { - ERR_EXPLAIN("Unexisting signal: "+p_signal); + ERR_EXPLAIN("Nonexistent signal: "+p_signal); ERR_FAIL_COND(!s); } if (s->lock>0) { @@ -1366,7 +1429,7 @@ void Object::disconnect(const StringName& p_signal, Object *p_to_object, const S Signal::Target target(p_to_object->get_instance_ID(),p_to_method); if (!s->slot_map.has(target)) { - ERR_EXPLAIN("Disconnecting unexisting signal '"+p_signal+"', slot: "+itos(target._id)+":"+target.method); + ERR_EXPLAIN("Disconnecting nonexistent signal '"+p_signal+"', slot: "+itos(target._id)+":"+target.method); ERR_FAIL(); } int prev = p_to_object->connections.size(); @@ -1414,6 +1477,63 @@ StringName Object::tr(const StringName& p_message) const { } + +void Object::_clear_internal_resource_paths(const Variant &p_var) { + + switch(p_var.get_type()) { + + case Variant::OBJECT: { + + RES r = p_var; + if (!r.is_valid()) + return; + + if (!r->get_path().begins_with("res://") || r->get_path().find("::")==-1) + return; //not an internal resource + + Object *object=p_var; + if (!object) + return; + + r->set_path(""); + r->clear_internal_resource_paths(); + } break; + case Variant::ARRAY: { + + Array a=p_var; + for(int i=0;i<a.size();i++) { + _clear_internal_resource_paths(a[i]); + } + + } break; + case Variant::DICTIONARY: { + + Dictionary d=p_var; + List<Variant> keys; + d.get_key_list(&keys); + + for (List<Variant>::Element *E=keys.front();E;E=E->next()) { + + _clear_internal_resource_paths(E->get()); + _clear_internal_resource_paths(d[E->get()]); + } + } break; + } + +} + +void Object::clear_internal_resource_paths() { + + List<PropertyInfo> pinfo; + + get_property_list(&pinfo); + + for(List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) { + + _clear_internal_resource_paths(get(E->get().name)); + } +} + void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_type"),&Object::get_type); @@ -1421,6 +1541,7 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("set","property","value"),&Object::_set_bind); ObjectTypeDB::bind_method(_MD("get","property"),&Object::_get_bind); ObjectTypeDB::bind_method(_MD("get_property_list"),&Object::_get_property_list_bind); + ObjectTypeDB::bind_method(_MD("get_method_list"),&Object::_get_method_list_bind); ObjectTypeDB::bind_method(_MD("notification","what"),&Object::notification,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_instance_ID"),&Object::get_instance_ID); @@ -1503,6 +1624,10 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("XL_MESSAGE","message"),&Object::XL_MESSAGE); ObjectTypeDB::bind_method(_MD("tr","message"),&Object::tr); + ObjectTypeDB::bind_method(_MD("is_queued_for_deletion"),&Object::is_queued_for_deletion); + + ObjectTypeDB::add_virtual_method("Object",MethodInfo("free"),false); + ADD_SIGNAL( MethodInfo("script_changed")); BIND_VMETHOD( MethodInfo("_notification",PropertyInfo(Variant::INT,"what")) ); @@ -1566,6 +1691,10 @@ void Object::get_translatable_strings(List<String> *p_strings) const { } +bool Object::is_queued_for_deletion() const { + return _is_queued_for_deletion; +} + #ifdef TOOLS_ENABLED void Object::set_edited(bool p_edited) { @@ -1581,12 +1710,13 @@ bool Object::is_edited() const { Object::Object() { - + _type_ptr=NULL; _block_signals=false; _predelete_ok=0; _instance_ID=0; _instance_ID = ObjectDB::add_instance(this); _can_translate=true; + _is_queued_for_deletion=false; script_instance=NULL; #ifdef TOOLS_ENABLED @@ -1719,8 +1849,20 @@ void ObjectDB::cleanup() { GLOBAL_LOCK_FUNCTION; if (instances.size()) { - + WARN_PRINT("ObjectDB Instances still exist!"); + if (OS::get_singleton()->is_stdout_verbose()) { + const uint32_t *K=NULL; + while((K=instances.next(K))) { + + String node_name; + if (instances[*K]->is_type("Node")) + node_name=" - Node Name: "+String(instances[*K]->call("get_name")); + if (instances[*K]->is_type("Resoucre")) + node_name=" - Resource Name: "+String(instances[*K]->call("get_name"))+" Path: "+String(instances[*K]->call("get_path")); + print_line("Leaked Instance: "+String(instances[*K]->get_type())+":"+itos(*K)+node_name); + } + } } instances.clear(); instance_checks.clear(); diff --git a/core/object.h b/core/object.h index eb885f5d20..eb0e78a8c3 100644 --- a/core/object.h +++ b/core/object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,6 +54,7 @@ enum PropertyHint { PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease) PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) + PROPERTY_HINT_SPRITE_FRAME, PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) PROPERTY_HINT_ALL_FLAGS, @@ -81,7 +82,8 @@ enum PropertyUsageFlags { PROPERTY_USAGE_BUNDLE=128, //used for optimized bundles PROPERTY_USAGE_CATEGORY=256, PROPERTY_USAGE_STORE_IF_NONZERO=512, //only store if nonzero - PROPERTY_USAGE_NO_INSTANCE_STATE=1024, + PROPERTY_USAGE_STORE_IF_NONONE=1024, //only store if false + PROPERTY_USAGE_NO_INSTANCE_STATE=2048, PROPERTY_USAGE_DEFAULT=PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_NETWORK, PROPERTY_USAGE_DEFAULT_INTL=PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_NETWORK|PROPERTY_USAGE_INTERNATIONALIZED, @@ -96,6 +98,8 @@ enum PropertyUsageFlags { #define ADD_PROPERTYI( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), m_property, m_setter, m_getter, m_index ) #define ADD_PROPERTYNZ( m_property, m_setter, m_getter ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONZERO), m_setter, m_getter ) #define ADD_PROPERTYINZ( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONZERO), m_setter, m_getter, m_index ) +#define ADD_PROPERTYNO( m_property, m_setter, m_getter ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter ) +#define ADD_PROPERTYINO( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter, m_index ) struct PropertyInfo { @@ -111,6 +115,9 @@ struct PropertyInfo { PropertyInfo( Variant::Type p_type, const String p_name, PropertyHint p_hint=PROPERTY_HINT_NONE, const String& p_hint_string="",uint32_t p_usage=PROPERTY_USAGE_DEFAULT) { type=p_type; name=p_name; hint=p_hint; hint_string=p_hint_string; usage=p_usage; } + bool operator<(const PropertyInfo& p_info) const { + return name<p_info.name; + } }; @@ -175,10 +182,10 @@ public:\ virtual String get_type() const { \ return String(#m_type);\ }\ -virtual StringName get_type_name() const { \ +virtual const StringName* _get_type_namev() const { \ if (!_type_name)\ _type_name=get_type_static();\ - return _type_name;\ + return &_type_name;\ }\ static _FORCE_INLINE_ void* get_type_ptr_static() { \ static int ptr;\ @@ -384,6 +391,8 @@ friend void postinitialize_handler(Object*); ScriptInstance *script_instance; RefPtr script; Dictionary metadata; + mutable StringName _type_name; + mutable const StringName* _type_ptr; void _add_user_signal(const String& p_name, const Array& p_pargs=Array()); bool _has_user_signal(const StringName& p_name) const; @@ -397,7 +406,6 @@ friend void postinitialize_handler(Object*); protected: - virtual bool _use_builtin_script() const { return false; } virtual void _initialize_typev() { initialize_type(); } virtual bool _setv(const StringName& p_name,const Variant &p_property) { return false; }; @@ -442,10 +450,17 @@ protected: Variant _call_deferred_bind(const Variant** p_args, int p_argcount, Variant::CallError& r_error); - + virtual const StringName* _get_type_namev() const { + if (!_type_name) + _type_name=get_type_static(); + return &_type_name; + } DVector<String> _get_meta_list_bind() const; Array _get_property_list_bind() const; + Array _get_method_list_bind() const; + + void _clear_internal_resource_paths(const Variant &p_var); public: //should be protected, but bug in clang++ static void initialize_type(); @@ -517,11 +532,19 @@ public: virtual String get_type() const { return "Object"; } virtual String get_save_type() const { return get_type(); } //type stored when saving - virtual StringName get_type_name() const { return StringName("Object"); } + + + virtual bool is_type(const String& p_type) const { return (p_type=="Object"); } virtual bool is_type_ptr(void *p_ptr) const { return get_type_ptr_static()==p_ptr; } - + _FORCE_INLINE_ const StringName& get_type_name() const { + if (!_type_ptr) { + return *_get_type_namev(); + } else { + return *_type_ptr; + } + } /* IAPI */ // void set(const String& p_name, const Variant& p_value); @@ -572,6 +595,7 @@ public: void emit_signal(const StringName& p_name,VARIANT_ARG_LIST); void get_signal_list(List<MethodInfo> *p_signals ) const; void get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const; + void get_all_signal_connections(List<Connection> *p_connections) const; Error connect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method,const Vector<Variant>& p_binds=Vector<Variant>(),uint32_t p_flags=0); void disconnect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method); @@ -589,8 +613,14 @@ public: StringName XL_MESSAGE(const StringName& p_message) const; //translate message (internationalization) StringName tr(const StringName& p_message) const; //translate message (alternative) + bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete() + bool is_queued_for_deletion() const; + _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; } _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; } + + void clear_internal_resource_paths(); + Object(); virtual ~Object(); @@ -643,6 +673,8 @@ public: #endif + + }; //needed by macros diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp index 1047d7eba5..c291714573 100644 --- a/core/object_type_db.cpp +++ b/core/object_type_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -205,7 +205,7 @@ ObjectTypeDB::TypeInfo::~TypeInfo() { } -bool ObjectTypeDB::is_type(const String &p_type,const String& p_inherits) { +bool ObjectTypeDB::is_type(const StringName &p_type,const StringName& p_inherits) { OBJTYPE_LOCK; @@ -220,7 +220,7 @@ bool ObjectTypeDB::is_type(const String &p_type,const String& p_inherits) { return false; } -void ObjectTypeDB::get_type_list( List<String> *p_types) { +void ObjectTypeDB::get_type_list( List<StringName> *p_types) { OBJTYPE_LOCK; @@ -235,7 +235,7 @@ void ObjectTypeDB::get_type_list( List<String> *p_types) { } -void ObjectTypeDB::get_inheriters_from( const String& p_type,List<String> *p_types) { +void ObjectTypeDB::get_inheriters_from( const StringName& p_type,List<StringName> *p_types) { OBJTYPE_LOCK; @@ -249,7 +249,7 @@ void ObjectTypeDB::get_inheriters_from( const String& p_type,List<String> *p_typ } -String ObjectTypeDB::type_inherits_from(const String& p_type) { +StringName ObjectTypeDB::type_inherits_from(const StringName& p_type) { OBJTYPE_LOCK; @@ -258,7 +258,7 @@ String ObjectTypeDB::type_inherits_from(const String& p_type) { return ti->inherits; } -bool ObjectTypeDB::type_exists(const String &p_type) { +bool ObjectTypeDB::type_exists(const StringName &p_type) { OBJTYPE_LOCK; return types.has(p_type); @@ -269,7 +269,7 @@ void ObjectTypeDB::add_compatibility_type(const StringName& p_type,const StringN compat_types[p_type]=p_fallback; } -Object *ObjectTypeDB::instance(const String &p_type) { +Object *ObjectTypeDB::instance(const StringName &p_type) { TypeInfo *ti; { @@ -287,7 +287,7 @@ Object *ObjectTypeDB::instance(const String &p_type) { return ti->creation_func(); } -bool ObjectTypeDB::can_instance(const String &p_type) { +bool ObjectTypeDB::can_instance(const StringName &p_type) { OBJTYPE_LOCK; @@ -650,7 +650,13 @@ bool ObjectTypeDB::set_property(Object* p_object,const StringName& p_property, c Variant index=psg->index; const Variant* arg[2]={&index,&p_value}; Variant::CallError ce; - p_object->call(psg->setter,arg,2,ce); +// p_object->call(psg->setter,arg,2,ce); + if (psg->_setptr) { + psg->_setptr->call(p_object,arg,2,ce); + } else { + p_object->call(psg->setter,arg,2,ce); + } + } else { const Variant* arg[1]={&p_value}; @@ -804,12 +810,13 @@ else goto set_defvals; } -void ObjectTypeDB::add_virtual_method(const StringName& p_type,const MethodInfo& p_method ) { +void ObjectTypeDB::add_virtual_method(const StringName& p_type, const MethodInfo& p_method , bool p_virtual) { ERR_FAIL_COND(!types.has(p_type)); #ifdef DEBUG_METHODS_ENABLED MethodInfo mi=p_method; - mi.flags|=METHOD_FLAG_VIRTUAL; + if (p_virtual) + mi.flags|=METHOD_FLAG_VIRTUAL; types[p_type].virtual_methods.push_back(mi); #endif diff --git a/core/object_type_db.h b/core/object_type_db.h index 617a0a7c20..caa5baddd5 100644 --- a/core/object_type_db.h +++ b/core/object_type_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -228,13 +228,13 @@ public: T::register_custom_data_to_otdb(); } - static void get_type_list( List<String> *p_types); - static void get_inheriters_from( const String& p_type,List<String> *p_types); - static String type_inherits_from(const String& p_type); - static bool type_exists(const String &p_type); - static bool is_type(const String &p_type,const String& p_inherits); - static bool can_instance(const String &p_type); - static Object *instance(const String &p_type); + static void get_type_list( List<StringName> *p_types); + static void get_inheriters_from( const StringName& p_type,List<StringName> *p_types); + static StringName type_inherits_from(const StringName& p_type); + static bool type_exists(const StringName &p_type); + static bool is_type(const StringName &p_type,const StringName& p_inherits); + static bool can_instance(const StringName &p_type); + static Object *instance(const StringName &p_type); #if 0 template<class N, class M> @@ -468,7 +468,7 @@ public: static void get_method_list(StringName p_type,List<MethodInfo> *p_methods,bool p_no_inheritance=false); static MethodBind *get_method(StringName p_type, StringName p_name); - static void add_virtual_method(const StringName& p_type,const MethodInfo& p_method ); + static void add_virtual_method(const StringName& p_type,const MethodInfo& p_method,bool p_virtual=true ); static void get_virtual_methods(const StringName& p_type,List<MethodInfo> * p_methods,bool p_no_inheritance=false ); static void bind_integer_constant(const StringName& p_type, const StringName &p_name, int p_constant); diff --git a/core/os/copymem.cpp b/core/os/copymem.cpp index 4a36b6f6d1..54baf1e232 100644 --- a/core/os/copymem.cpp +++ b/core/os/copymem.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.h b/core/os/copymem.h index 09e8c6903e..a5d640edbf 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 53fe792c46..d0baae5872 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,17 @@ String DirAccess::_get_root_string() const { return ""; } +int DirAccess::get_current_drive() { + + String path = get_current_dir().to_lower(); + for(int i=0;i<get_drive_count();i++) { + String d = get_drive(i).to_lower(); + if (path.begins_with(d)) + return i; + } + + return 0; +} static Error _erase_recursive(DirAccess *da) { @@ -399,6 +410,15 @@ Error DirAccess::copy(String p_from,String p_to) { return err; } +bool DirAccess::exists(String p_dir) { + + DirAccess* da = DirAccess::create_for_path(p_dir); + bool valid = da->change_dir(p_dir)==OK; + memdelete(da); + return valid; + +} + DirAccess::DirAccess(){ _access_type=ACCESS_FILESYSTEM; diff --git a/core/os/dir_access.h b/core/os/dir_access.h index dc56f2308e..8bacc96c60 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -84,6 +84,7 @@ public: virtual int get_drive_count()=0; virtual String get_drive(int p_drive)=0; + virtual int get_current_drive(); virtual Error change_dir(String p_dir)=0; ///< can be relative or absolute, return false on success virtual String get_current_dir()=0; ///< return current dir location @@ -93,7 +94,7 @@ public: virtual bool file_exists(String p_file)=0; virtual bool dir_exists(String p_dir)=0; - + static bool exists(String p_dir); virtual size_t get_space_left()=0; virtual Error copy(String p_from,String p_to); diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index ffa0cad8e4..ef7efd27e1 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.h b/core/os/file_access.h index 793e971a4c..8e34013796 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input.cpp b/core/os/input.cpp index 5d4b3a834d..2b939ede46 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ void Input::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_joy_axis","device","axis"),&Input::get_joy_axis); ObjectTypeDB::bind_method(_MD("get_joy_name","device"),&Input::get_joy_name); ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer); - ObjectTypeDB::bind_method(_MD("get_mouse_pos"),&Input::get_mouse_pos); + //ObjectTypeDB::bind_method(_MD("get_mouse_pos"),&Input::get_mouse_pos); - this is not the function you want ObjectTypeDB::bind_method(_MD("get_mouse_speed"),&Input::get_mouse_speed); ObjectTypeDB::bind_method(_MD("get_mouse_button_mask"),&Input::get_mouse_button_mask); ObjectTypeDB::bind_method(_MD("set_mouse_mode","mode"),&Input::set_mouse_mode); diff --git a/core/os/input.h b/core/os/input.h index 387a43a35a..ce14c2166e 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 27c7c10aef..2bd62927b0 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -173,6 +173,16 @@ bool InputEvent::is_action(const String& p_action) const { return InputMap::get_singleton()->event_is_action(*this,p_action); } +bool InputEvent::is_action_pressed(const String& p_action) const { + + return is_action(p_action) && is_pressed() && !is_echo(); +} + +bool InputEvent::is_action_released(const String& p_action) const { + + return is_action(p_action) && !is_pressed(); +} + uint32_t InputEventKey::get_scancode_with_modifiers() const { uint32_t sc=scancode; diff --git a/core/os/input_event.h b/core/os/input_event.h index 218ff327d1..4bb122ebc1 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -287,6 +287,8 @@ struct InputEvent { bool is_pressed() const; bool is_action(const String& p_action) const; + bool is_action_pressed(const String& p_action) const; + bool is_action_released(const String& p_action) const; bool is_echo() const; void set_as_action(const String& p_action, bool p_pressed); diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index e2a992ecb9..10e64c3961 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index b4ec5da26f..eaf656dd4d 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index d01331a256..b4c02ddbce 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,20 @@ void MainLoop::_bind_methods() { - ObjectTypeDB::bind_method("input_event",&MainLoop::input_event); + ObjectTypeDB::bind_method(_MD("input_event","ev"),&MainLoop::input_event); + ObjectTypeDB::bind_method(_MD("input_text","text"),&MainLoop::input_text); + ObjectTypeDB::bind_method(_MD("init"),&MainLoop::init); + ObjectTypeDB::bind_method(_MD("iteration","delta"),&MainLoop::iteration); + ObjectTypeDB::bind_method(_MD("idle","delta"),&MainLoop::idle); + ObjectTypeDB::bind_method(_MD("finish"),&MainLoop::finish); + + BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::INPUT_EVENT,"ev")) ); + BIND_VMETHOD( MethodInfo("_input_text",PropertyInfo(Variant::STRING,"text")) ); + BIND_VMETHOD( MethodInfo("_initialize") ); + BIND_VMETHOD( MethodInfo("_iteration",PropertyInfo(Variant::REAL,"delta")) ); + BIND_VMETHOD( MethodInfo("_idle",PropertyInfo(Variant::REAL,"delta")) ); + BIND_VMETHOD( MethodInfo("_finalize") ); + BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN); BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT); @@ -58,13 +71,15 @@ MainLoop::~MainLoop() void MainLoop::input_text( const String& p_text ) { + if (get_script_instance()) + get_script_instance()->call("_input_text",p_text); } void MainLoop::input_event( const InputEvent& p_event ) { if (get_script_instance()) - get_script_instance()->call("input_event",p_event); + get_script_instance()->call("_input_event",p_event); } @@ -74,13 +89,13 @@ void MainLoop::init() { set_script(init_script.get_ref_ptr()); if (get_script_instance()) - get_script_instance()->call("init"); + get_script_instance()->call("_initialize"); } bool MainLoop::iteration(float p_time) { if (get_script_instance()) - return get_script_instance()->call("iteration",p_time); + return get_script_instance()->call("_iteration",p_time); return false; @@ -88,14 +103,14 @@ bool MainLoop::iteration(float p_time) { bool MainLoop::idle(float p_time) { if (get_script_instance()) - return get_script_instance()->call("idle",p_time); + return get_script_instance()->call("_idle",p_time); return false; } void MainLoop::finish() { if (get_script_instance()) { - get_script_instance()->call("finish"); + get_script_instance()->call("_finalize"); set_script(RefPtr()); //clear script } diff --git a/core/os/main_loop.h b/core/os/main_loop.h index 6eb5881175..bf9fe83a43 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.cpp b/core/os/memory.cpp index ca5bacf9cd..1d9ac4e302 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -112,13 +112,6 @@ size_t Memory::get_dynamic_mem_usage() { return MemoryPoolDynamic::get_singleton()->get_total_usage(); } -void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_description) { - - void *failptr=0; - ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */ - - return p_pointer; -} diff --git a/core/os/memory.h b/core/os/memory.h index 6fc3d8f3eb..0a35c93fdb 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -236,11 +236,11 @@ void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_de #endif -_FORCE_INLINE_ void postinitialize_handler(void *) {} +_ALWAYS_INLINE_ void postinitialize_handler(void *) {} template<class T> -_FORCE_INLINE_ T *_post_initialize(T *p_obj) { +_ALWAYS_INLINE_ T *_post_initialize(T *p_obj) { postinitialize_handler(p_obj); return p_obj; @@ -249,19 +249,26 @@ _FORCE_INLINE_ T *_post_initialize(T *p_obj) { #ifdef DEBUG_MEMORY_ENABLED #define memnew(m_class) _post_initialize(new(__FILE__":"__STR(__LINE__)", memnew type: "__STR(m_class)) m_class) -#define memnew_placement(m_placement,m_class) _post_initialize(new(m_placement,sizeof(m_class),__FILE__":"__STR(__LINE__)", type: "__STR(m_class)) m_class) #else #define memnew(m_class) _post_initialize(new("") m_class) -#define memnew_placement(m_placement,m_class) _post_initialize(new(m_placement,sizeof(m_class),"") m_class) #endif +_ALWAYS_INLINE_ void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_description) { +// void *failptr=0; +// ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */ + + return p_pointer; +} + + #define memnew_allocator(m_class,m_allocator) _post_initialize(new(m_allocator::alloc) m_class) +#define memnew_placement(m_placement,m_class) _post_initialize(new(m_placement,sizeof(m_class),"") m_class) -_FORCE_INLINE_ bool predelete_handler(void *) { return true; } +_ALWAYS_INLINE_ bool predelete_handler(void *) { return true; } template<class T> void memdelete(T *p_class) { diff --git a/core/os/memory_pool_dynamic.cpp b/core/os/memory_pool_dynamic.cpp index 4df554f18d..d1c41aff84 100644 --- a/core/os/memory_pool_dynamic.cpp +++ b/core/os/memory_pool_dynamic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.h b/core/os/memory_pool_dynamic.h index ca517daf41..00999ee24d 100644 --- a/core/os/memory_pool_dynamic.h +++ b/core/os/memory_pool_dynamic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_prealloc.cpp b/core/os/memory_pool_dynamic_prealloc.cpp index c5823366c1..c7c25f32d1 100644 --- a/core/os/memory_pool_dynamic_prealloc.cpp +++ b/core/os/memory_pool_dynamic_prealloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,91 +26,91 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "memory_pool_dynamic_prealloc.h"
-#include "os/memory.h"
-
-#include "print_string.h"
-MemoryPoolDynamicPrealloc::ID MemoryPoolDynamicPrealloc::alloc(size_t p_amount,const char* p_description) {
-
-
-// print_line("dynpool - allocating: "+itos(p_amount));
- ID id = pool_alloc->alloc(p_amount);
-// print_line("dynpool - free: "+itos(pool_alloc->get_free_mem()));
- return id;
-
-}
-
-void MemoryPoolDynamicPrealloc::free(ID p_id) {
-
- pool_alloc->free(p_id);
-}
-
-Error MemoryPoolDynamicPrealloc::realloc(ID p_id, size_t p_amount) {
-
- return pool_alloc->resize(p_id,p_amount);
-}
-
-bool MemoryPoolDynamicPrealloc::is_valid(ID p_id) {
-
- return true;
-}
-
-size_t MemoryPoolDynamicPrealloc::get_size(ID p_id) const {
-
- return pool_alloc->get_size(p_id);
-}
-
-const char* MemoryPoolDynamicPrealloc::get_description(ID p_id) const {
-
- return "";
-}
-
-Error MemoryPoolDynamicPrealloc::lock(ID p_id) {
-
-// print_line("lock: "+itos(p_id));
- return pool_alloc->lock(p_id);
-}
-
-void * MemoryPoolDynamicPrealloc::get(ID p_ID) {
-
-// print_line("get: "+itos(p_ID));
- return pool_alloc->get(p_ID);
-}
-
-Error MemoryPoolDynamicPrealloc::unlock(ID p_id) {
-
-// print_line("unlock: "+itos(p_id));
- pool_alloc->unlock(p_id);
- return OK;
-}
-
-bool MemoryPoolDynamicPrealloc::is_locked(ID p_id) const {
-
- return pool_alloc->is_locked(p_id);
-}
-
-
-size_t MemoryPoolDynamicPrealloc::get_available_mem() const {
-
- return pool_alloc->get_free_mem();
-}
-
-size_t MemoryPoolDynamicPrealloc::get_total_usage() const {
-
- return pool_alloc->get_used_mem();
-}
-
-
-
-MemoryPoolDynamicPrealloc::MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align, int p_max_entries) {
-
- pool_alloc = memnew( PoolAllocator(p_mem,p_size,p_align,true,p_max_entries));
-
-}
-
-MemoryPoolDynamicPrealloc::~MemoryPoolDynamicPrealloc() {
-
-
- memdelete( pool_alloc );
-}
-
+#include "memory_pool_dynamic_prealloc.h" +#include "os/memory.h" + +#include "print_string.h" +MemoryPoolDynamicPrealloc::ID MemoryPoolDynamicPrealloc::alloc(size_t p_amount,const char* p_description) { + + +// print_line("dynpool - allocating: "+itos(p_amount)); + ID id = pool_alloc->alloc(p_amount); +// print_line("dynpool - free: "+itos(pool_alloc->get_free_mem())); + return id; + +} + +void MemoryPoolDynamicPrealloc::free(ID p_id) { + + pool_alloc->free(p_id); +} + +Error MemoryPoolDynamicPrealloc::realloc(ID p_id, size_t p_amount) { + + return pool_alloc->resize(p_id,p_amount); +} + +bool MemoryPoolDynamicPrealloc::is_valid(ID p_id) { + + return true; +} + +size_t MemoryPoolDynamicPrealloc::get_size(ID p_id) const { + + return pool_alloc->get_size(p_id); +} + +const char* MemoryPoolDynamicPrealloc::get_description(ID p_id) const { + + return ""; +} + +Error MemoryPoolDynamicPrealloc::lock(ID p_id) { + +// print_line("lock: "+itos(p_id)); + return pool_alloc->lock(p_id); +} + +void * MemoryPoolDynamicPrealloc::get(ID p_ID) { + +// print_line("get: "+itos(p_ID)); + return pool_alloc->get(p_ID); +} + +Error MemoryPoolDynamicPrealloc::unlock(ID p_id) { + +// print_line("unlock: "+itos(p_id)); + pool_alloc->unlock(p_id); + return OK; +} + +bool MemoryPoolDynamicPrealloc::is_locked(ID p_id) const { + + return pool_alloc->is_locked(p_id); +} + + +size_t MemoryPoolDynamicPrealloc::get_available_mem() const { + + return pool_alloc->get_free_mem(); +} + +size_t MemoryPoolDynamicPrealloc::get_total_usage() const { + + return pool_alloc->get_used_mem(); +} + + + +MemoryPoolDynamicPrealloc::MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align, int p_max_entries) { + + pool_alloc = memnew( PoolAllocator(p_mem,p_size,p_align,true,p_max_entries)); + +} + +MemoryPoolDynamicPrealloc::~MemoryPoolDynamicPrealloc() { + + + memdelete( pool_alloc ); +} + diff --git a/core/os/memory_pool_dynamic_prealloc.h b/core/os/memory_pool_dynamic_prealloc.h index 698885561a..3523079bac 100644 --- a/core/os/memory_pool_dynamic_prealloc.h +++ b/core/os/memory_pool_dynamic_prealloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,35 +26,35 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef MEMORY_POOL_DYNAMIC_PREALLOC_H
-#define MEMORY_POOL_DYNAMIC_PREALLOC_H
-
-#include "pool_allocator.h"
-#include "core/os/memory_pool_dynamic.h"
-
-class MemoryPoolDynamicPrealloc : public MemoryPoolDynamic {
-
- PoolAllocator *pool_alloc;
-
-public:
-
- virtual ID alloc(size_t p_amount,const char* p_description);
- virtual void free(ID p_id);
- virtual Error realloc(ID p_id, size_t p_amount);
- virtual bool is_valid(ID p_id);
- virtual size_t get_size(ID p_id) const;
- virtual const char* get_description(ID p_id) const;
-
- virtual Error lock(ID p_id);
- virtual void * get(ID p_ID);
- virtual Error unlock(ID p_id);
- virtual bool is_locked(ID p_id) const;
-
- virtual size_t get_available_mem() const;
- virtual size_t get_total_usage() const;
-
- MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align = 16, int p_max_entries=PoolAllocator::DEFAULT_MAX_ALLOCS);
- ~MemoryPoolDynamicPrealloc();
-};
-
-#endif // MEMORY_POOL_DYNAMIC_PREALLOC_H
+#ifndef MEMORY_POOL_DYNAMIC_PREALLOC_H +#define MEMORY_POOL_DYNAMIC_PREALLOC_H + +#include "pool_allocator.h" +#include "core/os/memory_pool_dynamic.h" + +class MemoryPoolDynamicPrealloc : public MemoryPoolDynamic { + + PoolAllocator *pool_alloc; + +public: + + virtual ID alloc(size_t p_amount,const char* p_description); + virtual void free(ID p_id); + virtual Error realloc(ID p_id, size_t p_amount); + virtual bool is_valid(ID p_id); + virtual size_t get_size(ID p_id) const; + virtual const char* get_description(ID p_id) const; + + virtual Error lock(ID p_id); + virtual void * get(ID p_ID); + virtual Error unlock(ID p_id); + virtual bool is_locked(ID p_id) const; + + virtual size_t get_available_mem() const; + virtual size_t get_total_usage() const; + + MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align = 16, int p_max_entries=PoolAllocator::DEFAULT_MAX_ALLOCS); + ~MemoryPoolDynamicPrealloc(); +}; + +#endif // MEMORY_POOL_DYNAMIC_PREALLOC_H diff --git a/core/os/memory_pool_dynamic_static.cpp b/core/os/memory_pool_dynamic_static.cpp index 93f94d7726..029ef450cd 100644 --- a/core/os/memory_pool_dynamic_static.cpp +++ b/core/os/memory_pool_dynamic_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_static.h b/core/os/memory_pool_dynamic_static.h index d10cdb3d0a..a870f3070c 100644 --- a/core/os/memory_pool_dynamic_static.h +++ b/core/os/memory_pool_dynamic_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.cpp b/core/os/memory_pool_static.cpp index 9dd5baf4e4..d3617eac73 100644 --- a/core/os/memory_pool_static.cpp +++ b/core/os/memory_pool_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.h b/core/os/memory_pool_static.h index f2b372d03b..40bd1aaf0e 100644 --- a/core/os/memory_pool_static.h +++ b/core/os/memory_pool_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index 03d423ae04..be984c080b 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.h b/core/os/mutex.h index 241d70e232..ac6d36d635 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.cpp b/core/os/os.cpp index 5e0e5eed77..f292456079 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,6 +43,9 @@ OS* OS::get_singleton() { uint32_t OS::get_ticks_msec() const { return get_ticks_usec()/1000; } +uint64_t OS::get_splash_tick_msec() const { + return _msec_splash; +} uint64_t OS::get_unix_time() const { return 0; diff --git a/core/os/os.h b/core/os/os.h index d4ac433644..0230a75ca0 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,6 +51,7 @@ class OS { String _local_clipboard; uint64_t frames_drawn; uint32_t _frame_delay; + uint64_t _msec_splash; bool _no_window; int _exit_code; int _orientation; @@ -243,14 +244,21 @@ public: int min; int sec; }; - - virtual Date get_date() const=0; - virtual Time get_time() const=0; + + struct TimeZoneInfo { + int bias; + String name; + }; + + virtual Date get_date(bool local=false) const=0; + virtual Time get_time(bool local=false) const=0; + virtual TimeZoneInfo get_time_zone_info() const=0; virtual uint64_t get_unix_time() const; virtual void delay_usec(uint32_t p_usec) const=0; virtual uint64_t get_ticks_usec() const=0; uint32_t get_ticks_msec() const; + uint64_t get_splash_tick_msec() const; void set_frame_delay(uint32_t p_msec); uint32_t get_frame_delay() const; @@ -384,6 +392,8 @@ public: void set_time_scale(float p_scale); float get_time_scale() const; + + OS(); virtual ~OS(); diff --git a/core/os/pc_joystick_map.h b/core/os/pc_joystick_map.h index 171723439b..111dc9b3a8 100644 --- a/core/os/pc_joystick_map.h +++ b/core/os/pc_joystick_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index 3abab34886..8cb431d2cc 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.h b/core/os/semaphore.h index b188f07399..e8ad9d3c3a 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.cpp b/core/os/shell.cpp index 565929eae5..3746dc6804 100644 --- a/core/os/shell.cpp +++ b/core/os/shell.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.h b/core/os/shell.h index 38b29c6eca..7ef5abbdef 100644 --- a/core/os/shell.h +++ b/core/os/shell.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.cpp b/core/os/thread.cpp index d8d9f3e291..96b0f561ca 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.h b/core/os/thread.h index 864fc6db05..590fee1fc6 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 1974bf615b..4e139f6379 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index b681005fb6..a83e42ff98 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp index 9c7648be94..9a20db6a9d 100644 --- a/core/os/thread_safe.cpp +++ b/core/os/thread_safe.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index 8b20c31cc9..62d2181279 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index 65a6433912..fa17e93aa8 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.h b/core/packed_data_container.h index b223d3bcfe..f4152bbb4d 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.cpp b/core/pair.cpp index 4b6f350351..17076bb379 100644 --- a/core/pair.cpp +++ b/core/pair.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.h b/core/pair.h index d4cf3630ee..83fc837fff 100644 --- a/core/pair.h +++ b/core/pair.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.cpp b/core/path_db.cpp index 1027ce7318..d3dc3aceb8 100644 --- a/core/path_db.cpp +++ b/core/path_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.h b/core/path_db.h index 561dc01672..b4f13d50be 100644 --- a/core/path_db.h +++ b/core/path_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_remap.cpp b/core/path_remap.cpp index 34675c4575..2ef39470a0 100644 --- a/core/path_remap.cpp +++ b/core/path_remap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,163 +26,163 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "path_remap.h"
-#include "globals.h"
-#include "os/os.h"
-#include "translation.h"
-PathRemap* PathRemap::singleton=NULL;
-
-PathRemap* PathRemap::get_singleton() {
-
- return singleton;
-}
-
-void PathRemap::add_remap(const String& p_from, const String& p_to,const String& p_locale) {
-
- if (!remap.has(p_from)) {
- remap[p_from]=RemapData();
- }
-
- if (p_locale==String())
- remap[p_from].always=p_to;
- else
- remap[p_from].locale[p_locale]=p_to;
-}
-
-
-String PathRemap::get_remap(const String& p_from) const {
-
- const RemapData *ptr=remap.getptr(p_from);
- if (!ptr) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("remap failed: "+p_from);
- return p_from;
- } else {
-
- String locale = TranslationServer::get_singleton()->get_locale();
-
- if (ptr->locale.has(locale)) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
- return ptr->locale[locale];
- }
-
- int p = locale.find("_");
- if (p!=-1) {
- locale=locale.substr(0,p);
- if (ptr->locale.has(locale)) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
- return ptr->locale[locale];
- }
- }
-
- if (ptr->always!=String()) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- print_line("remap found: "+p_from+" -> "+ptr->always);
- }
- return ptr->always;
- }
-
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("remap failed: "+p_from);
-
- return p_from;
- }
-}
-bool PathRemap::has_remap(const String& p_from) const{
-
- return remap.has(p_from);
-}
-
-void PathRemap::erase_remap(const String& p_from){
-
- ERR_FAIL_COND(!remap.has(p_from));
- remap.erase(p_from);
-}
-
-void PathRemap::clear_remaps() {
-
- remap.clear();
-}
-
-void PathRemap::load_remaps() {
-
- // default remaps first
- DVector<String> remaps = Globals::get_singleton()->get("remap/all");
-
- {
- int rlen = remaps.size();
-
- ERR_FAIL_COND( rlen%2 );
- DVector<String>::Read r = remaps.read();
- for(int i=0;i<rlen/2;i++) {
-
- String from = r[i*2+0];
- String to = r[i*2+1];
- add_remap(from,to);
- }
- }
-
-
- // platform remaps second, so override
- remaps = Globals::get_singleton()->get("remap/"+OS::get_singleton()->get_name());
-// remaps = Globals::get_singleton()->get("remap/PSP");
- {
- int rlen = remaps.size();
-
- ERR_FAIL_COND( rlen%2 );
- DVector<String>::Read r = remaps.read();
- for(int i=0;i<rlen/2;i++) {
-
- String from = r[i*2+0];
- String to = r[i*2+1];
-// print_line("add remap: "+from+" -> "+to);
- add_remap(from,to);
- }
- }
-
-
- //locale based remaps
-
- if (Globals::get_singleton()->has("locale/translation_remaps")) {
-
- Dictionary remaps = Globals::get_singleton()->get("locale/translation_remaps");
- List<Variant> rk;
- remaps.get_key_list(&rk);
- for(List<Variant>::Element *E=rk.front();E;E=E->next()) {
-
- String source = E->get();
- StringArray sa = remaps[E->get()];
- int sas = sa.size();
- StringArray::Read r = sa.read();
-
- for(int i=0;i<sas;i++) {
-
- String s = r[i];
- int qp = s.find_last(":");
- if (qp!=-1) {
- String path = s.substr(0,qp);
- String locale = s.substr(qp+1,s.length());
- add_remap(source,path,locale);
- }
- }
- }
-
- }
-
-}
-
-void PathRemap::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("add_remap","from","to","locale"),&PathRemap::add_remap,DEFVAL(String()));
- ObjectTypeDB::bind_method(_MD("has_remap","path"),&PathRemap::has_remap);
- ObjectTypeDB::bind_method(_MD("get_remap","path"),&PathRemap::get_remap);
- ObjectTypeDB::bind_method(_MD("erase_remap","path"),&PathRemap::erase_remap);
- ObjectTypeDB::bind_method(_MD("clear_remaps"),&PathRemap::clear_remaps);
-}
-
-PathRemap::PathRemap() {
-
- singleton=this;
-}
+#include "path_remap.h" +#include "globals.h" +#include "os/os.h" +#include "translation.h" +PathRemap* PathRemap::singleton=NULL; + +PathRemap* PathRemap::get_singleton() { + + return singleton; +} + +void PathRemap::add_remap(const String& p_from, const String& p_to,const String& p_locale) { + + if (!remap.has(p_from)) { + remap[p_from]=RemapData(); + } + + if (p_locale==String()) + remap[p_from].always=p_to; + else + remap[p_from].locale[p_locale]=p_to; +} + + +String PathRemap::get_remap(const String& p_from) const { + + const RemapData *ptr=remap.getptr(p_from); + if (!ptr) { + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap failed: "+p_from); + return p_from; + } else { + + String locale = TranslationServer::get_singleton()->get_locale(); + + if (ptr->locale.has(locale)) { + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap found: "+p_from+" -> "+ptr->locale[locale]); + return ptr->locale[locale]; + } + + int p = locale.find("_"); + if (p!=-1) { + locale=locale.substr(0,p); + if (ptr->locale.has(locale)) { + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap found: "+p_from+" -> "+ptr->locale[locale]); + return ptr->locale[locale]; + } + } + + if (ptr->always!=String()) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_line("remap found: "+p_from+" -> "+ptr->always); + } + return ptr->always; + } + + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap failed: "+p_from); + + return p_from; + } +} +bool PathRemap::has_remap(const String& p_from) const{ + + return remap.has(p_from); +} + +void PathRemap::erase_remap(const String& p_from){ + + ERR_FAIL_COND(!remap.has(p_from)); + remap.erase(p_from); +} + +void PathRemap::clear_remaps() { + + remap.clear(); +} + +void PathRemap::load_remaps() { + + // default remaps first + DVector<String> remaps = Globals::get_singleton()->get("remap/all"); + + { + int rlen = remaps.size(); + + ERR_FAIL_COND( rlen%2 ); + DVector<String>::Read r = remaps.read(); + for(int i=0;i<rlen/2;i++) { + + String from = r[i*2+0]; + String to = r[i*2+1]; + add_remap(from,to); + } + } + + + // platform remaps second, so override + remaps = Globals::get_singleton()->get("remap/"+OS::get_singleton()->get_name()); +// remaps = Globals::get_singleton()->get("remap/PSP"); + { + int rlen = remaps.size(); + + ERR_FAIL_COND( rlen%2 ); + DVector<String>::Read r = remaps.read(); + for(int i=0;i<rlen/2;i++) { + + String from = r[i*2+0]; + String to = r[i*2+1]; +// print_line("add remap: "+from+" -> "+to); + add_remap(from,to); + } + } + + + //locale based remaps + + if (Globals::get_singleton()->has("locale/translation_remaps")) { + + Dictionary remaps = Globals::get_singleton()->get("locale/translation_remaps"); + List<Variant> rk; + remaps.get_key_list(&rk); + for(List<Variant>::Element *E=rk.front();E;E=E->next()) { + + String source = E->get(); + StringArray sa = remaps[E->get()]; + int sas = sa.size(); + StringArray::Read r = sa.read(); + + for(int i=0;i<sas;i++) { + + String s = r[i]; + int qp = s.find_last(":"); + if (qp!=-1) { + String path = s.substr(0,qp); + String locale = s.substr(qp+1,s.length()); + add_remap(source,path,locale); + } + } + } + + } + +} + +void PathRemap::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("add_remap","from","to","locale"),&PathRemap::add_remap,DEFVAL(String())); + ObjectTypeDB::bind_method(_MD("has_remap","path"),&PathRemap::has_remap); + ObjectTypeDB::bind_method(_MD("get_remap","path"),&PathRemap::get_remap); + ObjectTypeDB::bind_method(_MD("erase_remap","path"),&PathRemap::erase_remap); + ObjectTypeDB::bind_method(_MD("clear_remaps"),&PathRemap::clear_remaps); +} + +PathRemap::PathRemap() { + + singleton=this; +} diff --git a/core/path_remap.h b/core/path_remap.h index a463cf259e..cb2a045668 100644 --- a/core/path_remap.h +++ b/core/path_remap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,42 +26,42 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PATH_REMAP_H
-#define PATH_REMAP_H
-
-#include "hash_map.h"
-#include "ustring.h"
-#include "object.h"
-
-
-class PathRemap : public Object {
-
- OBJ_TYPE(PathRemap,Object);
-
- static PathRemap* singleton;
- struct RemapData {
- String always;
- Map<String,String> locale;
- };
-
- HashMap<String,RemapData> remap;
-protected:
-
- static void _bind_methods();
-public:
-
- void add_remap(const String& p_from, const String& p_to,const String& p_locale=String());
- bool has_remap(const String& p_from) const;
- //_FORCE_INLINE_ String get_remap(const String& p_from) const { const String *ptr=remap.getptr(p_from); if (!ptr) return p_from; else return *ptr; }
- String get_remap(const String& p_from) const;
- void erase_remap(const String& p_from);
- void clear_remaps();
-
- void load_remaps();
-
- static PathRemap* get_singleton();
-
- PathRemap();
-};
-
-#endif // PATH_REMAP_H
+#ifndef PATH_REMAP_H +#define PATH_REMAP_H + +#include "hash_map.h" +#include "ustring.h" +#include "object.h" + + +class PathRemap : public Object { + + OBJ_TYPE(PathRemap,Object); + + static PathRemap* singleton; + struct RemapData { + String always; + Map<String,String> locale; + }; + + HashMap<String,RemapData> remap; +protected: + + static void _bind_methods(); +public: + + void add_remap(const String& p_from, const String& p_to,const String& p_locale=String()); + bool has_remap(const String& p_from) const; + //_FORCE_INLINE_ String get_remap(const String& p_from) const { const String *ptr=remap.getptr(p_from); if (!ptr) return p_from; else return *ptr; } + String get_remap(const String& p_from) const; + void erase_remap(const String& p_from); + void clear_remaps(); + + void load_remaps(); + + static PathRemap* get_singleton(); + + PathRemap(); +}; + +#endif // PATH_REMAP_H diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index 5af168ce82..d7dca45836 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pool_allocator.h b/core/pool_allocator.h index 4b94ae48d6..4b0f931eb3 100644 --- a/core/pool_allocator.h +++ b/core/pool_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.cpp b/core/print_string.cpp index ae15d05a35..42e018f303 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,7 @@ static PrintHandlerList *print_handler_list=NULL; bool _print_line_enabled=true; +bool _print_error_enabled = true; void add_print_handler(PrintHandlerList *p_handler) { diff --git a/core/print_string.h b/core/print_string.h index c3e91f32fa..4ea389b3a1 100644 --- a/core/print_string.h +++ b/core/print_string.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,6 +52,7 @@ void add_print_handler(PrintHandlerList *p_handler); void remove_print_handler(PrintHandlerList *p_handler); extern bool _print_line_enabled; +extern bool _print_error_enabled; extern void print_line(String p_string); #endif diff --git a/core/ref_ptr.cpp b/core/ref_ptr.cpp index f0758f66ce..ddb8054e3b 100644 --- a/core/ref_ptr.cpp +++ b/core/ref_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.h b/core/ref_ptr.h index 007977d993..d1ee6a3a7d 100644 --- a/core/ref_ptr.h +++ b/core/ref_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.cpp b/core/reference.cpp index 2fc941310d..509e132b5a 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -59,6 +59,10 @@ void Reference::_bind_methods() { ObjectTypeDB::bind_method(_MD("unreference"),&Reference::unreference); } +int Reference::reference_get_count() const { + return refcount.get(); +} + void Reference::reference(){ refcount.ref(); diff --git a/core/reference.h b/core/reference.h index 64d7a7acad..65f31f78f3 100644 --- a/core/reference.h +++ b/core/reference.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,6 +53,7 @@ public: bool init_ref(); void reference(); bool unreference(); + int reference_get_count() const; Reference(); ~Reference(); @@ -293,6 +294,9 @@ public: reference=NULL; } + void instance() { + ref( memnew( T )); + } Ref() { diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 4935136eeb..8754946bb1 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -205,12 +205,14 @@ void unregister_core_types() { if (ip) memdelete(ip); + + ObjectDB::cleanup(); + unregister_variant_methods(); - CoreStringNames::free(); ObjectTypeDB::cleanup(); ResourceCache::clear(); - ObjectDB::cleanup(); + CoreStringNames::free(); StringName::cleanup(); if (_global_mutex) { diff --git a/core/register_core_types.h b/core/register_core_types.h index 9f89a3ffeb..a84849c969 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.cpp b/core/res_ptr.cpp index b9bd931570..fcff285e8f 100644 --- a/core/res_ptr.cpp +++ b/core/res_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.h b/core/res_ptr.h index 69da69bf52..21f7fb6a2c 100644 --- a/core/res_ptr.h +++ b/core/res_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/resource.cpp b/core/resource.cpp index 560ca9a1f2..6967599f96 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -195,6 +195,17 @@ String Resource::get_path() const { return path_cache; } +void Resource::set_subindex(int p_sub_index) { + + subindex=p_sub_index; +} + +int Resource::get_subindex() const{ + + return subindex; +} + + void Resource::set_name(const String& p_name) { name=p_name; @@ -326,6 +337,7 @@ Resource::Resource() { last_modified_time=0; #endif + subindex=0; } diff --git a/core/resource.h b/core/resource.h index 8a637e7996..9d9c445e1d 100644 --- a/core/resource.h +++ b/core/resource.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,6 +99,7 @@ friend class ResourceCache; String name; String path_cache; + int subindex; virtual bool _use_builtin_script() const { return true; } @@ -132,6 +133,9 @@ public: void set_path(const String& p_path,bool p_take_over=false); String get_path() const; + void set_subindex(int p_sub_index); + int get_subindex() const; + Ref<Resource> duplicate(bool p_subresources=false); void set_import_metadata(const Ref<ResourceImportMetadata>& p_metadata); diff --git a/core/rid.cpp b/core/rid.cpp index 3dc4c6aed4..0870e6ab2d 100644 --- a/core/rid.cpp +++ b/core/rid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.h b/core/rid.h index 4d4e11c251..e6582757ee 100644 --- a/core/rid.h +++ b/core/rid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ring_buffer.h b/core/ring_buffer.h index 71105e7bf1..de33de0c76 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp index 3d867448e8..afe2a4eb33 100644 --- a/core/safe_refcount.cpp +++ b/core/safe_refcount.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.h b/core/safe_refcount.h index 4357786732..481b9fa7e9 100644 --- a/core/safe_refcount.h +++ b/core/safe_refcount.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_debugger.cpp b/core/script_debugger_debugger.cpp index 6ff60e6ff4..5c592a130c 100644 --- a/core/script_debugger_debugger.cpp +++ b/core/script_debugger_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp index 5e153a4912..649bbe89f0 100644 --- a/core/script_debugger_local.cpp +++ b/core/script_debugger_local.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -60,7 +60,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script,bool p_can_continue) { if (line.get_slice_count(" ")==1) { print_line("*Frame "+itos(current_frame)+" - "+p_script->debug_get_stack_level_source(current_frame)+":"+itos(p_script->debug_get_stack_level_line(current_frame))+" in function '"+p_script->debug_get_stack_level_function(current_frame)+"'"); } else { - int frame = line.get_slice(" ",1).to_int(); + int frame = line.get_slicec(' ',1).to_int(); if (frame<0 || frame >=total_frames) { print_line("Error: Invalid frame."); } else { @@ -108,7 +108,7 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script,bool p_can_continue) { print_line("Usage: print <expre>"); } else { - String expr = line.get_slice(" ",2); + String expr = line.get_slicec(' ',2); String res = p_script->debug_parse_stack_level_expression(current_frame,expr); print_line(res); } @@ -130,9 +130,9 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script,bool p_can_continue) { } else { - String bppos=line.get_slice(" ",1); - String source=bppos.get_slice(":",0).strip_edges(); - int line=bppos.get_slice(":",1).strip_edges().to_int(); + String bppos=line.get_slicec(' ',1); + String source=bppos.get_slicec(':',0).strip_edges(); + int line=bppos.get_slicec(':',1).strip_edges().to_int(); source = breakpoint_find_source(source); @@ -147,9 +147,9 @@ void ScriptDebuggerLocal::debug(ScriptLanguage *p_script,bool p_can_continue) { clear_breakpoints(); } else { - String bppos=line.get_slice(" ",1); - String source=bppos.get_slice(":",0).strip_edges(); - int line=bppos.get_slice(":",1).strip_edges().to_int(); + String bppos=line.get_slicec(' ',1); + String source=bppos.get_slicec(':',0).strip_edges(); + int line=bppos.get_slicec(':',1).strip_edges().to_int(); source = breakpoint_find_source(source); diff --git a/core/script_debugger_local.h b/core/script_debugger_local.h index 159dd15e58..45ff1d4466 100644 --- a/core/script_debugger_local.h +++ b/core/script_debugger_local.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index cd8303b542..33e9dc0fd9 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index 861bcccff7..89b9947c4b 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.cpp b/core/script_language.cpp index 81a9e2b062..35c50b1022 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -136,6 +136,14 @@ ScriptInstance::~ScriptInstance() { } + +ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton=NULL; +ScriptCodeCompletionCache::ScriptCodeCompletionCache() { + singleton=this; +} + + + void ScriptLanguage::frame() { diff --git a/core/script_language.h b/core/script_language.h index 802eff190a..7104fe4547 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,6 +94,10 @@ public: virtual ScriptLanguage *get_language() const=0; + virtual bool has_script_signal(const StringName& p_signal) const=0; + virtual void get_script_signal_list(List<MethodInfo> *r_signals) const=0; + + virtual void update_exports() {} //editor tool @@ -122,6 +126,19 @@ public: virtual ~ScriptInstance(); }; +class ScriptCodeCompletionCache { + + static ScriptCodeCompletionCache *singleton; +public: + + virtual RES get_cached_resource(const String& p_path)=0; + + static ScriptCodeCompletionCache* get_sigleton() { return singleton; } + + ScriptCodeCompletionCache(); + +}; + class ScriptLanguage { public: diff --git a/core/self_list.h b/core/self_list.h index 729b9fb680..b414baaba6 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/set.h b/core/set.h index 95f38d7108..91c4e3f9c4 100644 --- a/core/set.h +++ b/core/set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/simple_type.h b/core/simple_type.h index fac6dceee8..84e08bf0b4 100644 --- a/core/simple_type.h +++ b/core/simple_type.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/sort.h b/core/sort.h index 583437a099..65664d0ed8 100644 --- a/core/sort.h +++ b/core/sort.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.cpp b/core/string_db.cpp index ffb7dc194b..b48d9f37d4 100644 --- a/core/string_db.cpp +++ b/core/string_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /*************************************************************************/ #include "string_db.h" #include "print_string.h" - +#include "os/os.h" StaticCString StaticCString::create(const char *p_ptr) { StaticCString scs; scs.ptr=p_ptr; return scs; } @@ -55,15 +55,29 @@ void StringName::setup() { void StringName::cleanup() { _global_lock(); + int lost_strings=0; for(int i=0;i<STRING_TABLE_LEN;i++) { while(_table[i]) { _Data*d=_table[i]; - _table[i]=_table[i]->next; + lost_strings++; + if (OS::get_singleton()->is_stdout_verbose()) { + + if (d->cname) { + print_line("Orphan StringName: "+String(d->cname)); + } else { + print_line("Orphan StringName: "+String(d->name)); + } + } + + _table[i]=_table[i]->next; memdelete(d); } } + if (OS::get_singleton()->is_stdout_verbose() && lost_strings) { + print_line("StringName: "+itos(lost_strings)+" unclaimed string names at exit."); + } _global_unlock(); } @@ -144,7 +158,7 @@ void StringName::operator=(const StringName& p_name) { _data = p_name._data; } } - +/* was inlined StringName::operator String() const { if (_data) @@ -152,7 +166,7 @@ StringName::operator String() const { return ""; } - +*/ StringName::StringName(const StringName& p_name) { ERR_FAIL_COND(!configured); diff --git a/core/string_db.h b/core/string_db.h index 45afbbe6fc..3b3249bf5e 100644 --- a/core/string_db.h +++ b/core/string_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -114,7 +114,17 @@ public: } bool operator!=(const StringName& p_name) const; - operator String() const; + _FORCE_INLINE_ operator String() const { + + if (_data) { + if (_data->cname ) + return String(_data->cname); + else + return _data->name; + } + + return String(); + } static StringName search(const char *p_name); static StringName search(const CharType *p_name); diff --git a/core/translation.cpp b/core/translation.cpp index 6ad34651b2..8247cd1201 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/translation.h b/core/translation.h index d690320cd0..54118cd3b5 100644 --- a/core/translation.h +++ b/core/translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/typedefs.h b/core/typedefs.h index 442ed9ae0b..ae1eb1f5e7 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 2c4d9e16a8..f565070216 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -234,11 +234,17 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) { ERR_FAIL_COND(!obj); } + switch(op.type) { case Operation::TYPE_METHOD: { - obj->call(op.name,VARIANT_ARGS_FROM_ARRAY(op.args)); + obj->call(op.name,VARIANT_ARGS_FROM_ARRAY(op.args)); +#ifdef TOOLS_ENABLED + Resource* res = obj->cast_to<Resource>(); + if (res) + res->set_edited(true); +#endif } break; case Operation::TYPE_PROPERTY: { @@ -276,6 +282,7 @@ void UndoRedo::undo() { return; //nothing to redo _process_operation_list(actions[current_action].undo_ops.front()); current_action--; + version--; } void UndoRedo::clear_history() { @@ -286,7 +293,7 @@ void UndoRedo::clear_history() { while(actions.size()) _pop_history_tail(); - version++; + //version++; } String UndoRedo::get_current_action_name() const { @@ -320,7 +327,7 @@ void UndoRedo::set_commit_notify_callback(CommitNotifyCallback p_callback,void* UndoRedo::UndoRedo() { - version=0; + version=1; action_level=0; current_action=-1; max_steps=-1; @@ -333,3 +340,126 @@ UndoRedo::~UndoRedo() { clear_history(); } + +Variant UndoRedo::_add_do_method(const Variant** p_args, int p_argcount, Variant::CallError& r_error) { + + if (p_argcount<2) { + r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument=0; + return Variant(); + } + + if (p_args[0]->get_type()!=Variant::OBJECT) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::OBJECT; + return Variant(); + } + + if (p_args[1]->get_type()!=Variant::STRING) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=1; + r_error.expected=Variant::STRING; + return Variant(); + } + + r_error.error=Variant::CallError::CALL_OK; + + Object* object = *p_args[0]; + String method = *p_args[1]; + + Variant v[VARIANT_ARG_MAX]; + + + for(int i=0;i<MIN(VARIANT_ARG_MAX,p_argcount-2);++i) { + + v[i]=*p_args[i+2]; + } + + add_do_method(object,method,v[0],v[1],v[2],v[3],v[4]); + return Variant(); +} + +Variant UndoRedo::_add_undo_method(const Variant** p_args, int p_argcount, Variant::CallError& r_error) { + + if (p_argcount<2) { + r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument=0; + return Variant(); + } + + if (p_args[0]->get_type()!=Variant::OBJECT) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::OBJECT; + return Variant(); + } + + if (p_args[1]->get_type()!=Variant::STRING) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=1; + r_error.expected=Variant::STRING; + return Variant(); + } + + r_error.error=Variant::CallError::CALL_OK; + + Object* object = *p_args[0]; + String method = *p_args[1]; + + Variant v[VARIANT_ARG_MAX]; + + + for(int i=0;i<MIN(VARIANT_ARG_MAX,p_argcount-2);++i) { + + v[i]=*p_args[i+2]; + } + + add_undo_method(object,method,v[0],v[1],v[2],v[3],v[4]); + return Variant(); +} + +void UndoRedo::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("create_action","name","mergeable"),&UndoRedo::create_action, DEFVAL(false) ); + ObjectTypeDB::bind_method(_MD("commit_action"),&UndoRedo::commit_action); + + //ObjectTypeDB::bind_method(_MD("add_do_method","p_object", "p_method", "VARIANT_ARG_LIST"),&UndoRedo::add_do_method); + //ObjectTypeDB::bind_method(_MD("add_undo_method","p_object", "p_method", "VARIANT_ARG_LIST"),&UndoRedo::add_undo_method); + + { + MethodInfo mi; + mi.name="add_do_method"; + mi.arguments.push_back( PropertyInfo( Variant::OBJECT, "object")); + mi.arguments.push_back( PropertyInfo( Variant::STRING, "method")); + Vector<Variant> defargs; + for(int i=0;i<VARIANT_ARG_MAX;++i) { + mi.arguments.push_back( PropertyInfo( Variant::NIL, "arg"+itos(i))); + defargs.push_back(Variant()); + } + + ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"add_do_method",&UndoRedo::_add_do_method,mi,defargs); + } + + { + MethodInfo mi; + mi.name="add_undo_method"; + mi.arguments.push_back( PropertyInfo( Variant::OBJECT, "object")); + mi.arguments.push_back( PropertyInfo( Variant::STRING, "method")); + Vector<Variant> defargs; + for(int i=0;i<VARIANT_ARG_MAX;++i) { + mi.arguments.push_back( PropertyInfo( Variant::NIL, "arg"+itos(i))); + defargs.push_back(Variant()); + } + + ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"add_undo_method",&UndoRedo::_add_undo_method,mi,defargs); + } + + ObjectTypeDB::bind_method(_MD("add_do_property","object", "property", "value:var"),&UndoRedo::add_do_property); + ObjectTypeDB::bind_method(_MD("add_undo_property","object", "property", "value:var"),&UndoRedo::add_undo_property); + ObjectTypeDB::bind_method(_MD("add_do_reference","object"),&UndoRedo::add_do_reference); + ObjectTypeDB::bind_method(_MD("add_undo_reference","object"),&UndoRedo::add_undo_reference); + ObjectTypeDB::bind_method(_MD("clear_history"),&UndoRedo::clear_history); + ObjectTypeDB::bind_method(_MD("get_current_action_name"),&UndoRedo::get_current_action_name); + ObjectTypeDB::bind_method(_MD("get_version"),&UndoRedo::get_version); +} diff --git a/core/undo_redo.h b/core/undo_redo.h index ff729e1767..a9187534c1 100644 --- a/core/undo_redo.h +++ b/core/undo_redo.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,9 +38,12 @@ class UndoRedo : public Object { OBJ_TYPE(UndoRedo,Object); + OBJ_SAVE_TYPE( UndoRedo ); public: typedef void (*CommitNotifyCallback)(void *p_ud,const String& p_name); + Variant _add_do_method(const Variant** p_args, int p_argcount, Variant::CallError& r_error); + Variant _add_undo_method(const Variant** p_args, int p_argcount, Variant::CallError& r_error); private: struct Operation { @@ -81,6 +84,10 @@ private: CommitNotifyCallback callback; void* callback_ud; + +protected: + static void _bind_methods(); + public: void create_action(const String& p_name="",bool p_mergeable=false); diff --git a/core/ustring.cpp b/core/ustring.cpp index 09d3d95b68..3cfc1e4a3c 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -67,11 +67,14 @@ void String::copy_from(const char *p_cstr) { return; } + resize(len+1); // include 0 - for(int i=0;i<len+1;i++) { - - set(i,p_cstr[i]); + CharType *dst = this->ptr(); + + for (int i=0;i<len+1;i++) { + + dst[i]=p_cstr[i]; } } @@ -486,7 +489,7 @@ String String::capitalize() const { String cap; for (int i=0;i<aux.get_slice_count(" ");i++) { - String slice=aux.get_slice(" ",i); + String slice=aux.get_slicec(' ',i); if (slice.length()>0) { slice[0]=_find_upper(slice[0]); @@ -498,6 +501,27 @@ String String::capitalize() const { return cap; } + +String String::camelcase_to_underscore() const { + const CharType * cstr = c_str(); + String newString; + const char A = 'A', Z = 'Z'; + int startIndex = 0; + + for ( int i = 1; i < this->size()-1; i++ ) { + bool isCapital = cstr[i] >= A && cstr[i] <= Z; + + if ( isCapital ) { + newString += "_" + this->substr(startIndex, i-startIndex); + startIndex = i; + } + } + + newString += "_" + this->substr(startIndex, this->size()-startIndex); + + return newString; +} + int String::get_slice_count(String p_splitter) const{ if (empty()) @@ -556,6 +580,41 @@ String String::get_slice(String p_splitter, int p_slice) const { } +String String::get_slicec(CharType p_splitter, int p_slice) const { + + if (empty()) + return String(); + + if (p_slice<0) + return String(); + + const CharType *c=this->ptr(); + int i=0; + int prev=0; + int count=0; + while(true) { + + + if (c[i]==0 || c[i]==p_splitter) { + + if (p_slice==count) { + + return substr(prev,i-prev); + } else { + count++; + prev=i+1; + } + + } + + i++; + + } + + return String(); //no find! + +} + Vector<String> String::split_spaces() const { @@ -3276,8 +3335,11 @@ String String::path_to_file(const String& p_path) const { String src=this->replace("\\","/").get_base_dir(); String dst=p_path.replace("\\","/").get_base_dir(); - - return src.path_to(dst)+p_path.get_file(); + String rel = src.path_to(dst); + if (rel==dst) // failed + return p_path; + else + return rel+p_path.get_file(); } String String::path_to(const String& p_path) const { @@ -3309,10 +3371,12 @@ String String::path_to(const String& p_path) const { //nothing } else { //dos style - String src_begin=src.get_slice("/",0); - String dst_begin=dst.get_slice("/",0); + String src_begin=src.get_slicec('/',0); + String dst_begin=dst.get_slicec('/',0); + + if (src_begin!=dst_begin) + return p_path; //impossible to do this - ERR_FAIL_COND_V(src_begin!=dst_begin,p_path); //return dst absolute path base=src_begin; src=src.substr(src_begin.length(),src.length()); dst=dst.substr(dst_begin.length(),dst.length()); diff --git a/core/ustring.h b/core/ustring.h index d4b854ea76..1000c1cc8a 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -149,9 +149,11 @@ public: static double to_double(const CharType* p_str, const CharType **r_end=NULL); static int64_t to_int(const CharType* p_str,int p_len=-1); String capitalize() const; + String camelcase_to_underscore() const; int get_slice_count(String p_splitter) const; String get_slice(String p_splitter,int p_slice) const; + String get_slicec(CharType splitter,int p_slice) const; Vector<String> split(const String &p_splitter,bool p_allow_empty=true) const; Vector<String> split_spaces() const; diff --git a/core/variant.cpp b/core/variant.cpp index 667a7d8648..e0bceb4dd8 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,7 @@ #include "scene/main/node.h" #include "scene/gui/control.h" #include "io/marshalls.h" - +#include "core_string_names.h" @@ -258,12 +258,12 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) { case MATRIX32: { - static const Type invalid[]={ + static const Type valid[]={ TRANSFORM, NIL }; - invalid_types=invalid; + valid_types=valid; } break; case QUAT: { @@ -445,6 +445,256 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) { } +bool Variant::can_convert_strict(Variant::Type p_type_from,Variant::Type p_type_to) { + + if (p_type_from==p_type_to) + return true; + if (p_type_to==NIL && p_type_from!=NIL) //nil can convert to anything + return true; + + if (p_type_from == NIL) { + return (p_type_to == OBJECT); + }; + + const Type *valid_types=NULL; + const Type *invalid_types=NULL; + + switch(p_type_to) { + case BOOL: { + + static const Type valid[]={ + INT, + REAL, + //STRING, + NIL, + }; + + valid_types=valid; + } break; + case INT: { + + static const Type valid[]={ + BOOL, + REAL, + //STRING, + NIL, + }; + + valid_types=valid; + + } break; + case REAL: { + + static const Type valid[]={ + BOOL, + INT, + //STRING, + NIL, + }; + + valid_types=valid; + + } break; + case STRING: { + + + static const Type valid[]={ + NODE_PATH, + NIL + }; + + valid_types=valid; + } break; + case MATRIX32: { + + + static const Type valid[]={ + TRANSFORM, + NIL + }; + + valid_types=valid; + } break; + case QUAT: { + + static const Type valid[]={ + MATRIX3, + NIL + }; + + valid_types=valid; + + } break; + case MATRIX3: { + + static const Type valid[]={ + QUAT, + NIL + }; + + valid_types=valid; + + + } break; + case TRANSFORM: { + + static const Type valid[]={ + MATRIX32, + QUAT, + MATRIX3, + NIL + }; + + valid_types=valid; + + } break; + + case COLOR: { + + static const Type valid[] = { + STRING, + INT, + NIL, + }; + + valid_types = valid; + + } break; + + case _RID: { + + static const Type valid[]={ + OBJECT, + NIL + }; + + valid_types=valid; + } break; + case OBJECT: { + + static const Type valid[]={ + NIL + }; + + valid_types=valid; + } break; + case NODE_PATH: { + + static const Type valid[]={ + STRING, + NIL + }; + + valid_types=valid; + } break; + case ARRAY: { + + + static const Type valid[]={ + RAW_ARRAY, + INT_ARRAY, + STRING_ARRAY, + REAL_ARRAY, + COLOR_ARRAY, + VECTOR2_ARRAY, + VECTOR3_ARRAY, + NIL + }; + + valid_types=valid; + } break; + // arrays + case RAW_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + + valid_types=valid; + } break; + case INT_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + valid_types=valid; + } break; + case REAL_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + + valid_types=valid; + } break; + case STRING_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + valid_types=valid; + } break; + case VECTOR2_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + valid_types=valid; + + } break; + case VECTOR3_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + valid_types=valid; + + } break; + case COLOR_ARRAY: { + + static const Type valid[]={ + ARRAY, + NIL + }; + + valid_types=valid; + + } break; + default: {} + } + + + if (valid_types) { + + int i=0; + while(valid_types[i]!=NIL) { + + if (p_type_from==valid_types[i]) + return true; + i++; + } + } else if (invalid_types) { + + + int i=0; + while(invalid_types[i]!=NIL) { + + if (p_type_from==invalid_types[i]) + return false; + i++; + } + } + + return false; + +} + bool Variant::operator==(const Variant& p_variant) const { if (type!=p_variant.type) //evaluation of operator== needs to be more strict @@ -456,6 +706,15 @@ bool Variant::operator==(const Variant& p_variant) const { } +bool Variant::operator<(const Variant& p_variant) const { + if (type!=p_variant.type) //if types differ, then order by type first + return type<p_variant.type; + bool v; + Variant r; + evaluate(OP_LESS,*this,p_variant,r,v); + return r; +} + bool Variant::is_zero() const { switch( type ) { @@ -523,7 +782,7 @@ bool Variant::is_zero() const { } break; case QUAT: { - *reinterpret_cast<const Quat*>(_data._mem)==Quat(); + return *reinterpret_cast<const Quat*>(_data._mem)==Quat(); } break; case MATRIX3: { @@ -619,6 +878,63 @@ bool Variant::is_zero() const { return false; } + +bool Variant::is_one() const { + + switch( type ) { + case NIL: { + + return true; + } break; + + // atomic types + case BOOL: { + + return _data._bool==true; + } break; + case INT: { + + return _data._int==1; + + } break; + case REAL: { + + return _data._real==1; + + } break; + case VECTOR2: { + + return *reinterpret_cast<const Vector2*>(_data._mem)==Vector2(1,1); + + } break; + case RECT2: { + + return *reinterpret_cast<const Rect2*>(_data._mem)==Rect2(1,1,1,1); + + } break; + case VECTOR3: { + + return *reinterpret_cast<const Vector3*>(_data._mem)==Vector3(1,1,1); + + } break; + case PLANE: { + + return *reinterpret_cast<const Plane*>(_data._mem)==Plane(1,1,1,1); + + } break; + case COLOR: { + + return *reinterpret_cast<const Color*>(_data._mem)==Color(1,1,1,1); + + } break; + + default: { return !is_zero(); } + } + + return false; +} + + void Variant::reference(const Variant& p_variant) { @@ -1394,6 +1710,10 @@ Variant::operator Color() const { if (type==COLOR) return *reinterpret_cast<const Color*>(_data._mem); + else if (type==STRING) + return Color::html( operator String() ); + else if (type==INT) + return Color::hex( operator int() ); else return Color(); } @@ -1430,8 +1750,16 @@ Variant::operator RID() const { return *reinterpret_cast<const RID*>(_data._mem); else if (type==OBJECT && !_get_obj().ref.is_null()) { return _get_obj().ref.get_rid(); - } else + } else if (type==OBJECT && _get_obj().obj) { + Variant::CallError ce; + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid,NULL,0,ce); + if (ce.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::_RID) { + return ret; + } return RID(); + } else { + return RID(); + } } Variant::operator Object*() const { diff --git a/core/variant.h b/core/variant.h index d5d4792422..8fd9662c36 100644 --- a/core/variant.h +++ b/core/variant.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -165,7 +165,8 @@ public: _FORCE_INLINE_ Type get_type() const { return type; } static String get_type_name(Variant::Type p_type); - static bool can_convert(Type p_type_from,Type p_type_to); + static bool can_convert(Type p_type_from, Type p_type_to); + static bool can_convert_strict(Type p_type_from, Type p_type_to); @@ -184,6 +185,7 @@ public: _FORCE_INLINE_ bool is_array() const { return type>=ARRAY; }; bool is_shared() const; bool is_zero() const; + bool is_one() const; operator bool() const; operator signed int() const; @@ -408,7 +410,8 @@ public: //argsVariant call() - bool operator==(const Variant& p_variant) const; + bool operator==(const Variant& p_variant) const; + bool operator<(const Variant& p_variant) const; uint32_t hash() const; bool booleanize(bool &valid) const; diff --git a/core/variant_call.cpp b/core/variant_call.cpp index c6b498ff28..4cca3420a1 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -285,6 +285,36 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_LOCALMEM1R(String,pad_decimals); VCALL_LOCALMEM1R(String,pad_zeros); + static void _call_String_to_ascii(Variant& r_ret,Variant& p_self,const Variant** p_args) { + + String *s = reinterpret_cast<String*>(p_self._data._mem); + CharString charstr = s->ascii(); + + ByteArray retval; + size_t len = charstr.length(); + retval.resize(len); + ByteArray::Write w = retval.write(); + copymem(w.ptr(), charstr.ptr(), len); + w = DVector<uint8_t>::Write(); + + r_ret = retval; + } + + static void _call_String_to_utf8(Variant& r_ret,Variant& p_self,const Variant** p_args) { + + String *s = reinterpret_cast<String*>(p_self._data._mem); + CharString charstr = s->utf8(); + + ByteArray retval; + size_t len = charstr.length(); + retval.resize(len); + ByteArray::Write w = retval.write(); + copymem(w.ptr(), charstr.ptr(), len); + w = DVector<uint8_t>::Write(); + + r_ret = retval; + } + VCALL_LOCALMEM0R(Vector2,normalized); VCALL_LOCALMEM0R(Vector2,length); @@ -426,6 +456,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_LOCALMEM0(Array,sort); VCALL_LOCALMEM2(Array,sort_custom); VCALL_LOCALMEM0(Array,invert); + VCALL_LOCALMEM0R(Array,is_shared); static void _call_ByteArray_get_string_from_ascii(Variant& r_ret,Variant& p_self,const Variant** p_args) { @@ -684,6 +715,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_PTR0R( InputEvent, is_pressed ); VCALL_PTR1R( InputEvent, is_action ); + VCALL_PTR1R( InputEvent, is_action_pressed ); + VCALL_PTR1R( InputEvent, is_action_released ); VCALL_PTR0R( InputEvent, is_echo ); VCALL_PTR2( InputEvent, set_as_action ); @@ -719,6 +752,12 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var r_ret=Rect2(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); } + static void Matrix32_init2(Variant& r_ret,const Variant** p_args) { + + Matrix32 m(*p_args[0], *p_args[1]); + r_ret=m; + } + static void Matrix32_init3(Variant& r_ret,const Variant** p_args) { Matrix32 m; @@ -1031,7 +1070,7 @@ Variant Variant::construct(const Variant::Type p_type,const Variant** p_args,int case STRING_ARRAY: return (StringArray(*p_args[0])); case VECTOR2_ARRAY: return (Vector2Array(*p_args[0])); // 25 case VECTOR3_ARRAY: return (Vector3Array(*p_args[0])); // 25 - case COLOR_ARRAY: return (Color(*p_args[0])); + case COLOR_ARRAY: return (ColorArray(*p_args[0])); default: return Variant(); } } @@ -1111,6 +1150,7 @@ void Variant::get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_lis const _VariantCall::ConstructData &cd = E->get(); MethodInfo mi; mi.name=Variant::get_type_name(p_type); + mi.return_val.type=p_type; for(int i=0;i<cd.arg_count;i++) { PropertyInfo pi; @@ -1133,6 +1173,7 @@ void Variant::get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_lis pi.name="from"; pi.type=Variant::Type(i); mi.arguments.push_back(pi); + mi.return_val.type=p_type; p_list->push_back(mi); } } @@ -1212,9 +1253,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC0(STRING,STRING,String,capitalize,varray()); ADDFUNC2(STRING,STRING_ARRAY,String,split,STRING,"divisor",BOOL,"allow_empty",varray(true)); ADDFUNC2(STRING,REAL_ARRAY,String,split_floats,STRING,"divisor",BOOL,"allow_empty",varray(true)); - ADDFUNC0(STRING,STRING,String,to_upper,varray()); + ADDFUNC0(STRING,STRING,String,to_upper,varray()); ADDFUNC0(STRING,STRING,String,to_lower,varray()); + ADDFUNC1(STRING,STRING,String,left,INT,"pos",varray()); ADDFUNC1(STRING,STRING,String,right,INT,"pos",varray()); ADDFUNC0(STRING,STRING,String,strip_edges,varray()); @@ -1246,6 +1288,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC1(STRING,STRING,String,pad_decimals,INT,"digits",varray()); ADDFUNC1(STRING,STRING,String,pad_zeros,INT,"digits",varray()); + ADDFUNC0(STRING,STRING,String,to_ascii,varray()); + ADDFUNC0(STRING,STRING,String,to_utf8,varray()); + + ADDFUNC0(VECTOR2,VECTOR2,Vector2,normalized,varray()); ADDFUNC0(VECTOR2,REAL,Vector2,length,varray()); ADDFUNC0(VECTOR2,REAL,Vector2,atan2,varray()); @@ -1378,6 +1424,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC0(ARRAY,NIL,Array,sort,varray()); ADDFUNC2(ARRAY,NIL,Array,sort_custom,OBJECT,"obj",STRING,"func",varray()); ADDFUNC0(ARRAY,NIL,Array,invert,varray()); + ADDFUNC0(ARRAY,BOOL,Array,is_shared,varray()); ADDFUNC0(RAW_ARRAY,INT,ByteArray,size,varray()); ADDFUNC2(RAW_ARRAY,NIL,ByteArray,set,INT,"idx",INT,"byte",varray()); @@ -1495,6 +1542,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray()); ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray()); + ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_pressed,STRING,"is_action_pressed",varray()); + ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_released,STRING,"is_action_released",varray()); ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray()); ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray()); @@ -1505,6 +1554,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl _VariantCall::add_constructor(_VariantCall::Rect2_init1,Variant::RECT2,"pos",Variant::VECTOR2,"size",Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Rect2_init2,Variant::RECT2,"x",Variant::REAL,"y",Variant::REAL,"width",Variant::REAL,"height",Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Matrix32_init2,Variant::MATRIX32,"rot",Variant::REAL,"pos",Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Matrix32_init3,Variant::MATRIX32,"x_axis",Variant::VECTOR2,"y_axis",Variant::VECTOR2,"origin",Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Vector3_init1,Variant::VECTOR3,"x",Variant::REAL,"y",Variant::REAL,"z",Variant::REAL); diff --git a/core/variant_call_bind.h b/core/variant_call_bind.h index 39fe25e8c7..613669203d 100644 --- a/core/variant_call_bind.h +++ b/core/variant_call_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 87d9738b06..1cdf6d7319 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -165,6 +165,12 @@ r_valid=false;\ return;} #define DEFAULT_OP_ARRAY_EQ(m_name,m_type)\ +DEFAULT_OP_ARRAY_OP(m_name,m_type,!=,!=,true,false,false) + +#define DEFAULT_OP_ARRAY_LT(m_name,m_type)\ +DEFAULT_OP_ARRAY_OP(m_name,m_type,<,!=,false,a_len<array_b.size(),true) + +#define DEFAULT_OP_ARRAY_OP(m_name,m_type,m_opa,m_opb,m_ret_def,m_ret_s,m_ret_f)\ case m_name: { \ if (p_a.type!=p_b.type) {\ r_valid=false;\ @@ -174,19 +180,19 @@ case m_name: { \ const DVector<m_type> &array_b=*reinterpret_cast<const DVector<m_type> *>(p_b._data._mem);\ \ int a_len = array_a.size();\ - if (a_len!=array_b.size()){\ - _RETURN( false);\ + if (a_len m_opa array_b.size()){\ + _RETURN( m_ret_s);\ }else {\ \ DVector<m_type>::Read ra = array_a.read();\ DVector<m_type>::Read rb = array_b.read();\ \ for(int i=0;i<a_len;i++) {\ - if (ra[i]!=rb[i])\ - _RETURN( false);\ + if (ra[i] m_opb rb[i])\ + _RETURN( m_ret_f);\ }\ \ - _RETURN( true);\ + _RETURN( m_ret_def);\ }\ } @@ -290,8 +296,9 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& if (arr_b->size()!=l) _RETURN( false ); for(int i=0;i<l;i++) { - if (!(arr_a[i]==arr_b[i])) + if (!((*arr_a)[i]==(*arr_b)[i])) { _RETURN( false ); + } } _RETURN( true ); @@ -356,14 +363,33 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& } break; DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); - DEFAULT_OP_FAIL(ARRAY); - DEFAULT_OP_FAIL(RAW_ARRAY); - DEFAULT_OP_FAIL(INT_ARRAY); - DEFAULT_OP_FAIL(REAL_ARRAY); - DEFAULT_OP_FAIL(STRING_ARRAY); - DEFAULT_OP_FAIL(VECTOR2_ARRAY); - DEFAULT_OP_FAIL(VECTOR3_ARRAY); - DEFAULT_OP_FAIL(COLOR_ARRAY); + case ARRAY: { + + if (p_b.type!=ARRAY) + _RETURN( false ); + + const Array *arr_a=reinterpret_cast<const Array*>(p_a._data._mem); + const Array *arr_b=reinterpret_cast<const Array*>(p_b._data._mem); + + int l = arr_a->size(); + if (arr_b->size()<l) + _RETURN( false ); + for(int i=0;i<l;i++) { + if (!((*arr_a)[i]<(*arr_b)[i])) { + _RETURN( true ); + } + } + + _RETURN( false ); + + } break; + DEFAULT_OP_ARRAY_LT(RAW_ARRAY,uint8_t); + DEFAULT_OP_ARRAY_LT(INT_ARRAY,int); + DEFAULT_OP_ARRAY_LT(REAL_ARRAY,real_t); + DEFAULT_OP_ARRAY_LT(STRING_ARRAY,String); + DEFAULT_OP_ARRAY_LT(VECTOR2_ARRAY,Vector3); + DEFAULT_OP_ARRAY_LT(VECTOR3_ARRAY,Vector3); + DEFAULT_OP_ARRAY_LT(COLOR_ARRAY,Color); case VARIANT_MAX: { r_valid=false; return; @@ -471,7 +497,7 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& } const Array &array_a=*reinterpret_cast<const Array *>(p_a._data._mem); const Array &array_b=*reinterpret_cast<const Array *>(p_b._data._mem); - Array sum; + Array sum(array_a.is_shared() || array_b.is_shared()); int asize=array_a.size(); int bsize=array_b.size(); sum.resize(asize+bsize); @@ -2407,7 +2433,7 @@ Variant Variant::get(const Variant& p_index, bool *r_valid) const { } else if (str == "pressed") { valid=true; - ie.action.pressed; + return ie.action.pressed; } } @@ -3362,7 +3388,15 @@ Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const { void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) { if (a.type!=b.type) { - r_dst=a; + if (a.is_num() && b.is_num()) { + //not as efficient but.. + real_t va=a; + real_t vb=b; + r_dst=(1.0-c) * va + vb * c; + + } else { + r_dst=a; + } return; } diff --git a/core/vector.h b/core/vector.h index 90a9bf715b..d103400622 100644 --- a/core/vector.h +++ b/core/vector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -104,7 +104,7 @@ public: template <class T_val> - int find(T_val& p_val) const; + int find(const T_val& p_val) const; void set(int p_index,T p_elem); T get(int p_index) const; @@ -149,7 +149,16 @@ public: sort_custom<_DefaultComparator<T> >(); } + void ordered_insert(const T& p_val) { + int i; + for (i=0; i<size(); i++) { + if (p_val < operator[](i)) { + break; + }; + }; + insert(i, p_val); + } void operator=(const Vector& p_from); Vector(const Vector& p_from); @@ -212,7 +221,7 @@ void Vector<T>::_copy_on_write() { } template<class T> template<class T_val> -int Vector<T>::find(T_val& p_val) const { +int Vector<T>::find(const T_val &p_val) const { int ret = -1; if (size() == 0) @@ -331,12 +340,14 @@ template<class T> void Vector<T>::remove(int p_index) { ERR_FAIL_INDEX(p_index, size()); - for (int i=p_index; i<size()-1; i++) { + T*p=ptr(); + int len=size(); + for (int i=p_index; i<len-1; i++) { - set(i, get(i+1)); + p[i]=p[i+1]; }; - resize(size()-1); + resize(len-1); }; template<class T> diff --git a/core/vmap.cpp b/core/vmap.cpp index 4903a878b1..32481eb9eb 100644 --- a/core/vmap.cpp +++ b/core/vmap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.h b/core/vmap.h index 516299280b..5ff8f73978 100644 --- a/core/vmap.h +++ b/core/vmap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.cpp b/core/vset.cpp index ffdd158996..c849bf3367 100644 --- a/core/vset.cpp +++ b/core/vset.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.h b/core/vset.h index 3764b015b0..e1e02ab435 100644 --- a/core/vset.h +++ b/core/vset.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/demos/2d/fog_of_war/.fscache b/demos/2d/fog_of_war/.fscache deleted file mode 100644 index ba5e3995f3..0000000000 --- a/demos/2d/fog_of_war/.fscache +++ /dev/null @@ -1,11 +0,0 @@ -::res://::1422910453 -floor.png::ImageTexture::1422910453:: -fog.gd::GDScript::1422910025:: -fog.png::ImageTexture::1422908128:: -fog.scn::PackedScene::1422909435:: -fog.xml::TileSet::1422909324:: -icon.png::ImageTexture::1422811193:: -tile_edit.scn::PackedScene::1422909313:: -troll.gd::GDScript::1422909940:: -troll.png::ImageTexture::1418669358:: -troll.scn::PackedScene::1418669358:: diff --git a/demos/2d/isometric/bastiles.res b/demos/2d/isometric/bastiles.res Binary files differindex 2161c88f1e..50f3c78321 100644 --- a/demos/2d/isometric/bastiles.res +++ b/demos/2d/isometric/bastiles.res diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn Binary files differindex 58c530d5c5..64efc257c0 100644 --- a/demos/2d/isometric/dungeon.scn +++ b/demos/2d/isometric/dungeon.scn diff --git a/demos/2d/isometric/tileset.scn b/demos/2d/isometric/tileset.scn Binary files differindex edb0bc0276..c04ea5382c 100644 --- a/demos/2d/isometric/tileset.scn +++ b/demos/2d/isometric/tileset.scn diff --git a/demos/2d/isometric/troll.scn b/demos/2d/isometric/troll.scn Binary files differindex f5d87c3631..19b566fe05 100644 --- a/demos/2d/isometric/troll.scn +++ b/demos/2d/isometric/troll.scn diff --git a/demos/2d/isometric_light/character_shder.res b/demos/2d/isometric_light/character_shder.res Binary files differindex ca221f766c..17cd9ad287 100644 --- a/demos/2d/isometric_light/character_shder.res +++ b/demos/2d/isometric_light/character_shder.res diff --git a/demos/2d/isometric_light/cubio.scn b/demos/2d/isometric_light/cubio.scn Binary files differindex c8ab7ddd4e..fc931b0c8d 100644 --- a/demos/2d/isometric_light/cubio.scn +++ b/demos/2d/isometric_light/cubio.scn diff --git a/demos/2d/isometric_light/engine.cfg b/demos/2d/isometric_light/engine.cfg index 0d9e432d5d..08393f1724 100644 --- a/demos/2d/isometric_light/engine.cfg +++ b/demos/2d/isometric_light/engine.cfg @@ -1,5 +1,6 @@ [application] +name="Isometric 2D + Lighting" main_scene="res://map.scn" [input] diff --git a/demos/2d/isometric_light/floor_shader.res b/demos/2d/isometric_light/floor_shader.res Binary files differindex 446c71d227..c078d27b97 100644 --- a/demos/2d/isometric_light/floor_shader.res +++ b/demos/2d/isometric_light/floor_shader.res diff --git a/demos/2d/isometric_light/map.scn b/demos/2d/isometric_light/map.scn Binary files differindex c939a4b392..89002f991f 100644 --- a/demos/2d/isometric_light/map.scn +++ b/demos/2d/isometric_light/map.scn diff --git a/demos/2d/isometric_light/tileset.res b/demos/2d/isometric_light/tileset.res Binary files differindex 633bdada38..f64a4e32bd 100644 --- a/demos/2d/isometric_light/tileset.res +++ b/demos/2d/isometric_light/tileset.res diff --git a/demos/2d/isometric_light/torch.scn b/demos/2d/isometric_light/torch.scn Binary files differindex d1cb7fe7e6..3f08b33311 100644 --- a/demos/2d/isometric_light/torch.scn +++ b/demos/2d/isometric_light/torch.scn diff --git a/demos/2d/isometric_light/torch_shader.res b/demos/2d/isometric_light/torch_shader.res Binary files differindex ad70d5260d..31a35de1da 100644 --- a/demos/2d/isometric_light/torch_shader.res +++ b/demos/2d/isometric_light/torch_shader.res diff --git a/demos/2d/isometric_light/wall_shader.res b/demos/2d/isometric_light/wall_shader.res Binary files differindex 78c8fe57e1..7e33c26201 100644 --- a/demos/2d/isometric_light/wall_shader.res +++ b/demos/2d/isometric_light/wall_shader.res diff --git a/demos/2d/kinematic_char/circle.png b/demos/2d/kinematic_char/circle.png Binary files differnew file mode 100644 index 0000000000..ddb3ac4b9c --- /dev/null +++ b/demos/2d/kinematic_char/circle.png diff --git a/demos/2d/kinematic_char/colworld.gd b/demos/2d/kinematic_char/colworld.gd index d13ff9236b..fe2dc30bb6 100644 --- a/demos/2d/kinematic_char/colworld.gd +++ b/demos/2d/kinematic_char/colworld.gd @@ -14,4 +14,5 @@ func _ready(): func _on_princess_body_enter( body ): #the name of this editor-generated callback is unfortunate - get_node("youwin").show() + if (body.get_name()=="player"): + get_node("youwin").show() diff --git a/demos/2d/kinematic_char/colworld.scn b/demos/2d/kinematic_char/colworld.scn Binary files differindex 7b79a1d887..e66705368d 100644 --- a/demos/2d/kinematic_char/colworld.scn +++ b/demos/2d/kinematic_char/colworld.scn diff --git a/demos/2d/kinematic_char/engine.cfg b/demos/2d/kinematic_char/engine.cfg index 0132442c18..4ce8f836ae 100644 --- a/demos/2d/kinematic_char/engine.cfg +++ b/demos/2d/kinematic_char/engine.cfg @@ -4,6 +4,13 @@ name="Kinematic Collision" main_scene="res://colworld.scn" icon="res://icon.png" +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" + [input] move_up=[key(Up)] diff --git a/demos/2d/kinematic_char/long_obstacle.png b/demos/2d/kinematic_char/long_obstacle.png Binary files differnew file mode 100644 index 0000000000..88cb22daee --- /dev/null +++ b/demos/2d/kinematic_char/long_obstacle.png diff --git a/demos/2d/kinematic_char/player.gd b/demos/2d/kinematic_char/player.gd index e8b3cc8d00..329382408b 100644 --- a/demos/2d/kinematic_char/player.gd +++ b/demos/2d/kinematic_char/player.gd @@ -21,6 +21,9 @@ const STOP_FORCE = 1300 const JUMP_SPEED = 200 const JUMP_MAX_AIRBORNE_TIME=0.2 +const SLIDE_STOP_VELOCITY=1.0 #one pixel per second +const SLIDE_STOP_MIN_TRAVEL=1.0 #one pixel + var velocity = Vector2() var on_air_time=100 var jumping=false @@ -31,8 +34,6 @@ func _fixed_process(delta): #create forces var force = Vector2(0,GRAVITY) - - var stop = velocity.x!=0.0 var walk_left = Input.is_action_pressed("move_left") var walk_right = Input.is_action_pressed("move_right") @@ -86,25 +87,42 @@ func _fixed_process(delta): #char is on floor on_air_time=0 floor_velocity=get_collider_velocity() - #velocity.y=0 - #But we were moving and our motion was interrupted, - #so try to complete the motion by "sliding" - #by the normal - motion = n.slide(motion) - velocity = n.slide(velocity) - - #then move again - move(motion) + + if (on_air_time==0 and force.x==0 and get_travel().length() < SLIDE_STOP_MIN_TRAVEL and abs(velocity.x) < SLIDE_STOP_VELOCITY and get_collider_velocity()==Vector2()): + #Since this formula will always slide the character around, + #a special case must be considered to to stop it from moving + #if standing on an inclined floor. Conditions are: + # 1) Standing on floor (on_air_time==0) + # 2) Did not move more than one pixel (get_travel().length() < SLIDE_STOP_MIN_TRAVEL) + # 3) Not moving horizontally (abs(velocity.x) < SLIDE_STOP_VELOCITY) + # 4) Collider is not moving + + revert_motion() + velocity.y=0.0 + + else: + #For every other case of motion,our motion was interrupted. + #Try to complete the motion by "sliding" + #by the normal + + motion = n.slide(motion) + velocity = n.slide(velocity) + #then move again + move(motion) if (floor_velocity!=Vector2()): #if floor moves, move with floor move(floor_velocity*delta) if (jumping and velocity.y>0): + #if falling, no longer jumping jumping=false if (on_air_time<JUMP_MAX_AIRBORNE_TIME and jump and not prev_jump_pressed and not jumping): + # Jump must also be allowed to happen if the + # character left the floor a little bit ago. + # Makes controls more snappy. velocity.y=-JUMP_SPEED jumping=true diff --git a/demos/2d/lights_shadows/engine.cfg b/demos/2d/lights_shadows/engine.cfg index bb9d1ef256..771288c209 100644 --- a/demos/2d/lights_shadows/engine.cfg +++ b/demos/2d/lights_shadows/engine.cfg @@ -3,6 +3,13 @@ name="2D Lighting" main_scene="res://light_shadows.scn" +[display] + +stretch_mode="2d" +width=800 +height=600 +stretch_aspect="keep" + [rasterizer] shadow_filter=2 diff --git a/demos/2d/lookat/arrow.png b/demos/2d/lookat/arrow.png Binary files differnew file mode 100644 index 0000000000..25db91e8d1 --- /dev/null +++ b/demos/2d/lookat/arrow.png diff --git a/demos/2d/lookat/engine.cfg b/demos/2d/lookat/engine.cfg new file mode 100644 index 0000000000..56917a39ec --- /dev/null +++ b/demos/2d/lookat/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Look At Pointer" +main_scene="res://lookat.scn" diff --git a/demos/2d/lookat/lookat.gd b/demos/2d/lookat/lookat.gd new file mode 100644 index 0000000000..742c5b0671 --- /dev/null +++ b/demos/2d/lookat/lookat.gd @@ -0,0 +1,43 @@ + +extends Sprite + +# member variables here, example: +# var a=2 +# var b="textvar" + +const MODE_DIRECT=0 +const MODE_CONSTANT=1 +const MODE_SMOOTH=2 + +const ROTATION_SPEED = 1 +const SMOOTH_SPEED = 2.0 + +export(int,"Direct","Constant","Smooth") var mode=MODE_DIRECT + +func _process(delta): + var mpos = get_viewport().get_mouse_pos() + + if (mode==MODE_DIRECT): + + look_at(mpos) + + elif (mode==MODE_CONSTANT): + + var ang = get_angle_to(mpos) + var s = sign(ang) + ang=abs(ang) + + rotate( min(ang,ROTATION_SPEED*delta)*s ) + + elif (mode==MODE_SMOOTH): + + var ang = get_angle_to(mpos) + + rotate( ang*delta*SMOOTH_SPEED ) + +func _ready(): + # Initialization here + set_process(true) + pass + + diff --git a/demos/2d/lookat/lookat.scn b/demos/2d/lookat/lookat.scn Binary files differnew file mode 100644 index 0000000000..880070b4c7 --- /dev/null +++ b/demos/2d/lookat/lookat.scn diff --git a/demos/2d/motion/car.png b/demos/2d/motion/car.png Binary files differnew file mode 100644 index 0000000000..7ea973ceeb --- /dev/null +++ b/demos/2d/motion/car.png diff --git a/demos/2d/motion/engine.cfg b/demos/2d/motion/engine.cfg new file mode 100644 index 0000000000..261111904c --- /dev/null +++ b/demos/2d/motion/engine.cfg @@ -0,0 +1,11 @@ +[application] + +name="Motion Test" +main_scene="res://motion.scn" + +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/demos/2d/motion/motion.gd b/demos/2d/motion/motion.gd new file mode 100644 index 0000000000..8f8f56a889 --- /dev/null +++ b/demos/2d/motion/motion.gd @@ -0,0 +1,38 @@ + +extends Sprite + + +export var use_idle=true + +# member variables here, example: +# var a=2 +# var b="textvar" +const BEGIN = -113 +const END = 907 +const TIME = 5.0 # seconds +const SPEED = (END-BEGIN)/TIME + +func _process(delta): + var ofs = get_pos() + ofs.x+=delta*SPEED + if (ofs.x>END): + ofs.x=BEGIN + set_pos(ofs) + +func _fixed_process(delta): + var ofs = get_pos() + ofs.x+=delta*SPEED + if (ofs.x>END): + ofs.x=BEGIN + set_pos(ofs) + + +func _ready(): + # Initialization here + if (use_idle): + set_process(true) + else: + set_fixed_process(true) + pass + + diff --git a/demos/2d/motion/motion.scn b/demos/2d/motion/motion.scn Binary files differnew file mode 100644 index 0000000000..6c5b5307ac --- /dev/null +++ b/demos/2d/motion/motion.scn diff --git a/demos/2d/navpoly/engine.cfg b/demos/2d/navpoly/engine.cfg index 51eefd7b77..40515dd3d2 100644 --- a/demos/2d/navpoly/engine.cfg +++ b/demos/2d/navpoly/engine.cfg @@ -2,3 +2,10 @@ name="Navigation Polygon (2D)" main_scene="res://navigation.scn" + +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/demos/2d/normalmaps/engine.cfg b/demos/2d/normalmaps/engine.cfg index 3fc2048716..f0002dc2b8 100644 --- a/demos/2d/normalmaps/engine.cfg +++ b/demos/2d/normalmaps/engine.cfg @@ -2,3 +2,10 @@ name="2D Normal Mapping" main_scene="res://normalmap.scn" + +[display] + +stretch_mode="2d" +width=800 +height=600 +stretch_aspect="ignore" diff --git a/demos/2d/platformer/enemy.gd b/demos/2d/platformer/enemy.gd index b4e70477a8..a264cd0cff 100644 --- a/demos/2d/platformer/enemy.gd +++ b/demos/2d/platformer/enemy.gd @@ -56,7 +56,7 @@ func _integrate_forces(s): state=STATE_DYING #lv=s.get_contact_local_normal(i)*400 s.set_angular_velocity(sign(dp.x)*33.0) - set_friction(true) + set_friction(1) cc.disable() get_node("sound").play("hit") diff --git a/demos/2d/platformer/one_way_platform.png b/demos/2d/platformer/one_way_platform.png Binary files differnew file mode 100644 index 0000000000..b5eca877a6 --- /dev/null +++ b/demos/2d/platformer/one_way_platform.png diff --git a/demos/2d/platformer/one_way_platform.xml b/demos/2d/platformer/one_way_platform.xml new file mode 100644 index 0000000000..491dd32b17 --- /dev/null +++ b/demos/2d/platformer/one_way_platform.xml @@ -0,0 +1,220 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<resource_file type="PackedScene" subresource_count="3" version="1.1" version_name="Godot Engine v1.1.rc1.custom_build"> + <ext_resource path="res://one_way_platform.png" type="Texture"></ext_resource> + <resource type="RectangleShape2D" path="local://1"> + <real name="custom_solver_bias"> 0 </real> + <vector2 name="extents"> 100, 10 </vector2> + + </resource> + <main_resource> + <dictionary name="_bundled" shared="false"> + <string> "conn_count" </string> + <int> 0 </int> + <string> "conns" </string> + <int_array len="0"> </int_array> + <string> "names" </string> + <string_array len="42"> + <string> "one_way_platform" </string> + <string> "StaticBody2D" </string> + <string> "_import_path" </string> + <string> "visibility/visible" </string> + <string> "visibility/opacity" </string> + <string> "visibility/self_opacity" </string> + <string> "visibility/light_mask" </string> + <string> "transform/pos" </string> + <string> "transform/rot" </string> + <string> "transform/scale" </string> + <string> "z/z" </string> + <string> "z/relative" </string> + <string> "input/pickable" </string> + <string> "shape_count" </string> + <string> "shapes/0/shape" </string> + <string> "shapes/0/transform" </string> + <string> "shapes/0/trigger" </string> + <string> "collision/layers" </string> + <string> "collision/mask" </string> + <string> "one_way_collision/direction" </string> + <string> "one_way_collision/max_depth" </string> + <string> "constant_linear_velocity" </string> + <string> "constant_angular_velocity" </string> + <string> "friction" </string> + <string> "bounce" </string> + <string> "__meta__" </string> + <string> "sprite" </string> + <string> "Sprite" </string> + <string> "texture" </string> + <string> "centered" </string> + <string> "offset" </string> + <string> "flip_h" </string> + <string> "flip_v" </string> + <string> "vframes" </string> + <string> "hframes" </string> + <string> "frame" </string> + <string> "modulate" </string> + <string> "region" </string> + <string> "region_rect" </string> + <string> "CollisionShape2D" </string> + <string> "shape" </string> + <string> "trigger" </string> + </string_array> + <string> "node_count" </string> + <int> 3 </int> + <string> "nodes" </string> + <int_array len="135"> -1, -1, 1, 0, -1, 24, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 12, 8, 13, 3, 14, 9, 15, 10, 16, 8, 17, 3, 18, 3, 19, 11, 20, 12, 21, 4, 22, 5, 23, 2, 24, 5, 25, 13, 0, 0, 0, 27, 26, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 28, 14, 29, 1, 30, 4, 31, 8, 32, 8, 33, 3, 34, 3, 35, 7, 36, 15, 37, 8, 38, 16, 0, 0, 0, 39, 39, -1, 12, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 17, 8, 5, 9, 6, 10, 7, 11, 1, 40, 9, 41, 8, 0 </int_array> + <string> "variants" </string> + <array len="18" shared="false"> + <node_path> "" </node_path> + <bool> True </bool> + <real> 1 </real> + <int> 1 </int> + <vector2> 0, 0 </vector2> + <real> 0 </real> + <vector2> 1, 1 </vector2> + <int> 0 </int> + <bool> False </bool> + <resource resource_type="Shape2D" path="local://1"> </resource> + <matrix32> 1, -0, 0, 1, 1.46304, -13.1672 </matrix32> + <vector2> 0, 1 </vector2> + <real> 20 </real> + <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> + <string> "__editor_plugin_states__" </string> + <dictionary shared="false"> + <string> "2D" </string> + <dictionary shared="false"> + <string> "ofs" </string> + <vector2> -133.699, -110.553 </vector2> + <string> "snap_grid" </string> + <bool> False </bool> + <string> "snap_offset" </string> + <vector2> 0, 0 </vector2> + <string> "snap_pixel" </string> + <bool> False </bool> + <string> "snap_relative" </string> + <bool> False </bool> + <string> "snap_rotation" </string> + <bool> False </bool> + <string> "snap_rotation_offset" </string> + <real> 0 </real> + <string> "snap_rotation_step" </string> + <real> 0.261799 </real> + <string> "snap_show_grid" </string> + <bool> False </bool> + <string> "snap_step" </string> + <vector2> 10, 10 </vector2> + <string> "zoom" </string> + <real> 2.050546 </real> + </dictionary> + <string> "3D" </string> + <dictionary shared="false"> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> + <string> "default_light" </string> + <bool> True </bool> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> + <string> "deflight_rot_y" </string> + <real> 0.628319 </real> + <string> "fov" </string> + <real> 45 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> + <string> "viewports" </string> + <array len="4" shared="false"> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "listener" </string> + <bool> True </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + </dictionary> + </array> + <string> "zfar" </string> + <real> 500 </real> + <string> "znear" </string> + <real> 0.1 </real> + </dictionary> + </dictionary> + <string> "__editor_run_settings__" </string> + <dictionary shared="false"> + <string> "custom_args" </string> + <string> "-l $scene" </string> + <string> "run_mode" </string> + <int> 0 </int> + </dictionary> + </dictionary> + <resource resource_type="Texture" path="res://one_way_platform.png"> </resource> + <color> 1, 1, 1, 1 </color> + <rect2> 0, 0, 0, 0 </rect2> + <vector2> 1.46304, -13.1672 </vector2> + </array> + <string> "version" </string> + <int> 1 </int> + </dictionary> + + </main_resource> +</resource_file>
\ No newline at end of file diff --git a/demos/2d/platformer/player.gd b/demos/2d/platformer/player.gd index b08105212c..9ee189df21 100644 --- a/demos/2d/platformer/player.gd +++ b/demos/2d/platformer/player.gd @@ -33,7 +33,6 @@ var shooting=false var WALK_ACCEL = 800.0 var WALK_DEACCEL= 800.0 var WALK_MAX_VELOCITY= 200.0 -var GRAVITY = 700.0 var AIR_ACCEL = 200.0 var AIR_DEACCEL= 200.0 var JUMP_VELOCITY=460 diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml index 610057183b..4d6083adf6 100644 --- a/demos/2d/platformer/stage.xml +++ b/demos/2d/platformer/stage.xml @@ -1,17 +1,22 @@ <?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="9" version="1.0" version_name="Godot Engine v1.0.stable.custom_build"> - <ext_resource path="res://music.ogg" type="AudioStream"></ext_resource> +<resource_file type="PackedScene" subresource_count="10" version="1.1" version_name="Godot Engine v1.1.rc1.custom_build"> <ext_resource path="res://tileset.xml" type="TileSet"></ext_resource> - <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource> - <ext_resource path="res://player.xml" type="PackedScene"></ext_resource> + <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource> <ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource> <ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource> - <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource> + <ext_resource path="res://one_way_platform.xml" type="PackedScene"></ext_resource> + <ext_resource path="res://player.xml" type="PackedScene"></ext_resource> + <ext_resource path="res://music.ogg" type="AudioStream"></ext_resource> <ext_resource path="res://enemy.xml" type="PackedScene"></ext_resource> + <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource> <main_resource> <dictionary name="_bundled" shared="false"> + <string> "conn_count" </string> + <int> 0 </int> + <string> "conns" </string> + <int_array len="0"> </int_array> <string> "names" </string> - <string_array len="130"> + <string_array len="133"> <string> "stage" </string> <string> "Node" </string> <string> "_import_path" </string> @@ -39,6 +44,7 @@ <string> "collision/friction" </string> <string> "collision/bounce" </string> <string> "collision/layers" </string> + <string> "collision/mask" </string> <string> "tile_data" </string> <string> "coins" </string> <string> "coin" </string> @@ -84,8 +90,6 @@ <string> "coin 31 7 3" </string> <string> "coin 31 7 4" </string> <string> "coin 31 7 5" </string> - <string> "player" </string> - <string> "RigidBody2D" </string> <string> "props" </string> <string> "moving_platform" </string> <string> "Node2D" </string> @@ -94,6 +98,10 @@ <string> "moving_platform 2" </string> <string> "moving_platform 3" </string> <string> "seesaw" </string> + <string> "one_way_platform" </string> + <string> "StaticBody2D" </string> + <string> "player" </string> + <string> "RigidBody2D" </string> <string> "music" </string> <string> "StreamPlayer" </string> <string> "stream/stream" </string> @@ -143,134 +151,146 @@ <string> "uppercase" </string> <string> "percent_visible" </string> </string_array> - <string> "version" </string> - <int> 1 </int> - <string> "conn_count" </string> - <int> 0 </int> <string> "node_count" </string> - <int> 66 </int> + <int> 67 </int> + <string> "nodes" </string> + <int_array len="973"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 25, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 2, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 13, 21, 8, 22, 14, 23, 14, 24, 3, 25, 6, 26, 4, 27, 4, 28, 15, 3, 16, 0, 0, 0, 1, 29, -1, 1, 2, 0, 0, 2, 0, 31, 30, 17, 3, 2, 0, 10, 18, 3, 19, 0, 2, 0, 31, 32, 17, 3, 2, 0, 10, 20, 3, 19, 0, 2, 0, 31, 33, 17, 3, 2, 0, 10, 21, 3, 19, 0, 2, 0, 31, 34, 17, 3, 2, 0, 10, 22, 3, 19, 0, 2, 0, 31, 35, 17, 3, 2, 0, 10, 23, 3, 19, 0, 2, 0, 31, 36, 17, 3, 2, 0, 10, 24, 3, 19, 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shared="false"> <node_path> "" </node_path> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 2 </int> - <string> "sources" </string> - <array len="4" shared="false"> - <string> "res://moving_platform.gd" </string> - <string> "res://enemy.gd" </string> - <string> "res://player.gd" </string> - <string> "res://coin.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> - <string> "pixel_snap" </string> + <string> "ofs" </string> + <vector2> 328.379, 822.226 </vector2> + <string> "snap_grid" </string> <bool> False </bool> - <string> "zoom" </string> - <real> 0.814506 </real> - <string> "use_snap" </string> + <string> "snap_offset" </string> + <vector2> 0, 0 </vector2> + <string> "snap_pixel" </string> <bool> False </bool> - <string> "snap_vec" </string> + <string> "snap_relative" </string> + <bool> False </bool> + <string> "snap_rotation" </string> + <bool> False </bool> + <string> "snap_rotation_offset" </string> + <real> 0 </real> + <string> "snap_rotation_step" </string> + <real> 0.261799 </real> + <string> "snap_show_grid" </string> + <bool> False </bool> + <string> "snap_step" </string> <vector2> 10, 10 </vector2> - <string> "ofs" </string> - <vector2> 177.488, 709.633 </vector2> + <string> "zoom" </string> + <real> 1.108032 </real> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> + <string> "default_light" </string> + <bool> True </bool> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> <string> "deflight_rot_y" </string> <real> 0.628319 </real> - <string> "zfar" </string> - <real> 500 </real> <string> "fov" </string> <real> 45 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> - <real> 4 </real> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> + <real> 18.643827 </real> <string> "listener" </string> <bool> True </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> <string> "listener" </string> <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> <string> "listener" </string> <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> <string> "listener" </string> <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> </dictionary> </array> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "default_light" </string> - <bool> True </bool> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> + </dictionary> + <string> "Script" </string> + <dictionary shared="false"> + <string> "current" </string> + <int> 0 </int> + <string> "sources" </string> + <array len="4" shared="false"> + <string> "res://moving_platform.gd" </string> + <string> "res://enemy.gd" </string> + <string> "res://player.gd" </string> + <string> "res://coin.gd" </string> + </array> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -280,8 +300,6 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "3D" </string> </dictionary> <bool> True </bool> <real> 1 </real> @@ -296,115 +314,113 @@ <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> <int> 2 </int> <bool> False </bool> - <int_array len="1998"> 0, 2, 70, 536870914, 71, 10, 72, 10, 73, 10, 74, 10, 75, 10, 76, 10, 77, 10, 78, 10, 65536, 2, 65606, 536870914, 65607, 10, 65608, 10, 65609, 10, 65610, 10, 65611, 10, 65612, 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1769517, 10, 1769518, 10, 1769519, 10, 1769520, 10, 1769521, 10, 1769522, 10, 1769523, 10, 1769524, 10, 1769525, 10, 1769526, 10, 1769527, 10, 1769528, 10, 1769529, 10, 1769530, 10, 1769531, 10, 1769532, 10, 1769533, 10, 1769534, 10, 1769535, 10, 1769536, 10, 1769537, 10, 1769538, 10, 1769539, 10, 1769540, 10, 1769541, 10 </int_array> <dictionary shared="false"> <string> "_edit_lock_" </string> <bool> True </bool> </dictionary> - <dictionary shared="false"> - <string> "_editor_collapsed" </string> - <bool> True </bool> - </dictionary> <resource resource_type="PackedScene" path="res://coin.xml"> </resource> - <vector2> 672, 1120 </vector2> + <vector2> 672, 1179 </vector2> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 2 </int> - <string> "sources" </string> - <array len="3" shared="false"> - <string> "res://enemy.gd" </string> - <string> "res://player.gd" </string> - <string> "res://coin.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> + <string> "ofs" </string> + <vector2> -34.3697, -21.6562 </vector2> <string> "pixel_snap" </string> <bool> False </bool> <string> "zoom" </string> <real> 3.794776 </real> - <string> "ofs" </string> - <vector2> -34.3697, -21.6562 </vector2> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "default_light" </string> + <bool> True </bool> <string> "fov" </string> <real> 45 </real> - <string> "zfar" </string> - <real> 500 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> </array> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "default_light" </string> - <bool> True </bool> - <string> "show_grid" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> - <string> "show_origin" </string> - <bool> True </bool> + </dictionary> + <string> "Script" </string> + <dictionary shared="false"> + <string> "current" </string> + <int> 2 </int> + <string> "sources" </string> + <array len="3" shared="false"> + <string> "res://enemy.gd" </string> + <string> "res://player.gd" </string> + <string> "res://coin.gd" </string> + </array> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -414,11 +430,9 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> </dictionary> - <vector2> 704, 1120 </vector2> - <vector2> 736, 1120 </vector2> + <vector2> 704, 1179 </vector2> + <vector2> 736, 1179 </vector2> <vector2> 1120, 992 </vector2> <vector2> 1152, 992 </vector2> <vector2> 1184, 992 </vector2> @@ -458,124 +472,217 @@ <vector2> 4300.75, 541.058 </vector2> <vector2> 4236.75, 541.058 </vector2> <vector2> 4172.75, 541.058 </vector2> - <resource resource_type="PackedScene" path="res://player.xml"> </resource> - <vector2> 251.684, 1045.6 </vector2> + <resource resource_type="PackedScene" path="res://moving_platform.xml"> </resource> + <vector2> 1451.86, 742.969 </vector2> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 0 </int> - <string> "sources" </string> - <array len="1" shared="false"> - <string> "res://player.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> + <string> "ofs" </string> + <vector2> -210.652, -172.81 </vector2> <string> "pixel_snap" </string> <bool> False </bool> <string> "zoom" </string> - <real> 2.272073 </real> - <string> "use_snap" </string> - <bool> False </bool> - <string> "ofs" </string> - <vector2> -181.946, -86.2812 </vector2> - <string> "snap" </string> - <int> 10 </int> + <real> 1.360373 </real> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "default_light" </string> + <bool> True </bool> <string> "fov" </string> - <real> 45 </real> - <string> "zfar" </string> - <real> 500 </real> + <real> 400 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> - <bool> True </bool> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> - <bool> False </bool> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> </dictionary> + </array> + <string> "zfar" </string> + <real> 500 </real> + <string> "znear" </string> + <real> 0.1 </real> + </dictionary> + <string> "Script" </string> + <dictionary shared="false"> + <string> "current" </string> + <int> 0 </int> + <string> "sources" </string> + <array len="4" shared="false"> + <string> "res://moving_platform.gd" </string> + <string> "res://enemy.gd" </string> + <string> "res://player.gd" </string> + <string> "res://coin.gd" </string> + </array> + </dictionary> + </dictionary> + <string> "__editor_run_settings__" </string> + <dictionary shared="false"> + <string> "custom_args" </string> + <string> "-l $scene" </string> + <string> "run_mode" </string> + <int> 0 </int> + </dictionary> + </dictionary> + <vector2> 0, 140 </vector2> + <real> 5 </real> + <vector2> 624.824, 545.544 </vector2> + <vector2> 300, 0 </vector2> + <real> 10 </real> + <vector2> 3419.86, 739.662 </vector2> + <vector2> 450, 0 </vector2> + <resource resource_type="PackedScene" path="res://seesaw.xml"> </resource> + <vector2> 2402.79, 849.52 </vector2> + <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> + <string> "__editor_plugin_states__" </string> + <dictionary shared="false"> + <string> "2D" </string> + <dictionary shared="false"> + <string> "ofs" </string> + <vector2> -116.979, -109.897 </vector2> + <string> "pixel_snap" </string> + <bool> False </bool> + <string> "zoom" </string> + <real> 2.050547 </real> + </dictionary> + <string> "3D" </string> + <dictionary shared="false"> + <string> "default_light" </string> + <bool> True </bool> + <string> "fov" </string> + <real> 400 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> + <string> "viewports" </string> + <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> - <bool> False </bool> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> - <bool> False </bool> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "use_environment" </string> <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> </dictionary> </array> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "default_light" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "show_grid" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> - <string> "show_origin" </string> - <bool> True </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "default_srgb" </string> - <bool> False </bool> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -585,110 +692,130 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "Script" </string> </dictionary> - <resource resource_type="PackedScene" path="res://moving_platform.xml"> </resource> - <vector2> 1451.86, 742.969 </vector2> + <resource resource_type="PackedScene" path="res://one_way_platform.xml"> </resource> + <vector2> 927.698, 1120.81 </vector2> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 0 </int> - <string> "sources" </string> - <array len="4" shared="false"> - <string> "res://moving_platform.gd" </string> - <string> "res://enemy.gd" </string> - <string> "res://player.gd" </string> - <string> "res://coin.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> - <string> "pixel_snap" </string> + <string> "ofs" </string> + <vector2> -133.699, -110.553 </vector2> + <string> "snap_grid" </string> + <bool> False </bool> + <string> "snap_offset" </string> + <vector2> 0, 0 </vector2> + <string> "snap_pixel" </string> + <bool> False </bool> + <string> "snap_relative" </string> + <bool> False </bool> + <string> "snap_rotation" </string> <bool> False </bool> + <string> "snap_rotation_offset" </string> + <real> 0 </real> + <string> "snap_rotation_step" </string> + <real> 0.261799 </real> + <string> "snap_show_grid" </string> + <bool> False </bool> + <string> "snap_step" </string> + <vector2> 10, 10 </vector2> <string> "zoom" </string> - <real> 1.360373 </real> - <string> "ofs" </string> - <vector2> -210.652, -172.81 </vector2> + <real> 2.050546 </real> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> + <string> "default_light" </string> + <bool> True </bool> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> + <string> "deflight_rot_y" </string> + <real> 0.628319 </real> <string> "fov" </string> - <real> 400 </real> - <string> "zfar" </string> - <real> 500 </real> + <real> 45 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> True </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> </array> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "default_light" </string> - <bool> True </bool> - <string> "show_grid" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> - <string> "show_origin" </string> - <bool> True </bool> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -698,105 +825,127 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> </dictionary> - <vector2> 0, 140 </vector2> - <real> 5 </real> - <vector2> 624.824, 545.544 </vector2> - <vector2> 300, 0 </vector2> - <real> 10 </real> - <vector2> 3419.86, 739.662 </vector2> - <vector2> 450, 0 </vector2> - <resource resource_type="PackedScene" path="res://seesaw.xml"> </resource> - <vector2> 2402.79, 849.52 </vector2> + <resource resource_type="PackedScene" path="res://player.xml"> </resource> + <vector2> 251.684, 1045.6 </vector2> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "Script" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> <string> "2D" </string> <dictionary shared="false"> + <string> "ofs" </string> + <vector2> -181.946, -86.2812 </vector2> <string> "pixel_snap" </string> <bool> False </bool> + <string> "snap" </string> + <int> 10 </int> + <string> "use_snap" </string> + <bool> False </bool> <string> "zoom" </string> - <real> 2.050547 </real> - <string> "ofs" </string> - <vector2> -116.979, -109.897 </vector2> + <real> 2.272073 </real> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> + <string> "default_light" </string> + <bool> True </bool> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> + <string> "deflight_rot_y" </string> + <real> 0.628319 </real> <string> "fov" </string> - <real> 400 </real> - <string> "zfar" </string> - <real> 500 </real> + <real> 45 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> True </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> </array> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "default_light" </string> - <bool> True </bool> - <string> "show_grid" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> - <string> "show_origin" </string> - <bool> True </bool> + </dictionary> + <string> "Script" </string> + <dictionary shared="false"> + <string> "current" </string> + <int> 0 </int> + <string> "sources" </string> + <array len="1" shared="false"> + <string> "res://player.gd" </string> + </array> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -806,109 +955,109 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> </dictionary> <resource resource_type="AudioStream" path="res://music.ogg"> </resource> <real> 2 </real> <resource resource_type="PackedScene" path="res://enemy.xml"> </resource> <vector2> 834.664, 1309.6 </vector2> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 0 </int> - <string> "sources" </string> - <array len="1" shared="false"> - <string> "res://enemy.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> + <string> "ofs" </string> + <vector2> -227.625, -197.9 </vector2> <string> "pixel_snap" </string> <bool> False </bool> <string> "zoom" </string> <real> 1.108033 </real> - <string> "ofs" </string> - <vector2> -227.625, -197.9 </vector2> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "default_light" </string> + <bool> True </bool> <string> "fov" </string> <real> 45 </real> - <string> "zfar" </string> - <real> 500 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> </array> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "default_light" </string> - <bool> True </bool> - <string> "show_grid" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> - <string> "show_origin" </string> - <bool> True </bool> + </dictionary> + <string> "Script" </string> + <dictionary shared="false"> + <string> "current" </string> + <int> 0 </int> + <string> "sources" </string> + <array len="1" shared="false"> + <string> "res://enemy.gd" </string> + </array> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -918,8 +1067,6 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> </dictionary> <vector2> 707.665, 1225.05 </vector2> <vector2> 1125.21, 1053.06 </vector2> @@ -933,55 +1080,57 @@ <vector2> 2406.63, 815.115 </vector2> <resource resource_type="PackedScene" path="res://parallax_bg.xml"> </resource> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 0 </int> - <string> "sources" </string> - <array len="4" shared="false"> - <string> "res://moving_platform.gd" </string> - <string> "res://enemy.gd" </string> - <string> "res://player.gd" </string> - <string> "res://coin.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> - <string> "zoom" </string> - <real> 1 </real> <string> "ofs" </string> <vector2> -5, -25 </vector2> + <string> "zoom" </string> + <real> 1 </real> </dictionary> <string> "3D" </string> <dictionary shared="false"> - <string> "zfar" </string> - <real> 500 </real> <string> "fov" </string> <real> 45 </real> - <string> "window_mode" </string> - <int> 0 </int> <string> "window_0" </string> <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "x_rot" </string> - <real> 0.337 </real> <string> "default_light" </string> <bool> True </bool> - <string> "y_rot" </string> - <real> -0.575 </real> + <string> "distance" </string> + <real> 4 </real> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> <string> "show_grid" </string> <bool> True </bool> <string> "show_origin" </string> <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> + <string> "x_rot" </string> + <real> 0.337 </real> + <string> "y_rot" </string> + <real> -0.575 </real> </dictionary> + <string> "window_mode" </string> + <int> 0 </int> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> </dictionary> + <string> "Script" </string> + <dictionary shared="false"> + <string> "current" </string> + <int> 0 </int> + <string> "sources" </string> + <array len="4" shared="false"> + <string> "res://moving_platform.gd" </string> + <string> "res://enemy.gd" </string> + <string> "res://player.gd" </string> + <string> "res://coin.gd" </string> + </array> + </dictionary> </dictionary> <string> "__editor_run_settings__" </string> <dictionary shared="false"> @@ -990,8 +1139,6 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> </dictionary> <real> 12 </real> <real> -202 </real> @@ -1002,10 +1149,8 @@ <string> "This is a simple demo on how to make a platformer game with Godot."This version uses physics and the 2D physics engine for motion and collision.""The demo also shows the benefits of using the scene system, where coins,"enemies and the player are edited separatedly and instanced in the stage.""To edit the base tiles for the tileset, open the tileset_edit.xml file and follow "instructions."" </string> <real> -1 </real> </array> - <string> "nodes" </string> - <int_array len="960"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 24, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 2, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 13, 21, 8, 22, 14, 23, 14, 24, 3, 25, 6, 26, 4, 27, 15, 3, 16, 0, 0, 0, 1, 28, -1, 2, 2, 0, 3, 17, 0, 2, 0, 30, 29, 18, 3, 2, 0, 10, 19, 3, 20, 0, 2, 0, 30, 31, 18, 3, 2, 0, 10, 21, 3, 20, 0, 2, 0, 30, 32, 18, 3, 2, 0, 10, 22, 3, 20, 0, 2, 0, 30, 33, 18, 3, 2, 0, 10, 23, 3, 20, 0, 2, 0, 30, 34, 18, 3, 2, 0, 10, 24, 3, 20, 0, 2, 0, 30, 35, 18, 3, 2, 0, 10, 25, 3, 20, 0, 2, 0, 30, 36, 18, 3, 2, 0, 10, 26, 3, 20, 0, 2, 0, 30, 37, 18, 3, 2, 0, 10, 27, 3, 20, 0, 2, 0, 30, 38, 18, 3, 2, 0, 10, 28, 3, 20, 0, 2, 0, 30, 39, 18, 3, 2, 0, 10, 29, 3, 20, 0, 2, 0, 30, 40, 18, 3, 2, 0, 10, 30, 3, 20, 0, 2, 0, 30, 41, 18, 3, 2, 0, 10, 31, 3, 20, 0, 2, 0, 30, 42, 18, 3, 2, 0, 10, 32, 3, 20, 0, 2, 0, 30, 43, 18, 3, 2, 0, 10, 33, 3, 20, 0, 2, 0, 30, 44, 18, 3, 2, 0, 10, 34, 3, 20, 0, 2, 0, 30, 45, 18, 3, 2, 0, 10, 35, 3, 20, 0, 2, 0, 30, 46, 18, 3, 2, 0, 10, 36, 3, 20, 0, 2, 0, 30, 47, 18, 3, 2, 0, 10, 37, 3, 20, 0, 2, 0, 30, 48, 18, 3, 2, 0, 10, 38, 3, 20, 0, 2, 0, 30, 49, 18, 3, 2, 0, 10, 39, 3, 20, 0, 2, 0, 30, 50, 18, 3, 2, 0, 10, 40, 3, 20, 0, 2, 0, 30, 51, 18, 3, 2, 0, 10, 41, 3, 20, 0, 2, 0, 30, 52, 18, 3, 2, 0, 10, 42, 3, 20, 0, 2, 0, 30, 53, 18, 3, 2, 0, 10, 43, 3, 20, 0, 2, 0, 30, 54, 18, 3, 2, 0, 10, 44, 3, 20, 0, 2, 0, 30, 55, 18, 3, 2, 0, 10, 45, 3, 20, 0, 2, 0, 30, 56, 18, 3, 2, 0, 10, 46, 3, 20, 0, 2, 0, 30, 57, 18, 3, 2, 0, 10, 47, 3, 20, 0, 2, 0, 30, 58, 18, 3, 2, 0, 10, 48, 3, 20, 0, 2, 0, 30, 59, 18, 3, 2, 0, 10, 49, 3, 20, 0, 2, 0, 30, 60, 18, 3, 2, 0, 10, 50, 3, 20, 0, 2, 0, 30, 61, 18, 3, 2, 0, 10, 51, 3, 20, 0, 2, 0, 30, 62, 18, 3, 2, 0, 10, 52, 3, 20, 0, 2, 0, 30, 63, 18, 3, 2, 0, 10, 53, 3, 20, 0, 2, 0, 30, 64, 18, 3, 2, 0, 10, 54, 3, 20, 0, 2, 0, 30, 65, 18, 3, 2, 0, 10, 55, 3, 20, 0, 2, 0, 30, 66, 18, 3, 2, 0, 10, 56, 3, 20, 0, 2, 0, 30, 67, 18, 3, 2, 0, 10, 57, 3, 20, 0, 2, 0, 30, 68, 18, 3, 2, 0, 10, 58, 3, 20, 0, 2, 0, 30, 69, 18, 3, 2, 0, 10, 59, 3, 20, 0, 2, 0, 30, 70, 18, 3, 2, 0, 10, 60, 3, 20, 0, 2, 0, 30, 71, 18, 3, 2, 0, 10, 61, 3, 20, 0, 0, 0, 73, 72, 62, 3, 2, 0, 10, 63, 3, 64, 0, 0, 0, 1, 74, -1, 1, 2, 0, 0, 46, 0, 76, 75, 65, 5, 2, 0, 10, 66, 3, 67, 77, 68, 78, 69, 0, 46, 0, 76, 79, 65, 5, 2, 0, 10, 70, 3, 67, 77, 71, 78, 72, 0, 46, 0, 76, 80, 65, 5, 2, 0, 10, 73, 3, 67, 77, 74, 78, 72, 0, 46, 0, 76, 81, 75, 3, 2, 0, 10, 76, 3, 77, 0, 0, 0, 83, 82, -1, 7, 2, 0, 84, 78, 85, 14, 86, 2, 87, 79, 88, 2, 89, 14, 0, 0, 0, 1, 90, -1, 1, 2, 0, 0, 52, 0, 73, 91, 80, 3, 2, 0, 10, 81, 3, 82, 0, 52, 0, 73, 92, 80, 3, 2, 0, 10, 83, 3, 82, 0, 52, 0, 73, 93, 80, 3, 2, 0, 10, 84, 3, 82, 0, 52, 0, 73, 94, 80, 3, 2, 0, 10, 85, 3, 82, 0, 52, 0, 73, 95, 80, 3, 2, 0, 10, 86, 3, 82, 0, 52, 0, 73, 96, 80, 3, 2, 0, 10, 87, 3, 82, 0, 52, 0, 73, 97, 80, 3, 2, 0, 10, 88, 3, 82, 0, 52, 0, 73, 98, 80, 3, 2, 0, 10, 89, 3, 82, 0, 52, 0, 73, 99, 80, 3, 2, 0, 10, 90, 3, 82, 0, 52, 0, 73, 100, 80, 3, 2, 0, 10, 91, 3, 82, 0, 52, 0, 73, 101, 80, 3, 2, 0, 10, 92, 3, 82, 0, 0, 0, 103, 102, 93, 2, 2, 0, 3, 94, 0, 0, 0, 104, 104, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 105, 95, 106, 96, 107, 97, 108, 98, 109, 0, 110, 0, 111, 0, 112, 0, 113, 2, 114, 2, 115, 13, 116, 3, 117, 6, 118, 99, 119, 3, 120, 100, 121, 6, 122, 14, 123, 14, 124, 101, 125, 8, 126, 8, 127, 2, 128, 14, 129, 102, 0 </int_array> - <string> "conns" </string> - <int_array len="0"> </int_array> + <string> "version" </string> + <int> 1 </int> </dictionary> </main_resource> diff --git a/demos/2d/screen_space_shaders/engine.cfg b/demos/2d/screen_space_shaders/engine.cfg index 2a41110886..527e2f8f0a 100644 --- a/demos/2d/screen_space_shaders/engine.cfg +++ b/demos/2d/screen_space_shaders/engine.cfg @@ -2,3 +2,10 @@ name="Screen-Space Shaders" main_scene="res://screen_shaders.scn" + +[display] + +width=780 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/demos/2d/screen_space_shaders/screen_shaders.scn b/demos/2d/screen_space_shaders/screen_shaders.scn Binary files differindex aa359616de..fc2be96fc9 100644 --- a/demos/2d/screen_space_shaders/screen_shaders.scn +++ b/demos/2d/screen_space_shaders/screen_shaders.scn diff --git a/demos/2d/space_shooter/asteroid.gd b/demos/2d/space_shooter/asteroid.gd new file mode 100644 index 0000000000..f21b9777bb --- /dev/null +++ b/demos/2d/space_shooter/asteroid.gd @@ -0,0 +1,49 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED=-200 +const Y_RANDOM=10 + +var points=1 + + +var speed_y=0.0 + +func _process(delta): + + translate( Vector2(SPEED,speed_y) * delta ) + +func _ready(): + # Initialization here + speed_y=rand_range(-Y_RANDOM,Y_RANDOM) + pass + +var destroyed=false + +func destroy(): + if (destroyed): + return + destroyed=true + get_node("anim").play("explode") + set_process(false) + get_node("sfx").play("sound_explode") + #accum points + get_node("/root/game_state").points+=1 + +func is_enemy(): + return not destroyed + + +func _on_visibility_enter_screen(): + set_process(true) + #make it spin! + get_node("anim").play("spin") + + +func _on_visibility_exit_screen(): + queue_free() + pass # replace with function body diff --git a/demos/2d/space_shooter/asteroid.scn b/demos/2d/space_shooter/asteroid.scn Binary files differnew file mode 100644 index 0000000000..b881725ea4 --- /dev/null +++ b/demos/2d/space_shooter/asteroid.scn diff --git a/demos/2d/space_shooter/bg_gradient.png b/demos/2d/space_shooter/bg_gradient.png Binary files differnew file mode 100644 index 0000000000..3e71976dc6 --- /dev/null +++ b/demos/2d/space_shooter/bg_gradient.png diff --git a/demos/2d/space_shooter/big_star.png b/demos/2d/space_shooter/big_star.png Binary files differnew file mode 100644 index 0000000000..7726a7aa12 --- /dev/null +++ b/demos/2d/space_shooter/big_star.png diff --git a/demos/2d/space_shooter/enemy1.gd b/demos/2d/space_shooter/enemy1.gd new file mode 100644 index 0000000000..051798742a --- /dev/null +++ b/demos/2d/space_shooter/enemy1.gd @@ -0,0 +1,37 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED=-200 + +func _process(delta): + get_parent().translate(Vector2(SPEED*delta,0)) + + +var destroyed=false + +func is_enemy(): + return not destroyed + + +func destroy(): + if (destroyed): + return + destroyed=true + get_node("anim").play("explode") + set_process(false) + get_node("sfx").play("sound_explode") + #accum points + get_node("/root/game_state").points+=5 + +func _on_visibility_enter_screen(): + set_process(true) + get_node("anim").play("zigzag") + get_node("anim").seek(randf()*2.0) #make it start from any pos + +func _on_visibility_exit_screen(): + queue_free() + diff --git a/demos/2d/space_shooter/enemy1.png b/demos/2d/space_shooter/enemy1.png Binary files differnew file mode 100644 index 0000000000..242d8f0055 --- /dev/null +++ b/demos/2d/space_shooter/enemy1.png diff --git a/demos/2d/space_shooter/enemy1.scn b/demos/2d/space_shooter/enemy1.scn Binary files differnew file mode 100644 index 0000000000..14298f0a59 --- /dev/null +++ b/demos/2d/space_shooter/enemy1.scn diff --git a/demos/2d/space_shooter/enemy2.gd b/demos/2d/space_shooter/enemy2.gd new file mode 100644 index 0000000000..4f632a053d --- /dev/null +++ b/demos/2d/space_shooter/enemy2.gd @@ -0,0 +1,56 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" +const SPEED=-220 +const SHOOT_INTERVAL=1 +var shoot_timeout=0 + +func _process(delta): + translate( Vector2(SPEED*delta,0) ) + shoot_timeout-=delta + + if (shoot_timeout<0): + + shoot_timeout=SHOOT_INTERVAL + + #instance a shot + var shot = preload("res://enemy_shot.scn").instance() + #set pos as "shoot_from" Position2D node + shot.set_pos( get_node("shoot_from").get_global_pos() ) + #add it to parent, so it has world coordinates + get_parent().add_child(shot) + +var destroyed=false + +func is_enemy(): + return not destroyed + +func destroy(): + if (destroyed): + return + destroyed=true + get_node("anim").play("explode") + set_process(false) + get_node("sfx").play("sound_explode") + #accum points + get_node("/root/game_state").points+=10 + +func _ready(): + set_fixed_process(true) + # Initialization here + pass + + + + +func _on_visibility_enter_screen(): + set_process(true) + pass # replace with function body + + +func _on_visibility_exit_screen(): + queue_free() + pass # replace with function body diff --git a/demos/2d/space_shooter/enemy2.png b/demos/2d/space_shooter/enemy2.png Binary files differnew file mode 100644 index 0000000000..5b63033696 --- /dev/null +++ b/demos/2d/space_shooter/enemy2.png diff --git a/demos/2d/space_shooter/enemy2.scn b/demos/2d/space_shooter/enemy2.scn Binary files differnew file mode 100644 index 0000000000..1d31f9c30e --- /dev/null +++ b/demos/2d/space_shooter/enemy2.scn diff --git a/demos/2d/space_shooter/enemy_shot.gd b/demos/2d/space_shooter/enemy_shot.gd new file mode 100644 index 0000000000..238d24e4a2 --- /dev/null +++ b/demos/2d/space_shooter/enemy_shot.gd @@ -0,0 +1,32 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED = -800 + +func _process(delta): + translate(Vector2(delta*SPEED,0)) + +func _ready(): + # Initialization here + set_process(true) + + +var hit=false + +func is_enemy(): + return true + +func _hit_something(): + if (hit): + return + hit=true + set_process(false) + get_node("anim").play("splash") + +func _on_visibility_exit_screen(): + queue_free() + diff --git a/demos/2d/space_shooter/enemy_shot.png b/demos/2d/space_shooter/enemy_shot.png Binary files differnew file mode 100644 index 0000000000..04287211a9 --- /dev/null +++ b/demos/2d/space_shooter/enemy_shot.png diff --git a/demos/2d/space_shooter/enemy_shot.scn b/demos/2d/space_shooter/enemy_shot.scn Binary files differnew file mode 100644 index 0000000000..13f5ae89e5 --- /dev/null +++ b/demos/2d/space_shooter/enemy_shot.scn diff --git a/demos/2d/space_shooter/engine.cfg b/demos/2d/space_shooter/engine.cfg new file mode 100644 index 0000000000..8047cebdd3 --- /dev/null +++ b/demos/2d/space_shooter/engine.cfg @@ -0,0 +1,22 @@ +[application] + +name="Simple Shooter" +main_scene="res://main_menu.scn" +icon="res://icon.png" + +[autoload] + +game_state="res://game_state.gd" + +[display] + +width=1024 +height=600 + +[input] + +move_up=[key(Up)] +move_down=[key(Down)] +move_left=[key(Left)] +move_right=[key(Right)] +shoot=[key(Space)] diff --git a/demos/2d/space_shooter/explosion.scn b/demos/2d/space_shooter/explosion.scn Binary files differnew file mode 100644 index 0000000000..4edcf709cb --- /dev/null +++ b/demos/2d/space_shooter/explosion.scn diff --git a/demos/2d/space_shooter/fire.png b/demos/2d/space_shooter/fire.png Binary files differnew file mode 100644 index 0000000000..1c68c36213 --- /dev/null +++ b/demos/2d/space_shooter/fire.png diff --git a/demos/2d/space_shooter/game_state.gd b/demos/2d/space_shooter/game_state.gd new file mode 100644 index 0000000000..f66d0fa8fa --- /dev/null +++ b/demos/2d/space_shooter/game_state.gd @@ -0,0 +1,24 @@ +extends Node + + +var points = 0 +var max_points = 0 + + +func _ready(): + var f = File.new() + #load high score + + if (f.open("user://highscore",File.READ)==OK): + + max_points=f.get_var() + + +func game_over(): + if (points>max_points): + max_points=points + #save high score + var f = File.new() + f.open("user://highscore",File.WRITE) + f.store_var(max_points) +
\ No newline at end of file diff --git a/demos/2d/space_shooter/icon.png b/demos/2d/space_shooter/icon.png Binary files differnew file mode 100644 index 0000000000..1df2bf5d9d --- /dev/null +++ b/demos/2d/space_shooter/icon.png diff --git a/demos/2d/space_shooter/level.scn b/demos/2d/space_shooter/level.scn Binary files differnew file mode 100644 index 0000000000..12a679f8b6 --- /dev/null +++ b/demos/2d/space_shooter/level.scn diff --git a/demos/2d/space_shooter/level_tiles.res b/demos/2d/space_shooter/level_tiles.res Binary files differnew file mode 100644 index 0000000000..8712b8c799 --- /dev/null +++ b/demos/2d/space_shooter/level_tiles.res diff --git a/demos/2d/space_shooter/level_tiles.scn b/demos/2d/space_shooter/level_tiles.scn Binary files differnew file mode 100644 index 0000000000..4d1feea70f --- /dev/null +++ b/demos/2d/space_shooter/level_tiles.scn diff --git a/demos/2d/space_shooter/main_menu.gd b/demos/2d/space_shooter/main_menu.gd new file mode 100644 index 0000000000..52221aba1b --- /dev/null +++ b/demos/2d/space_shooter/main_menu.gd @@ -0,0 +1,20 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + + get_node("score").set_text( "HIGH SCORE: "+str( get_node("/root/game_state").max_points ) ) + # Initialization here + pass + + + + +func _on_play_pressed(): + get_node("/root/game_state").points=0 + get_tree().change_scene("res://level.scn") + pass # replace with function body diff --git a/demos/2d/space_shooter/main_menu.scn b/demos/2d/space_shooter/main_menu.scn Binary files differnew file mode 100644 index 0000000000..b87cc5d3a8 --- /dev/null +++ b/demos/2d/space_shooter/main_menu.scn diff --git a/demos/2d/space_shooter/meteorite.png b/demos/2d/space_shooter/meteorite.png Binary files differnew file mode 100644 index 0000000000..92fb4387df --- /dev/null +++ b/demos/2d/space_shooter/meteorite.png diff --git a/demos/2d/space_shooter/parallax.scn b/demos/2d/space_shooter/parallax.scn Binary files differnew file mode 100644 index 0000000000..f67277dc01 --- /dev/null +++ b/demos/2d/space_shooter/parallax.scn diff --git a/demos/2d/space_shooter/rail.gd b/demos/2d/space_shooter/rail.gd new file mode 100644 index 0000000000..22ebd02670 --- /dev/null +++ b/demos/2d/space_shooter/rail.gd @@ -0,0 +1,25 @@ + +extends Node2D + + +const SPEED=200 +# member variables here, example: +# var a=2 +# var b="textvar" + +func stop(): + set_process(false) + +var offset=0 + + +func _process(delta): + offset+=delta*SPEED + set_pos(Vector2(offset,0)) + +func _ready(): + set_process(true) + # Initialization here + + + diff --git a/demos/2d/space_shooter/ship.gd b/demos/2d/space_shooter/ship.gd new file mode 100644 index 0000000000..fa444868a4 --- /dev/null +++ b/demos/2d/space_shooter/ship.gd @@ -0,0 +1,88 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED = 200 + +var screen_size + +var prev_shooting=false + +func _process(delta): + + var motion = Vector2() + if Input.is_action_pressed("move_up"): + motion+=Vector2(0,-1) + if Input.is_action_pressed("move_down"): + motion+=Vector2(0,1) + if Input.is_action_pressed("move_left"): + motion+=Vector2(-1,0) + if Input.is_action_pressed("move_right"): + motion+=Vector2(1,0) + var shooting = Input.is_action_pressed("shoot") + + var pos = get_pos() + + pos+=motion*delta*SPEED + if (pos.x<0): + pos.x=0 + if (pos.x>screen_size.x): + pos.x=screen_size.x + if (pos.y<0): + pos.y=0 + if (pos.y>screen_size.y): + pos.y=screen_size.y + + set_pos(pos) + + if (shooting and not prev_shooting): + # just pressed + var shot = preload("res://shot.scn").instance() + #use the position3d as reference + shot.set_pos( get_node("shootfrom").get_global_pos() ) + #put it two parents above, so it is not moved by us + get_node("../..").add_child(shot) + #play sound + get_node("sfx").play("shoot") + + + prev_shooting = shooting + + #update points counter + get_node("../hud/score_points").set_text( str(get_node("/root/game_state").points) ) + +func _ready(): + # Initialization here + screen_size = get_viewport().get_rect().size + set_process(true) + pass + +var killed=false + +func _hit_something(): + if (killed): + return + killed=true + get_node("anim").play("explode") + get_node("sfx").play("sound_explode") + get_node("../hud/game_over").show() + get_node("/root/game_state").game_over() + get_parent().stop() + set_process(false) + + +func _on_ship_body_enter( body ): + _hit_something() + + +func _on_ship_area_enter( area ): + if (area.has_method("is_enemy") and area.is_enemy()): + _hit_something() + + +func _on_back_to_menu_pressed(): + get_tree().change_scene("res://main_menu.scn") + pass # replace with function body diff --git a/demos/2d/space_shooter/ship.png b/demos/2d/space_shooter/ship.png Binary files differnew file mode 100644 index 0000000000..a36b833903 --- /dev/null +++ b/demos/2d/space_shooter/ship.png diff --git a/demos/2d/space_shooter/ship.scn b/demos/2d/space_shooter/ship.scn Binary files differnew file mode 100644 index 0000000000..82c710eda7 --- /dev/null +++ b/demos/2d/space_shooter/ship.scn diff --git a/demos/2d/space_shooter/shoot.png b/demos/2d/space_shooter/shoot.png Binary files differnew file mode 100644 index 0000000000..6e80ddab93 --- /dev/null +++ b/demos/2d/space_shooter/shoot.png diff --git a/demos/2d/space_shooter/shot.gd b/demos/2d/space_shooter/shot.gd new file mode 100644 index 0000000000..28b67bd26d --- /dev/null +++ b/demos/2d/space_shooter/shot.gd @@ -0,0 +1,48 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED = 800 + +func _process(delta): + translate(Vector2(delta*SPEED,0)) + +func _ready(): + # Initialization here + set_process(true) + pass + +var hit=false + +func _hit_something(): + if (hit): + return + hit=true + set_process(false) + get_node("anim").play("splash") + +func _on_visibility_exit_screen(): + queue_free() + pass # replace with function body + + + +func _on_shot_area_enter( area ): + #hit an enemy or asteroid + if (area.has_method("destroy")): + #duck typing at it's best + area.destroy() + _hit_something() + + + pass + + +func _on_shot_body_enter( body ): + #hit the tilemap + _hit_something() + pass # replace with function body + diff --git a/demos/2d/space_shooter/shot.scn b/demos/2d/space_shooter/shot.scn Binary files differnew file mode 100644 index 0000000000..86a20ffa47 --- /dev/null +++ b/demos/2d/space_shooter/shot.scn diff --git a/demos/2d/space_shooter/small_star.png b/demos/2d/space_shooter/small_star.png Binary files differnew file mode 100644 index 0000000000..71c3c531cd --- /dev/null +++ b/demos/2d/space_shooter/small_star.png diff --git a/demos/2d/space_shooter/sound_explode.wav b/demos/2d/space_shooter/sound_explode.wav Binary files differnew file mode 100644 index 0000000000..229c85399c --- /dev/null +++ b/demos/2d/space_shooter/sound_explode.wav diff --git a/demos/2d/space_shooter/sound_shoot.wav b/demos/2d/space_shooter/sound_shoot.wav Binary files differnew file mode 100644 index 0000000000..ad74f328cb --- /dev/null +++ b/demos/2d/space_shooter/sound_shoot.wav diff --git a/demos/2d/space_shooter/tile.png b/demos/2d/space_shooter/tile.png Binary files differnew file mode 100644 index 0000000000..d8f41d16f6 --- /dev/null +++ b/demos/2d/space_shooter/tile.png diff --git a/demos/2d/tetris/grid.gd b/demos/2d/tetris/grid.gd index dc89300881..8708d168e4 100644 --- a/demos/2d/tetris/grid.gd +++ b/demos/2d/tetris/grid.gd @@ -143,6 +143,7 @@ func restart_pressed(): cells.clear() get_node("gameover").set_text("") piece_active=true + get_node("../restart").release_focus() update() diff --git a/demos/2d/texscreen/bubbles.scn b/demos/2d/texscreen/bubbles.scn Binary files differindex 779cba6930..41026aceed 100644 --- a/demos/2d/texscreen/bubbles.scn +++ b/demos/2d/texscreen/bubbles.scn diff --git a/demos/2d/texscreen/engine.cfg b/demos/2d/texscreen/engine.cfg index 58193c8c4a..fb683dfc1d 100644 --- a/demos/2d/texscreen/engine.cfg +++ b/demos/2d/texscreen/engine.cfg @@ -2,3 +2,10 @@ name="Glass Bubbles (Texscreen)" main_scene="res://bubbles.scn" + +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/demos/3d/kinematic_char/cubelib.res b/demos/3d/kinematic_char/cubelib.res Binary files differindex 27f2b9b3bd..130b9529fe 100644 --- a/demos/3d/kinematic_char/cubelib.res +++ b/demos/3d/kinematic_char/cubelib.res diff --git a/demos/3d/kinematic_char/cubio.gd b/demos/3d/kinematic_char/cubio.gd index a1baa78a0c..058b919d05 100644 --- a/demos/3d/kinematic_char/cubio.gd +++ b/demos/3d/kinematic_char/cubio.gd @@ -46,9 +46,8 @@ func _fixed_process(delta): vel.x=hvel.x; vel.z=hvel.z - - var motion = vel*delta - motion=move(vel*delta) + + var motion = move(vel*delta) var on_floor = false var original_vel = vel diff --git a/demos/3d/kinematic_char/level.scn b/demos/3d/kinematic_char/level.scn Binary files differindex 7ccb2430c1..8be64c61c0 100644 --- a/demos/3d/kinematic_char/level.scn +++ b/demos/3d/kinematic_char/level.scn diff --git a/demos/3d/navmesh/navmesh.scn b/demos/3d/navmesh/navmesh.scn Binary files differindex 73df340b1e..1202985dec 100644 --- a/demos/3d/navmesh/navmesh.scn +++ b/demos/3d/navmesh/navmesh.scn diff --git a/demos/3d/platformer/bullet.scn b/demos/3d/platformer/bullet.scn Binary files differindex 43f48fc99f..da90dba1a5 100644 --- a/demos/3d/platformer/bullet.scn +++ b/demos/3d/platformer/bullet.scn diff --git a/demos/3d/platformer/coin.scn b/demos/3d/platformer/coin.scn Binary files differindex 449bb0f895..a4148b4060 100644 --- a/demos/3d/platformer/coin.scn +++ b/demos/3d/platformer/coin.scn diff --git a/demos/3d/platformer/enemy.gd b/demos/3d/platformer/enemy.gd index 1d0e0315d9..cbbb2fe725 100644 --- a/demos/3d/platformer/enemy.gd +++ b/demos/3d/platformer/enemy.gd @@ -45,7 +45,7 @@ func _integrate_forces(state): state.set_angular_velocity( -dp.cross(up).normalized() *33.0) get_node("AnimationPlayer").play("impact") get_node("AnimationPlayer").queue("explode") - set_friction(true) + set_friction(1) cc.disabled=true get_node("sound").play("hit") return diff --git a/demos/3d/platformer/enemy.scn b/demos/3d/platformer/enemy.scn Binary files differindex b3f69af600..06d725061d 100644 --- a/demos/3d/platformer/enemy.scn +++ b/demos/3d/platformer/enemy.scn diff --git a/demos/3d/shader_materials/shader_materials.scn b/demos/3d/shader_materials/shader_materials.scn Binary files differindex d6a3efe73f..243c6c8f06 100644 --- a/demos/3d/shader_materials/shader_materials.scn +++ b/demos/3d/shader_materials/shader_materials.scn diff --git a/demos/3d/truck_town/engine.cfg b/demos/3d/truck_town/engine.cfg index f47c0de4fa..3c340e6dcd 100644 --- a/demos/3d/truck_town/engine.cfg +++ b/demos/3d/truck_town/engine.cfg @@ -1,5 +1,6 @@ [application] +name="Truck Town" main_scene="res://car_select.scn" [display] diff --git a/demos/gui/input_mapping/controls.gd b/demos/gui/input_mapping/controls.gd new file mode 100644 index 0000000000..6ca059c812 --- /dev/null +++ b/demos/gui/input_mapping/controls.gd @@ -0,0 +1,49 @@ +# Note for the reader: +# +# This demo conveniently uses the same names for actions and for the container nodes +# that hold each remapping button. This allow to get back to the button based simply +# on the name of the corresponding action, but it might not be so simple in your project. +# +# A better approach for large-scale input remapping might be to do the connections between +# buttons and wait_for_input through the code, passing as arguments both the name of the +# action and the node, e.g.: +# button.connect("pressed", self, "wait_for_input", [ button, action ]) + +extends Control + +var player_actions = [ "move_up", "move_down", "move_left", "move_right", "jump" ] +var action # To register the action the UI is currently handling +var button # Button node corresponding to the above action + +func wait_for_input(action_bind): + action = action_bind + # See note at the beginning of the script + button = get_node("bindings").get_node(action).get_node("Button") + get_node("contextual_help").set_text("Press a key to assign to the '" + action + "' action.") + set_process_input(true) + +func _input(event): + # Handle the first pressed key + if (event.type == InputEvent.KEY): + # Register the event as handled and stop polling + get_tree().set_input_as_handled() + set_process_input(false) + # Reinitialise the contextual help label + get_node("contextual_help").set_text("Click a key binding to reassign it, or press the Cancel action.") + if (not event.is_action("ui_cancel")): + # Display the string corresponding to the pressed key + button.set_text(OS.get_scancode_string(event.scancode)) + # Start by removing previously key binding(s) + for old_event in InputMap.get_action_list(action): + InputMap.action_erase_event(action, old_event) + # Add the new key binding + InputMap.action_add_event(action, event) + +func _ready(): + # Initialise each button with the default key binding from InputMap + var input_event + for action in player_actions: + # We assume that the key binding that we want is the first one (0), if there are several + input_event = InputMap.get_action_list(action)[0] + # See note at the beginning of the script + get_node("bindings").get_node(action).get_node("Button").set_text(OS.get_scancode_string(input_event.scancode)) diff --git a/demos/gui/input_mapping/controls.scn b/demos/gui/input_mapping/controls.scn Binary files differnew file mode 100644 index 0000000000..276712ba22 --- /dev/null +++ b/demos/gui/input_mapping/controls.scn diff --git a/demos/gui/input_mapping/engine.cfg b/demos/gui/input_mapping/engine.cfg new file mode 100644 index 0000000000..959c0ac7d5 --- /dev/null +++ b/demos/gui/input_mapping/engine.cfg @@ -0,0 +1,18 @@ +[application] + +name="Input Mapping GUI" +main_scene="res://controls.scn" +icon="icon.png" + +[display] + +width=640 +height=480 + +[input] + +move_up=[key(Up)] +move_down=[key(Down)] +move_left=[key(Left)] +move_right=[key(Right)] +jump=[key(Space)] diff --git a/demos/gui/rich_text_bbcode/OFL.txt b/demos/gui/rich_text_bbcode/OFL.txt new file mode 100644 index 0000000000..723d4560b9 --- /dev/null +++ b/demos/gui/rich_text_bbcode/OFL.txt @@ -0,0 +1,92 @@ +Copyright (c) 2009-2011 by Accademia di Belle Arti di Urbino and students of MA course of Visual design. Some rights reserved.
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+This license is copied below, and is also available with a FAQ at:
+http://scripts.sil.org/OFL
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
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+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
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+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/demos/gui/rich_text_bbcode/TitilliumWeb-Bold.ttf b/demos/gui/rich_text_bbcode/TitilliumWeb-Bold.ttf Binary files differnew file mode 100644 index 0000000000..0af0fe7d27 --- /dev/null +++ b/demos/gui/rich_text_bbcode/TitilliumWeb-Bold.ttf diff --git a/demos/gui/rich_text_bbcode/TitilliumWeb-BoldItalic.ttf b/demos/gui/rich_text_bbcode/TitilliumWeb-BoldItalic.ttf Binary files differnew file mode 100644 index 0000000000..77425eaab6 --- /dev/null +++ b/demos/gui/rich_text_bbcode/TitilliumWeb-BoldItalic.ttf diff --git a/demos/gui/rich_text_bbcode/TitilliumWeb-Italic.ttf b/demos/gui/rich_text_bbcode/TitilliumWeb-Italic.ttf Binary files differnew file mode 100644 index 0000000000..42f2c10f18 --- /dev/null +++ b/demos/gui/rich_text_bbcode/TitilliumWeb-Italic.ttf diff --git a/demos/gui/rich_text_bbcode/TitilliumWeb-Regular.ttf b/demos/gui/rich_text_bbcode/TitilliumWeb-Regular.ttf Binary files differnew file mode 100644 index 0000000000..6da821935d --- /dev/null +++ b/demos/gui/rich_text_bbcode/TitilliumWeb-Regular.ttf diff --git a/demos/gui/rich_text_bbcode/engine.cfg b/demos/gui/rich_text_bbcode/engine.cfg new file mode 100644 index 0000000000..e0ea296f6d --- /dev/null +++ b/demos/gui/rich_text_bbcode/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Rich Text Label (BBCode)" +main_scene="res://rich_text_bbcode.scn" diff --git a/demos/gui/rich_text_bbcode/rich_text_bbcode.gd b/demos/gui/rich_text_bbcode/rich_text_bbcode.gd new file mode 100644 index 0000000000..30fac1f729 --- /dev/null +++ b/demos/gui/rich_text_bbcode/rich_text_bbcode.gd @@ -0,0 +1,17 @@ + +extends Panel + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initialization here + pass + + + + +func _on_RichTextLabel_meta_clicked( meta ): + OS.shell_open(meta) + pass # replace with function body diff --git a/demos/gui/rich_text_bbcode/rich_text_bbcode.scn b/demos/gui/rich_text_bbcode/rich_text_bbcode.scn Binary files differnew file mode 100644 index 0000000000..ca02044bb8 --- /dev/null +++ b/demos/gui/rich_text_bbcode/rich_text_bbcode.scn diff --git a/demos/gui/rich_text_bbcode/titilium-bold.fnt b/demos/gui/rich_text_bbcode/titilium-bold.fnt Binary files differnew file mode 100644 index 0000000000..7920ca743d --- /dev/null +++ b/demos/gui/rich_text_bbcode/titilium-bold.fnt diff --git a/demos/gui/rich_text_bbcode/titilium-bolditalic.fnt b/demos/gui/rich_text_bbcode/titilium-bolditalic.fnt Binary files differnew file mode 100644 index 0000000000..cc2d650d08 --- /dev/null +++ b/demos/gui/rich_text_bbcode/titilium-bolditalic.fnt diff --git a/demos/gui/rich_text_bbcode/titilium-italic.fnt b/demos/gui/rich_text_bbcode/titilium-italic.fnt Binary files differnew file mode 100644 index 0000000000..f2e8edf2c2 --- /dev/null +++ b/demos/gui/rich_text_bbcode/titilium-italic.fnt diff --git a/demos/gui/rich_text_bbcode/titilium-regular.fnt b/demos/gui/rich_text_bbcode/titilium-regular.fnt Binary files differnew file mode 100644 index 0000000000..fc3b789e11 --- /dev/null +++ b/demos/gui/rich_text_bbcode/titilium-regular.fnt diff --git a/demos/gui/rich_text_bbcode/unicorn_icon.png b/demos/gui/rich_text_bbcode/unicorn_icon.png Binary files differnew file mode 100644 index 0000000000..a14517e12b --- /dev/null +++ b/demos/gui/rich_text_bbcode/unicorn_icon.png diff --git a/demos/gui/translation/controls.gd b/demos/gui/translation/controls.gd new file mode 100644 index 0000000000..f8403f49a7 --- /dev/null +++ b/demos/gui/translation/controls.gd @@ -0,0 +1,20 @@ + +extends Panel + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initialization here + pass + + + + +func _on_back_pressed(): + var s = load("res://main.scn") + var si = s.instance() + get_parent().add_child(si) + queue_free() + pass # replace with function body diff --git a/demos/gui/translation/controls.scn b/demos/gui/translation/controls.scn Binary files differnew file mode 100644 index 0000000000..66e6d47702 --- /dev/null +++ b/demos/gui/translation/controls.scn diff --git a/demos/gui/translation/engine.cfg b/demos/gui/translation/engine.cfg new file mode 100644 index 0000000000..169b65e154 --- /dev/null +++ b/demos/gui/translation/engine.cfg @@ -0,0 +1,9 @@ +[application] + +name="Translation Demo" +main_scene="res://main.scn" + +[locale] + +translations=["res://translations/text.en.xl", "res://translations/text.es.xl", "res://translations/text.ja.xl"] +translation_remaps={"res://flag_uk.png":["res://flag_spain.png:es", "res://flag_japan.png:ja"]} diff --git a/demos/gui/translation/flag_japan.png b/demos/gui/translation/flag_japan.png Binary files differnew file mode 100644 index 0000000000..4cc8267a5c --- /dev/null +++ b/demos/gui/translation/flag_japan.png diff --git a/demos/gui/translation/flag_spain.png b/demos/gui/translation/flag_spain.png Binary files differnew file mode 100644 index 0000000000..4d00f93593 --- /dev/null +++ b/demos/gui/translation/flag_spain.png diff --git a/demos/gui/translation/flag_uk.png b/demos/gui/translation/flag_uk.png Binary files differnew file mode 100644 index 0000000000..53fbef3d67 --- /dev/null +++ b/demos/gui/translation/flag_uk.png diff --git a/demos/gui/translation/main.gd b/demos/gui/translation/main.gd new file mode 100644 index 0000000000..bf3c0c0840 --- /dev/null +++ b/demos/gui/translation/main.gd @@ -0,0 +1,42 @@ + +extends Panel + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initialization here + pass + + + +func _goto_scene(): + var s = load("res://controls.scn") + var si = s.instance() + get_parent().add_child(si) + queue_free() + pass + + +func _on_system_pressed(): + #will autodetect based on system, then fall back + #to english if not found + _goto_scene() + +#NOTE: Changling locale will not change the text in the controls, +# The scene must be reloaded for changes to take effect. + +func _on_english_pressed(): + TranslationServer.set_locale("en") + _goto_scene() + + +func _on_spanish_pressed(): + TranslationServer.set_locale("es") + _goto_scene() + + +func _on_japanese_pressed(): + TranslationServer.set_locale("ja") + _goto_scene() diff --git a/demos/gui/translation/main.scn b/demos/gui/translation/main.scn Binary files differnew file mode 100644 index 0000000000..76c9ba7b45 --- /dev/null +++ b/demos/gui/translation/main.scn diff --git a/demos/gui/translation/noto.fnt b/demos/gui/translation/noto.fnt Binary files differnew file mode 100644 index 0000000000..e019615f41 --- /dev/null +++ b/demos/gui/translation/noto.fnt diff --git a/demos/gui/translation/notosans.otf b/demos/gui/translation/notosans.otf Binary files differnew file mode 100644 index 0000000000..6443f9023e --- /dev/null +++ b/demos/gui/translation/notosans.otf diff --git a/demos/gui/translation/text.csv b/demos/gui/translation/text.csv new file mode 100644 index 0000000000..0f4c148b95 --- /dev/null +++ b/demos/gui/translation/text.csv @@ -0,0 +1,3 @@ +,en,es,ja +KEY_HELLO,Hello!,Hola!,こんにちは +KEY_PUSH,Push Me!,Aprétame!,私をプッシュ
\ No newline at end of file diff --git a/demos/gui/translation/translations/text.en.xl b/demos/gui/translation/translations/text.en.xl Binary files differnew file mode 100644 index 0000000000..7bcba63e71 --- /dev/null +++ b/demos/gui/translation/translations/text.en.xl diff --git a/demos/gui/translation/translations/text.es.xl b/demos/gui/translation/translations/text.es.xl Binary files differnew file mode 100644 index 0000000000..4474d955d5 --- /dev/null +++ b/demos/gui/translation/translations/text.es.xl diff --git a/demos/gui/translation/translations/text.ja.xl b/demos/gui/translation/translations/text.ja.xl Binary files differnew file mode 100644 index 0000000000..b3d1f0bf60 --- /dev/null +++ b/demos/gui/translation/translations/text.ja.xl diff --git a/demos/misc/autoload/global.gd b/demos/misc/autoload/global.gd index a0415c6ee0..d1bd45461f 100644 --- a/demos/misc/autoload/global.gd +++ b/demos/misc/autoload/global.gd @@ -4,20 +4,40 @@ extends Node var current_scene = null -func goto_scene(scene): - #load new scene - var s = ResourceLoader.load(scene) - #queue erasing old (don't use free because that scene is calling this method) - current_scene.queue_free() - #instance the new scene +func goto_scene(path): + + # This function will usually be called from a signal callback, + # or some other function from the running scene. + # Deleting the current scene at this point might be + # a bad idea, because it may be inside of a callback or function of it. + # The worst case will be a crash or unexpected behavior. + + # The way around this is deferring the load to a later time, when + # it is ensured that no code from the current scene is running: + + call_deferred("_deferred_goto_scene",path) + + +func _deferred_goto_scene(path): + + # Immediately free the current scene, + # there is no risk here. + current_scene.free() + + # Load new scene + var s = ResourceLoader.load(path) + + # Instance the new scene current_scene = s.instance() - #add it to the active scene, as child of root + + # Add it to the active scene, as child of root get_tree().get_root().add_child(current_scene) func _ready(): - # get the current scene + # Get the current scene, the first time. # it is always the last child of root, - # after the autoloaded nodes + # after the autoloaded nodes. + var root = get_tree().get_root() current_scene = root.get_child( root.get_child_count() -1 ) diff --git a/demos/misc/regex/engine.cfg b/demos/misc/regex/engine.cfg new file mode 100644 index 0000000000..0a6f4f869c --- /dev/null +++ b/demos/misc/regex/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="RegEx" +main_scene="res://regex.scn" diff --git a/demos/misc/regex/regex.gd b/demos/misc/regex/regex.gd new file mode 100644 index 0000000000..e648c18093 --- /dev/null +++ b/demos/misc/regex/regex.gd @@ -0,0 +1,22 @@ +extends VBoxContainer + +var regex = RegEx.new() + +func update_expression(): + regex.compile(get_node("Expression").get_text()) + update_text() + +func update_text(): + var text = get_node("Text").get_text() + regex.find(text) + var list = get_node("List") + for child in list.get_children(): + child.queue_free() + for res in regex.get_captures(): + var label = Label.new() + label.set_text(res) + list.add_child(label) + +func _ready(): + get_node("Text").set_text("They asked me \"What's going on \\\"in the manor\\\"?\"") + update_expression() diff --git a/demos/misc/regex/regex.scn b/demos/misc/regex/regex.scn Binary files differnew file mode 100644 index 0000000000..2b62d6b82a --- /dev/null +++ b/demos/misc/regex/regex.scn diff --git a/demos/misc/scene_changer/engine.cfg b/demos/misc/scene_changer/engine.cfg new file mode 100644 index 0000000000..1ba1a41167 --- /dev/null +++ b/demos/misc/scene_changer/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Scene Changer" +main_scene="res://scene_a.scn" diff --git a/demos/misc/scene_changer/scene_a.gd b/demos/misc/scene_changer/scene_a.gd new file mode 100644 index 0000000000..956878b0f7 --- /dev/null +++ b/demos/misc/scene_changer/scene_a.gd @@ -0,0 +1,17 @@ + +extends Panel + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initalization here + pass + + + + +func _on_goto_scene_pressed(): + get_tree().change_scene("res://scene_b.scn") + pass # replace with function body diff --git a/demos/misc/scene_changer/scene_a.scn b/demos/misc/scene_changer/scene_a.scn Binary files differnew file mode 100644 index 0000000000..61727a57ba --- /dev/null +++ b/demos/misc/scene_changer/scene_a.scn diff --git a/demos/misc/scene_changer/scene_b.gd b/demos/misc/scene_changer/scene_b.gd new file mode 100644 index 0000000000..4f94d6bb8f --- /dev/null +++ b/demos/misc/scene_changer/scene_b.gd @@ -0,0 +1,17 @@ + +extends Panel + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initalization here + pass + + + + +func _on_goto_scene_pressed(): + get_tree().change_scene("res://scene_a.scn") + pass # replace with function body diff --git a/demos/misc/scene_changer/scene_b.scn b/demos/misc/scene_changer/scene_b.scn Binary files differnew file mode 100644 index 0000000000..ae09eeff88 --- /dev/null +++ b/demos/misc/scene_changer/scene_b.scn diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 5eb5817619..1609dda699 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -1,6 +1,8 @@ extends Control +var mousepos + func _fixed_process(delta): var modetext = "Mode:\n" @@ -31,7 +33,7 @@ func _fixed_process(delta): get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) - get_node("Label_MousePosition").set_text(str("Mouse Position:\n", Input.get_mouse_pos() ) ) + get_node("Label_MousePosition").set_text(str("Mouse Position:\n", mousepos ) ) get_node("Label_Screen_Count").set_text( str("Screen_Count:\n", OS.get_screen_count() ) ) @@ -126,6 +128,12 @@ func check_wm_api(): func _ready(): if( check_wm_api() ): set_fixed_process(true) + set_process_input(true) + + +func _input(ev): + if (ev.type==InputEvent.MOUSE_MOTION): + mousepos = ev.pos func _on_Button_MoveTo_pressed(): diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index c53bd45fb7..0a34231673 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -1,6 +1,6 @@ [application] -name="window_management" +name="Window Management" main_scene="res://window_management.scn" icon="icon.png" diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn Binary files differindex c7d6260df6..8db43b6638 100644 --- a/demos/misc/window_management/window_management.scn +++ b/demos/misc/window_management/window_management.scn diff --git a/demos/viewport/screen_capture/engine.cfg b/demos/viewport/screen_capture/engine.cfg new file mode 100644 index 0000000000..b25ed8258e --- /dev/null +++ b/demos/viewport/screen_capture/engine.cfg @@ -0,0 +1,8 @@ +[application] + +name="Screen Capturing" +main_scene="res://screen_capture.scn" + +[display] + +stretch_mode="2d" diff --git a/demos/viewport/screen_capture/mountains.png b/demos/viewport/screen_capture/mountains.png Binary files differnew file mode 100644 index 0000000000..b8435bb1a8 --- /dev/null +++ b/demos/viewport/screen_capture/mountains.png diff --git a/demos/viewport/screen_capture/screen_capture.gd b/demos/viewport/screen_capture/screen_capture.gd new file mode 100644 index 0000000000..69f16fa498 --- /dev/null +++ b/demos/viewport/screen_capture/screen_capture.gd @@ -0,0 +1,27 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initialization here + pass + + + + +func _on_button_pressed(): + get_viewport().queue_screen_capture() + #let two frames pass to make sure the screen was aptured + yield(get_tree(),"idle_frame") + yield(get_tree(),"idle_frame") + #retrieve the captured image + var img = get_viewport().get_screen_capture() + #create a texture for it + var tex = ImageTexture.new() + tex.create_from_image(img) + #set it to the capture node + get_node("capture").set_texture(tex) + pass # replace with function body diff --git a/demos/viewport/screen_capture/screen_capture.scn b/demos/viewport/screen_capture/screen_capture.scn Binary files differnew file mode 100644 index 0000000000..d204e3b67e --- /dev/null +++ b/demos/viewport/screen_capture/screen_capture.scn diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 342941970f..215f21b94b 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -5286,7 +5286,7 @@ <argument index="0" name="screen_point" type="Vector2"> </argument> <description> - Return a normal vector in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera proyection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. + Return a normal vector in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. </description> </method> <method name="project_local_ray_normal" qualifiers="const" > @@ -5303,7 +5303,7 @@ <argument index="0" name="screen_point" type="Vector2"> </argument> <description> - Return a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera proyection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. + Return a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin,normal) for object intersection or picking. </description> </method> <method name="unproject_position" qualifiers="const" > @@ -8783,7 +8783,7 @@ </description> </method> <method name="get_undo_redo" > - <return type="Object"> + <return type="UndoRedo"> </return> <description> </description> @@ -9655,7 +9655,7 @@ </signals> <constants> <constant name="MODE_OPEN_FILE" value="0"> - Editor will not allow to select unexisting files. + Editor will not allow to select nonexistent files. </constant> <constant name="MODE_OPEN_FILES" value="1"> </constant> @@ -14120,14 +14120,14 @@ <argument index="1" name="phi" type="float"> </argument> <description> - Create a matrix from 3 axis vectors. + Create a matrix from an axis vector and an angle. </description> </method> <method name="Matrix3" > <argument index="0" name="from" type="Quat"> </argument> <description> - Create a matrix from 3 axis vectors. + Create a matrix from a quaternion. </description> </method> </methods> @@ -19442,7 +19442,7 @@ <description> </description> </method> - <method name="body_set_user_mask" > + <method name="body_set_collision_mask" > <argument index="0" name="body" type="RID"> </argument> <argument index="1" name="mask" type="int"> @@ -19450,7 +19450,7 @@ <description> </description> </method> - <method name="body_get_user_mask" qualifiers="const" > + <method name="body_get_collision_mask" qualifiers="const" > <return type="int"> </return> <argument index="0" name="body" type="RID"> @@ -21551,6 +21551,7 @@ <return type="Vector3"> </return> <description> + Returns the center of the plane. </description> </method> <method name="distance_to" > @@ -21559,12 +21560,14 @@ <argument index="0" name="point" type="Vector3"> </argument> <description> + Returns the shortest distance from the plane to the position "point". </description> </method> <method name="get_any_point" > <return type="Vector3"> </return> <description> + Returns a point on the plane. </description> </method> <method name="has_point" > @@ -21575,7 +21578,7 @@ <argument index="1" name="epsilon" type="float" default="0.00001"> </argument> <description> - Returns true if "p" is inside the plane (by a very minimum treshold). + Returns true if "point" is inside the plane (by a very minimum treshold). </description> </method> <method name="intersect_3" > @@ -21586,7 +21589,7 @@ <argument index="1" name="c" type="Plane"> </argument> <description> - Returns true if this plane intersects with planes "a" and "b". The resulting intersectin is placed in "r". + Returns the intersection point of the three planes "b", "c" and this plane. If no intersection is found null is returned. </description> </method> <method name="intersects_ray" > @@ -21597,7 +21600,7 @@ <argument index="1" name="dir" type="Vector3"> </argument> <description> - Returns true if ray consiting of position "p" and direction normal "d" intersects this plane. If true, the result is placed in "r". + Returns the intersection point of a ray consisting of the position "from" and the direction normal "dir" with this plane. If no intersection is found null is returned. </description> </method> <method name="intersects_segment" > @@ -21608,7 +21611,7 @@ <argument index="1" name="end" type="Vector3"> </argument> <description> - Returns true if segment from position "sa" to position "sb" intersects this plane. If true, the result is placed in "r". + Returns the intersection point of a segment from position "begin" to position "end" with this plane. If no intersection is found null is returned. </description> </method> <method name="is_point_over" > @@ -21617,7 +21620,7 @@ <argument index="0" name="point" type="Vector3"> </argument> <description> - Returns true if "p" is located above the plane. + Returns true if "point" is located above the plane. </description> </method> <method name="normalized" > @@ -21646,6 +21649,7 @@ <argument index="3" name="d" type="float"> </argument> <description> + Creates a plane from the three parameters "a", "b", "c" and "d". </description> </method> <method name="Plane" > @@ -21656,6 +21660,7 @@ <argument index="2" name="v3" type="Vector3"> </argument> <description> + Creates a plane from three points. </description> </method> <method name="Plane" > @@ -21664,6 +21669,7 @@ <argument index="1" name="d" type="float"> </argument> <description> + Creates a plane from the normal and the plane's distance to the origin. </description> </method> </methods> @@ -23026,12 +23032,14 @@ <return type="bool"> </return> <description> + Return whether the closest object the ray is pointing to is colliding with the vector, with the vector length considered. </description> </method> <method name="get_collider" qualifiers="const" > <return type="Object"> </return> <description> + Return the closest object the ray is pointing to. Note that this does not consider the length of the vector, so you must also use [is_colliding] to check if the object returned is actually colliding with the ray. </description> </method> <method name="get_collider_shape" qualifiers="const" > diff --git a/drivers/SCsub b/drivers/SCsub index 3715c9b112..4618d86b44 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -1,92 +1,95 @@ -Import('env')
-
-env.drivers_sources=[]
-#env.add_source_files(env.drivers_sources,"*.cpp")
-env.Append(CPPPATH=["vorbis"])
-Export('env')
-
-SConscript('unix/SCsub');
-SConscript('alsa/SCsub');
-SConscript('ao/SCsub');
-SConscript('pulseaudio/SCsub');
-SConscript('windows/SCsub');
-SConscript('gles2/SCsub');
-SConscript('gl_context/SCsub');
-SConscript('openssl/SCsub');
-
-if (env["png"]=="yes"):
- SConscript("png/SCsub");
-if (env["jpg"]=="yes"):
- SConscript("jpg/SCsub");
-if (env["webp"]=="yes"):
- SConscript("webp/SCsub");
-SConscript("dds/SCsub");
-SConscript("pvr/SCsub");
-SConscript("etc1/SCsub")
-if (env["builtin_zlib"]=="yes"):
- SConscript("builtin_zlib/SCsub");
-if (env["openssl"]=="builtin"):
- SConscript("builtin_openssl2/SCsub");
-
-SConscript("rtaudio/SCsub");
-SConscript("nedmalloc/SCsub");
-SConscript("trex/SCsub");
-SConscript("chibi/SCsub");
-if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theora"]=="yes"):
- SConscript("ogg/SCsub");
-if (env["vorbis"]=="yes"):
- SConscript("vorbis/SCsub");
-if (env["tools"]=="yes"):
- SConscript("convex_decomp/SCsub");
-
-if env["theora"]=="yes":
- SConscript("theoraplayer/SCsub")
-if (env["theora"]=="yes"):
- SConscript("theora/SCsub");
-if (env['speex']=='yes'):
- SConscript("speex/SCsub");
-if (env['musepack']=='yes'):
- SConscript("mpc/SCsub");
-if (env["squish"]=="yes" and env["tools"]=="yes"):
- SConscript("squish/SCsub");
-
-num = 0
-cur_base = ""
-total = len(env.drivers_sources)
-max_src = 64
-list = []
-lib_list = []
-
-import string
-
-for f in env.drivers_sources:
- fname = ""
- if type(f) == type(""):
- fname = env.File(f).path
- else:
- fname = env.File(f)[0].path
- #base = string.join(fname.split("/")[:-1], "/")
- fname = fname.replace("\\", "/")
- base = string.join(fname.split("/")[:2], "/")
- if base != cur_base and len(list) > max_src:
- lib = env.Library("drivers"+str(num), list)
- lib_list.append(lib)
- list = []
- num = num+1
- cur_base = base
- list.append(f)
-
-if len(list) > 0:
- lib = env.Library("drivers"+str(num), list)
- lib_list.append(lib)
-
-
-drivers_base=[]
-env.add_source_files(drivers_base,"*.cpp")
-lib_list.insert(0, env.Library("drivers", drivers_base))
-
-env.Prepend(LIBS=lib_list)
-
-#lib = env.Library("drivers",env.drivers_sources)
-#env.Prepend(LIBS=[lib])
-
+Import('env') + +env.drivers_sources=[] +#env.add_source_files(env.drivers_sources,"*.cpp") +env.Append(CPPPATH=["vorbis"]) +Export('env') + +SConscript('unix/SCsub'); +SConscript('alsa/SCsub'); +SConscript('ao/SCsub'); +SConscript('pulseaudio/SCsub'); +SConscript('windows/SCsub'); +SConscript('gles2/SCsub'); +SConscript('gl_context/SCsub'); +SConscript('openssl/SCsub'); + +if (env["png"]=="yes"): + SConscript("png/SCsub"); +if (env["jpg"]=="yes"): + SConscript("jpg/SCsub"); +if (env["webp"]=="yes"): + SConscript("webp/SCsub"); +SConscript("dds/SCsub"); +SConscript("pvr/SCsub"); +SConscript("etc1/SCsub") +if (env["builtin_zlib"]=="yes"): + SConscript("builtin_zlib/SCsub"); +if (env["openssl"]=="builtin"): + SConscript("builtin_openssl2/SCsub"); + +SConscript("rtaudio/SCsub"); +SConscript("nedmalloc/SCsub"); +SConscript("nrex/SCsub"); +SConscript("chibi/SCsub"); +if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theora"]=="yes"): + SConscript("ogg/SCsub"); +if (env["vorbis"]=="yes"): + SConscript("vorbis/SCsub"); +if (env["tools"]=="yes"): + SConscript("convex_decomp/SCsub"); + +if env["theora"]=="yes": + SConscript("theoraplayer/SCsub") +if (env["theora"]=="yes"): + SConscript("theora/SCsub"); +if (env['speex']=='yes'): + SConscript("speex/SCsub"); +if (env['musepack']=='yes'): + SConscript("mpc/SCsub"); +if (env["squish"]=="yes" and env["tools"]=="yes"): + SConscript("squish/SCsub"); + +num = 0 +cur_base = "" +total = len(env.drivers_sources) +max_src = 64 +list = [] +lib_list = [] + +import string + +if env['vsproj']=="yes": + env.AddToVSProject(env.drivers_sources) + +for f in env.drivers_sources: + fname = "" + if type(f) == type(""): + fname = env.File(f).path + else: + fname = env.File(f)[0].path + #base = string.join(fname.split("/")[:-1], "/") + fname = fname.replace("\\", "/") + base = string.join(fname.split("/")[:2], "/") + if base != cur_base and len(list) > max_src: + lib = env.Library("drivers"+str(num), list) + lib_list.append(lib) + list = [] + num = num+1 + cur_base = base + list.append(f) + +if len(list) > 0: + lib = env.Library("drivers"+str(num), list) + lib_list.append(lib) + + +drivers_base=[] +env.add_source_files(drivers_base,"*.cpp") +lib_list.insert(0, env.Library("drivers", drivers_base)) + +env.Prepend(LIBS=lib_list) + +#lib = env.Library("drivers",env.drivers_sources) +#env.Prepend(LIBS=[lib]) + diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 9d9a856376..4bc35f86ee 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index 86cdde6215..10f9298859 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_config.h b/drivers/chibi/cp_config.h index 070c74d130..9cd754ed47 100644 --- a/drivers/chibi/cp_config.h +++ b/drivers/chibi/cp_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.cpp b/drivers/chibi/cp_envelope.cpp index 8eb3bd5ba0..6ed42a1167 100644 --- a/drivers/chibi/cp_envelope.cpp +++ b/drivers/chibi/cp_envelope.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.h b/drivers/chibi/cp_envelope.h index 67df8384c2..e01605ada3 100644 --- a/drivers/chibi/cp_envelope.h +++ b/drivers/chibi/cp_envelope.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.cpp b/drivers/chibi/cp_file_access_wrapper.cpp index 66212b2b23..d7c6c6d0b6 100644 --- a/drivers/chibi/cp_file_access_wrapper.cpp +++ b/drivers/chibi/cp_file_access_wrapper.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.h b/drivers/chibi/cp_file_access_wrapper.h index 57f3d53e75..c54ce5868d 100644 --- a/drivers/chibi/cp_file_access_wrapper.h +++ b/drivers/chibi/cp_file_access_wrapper.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.cpp b/drivers/chibi/cp_instrument.cpp index 9a96da2481..2e5af70565 100644 --- a/drivers/chibi/cp_instrument.cpp +++ b/drivers/chibi/cp_instrument.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.h b/drivers/chibi/cp_instrument.h index 863b31c80a..8b434402c5 100644 --- a/drivers/chibi/cp_instrument.h +++ b/drivers/chibi/cp_instrument.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader.h b/drivers/chibi/cp_loader.h index 243b8145ae..7763c395b9 100644 --- a/drivers/chibi/cp_loader.h +++ b/drivers/chibi/cp_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.cpp b/drivers/chibi/cp_loader_it.cpp index dae6b26d97..74dd228437 100644 --- a/drivers/chibi/cp_loader_it.cpp +++ b/drivers/chibi/cp_loader_it.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.h b/drivers/chibi/cp_loader_it.h index 6a192386e2..6ba605bf04 100644 --- a/drivers/chibi/cp_loader_it.h +++ b/drivers/chibi/cp_loader_it.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_info.cpp b/drivers/chibi/cp_loader_it_info.cpp index fc230a3342..0cfd73f1e3 100644 --- a/drivers/chibi/cp_loader_it_info.cpp +++ b/drivers/chibi/cp_loader_it_info.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_instruments.cpp b/drivers/chibi/cp_loader_it_instruments.cpp index f315b9b5c8..6293be162c 100644 --- a/drivers/chibi/cp_loader_it_instruments.cpp +++ b/drivers/chibi/cp_loader_it_instruments.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_patterns.cpp b/drivers/chibi/cp_loader_it_patterns.cpp index 30d87dbebf..c79dffc180 100644 --- a/drivers/chibi/cp_loader_it_patterns.cpp +++ b/drivers/chibi/cp_loader_it_patterns.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_samples.cpp b/drivers/chibi/cp_loader_it_samples.cpp index 040f9d4dd7..24d3a12781 100644 --- a/drivers/chibi/cp_loader_it_samples.cpp +++ b/drivers/chibi/cp_loader_it_samples.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.cpp b/drivers/chibi/cp_loader_mod.cpp index 1ea3a93e9c..98174ff9b1 100644 --- a/drivers/chibi/cp_loader_mod.cpp +++ b/drivers/chibi/cp_loader_mod.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.h b/drivers/chibi/cp_loader_mod.h index cf16635ef0..77245349b7 100644 --- a/drivers/chibi/cp_loader_mod.h +++ b/drivers/chibi/cp_loader_mod.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.cpp b/drivers/chibi/cp_loader_s3m.cpp index 8b9871463f..c21f7bdd38 100644 --- a/drivers/chibi/cp_loader_s3m.cpp +++ b/drivers/chibi/cp_loader_s3m.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.h b/drivers/chibi/cp_loader_s3m.h index 9fccef0886..6fe9f0ca44 100644 --- a/drivers/chibi/cp_loader_s3m.h +++ b/drivers/chibi/cp_loader_s3m.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.cpp b/drivers/chibi/cp_loader_xm.cpp index 228567afd6..8bde6b673e 100644 --- a/drivers/chibi/cp_loader_xm.cpp +++ b/drivers/chibi/cp_loader_xm.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.h b/drivers/chibi/cp_loader_xm.h index 230dff6be7..0a2465475f 100644 --- a/drivers/chibi/cp_loader_xm.h +++ b/drivers/chibi/cp_loader_xm.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_mixer.h b/drivers/chibi/cp_mixer.h index 28fc11459c..bac2087edf 100644 --- a/drivers/chibi/cp_mixer.h +++ b/drivers/chibi/cp_mixer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_note.h b/drivers/chibi/cp_note.h index 17de7e72ee..5d2c01844a 100644 --- a/drivers/chibi/cp_note.h +++ b/drivers/chibi/cp_note.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_order.h b/drivers/chibi/cp_order.h index ca3684d154..a20e202bde 100644 --- a/drivers/chibi/cp_order.h +++ b/drivers/chibi/cp_order.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.cpp b/drivers/chibi/cp_pattern.cpp index b880071cca..cc65833d68 100644 --- a/drivers/chibi/cp_pattern.cpp +++ b/drivers/chibi/cp_pattern.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.h b/drivers/chibi/cp_pattern.h index b8d1e0a18d..22611eabab 100644 --- a/drivers/chibi/cp_pattern.h +++ b/drivers/chibi/cp_pattern.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.cpp b/drivers/chibi/cp_player_data.cpp index 99bc4fddd2..76d8f280d2 100644 --- a/drivers/chibi/cp_player_data.cpp +++ b/drivers/chibi/cp_player_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.h b/drivers/chibi/cp_player_data.h index d62cef17a1..36a27942cb 100644 --- a/drivers/chibi/cp_player_data.h +++ b/drivers/chibi/cp_player_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_control.cpp b/drivers/chibi/cp_player_data_control.cpp index 96ffae667b..d5ca648fff 100644 --- a/drivers/chibi/cp_player_data_control.cpp +++ b/drivers/chibi/cp_player_data_control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -233,7 +233,7 @@ int CPPlayer::get_channel_voice(int p_channel) { const char* CPPlayer::get_voice_sample_name(int p_voice) { - const char *name; + const char *name = NULL; @@ -302,7 +302,7 @@ const char * CPPlayer::get_voice_instrument_name(int p_voice) { - const char *name; + const char *name = NULL; diff --git a/drivers/chibi/cp_player_data_effects.cpp b/drivers/chibi/cp_player_data_effects.cpp index e116b3b473..eb62b8d962 100644 --- a/drivers/chibi/cp_player_data_effects.cpp +++ b/drivers/chibi/cp_player_data_effects.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_envelopes.cpp b/drivers/chibi/cp_player_data_envelopes.cpp index 12456ab082..94378b8bf4 100644 --- a/drivers/chibi/cp_player_data_envelopes.cpp +++ b/drivers/chibi/cp_player_data_envelopes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_events.cpp b/drivers/chibi/cp_player_data_events.cpp index 32335040bc..7a7cfdf5bb 100644 --- a/drivers/chibi/cp_player_data_events.cpp +++ b/drivers/chibi/cp_player_data_events.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_filter.cpp b/drivers/chibi/cp_player_data_filter.cpp index 75e8bc961a..fd87e4ae7a 100644 --- a/drivers/chibi/cp_player_data_filter.cpp +++ b/drivers/chibi/cp_player_data_filter.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_nna.cpp b/drivers/chibi/cp_player_data_nna.cpp index f87045c309..3960234f5e 100644 --- a/drivers/chibi/cp_player_data_nna.cpp +++ b/drivers/chibi/cp_player_data_nna.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_notes.cpp b/drivers/chibi/cp_player_data_notes.cpp index d61ac0e30f..ea3ba42e86 100644 --- a/drivers/chibi/cp_player_data_notes.cpp +++ b/drivers/chibi/cp_player_data_notes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_reserved.cpp b/drivers/chibi/cp_player_data_reserved.cpp index 43e913a54e..8d9439158b 100644 --- a/drivers/chibi/cp_player_data_reserved.cpp +++ b/drivers/chibi/cp_player_data_reserved.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_utils.cpp b/drivers/chibi/cp_player_data_utils.cpp index 543d525f3f..5294fc8139 100644 --- a/drivers/chibi/cp_player_data_utils.cpp +++ b/drivers/chibi/cp_player_data_utils.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.cpp b/drivers/chibi/cp_sample.cpp index 667d045d7c..bff24d4c4c 100644 --- a/drivers/chibi/cp_sample.cpp +++ b/drivers/chibi/cp_sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.h b/drivers/chibi/cp_sample.h index 2017ab0659..71b57aaa81 100644 --- a/drivers/chibi/cp_sample.h +++ b/drivers/chibi/cp_sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_defs.h b/drivers/chibi/cp_sample_defs.h index c17b6fac51..32817efc7d 100644 --- a/drivers/chibi/cp_sample_defs.h +++ b/drivers/chibi/cp_sample_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.cpp b/drivers/chibi/cp_sample_manager.cpp index 0a18d7b0ab..601db07acf 100644 --- a/drivers/chibi/cp_sample_manager.cpp +++ b/drivers/chibi/cp_sample_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.h b/drivers/chibi/cp_sample_manager.h index 35ecb59c7a..2891034482 100644 --- a/drivers/chibi/cp_sample_manager.h +++ b/drivers/chibi/cp_sample_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.cpp b/drivers/chibi/cp_song.cpp index 3751d76c25..956e2ee6d4 100644 --- a/drivers/chibi/cp_song.cpp +++ b/drivers/chibi/cp_song.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.h b/drivers/chibi/cp_song.h index fb6e7f7f29..6c35b43c76 100644 --- a/drivers/chibi/cp_song.h +++ b/drivers/chibi/cp_song.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.cpp b/drivers/chibi/cp_tables.cpp index f30aeca543..9f1ae30c9a 100644 --- a/drivers/chibi/cp_tables.cpp +++ b/drivers/chibi/cp_tables.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.h b/drivers/chibi/cp_tables.h index 4f4a8c07bd..6c3c9271b0 100644 --- a/drivers/chibi/cp_tables.h +++ b/drivers/chibi/cp_tables.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.cpp b/drivers/chibi/event_stream_chibi.cpp index 2deb83e2bc..e87e0a9aaa 100644 --- a/drivers/chibi/event_stream_chibi.cpp +++ b/drivers/chibi/event_stream_chibi.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.h b/drivers/chibi/event_stream_chibi.h index 3f322f7a65..7b2ee4b471 100644 --- a/drivers/chibi/event_stream_chibi.h +++ b/drivers/chibi/event_stream_chibi.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/convex_decomp/b2Polygon.cpp b/drivers/convex_decomp/b2Polygon.cpp index 49a3e74c2a..668313967e 100644 --- a/drivers/convex_decomp/b2Polygon.cpp +++ b/drivers/convex_decomp/b2Polygon.cpp @@ -970,6 +970,7 @@ int32 DecomposeConvex(b2Polygon* p, b2Polygon* results, int32 maxPolys) { } if (nTri < 1) { //Still no luck? Oh well... + delete[] triangulated; return -1; } int32 nPolys = PolygonizeTriangles(triangulated, nTri, results, maxPolys); diff --git a/drivers/etc1/SCsub b/drivers/etc1/SCsub index 152dc3f4d0..251c3ffb86 100644 --- a/drivers/etc1/SCsub +++ b/drivers/etc1/SCsub @@ -6,7 +6,8 @@ etc_sources = [ "etc1/rg_etc1.cpp" ] -env.drivers_sources+=etc_sources +if (env["etc1"] != "no"): + env.drivers_sources+=etc_sources #env.add_source_files(env.drivers_sources, etc_sources) diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index 63877e6d12..fd109f003c 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -24,6 +24,9 @@ namespace rg_etc1
{
+ inline long labs(long val) {
+ return val < 0 ? -val : val;
+ }
inline int intabs(int val) {
@@ -1913,7 +1916,7 @@ done: for (uint packed_c = 0; packed_c < limit; packed_c++)
{
int v = etc1_decode_value(diff, inten, selector, packed_c);
- uint err = intabs(v - color);
+ uint err = labs(v - static_cast<int>(color));
//printf("err: %d - %u = %u\n",v,color,err);
if (err < best_error)
{
diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 392f8341ae..6b06ccdc37 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 3660be20db..d3a5f3b5bc 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -91,6 +91,10 @@ static RasterizerGLES2* _singleton = NULL; +#ifdef GLES_NO_CLIENT_ARRAYS +static float GlobalVertexBuffer[MAX_POLYGON_VERTICES * 8] = {0}; +#endif + static const GLenum prim_type[]={GL_POINTS,GL_LINES,GL_TRIANGLES,GL_TRIANGLE_FAN}; _FORCE_INLINE_ static void _set_color_attrib(const Color& p_color) { @@ -1009,10 +1013,16 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu bool force_clamp_to_edge = !(texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (nearest_power_of_2(texture->alloc_height)!=texture->alloc_height || nearest_power_of_2(texture->alloc_width)!=texture->alloc_width); - if (!force_clamp_to_edge && texture->flags&VS::TEXTURE_FLAG_REPEAT && texture->target != GL_TEXTURE_CUBE_MAP) { + if (!force_clamp_to_edge && (texture->flags&VS::TEXTURE_FLAG_REPEAT || texture->flags&VS::TEXTURE_FLAG_MIRRORED_REPEAT) && texture->target != GL_TEXTURE_CUBE_MAP) { - glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); - glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); + if (texture->flags&VS::TEXTURE_FLAG_MIRRORED_REPEAT){ + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT ); + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT ); + } + else{ + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); + } } else { //glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE ); @@ -1042,6 +1052,8 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu int size,ofs; img.get_mipmap_offset_and_size(i,ofs,size); + //print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h)); + if (texture->compressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); glCompressedTexImage2D( blit_target, i, format,w,h,0,size,&read[ofs] ); @@ -1049,7 +1061,7 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu } else { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) { - glTexSubImage2D( blit_target, i, 0,0,w,h,format,GL_UNSIGNED_BYTE,&read[ofs] ); + glTexSubImage2D( blit_target, i, 0,0,w, h,format,GL_UNSIGNED_BYTE,&read[ofs] ); } else { glTexImage2D(blit_target, i, internal_format, w, h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); } @@ -1257,7 +1269,6 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) { p_flags&=VS::TEXTURE_FLAG_FILTER;//can change only filter } - glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP; @@ -1265,10 +1276,16 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) { bool force_clamp_to_edge = !(p_flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (nearest_power_of_2(texture->alloc_height)!=texture->alloc_height || nearest_power_of_2(texture->alloc_width)!=texture->alloc_width); - if (!force_clamp_to_edge && texture->flags&VS::TEXTURE_FLAG_REPEAT && texture->target != GL_TEXTURE_CUBE_MAP) { + if (!force_clamp_to_edge && (texture->flags&VS::TEXTURE_FLAG_REPEAT || texture->flags&VS::TEXTURE_FLAG_MIRRORED_REPEAT) && texture->target != GL_TEXTURE_CUBE_MAP) { - glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); - glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); + if (texture->flags&VS::TEXTURE_FLAG_MIRRORED_REPEAT){ + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT ); + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT ); + } + else { + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); + glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); + } } else { //glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE ); glTexParameterf( texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); @@ -1607,7 +1624,8 @@ Variant RasterizerGLES2::shader_get_default_param(RID p_shader, const StringName RID RasterizerGLES2::material_create() { - return material_owner.make_rid( memnew( Material ) ); + RID material = material_owner.make_rid( memnew( Material ) ); + return material; } void RasterizerGLES2::material_set_shader(RID p_material, RID p_shader) { @@ -1647,6 +1665,9 @@ void RasterizerGLES2::material_set_param(RID p_material, const StringName& p_par } } else { + if (p_value.get_type()==Variant::NIL) + return; + Material::UniformData ud; ud.index=-1; ud.value=p_value; @@ -4262,17 +4283,21 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { glReadPixels( viewport.x, window_size.height-(viewport.height+viewport.y), viewport.width,viewport.height,GL_RGBA,GL_UNSIGNED_BYTE,w.ptr()); } - uint32_t *imgptr = (uint32_t*)w.ptr(); - for(int y=0;y<(viewport.height/2);y++) { + bool flip = current_rt==NULL; + + if (flip) { + uint32_t *imgptr = (uint32_t*)w.ptr(); + for(int y=0;y<(viewport.height/2);y++) { - uint32_t *ptr1 = &imgptr[y*viewport.width]; - uint32_t *ptr2 = &imgptr[(viewport.height-y-1)*viewport.width]; + uint32_t *ptr1 = &imgptr[y*viewport.width]; + uint32_t *ptr2 = &imgptr[(viewport.height-y-1)*viewport.width]; - for(int x=0;x<viewport.width;x++) { + for(int x=0;x<viewport.width;x++) { - uint32_t tmp = ptr1[x]; - ptr1[x]=ptr2[x]; - ptr2[x]=tmp; + uint32_t tmp = ptr1[x]; + ptr1[x]=ptr2[x]; + ptr2[x]=tmp; + } } } @@ -4381,7 +4406,7 @@ void RasterizerGLES2::begin_shadow_map( RID p_light_instance, int p_shadow_pass } -void RasterizerGLES2::set_camera(const Transform& p_world,const CameraMatrix& p_projection) { +void RasterizerGLES2::set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint) { camera_transform=p_world; if (current_rt && current_rt_vflip) { @@ -4389,10 +4414,11 @@ void RasterizerGLES2::set_camera(const Transform& p_world,const CameraMatrix& p_ } camera_transform_inverse=camera_transform.inverse(); camera_projection=p_projection; - camera_plane = Plane( camera_transform.origin, camera_transform.basis.get_axis(2) ); + camera_plane = Plane( camera_transform.origin, -camera_transform.basis.get_axis(2) ); camera_z_near=camera_projection.get_z_near(); camera_z_far=camera_projection.get_z_far(); camera_projection.get_viewport_size(camera_vp_size.x,camera_vp_size.y); + camera_ortho=p_ortho_hint; } void RasterizerGLES2::add_light( RID p_light_instance ) { @@ -4595,6 +4621,10 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_normal) { enablers.push_back("#define NORMAL_USED\n"); } + if (fragment_flags.uses_normalmap) { + enablers.push_back("#define USE_NORMALMAP\n"); + } + if (light_flags.uses_light) { enablers.push_back("#define USE_LIGHT_SHADER_CODE\n"); } @@ -4751,8 +4781,11 @@ void RasterizerGLES2::_add_geometry( const Geometry* p_geometry, const InstanceD e->geometry_cmp=p_geometry_cmp; e->material=m; e->instance=p_instance; - //e->depth=camera_plane.distance_to(p_world->origin); - e->depth=camera_transform.origin.distance_to(p_instance->transform.origin); + if (camera_ortho) { + e->depth=camera_plane.distance_to(p_instance->transform.origin); + } else { + e->depth=camera_transform.origin.distance_to(p_instance->transform.origin); + } e->owner=p_owner; e->light_type=0; e->additive=false; @@ -5197,7 +5230,7 @@ bool RasterizerGLES2::_setup_material(const Geometry *p_geometry,const Material DEBUG_TEST_ERROR("Material arameters"); if (p_material->shader_cache->uses_time) { - material_shader.set_uniform(MaterialShaderGLES2::TIME,Math::fmod(last_time,300.0)); + material_shader.set_uniform(MaterialShaderGLES2::TIME,Math::fmod(last_time,shader_time_rollback)); draw_next_frame=true; } //if uses TIME - draw_next_frame=true @@ -7980,8 +8013,16 @@ void RasterizerGLES2::canvas_set_clip(bool p_clip, const Rect2& p_rect) { if (p_clip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+p_rect.pos.x,viewport.y+ (viewport.height-(p_rect.pos.y+p_rect.size.height)), - p_rect.size.width,p_rect.size.height); + //glScissor(viewport.x+p_rect.pos.x,viewport.y+ (viewport.height-(p_rect.pos.y+p_rect.size.height)), + + int x = p_rect.pos.x; + int y = window_size.height-(p_rect.pos.y+p_rect.size.y); + int w = p_rect.size.x; + int h = p_rect.size.y; + + glScissor(x,y,w,h); + + } else { glDisable(GL_SCISSOR_TEST); @@ -8340,20 +8381,22 @@ void RasterizerGLES2::canvas_draw_primitive(const Vector<Point2>& p_points, cons void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor) { - bool do_colors=false; + bool do_colors=false; + Color m; + if (p_singlecolor) { + m = *p_colors; + m.a*=canvas_opacity; + _set_color_attrib(m); + } else if (!p_colors) { + m = Color(1, 1, 1, canvas_opacity); + _set_color_attrib(m); + } else + do_colors=true; - if (p_singlecolor) { - Color m = *p_colors; - m.a*=canvas_opacity; - _set_color_attrib(m); - } else if (!p_colors) { - _set_color_attrib( Color(1,1,1,canvas_opacity)); - } else - do_colors=true; + Texture *texture = _bind_canvas_texture(p_texture); - Texture *texture = _bind_canvas_texture(p_texture); - - glEnableVertexAttribArray(VS::ARRAY_VERTEX); +#ifndef GLES_NO_CLIENT_ARRAYS + glEnableVertexAttribArray(VS::ARRAY_VERTEX); glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, sizeof(Vector2), p_vertices ); if (do_colors) { @@ -8383,11 +8426,78 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic }; glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, _draw_poly_indices ); #endif - //glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_INT, p_indices ); } else { glDrawArrays(GL_TRIANGLES,0,p_vertex_count); } + +#else //WebGL specific impl. + glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer); + float *b = GlobalVertexBuffer; + int ofs = 0; + if(p_vertex_count > MAX_POLYGON_VERTICES){ + print_line("Too many vertices to render"); + return; + } + glEnableVertexAttribArray(VS::ARRAY_VERTEX); + glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, sizeof(float)*2, ((float*)0)+ofs ); + for(int i=0;i<p_vertex_count;i++) { + b[ofs++]=p_vertices[i].x; + b[ofs++]=p_vertices[i].y; + } + + if (p_colors && do_colors) { + + glEnableVertexAttribArray(VS::ARRAY_COLOR); + glVertexAttribPointer( VS::ARRAY_COLOR, 4 ,GL_FLOAT, false, sizeof(float)*4, ((float*)0)+ofs ); + for(int i=0;i<p_vertex_count;i++) { + b[ofs++]=p_colors[i].r; + b[ofs++]=p_colors[i].g; + b[ofs++]=p_colors[i].b; + b[ofs++]=p_colors[i].a; + } + + } else { + glDisableVertexAttribArray(VS::ARRAY_COLOR); + } + + + if (p_uvs) { + + glEnableVertexAttribArray(VS::ARRAY_TEX_UV); + glVertexAttribPointer( VS::ARRAY_TEX_UV, 2 ,GL_FLOAT, false, sizeof(float)*2, ((float*)0)+ofs ); + for(int i=0;i<p_vertex_count;i++) { + b[ofs++]=p_uvs[i].x; + b[ofs++]=p_uvs[i].y; + } + + } else { + glDisableVertexAttribArray(VS::ARRAY_TEX_UV); + } + + glBufferSubData(GL_ARRAY_BUFFER,0,ofs*4,&b[0]); + + //bind the indices buffer. + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indices_buffer); + + static const int _max_draw_poly_indices = 16*1024; // change this size if needed!!! + ERR_FAIL_COND(p_vertex_count > _max_draw_poly_indices); + static uint16_t _draw_poly_indices[_max_draw_poly_indices]; + for (int i=0; i<p_vertex_count; i++) { + _draw_poly_indices[i] = p_indices[i]; + //OS::get_singleton()->print("ind: %d ", p_indices[i]); + }; + + //copy the data to GPU. + glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, p_vertex_count * sizeof(uint16_t), &_draw_poly_indices[0]); + + //draw the triangles. + glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, 0); + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); +#endif + _rinfo.ci_draw_commands++; }; @@ -9005,8 +9115,17 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem } else { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + + reclip=false; } } @@ -9116,7 +9235,7 @@ void RasterizerGLES2::_canvas_item_setup_shader_uniforms(CanvasItemMaterial *mat } if (shader->uses_time) { - canvas_shader.set_uniform(CanvasShaderGLES2::TIME,Math::fmod(last_time,300.0)); + canvas_shader.set_uniform(CanvasShaderGLES2::TIME,Math::fmod(last_time,shader_time_rollback)); draw_next_frame=true; } //if uses TIME - draw_next_frame=true @@ -9180,8 +9299,21 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (current_clip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + +/* int x = viewport.x+current_clip->final_clip_rect.pos.x; + int y = window_size.height-(viewport.y+current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; +*/ + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + } else { glDisable(GL_SCISSOR_TEST); @@ -9263,7 +9395,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_setup_shader_uniforms(material,shader_cache); } - bool unshaded = material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED; + bool unshaded = (material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED) || ci->blend_mode!=VS::MATERIAL_BLEND_MODE_MIX; if (unshaded) { canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); @@ -9335,6 +9467,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const while(light) { + if (ci->light_mask&light->item_mask && p_z>=light->z_min && p_z<=light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache,light->rect_cache)) { //intersects this light @@ -9372,6 +9505,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const } + bool has_shadow = light->shadow_buffer.is_valid() && ci->light_mask&light->item_shadow_mask; canvas_shader.set_conditional(CanvasShaderGLES2::USE_SHADOWS,has_shadow); @@ -9414,6 +9548,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_TEXTURE,max_texture_units-3); canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_MATRIX,light->shadow_matrix_cache); canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_ESM_MULTIPLIER,light->shadow_esm_mult); + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_SHADOW_COLOR,light->shadow_color); } @@ -9470,8 +9605,17 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (reclip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + + } @@ -10669,13 +10813,27 @@ void RasterizerGLES2::init() { current_rt=NULL; current_vd=NULL; current_debug=VS::SCENARIO_DEBUG_DISABLED; + camera_ortho=false; glGenBuffers(1,&gui_quad_buffer); glBindBuffer(GL_ARRAY_BUFFER,gui_quad_buffer); - glBufferData(GL_ARRAY_BUFFER,128,NULL,GL_DYNAMIC_DRAW); +#ifdef GLES_NO_CLIENT_ARRAYS //WebGL specific implementation. + glBufferData(GL_ARRAY_BUFFER, 8 * MAX_POLYGON_VERTICES,NULL,GL_DYNAMIC_DRAW); +#else + glBufferData(GL_ARRAY_BUFFER,128,NULL,GL_DYNAMIC_DRAW); +#endif glBindBuffer(GL_ARRAY_BUFFER,0); //unbind +#ifdef GLES_NO_CLIENT_ARRAYS //webgl indices buffer + glGenBuffers(1, &indices_buffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indices_buffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, 16*1024, NULL, GL_DYNAMIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);// unbind +#endif + + shader_time_rollback = GLOBAL_DEF("rasterizer/shader_time_rollback",300); + using_canvas_bg=false; _update_framebuffer(); DEBUG_TEST_ERROR("Initializing"); @@ -10683,7 +10841,10 @@ void RasterizerGLES2::init() { void RasterizerGLES2::finish() { + free(default_material); + free(shadow_material); free(canvas_shadow_blur); + free( overdraw_material ); } int RasterizerGLES2::get_render_info(VS::RenderInfo p_info) { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index ad18c8e7a1..d337ecfb64 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,8 @@ #include "servers/visual/rasterizer.h" +#define MAX_POLYGON_VERTICES 4096 //used for WebGL canvas_draw_polygon call. + #ifdef GLES2_ENABLED #include "image.h" @@ -828,6 +830,7 @@ class RasterizerGLES2 : public Rasterizer { GLuint base_framebuffer; GLuint gui_quad_buffer; + GLuint indices_buffer; @@ -1049,6 +1052,7 @@ class RasterizerGLES2 : public Rasterizer { float camera_z_near; float camera_z_far; Size2 camera_vp_size; + bool camera_ortho; Set<String> extensions; bool texscreen_copied; bool texscreen_used; @@ -1270,6 +1274,7 @@ class RasterizerGLES2 : public Rasterizer { Environment *current_env; VS::ScenarioDebugMode current_debug; RID overdraw_material; + float shader_time_rollback; mutable MaterialShaderGLES2 material_shader; @@ -1585,7 +1590,7 @@ public: virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass ); - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection); + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint); virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls diff --git a/drivers/gles2/rasterizer_instance_gles2.cpp b/drivers/gles2/rasterizer_instance_gles2.cpp index eec9431f36..a8d478c6e0 100644 --- a/drivers/gles2/rasterizer_instance_gles2.cpp +++ b/drivers/gles2/rasterizer_instance_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.h b/drivers/gles2/rasterizer_instance_gles2.h index 97dcb7bc73..f5ac5f1fe2 100644 --- a/drivers/gles2/rasterizer_instance_gles2.h +++ b/drivers/gles2/rasterizer_instance_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 69bd269948..157f2e398b 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -243,6 +243,10 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a if (vnode->name==vname_normal) { uses_normal=true; } + if (vnode->name==vname_normalmap || vnode->name==vname_normalmap_depth) { + uses_normalmap=true; + uses_normal=true; + } if (vnode->name==vname_screen_uv) { uses_screen_uv=true; @@ -427,6 +431,42 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a // code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)"; //code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb"; break; + } else if (custom_h && callfunc=="cosh_custom") { + + if (!cosh_used) { + global_code= "float cosh_custom(float val)\n"\ + "{\n"\ + " float tmp = exp(val);\n"\ + " float cosH = (tmp + 1.0 / tmp) / 2.0;\n"\ + " return cosH;\n"\ + "}\n"+global_code; + cosh_used=true; + } + code="cosh_custom("+dump_node_code(onode->arguments[1],p_level)+""; + } else if (custom_h && callfunc=="sinh_custom") { + + if (!sinh_used) { + global_code= "float sinh_custom(float val)\n"\ + "{\n"\ + " float tmp = exp(val);\n"\ + " float sinH = (tmp - 1.0 / tmp) / 2.0;\n"\ + " return sinH;\n"\ + "}\n"+global_code; + sinh_used=true; + } + code="sinh_custom("+dump_node_code(onode->arguments[1],p_level)+""; + } else if (custom_h && callfunc=="tanh_custom") { + + if (!tanh_used) { + global_code= "float tanh_custom(float val)\n"\ + "{\n"\ + " float tmp = exp(val);\n"\ + " float tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n"\ + " return tanH;\n"\ + "}\n"+global_code; + tanh_used=true; + } + code="tanh_custom("+dump_node_code(onode->arguments[1],p_level)+""; } else { @@ -630,6 +670,9 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.use_var2_interp=false; r_flags.uses_normalmap=false; r_flags.uses_normal=false; + sinh_used=false; + tanh_used=false; + cosh_used=false; String error; int errline,errcol; @@ -658,12 +701,18 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_shadow_color=uses_shadow_color; r_code_line=code; r_globals_line=global_code; - return OK; } ShaderCompilerGLES2::ShaderCompilerGLES2() { +#ifdef GLEW_ENABLED + //use custom functions because they are not supported in GLSL120 + custom_h=true; +#else + custom_h=false; +#endif + replace_table["bool"]= "bool"; replace_table["float" ]= "float"; replace_table["vec2" ]= "vec2"; @@ -682,9 +731,17 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { replace_table["acos" ]= "acos"; replace_table["atan" ]= "atan"; replace_table["atan2"]= "atan"; - replace_table["sinh" ]= "sinh"; - replace_table["cosh" ]= "cosh"; - replace_table["tanh" ]= "tanh"; + + if (custom_h) { + replace_table["sinh" ]= "sinh_custom"; + replace_table["cosh" ]= "cosh_custom"; + replace_table["tanh" ]= "tanh_custom"; + } else { + replace_table["sinh" ]= "sinh"; + replace_table["cosh" ]= "cosh"; + replace_table["tanh" ]= "tanh"; + } + replace_table["pow" ]= "pow"; replace_table["exp" ]= "exp"; replace_table["log" ]= "log"; @@ -810,6 +867,8 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[4]["POSITION"]="gl_Position"; mode_replace_table[4]["NORMAL"]="normal"; + mode_replace_table[4]["NORMALMAP"]="normal_map"; + mode_replace_table[4]["NORMALMAP_DEPTH"]="normal_depth"; mode_replace_table[4]["UV"]="uv_interp"; mode_replace_table[4]["SRC_COLOR"]="color_interp"; mode_replace_table[4]["COLOR"]="color"; @@ -861,6 +920,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_light="LIGHT"; vname_time="TIME"; vname_normalmap="NORMALMAP"; + vname_normalmap_depth="NORMALMAP_DEPTH"; vname_normal="NORMAL"; vname_texpixel_size="TEXTURE_PIXEL_SIZE"; vname_world_vec="WORLD_VERTEX"; diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 87016fd968..43902a7536 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,13 @@ private: bool uses_worldvec; bool vertex_code_writes_vertex; bool uses_shadow_color; + + bool sinh_used; + bool tanh_used; + bool cosh_used; + + bool custom_h; + Flags *flags; StringName vname_discard; @@ -72,6 +79,7 @@ private: StringName vname_light; StringName vname_time; StringName vname_normalmap; + StringName vname_normalmap_depth; StringName vname_normal; StringName vname_texpixel_size; StringName vname_world_vec; diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 6a4596cb1e..e94930fffb 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 9cd6142eb0..4604fd5501 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index c4f0847870..e297b328cd 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -152,6 +152,7 @@ uniform vec4 modulate; uniform sampler2D light_texture; uniform vec4 light_color; +uniform vec4 light_shadow_color; uniform float light_height; varying vec4 light_uv_interp; @@ -207,7 +208,17 @@ void main() { { +#if defined(USE_NORMALMAP) + vec3 normal_map=vec3(0.0,0.0,1.0); + float normal_depth=1.0; +#endif + FRAGMENT_SHADER_CODE + +#if defined(USE_NORMALMAP) + normal = mix(vec3(0.0,0.0,1.0), normal_map * vec3(2.0,-2.0,1.0) - vec3( 1.0, -1.0, 0.0 ), normal_depth ); +#endif + } #ifdef DEBUG_ENCODED_32 highp float enc32 = dot( color,highp vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ); @@ -296,7 +307,7 @@ LIGHT_SHADER_CODE } - highp vec4 s = shadow_matrix * highp vec4(point,0.0,1.0); + highp vec4 s = shadow_matrix * vec4(point,0.0,1.0); s.xyz/=s.w; su=s.x*0.5+0.5; sz=s.z*0.5+0.5; @@ -369,7 +380,8 @@ LIGHT_SHADER_CODE #if defined(USE_LIGHT_SHADOW_COLOR) color=mix(shadow_color,color,shadow_attenuation); #else - color*=shadow_attenuation; + //color*=shadow_attenuation; + color=mix(light_shadow_color,color,shadow_attenuation); #endif //use shadows #endif diff --git a/drivers/mpc/mpc_reader.c b/drivers/mpc/mpc_reader.c index e1d151fe50..550c5ecb54 100644 --- a/drivers/mpc/mpc_reader.c +++ b/drivers/mpc/mpc_reader.c @@ -36,6 +36,7 @@ #include <mpc/reader.h> #include "internal.h" #include <stdio.h> +#include <string.h> // memset() #define STDIO_MAGIC 0xF34B963C ///< Just a random safe-check value... typedef struct mpc_reader_stdio_t { diff --git a/drivers/nrex/README.md b/drivers/nrex/README.md new file mode 100644 index 0000000000..f150a5d76f --- /dev/null +++ b/drivers/nrex/README.md @@ -0,0 +1,64 @@ +# NREX: Node RegEx + +Small node-based regular expression library. It only does text pattern +matchhing, not replacement. To use add the files `nrex.hpp`, `nrex.cpp` +and `nrex_config.h` to your project and follow the example: + + nrex regex; + regex.compile("^(fo+)bar$"); + + nrex_result captures[regex.capture_size()]; + if (regex.match("foobar", captures)) + { + std::cout << captures[0].start << std::endl; + std::cout << captures[0].length << std::endl; + } + +More details about its use is documented in `nrex.hpp` + +Currently supported features: + * Capturing `()` and non-capturing `(?:)` groups + * Any character `.` + * Shorthand caracter classes `\w\W\s\S\d\D` + * User-defined character classes such as `[A-Za-z]` + * Simple quantifiers `?`, `*` and `+` + * Range quantifiers `{0,1}` + * Lazy (non-greedy) quantifiers `*?` + * Begining `^` and end `$` anchors + * Alternation `|` + * Backreferences `\1` to `\99` + +To do list: + * Unicode `\uFFFF` code points + +## License + +Copyright (c) 2015, Zher Huei Lee +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + 1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + 3. Neither the name of the copyright holder nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS +IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED +TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A +PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED +TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF +LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/drivers/trex/SCsub b/drivers/nrex/SCsub index 877be8e3d9..2441d3061b 100644 --- a/drivers/trex/SCsub +++ b/drivers/nrex/SCsub @@ -2,8 +2,7 @@ Import('env') sources = [ - - 'trex.c', + 'nrex.cpp', 'regex.cpp', ] env.add_source_files(env.drivers_sources, sources) diff --git a/drivers/nrex/nrex.cpp b/drivers/nrex/nrex.cpp new file mode 100644 index 0000000000..696d46240e --- /dev/null +++ b/drivers/nrex/nrex.cpp @@ -0,0 +1,910 @@ +// NREX: Node RegEx +// +// Copyright (c) 2015, Zher Huei Lee +// All rights reserved. +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// + +#include "nrex.hpp" + +#ifdef NREX_UNICODE +#include <wctype.h> +#include <wchar.h> +#define NREX_ISALPHANUM iswalnum +#define NREX_STRLEN wcslen +#else +#include <ctype.h> +#include <string.h> +#define NREX_ISALPHANUM isalnum +#define NREX_STRLEN strlen +#endif + +#ifdef NREX_THROW_ERROR +#define NREX_COMPILE_ERROR(M) throw nrex_compile_error(M) +#else +#define NREX_COMPILE_ERROR(M) reset(); return false +#endif + +#ifndef NREX_NEW +#define NREX_NEW(X) new X +#define NREX_NEW_ARRAY(X, N) new X[N] +#define NREX_DELETE(X) delete X +#define NREX_DELETE_ARRAY(X) delete[] X +#endif + +template<typename T> +class nrex_array +{ + private: + T* _data; + unsigned int _reserved; + unsigned int _size; + public: + nrex_array() + : _data(NREX_NEW_ARRAY(T, 2)) + , _reserved(2) + , _size(0) + { + } + + ~nrex_array() + { + NREX_DELETE_ARRAY(_data); + } + + unsigned int size() const + { + return _size; + } + + void reserve(unsigned int size) + { + T* old = _data; + _data = NREX_NEW_ARRAY(T, size); + _reserved = size; + for (unsigned int i = 0; i < _size; ++i) + { + _data[i] = old[i]; + } + NREX_DELETE_ARRAY(old); + } + + void push(T item) + { + if (_size == _reserved) + { + reserve(_reserved * 2); + } + _data[_size] = item; + _size++; + } + + T& top() + { + return _data[_size - 1]; + } + + const T& operator[] (unsigned int i) const + { + return _data[i]; + } + + void pop() + { + if (_size > 0) + { + --_size; + } + } +}; + +static nrex_char nrex_unescape(nrex_char repr) +{ + switch (repr) + { + case '^': return '^'; + case '$': return '$'; + case '(': return '('; + case ')': return ')'; + case '\\': return '\\'; + case '.': return '.'; + case '+': return '+'; + case '*': return '*'; + case '?': return '?'; + case '-': return '-'; + case 'a': return '\a'; + case 'e': return '\e'; + case 'f': return '\f'; + case 'n': return '\n'; + case 'r': return '\r'; + case 't': return '\t'; + case 'v': return '\v'; + } + return 0; +} + +struct nrex_search +{ + public: + const nrex_char* str; + nrex_result* captures; + int end; + bool complete; + + nrex_char at(int pos) + { + return str[pos]; + } + + nrex_search(const nrex_char* str, nrex_result* captures) + : str(str) + , captures(captures) + , end(0) + { + } +}; + +struct nrex_node +{ + nrex_node* next; + nrex_node* previous; + nrex_node* parent; + bool quantifiable; + + nrex_node(bool quantify = false) + : next(NULL) + , previous(NULL) + , parent(NULL) + , quantifiable(quantify) + { + } + + virtual ~nrex_node() + { + if (next) + { + NREX_DELETE(next); + } + } + + virtual int test(nrex_search* s, int pos) const + { + return next ? next->test(s, pos) : -1; + } + + virtual int test_parent(nrex_search* s, int pos) const + { + if (next) + { + pos = next->test(s, pos); + } + if (parent && pos >= 0) + { + pos = parent->test_parent(s, pos); + } + if (pos >= 0) + { + s->complete = true; + } + return pos; + } +}; + +struct nrex_node_group : public nrex_node +{ + int capturing; + bool negate; + nrex_array<nrex_node*> childset; + nrex_node* back; + + nrex_node_group(int capturing) + : nrex_node(true) + , capturing(capturing) + , negate(false) + , back(NULL) + { + } + + virtual ~nrex_node_group() + { + for (unsigned int i = 0; i < childset.size(); ++i) + { + NREX_DELETE(childset[i]); + } + + } + + int test(nrex_search* s, int pos) const + { + if (capturing >= 0) + { + s->captures[capturing].start = pos; + } + for (unsigned int i = 0; i < childset.size(); ++i) + { + s->complete = false; + int res = childset[i]->test(s, pos); + if (s->complete) + { + return res; + } + if (negate) + { + if (res < 0) + { + res = pos + 1; + } + else + { + return -1; + } + } + if (res >= 0) + { + if (capturing >= 0) + { + s->captures[capturing].length = res - pos; + } + return next ? next->test(s, res) : res; + } + } + return -1; + } + + virtual int test_parent(nrex_search* s, int pos) const + { + if (capturing >= 0) + { + s->captures[capturing].length = pos - s->captures[capturing].start; + } + return nrex_node::test_parent(s, pos); + } + + void add_childset() + { + back = NULL; + } + + void add_child(nrex_node* node) + { + node->parent = this; + node->previous = back; + if (back) + { + back->next = node; + } + else + { + childset.push(node); + } + back = node; + } + + nrex_node* swap_back(nrex_node* node) + { + if (!back) + { + add_child(node); + return NULL; + } + nrex_node* old = back; + if (!old->previous) + { + childset.pop(); + } + back = old->previous; + add_child(node); + return old; + } +}; + +struct nrex_node_char : public nrex_node +{ + nrex_char ch; + + nrex_node_char(nrex_char c) + : nrex_node(true) + , ch(c) + { + } + + int test(nrex_search* s, int pos) const + { + if (s->end == pos || s->at(pos) != ch) + { + return -1; + } + return next ? next->test(s, pos + 1) : pos + 1; + } +}; + +struct nrex_node_range : public nrex_node +{ + nrex_char start; + nrex_char end; + + nrex_node_range(nrex_char s, nrex_char e) + : nrex_node(true) + , start(s) + , end(e) + { + } + + int test(nrex_search* s, int pos) const + { + if (s->end == pos) + { + return -1; + } + nrex_char c = s->at(pos); + if (c < start || end < c) + { + return -1; + } + return next ? next->test(s, pos + 1) : pos + 1; + } +}; + +static bool nrex_is_whitespace(nrex_char repr) +{ + switch (repr) + { + case ' ': + case '\t': + case '\r': + case '\n': + case '\f': + return true; + } + return false; +} + +static bool nrex_is_shorthand(nrex_char repr) +{ + switch (repr) + { + case 'W': + case 'w': + case 'D': + case 'd': + case 'S': + case 's': + return true; + } + return false; +} + +struct nrex_node_shorthand : public nrex_node +{ + nrex_char repr; + + nrex_node_shorthand(nrex_char c) + : nrex_node(true) + , repr(c) + { + } + + int test(nrex_search* s, int pos) const + { + if (s->end == pos) + { + return -1; + } + bool found = false; + bool invert = false; + nrex_char c = s->at(pos); + switch (repr) + { + case '.': + found = true; + break; + case 'W': + invert = true; + case 'w': + if (c == '_' || NREX_ISALPHANUM(c)) + { + found = true; + } + break; + case 'D': + invert = true; + case 'd': + if ('0' <= c && c <= '9') + { + found = true; + } + break; + case 'S': + invert = true; + case 's': + if (nrex_is_whitespace(c)) + { + found = true; + } + break; + } + if (found == invert) + { + return -1; + } + return next ? next->test(s, pos + 1) : pos + 1; + } +}; + +static bool nrex_is_quantifier(nrex_char repr) +{ + switch (repr) + { + case '?': + case '*': + case '+': + case '{': + return true; + } + return false; +} + +struct nrex_node_quantifier : public nrex_node +{ + int min; + int max; + bool greedy; + nrex_node* child; + + nrex_node_quantifier() + : nrex_node() + , min(0) + , max(0) + , greedy(true) + , child(NULL) + { + } + + virtual ~nrex_node_quantifier() + { + if (child) + { + NREX_DELETE(child); + } + } + + int test(nrex_search* s, int pos) const + { + nrex_array<int> backtrack; + backtrack.push(pos); + while (backtrack.top() <= s->end) + { + if (max >= 1 && backtrack.size() > (unsigned int)max) + { + break; + } + if (!greedy && (unsigned int)min < backtrack.size()) + { + int res = backtrack.top(); + if (next) + { + res = next->test(s, res); + } + if (s->complete) + { + return res; + } + if (res >= 0 && parent->test_parent(s, res) >= 0) + { + return res; + } + } + int res = child->test(s, backtrack.top()); + if (s->complete) + { + return res; + } + if (res < 0 || res == backtrack.top()) + { + break; + } + backtrack.push(res); + } + while (greedy && (unsigned int) min < backtrack.size()) + { + int res = backtrack.top(); + if (next) + { + res = next->test(s, res); + } + if (res >= 0 && parent->test_parent(s, res) >= 0) + { + return res; + } + if (s->complete) + { + return res; + } + backtrack.pop(); + } + return -1; + } +}; + +struct nrex_node_anchor : public nrex_node +{ + bool end; + + nrex_node_anchor(bool end) + : nrex_node() + , end(end) + { + } + + int test(nrex_search* s, int pos) const + { + if (!end && pos != 0) + { + return -1; + } + else if (end && pos != s->end) + { + return -1; + } + return next ? next->test(s, pos) : pos; + } +}; + +struct nrex_node_backreference : public nrex_node +{ + int ref; + + nrex_node_backreference(int ref) + : nrex_node(true) + , ref(ref) + { + } + + int test(nrex_search* s, int pos) const + { + nrex_result& r = s->captures[ref]; + for (int i = 0; i < r.length; ++i) + { + if (pos + i >= s->end) + { + return -1; + } + if (s->at(r.start + i) != s->at(pos + i)) + { + return -1; + } + } + return next ? next->test(s, pos + r.length) : pos + r.length; + } +}; + +nrex::nrex() + : _capturing(0) + , _root(NULL) +{ +} + +nrex::~nrex() +{ + if (_root) + { + NREX_DELETE(_root); + } +} + +bool nrex::valid() const +{ + return (_root != NULL); +} + +void nrex::reset() +{ + _capturing = 0; + if (_root) + { + NREX_DELETE(_root); + } + _root = NULL; +} + +int nrex::capture_size() const +{ + return _capturing + 1; +} + +bool nrex::compile(const nrex_char* pattern) +{ + reset(); + nrex_node_group* root = NREX_NEW(nrex_node_group(_capturing)); + nrex_array<nrex_node_group*> stack; + stack.push(root); + _root = root; + + for (const nrex_char* c = pattern; c[0] != '\0'; ++c) + { + if (c[0] == '(') + { + if (c[1] == '?') + { + if (c[2] == ':') + { + c = &c[2]; + nrex_node_group* group = NREX_NEW(nrex_node_group(-1)); + stack.top()->add_child(group); + stack.push(group); + } + else + { + NREX_COMPILE_ERROR("unrecognised qualifier for parenthesis"); + } + } + else if (_capturing < 99) + { + nrex_node_group* group = NREX_NEW(nrex_node_group(++_capturing)); + stack.top()->add_child(group); + stack.push(group); + } + else + { + nrex_node_group* group = NREX_NEW(nrex_node_group(-1)); + stack.top()->add_child(group); + stack.push(group); + } + } + else if (c[0] == ')') + { + if (stack.size() > 1) + { + stack.pop(); + } + else + { + NREX_COMPILE_ERROR("unexpected ')'"); + } + } + else if (c[0] == '[') + { + nrex_node_group* group = NREX_NEW(nrex_node_group(-1)); + stack.top()->add_child(group); + if (c[1] == '^') + { + group->negate = true; + ++c; + } + while (true) + { + group->add_childset(); + ++c; + if (c[0] == '\0') + { + NREX_COMPILE_ERROR("unclosed character class '[]'"); + } + if (c[0] == ']') + { + break; + } + else if (c[0] == '\\') + { + nrex_char unescaped = nrex_unescape(c[1]); + if (unescaped) + { + group->add_child(NREX_NEW(nrex_node_char(unescaped))); + ++c; + } + else if (nrex_is_shorthand(c[1])) + { + group->add_child(NREX_NEW(nrex_node_shorthand(c[1]))); + ++c; + } + else + { + NREX_COMPILE_ERROR("escape token not recognised"); + } + } + else + { + if (c[1] == '-' && c[2] != '\0') + { + bool range = false; + if ('A' <= c[0] && c[0] <= 'Z' && 'A' <= c[2] && c[2] <= 'Z') + { + range = true; + } + if ('a' <= c[0] && c[0] <= 'z' && 'a' <= c[2] && c[2] <= 'z') + { + range = true; + } + if ('0' <= c[0] && c[0] <= '9' && '0' <= c[2] && c[2] <= '9') + { + range = true; + } + if (range) + { + group->add_child(NREX_NEW(nrex_node_range(c[0], c[2]))); + c = &c[2]; + continue; + } + } + group->add_child(NREX_NEW(nrex_node_char(c[0]))); + } + + } + } + else if (nrex_is_quantifier(c[0])) + { + nrex_node_quantifier* quant = NREX_NEW(nrex_node_quantifier); + quant->child = stack.top()->swap_back(quant); + if (quant->child == NULL || !quant->child->quantifiable) + { + NREX_COMPILE_ERROR("element not quantifiable"); + } + quant->child->previous = NULL; + quant->child->next = NULL; + quant->child->parent = quant; + if (c[0] == '?') + { + quant->min = 0; + quant->max = 1; + } + else if (c[0] == '+') + { + quant->min = 1; + quant->max = -1; + } + else if (c[0] == '*') + { + quant->min = 0; + quant->max = -1; + } + else if (c[0] == '{') + { + bool max_set = false; + quant->min = 0; + quant->max = -1; + while (true) + { + ++c; + if (c[0] == '\0') + { + NREX_COMPILE_ERROR("unclosed range quantifier '{}'"); + } + else if (c[0] == '}') + { + break; + } + else if (c[0] == ',') + { + max_set = true; + continue; + } + else if (c[0] < '0' || '9' < c[0]) + { + NREX_COMPILE_ERROR("expected numeric digits, ',' or '}'"); + } + if (max_set) + { + if (quant->max < 0) + { + quant->max = int(c[0] - '0'); + } + else + { + quant->max = quant->max * 10 + int(c[0] - '0'); + } + } + else + { + quant->min = quant->min * 10 + int(c[0] - '0'); + } + } + if (!max_set) + { + quant->max = quant->min; + } + } + if (c[1] == '?') + { + quant->greedy = false; + ++c; + } + } + else if (c[0] == '|') + { + stack.top()->add_childset(); + } + else if (c[0] == '^' || c[0] == '$') + { + stack.top()->add_child(NREX_NEW(nrex_node_anchor((c[0] == '$')))); + } + else if (c[0] == '.') + { + stack.top()->add_child(NREX_NEW(nrex_node_shorthand('.'))); + } + else if (c[0] == '\\') + { + nrex_char unescaped = nrex_unescape(c[1]); + if (unescaped) + { + stack.top()->add_child(NREX_NEW(nrex_node_char(unescaped))); + ++c; + } + else if (nrex_is_shorthand(c[1])) + { + stack.top()->add_child(NREX_NEW(nrex_node_shorthand(c[1]))); + ++c; + } + else if ('1' <= c[1] && c[1] <= '9') + { + int ref = 0; + if ('0' <= c[2] && c[2] <= '9') + { + ref = int(c[1] - '0') * 10 + int(c[2] - '0'); + c = &c[2]; + } + else + { + ref = int(c[1] - '0'); + ++c; + } + if (ref > _capturing) + { + NREX_COMPILE_ERROR("backreference to non-existent capture"); + } + stack.top()->add_child(NREX_NEW(nrex_node_backreference(ref))); + } + else + { + NREX_COMPILE_ERROR("escape token not recognised"); + } + } + else + { + stack.top()->add_child(NREX_NEW(nrex_node_char(c[0]))); + } + } + return true; +} + +bool nrex::match(const nrex_char* str, nrex_result* captures, int offset, int end) const +{ + nrex_search s(str, captures); + if (end >= offset) + { + s.end = end; + } + else + { + s.end = NREX_STRLEN(str); + } + for (int i = offset; i < s.end; ++i) + { + for (int c = 0; c <= _capturing; ++c) + { + captures[c].start = 0; + captures[c].length = 0; + } + if (_root->test(&s, i) >= 0) + { + return true; + } + } + return false; +} diff --git a/drivers/nrex/nrex.hpp b/drivers/nrex/nrex.hpp new file mode 100644 index 0000000000..2a6aa08e1d --- /dev/null +++ b/drivers/nrex/nrex.hpp @@ -0,0 +1,144 @@ +// NREX: Node RegEx +// +// Copyright (c) 2015, Zher Huei Lee +// All rights reserved. +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// + +#ifndef NREX_HPP +#define NREX_HPP + +#include "nrex_config.h" + +#ifdef NREX_UNICODE +typedef wchar_t nrex_char; +#else +typedef char nrex_char; +#endif + +/*! + * \brief Struct to contain the range of a capture result + * + * The range provided is relative to the begining of the searched string. + * + * \see nrex_node::match() + */ +struct nrex_result +{ + public: + int start; /*!< Start of text range */ + int length; /*!< Length of text range */ +}; + +class nrex_node; + +/*! + * \brief Holds the compiled regex pattern + */ +class nrex +{ + private: + int _capturing; + nrex_node* _root; + public: + nrex(); + ~nrex(); + + /*! + * \brief Removes the compiled regex and frees up the memory + */ + void reset(); + + /*! + * \brief Checks if there is a compiled regex being stored + * \return True if present, False if not present + */ + bool valid() const; + + /*! + * \brief Provides number of captures the compiled regex uses + * + * This is used to provide the array size of the captures needed for + * nrex::match() to work. The size is actually the number of capture + * groups + one for the matching of the entire pattern. The result is + * always capped at 100. + * + * \return The number of captures + */ + int capture_size() const; + + /*! + * \brief Compiles the provided regex pattern + * + * This automatically removes the existing compiled regex if already + * present. + * + * If the NREX_THROW_ERROR was defined it would automatically throw a + * runtime error nrex_compile_error if it encounters a problem when + * parsing the pattern. + * + * \param The regex pattern + * \return True if the pattern was succesfully compiled + */ + bool compile(const nrex_char* pattern); + + /*! + * \brief Uses the pattern to search through the provided string + * \param str The text to search through. It only needs to be + * null terminated if the end point is not provided. + * This also determines the starting anchor. + * \param captures The array of results to store the capture results. + * The size of that array needs to be the same as the + * size given in nrex::capture_size(). As it matches + * the function fills the array with the results. 0 is + * the result for the entire pattern, 1 and above + * corresponds to the regex capture group if present. + * \param offset The starting point of the search. This does not move + * the starting anchor. Defaults to 0. + * \param end The end point of the search. This also determines + * the ending anchor. If a number less than the offset + * is provided, the search would be done until null + * termination. Defaults to -1. + * \return True if a match was found. False otherwise. + */ + bool match(const nrex_char* str, nrex_result* captures, int offset = 0, int end = -1) const; +}; + +#ifdef NREX_THROW_ERROR + +#include <stdexcept> + +class nrex_compile_error : std::runtime_error +{ + public: + nrex_compile_error(const char* message) + : std::runtime_error(message) + { + } + + ~nrex_compile_error() throw() + { + } +}; + +#endif + +#endif // NREX_HPP diff --git a/drivers/nrex/nrex_config.h b/drivers/nrex/nrex_config.h new file mode 100644 index 0000000000..540f34f8b4 --- /dev/null +++ b/drivers/nrex/nrex_config.h @@ -0,0 +1,12 @@ +// Godot-specific configuration +// To use this, replace nrex_config.h + +#include "core/os/memory.h" + +#define NREX_UNICODE +//#define NREX_THROW_ERROR + +#define NREX_NEW(X) memnew(X) +#define NREX_NEW_ARRAY(X, N) memnew_arr(X, N) +#define NREX_DELETE(X) memdelete(X) +#define NREX_DELETE_ARRAY(X) memdelete_arr(X) diff --git a/drivers/nrex/regex.cpp b/drivers/nrex/regex.cpp new file mode 100644 index 0000000000..0a813c3490 --- /dev/null +++ b/drivers/nrex/regex.cpp @@ -0,0 +1,114 @@ +/*************************************************/ +/* regex.cpp */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#include "regex.h" +#include "nrex.hpp" +#include "core/os/memory.h" + +void RegEx::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("compile","pattern"),&RegEx::compile); + ObjectTypeDB::bind_method(_MD("find","text","start","end"),&RegEx::find, DEFVAL(0), DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("clear"),&RegEx::clear); + ObjectTypeDB::bind_method(_MD("is_valid"),&RegEx::is_valid); + ObjectTypeDB::bind_method(_MD("get_capture_count"),&RegEx::get_capture_count); + ObjectTypeDB::bind_method(_MD("get_capture","capture"),&RegEx::get_capture); + ObjectTypeDB::bind_method(_MD("get_captures"),&RegEx::_bind_get_captures); + +}; + +StringArray RegEx::_bind_get_captures() const { + + StringArray ret; + int count = get_capture_count(); + for (int i=0; i<count; i++) { + + String c = get_capture(i); + ret.push_back(c); + }; + + return ret; + +}; + +void RegEx::clear() { + + text.clear(); + captures.clear(); + exp.reset(); + +}; + +bool RegEx::is_valid() const { + + return exp.valid(); + +}; + +int RegEx::get_capture_count() const { + + return exp.capture_size(); +} + +String RegEx::get_capture(int capture) const { + + ERR_FAIL_COND_V( get_capture_count() <= capture, String() ); + + return text.substr(captures[capture].start, captures[capture].length); + +} + +Error RegEx::compile(const String& p_pattern) { + + clear(); + + exp.compile(p_pattern.c_str()); + + ERR_FAIL_COND_V( !exp.valid(), FAILED ); + + captures.resize(exp.capture_size()); + + return OK; + +}; + +int RegEx::find(const String& p_text, int p_start, int p_end) const { + + ERR_FAIL_COND_V( !exp.valid(), -1 ); + ERR_FAIL_COND_V( p_text.length() < p_start, -1 ); + ERR_FAIL_COND_V( p_text.length() < p_end, -1 ); + + bool res = exp.match(p_text.c_str(), &captures[0], p_start, p_end); + + if (res) { + text = p_text; + return captures[0].start; + } + text.clear(); + return -1; + +}; + +RegEx::RegEx(const String& p_pattern) { + + compile(p_pattern); + +}; + +RegEx::RegEx() { + +}; + +RegEx::~RegEx() { + + clear(); + +}; diff --git a/drivers/trex/regex.h b/drivers/nrex/regex.h index 899bfd0189..0626029705 100644 --- a/drivers/trex/regex.h +++ b/drivers/nrex/regex.h @@ -13,34 +13,31 @@ #define REGEX_H #include "ustring.h" -#include "list.h" +#include "vector.h" #include "core/reference.h" -struct TRex; +#include "nrex.hpp" class RegEx : public Reference { OBJ_TYPE(RegEx, Reference); mutable String text; - TRex *exp; + mutable Vector<nrex_result> captures; + nrex exp; protected: static void _bind_methods(); - - int _bind_find(const String& p_text, int p_start = 0, int p_end = -1) const; StringArray _bind_get_captures() const; + public: void clear(); - - Error compile(const String& p_pattern); bool is_valid() const; - bool match(const String& p_text, List<String>* p_captures = NULL, int p_start = 0, int p_end = -1) const; - bool find(const String& p_text, int& p_rstart, int &p_rend, List<String>* p_captures = NULL, int p_start = 0, int p_end = -1) const; int get_capture_count() const; - Error get_capture_limits(int p_capture, int& p_start, int& p_len) const; - String get_capture(int p_idx) const; + String get_capture(int capture) const; + Error compile(const String& p_pattern); + int find(const String& p_text, int p_start = 0, int p_end = -1) const; RegEx(); RegEx(const String& p_pattern); diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 6fc20f36f7..2a4720b07b 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,8 @@ #include "print_string.h" #include "os/os.h" + + void ImageLoaderPNG::_read_png_data(png_structp png_ptr,png_bytep data, png_size_t p_length) { FileAccess *f = (FileAccess*)png_get_io_ptr(png_ptr); @@ -253,6 +255,7 @@ void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const struct PNGReadStatus { int offset; + int size; const unsigned char *image; }; @@ -261,17 +264,26 @@ static void user_read_data(png_structp png_ptr,png_bytep data, png_size_t p_leng PNGReadStatus *rstatus; rstatus=(PNGReadStatus*)png_get_io_ptr(png_ptr); - memcpy(data,&rstatus->image[rstatus->offset],p_length); - rstatus->offset+=p_length; + int to_read=p_length; + if (rstatus->size>=0) { + to_read = MIN( p_length, rstatus->size - rstatus->offset); + } + memcpy(data,&rstatus->image[rstatus->offset],to_read); + rstatus->offset+=to_read; + + if (to_read<p_length) { + memset(&data[to_read],0,p_length-to_read); + } } -static Image _load_mem_png(const uint8_t* p_png) { +static Image _load_mem_png(const uint8_t* p_png,int p_size) { PNGReadStatus prs; prs.image=p_png; prs.offset=0; + prs.size=p_size; Image img; Error err = ImageLoaderPNG::_load_image(&prs,user_read_data,&img); @@ -283,9 +295,10 @@ static Image _load_mem_png(const uint8_t* p_png) { static Image _lossless_unpack_png(const DVector<uint8_t>& p_data) { + int len = p_data.size(); DVector<uint8_t>::Read r = p_data.read(); ERR_FAIL_COND_V(r[0]!='P' || r[1]!='N' || r[2]!='G' || r[3]!=' ',Image()); - return _load_mem_png(&r[4]); + return _load_mem_png(&r[4],len-4); } @@ -424,6 +437,7 @@ static DVector<uint8_t> _lossless_pack_png(const Image& p_image) { ImageLoaderPNG::ImageLoaderPNG() { + Image::_png_mem_loader_func=_load_mem_png; Image::lossless_unpacker=_lossless_unpack_png; Image::lossless_packer=_lossless_pack_png; diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index 77f575339c..8413a7eae1 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,10 @@ class ImageLoaderPNG : public ImageFormatLoader { static void _read_png_data(png_structp png_ptr,png_bytep data, png_size_t p_length); + public: + + static Error _load_image(void *rf_up,png_rw_ptr p_func,Image *p_image); virtual Error load_image(Image *p_image,FileAccess *f); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp index 462051b21e..76e0c03c46 100644 --- a/drivers/png/resource_saver_png.cpp +++ b/drivers/png/resource_saver_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,6 +75,9 @@ Error ResourceSaverPNG::save(const String &p_path,const RES& p_resource,uint32_t if (bool(texture->get_flags()&Texture::FLAG_CONVERT_TO_LINEAR)) { text+="tolinear=true\n"; } + if (bool(texture->get_flags()&Texture::FLAG_MIRRORED_REPEAT)) { + text+="mirroredrepeat=true\n"; + } if (text!="" || FileAccess::exists(p_path+".flags")) { diff --git a/drivers/pvr/AlphaBitmap.h b/drivers/pvr/AlphaBitmap.h new file mode 100644 index 0000000000..57c6b026ea --- /dev/null +++ b/drivers/pvr/AlphaBitmap.h @@ -0,0 +1,18 @@ +#pragma once + +#include "Bitmap.h" + +namespace Javelin { + +class AlphaBitmap : public Bitmap { +public: + AlphaBitmap(int w, int h) + : Bitmap(w, h, 1) { + } + + const unsigned char *GetData() const { return data; } + + unsigned char *GetData() { return data; } +}; + +} diff --git a/drivers/pvr/BitScale.cpp b/drivers/pvr/BitScale.cpp new file mode 100644 index 0000000000..97b3f0aa25 --- /dev/null +++ b/drivers/pvr/BitScale.cpp @@ -0,0 +1,184 @@ +#include "BitScale.h" + + +const uint8_t Javelin::Data::BITSCALE_5_TO_8[32] = { + 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, + 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, + 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, + 246, 255}; + +const uint8_t Javelin::Data::BITSCALE_4_TO_8[16] = { + 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, + 170, 187, 204, 221, 238, 255}; + +const uint8_t Javelin::Data::BITSCALE_3_TO_8[8] = { + 0, 36, 72, 109, 145, 182, 218, 255}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 12, + 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, + 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, + 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, + 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, + 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, + 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, + 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, + 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, + 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, + 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 28, 28, 28, 28, 28, 28, 28, 28, 29, + 29, 29, 29, 29, 29, 29, 29, 30, 30, 30, + 30, 30, 30, 30, 30, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 7}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, + 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, + 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, + 11, 12, 12, 12, 12, 12, 12, 12, 12, 13, + 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, + 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, + 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, + 18, 18, 18, 18, 18, 18, 18, 18, 18, 19, + 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, + 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, + 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, + 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, + 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, + 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, + 28, 29, 29, 29, 29, 29, 29, 29, 29, 30, + 30, 30, 30, 30, 30, 30, 30, 31, 31, 31, + 31, 31, 31, 31, 31, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, + 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, + 15, 15, 15, 15, 15, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7}; + diff --git a/drivers/pvr/BitScale.h b/drivers/pvr/BitScale.h new file mode 100644 index 0000000000..36613aeeee --- /dev/null +++ b/drivers/pvr/BitScale.h @@ -0,0 +1,28 @@ +//============================================================================ + +#pragma once + +#include "typedefs.h" + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const uint8_t BITSCALE_5_TO_8[32]; + extern const uint8_t BITSCALE_4_TO_8[16]; + extern const uint8_t BITSCALE_3_TO_8[8]; + extern const uint8_t BITSCALE_8_TO_5_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_4_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_3_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_5_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_4_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_3_CEIL[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/BitUtility.h b/drivers/pvr/BitUtility.h new file mode 100644 index 0000000000..588ff3e892 --- /dev/null +++ b/drivers/pvr/BitUtility.h @@ -0,0 +1,19 @@ +#pragma once + +namespace Javelin { + +class BitUtility { +public: + static bool IsPowerOf2(unsigned int x) { + return (x & (x - 1)) == 0; + } + + static unsigned int RotateRight(unsigned int value, unsigned int shift) { + if ((shift &= sizeof(value) * 8 - 1) == 0) { + return value; + } + return (value >> shift) | (value << (sizeof(value) * 8 - shift)); + } +}; + +} diff --git a/drivers/pvr/Bitmap.h b/drivers/pvr/Bitmap.h new file mode 100644 index 0000000000..508ed8cb75 --- /dev/null +++ b/drivers/pvr/Bitmap.h @@ -0,0 +1,34 @@ +#pragma once + +#include "Point2.h" + +namespace Javelin { + +class Bitmap { +public: + int width; + int height; + unsigned char *data; + + Bitmap(int w, int h, int bytesPerPixel) + : width(w) + , height(h) + , data(new unsigned char[width * height * bytesPerPixel]) { + } + + virtual ~Bitmap() { + delete [] data; + } + + Point2<int> GetSize() const { return Point2<int>(width, height); } + + int GetArea() const { return width * height; } + + int GetBitmapWidth() const { return width; } + + int GetBitmapHeight() const { return height; } + + const unsigned char *GetRawData() const { return data; } +}; + +} diff --git a/drivers/pvr/ColorRgba.h b/drivers/pvr/ColorRgba.h new file mode 100644 index 0000000000..0701420566 --- /dev/null +++ b/drivers/pvr/ColorRgba.h @@ -0,0 +1,152 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class ColorRgb { +public: + T b; + T g; + T r; + + + ColorRgb() + : b(0) + , g(0) + , r(0) { + } + + ColorRgb(T red, T green, T blue) + : b(blue) + , g(green) + , r(red) { + } + + ColorRgb(const ColorRgb<T> &x) + : b(x.b) + , g(x.g) + , r(x.r) { + } + + ColorRgb<int> operator *(int x) { + return ColorRgb<int>(r * x, g * x, b * x); + } + + ColorRgb<int> operator +(const ColorRgb<T> &x) const { + return ColorRgb<int>(r + (int)x.r, g + (int)x.g, b + (int)x.b); + } + + ColorRgb<int> operator -(const ColorRgb<T> &x) const { + return ColorRgb<int>(r - (int)x.r, g - (int)x.g, b - (int)x.b); + } + + int operator %(const ColorRgb<T> &x) const { + return r * (int)x.r + g * (int)x.g + b * (int)x.b; + } + + bool operator ==(const ColorRgb<T> &x) const { + return r == x.r && g == x.g && b == x.b; + } + + bool operator !=(const ColorRgb<T> &x) const { + return r != x.r || g != x.g || b != x.b; + } + + void SetMin(const ColorRgb<T> &x) { + if (x.r < r) { + r = x.r; + } + if (x.g < g) { + g = x.g; + } + if (x.b < b) { + b = x.b; + } + } + + void SetMax(const ColorRgb<T> &x) { + if (x.r > r) { + r = x.r; + } + if (x.g > g) { + g = x.g; + } + if (x.b > b) { + b = x.b; + } + } +}; + +template<typename T> +class ColorRgba : public ColorRgb<T> { +public: + T a; + + ColorRgba() : + a(0) { + } + + ColorRgba(T red, T green, T blue, T alpha) + : ColorRgb<T>(red, green, blue) + , a(alpha) { + } + + ColorRgba(const ColorRgba<T> &x) + : ColorRgb<T>(x.r, x.g, x.b) + , a(x.a) { + } + + ColorRgba<int> operator *(int x) { + return ColorRgba<T>(ColorRgb<T>::r * x, + ColorRgb<T>::g * x, + ColorRgb<T>::b * x, + a * x); + } + + ColorRgba<int> operator +(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r + (int)x.r, + ColorRgb<T>::g + (int)x.g, + ColorRgb<T>::b + (int)x.b, + a + (int)x.a); + } + + ColorRgba<int> operator -(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r - (int)x.r, + ColorRgb<T>::g - (int)x.g, + ColorRgb<T>::b - (int)x.b, + a - (int)x.a); + } + + int operator %(const ColorRgba<T> &x) { + return ColorRgb<T>::r * (int)x.r + + ColorRgb<T>::g * (int)x.g + + ColorRgb<T>::b * (int)x.b + + a * (int)x.a; + } + + bool operator ==(const ColorRgba<T> &x) { + return ColorRgb<T>::r == x.r && ColorRgb<T>::g == x.g && + ColorRgb<T>::b == x.b && a == x.a; + } + + bool operator !=(const ColorRgba<T> &x) { + return ColorRgb<T>::r != x.r || ColorRgb<T>::g != x.g || + ColorRgb<T>::b != x.b || a != x.a; + } + + void SetMin(const ColorRgba<T> &x) { + ColorRgb<T>::SetMin(x); + if (x.a < a) { + a = x.a; + } + } + + void SetMax(const ColorRgba<T> &x) { + ColorRgb<T>::SetMax(x); + if (x.a > a) { + a = x.a; + } + } +}; + +} diff --git a/drivers/pvr/Interval.h b/drivers/pvr/Interval.h new file mode 100644 index 0000000000..a7252e8375 --- /dev/null +++ b/drivers/pvr/Interval.h @@ -0,0 +1,21 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Interval { +public: + T min; + T max; + + Interval() { + } + + Interval<T> &operator|=(const T &x) { + min.SetMin(x); + max.SetMax(x); + return *this; + } +}; + +} diff --git a/drivers/pvr/MortonTable.cpp b/drivers/pvr/MortonTable.cpp new file mode 100644 index 0000000000..29a5af67f6 --- /dev/null +++ b/drivers/pvr/MortonTable.cpp @@ -0,0 +1,43 @@ +//============================================================================ + +#include "MortonTable.h" + +//============================================================================ + +const unsigned short Javelin::Data::MORTON_TABLE[256] = +{ + 0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015, + 0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055, + 0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115, + 0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155, + 0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415, + 0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455, + 0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515, + 0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555, + 0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015, + 0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055, + 0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115, + 0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155, + 0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415, + 0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455, + 0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515, + 0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555, + 0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015, + 0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055, + 0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115, + 0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155, + 0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415, + 0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455, + 0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515, + 0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555, + 0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015, + 0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055, + 0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115, + 0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155, + 0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415, + 0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455, + 0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515, + 0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555 +}; + +//============================================================================ diff --git a/drivers/pvr/MortonTable.h b/drivers/pvr/MortonTable.h new file mode 100644 index 0000000000..7a27e59544 --- /dev/null +++ b/drivers/pvr/MortonTable.h @@ -0,0 +1,18 @@ +//============================================================================ + +#pragma once + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const unsigned short MORTON_TABLE[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/Point2.h b/drivers/pvr/Point2.h new file mode 100644 index 0000000000..89fa4b6322 --- /dev/null +++ b/drivers/pvr/Point2.h @@ -0,0 +1,17 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Point2 { +public: + T x; + T y; + + Point2(int a, int b) + : x(a) + , y(b) { + } +}; + +} diff --git a/drivers/pvr/PvrTcDecoder.cpp b/drivers/pvr/PvrTcDecoder.cpp new file mode 100644 index 0000000000..d8a36b342c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.cpp @@ -0,0 +1,144 @@ +//============================================================================ + +#include "PvrTcDecoder.h" +#include "PvrTcPacket.h" + +#include "MortonTable.h" +#include <assert.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgb<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgba<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + c.a = (ca.a * w[2] + cb.a * w[3]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcDecoder.h b/drivers/pvr/PvrTcDecoder.h new file mode 100644 index 0000000000..1b6fcf964c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.h @@ -0,0 +1,25 @@ +//============================================================================ + +#pragma once +#include "Point2.h" +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class PvrTcDecoder + { + public: + static void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data); + static void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.cpp b/drivers/pvr/PvrTcEncoder.cpp new file mode 100644 index 0000000000..587b1320f1 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.cpp @@ -0,0 +1,474 @@ +//============================================================================ + +#include "PvrTcEncoder.h" +#include "AlphaBitmap.h" +#include "PvrTcPacket.h" +#include "RgbBitmap.h" +#include "RgbaBitmap.h" +#include "MortonTable.h" +#include "BitUtility.h" +#include "Interval.h" +#include <assert.h> +#include <math.h> +#include <stdint.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +static const unsigned char MODULATION_LUT[16] = +{ + 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3 +}; + +//============================================================================ + +inline unsigned PvrTcEncoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcEncoder::EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int xBlocks = size/8; + int yBlocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < yBlocks; ++y) + { + for(int x = 0; x < xBlocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 8; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +void PvrTcEncoder::EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int blocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 4; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgb<unsigned char> > ColorRgbBoundingBox; + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgb<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgb<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgba<unsigned char> > ColorRgbaBoundingBox; + +static void CalculateBoundingBox(ColorRgbaBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbaBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const ColorRgba<unsigned char>& pixel = data[py*size + px]; + ColorRgba<int> d = cb - ca; + ColorRgba<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + p.a=pixel.a*16; + ColorRgba<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.h b/drivers/pvr/PvrTcEncoder.h new file mode 100644 index 0000000000..b9344367d9 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.h @@ -0,0 +1,40 @@ +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class AlphaBitmap; + class RgbBitmap; + class RgbaBitmap; + + class PvrTcEncoder + { + public: + // Result must be large enough for bitmap.GetArea()/4 bytes + static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.cpp b/drivers/pvr/PvrTcPacket.cpp new file mode 100644 index 0000000000..2e40d371e8 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.cpp @@ -0,0 +1,209 @@ +//============================================================================ + +#include "PvrTcPacket.h" +#include "BitScale.h" + +//============================================================================ + +using namespace Javelin; + +//============================================================================ + +const unsigned char PvrTcPacket::BILINEAR_FACTORS[16][4] = +{ + { 4, 4, 4, 4 }, + { 2, 6, 2, 6 }, + { 8, 0, 8, 0 }, + { 6, 2, 6, 2 }, + + { 2, 2, 6, 6 }, + { 1, 3, 3, 9 }, + { 4, 0, 12, 0 }, + { 3, 1, 9, 3 }, + + { 8, 8, 0, 0 }, + { 4, 12, 0, 0 }, + { 16, 0, 0, 0 }, + { 12, 4, 0, 0 }, + + { 6, 6, 2, 2 }, + { 3, 9, 1, 3 }, + { 12, 0, 4, 0 }, + { 9, 3, 3, 1 }, +}; + +// Weights are { colorA, colorB, alphaA, alphaB } +const unsigned char PvrTcPacket::WEIGHTS[8][4] = +{ + // Weights for Mode=0 + { 8, 0, 8, 0 }, + { 5, 3, 5, 3 }, + { 3, 5, 3, 5 }, + { 0, 8, 0, 8 }, + + // Weights for Mode=1 + { 8, 0, 8, 0 }, + { 4, 4, 4, 4 }, + { 4, 4, 0, 0 }, + { 0, 8, 0, 8 }, +}; + +//============================================================================ + +ColorRgb<int> PvrTcPacket::GetColorRgbA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } + else + { + unsigned char r = (colorA >> 7) & 0xf; + unsigned char g = (colorA >> 3) & 0xf; + unsigned char b = colorA & 7; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b]); + } +} + +ColorRgb<int> PvrTcPacket::GetColorRgbB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b]); + } + else + { + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b], + 255); + } + else + { + unsigned char a = colorA >> 11 & 7; + unsigned char r = colorA >> 7 & 0xf; + unsigned char g = colorA >> 3 & 0xf; + unsigned char b = colorA & 7; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b], + 255); + } + else + { + unsigned char a = colorB >> 12 & 7; + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +//============================================================================ + +void PvrTcPacket::SetColorA(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; +} + +void PvrTcPacket::SetColorB(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; +} + +void PvrTcPacket::SetColorA(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_FLOOR[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_4_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_3_FLOOR[c.b]; + colorA = a<<11 | r<<7 | g<<3 | b; + colorAIsOpaque = false; + } +} + +void PvrTcPacket::SetColorB(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_CEIL[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_4_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_4_CEIL[c.b]; + colorB = a<<12 | r<<8 | g<<4 | b; + colorBIsOpaque = false; + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.h b/drivers/pvr/PvrTcPacket.h new file mode 100644 index 0000000000..ac3b6a4dd1 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.h @@ -0,0 +1,65 @@ +//============================================================================ +// +// Modulation data specifies weightings of colorA to colorB for each pixel +// +// For mode = 0 +// 00: 0/8 +// 01: 3/8 +// 10: 5/8 +// 11: 8/8 +// +// For mode = 1 +// 00: 0/8 +// 01: 4/8 +// 10: 4/8 with alpha punchthrough +// 11: 8/8 +// +// For colorIsOpaque=0 +// 3 bits A +// 4 bits R +// 4 bits G +// 3/4 bits B +// +// For colorIsOpaque=1 +// 5 bits R +// 5 bits G +// 4/5 bits B +// +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + struct PvrTcPacket + { + unsigned int modulationData; + unsigned usePunchthroughAlpha : 1; + unsigned colorA : 14; + unsigned colorAIsOpaque : 1; + unsigned colorB : 15; + unsigned colorBIsOpaque : 1; + + ColorRgb<int> GetColorRgbA() const; + ColorRgb<int> GetColorRgbB() const; + ColorRgba<int> GetColorRgbaA() const; + ColorRgba<int> GetColorRgbaB() const; + + void SetColorA(const ColorRgb<unsigned char>& c); + void SetColorB(const ColorRgb<unsigned char>& c); + + void SetColorA(const ColorRgba<unsigned char>& c); + void SetColorB(const ColorRgba<unsigned char>& c); + + static const unsigned char BILINEAR_FACTORS[16][4]; + static const unsigned char WEIGHTS[8][4]; + }; + +//============================================================================ +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/RgbBitmap.h b/drivers/pvr/RgbBitmap.h new file mode 100644 index 0000000000..cf1d78667d --- /dev/null +++ b/drivers/pvr/RgbBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "Bitmap.h" +#include "ColorRgba.h" + +namespace Javelin { + +class RgbBitmap : public Bitmap { +public: + RgbBitmap(int w, int h) + : Bitmap(w, h, 3) { + } + + const ColorRgb<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } + + ColorRgb<unsigned char> *GetData() { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/RgbaBitmap.h b/drivers/pvr/RgbaBitmap.h new file mode 100644 index 0000000000..66b5542c1a --- /dev/null +++ b/drivers/pvr/RgbaBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "ColorRgba.h" +#include "Bitmap.h" + +namespace Javelin { + +class RgbaBitmap : public Bitmap { +public: + RgbaBitmap(int w, int h) + : Bitmap(w, h, 4) { + } + + const ColorRgba<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } + + ColorRgba<unsigned char> *GetData() { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/SCsub b/drivers/pvr/SCsub index bd4c6f3f88..44b8c3d6bb 100644 --- a/drivers/pvr/SCsub +++ b/drivers/pvr/SCsub @@ -2,10 +2,14 @@ Import('env') pvr_sources = [ + "pvr/BitScale.cpp", + "pvr/MortonTable.cpp", + "pvr/PvrTcDecoder.cpp", + "pvr/PvrTcEncoder.cpp", + "pvr/PvrTcPacket.cpp", "pvr/texture_loader_pvr.cpp" ] env.drivers_sources+=pvr_sources #env.add_source_files(env.drivers_sources, pvr_sources) - diff --git a/drivers/pvr/texture_loader_pvr.cpp b/drivers/pvr/texture_loader_pvr.cpp index b12e0c28b8..5268b953f4 100644 --- a/drivers/pvr/texture_loader_pvr.cpp +++ b/drivers/pvr/texture_loader_pvr.cpp @@ -1,6 +1,8 @@ #include "texture_loader_pvr.h" #include "os/file_access.h" #include <string.h> +#include "PvrTcEncoder.h" +#include "RgbaBitmap.h" static void _pvrtc_decompress(Image* p_img); @@ -154,10 +156,59 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const { } + +static void _compress_pvrtc4(Image * p_img) { + + Image img = *p_img; + + bool make_mipmaps=false; + if (img.get_width()%8 || img.get_height()%8) { + make_mipmaps=img.get_mipmaps()>0; + img.resize(img.get_width()+(8-(img.get_width()%8)),img.get_height()+(8-(img.get_height()%8))); + } + img.convert(Image::FORMAT_RGBA); + if (img.get_mipmaps()==0 && make_mipmaps) + img.generate_mipmaps(); + + bool use_alpha=img.detect_alpha(); + + Image new_img; + new_img.create(img.get_width(),img.get_height(),true,use_alpha?Image::FORMAT_PVRTC4_ALPHA:Image::FORMAT_PVRTC4); + DVector<uint8_t> data=new_img.get_data(); + { + DVector<uint8_t>::Write wr=data.write(); + DVector<uint8_t>::Read r=img.get_data().read(); + + + for(int i=0;i<=new_img.get_mipmaps();i++) { + + int ofs,size,w,h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::RgbaBitmap bm(w,h); + copymem(bm.GetData(),&r[ofs],size); + { + Javelin::ColorRgba<unsigned char> *dp = bm.GetData(); + for(int j=0;j<size/4;j++) { + SWAP(dp[j].r,dp[j].b); + } + } + + new_img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs],bm); + } + + } + + *p_img = Image(new_img.get_width(),new_img.get_height(),new_img.get_mipmaps(),new_img.get_format(),data); + +} + ResourceFormatPVR::ResourceFormatPVR() { Image::_image_decompress_pvrtc=_pvrtc_decompress; + Image::_image_compress_pvrtc4_func=_compress_pvrtc4; + Image::_image_compress_pvrtc2_func=_compress_pvrtc4; } diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index e4bb1a343a..01f6a8b5b0 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -48,7 +48,7 @@ #endif -#include "drivers/trex/regex.h" +#include "drivers/nrex/regex.h" #ifdef MUSEPACK_ENABLED #include "mpc/audio_stream_mpc.h" @@ -222,7 +222,10 @@ void register_driver_types() { #endif #endif +#ifdef ETC1_ENABLED _register_etc1_compress_func(); +#endif + initialize_chibi(); } diff --git a/drivers/rtaudio/RtAudio.cpp b/drivers/rtaudio/RtAudio.cpp index 04e7b4422e..8876f72e21 100644 --- a/drivers/rtaudio/RtAudio.cpp +++ b/drivers/rtaudio/RtAudio.cpp @@ -46,6 +46,7 @@ #include <cstdlib>
#include <cstring>
#include <climits>
+#include <algorithm>
// Static variable definitions.
const unsigned int RtApi::MAX_SAMPLE_RATES = 14;
@@ -63,6 +64,22 @@ const unsigned int RtApi::SAMPLE_RATES[] = { #define MUTEX_DESTROY(A) DeleteCriticalSection(A)
#define MUTEX_LOCK(A) EnterCriticalSection(A)
#define MUTEX_UNLOCK(A) LeaveCriticalSection(A)
+
+ #include "tchar.h"
+
+ static std::string convertCharPointerToStdString(const char *text)
+ {
+ return std::string(text);
+ }
+
+ static std::string convertCharPointerToStdString(const wchar_t *text)
+ {
+ int length = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL);
+ std::string s( length-1, '\0' );
+ WideCharToMultiByte(CP_UTF8, 0, text, -1, &s[0], length, NULL, NULL);
+ return s;
+ }
+
#elif defined(__LINUX_ALSA__) || defined(__LINUX_PULSE__) || defined(__UNIX_JACK__) || defined(__LINUX_OSS__) || defined(__MACOSX_CORE__)
// pthread API
#define MUTEX_INITIALIZE(A) pthread_mutex_init(A, NULL)
@@ -184,7 +201,7 @@ RtAudio :: RtAudio( RtAudio::Api api ) getCompiledApi( apis );
for ( unsigned int i=0; i<apis.size(); i++ ) {
openRtApi( apis[i] );
- if ( rtapi_->getDeviceCount() ) break;
+ if ( rtapi_ && rtapi_->getDeviceCount() ) break;
}
if ( rtapi_ ) return;
@@ -766,9 +783,14 @@ RtAudio::DeviceInfo RtApiCore :: getDeviceInfo( unsigned int device ) bool haveValueRange = false;
info.sampleRates.clear();
for ( UInt32 i=0; i<nRanges; i++ ) {
- if ( rangeList[i].mMinimum == rangeList[i].mMaximum )
- info.sampleRates.push_back( (unsigned int) rangeList[i].mMinimum );
- else {
+ if ( rangeList[i].mMinimum == rangeList[i].mMaximum ) {
+ unsigned int tmpSr = (unsigned int) rangeList[i].mMinimum;
+ info.sampleRates.push_back( tmpSr );
+
+ if ( !info.preferredSampleRate || ( tmpSr <= 48000 && tmpSr > info.preferredSampleRate ) )
+ info.preferredSampleRate = tmpSr;
+
+ } else {
haveValueRange = true;
if ( rangeList[i].mMinimum > minimumRate ) minimumRate = rangeList[i].mMinimum;
if ( rangeList[i].mMaximum < maximumRate ) maximumRate = rangeList[i].mMaximum;
@@ -777,8 +799,12 @@ RtAudio::DeviceInfo RtApiCore :: getDeviceInfo( unsigned int device ) if ( haveValueRange ) {
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
- if ( SAMPLE_RATES[k] >= (unsigned int) minimumRate && SAMPLE_RATES[k] <= (unsigned int) maximumRate )
+ if ( SAMPLE_RATES[k] >= (unsigned int) minimumRate && SAMPLE_RATES[k] <= (unsigned int) maximumRate ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+ }
}
}
@@ -1385,6 +1411,18 @@ void RtApiCore :: closeStream( void ) CoreHandle *handle = (CoreHandle *) stream_.apiHandle;
if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) {
+ if (handle) {
+ AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices,
+ kAudioObjectPropertyScopeGlobal,
+ kAudioObjectPropertyElementMaster };
+
+ property.mSelector = kAudioDeviceProcessorOverload;
+ property.mScope = kAudioObjectPropertyScopeGlobal;
+ if (AudioObjectRemovePropertyListener( handle->id[0], &property, xrunListener, (void *) handle ) != noErr) {
+ errorText_ = "RtApiCore::closeStream(): error removing property listener!";
+ error( RtAudioError::WARNING );
+ }
+ }
if ( stream_.state == STREAM_RUNNING )
AudioDeviceStop( handle->id[0], callbackHandler );
#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 )
@@ -1396,6 +1434,18 @@ void RtApiCore :: closeStream( void ) }
if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) {
+ if (handle) {
+ AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices,
+ kAudioObjectPropertyScopeGlobal,
+ kAudioObjectPropertyElementMaster };
+
+ property.mSelector = kAudioDeviceProcessorOverload;
+ property.mScope = kAudioObjectPropertyScopeGlobal;
+ if (AudioObjectRemovePropertyListener( handle->id[1], &property, xrunListener, (void *) handle ) != noErr) {
+ errorText_ = "RtApiCore::closeStream(): error removing property listener!";
+ error( RtAudioError::WARNING );
+ }
+ }
if ( stream_.state == STREAM_RUNNING )
AudioDeviceStop( handle->id[1], callbackHandler );
#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 )
@@ -1989,7 +2039,9 @@ RtAudio::DeviceInfo RtApiJack :: getDeviceInfo( unsigned int device ) // Get the current jack server sample rate.
info.sampleRates.clear();
- info.sampleRates.push_back( jack_get_sample_rate( client ) );
+
+ info.preferredSampleRate = jack_get_sample_rate( client );
+ info.sampleRates.push_back( info.preferredSampleRate );
// Count the available ports containing the client name as device
// channels. Jack "input ports" equal RtAudio output channels.
@@ -2769,8 +2821,12 @@ RtAudio::DeviceInfo RtApiAsio :: getDeviceInfo( unsigned int device ) info.sampleRates.clear();
for ( unsigned int i=0; i<MAX_SAMPLE_RATES; i++ ) {
result = ASIOCanSampleRate( (ASIOSampleRate) SAMPLE_RATES[i] );
- if ( result == ASE_OK )
+ if ( result == ASE_OK ) {
info.sampleRates.push_back( SAMPLE_RATES[i] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[i] <= 48000 && SAMPLE_RATES[i] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[i];
+ }
}
// Determine supported data types ... just check first channel and assume rest are the same.
@@ -2829,9 +2885,12 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne unsigned int firstChannel, unsigned int sampleRate,
RtAudioFormat format, unsigned int *bufferSize,
RtAudio::StreamOptions *options )
-{
+{////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+ bool isDuplexInput = mode == INPUT && stream_.mode == OUTPUT;
+
// For ASIO, a duplex stream MUST use the same driver.
- if ( mode == INPUT && stream_.mode == OUTPUT && stream_.device[0] != device ) {
+ if ( isDuplexInput && stream_.device[0] != device ) {
errorText_ = "RtApiAsio::probeDeviceOpen: an ASIO duplex stream must use the same device for input and output!";
return FAILURE;
}
@@ -2845,7 +2904,7 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne }
// Only load the driver once for duplex stream.
- if ( mode != INPUT || stream_.mode != OUTPUT ) {
+ if ( !isDuplexInput ) {
// The getDeviceInfo() function will not work when a stream is open
// because ASIO does not allow multiple devices to run at the same
// time. Thus, we'll probe the system before opening a stream and
@@ -2866,22 +2925,26 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne }
}
+ // keep them before any "goto error", they are used for error cleanup + goto device boundary checks
+ bool buffersAllocated = false;
+ AsioHandle *handle = (AsioHandle *) stream_.apiHandle;
+ unsigned int nChannels;
+
+
// Check the device channel count.
long inputChannels, outputChannels;
result = ASIOGetChannels( &inputChannels, &outputChannels );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: error (" << getAsioErrorString( result ) << ") getting channel count (" << driverName << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
if ( ( mode == OUTPUT && (channels+firstChannel) > (unsigned int) outputChannels) ||
( mode == INPUT && (channels+firstChannel) > (unsigned int) inputChannels) ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested channel count (" << channels << ") + offset (" << firstChannel << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
stream_.nDeviceChannels[mode] = channels;
stream_.nUserChannels[mode] = channels;
@@ -2890,30 +2953,27 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne // Verify the sample rate is supported.
result = ASIOCanSampleRate( (ASIOSampleRate) sampleRate );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested sample rate (" << sampleRate << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Get the current sample rate
ASIOSampleRate currentRate;
result = ASIOGetSampleRate( ¤tRate );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error getting sample rate.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Set the sample rate only if necessary
if ( currentRate != sampleRate ) {
result = ASIOSetSampleRate( (ASIOSampleRate) sampleRate );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error setting sample rate (" << sampleRate << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
}
@@ -2924,10 +2984,9 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne else channelInfo.isInput = true;
result = ASIOGetChannelInfo( &channelInfo );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting data format.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Assuming WINDOWS host is always little-endian.
@@ -2956,10 +3015,9 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne }
if ( stream_.deviceFormat[mode] == 0 ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") data format not supported by RtAudio.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Set the buffer size. For a duplex stream, this will end up
@@ -2968,49 +3026,63 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne long minSize, maxSize, preferSize, granularity;
result = ASIOGetBufferSize( &minSize, &maxSize, &preferSize, &granularity );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting buffer size.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
- if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
- else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
- else if ( granularity == -1 ) {
- // Make sure bufferSize is a power of two.
- int log2_of_min_size = 0;
- int log2_of_max_size = 0;
+ if ( isDuplexInput ) {
+ // When this is the duplex input (output was opened before), then we have to use the same
+ // buffersize as the output, because it might use the preferred buffer size, which most
+ // likely wasn't passed as input to this. The buffer sizes have to be identically anyway,
+ // So instead of throwing an error, make them equal. The caller uses the reference
+ // to the "bufferSize" param as usual to set up processing buffers.
- for ( unsigned int i = 0; i < sizeof(long) * 8; i++ ) {
- if ( minSize & ((long)1 << i) ) log2_of_min_size = i;
- if ( maxSize & ((long)1 << i) ) log2_of_max_size = i;
- }
+ *bufferSize = stream_.bufferSize;
- long min_delta = std::abs( (long)*bufferSize - ((long)1 << log2_of_min_size) );
- int min_delta_num = log2_of_min_size;
+ } else {
+ if ( *bufferSize == 0 ) *bufferSize = preferSize;
+ else if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
+ else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
+ else if ( granularity == -1 ) {
+ // Make sure bufferSize is a power of two.
+ int log2_of_min_size = 0;
+ int log2_of_max_size = 0;
- for (int i = log2_of_min_size + 1; i <= log2_of_max_size; i++) {
- long current_delta = std::abs( (long)*bufferSize - ((long)1 << i) );
- if (current_delta < min_delta) {
- min_delta = current_delta;
- min_delta_num = i;
+ for ( unsigned int i = 0; i < sizeof(long) * 8; i++ ) {
+ if ( minSize & ((long)1 << i) ) log2_of_min_size = i;
+ if ( maxSize & ((long)1 << i) ) log2_of_max_size = i;
}
- }
- *bufferSize = ( (unsigned int)1 << min_delta_num );
- if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
- else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
- }
- else if ( granularity != 0 ) {
- // Set to an even multiple of granularity, rounding up.
- *bufferSize = (*bufferSize + granularity-1) / granularity * granularity;
+ long min_delta = std::abs( (long)*bufferSize - ((long)1 << log2_of_min_size) );
+ int min_delta_num = log2_of_min_size;
+
+ for (int i = log2_of_min_size + 1; i <= log2_of_max_size; i++) {
+ long current_delta = std::abs( (long)*bufferSize - ((long)1 << i) );
+ if (current_delta < min_delta) {
+ min_delta = current_delta;
+ min_delta_num = i;
+ }
+ }
+
+ *bufferSize = ( (unsigned int)1 << min_delta_num );
+ if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
+ else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
+ }
+ else if ( granularity != 0 ) {
+ // Set to an even multiple of granularity, rounding up.
+ *bufferSize = (*bufferSize + granularity-1) / granularity * granularity;
+ }
}
- if ( mode == INPUT && stream_.mode == OUTPUT && stream_.bufferSize != *bufferSize ) {
- drivers.removeCurrentDriver();
+ /*
+ // we don't use it anymore, see above!
+ // Just left it here for the case...
+ if ( isDuplexInput && stream_.bufferSize != *bufferSize ) {
errorText_ = "RtApiAsio::probeDeviceOpen: input/output buffersize discrepancy!";
- return FAILURE;
+ goto error;
}
+ */
stream_.bufferSize = *bufferSize;
stream_.nBuffers = 2;
@@ -3022,16 +3094,13 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne stream_.deviceInterleaved[mode] = false;
// Allocate, if necessary, our AsioHandle structure for the stream.
- AsioHandle *handle = (AsioHandle *) stream_.apiHandle;
if ( handle == 0 ) {
try {
handle = new AsioHandle;
}
catch ( std::bad_alloc& ) {
- //if ( handle == NULL ) {
- drivers.removeCurrentDriver();
errorText_ = "RtApiAsio::probeDeviceOpen: error allocating AsioHandle memory.";
- return FAILURE;
+ goto error;
}
handle->bufferInfos = 0;
@@ -3046,15 +3115,14 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne // Create the ASIO internal buffers. Since RtAudio sets up input
// and output separately, we'll have to dispose of previously
// created output buffers for a duplex stream.
- long inputLatency, outputLatency;
if ( mode == INPUT && stream_.mode == OUTPUT ) {
ASIODisposeBuffers();
if ( handle->bufferInfos ) free( handle->bufferInfos );
}
// Allocate, initialize, and save the bufferInfos in our stream callbackInfo structure.
- bool buffersAllocated = false;
- unsigned int i, nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1];
+ unsigned int i;
+ nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1];
handle->bufferInfos = (ASIOBufferInfo *) malloc( nChannels * sizeof(ASIOBufferInfo) );
if ( handle->bufferInfos == NULL ) {
errorStream_ << "RtApiAsio::probeDeviceOpen: error allocating bufferInfo memory for driver (" << driverName << ").";
@@ -3075,6 +3143,15 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne infos->buffers[0] = infos->buffers[1] = 0;
}
+ // prepare for callbacks
+ stream_.sampleRate = sampleRate;
+ stream_.device[mode] = device;
+ stream_.mode = isDuplexInput ? DUPLEX : mode;
+
+ // store this class instance before registering callbacks, that are going to use it
+ asioCallbackInfo = &stream_.callbackInfo;
+ stream_.callbackInfo.object = (void *) this;
+
// Set up the ASIO callback structure and create the ASIO data buffers.
asioCallbacks.bufferSwitch = &bufferSwitch;
asioCallbacks.sampleRateDidChange = &sampleRateChanged;
@@ -3082,11 +3159,21 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne asioCallbacks.bufferSwitchTimeInfo = NULL;
result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks );
if ( result != ASE_OK ) {
+ // Standard method failed. This can happen with strict/misbehaving drivers that return valid buffer size ranges
+ // but only accept the preferred buffer size as parameter for ASIOCreateBuffers. eg. Creatives ASIO driver
+ // in that case, let's be naïve and try that instead
+ *bufferSize = preferSize;
+ stream_.bufferSize = *bufferSize;
+ result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks );
+ }
+
+ if ( result != ASE_OK ) {
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") creating buffers.";
errorText_ = errorStream_.str();
goto error;
}
- buffersAllocated = true;
+ buffersAllocated = true;
+ stream_.state = STREAM_STOPPED;
// Set flags for buffer conversion.
stream_.doConvertBuffer[mode] = false;
@@ -3109,11 +3196,9 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne bool makeBuffer = true;
bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] );
- if ( mode == INPUT ) {
- if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) {
- unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] );
- if ( bufferBytes <= bytesOut ) makeBuffer = false;
- }
+ if ( isDuplexInput && stream_.deviceBuffer ) {
+ unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] );
+ if ( bufferBytes <= bytesOut ) makeBuffer = false;
}
if ( makeBuffer ) {
@@ -3127,18 +3212,8 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne }
}
- stream_.sampleRate = sampleRate;
- stream_.device[mode] = device;
- stream_.state = STREAM_STOPPED;
- asioCallbackInfo = &stream_.callbackInfo;
- stream_.callbackInfo.object = (void *) this;
- if ( stream_.mode == OUTPUT && mode == INPUT )
- // We had already set up an output stream.
- stream_.mode = DUPLEX;
- else
- stream_.mode = mode;
-
// Determine device latencies
+ long inputLatency, outputLatency;
result = ASIOGetLatencies( &inputLatency, &outputLatency );
if ( result != ASE_OK ) {
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting latency.";
@@ -3158,32 +3233,38 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne return SUCCESS;
error:
- if ( buffersAllocated )
- ASIODisposeBuffers();
- drivers.removeCurrentDriver();
+ if ( !isDuplexInput ) {
+ // the cleanup for error in the duplex input, is done by RtApi::openStream
+ // So we clean up for single channel only
- if ( handle ) {
- CloseHandle( handle->condition );
- if ( handle->bufferInfos )
- free( handle->bufferInfos );
- delete handle;
- stream_.apiHandle = 0;
- }
+ if ( buffersAllocated )
+ ASIODisposeBuffers();
- for ( int i=0; i<2; i++ ) {
- if ( stream_.userBuffer[i] ) {
- free( stream_.userBuffer[i] );
- stream_.userBuffer[i] = 0;
+ drivers.removeCurrentDriver();
+
+ if ( handle ) {
+ CloseHandle( handle->condition );
+ if ( handle->bufferInfos )
+ free( handle->bufferInfos );
+
+ delete handle;
+ stream_.apiHandle = 0;
}
- }
- if ( stream_.deviceBuffer ) {
- free( stream_.deviceBuffer );
- stream_.deviceBuffer = 0;
+
+ if ( stream_.userBuffer[mode] ) {
+ free( stream_.userBuffer[mode] );
+ stream_.userBuffer[mode] = 0;
+ }
+
+ if ( stream_.deviceBuffer ) {
+ free( stream_.deviceBuffer );
+ stream_.deviceBuffer = 0;
+ }
}
return FAILURE;
-}
+}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void RtApiAsio :: closeStream()
{
@@ -3635,12 +3716,12 @@ public: outIndex_( 0 ) {}
~WasapiBuffer() {
- delete buffer_;
+ free( buffer_ );
}
// sets the length of the internal ring buffer
void setBufferSize( unsigned int bufferSize, unsigned int formatBytes ) {
- delete buffer_;
+ free( buffer_ );
buffer_ = ( char* ) calloc( bufferSize, formatBytes );
@@ -3799,7 +3880,7 @@ void convertBufferWasapi( char* outBuffer, float sampleStep = 1.0f / sampleRatio;
float inSampleFraction = 0.0f;
- outSampleCount = ( unsigned int ) ( inSampleCount * sampleRatio );
+ outSampleCount = ( unsigned int ) roundf( inSampleCount * sampleRatio );
// frame-by-frame, copy each relative input sample into it's corresponding output sample
for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ )
@@ -3945,7 +4026,6 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device ) RtAudio::DeviceInfo info;
unsigned int captureDeviceCount = 0;
unsigned int renderDeviceCount = 0;
- std::wstring deviceName;
std::string defaultDeviceName;
bool isCaptureDevice = false;
@@ -4048,8 +4128,7 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device ) goto Exit;
}
- deviceName = defaultDeviceNameProp.pwszVal;
- defaultDeviceName = std::string( deviceName.begin(), deviceName.end() );
+ defaultDeviceName = convertCharPointerToStdString(defaultDeviceNameProp.pwszVal);
// name
hr = devicePtr->OpenPropertyStore( STGM_READ, &devicePropStore );
@@ -4066,8 +4145,7 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device ) goto Exit;
}
- deviceName = deviceNameProp.pwszVal;
- info.name = std::string( deviceName.begin(), deviceName.end() );
+ info.name =convertCharPointerToStdString(deviceNameProp.pwszVal);
// is default
if ( isCaptureDevice ) {
@@ -4110,6 +4188,7 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device ) for ( unsigned int i = 0; i < MAX_SAMPLE_RATES; i++ ) {
info.sampleRates.push_back( SAMPLE_RATES[i] );
}
+ info.preferredSampleRate = deviceFormat->nSamplesPerSec;
// native format
info.nativeFormats = 0;
@@ -5245,14 +5324,11 @@ unsigned int RtApiDs :: getDeviceCount( void ) error( RtAudioError::WARNING );
}
- // Clean out any devices that may have disappeared.
- std::vector< int > indices;
- for ( unsigned int i=0; i<dsDevices.size(); i++ )
- if ( dsDevices[i].found == false ) indices.push_back( i );
- //unsigned int nErased = 0;
- for ( unsigned int i=0; i<indices.size(); i++ )
- dsDevices.erase( dsDevices.begin()+indices[i] );
- //dsDevices.erase( dsDevices.begin()-nErased++ );
+ // Clean out any devices that may have disappeared (code update submitted by Eli Zehngut).
+ for ( unsigned int i=0; i<dsDevices.size(); ) {
+ if ( dsDevices[i].found == false ) dsDevices.erase( dsDevices.begin() + i );
+ else i++;
+ }
return static_cast<unsigned int>(dsDevices.size());
}
@@ -5308,8 +5384,12 @@ RtAudio::DeviceInfo RtApiDs :: getDeviceInfo( unsigned int device ) info.sampleRates.clear();
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
if ( SAMPLE_RATES[k] >= (unsigned int) outCaps.dwMinSecondarySampleRate &&
- SAMPLE_RATES[k] <= (unsigned int) outCaps.dwMaxSecondarySampleRate )
+ SAMPLE_RATES[k] <= (unsigned int) outCaps.dwMaxSecondarySampleRate ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+ }
}
// Get format information.
@@ -6264,6 +6344,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6271,6 +6352,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6279,6 +6361,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6286,6 +6369,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6307,6 +6391,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6399,6 +6484,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking buffer during playback!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6412,6 +6498,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking buffer during playback!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6448,6 +6535,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6509,6 +6597,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6523,6 +6612,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking capture buffer!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6544,6 +6634,7 @@ void RtApiDs :: callbackEvent() if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking capture buffer!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6582,21 +6673,6 @@ static unsigned __stdcall callbackHandler( void *ptr ) return 0;
}
-#include "tchar.h"
-
-static std::string convertTChar( LPCTSTR name )
-{
-#if defined( UNICODE ) || defined( _UNICODE )
- int length = WideCharToMultiByte(CP_UTF8, 0, name, -1, NULL, 0, NULL, NULL);
- std::string s( length-1, '\0' );
- WideCharToMultiByte(CP_UTF8, 0, name, -1, &s[0], length, NULL, NULL);
-#else
- std::string s( name );
-#endif
-
- return s;
-}
-
static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid,
LPCTSTR description,
LPCTSTR /*module*/,
@@ -6638,7 +6714,7 @@ static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid, }
// If good device, then save its name and guid.
- std::string name = convertTChar( description );
+ std::string name = convertCharPointerToStdString( description );
//if ( name == "Primary Sound Driver" || name == "Primary Sound Capture Driver" )
if ( lpguid == NULL )
name = "Default Device";
@@ -6820,6 +6896,7 @@ RtAudio::DeviceInfo RtApiAlsa :: getDeviceInfo( unsigned int device ) // Count cards and devices
card = -1;
+ subdevice = -1;
snd_card_next( &card );
while ( card >= 0 ) {
sprintf( name, "hw:%d", card );
@@ -7033,8 +7110,12 @@ RtAudio::DeviceInfo RtApiAlsa :: getDeviceInfo( unsigned int device ) // Test our discrete set of sample rate values.
info.sampleRates.clear();
for ( unsigned int i=0; i<MAX_SAMPLE_RATES; i++ ) {
- if ( snd_pcm_hw_params_test_rate( phandle, params, SAMPLE_RATES[i], 0 ) == 0 )
+ if ( snd_pcm_hw_params_test_rate( phandle, params, SAMPLE_RATES[i], 0 ) == 0 ) {
info.sampleRates.push_back( SAMPLE_RATES[i] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[i] <= 48000 && SAMPLE_RATES[i] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[i];
+ }
}
if ( info.sampleRates.size() == 0 ) {
snd_pcm_close( phandle );
@@ -7959,6 +8040,8 @@ void RtApiAlsa :: callbackEvent() errorStream_ << "RtApiAlsa::callbackEvent: error preparing device after underrun, " << snd_strerror( result ) << ".";
errorText_ = errorStream_.str();
}
+ else
+ errorText_ = "RtApiAlsa::callbackEvent: audio write error, underrun.";
}
else {
errorStream_ << "RtApiAlsa::callbackEvent: error, current state is " << snd_pcm_state_name( state ) << ", " << snd_strerror( result ) << ".";
@@ -8067,6 +8150,7 @@ RtAudio::DeviceInfo RtApiPulse::getDeviceInfo( unsigned int /*device*/ ) for ( const unsigned int *sr = SUPPORTED_SAMPLERATES; *sr; ++sr )
info.sampleRates.push_back( *sr );
+ info.preferredSampleRate = 48000;
info.nativeFormats = RTAUDIO_SINT16 | RTAUDIO_SINT32 | RTAUDIO_FLOAT32;
return info;
@@ -8429,7 +8513,7 @@ bool RtApiPulse::probeDeviceOpen( unsigned int device, StreamMode mode, pah = static_cast<PulseAudioHandle *>( stream_.apiHandle );
int error;
- if ( !options->streamName.empty() ) streamName = options->streamName;
+ if ( options && !options->streamName.empty() ) streamName = options->streamName;
switch ( mode ) {
case INPUT:
pa_buffer_attr buffer_attr;
@@ -8635,6 +8719,10 @@ RtAudio::DeviceInfo RtApiOss :: getDeviceInfo( unsigned int device ) for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
if ( ainfo.rates[i] == SAMPLE_RATES[k] ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+
break;
}
}
@@ -8643,8 +8731,12 @@ RtAudio::DeviceInfo RtApiOss :: getDeviceInfo( unsigned int device ) else {
// Check min and max rate values;
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
- if ( ainfo.min_rate <= (int) SAMPLE_RATES[k] && ainfo.max_rate >= (int) SAMPLE_RATES[k] )
+ if ( ainfo.min_rate <= (int) SAMPLE_RATES[k] && ainfo.max_rate >= (int) SAMPLE_RATES[k] ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+ }
}
}
diff --git a/drivers/rtaudio/RtAudio.h b/drivers/rtaudio/RtAudio.h index 1f1b63072c..7d45d36529 100644 --- a/drivers/rtaudio/RtAudio.h +++ b/drivers/rtaudio/RtAudio.h @@ -310,12 +310,13 @@ class RtAudio bool isDefaultOutput; /*!< true if this is the default output device. */ bool isDefaultInput; /*!< true if this is the default input device. */ std::vector<unsigned int> sampleRates; /*!< Supported sample rates (queried from list of standard rates). */ + unsigned int preferredSampleRate; /*!< Preferred sample rate, eg. for WASAPI the system sample rate. */ RtAudioFormat nativeFormats; /*!< Bit mask of supported data formats. */ // Default constructor. DeviceInfo() :probed(false), outputChannels(0), inputChannels(0), duplexChannels(0), - isDefaultOutput(false), isDefaultInput(false), nativeFormats(0) {} + isDefaultOutput(false), isDefaultInput(false), preferredSampleRate(0), nativeFormats(0) {} }; //! The structure for specifying input or ouput stream parameters. diff --git a/drivers/speex/audio_stream_speex.cpp b/drivers/speex/audio_stream_speex.cpp index a6bac78b4d..bcf4c515f8 100644 --- a/drivers/speex/audio_stream_speex.cpp +++ b/drivers/speex/audio_stream_speex.cpp @@ -21,7 +21,7 @@ void AudioStreamSpeex::update() { //printf("update, loops %i, read ofs %i\n", (int)loops, read_ofs); //printf("playing %i, paused %i\n", (int)playing, (int)paused); - if (!playing || paused || !data.size()) + if (!active || !playing || paused || !data.size()) return; /* diff --git a/drivers/theora/codec.h b/drivers/theora/codec.h index 5c2669630c..9b816e5cfd 100644 --- a/drivers/theora/codec.h +++ b/drivers/theora/codec.h @@ -15,7 +15,7 @@ ********************************************************************/ -/**\mainpage +/**\file * * \section intro Introduction * diff --git a/drivers/theoraplayer/video_stream_theoraplayer.cpp b/drivers/theoraplayer/video_stream_theoraplayer.cpp index 9f4a44ae9d..ef1f5651ab 100644 --- a/drivers/theoraplayer/video_stream_theoraplayer.cpp +++ b/drivers/theoraplayer/video_stream_theoraplayer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -388,7 +388,7 @@ void VideoStreamTheoraplayer::pop_frame(Ref<ImageTexture> p_tex) { { DVector<uint8_t>::Write wr = data.write(); uint8_t* ptr = wr.ptr(); - memcpy(ptr, f->getBuffer(), imgsize); + copymem(ptr, f->getBuffer(), imgsize); } /* for (int i=0; i<h; i++) { diff --git a/drivers/trex/TRexpp.h b/drivers/trex/TRexpp.h deleted file mode 100644 index 8391e47414..0000000000 --- a/drivers/trex/TRexpp.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef _TREXPP_H_
-#define _TREXPP_H_
-/***************************************************************
- T-Rex a tiny regular expression library
-
- Copyright (C) 2003-2004 Alberto Demichelis
-
- This software is provided 'as-is', without any express
- or implied warranty. In no event will the authors be held
- liable for any damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for
- any purpose, including commercial applications, and to alter
- it and redistribute it freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented;
- you must not claim that you wrote the original software.
- If you use this software in a product, an acknowledgment
- in the product documentation would be appreciated but
- is not required.
-
- 2. Altered source versions must be plainly marked as such,
- and must not be misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any
- source distribution.
-
-****************************************************************/
-
-extern "C" {
-#include "trex.h"
-}
-
-struct TRexParseException{TRexParseException(const TRexChar *c):desc(c){}const TRexChar *desc;};
-
-class TRexpp {
-public:
- TRexpp() { _exp = (TRex *)0; }
- ~TRexpp() { CleanUp(); }
- // compiles a regular expression
- void Compile(const TRexChar *pattern) {
- const TRexChar *error;
- CleanUp();
- if(!(_exp = trex_compile(pattern,&error)))
- throw TRexParseException(error);
- }
- // return true if the given text match the expression
- bool Match(const TRexChar* text) {
- return _exp?(trex_match(_exp,text) != 0):false;
- }
- // Searches for the first match of the expression in a zero terminated string
- bool Search(const TRexChar* text, const TRexChar** out_begin, const TRexChar** out_end) {
- return _exp?(trex_search(_exp,text,out_begin,out_end) != 0):false;
- }
- // Searches for the first match of the expression in a string sarting at text_begin and ending at text_end
- bool SearchRange(const TRexChar* text_begin,const TRexChar* text_end,const TRexChar** out_begin, const TRexChar** out_end) {
- return _exp?(trex_searchrange(_exp,text_begin,text_end,out_begin,out_end) != 0):false;
- }
- bool GetSubExp(int n, const TRexChar** out_begin, int *out_len)
- {
- TRexMatch match;
- TRexBool res = _exp?(trex_getsubexp(_exp,n,&match)):TRex_False;
- if(res) {
- *out_begin = match.begin;
- *out_len = match.len;
- return true;
- }
- return false;
- }
- int GetSubExpCount() { return _exp?trex_getsubexpcount(_exp):0; }
-private:
- void CleanUp() { if(_exp) trex_free(_exp); _exp = (TRex *)0; }
- TRex *_exp;
-};
-#endif //_TREXPP_H_
\ No newline at end of file diff --git a/drivers/trex/history.txt b/drivers/trex/history.txt deleted file mode 100644 index 5cfe8770b4..0000000000 --- a/drivers/trex/history.txt +++ /dev/null @@ -1,15 +0,0 @@ -===version 1.3
--fixed a bug for GCC users(thx Brendan)
-
-===version 1.2
--added word boundary match \b and \B
--added vertical tab escape \v
--\w now also matches '_' (underscore)
--fixed greediness for * and +
-
-===version 1.1 , April 1, 2004
--fixed some minor bug
--added predefined character classes(\w,\W,\s,\S etc...)
-
-===version 1.0 , February 23, 2004
--first public realase
\ No newline at end of file diff --git a/drivers/trex/readme.txt b/drivers/trex/readme.txt deleted file mode 100644 index 1d93558e92..0000000000 --- a/drivers/trex/readme.txt +++ /dev/null @@ -1,171 +0,0 @@ -T-REX 1.3 http://tiny-rex.sourceforge.net
-----------------------------------------------------------------------
- T-Rex a tiny regular expression library
-
- Copyright (C) 2003-2006 Alberto Demichelis
-
- This software is provided 'as-is', without any express
- or implied warranty. In no event will the authors be held
- liable for any damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for
- any purpose, including commercial applications, and to alter
- it and redistribute it freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented;
- you must not claim that you wrote the original software.
- If you use this software in a product, an acknowledgment
- in the product documentation would be appreciated but
- is not required.
-
- 2. Altered source versions must be plainly marked as such,
- and must not be misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any
- source distribution.
-
-----------------------------------------------------------------------
-TRex implements the following expressions
-
-\ Quote the next metacharacter
-^ Match the beginning of the string
-. Match any character
-$ Match the end of the string
-| Alternation
-() Grouping (creates a capture)
-[] Character class
-
-==GREEDY CLOSURES==
-* Match 0 or more times
-+ Match 1 or more times
-? Match 1 or 0 times
-{n} Match exactly n times
-{n,} Match at least n times
-{n,m} Match at least n but not more than m times
-
-==ESCAPE CHARACTERS==
-\t tab (HT, TAB)
-\n newline (LF, NL)
-\r return (CR)
-\f form feed (FF)
-
-==PREDEFINED CLASSES==
-\l lowercase next char
-\u uppercase next char
-\a letters
-\A non letters
-\w alphanimeric [0-9a-zA-Z]
-\W non alphanimeric
-\s space
-\S non space
-\d digits
-\D non nondigits
-\x exadecimal digits
-\X non exadecimal digits
-\c control charactrs
-\C non control charactrs
-\p punctation
-\P non punctation
-\b word boundary
-\B non word boundary
-
-----------------------------------------------------------------------
-API DOC
-----------------------------------------------------------------------
-TRex *trex_compile(const TRexChar *pattern,const TRexChar **error);
-
-compiles an expression and returns a pointer to the compiled version.
-in case of failure returns NULL.The returned object has to be deleted
-through the function trex_free().
-
-pattern
- a pointer to a zero terminated string containing the pattern that
- has to be compiled.
-error
- apointer to a string pointer that will be set with an error string
- in case of failure.
-
-----------------------------------------------------------------------
-void trex_free(TRex *exp)
-
-deletes a expression structure created with trex_compile()
-
-exp
- the expression structure that has to be deleted
-
-----------------------------------------------------------------------
-TRexBool trex_match(TRex* exp,const TRexChar* text)
-
-returns TRex_True if the string specified in the parameter text is an
-exact match of the expression, otherwise returns TRex_False.
-
-exp
- the compiled expression
-text
- the string that has to be tested
-
-----------------------------------------------------------------------
-TRexBool trex_search(TRex* exp,const TRexChar* text, const TRexChar** out_begin, const TRexChar** out_end)
-
-searches the first match of the expressin in the string specified in the parameter text.
-if the match is found returns TRex_True and the sets out_begin to the beginning of the
-match and out_end at the end of the match; otherwise returns TRex_False.
-
-exp
- the compiled expression
-text
- the string that has to be tested
-out_begin
- a pointer to a string pointer that will be set with the beginning of the match
-out_end
- a pointer to a string pointer that will be set with the end of the match
-
-----------------------------------------------------------------------
-TREX_API TRexBool trex_searchrange(TRex* exp,const TRexChar* text_begin,const TRexChar* text_end,const TRexChar** out_begin, const TRexChar** out_end)
-
-searches the first match of the expressin in the string delimited
-by the parameter text_begin and text_end.
-if the match is found returns TRex_True and the sets out_begin to the beginning of the
-match and out_end at the end of the match; otherwise returns TRex_False.
-
-exp
- the compiled expression
-text_begin
- a pointer to the beginnning of the string that has to be tested
-text_end
- a pointer to the end of the string that has to be tested
-out_begin
- a pointer to a string pointer that will be set with the beginning of the match
-out_end
- a pointer to a string pointer that will be set with the end of the match
-
-----------------------------------------------------------------------
-int trex_getsubexpcount(TRex* exp)
-
-returns the number of sub expressions matched by the expression
-
-exp
- the compiled expression
-
----------------------------------------------------------------------
-TRexBool trex_getsubexp(TRex* exp, int n, TRexMatch *submatch)
-
-retrieve the begin and and pointer to the length of the sub expression indexed
-by n. The result is passed trhough the struct TRexMatch:
-
-typedef struct {
- const TRexChar *begin;
- int len;
-} TRexMatch;
-
-the function returns TRex_True if n is valid index otherwise TRex_False.
-
-exp
- the compiled expression
-n
- the index of the submatch
-submatch
- a pointer to structure that will store the result
-
-this function works also after a match operation has been performend.
-
diff --git a/drivers/trex/regex.cpp b/drivers/trex/regex.cpp deleted file mode 100644 index 11cd6256e2..0000000000 --- a/drivers/trex/regex.cpp +++ /dev/null @@ -1,163 +0,0 @@ -/*************************************************/ -/* regex.cpp */ -/*************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/*************************************************/ -/* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ -/* All Rights Reserved. */ -/*************************************************/ - -#include "regex.h" - -extern "C" { - -#define _UNICODE -#include "trex.h" - -}; - -void RegEx::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("compile","pattern"),&RegEx::compile); - ObjectTypeDB::bind_method(_MD("find","text", "start","end"),&RegEx::_bind_find, DEFVAL(0), DEFVAL(-1)); - ObjectTypeDB::bind_method(_MD("get_captures"),&RegEx::_bind_get_captures); -}; - -Error RegEx::compile(const String& p_pattern) { - - clear(); - const TRexChar* error; - exp = trex_compile(p_pattern.c_str(), &error); - ERR_FAIL_COND_V(!exp, FAILED); - return OK; -}; - - -int RegEx::_bind_find(const String& p_text, int p_start, int p_end) const { - - int start, end; - bool ret = find(p_text, start, end, NULL, p_start, p_end); - - return ret?start:-1; -}; - -bool RegEx::find(const String& p_text, int& p_rstart, int &p_rend, List<String>* p_captures, int p_start, int p_end) const { - - ERR_FAIL_COND_V( !exp, false ); - text=p_text; - - const CharType* str = p_text.c_str(); - const CharType* start = str + p_start; - const CharType* end = str + (p_end == -1?p_text.size():p_end); - - const CharType* out_begin; - const CharType* out_end; - - bool ret = trex_searchrange(exp, start, end, &out_begin, &out_end); - if (ret) { - - p_rstart = out_begin - str; - p_rend = out_end - str; - - if (p_captures) { - - int count = get_capture_count(); - for (int i=0; i<count; i++) { - - int start, len; - get_capture_limits(i, start, len); - p_captures->push_back(p_text.substr(start, len)); - }; - }; - } else { - - p_rstart = -1; - }; - - return ret; -}; - - -bool RegEx::match(const String& p_text, List<String>* p_captures, int p_start, int p_end) const { - - ERR_FAIL_COND_V( !exp, false ); - - int start, end; - return find(p_text, start, end, p_captures, p_start, p_end); -}; - -int RegEx::get_capture_count() const { - - ERR_FAIL_COND_V( exp == NULL, -1 ); - - return trex_getsubexpcount(exp); -}; - -Error RegEx::get_capture_limits(int p_capture, int& p_start, int& p_len) const { - - ERR_FAIL_COND_V( exp == NULL, ERR_UNCONFIGURED ); - - TRexMatch match; - TRexBool res = trex_getsubexp(exp, p_capture, &match); - ERR_FAIL_COND_V( !res, FAILED ); - p_start = (int)(match.begin - text.c_str()); - p_len = match.len; - - return OK; -}; - -String RegEx::get_capture(int p_idx) const { - - ERR_FAIL_COND_V( exp == NULL, "" ); - int start, len; - Error ret = get_capture_limits(p_idx, start, len); - ERR_FAIL_COND_V(ret != OK, ""); - if (len == 0) - return ""; - return text.substr(start, len); -}; - -StringArray RegEx::_bind_get_captures() const { - - StringArray ret; - int count = get_capture_count(); - for (int i=0; i<count; i++) { - - String c = get_capture(i); - ret.push_back(c); - }; - - return ret; -}; - -bool RegEx::is_valid() const { - - return exp != NULL; -}; - -void RegEx::clear() { - - if (exp) { - - trex_free(exp); - exp = NULL; - }; -}; - -RegEx::RegEx(const String& p_pattern) { - - exp = NULL; - compile(p_pattern); -}; - -RegEx::RegEx() { - - exp = NULL; -}; - -RegEx::~RegEx() { - - clear(); -}; diff --git a/drivers/trex/test.c b/drivers/trex/test.c deleted file mode 100644 index 69db49c1af..0000000000 --- a/drivers/trex/test.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "trex.h"
-#include <stdio.h>
-#include <string.h>
-
-#ifdef _UNICODE
-#define trex_sprintf swprintf
-#else
-#define trex_sprintf sprintf
-#endif
-
-int main(int argc, char* argv[])
-{
- const TRexChar *begin,*end;
- TRexChar sTemp[200];
- const TRexChar *error = NULL;
- TRex *x = trex_compile(_TREXC("(x{1,5})xx"),&error);
- if(x) {
- trex_sprintf(sTemp,_TREXC("xxxxxxx"));
- if(trex_search(x,sTemp,&begin,&end))
- {
- int i,n = trex_getsubexpcount(x);
- TRexMatch match;
- for(i = 0; i < n; i++)
- {
- TRexChar t[200];
- trex_getsubexp(x,i,&match);
- trex_sprintf(t,_TREXC("[%%d]%%.%ds\n"),match.len);
- trex_printf(t,i,match.begin);
- }
- trex_printf(_TREXC("match! %d sub matches\n"),trex_getsubexpcount(x));
- }
- else {
- trex_printf(_TREXC("no match!\n"));
- }
- trex_free(x);
- }
- else {
- trex_printf(_TREXC("compilation error [%s]!\n"),error?error:_TREXC("undefined"));
- }
- return 0;
-}
diff --git a/drivers/trex/trex.c b/drivers/trex/trex.c deleted file mode 100644 index b3668c3a11..0000000000 --- a/drivers/trex/trex.c +++ /dev/null @@ -1,643 +0,0 @@ - /* see copyright notice in trex.h */
-#include <string.h>
-#include <stdlib.h>
-#include <ctype.h>
-#include <setjmp.h>
-#include "trex.h"
-
-#ifdef _UINCODE
-#define scisprint iswprint
-#define scstrlen wcslen
-#define scprintf wprintf
-#define _SC(x) L##c
-#else
-#define scisprint isprint
-#define scstrlen strlen
-#define scprintf printf
-#define _SC(x) (x)
-#endif
-
-#ifdef _DEBUG
-#include <stdio.h>
-
-static const TRexChar *g_nnames[] =
-{
- _SC("NONE"),_SC("OP_GREEDY"), _SC("OP_OR"),
- _SC("OP_EXPR"),_SC("OP_NOCAPEXPR"),_SC("OP_DOT"), _SC("OP_CLASS"),
- _SC("OP_CCLASS"),_SC("OP_NCLASS"),_SC("OP_RANGE"),_SC("OP_CHAR"),
- _SC("OP_EOL"),_SC("OP_BOL"),_SC("OP_WB")
-};
-
-#endif
-#define OP_GREEDY (MAX_CHAR+1) // * + ? {n}
-#define OP_OR (MAX_CHAR+2)
-#define OP_EXPR (MAX_CHAR+3) //parentesis ()
-#define OP_NOCAPEXPR (MAX_CHAR+4) //parentesis (?:)
-#define OP_DOT (MAX_CHAR+5)
-#define OP_CLASS (MAX_CHAR+6)
-#define OP_CCLASS (MAX_CHAR+7)
-#define OP_NCLASS (MAX_CHAR+8) //negates class the [^
-#define OP_RANGE (MAX_CHAR+9)
-#define OP_CHAR (MAX_CHAR+10)
-#define OP_EOL (MAX_CHAR+11)
-#define OP_BOL (MAX_CHAR+12)
-#define OP_WB (MAX_CHAR+13)
-
-#define TREX_SYMBOL_ANY_CHAR ('.')
-#define TREX_SYMBOL_GREEDY_ONE_OR_MORE ('+')
-#define TREX_SYMBOL_GREEDY_ZERO_OR_MORE ('*')
-#define TREX_SYMBOL_GREEDY_ZERO_OR_ONE ('?')
-#define TREX_SYMBOL_BRANCH ('|')
-#define TREX_SYMBOL_END_OF_STRING ('$')
-#define TREX_SYMBOL_BEGINNING_OF_STRING ('^')
-#define TREX_SYMBOL_ESCAPE_CHAR ('\\')
-
-
-typedef int TRexNodeType;
-
-typedef struct tagTRexNode{
- TRexNodeType type;
- int left;
- int right;
- int next;
-}TRexNode;
-
-struct TRex{
- const TRexChar *_eol;
- const TRexChar *_bol;
- const TRexChar *_p;
- int _first;
- int _op;
- TRexNode *_nodes;
- int _nallocated;
- int _nsize;
- int _nsubexpr;
- TRexMatch *_matches;
- int _currsubexp;
- void *_jmpbuf;
- const TRexChar **_error;
-};
-
-static int trex_list(TRex *exp);
-
-static int trex_newnode(TRex *exp, TRexNodeType type)
-{
- TRexNode n;
- int newid;
- n.type = type;
- n.next = n.right = n.left = -1;
- if(type == OP_EXPR)
- n.right = exp->_nsubexpr++;
- if(exp->_nallocated < (exp->_nsize + 1)) {
- //int oldsize = exp->_nallocated;
- exp->_nallocated *= 2;
- exp->_nodes = (TRexNode *)realloc(exp->_nodes, exp->_nallocated * sizeof(TRexNode));
- }
- exp->_nodes[exp->_nsize++] = n;
- newid = exp->_nsize - 1;
- return (int)newid;
-}
-
-static void trex_error(TRex *exp,const TRexChar *error)
-{
- if(exp->_error) *exp->_error = error;
- longjmp(*((jmp_buf*)exp->_jmpbuf),-1);
-}
-
-static void trex_expect(TRex *exp, int n){
- if((*exp->_p) != n)
- trex_error(exp, _SC("expected paren"));
- exp->_p++;
-}
-
-static TRexChar trex_escapechar(TRex *exp)
-{
- if(*exp->_p == TREX_SYMBOL_ESCAPE_CHAR){
- exp->_p++;
- switch(*exp->_p) {
- case 'v': exp->_p++; return '\v';
- case 'n': exp->_p++; return '\n';
- case 't': exp->_p++; return '\t';
- case 'r': exp->_p++; return '\r';
- case 'f': exp->_p++; return '\f';
- default: return (*exp->_p++);
- }
- } else if(!scisprint(*exp->_p)) trex_error(exp,_SC("letter expected"));
- return (*exp->_p++);
-}
-
-static int trex_charclass(TRex *exp,int classid)
-{
- int n = trex_newnode(exp,OP_CCLASS);
- exp->_nodes[n].left = classid;
- return n;
-}
-
-static int trex_charnode(TRex *exp,TRexBool isclass)
-{
- TRexChar t;
- if(*exp->_p == TREX_SYMBOL_ESCAPE_CHAR) {
- exp->_p++;
- switch(*exp->_p) {
- case 'n': exp->_p++; return trex_newnode(exp,'\n');
- case 't': exp->_p++; return trex_newnode(exp,'\t');
- case 'r': exp->_p++; return trex_newnode(exp,'\r');
- case 'f': exp->_p++; return trex_newnode(exp,'\f');
- case 'v': exp->_p++; return trex_newnode(exp,'\v');
- case 'a': case 'A': case 'w': case 'W': case 's': case 'S':
- case 'd': case 'D': case 'x': case 'X': case 'c': case 'C':
- case 'p': case 'P': case 'l': case 'u':
- {
- t = *exp->_p; exp->_p++;
- return trex_charclass(exp,t);
- }
- case 'b':
- case 'B':
- if(!isclass) {
- int node = trex_newnode(exp,OP_WB);
- exp->_nodes[node].left = *exp->_p;
- exp->_p++;
- return node;
- } //else default
- default:
- t = *exp->_p; exp->_p++;
- return trex_newnode(exp,t);
- }
- }
- else if(!scisprint(*exp->_p)) {
-
- trex_error(exp,_SC("letter expected"));
- }
- t = *exp->_p; exp->_p++;
- return trex_newnode(exp,t);
-}
-static int trex_class(TRex *exp)
-{
- int ret = -1;
- int first = -1,chain;
- if(*exp->_p == TREX_SYMBOL_BEGINNING_OF_STRING){
- ret = trex_newnode(exp,OP_NCLASS);
- exp->_p++;
- }else ret = trex_newnode(exp,OP_CLASS);
-
- if(*exp->_p == ']') trex_error(exp,_SC("empty class"));
- chain = ret;
- while(*exp->_p != ']' && exp->_p != exp->_eol) {
- if(*exp->_p == '-' && first != -1){
- int r,t;
- if(*exp->_p++ == ']') trex_error(exp,_SC("unfinished range"));
- r = trex_newnode(exp,OP_RANGE);
- if(first>*exp->_p) trex_error(exp,_SC("invalid range"));
- if(exp->_nodes[first].type == OP_CCLASS) trex_error(exp,_SC("cannot use character classes in ranges"));
- exp->_nodes[r].left = exp->_nodes[first].type;
- t = trex_escapechar(exp);
- exp->_nodes[r].right = t;
- exp->_nodes[chain].next = r;
- chain = r;
- first = -1;
- }
- else{
- if(first!=-1){
- int c = first;
- exp->_nodes[chain].next = c;
- chain = c;
- first = trex_charnode(exp,TRex_True);
- }
- else{
- first = trex_charnode(exp,TRex_True);
- }
- }
- }
- if(first!=-1){
- int c = first;
- exp->_nodes[chain].next = c;
- chain = c;
- first = -1;
- }
- /* hack? */
- exp->_nodes[ret].left = exp->_nodes[ret].next;
- exp->_nodes[ret].next = -1;
- return ret;
-}
-
-static int trex_parsenumber(TRex *exp)
-{
- int ret = *exp->_p-'0';
- int positions = 10;
- exp->_p++;
- while(isdigit(*exp->_p)) {
- ret = ret*10+(*exp->_p++-'0');
- if(positions==1000000000) trex_error(exp,_SC("overflow in numeric constant"));
- positions *= 10;
- };
- return ret;
-}
-
-static int trex_element(TRex *exp)
-{
- int ret = -1;
- switch(*exp->_p)
- {
- case '(': {
- int expr,newn;
- exp->_p++;
-
-
- if(*exp->_p =='?') {
- exp->_p++;
- trex_expect(exp,':');
- expr = trex_newnode(exp,OP_NOCAPEXPR);
- }
- else
- expr = trex_newnode(exp,OP_EXPR);
- newn = trex_list(exp);
- exp->_nodes[expr].left = newn;
- ret = expr;
- trex_expect(exp,')');
- }
- break;
- case '[':
- exp->_p++;
- ret = trex_class(exp);
- trex_expect(exp,']');
- break;
- case TREX_SYMBOL_END_OF_STRING: exp->_p++; ret = trex_newnode(exp,OP_EOL);break;
- case TREX_SYMBOL_ANY_CHAR: exp->_p++; ret = trex_newnode(exp,OP_DOT);break;
- default:
- ret = trex_charnode(exp,TRex_False);
- break;
- }
-
- {
- int op;
- TRexBool isgreedy = TRex_False;
- unsigned short p0 = 0, p1 = 0;
- switch(*exp->_p){
- case TREX_SYMBOL_GREEDY_ZERO_OR_MORE: p0 = 0; p1 = 0xFFFF; exp->_p++; isgreedy = TRex_True; break;
- case TREX_SYMBOL_GREEDY_ONE_OR_MORE: p0 = 1; p1 = 0xFFFF; exp->_p++; isgreedy = TRex_True; break;
- case TREX_SYMBOL_GREEDY_ZERO_OR_ONE: p0 = 0; p1 = 1; exp->_p++; isgreedy = TRex_True; break;
- case '{':
- exp->_p++;
- if(!isdigit(*exp->_p)) trex_error(exp,_SC("number expected"));
- p0 = (unsigned short)trex_parsenumber(exp);
- /*******************************/
- switch(*exp->_p) {
- case '}':
- p1 = p0; exp->_p++;
- break;
- case ',':
- exp->_p++;
- p1 = 0xFFFF;
- if(isdigit(*exp->_p)){
- p1 = (unsigned short)trex_parsenumber(exp);
- }
- trex_expect(exp,'}');
- break;
- default:
- trex_error(exp,_SC(", or } expected"));
- }
- /*******************************/
- isgreedy = TRex_True;
- break;
-
- }
- if(isgreedy) {
- int nnode = trex_newnode(exp,OP_GREEDY);
- op = OP_GREEDY;
- exp->_nodes[nnode].left = ret;
- exp->_nodes[nnode].right = ((p0)<<16)|p1;
- ret = nnode;
- }
- }
- if((*exp->_p != TREX_SYMBOL_BRANCH) && (*exp->_p != ')') && (*exp->_p != TREX_SYMBOL_GREEDY_ZERO_OR_MORE) && (*exp->_p != TREX_SYMBOL_GREEDY_ONE_OR_MORE) && (*exp->_p != '\0')) {
- int nnode = trex_element(exp);
- exp->_nodes[ret].next = nnode;
- }
-
- return ret;
-}
-
-static int trex_list(TRex *exp)
-{
- int ret=-1,e;
- if(*exp->_p == TREX_SYMBOL_BEGINNING_OF_STRING) {
- exp->_p++;
- ret = trex_newnode(exp,OP_BOL);
- }
- e = trex_element(exp);
- if(ret != -1) {
- exp->_nodes[ret].next = e;
- }
- else ret = e;
-
- if(*exp->_p == TREX_SYMBOL_BRANCH) {
- int temp,tright;
- exp->_p++;
- temp = trex_newnode(exp,OP_OR);
- exp->_nodes[temp].left = ret;
- tright = trex_list(exp);
- exp->_nodes[temp].right = tright;
- ret = temp;
- }
- return ret;
-}
-
-static TRexBool trex_matchcclass(int cclass,TRexChar c)
-{
- switch(cclass) {
- case 'a': return isalpha(c)?TRex_True:TRex_False;
- case 'A': return !isalpha(c)?TRex_True:TRex_False;
- case 'w': return (isalnum(c) || c == '_')?TRex_True:TRex_False;
- case 'W': return (!isalnum(c) && c != '_')?TRex_True:TRex_False;
- case 's': return isspace(c)?TRex_True:TRex_False;
- case 'S': return !isspace(c)?TRex_True:TRex_False;
- case 'd': return isdigit(c)?TRex_True:TRex_False;
- case 'D': return !isdigit(c)?TRex_True:TRex_False;
- case 'x': return isxdigit(c)?TRex_True:TRex_False;
- case 'X': return !isxdigit(c)?TRex_True:TRex_False;
- case 'c': return iscntrl(c)?TRex_True:TRex_False;
- case 'C': return !iscntrl(c)?TRex_True:TRex_False;
- case 'p': return ispunct(c)?TRex_True:TRex_False;
- case 'P': return !ispunct(c)?TRex_True:TRex_False;
- case 'l': return islower(c)?TRex_True:TRex_False;
- case 'u': return isupper(c)?TRex_True:TRex_False;
- }
- return TRex_False; /*cannot happen*/
-}
-
-static TRexBool trex_matchclass(TRex* exp,TRexNode *node,TRexChar c)
-{
- do {
- switch(node->type) {
- case OP_RANGE:
- if(c >= node->left && c <= node->right) return TRex_True;
- break;
- case OP_CCLASS:
- if(trex_matchcclass(node->left,c)) return TRex_True;
- break;
- default:
- if(c == node->type)return TRex_True;
- }
- } while((node->next != -1) && (node = &exp->_nodes[node->next]));
- return TRex_False;
-}
-
-static const TRexChar *trex_matchnode(TRex* exp,TRexNode *node,const TRexChar *str,TRexNode *next)
-{
-
- TRexNodeType type = node->type;
- switch(type) {
- case OP_GREEDY: {
- //TRexNode *greedystop = (node->next != -1) ? &exp->_nodes[node->next] : NULL;
- TRexNode *greedystop = NULL;
- int p0 = (node->right >> 16)&0x0000FFFF, p1 = node->right&0x0000FFFF, nmaches = 0;
- const TRexChar *s=str, *good = str;
-
- if(node->next != -1) {
- greedystop = &exp->_nodes[node->next];
- }
- else {
- greedystop = next;
- }
-
- while((nmaches == 0xFFFF || nmaches < p1)) {
-
- const TRexChar *stop;
- if(!(s = trex_matchnode(exp,&exp->_nodes[node->left],s,greedystop)))
- break;
- nmaches++;
- good=s;
- if(greedystop) {
- //checks that 0 matches satisfy the expression(if so skips)
- //if not would always stop(for instance if is a '?')
- if(greedystop->type != OP_GREEDY ||
- (greedystop->type == OP_GREEDY && ((greedystop->right >> 16)&0x0000FFFF) != 0))
- {
- TRexNode *gnext = NULL;
- if(greedystop->next != -1) {
- gnext = &exp->_nodes[greedystop->next];
- }else if(next && next->next != -1){
- gnext = &exp->_nodes[next->next];
- }
- stop = trex_matchnode(exp,greedystop,s,gnext);
- if(stop) {
- //if satisfied stop it
- if(p0 == p1 && p0 == nmaches) break;
- else if(nmaches >= p0 && p1 == 0xFFFF) break;
- else if(nmaches >= p0 && nmaches <= p1) break;
- }
- }
- }
-
- if(s >= exp->_eol)
- break;
- }
- if(p0 == p1 && p0 == nmaches) return good;
- else if(nmaches >= p0 && p1 == 0xFFFF) return good;
- else if(nmaches >= p0 && nmaches <= p1) return good;
- return NULL;
- }
- case OP_OR: {
- const TRexChar *asd = str;
- TRexNode *temp=&exp->_nodes[node->left];
- while( (asd = trex_matchnode(exp,temp,asd,NULL)) ) {
- if(temp->next != -1)
- temp = &exp->_nodes[temp->next];
- else
- return asd;
- }
- asd = str;
- temp = &exp->_nodes[node->right];
- while( (asd = trex_matchnode(exp,temp,asd,NULL)) ) {
- if(temp->next != -1)
- temp = &exp->_nodes[temp->next];
- else
- return asd;
- }
- return NULL;
- break;
- }
- case OP_EXPR:
- case OP_NOCAPEXPR:{
- TRexNode *n = &exp->_nodes[node->left];
- const TRexChar *cur = str;
- int capture = -1;
- if(node->type != OP_NOCAPEXPR && node->right == exp->_currsubexp) {
- capture = exp->_currsubexp;
- exp->_matches[capture].begin = cur;
- exp->_currsubexp++;
- }
-
- do {
- TRexNode *subnext = NULL;
- if(n->next != -1) {
- subnext = &exp->_nodes[n->next];
- }else {
- subnext = next;
- }
- if(!(cur = trex_matchnode(exp,n,cur,subnext))) {
- if(capture != -1){
- exp->_matches[capture].begin = 0;
- exp->_matches[capture].len = 0;
- }
- return NULL;
- }
- } while((n->next != -1) && (n = &exp->_nodes[n->next]));
-
- if(capture != -1)
- exp->_matches[capture].len = cur - exp->_matches[capture].begin;
- return cur;
- }
- case OP_WB:
- if((str == exp->_bol && !isspace(*str))
- || (str == exp->_eol && !isspace(*(str-1)))
- || (!isspace(*str) && isspace(*(str+1)))
- || (isspace(*str) && !isspace(*(str+1))) ) {
- return (node->left == 'b')?str:NULL;
- }
- return (node->left == 'b')?NULL:str;
- case OP_BOL:
- if(str == exp->_bol) return str;
- return NULL;
- case OP_EOL:
- if(str == exp->_eol) return str;
- return NULL;
- case OP_DOT:{
- *str++;
- }
- return str;
- case OP_NCLASS:
- case OP_CLASS:
- if(trex_matchclass(exp,&exp->_nodes[node->left],*str)?(type == OP_CLASS?TRex_True:TRex_False):(type == OP_NCLASS?TRex_True:TRex_False)) {
- *str++;
- return str;
- }
- return NULL;
- case OP_CCLASS:
- if(trex_matchcclass(node->left,*str)) {
- *str++;
- return str;
- }
- return NULL;
- default: /* char */
- if(*str != node->type) return NULL;
- *str++;
- return str;
- }
- return NULL;
-}
-
-/* public api */
-TRex *trex_compile(const TRexChar *pattern,const TRexChar **error)
-{
- TRex *exp = (TRex *)malloc(sizeof(TRex));
- exp->_eol = exp->_bol = NULL;
- exp->_p = pattern;
- exp->_nallocated = (int)scstrlen(pattern) * sizeof(TRexChar);
- exp->_nodes = (TRexNode *)malloc(exp->_nallocated * sizeof(TRexNode));
- exp->_nsize = 0;
- exp->_matches = 0;
- exp->_nsubexpr = 0;
- exp->_first = trex_newnode(exp,OP_EXPR);
- exp->_error = error;
- exp->_jmpbuf = malloc(sizeof(jmp_buf));
- if(setjmp(*((jmp_buf*)exp->_jmpbuf)) == 0) {
- int res = trex_list(exp);
- exp->_nodes[exp->_first].left = res;
- if(*exp->_p!='\0')
- trex_error(exp,_SC("unexpected character"));
-#ifdef _DEBUG
- {
- int nsize,i;
- TRexNode *t;
- nsize = exp->_nsize;
- t = &exp->_nodes[0];
- scprintf(_SC("\n"));
- for(i = 0;i < nsize; i++) {
- if(exp->_nodes[i].type>MAX_CHAR)
- scprintf(_SC("[%02d] %10s "),i,g_nnames[exp->_nodes[i].type-MAX_CHAR]);
- else
- scprintf(_SC("[%02d] %10c "),i,exp->_nodes[i].type);
- scprintf(_SC("left %02d right %02d next %02d\n"),exp->_nodes[i].left,exp->_nodes[i].right,exp->_nodes[i].next);
- }
- scprintf(_SC("\n"));
- }
-#endif
- exp->_matches = (TRexMatch *) malloc(exp->_nsubexpr * sizeof(TRexMatch));
- memset(exp->_matches,0,exp->_nsubexpr * sizeof(TRexMatch));
- }
- else{
- trex_free(exp);
- return NULL;
- }
- return exp;
-}
-
-void trex_free(TRex *exp)
-{
- if(exp) {
- if(exp->_nodes) free(exp->_nodes);
- if(exp->_jmpbuf) free(exp->_jmpbuf);
- if(exp->_matches) free(exp->_matches);
- free(exp);
- }
-}
-
-TRexBool trex_match(TRex* exp,const TRexChar* text)
-{
- const TRexChar* res = NULL;
- exp->_bol = text;
- exp->_eol = text + scstrlen(text);
- exp->_currsubexp = 0;
- res = trex_matchnode(exp,exp->_nodes,text,NULL);
- if(res == NULL || res != exp->_eol)
- return TRex_False;
- return TRex_True;
-}
-
-TRexBool trex_searchrange(TRex* exp,const TRexChar* text_begin,const TRexChar* text_end,const TRexChar** out_begin, const TRexChar** out_end)
-{
- const TRexChar *cur = NULL;
- int node = exp->_first;
- if(text_begin >= text_end) return TRex_False;
- exp->_bol = text_begin;
- exp->_eol = text_end;
- do {
- cur = text_begin;
- while(node != -1) {
- exp->_currsubexp = 0;
- cur = trex_matchnode(exp,&exp->_nodes[node],cur,NULL);
- if(!cur)
- break;
- node = exp->_nodes[node].next;
- }
- *text_begin++;
- } while(cur == NULL && text_begin != text_end);
-
- if(cur == NULL)
- return TRex_False;
-
- --text_begin;
-
- if(out_begin) *out_begin = text_begin;
- if(out_end) *out_end = cur;
- return TRex_True;
-}
-
-TRexBool trex_search(TRex* exp,const TRexChar* text, const TRexChar** out_begin, const TRexChar** out_end)
-{
- return trex_searchrange(exp,text,text + scstrlen(text),out_begin,out_end);
-}
-
-int trex_getsubexpcount(TRex* exp)
-{
- return exp->_nsubexpr;
-}
-
-TRexBool trex_getsubexp(TRex* exp, int n, TRexMatch *subexp)
-{
- if( n<0 || n >= exp->_nsubexpr) return TRex_False;
- *subexp = exp->_matches[n];
- return TRex_True;
-}
-
diff --git a/drivers/trex/trex.h b/drivers/trex/trex.h deleted file mode 100644 index 46e2e73fd5..0000000000 --- a/drivers/trex/trex.h +++ /dev/null @@ -1,70 +0,0 @@ -#ifndef _TREX_H_
-#define _TREX_H_
-/***************************************************************
- T-Rex a tiny regular expression library
-
- Copyright (C) 2003-2006 Alberto Demichelis
-
- This software is provided 'as-is', without any express
- or implied warranty. In no event will the authors be held
- liable for any damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for
- any purpose, including commercial applications, and to alter
- it and redistribute it freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented;
- you must not claim that you wrote the original software.
- If you use this software in a product, an acknowledgment
- in the product documentation would be appreciated but
- is not required.
-
- 2. Altered source versions must be plainly marked as such,
- and must not be misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any
- source distribution.
-
-****************************************************************/
-
-#define _UNICODE
-
-
-#ifdef _UNICODE
-#define TRexChar wchar_t
-#define MAX_CHAR 0xFFFF
-#define _TREXC(c) L##c
-#define trex_strlen wcslen
-#define trex_printf wprintf
-#else
-#define TRexChar char
-#define MAX_CHAR 0xFF
-#define _TREXC(c) (c)
-#define trex_strlen strlen
-#define trex_printf printf
-#endif
-
-#ifndef TREX_API
-#define TREX_API extern
-#endif
-
-#define TRex_True 1
-#define TRex_False 0
-
-typedef unsigned int TRexBool;
-typedef struct TRex TRex;
-
-typedef struct {
- const TRexChar *begin;
- int len;
-} TRexMatch;
-
-TREX_API TRex *trex_compile(const TRexChar *pattern,const TRexChar **error);
-TREX_API void trex_free(TRex *exp);
-TREX_API TRexBool trex_match(TRex* exp,const TRexChar* text);
-TREX_API TRexBool trex_search(TRex* exp,const TRexChar* text, const TRexChar** out_begin, const TRexChar** out_end);
-TREX_API TRexBool trex_searchrange(TRex* exp,const TRexChar* text_begin,const TRexChar* text_end,const TRexChar** out_begin, const TRexChar** out_end);
-TREX_API int trex_getsubexpcount(TRex* exp);
-TREX_API TRexBool trex_getsubexp(TRex* exp, int n, TRexMatch *subexp);
-
-#endif
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 5f51865432..0c0867e030 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -87,7 +87,7 @@ bool DirAccessUnix::dir_exists(String p_dir) { if (p_dir.is_rel_path()) - p_dir=current_dir+"/"+p_dir; + p_dir=get_current_dir().plus_file(p_dir); else p_dir=fix_path(p_dir); @@ -278,9 +278,16 @@ String DirAccessUnix::get_current_dir() { Error DirAccessUnix::rename(String p_path,String p_new_path) { - p_path=fix_path(p_path); - p_new_path=fix_path(p_new_path); - + if (p_path.is_rel_path()) + p_path=get_current_dir().plus_file(p_path); + else + p_path=fix_path(p_path); + + if (p_new_path.is_rel_path()) + p_new_path=get_current_dir().plus_file(p_new_path); + else + p_new_path=fix_path(p_new_path); + return ::rename(p_path.utf8().get_data(),p_new_path.utf8().get_data())==0?OK:FAILED; } Error DirAccessUnix::remove(String p_path) { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index f6089ccfe1..3091e01511 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 2f91eee90e..76042089ff 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 0dedfce6ac..5b0f0e7cb7 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index ad0d4e00ea..989aba52bb 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h index 2fd5cf964b..5798ac8137 100644 --- a/drivers/unix/ip_unix.h +++ b/drivers/unix/ip_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.cpp b/drivers/unix/memory_pool_static_malloc.cpp index 4711f4f090..e0bab27a63 100644 --- a/drivers/unix/memory_pool_static_malloc.cpp +++ b/drivers/unix/memory_pool_static_malloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -153,7 +153,7 @@ void* MemoryPoolStaticMalloc::_realloc(void *p_memory,size_t p_bytes) { return alloc( p_bytes ); } - if (p_bytes<=0) { + if (p_bytes==0) { this->free(p_memory); ERR_FAIL_COND_V( p_bytes < 0 , NULL ); diff --git a/drivers/unix/memory_pool_static_malloc.h b/drivers/unix/memory_pool_static_malloc.h index 626fec826e..a96259556d 100644 --- a/drivers/unix/memory_pool_static_malloc.h +++ b/drivers/unix/memory_pool_static_malloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp index 166dfa4b19..73563ea538 100644 --- a/drivers/unix/mutex_posix.cpp +++ b/drivers/unix/mutex_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h index 3496473688..9b50d7963e 100644 --- a/drivers/unix/mutex_posix.h +++ b/drivers/unix/mutex_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index d51a7c74e8..f6d9e0fb4e 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,8 +57,14 @@ #include <errno.h> #include <assert.h> #include "globals.h" + +extern bool _print_error_enabled; + void OS_Unix::print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type) { + if (!_print_error_enabled) + return; + if (p_rationale && p_rationale[0]) { print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_rationale); @@ -218,10 +224,14 @@ uint64_t OS_Unix::get_unix_time() const { }; -OS::Date OS_Unix::get_date() const { +OS::Date OS_Unix::get_date(bool utc) const { time_t t=time(NULL); - struct tm *lt=localtime(&t); + struct tm *lt; + if (utc) + lt=gmtime(&t); + else + lt=localtime(&t); Date ret; ret.year=1900+lt->tm_year; ret.month=(Month)lt->tm_mon; @@ -231,17 +241,47 @@ OS::Date OS_Unix::get_date() const { return ret; } -OS::Time OS_Unix::get_time() const { - +OS::Time OS_Unix::get_time(bool utc) const { time_t t=time(NULL); - struct tm *lt=localtime(&t); + struct tm *lt; + if (utc) + lt=gmtime(&t); + else + lt=localtime(&t); Time ret; ret.hour=lt->tm_hour; ret.min=lt->tm_min; ret.sec=lt->tm_sec; + get_time_zone_info(); return ret; } - + +OS::TimeZoneInfo OS_Unix::get_time_zone_info() const { + time_t t = time(NULL); + struct tm *lt = localtime(&t); + char name[16]; + strftime(name, 16, "%Z", lt); + name[15] = 0; + TimeZoneInfo ret; + ret.name = name; + + char bias_buf[16]; + strftime(bias_buf, 16, "%z", lt); + int bias; + bias_buf[15] = 0; + sscanf(bias_buf, "%d", &bias); + + // convert from ISO 8601 (1 minute=1, 1 hour=100) to minutes + int hour = (int)bias / 100; + int minutes = bias % 100; + if (bias < 0) + ret.bias = hour * 60 - minutes; + else + ret.bias = hour * 60 + minutes; + + return ret; +} + void OS_Unix::delay_usec(uint32_t p_usec) const { usleep(p_usec); diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 1dcf0bd2fd..8bb57eda12 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,8 +88,9 @@ public: virtual String get_name(); - virtual Date get_date() const; - virtual Time get_time() const; + virtual Date get_date(bool utc) const; + virtual Time get_time(bool utc) const; + virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp index 6f1b8931f9..fba4cd3641 100644 --- a/drivers/unix/semaphore_posix.cpp +++ b/drivers/unix/semaphore_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index de563c28c4..6f938455b3 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp index 8d937d9ca8..2301d8b6c4 100644 --- a/drivers/unix/stream_peer_tcp_posix.cpp +++ b/drivers/unix/stream_peer_tcp_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.h b/drivers/unix/stream_peer_tcp_posix.h index 1259b46ff2..9b1716ac42 100644 --- a/drivers/unix/stream_peer_tcp_posix.h +++ b/drivers/unix/stream_peer_tcp_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index dfcf479fc0..4f9ee62cde 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.h b/drivers/unix/tcp_server_posix.h index 053aba0d10..17a9fd1d98 100644 --- a/drivers/unix/tcp_server_posix.h +++ b/drivers/unix/tcp_server_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index e5d6a02579..03963a9756 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index a088f1d5de..4f76f3d7b3 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 996f75d165..ed292621e9 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index dd84fd1601..8a35fc09cb 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/psy.c b/drivers/vorbis/psy.c index 9a86151cec..29d2824372 100644 --- a/drivers/vorbis/psy.c +++ b/drivers/vorbis/psy.c @@ -1160,7 +1160,7 @@ void _vp_couple_quantize_normalize(int blobno, However, this is a temporary patch. by Aoyumi @ 2004/04/18 */ - /*float derate = (1.0 - de*((float)(j-limit+i) / (float)(n-limit))); + /*float derate = (1.0 - de*((float)(j-limit+i) / (float)(n-limit))); */ /* elliptical if(reM[j]+reA[j]<0){ reM[j] = - (qeM[j] = (fabs(reM[j])+fabs(reA[j]))*derate*derate); diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 4c265a1ab2..7c81e8e051 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,21 +70,11 @@ bool DirAccessWindows::list_dir_begin() { _cisdir=false; _cishidden=false; - if (unicode) { - list_dir_end(); - p->h = FindFirstFileExW((current_dir+"\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); + list_dir_end(); + p->h = FindFirstFileExW((current_dir+"\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); - return (p->h==INVALID_HANDLE_VALUE); - } else { - - list_dir_end(); - p->h = FindFirstFileExA((current_dir+"\\*").ascii().get_data(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); - - return (p->h==INVALID_HANDLE_VALUE); - - } + return (p->h==INVALID_HANDLE_VALUE); - return false; } @@ -93,38 +83,20 @@ String DirAccessWindows::get_next() { if (p->h==INVALID_HANDLE_VALUE) return ""; - if (unicode) { - _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); - _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); + _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); + _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); - String name=p->fu.cFileName; - - if (FindNextFileW(p->h, &p->fu) == 0) { - - FindClose(p->h); - p->h=INVALID_HANDLE_VALUE; - } - - return name; - } else { + String name=p->fu.cFileName; -#ifndef WINRT_ENABLED - _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); - _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); + if (FindNextFileW(p->h, &p->fu) == 0) { - String name=p->f.cFileName; - - if (FindNextFileA(p->h, &p->f) == 0) { + FindClose(p->h); + p->h=INVALID_HANDLE_VALUE; + } - FindClose(p->h); - p->h=INVALID_HANDLE_VALUE; - } + return name; - return name; -#endif - return ""; - } } bool DirAccessWindows::current_is_dir() const { @@ -174,63 +146,38 @@ Error DirAccessWindows::change_dir(String p_dir) { p_dir=fix_path(p_dir); - if (unicode) { - wchar_t real_current_dir_name[2048]; - GetCurrentDirectoryW(2048,real_current_dir_name); - String prev_dir=real_current_dir_name; + wchar_t real_current_dir_name[2048]; + GetCurrentDirectoryW(2048,real_current_dir_name); + String prev_dir=real_current_dir_name; - SetCurrentDirectoryW(current_dir.c_str()); - bool worked=(SetCurrentDirectoryW(p_dir.c_str())!=0); + SetCurrentDirectoryW(current_dir.c_str()); + bool worked=(SetCurrentDirectoryW(p_dir.c_str())!=0); - String base = _get_root_path(); - if (base!="") { + String base = _get_root_path(); + if (base!="") { - GetCurrentDirectoryW(2048,real_current_dir_name); - String new_dir; - new_dir = String(real_current_dir_name).replace("\\","/"); - if (!new_dir.begins_with(base)) { - worked=false; - } + GetCurrentDirectoryW(2048,real_current_dir_name); + String new_dir; + new_dir = String(real_current_dir_name).replace("\\","/"); + if (!new_dir.begins_with(base)) { + worked=false; } + } - if (worked) { - - GetCurrentDirectoryW(2048,real_current_dir_name); - current_dir=real_current_dir_name; // TODO, utf8 parser - current_dir=current_dir.replace("\\","/"); - - } //else { - - SetCurrentDirectoryW(prev_dir.c_str()); - //} - - return worked?OK:ERR_INVALID_PARAMETER; - } else { - - char real_current_dir_name[2048]; - GetCurrentDirectoryA(2048,real_current_dir_name); - String prev_dir=real_current_dir_name; - - SetCurrentDirectoryA(current_dir.ascii().get_data()); - bool worked=(SetCurrentDirectory(p_dir.ascii().get_data())!=0); - - if (worked) { - - GetCurrentDirectoryA(2048,real_current_dir_name); - current_dir=real_current_dir_name; // TODO, utf8 parser - current_dir=current_dir.replace("\\","/"); + if (worked) { - }// else { - SetCurrentDirectoryA(prev_dir.ascii().get_data()); - //} + GetCurrentDirectoryW(2048,real_current_dir_name); + current_dir=real_current_dir_name; // TODO, utf8 parser + current_dir=current_dir.replace("\\","/"); - return worked?OK:ERR_INVALID_PARAMETER; + } //else { - } + SetCurrentDirectoryW(prev_dir.c_str()); + //} - return OK; + return worked?OK:ERR_INVALID_PARAMETER; #endif } @@ -246,34 +193,20 @@ Error DirAccessWindows::make_dir(String p_dir) { p_dir=fix_path(p_dir); - p_dir.replace("/","\\"); + //p_dir.replace("/","\\"); bool success; int err; - if (unicode) { - wchar_t real_current_dir_name[2048]; - GetCurrentDirectoryW(2048,real_current_dir_name); - - SetCurrentDirectoryW(current_dir.c_str()); - - success=CreateDirectoryW(p_dir.c_str(), NULL); - err = GetLastError(); - - SetCurrentDirectoryW(real_current_dir_name); - - } else { + wchar_t real_current_dir_name[2048]; + GetCurrentDirectoryW(2048,real_current_dir_name); - char real_current_dir_name[2048]; - GetCurrentDirectoryA(2048,real_current_dir_name); + SetCurrentDirectoryW(current_dir.c_str()); - SetCurrentDirectoryA(current_dir.ascii().get_data()); + success=CreateDirectoryW(p_dir.c_str(), NULL); + err = GetLastError(); - success=CreateDirectoryA(p_dir.ascii().get_data(), NULL); - err = GetLastError(); - - SetCurrentDirectoryA(real_current_dir_name); - } + SetCurrentDirectoryW(real_current_dir_name); if (success) { return OK; @@ -313,81 +246,59 @@ bool DirAccessWindows::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION if (!p_file.is_abs_path()) - p_file=get_current_dir()+"/"+p_file; + p_file=get_current_dir().plus_file(p_file); p_file=fix_path(p_file); - p_file.replace("/","\\"); - - WIN32_FILE_ATTRIBUTE_DATA fileInfo; - - if (unicode) { + //p_file.replace("/","\\"); - DWORD fileAttr; + //WIN32_FILE_ATTRIBUTE_DATA fileInfo; - fileAttr = GetFileAttributesExW(p_file.c_str(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; + DWORD fileAttr; - return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY); - - } else { - DWORD fileAttr; + fileAttr = GetFileAttributesW(p_file.c_str()); + if (INVALID_FILE_ATTRIBUTES == fileAttr) + return false; - fileAttr = GetFileAttributesExA(p_file.ascii().get_data(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; + return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY); - return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY); - - } - - return false; } bool DirAccessWindows::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION - if (!p_dir.is_abs_path()) - p_dir=get_current_dir()+"/"+p_dir; - - p_dir=fix_path(p_dir); - - p_dir.replace("/","\\"); - - WIN32_FILE_ATTRIBUTE_DATA fileInfo; - - if (unicode) { - - DWORD fileAttr; + if (p_dir.is_rel_path()) + p_dir=get_current_dir().plus_file(p_dir); + else + p_dir=fix_path(p_dir); - fileAttr = GetFileAttributesExW(p_dir.c_str(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; + //p_dir.replace("/","\\"); - return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); + //WIN32_FILE_ATTRIBUTE_DATA fileInfo; - } else { -#ifndef WINRT_ENABLED - DWORD fileAttr; - fileAttr = GetFileAttributesExA(p_dir.ascii().get_data(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; + DWORD fileAttr; - return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); + fileAttr = GetFileAttributesW(p_dir.c_str()); + if (INVALID_FILE_ATTRIBUTES == fileAttr) + return false; + return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); -#endif - } - return false; } Error DirAccessWindows::rename(String p_path,String p_new_path) { - p_path=fix_path(p_path); - p_new_path=fix_path(p_new_path); - + if (p_path.is_rel_path()) + p_path=get_current_dir().plus_file(p_path); + else + p_path=fix_path(p_path); + + if (p_new_path.is_rel_path()) + p_new_path=get_current_dir().plus_file(p_new_path); + else + p_new_path=fix_path(p_new_path); + if (file_exists(p_new_path)) { if (remove(p_new_path) != OK) { return FAILED; @@ -402,12 +313,15 @@ Error DirAccessWindows::remove(String p_path) { p_path=fix_path(p_path); printf("erasing %s\n",p_path.utf8().get_data()); - WIN32_FILE_ATTRIBUTE_DATA fileInfo; - DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo); - if (fileAttr == INVALID_FILE_ATTRIBUTES) - return FAILED; + //WIN32_FILE_ATTRIBUTE_DATA fileInfo; + //DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo); - if (fileAttr & FILE_ATTRIBUTE_DIRECTORY) + DWORD fileAttr; + + fileAttr = GetFileAttributesW(p_path.c_str()); + if (INVALID_FILE_ATTRIBUTES == fileAttr) + return FAILED; + if ((fileAttr&FILE_ATTRIBUTE_DIRECTORY)) return ::_wrmdir(p_path.c_str())==0?OK:FAILED; else return ::_wunlink(p_path.c_str())==0?OK:FAILED; @@ -471,13 +385,6 @@ DirAccessWindows::DirAccessWindows() { } } - unicode=true; - - - /* We are running Windows 95/98/ME, so no unicode allowed */ - if ( SetCurrentDirectoryW ( L"." ) == FALSE && GetLastError () == ERROR_CALL_NOT_IMPLEMENTED ) - unicode=false; - change_dir("."); #endif } diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 4a668a7364..384bc8327d 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ class DirAccessWindows : public DirAccess { String current_dir; - bool unicode; + bool _cisdir; bool _cishidden; diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 19a62967ea..90903f2cbd 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 8f16d66fe1..a2598bfeec 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp index 3b2004285a..09f8590510 100644 --- a/drivers/windows/mutex_windows.cpp +++ b/drivers/windows/mutex_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 9a3875f053..9447f17a1c 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp index bfd53f9837..50cdf7cce5 100644 --- a/drivers/windows/semaphore_windows.cpp +++ b/drivers/windows/semaphore_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index f87b868a68..43f6c0b560 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.cpp b/drivers/windows/shell_windows.cpp index 3994252c48..670f4e483d 100644 --- a/drivers/windows/shell_windows.cpp +++ b/drivers/windows/shell_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.h b/drivers/windows/shell_windows.h index 8bbf51514c..98eae81175 100644 --- a/drivers/windows/shell_windows.h +++ b/drivers/windows/shell_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.cpp b/drivers/windows/thread_windows.cpp index 40efa5acd5..6a9e97ba01 100644 --- a/drivers/windows/thread_windows.cpp +++ b/drivers/windows/thread_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index d15e77d065..3c8f92ce57 100644 --- a/drivers/windows/thread_windows.h +++ 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\ No newline at end of file diff --git a/logo_small.png b/logo_small.png Binary files differnew file mode 100644 index 0000000000..61e4cc95d6 --- /dev/null +++ b/logo_small.png diff --git a/main/main.cpp b/main/main.cpp index f0e376a045..4cf4f3c7cd 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -87,6 +87,9 @@ static MessageQueue *message_queue=NULL; static Performance *performance = NULL; static PathRemap *path_remap; static PackedData *packed_data=NULL; +#ifdef MINIZIP_ENABLED +static ZipArchive *zip_packed_data=NULL; +#endif static FileAccessNetworkClient *file_access_network_client=NULL; static TranslationServer *translation_server = NULL; @@ -95,6 +98,9 @@ static int video_driver_idx=-1; static int audio_driver_idx=-1; static String locale; +static bool init_maximized=false; +static int init_screen=-1; + static String unescape_cmdline(const String& p_str) { return p_str.replace("%20"," "); @@ -248,7 +254,15 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas packed_data = memnew(PackedData); #ifdef MINIZIP_ENABLED - packed_data->add_pack_source(ZipArchive::get_singleton()); + + //XXX: always get_singleton() == 0x0 + zip_packed_data = ZipArchive::get_singleton(); + //TODO: remove this temporary fix + if (!zip_packed_data) { + zip_packed_data = memnew(ZipArchive); + } + + packed_data->add_pack_source(zip_packed_data); #endif bool editor=false; @@ -373,7 +387,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor editor=true; - + init_maximized=true; } else if (I->get()=="-nowindow") { // fullscreen OS::get_singleton()->set_no_window_mode(true); @@ -510,8 +524,8 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas ScriptDebuggerRemote *sdr = memnew( ScriptDebuggerRemote ); uint16_t debug_port = GLOBAL_DEF("debug/remote_port",6007); if (debug_host.find(":")!=-1) { - debug_port=debug_host.get_slice(":",1).to_int(); - debug_host=debug_host.get_slice(":",0); + debug_port=debug_host.get_slicec(':',1).to_int(); + debug_host=debug_host.get_slicec(':',0); } Error derr = sdr->connect_to_host(debug_host,debug_port); @@ -532,8 +546,8 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas file_access_network_client=memnew(FileAccessNetworkClient); int port; if (remotefs.find(":")!=-1) { - port=remotefs.get_slice(":",1).to_int(); - remotefs=remotefs.get_slice(":",0); + port=remotefs.get_slicec(':',1).to_int(); + remotefs=remotefs.get_slicec(':',0); } else { port=6010; } @@ -591,6 +605,9 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (bool(Globals::get_singleton()->get("application/disable_stdout"))) { quiet_stdout=true; } + if (bool(Globals::get_singleton()->get("application/disable_stderr"))) { + _print_error_enabled = false; + }; if (quiet_stdout) _print_line_enabled=false; @@ -636,6 +653,9 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas GLOBAL_DEF("display/test_height",0); if (rtm==-1) { rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE); + if (rtm>=1) //hack for now + rtm=1; + } if (rtm>=0 && rtm<3) @@ -740,6 +760,15 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas memdelete(packed_data); if (file_access_network_client) memdelete(file_access_network_client); + +// Note 1: *zip_packed_data live into *packed_data +// Note 2: PackedData::~PackedData destroy this. +//#ifdef MINIZIP_ENABLED +// if (zip_packed_data) +// memdelete( zip_packed_data ); +//#endif + + unregister_core_types(); OS::get_singleton()->_cmdline.clear(); @@ -766,14 +795,31 @@ Error Main::setup2() { show_logo=false; #endif + if (init_screen!=-1) { + OS::get_singleton()->set_current_screen(init_screen); + } + if (init_maximized) { + OS::get_singleton()->set_window_maximized(true); + } + if (show_logo) { //boot logo! - Image boot_logo=GLOBAL_DEF("application/boot_logo",Image()); + String boot_logo_path=GLOBAL_DEF("application/boot_splash",String()); + bool boot_logo_scale=GLOBAL_DEF("application/boot_splash_fullsize",true); + Globals::get_singleton()->set_custom_property_info("application/boot_splash",PropertyInfo(Variant::STRING,"application/boot_splash",PROPERTY_HINT_FILE,"*.png")); + + + Image boot_logo; + + if (boot_logo_path.strip_edges()!="" && FileAccess::exists(boot_logo_path)) { + boot_logo.load(boot_logo_path); + } if (!boot_logo.empty()) { + OS::get_singleton()->_msec_splash=OS::get_singleton()->get_ticks_msec(); Color clear = GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3)); VisualServer::get_singleton()->set_default_clear_color(clear); Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear); - VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg); + VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg,boot_logo_scale); #ifndef TOOLS_ENABLED //no tools, so free the boot logo (no longer needed) Globals::get_singleton()->set("application/boot_logo",Image()); @@ -788,7 +834,7 @@ Error Main::setup2() { MAIN_PRINT("Main: ClearColor"); VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color); MAIN_PRINT("Main: Image"); - VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color); + VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color,false); #endif MAIN_PRINT("Main: DCC"); VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3))); @@ -1176,7 +1222,7 @@ bool Main::start() { String s = E->get().name; if (!s.begins_with("autoload/")) continue; - String name = s.get_slice("/",1); + String name = s.get_slicec('/',1); String path = Globals::get_singleton()->get(s); RES res = ResourceLoader::load(path); ERR_EXPLAIN("Can't autoload: "+path); @@ -1215,7 +1261,8 @@ bool Main::start() { ERR_EXPLAIN("Failed loading scene: "+local_game_path); ERR_FAIL_COND_V(!scene,false) - sml->get_root()->add_child(scene); + //sml->get_root()->add_child(scene); + sml->add_current_scene(scene); String iconpath = GLOBAL_DEF("application/icon","Variant()"""); if (iconpath!="") { @@ -1283,12 +1330,15 @@ bool Main::iteration() { uint64_t ticks=OS::get_singleton()->get_ticks_usec(); uint64_t ticks_elapsed=ticks-last_ticks; + double step=(double)ticks_elapsed / 1000000.0; + float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second(); + +// if (time_accum+step < frame_slice) +// return false; + frame+=ticks_elapsed; last_ticks=ticks; - double step=(double)ticks_elapsed / 1000000.0; - - float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second(); if (step>frame_slice*8) step=frame_slice*8; @@ -1299,7 +1349,6 @@ bool Main::iteration() { bool exit=false; - int iters = 0; while(time_accum>frame_slice) { @@ -1320,6 +1369,8 @@ bool Main::iteration() { message_queue->flush(); PhysicsServer::get_singleton()->step(frame_slice*time_scale); + + Physics2DServer::get_singleton()->end_sync(); Physics2DServer::get_singleton()->step(frame_slice*time_scale); time_accum-=frame_slice; @@ -1342,6 +1393,8 @@ bool Main::iteration() { SpatialSound2DServer::get_singleton()->update( step*time_scale ); + VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames. + if (OS::get_singleton()->can_draw()) { if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) { @@ -1354,8 +1407,6 @@ bool Main::iteration() { OS::get_singleton()->frames_drawn++; force_redraw_requested = false; } - } else { - VisualServer::get_singleton()->flush(); // flush visual commands } if (AudioServer::get_singleton()) diff --git a/main/main.h b/main/main.h index 0aa1c99108..12b4411d56 100644 --- a/main/main.h +++ b/main/main.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.cpp b/main/performance.cpp index 5b76472ceb..f8c5df42d1 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.h b/main/performance.h index 1879ba39eb..f0cd217b2b 100644 --- a/main/performance.h +++ b/main/performance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/splash.h b/main/splash.h index e9c7846d0c..6ad0062e24 100644 --- a/main/splash.h +++ b/main/splash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,16 +26,16 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef BOOT_SPLASH_H
-#define BOOT_SPLASH_H
-
-static const unsigned char boot_splash_png[]={
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-};
-
-static const unsigned char app_icon_png[]={
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-};
-
-static const Color boot_splash_bg_color = Color(224/255.0,224/255.0,224/255.0);
-#endif // SPLASH_H
+#ifndef BOOT_SPLASH_H +#define BOOT_SPLASH_H + +static const unsigned char boot_splash_png[]={ 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+}; + +static const unsigned char app_icon_png[]={ 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+}; + +static const Color boot_splash_bg_color = Color(224/255.0,224/255.0,224/255.0); +#endif // SPLASH_H diff --git a/makerel.bat b/makerel.bat new file mode 100644 index 0000000000..7db76e1dd7 --- /dev/null +++ b/makerel.bat @@ -0,0 +1 @@ +"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" && c:\python27\scons p=windows target=debug_release tools=no diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp index 278651d642..a62225f663 100644 --- a/modules/gdscript/gd_compiler.cpp +++ b/modules/gdscript/gd_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,15 +28,6 @@ /*************************************************************************/ #include "gd_compiler.h" #include "gd_script.h" -/* TODO: - - *AND and OR need early abort - -Inheritance properly process (done?) - *create built in initializer and constructor - *assign operators - *build arrays and dictionaries - *call parent constructor - */ void GDCompiler::_set_error(const String& p_error,const GDParser::Node *p_node) { @@ -559,7 +550,17 @@ int GDCompiler::_parse_expression(CodeGen& codegen,const GDParser::Node *p_expre int index; if (named) { +#ifdef DEBUG_ENABLED + if (on->arguments[0]->type==GDParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) { + const Map<StringName,GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(static_cast<GDParser::IdentifierNode*>(on->arguments[1])->name); + if (MI && MI->get().getter==codegen.function_node->name) { + String n = static_cast<GDParser::IdentifierNode*>(on->arguments[1])->name; + _set_error("Must use '"+n+"' instead of 'self."+n+"' in getter.",on); + return -1; + } + } +#endif index=codegen.get_name_map_pos(static_cast<GDParser::IdentifierNode*>(on->arguments[1])->name); } else { @@ -703,6 +704,25 @@ int GDCompiler::_parse_expression(CodeGen& codegen,const GDParser::Node *p_expre if (on->arguments[0]->type==GDParser::Node::TYPE_OPERATOR && (static_cast<GDParser::OperatorNode*>(on->arguments[0])->op==GDParser::OperatorNode::OP_INDEX || static_cast<GDParser::OperatorNode*>(on->arguments[0])->op==GDParser::OperatorNode::OP_INDEX_NAMED)) { //SET (chained) MODE!! + +#ifdef DEBUG_ENABLED + if (static_cast<GDParser::OperatorNode*>(on->arguments[0])->op==GDParser::OperatorNode::OP_INDEX_NAMED) { + const GDParser::OperatorNode* inon = static_cast<GDParser::OperatorNode*>(on->arguments[0]); + + + if (inon->arguments[0]->type==GDParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) { + + const Map<StringName,GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(static_cast<GDParser::IdentifierNode*>(inon->arguments[1])->name); + if (MI && MI->get().setter==codegen.function_node->name) { + String n = static_cast<GDParser::IdentifierNode*>(inon->arguments[1])->name; + _set_error("Must use '"+n+"' instead of 'self."+n+"' in setter.",inon); + return -1; + } + } + } +#endif + + int slevel=p_stack_level; GDParser::OperatorNode* op = static_cast<GDParser::OperatorNode*>(on->arguments[0]); @@ -1368,13 +1388,14 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars int index_from=0; + Ref<GDNativeClass> native; if (p_class->extends_used) { //do inheritance String path = p_class->extends_file; Ref<GDScript> script; - Ref<GDNativeClass> native; + if (path!="") { //path (and optionally subclasses) @@ -1386,7 +1407,7 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars _set_error("Could not resolve relative path for parent class: "+path,p_class); return ERR_FILE_NOT_FOUND; } - path=base.get_base_dir().plus_file(path); + path=base.get_base_dir().plus_file(path).simplify_path(); } script = ResourceLoader::load(path); if (script.is_null()) { @@ -1544,7 +1565,35 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars //p_script->constants[constant->value].make_const(); } + for(int i=0;i<p_class->_signals.size();i++) { + + StringName name = p_class->_signals[i].name; + + GDScript *c = p_script; + while(c) { + + if (c->_signals.has(name)) { + _set_error("Signal '"+name+"' redefined (in current or parent class)",p_class); + return ERR_ALREADY_EXISTS; + } + + if (c->base.is_valid()) { + c=c->base.ptr(); + } else { + c=NULL; + } + } + + if (native.is_valid()) { + if (ObjectTypeDB::has_signal(native->get_name(),name)) { + _set_error("Signal '"+name+"' redefined (original in native class '"+String(native->get_name())+"')",p_class); + return ERR_ALREADY_EXISTS; + } + } + + p_script->_signals[name]=p_class->_signals[i].arguments; + } //parse sub-classes for(int i=0;i<p_class->subclasses.size();i++) { diff --git a/modules/gdscript/gd_compiler.h b/modules/gdscript/gd_compiler.h index 0c34c23b25..bdf4e9816a 100644 --- a/modules/gdscript/gd_compiler.h +++ b/modules/gdscript/gd_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index df091fbcc9..7cb9882f3a 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,11 +29,12 @@ #include "gd_script.h" #include "gd_compiler.h" #include "globals.h" +#include "os/file_access.h" void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { p_delimiters->push_back("#"); - p_delimiters->push_back("\"\"\""); + p_delimiters->push_back("\"\"\" \"\"\""); } void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { @@ -238,26 +239,26 @@ void GDScriptLanguage::debug_get_stack_level_members(int p_level,List<String> *p if (_debug_parse_err_line>=0) return; - ERR_FAIL_INDEX(p_level,_debug_call_stack_pos); - int l = _debug_call_stack_pos - p_level -1; + ERR_FAIL_INDEX(p_level,_debug_call_stack_pos); + int l = _debug_call_stack_pos - p_level -1; - GDInstance *instance = _call_stack[l].instance; + GDInstance *instance = _call_stack[l].instance; - if (!instance) - return; + if (!instance) + return; - Ref<GDScript> script = instance->get_script(); - ERR_FAIL_COND( script.is_null() ); + Ref<GDScript> script = instance->get_script(); + ERR_FAIL_COND( script.is_null() ); - const Map<StringName,GDScript::MemberInfo>& mi = script->debug_get_member_indices(); + const Map<StringName,GDScript::MemberInfo>& mi = script->debug_get_member_indices(); - for(const Map<StringName,GDScript::MemberInfo>::Element *E=mi.front();E;E=E->next()) { + for(const Map<StringName,GDScript::MemberInfo>::Element *E=mi.front();E;E=E->next()) { - p_members->push_back(E->key()); - p_values->push_back( instance->debug_get_member_by_index(E->get().index)); - } + p_members->push_back(E->key()); + p_values->push_back( instance->debug_get_member_by_index(E->get().index)); + } } void GDScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) { @@ -317,6 +318,7 @@ String GDScriptLanguage::make_function(const String& p_class,const String& p_nam struct GDCompletionIdentifier { StringName obj_type; + Ref<GDScript> script; Variant::Type type; Variant value; //im case there is a value, also return it }; @@ -381,7 +383,12 @@ static Ref<Reference> _get_parent_class(GDCompletionContext& context) { path=context.base_path.plus_file(path); } - script = ResourceLoader::load(path); + + if (ScriptCodeCompletionCache::get_sigleton()) + script = ScriptCodeCompletionCache::get_sigleton()->get_cached_resource(path); + else + script = ResourceLoader::load(path); + if (script.is_null()) { return REF(); } @@ -441,7 +448,7 @@ static Ref<Reference> _get_parent_class(GDCompletionContext& context) { base_class=base_class->subclasses[subclass]; } else { - print_line("Could not find subclass: "+subclass); + //print_line("Could not find subclass: "+subclass); return _get_type_from_class(context); //fail please } } @@ -626,7 +633,9 @@ static bool _guess_expression_type(GDCompletionContext& context,const GDParser:: //try calling the function if constant and all args are constant, should not crash.. Object *baseptr = base.value; - if (baseptr && mb->is_const() && pi.type==Variant::OBJECT) { + + if (mb->is_const() && pi.type==Variant::OBJECT) { + bool all_valid=true; Vector<Variant> args; for(int i=2;i<op->arguments.size();i++) { @@ -643,25 +652,88 @@ static bool _guess_expression_type(GDCompletionContext& context,const GDParser:: all_valid=false; } } - if (all_valid) { - Vector<const Variant*> argptr; - for(int i=0;i<args.size();i++) { - argptr.push_back(&args[i]); - } - Variant::CallError ce; - Variant ret=mb->call(baseptr,argptr.ptr(),argptr.size(),ce); + if (all_valid && String(id)=="get_node" && ObjectTypeDB::is_type(base.obj_type,"Node") && args.size()) { + + String arg1=args[0]; + if (arg1.begins_with("/root/")) { + String which = arg1.get_slice("/",2); + if (which!="") { + List<PropertyInfo> props; + Globals::get_singleton()->get_property_list(&props); + //print_line("find singleton"); + for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) { - if (ce.error==Variant::CallError::CALL_OK && ret.get_type()!=Variant::NIL) { + String s = E->get().name; + if (!s.begins_with("autoload/")) + continue; + //print_line("found "+s); + String name = s.get_slice("/",1); + //print_line("name: "+name+", which: "+which); + if (name==which) { + String script = Globals::get_singleton()->get(s); - if (ret.get_type()!=Variant::OBJECT || ret.operator Object*()!=NULL) { + if (!script.begins_with("res://")) { + script="res://"+script; + } - r_type=_get_type_from_variant(ret); - return true; + if (!script.ends_with(".gd")) { + //not a script, try find the script anyway, + //may have some success + script=script.basename()+".gd"; + } + + if (FileAccess::exists(script)) { + + //print_line("is a script"); + + + Ref<Script> scr; + if (ScriptCodeCompletionCache::get_sigleton()) + scr = ScriptCodeCompletionCache::get_sigleton()->get_cached_resource(script); + else + scr = ResourceLoader::load(script); + + + r_type.obj_type="Node"; + r_type.type=Variant::OBJECT; + r_type.script=scr; + r_type.value=Variant(); + + return true; + + } + } + } } } + } + + + if (baseptr) { + + if (all_valid) { + Vector<const Variant*> argptr; + for(int i=0;i<args.size();i++) { + argptr.push_back(&args[i]); + } + + Variant::CallError ce; + Variant ret=mb->call(baseptr,argptr.ptr(),argptr.size(),ce); + + + if (ce.error==Variant::CallError::CALL_OK && ret.get_type()!=Variant::NIL) { + + if (ret.get_type()!=Variant::OBJECT || ret.operator Object*()!=NULL) { + + r_type=_get_type_from_variant(ret); + return true; + } + } + + } } } @@ -1195,7 +1267,7 @@ static void _find_identifiers(GDCompletionContext& context,int p_line,bool p_onl } static const char*_type_names[Variant::VARIANT_MAX]={ - "null","bool","int","float","String","Vector2","Rect2","Vector3","Matrix32","Plane","Quat","AABB","Matrix3","Trasnform", + "null","bool","int","float","String","Vector2","Rect2","Vector3","Matrix32","Plane","Quat","AABB","Matrix3","Transform", "Color","Image","NodePath","RID","Object","InputEvent","Dictionary","Array","RawArray","IntArray","FloatArray","StringArray", "Vector2Array","Vector3Array","ColorArray"}; @@ -1276,6 +1348,7 @@ static void _make_function_hint(const GDParser::FunctionNode* p_func,int p_argid static void _find_type_arguments(const GDParser::Node*p_node,int p_line,const StringName& p_method,const GDCompletionIdentifier& id, int p_argidx, Set<String>& result, String& arghint) { + //print_line("find type arguments?"); if (id.type==Variant::INPUT_EVENT && String(p_method)=="is_action" && p_argidx==0) { List<PropertyInfo> pinfo; @@ -1296,78 +1369,300 @@ static void _find_type_arguments(const GDParser::Node*p_node,int p_line,const St MethodBind *m = ObjectTypeDB::get_method(id.obj_type,p_method); - if (!m) - return; + if (!m) { + //not in static method, see script + + //print_line("not in static: "+String(p_method)); + Ref<GDScript> on_script; + + if (id.value.get_type()) { + Object *obj=id.value; + + + if (obj) { + + + GDScript *scr = obj->cast_to<GDScript>(); + if (scr) { + while (scr) { + + for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) { + if (E->get().is_static() && p_method==E->get().get_name()) { + arghint="static func "+String(p_method)+"("; + for(int i=0;i<E->get().get_argument_count();i++) { + if (i>0) + arghint+=", "; + else + arghint+=" "; + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + arghint+="var "+E->get().get_argument_name(i); + int deffrom = E->get().get_argument_count()-E->get().get_default_argument_count(); + if (i>=deffrom) { + int defidx = deffrom-i; + if (defidx>=0 && defidx<E->get().get_default_argument_count()) { + arghint+="="+E->get().get_default_argument(defidx).get_construct_string(); + } + } + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + } + arghint+=")"; + return; //found + } + } + + if (scr->get_base().is_valid()) + scr=scr->get_base().ptr(); + else + scr=NULL; + } + } else { + on_script=obj->get_script(); + } + } + } + + //print_line("but it has a script?"); + if (!on_script.is_valid() && id.script.is_valid()) { + //print_line("yes"); + on_script=id.script; + } - if (p_method.operator String()=="connect") { + if (on_script.is_valid()) { + GDScript *scr = on_script.ptr(); + if (scr) { + while (scr) { - if (p_argidx==0) { - List<MethodInfo> sigs; - ObjectTypeDB::get_signal_list(id.obj_type,&sigs); - for (List<MethodInfo>::Element *E=sigs.front();E;E=E->next()) { - result.insert("\""+E->get().name+"\""); + String code = scr->get_source_code(); + //print_line("has source code!"); + + if (code!="") { + //if there is code, parse it. This way is slower but updates in real-time + GDParser p; + //Error parse(const String& p_code, const String& p_base_path="", bool p_just_validate=false,const String& p_self_path="",bool p_for_completion=false); + + Error err = p.parse(scr->get_source_code(),scr->get_path().get_base_dir(),true,"",false); + + if (err==OK) { + //print_line("checking the functions..."); + //only if ok, otherwise use what is cached on the script + //GDParser::ClassNode *base = p. + const GDParser::Node *root = p.get_parse_tree(); + ERR_FAIL_COND(root->type!=GDParser::Node::TYPE_CLASS); + + const GDParser::ClassNode *cl = static_cast<const GDParser::ClassNode*>(root); + + const GDParser::FunctionNode* func=NULL; + bool st=false; + + for(int i=0;i<cl->functions.size();i++) { + //print_line(String(cl->functions[i]->name)+" vs "+String(p_method)); + if (cl->functions[i]->name==p_method) { + func=cl->functions[i]; + } + } + + for(int i=0;i<cl->static_functions.size();i++) { + + //print_line(String(cl->static_functions[i]->name)+" vs "+String(p_method)); + if (cl->static_functions[i]->name==p_method) { + func=cl->static_functions[i]; + st=true; + } + + } + + if (func) { + + arghint="func "+String(p_method)+"("; + if (st) + arghint="static "+arghint; + for(int i=0;i<func->arguments.size();i++) { + if (i>0) + arghint+=", "; + else + arghint+=" "; + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + arghint+="var "+String(func->arguments[i]); + int deffrom = func->arguments.size()-func->default_values.size(); + if (i>=deffrom) { + + int defidx = deffrom-i; + + if (defidx>=0 && defidx<func->default_values.size() && func->default_values[defidx]->type==GDParser::Node::TYPE_OPERATOR) { + const GDParser::OperatorNode *op=static_cast<const GDParser::OperatorNode *>(func->default_values[defidx]); + if (op->op==GDParser::OperatorNode::OP_ASSIGN) { + const GDParser::ConstantNode *cn=static_cast<const GDParser::ConstantNode *>(op->arguments[1]); + arghint+="="+cn->value.get_construct_string(); + } + } + } + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + } + + arghint+=" )"; + return; + } + } else { + //print_line("failed parsing?"); + code=""; + } + + } + + if (code=="") { + + for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) { + if (p_method==E->get().get_name()) { + arghint="func "+String(p_method)+"("; + for(int i=0;i<E->get().get_argument_count();i++) { + if (i>0) + arghint+=", "; + else + arghint+=" "; + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + arghint+="var "+E->get().get_argument_name(i); + int deffrom = E->get().get_argument_count()-E->get().get_default_argument_count(); + if (i>=deffrom) { + int defidx = deffrom-i; + if (defidx>=0 && defidx<E->get().get_default_argument_count()) { + arghint+="="+E->get().get_default_argument(defidx).get_construct_string(); + } + } + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + } + arghint+=")"; + return; //found + } + } +#if 0 + //use class directly, no code was found + if (!isfunction) { + for (const Map<StringName,Variant>::Element *E=scr->get_constants().front();E;E=E->next()) { + options.insert(E->key()); + } + } + for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) { + options.insert(String(E->key())+"("); + } + + for (const Set<StringName>::Element *E=scr->get_members().front();E;E=E->next()) { + options.insert(E->get()); + } +#endif + } + + if (scr->get_base().is_valid()) + scr=scr->get_base().ptr(); + else + scr=NULL; + } } } - /*if (p_argidx==2) { - ERR_FAIL_COND(p_node->type!=GDParser::Node::TYPE_OPERATOR); - const GDParser::OperatorNode *op=static_cast<const GDParser::OperatorNode *>(p_node); - if (op->arguments.size()>) - }*/ } else { + //regular method - Object *obj=id.value; - if (obj) { - List<String> options; - obj->get_argument_options(p_method,p_argidx,&options); - for(List<String>::Element *E=options.front();E;E=E->next()) { + if (p_method.operator String()=="connect") { - result.insert(E->get()); + + if (p_argidx==0) { + List<MethodInfo> sigs; + ObjectTypeDB::get_signal_list(id.obj_type,&sigs); + for (List<MethodInfo>::Element *E=sigs.front();E;E=E->next()) { + result.insert("\""+E->get().name+"\""); + } } - } + /*if (p_argidx==2) { - } + ERR_FAIL_COND(p_node->type!=GDParser::Node::TYPE_OPERATOR); + const GDParser::OperatorNode *op=static_cast<const GDParser::OperatorNode *>(p_node); + if (op->arguments.size()>) - arghint = _get_visual_datatype(m->get_argument_info(-1),false)+" "+p_method.operator String()+String("("); + }*/ + } else { - for(int i=0;i<m->get_argument_count();i++) { - if (i>0) - arghint+=", "; - else - arghint+=" "; + if (p_argidx==0 && (String(p_method)=="get_node" || String(p_method)=="has_node") && ObjectTypeDB::is_type(id.obj_type,"Node")) { - if (i==p_argidx) { - arghint+=String::chr(0xFFFF); - } - String n = m->get_argument_info(i).name; - int dp = n.find(":"); - if (dp!=-1) - n=n.substr(0,dp); - arghint+=_get_visual_datatype(m->get_argument_info(i))+" "+n; - int deffrom = m->get_argument_count()-m->get_default_argument_count(); + List<PropertyInfo> props; + Globals::get_singleton()->get_property_list(&props); + + for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) { + String s = E->get().name; + if (!s.begins_with("autoload/")) + continue; + // print_line("found "+s); + String name = s.get_slice("/",1); + result.insert("\"/root/"+name+"\""); + } + } - if (i>=deffrom) { - int defidx = i-deffrom; + Object *obj=id.value; + if (obj) { + List<String> options; + obj->get_argument_options(p_method,p_argidx,&options); - if (defidx>=0 && defidx<m->get_default_argument_count()) { - Variant v= m->get_default_argument(i); - arghint+="="+v.get_construct_string(); + for(List<String>::Element *E=options.front();E;E=E->next()) { + + result.insert(E->get()); + } } - } - if (i==p_argidx) { - arghint+=String::chr(0xFFFF); } - } - if (m->get_argument_count()>0) - arghint+=" "; + arghint = _get_visual_datatype(m->get_argument_info(-1),false)+" "+p_method.operator String()+String("("); + for(int i=0;i<m->get_argument_count();i++) { + if (i>0) + arghint+=", "; + else + arghint+=" "; - arghint+=")"; + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + String n = m->get_argument_info(i).name; + int dp = n.find(":"); + if (dp!=-1) + n=n.substr(0,dp); + arghint+=_get_visual_datatype(m->get_argument_info(i))+" "+n; + int deffrom = m->get_argument_count()-m->get_default_argument_count(); + + + if (i>=deffrom) { + int defidx = i-deffrom; + + if (defidx>=0 && defidx<m->get_default_argument_count()) { + Variant v= m->get_default_argument(i); + arghint+="="+v.get_construct_string(); + } + } + + if (i==p_argidx) { + arghint+=String::chr(0xFFFF); + } + + } + if (m->get_argument_count()>0) + arghint+=" "; + + + arghint+=")"; + } } } @@ -1414,7 +1709,7 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No arghint+=")"; } else if (op->arguments[0]->type==GDParser::Node::TYPE_TYPE) { - //complete built-in function + //complete constructor const GDParser::TypeNode *tn = static_cast<const GDParser::TypeNode*>(op->arguments[0]); List<MethodInfo> mil; @@ -1549,7 +1844,7 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No } } else { - + //indexed lookup GDCompletionIdentifier ci; if (_guess_expression_type(context,op->arguments[0],p_line,ci)) { @@ -1661,7 +1956,9 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base //print_line( p_code.replace(String::chr(0xFFFF),"<cursor>")); GDParser p; - Error err = p.parse(p_code,p_base_path,true); + //Error parse(const String& p_code, const String& p_base_path="", bool p_just_validate=false,const String& p_self_path="",bool p_for_completion=false); + + Error err = p.parse(p_code,p_base_path,false,"",true); bool isfunction=false; Set<String> options; @@ -1713,20 +2010,123 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base if (t.type==Variant::OBJECT && t.obj_type!=StringName()) { + Ref<GDScript> on_script; if (t.value.get_type()) { Object *obj=t.value; + + if (obj) { + + GDScript *scr = obj->cast_to<GDScript>(); + if (scr) { + while (scr) { + + if (!isfunction) { + for (const Map<StringName,Variant>::Element *E=scr->get_constants().front();E;E=E->next()) { + options.insert(E->key()); + } + } + for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) { + if (E->get().is_static()) + options.insert(E->key()); + } + + if (scr->get_base().is_valid()) + scr=scr->get_base().ptr(); + else + scr=NULL; + } + } else { + on_script=obj->get_script(); + } + } + } + + + if (!on_script.is_valid() && t.script.is_valid()) { + on_script=t.script; + } + + if (on_script.is_valid()) { + + GDScript *scr = on_script.ptr(); + if (scr) { while (scr) { - if (!isfunction) { - for (const Map<StringName,Variant>::Element *E=scr->get_constants().front();E;E=E->next()) { - options.insert(E->key()); + String code = scr->get_source_code(); + + if (code!="") { + //if there is code, parse it. This way is slower but updates in real-time + GDParser p; + //Error parse(const String& p_code, const String& p_base_path="", bool p_just_validate=false,const String& p_self_path="",bool p_for_completion=false); + + Error err = p.parse(scr->get_source_code(),scr->get_path().get_base_dir(),true,"",false); + + if (err==OK) { + //only if ok, otherwise use what is cached on the script + //GDParser::ClassNode *base = p. + const GDParser::Node *root = p.get_parse_tree(); + ERR_FAIL_COND_V(root->type!=GDParser::Node::TYPE_CLASS,ERR_PARSE_ERROR); + + const GDParser::ClassNode *cl = static_cast<const GDParser::ClassNode*>(root); + + for(int i=0;i<cl->functions.size();i++) { + + if (cl->functions[i]->arguments.size()) + options.insert(String(cl->functions[i]->name)+"("); + else + options.insert(String(cl->functions[i]->name)+"()"); + } + + for(int i=0;i<cl->static_functions.size();i++) { + + if (cl->static_functions[i]->arguments.size()) + options.insert(String(cl->static_functions[i]->name)+"("); + else + options.insert(String(cl->static_functions[i]->name)+"()"); + + } + + if (!isfunction) { + for(int i=0;i<cl->variables.size();i++) { + + options.insert(String(cl->variables[i].identifier)); + } + + for(int i=0;i<cl->constant_expressions.size();i++) { + + options.insert(String(cl->constant_expressions[i].identifier)); + } + + } + + + } else { + code=""; //well, then no code } + } - for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) { - options.insert(E->key()); + + if (code=="") { + //use class directly, no code was found + if (!isfunction) { + for (const Map<StringName,Variant>::Element *E=scr->get_constants().front();E;E=E->next()) { + options.insert(E->key()); + } + } + for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) { + if (E->get().get_argument_count()) + options.insert(String(E->key())+"()"); + else + options.insert(String(E->key())+"("); + + } + + for (const Set<StringName>::Element *E=scr->get_members().front();E;E=E->next()) { + options.insert(E->get()); + } } if (scr->get_base().is_valid()) @@ -1738,6 +2138,10 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base } + + + + if (!isfunction) { ObjectTypeDB::get_integer_constant_list(t.obj_type,r_options); } diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index f37b2f645a..37ddb2bc41 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,7 @@ const char *GDFunctions::get_func_name(Function p_func) { "randi", "randf", "rand_range", + "seed", "rand_seed", "deg2rad", "rad2deg", @@ -87,6 +88,7 @@ const char *GDFunctions::get_func_name(Function p_func) { "str", "print", "printt", + "prints", "printerr", "printraw", "var2str", @@ -97,6 +99,7 @@ const char *GDFunctions::get_func_name(Function p_func) { "dict2inst", "hash", "print_stack", + "instance_from_id", }; return _names[p_func]; @@ -328,6 +331,13 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va VALIDATE_ARG_NUM(1); r_ret=Math::random(*p_args[0],*p_args[1]); } break; + case MATH_SEED: { + VALIDATE_ARG_COUNT(1); + VALIDATE_ARG_NUM(0); + uint32_t seed=*p_args[0]; + Math::seed(seed); + r_ret=Variant(); + } break; case MATH_RANDSEED: { VALIDATE_ARG_COUNT(1); VALIDATE_ARG_NUM(0); @@ -553,6 +563,22 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } break; + case TEXT_PRINT_SPACED: { + + String str; + for(int i=0;i<p_arg_count;i++) { + + if (i) + str+=" "; + str+=p_args[i]->operator String(); + } + + //str+="\n"; + print_line(str); + r_ret=Variant(); + + + } break; case TEXT_PRINTERR: { @@ -575,7 +601,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } //str+="\n"; - OS::get_singleton()->print("%s\n",str.utf8().get_data()); + OS::get_singleton()->print("%s",str.utf8().get_data()); r_ret=Variant(); } break; @@ -895,6 +921,20 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va }; } break; + case INSTANCE_FROM_ID: { + + VALIDATE_ARG_COUNT(1); + if (p_args[0]->get_type()!=Variant::INT && p_args[0]->get_type()!=Variant::REAL) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_ret=Variant(); + break; + } + + uint32_t id=*p_args[0]; + r_ret=ObjectDB::get_instance(id); + + } break; case FUNC_MAX: { ERR_FAIL_V(); @@ -1130,6 +1170,11 @@ MethodInfo GDFunctions::get_info(Function p_func) { mi.return_val.type=Variant::REAL; return mi; } break; + case MATH_SEED: { + MethodInfo mi("seed",PropertyInfo(Variant::REAL,"seed")); + mi.return_val.type=Variant::NIL; + return mi; + } break; case MATH_RANDSEED: { MethodInfo mi("rand_seed",PropertyInfo(Variant::REAL,"seed")); mi.return_val.type=Variant::ARRAY; @@ -1224,6 +1269,13 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; + case TEXT_PRINT_SPACED: { + + MethodInfo mi("prints",PropertyInfo(Variant::NIL,"what"),PropertyInfo(Variant::NIL,"...")); + mi.return_val.type=Variant::NIL; + return mi; + + } break; case TEXT_PRINTERR: { MethodInfo mi("printerr",PropertyInfo(Variant::NIL,"what"),PropertyInfo(Variant::NIL,"...")); @@ -1288,6 +1340,12 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; + case INSTANCE_FROM_ID: { + MethodInfo mi("instance_from_id",PropertyInfo(Variant::INT,"instance_id")); + mi.return_val.type=Variant::OBJECT; + return mi; + } break; + case FUNC_MAX: { ERR_FAIL_V(MethodInfo()); diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index 05ff6a2e73..ad35a628d5 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -67,6 +67,7 @@ public: MATH_RAND, MATH_RANDF, MATH_RANDOM, + MATH_SEED, MATH_RANDSEED, MATH_DEG2RAD, MATH_RAD2DEG, @@ -83,6 +84,7 @@ public: TEXT_STR, TEXT_PRINT, TEXT_PRINT_TABBED, + TEXT_PRINT_SPACED, TEXT_PRINTERR, TEXT_PRINTRAW, VAR_TO_STR, @@ -93,6 +95,7 @@ public: DICT2INST, HASH, PRINT_STACK, + INSTANCE_FROM_ID, FUNC_MAX }; diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index aa2878f9e1..afe8c9aa71 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,7 @@ #include "print_string.h" #include "io/resource_loader.h" #include "os/file_access.h" +#include "script_language.h" template<class T> T* GDParser::alloc_node() { @@ -116,6 +117,14 @@ bool GDParser::_parse_arguments(Node* p_parent,Vector<Node*>& p_args,bool p_stat if (tokenizer->get_token()==GDTokenizer::TK_CURSOR) { _make_completable_call(argidx); completion_node=p_parent; + } else if (tokenizer->get_token()==GDTokenizer::TK_CONSTANT && tokenizer->get_token_constant().get_type()==Variant::STRING && tokenizer->get_token(1)==GDTokenizer::TK_CURSOR) { + //completing a string argument.. + completion_cursor=tokenizer->get_token_constant(); + + _make_completable_call(argidx); + completion_node=p_parent; + tokenizer->advance(1); + return false; } Node*arg = _parse_expression(p_parent,p_static); @@ -277,7 +286,11 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ if (!validating) { //this can be too slow for just validating code - res = ResourceLoader::load(path); + if (for_completion && ScriptCodeCompletionCache::get_sigleton()) { + res = ScriptCodeCompletionCache::get_sigleton()->get_cached_resource(path); + } else { + res = ResourceLoader::load(path); + } if (!res.is_valid()) { _set_error("Can't preload resource at path: "+path); return NULL; @@ -1075,6 +1088,7 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) { ConstantNode *cn = alloc_node<ConstantNode>(); Array arr(!p_to_const); + //print_line("mk array "+itos(!p_to_const)); arr.resize(an->elements.size()); for(int i=0;i<an->elements.size();i++) { ConstantNode *acn = static_cast<ConstantNode*>(an->elements[i]); @@ -1461,7 +1475,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { } break; case GDTokenizer::TK_CF_PASS: { - if (tokenizer->get_token(1)!=GDTokenizer::TK_SEMICOLON && tokenizer->get_token(1)!=GDTokenizer::TK_NEWLINE ) { + if (tokenizer->get_token(1)!=GDTokenizer::TK_SEMICOLON && tokenizer->get_token(1)!=GDTokenizer::TK_NEWLINE && tokenizer->get_token(1)!=GDTokenizer::TK_EOF) { _set_error("Expected ';' or <NewLine>."); return; @@ -1519,8 +1533,10 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { op->arguments.push_back(assigned); p_block->statements.push_back(op); - _end_statement(); - + if (!_end_statement()) { + _set_error("Expected end of statement (var)"); + return; + } } break; case GDTokenizer::TK_CF_IF: { @@ -1945,8 +1961,10 @@ void GDParser::_parse_class(ClassNode *p_class) { _parse_extends(p_class); if (error_set) return; - _end_statement(); - + if (!_end_statement()) { + _set_error("Expected end of statement after extends"); + return; + } } break; case GDTokenizer::TK_PR_TOOL: { @@ -2226,6 +2244,53 @@ void GDParser::_parse_class(ClassNode *p_class) { //arguments } break; + case GDTokenizer::TK_PR_SIGNAL: { + tokenizer->advance(); + + if (tokenizer->get_token()!=GDTokenizer::TK_IDENTIFIER) { + _set_error("Expected identifier after 'signal'."); + return; + } + + ClassNode::Signal sig; + sig.name = tokenizer->get_token_identifier(); + tokenizer->advance(); + + + if (tokenizer->get_token()==GDTokenizer::TK_PARENTHESIS_OPEN) { + tokenizer->advance(); + while(true) { + + + if (tokenizer->get_token()==GDTokenizer::TK_PARENTHESIS_CLOSE) { + tokenizer->advance(); + break; + } + + if (tokenizer->get_token()!=GDTokenizer::TK_IDENTIFIER) { + _set_error("Expected identifier in signal argument."); + return; + } + + sig.arguments.push_back(tokenizer->get_token_identifier()); + tokenizer->advance(); + + if (tokenizer->get_token()==GDTokenizer::TK_COMMA) { + tokenizer->advance(); + } else if (tokenizer->get_token()!=GDTokenizer::TK_PARENTHESIS_CLOSE) { + _set_error("Expected ',' or ')' after signal parameter identifier."); + return; + } + } + } + + p_class->_signals.push_back(sig); + + if (!_end_statement()) { + _set_error("Expected end of statement (signal)"); + return; + } + } break; case GDTokenizer::TK_PR_EXPORT: { tokenizer->advance(); @@ -2643,8 +2708,10 @@ void GDParser::_parse_class(ClassNode *p_class) { p_class->variables.push_back(member); - _end_statement(); - + if (!_end_statement()) { + _set_error("Expected end of statement (continue)"); + return; + } } break; case GDTokenizer::TK_PR_CONST: { //variale declaration and (eventual) initialization @@ -2681,8 +2748,10 @@ void GDParser::_parse_class(ClassNode *p_class) { p_class->constant_expressions.push_back(constant); - _end_statement(); - + if (!_end_statement()) { + _set_error("Expected end of statement (constant)"); + return; + } } break; @@ -2758,6 +2827,8 @@ Error GDParser::_parse(const String& p_base_path) { Error GDParser::parse_bytecode(const Vector<uint8_t> &p_bytecode,const String& p_base_path, const String &p_self_path) { + for_completion=false; + validating=false; completion_type=COMPLETION_NONE; completion_node=NULL; completion_class=NULL; @@ -2778,7 +2849,7 @@ Error GDParser::parse_bytecode(const Vector<uint8_t> &p_bytecode,const String& p } -Error GDParser::parse(const String& p_code, const String& p_base_path, bool p_just_validate, const String &p_self_path) { +Error GDParser::parse(const String& p_code, const String& p_base_path, bool p_just_validate, const String &p_self_path,bool p_for_completion) { completion_type=COMPLETION_NONE; completion_node=NULL; @@ -2795,6 +2866,7 @@ Error GDParser::parse(const String& p_code, const String& p_base_path, bool p_ju tt->set_code(p_code); validating=p_just_validate; + for_completion=p_for_completion; tokenizer=tt; Error ret = _parse(p_base_path); memdelete(tt); @@ -2830,6 +2902,7 @@ void GDParser::clear() { current_function=NULL; validating=false; + for_completion=false; error_set=false; tab_level.clear(); tab_level.push_back(0); diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 44e7b55323..fd8a2576fa 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -76,6 +76,7 @@ public: StringName extends_file; Vector<StringName> extends_class; + struct Member { PropertyInfo _export; #ifdef TOOLS_ENABLED @@ -92,11 +93,17 @@ public: Node *expression; }; + struct Signal { + StringName name; + Vector<StringName> arguments; + }; + Vector<ClassNode*> subclasses; Vector<Member> variables; Vector<Constant> constant_expressions; Vector<FunctionNode*> functions; Vector<FunctionNode*> static_functions; + Vector<Signal> _signals; BlockNode *initializer; ClassNode *owner; //Vector<Node*> initializers; @@ -380,6 +387,7 @@ private: T* alloc_node(); bool validating; + bool for_completion; int parenthesis; bool error_set; String error; @@ -436,7 +444,7 @@ public: String get_error() const; int get_error_line() const; int get_error_column() const; - Error parse(const String& p_code, const String& p_base_path="", bool p_just_validate=false,const String& p_self_path=""); + Error parse(const String& p_code, const String& p_base_path="", bool p_just_validate=false,const String& p_self_path="",bool p_for_completion=false); Error parse_bytecode(const Vector<uint8_t> &p_bytecode,const String& p_base_path="",const String& p_self_path=""); const Node *get_parse_tree() const; diff --git a/modules/gdscript/gd_pretty_print.cpp b/modules/gdscript/gd_pretty_print.cpp index a5a993bb3a..9c290eac4a 100644 --- a/modules/gdscript/gd_pretty_print.cpp +++ b/modules/gdscript/gd_pretty_print.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_pretty_print.h b/modules/gdscript/gd_pretty_print.h index fbf002295b..998fdc53ab 100644 --- a/modules/gdscript/gd_pretty_print.h +++ b/modules/gdscript/gd_pretty_print.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 06c746c4fb..53ae0c8702 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -140,7 +140,7 @@ String GDFunction::_get_call_error(const Variant::CallError& p_err, const String } else if (p_err.error==Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { err_text="Invalid call to "+p_where+". Expected "+itos(p_err.argument)+" arguments."; } else if (p_err.error==Variant::CallError::CALL_ERROR_INVALID_METHOD) { - err_text="Invalid call. Unexisting "+p_where+"."; + err_text="Invalid call. Nonexistent "+p_where+"."; } else if (p_err.error==Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { err_text="Attempt to call "+p_where+" on a null instance."; } else { @@ -335,17 +335,30 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a GET_VARIANT_PTR(b,3); GET_VARIANT_PTR(dst,4); +#ifdef DEBUG_ENABLED + Variant ret; + Variant::evaluate(op,*a,*b,ret,valid); +#else Variant::evaluate(op,*a,*b,*dst,valid); +#endif + if (!valid) { - if (dst->get_type()==Variant::STRING) { +#ifdef DEBUG_ENABLED + + if (ret.get_type()==Variant::STRING) { //return a string when invalid with the error - err_text=*dst; + err_text=ret; err_text += " in operator '"+Variant::get_operator_name(op)+"'."; } else { err_text="Invalid operands '"+Variant::get_type_name(a->get_type())+"' and '"+Variant::get_type_name(b->get_type())+"' in operator '"+Variant::get_operator_name(op)+"'."; } +#endif break; + } +#ifdef DEBUG_ENABLED + *dst=ret; +#endif ip+=5; @@ -457,8 +470,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a GET_VARIANT_PTR(dst,3); bool valid; +#ifdef DEBUG_ENABLED +//allow better error message in cases where src and dst are the same stack position + Variant ret = src->get(*index,&valid); +#else *dst = src->get(*index,&valid); +#endif if (!valid) { String v = index->operator String(); if (v!="") { @@ -469,6 +487,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a err_text="Invalid get index "+v+" (on base: '"+_get_var_type(src)+"')."; break; } +#ifdef DEBUG_ENABLED + *dst=ret; +#endif ip+=4; } continue; case OPCODE_SET_NAMED: { @@ -508,7 +529,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a const StringName *index = &_global_names_ptr[indexname]; bool valid; +#ifdef DEBUG_ENABLED +//allow better error message in cases where src and dst are the same stack position + Variant ret = src->get_named(*index,&valid); + +#else *dst = src->get_named(*index,&valid); +#endif if (!valid) { if (src->has_method(*index)) { @@ -518,7 +545,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } break; } - +#ifdef DEBUG_ENABLED + *dst=ret; +#endif ip+=4; } continue; case OPCODE_ASSIGN: { @@ -1689,7 +1718,7 @@ bool GDScript::_update_exports() { } - if (c->extends_used && String(c->extends_file)!="") { + if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) { String path = c->extends_file; if (path.is_rel_path()) { @@ -1727,6 +1756,12 @@ bool GDScript::_update_exports() { //print_line("found "+c->variables[i]._export.name); member_default_values_cache[c->variables[i].identifier]=c->variables[i].default_value; } + + _signals.clear(); + + for(int i=0;i<c->_signals.size();i++) { + _signals[c->_signals[i].name]=c->_signals[i].arguments; + } } } else { //print_line("unchaged is "+get_path()); @@ -1942,9 +1977,17 @@ void GDScript::_bind_methods() { ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"new",&GDScript::_new,MethodInfo("new")); + ObjectTypeDB::bind_method(_MD("get_as_byte_code"),&GDScript::get_as_byte_code); + } +Vector<uint8_t> GDScript::get_as_byte_code() const { + + GDTokenizerBuffer tokenizer; + return tokenizer.parse_code_string(source); +}; + Error GDScript::load_byte_code(const String& p_path) { @@ -2071,6 +2114,47 @@ Ref<GDScript> GDScript::get_base() const { return base; } +bool GDScript::has_script_signal(const StringName& p_signal) const { + if (_signals.has(p_signal)) + return true; + if (base.is_valid()) { + return base->has_script_signal(p_signal); + } +#ifdef TOOLS_ENABLED + else if (base_cache.is_valid()){ + return base_cache->has_script_signal(p_signal); + } + +#endif + return false; +} +void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { + + for(const Map<StringName,Vector<StringName> >::Element *E=_signals.front();E;E=E->next()) { + + MethodInfo mi; + mi.name=E->key(); + for(int i=0;i<E->get().size();i++) { + PropertyInfo arg; + arg.name=E->get()[i]; + mi.arguments.push_back(arg); + } + r_signals->push_back(mi); + } + + if (base.is_valid()) { + base->get_script_signal_list(r_signals); + } +#ifdef TOOLS_ENABLED + else if (base_cache.is_valid()){ + base_cache->get_script_signal_list(r_signals); + } + +#endif + +} + + GDScript::GDScript() { @@ -2102,7 +2186,6 @@ bool GDInstance::set(const StringName& p_name, const Variant& p_value) { { const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); if (E) { - members[E->get().index]=p_value; if (E->get().setter) { const Variant *val=&p_value; Variant::CallError err; @@ -2111,6 +2194,8 @@ bool GDInstance::set(const StringName& p_name, const Variant& p_value) { return true; //function exists, call was successful } } + else + members[E->get().index] = p_value; return true; } } @@ -2479,9 +2564,9 @@ void GDScriptLanguage::init() { //populate native classes - List<String> class_list; + List<StringName> class_list; ObjectTypeDB::get_type_list(&class_list); - for(List<String>::Element *E=class_list.front();E;E=E->next()) { + for(List<StringName>::Element *E=class_list.front();E;E=E->next()) { StringName n = E->get(); String s = String(n); @@ -2564,6 +2649,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "static", "float", "int", + "signal", 0}; diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 5574b30d44..1e1279d5f5 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -260,6 +260,7 @@ friend class GDScriptLanguage; Map<StringName,GDFunction> member_functions; Map<StringName,MemberInfo> member_indices; //members are just indices to the instanced script. Map<StringName,Ref<GDScript> > subclasses; + Map<StringName,Vector<StringName> > _signals; #ifdef TOOLS_ENABLED @@ -318,6 +319,9 @@ public: const Map<StringName,GDFunction>& get_member_functions() const { return member_functions; } const Ref<GDNativeClass>& get_native() const { return native; } + virtual bool has_script_signal(const StringName& p_signal) const; + virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; + bool is_tool() const { return tool; } Ref<GDScript> get_base() const; @@ -345,6 +349,8 @@ public: Error load_source_code(const String& p_path); Error load_byte_code(const String& p_path); + Vector<uint8_t> get_as_byte_code() const; + virtual ScriptLanguage *get_language() const; GDScript(); diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 1979577a17..8b25b38bd3 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -568,7 +568,10 @@ void GDTokenizerText::_advance() { } else if( string_mode!=STRING_MULTILINE && CharType(GETCHAR(i))=='\n') { _make_error("Unexpected EOL at String."); return; - + } else if( CharType(GETCHAR(i))==0xFFFF) { + //string ends here, next will be TK + i--; + break; } else if (CharType(GETCHAR(i))=='\\') { //escaped characters... i++; @@ -670,19 +673,19 @@ void GDTokenizerText::_advance() { while(true) { if (GETCHAR(i)=='.') { if (period_found || exponent_found) { - _make_error("Invalid numeric constant at '.'"); + _make_error("Invalid numeric constant at '.'"); return; } period_found=true; } else if (GETCHAR(i)=='x') { - if (hexa_found || str.length()!=1 || !( (i==1 && str[0]=='0') || (i==2 && str[1]=='0' && str[0]=='-') ) ) { - _make_error("Invalid numeric constant at 'x'"); + if (hexa_found || str.length()!=1 || !( (i==1 && str[0]=='0') || (i==2 && str[1]=='0' && str[0]=='-') ) ) { + _make_error("Invalid numeric constant at 'x'"); return; } hexa_found=true; - } else if (!hexa_found && GETCHAR(i)=='e') { + } else if (!hexa_found && GETCHAR(i)=='e') { if (hexa_found || exponent_found) { - _make_error("Invalid numeric constant at 'e'"); + _make_error("Invalid numeric constant at 'e'"); return; } exponent_found=true; @@ -692,7 +695,7 @@ void GDTokenizerText::_advance() { } else if ((GETCHAR(i)=='-' || GETCHAR(i)=='+') && exponent_found) { if (sign_found) { - _make_error("Invalid numeric constant at '-'"); + _make_error("Invalid numeric constant at '-'"); return; } sign_found=true; @@ -703,20 +706,20 @@ void GDTokenizerText::_advance() { i++; } - if (!( _is_number(str[str.length()-1]) || (hexa_found && _is_hex(str[str.length()-1])))) { - _make_error("Invalid numeric constant: "+str); + if (!( _is_number(str[str.length()-1]) || (hexa_found && _is_hex(str[str.length()-1])))) { + _make_error("Invalid numeric constant: "+str); return; } INCPOS(str.length()); - if (hexa_found) { - int val = str.hex_to_int(); - _make_constant(val); - } else if (period_found) { + if (hexa_found) { + int val = str.hex_to_int(); + _make_constant(val); + } else if (period_found) { real_t val = str.to_double(); //print_line("*%*%*%*% to convert: "+str+" result: "+rtos(val)); _make_constant(val); - } else { + } else { int val = str.to_int(); _make_constant(val); @@ -825,7 +828,7 @@ void GDTokenizerText::_advance() { _make_built_in_func(GDFunctions::Function(i)); found=true; - break; + break; } } @@ -856,6 +859,7 @@ void GDTokenizerText::_advance() { {TK_PR_PRELOAD,"preload"}, {TK_PR_ASSERT,"assert"}, {TK_PR_YIELD,"yield"}, + {TK_PR_SIGNAL,"signal"}, {TK_PR_CONST,"const"}, //controlflow {TK_CF_IF,"if"}, @@ -1036,7 +1040,7 @@ void GDTokenizerText::advance(int p_amount) { ////////////////////////////////////////////////////////////////////////////////////////////////////// -#define BYTECODE_VERSION 3 +#define BYTECODE_VERSION 5 Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) { diff --git a/modules/gdscript/gd_tokenizer.h b/modules/gdscript/gd_tokenizer.h index ff59c249a7..d6bd63c5b8 100644 --- a/modules/gdscript/gd_tokenizer.h +++ b/modules/gdscript/gd_tokenizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -104,6 +104,7 @@ public: TK_PR_PRELOAD, TK_PR_ASSERT, TK_PR_YIELD, + TK_PR_SIGNAL, TK_BRACKET_OPEN, TK_BRACKET_CLOSE, TK_CURLY_BRACKET_OPEN, diff --git a/modules/gdscript/register_types.h b/modules/gdscript/register_types.h index ff7c2734df..9eb5d1846b 100644 --- a/modules/gdscript/register_types.h +++ b/modules/gdscript/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 441b274e33..4f0daf329f 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -130,8 +130,8 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) { } else if (name.begins_with("areas/")) { - int which = name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int which = name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); if (what=="bounds") { ERR_FAIL_COND_V(area_map.has(which),false); create_area(which,p_value); @@ -215,8 +215,8 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const { r_ret= d; } else if (name.begins_with("areas/")) { - int which = name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int which = name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); if (what=="bounds") r_ret= area_get_bounds(which); else if (what=="name") diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index df805d99fa..dff9fe3d68 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index f2afffd321..3d56b04cac 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,7 +61,7 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CONFIGURE: { - + } break; case MENU_OPTION_LOCK_VIEW: { @@ -522,7 +522,9 @@ void GridMapEditor::_duplicate_paste() { } bool GridMapEditor::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { - + if (!node) { + return false; + } if (edit_mode->get_selected()==0) { // regular click switch (p_event.type) { @@ -706,9 +708,40 @@ struct _CGMEItemSort { }; +void GridMapEditor::_set_display_mode(int p_mode) { + if (display_mode==p_mode) { + return; + } + + if (p_mode == DISPLAY_LIST) { + mode_list->set_pressed(true); + mode_thumbnail->set_pressed(false); + } else if (p_mode == DISPLAY_THUMBNAIL) { + mode_list->set_pressed(false); + mode_thumbnail->set_pressed(true); + } + + display_mode=p_mode; + + update_pallete(); +} + void GridMapEditor::update_pallete() { + int selected = theme_pallete->get_current(); theme_pallete->clear(); + if (display_mode == DISPLAY_THUMBNAIL) { + theme_pallete->set_max_columns(0); + theme_pallete->set_icon_mode(ItemList::ICON_MODE_TOP); + } else if (display_mode == DISPLAY_LIST){ + theme_pallete->set_max_columns(1); + theme_pallete->set_icon_mode(ItemList::ICON_MODE_LEFT); + } + + float min_size = EDITOR_DEF("grid_map/preview_size",64); + theme_pallete->set_min_icon_size(Size2(min_size, min_size)); + theme_pallete->set_fixed_column_width(min_size*3/2); + theme_pallete->set_max_text_lines(2); Ref<MeshLibrary> theme = node->get_theme(); @@ -720,10 +753,6 @@ void GridMapEditor::update_pallete() { Vector<int> ids; ids = theme->get_item_list(); - TreeItem *root = theme_pallete->create_item(NULL); - theme_pallete->set_hide_root(true); - TreeItem *selected=NULL; - List<_CGMEItemSort> il; for(int i=0;i<ids.size();i++) { @@ -734,45 +763,31 @@ void GridMapEditor::update_pallete() { } il.sort(); - int col=0; - TreeItem *ti=NULL; - int selected_col=0; + int item = 0; for(List<_CGMEItemSort>::Element *E=il.front();E;E=E->next()) { - int id = E->get().id; - if (col==0) { - ti = theme_pallete->create_item(root); - } + theme_pallete->add_item(""); String name=theme->get_item_name(id); Ref<Texture> preview = theme->get_item_preview(id); if (!preview.is_null()) { - - ti->set_cell_mode(col,TreeItem::CELL_MODE_ICON); - ti->set_icon(col,preview); - ti->set_tooltip(col,name); - } else { - - ti->set_text(col,name); + theme_pallete->set_item_icon(item, preview); + theme_pallete->set_item_tooltip(item, name); } - ti->set_metadata(col,id); - - if (selected_pallete==id) { - selected=ti; - selected_col=col; + if (name!="") { + theme_pallete->set_item_text(item,name); } + theme_pallete->set_item_metadata(item, id); - col++; - if (col==theme_pallete->get_columns()) - col=0; - + item++; } - if (selected) - selected->select(selected_col); + if (selected!=-1) { + theme_pallete->select(selected); + } last_theme=theme.operator->(); } @@ -842,6 +857,9 @@ void GridMapEditor::edit(GridMap *p_gridmap) { VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false); } + + VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance, VS::INSTANCE_FLAG_VISIBLE,false); + _clear_areas(); return; @@ -868,7 +886,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) { { //update grids - RID indicator_mat = VisualServer::get_singleton()->fixed_material_create(); + indicator_mat = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true ); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false ); @@ -922,7 +940,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) { d[VS::ARRAY_VERTEX]=grid_points[i]; d[VS::ARRAY_COLOR]=grid_colors[i]; VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat,true); + VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat); } @@ -951,7 +969,7 @@ void GridMapEditor::update_grid() { grid_xform.origin.x-=1; //force update in hackish way.. what do i care - VS *vs = VS::get_singleton(); + //VS *vs = VS::get_singleton(); grid_ofs[edit_axis]=edit_floor[edit_axis]*node->get_cell_size(); @@ -976,7 +994,7 @@ void GridMapEditor::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { - theme_pallete->connect("cell_selected", this,"_item_selected_cbk"); + theme_pallete->connect("item_selected", this,"_item_selected_cbk"); edit_mode->connect("item_selected", this,"_edit_mode_changed"); area_list->connect("item_edited", this,"_area_renamed"); area_list->connect("item_selected", this,"_area_selected"); @@ -1014,7 +1032,7 @@ void GridMapEditor::_notification(int p_what) { if (xf!=grid_xform) { for(int i=0;i<3;i++) { - + VS::get_singleton()->instance_set_transform(grid_instance[i],xf * edit_grid_xform); } grid_xform=xf; @@ -1043,7 +1061,9 @@ void GridMapEditor::_notification(int p_what) { } void GridMapEditor::_update_cursor_instance() { - + if (!node) { + return; + } if (cursor_instance.is_valid()) VisualServer::get_singleton()->free(cursor_instance); @@ -1063,18 +1083,8 @@ void GridMapEditor::_update_cursor_instance() { } -void GridMapEditor::_item_selected_cbk() { - - TreeItem *it = theme_pallete->get_selected(); - if (it) { - - selected_pallete=it->get_metadata(theme_pallete->get_selected_column()); - - } else { - - selected_pallete=-1; - - } +void GridMapEditor::_item_selected_cbk(int idx) { + selected_pallete=theme_pallete->get_item_metadata(idx); _update_cursor_instance(); @@ -1092,7 +1102,9 @@ void GridMapEditor::_clear_areas() { } void GridMapEditor::_update_areas_display() { - + if (!node) { + return; + } _clear_areas(); List<int> areas; @@ -1179,7 +1191,7 @@ void GridMapEditor::_bind_methods() { ObjectTypeDB::bind_method("_area_selected",&GridMapEditor::_area_selected); ObjectTypeDB::bind_method("_floor_changed",&GridMapEditor::_floor_changed); - + ObjectTypeDB::bind_method(_MD("_set_display_mode","mode"), &GridMapEditor::_set_display_mode); } @@ -1240,6 +1252,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { clip_mode=CLIP_DISABLED; options->get_popup()->connect("item_pressed", this,"_menu_option"); + HBoxContainer *hb = memnew( HBoxContainer ); + add_child(hb); + hb->set_h_size_flags(SIZE_EXPAND_FILL); edit_mode = memnew(OptionButton); edit_mode->set_area_as_parent_rect(); @@ -1247,13 +1262,27 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { edit_mode->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,14);; edit_mode->add_item("Tiles"); edit_mode->add_item("Areas"); - add_child(edit_mode); - + hb->add_child(edit_mode); + edit_mode->set_h_size_flags(SIZE_EXPAND_FILL); + + mode_thumbnail = memnew( ToolButton ); + mode_thumbnail->set_toggle_mode(true); + mode_thumbnail->set_pressed(true); + mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail","EditorIcons")); + hb->add_child(mode_thumbnail); + mode_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL)); + + mode_list = memnew( ToolButton ); + mode_list->set_toggle_mode(true); + mode_list->set_pressed(false); + mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons")); + hb->add_child(mode_list); + mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST)); + + display_mode = DISPLAY_THUMBNAIL; selected_area=-1; - - theme_pallete = memnew( Tree ); - theme_pallete->set_columns(3); + theme_pallete = memnew( ItemList ); add_child(theme_pallete); theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL); @@ -1340,7 +1369,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { Array d; d.resize(VS::ARRAY_MAX); - RID inner_mat = VisualServer::get_singleton()->fixed_material_create(); + inner_mat = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->fixed_material_set_param(inner_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.3)); VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_ONTOP,true); VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_UNSHADED,true); @@ -1349,9 +1378,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { d[VS::ARRAY_VERTEX]=triangles; VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_TRIANGLES,d); - VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat,true); + VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat); - RID outer_mat = VisualServer::get_singleton()->fixed_material_create(); + outer_mat = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->fixed_material_set_param(outer_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.8)); VisualServer::get_singleton()->material_set_line_width(outer_mat,3.0); VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_ONTOP,true); @@ -1361,10 +1390,10 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { d[VS::ARRAY_VERTEX]=lines; VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat,true); + VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat); - RID inner_mat_dup = VisualServer::get_singleton()->fixed_material_create(); + inner_mat_dup = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->fixed_material_set_param(inner_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.3)); VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_ONTOP,true); VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true); @@ -1373,9 +1402,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { d[VS::ARRAY_VERTEX]=triangles; VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d); - VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat_dup,true); + VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat_dup); - RID outer_mat_dup = VisualServer::get_singleton()->fixed_material_create(); + outer_mat_dup = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->fixed_material_set_param(outer_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.8)); VisualServer::get_singleton()->material_set_line_width(outer_mat_dup,3.0); VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_ONTOP,true); @@ -1385,7 +1414,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { d[VS::ARRAY_VERTEX]=lines; VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat_dup,true); + VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat_dup); } @@ -1409,6 +1438,11 @@ GridMapEditor::~GridMapEditor() { VisualServer::get_singleton()->free(cursor_instance); } + VisualServer::get_singleton()->free(inner_mat); + VisualServer::get_singleton()->free(outer_mat); + VisualServer::get_singleton()->free(inner_mat_dup); + VisualServer::get_singleton()->free(outer_mat_dup); + VisualServer::get_singleton()->free(selection_mesh); if (selection_instance.is_valid()) VisualServer::get_singleton()->free(selection_instance); diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 1240d78426..26fe8f20dc 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,10 +40,8 @@ class SpatialEditorPlugin; class GridMapEditor : public VBoxContainer { - OBJ_TYPE(GridMapEditor, VBoxContainer ); - enum { GRID_CURSOR_SIZE=50 @@ -66,6 +64,10 @@ class GridMapEditor : public VBoxContainer { CLIP_BELOW }; + enum DisplayMode { + DISPLAY_THUMBNAIL, + DISPLAY_LIST + }; UndoRedo *undo_redo; InputAction input_action; @@ -73,6 +75,8 @@ class GridMapEditor : public VBoxContainer { MenuButton * options; SpinBox *floor; OptionButton *edit_mode; + ToolButton *mode_thumbnail; + ToolButton *mode_list; HBoxContainer *spatial_editor_hb; struct SetItem { @@ -105,6 +109,13 @@ class GridMapEditor : public VBoxContainer { RID duplicate_mesh; RID duplicate_instance; + RID indicator_mat; + + RID inner_mat; + RID outer_mat; + RID inner_mat_dup; + RID outer_mat_dup; + bool updating; @@ -125,6 +136,7 @@ class GridMapEditor : public VBoxContainer { Vector3 cursor_origin; Vector3 last_mouseover; + int display_mode; int selected_pallete; int selected_area; int cursor_rot; @@ -176,9 +188,10 @@ class GridMapEditor : public VBoxContainer { void _configure(); void _menu_option(int); void update_pallete(); - Tree *theme_pallete; + void _set_display_mode(int p_mode); + ItemList *theme_pallete; Tree *area_list; - void _item_selected_cbk(); + void _item_selected_cbk(int idx); void _update_cursor_transform(); void _update_cursor_instance(); void _update_clip(); diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp index 887687a37b..2bc440759d 100644 --- a/modules/gridmap/register_types.cpp +++ b/modules/gridmap/register_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.h b/modules/gridmap/register_types.h index 5cddb96b70..326d7acf24 100644 --- a/modules/gridmap/register_types.h +++ b/modules/gridmap/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index d31bdbfa53..c95c86c060 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -7,7 +7,7 @@ > <supports-screens android:smallScreens="true" android:normalScreens="true" - android:largeScreens="true" + android:largeScreens="false" android:xlargeScreens="true"/> <application android:label="@string/godot_project_name_string" android:icon="@drawable/icon" android:allowBackup="false" $$ADD_APPATTRIBUTE_CHUNKS$$ > @@ -15,7 +15,7 @@ android:label="@string/godot_project_name_string" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTask" - android:screenOrientation="portrait" + android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"> <intent-filter> @@ -200,6 +200,6 @@ $$ADD_PERMISSION_CHUNKS$$ <uses-permission android:name="godot.custom.18"/> <uses-permission android:name="godot.custom.19"/> -<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="15"/> +<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="19"/> </manifest> diff --git a/platform/android/android_native_app_glue.h b/platform/android/android_native_app_glue.h index fe8684b5d2..f5ba27ae66 100644 --- a/platform/android/android_native_app_glue.h +++ b/platform/android/android_native_app_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,7 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ - * Copyright (C) 2010 The Android Open Source Project +/* Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 6e3f6f9505..1a3a1cb563 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index f102acf154..bf8584051d 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 4c0c095e10..a08bc8943c 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index d852928ab8..e9d7c7a7ea 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index 80311e5a08..ca1e58da3f 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index 57683542fa..cbbcdb71bb 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 98f20b2636..2b5fc6a50a 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,11 +31,15 @@ #include "dir_access_jandroid.h" #include "file_access_jandroid.h" #include "thread_jandroid.h" +#include "print_string.h" + + jobject DirAccessJAndroid::io=NULL; jclass DirAccessJAndroid::cls=NULL; jmethodID DirAccessJAndroid::_dir_open=NULL; jmethodID DirAccessJAndroid::_dir_next=NULL; jmethodID DirAccessJAndroid::_dir_close=NULL; +jmethodID DirAccessJAndroid::_dir_is_dir=NULL; DirAccess *DirAccessJAndroid::create_fs() { @@ -67,43 +71,18 @@ String DirAccessJAndroid::get_next(){ if (!str) return ""; - int sl = env->GetStringLength(str); - if (sl==0) { - env->DeleteLocalRef((jobject)str); - return ""; - } - - CharString cs; - cs.resize(sl+1); - env->GetStringRegion(str,0,sl,(jchar*)&cs[0]); - cs[sl]=0; - - String ret; - ret.parse_utf8(&cs[0]); + String ret = String::utf8(env->GetStringUTFChars( (jstring)str, NULL )); env->DeleteLocalRef((jobject)str); - return ret; } bool DirAccessJAndroid::current_is_dir() const{ - JNIEnv *env = ThreadAndroid::get_env(); - String sd; - if (current_dir=="") - sd=current; - else - sd=current_dir+"/"+current; - - jstring js = env->NewStringUTF(sd.utf8().get_data()); - - int res = env->CallIntMethod(io,_dir_open,js); - if (res<=0) - return false; - env->CallObjectMethod(io,_dir_close,res); + JNIEnv *env = ThreadAndroid::get_env(); + return env->CallBooleanMethod(io,_dir_is_dir,id); - return true; } bool DirAccessJAndroid::current_is_hidden() const { @@ -142,24 +121,31 @@ Error DirAccessJAndroid::change_dir(String p_dir){ String new_dir; + if (p_dir!="res://" && p_dir.length()>1 && p_dir.ends_with("/")) + p_dir=p_dir.substr(0,p_dir.length()-1); + if (p_dir.begins_with("/")) new_dir=p_dir.substr(1,p_dir.length()); else if (p_dir.begins_with("res://")) new_dir=p_dir.substr(6,p_dir.length()); - else //relative - new_dir=new_dir+"/"+p_dir; + else if (current_dir=="") + new_dir=p_dir; + else + new_dir=current_dir.plus_file(p_dir); + //print_line("new dir is: "+new_dir); //test if newdir exists new_dir=new_dir.simplify_path(); jstring js = env->NewStringUTF(new_dir.utf8().get_data()); int res = env->CallIntMethod(io,_dir_open,js); + env->DeleteLocalRef(js); if (res<=0) return ERR_INVALID_PARAMETER; env->CallObjectMethod(io,_dir_close,res); - + current_dir=new_dir; return OK; } @@ -176,7 +162,7 @@ bool DirAccessJAndroid::file_exists(String p_file){ if (current_dir=="") sd=p_file; else - sd=current_dir+"/"+p_file; + sd=current_dir.plus_file(p_file); FileAccessJAndroid *f = memnew(FileAccessJAndroid); bool exists = f->file_exists(sd); @@ -190,12 +176,19 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { JNIEnv *env = ThreadAndroid::get_env(); String sd; + + if (current_dir=="") sd=p_dir; - else - sd=current_dir+"/"+p_dir; + else { + if (p_dir.is_rel_path()) + sd=current_dir.plus_file(p_dir); + else + sd=fix_path(p_dir); + } + + String path=sd.simplify_path(); - String path=fix_path(sd).simplify_path(); if (path.begins_with("/")) path=path.substr(1,path.length()); else if (path.begins_with("res://")) @@ -203,6 +196,7 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { jstring js = env->NewStringUTF(path.utf8().get_data()); int res = env->CallIntMethod(io,_dir_open,js); + env->DeleteLocalRef(js); if (res<=0) return false; @@ -256,6 +250,10 @@ void DirAccessJAndroid::setup( jobject p_io) { if(_dir_close != 0) { __android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _dir_close ok!!"); } + _dir_is_dir = env->GetMethodID(cls, "dir_is_dir", "(I)Z"); + if(_dir_is_dir != 0) { + __android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _dir_is_dir ok!!"); + } // (*env)->CallVoidMethod(env,obj,aMethodID, myvar); } diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 0a696506e6..7b6242ca32 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,6 +47,7 @@ class DirAccessJAndroid : public DirAccess { static jmethodID _dir_open; static jmethodID _dir_next; static jmethodID _dir_close; + static jmethodID _dir_is_dir; int id; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 8199e7c622..0f9ce8081f 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -186,6 +186,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bool apk_expansion; bool remove_prev; bool use_32_fb; + bool immersive; + bool export_arm; + bool export_x86; String apk_expansion_salt; String apk_expansion_pkey; int orientation; @@ -222,6 +225,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { static void _device_poll_thread(void *ud); + String get_package_name(); + String get_project_name() const; void _fix_manifest(Vector<uint8_t>& p_manifest); void _fix_resources(Vector<uint8_t>& p_manifest); @@ -280,8 +285,14 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& icon=p_value; else if (n=="package/signed") _signed=p_value; + else if (n=="architecture/arm") + export_arm=p_value; + else if (n=="architecture/x86") + export_x86=p_value; else if (n=="screen/use_32_bits_view") use_32_fb=p_value; + else if (n=="screen/immersive_mode") + immersive=p_value; else if (n=="screen/orientation") orientation=p_value; else if (n=="screen/support_small") @@ -306,7 +317,7 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& apk_expansion_pkey=p_value; else if (n.begins_with("permissions/")) { - String what = n.get_slice("/",1).to_upper(); + String what = n.get_slicec('/',1).to_upper(); bool state = p_value; if (state) perms.insert(what); @@ -314,7 +325,7 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& perms.erase(what); } else if (n.begins_with("user_permissions/")) { - int which = n.get_slice("/",1).to_int(); + int which = n.get_slicec('/',1).to_int(); ERR_FAIL_INDEX_V(which,MAX_USER_PERMISSIONS,false); user_perms[which]=p_value; @@ -347,8 +358,14 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) r_ret=icon; else if (n=="package/signed") r_ret=_signed; + else if (n=="architecture/arm") + r_ret=export_arm; + else if (n=="architecture/x86") + r_ret=export_x86; else if (n=="screen/use_32_bits_view") r_ret=use_32_fb; + else if (n=="screen/immersive_mode") + r_ret=immersive; else if (n=="screen/orientation") r_ret=orientation; else if (n=="screen/support_small") @@ -373,11 +390,11 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) r_ret=apk_expansion_pkey; else if (n.begins_with("permissions/")) { - String what = n.get_slice("/",1).to_upper(); + String what = n.get_slicec('/',1).to_upper(); r_ret = perms.has(what); } else if (n.begins_with("user_permissions/")) { - int which = n.get_slice("/",1).to_int(); + int which = n.get_slicec('/',1).to_int(); ERR_FAIL_INDEX_V(which,MAX_USER_PERMISSIONS,false); r_ret=user_perms[which]; } else @@ -398,7 +415,10 @@ void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list p_list->push_back( PropertyInfo( Variant::STRING, "package/name") ); p_list->push_back( PropertyInfo( Variant::STRING, "package/icon",PROPERTY_HINT_FILE,"png") ); p_list->push_back( PropertyInfo( Variant::BOOL, "package/signed") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "architecture/arm") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "architecture/x86") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/use_32_bits_view") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "screen/immersive_mode") ); p_list->push_back( PropertyInfo( Variant::INT, "screen/orientation",PROPERTY_HINT_ENUM,"Landscape,Portrait") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_small") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") ); @@ -635,11 +655,11 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest) { int iofs=ofs+8; - uint32_t string_count=decode_uint32(&p_manifest[iofs]); - uint32_t styles_count=decode_uint32(&p_manifest[iofs+4]); + string_count=decode_uint32(&p_manifest[iofs]); + styles_count=decode_uint32(&p_manifest[iofs+4]); uint32_t string_flags=decode_uint32(&p_manifest[iofs+8]); - uint32_t string_data_offset=decode_uint32(&p_manifest[iofs+12]); - uint32_t styles_offset=decode_uint32(&p_manifest[iofs+16]); + string_data_offset=decode_uint32(&p_manifest[iofs+12]); + styles_offset=decode_uint32(&p_manifest[iofs+16]); /* printf("string count: %i\n",string_count); printf("flags: %i\n",string_flags); @@ -738,7 +758,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest) { if (tname=="manifest" && attrname=="package") { print_line("FOUND PACKAGE"); - string_table[attr_value]=package; + string_table[attr_value]=get_package_name(); } //print_line("tname: "+tname); @@ -762,19 +782,21 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest) { if (tname=="activity" && /*nspace=="android" &&*/ attrname=="screenOrientation") { + encode_uint32(orientation==0?0:1,&p_manifest[iofs+16]); + /* print_line("FOUND screen orientation"); if (attr_value==0xFFFFFFFF) { WARN_PRINT("Version name in a resource, should be plaintext") } else { string_table[attr_value]=(orientation==0?"landscape":"portrait"); - } + }*/ } if (tname=="application" && /*nspace=="android" &&*/ attrname=="label") { print_line("FOUND application"); if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Application name in a resource, should be plaintext.") + WARN_PRINT("Application name in a resource, should be plaintext (but you can ignore this).") } else { String aname = get_project_name(); @@ -785,7 +807,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest) { print_line("FOUND activity name"); if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Activity name in a resource, should be plaintext") + WARN_PRINT("Activity name in a resource, should be plaintext (but you can ignore this)") } else { String aname; if (this->name!="") { @@ -829,23 +851,19 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest) { WARN_PRINT("Screen res name in a resource, should be plaintext") } else if (attrname=="smallScreens") { - print_line("SMALLSCREEN"); - string_table[attr_value]=screen_support[SCREEN_SMALL]?"true":"false"; + encode_uint32(screen_support[SCREEN_SMALL]?0xFFFFFFFF:0,&p_manifest[iofs+16]); } else if (attrname=="mediumScreens") { - print_line("MEDSCREEN"); - string_table[attr_value]=screen_support[SCREEN_NORMAL]?"true":"false"; + encode_uint32(screen_support[SCREEN_NORMAL]?0xFFFFFFFF:0,&p_manifest[iofs+16]); } else if (attrname=="largeScreens") { - print_line("LARGECREEN"); - string_table[attr_value]=screen_support[SCREEN_LARGE]?"true":"false"; + encode_uint32(screen_support[SCREEN_LARGE]?0xFFFFFFFF:0,&p_manifest[iofs+16]); } else if (attrname=="xlargeScreens") { - print_line("XLARGECREEN"); - string_table[attr_value]=screen_support[SCREEN_XLARGE]?"true":"false"; + encode_uint32(screen_support[SCREEN_XLARGE]?0xFFFFFFFF:0,&p_manifest[iofs+16]); } } @@ -1041,6 +1059,8 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d char fname[16384]; ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0); + bool skip=false; + String file=fname; Vector<uint8_t> data; @@ -1093,20 +1113,31 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d } } + if (file=="lib/x86/libgodot_android.so" && !export_x86) { + skip=true; + } + + if (file=="lib/armeabi/libgodot_android.so" && !export_arm) { + skip=true; + } + print_line("ADDING: "+file); - zipOpenNewFileInZip(apk, - file.utf8().get_data(), - NULL, - NULL, - 0, - NULL, - 0, - NULL, - Z_DEFLATED, - Z_DEFAULT_COMPRESSION); - zipWriteInFileInZip(apk,data.ptr(),data.size()); - zipCloseFileInZip(apk); + if (!skip) { + zipOpenNewFileInZip(apk, + file.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + + zipWriteInFileInZip(apk,data.ptr(),data.size()); + zipCloseFileInZip(apk); + } ret = unzGoToNextFile(pkg); } @@ -1140,7 +1171,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d if (apk_expansion) { - String apkfname="main."+itos(version_code)+"."+package+".obb"; + String apkfname="main."+itos(version_code)+"."+get_package_name()+".obb"; String fullpath=p_path.get_base_dir().plus_file(apkfname); FileAccess *pf = FileAccess::open(fullpath,FileAccess::WRITE); if (!pf) { @@ -1171,6 +1202,8 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d if (use_32_fb) cl.push_back("-use_depth_32"); + if (immersive) + cl.push_back("-use_immersive"); if (cl.size()) { //add comandline @@ -1483,7 +1516,7 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) { args.push_back("-s"); args.push_back(devices[p_device].id); args.push_back("uninstall"); - args.push_back(package); + args.push_back(get_package_name()); err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); #if 0 @@ -1521,7 +1554,7 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) { args.push_back("-a"); args.push_back("android.intent.action.MAIN"); args.push_back("-n"); - args.push_back(package+"/com.android.godot.Godot"); + args.push_back(get_package_name()+"/com.android.godot.Godot"); err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); if (err || rv!=0) { @@ -1533,12 +1566,37 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) { return OK; } +String EditorExportPlatformAndroid::get_package_name() { + + String pname = package; + String basename = Globals::get_singleton()->get("application/name"); + basename=basename.to_lower(); + + String name; + bool first=true; + for(int i=0;i<basename.length();i++) { + CharType c = basename[i]; + if (c>='0' && c<='9' && first) { + continue; + } + if ((c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9')) { + name+=String::chr(c); + first=false; + } + } + if (name=="") + name="noname"; + + pname=pname.replace("$genname",name); + return pname; + +} EditorExportPlatformAndroid::EditorExportPlatformAndroid() { version_code=1; version_name="1.0"; - package="com.android.noname"; + package="org.godotengine.$genname"; name=""; _signed=true; apk_expansion=false; @@ -1547,6 +1605,11 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() { orientation=0; remove_prev=true; use_32_fb=true; + immersive=true; + + export_arm=true; + export_x86=false; + device_thread=Thread::create(_device_poll_thread,this); devices_changed=true; @@ -1626,8 +1689,11 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const { EditorExportPlatformAndroid::~EditorExportPlatformAndroid() { + quit_request=true; Thread::wait_to_finish(device_thread); + memdelete(device_lock); + memdelete(device_thread); } diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index f1a2bf5882..da3a37fb42 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 080ab1a6ce..f477920ae9 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index e1dec4f601..971d4f84ab 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -67,7 +67,6 @@ Error FileAccessJAndroid::_open(const String& p_path, int p_mode_flags) { jstring js = env->NewStringUTF(path.utf8().get_data()); int res = env->CallIntMethod(io,_file_open,js,p_mode_flags&WRITE?true:false); - env->DeleteLocalRef(js); if (res<=0) diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index 3cbeab5ffc..13ac4e17b8 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 673ff91641..388ff06c10 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/res/drawable/icon.png b/platform/android/java/res/drawable/icon.png Binary files differindex 050a1cf930..78757e9035 100644 --- a/platform/android/java/res/drawable/icon.png +++ b/platform/android/java/res/drawable/icon.png diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 1fd37c98cd..9b9b1ab2ad 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -110,6 +110,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private Button mWiFiSettingsButton; private boolean use_32_bits=false; + private boolean use_immersive=false; private boolean mStatePaused; private int mState; @@ -374,6 +375,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mRemoteService.onClientUpdated(mDownloaderClientStub.getMessenger()); } + + @Override protected void onCreate(Bundle icicle) { @@ -402,6 +405,19 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC boolean has_extra = i< command_line.length -1; if (command_line[i].equals("-use_depth_32")) { use_32_bits=true; + } else if (command_line[i].equals("-use_immersive")) { + use_immersive=true; + if(Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION // hide nav bar + | View.SYSTEM_UI_FLAG_FULLSCREEN // hide status bar + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + + UiChangeListener(); + } } else if (command_line[i].equals("-use_apk_expansion")) { use_apk_expansion=true; } else if (has_extra && command_line[i].equals("-apk_expansion_md5")) { @@ -560,6 +576,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mView.onResume(); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); GodotLib.focusin(); + if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ + Window window = getWindow(); + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION // hide nav bar + | View.SYSTEM_UI_FLAG_FULLSCREEN // hide status bar + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + } for(int i=0;i<singleton_count;i++) { @@ -570,10 +596,43 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } + public void UiChangeListener() { + final View decorView = getWindow().getDecorView(); + decorView.setOnSystemUiVisibilityChangeListener (new View.OnSystemUiVisibilityChangeListener() { + @Override + public void onSystemUiVisibilityChange(int visibility) { + if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) { + decorView.setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_FULLSCREEN + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + } + } + }); + } + @Override public void onSensorChanged(SensorEvent event) { - float x = event.values[0]; - float y = event.values[1]; - float z = event.values[2]; + Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + int displayRotation = display.getRotation(); + + float[] adjustedValues = new float[3]; + final int axisSwap[][] = { + { 1, -1, 0, 1 }, // ROTATION_0 + {-1, -1, 1, 0 }, // ROTATION_90 + {-1, 1, 0, 1 }, // ROTATION_180 + { 1, 1, 1, 0 } }; // ROTATION_270 + + final int[] as = axisSwap[displayRotation]; + adjustedValues[0] = (float)as[0] * event.values[ as[2] ]; + adjustedValues[1] = (float)as[1] * event.values[ as[3] ]; + adjustedValues[2] = event.values[2]; + + float x = adjustedValues[0]; + float y = adjustedValues[1]; + float z = adjustedValues[2]; GodotLib.accelerometer(x,y,z); } @@ -688,7 +747,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC //} } break; case MotionEvent.ACTION_POINTER_UP: { - int pointer_idx = event.getActionIndex(); + final int indexPointUp = event.getActionIndex(); + final int pointer_idx = event.getPointerId(indexPointUp); GodotLib.touch(4,pointer_idx,evcount,arr); //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); } break; diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java index ff0eb5edcc..addceb1528 100644 --- a/platform/android/java/src/com/android/godot/GodotIO.java +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -271,6 +271,7 @@ public class GodotIO { public String[] files; public int current; + public String path; } public int last_dir_id=1; @@ -281,6 +282,7 @@ public class GodotIO { AssetDir ad = new AssetDir(); ad.current=0; + ad.path=path; try { ad.files = am.list(path); @@ -290,6 +292,7 @@ public class GodotIO { return -1; } + //System.out.printf("Opened dir: %s\n",path); ++last_dir_id; dirs.put(last_dir_id,ad); @@ -297,6 +300,32 @@ public class GodotIO { } + public boolean dir_is_dir(int id) { + if (!dirs.containsKey(id)) { + System.out.printf("dir_next: invalid dir id: %d\n",id); + return false; + } + AssetDir ad = dirs.get(id); + //System.out.printf("go next: %d,%d\n",ad.current,ad.files.length); + int idx = ad.current; + if (idx>0) + idx--; + + if (idx>=ad.files.length) + return false; + String fname = ad.files[idx]; + + try { + if (ad.path.equals("")) + am.open(fname); + else + am.open(ad.path+"/"+fname); + return false; + } catch (Exception e) { + return true; + } + } + public String dir_next(int id) { if (!dirs.containsKey(id)) { @@ -305,8 +334,12 @@ public class GodotIO { } AssetDir ad = dirs.get(id); - if (ad.current>=ad.files.length) + //System.out.printf("go next: %d,%d\n",ad.current,ad.files.length); + + if (ad.current>=ad.files.length) { + ad.current++; return ""; + } String r = ad.files[ad.current]; ad.current++; return r; diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index 6e2462b4f1..71c31e9f83 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index bd81b7f9af..ad0354e624 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 349db08e36..3158254781 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -437,6 +437,7 @@ public: } + int ac = E->get().argtypes.size(); if (ac<p_argcount) { @@ -455,7 +456,6 @@ public: } - for(int i=0;i<p_argcount;i++) { if (!Variant::can_convert(p_args[i]->get_type(),E->get().argtypes[i])) { @@ -476,6 +476,10 @@ public: JNIEnv *env = ThreadAndroid::get_env(); + int res = env->PushLocalFrame(16); + + ERR_FAIL_COND_V(res!=0,Variant()); + //print_line("argcount "+String::num(p_argcount)); List<jobject> to_erase; for(int i=0;i<p_argcount;i++) { @@ -568,6 +572,7 @@ public: print_line("failure.."); + env->PopLocalFrame(NULL); ERR_FAIL_V(Variant()); } break; } @@ -576,6 +581,8 @@ public: env->DeleteLocalRef(to_erase.front()->get()); to_erase.pop_front(); } + + env->PopLocalFrame(NULL); //print_line("success"); return ret; @@ -1613,11 +1620,15 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_method(JNIEnv * env, jobj JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_callobject(JNIEnv * env, jobject p_obj, jint ID, jstring method, jobjectArray params) { - String str_method = env->GetStringUTFChars( method, NULL ); - Object* obj = ObjectDB::get_instance(ID); ERR_FAIL_COND(!obj); + int res = env->PushLocalFrame(16); + ERR_FAIL_COND(res!=0); + + String str_method = env->GetStringUTFChars( method, NULL ); + + int count = env->GetArrayLength(params); Variant* vlist = (Variant*)alloca(sizeof(Variant) * count); Variant** vptr = (Variant**)alloca(sizeof(Variant*) * count); @@ -1637,15 +1648,22 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_callobject(JNIEnv * env, Variant::CallError err; obj->call(str_method, (const Variant**)vptr, count, err); // something + + env->PopLocalFrame(NULL); + }; JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env, jobject p_obj, jint ID, jstring method, jobjectArray params) { - String str_method = env->GetStringUTFChars( method, NULL ); Object* obj = ObjectDB::get_instance(ID); ERR_FAIL_COND(!obj); + int res = env->PushLocalFrame(16); + ERR_FAIL_COND(res!=0); + + String str_method = env->GetStringUTFChars( method, NULL ); + int count = env->GetArrayLength(params); Variant args[VARIANT_ARG_MAX]; @@ -1666,6 +1684,8 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env obj->call_deferred(str_method, args[0],args[1],args[2],args[3],args[4]); // something + env->PopLocalFrame(NULL); + }; //Main::cleanup(); diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index 379718a23e..57a4cc8651 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index f00e9c2d77..612148418b 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -163,7 +163,8 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_ // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/android/os_android.h b/platform/android/os_android.h index bea5371bbc..7a5a55653f 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "servers/audio/audio_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/visual/rasterizer.h" diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 38fc934ae4..1e7d066bb9 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/project.properties.template b/platform/android/project.properties.template index d81b72b525..00cacd72bc 100644 --- a/platform/android/project.properties.template +++ b/platform/android/project.properties.template @@ -12,4 +12,4 @@ # Project target. #android.library=true -target=android-15 +target=android-19 diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index ec6bef89a0..9314a1c013 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 38b4be01ec..051f4e2c3d 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.cpp b/platform/bb10/audio_driver_bb10.cpp index ac6a008a00..2f1d5a49b3 100644 --- a/platform/bb10/audio_driver_bb10.cpp +++ b/platform/bb10/audio_driver_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.h b/platform/bb10/audio_driver_bb10.h index 98b99107d4..82774bc533 100644 --- a/platform/bb10/audio_driver_bb10.h +++ b/platform/bb10/audio_driver_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/export/export.cpp b/platform/bb10/export/export.cpp index 7862ecd493..a807e184ce 100644 --- a/platform/bb10/export/export.cpp +++ b/platform/bb10/export/export.cpp @@ -764,6 +764,8 @@ EditorExportPlatformBB10::~EditorExportPlatformBB10() { quit_request=true; Thread::wait_to_finish(device_thread); + memdelete(device_lock); + memdelete(device_thread); } diff --git a/platform/bb10/payment_service.cpp b/platform/bb10/payment_service.cpp index f6ffffd831..f01230796f 100644 --- a/platform/bb10/payment_service.cpp +++ b/platform/bb10/payment_service.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.h b/platform/bb10/payment_service.h index 09eda11d2e..5036ca6660 100644 --- a/platform/bb10/payment_service.h +++ b/platform/bb10/payment_service.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/Appirater.h b/platform/iphone/Appirater.h index d11b2f7793..f0bf2c01d5 100644 --- a/platform/iphone/Appirater.h +++ b/platform/iphone/Appirater.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 9437e04738..0d20f886cc 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index fe11b672ac..3c79137171 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -138,6 +138,29 @@ static int frame_count = 0; Main::setup2(); ++frame_count; + // this might be necessary before here + for (NSString* key in [[NSBundle mainBundle] infoDictionary]) { + NSObject* value = [[[NSBundle mainBundle] infoDictionary] objectForKey:key]; + String ukey = String::utf8([key UTF8String]); + + // we need a NSObject to Variant conversor + + if ([value isKindOfClass:[NSString class]]) { + NSString* str = (NSString*)value; + String uval = String::utf8([str UTF8String]); + + Globals::get_singleton()->set("Info.plist/"+ukey, uval); + + } else if ([value isKindOfClass:[NSNumber class]]) { + + NSNumber* n = (NSNumber*)value; + double dval = [n doubleValue]; + + Globals::get_singleton()->set("Info.plist/"+ukey, dval); + }; + // do stuff + } + } break; /* case 3: { diff --git a/platform/iphone/audio_driver_iphone.cpp b/platform/iphone/audio_driver_iphone.cpp index c3ba0e6944..a95cb436a7 100644 --- a/platform/iphone/audio_driver_iphone.cpp +++ b/platform/iphone/audio_driver_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.h b/platform/iphone/audio_driver_iphone.h index 05fa741282..5d406940a3 100644 --- a/platform/iphone/audio_driver_iphone.h +++ b/platform/iphone/audio_driver_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index df1d980c04..8f180d1638 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,6 +51,12 @@ public: Error post_score(Variant p_score); Error award_achievement(Variant p_params); + void reset_achievements(); + void request_achievements(); + void request_achievement_descriptions(); + Error show_game_center(Variant p_params); + + void game_center_closed(); int get_pending_event_count(); Variant pop_pending_event(); diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index d517ddd105..79c056776d 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,7 @@ extern "C" { #import <GameKit/GameKit.h> +#import "app_delegate.h" }; GameCenter* GameCenter::instance = NULL; @@ -42,6 +43,10 @@ void GameCenter::_bind_methods() { ObjectTypeDB::bind_method(_MD("post_score"),&GameCenter::post_score); ObjectTypeDB::bind_method(_MD("award_achievement"),&GameCenter::award_achievement); + ObjectTypeDB::bind_method(_MD("reset_achievements"),&GameCenter::reset_achievements); + ObjectTypeDB::bind_method(_MD("request_achievements"),&GameCenter::request_achievements); + ObjectTypeDB::bind_method(_MD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions); + ObjectTypeDB::bind_method(_MD("show_game_center"),&GameCenter::show_game_center); ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&GameCenter::get_pending_event_count); ObjectTypeDB::bind_method(_MD("pop_pending_event"),&GameCenter::pop_pending_event); @@ -50,23 +55,41 @@ void GameCenter::_bind_methods() { Error GameCenter::connect() { - GKLocalPlayer* player = [GKLocalPlayer localPlayer]; - [player authenticateWithCompletionHandler:^(NSError* error) { + //if this class isn't available, game center isn't implemented + if ((NSClassFromString(@"GKLocalPlayer")) == nil) { + GameCenter::get_singleton()->connected = false; + return ERR_UNAVAILABLE; + } - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - GameCenter::get_singleton()->connected = true; - } else { - ret["result"] = "error"; - ret["error_code"] = error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->connected = false; - }; + GKLocalPlayer* player = [GKLocalPlayer localPlayer]; + ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); + + ViewController *root_controller=(ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; + ERR_FAIL_COND_V(!root_controller, FAILED); + + //this handler is called serveral times. first when the view needs to be shown, then again after the view is cancelled or the user logs in. or if the user's already logged in, it's called just once to confirm they're authenticated. This is why no result needs to be specified in the presentViewController phase. in this case, more calls to this function will follow. + player.authenticateHandler = (^(UIViewController *controller, NSError *error) { + if (controller) { + [root_controller presentViewController:controller animated:YES completion:nil]; + } + else { + Dictionary ret; + ret["type"] = "authentication"; + if (player.isAuthenticated) { + ret["result"] = "ok"; + GameCenter::get_singleton()->connected = true; + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + ret["error_description"] = [error.localizedDescription UTF8String]; + GameCenter::get_singleton()->connected = false; + }; + + pending_events.push_back(ret); + }; + + }); - pending_events.push_back(ret); - }]; return OK; }; @@ -85,7 +108,9 @@ Error GameCenter::post_score(Variant p_score) { GKScore* reporter = [[[GKScore alloc] initWithCategory:cat_str] autorelease]; reporter.value = score; - [reporter reportScoreWithCompletionHandler:^(NSError* error) { + ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); + + [GKScore reportScores:@[reporter] withCompletionHandler:^(NSError* error) { Dictionary ret; ret["type"] = "post_score"; @@ -114,8 +139,15 @@ Error GameCenter::award_achievement(Variant p_params) { GKAchievement* achievement = [[[GKAchievement alloc] initWithIdentifier: name_str] autorelease]; ERR_FAIL_COND_V(!achievement, FAILED); + ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); + achievement.percentComplete = progress; - [achievement reportAchievementWithCompletionHandler:^(NSError* error) { + achievement.showsCompletionBanner = NO; + if (params.has("show_completion_banner")) { + achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO; + } + + [GKAchievement reportAchievements:@[achievement] withCompletionHandler:^(NSError *error) { Dictionary ret; ret["type"] = "award_achievement"; @@ -132,6 +164,168 @@ Error GameCenter::award_achievement(Variant p_params) { return OK; }; +void GameCenter::request_achievement_descriptions() { + + [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { + + Dictionary ret; + ret["type"] = "achievement_descriptions"; + if (error == nil) { + ret["result"] = "ok"; + StringArray names; + StringArray titles; + StringArray unachieved_descriptions; + StringArray achieved_descriptions; + IntArray maximum_points; + Array hidden; + Array replayable; + + for (int i=0; i<[descriptions count]; i++) { + + GKAchievementDescription* description = [descriptions objectAtIndex:i]; + + const char* str = [description.identifier UTF8String]; + names.push_back(String::utf8(str != NULL ? str : "")); + + str = [description.title UTF8String]; + titles.push_back(String::utf8(str != NULL ? str : "")); + + str = [description.unachievedDescription UTF8String]; + unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); + + str = [description.achievedDescription UTF8String]; + achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); + + maximum_points.push_back(description.maximumPoints); + + hidden.push_back(description.hidden == YES); + + replayable.push_back(description.replayable == YES); + } + + ret["names"] = names; + ret["titles"] = titles; + ret["unachieved_descriptions"] = unachieved_descriptions; + ret["achieved_descriptions"] = achieved_descriptions; + ret["maximum_points"] = maximum_points; + ret["hidden"] = hidden; + ret["replayable"] = replayable; + + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + }; + + pending_events.push_back(ret); + }]; +}; + + +void GameCenter::request_achievements() { + + [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { + + Dictionary ret; + ret["type"] = "achievements"; + if (error == nil) { + ret["result"] = "ok"; + StringArray names; + RealArray percentages; + + for (int i=0; i<[achievements count]; i++) { + + GKAchievement* achievement = [achievements objectAtIndex:i]; + const char* str = [achievement.identifier UTF8String]; + names.push_back(String::utf8(str != NULL ? str : "")); + + percentages.push_back(achievement.percentComplete); + } + + ret["names"] = names; + ret["progress"] = percentages; + + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + }; + + pending_events.push_back(ret); + }]; +}; + +void GameCenter::reset_achievements() { + + [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) + { + Dictionary ret; + ret["type"] = "reset_achievements"; + if (error == nil) { + ret["result"] = "ok"; + } else { + ret["result"] = "error"; + ret["error_code"] = error.code; + }; + + pending_events.push_back(ret); + }]; +}; + +Error GameCenter::show_game_center(Variant p_params) { + + ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); + + Dictionary params = p_params; + + GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; + if (params.has("view")) { + String view_name = params["view"]; + if (view_name == "default") { + view_state = GKGameCenterViewControllerStateDefault; + } + else if (view_name == "leaderboards") { + view_state = GKGameCenterViewControllerStateLeaderboards; + } + else if (view_name == "achievements") { + view_state = GKGameCenterViewControllerStateAchievements; + } + else if (view_name == "challenges") { + view_state = GKGameCenterViewControllerStateChallenges; + } + else { + return ERR_INVALID_PARAMETER; + } + } + + GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; + ERR_FAIL_COND_V(!controller, FAILED); + + ViewController *root_controller=(ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; + ERR_FAIL_COND_V(!root_controller, FAILED); + + controller.gameCenterDelegate = root_controller; + controller.viewState = view_state; + if (view_state == GKGameCenterViewControllerStateLeaderboards) { + controller.leaderboardIdentifier = nil; + if (params.has("leaderboard_name")) { + String name = params["leaderboard_name"]; + NSString* name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; + controller.leaderboardIdentifier = name_str; + } + } + + [root_controller presentViewController: controller animated: YES completion:nil]; + + return OK; +}; + +void GameCenter::game_center_closed() { + + Dictionary ret; + ret["type"] = "show_game_center"; + ret["result"] = "ok"; + pending_events.push_back(ret); +} + int GameCenter::get_pending_event_count() { return pending_events.size(); diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 04334991fd..c58c863510 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 3d6c48ffaf..3309fd0820 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -352,8 +352,9 @@ static void clear_touches() { // Generate IDs for a framebuffer object and a color renderbuffer UIScreen* mainscr = [UIScreen mainScreen]; printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height); - if (mainscr.currentMode.size.width == 640 || mainscr.currentMode.size.width == 960) // modern iphone, can go to 640x960 - self.contentScaleFactor = 2.0; + float minPointSize = MIN(mainscr.bounds.size.width, mainscr.bounds.size.height); + float minScreenSize = MIN(mainscr.currentMode.size.width, mainscr.currentMode.size.height); + self.contentScaleFactor = minScreenSize / minPointSize; glGenFramebuffersOES(1, &viewFramebuffer); glGenRenderbuffersOES(1, &viewRenderbuffer); diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index b86af007f8..b7b9b747b4 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 656d126ead..585cd19538 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index f3640c3076..e3ba6bbd73 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -210,7 +210,7 @@ Error InAppStore::request_product_info(Variant p_params) { receipt_to_send = [receipt description]; } Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8([receipt_to_send UTF8String]); + receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); receipt_ret["sdk"] = sdk_version; ret["receipt"] = receipt_ret; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 06b48318ec..ade1c292a4 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -136,7 +136,8 @@ void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_au // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 2585a26479..844f067552 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,6 +38,7 @@ #include "servers/visual/rasterizer.h" #include "servers/physics/physics_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/audio/audio_server_sw.h" #include "servers/audio/sample_manager_sw.h" #include "servers/spatial_sound/spatial_sound_server_sw.h" diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index 3d6300d8e0..3cc74099c0 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index 4674a5143c..d2a0777af8 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h index 41dbbdaa5a..2a630e597a 100644 --- a/platform/iphone/rasterizer_iphone.h +++ b/platform/iphone/rasterizer_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 7c4a107bb8..0cee2f6fbf 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,8 +27,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #import <UIKit/UIKit.h> +#import <GameKit/GameKit.h> -@interface ViewController : UIViewController { +@interface ViewController : UIViewController <GKGameCenterControllerDelegate> { }; diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index eb331a61de..bc9950979e 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -124,10 +124,15 @@ int add_cmdline(int p_argc, char** p_args) { } }; - - (BOOL)prefersStatusBarHidden { return YES; } +- (void) gameCenterViewControllerDidFinish:(GKGameCenterViewController*) gameCenterViewController { + //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone + GameCenter::get_singleton()->game_center_closed(); + [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; +} + @end diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 2a77806fb3..cc053cf136 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 9fe93c56ac..0356ca87f9 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 845b2e3395..947a637fb9 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -10,9 +10,9 @@ def get_name(): def can_build(): - import os - if (not os.environ.has_key("EMSCRIPTEN_ROOT")): - return False + import os + if (not os.environ.has_key("EMSCRIPTEN_ROOT")): + return False return True def get_opts(): @@ -36,6 +36,7 @@ def get_flags(): ('squish', 'no'), ('speex', 'no'), ('old_scenes', 'no'), + ('etc1', 'no'), # ('default_gui_theme', 'no'), #('builtin_zlib', 'no'), @@ -44,33 +45,36 @@ def get_flags(): def configure(env): - - env.Append(CPPPATH=['#platform/javascript']) - + em_path=os.environ["EMSCRIPTEN_ROOT"] - + env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH'] env['CC'] = em_path+'/emcc' env['CXX'] = em_path+'/emcc' - env['AR'] = em_path+"/emar" - env['RANLIB'] = em_path+"/emranlib" + #env['AR'] = em_path+"/emar" + env['AR'] = em_path+"/emcc" + env['ARFLAGS'] = "-o" + +# env['RANLIB'] = em_path+"/emranlib" + env['RANLIB'] = em_path + "/emcc" + env['OBJSUFFIX'] = '.bc' + env['LIBSUFFIX'] = '.bc' + env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" # env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2']) # env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") if (env["target"]=="release"): - env.Append(CCFLAGS=['-O2']) - elif (env["target"]=="release_debug"): - env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - elif (env["target"]=="debug"): env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) + #env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED']) env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti']) @@ -84,10 +88,11 @@ def configure(env): lzma_binpath = em_path+"/third_party/lzma.js/lzma-native" lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js" lzma_dec = "LZMA.decompress" - env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec]) env.Append(LINKFLAGS=['-s','ASM_JS=1']) env.Append(LINKFLAGS=['-O2']) - - + #env.Append(LINKFLAGS=['-g4']) + + #print "CCCOM is:", env.subst('$CCCOM') + #print "P: ", env['p'], " Platofrm: ", env['platform'] diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 8924f38de0..55b1ccbcaa 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 2b575c9149..a126675983 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 81485bab8e..5be6c5b647 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 4c8d8a4205..a422f77b4b 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 2e9c8e14c2..81bb474401 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index 38fc934ae4..1e7d066bb9 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.cpp b/platform/nacl/audio_driver_nacl.cpp index 8f1861eee3..27197ad2b2 100644 --- a/platform/nacl/audio_driver_nacl.cpp +++ b/platform/nacl/audio_driver_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.h b/platform/nacl/audio_driver_nacl.h index 4a45d0bb4b..be5a4cba67 100644 --- a/platform/nacl/audio_driver_nacl.h +++ b/platform/nacl/audio_driver_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.cpp b/platform/nacl/context_gl_nacl.cpp index 70cf01a16e..8ba3fe49d2 100644 --- a/platform/nacl/context_gl_nacl.cpp +++ b/platform/nacl/context_gl_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.h b/platform/nacl/context_gl_nacl.h index a5cf7a728c..18da070e35 100644 --- a/platform/nacl/context_gl_nacl.h +++ b/platform/nacl/context_gl_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.cpp b/platform/nacl/geturl_handler.cpp index 4873d691ce..40583891a9 100644 --- a/platform/nacl/geturl_handler.cpp +++ b/platform/nacl/geturl_handler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.h b/platform/nacl/geturl_handler.h index 44086ae7c1..901210febd 100644 --- a/platform/nacl/geturl_handler.h +++ b/platform/nacl/geturl_handler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_module.cpp b/platform/nacl/godot_module.cpp index b5a049d9bf..490edf62cd 100644 --- a/platform/nacl/godot_module.cpp +++ b/platform/nacl/godot_module.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_nacl.cpp b/platform/nacl/godot_nacl.cpp index 753f4124f8..7302a0b5d5 100644 --- a/platform/nacl/godot_nacl.cpp +++ b/platform/nacl/godot_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/nacl_keycodes.h b/platform/nacl/nacl_keycodes.h index 1cbf379078..b8ff5874cf 100644 --- a/platform/nacl/nacl_keycodes.h +++ b/platform/nacl/nacl_keycodes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.cpp b/platform/nacl/opengl_context.cpp index 8dafe959a3..285e8df9ce 100644 --- a/platform/nacl/opengl_context.cpp +++ b/platform/nacl/opengl_context.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.h b/platform/nacl/opengl_context.h index b0431f29bf..6c73873f4b 100644 --- a/platform/nacl/opengl_context.h +++ b/platform/nacl/opengl_context.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.cpp b/platform/nacl/os_nacl.cpp index 65f66b0354..b282209d72 100644 --- a/platform/nacl/os_nacl.cpp +++ b/platform/nacl/os_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -240,10 +240,14 @@ MainLoop *OSNacl::get_main_loop() const { return main_loop; }; -OS::Date OSNacl::get_date() const { +OS::Date OSNacl::get_date(bool utc) const { time_t t=time(NULL); - struct tm *lt=localtime(&t); + struct tm *lt; + if (utc) + lt=gmtime(&t); + else + lt=localtime(&t); Date ret; ret.year=lt->tm_year; ret.month=(Month)lt->tm_mon; @@ -254,10 +258,14 @@ OS::Date OSNacl::get_date() const { return ret; }; -OS::Time OSNacl::get_time() const { +OS::Time OSNacl::get_time(bool utc) const { time_t t=time(NULL); - struct tm *lt=localtime(&t); + struct tm *lt; + if (utc) + lt=gmtime(&t); + else + lt=localtime(&t); Time ret; ret.hour=lt->tm_hour; ret.min=lt->tm_min; @@ -265,6 +273,32 @@ OS::Time OSNacl::get_time() const { return ret; }; +OS::TimeZoneInfo OS_Unix::get_time_zone_info() const { + time_t t = time(NULL); + struct tm *lt = localtime(&t); + char name[16]; + strftime(name, 16, "%Z", lt); + name[15] = 0; + TimeZoneInfo ret; + ret.name = name; + + char bias_buf[16]; + strftime(bias_buf, 16, "%z", lt); + int bias; + bias_buf[15] = 0; + sscanf(bias_buf, "%d", &bias); + + // convert from ISO 8601 (1 minute=1, 1 hour=100) to minutes + int hour = (int)bias / 100; + int minutes = bias % 100; + if (bias < 0) + ret.bias = hour * 60 - minutes; + else + ret.bias = hour * 60 + minutes; + + return ret; +}; + void OSNacl::delay_usec(uint32_t p_usec) const { //usleep(p_usec); diff --git a/platform/nacl/os_nacl.h b/platform/nacl/os_nacl.h index b8173ef61c..e033abb68d 100644 --- a/platform/nacl/os_nacl.h +++ b/platform/nacl/os_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -137,8 +137,8 @@ public: virtual MainLoop *get_main_loop() const; - virtual Date get_date() const; - virtual Time get_time() const; + virtual Date get_date(bool utc) const; + virtual Time get_time(bool utc) const; virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; diff --git a/platform/nacl/pepper_main.cpp b/platform/nacl/pepper_main.cpp index 6a1f4acbe7..406d84419b 100644 --- a/platform/nacl/pepper_main.cpp +++ b/platform/nacl/pepper_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/platform_config.h b/platform/nacl/platform_config.h index 38fc934ae4..1e7d066bb9 100644 --- a/platform/nacl/platform_config.h +++ b/platform/nacl/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.cpp b/platform/osx/audio_driver_osx.cpp index 638ac7e504..6904b7a398 100644 --- a/platform/osx/audio_driver_osx.cpp +++ b/platform/osx/audio_driver_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.h b/platform/osx/audio_driver_osx.h index c0336eb816..bcf6b23864 100644 --- a/platform/osx/audio_driver_osx.h +++ b/platform/osx/audio_driver_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp index 9c2cd16b49..f856e1e4a8 100644 --- a/platform/osx/context_gl_osx.cpp +++ b/platform/osx/context_gl_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 54da42b331..770ec74737 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 3546c1e71a..92fa6ddbc2 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h index ebac475089..270ba9966f 100644 --- a/platform/osx/godot_osx.h +++ b/platform/osx/godot_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm index fb3c5808c7..39119393ff 100644 --- a/platform/osx/godot_osx.mm +++ b/platform/osx/godot_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 9ffd4fc3f8..144037b1cb 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,6 +44,7 @@ #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/alsa/audio_driver_alsa.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "platform/osx/audio_driver_osx.h" #include <ApplicationServices/ApplicationServices.h> diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index a20263f9b2..72699366c4 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -966,8 +966,10 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi [NSApp activateIgnoringOtherApps:YES]; - [window_object makeKeyAndOrderFront:nil]; + [window_object makeKeyAndOrderFront:nil]; + if (p_desired.fullscreen) + zoomed = true; /*** END OSX INITIALIZATION ***/ /*** END OSX INITIALIZATION ***/ @@ -1013,7 +1015,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); input = memnew( InputDefault ); @@ -1110,7 +1113,9 @@ void OS_OSX::warp_mouse_pos(const Point2& p_to) { NSPoint localPoint = { p_to.x, p_to.y }; NSPoint pointInWindow = [window_view convertPoint:localPoint toView:nil]; - NSPoint pointOnScreen = [[window_view window] convertRectToScreen:(NSRect){.origin=pointInWindow}].origin; + NSRect pointInWindowRect; + pointInWindowRect.origin = pointInWindow; + NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin; //point in scren coords CGPoint lMouseWarpPos = { pointOnScreen.x, pointOnScreen.y}; @@ -1310,14 +1315,22 @@ void OS_OSX::set_window_size(const Size2 p_size) { void OS_OSX::set_window_fullscreen(bool p_enabled) { - [window_object performZoom:nil]; + if (zoomed != p_enabled) { +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 + [window_object toggleFullScreen:nil]; +#else + [window_object performZoom:nil]; +#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ + } zoomed = p_enabled; }; bool OS_OSX::is_window_fullscreen() const { +#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070 if ( [window_object respondsToSelector:@selector(isZoomed)] ) return [window_object isZoomed]; +#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ return zoomed; }; @@ -1509,6 +1522,11 @@ void OS_OSX::run() { main_loop->init(); + if (zoomed) { + zoomed = false; + set_window_fullscreen(true); + } + // uint64_t last_ticks=get_ticks_usec(); // int frames=0; diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index da4265f3cf..285d8d0c02 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 3f817c7237..41e48302c4 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 1aabf5337b..75e0878bac 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.h b/platform/server/os_server.h index f8d346ce48..4e7721f068 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 1bb5afb002..43dda9e64e 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/SCsub b/platform/windows/SCsub index a77428e954..1ad32e7989 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -12,3 +12,9 @@ common_win=[ ] env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"]) + +# Microsoft Visual Studio Project Generation +if (env['vsproj'])=="yes": + env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"] + for x in common_win: + env.vs_srcs = env.vs_srcs + ["platform/windows/" + x] diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index a8f74fde2c..5a9c8edc63 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 6e8d99a5f0..5397676c8e 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index 9715784c32..6e5f53eb96 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,161 +26,161 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef OPENGL_ENABLED
-#include "ctxgl_procaddr.h"
-#include <GL/gl.h>
-#include <stdio.h>
-
-static PROC _gl_procs[]={
- (PROC)glCullFace,
- (PROC)glFrontFace,
- (PROC)glHint,
- (PROC)glLineWidth,
- (PROC)glPointSize,
- (PROC)glPolygonMode,
- (PROC)glScissor,
- (PROC)glTexParameterf,
- (PROC)glTexParameterfv,
- (PROC)glTexParameteri,
- (PROC)glTexParameteriv,
- (PROC)glTexImage1D,
- (PROC)glTexImage2D,
- (PROC)glDrawBuffer,
- (PROC)glClear,
- (PROC)glClearColor,
- (PROC)glClearStencil,
- (PROC)glClearDepth,
- (PROC)glStencilMask,
- (PROC)glColorMask,
- (PROC)glDepthMask,
- (PROC)glDisable,
- (PROC)glEnable,
- (PROC)glFinish,
- (PROC)glFlush,
- (PROC)glBlendFunc,
- (PROC)glLogicOp,
- (PROC)glStencilFunc,
- (PROC)glStencilOp,
- (PROC)glDepthFunc,
- (PROC)glPixelStoref,
- (PROC)glPixelStorei,
- (PROC)glReadBuffer,
- (PROC)glReadPixels,
- (PROC)glGetBooleanv,
- (PROC)glGetDoublev,
- (PROC)glGetError,
- (PROC)glGetFloatv,
- (PROC)glGetIntegerv,
- (PROC)glGetString,
- (PROC)glGetTexImage,
- (PROC)glGetTexParameterfv,
- (PROC)glGetTexParameteriv,
- (PROC)glGetTexLevelParameterfv,
- (PROC)glGetTexLevelParameteriv,
- (PROC)glIsEnabled,
- (PROC)glDepthRange,
- (PROC)glViewport,
- /* not detected in ATI */
- (PROC)glDrawArrays,
- (PROC)glDrawElements,
- (PROC)glGetPointerv,
- (PROC)glPolygonOffset,
- (PROC)glCopyTexImage1D,
- (PROC)glCopyTexImage2D,
- (PROC)glCopyTexSubImage1D,
- (PROC)glCopyTexSubImage2D,
- (PROC)glTexSubImage1D,
- (PROC)glTexSubImage2D,
- (PROC)glBindTexture,
- (PROC)glDeleteTextures,
- (PROC)glGenTextures,
- (PROC)glIsTexture,
-
- 0
-};
-
-static const char* _gl_proc_names[]={
- "glCullFace",
- "glFrontFace",
- "glHint",
- "glLineWidth",
- "glPointSize",
- "glPolygonMode",
- "glScissor",
- "glTexParameterf",
- "glTexParameterfv",
- "glTexParameteri",
- "glTexParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glDrawBuffer",
- "glClear",
- "glClearColor",
- "glClearStencil",
- "glClearDepth",
- "glStencilMask",
- "glColorMask",
- "glDepthMask",
- "glDisable",
- "glEnable",
- "glFinish",
- "glFlush",
- "glBlendFunc",
- "glLogicOp",
- "glStencilFunc",
- "glStencilOp",
- "glDepthFunc",
- "glPixelStoref",
- "glPixelStorei",
- "glReadBuffer",
- "glReadPixels",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetError",
- "glGetFloatv",
- "glGetIntegerv",
- "glGetString",
- "glGetTexImage",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glIsEnabled",
- "glDepthRange",
- "glViewport",
- /* not detected in ati */
- "glDrawArrays",
- "glDrawElements",
- "glGetPointerv",
- "glPolygonOffset",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glBindTexture",
- "glDeleteTextures",
- "glGenTextures",
- "glIsTexture",
-
- 0
-};
-
-PROC get_gl_proc_address(const char* p_address) {
-
- PROC proc = wglGetProcAddress((const CHAR*)p_address);
- if (!proc) {
-
- int i=0;
- while(_gl_procs[i]) {
-
- if (strcmp(p_address,_gl_proc_names[i])==0) {
- return _gl_procs[i];
- }
- i++;
- }
- }
- return proc;
-}
-#endif
+#ifdef OPENGL_ENABLED +#include "ctxgl_procaddr.h" +#include <GL/gl.h> +#include <stdio.h> + +static PROC _gl_procs[]={ + (PROC)glCullFace, + (PROC)glFrontFace, + (PROC)glHint, + (PROC)glLineWidth, + (PROC)glPointSize, + (PROC)glPolygonMode, + (PROC)glScissor, + (PROC)glTexParameterf, + (PROC)glTexParameterfv, + (PROC)glTexParameteri, + (PROC)glTexParameteriv, + (PROC)glTexImage1D, + (PROC)glTexImage2D, + (PROC)glDrawBuffer, + (PROC)glClear, + (PROC)glClearColor, + (PROC)glClearStencil, + (PROC)glClearDepth, + (PROC)glStencilMask, + (PROC)glColorMask, + (PROC)glDepthMask, + (PROC)glDisable, + (PROC)glEnable, + (PROC)glFinish, + (PROC)glFlush, + (PROC)glBlendFunc, + (PROC)glLogicOp, + (PROC)glStencilFunc, + (PROC)glStencilOp, + (PROC)glDepthFunc, + (PROC)glPixelStoref, + (PROC)glPixelStorei, + (PROC)glReadBuffer, + (PROC)glReadPixels, + (PROC)glGetBooleanv, + (PROC)glGetDoublev, + (PROC)glGetError, + (PROC)glGetFloatv, + (PROC)glGetIntegerv, + (PROC)glGetString, + (PROC)glGetTexImage, + (PROC)glGetTexParameterfv, + (PROC)glGetTexParameteriv, + (PROC)glGetTexLevelParameterfv, + (PROC)glGetTexLevelParameteriv, + (PROC)glIsEnabled, + (PROC)glDepthRange, + (PROC)glViewport, + /* not detected in ATI */ + (PROC)glDrawArrays, + (PROC)glDrawElements, + (PROC)glGetPointerv, + (PROC)glPolygonOffset, + (PROC)glCopyTexImage1D, + (PROC)glCopyTexImage2D, + (PROC)glCopyTexSubImage1D, + (PROC)glCopyTexSubImage2D, + (PROC)glTexSubImage1D, + (PROC)glTexSubImage2D, + (PROC)glBindTexture, + (PROC)glDeleteTextures, + (PROC)glGenTextures, + (PROC)glIsTexture, + + 0 +}; + +static const char* _gl_proc_names[]={ + "glCullFace", + "glFrontFace", + "glHint", + "glLineWidth", + "glPointSize", + "glPolygonMode", + "glScissor", + "glTexParameterf", + "glTexParameterfv", + "glTexParameteri", + "glTexParameteriv", + "glTexImage1D", + "glTexImage2D", + "glDrawBuffer", + "glClear", + "glClearColor", + "glClearStencil", + "glClearDepth", + "glStencilMask", + "glColorMask", + "glDepthMask", + "glDisable", + "glEnable", + "glFinish", + "glFlush", + "glBlendFunc", + "glLogicOp", + "glStencilFunc", + "glStencilOp", + "glDepthFunc", + "glPixelStoref", + "glPixelStorei", + "glReadBuffer", + "glReadPixels", + "glGetBooleanv", + "glGetDoublev", + "glGetError", + "glGetFloatv", + "glGetIntegerv", + "glGetString", + "glGetTexImage", + "glGetTexParameterfv", + "glGetTexParameteriv", + "glGetTexLevelParameterfv", + "glGetTexLevelParameteriv", + "glIsEnabled", + "glDepthRange", + "glViewport", + /* not detected in ati */ + "glDrawArrays", + "glDrawElements", + "glGetPointerv", + "glPolygonOffset", + "glCopyTexImage1D", + "glCopyTexImage2D", + "glCopyTexSubImage1D", + "glCopyTexSubImage2D", + "glTexSubImage1D", + "glTexSubImage2D", + "glBindTexture", + "glDeleteTextures", + "glGenTextures", + "glIsTexture", + + 0 +}; + +PROC get_gl_proc_address(const char* p_address) { + + PROC proc = wglGetProcAddress((const CHAR*)p_address); + if (!proc) { + + int i=0; + while(_gl_procs[i]) { + + if (strcmp(p_address,_gl_proc_names[i])==0) { + return _gl_procs[i]; + } + i++; + } + } + return proc; +} +#endif diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index d3ab20e82d..916b480639 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,13 +26,13 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CTXGL_PROCADDR_H
-#define CTXGL_PROCADDR_H
-
-#ifdef OPENGL_ENABLED
-#include <windows.h>
-
-
-PROC get_gl_proc_address(const char* p_address);
-#endif
-#endif // CTXGL_PROCADDR_H
+#ifndef CTXGL_PROCADDR_H +#define CTXGL_PROCADDR_H + +#ifdef OPENGL_ENABLED +#include <windows.h> + + +PROC get_gl_proc_address(const char* p_address); +#endif +#endif // CTXGL_PROCADDR_H diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 9cdf04797c..0fe4f9f3b5 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -201,10 +201,16 @@ def configure(env): env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ elif (env["target"]=="debug_release"):
+
+ env.Append(CCFLAGS=['/Zi','/Od'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/O1'])
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index fa573b9421..fe39051670 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -115,32 +115,32 @@ PCHAR* return argv; } -char* mb_to_utf8(const char* mbs) { - - int wlen = MultiByteToWideChar(CP_ACP,0,mbs,-1,NULL,0); // returns 0 if failed - wchar_t *wbuf = new wchar_t[wlen + 1]; - MultiByteToWideChar(CP_ACP,0,mbs,-1,wbuf,wlen); - wbuf[wlen]=0; - - int ulen = WideCharToMultiByte(CP_UTF8,0,wbuf,-1,NULL,0,NULL,NULL); +char* wc_to_utf8(const wchar_t* wc) { + int ulen = WideCharToMultiByte(CP_UTF8,0,wc,-1,NULL,0,NULL,NULL); char * ubuf = new char[ulen + 1]; - WideCharToMultiByte(CP_UTF8,0,wbuf,-1,ubuf,ulen,NULL,NULL); + WideCharToMultiByte(CP_UTF8,0,wc,-1,ubuf,ulen,NULL,NULL); ubuf[ulen] = 0; return ubuf; } -int main(int argc, char** argv) { +int widechar_main(int argc, wchar_t** argv) { OS_Windows os(NULL); setlocale(LC_CTYPE, ""); char ** argv_utf8 = new char*[argc]; + for(int i=0; i<argc; ++i) { - argv_utf8[i] = mb_to_utf8(argv[i]); + argv_utf8[i] = wc_to_utf8(argv[i]); } - Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]); + Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]); + + if (err!=OK) + return 255; + + if (Main::start()) os.run(); Main::cleanup(); @@ -154,82 +154,30 @@ int main(int argc, char** argv) { return os.get_exit_code(); }; -HINSTANCE godot_hinstance = NULL; - -int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { - - int argc; - char** argv; - - char* arg; - int index; - int result; +int main(int _argc, char** _argv) { + // _argc and _argv are ignored + // we are going to use the WideChar version of them instead - // count the arguments + LPWSTR *wc_argv; + int argc; + int result; - argc = 1; - arg = lpCmdLine; - - while (arg[0] != 0) { - - while (arg[0] != 0 && arg[0] == ' ') { - arg++; - } - - if (arg[0] != 0) { - - argc++; - - while (arg[0] != 0 && arg[0] != ' ') { - arg++; - } - - } - - } + wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc); - // tokenize the arguments - - argv = (char**)malloc(argc * sizeof(char*)); - - arg = lpCmdLine; - index = 1; - - while (arg[0] != 0) { - - while (arg[0] != 0 && arg[0] == ' ') { - arg++; - } - - if (arg[0] != 0) { - - argv[index] = arg; - index++; - - while (arg[0] != 0 && arg[0] != ' ') { - arg++; - } - - if (arg[0] != 0) { - arg[0] = 0; - arg++; - } - - } - - } - - // put the program name into argv[0] - - char filename[_MAX_PATH]; + if( NULL == wc_argv ) { + wprintf(L"CommandLineToArgvW failed\n"); + return 0; + } - GetModuleFileName(NULL, filename, _MAX_PATH); - argv[0] = filename; + result = widechar_main(argc, wc_argv); - // call the user specified main function + LocalFree(wc_argv); + return result; +} - result = main(argc, argv); +HINSTANCE godot_hinstance = NULL; - free(argv); - return result; +int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { + godot_hinstance = hInstance; + return main(0,NULL); } diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index bdf3b2a92f..f07b7c6eaa 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index 3e351675b0..288fcdd8de 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,26 +26,26 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef KEY_MAPPING_WINDOWS_H
-#define KEY_MAPPING_WINDOWS_H
-
-
-#include "os/keyboard.h"
-
-#include <windows.h>
-
-#include <winuser.h>
-
-
-class KeyMappingWindows {
-
- KeyMappingWindows() {};
-public:
-
- static unsigned int get_keysym(unsigned int p_code);
-
-};
-
-
-
-#endif
+#ifndef KEY_MAPPING_WINDOWS_H +#define KEY_MAPPING_WINDOWS_H + + +#include "os/keyboard.h" + +#include <windows.h> + +#include <winuser.h> + + +class KeyMappingWindows { + + KeyMappingWindows() {}; +public: + + static unsigned int get_keysym(unsigned int p_code); + +}; + + + +#endif diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index 83f3fb52fd..bfdf2b6ebe 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 414c250bd4..ec9e17c4f0 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -423,6 +423,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { case WM_RBUTTONUP: case WM_MOUSEWHEEL: case WM_LBUTTONDBLCLK: + case WM_RBUTTONDBLCLK: /*case WM_XBUTTONDOWN: case WM_XBUTTONUP: */{ @@ -476,6 +477,12 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { mb.button_index=1; mb.doubleclick = true; } break; + case WM_RBUTTONDBLCLK: { + + mb.pressed=true; + mb.button_index=2; + mb.doubleclick = true; + } break; case WM_MOUSEWHEEL: { mb.pressed=true; @@ -1170,7 +1177,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); if (!is_no_window_mode_enabled()) { @@ -1368,6 +1375,9 @@ void OS_Windows::finalize() { physics_2d_server->finish(); memdelete(physics_2d_server); + joystick_change_queue.clear(); + monitor_info.clear(); + } void OS_Windows::finalize_core() { @@ -1819,10 +1829,14 @@ String OS_Windows::get_name() { return "Windows"; } -OS::Date OS_Windows::get_date() const { +OS::Date OS_Windows::get_date(bool utc) const { SYSTEMTIME systemtime; - GetSystemTime(&systemtime); + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); + Date date; date.day=systemtime.wDay; date.month=Month(systemtime.wMonth); @@ -1831,10 +1845,13 @@ OS::Date OS_Windows::get_date() const { date.dst=false; return date; } -OS::Time OS_Windows::get_time() const { +OS::Time OS_Windows::get_time(bool utc) const { SYSTEMTIME systemtime; - GetLocalTime(&systemtime); + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); Time time; time.hour=systemtime.wHour; @@ -1843,6 +1860,23 @@ OS::Time OS_Windows::get_time() const { return time; } +OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { + TIME_ZONE_INFORMATION info; + bool daylight = false; + if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) + daylight = true; + + TimeZoneInfo ret; + if (daylight) { + ret.name = info.DaylightName; + } else { + ret.name = info.StandardName; + } + + ret.bias = info.Bias; + return ret; +} + uint64_t OS_Windows::get_unix_time() const { FILETIME ft; @@ -2045,7 +2079,7 @@ String OS_Windows::get_executable_path() const { wchar_t bufname[4096]; GetModuleFileNameW(NULL,bufname,4096); String s= bufname; - print_line("EXEC PATHPó: "+s); + print_line("EXEC PATHP??: "+s); return s; } @@ -2110,12 +2144,13 @@ bool OS_Windows::has_environment(const String& p_var) const { String OS_Windows::get_environment(const String& p_var) const { - char* val = getenv(p_var.utf8().get_data()); - if (val) - return val; - + wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum + int wlen = GetEnvironmentVariableW(p_var.c_str(),wval,0x7Fff); + if ( wlen > 0 ) { + return wval; + } return ""; -}; +} String OS_Windows::get_stdin_string(bool p_block) { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 4995adc874..31e030d02e 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,6 +45,7 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "drivers/unix/ip_unix.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include <windows.h> @@ -258,8 +259,9 @@ public: virtual String get_name(); - virtual Date get_date() const; - virtual Time get_time() const; + virtual Date get_date(bool utc) const; + virtual Time get_time(bool utc) const; + virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; virtual bool can_draw() const; diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index a7e7f9c370..e6b561552e 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp index eabfb30599..e8245c92e5 100644 --- a/platform/windows/stream_peer_winsock.cpp +++ b/platform/windows/stream_peer_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h index 14dd5f0bb1..373b502d2c 100644 --- a/platform/windows/stream_peer_winsock.h +++ b/platform/windows/stream_peer_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp index e77ca6feaa..bf7e85aebb 100644 --- a/platform/windows/tcp_server_winsock.cpp +++ b/platform/windows/tcp_server_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,144 +26,144 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "tcp_server_winsock.h"
-
-#include "stream_peer_winsock.h"
-
-#include <winsock2.h>
-
-extern int winsock_refcount;
-
-TCP_Server* TCPServerWinsock::_create() {
-
- return memnew(TCPServerWinsock);
-};
-
-void TCPServerWinsock::make_default() {
-
- TCP_Server::_create = TCPServerWinsock::_create;
-
- if (winsock_refcount == 0) {
- WSADATA data;
- WSAStartup(MAKEWORD(2,2), &data);
- };
- ++winsock_refcount;
-};
-
-void TCPServerWinsock::cleanup() {
-
- --winsock_refcount;
- if (winsock_refcount == 0) {
-
- WSACleanup();
- };
-};
-
-
-Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_hosts) {
-
- int sockfd;
- sockfd = socket(AF_INET, SOCK_STREAM, 0);
- ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED);
-
- unsigned long par = 1;
- if (ioctlsocket(sockfd, FIONBIO, &par)) {
- perror("setting non-block mode");
- stop();
- return FAILED;
- };
-
- struct sockaddr_in my_addr;
- my_addr.sin_family = AF_INET; // host byte order
- my_addr.sin_port = htons(p_port); // short, network byte order
- my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts
- memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero);
-
- if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) {
-
- if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) {
-
- closesocket(sockfd);
- ERR_FAIL_V(FAILED);
- };
- }
- else {
- return ERR_ALREADY_IN_USE;
- };
-
- if (listen_sockfd != INVALID_SOCKET) {
-
- stop();
- };
-
- listen_sockfd = sockfd;
-
- return OK;
-};
-
-bool TCPServerWinsock::is_connection_available() const {
-
- if (listen_sockfd == -1) {
- return false;
- };
-
- timeval timeout;
- timeout.tv_sec = 0;
- timeout.tv_usec = 0;
-
- fd_set pfd;
- FD_ZERO(&pfd);
- FD_SET(listen_sockfd, &pfd);
-
- int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout);
- ERR_FAIL_COND_V(ret < 0, 0);
-
- if (ret && (FD_ISSET(listen_sockfd, &pfd))) {
-
- return true;
- };
-
- return false;
-};
-
-
-Ref<StreamPeerTCP> TCPServerWinsock::take_connection() {
-
- if (!is_connection_available()) {
- return NULL;
- };
-
- struct sockaddr_in their_addr;
- int sin_size = sizeof(their_addr);
- int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size);
- ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL);
-
- Ref<StreamPeerWinsock> conn = memnew(StreamPeerWinsock);
- IP_Address ip;
- ip.host = (uint32_t)their_addr.sin_addr.s_addr;
-
- conn->set_socket(fd, ip, ntohs(their_addr.sin_port));
-
- return conn;
-};
-
-void TCPServerWinsock::stop() {
-
- if (listen_sockfd != INVALID_SOCKET) {
- closesocket(listen_sockfd);
- };
-
- listen_sockfd = -1;
-};
-
-
-TCPServerWinsock::TCPServerWinsock() {
-
- listen_sockfd = INVALID_SOCKET;
-};
-
-TCPServerWinsock::~TCPServerWinsock() {
-
- stop();
-};
-
+#include "tcp_server_winsock.h" + +#include "stream_peer_winsock.h" + +#include <winsock2.h> + +extern int winsock_refcount; + +TCP_Server* TCPServerWinsock::_create() { + + return memnew(TCPServerWinsock); +}; + +void TCPServerWinsock::make_default() { + + TCP_Server::_create = TCPServerWinsock::_create; + + if (winsock_refcount == 0) { + WSADATA data; + WSAStartup(MAKEWORD(2,2), &data); + }; + ++winsock_refcount; +}; + +void TCPServerWinsock::cleanup() { + + --winsock_refcount; + if (winsock_refcount == 0) { + + WSACleanup(); + }; +}; + + +Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_hosts) { + + int sockfd; + sockfd = socket(AF_INET, SOCK_STREAM, 0); + ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED); + + unsigned long par = 1; + if (ioctlsocket(sockfd, FIONBIO, &par)) { + perror("setting non-block mode"); + stop(); + return FAILED; + }; + + struct sockaddr_in my_addr; + my_addr.sin_family = AF_INET; // host byte order + my_addr.sin_port = htons(p_port); // short, network byte order + my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts + memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero); + + if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) { + + if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) { + + closesocket(sockfd); + ERR_FAIL_V(FAILED); + }; + } + else { + return ERR_ALREADY_IN_USE; + }; + + if (listen_sockfd != INVALID_SOCKET) { + + stop(); + }; + + listen_sockfd = sockfd; + + return OK; +}; + +bool TCPServerWinsock::is_connection_available() const { + + if (listen_sockfd == -1) { + return false; + }; + + timeval timeout; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + + fd_set pfd; + FD_ZERO(&pfd); + FD_SET(listen_sockfd, &pfd); + + int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout); + ERR_FAIL_COND_V(ret < 0, 0); + + if (ret && (FD_ISSET(listen_sockfd, &pfd))) { + + return true; + }; + + return false; +}; + + +Ref<StreamPeerTCP> TCPServerWinsock::take_connection() { + + if (!is_connection_available()) { + return NULL; + }; + + struct sockaddr_in their_addr; + int sin_size = sizeof(their_addr); + int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size); + ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL); + + Ref<StreamPeerWinsock> conn = memnew(StreamPeerWinsock); + IP_Address ip; + ip.host = (uint32_t)their_addr.sin_addr.s_addr; + + conn->set_socket(fd, ip, ntohs(their_addr.sin_port)); + + return conn; +}; + +void TCPServerWinsock::stop() { + + if (listen_sockfd != INVALID_SOCKET) { + closesocket(listen_sockfd); + }; + + listen_sockfd = -1; +}; + + +TCPServerWinsock::TCPServerWinsock() { + + listen_sockfd = INVALID_SOCKET; +}; + +TCPServerWinsock::~TCPServerWinsock() { + + stop(); +}; + diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h index 2d54b6ce40..2516123908 100644 --- a/platform/windows/tcp_server_winsock.h +++ b/platform/windows/tcp_server_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,30 +26,30 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TCP_SERVER_WINSOCK_H
-#define TCP_SERVER_WINSOCK_H
-
-#include "core/io/tcp_server.h"
-
-class TCPServerWinsock : public TCP_Server {
-
- int listen_sockfd;
-
- static TCP_Server* _create();
-
-public:
-
- virtual Error listen(uint16_t p_port,const List<String> *p_accepted_hosts=NULL);
- virtual bool is_connection_available() const;
- virtual Ref<StreamPeerTCP> take_connection();
-
- virtual void stop(); //stop listening
-
- static void make_default();
- static void cleanup();
-
- TCPServerWinsock();
- ~TCPServerWinsock();
-};
-
-#endif
+#ifndef TCP_SERVER_WINSOCK_H +#define TCP_SERVER_WINSOCK_H + +#include "core/io/tcp_server.h" + +class TCPServerWinsock : public TCP_Server { + + int listen_sockfd; + + static TCP_Server* _create(); + +public: + + virtual Error listen(uint16_t p_port,const List<String> *p_accepted_hosts=NULL); + virtual bool is_connection_available() const; + virtual Ref<StreamPeerTCP> take_connection(); + + virtual void stop(); //stop listening + + static void make_default(); + static void cleanup(); + + TCPServerWinsock(); + ~TCPServerWinsock(); +}; + +#endif diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp index 21a77b89cb..3e06d9d59b 100644 --- a/platform/winrt/os_winrt.cpp +++ b/platform/winrt/os_winrt.cpp @@ -442,10 +442,14 @@ String OSWinrt::get_name() { return "WinRT"; } -OS::Date OSWinrt::get_date() const { +OS::Date OSWinrt::get_date(bool utc) const { SYSTEMTIME systemtime; - GetSystemTime(&systemtime); + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); + Date date; date.day=systemtime.wDay; date.month=Month(systemtime.wMonth); @@ -454,10 +458,13 @@ OS::Date OSWinrt::get_date() const { date.dst=false; return date; } -OS::Time OSWinrt::get_time() const { +OS::Time OSWinrt::get_time(bool utc) const { SYSTEMTIME systemtime; - GetSystemTime(&systemtime); + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); Time time; time.hour=systemtime.wHour; @@ -466,11 +473,28 @@ OS::Time OSWinrt::get_time() const { return time; } +OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { + TIME_ZONE_INFORMATION info; + bool daylight = false; + if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) + daylight = true; + + TimeZoneInfo ret; + if (daylight) { + ret.name = info.DaylightName; + } else { + ret.name = info.StandardName; + } + + ret.bias = info.Bias; + return ret; +} + uint64_t OSWinrt::get_unix_time() const { FILETIME ft; SYSTEMTIME st; - GetSystemTime(&st); + GetSystemTime(&systemtime); SystemTimeToFileTime(&st, &ft); SYSTEMTIME ep; diff --git a/platform/winrt/os_winrt.h b/platform/winrt/os_winrt.h index 68236309a9..b69feccae9 100644 --- a/platform/winrt/os_winrt.h +++ b/platform/winrt/os_winrt.h @@ -198,8 +198,9 @@ public: virtual String get_name(); - virtual Date get_date() const; - virtual Time get_time() const; + virtual Date get_date(bool utc) const; + virtual Time get_time(bool utc) const; + virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; virtual bool can_draw() const; diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 38e3479e5d..dc0dc063b9 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 20a858bcdd..8b81db9160 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 185ca04a1e..66b4a7ee8c 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -53,8 +53,10 @@ def get_opts(): return [ ('use_llvm','Use llvm compiler','no'), ('use_sanitizer','Use llvm compiler sanitize address','no'), + ('use_leak_sanitizer','Use llvm compiler sanitize memory leaks','no'), ('pulseaudio','Detect & Use pulseaudio','yes'), ('new_wm_api', 'Use experimental window management API','no'), + ('debug_release', 'Add debug symbols to release version','no'), ] def get_flags(): @@ -95,6 +97,12 @@ def configure(env): env.Append(LINKFLAGS=['-fsanitize=address']) env.extra_suffix+="s" + if (env["use_leak_sanitizer"]=="yes"): + env.Append(CXXFLAGS=['-fsanitize=address','-fno-omit-frame-pointer']) + env.Append(LINKFLAGS=['-fsanitize=address']) + env.extra_suffix+="s" + + #if (env["tools"]=="no"): # #no tools suffix # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] @@ -102,8 +110,11 @@ def configure(env): if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) + + if (env["debug_release"]=="yes"): + env.Append(CCFLAGS=['-g2']) + else: + env.Append(CCFLAGS=['-O3','-ffast-math']) elif (env["target"]=="release_debug"): diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index 3b50e8e515..f90d40fa5c 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 2f109355b8..9c68ac1a2c 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 97393d92f3..7ab883878f 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 680d0bfdc5..1084d619e1 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,6 +36,7 @@ #include "print_string.h" #include "servers/physics/physics_server_sw.h" + #include "X11/Xutil.h" #include "X11/Xatom.h" @@ -259,9 +260,27 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); + audio_driver_index=p_audio_driver; if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { - ERR_PRINT("Initializing audio failed."); + bool success=false; + audio_driver_index=-1; + for(int i=0;i<AudioDriverManagerSW::get_driver_count();i++) { + if (i==p_audio_driver) + continue; + AudioDriverManagerSW::get_driver(i)->set_singleton(); + if (AudioDriverManagerSW::get_driver(i)->init()==OK) { + success=true; + print_line("Audio Driver Failed: "+String(AudioDriverManagerSW::get_driver(p_audio_driver)->get_name())); + print_line("Using alternate audio driver: "+String(AudioDriverManagerSW::get_driver(i)->get_name())); + audio_driver_index=i; + break; + } + } + if (!success) { + ERR_PRINT("Initializing audio failed."); + } + } sample_manager = memnew( SampleManagerMallocSW ); @@ -301,8 +320,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi /* set the name and class hints for the window manager to use */ classHint = XAllocClassHint(); if (classHint) { - classHint->res_name = "Godot"; - classHint->res_class = "Godot"; + classHint->res_name = (char *)"Godot"; + classHint->res_class = (char *)"Godot"; } XSetClassHint(x11_display, x11_window, classHint); XFree(classHint); @@ -410,7 +429,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 456a203380..7c3dab5554 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,6 +46,7 @@ #include "drivers/ao/audio_driver_ao.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include <X11/keysym.h> #include <X11/Xlib.h> @@ -162,9 +163,10 @@ class OS_X11 : public OS_Unix { int joystick_count; - Joystick joysticks[JOYSTICKS_MAX]; + Joystick joysticks[JOYSTICKS_MAX]; + int audio_driver_index; unsigned int capture_idle; bool maximized; //void set_wm_border(bool p_enabled); diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index 4ec87b9a97..1556b56058 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 2fcfc18429..0b00ac9560 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -149,11 +149,11 @@ void AnimatedSprite::_notification(int p_what) { Size2i s; s = texture->get_size(); - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; - Rect2i dst_rect(ofs,s); + Rect2 dst_rect(ofs,s); if (hflip) dst_rect.size.x=-dst_rect.size.x; @@ -284,7 +284,7 @@ Rect2 AnimatedSprite::get_item_rect() const { return Node2D::get_item_rect(); Size2i s = t->get_size(); - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; @@ -329,12 +329,12 @@ void AnimatedSprite::_bind_methods() { ADD_SIGNAL(MethodInfo("frame_changed")); ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames")); - ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); } diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 78d738240f..425f516b14 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index a5c455ce64..c44b46adbf 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,6 +52,17 @@ bool Area2D::is_gravity_a_point() const{ return gravity_is_point; } +void Area2D::set_gravity_distance_scale(real_t p_scale){ + + gravity_distance_scale=p_scale; + Physics2DServer::get_singleton()->area_set_param(get_rid(),Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale); + +} + +real_t Area2D::get_gravity_distance_scale() const{ + return gravity_distance_scale; +} + void Area2D::set_gravity_vector(const Vector2& p_vec){ gravity_vec=p_vec; @@ -417,8 +428,9 @@ void Area2D::set_enable_monitoring(bool p_enable) { if (monitoring) { - Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout"); - Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout"); + Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),this,SceneStringNames::get_singleton()->_body_inout); + Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,SceneStringNames::get_singleton()->_area_inout); + } else { Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName()); @@ -512,6 +524,62 @@ bool Area2D::overlaps_body(Node* p_body) const{ } +void Area2D::set_collision_mask(uint32_t p_mask) { + + collision_mask=p_mask; + Physics2DServer::get_singleton()->area_set_collision_mask(get_rid(),p_mask); +} + +uint32_t Area2D::get_collision_mask() const { + + return collision_mask; +} + + +void Area2D::set_layer_mask(uint32_t p_mask) { + + layer_mask=p_mask; + Physics2DServer::get_singleton()->area_set_layer_mask(get_rid(),p_mask); +} + +uint32_t Area2D::get_layer_mask() const { + + return layer_mask; +} + +void Area2D::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_collision_mask(mask); + +} + +bool Area2D::get_collision_mask_bit(int p_bit) const{ + + return get_collision_mask()&(1<<p_bit); +} + + +void Area2D::set_layer_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_layer_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_layer_mask(mask); + +} + +bool Area2D::get_layer_mask_bit(int p_bit) const{ + + return get_layer_mask()&(1<<p_bit); +} + void Area2D::_bind_methods() { @@ -527,6 +595,9 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area2D::set_gravity_is_point); ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area2D::is_gravity_a_point); + ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area2D::set_gravity_distance_scale); + ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area2D::get_gravity_distance_scale); + ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area2D::set_gravity_vector); ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area2D::get_gravity_vector); @@ -542,6 +613,18 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area2D::set_priority); ObjectTypeDB::bind_method(_MD("get_priority"),&Area2D::get_priority); + ObjectTypeDB::bind_method(_MD("set_collision_mask","collision_mask"),&Area2D::set_collision_mask); + ObjectTypeDB::bind_method(_MD("get_collision_mask"),&Area2D::get_collision_mask); + + ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area2D::set_layer_mask); + ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area2D::get_layer_mask); + + ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area2D::set_collision_mask_bit); + ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area2D::get_collision_mask_bit); + + ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area2D::set_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area2D::get_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled); @@ -570,14 +653,17 @@ void Area2D::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); + ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); + ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); + ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); + ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); + ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); } @@ -587,15 +673,17 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea set_gravity(98);; set_gravity_vector(Vector2(0,1)); gravity_is_point=false; + gravity_distance_scale=0; linear_damp=0.1; angular_damp=1; locked=false; priority=0; monitoring=false; monitorable=false; + collision_mask=1; + layer_mask=1; set_enable_monitoring(true); set_monitorable(true); - } Area2D::~Area2D() { diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 6a6c757e0c..f5a88390e7 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,8 +49,11 @@ private: Vector2 gravity_vec; real_t gravity; bool gravity_is_point; + real_t gravity_distance_scale; real_t linear_damp; real_t angular_damp; + uint32_t collision_mask; + uint32_t layer_mask; int priority; bool monitoring; bool monitorable; @@ -130,6 +133,9 @@ public: void set_gravity_is_point(bool p_enabled); bool is_gravity_a_point() const; + void set_gravity_distance_scale(real_t p_scale); + real_t get_gravity_distance_scale() const; + void set_gravity_vector(const Vector2& p_vec); Vector2 get_gravity_vector() const; @@ -151,6 +157,18 @@ public: void set_monitorable(bool p_enable); bool is_monitorable() const; + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; + + void set_layer_mask(uint32_t p_mask); + uint32_t get_layer_mask() const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + + void set_layer_mask_bit(int p_bit, bool p_value); + bool get_layer_mask_bit(int p_bit) const; + Array get_overlapping_bodies() const; //function for script Array get_overlapping_areas() const; //function for script diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp index 245b3ba7eb..7a138830db 100644 --- a/scene/2d/back_buffer_copy.cpp +++ b/scene/2d/back_buffer_copy.cpp @@ -4,7 +4,7 @@ void BackBufferCopy::_update_copy_mode() { switch(copy_mode) { - case COPY_MODE_DISALED: { + case COPY_MODE_DISABLED: { VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),false,Rect2()); } break; @@ -58,7 +58,7 @@ void BackBufferCopy::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),_SCS("set_copy_mode"),_SCS("get_copy_mode")); ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect")); - BIND_CONSTANT( COPY_MODE_DISALED ); + BIND_CONSTANT( COPY_MODE_DISABLED ); BIND_CONSTANT( COPY_MODE_RECT ); BIND_CONSTANT( COPY_MODE_VIEWPORT ); diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h index 3a86ffa309..734cad458a 100644 --- a/scene/2d/back_buffer_copy.h +++ b/scene/2d/back_buffer_copy.h @@ -7,7 +7,7 @@ class BackBufferCopy : public Node2D { OBJ_TYPE( BackBufferCopy,Node2D); public: enum CopyMode { - COPY_MODE_DISALED, + COPY_MODE_DISABLED, COPY_MODE_RECT, COPY_MODE_VIEWPORT }; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index b2d74b4ad5..49683da226 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,7 +37,8 @@ void Camera2D::_update_scroll() { return; if (get_tree()->is_editor_hint()) { - update(); //will just be drawn + // update(); //will just be drawn + //?? return; } @@ -80,43 +81,47 @@ Matrix32 Camera2D::get_camera_transform() { if (!first) { - if (centered) { + if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) { - if (h_drag_enabled) { - camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); - camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); - } else { + if (h_drag_enabled) { + camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); + camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); + } else { - if (h_ofs<0) { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; - } else { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; - } - } + if (h_ofs<0) { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + } else { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + } + } - if (v_drag_enabled) { + if (v_drag_enabled) { - camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); - camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); + camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); + camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); - } else { + } else { - if (v_ofs<0) { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; - } else { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; - } - } + if (v_ofs<0) { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + } else { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + } + } + } else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){ + + camera_pos=new_camera_pos; } + if (smoothing>0.0) { float c = smoothing*get_fixed_process_delta_time(); smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; ret_camera_pos=smoothed_camera_pos; -// camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; + // camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; } else { ret_camera_pos=smoothed_camera_pos=camera_pos; @@ -131,8 +136,7 @@ Matrix32 Camera2D::get_camera_transform() { } - Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());; - screen_offset; + Point2 screen_offset = (anchor_mode==ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2()); float angle = get_global_transform().get_rotation(); if(rotating){ @@ -215,6 +219,7 @@ void Camera2D::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { + viewport = NULL; Node *n=this; while(n){ @@ -266,15 +271,15 @@ Vector2 Camera2D::get_offset() const{ return offset; } -void Camera2D::set_centered(bool p_centered){ +void Camera2D::set_anchor_mode(AnchorMode p_anchor_mode){ - centered=p_centered; + anchor_mode=p_anchor_mode; _update_scroll(); } -bool Camera2D::is_centered() const { +Camera2D::AnchorMode Camera2D::get_anchor_mode() const { - return centered; + return anchor_mode; } void Camera2D::set_rotating(bool p_rotating){ @@ -438,8 +443,8 @@ void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset); ObjectTypeDB::bind_method(_MD("get_offset"),&Camera2D::get_offset); - ObjectTypeDB::bind_method(_MD("set_centered","centered"),&Camera2D::set_centered); - ObjectTypeDB::bind_method(_MD("is_centered"),&Camera2D::is_centered); + ObjectTypeDB::bind_method(_MD("set_anchor_mode","anchor_mode"),&Camera2D::set_anchor_mode); + ObjectTypeDB::bind_method(_MD("get_anchor_mode"),&Camera2D::get_anchor_mode); ObjectTypeDB::bind_method(_MD("set_rotating","rotating"),&Camera2D::set_rotating); ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating); @@ -486,7 +491,7 @@ void Camera2D::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"centered"),_SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),_SCS("set_anchor_mode"),_SCS("get_anchor_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); @@ -506,6 +511,8 @@ void Camera2D::_bind_methods() { ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM); + BIND_CONSTANT( ANCHOR_MODE_DRAG_CENTER ); + BIND_CONSTANT( ANCHOR_MODE_FIXED_TOP_LEFT ); } @@ -513,7 +520,7 @@ Camera2D::Camera2D() { - centered=true; + anchor_mode=ANCHOR_MODE_DRAG_CENTER; rotating=false; current=false; limit[MARGIN_LEFT]=-10000000; @@ -525,6 +532,7 @@ Camera2D::Camera2D() { drag_margin[MARGIN_RIGHT]=0.2; drag_margin[MARGIN_BOTTOM]=0.2; camera_pos=Vector2(); + first=true; smoothing=0.0; zoom = Vector2(1, 1); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 515f9711bf..79d84f48d0 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,6 +36,12 @@ class Camera2D : public Node2D { OBJ_TYPE( Camera2D, Node2D ); +public: + + enum AnchorMode { + ANCHOR_MODE_FIXED_TOP_LEFT, + ANCHOR_MODE_DRAG_CENTER + }; protected: Point2 camera_pos; @@ -49,7 +55,7 @@ protected: RID canvas; Vector2 offset; Vector2 zoom; - bool centered; + AnchorMode anchor_mode; bool rotating; bool current; float smoothing; @@ -77,8 +83,8 @@ public: void set_offset(const Vector2& p_offset); Vector2 get_offset() const; - void set_centered(bool p_centered); - bool is_centered() const; + void set_anchor_mode(AnchorMode p_anchor_mode); + AnchorMode get_anchor_mode() const; void set_rotating(bool p_rotating); bool is_rotating() const; @@ -120,4 +126,6 @@ public: Camera2D(); }; +VARIANT_ENUM_CAST(Camera2D::AnchorMode); + #endif // CAMERA_2D_H diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 118ba33bc6..789c6bdbe4 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #include "scene/resources/font.h" #include "scene/resources/texture.h" #include "scene/resources/style_box.h" - +#include "os/input.h" bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) { @@ -288,6 +288,7 @@ void CanvasItem::show() { if (is_visible()) { _propagate_visibility_changed(true); } + _change_notify("visibility/visible"); } @@ -305,6 +306,7 @@ void CanvasItem::hide() { if (propagate) _propagate_visibility_changed(false); + _change_notify("visibility/visible"); } @@ -342,7 +344,6 @@ void CanvasItem::_update_callback() { return; } - VisualServer::get_singleton()->canvas_item_clear(get_canvas_item()); //todo updating = true - only allow drawing here if (is_visible()) { //todo optimize this!! @@ -1011,6 +1012,16 @@ InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const { } +Vector2 CanvasItem::get_global_mouse_pos() const { + + return get_viewport_transform().affine_inverse().xform(Input::get_singleton()->get_mouse_pos()); +} +Vector2 CanvasItem::get_local_mouse_pos() const{ + + return (get_viewport_transform() * get_global_transform()).affine_inverse().xform(Input::get_singleton()->get_mouse_pos()); +} + + void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("_sort_children"),&CanvasItem::_sort_children); @@ -1076,6 +1087,8 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_viewport_transform"),&CanvasItem::get_viewport_transform); ObjectTypeDB::bind_method(_MD("get_viewport_rect"),&CanvasItem::get_viewport_rect); ObjectTypeDB::bind_method(_MD("get_canvas_transform"),&CanvasItem::get_canvas_transform); + ObjectTypeDB::bind_method(_MD("get_local_mouse_pos"),&CanvasItem::get_local_mouse_pos); + ObjectTypeDB::bind_method(_MD("get_global_mouse_pos"),&CanvasItem::get_global_mouse_pos); ObjectTypeDB::bind_method(_MD("get_canvas"),&CanvasItem::get_canvas); ObjectTypeDB::bind_method(_MD("get_world_2d"),&CanvasItem::get_world_2d); //ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasItem::get_viewport); @@ -1090,14 +1103,14 @@ void CanvasItem::_bind_methods() { BIND_VMETHOD(MethodInfo("_draw")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"visibility/opacity",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_opacity"),_SCS("get_opacity") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"visibility/self_opacity",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_self_opacity"),_SCS("get_self_opacity") ); + ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") ); + ADD_PROPERTYNO( PropertyInfo(Variant::REAL,"visibility/opacity",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_opacity"),_SCS("get_opacity") ); + ADD_PROPERTYNO( PropertyInfo(Variant::REAL,"visibility/self_opacity",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_self_opacity"),_SCS("get_self_opacity") ); ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"visibility/behind_parent"), _SCS("set_draw_behind_parent"),_SCS("is_draw_behind_parent_enabled") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/on_top",PROPERTY_HINT_NONE,"",0), _SCS("_set_on_top"),_SCS("_is_on_top") ); //compatibility ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"visibility/blend_mode",PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul,PMAlpha"), _SCS("set_blend_mode"),_SCS("get_blend_mode") ); - ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"visibility/light_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_light_mask"),_SCS("get_light_mask") ); + ADD_PROPERTYNO( PropertyInfo(Variant::INT,"visibility/light_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_light_mask"),_SCS("get_light_mask") ); ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"material/material",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), _SCS("set_material"),_SCS("get_material") ); ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"material/use_parent"), _SCS("set_use_parent_material"),_SCS("get_use_parent_material") ); //exporting these two things doesn't really make much sense i think diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 167f2b96f3..6d8308dbe4 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -260,6 +260,9 @@ public: InputEvent make_input_local(const InputEvent& pevent) const; + Vector2 get_global_mouse_pos() const; + Vector2 get_local_mouse_pos() const; + CanvasItem(); ~CanvasItem(); }; diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index a883fee103..8b8caf13d3 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -115,19 +115,16 @@ void CollisionObject2D::_update_shapes() { bool CollisionObject2D::_set(const StringName& p_name, const Variant& p_value) { String name=p_name; - if (name=="shape_count") { + if (name.begins_with("shapes/")) { - shapes.resize(p_value); - _update_shapes(); - _change_notify(); - - } else if (name.begins_with("shapes/")) { - - int idx=name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); - if (what=="shape") - set_shape(idx,RefPtr(p_value)); - else if (what=="transform") + int idx=name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); + if (what=="shape") { + if (idx>=shapes.size()) + add_shape(RefPtr(p_value)); + else + set_shape(idx,RefPtr(p_value)); + } else if (what=="transform") set_shape_transform(idx,p_value); else if (what=="trigger") set_shape_as_trigger(idx,p_value); @@ -143,12 +140,10 @@ bool CollisionObject2D::_get(const StringName& p_name,Variant &r_ret) const { String name=p_name; - if (name=="shape_count") { - r_ret= shapes.size(); - } else if (name.begins_with("shapes/")) { + if (name.begins_with("shapes/")) { - int idx=name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int idx=name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); if (what=="shape") r_ret= get_shape(idx); else if (what=="transform") @@ -163,7 +158,7 @@ bool CollisionObject2D::_get(const StringName& p_name,Variant &r_ret) const { void CollisionObject2D::_get_property_list( List<PropertyInfo> *p_list) const { - p_list->push_back( PropertyInfo(Variant::INT,"shape_count",PROPERTY_HINT_RANGE,"0,256,1",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); + //p_list->push_back( PropertyInfo(Variant::INT,"shape_count",PROPERTY_HINT_RANGE,"0,256,1",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); for(int i=0;i<shapes.size();i++) { String path="shapes/"+itos(i)+"/"; @@ -254,12 +249,19 @@ void CollisionObject2D::_bind_methods() { void CollisionObject2D::add_shape(const Ref<Shape2D>& p_shape, const Matrix32& p_transform) { + ERR_FAIL_COND(p_shape.is_null()); + ShapeData sdata; sdata.shape=p_shape; sdata.xform=p_transform; sdata.trigger=false; - shapes.push_back(sdata); - _update_shapes(); + + if (area) + Physics2DServer::get_singleton()->area_add_shape(get_rid(),p_shape->get_rid(),p_transform); + else + Physics2DServer::get_singleton()->body_add_shape(get_rid(),p_shape->get_rid(),p_transform); + + shapes.push_back(sdata); } int CollisionObject2D::get_shape_count() const { @@ -270,8 +272,15 @@ int CollisionObject2D::get_shape_count() const { void CollisionObject2D::set_shape(int p_shape_idx, const Ref<Shape2D>& p_shape) { ERR_FAIL_INDEX(p_shape_idx,shapes.size()); + ERR_FAIL_COND(p_shape.is_null()); + shapes[p_shape_idx].shape=p_shape; - _update_shapes(); + if (area) + Physics2DServer::get_singleton()->area_set_shape(get_rid(),p_shape_idx,p_shape->get_rid()); + else + Physics2DServer::get_singleton()->body_set_shape(get_rid(),p_shape_idx,p_shape->get_rid()); + +// _update_shapes(); } void CollisionObject2D::set_shape_transform(int p_shape_idx, const Matrix32& p_transform) { @@ -279,7 +288,12 @@ void CollisionObject2D::set_shape_transform(int p_shape_idx, const Matrix32& p_t ERR_FAIL_INDEX(p_shape_idx,shapes.size()); shapes[p_shape_idx].xform=p_transform; - _update_shapes(); + if (area) + Physics2DServer::get_singleton()->area_set_shape_transform(get_rid(),p_shape_idx,p_transform); + else + Physics2DServer::get_singleton()->body_set_shape_transform(get_rid(),p_shape_idx,p_transform); + +// _update_shapes(); } Ref<Shape2D> CollisionObject2D::get_shape(int p_shape_idx) const { diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 393973ce90..473f13d0ff 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 049017c0a5..ceea41d1c8 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 735110efad..4e78868082 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 9f35ade322..5012c54b17 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index a89af49a34..507912d31e 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index e706ad658a..c1e91c2ecd 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index 7027e4386a..ac72c6ce59 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index c0ab544d42..852a6fb46b 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -237,6 +237,16 @@ float Light2D::get_shadow_esm_multiplier() const{ return shadow_esm_multiplier; } +void Light2D::set_shadow_color( const Color& p_shadow_color) { + shadow_color=p_shadow_color; + VS::get_singleton()->canvas_light_set_shadow_color(canvas_light,shadow_color); +} + +Color Light2D::get_shadow_color() const { + return shadow_color; +} + + void Light2D::_notification(int p_what) { @@ -313,6 +323,10 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shadow_esm_multiplier","multiplier"),&Light2D::set_shadow_esm_multiplier); ObjectTypeDB::bind_method(_MD("get_shadow_esm_multiplier"),&Light2D::get_shadow_esm_multiplier); + ObjectTypeDB::bind_method(_MD("set_shadow_color","shadow_color"),&Light2D::set_shadow_color); + ObjectTypeDB::bind_method(_MD("get_shadow_color"),&Light2D::get_shadow_color); + + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); @@ -327,6 +341,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_max",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_max"),_SCS("get_layer_range_max")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_mask"),_SCS("get_item_mask")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow/enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::COLOR,"shadow/color"),_SCS("set_shadow_color"),_SCS("get_shadow_color")); ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),_SCS("set_shadow_buffer_size"),_SCS("get_shadow_buffer_size")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier")); ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_mask"),_SCS("get_item_shadow_mask")); @@ -356,6 +371,7 @@ Light2D::Light2D() { shadow_buffer_size=2048; shadow_esm_multiplier=80; energy=1.0; + shadow_color=Color(0,0,0,0); } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index ef875aec2f..bf61868bac 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -18,6 +18,7 @@ private: bool enabled; bool shadow; Color color; + Color shadow_color; float height; float _scale; float energy; @@ -95,6 +96,10 @@ public: void set_shadow_esm_multiplier( float p_multiplier); float get_shadow_esm_multiplier() const; + void set_shadow_color( const Color& p_shadow_color); + Color get_shadow_color() const; + + virtual Rect2 get_item_rect() const; Light2D(); diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index 46af68444a..5db0e0a9fc 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -32,6 +32,7 @@ void Navigation2D::_navpoly_link(int p_id) { p.edges.resize(plen); Vector2 center; + float sum=0; for(int j=0;j<plen;j++) { @@ -46,8 +47,23 @@ void Navigation2D::_navpoly_link(int p_id) { center+=ep; e.point=_get_point(ep); p.edges[j]=e; + + + int idxn = indices[(j+1)%plen]; + if (idxn<0 || idxn>=len) { + valid=false; + break; + } + + Vector2 epn = nm.xform.xform(r[idxn]); + + sum+=(epn.x-ep.x)*(epn.y+ep.y); + + } + p.clockwise=sum>0; + if (!valid) { nm.polygons.pop_back(); ERR_CONTINUE(!valid); @@ -75,9 +91,13 @@ void Navigation2D::_navpoly_link(int p_id) { } else { if (C->get().B!=NULL) { - print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); + ConnectionPending pending; + pending.polygon=&p; + pending.edge=j; + p.edges[j].P=C->get().pending.push_back(pending); + continue; + //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); } - ERR_CONTINUE(C->get().B!=NULL); //wut C->get().B=&p; C->get().B_edge=j; @@ -117,7 +137,12 @@ void Navigation2D::_navpoly_unlink(int p_id) { EdgeKey ek(edges[i].point,edges[next].point); Map<EdgeKey,Connection>::Element *C=connections.find(ek); ERR_CONTINUE(!C); - if (C->get().B) { + + if (edges[i].P) { + C->get().pending.erase(edges[i].P); + edges[i].P=NULL; + + } else if (C->get().B) { //disconnect C->get().B->edges[C->get().B_edge].C=NULL; @@ -133,6 +158,20 @@ void Navigation2D::_navpoly_unlink(int p_id) { C->get().B=NULL; C->get().B_edge=-1; + if (C->get().pending.size()) { + //reconnect if something is pending + ConnectionPending cp = C->get().pending.front()->get(); + C->get().pending.pop_front(); + + C->get().B=cp.polygon; + C->get().B_edge=cp.edge; + C->get().A->edges[C->get().A_edge].C=cp.polygon; + C->get().A->edges[C->get().A_edge].C_edge=cp.edge; + cp.polygon->edges[cp.edge].C=C->get().A; + cp.polygon->edges[cp.edge].C_edge=C->get().A_edge; + cp.polygon->edges[cp.edge].P=NULL; + } + } else { connections.erase(C); //erase @@ -493,17 +532,30 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect left = _get_vertex(p->edges[prev].point); right = _get_vertex(p->edges[prev_n].point); - if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){ + if (p->clockwise) { SWAP(left,right); } + /*if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){ + SWAP(left,right); + }*/ } bool skip=false; + /* print_line("-----\nAPEX: "+(apex_point-end_point)); + print_line("LEFT:"); + print_line("\tPortal: "+(portal_left-end_point)); + print_line("\tPoint: "+(left-end_point)); + print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_left,left) >= 0)); + print_line("RIGHT:"); + print_line("\tPortal: "+(portal_right-end_point)); + print_line("\tPoint: "+(right-end_point)); + print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_right,right) <= 0)); +*/ if (CLOCK_TANGENT(apex_point,portal_left,left) >= 0){ //process - if (portal_left==apex_point || CLOCK_TANGENT(apex_point,left,portal_right) > 0) { + if (portal_left.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,left,portal_right) > 0) { left_poly=p; portal_left=left; } else { @@ -516,14 +568,16 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect apex_poly=p; portal_left=apex_point; portal_right=apex_point; - path.push_back(apex_point); + if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON) + path.push_back(apex_point); skip=true; + //print_line("addpoint left"); } } if (!skip && CLOCK_TANGENT(apex_point,portal_right,right) <= 0){ //process - if (portal_right==apex_point || CLOCK_TANGENT(apex_point,right,portal_left) < 0) { + if (portal_right.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,right,portal_left) < 0) { right_poly=p; portal_right=right; } else { @@ -536,7 +590,10 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect apex_poly=p; portal_right=apex_point; portal_left=apex_point; - path.push_back(apex_point); + if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON) + path.push_back(apex_point); + //print_line("addpoint right"); + } } @@ -547,7 +604,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect } - if (path[path.size()-1]!=begin_point) + if (path[path.size()-1].distance_to(begin_point)>CMP_EPSILON) path.push_back(begin_point); path.invert(); @@ -639,6 +696,62 @@ Vector2 Navigation2D::get_closest_point(const Vector2& p_point) { } +Object* Navigation2D::get_closest_point_owner(const Vector2& p_point) { + + Object *owner=NULL; + Vector2 closest_point=Vector2(); + float closest_point_d=1e20; + + for (Map<int,NavMesh>::Element*E=navpoly_map.front();E;E=E->next()) { + + if (!E->get().linked) + continue; + for(List<Polygon>::Element *F=E->get().polygons.front();F;F=F->next()) { + + Polygon &p=F->get(); + for(int i=2;i<p.edges.size();i++) { + + if (Geometry::is_point_in_triangle(p_point,_get_vertex(p.edges[0].point),_get_vertex(p.edges[i-1].point),_get_vertex(p.edges[i].point))) { + + E->get().owner; + } + + } + } + } + + for (Map<int,NavMesh>::Element*E=navpoly_map.front();E;E=E->next()) { + + if (!E->get().linked) + continue; + for(List<Polygon>::Element *F=E->get().polygons.front();F;F=F->next()) { + + Polygon &p=F->get(); + int es = p.edges.size(); + for(int i=0;i<es;i++) { + + Vector2 edge[2]={ + _get_vertex(p.edges[i].point), + _get_vertex(p.edges[(i+1)%es].point) + }; + + + Vector2 spoint=Geometry::get_closest_point_to_segment_2d(p_point,edge); + float d = spoint.distance_squared_to(p_point); + if (d<closest_point_d) { + + closest_point=spoint; + closest_point_d=d; + owner=E->get().owner; + } + } + } + } + + return owner; + +} + void Navigation2D::_bind_methods() { @@ -648,6 +761,7 @@ void Navigation2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation2D::get_simple_path,DEFVAL(true)); ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation2D::get_closest_point); + ObjectTypeDB::bind_method(_MD("get_closest_point_owner","to_point"),&Navigation2D::get_closest_point_owner); } diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h index 7ff01bb442..231f1e8c63 100644 --- a/scene/2d/navigation2d.h +++ b/scene/2d/navigation2d.h @@ -41,7 +41,13 @@ class Navigation2D : public Node2D { struct NavMesh; + struct Polygon; + struct ConnectionPending { + + Polygon *polygon; + int edge; + }; struct Polygon { @@ -49,7 +55,8 @@ class Navigation2D : public Node2D { Point point; Polygon *C; //connection int C_edge; - Edge() { C=NULL; C_edge=-1; } + List<ConnectionPending>::Element *P; + Edge() { C=NULL; C_edge=-1; P=NULL; } }; Vector<Edge> edges; @@ -60,6 +67,8 @@ class Navigation2D : public Node2D { float distance; int prev_edge; + bool clockwise; + NavMesh *owner; }; @@ -70,6 +79,9 @@ class Navigation2D : public Node2D { int A_edge; Polygon *B; int B_edge; + + List<ConnectionPending> pending; + Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;} }; @@ -130,6 +142,7 @@ public: Vector<Vector2> get_simple_path(const Vector2& p_start, const Vector2& p_end,bool p_optimize=true); Vector2 get_closest_point(const Vector2& p_point); + Object* get_closest_point_owner(const Vector2& p_point); Navigation2D(); }; diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 0b098f0cad..6141b6a09e 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -346,6 +346,17 @@ Matrix32 Node2D::get_relative_transform(const Node *p_parent) const { return parent_2d->get_relative_transform(p_parent) * get_transform(); } + +void Node2D::look_at(const Vector2& p_pos) { + + rotate(get_angle_to(p_pos)); +} + +float Node2D::get_angle_to(const Vector2& p_pos) const { + + return (get_global_transform().affine_inverse().xform(p_pos)).atan2(); +} + void Node2D::_bind_methods() { @@ -374,6 +385,9 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_transform","xform"),&Node2D::set_transform); ObjectTypeDB::bind_method(_MD("set_global_transform","xform"),&Node2D::set_global_transform); + ObjectTypeDB::bind_method(_MD("look_at","point"),&Node2D::look_at); + ObjectTypeDB::bind_method(_MD("get_angle_to","point"),&Node2D::get_angle_to); + ObjectTypeDB::bind_method(_MD("set_z","z"),&Node2D::set_z); ObjectTypeDB::bind_method(_MD("get_z"),&Node2D::get_z); @@ -384,11 +398,11 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_relative_transform"),&Node2D::get_relative_transform); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd")); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"transform/scale"),_SCS("set_scale"),_SCS("get_scale")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"z/z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"z/relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative")); + ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos")); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd")); + ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"transform/scale"),_SCS("set_scale"),_SCS("get_scale")); + ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z/z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z")); + ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z/relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative")); } diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 39a1061195..8efce33cda 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -93,6 +93,9 @@ public: void set_z(int p_z); int get_z() const; + void look_at(const Vector2& p_pos); + float get_angle_to(const Vector2& p_pos) const; + void set_z_as_relative(bool p_enabled); bool is_z_relative() const; diff --git a/scene/2d/node_2d_singleton.cpp b/scene/2d/node_2d_singleton.cpp index 58e078101d..361edf7587 100644 --- a/scene/2d/node_2d_singleton.cpp +++ b/scene/2d/node_2d_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d_singleton.h b/scene/2d/node_2d_singleton.h index b1d1e65b8b..6a21db2221 100644 --- a/scene/2d/node_2d_singleton.h +++ b/scene/2d/node_2d_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index df37285f9d..109546bde3 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index ed6747f01c..363236b2ad 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index a0913ab50c..70612d7c9a 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h index fccd8509b1..8fe2846897 100644 --- a/scene/2d/parallax_layer.h +++ b/scene/2d/parallax_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index c9dd92ff3d..8f805ceba2 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -250,6 +250,7 @@ void Particles2D::_process_particles(float p_delta) { if (time_to_live < 0) { emitting = false; + _change_notify("config/emitting"); }; }; @@ -502,19 +503,6 @@ void Particles2D::_notification(int p_what) { if (!local_space) invxform=get_global_transform().affine_inverse(); - int col_count=0; - float last=-1; - ColorPhase cphase[MAX_COLOR_PHASES]; - - for(int i=0;i<color_phase_count;i++) { - - if (color_phases[i].pos<=last) - break; - cphase[i]=color_phases[i]; - col_count++; - } - - int start_particle = (int)(time * (float)particle_count / lifetime); for (int id=0;id<particle_count;++id) { @@ -536,32 +524,14 @@ void Particles2D::_notification(int p_what) { uint32_t rand_seed=p.seed*(i+1); - - int cpos=0; - - while(cpos<col_count) { - - if (cphase[cpos].pos > ptime) - break; - cpos++; - } - - cpos--; - Color color; - //could be faster.. - if (cpos==-1) - color=Color(1,1,1,1); - else { - if (cpos==col_count-1) - color=cphase[cpos].color; - else { - float diff = (cphase[cpos+1].pos-cphase[cpos].pos); - if (diff>0) - color=cphase[cpos].color.linear_interpolate(cphase[cpos+1].color, (ptime - cphase[cpos].pos) / diff ); - else - color=cphase[cpos+1].color; - } + + if(color_ramp.is_valid()) + { + color = color_ramp->get_color_at_offset(ptime); + } else + { + color = default_color; } @@ -717,6 +687,7 @@ void Particles2D::set_emitting(bool p_emitting) { time_to_live = emit_timeout; }; emitting=p_emitting; + _change_notify("config/emitting"); } bool Particles2D::is_emitting() const { @@ -811,6 +782,27 @@ Ref<Texture> Particles2D::get_texture() const { return texture; } +void Particles2D::set_color(const Color& p_color) { + + default_color = p_color; +} + +Color Particles2D::get_color() const { + + return default_color; +} + + +void Particles2D::set_color_ramp(const Ref<ColorRamp>& p_color_ramp) { + + color_ramp=p_color_ramp; +} + +Ref<ColorRamp> Particles2D::get_color_ramp() const { + + return color_ramp; +} + void Particles2D::set_emissor_offset(const Point2& p_offset) { emissor_offset=p_offset; @@ -832,40 +824,76 @@ bool Particles2D::is_using_local_space() const { return local_space; } - +//Deprecated. Converts color phases to color ramp void Particles2D::set_color_phases(int p_phases) { - ERR_FAIL_INDEX(p_phases,MAX_COLOR_PHASES+1); - color_phase_count=p_phases; + //Create color ramp if we have 2 or more phases. + //Otherwise first phase phase will be assigned to default color. + if(p_phases > 1 && color_ramp.is_null()) + { + color_ramp = Ref<ColorRamp>(memnew (ColorRamp())); + } + if(color_ramp.is_valid()) + { + color_ramp->get_points().resize(p_phases); + } } +//Deprecated. int Particles2D::get_color_phases() const { - return color_phase_count; + if(color_ramp.is_valid()) + { + return color_ramp->get_points_count(); + } + return 0; } +//Deprecated. Converts color phases to color ramp void Particles2D::set_color_phase_color(int p_phase,const Color& p_color) { ERR_FAIL_INDEX(p_phase,MAX_COLOR_PHASES); - color_phases[p_phase].color=p_color; - + if(color_ramp.is_valid()) + { + if(color_ramp->get_points_count() > p_phase) + color_ramp->set_color(p_phase, p_color); + } else + { + if(p_phase == 0) + default_color = p_color; + } } + +//Deprecated. Color Particles2D::get_color_phase_color(int p_phase) const { ERR_FAIL_INDEX_V(p_phase,MAX_COLOR_PHASES,Color()); - return color_phases[p_phase].color; + if(color_ramp.is_valid()) + { + return color_ramp->get_color(p_phase); + } + return Color(0,0,0,1); } +//Deprecated. Converts color phases to color ramp void Particles2D::set_color_phase_pos(int p_phase,float p_pos) { ERR_FAIL_INDEX(p_phase,MAX_COLOR_PHASES); ERR_FAIL_COND(p_pos<0.0 || p_pos>1.0); - color_phases[p_phase].pos=p_pos; - + if(color_ramp.is_valid() && color_ramp->get_points_count() > p_phase) + { + return color_ramp->set_offset(p_phase, p_pos); + } } + +//Deprecated. float Particles2D::get_color_phase_pos(int p_phase) const { ERR_FAIL_INDEX_V(p_phase,MAX_COLOR_PHASES,0); - return color_phases[p_phase].pos; + if(color_ramp.is_valid()) + { + return color_ramp->get_offset(p_phase); + } + return 0; } void Particles2D::set_emission_half_extents(const Vector2& p_extents) { @@ -995,6 +1023,12 @@ void Particles2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_texture:Texture","texture"),&Particles2D::set_texture); ObjectTypeDB::bind_method(_MD("get_texture:Texture"),&Particles2D::get_texture); + ObjectTypeDB::bind_method(_MD("set_color","color"),&Particles2D::set_color); + ObjectTypeDB::bind_method(_MD("get_color"),&Particles2D::get_color); + + ObjectTypeDB::bind_method(_MD("set_color_ramp:ColorRamp","color_ramp"),&Particles2D::set_color_ramp); + ObjectTypeDB::bind_method(_MD("get_color_ramp:ColorRamp"),&Particles2D::get_color_ramp); + ObjectTypeDB::bind_method(_MD("set_emissor_offset","offset"),&Particles2D::set_emissor_offset); ObjectTypeDB::bind_method(_MD("get_emissor_offset"),&Particles2D::get_emissor_offset); @@ -1038,20 +1072,19 @@ void Particles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT,"config/amount",PROPERTY_HINT_EXP_RANGE,"1,1024"),_SCS("set_amount"),_SCS("get_amount") ); ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/lifetime",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),_SCS("set_lifetime"),_SCS("get_lifetime") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/time_scale",PROPERTY_HINT_EXP_RANGE,"0.01,128,0.01"),_SCS("set_time_scale"),_SCS("get_time_scale") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/preprocess",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),_SCS("set_pre_process_time"),_SCS("get_pre_process_time") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/emit_timeout",PROPERTY_HINT_RANGE,"0,3600,0.1"),_SCS("set_emit_timeout"),_SCS("get_emit_timeout") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"config/emitting"),_SCS("set_emitting"),_SCS("is_emitting") ); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"config/offset"),_SCS("set_emissor_offset"),_SCS("get_emissor_offset")); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"config/half_extents"),_SCS("set_emission_half_extents"),_SCS("get_emission_half_extents")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"config/local_space"),_SCS("set_use_local_space"),_SCS("is_using_local_space")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/explosiveness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_explosiveness"),_SCS("get_explosiveness")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"config/flip_h"),_SCS("set_flip_h"),_SCS("is_flipped_h")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"config/flip_v"),_SCS("set_flip_v"),_SCS("is_flipped_v")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"config/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"config/h_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_h_frames"),_SCS("get_h_frames")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"config/v_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_v_frames"),_SCS("get_v_frames")); - + ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/time_scale",PROPERTY_HINT_EXP_RANGE,"0.01,128,0.01"),_SCS("set_time_scale"),_SCS("get_time_scale") ); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/preprocess",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),_SCS("set_pre_process_time"),_SCS("get_pre_process_time") ); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"config/emit_timeout",PROPERTY_HINT_RANGE,"0,3600,0.1"),_SCS("set_emit_timeout"),_SCS("get_emit_timeout") ); + ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/emitting"),_SCS("set_emitting"),_SCS("is_emitting") ); + ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/offset"),_SCS("set_emissor_offset"),_SCS("get_emissor_offset")); + ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"config/half_extents"),_SCS("set_emission_half_extents"),_SCS("get_emission_half_extents")); + ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"config/local_space"),_SCS("set_use_local_space"),_SCS("is_using_local_space")); + ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/explosiveness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_explosiveness"),_SCS("get_explosiveness")); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"config/flip_h"),_SCS("set_flip_h"),_SCS("is_flipped_h")); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"config/flip_v"),_SCS("set_flip_v"),_SCS("is_flipped_v")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"config/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); + ADD_PROPERTYNO(PropertyInfo(Variant::INT,"config/h_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_h_frames"),_SCS("get_h_frames")); + ADD_PROPERTYNO(PropertyInfo(Variant::INT,"config/v_frames",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_v_frames"),_SCS("get_v_frames")); for(int i=0;i<PARAM_MAX;i++) { @@ -1059,19 +1092,22 @@ void Particles2D::_bind_methods() { } for(int i=0;i<PARAM_MAX;i++) { - ADD_PROPERTYI(PropertyInfo(Variant::REAL,_particlesframe_property_rnames[i],PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_randomness"),_SCS("get_randomness"),i); + ADD_PROPERTYINZ(PropertyInfo(Variant::REAL,_particlesframe_property_rnames[i],PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_randomness"),_SCS("get_randomness"),i); } - ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1"), _SCS("set_color_phases"), _SCS("get_color_phases")); + ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1", 0), _SCS("set_color_phases"), _SCS("get_color_phases")); + //Backward compatibility. They will be converted to color ramp for(int i=0;i<MAX_COLOR_PHASES;i++) { String phase="phase_"+itos(i)+"/"; - ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i ); - ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color"),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01", 0),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i ); + ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color", PROPERTY_HINT_NONE, "", 0),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i ); } + ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"),_SCS("set_color"),_SCS("get_color")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"color/color_ramp",PROPERTY_HINT_RESOURCE_TYPE,"ColorRamp"),_SCS("set_color_ramp"),_SCS("get_color_ramp")); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2_ARRAY,"emission_points",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_emission_points"),_SCS("get_emission_points")); + ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2_ARRAY,"emission_points",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_emission_points"),_SCS("get_emission_points")); BIND_CONSTANT( PARAM_DIRECTION ); BIND_CONSTANT( PARAM_SPREAD ); @@ -1095,8 +1131,6 @@ void Particles2D::_bind_methods() { } - - Particles2D::Particles2D() { for(int i=0;i<PARAM_MAX;i++) { @@ -1116,6 +1150,7 @@ Particles2D::Particles2D() { set_param(PARAM_FINAL_SIZE,1.0); set_param(PARAM_ANIM_SPEED_SCALE,1.0); + set_color(Color(1,1,1,1)); time=0; lifetime=2; @@ -1127,17 +1162,6 @@ Particles2D::Particles2D() { preprocess=0; time_scale=1.0; - color_phase_count=1; - - set_color_phase_pos(0,0.0); - set_color_phase_pos(1,1.0); - set_color_phase_pos(2,1.0); - set_color_phase_pos(3,1.0); - - set_color_phase_color(0,Color(1,1,1)); - set_color_phase_color(1,Color(0,0,0)); - set_color_phase_color(2,Color(0,0,0)); - set_color_phase_color(3,Color(0,0,0)); flip_h=false; flip_v=false; diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 6d91fcafc3..4ee0fcf8da 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ #include "scene/2d/node_2d.h" #include "scene/resources/texture.h" +#include "scene/resources/color_ramp.h" class Particles2D; class ParticleAttractor2D : public Node2D { @@ -125,11 +126,6 @@ private: }; Vector<Particle> particles; - int color_phase_count; - struct ColorPhase { - Color color; - float pos; - } color_phases[MAX_COLOR_PHASES]; struct AttractorCache { @@ -161,6 +157,9 @@ private: Ref<Texture> texture; + //If no color ramp is set then default color is used. Created as simple alternative to color_ramp. + Color default_color; + Ref<ColorRamp> color_ramp; void testee(int a, int b, int c, int d, int e); void _process_particles(float p_delta); @@ -230,6 +229,12 @@ public: void set_texture(const Ref<Texture>& p_texture); Ref<Texture> get_texture() const; + void set_color(const Color& p_color); + Color get_color() const; + + void set_color_ramp(const Ref<ColorRamp>& p_texture); + Ref<ColorRamp> get_color_ramp() const; + void set_emissor_offset(const Point2& p_offset); Point2 get_emissor_offset() const; diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 5560274c98..7ba1bb28b6 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index 90f57c8eac..c9114c5d7d 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 5457182ea7..c30921eb69 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,17 +68,42 @@ float PhysicsBody2D::get_one_way_collision_max_depth() const{ } +void PhysicsBody2D::_set_layers(uint32_t p_mask) { + + set_layer_mask(p_mask); + set_collision_mask(p_mask); +} + +uint32_t PhysicsBody2D::_get_layers() const{ + + return get_layer_mask(); +} + void PhysicsBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&PhysicsBody2D::set_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody2D::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody2D::set_collision_mask); + ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody2D::get_collision_mask); + + + ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&PhysicsBody2D::set_collision_mask_bit); + ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&PhysicsBody2D::get_collision_mask_bit); + + ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&PhysicsBody2D::set_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&PhysicsBody2D::get_layer_mask_bit); + + ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody2D::_set_layers); + ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody2D::_get_layers); ObjectTypeDB::bind_method(_MD("set_one_way_collision_direction","dir"),&PhysicsBody2D::set_one_way_collision_direction); ObjectTypeDB::bind_method(_MD("get_one_way_collision_direction"),&PhysicsBody2D::get_one_way_collision_direction); ObjectTypeDB::bind_method(_MD("set_one_way_collision_max_depth","depth"),&PhysicsBody2D::set_one_way_collision_max_depth); ObjectTypeDB::bind_method(_MD("get_one_way_collision_max_depth"),&PhysicsBody2D::get_one_way_collision_max_depth); ObjectTypeDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::add_collision_exception_with); ObjectTypeDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::remove_collision_exception_with); - ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat + ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"one_way_collision/direction"),_SCS("set_one_way_collision_direction"),_SCS("get_one_way_collision_direction")); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"one_way_collision/max_depth"),_SCS("set_one_way_collision_max_depth"),_SCS("get_one_way_collision_max_depth")); } @@ -94,9 +119,53 @@ uint32_t PhysicsBody2D::get_layer_mask() const { return mask; } +void PhysicsBody2D::set_collision_mask(uint32_t p_mask) { + + collision_mask=p_mask; + Physics2DServer::get_singleton()->body_set_collision_mask(get_rid(),p_mask); +} + +uint32_t PhysicsBody2D::get_collision_mask() const { + + return collision_mask; +} + +void PhysicsBody2D::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_collision_mask(mask); + +} +bool PhysicsBody2D::get_collision_mask_bit(int p_bit) const{ + + return get_collision_mask()&(1<<p_bit); +} + + +void PhysicsBody2D::set_layer_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_layer_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_layer_mask(mask); + +} + +bool PhysicsBody2D::get_layer_mask_bit(int p_bit) const{ + + return get_layer_mask()&(1<<p_bit); +} + PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D( Physics2DServer::get_singleton()->body_create(p_mode), false) { mask=1; + collision_mask=1; set_one_way_collision_max_depth(0); set_pickable(false); @@ -277,6 +346,13 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(objid); + /*if (obj) { + if (body_in) + print_line("in: "+String(obj->call("get_name"))); + else + print_line("out: "+String(obj->call("get_name"))); + }*/ + ERR_FAIL_COND(!body_in && !E); if (body_in) { @@ -341,6 +417,16 @@ struct _RigidBody2DInOut { int local_shape; }; + +bool RigidBody2D::_test_motion(const Vector2& p_motion,float p_margin,const Ref<Physics2DTestMotionResult>& p_result) { + + Physics2DServer::MotionResult *r=NULL; + if (p_result.is_valid()) + r=p_result->get_result_ptr(); + return Physics2DServer::get_singleton()->body_test_motion(get_rid(),p_motion,p_margin,r); + +} + void RigidBody2D::_direct_state_changed(Object *p_state) { //eh.. fuck @@ -376,14 +462,14 @@ void RigidBody2D::_direct_state_changed(Object *p_state) { ObjectID obj = state->get_contact_collider_id(i); int local_shape = state->get_contact_local_shape(i); int shape = state->get_contact_collider_shape(i); - toadd[i].local_shape=local_shape; - toadd[i].id=obj; - toadd[i].shape=shape; // bool found=false; Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(obj); if (!E) { + toadd[toadd_count].local_shape=local_shape; + toadd[toadd_count].id=obj; + toadd[toadd_count].shape=shape; toadd_count++; continue; } @@ -392,6 +478,9 @@ void RigidBody2D::_direct_state_changed(Object *p_state) { int idx = E->get().shapes.find(sp); if (idx==-1) { + toadd[toadd_count].local_shape=local_shape; + toadd[toadd_count].id=obj; + toadd[toadd_count].shape=shape; toadd_count++; continue; } @@ -791,6 +880,8 @@ void RigidBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_can_sleep","able_to_sleep"),&RigidBody2D::set_can_sleep); ObjectTypeDB::bind_method(_MD("is_able_to_sleep"),&RigidBody2D::is_able_to_sleep); + ObjectTypeDB::bind_method(_MD("test_motion","motion","margin","result:Physics2DTestMotionResult"),&RigidBody2D::_test_motion,DEFVAL(0.08),DEFVAL(Variant())); + ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&RigidBody2D::_direct_state_changed); ObjectTypeDB::bind_method(_MD("_body_enter_tree"),&RigidBody2D::_body_enter_tree); ObjectTypeDB::bind_method(_MD("_body_exit_tree"),&RigidBody2D::_body_exit_tree); @@ -887,21 +978,40 @@ Variant KinematicBody2D::_get_collider() const { return obj; } +void KinematicBody2D::revert_motion() { + + Matrix32 gt = get_global_transform(); + gt.elements[2]-=travel; + travel=Vector2(); + set_global_transform(gt); -bool KinematicBody2D::_ignores_mode(Physics2DServer::BodyMode p_mode) const { +} - switch(p_mode) { - case Physics2DServer::BODY_MODE_STATIC: return !collide_static; - case Physics2DServer::BODY_MODE_KINEMATIC: return !collide_kinematic; - case Physics2DServer::BODY_MODE_RIGID: return !collide_rigid; - case Physics2DServer::BODY_MODE_CHARACTER: return !collide_character; - } +Vector2 KinematicBody2D::get_travel() const { - return true; + return travel; } Vector2 KinematicBody2D::move(const Vector2& p_motion) { +#if 1 + Physics2DServer::MotionResult result; + colliding = Physics2DServer::get_singleton()->body_test_motion(get_rid(),p_motion,margin,&result); + + collider_metadata=result.collider_metadata; + collider_shape=result.collider_shape; + collider_vel=result.collider_velocity; + collision=result.collision_point; + normal=result.collision_normal; + collider=result.collider_id; + + Matrix32 gt = get_global_transform(); + gt.elements[2]+=result.motion; + set_global_transform(gt); + travel=result.motion; + return result.remainder; + +#else //give me back regular physics engine logic //this is madness //and most people using this function will think @@ -1051,7 +1161,7 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) { set_global_transform(gt); return p_motion-motion; - +#endif } Vector2 KinematicBody2D::move_to(const Vector2& p_position) { @@ -1059,58 +1169,22 @@ Vector2 KinematicBody2D::move_to(const Vector2& p_position) { return move(p_position-get_global_pos()); } -bool KinematicBody2D::can_move_to(const Vector2& p_position, bool p_discrete) { +bool KinematicBody2D::test_move(const Vector2& p_motion) { ERR_FAIL_COND_V(!is_inside_tree(),false); - Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(get_world_2d()->get_space()); - ERR_FAIL_COND_V(!dss,false); - - uint32_t mask=0; - if (collide_static) - mask|=Physics2DDirectSpaceState::TYPE_MASK_STATIC_BODY; - if (collide_kinematic) - mask|=Physics2DDirectSpaceState::TYPE_MASK_KINEMATIC_BODY; - if (collide_rigid) - mask|=Physics2DDirectSpaceState::TYPE_MASK_RIGID_BODY; - if (collide_character) - mask|=Physics2DDirectSpaceState::TYPE_MASK_CHARACTER_BODY; - Vector2 motion = p_position-get_global_pos(); - Matrix32 xform=get_global_transform(); + return Physics2DServer::get_singleton()->body_test_motion(get_rid(),p_motion,margin); - if (p_discrete) { - xform.elements[2]+=motion; - motion=Vector2(); - } - - Set<RID> exclude; - exclude.insert(get_rid()); - - //fill exclude list.. - for(int i=0;i<get_shape_count();i++) { - - - bool col = dss->intersect_shape(get_shape(i)->get_rid(), xform * get_shape_transform(i),motion,0,NULL,0,exclude,get_layer_mask(),mask); - if (col) - return false; - } - - return true; } -bool KinematicBody2D::is_colliding() const { - - ERR_FAIL_COND_V(!is_inside_tree(),false); - - return colliding; -} Vector2 KinematicBody2D::get_collision_pos() const { ERR_FAIL_COND_V(!colliding,Vector2()); return collision; } + Vector2 KinematicBody2D::get_collision_normal() const { ERR_FAIL_COND_V(!colliding,Vector2()); @@ -1143,43 +1217,10 @@ Variant KinematicBody2D::get_collider_metadata() const { } -void KinematicBody2D::set_collide_with_static_bodies(bool p_enable) { - collide_static=p_enable; -} -bool KinematicBody2D::can_collide_with_static_bodies() const { - - return collide_static; -} - -void KinematicBody2D::set_collide_with_rigid_bodies(bool p_enable) { - - collide_rigid=p_enable; - -} -bool KinematicBody2D::can_collide_with_rigid_bodies() const { - - - return collide_rigid; -} - -void KinematicBody2D::set_collide_with_kinematic_bodies(bool p_enable) { - - collide_kinematic=p_enable; - -} -bool KinematicBody2D::can_collide_with_kinematic_bodies() const { - - return collide_kinematic; -} - -void KinematicBody2D::set_collide_with_character_bodies(bool p_enable) { +bool KinematicBody2D::is_colliding() const{ - collide_character=p_enable; -} -bool KinematicBody2D::can_collide_with_character_bodies() const { - - return collide_character; + return colliding; } void KinematicBody2D::set_collision_margin(float p_margin) { @@ -1198,7 +1239,9 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("move","rel_vec"),&KinematicBody2D::move); ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to); - ObjectTypeDB::bind_method(_MD("can_move_to","position","discrete"),&KinematicBody2D::can_move_to,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("test_move","rel_vec"),&KinematicBody2D::test_move); + ObjectTypeDB::bind_method(_MD("get_travel"),&KinematicBody2D::get_travel); + ObjectTypeDB::bind_method(_MD("revert_motion"),&KinematicBody2D::revert_motion); ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody2D::is_colliding); @@ -1209,26 +1252,9 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody2D::get_collider_shape); ObjectTypeDB::bind_method(_MD("get_collider_metadata"),&KinematicBody2D::get_collider_metadata); - - ObjectTypeDB::bind_method(_MD("set_collide_with_static_bodies","enable"),&KinematicBody2D::set_collide_with_static_bodies); - ObjectTypeDB::bind_method(_MD("can_collide_with_static_bodies"),&KinematicBody2D::can_collide_with_static_bodies); - - ObjectTypeDB::bind_method(_MD("set_collide_with_kinematic_bodies","enable"),&KinematicBody2D::set_collide_with_kinematic_bodies); - ObjectTypeDB::bind_method(_MD("can_collide_with_kinematic_bodies"),&KinematicBody2D::can_collide_with_kinematic_bodies); - - ObjectTypeDB::bind_method(_MD("set_collide_with_rigid_bodies","enable"),&KinematicBody2D::set_collide_with_rigid_bodies); - ObjectTypeDB::bind_method(_MD("can_collide_with_rigid_bodies"),&KinematicBody2D::can_collide_with_rigid_bodies); - - ObjectTypeDB::bind_method(_MD("set_collide_with_character_bodies","enable"),&KinematicBody2D::set_collide_with_character_bodies); - ObjectTypeDB::bind_method(_MD("can_collide_with_character_bodies"),&KinematicBody2D::can_collide_with_character_bodies); - ObjectTypeDB::bind_method(_MD("set_collision_margin","pixels"),&KinematicBody2D::set_collision_margin); ObjectTypeDB::bind_method(_MD("get_collision_margin","pixels"),&KinematicBody2D::get_collision_margin); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/static"),_SCS("set_collide_with_static_bodies"),_SCS("can_collide_with_static_bodies")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/kinematic"),_SCS("set_collide_with_kinematic_bodies"),_SCS("can_collide_with_kinematic_bodies")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/rigid"),_SCS("set_collide_with_rigid_bodies"),_SCS("can_collide_with_rigid_bodies")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collide_with/character"),_SCS("set_collide_with_character_bodies"),_SCS("can_collide_with_character_bodies")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/margin",PROPERTY_HINT_RANGE,"0.001,256,0.001"),_SCS("set_collision_margin"),_SCS("get_collision_margin")); @@ -1236,11 +1262,6 @@ void KinematicBody2D::_bind_methods() { KinematicBody2D::KinematicBody2D() : PhysicsBody2D(Physics2DServer::BODY_MODE_KINEMATIC){ - collide_static=true; - collide_rigid=true; - collide_kinematic=true; - collide_character=true; - colliding=false; collider=0; diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index eed43c95be..b70fdd59cf 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,8 +39,14 @@ class PhysicsBody2D : public CollisionObject2D { OBJ_TYPE(PhysicsBody2D,CollisionObject2D); uint32_t mask; + uint32_t collision_mask; Vector2 one_way_collision_direction; float one_way_collision_max_depth; + + + void _set_layers(uint32_t p_mask); + uint32_t _get_layers() const; + protected: void _notification(int p_what); @@ -52,6 +58,16 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; + + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + + void set_layer_mask_bit(int p_bit, bool p_value); + bool get_layer_mask_bit(int p_bit) const; + void add_collision_exception_with(Node* p_node); //must be physicsbody void remove_collision_exception_with(Node* p_node); @@ -188,6 +204,7 @@ private: void _body_inout(int p_status, ObjectID p_instance, int p_body_shape,int p_local_shape); void _direct_state_changed(Object *p_state); + bool _test_motion(const Vector2& p_motion,float p_margin=0.08,const Ref<Physics2DTestMotionResult>& p_result=Ref<Physics2DTestMotionResult>()); protected: @@ -249,6 +266,8 @@ public: void set_applied_force(const Vector2& p_force); Vector2 get_applied_force() const; + + Array get_colliding_bodies() const; //function for script RigidBody2D(); @@ -266,11 +285,6 @@ class KinematicBody2D : public PhysicsBody2D { OBJ_TYPE(KinematicBody2D,PhysicsBody2D); float margin; - bool collide_static; - bool collide_rigid; - bool collide_kinematic; - bool collide_character; - bool colliding; Vector2 collision; Vector2 normal; @@ -278,6 +292,7 @@ class KinematicBody2D : public PhysicsBody2D { ObjectID collider; int collider_shape; Variant collider_metadata; + Vector2 travel; Variant _get_collider() const; @@ -290,8 +305,12 @@ public: Vector2 move(const Vector2& p_motion); Vector2 move_to(const Vector2& p_position); - bool can_move_to(const Vector2& p_position,bool p_discrete=false); + bool test_move(const Vector2& p_motion); bool is_colliding() const; + + Vector2 get_travel() const; + void revert_motion(); + Vector2 get_collision_pos() const; Vector2 get_collision_normal() const; Vector2 get_collider_velocity() const; @@ -299,18 +318,6 @@ public: int get_collider_shape() const; Variant get_collider_metadata() const; - void set_collide_with_static_bodies(bool p_enable); - bool can_collide_with_static_bodies() const; - - void set_collide_with_rigid_bodies(bool p_enable); - bool can_collide_with_rigid_bodies() const; - - void set_collide_with_kinematic_bodies(bool p_enable); - bool can_collide_with_kinematic_bodies() const; - - void set_collide_with_character_bodies(bool p_enable); - bool can_collide_with_character_bodies() const; - void set_collision_margin(float p_margin); float get_collision_margin() const; diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 217a98aaea..fc6986327f 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -192,14 +192,14 @@ void Polygon2D::set_texture(const Ref<Texture>& p_texture){ texture=p_texture; - if (texture.is_valid()) { + /*if (texture.is_valid()) { uint32_t flags=texture->get_flags(); flags&=~Texture::FLAG_REPEAT; if (tex_tile) flags|=Texture::FLAG_REPEAT; texture->set_flags(flags); - } + }*/ update(); } Ref<Texture> Polygon2D::get_texture() const{ @@ -228,22 +228,6 @@ float Polygon2D::get_texture_rotation() const{ return tex_rot; } -void Polygon2D::set_texture_repeat(bool p_enable){ - - tex_tile=p_enable; - if (texture.is_valid()) { - uint32_t flags=texture->get_flags(); - flags&=~Texture::FLAG_REPEAT; - if (p_enable) - flags|=Texture::FLAG_REPEAT; - texture->set_flags(flags); - } - update(); -} -bool Polygon2D::get_texture_repeat() const{ - - return tex_tile; -} void Polygon2D::_set_texture_rotationd(float p_rot){ @@ -324,8 +308,6 @@ void Polygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_texture_scale","texture_scale"),&Polygon2D::set_texture_scale); ObjectTypeDB::bind_method(_MD("get_texture_scale"),&Polygon2D::get_texture_scale); - ObjectTypeDB::bind_method(_MD("set_texture_repeat","enable"),&Polygon2D::set_texture_repeat); - ObjectTypeDB::bind_method(_MD("get_texture_repeat"),&Polygon2D::get_texture_repeat); ObjectTypeDB::bind_method(_MD("set_invert","invert"),&Polygon2D::set_invert); ObjectTypeDB::bind_method(_MD("get_invert"),&Polygon2D::get_invert); @@ -346,7 +328,6 @@ void Polygon2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture/offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture/scale"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"texture/rotation",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_texture_rotationd"),_SCS("_get_texture_rotationd")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"texture/repeat"),_SCS("set_texture_repeat"),_SCS("get_texture_repeat")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"invert/enable"),_SCS("set_invert"),_SCS("get_invert")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"invert/border",PROPERTY_HINT_RANGE,"0.1,16384,0.1"),_SCS("set_invert_border"),_SCS("get_invert_border")); diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 38fa57b9b4..517b623ccd 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -52,9 +52,6 @@ public: void set_texture_scale(const Vector2& p_scale); Vector2 get_texture_scale() const; - void set_texture_repeat(bool p_rot); - bool get_texture_repeat() const; - void set_invert(bool p_rot); bool get_invert() const; diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index 2db2be123b..f1591b5242 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index caabf98eae..16404e6ce8 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index e352ac64f5..20abe42cd9 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index b27fc4bf3d..c7616be523 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index b170986017..0fbd140cfb 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h index 05a9b20f6e..506bde8cd8 100644 --- a/scene/2d/remote_transform_2d.h +++ b/scene/2d/remote_transform_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp index a231acd13d..bb37475944 100644 --- a/scene/2d/sample_player_2d.cpp +++ b/scene/2d/sample_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h index d04abae244..c0f2734ad1 100644 --- a/scene/2d/sample_player_2d.h +++ b/scene/2d/sample_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 2ac3c06031..0c3987e6b1 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 7305fd29fe..159b829079 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp index ef51295476..0eb18866af 100644 --- a/scene/2d/sound_player_2d.cpp +++ b/scene/2d/sound_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h index 9578c6b323..a376cdbed7 100644 --- a/scene/2d/sound_player_2d.h +++ b/scene/2d/sound_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 82f5a6972a..c521952f9b 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -82,7 +82,7 @@ void Sprite::_notification(int p_what) { } - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; @@ -103,14 +103,18 @@ void Sprite::set_texture(const Ref<Texture>& p_texture) { if (p_texture==texture) return; +#ifdef DEBUG_ENABLED if (texture.is_valid()) { texture->disconnect(CoreStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->update); } +#endif texture=p_texture; +#ifdef DEBUG_ENABLED if (texture.is_valid()) { texture->set_flags(texture->get_flags()); //remove repeat from texture, it looks bad in sprites texture->connect(CoreStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->update); } +#endif update(); item_rect_changed(); } @@ -265,7 +269,7 @@ Rect2 Sprite::get_item_rect() const { s=s/Point2(hframes,vframes); } - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; @@ -313,17 +317,17 @@ void Sprite::_bind_methods() { ADD_SIGNAL(MethodInfo("frame_changed")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame")); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region")); - ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); + ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture")); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes")); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes")); + ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region")); + ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); } @@ -413,11 +417,11 @@ void ViewportSprite::_notification(int p_what) { src_rect.size=s; - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; - Rect2i dst_rect(ofs,s); + Rect2 dst_rect(ofs,s); texture->draw_rect_region(ci,dst_rect,src_rect,modulate); } break; @@ -505,7 +509,7 @@ Rect2 ViewportSprite::get_item_rect() const { Size2i s; s = texture->get_size(); - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; @@ -530,10 +534,10 @@ void ViewportSprite::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_modulate","modulate"),&ViewportSprite::set_modulate); ObjectTypeDB::bind_method(_MD("get_modulate"),&ViewportSprite::get_modulate); - ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "viewport"), _SCS("set_viewport_path"),_SCS("get_viewport_path")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); + ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), _SCS("set_viewport_path"),_SCS("get_viewport_path")); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); } diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index f26852fea6..ad782e746b 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2b88ee5dba..2fca1e67e8 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -348,8 +348,8 @@ void TileMap::_update_dirty_quadrants() { rect.pos=offset.floor(); rect.size=s; - rect.size.x+=fp_adjust; - rect.size.y+=fp_adjust; + /* rect.size.x+=fp_adjust; + rect.size.y+=fp_adjust;*/ if (c.flip_h) rect.size.x=-rect.size.x; @@ -406,17 +406,19 @@ void TileMap::_update_dirty_quadrants() { if (navigation) { Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id); - Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id); - Matrix32 xform; - xform.set_origin(offset.floor()+q.pos); - _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); + if (navpoly.is_valid()) { + Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id); + Matrix32 xform; + xform.set_origin(offset.floor()+q.pos); + _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); - int pid = navigation->navpoly_create(navpoly,nav_rel * xform); + int pid = navigation->navpoly_create(navpoly,nav_rel * xform); - Quadrant::NavPoly np; - np.id=pid; - np.xform=xform; - q.navpoly_ids[E->key()]=np; + Quadrant::NavPoly np; + np.id=pid; + np.xform=xform; + q.navpoly_ids[E->key()]=np; + } } @@ -517,6 +519,7 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const q.body=Physics2DServer::get_singleton()->body_create(use_kinematic?Physics2DServer::BODY_MODE_KINEMATIC:Physics2DServer::BODY_MODE_STATIC); Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body,get_instance_ID()); Physics2DServer::get_singleton()->body_set_layer_mask(q.body,collision_layer); + Physics2DServer::get_singleton()->body_set_collision_mask(q.body,collision_mask); Physics2DServer::get_singleton()->body_set_param(q.body,Physics2DServer::BODY_PARAM_FRICTION,friction); Physics2DServer::get_singleton()->body_set_param(q.body,Physics2DServer::BODY_PARAM_BOUNCE,bounce); @@ -788,7 +791,7 @@ Rect2 TileMap::get_item_rect() const { return rect_cache; } -void TileMap::set_collision_layer_mask(uint32_t p_layer) { +void TileMap::set_collision_layer(uint32_t p_layer) { collision_layer=p_layer; for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { @@ -798,6 +801,16 @@ void TileMap::set_collision_layer_mask(uint32_t p_layer) { } } +void TileMap::set_collision_mask(uint32_t p_mask) { + + collision_mask=p_mask; + for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { + + Quadrant &q=E->get(); + Physics2DServer::get_singleton()->body_set_collision_mask(q.body,collision_mask); + } +} + bool TileMap::get_collision_use_kinematic() const{ return use_kinematic; @@ -842,11 +855,16 @@ float TileMap::get_collision_bounce() const{ } -uint32_t TileMap::get_collision_layer_mask() const { +uint32_t TileMap::get_collision_layer() const { return collision_layer; } +uint32_t TileMap::get_collision_mask() const { + + return collision_mask; +} + void TileMap::set_mode(Mode p_mode) { _clear_quadrants(); @@ -1022,6 +1040,19 @@ bool TileMap::is_y_sort_mode_enabled() const { return y_sort_mode; } +Array TileMap::get_used_cells() const { + + Array a; + a.resize(tile_map.size()); + int i=0; + for (Map<PosKey,Cell>::Element *E=tile_map.front();E;E=E->next()) { + + Vector2 p (E->key().x,E->key().y); + a[i++]=p; + } + + return a; +} void TileMap::_bind_methods() { @@ -1062,8 +1093,11 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_collision_use_kinematic","use_kinematic"),&TileMap::set_collision_use_kinematic); ObjectTypeDB::bind_method(_MD("get_collision_use_kinematic"),&TileMap::get_collision_use_kinematic); - ObjectTypeDB::bind_method(_MD("set_collision_layer_mask","mask"),&TileMap::set_collision_layer_mask); - ObjectTypeDB::bind_method(_MD("get_collision_layer_mask"),&TileMap::get_collision_layer_mask); + ObjectTypeDB::bind_method(_MD("set_collision_layer","mask"),&TileMap::set_collision_layer); + ObjectTypeDB::bind_method(_MD("get_collision_layer"),&TileMap::get_collision_layer); + + ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&TileMap::set_collision_mask); + ObjectTypeDB::bind_method(_MD("get_collision_mask"),&TileMap::get_collision_mask); ObjectTypeDB::bind_method(_MD("set_collision_friction","value"),&TileMap::set_collision_friction); ObjectTypeDB::bind_method(_MD("get_collision_friction"),&TileMap::get_collision_friction); @@ -1078,6 +1112,8 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear"),&TileMap::clear); + ObjectTypeDB::bind_method(_MD("get_used_cells"),&TileMap::get_used_cells); + ObjectTypeDB::bind_method(_MD("map_to_world","mappos","ignore_half_ofs"),&TileMap::map_to_world,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("world_to_map","worldpos"),&TileMap::world_to_map); @@ -1100,7 +1136,9 @@ void TileMap::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision/use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer_mask"),_SCS("get_collision_layer_mask")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer"),_SCS("get_collision_layer")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data")); ADD_SIGNAL(MethodInfo("settings_changed")); @@ -1129,6 +1167,7 @@ TileMap::TileMap() { center_x=false; center_y=false; collision_layer=1; + collision_mask=1; friction=1; bounce=0; mode=MODE_SQUARE; @@ -1137,8 +1176,7 @@ TileMap::TileMap() { navigation=NULL; y_sort_mode=false; - fp_adjust=0.01; - fp_adjust=0.01; + fp_adjust=0.00001; tile_origin=TILE_ORIGIN_TOP_LEFT; } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index e02c4ee5bb..84ca65da4f 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -146,6 +146,8 @@ private: float friction; float bounce; uint32_t collision_layer; + uint32_t collision_mask; + TileOrigin tile_origin; void _fix_cell_transform(Matrix32& xform, const Cell& p_cell, const Vector2 &p_offset, const Size2 &p_sc); @@ -171,6 +173,8 @@ private: _FORCE_INLINE_ Vector2 _map_to_world(int p_x,int p_y,bool p_ignore_ofs=false) const; + Array get_used_cells() const; + protected: @@ -205,8 +209,11 @@ public: Rect2 get_item_rect() const; - void set_collision_layer_mask(uint32_t p_layer); - uint32_t get_collision_layer_mask() const; + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; + + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; void set_collision_use_kinematic(bool p_use_kinematic); bool get_collision_use_kinematic() const; diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index abaaf3262a..dc72c9a267 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -155,6 +155,11 @@ void VisibilityEnabler2D::_screen_enter() { _change_node_state(E->key(),true); } + if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent()) + get_parent()->set_fixed_process(true); + if (enabler[ENABLER_PARENT_PROCESS] && get_parent()) + get_parent()->set_process(true); + visible=true; } @@ -165,6 +170,11 @@ void VisibilityEnabler2D::_screen_exit(){ _change_node_state(E->key(),false); } + if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent()) + get_parent()->set_fixed_process(false); + if (enabler[ENABLER_PARENT_PROCESS] && get_parent()) + get_parent()->set_process(false); + visible=false; } @@ -235,6 +245,12 @@ void VisibilityEnabler2D::_notification(int p_what){ _find_nodes(from); + if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent()) + get_parent()->set_fixed_process(false); + if (enabler[ENABLER_PARENT_PROCESS] && get_parent()) + get_parent()->set_process(false); + + } if (p_what==NOTIFICATION_EXIT_TREE) { @@ -317,10 +333,14 @@ void VisibilityEnabler2D::_bind_methods(){ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_PROCESS); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/fixed_process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_FIXED_PROCESS); BIND_CONSTANT( ENABLER_FREEZE_BODIES ); BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS ); BIND_CONSTANT( ENABLER_PAUSE_PARTICLES ); + BIND_CONSTANT( ENABLER_PARENT_PROCESS ); + BIND_CONSTANT( ENABLER_PARENT_FIXED_PROCESS ); BIND_CONSTANT( ENABLER_MAX); } @@ -341,6 +361,8 @@ VisibilityEnabler2D::VisibilityEnabler2D() { for(int i=0;i<ENABLER_MAX;i++) enabler[i]=true; + enabler[ENABLER_PARENT_PROCESS]=false; + enabler[ENABLER_PARENT_FIXED_PROCESS]=false; visible=false; diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index 621c470d5d..1f7e4c6d45 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,6 +74,8 @@ public: ENABLER_PAUSE_ANIMATIONS, ENABLER_FREEZE_BODIES, ENABLER_PAUSE_PARTICLES, + ENABLER_PARENT_PROCESS, + ENABLER_PARENT_FIXED_PROCESS, ENABLER_MAX }; diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 9cdd24d102..58cbbdba22 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,6 +52,17 @@ bool Area::is_gravity_a_point() const{ return gravity_is_point; } +void Area::set_gravity_distance_scale(real_t p_scale){ + + gravity_distance_scale=p_scale; + PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale); + +} + +real_t Area::get_gravity_distance_scale() const{ + return gravity_distance_scale; +} + void Area::set_gravity_vector(const Vector3& p_vec){ gravity_vec=p_vec; @@ -214,27 +225,56 @@ void Area::_clear_monitoring() { } ERR_FAIL_COND(locked); - Map<ObjectID,BodyState> bmcopy = body_map; - body_map.clear(); - //disconnect all monitored stuff + { + Map<ObjectID,BodyState> bmcopy = body_map; + body_map.clear(); + //disconnect all monitored stuff - for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) { + for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) { - Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to<Node>() : NULL; - ERR_CONTINUE(!node); - if (!E->get().in_tree) - continue; + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; + + for(int i=0;i<E->get().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + } - for(int i=0;i<E->get().shapes.size();i++) { + emit_signal(SceneStringNames::get_singleton()->body_exit,obj); - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); } - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + } + + { + + Map<ObjectID,AreaState> bmcopy = area_map; + area_map.clear(); + //disconnect all monitored stuff + + for (Map<ObjectID,AreaState>::Element *E=bmcopy.front();E;E=E->next()) { + + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + for(int i=0;i<E->get().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + } } } @@ -259,11 +299,128 @@ void Area::set_enable_monitoring(bool p_enable) { if (monitoring) { - PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout"); + PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),this,SceneStringNames::get_singleton()->_body_inout); + PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,SceneStringNames::get_singleton()->_area_inout); } else { PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); + PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName()); _clear_monitoring(); + + } +} + + +void Area::_area_enter_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_FAIL_COND(!node); + + Map<ObjectID,AreaState>::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(E->get().in_tree); + + E->get().in_tree=true; + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + for(int i=0;i<E->get().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area::_area_exit_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_FAIL_COND(!node); + Map<ObjectID,AreaState>::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(!E->get().in_tree); + E->get().in_tree=false; + emit_signal(SceneStringNames::get_singleton()->area_exit,node); + for(int i=0;i<E->get().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) { + + + bool area_in = p_status==PhysicsServer::AREA_BODY_ADDED; + ObjectID objid=p_instance; + + Object *obj = ObjectDB::get_instance(objid); + Node *node = obj ? obj->cast_to<Node>() : NULL; + + Map<ObjectID,AreaState>::Element *E=area_map.find(objid); + + ERR_FAIL_COND(!area_in && !E); + + locked=true; + + if (area_in) { + if (!E) { + + E = area_map.insert(objid,AreaState()); + E->get().rc=0; + E->get().in_tree=node && node->is_inside_tree(); + if (node) { + node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); + if (E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + + } + } + + } + E->get().rc++; + if (node) + E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape)); + + + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape); + } + + } else { + + E->get().rc--; + + if (node) + E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape)); + + bool eraseit=false; + + if (E->get().rc==0) { + + if (node) { + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + if (E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + } + + } + + eraseit=true; + + } + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape); + } + + if (eraseit) + area_map.erase(E); + } + + locked=false; + + } bool Area::is_monitoring_enabled() const { @@ -291,17 +448,85 @@ Array Area::get_overlapping_bodies() const { return ret; } +void Area::set_monitorable(bool p_enable) { + + if (locked) { + ERR_EXPLAIN("This function can't be used during the in/out signal."); + } + ERR_FAIL_COND(locked); + + if (p_enable==monitorable) + return; + + monitorable=p_enable; + + PhysicsServer::get_singleton()->area_set_monitorable(get_rid(),monitorable); +} + +bool Area::is_monitorable() const { + + return monitorable; +} + + +Array Area::get_overlapping_areas() const { + + ERR_FAIL_COND_V(!monitoring,Array()); + Array ret; + ret.resize(area_map.size()); + int idx=0; + for (const Map<ObjectID,AreaState>::Element *E=area_map.front();E;E=E->next()) { + Object *obj = ObjectDB::get_instance(E->key()); + if (!obj) { + ret.resize( ret.size() -1 ); //ops + } else { + ret[idx++]=obj; + } + + } + + return ret; +} + +bool Area::overlaps_area(Node* p_area) const { + + ERR_FAIL_NULL_V(p_area,false); + const Map<ObjectID,AreaState>::Element *E=area_map.find(p_area->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + + + +} + +bool Area::overlaps_body(Node* p_body) const{ + + ERR_FAIL_NULL_V(p_body,false); + const Map<ObjectID,BodyState>::Element *E=body_map.find(p_body->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + +} + void Area::_bind_methods() { ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area::_body_enter_tree); ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area::_body_exit_tree); + ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area::_area_enter_tree); + ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area::_area_exit_tree); + ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode); ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode); ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point); ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point); + ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area::set_gravity_distance_scale); + ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area::get_gravity_distance_scale); + ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector); ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector); @@ -314,13 +539,21 @@ void Area::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority); ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority); + ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable); + ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable); + ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area::is_monitoring_enabled); ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area::get_overlapping_bodies); + ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area::get_overlapping_areas); + + ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody","body"),&Area::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area:Area","area"),&Area::overlaps_area); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area::_body_inout); + ObjectTypeDB::bind_method(_MD("_area_inout"),&Area::_area_inout); ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); @@ -328,13 +561,20 @@ void Area::_bind_methods() { ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"))); + ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"))); + ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density")); ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); } @@ -345,11 +585,13 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru locked=false; set_gravity_vector(Vector3(0,-1,0)); gravity_is_point=false; + gravity_distance_scale=0; density=0.1; priority=0; monitoring=false; set_ray_pickable(false); set_enable_monitoring(true); + set_monitorable(true); } diff --git a/scene/3d/area.h b/scene/3d/area.h index 40c6d24b5c..fa7500c47c 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,9 +49,11 @@ private: Vector3 gravity_vec; real_t gravity; bool gravity_is_point; + real_t gravity_distance_scale; real_t density; int priority; bool monitoring; + bool monitorable; bool locked; @@ -83,6 +85,36 @@ private: }; Map<ObjectID,BodyState> body_map; + + + void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape); + + void _area_enter_tree(ObjectID p_id); + void _area_exit_tree(ObjectID p_id); + + struct AreaShapePair { + + int area_shape; + int self_shape; + bool operator<(const AreaShapePair& p_sp) const { + if (area_shape==p_sp.area_shape) + return self_shape < p_sp.self_shape; + else + return area_shape < p_sp.area_shape; + } + + AreaShapePair() {} + AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; } + }; + + struct AreaState { + + int rc; + bool in_tree; + VSet<AreaShapePair> shapes; + }; + + Map<ObjectID,AreaState> area_map; void _clear_monitoring(); @@ -98,6 +130,9 @@ public: void set_gravity_is_point(bool p_enabled); bool is_gravity_a_point() const; + void set_gravity_distance_scale(real_t p_scale); + real_t get_gravity_distance_scale() const; + void set_gravity_vector(const Vector3& p_vec); Vector3 get_gravity_vector() const; @@ -113,7 +148,14 @@ public: void set_enable_monitoring(bool p_enable); bool is_monitoring_enabled() const; + void set_monitorable(bool p_enable); + bool is_monitorable() const; + Array get_overlapping_bodies() const; + Array get_overlapping_areas() const; //function for script + + bool overlaps_area(Node* p_area) const; + bool overlaps_body(Node* p_body) const; Area(); diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp index 287515dce7..c49d1b028c 100644 --- a/scene/3d/body_shape.cpp +++ b/scene/3d/body_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h index b3fbaca178..b3c0006d79 100644 --- a/scene/3d/body_shape.h +++ b/scene/3d/body_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index 6bbb957d25..9cc1719f94 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.h b/scene/3d/bone_attachment.h index 5043b40fa8..ca36cc3694 100644 --- a/scene/3d/bone_attachment.h +++ b/scene/3d/bone_attachment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index db69182ca0..dce5060a44 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -552,6 +552,13 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const { }; }; +bool Camera::is_position_behind(const Vector3& p_pos) const { + + Transform t = get_global_transform(); + Vector3 eyedir = -get_global_transform().basis.get_axis(2).normalized(); + return eyedir.dot(p_pos) < (eyedir.dot(t.origin)+near); +} + Point2 Camera::unproject_position(const Vector3& p_pos) const { if (!is_inside_tree()) { @@ -666,6 +673,7 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method( _MD("project_local_ray_normal","screen_point"), &Camera::project_local_ray_normal); ObjectTypeDB::bind_method( _MD("project_ray_origin","screen_point"), &Camera::project_ray_origin); ObjectTypeDB::bind_method( _MD("unproject_position","world_point"), &Camera::unproject_position); + ObjectTypeDB::bind_method( _MD("is_position_behind","world_point"), &Camera::is_position_behind); ObjectTypeDB::bind_method( _MD("project_position","screen_point"), &Camera::project_position); ObjectTypeDB::bind_method( _MD("set_perspective","fov","z_near","z_far"),&Camera::set_perspective ); ObjectTypeDB::bind_method( _MD("set_orthogonal","size","z_near","z_far"),&Camera::set_orthogonal ); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index de03282021..e21f4865ec 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -126,6 +126,7 @@ public: Vector3 project_ray_origin(const Point2& p_point) const; Vector3 project_local_ray_normal(const Point2& p_point) const; Point2 unproject_position(const Vector3& p_pos) const; + bool is_position_behind(const Vector3& p_pos) const; Vector3 project_position(const Point2& p_point) const; void set_visible_layers(uint32_t p_layers); diff --git a/scene/3d/character_camera.cpp b/scene/3d/character_camera.cpp index e3c071d42f..19332bd056 100644 --- a/scene/3d/character_camera.cpp +++ b/scene/3d/character_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/character_camera.h b/scene/3d/character_camera.h index f3bdef54a6..99b41c6eda 100644 --- a/scene/3d/character_camera.h +++ b/scene/3d/character_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 9c388a2883..5ecadb48b8 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -122,8 +122,8 @@ bool CollisionObject::_set(const StringName& p_name, const Variant& p_value) { } else if (name.begins_with("shapes/")) { - int idx=name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int idx=name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); if (what=="shape") set_shape(idx,RefPtr(p_value)); else if (what=="transform") @@ -148,8 +148,8 @@ bool CollisionObject::_get(const StringName& p_name,Variant &r_ret) const { r_ret= shapes.size(); } else if (name.begins_with("shapes/")) { - int idx=name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int idx=name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); if (what=="shape") r_ret= get_shape(idx); else if (what=="transform") diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h index eafce2c82c..548c9fb85b 100644 --- a/scene/3d/collision_object.h +++ b/scene/3d/collision_object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index 2f35164f49..f44713e8a0 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.h b/scene/3d/interpolated_camera.h index da0e3d562b..a8ed649c42 100644 --- a/scene/3d/interpolated_camera.h +++ b/scene/3d/interpolated_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,38 +26,38 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef INTERPOLATED_CAMERA_H
-#define INTERPOLATED_CAMERA_H
-
-#include "scene/3d/camera.h"
-
-class InterpolatedCamera : public Camera {
-
- OBJ_TYPE(InterpolatedCamera,Camera);
-
- bool enabled;
- real_t speed;
- NodePath target;
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
- void _set_target(const Object *p_target);
-
-public:
-
- void set_target(const Spatial *p_target);
- void set_target_path(const NodePath& p_path);
- NodePath get_target_path() const;
-
- void set_speed(real_t p_speed);
- real_t get_speed() const;
-
- void set_interpolation_enabled(bool p_enable);
- bool is_interpolation_enabled() const;
-
-
- InterpolatedCamera();
-};
-
-#endif // INTERPOLATED_CAMERA_H
+#ifndef INTERPOLATED_CAMERA_H +#define INTERPOLATED_CAMERA_H + +#include "scene/3d/camera.h" + +class InterpolatedCamera : public Camera { + + OBJ_TYPE(InterpolatedCamera,Camera); + + bool enabled; + real_t speed; + NodePath target; +protected: + + void _notification(int p_what); + static void _bind_methods(); + void _set_target(const Object *p_target); + +public: + + void set_target(const Spatial *p_target); + void set_target_path(const NodePath& p_path); + NodePath get_target_path() const; + + void set_speed(real_t p_speed); + real_t get_speed() const; + + void set_interpolation_enabled(bool p_enable); + bool is_interpolation_enabled() const; + + + InterpolatedCamera(); +}; + +#endif // INTERPOLATED_CAMERA_H diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 15e77e5378..9f9c87b675 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -669,7 +669,7 @@ void SpotLight::_bind_methods() { ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_ATTENUATION ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_angle", PROPERTY_HINT_RANGE, "0.01,89.9,0.01"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ANGLE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ATTENUATION ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "spot_attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ATTENUATION ); } diff --git a/scene/3d/light.h b/scene/3d/light.h index 6fb57a269b..fb77ac9e64 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,7 +49,7 @@ public: PARAM_ENERGY=VisualServer::LIGHT_PARAM_ENERGY, PARAM_ATTENUATION=VisualServer::LIGHT_PARAM_ATTENUATION, PARAM_SPOT_ANGLE=VisualServer::LIGHT_PARAM_SPOT_ANGLE, - PARAM_SPOT_ATTENUATION=VisualServer::LIGHT_PARAM_ATTENUATION, + PARAM_SPOT_ATTENUATION=VisualServer::LIGHT_PARAM_SPOT_ATTENUATION, PARAM_SHADOW_DARKENING=VisualServer::LIGHT_PARAM_SHADOW_DARKENING, PARAM_SHADOW_Z_OFFSET=VisualServer::LIGHT_PARAM_SHADOW_Z_OFFSET, PARAM_SHADOW_Z_SLOPE_SCALE=VisualServer::LIGHT_PARAM_SHADOW_Z_SLOPE_SCALE, diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index d7266e5df7..62b32729c3 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -168,7 +168,7 @@ Node* MeshInstance::create_trimesh_collision_node() { static_body->add_shape( shape ); return static_body; - return NULL; + } void MeshInstance::create_trimesh_collision() { @@ -202,7 +202,7 @@ Node* MeshInstance::create_convex_collision_node() { static_body->add_shape( shape ); return static_body; - return NULL; + } void MeshInstance::create_convex_collision() { diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 1b97564b4e..76a0eeea60 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp index b4e58aca40..cd620ff447 100644 --- a/scene/3d/multimesh_instance.cpp +++ b/scene/3d/multimesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h index fd50140bae..be6b3677e2 100644 --- a/scene/3d/multimesh_instance.h +++ b/scene/3d/multimesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index 6612d6bf12..bfa8add09c 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -30,6 +30,7 @@ void Navigation::_navmesh_link(int p_id) { p.edges.resize(plen); Vector3 center; + float sum=0; for(int j=0;j<plen;j++) { @@ -44,8 +45,19 @@ void Navigation::_navmesh_link(int p_id) { center+=ep; e.point=_get_point(ep); p.edges[j]=e; + + if (j>=2) { + Vector3 epa = nm.xform.xform(r[indices[j-2]]); + Vector3 epb = nm.xform.xform(r[indices[j-1]]); + + sum+=up.dot((epb-epa).cross(ep-epa)); + + } + } + p.clockwise=sum>0; + if (!valid) { nm.polygons.pop_back(); ERR_CONTINUE(!valid); @@ -73,9 +85,14 @@ void Navigation::_navmesh_link(int p_id) { } else { if (C->get().B!=NULL) { - print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); + ConnectionPending pending; + pending.polygon=&p; + pending.edge=j; + p.edges[j].P=C->get().pending.push_back(pending); + continue; + //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); } - ERR_CONTINUE(C->get().B!=NULL); //wut + //ERR_CONTINUE(C->get().B!=NULL); //wut C->get().B=&p; C->get().B_edge=j; @@ -114,8 +131,13 @@ void Navigation::_navmesh_unlink(int p_id) { EdgeKey ek(edges[i].point,edges[next].point); Map<EdgeKey,Connection>::Element *C=connections.find(ek); + ERR_CONTINUE(!C); - if (C->get().B) { + + if (edges[i].P) { + C->get().pending.erase(edges[i].P); + edges[i].P=NULL; + } else if (C->get().B) { //disconnect C->get().B->edges[C->get().B_edge].C=NULL; @@ -131,6 +153,20 @@ void Navigation::_navmesh_unlink(int p_id) { C->get().B=NULL; C->get().B_edge=-1; + if (C->get().pending.size()) { + //reconnect if something is pending + ConnectionPending cp = C->get().pending.front()->get(); + C->get().pending.pop_front(); + + C->get().B=cp.polygon; + C->get().B_edge=cp.edge; + C->get().A->edges[C->get().A_edge].C=cp.polygon; + C->get().A->edges[C->get().A_edge].C_edge=cp.edge; + cp.polygon->edges[cp.edge].C=C->get().A; + cp.polygon->edges[cp.edge].C_edge=C->get().A_edge; + cp.polygon->edges[cp.edge].P=NULL; + } + } else { connections.erase(C); //erase @@ -399,7 +435,8 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector left = _get_vertex(p->edges[prev].point); right = _get_vertex(p->edges[prev_n].point); - if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){ + //if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){ + if (p->clockwise) { SWAP(left,right); } } @@ -614,6 +651,37 @@ Vector3 Navigation::get_closest_point_normal(const Vector3& p_point){ } +Object* Navigation::get_closest_point_owner(const Vector3& p_point){ + + Vector3 closest_point; + Object *owner=NULL; + float closest_point_d=1e20; + + for (Map<int,NavMesh>::Element*E=navmesh_map.front();E;E=E->next()) { + + if (!E->get().linked) + continue; + for(List<Polygon>::Element *F=E->get().polygons.front();F;F=F->next()) { + + Polygon &p=F->get(); + for(int i=2;i<p.edges.size();i++) { + + Face3 f(_get_vertex(p.edges[0].point),_get_vertex(p.edges[i-1].point),_get_vertex(p.edges[i].point)); + Vector3 inters = f.get_closest_point_to(p_point); + float d = inters.distance_to(p_point); + if (d<closest_point_d) { + closest_point=inters; + closest_point_d=d; + owner=E->get().owner; + } + } + } + } + + return owner; + +} + void Navigation::set_up_vector(const Vector3& p_up) { @@ -633,9 +701,10 @@ void Navigation::_bind_methods() { ObjectTypeDB::bind_method(_MD("navmesh_remove","id"),&Navigation::navmesh_remove); ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation::get_simple_path,DEFVAL(true)); - ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end","use_collision"),&Navigation::get_closest_point_to_segment,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end","use_collision"),&Navigation::get_closest_point_to_segment,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation::get_closest_point); ObjectTypeDB::bind_method(_MD("get_closest_point_normal","to_point"),&Navigation::get_closest_point_normal); + ObjectTypeDB::bind_method(_MD("get_closest_point_owner","to_point"),&Navigation::get_closest_point_owner); ObjectTypeDB::bind_method(_MD("set_up_vector","up"),&Navigation::set_up_vector); ObjectTypeDB::bind_method(_MD("get_up_vector"),&Navigation::get_up_vector); diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 19977c3110..f8434aaf72 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -42,6 +42,13 @@ class Navigation : public Spatial { struct NavMesh; + struct Polygon; + + struct ConnectionPending { + + Polygon *polygon; + int edge; + }; struct Polygon { @@ -50,7 +57,8 @@ class Navigation : public Spatial { Point point; Polygon *C; //connection int C_edge; - Edge() { C=NULL; C_edge=-1; } + List<ConnectionPending>::Element *P; + Edge() { C=NULL; C_edge=-1; P=NULL; } }; Vector<Edge> edges; @@ -59,6 +67,8 @@ class Navigation : public Spatial { float distance; int prev_edge; + bool clockwise; + NavMesh *owner; }; @@ -70,6 +80,9 @@ class Navigation : public Spatial { int A_edge; Polygon *B; int B_edge; + + List<ConnectionPending> pending; + Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;} }; @@ -135,9 +148,10 @@ public: void navmesh_remove(int p_id); Vector<Vector3> get_simple_path(const Vector3& p_start, const Vector3& p_end,bool p_optimize=true); - Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false); + Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false); Vector3 get_closest_point(const Vector3& p_point); Vector3 get_closest_point_normal(const Vector3& p_point); + Object* get_closest_point_owner(const Vector3& p_point); Navigation(); }; diff --git a/scene/3d/optimized_spatial_scene.cpp b/scene/3d/optimized_spatial_scene.cpp index 12c847f71c..85c1b79a9a 100644 --- a/scene/3d/optimized_spatial_scene.cpp +++ b/scene/3d/optimized_spatial_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.h b/scene/3d/optimized_spatial_scene.h index 36ae1ec213..a55b5235da 100644 --- a/scene/3d/optimized_spatial_scene.h +++ b/scene/3d/optimized_spatial_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index b47f1644e3..6868646c48 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 40d569d7b4..260573fe5f 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 8be918fc22..9cd41b25f6 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.h b/scene/3d/path.h index 6f907265ba..1b40ec413d 100644 --- a/scene/3d/path.h +++ b/scene/3d/path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,97 +26,97 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PATH_H
-#define PATH_H
-
-#include "scene/resources/curve.h"
-#include "scene/3d/spatial.h"
-
-class Path : public Spatial {
-
- OBJ_TYPE( Path, Spatial );
-
- Ref<Curve3D> curve;
-
- void _curve_changed();
-
-
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void set_curve(const Ref<Curve3D>& p_curve);
- Ref<Curve3D> get_curve() const;
-
-
- Path();
-};
-
-class PathFollow : public Spatial {
-
- OBJ_TYPE(PathFollow,Spatial);
-public:
-
- enum RotationMode {
-
- ROTATION_NONE,
- ROTATION_Y,
- ROTATION_XY,
- ROTATION_XYZ
- };
-
-private:
- Path *path;
- real_t offset;
- real_t h_offset;
- real_t v_offset;
- real_t lookahead;
- bool cubic;
- bool loop;
- RotationMode rotation_mode;
-
- void _update_transform();
-
-
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void set_offset(float p_offset);
- float get_offset() const;
-
- void set_h_offset(float p_h_offset);
- float get_h_offset() const;
-
- void set_v_offset(float p_v_offset);
- float get_v_offset() const;
-
- void set_unit_offset(float p_unit_offset);
- float get_unit_offset() const;
-
- void set_lookahead(float p_lookahead);
- float get_lookahead() const;
-
- void set_loop(bool p_loop);
- bool has_loop() const;
-
- void set_rotation_mode(RotationMode p_rotation_mode);
- RotationMode get_rotation_mode() const;
-
- void set_cubic_interpolation(bool p_enable);
- bool get_cubic_interpolation() const;
-
- PathFollow();
-};
-
-VARIANT_ENUM_CAST(PathFollow::RotationMode);
-
-#endif // PATH_H
+#ifndef PATH_H +#define PATH_H + +#include "scene/resources/curve.h" +#include "scene/3d/spatial.h" + +class Path : public Spatial { + + OBJ_TYPE( Path, Spatial ); + + Ref<Curve3D> curve; + + void _curve_changed(); + + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_curve(const Ref<Curve3D>& p_curve); + Ref<Curve3D> get_curve() const; + + + Path(); +}; + +class PathFollow : public Spatial { + + OBJ_TYPE(PathFollow,Spatial); +public: + + enum RotationMode { + + ROTATION_NONE, + ROTATION_Y, + ROTATION_XY, + ROTATION_XYZ + }; + +private: + Path *path; + real_t offset; + real_t h_offset; + real_t v_offset; + real_t lookahead; + bool cubic; + bool loop; + RotationMode rotation_mode; + + void _update_transform(); + + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_offset(float p_offset); + float get_offset() const; + + void set_h_offset(float p_h_offset); + float get_h_offset() const; + + void set_v_offset(float p_v_offset); + float get_v_offset() const; + + void set_unit_offset(float p_unit_offset); + float get_unit_offset() const; + + void set_lookahead(float p_lookahead); + float get_lookahead() const; + + void set_loop(bool p_loop); + bool has_loop() const; + + void set_rotation_mode(RotationMode p_rotation_mode); + RotationMode get_rotation_mode() const; + + void set_cubic_interpolation(bool p_enable); + bool get_cubic_interpolation() const; + + PathFollow(); +}; + +VARIANT_ENUM_CAST(PathFollow::RotationMode); + +#endif // PATH_H diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 940a29b5d8..3d5091f667 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -338,14 +338,14 @@ void RigidBody::_direct_state_changed(Object *p_state) { ObjectID obj = state->get_contact_collider_id(i); int local_shape = state->get_contact_local_shape(i); int shape = state->get_contact_collider_shape(i); - toadd[i].local_shape=local_shape; - toadd[i].id=obj; - toadd[i].shape=shape; - bool found=false; +// bool found=false; Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(obj); if (!E) { + toadd[toadd_count].local_shape=local_shape; + toadd[toadd_count].id=obj; + toadd[toadd_count].shape=shape; toadd_count++; continue; } @@ -354,6 +354,9 @@ void RigidBody::_direct_state_changed(Object *p_state) { int idx = E->get().shapes.find(sp); if (idx==-1) { + toadd[toadd_count].local_shape=local_shape; + toadd[toadd_count].id=obj; + toadd[toadd_count].shape=shape; toadd_count++; continue; } diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index beec01ff3a..0ff3b360af 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index 8d9257a273..0cc72b28e5 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index 32bec1bd6f..a5f4ea4bdb 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp index fe627c2cc0..34499578aa 100644 --- a/scene/3d/portal.cpp +++ b/scene/3d/portal.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.h b/scene/3d/portal.h index 6905724499..14c1275312 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.cpp b/scene/3d/position_3d.cpp index 19bf1c4e1d..d692c0f249 100644 --- a/scene/3d/position_3d.cpp +++ b/scene/3d/position_3d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.h b/scene/3d/position_3d.h index 468b9aafeb..265c0b48c7 100644 --- a/scene/3d/position_3d.h +++ b/scene/3d/position_3d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp index a30a23aa53..334246b033 100644 --- a/scene/3d/proximity_group.cpp +++ b/scene/3d/proximity_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.h b/scene/3d/proximity_group.h index c8660c17dd..35e3f3dd98 100644 --- a/scene/3d/proximity_group.h +++ b/scene/3d/proximity_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp index 8ee232fef4..43bde8dc61 100644 --- a/scene/3d/quad.cpp +++ b/scene/3d/quad.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.h b/scene/3d/quad.h index 4870b988f2..5ef4af8b81 100644 --- a/scene/3d/quad.h +++ b/scene/3d/quad.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 639a86e759..5f2c8e0ba3 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index 0239c61b67..06e9e31396 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 3f9e6c7f13..2ae75b8b68 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 1d11630cef..09fccc5ebc 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp index d8e5fc8bd2..59c8b5e0df 100644 --- a/scene/3d/scenario_fx.cpp +++ b/scene/3d/scenario_fx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.h b/scene/3d/scenario_fx.h index b8b06ea983..b877cccc19 100644 --- a/scene/3d/scenario_fx.h +++ b/scene/3d/scenario_fx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index f53ee7d6bf..9df29f70ec 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,8 +41,8 @@ bool Skeleton::_set(const StringName& p_path, const Variant& p_value) { if (!path.begins_with("bones/")) return false; - int which=path.get_slice("/",1).to_int(); - String what=path.get_slice("/",2); + int which=path.get_slicec('/',1).to_int(); + String what=path.get_slicec('/',2); if (which==bones.size() && what=="name") { @@ -88,8 +88,8 @@ bool Skeleton::_get(const StringName& p_name,Variant &r_ret) const { if (!path.begins_with("bones/")) return false; - int which=path.get_slice("/",1).to_int(); - String what=path.get_slice("/",2); + int which=path.get_slicec('/',1).to_int(); + String what=path.get_slicec('/',2); ERR_FAIL_INDEX_V( which, bones.size(), false ); diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index c61946a4c7..b7f84f44c9 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 6e11855543..7117c59176 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -626,10 +626,11 @@ void Spatial::rotate_z(float p_radians){ void Spatial::translate(const Vector3& p_offset){ Transform t =get_transform(); - t.origin+=p_offset; + t.translate(p_offset); set_transform(t); } + void Spatial::scale(const Vector3& p_ratio){ Transform t =get_transform(); @@ -757,7 +758,7 @@ void Spatial::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("_set_rotation_deg"), _SCS("_get_rotation_deg") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation_rad",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"), _SCS("_is_visible_") ); + ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"), _SCS("_is_visible_") ); //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/local"), _SCS("set_transform"), _SCS("get_transform") ); ADD_SIGNAL( MethodInfo("visibility_changed" ) ); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index f2cde8f1e6..8b40786fb8 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.cpp b/scene/3d/spatial_indexer.cpp index 261c62f51c..2f7aee5c67 100644 --- a/scene/3d/spatial_indexer.cpp +++ b/scene/3d/spatial_indexer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.h b/scene/3d/spatial_indexer.h index d3038a1293..bc19b54d8f 100644 --- a/scene/3d/spatial_indexer.h +++ b/scene/3d/spatial_indexer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp index 8e3a0d30ea..5948c01ff8 100644 --- a/scene/3d/spatial_player.cpp +++ b/scene/3d/spatial_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h index e11028d2c9..2f54497847 100644 --- a/scene/3d/spatial_player.h +++ b/scene/3d/spatial_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp index 6dc71e06ad..28b8fdd01e 100644 --- a/scene/3d/spatial_sample_player.cpp +++ b/scene/3d/spatial_sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h index 68a0326c49..1d7bb8e238 100644 --- a/scene/3d/spatial_sample_player.h +++ b/scene/3d/spatial_sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 51009662d6..84e68bf418 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h index 6b73a8ad1b..7e639a7232 100644 --- a/scene/3d/spatial_stream_player.h +++ b/scene/3d/spatial_stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 35f6523c6a..e9da95f3fb 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -292,7 +292,7 @@ SpriteBase3D::SpriteBase3D() { parent_sprite=NULL; pI=NULL; - for(int i=0;i<4;i++) + for(int i=0;i<FLAG_MAX;i++) flags[i]=i==FLAG_TRANSPARENT; axis=Vector3::AXIS_Z; @@ -580,7 +580,7 @@ void Sprite3D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes")); ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region")); ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); @@ -727,7 +727,7 @@ void AnimatedSprite3D::_bind_methods(){ ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite3D::get_frame); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); ADD_SIGNAL(MethodInfo("frame_changed")); diff --git a/scene/3d/test_cube.cpp b/scene/3d/test_cube.cpp index 265263a760..0acd1b3351 100644 --- a/scene/3d/test_cube.cpp +++ b/scene/3d/test_cube.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.h b/scene/3d/test_cube.h index 8a5b566f1f..2dbd7c9856 100644 --- a/scene/3d/test_cube.h +++ b/scene/3d/test_cube.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index d4ef2931e9..ad62f6d809 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.h b/scene/3d/visibility_notifier.h index 52acd0ba2c..85c26bec94 100644 --- a/scene/3d/visibility_notifier.h +++ b/scene/3d/visibility_notifier.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 45c7fa912c..41e8b6bf54 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -383,6 +383,7 @@ GeometryInstance::GeometryInstance() { flags[FLAG_RECEIVE_SHADOWS]=true; baked_light_instance=NULL; baked_light_texture_id=0; + extra_cull_margin=0; VS::get_singleton()->instance_geometry_set_baked_light_texture_index(get_instance(),0); diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index e08acbe9a2..3c69f09978 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 46eb8d7e88..b1d6da7294 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h index d00b122faa..e94530d924 100644 --- a/scene/animation/animation_cache.h +++ b/scene/animation/animation_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index f9d36138a2..f8b58b5cb5 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,10 +35,10 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) { String name=p_name; - if (name=="playback/speed" || name=="speed") { //bw compatibility + if (p_name==SceneStringNames::get_singleton()->playback_speed || p_name==SceneStringNames::get_singleton()->speed) { //bw compatibility set_speed(p_value); - } else if (name=="playback/active") { + } else if (p_name==SceneStringNames::get_singleton()->playback_active) { set_active(p_value); } else if (name.begins_with("playback/play")) { @@ -52,16 +52,16 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) { } else if (name.begins_with("anims/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); add_animation(which,p_value); } else if (name.begins_with("next/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); animation_set_next(which,p_value); - } else if (name=="blend_times") { + } else if (p_name==SceneStringNames::get_singleton()->blend_times) { Array array=p_value; int len = array.size(); @@ -77,7 +77,7 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) { set_blend_time(from,to,time); } - } else if (name=="autoplay") { + } else if (p_name==SceneStringNames::get_singleton()->autoplay) { autoplay=p_value; } else @@ -106,12 +106,12 @@ bool AnimationPlayer::_get(const StringName& p_name,Variant &r_ret) const { } else if (name.begins_with("anims/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); r_ret= get_animation(which).get_ref_ptr(); } else if (name.begins_with("next/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); r_ret= animation_get_next(which); @@ -223,7 +223,7 @@ void AnimationPlayer::_notification(int p_what) { } break; case NOTIFICATION_EXIT_TREE: { - stop_all(); + //stop_all(); clear_caches(); } break; } @@ -295,7 +295,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData* p_anim) { p_anim->node_cache[i]->bone_idx=p_anim->node_cache[i]->skeleton->find_bone(bone_name); if (p_anim->node_cache[i]->bone_idx<0) { - // broken track (unexisting bone) + // broken track (nonexistent bone) p_anim->node_cache[i]->skeleton=NULL; p_anim->node_cache[i]->spatial=NULL; printf("bone is %ls\n", String(bone_name).c_str()); @@ -661,8 +661,11 @@ void AnimationPlayer::_animation_process(float p_delta) { Error AnimationPlayer::add_animation(const StringName& p_name, const Ref<Animation>& p_animation) { +#ifdef DEBUG_ENABLED ERR_EXPLAIN("Invalid animation name: "+String(p_name)); ERR_FAIL_COND_V( String(p_name).find("/")!=-1 || String(p_name).find(":")!=-1 || String(p_name).find(",")!=-1 || String(p_name).find("[")!=-1, ERR_INVALID_PARAMETER ); +#endif + ERR_FAIL_COND_V( p_animation.is_null() , ERR_INVALID_PARAMETER ); //print_line("Add anim: "+String(p_name)+" name: "+p_animation->get_name()); @@ -967,14 +970,16 @@ String AnimationPlayer::get_current_animation() const { } -void AnimationPlayer::stop() { +void AnimationPlayer::stop(bool p_reset) { Playback &c=playback; c.blend.clear(); - c.current.from=NULL; + if (p_reset) { + c.current.from=NULL; + } _set_process(false); queued.clear(); - playing = false; + playing = false; } void AnimationPlayer::stop_all() { @@ -1211,7 +1216,7 @@ void AnimationPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time); ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("stop"),&AnimationPlayer::stop); + ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true)); ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all); ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing); ObjectTypeDB::bind_method(_MD("set_current_animation","anim"),&AnimationPlayer::set_current_animation); @@ -1269,7 +1274,7 @@ AnimationPlayer::AnimationPlayer() { animation_process_mode=ANIMATION_PROCESS_IDLE; processing=false; default_blend_time=0; - root=NodePath(".."); + root=SceneStringNames::get_singleton()->path_pp; playing = false; active=true; } diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 8ac5d96bf3..3fddc283ae 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -260,7 +260,7 @@ public: void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false); void queue(const StringName& p_name); void clear_queue(); - void stop(); + void stop(bool p_reset=true); bool is_playing() const; String get_current_animation() const; void set_current_animation(const String& p_anim); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 5172907d18..14f2110915 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1738,8 +1738,14 @@ void AnimationTreePlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_base_path","path"),&AnimationTreePlayer::set_base_path); ObjectTypeDB::bind_method(_MD("get_base_path"),&AnimationTreePlayer::get_base_path); + ObjectTypeDB::bind_method(_MD("set_master_player","nodepath"),&AnimationTreePlayer::set_master_player); + ObjectTypeDB::bind_method(_MD("get_master_player"),&AnimationTreePlayer::get_master_player); + ObjectTypeDB::bind_method(_MD("get_node_list"),&AnimationTreePlayer::_get_node_list); + + + ObjectTypeDB::bind_method(_MD("reset"),&AnimationTreePlayer::reset); ObjectTypeDB::bind_method(_MD("recompute_caches"),&AnimationTreePlayer::recompute_caches); diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 135e5f414e..9e936304c6 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.cpp b/scene/animation/transitioner.cpp index 990f55f9cb..d210f29db0 100644 --- a/scene/animation/transitioner.cpp +++ b/scene/animation/transitioner.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.h b/scene/animation/transitioner.h index 3cff5e6d49..dba83cddd8 100644 --- a/scene/animation/transitioner.h +++ b/scene/animation/transitioner.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 8b87ecf711..73d93e50ec 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,81 @@ #include "tween.h" #include "method_bind_ext.inc" +void Tween::_add_pending_command(StringName p_key + ,const Variant& p_arg1 ,const Variant& p_arg2 ,const Variant& p_arg3 ,const Variant& p_arg4 ,const Variant& p_arg5 + ,const Variant& p_arg6 ,const Variant& p_arg7 ,const Variant& p_arg8 ,const Variant& p_arg9 ,const Variant& p_arg10 +) { + + pending_commands.push_back(PendingCommand()); + PendingCommand& cmd = pending_commands.back()->get(); + + cmd.key = p_key; + int& count = cmd.args; + if(p_arg10.get_type() != Variant::NIL) + count = 10; + else if(p_arg9.get_type() != Variant::NIL) + count = 9; + else if(p_arg8.get_type() != Variant::NIL) + count = 8; + else if(p_arg7.get_type() != Variant::NIL) + count = 7; + else if(p_arg6.get_type() != Variant::NIL) + count = 6; + else if(p_arg5.get_type() != Variant::NIL) + count = 5; + else if(p_arg4.get_type() != Variant::NIL) + count = 4; + else if(p_arg3.get_type() != Variant::NIL) + count = 3; + else if(p_arg2.get_type() != Variant::NIL) + count = 2; + else if(p_arg1.get_type() != Variant::NIL) + count = 1; + if(count > 0) + cmd.arg[0] = p_arg1; + if(count > 1) + cmd.arg[1] = p_arg2; + if(count > 2) + cmd.arg[2] = p_arg3; + if(count > 3) + cmd.arg[3] = p_arg4; + if(count > 4) + cmd.arg[4] = p_arg5; + if(count > 5) + cmd.arg[5] = p_arg6; + if(count > 6) + cmd.arg[6] = p_arg7; + if(count > 7) + cmd.arg[7] = p_arg8; + if(count > 8) + cmd.arg[8] = p_arg9; + if(count > 9) + cmd.arg[9] = p_arg10; +} + +void Tween::_process_pending_commands() { + + for(List<PendingCommand>::Element *E=pending_commands.front();E;E=E->next()) { + + PendingCommand& cmd = E->get(); + Variant::CallError err; + Variant *arg[10] = { + &cmd.arg[0], + &cmd.arg[1], + &cmd.arg[2], + &cmd.arg[3], + &cmd.arg[4], + &cmd.arg[5], + &cmd.arg[6], + &cmd.arg[7], + &cmd.arg[8], + &cmd.arg[9], + }; + this->call(cmd.key, (const Variant **) arg, cmd.args, err); + } + pending_commands.clear(); +} + bool Tween::_set(const StringName& p_name, const Variant& p_value) { String name=p_name; @@ -269,7 +344,7 @@ Variant Tween::_run_equation(InterpolateData& p_data) { { case Variant::BOOL: - result = ((int) _run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (int) initial_val, (int) delta_val, p_data.times_in_sec)) >= 0.5; + result = ( _run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, initial_val, delta_val, p_data.times_in_sec)) >= 0.5; break; case Variant::INT: @@ -456,6 +531,8 @@ bool Tween::_apply_tween_value(InterpolateData& p_data, Variant& value) { void Tween::_tween_process(float p_delta) { + _process_pending_commands(); + if (speed_scale == 0) return; p_delta *= speed_scale; @@ -551,8 +628,12 @@ void Tween::_tween_process(float p_delta) { _apply_tween_value(data, result); - if(data.finish) + if (data.finish) { emit_signal("tween_complete",object,data.key); + // not repeat mode, remove completed action + if (!repeat) + call_deferred("remove", object, data.key); + } } pending_update --; } @@ -734,7 +815,10 @@ bool Tween::resume_all() { bool Tween::remove(Object *p_object, String p_key) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + call_deferred("remove", p_object, p_key); + return true; + } for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) { InterpolateData& data = E->get(); @@ -751,7 +835,10 @@ bool Tween::remove(Object *p_object, String p_key) { bool Tween::remove_all() { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + call_deferred("remove_all"); + return true; + } set_active(false); _set_process(false); interpolates.clear(); @@ -940,7 +1027,19 @@ bool Tween::interpolate_property(Object *p_object , EaseType p_ease_type , real_t p_delay ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("interpolate_property" + , p_object + , p_property + , p_initial_val + , p_final_val + , p_times_in_sec + , p_trans_type + , p_ease_type + , p_delay + ); + return true; + } // convert INT to REAL is better for interpolaters if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t(); if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t(); @@ -987,7 +1086,19 @@ bool Tween::interpolate_method(Object *p_object , EaseType p_ease_type , real_t p_delay ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("interpolate_method" + , p_object + , p_method + , p_initial_val + , p_final_val + , p_times_in_sec + , p_trans_type + , p_ease_type + , p_delay + ); + return true; + } // convert INT to REAL is better for interpolaters if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t(); if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t(); @@ -999,6 +1110,7 @@ bool Tween::interpolate_method(Object *p_object ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); ERR_FAIL_COND_V(p_delay < 0, false); + ERR_EXPLAIN("Object has no method named: %s" + p_method); ERR_FAIL_COND_V(!p_object->has_method(p_method), false); InterpolateData data; @@ -1029,10 +1141,23 @@ bool Tween::interpolate_callback(Object *p_object , VARIANT_ARG_DECLARE ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("interpolate_callback" + , p_object + , p_times_in_sec + , p_callback + , p_arg1 + , p_arg2 + , p_arg3 + , p_arg4 + , p_arg5 + ); + return true; + } ERR_FAIL_COND_V(p_object == NULL, false); ERR_FAIL_COND_V(p_times_in_sec < 0, false); + ERR_EXPLAIN("Object has no callback named: %s" + p_callback); ERR_FAIL_COND_V(!p_object->has_method(p_callback), false); InterpolateData data; @@ -1080,10 +1205,23 @@ bool Tween::interpolate_deferred_callback(Object *p_object , VARIANT_ARG_DECLARE ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("interpolate_deferred_callback" + , p_object + , p_times_in_sec + , p_callback + , p_arg1 + , p_arg2 + , p_arg3 + , p_arg4 + , p_arg5 + ); + return true; + } ERR_FAIL_COND_V(p_object == NULL, false); ERR_FAIL_COND_V(p_times_in_sec < 0, false); + ERR_EXPLAIN("Object has no callback named: %s" + p_callback); ERR_FAIL_COND_V(!p_object->has_method(p_callback), false); InterpolateData data; @@ -1135,7 +1273,20 @@ bool Tween::follow_property(Object *p_object , EaseType p_ease_type , real_t p_delay ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("follow_property" + , p_object + , p_property + , p_initial_val + , p_target + , p_target_property + , p_times_in_sec + , p_trans_type + , p_ease_type + , p_delay + ); + return true; + } // convert INT to REAL is better for interpolaters if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t(); @@ -1188,7 +1339,20 @@ bool Tween::follow_method(Object *p_object , EaseType p_ease_type , real_t p_delay ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("follow_method" + , p_object + , p_method + , p_initial_val + , p_target + , p_target_method + , p_times_in_sec + , p_trans_type + , p_ease_type + , p_delay + ); + return true; + } // convert INT to REAL is better for interpolaters if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t(); @@ -1199,7 +1363,9 @@ bool Tween::follow_method(Object *p_object ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); ERR_FAIL_COND_V(p_delay < 0, false); + ERR_EXPLAIN("Object has no method named: %s" + p_method); ERR_FAIL_COND_V(!p_object->has_method(p_method), false); + ERR_EXPLAIN("Target has no method named: %s" + p_target_method); ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false); Variant::CallError error; @@ -1240,7 +1406,20 @@ bool Tween::targeting_property(Object *p_object , EaseType p_ease_type , real_t p_delay ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("targeting_property" + , p_object + , p_property + , p_initial + , p_initial_property + , p_final_val + , p_times_in_sec + , p_trans_type + , p_ease_type + , p_delay + ); + return true; + } // convert INT to REAL is better for interpolaters if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t(); @@ -1298,7 +1477,20 @@ bool Tween::targeting_method(Object *p_object , EaseType p_ease_type , real_t p_delay ) { - ERR_FAIL_COND_V(pending_update != 0, false); + if(pending_update != 0) { + _add_pending_command("targeting_method" + , p_object + , p_method + , p_initial + , p_initial_method + , p_final_val + , p_times_in_sec + , p_trans_type + , p_ease_type + , p_delay + ); + return true; + } // convert INT to REAL is better for interpolaters if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t(); @@ -1309,7 +1501,9 @@ bool Tween::targeting_method(Object *p_object ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); ERR_FAIL_COND_V(p_delay < 0, false); + ERR_EXPLAIN("Object has no method named: %s" + p_method); ERR_FAIL_COND_V(!p_object->has_method(p_method), false); + ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method); ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false); Variant::CallError error; diff --git a/scene/animation/tween.h b/scene/animation/tween.h index d34c9e6ba2..d504c63d8a 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -110,6 +110,27 @@ private: List<InterpolateData> interpolates; + struct PendingCommand { + StringName key; + int args; + Variant arg[10]; + }; + List<PendingCommand> pending_commands; + + void _add_pending_command(StringName p_key + ,const Variant& p_arg1=Variant() + ,const Variant& p_arg2=Variant() + ,const Variant& p_arg3=Variant() + ,const Variant& p_arg4=Variant() + ,const Variant& p_arg5=Variant() + ,const Variant& p_arg6=Variant() + ,const Variant& p_arg7=Variant() + ,const Variant& p_arg8=Variant() + ,const Variant& p_arg9=Variant() + ,const Variant& p_arg10=Variant() + ); + void _process_pending_commands(); + typedef real_t (*interpolater)(real_t t, real_t b, real_t c, real_t d); static interpolater interpolaters[TRANS_COUNT][EASE_COUNT]; diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index 7d0f2cd4e0..9128d220de 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -285,18 +285,18 @@ namespace cubic { namespace circ { static real_t in(real_t t, real_t b, real_t c, real_t d) { - return -c * (sqrt(1 - (t /= d) * t) - 1) + b; + return -c * (sqrt(1 - (t /= d) * t) - 1) + b; // TODO: ehrich: operation with t is undefined } static real_t out(real_t t, real_t b, real_t c, real_t d) { - return c * sqrt(1 - (t = t / d - 1) * t) + b; + return c * sqrt(1 - (t = t / d - 1) * t) + b; // TODO: ehrich: operation with t is undefined } static real_t in_out(real_t t, real_t b, real_t c, real_t d) { if ((t /= d / 2) < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b; - return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; + return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; // TODO: ehrich: operation with t is undefined } static real_t out_in(real_t t, real_t b, real_t c, real_t d) @@ -364,15 +364,15 @@ namespace back { static real_t out(real_t t, real_t b, real_t c, real_t d) { float s = 1.70158f; - return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; + return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; // TODO: ehrich: operation with t is undefined } static real_t in_out(real_t t, real_t b, real_t c, real_t d) { float s = 1.70158f; - if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; + if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; // TODO: ehrich: operation with s is undefined float postFix = t -= 2; - return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; + return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; // TODO: ehrich: operation with s is undefined } static real_t out_in(real_t t, real_t b, real_t c, real_t d) diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp index dc46f4711c..1bd692431d 100644 --- a/scene/audio/event_player.cpp +++ b/scene/audio/event_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h index 2b3111b36d..05e78040d2 100644 --- a/scene/audio/event_player.h +++ b/scene/audio/event_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp index bf1c5e97a3..b93f7e7ddd 100644 --- a/scene/audio/sample_player.cpp +++ b/scene/audio/sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -102,7 +102,7 @@ bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const { r_ret= get_sample_library(); } else if (name.begins_with("default/")) { - String what=name.get_slice("/",1); + String what=name.get_slicec('/',1); if (what=="volume_db") r_ret= get_default_volume_db(); diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h index d0ce1825ee..53e085b8d8 100644 --- a/scene/audio/sample_player.h +++ b/scene/audio/sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp index f1067f12e0..8886113e03 100644 --- a/scene/audio/sound_room_params.cpp +++ b/scene/audio/sound_room_params.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h index 5999046b80..8af2ae8c12 100644 --- a/scene/audio/sound_room_params.h +++ b/scene/audio/sound_room_params.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index 73025fb52c..a097aacf19 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h index 945d615d6c..21e2162188 100644 --- a/scene/audio/stream_player.h +++ b/scene/audio/stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index bbe15da1cc..965e7f399d 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -148,6 +148,7 @@ void BaseButton::_input_event(InputEvent p_event) { update(); } } break; + case InputEvent::ACTION: case InputEvent::JOYSTICK_BUTTON: case InputEvent::KEY: { @@ -389,10 +390,10 @@ void BaseButton::_bind_methods() { ADD_SIGNAL( MethodInfo("pressed" ) ); ADD_SIGNAL( MethodInfo("released" ) ); ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press")); BIND_CONSTANT( DRAW_NORMAL ); diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index a376591ebb..e187a85eae 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index 5ed60e88f8..6489cbccd5 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index fb305f0423..d461b4aebe 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 0532ab22da..edeb18bfc1 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -97,6 +97,13 @@ void Button::_notification(int p_what) { } break; } + + if (has_focus()) { + + Ref<StyleBox> style = get_stylebox("focus"); + style->draw(ci,Rect2(Point2(),size)); + } + Ref<StyleBox> style = get_stylebox("normal" ); Ref<Font> font=get_font("font"); Ref<Texture> _icon; @@ -115,6 +122,8 @@ void Button::_notification(int p_what) { text_ofs.y+=style->get_offset().y; } break; case ALIGN_CENTER: { + if (text_ofs.x<0) + text_ofs.x=0; text_ofs+=icon_ofs; text_ofs+=style->get_offset(); } break; @@ -132,11 +141,7 @@ void Button::_notification(int p_what) { _icon->draw(ci,Point2(style->get_offset().x, Math::floor( (size.height-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) ); } - if (has_focus()) { - Ref<StyleBox> style = get_stylebox("focus"); - style->draw(ci,Rect2(Point2(),size)); - } } } @@ -220,11 +225,11 @@ void Button::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_text_align"),&Button::get_text_align); ObjectTypeDB::bind_method(_MD("is_flat"),&Button::is_flat); - ADD_PROPERTY( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") ); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") ); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") ); } diff --git a/scene/gui/button.h b/scene/gui/button.h index cf79e23579..690179b90c 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index e3a2b7b290..b86e32dda7 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) { String n=String(p_name); if (n.begins_with("button/")) { - String what = n.get_slice("/",1); + String what = n.get_slicec('/',1); if (what=="count") { int new_size=p_value; if (new_size>0 && buttons.size()==0) { @@ -57,7 +57,7 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) { } else { int idx=what.to_int(); ERR_FAIL_INDEX_V(idx,buttons.size(),false); - String f = n.get_slice("/",2); + String f = n.get_slicec('/',2); if (f=="text") buttons[idx].text=p_value; else if (f=="icon") @@ -80,7 +80,7 @@ bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const { String n=String(p_name); if (n.begins_with("button/")) { - String what = n.get_slice("/",1); + String what = n.get_slicec('/',1); if (what=="count") { r_ret=buttons.size(); } else if (what=="align") { @@ -92,7 +92,7 @@ bool ButtonArray::_get(const StringName& p_name,Variant &r_ret) const { } else { int idx=what.to_int(); ERR_FAIL_INDEX_V(idx,buttons.size(),false); - String f = n.get_slice("/",2); + String f = n.get_slicec('/',2); if (f=="text") r_ret=buttons[idx].text; else if (f=="icon") diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index f536040039..ea2c1e4968 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,98 +26,98 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef BUTTON_ARRAY_H
-#define BUTTON_ARRAY_H
-
-#include "scene/gui/control.h"
-
-class ButtonArray : public Control {
-
- OBJ_TYPE(ButtonArray, Control);
-public:
- enum Align {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END,
- ALIGN_FILL,
- ALIGN_EXPAND_FILL
- };
-private:
-
- Orientation orientation;
- Align align;
-
- struct Button {
-
- String text;
- Ref<Texture> icon;
- mutable int _ms_cache;
- mutable int _pos_cache;
- mutable int _size_cache;
- };
-
- int selected;
- int hover;
- double min_button_size;
-
- Vector<Button> buttons;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
- void _input_event(const InputEvent& p_event);
-
-
- void set_align(Align p_align);
- Align get_align() const;
-
- void add_button(const String& p_button);
- void add_icon_button(const Ref<Texture>& p_icon,const String& p_button="");
-
- void set_button_text(int p_button, const String& p_text);
- void set_button_icon(int p_button, const Ref<Texture>& p_icon);
-
-
- String get_button_text(int p_button) const;
- Ref<Texture> get_button_icon(int p_button) const;
-
- int get_selected() const;
- int get_hovered() const;
- void set_selected(int p_selected);
-
- int get_button_count() const;
-
- void erase_button(int p_button);
- void clear();
-
- virtual Size2 get_minimum_size() const;
-
- virtual void get_translatable_strings(List<String> *p_strings) const;
-
-
- ButtonArray(Orientation p_orientation=HORIZONTAL);
-};
-
-class HButtonArray : public ButtonArray {
- OBJ_TYPE(HButtonArray,ButtonArray);
-public:
-
- HButtonArray() : ButtonArray(HORIZONTAL) {};
-};
-
-class VButtonArray : public ButtonArray {
- OBJ_TYPE(VButtonArray,ButtonArray);
-public:
-
- VButtonArray() : ButtonArray(VERTICAL) {};
-};
-
-
-#endif // BUTTON_ARRAY_H
+#ifndef BUTTON_ARRAY_H +#define BUTTON_ARRAY_H + +#include "scene/gui/control.h" + +class ButtonArray : public Control { + + OBJ_TYPE(ButtonArray, Control); +public: + enum Align { + ALIGN_BEGIN, + ALIGN_CENTER, + ALIGN_END, + ALIGN_FILL, + ALIGN_EXPAND_FILL + }; +private: + + Orientation orientation; + Align align; + + struct Button { + + String text; + Ref<Texture> icon; + mutable int _ms_cache; + mutable int _pos_cache; + mutable int _size_cache; + }; + + int selected; + int hover; + double min_button_size; + + Vector<Button> buttons; +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + void _notification(int p_what); + static void _bind_methods(); + +public: + + void _input_event(const InputEvent& p_event); + + + void set_align(Align p_align); + Align get_align() const; + + void add_button(const String& p_button); + void add_icon_button(const Ref<Texture>& p_icon,const String& p_button=""); + + void set_button_text(int p_button, const String& p_text); + void set_button_icon(int p_button, const Ref<Texture>& p_icon); + + + String get_button_text(int p_button) const; + Ref<Texture> get_button_icon(int p_button) const; + + int get_selected() const; + int get_hovered() const; + void set_selected(int p_selected); + + int get_button_count() const; + + void erase_button(int p_button); + void clear(); + + virtual Size2 get_minimum_size() const; + + virtual void get_translatable_strings(List<String> *p_strings) const; + + + ButtonArray(Orientation p_orientation=HORIZONTAL); +}; + +class HButtonArray : public ButtonArray { + OBJ_TYPE(HButtonArray,ButtonArray); +public: + + HButtonArray() : ButtonArray(HORIZONTAL) {}; +}; + +class VButtonArray : public ButtonArray { + OBJ_TYPE(VButtonArray,ButtonArray); +public: + + VButtonArray() : ButtonArray(VERTICAL) {}; +}; + + +#endif // BUTTON_ARRAY_H diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index 94cc0a8d51..8d1fa80b84 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h index e154f609a8..24edf94994 100644 --- a/scene/gui/button_group.h +++ b/scene/gui/button_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index 4f8f50781c..8a22a38980 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.h b/scene/gui/center_container.h index 9cd9173fab..4d8d06ac8c 100644 --- a/scene/gui/center_container.h +++ b/scene/gui/center_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 309152ba8f..2aa82bc5f5 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -59,7 +59,7 @@ bool CheckBox::is_radio() Node* parent = this; do { parent = parent->get_parent(); - if (dynamic_cast< ButtonGroup* >(parent)) + if (parent->cast_to<ButtonGroup>()) break; } while (parent); diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index 10dca67053..d765aefe5e 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index a4ebe5b8af..b90bb31c2d 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index d944b804a5..c30d473610 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index e45b4b131e..0756e88cf2 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp new file mode 100644 index 0000000000..14a48fe3d3 --- /dev/null +++ b/scene/gui/color_ramp_edit.cpp @@ -0,0 +1,422 @@ +#include "color_ramp_edit.h" +#include "os/keyboard.h" + +ColorRampEdit::ColorRampEdit(){ + grabbed=-1; + grabbing=false; + set_focus_mode(FOCUS_ALL); + + popup = memnew( PopupPanel ); + picker = memnew( ColorPicker ); + popup->add_child(picker); + popup->set_child_rect(picker); + add_child(popup); + + checker = Ref<ImageTexture>(memnew( ImageTexture )); + checker->create_from_image( Image(checker_bg_png),ImageTexture::FLAG_REPEAT ); +} + +int ColorRampEdit::_get_point_from_pos(int x) { + int result = -1; + int total_w = get_size().width-get_size().height-3; + for(int i=0;i<points.size();i++) { + //Check if we clicked at point + if (ABS(x-points[i].offset*total_w+1)<(POINT_WIDTH/2+1)) { + result=i; + } + } + return result; +} + +void ColorRampEdit::_show_color_picker() { + if (grabbed==-1) + return; + Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10); + picker->set_color(points[grabbed].color); + popup->set_pos(get_global_pos()-Vector2(ms.width-get_size().width,ms.height)); + popup->set_size(ms); + popup->popup(); +} + +ColorRampEdit::~ColorRampEdit() { + +} + +void ColorRampEdit::_input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) { + + points.remove(grabbed); + grabbed=-1; + grabbing=false; + update(); + emit_signal("ramp_changed"); + accept_event(); + } + + //Show color picker on double click. + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.doubleclick && p_event.mouse_button.pressed) { + grabbed=_get_point_from_pos(p_event.mouse_button.x); + _show_color_picker(); + accept_event(); + } + + //Delete point on right click + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==2 && p_event.mouse_button.pressed) { + grabbed=_get_point_from_pos(p_event.mouse_button.x); + if(grabbed != -1) + { + points.remove(grabbed); + grabbed=-1; + grabbing=false; + update(); + emit_signal("ramp_changed"); + accept_event(); + } + } + + //Hold alt key to duplicate selected color + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed && p_event.key.mod.alt ) { + + int x = p_event.mouse_button.x; + grabbed=_get_point_from_pos(x); + + if( grabbed != -1 ) { + int total_w = get_size().width-get_size().height-3; + ColorRamp::Point newPoint = points[grabbed]; + newPoint.offset=CLAMP(x/float(total_w),0,1); + + points.push_back(newPoint); + points.sort(); + for(int i=0;i<points.size();++i) { + if (points[i].offset==newPoint.offset) { + grabbed=i; + break; + } + } + + emit_signal("ramp_changed"); + update(); + } + } + + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + + update(); + int x = p_event.mouse_button.x; + int total_w = get_size().width-get_size().height-3; + + //Check if color selector was clicked. + if (x>total_w+3) { + _show_color_picker(); + return; + } + + grabbing=true; + + grabbed=_get_point_from_pos(x); + //grab or select + if (grabbed!=-1) { + return; + } + + //insert + ColorRamp::Point newPoint; + newPoint.offset=CLAMP(x/float(total_w),0,1); + + ColorRamp::Point prev; + ColorRamp::Point next; + + int pos=-1; + for(int i=0;i<points.size();i++) { + if (points[i].offset<newPoint.offset) + pos=i; + } + + if (pos==-1) { + + prev.color=Color(0,0,0); + prev.offset=0; + if (points.size()) { + next=points[0]; + } else { + next.color=Color(1,1,1); + next.offset=1.0; + } + } else { + + if (pos==points.size()-1) { + next.color=Color(1,1,1); + next.offset=1.0; + } else { + next=points[pos+1]; + } + prev=points[pos]; + + } + + newPoint.color=prev.color.linear_interpolate(next.color,(newPoint.offset-prev.offset)/(next.offset-prev.offset)); + + points.push_back(newPoint); + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==newPoint.offset) { + grabbed=i; + break; + } + } + + emit_signal("ramp_changed"); + + } + + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) { + + if (grabbing) { + grabbing=false; + emit_signal("ramp_changed"); + } + update(); + } + + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) { + + int total_w = get_size().width-get_size().height-3; + + int x = p_event.mouse_motion.x; + float newofs = CLAMP(x/float(total_w),0,1); + + //Snap to nearest point if holding shift + if (p_event.key.mod.shift) { + float snap_treshhold = 0.03; + float smallest_ofs = snap_treshhold; + bool founded = false; + int nearest_point; + for(int i=0;i<points.size();++i) { + if (i != grabbed) { + float temp_ofs = ABS(points[i].offset - newofs); + if (temp_ofs < smallest_ofs) { + smallest_ofs = temp_ofs; + nearest_point = i; + if (founded) + break; + founded = true; + } + } + } + if (founded) { + if (points[nearest_point].offset < newofs) + newofs = points[nearest_point].offset+0.00001; + else + newofs = points[nearest_point].offset-0.00001; + newofs = CLAMP(newofs,0,1); + } + } + + bool valid=true; + for(int i=0;i<points.size();i++) { + + if (points[i].offset==newofs && i!=grabbed) { + valid=false; + } + } + + if (!valid) + return; + + points[grabbed].offset=newofs; + + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==newofs) { + grabbed=i; + break; + } + } + + emit_signal("ramp_changed"); + + update(); + } +} + +void ColorRampEdit::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + picker->connect("color_changed",this,"_color_changed"); + } + if (p_what==NOTIFICATION_DRAW) { + + int w = get_size().x; + int h = get_size().y; + + if (w == 0 || h == 0) + return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size + + int total_w = get_size().width-get_size().height-3; + + //Draw checker pattern for ramp + _draw_checker(0,0, total_w, h); + + //Draw color ramp + ColorRamp::Point prev; + prev.offset=0; + if(points.size() == 0) + prev.color=Color(0,0,0); //Draw black rectangle if we have no points + else + prev.color = points[0].color; //Extend color of first point to the beginning. + + for(int i=-1;i<points.size();i++) { + + ColorRamp::Point next; + //If there is no next point + if (i+1 == points.size()) { + if(points.size() == 0) + next.color=Color(0,0,0); //Draw black rectangle if we have no points + else + next.color=points[i].color; //Extend color of last point to the end. + next.offset=1; + } else { + next=points[i+1]; + } + + if (prev.offset==next.offset) { + prev=next; + continue; + } + + Vector<Vector2> points; + Vector<Color> colors; + points.push_back(Vector2(prev.offset*total_w,h)); + points.push_back(Vector2(prev.offset*total_w,0)); + points.push_back(Vector2(next.offset*total_w,0)); + points.push_back(Vector2(next.offset*total_w,h)); + colors.push_back(prev.color); + colors.push_back(prev.color); + colors.push_back(next.color); + colors.push_back(next.color); + draw_primitive(points,colors,Vector<Point2>()); + prev=next; + } + + //Draw point markers + for(int i=0;i<points.size();i++) { + + Color col = i==grabbed?Color(1,0.0,0.0,0.9):points[i].color.contrasted(); + col.a = 0.9; + + draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h/2),col); + draw_rect(Rect2(points[i].offset*total_w-POINT_WIDTH/2, h/2, POINT_WIDTH, h/2), Color(0.6, 0.6, 0.6, i==grabbed?0.9:0.4)); + draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),col); + draw_line(Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col); + draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h/2),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h/2),col); + draw_line(Vector2(points[i].offset*total_w-POINT_WIDTH/2,h-1),Vector2(points[i].offset*total_w+POINT_WIDTH/2,h-1),col); + + } + + + //Draw "button" for color selector + _draw_checker(total_w+3,0, h, h); + if (grabbed!=-1) { + //Draw with selection color + draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color); + } else { + //if no color selected draw grey color with 'X' on top. + draw_rect(Rect2(total_w+3,0,h,h), Color(0.5, 0.5, 0.5, 1)); + draw_line(Vector2(total_w+3,0),Vector2(total_w+3+h,h),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+3,h),Vector2(total_w+3+h,0),Color(1,1,1,0.6)); + } + + //Draw borders around color ramp if in focus + if (has_focus()) { + + draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6)); + } + + } +} + +void ColorRampEdit::_draw_checker(int x, int y, int w, int h) { + //Draw it with polygon to insert UVs for scale + Vector<Vector2> backPoints; + backPoints.push_back(Vector2(x, y)); + backPoints.push_back(Vector2(x, y+h)); + backPoints.push_back(Vector2(x+w, y+h)); + backPoints.push_back(Vector2(x+w, y)); + Vector<Color> colorPoints; + colorPoints.push_back(Color(1, 1, 1, 1)); + colorPoints.push_back(Color(1, 1, 1, 1)); + colorPoints.push_back(Color(1, 1, 1, 1)); + colorPoints.push_back(Color(1, 1, 1, 1)); + Vector<Vector2> uvPoints; + //Draw checker pattern pixel-perfect and scale it by 2. + uvPoints.push_back(Vector2(x, y)); + uvPoints.push_back(Vector2(x, y+h*.5f/checker->get_height())); + uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y+h*.5f/checker->get_height())); + uvPoints.push_back(Vector2(x+w*.5f/checker->get_width(), y)); + draw_polygon(backPoints, colorPoints, uvPoints, checker); +} + +Size2 ColorRampEdit::get_minimum_size() const { + + return Vector2(0,16); +} + +void ColorRampEdit::_color_changed(const Color& p_color) { + + if (grabbed==-1) + return; + points[grabbed].color=p_color; + update(); + emit_signal("ramp_changed"); + +} + +void ColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) { + + ERR_FAIL_COND(p_offsets.size()!=p_colors.size()); + points.clear(); + for(int i=0;i<p_offsets.size();i++) { + ColorRamp::Point p; + p.offset=p_offsets[i]; + p.color=p_colors[i]; + points.push_back(p); + } + + points.sort(); + update(); +} + +Vector<float> ColorRampEdit::get_offsets() const { + Vector<float> ret; + for(int i=0;i<points.size();i++) + ret.push_back(points[i].offset); + return ret; +} + +Vector<Color> ColorRampEdit::get_colors() const { + Vector<Color> ret; + for(int i=0;i<points.size();i++) + ret.push_back(points[i].color); + return ret; +} + +void ColorRampEdit::set_points(Vector<ColorRamp::Point>& p_points) { + if(points.size() != p_points.size()) + grabbed = -1; + points.clear(); + points = p_points; +} + +Vector<ColorRamp::Point>& ColorRampEdit::get_points() { + return points; +} + +void ColorRampEdit::_bind_methods() { + ObjectTypeDB::bind_method(_MD("_input_event"),&ColorRampEdit::_input_event); + ObjectTypeDB::bind_method(_MD("_color_changed"),&ColorRampEdit::_color_changed); + ADD_SIGNAL(MethodInfo("ramp_changed")); +} diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/color_ramp_edit.h new file mode 100644 index 0000000000..91292eed0d --- /dev/null +++ b/scene/gui/color_ramp_edit.h @@ -0,0 +1,52 @@ +#ifndef SCENE_GUI_COLOR_RAMP_EDIT_H_ +#define SCENE_GUI_COLOR_RAMP_EDIT_H_ + +#include "scene/gui/popup.h" +#include "scene/gui/color_picker.h" +#include "scene/resources/color_ramp.h" +#include "scene/resources/default_theme/theme_data.h" + +#define POINT_WIDTH 8 + +class ColorRampEdit : public Control { + + OBJ_TYPE(ColorRampEdit,Control); + + PopupPanel *popup; + ColorPicker *picker; + + Ref<ImageTexture> checker; + + bool grabbing; + int grabbed; + Vector<ColorRamp::Point> points; + + void _draw_checker(int x, int y, int w, int h); + void _color_changed(const Color& p_color); + int _get_point_from_pos(int x); + void _show_color_picker(); + +protected: + void _input_event(const InputEvent& p_event); + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors); + Vector<float> get_offsets() const; + Vector<Color> get_colors() const; + void set_points(Vector<ColorRamp::Point>& p_points); + Vector<ColorRamp::Point>& get_points(); + virtual Size2 get_minimum_size() const; + + ColorRampEdit(); + virtual ~ColorRampEdit(); +}; + +/*class ColorRampEditPanel : public Panel +{ + OBJ_TYPE(ColorRampEditPanel, Panel ); +};*/ + + +#endif /* SCENE_GUI_COLOR_RAMP_EDIT_H_ */ diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index bb61723acf..6c74bc3977 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.h b/scene/gui/container.h index 841244fb9a..ba9bf2d60f 100644 --- a/scene/gui/container.h +++ b/scene/gui/container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index c539dc3284..a1c0644650 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -136,44 +136,54 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) { if (p_value.get_type()==Variant::NIL) { if (name.begins_with("custom_icons/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); data.icon_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_styles/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); data.style_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_fonts/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); data.font_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_colors/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); data.color_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_constants/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); data.constant_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else return false; } else { if (name.begins_with("custom_icons/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); + notification(NOTIFICATION_THEME_CHANGED); add_icon_override(dname,p_value); } else if (name.begins_with("custom_styles/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); add_style_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_fonts/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); add_font_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_colors/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); add_color_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_constants/")) { - String dname = name.get_slice("/",1); + String dname = name.get_slicec('/',1); add_constant_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else return false; } @@ -207,22 +217,22 @@ bool Control::_get(const StringName& p_name,Variant &r_ret) const { return false; if (sname.begins_with("custom_icons/")) { - String name = sname.get_slice("/",1); + String name = sname.get_slicec('/',1); r_ret= data.icon_override.has(name)?Variant(data.icon_override[name]):Variant(); } else if (sname.begins_with("custom_styles/")) { - String name = sname.get_slice("/",1); + String name = sname.get_slicec('/',1); r_ret= data.style_override.has(name)?Variant(data.style_override[name]):Variant(); } else if (sname.begins_with("custom_fonts/")) { - String name = sname.get_slice("/",1); + String name = sname.get_slicec('/',1); r_ret= data.font_override.has(name)?Variant(data.font_override[name]):Variant(); } else if (sname.begins_with("custom_colors/")) { - String name = sname.get_slice("/",1); + String name = sname.get_slicec('/',1); r_ret= data.color_override.has(name)?Variant(data.color_override[name]):Variant(); } else if (sname.begins_with("custom_constants/")) { - String name = sname.get_slice("/",1); + String name = sname.get_slicec('/',1); r_ret= data.constant_override.has(name)?Variant(data.constant_override[name]):Variant(); } else @@ -514,13 +524,15 @@ void Control::_notification(int p_notification) { if (data.MI) { - data.window->window->modal_stack.erase(data.MI); + if (data.window && data.window->window) + data.window->window->modal_stack.erase(data.MI); data.MI=NULL; } if (data.SI) { //erase from subwindows - data.window->window->subwindows.erase(data.SI); + if (data.window && data.window->window) + data.window->window->subwindows.erase(data.SI); data.SI=NULL; } @@ -536,15 +548,18 @@ void Control::_notification(int p_notification) { Control * parent = get_parent()->cast_to<Control>(); //make children reference them theme - if (parent && data.theme.is_null() && parent->data.theme_owner) + + if (parent && data.theme.is_null() && parent->data.theme_owner) { _propagate_theme_changed(parent->data.theme_owner); + } } break; case NOTIFICATION_UNPARENTED: { //make children unreference the theme - if (data.theme.is_null() && data.theme_owner) + if (data.theme.is_null() && data.theme_owner) { _propagate_theme_changed(NULL); + } } break; case NOTIFICATION_MOVED_IN_PARENT: { @@ -2817,16 +2832,16 @@ void Control::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/size", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), _SCS("set_size"),_SCS("get_size") ); ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/min_size"), _SCS("set_custom_minimum_size"),_SCS("get_custom_minimum_size") ); ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"hint/tooltip", PROPERTY_HINT_MULTILINE_TEXT), _SCS("set_tooltip"),_SCS("_get_tooltip") ); - ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/left" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_LEFT ); - ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/top" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_TOP ); - ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/right" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_RIGHT ); - ADD_PROPERTYI( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/bottom" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_BOTTOM ); + ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/left" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_LEFT ); + ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/top" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_TOP ); + ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/right" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_RIGHT ); + ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/bottom" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_BOTTOM ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"focus/ignore_mouse"), _SCS("set_ignore_mouse"),_SCS("is_ignoring_mouse") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"focus/stop_mouse"), _SCS("set_stop_mouse"),_SCS("is_stopping_mouse") ); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"size_flags/horizontal", PROPERTY_HINT_FLAGS, "Expand,Fill"), _SCS("set_h_size_flags"),_SCS("get_h_size_flags") ); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"size_flags/vertical", PROPERTY_HINT_FLAGS, "Expand,Fill"), _SCS("set_v_size_flags"),_SCS("get_v_size_flags") ); - ADD_PROPERTY( PropertyInfo(Variant::INT,"size_flags/stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), _SCS("set_stretch_ratio"),_SCS("get_stretch_ratio") ); + ADD_PROPERTYNO( PropertyInfo(Variant::INT,"size_flags/stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), _SCS("set_stretch_ratio"),_SCS("get_stretch_ratio") ); ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), _SCS("set_theme"),_SCS("get_theme") ); BIND_CONSTANT( ANCHOR_BEGIN ); diff --git a/scene/gui/control.h b/scene/gui/control.h index 7e14bff098..a759fafbc9 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp index ed3f01e5fa..53a3bf0914 100644 --- a/scene/gui/custom_button.cpp +++ b/scene/gui/custom_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h index 1f0f0470ed..49fcf7408f 100644 --- a/scene/gui/custom_button.h +++ b/scene/gui/custom_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 30e0241f23..3ddf23fc4a 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index e547d5f2af..67c574a420 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 2e8a84e39b..8e428fd71c 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -92,7 +92,6 @@ void FileDialog::_file_entered(const String& p_file) { } void FileDialog::_save_confirm_pressed() { - String f=dir_access->get_current_dir().plus_file(file->get_text()); emit_signal("file_selected",f); hide(); @@ -609,18 +608,12 @@ void FileDialog::_update_drives() { drives->clear(); drives->show(); - int current=-1; - String abspath = dir_access->get_current_dir(); - for(int i=0;i<dir_access->get_drive_count();i++) { - String d = dir_access->get_drive(i); - if (abspath.begins_with(d)) - current=i; + String d = dir_access->get_drive(i); drives->add_item(dir_access->get_drive(i)); } - if (current!=-1) - drives->select(current); + drives->select(dir_access->get_current_drive()); } } @@ -693,7 +686,7 @@ void FileDialog::set_default_show_hidden_files(bool p_show) { FileDialog::FileDialog() { - show_hidden_files=true; + show_hidden_files=default_show_hidden_files; VBoxContainer *vbc = memnew( VBoxContainer ); add_child(vbc); diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 6b35035829..ec42c7744a 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 582693eb3a..105f66f368 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,8 @@ void GridContainer::_notification(int p_what) { Set<int> col_expanded; Set<int> row_expanded; - int sep=get_constant("separation"); + int hsep=get_constant("hseparation"); + int vsep=get_constant("vseparation"); int idx=0; int max_row=0; @@ -69,6 +70,7 @@ void GridContainer::_notification(int p_what) { else row_minh[row]=ms.height; + // print_line("store row "+itos(row)+" mw "+itos(ms.height)); if (c->get_h_size_flags()&SIZE_EXPAND) col_expanded.insert(col); @@ -96,8 +98,8 @@ void GridContainer::_notification(int p_what) { expand_rows++; } - ms.height+=sep*max_row; - ms.width+=sep*max_col; + ms.height+=vsep*max_row; + ms.width+=hsep*max_col; int row_expand = expand_rows?(size.y-ms.y)/expand_rows:0; int col_expand = expand_cols?(size.x-ms.x)/expand_cols:0; @@ -118,29 +120,28 @@ void GridContainer::_notification(int p_what) { if (col==0) { col_ofs=0; if (row>0 && row_minh.has(row-1)) - row_ofs+=row_minh[row-1]+sep+(row_expanded.has(row-1)?row_expand:0); + row_ofs+=row_minh[row-1]+vsep+(row_expanded.has(row-1)?row_expand:0); } - if (c->is_visible()) { - Size2 s; - if (col_minw.has(col)) - s.width=col_minw[col]; - if (row_minh.has(row)) - s.height=row_minh[col]; - - if (row_expanded.has(row)) - s.height+=row_expand; - if (col_expanded.has(col)) - s.width+=col_expand; + Size2 s; + if (col_minw.has(col)) + s.width=col_minw[col]; + if (row_minh.has(row)) + s.height=row_minh[row]; - Point2 p(col_ofs,row_ofs); + if (row_expanded.has(row)) + s.height+=row_expand; + if (col_expanded.has(col)) + s.width+=col_expand; - fit_child_in_rect(c,Rect2(p,s)); + Point2 p(col_ofs,row_ofs); - } +// print_line("col: "+itos(col)+" row: "+itos(row)+" col_ofs: "+itos(col_ofs)+" row_ofs: "+itos(row_ofs)); + fit_child_in_rect(c,Rect2(p,s)); + //print_line("col: "+itos(col)+" row: "+itos(row)+" rect: "+Rect2(p,s)); if (col_minw.has(col)) { - col_ofs+=col_minw[col]+sep+(col_expanded.has(col)?col_expand:0); + col_ofs+=col_minw[col]+hsep+(col_expanded.has(col)?col_expand:0); } idx++; @@ -178,7 +179,8 @@ Size2 GridContainer::get_minimum_size() const { Map<int,int> col_minw; Map<int,int> row_minh; - int sep=get_constant("separation"); + int hsep=get_constant("hseparation"); + int vsep=get_constant("vseparation"); int idx=0; int max_row=0; @@ -216,8 +218,8 @@ Size2 GridContainer::get_minimum_size() const { ms.height+=E->get(); } - ms.height+=sep*max_row; - ms.width+=sep*max_col; + ms.height+=vsep*max_row; + ms.width+=hsep*max_col; return ms; diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h index f74ad6c66a..8d8bc27293 100644 --- a/scene/gui/grid_container.h +++ b/scene/gui/grid_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp new file mode 100644 index 0000000000..c29f6625d3 --- /dev/null +++ b/scene/gui/item_list.cpp @@ -0,0 +1,1104 @@ +#include "item_list.h" +#include "os/os.h" +#include "globals.h" + + +void ItemList::add_item(const String& p_item,const Ref<Texture>& p_texture,bool p_selectable) { + + Item item; + item.icon=p_texture; + item.text=p_item; + item.selectable=p_selectable; + item.selected=false; + item.disabled=false; + item.custom_bg=Color(0,0,0,0); + items.push_back(item); + + update(); + shape_changed=true; + +} + +void ItemList::add_icon_item(const Ref<Texture>& p_item,bool p_selectable){ + + Item item; + item.icon=p_item; + //item.text=p_item; + item.selectable=p_selectable; + item.selected=false; + item.disabled=false; + item.custom_bg=Color(0,0,0,0); + items.push_back(item); + + update(); + shape_changed=true; + +} + +void ItemList::set_item_text(int p_idx,const String& p_text){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].text=p_text; + update(); + shape_changed=true; + +} + +String ItemList::get_item_text(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),String()); + return items[p_idx].text; + +} + +void ItemList::set_item_tooltip(int p_idx,const String& p_tooltip){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].tooltip=p_tooltip; + update(); + shape_changed=true; + +} + +String ItemList::get_item_tooltip(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),String()); + return items[p_idx].tooltip; + +} + +void ItemList::set_item_icon(int p_idx,const Ref<Texture>& p_icon){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].icon=p_icon; + update(); + shape_changed=true; + + +} +Ref<Texture> ItemList::get_item_icon(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>()); + + return items[p_idx].icon; + +} + +void ItemList::set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color) { + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].custom_bg=p_custom_bg_color; + +} + +Color ItemList::get_item_custom_bg_color(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx,items.size(),Color()); + + return items[p_idx].custom_bg; + +} + + + +void ItemList::set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].tag_icon=p_tag_icon; + update(); + shape_changed=true; + + +} +Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>()); + + return items[p_idx].tag_icon; + +} + +void ItemList::set_item_selectable(int p_idx,bool p_selectable){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].selectable=p_selectable; + + +} + + +bool ItemList::is_item_selectable(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),false); + return items[p_idx].selectable; +} + +void ItemList::set_item_disabled(int p_idx,bool p_disabled){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].disabled=p_disabled; + + +} + + +bool ItemList::is_item_disabled(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),false); + return items[p_idx].disabled; +} + + +void ItemList::set_item_metadata(int p_idx,const Variant& p_metadata){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].metadata=p_metadata; + update(); + shape_changed=true; + +} + +Variant ItemList::get_item_metadata(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),Variant()); + return items[p_idx].metadata; + +} +void ItemList::select(int p_idx,bool p_single){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + if (p_single || select_mode==SELECT_SINGLE) { + + if (!items[p_idx].selectable) { + return; + } + + for(int i=0;i<items.size();i++) { + items[i].selected=p_idx==i; + } + + current=p_idx; + } else { + + if (items[p_idx].selectable) { + items[p_idx].selected=true; + } + } + update(); + +} +void ItemList::unselect(int p_idx){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + if (select_mode!=SELECT_MULTI) { + items[p_idx].selected=false; + current=-1; + } else { + items[p_idx].selected=false; + } + update(); + +} +bool ItemList::is_selected(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),false); + + return items[p_idx].selected; + +} + +void ItemList::set_current(int p_current) { + ERR_FAIL_INDEX(p_current,items.size()); + + if (select_mode==SELECT_SINGLE) + select(p_current,true); + else { + current=p_current; + update(); + } +} + +int ItemList::get_current() const { + + return current; +} + + +int ItemList::get_item_count() const{ + + return items.size(); +} +void ItemList::remove_item(int p_idx){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items.remove(p_idx); + update(); + shape_changed=true; + +} + +void ItemList::clear(){ + + items.clear(); + current=-1; + update(); + +} + +void ItemList::set_fixed_column_width(int p_size){ + + ERR_FAIL_COND(p_size<0); + fixed_column_width=p_size; + update(); + shape_changed=true; + +} +int ItemList::get_fixed_column_width() const{ + + return fixed_column_width; +} + +void ItemList::set_max_text_lines(int p_lines){ + + ERR_FAIL_COND(p_lines<1); + max_text_lines=p_lines; + update(); + shape_changed=true; + +} +int ItemList::get_max_text_lines() const{ + + return max_text_lines; +} + +void ItemList::set_max_columns(int p_amount){ + + ERR_FAIL_COND(p_amount<0); + max_columns=p_amount; + update(); +} +int ItemList::get_max_columns() const{ + + return max_columns; +} + +void ItemList::set_select_mode(SelectMode p_mode) { + + select_mode=p_mode; + update(); +} + +ItemList::SelectMode ItemList::get_select_mode() const { + + return select_mode; +} + +void ItemList::set_icon_mode(IconMode p_mode){ + + icon_mode=p_mode; + update(); + shape_changed=true; + +} +ItemList::IconMode ItemList::get_icon_mode() const{ + + return icon_mode; +} + +void ItemList::set_min_icon_size(const Size2& p_size) { + + min_icon_size=p_size; + update(); +} + +Size2 ItemList::get_min_icon_size() const { + + return min_icon_size; +} + + + +void ItemList::_input_event(const InputEvent& p_event) { + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) { + + const InputEventMouseButton &mb = p_event.mouse_button; + + search_string=""; //any mousepress cancels + Vector2 pos(mb.x,mb.y); + Ref<StyleBox> bg = get_stylebox("bg"); + pos-=bg->get_offset(); + pos.y+=scroll_bar->get_val(); + + int closest = -1; + int closest_dist=0x7FFFFFFF; + + for(int i=0;i<items.size();i++) { + + Rect2 rc = items[i].rect_cache; + if (i%current_columns==current_columns-1) { + rc.size.width=get_size().width; //not right but works + } + + if (rc.has_point(pos)) { + closest=i; + break; + } + + float dist = rc.distance_to(pos); + if (dist<closest_dist) { + closest=i; + closest_dist=dist; + } + } + + if (closest!=-1) { + + int i = closest; + + if (select_mode==SELECT_MULTI && items[i].selected && mb.mod.command) { + unselect(i); + emit_signal("multi_selected",i,false); + } else if (select_mode==SELECT_MULTI && mb.mod.shift && current>=0 && current<items.size() && current!=i) { + + int from = current; + int to = i; + if (i<current) { + SWAP(from,to); + } + for(int j=from;j<=to;j++) { + bool selected = !items[j].selected; + select(j,false); + if (selected) + emit_signal("multi_selected",i,true); + } + } else { + bool selected = !items[i].selected; + select(i,select_mode==SELECT_SINGLE || !mb.mod.command); + if (selected) { + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",i); + } else + emit_signal("multi_selected",i,true); + } + + if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) { + + emit_signal("item_activated",i); + + } + + + } + + + return; + } + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) { + + scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 ); + + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) { + + scroll_bar->set_val( scroll_bar->get_val()+scroll_bar->get_page()/8 ); + + } + + if (p_event.is_pressed() && items.size()>0) { + if (p_event.is_action("ui_up")) { + + if (search_string!="") { + + uint64_t now = OS::get_singleton()->get_ticks_msec(); + uint64_t diff = now-search_time_msec; + + if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) { + + for(int i=current-1;i>=0;i--) { + + if (items[i].text.begins_with(search_string)) { + + set_current(i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + + + break; + } + } + accept_event(); + return; + } + } + + if (current>=current_columns) { + set_current(current-current_columns); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + } + } else if (p_event.is_action("ui_down")) { + + if (search_string!="") { + + uint64_t now = OS::get_singleton()->get_ticks_msec(); + uint64_t diff = now-search_time_msec; + + if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) { + + for(int i=current+1;i<items.size();i++) { + + if (items[i].text.begins_with(search_string)) { + + set_current(i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + break; + } + } + accept_event(); + return; + } + } + + if (current<items.size()-current_columns) { + set_current(current+current_columns); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + } + } else if (p_event.is_action("ui_page_up")) { + + search_string=""; //any mousepress cancels + + for(int i=4;i>0;i--) { + if (current-current_columns*i >=0 ) { + set_current( current- current_columns*i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + break; + } + } + } else if (p_event.is_action("ui_page_down")) { + + search_string=""; //any mousepress cancels + + for(int i=4;i>0;i--) { + if (current+current_columns*i < items.size() ) { + set_current( current+ current_columns*i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + break; + } + } + } else if (p_event.is_action("ui_left")) { + + search_string=""; //any mousepress cancels + + if (current%current_columns!=0) { + set_current(current-1); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + } + } else if (p_event.is_action("ui_right")) { + + search_string=""; //any mousepress cancels + + if (current%current_columns!=(current_columns-1)) { + set_current(current+1); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + } + } else if (p_event.is_action("ui_cancel")) { + search_string=""; + } else if (p_event.is_action("ui_select")) { + + + if (select_mode==SELECT_MULTI && current>=0 && current<items.size()) { + if (items[current].selectable && !items[current].selected) { + select(current,false); + emit_signal("multi_selected",current,true); + } else if (items[current].selected) { + unselect(current); + emit_signal("multi_selected",current,false); + } + } + } else if (p_event.is_action("ui_accept")) { + search_string=""; //any mousepress cance + + if (current>=0 && current<items.size()) { + emit_signal("item_activated",current); + } + } else if (p_event.type==InputEvent::KEY) { + + if (p_event.key.unicode) { + + uint64_t now = OS::get_singleton()->get_ticks_msec(); + uint64_t diff = now-search_time_msec; + uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000)); + search_time_msec = now; + + if (diff>max_interval) { + search_string=""; + } + + search_string+=String::chr(p_event.key.unicode); + for(int i=0;i<items.size();i++) { + if (items[i].text.begins_with(search_string)) { + set_current(i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + break; + } + } + + } + + } + } + + + + +} + +void ItemList::ensure_current_is_visible() { + + if (current>=0 && current <=items.size()) { + + Rect2 r = items[current].rect_cache; + int from = scroll_bar->get_val(); + int to = from + scroll_bar->get_page(); + + if (r.pos.y < from) { + scroll_bar->set_val(r.pos.y); + } else if (r.pos.y+r.size.y > to) { + scroll_bar->set_val(r.pos.y+r.size.y - (to-from)); + } + } +} + +void ItemList::_notification(int p_what) { + + if (p_what==NOTIFICATION_RESIZED) { + shape_changed=true; + update(); + } + + if (p_what==NOTIFICATION_DRAW) { + + VS::get_singleton()->canvas_item_set_clip(get_canvas_item(),true); + Ref<StyleBox> bg = get_stylebox("bg"); + + int mw = scroll_bar->get_minimum_size().x; + scroll_bar->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,mw+bg->get_margin(MARGIN_RIGHT)); + scroll_bar->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,bg->get_margin(MARGIN_RIGHT)); + scroll_bar->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,bg->get_margin(MARGIN_TOP)); + scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,bg->get_margin(MARGIN_BOTTOM)); + + + Size2 size = get_size(); + + float page = size.height-bg->get_minimum_size().height; + int width = size.width - mw - bg->get_minimum_size().width; + scroll_bar->set_page(page); + + draw_style_box(bg,Rect2(Point2(),size)); + + int hseparation = get_constant("hseparation"); + int vseparation = get_constant("vseparation"); + int icon_margin = get_constant("icon_margin"); + int line_separation = get_constant("line_separation"); + + Ref<StyleBox> sbsel = has_focus()?get_stylebox("selected_focus"):get_stylebox("selected"); + Ref<StyleBox> cursor = has_focus()?get_stylebox("cursor"):get_stylebox("cursor_unfocused"); + + Ref<Font> font = get_font("font"); + Color guide_color = get_color("guide_color"); + Color font_color = get_color("font_color"); + Color font_color_selected = get_color("font_color_selected"); + int font_height = font->get_height(); + Vector<int> line_size_cache; + Vector<int> line_limit_cache; + + if (max_text_lines) { + line_size_cache.resize(max_text_lines); + line_limit_cache.resize(max_text_lines); + } + + if (has_focus()) { + VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),true); + draw_style_box(get_stylebox("bg_focus"),Rect2(Point2(),size)); + VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),false); + } + + if (shape_changed) { + + //1- compute item minimum sizes + for(int i=0;i<items.size();i++) { + + Size2 minsize; + if (items[i].icon.is_valid()) { + minsize=items[i].icon->get_size(); + if (min_icon_size.x!=0) + minsize.x = MAX(minsize.x,min_icon_size.x); + if (min_icon_size.y!=0) + minsize.y = MAX(minsize.y,min_icon_size.y); + + if (items[i].text!="") { + if (icon_mode==ICON_MODE_TOP) { + minsize.y+=icon_margin; + } else { + minsize.x+=icon_margin; + } + } + } + + if (items[i].text!="") { + + Size2 s = font->get_string_size(items[i].text); + //s.width=MIN(s.width,fixed_column_width); + + + + if (icon_mode==ICON_MODE_TOP) { + minsize.x=MAX(minsize.x,s.width); + if (max_text_lines>0) { + minsize.y+=(font_height+line_separation)*max_text_lines; + } else { + minsize.y+=s.height; + } + + } else { + minsize.y=MAX(minsize.y,s.height); + minsize.x+=s.width; + } + } + + + + items[i].rect_cache.size=minsize; + if (fixed_column_width>0) + items[i].rect_cache.size.x=fixed_column_width; + + } + + int fit_size = size.x - bg->get_minimum_size().width - mw; + + //2-attempt best fit + current_columns = 0x7FFFFFFF; + if (max_columns>0) + current_columns=max_columns; + + + while(true) { + //repeat util all fits + //print_line("try with "+itos(current_columns)); + bool all_fit=true; + Vector2 ofs; + int col=0; + int max_h=0; + separators.clear();; + for(int i=0;i<items.size();i++) { + + if (current_columns>1 && items[i].rect_cache.size.width+ofs.x > fit_size) { + //went past + current_columns=MAX(col,1); + all_fit=false; + break; + } + + items[i].rect_cache.pos=ofs; + max_h=MAX(max_h,items[i].rect_cache.size.y); + ofs.x+=items[i].rect_cache.size.x; + //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x)); + if (col>0) + ofs.x+=hseparation; + col++; + if (col==current_columns) { + + if (i<items.size()-1) + separators.push_back(ofs.y+max_h+vseparation/2); + ofs.x=0; + ofs.y+=max_h+vseparation; + col=0; + max_h=0; + } + } + + if (all_fit) { + float max = MAX(page,ofs.y+max_h); + scroll_bar->set_max(max); + //print_line("max: "+rtos(max)+" page "+rtos(page)); + if (max<=page) { + scroll_bar->set_val(0); + scroll_bar->hide(); + } else { + scroll_bar->show(); + } + break; + } + } + + + shape_changed=false; + } + + + + Vector2 base_ofs = bg->get_offset(); + base_ofs.y-=int(scroll_bar->get_val()); + + Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_val())); + + for(int i=0;i<items.size();i++) { + + + Rect2 rcache = items[i].rect_cache; + + if (!clip.intersects(rcache)) + continue; + + + if (current_columns==1) { + rcache.size.width = width-rcache.pos.x; + } + if (items[i].custom_bg.a>0.001) { + Rect2 r=rcache; + r.pos+=base_ofs; + draw_rect(r,items[i].custom_bg); + } + if (items[i].selected) { + Rect2 r=rcache; + r.pos+=base_ofs; + + r.pos.x-=sbsel->get_margin(MARGIN_LEFT); + r.size.x+=sbsel->get_margin(MARGIN_LEFT)+sbsel->get_margin(MARGIN_RIGHT); + r.pos.y-=sbsel->get_margin(MARGIN_TOP); + r.size.y+=sbsel->get_margin(MARGIN_TOP)+sbsel->get_margin(MARGIN_BOTTOM); + + draw_style_box(sbsel,r); + + } + + + Vector2 text_ofs; + if (items[i].icon.is_valid()) { + + Vector2 icon_ofs; + if (min_icon_size!=Vector2()) { + icon_ofs = (min_icon_size - items[i].icon->get_size())/2; + } + + if (icon_mode==ICON_MODE_TOP) { + draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(items[i].rect_cache.size.width/2-items[i].icon->get_width()/2,0).floor()+base_ofs); + text_ofs.y = MAX(items[i].icon->get_height(),min_icon_size.y)+icon_margin; + } else { + draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(0,items[i].rect_cache.size.height/2-items[i].icon->get_height()/2).floor()+base_ofs); + text_ofs.x = MAX(items[i].icon->get_width(),min_icon_size.x)+icon_margin; + } + } + + if (items[i].tag_icon.is_valid()) { + + draw_texture(items[i].tag_icon,items[i].rect_cache.pos+base_ofs); + } + + if (items[i].text!="") { + + int max_len=-1; + + Vector2 size = font->get_string_size(items[i].text); + if (fixed_column_width) + max_len=fixed_column_width; + else + max_len=size.x; + + if (icon_mode==ICON_MODE_TOP && max_text_lines>0) { + + int ss = items[i].text.length(); + float ofs=0; + int line=0; + for(int j=0;j<=ss;j++) { + + int cs = j<ss?font->get_char_size(items[i].text[j],items[i].text[j+1]).x:0; + if (ofs+cs>max_len || j==ss) { + line_limit_cache[line]=j; + line_size_cache[line]=ofs; + line++; + ofs=0; + if (line>=max_text_lines) + break; + } else { + ofs+=cs; + } + + } + + line=0; + ofs=0; + + text_ofs.y+=font->get_ascent(); + text_ofs=text_ofs.floor(); + text_ofs+=base_ofs; + text_ofs+=items[i].rect_cache.pos; + + for(int j=0;j<ss;j++) { + + if (j==line_limit_cache[line]) { + line++; + ofs=0; + if (line>=max_text_lines) + break; + } + ofs+=font->draw_char(get_canvas_item(),text_ofs+Vector2(ofs+(max_len-line_size_cache[line])/2,line*(font_height+line_separation)).floor(),items[i].text[j],items[i].text[j+1],items[i].selected?font_color_selected:font_color); + } + + //special multiline mode + } else { + + if (fixed_column_width>0) + size.x=MIN(size.x,fixed_column_width); + + if (icon_mode==ICON_MODE_TOP) { + text_ofs.x+=(items[i].rect_cache.size.width-size.x)/2; + } else { + text_ofs.y+=(items[i].rect_cache.size.height-size.y)/2; + } + + text_ofs.y+=font->get_ascent(); + text_ofs=text_ofs.floor(); + text_ofs+=base_ofs; + text_ofs+=items[i].rect_cache.pos; + + draw_string(font,text_ofs,items[i].text,items[i].selected?font_color_selected:font_color,max_len+1); + } + + + } + + if (select_mode==SELECT_MULTI && i==current) { + + Rect2 r=rcache; + r.pos+=base_ofs; + draw_style_box(cursor,r); + + } + } + + for(int i=0;i<separators.size();i++) { + draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color); + } + + } +} + +void ItemList::_scroll_changed(double) { + update(); +} + + +String ItemList::get_tooltip(const Point2& p_pos) const { + + Vector2 pos=p_pos; + Ref<StyleBox> bg = get_stylebox("bg"); + pos-=bg->get_offset(); + pos.y+=scroll_bar->get_val(); + + int closest = -1; + int closest_dist=0x7FFFFFFF; + + for(int i=0;i<items.size();i++) { + + Rect2 rc = items[i].rect_cache; + if (i%current_columns==current_columns-1) { + rc.size.width=get_size().width; //not right but works + } + + if (rc.has_point(pos)) { + closest=i; + break; + } + + float dist = rc.distance_to(pos); + if (dist<closest_dist) { + closest=i; + closest_dist=dist; + } + } + + if (closest!=-1) { + if (items[closest].tooltip!="") { + return items[closest].tooltip; + } + if (items[closest].text!="") { + return items[closest].text; + } + } + + return Control::get_tooltip(p_pos); + + +} + +void ItemList::sort_items_by_text() { + items.sort(); + update(); + if (select_mode==SELECT_SINGLE) { + for(int i=0;i<items.size();i++) { + if (items[i].selected) { + select(i); + return; + } + } + } +} + +int ItemList::find_metadata(const Variant& p_metadata) const { + + for(int i=0;i<items.size();i++) { + if (items[i].metadata==p_metadata) { + return i; + } + } + + return -1; + +} + +void ItemList::_bind_methods(){ + + ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Ref<Texture>()),DEFVAL(true)); + ObjectTypeDB::bind_method(_MD("add_icon_item","icon:Texture","selectable"),&ItemList::add_icon_item,DEFVAL(true)); + + ObjectTypeDB::bind_method(_MD("set_item_text","idx","text"),&ItemList::set_item_text); + ObjectTypeDB::bind_method(_MD("get_item_text","idx"),&ItemList::get_item_text); + + ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon:Texture"),&ItemList::set_item_icon); + ObjectTypeDB::bind_method(_MD("get_item_icon:Tedture","idx"),&ItemList::get_item_icon); + + ObjectTypeDB::bind_method(_MD("set_item_selectable","idx","selectable"),&ItemList::set_item_selectable); + ObjectTypeDB::bind_method(_MD("is_item_selectable","idx"),&ItemList::is_item_selectable); + + ObjectTypeDB::bind_method(_MD("set_item_disabled","idx","disabled"),&ItemList::set_item_disabled); + ObjectTypeDB::bind_method(_MD("is_item_disabled","idx"),&ItemList::is_item_disabled); + + ObjectTypeDB::bind_method(_MD("set_item_metadata","idx","metadata"),&ItemList::set_item_metadata); + ObjectTypeDB::bind_method(_MD("get_item_metadata","idx"),&ItemList::get_item_metadata); + + ObjectTypeDB::bind_method(_MD("set_item_custom_bg_color","idx","custom_bg_color"),&ItemList::set_item_custom_bg_color); + ObjectTypeDB::bind_method(_MD("get_item_custom_bg_color","idx"),&ItemList::get_item_custom_bg_color); + + ObjectTypeDB::bind_method(_MD("set_item_tooltip","idx","tooltip"),&ItemList::set_item_tooltip); + ObjectTypeDB::bind_method(_MD("get_item_tooltip","idx"),&ItemList::get_item_tooltip); + + ObjectTypeDB::bind_method(_MD("select","idx","single"),&ItemList::select,DEFVAL(true)); + ObjectTypeDB::bind_method(_MD("unselect","idx"),&ItemList::unselect); + ObjectTypeDB::bind_method(_MD("is_selected","idx"),&ItemList::is_selected); + + ObjectTypeDB::bind_method(_MD("get_item_count"),&ItemList::get_item_count); + ObjectTypeDB::bind_method(_MD("remove_item","idx"),&ItemList::remove_item); + + ObjectTypeDB::bind_method(_MD("clear"),&ItemList::clear); + ObjectTypeDB::bind_method(_MD("sort_items_by_text"),&ItemList::clear); + + ObjectTypeDB::bind_method(_MD("set_fixed_column_width","width"),&ItemList::set_fixed_column_width); + ObjectTypeDB::bind_method(_MD("get_fixed_column_width"),&ItemList::get_fixed_column_width); + + ObjectTypeDB::bind_method(_MD("set_max_text_lines","lines"),&ItemList::set_max_text_lines); + ObjectTypeDB::bind_method(_MD("get_max_text_lines"),&ItemList::get_max_text_lines); + + ObjectTypeDB::bind_method(_MD("set_max_columns","amount"),&ItemList::set_max_columns); + ObjectTypeDB::bind_method(_MD("get_max_columns"),&ItemList::get_max_columns); + + ObjectTypeDB::bind_method(_MD("set_select_mode","mode"),&ItemList::set_select_mode); + ObjectTypeDB::bind_method(_MD("get_select_mode"),&ItemList::get_select_mode); + + ObjectTypeDB::bind_method(_MD("set_icon_mode","mode"),&ItemList::set_icon_mode); + ObjectTypeDB::bind_method(_MD("get_icon_mode"),&ItemList::get_icon_mode); + + ObjectTypeDB::bind_method(_MD("set_min_icon_size","size"),&ItemList::set_min_icon_size); + ObjectTypeDB::bind_method(_MD("get_min_icon_size"),&ItemList::get_min_icon_size); + + ObjectTypeDB::bind_method(_MD("ensure_current_is_visible"),&ItemList::ensure_current_is_visible); + + ObjectTypeDB::bind_method(_MD("_scroll_changed"),&ItemList::_scroll_changed); + ObjectTypeDB::bind_method(_MD("_input_event"),&ItemList::_input_event); + + BIND_CONSTANT( ICON_MODE_TOP ); + BIND_CONSTANT( ICON_MODE_LEFT ); + BIND_CONSTANT( SELECT_SINGLE ); + BIND_CONSTANT( SELECT_MULTI ); + + ADD_SIGNAL( MethodInfo("item_selected",PropertyInfo(Variant::INT,"index"))); + ADD_SIGNAL( MethodInfo("multi_selected",PropertyInfo(Variant::INT,"index"),PropertyInfo(Variant::BOOL,"selected"))); + ADD_SIGNAL( MethodInfo("item_activated",PropertyInfo(Variant::INT,"index"))); +} + + + +ItemList::ItemList() { + + current=-1; + + select_mode=SELECT_SINGLE; + icon_mode=ICON_MODE_LEFT; + + fixed_column_width=0; + max_text_lines=1; + max_columns=1; + + scroll_bar = memnew( VScrollBar ); + add_child(scroll_bar); + + shape_changed=true; + scroll_bar->connect("value_changed",this,"_scroll_changed"); + + set_focus_mode(FOCUS_ALL); + current_columns=1; + search_time_msec=0; + +} + +ItemList::~ItemList() { + +} + diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h new file mode 100644 index 0000000000..237079c428 --- /dev/null +++ b/scene/gui/item_list.h @@ -0,0 +1,141 @@ +#ifndef ITEMLIST_H +#define ITEMLIST_H + +#include "scene/gui/control.h" +#include "scene/gui/scroll_bar.h" + +class ItemList : public Control { + + OBJ_TYPE( ItemList, Control ); +public: + + enum IconMode { + ICON_MODE_TOP, + ICON_MODE_LEFT + }; + + enum SelectMode { + SELECT_SINGLE, + SELECT_MULTI + }; +private: + struct Item { + + Ref<Texture> icon; + Ref<Texture> tag_icon; + String text; + bool selectable; + bool selected; + bool disabled; + Variant metadata; + String tooltip; + Color custom_bg; + + + Rect2 rect_cache; + + bool operator<(const Item& p_another) const { return text<p_another.text; } + }; + + int current; + + bool shape_changed; + + Vector<Item> items; + Vector<int> separators; + + SelectMode select_mode; + IconMode icon_mode; + VScrollBar *scroll_bar; + + uint64_t search_time_msec; + String search_string; + + int current_columns; + int fixed_column_width; + int max_text_lines; + int max_columns; + Size2 min_icon_size; + + void _scroll_changed(double); + void _input_event(const InputEvent& p_event); +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true); + void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true); + + void set_item_text(int p_idx,const String& p_text); + String get_item_text(int p_idx) const; + + void set_item_icon(int p_idx,const Ref<Texture>& p_icon); + Ref<Texture> get_item_icon(int p_idx) const; + + void set_item_selectable(int p_idx,bool p_selectable); + bool is_item_selectable(int p_idx) const; + + void set_item_disabled(int p_idx,bool p_disabled); + bool is_item_disabled(int p_idx) const; + + void set_item_metadata(int p_idx,const Variant& p_metadata); + Variant get_item_metadata(int p_idx) const; + + void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon); + Ref<Texture> get_item_tag_icon(int p_idx) const; + + void set_item_tooltip(int p_idx,const String& p_tooltip); + String get_item_tooltip(int p_idx) const; + + void set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color); + Color get_item_custom_bg_color(int p_idx) const; + + void select(int p_idx,bool p_single=true); + void unselect(int p_idx); + bool is_selected(int p_idx) const; + + void set_current(int p_current); + int get_current() const; + + + int get_item_count() const; + void remove_item(int p_idx); + + void clear(); + + void set_fixed_column_width(int p_size); + int get_fixed_column_width() const; + + void set_max_text_lines(int p_amount); + int get_max_text_lines() const; + + void set_max_columns(int p_amount); + int get_max_columns() const; + + void set_select_mode(SelectMode p_mode); + SelectMode get_select_mode() const; + + void set_icon_mode(IconMode p_mode); + IconMode get_icon_mode() const; + + void set_min_icon_size(const Size2& p_size); + Size2 get_min_icon_size() const; + + void ensure_current_is_visible(); + + void sort_items_by_text(); + int find_metadata(const Variant& p_metadata) const; + + virtual String get_tooltip(const Point2& p_pos) const; + + ItemList(); + ~ItemList(); +}; + +VARIANT_ENUM_CAST(ItemList::SelectMode); +VARIANT_ENUM_CAST(ItemList::IconMode); + + +#endif // ITEMLIST_H diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 892e4c9bc7..e7af4fa349 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ void Label::_notification(int p_what) { int chars_total=0; int vbegin=0,vsep=0; - + if (lines_total && lines_total < lines_visible) { @@ -136,10 +136,9 @@ void Label::_notification(int p_what) { if (!wc) return; - + int c = 0; int line=0; while(wc) { - /* handle lines not meant to be drawn quickly */ if (line>line_to) break; @@ -170,8 +169,8 @@ void Label::_notification(int p_what) { while(to && to->char_pos>=0) { taken+=to->pixel_width; - if (to!=from) { - spaces++; + if (to!=from && to->space_count) { + spaces+=to->space_count; } to=to->next; } @@ -212,15 +211,15 @@ void Label::_notification(int p_what) { ERR_PRINT("BUG"); return; } - if (from!=wc) { + if (from->space_count) { /* spacing */ - x_ofs+=space_w; + x_ofs+=space_w*from->space_count; if (can_fill && align==ALIGN_FILL && spaces) { - + x_ofs+=int((size.width-(taken+space_w*spaces))/spaces); } - - + + } @@ -253,7 +252,7 @@ void Label::_notification(int p_what) { } for (int i=0;i<from->word_len;i++) { - + if (visible_chars < 0 || chars_total<visible_chars) { CharType c = text[i+pos]; CharType n = text[i+pos+1]; @@ -361,11 +360,12 @@ void Label::regenerate_word_cache() { int width=autowrap?get_size().width:get_longest_line_width(); Ref<Font> font = get_font("font"); - + int current_word_size=0; int word_pos=0; int line_width=0; - int last_width=0; + int space_count=0; + int space_width=font->get_char_size(' ').width; line_count=1; total_char_cache=0; @@ -374,16 +374,21 @@ void Label::regenerate_word_cache() { for (int i=0;i<text.size()+1;i++) { CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works - + if (uppercase) current=String::char_uppercase(current); + // ranges taken from http://www.unicodemap.org/ + // if your language is not well supported, consider helping improve + // the unicode support in Godot. + bool separatable = (current>=0x2E08 && current<=0xFAFF) || (current>=0xFE30 && current<=0xFE4F); + //current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57); bool insert_newline=false; - + int char_width; + if (current<33) { - + if (current_word_size>0) { - WordCache *wc = memnew( WordCache ); if (word_cache) { last->next=wc; @@ -391,14 +396,16 @@ void Label::regenerate_word_cache() { word_cache=wc; } last=wc; - + wc->pixel_width=current_word_size; wc->char_pos=word_pos; wc->word_len=i-word_pos; + wc->space_count = space_count; current_word_size=0; - + space_count=0; + } - + if (current=='\n') { insert_newline=true; @@ -408,26 +415,49 @@ void Label::regenerate_word_cache() { if (i<text.length() && text[i] == ' ') { total_char_cache--; // do not count spaces + if (line_width > 0 || last==NULL || last->char_pos!=WordCache::CHAR_WRAPLINE) { + space_count++; + line_width+=space_width; + }else { + space_count=0; + } } } else { - + // latin characters if (current_word_size==0) { - if (line_width>0) // add a space before the new word if a word existed before - line_width+=font->get_char_size(' ').width; word_pos=i; } - int char_width=font->get_char_size(current).width; + char_width=font->get_char_size(current).width; current_word_size+=char_width; line_width+=char_width; total_char_cache++; } - - if ((autowrap && line_width>=width && last_width<width) || insert_newline) { - + + if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || separatable)) || insert_newline) { + if (separatable) { + if (current_word_size>0) { + WordCache *wc = memnew( WordCache ); + if (word_cache) { + last->next=wc; + } else { + word_cache=wc; + } + last=wc; + + wc->pixel_width=current_word_size-char_width; + wc->char_pos=word_pos; + wc->word_len=i-word_pos; + wc->space_count = space_count; + current_word_size=char_width; + space_count=0; + word_pos=i; + } + } + WordCache *wc = memnew( WordCache ); if (word_cache) { last->next=wc; @@ -435,18 +465,16 @@ void Label::regenerate_word_cache() { word_cache=wc; } last=wc; - + wc->pixel_width=0; wc->char_pos=insert_newline?WordCache::CHAR_NEWLINE:WordCache::CHAR_WRAPLINE; line_width=current_word_size; line_count++; + space_count=0; - } - last_width=line_width; - } //total_char_cache -= line_count + 1; // do not count new lines (including the first one) @@ -465,7 +493,7 @@ void Label::regenerate_word_cache() { set_max(line_count); word_cache_dirty=false; - + } @@ -585,11 +613,11 @@ void Label::_bind_methods() { BIND_CONSTANT( VALIGN_BOTTOM ); BIND_CONSTANT( VALIGN_FILL ); - ADD_PROPERTY( PropertyInfo( Variant::STRING, "text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL), _SCS("set_text"),_SCS("get_text") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),_SCS("set_align"),_SCS("get_align") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),_SCS("set_valign"),_SCS("get_valign") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "autowrap"),_SCS("set_autowrap"),_SCS("has_autowrap") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "uppercase"),_SCS("set_uppercase"),_SCS("is_uppercase") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL), _SCS("set_text"),_SCS("get_text") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),_SCS("set_align"),_SCS("get_align") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),_SCS("set_valign"),_SCS("get_valign") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "autowrap"),_SCS("set_autowrap"),_SCS("has_autowrap") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "uppercase"),_SCS("set_uppercase"),_SCS("is_uppercase") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_percent_visible"),_SCS("get_percent_visible") ); } diff --git a/scene/gui/label.h b/scene/gui/label.h index 131ee3a944..81e3ab5676 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,8 +75,9 @@ private: int char_pos; // if -1, then newline int word_len; int pixel_width; + int space_count; WordCache *next; - WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; } + WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; space_count=0;} }; bool word_cache_dirty; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 68c990033a..fec9e401f1 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -272,7 +272,7 @@ void LineEdit::_input_event(InputEvent p_event) { if (editable) { selection_delete(); - CharType ucodestr[2]={k.unicode,0}; + CharType ucodestr[2]={(CharType)k.unicode,0}; append_at_cursor(ucodestr); emit_signal("text_changed",text); _change_notify("text"); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 6c18594cda..c19043e826 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index 54373b7592..f10ca6353a 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.h b/scene/gui/margin_container.h index 7f0a1f53e3..56f2344ea7 100644 --- a/scene/gui/margin_container.h +++ b/scene/gui/margin_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index d10ca20fc3..68fcb4bda8 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 52c9a9aea5..47e7382d34 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 78cc1bcdef..ff94a37be0 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 295127175d..7d850479aa 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index fd1d5d2de6..d9ba20810b 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.h b/scene/gui/panel.h index 8dab05f1a6..7e6be62923 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 91581ecccd..5ee061356e 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.h b/scene/gui/panel_container.h index ac67b52be8..c09479241c 100644 --- a/scene/gui/panel_container.h +++ b/scene/gui/panel_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index d58cb3da79..5ce7e2e0d3 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -84,6 +84,48 @@ void Popup::_fix_size() { } +void Popup::set_as_minsize() { + + Size2 total_minsize; + + for(int i=0;i<get_child_count();i++) { + + Control *c=get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_hidden()) + continue; + + Size2 minsize = c->get_combined_minimum_size(); + + for(int j=0;j<2;j++) { + + Margin m_beg = Margin(0+j); + Margin m_end = Margin(2+j); + + float margin_begin = c->get_margin(m_beg); + float margin_end = c->get_margin(m_end); + AnchorType anchor_begin = c->get_anchor(m_beg); + AnchorType anchor_end = c->get_anchor(m_end); + + if (anchor_begin == ANCHOR_BEGIN) + minsize[j]+=margin_begin; + if (anchor_end == ANCHOR_END) + minsize[j]+=margin_end; + + } + + print_line(String(c->get_type())+": "+minsize); + + total_minsize.width = MAX( total_minsize.width, minsize.width ); + total_minsize.height = MAX( total_minsize.height, minsize.height ); + } + + set_size(total_minsize); + +} + + void Popup::popup_centered_minsize(const Size2& p_minsize) { diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 072b66c2c7..6c72a3c82b 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,6 +62,7 @@ public: void popup_centered_ratio(float p_screen_ratio=0.75); void popup_centered(const Size2& p_size=Size2()); void popup_centered_minsize(const Size2& p_minsize=Size2()); + void set_as_minsize(); virtual void popup(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 1fd1d8adc8..e706053592 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index d825ea2b68..ed78fe6738 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index 73fa1fbb98..e7e2c88f4a 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h index fd34c67fae..33b0d5c185 100644 --- a/scene/gui/progress_bar.h +++ b/scene/gui/progress_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 4d0b678925..ad708d16f0 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.h b/scene/gui/range.h index e33a71e6ab..48361ddb0e 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp index 44ba3a8972..b90ea8292d 100644 --- a/scene/gui/reference_frame.cpp +++ b/scene/gui/reference_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.h b/scene/gui/reference_frame.h index 954b17b5c8..8915b1df0c 100644 --- a/scene/gui/reference_frame.h +++ b/scene/gui/reference_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 94df42fc8f..7a607786ee 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item* p_item) { } -void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside) { +void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside,int p_char_count) { RID ci; if (r_outside) @@ -78,6 +78,8 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p int margin=_find_margin(it,p_base_font); Align align=_find_align(it);; int line=0; + int spaces=0; + if (p_mode!=PROCESS_CACHE) { @@ -85,7 +87,14 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p line_ofs = l.offset_caches[line]; } + if (p_mode==PROCESS_CACHE) { + l.offset_caches.clear(); + l.height_caches.clear(); + l.char_count=0; + } + int wofs=margin; + int spaces_size=0; if (p_mode!=PROCESS_CACHE && align!=ALIGN_FILL) wofs+=line_ofs; @@ -101,7 +110,6 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p Variant meta; - #define NEW_LINE \ {\ if (p_mode!=PROCESS_CACHE) {\ @@ -117,12 +125,15 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p case ALIGN_LEFT: l.offset_caches.push_back(0); break;\ case ALIGN_CENTER: l.offset_caches.push_back(((p_width-margin)-used)/2); break;\ case ALIGN_RIGHT: l.offset_caches.push_back(((p_width-margin)-used)); break;\ - case ALIGN_FILL: l.offset_caches.push_back(p_width-wofs); break;\ + case ALIGN_FILL: l.offset_caches.push_back((p_width-margin)-used+spaces_size); break;\ }\ l.height_caches.push_back(line_height);\ + l.space_caches.push_back(spaces);\ }\ y+=line_height+get_constant(SceneStringNames::get_singleton()->line_separation);\ line_height=0;\ + spaces=0;\ + spaces_size=0;\ wofs=begin;\ if (p_mode!=PROCESS_CACHE) {\ lh=line<l.height_caches.size()?l.height_caches[line]:1;\ @@ -138,6 +149,10 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p #define ENSURE_WIDTH(m_width) \ if (wofs + m_width > p_width) {\ + if (p_mode==PROCESS_CACHE) {\ + if (spaces>0) \ + spaces-=1;\ + }\ if (p_mode==PROCESS_POINTER && r_click_item && p_click_pos.y>=y && p_click_pos.y<=y+lh && p_click_pos.x>wofs) {\ if (r_outside) *r_outside=true; \ *r_click_item=it;\ @@ -203,33 +218,76 @@ if (m_height > line_height) {\ underline=true; } + } else if (p_mode==PROCESS_CACHE) { + l.char_count+=text->text.length(); } rchar=0; + while(*c) { int end=0; int w=0; + int fw=0; lh=0; if (p_mode!=PROCESS_CACHE) { lh=line<l.height_caches.size()?l.height_caches[line]:1; } + bool found_space=false; while (c[end]!=0 && !(end && c[end-1]==' ' && c[end]!=' ')) { + int cw = font->get_char_size(c[end],c[end+1]).width; + if (c[end]=='\t') { + cw=tab_size*font->get_char_size(' ').width; + } w+=cw; - end++; + + if (c[end]==' ') { + + if (p_mode==PROCESS_CACHE) { + fw+=cw; + } else if (align==ALIGN_FILL && line<l.space_caches.size() && l.space_caches[line]>0) { + //print_line(String(c,end)+": "+itos(l.offset_caches[line])+"/"+itos(l.space_caches[line])); + //sub_space=cw; + found_space=true; + } else { + fw+=cw; + } + } else { + fw+=cw; + } + + end++; } - ENSURE_WIDTH(w); + ENSURE_WIDTH(w); + + + //print_line("END: "+String::chr(c[end])+"."); + if (end && c[end-1]==' ') { + spaces++; + if (p_mode==PROCESS_CACHE) { + spaces_size+=font->get_char_size(' ').width; + } + + if (found_space) { + int ln = MIN(l.offset_caches.size()-1,line); + + fw+=l.offset_caches[ln]/l.space_caches[ln]; + } + + } + { int ofs=0; + for(int i=0;i<end;i++) { int pofs=wofs+ofs; @@ -239,7 +297,11 @@ if (m_height > line_height) {\ if (p_mode==PROCESS_POINTER && r_click_char && p_click_pos.y>=y && p_click_pos.y<=y+lh) { //int o = (wofs+w)-p_click_pos.x; + int cw=font->get_char_size(c[i],c[i+1]).x; + if (c[i]=='\t') { + cw=tab_size*font->get_char_size(' ').width; + } if (p_click_pos.x-cw/2>pofs) { @@ -268,22 +330,36 @@ if (m_height > line_height) {\ } } - int cw; + int cw=0; + + bool visible = visible_characters<0 || p_char_count<visible_characters; if (selected) { cw = font->get_char_size(c[i],c[i+1]).x; draw_rect(Rect2(pofs,y,cw,lh),selection_bg); - font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg); + if (visible) + font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg); } else { - cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color); + if (visible) + cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color); + } + + p_char_count++; + if (c[i]=='\t') { + cw=tab_size*font->get_char_size(' ').width; } + + //print_line("draw char: "+String::chr(c[i])); + if (underline) { Color uc=color; - uc.a*=0.3; - VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc); + uc.a*=0.5; + //VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc); + int uy = y+lh-fh+ascent+2; + VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,uy),Point2(pofs+cw,uy),uc); } ofs+=cw; } @@ -292,7 +368,7 @@ if (m_height > line_height) {\ } - ADVANCE(w); + ADVANCE(fw); CHECK_HEIGHT(fh); //must be done somewhere c=&c[end]; } @@ -304,6 +380,8 @@ if (m_height > line_height) {\ lh=0; if (p_mode!=PROCESS_CACHE) lh = line<l.height_caches.size()?l.height_caches[line]:1; + else + l.char_count+=1; //images count as chars too ItemImage *img = static_cast<ItemImage*>(it); @@ -316,9 +394,12 @@ if (m_height > line_height) {\ ENSURE_WIDTH( img->image->get_width() ); - if (p_mode==PROCESS_DRAW) { + bool visible = visible_characters<0 || p_char_count<visible_characters; + + if (p_mode==PROCESS_DRAW && visible) { img->image->draw(ci,Point2(wofs,y+lh-font->get_descent()-img->image->get_height())); } + p_char_count++; ADVANCE( img->image->get_width() ); CHECK_HEIGHT( (img->image->get_height()+font->get_descent()) ); @@ -450,6 +531,23 @@ void RichTextLabel::_notification(int p_what) { update(); } break; + case NOTIFICATION_ENTER_TREE: { + + if (use_bbcode) + parse_bbcode(bbcode); + first_invalid_line=0; //invalidate ALL + update(); + + } break; + case NOTIFICATION_THEME_CHANGED: { + + if (is_inside_tree() && use_bbcode) { + parse_bbcode(bbcode); + //first_invalid_line=0; //invalidate ALL + //update(); + } + + } break; case NOTIFICATION_DRAW: { _validate_line_caches(); @@ -472,23 +570,26 @@ void RichTextLabel::_notification(int p_what) { //todo, change to binary search int from_line = 0; + int total_chars = 0; while (from_line<lines.size()) { if (lines[from_line].height_accum_cache>=ofs) break; from_line++; + total_chars+=lines[from_line].char_count; } if (from_line>=lines.size()) break; //nothing to draw int y = (lines[from_line].height_accum_cache - lines[from_line].height_cache) - ofs; - Ref<Font> base_font=get_font("default_font"); + Ref<Font> base_font=get_font("normal_font"); Color base_color=get_color("default_color"); while (y<size.height && from_line<lines.size()) { - _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color); + _process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color,Point2i(),NULL,NULL,NULL,total_chars); + total_chars+=lines[from_line].char_count; from_line++; } } @@ -521,7 +622,7 @@ void RichTextLabel::_find_click(const Point2i& p_click,Item **r_click_item,int * int y = (lines[from_line].height_accum_cache - lines[from_line].height_cache) - ofs; - Ref<Font> base_font=get_font("default_font"); + Ref<Font> base_font=get_font("normal_font"); Color base_color=get_color("default_color"); @@ -634,12 +735,12 @@ void RichTextLabel::_input_event(InputEvent p_event) { case KEY_UP: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() - get_font("default_font")->get_height() ); + vscroll->set_val( vscroll->get_val() - get_font("normal_font")->get_height() ); } break; case KEY_DOWN: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() + get_font("default_font")->get_height() ); + vscroll->set_val( vscroll->get_val() + get_font("normal_font")->get_height() ); } break; case KEY_HOME: { @@ -856,13 +957,12 @@ void RichTextLabel::_validate_line_caches() { //validate invalid lines!s Size2 size = get_size(); - Ref<Font> base_font=get_font("default_font"); + Ref<Font> base_font=get_font("normal_font"); for(int i=first_invalid_line;i<lines.size();i++) { int y=0; _process_line(y,size.width-scroll_w,i,PROCESS_CACHE,base_font,Color()); - lines[i].height_cache=y; lines[i].height_accum_cache=y; @@ -1152,9 +1252,19 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { int pos = 0; List<String> tag_stack; - Ref<Font> base_font=get_font("default_font"); + Ref<Font> normal_font=get_font("normal_font"); + Ref<Font> bold_font=get_font("bold_font"); + Ref<Font> italics_font=get_font("italics_font"); + Ref<Font> bold_italics_font=get_font("bold_italics_font"); + Ref<Font> mono_font=get_font("mono_font"); + Color base_color=get_color("default_color"); + int indent_level=0; + + bool in_bold=false; + bool in_italics=false; + while(pos < p_bbcode.length()) { @@ -1182,12 +1292,18 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { String tag = p_bbcode.substr(brk_pos+1,brk_end-brk_pos-1); - if (tag.begins_with("/")) { + if (tag.begins_with("/") && tag_stack.size()) { bool tag_ok = tag_stack.size() && tag_stack.front()->get()==tag.substr(1,tag.length()); + if (tag_stack.front()->get()=="b") + in_bold=false; + if (tag_stack.front()->get()=="i") + in_italics=false; + if (tag_stack.front()->get()=="indent") + indent_level--; if (!tag_ok) { @@ -1205,19 +1321,27 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { } else if (tag=="b") { //use bold font - push_font(base_font); + in_bold=true; + if (in_italics) + push_font(bold_italics_font); + else + push_font(bold_font); pos=brk_end+1; tag_stack.push_front(tag); } else if (tag=="i") { //use italics font - push_font(base_font); + in_italics=true; + if (in_bold) + push_font(bold_italics_font); + else + push_font(italics_font); pos=brk_end+1; tag_stack.push_front(tag); } else if (tag=="code") { //use monospace font - push_font(base_font); + push_font(mono_font); pos=brk_end+1; tag_stack.push_front(tag); } else if (tag=="u") { @@ -1232,6 +1356,43 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { push_underline(); pos=brk_end+1; tag_stack.push_front(tag); + } else if (tag=="center") { + + //use underline + push_align(ALIGN_CENTER); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="fill") { + + //use underline + push_align(ALIGN_FILL); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="right") { + + //use underline + push_align(ALIGN_RIGHT); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="ul") { + + //use underline + push_list(LIST_DOTS); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="ol") { + + //use underline + push_list(LIST_NUMBERS); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="indent") { + + //use underline + indent_level++; + push_indent(indent_level); + pos=brk_end+1; + tag_stack.push_front(tag); } else if (tag=="url") { @@ -1244,6 +1405,7 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { pos=brk_end+1; tag_stack.push_front(tag); + } else if (tag.begins_with("url=")) { String url = tag.substr(4,tag.length()); @@ -1321,7 +1483,7 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { if (font.is_valid()) push_font(font); else - push_font(base_font); + push_font(normal_font); pos=brk_end+1; tag_stack.push_front("font"); @@ -1467,7 +1629,7 @@ void RichTextLabel::selection_copy() { if (text!="") { OS::get_singleton()->set_clipboard(text); - print_line("COPY: "+text); + //print_line("COPY: "+text); } } @@ -1477,7 +1639,29 @@ bool RichTextLabel::is_selection_enabled() const { return selection.enabled; } +void RichTextLabel::set_bbcode(const String& p_bbcode) { + bbcode=p_bbcode; + if (is_inside_tree() && use_bbcode) + parse_bbcode(p_bbcode); +} + +String RichTextLabel::get_bbcode() const { + + return bbcode; +} + +void RichTextLabel::set_use_bbcode(bool p_enable) { + if (use_bbcode==p_enable) + return; + use_bbcode=p_enable; + if (is_inside_tree() && use_bbcode) + parse_bbcode(bbcode); +} +bool RichTextLabel::is_using_bbcode() const { + + return use_bbcode; +} void RichTextLabel::_bind_methods() { @@ -1506,15 +1690,32 @@ void RichTextLabel::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_scroll_follow","follow"),&RichTextLabel::set_scroll_follow); ObjectTypeDB::bind_method(_MD("is_scroll_following"),&RichTextLabel::is_scroll_following); + ObjectTypeDB::bind_method(_MD("get_v_scroll"),&RichTextLabel::get_v_scroll); + ObjectTypeDB::bind_method(_MD("set_tab_size","spaces"),&RichTextLabel::set_tab_size); ObjectTypeDB::bind_method(_MD("get_tab_size"),&RichTextLabel::get_tab_size); + ObjectTypeDB::bind_method(_MD("set_selection_enabled","enabled"),&RichTextLabel::set_selection_enabled); ObjectTypeDB::bind_method(_MD("is_selection_enabled"),&RichTextLabel::is_selection_enabled); ObjectTypeDB::bind_method(_MD("parse_bbcode", "bbcode"),&RichTextLabel::parse_bbcode); ObjectTypeDB::bind_method(_MD("append_bbcode", "bbcode"),&RichTextLabel::append_bbcode); + ObjectTypeDB::bind_method(_MD("set_bbcode","text"),&RichTextLabel::set_bbcode); + ObjectTypeDB::bind_method(_MD("get_bbcode"),&RichTextLabel::get_bbcode); + + ObjectTypeDB::bind_method(_MD("set_visible_characters","amount"),&RichTextLabel::set_visible_characters); + ObjectTypeDB::bind_method(_MD("get_visible_characters"),&RichTextLabel::get_visible_characters); + + ObjectTypeDB::bind_method(_MD("get_total_character_count"),&RichTextLabel::get_total_character_count); + + ObjectTypeDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode); + ObjectTypeDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode")); + ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters")); ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta"))); @@ -1541,6 +1742,27 @@ void RichTextLabel::_bind_methods() { } + +void RichTextLabel::set_visible_characters(int p_visible) { + + visible_characters=p_visible; + update(); +} + +int RichTextLabel::get_visible_characters() const { + + return visible_characters; +} +int RichTextLabel::get_total_character_count() const { + + int tc=0; + for(int i=0;i<lines.size();i++) + tc+=lines[i].char_count; + + return tc; +} + + RichTextLabel::RichTextLabel() { @@ -1572,11 +1794,14 @@ RichTextLabel::RichTextLabel() { vscroll->set_step(1); vscroll->hide(); current_idx=1; + use_bbcode=false; selection.click=NULL; selection.active=false; selection.enabled=false; + visible_characters=-1; + } RichTextLabel::~RichTextLabel() { diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 228d607049..eaa8d5d60a 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -168,10 +168,12 @@ private: Item *from; Vector<int> offset_caches; Vector<int> height_caches; + Vector<int> space_caches; int height_cache; int height_accum_cache; + int char_count; - Line() { from=NULL; } + Line() { from=NULL; char_count=0; } }; @@ -222,10 +224,10 @@ private: Selection selection; + int visible_characters; - - void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL); + void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL,int p_char_count=0); void _find_click(const Point2i& p_click,Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL); @@ -242,6 +244,10 @@ private: void _input_event(InputEvent p_event); Item *_get_next_item(Item* p_item); + bool use_bbcode; + String bbcode; + + protected: void _notification(int p_what); @@ -291,9 +297,20 @@ public: bool is_selection_enabled() const; void selection_copy(); + Error parse_bbcode(const String& p_bbcode); Error append_bbcode(const String& p_bbcode); + void set_use_bbcode(bool p_enable); + bool is_using_bbcode() const; + + void set_bbcode(const String& p_bbcode); + String get_bbcode() const; + + void set_visible_characters(int p_visible); + int get_visible_characters() const; + int get_total_character_count() const; + RichTextLabel(); ~RichTextLabel(); }; diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index aaf96114c6..b1fd914fcd 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,20 +51,20 @@ void ScrollBar::_input_event(InputEvent p_event) { if (b.button_index==5 && b.pressed) { - if (orientation==VERTICAL) - set_val( get_val() + get_page() / 4.0 ); - else - set_val( get_val() + get_page() / 4.0 ); + //if (orientation==VERTICAL) + // set_val( get_val() + get_page() / 4.0 ); + //else + set_val( get_val() + get_page() / 4.0 ); accept_event(); } if (b.button_index==4 && b.pressed) { - if (orientation==HORIZONTAL) - set_val( get_val() - get_page() / 4.0 ); - else - set_val( get_val() - get_page() / 4.0 ); + //if (orientation==HORIZONTAL) + // set_val( get_val() - get_page() / 4.0 ); + //else + set_val( get_val() - get_page() / 4.0 ); accept_event(); } diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index ad3d1a7f58..367bc3eb53 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 95354df519..8f753f51bc 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index c8b03b3671..b8d37be08c 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp index aac9ac0d03..5e822a10ad 100644 --- a/scene/gui/separator.cpp +++ b/scene/gui/separator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.h b/scene/gui/separator.h index 177e69cffe..17e9c11e34 100644 --- a/scene/gui/separator.h +++ b/scene/gui/separator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 39d0ccfd10..b6292c544b 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.h b/scene/gui/slider.h index d9cb7e754b..5850c48ce3 100644 --- a/scene/gui/slider.h +++ b/scene/gui/slider.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 9ac67e92f5..41e775bbff 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h index 70121c9088..6ebe14631e 100644 --- a/scene/gui/spin_box.h +++ b/scene/gui/spin_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 49a7957d7c..d7ee7a6b86 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -345,6 +345,7 @@ void SplitContainer::_input_event(const InputEvent& p_event) { expand_ofs=drag_ofs+((vertical?mm.y:mm.x)-drag_from); queue_sort(); + emit_signal("dragged",get_split_offset()); } } @@ -431,11 +432,13 @@ void SplitContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_dragger_visible","visible"),&SplitContainer::set_dragger_visible); ObjectTypeDB::bind_method(_MD("is_dragger_visible"),&SplitContainer::is_dragger_visible); + ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset"))); ADD_PROPERTY( PropertyInfo(Variant::INT,"split/offset"),_SCS("set_split_offset"),_SCS("get_split_offset")); ADD_PROPERTY( PropertyInfo(Variant::INT,"split/collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed")); ADD_PROPERTY( PropertyInfo(Variant::INT,"split/dragger_visible"),_SCS("set_dragger_visible"),_SCS("is_dragger_visible")); + } SplitContainer::SplitContainer(bool p_vertical) { diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index 4065b7818c..d7f56c6fb4 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 12a8a83f26..3ed182c017 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,7 +88,22 @@ void TabContainer::_input_event(const InputEvent& p_event) { Ref<Font> font = get_font("font"); Ref<Texture> incr = get_icon("increment"); Ref<Texture> decr = get_icon("decrement"); + Ref<Texture> menu = get_icon("menu"); + Ref<Texture> menu_hl = get_icon("menu_hl"); + if (popup && pos.x>get_size().width-menu->get_width()) { + + + emit_signal("pre_popup_pressed"); + Vector2 pp_pos = get_global_pos(); + pp_pos.x+=get_size().width; + pp_pos.x-=popup->get_size().width; + pp_pos.y+=menu->get_height(); + + popup->set_global_pos( pp_pos ); + popup->popup();; + return; + } pos.x-=tabs_ofs_cache; int idx=0; @@ -116,17 +131,17 @@ void TabContainer::_input_event(const InputEvent& p_event) { String s = c->has_meta("_tab_name")?String(XL_MESSAGE(String(c->get_meta("_tab_name")))):String(c->get_name()); int tab_width=font->get_string_size(s).width; - if (c->has_meta("_tab_icon")) { - Ref<Texture> icon = c->get_meta("_tab_icon"); - if (icon.is_valid()) { - tab_width+=icon->get_width(); - if (s!="") - tab_width+=get_constant("hseparation"); + if (c->has_meta("_tab_icon")) { + Ref<Texture> icon = c->get_meta("_tab_icon"); + if (icon.is_valid()) { + tab_width+=icon->get_width(); + if (s!="") + tab_width+=get_constant("hseparation"); - } - } + } + } - if (idx==current) { + if (idx==current) { tab_width+=tab_fg->get_minimum_size().width; } else { @@ -163,7 +178,7 @@ void TabContainer::_input_event(const InputEvent& p_event) { if (found!=-1) { - set_current_tab(found); + set_current_tab(found); } } @@ -194,7 +209,9 @@ void TabContainer::_notification(int p_what) { Ref<Texture> incr = get_icon("increment"); Ref<Texture> incr_hl = get_icon("increment_hilite"); Ref<Texture> decr = get_icon("decrement"); - Ref<Texture> decr_hl = get_icon("decrement_hilite"); + Ref<Texture> decr_hl = get_icon("decrement_hilite"); + Ref<Texture> menu = get_icon("menu"); + Ref<Texture> menu_hl = get_icon("menu_hl"); Ref<Font> font = get_font("font"); Color color_fg = get_color("font_color_fg"); Color color_bg = get_color("font_color_bg"); @@ -209,6 +226,7 @@ void TabContainer::_notification(int p_what) { Size2 top_size = Size2( size.width, top_margin ); + int w=0; int idx=0; for(int i=0;i<get_child_count();i++) { @@ -227,7 +245,7 @@ void TabContainer::_notification(int p_what) { if (icon.is_valid()) { w+=icon->get_width(); if (s!="") - w+=get_constant("hseparation"); + w+=get_constant("hseparation"); } } @@ -245,14 +263,18 @@ void TabContainer::_notification(int p_what) { int ofs; int limit=get_size().width; + if (popup) { + top_size.width-=menu->get_width(); + limit-=menu->get_width(); + } - if (w<=get_size().width) { + if (w<=limit) { switch(align) { case ALIGN_LEFT: ofs = side_margin; break; - case ALIGN_CENTER: ofs = (int(top_size.width) - w)/2; break; - case ALIGN_RIGHT: ofs = int(top_size.width) - w - side_margin; break; + case ALIGN_CENTER: ofs = (int(limit) - w)/2; break; + case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break; }; tab_display_ofs=0; @@ -364,6 +386,15 @@ void TabContainer::_notification(int p_what) { incr->draw(ci,Point2(limit+incr->get_width(),vofs),Color(1,1,1,notdone?1.0:0.5)); } + if (popup) { + int from = get_size().width-menu->get_width(); + + if (mouse_x_cache > from) + menu_hl->draw(get_canvas_item(),Size2(from,0)); + else + menu->draw(get_canvas_item(),Size2(from,0)); + } + panel->draw(ci, Rect2( 0, top_size.height, size.width, size.height-top_size.height)); } break; @@ -465,6 +496,48 @@ int TabContainer::get_current_tab() const { return current; } +Control* TabContainer::get_tab_control(int p_idx) const { + + int idx=0; + + + for(int i=0;i<get_child_count();i++) { + + Control *c = get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_set_as_toplevel()) + continue; + if (idx==p_idx) { + return c; + + } + idx++; + } + + return NULL; +} +Control* TabContainer::get_current_tab_control() const { + + int idx=0; + + + for(int i=0;i<get_child_count();i++) { + + Control *c = get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_set_as_toplevel()) + continue; + if (idx==current) { + return c; + + } + idx++; + } + + return NULL; +} void TabContainer::remove_child_notify(Node *p_child) { @@ -635,12 +708,25 @@ Size2 TabContainer::get_minimum_size() const { return ms; } +void TabContainer::set_popup(Node *p_popup) { + ERR_FAIL_NULL(p_popup); + popup=p_popup->cast_to<Popup>(); + update(); +} + +Popup* TabContainer::get_popup() const { + return popup; +} + + void TabContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&TabContainer::_input_event); ObjectTypeDB::bind_method(_MD("get_tab_count"),&TabContainer::get_tab_count); ObjectTypeDB::bind_method(_MD("set_current_tab","tab_idx"),&TabContainer::set_current_tab); ObjectTypeDB::bind_method(_MD("get_current_tab"),&TabContainer::get_current_tab); + ObjectTypeDB::bind_method(_MD("get_current_tab_control:Control"),&TabContainer::get_current_tab_control); + ObjectTypeDB::bind_method(_MD("get_tab_control:Control","idx"),&TabContainer::get_tab_control); ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&TabContainer::set_tab_align); ObjectTypeDB::bind_method(_MD("get_tab_align"),&TabContainer::get_tab_align); ObjectTypeDB::bind_method(_MD("set_tabs_visible","visible"),&TabContainer::set_tabs_visible); @@ -649,10 +735,13 @@ void TabContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_tab_title","tab_idx"),&TabContainer::get_tab_title); ObjectTypeDB::bind_method(_MD("set_tab_icon","tab_idx","icon:Texture"),&TabContainer::set_tab_icon); ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&TabContainer::get_tab_icon); + ObjectTypeDB::bind_method(_MD("set_popup","popup:Popup"),&TabContainer::set_popup); + ObjectTypeDB::bind_method(_MD("get_popup:Popup"),&TabContainer::get_popup); ObjectTypeDB::bind_method(_MD("_child_renamed_callback"),&TabContainer::_child_renamed_callback); ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab"))); + ADD_SIGNAL(MethodInfo("pre_popup_pressed")); ADD_PROPERTY( PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM,"Left,Center,Right"), _SCS("set_tab_align"), _SCS("get_tab_align") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") ); @@ -669,5 +758,6 @@ TabContainer::TabContainer() { mouse_x_cache=0; align=ALIGN_CENTER; tabs_visible=true; + popup=NULL; } diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index df7b03e040..602d248b46 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #include "scene/gui/control.h" - +#include "scene/gui/popup.h" class TabContainer : public Control { OBJ_TYPE( TabContainer, Control ); @@ -55,6 +55,8 @@ private: TabAlign align; Control *_get_tab(int idx) const; int _get_top_margin() const; + Popup *popup; + protected: @@ -85,10 +87,17 @@ public: void set_current_tab(int p_current); int get_current_tab() const; + Control* get_tab_control(int p_idx) const; + Control* get_current_tab_control() const; + virtual Size2 get_minimum_size() const; virtual void get_translatable_strings(List<String> *p_strings) const; + void set_popup(Node *p_popup); + Popup* get_popup() const; + + TabContainer(); }; diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index ae7a4d59a7..a849d3ae72 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,14 @@ Size2 Tabs::get_minimum_size() const { else ms.width+=tab_bg->get_minimum_size().width; + if (tabs[i].right_button.is_valid()) { + Ref<Texture> rb=tabs[i].right_button; + Size2 bms = rb->get_size()+get_stylebox("button")->get_minimum_size(); + bms.width+=get_constant("hseparation"); + ms.width+=bms.width; + ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height); + } } return ms; @@ -66,6 +73,39 @@ Size2 Tabs::get_minimum_size() const { void Tabs::_input_event(const InputEvent& p_event) { + if (p_event.type==InputEvent::MOUSE_MOTION) { + + Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y ); + + int hover=-1; + for(int i=0;i<tabs.size();i++) { + + if (tabs[i].rb_rect.has_point(pos)) { + hover=i; + break; + } + } + + if (hover!=rb_hover) { + rb_hover=hover; + update(); + } + return; + } + + if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON && + !p_event.mouse_button.pressed && + p_event.mouse_button.button_index==BUTTON_LEFT) { + + if (rb_hover!=-1) { + //pressed + emit_signal("right_button_pressed",rb_hover); + } + + rb_pressing=false; + update(); + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) { @@ -76,9 +116,15 @@ void Tabs::_input_event(const InputEvent& p_event) { int found=-1; for(int i=0;i<tabs.size();i++) { - int ofs=tabs[i].ofs_cache; + if (tabs[i].rb_rect.has_point(pos)) { + rb_pressing=true; + update(); + return; + } - if (pos.x < ofs) { + int ofs=tabs[i].ofs_cache; + int size = tabs[i].ofs_cache; + if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) { found=i; break; @@ -89,6 +135,7 @@ void Tabs::_input_event(const InputEvent& p_event) { if (found!=-1) { set_current_tab(found); + emit_signal("tab_changed",found); } } @@ -99,7 +146,10 @@ void Tabs::_notification(int p_what) { switch(p_what) { - + case NOTIFICATION_MOUSE_EXIT: { + rb_hover=-1; + update(); + } break; case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); @@ -117,8 +167,22 @@ void Tabs::_notification(int p_what) { int w=0; + int mw = get_minimum_size().width; + + if (tab_align==ALIGN_CENTER) { + w=(get_size().width-mw)/2; + } else if (tab_align==ALIGN_RIGHT) { + w=get_size().width-mw; + + } + + if (w<0) { + w=0; + } + for(int i=0;i<tabs.size();i++) { + tabs[i].ofs_cache=w; String s = tabs[i].text; int lsize=0; @@ -127,7 +191,7 @@ void Tabs::_notification(int p_what) { Ref<Texture> icon; if (tabs[i].icon.is_valid()) { - Ref<Texture> icon = tabs[i].icon; + icon = tabs[i].icon; if (icon.is_valid()) { lsize+=icon->get_width(); if (s!="") @@ -136,6 +200,16 @@ void Tabs::_notification(int p_what) { } } + if (tabs[i].right_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> rb=tabs[i].right_button; + + lsize+=get_constant("hseparation"); + lsize+=style->get_margin(MARGIN_LEFT); + lsize+=rb->get_width(); + lsize+=style->get_margin(MARGIN_RIGHT); + + } Ref<StyleBox> sb; int va; @@ -169,9 +243,39 @@ void Tabs::_notification(int p_what) { font->draw(ci, Point2i( w, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), s, col ); - w+=slen+sb->get_margin(MARGIN_RIGHT); + w+=slen; - tabs[i].ofs_cache=w; + if (tabs[i].right_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> rb=tabs[i].right_button; + + w+=get_constant("hseparation"); + + Rect2 rb_rect; + rb_rect.size=style->get_minimum_size()+rb->get_size(); + rb_rect.pos.x=w; + rb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(rb_rect.size.y))/2; + + if (rb_hover==i) { + if (rb_pressing) + get_stylebox("button_pressed")->draw(ci,rb_rect); + else + style->draw(ci,rb_rect); + } + + w+=style->get_margin(MARGIN_LEFT); + + rb->draw(ci,Point2i( w,rb_rect.pos.y+style->get_margin(MARGIN_TOP) )); + w+=rb->get_width(); + w+=style->get_margin(MARGIN_RIGHT); + tabs[i].rb_rect=rb_rect; + + + } + + w+=sb->get_margin(MARGIN_RIGHT); + + tabs[i].size_cache=w-tabs[i].ofs_cache; } @@ -195,7 +299,7 @@ void Tabs::set_current_tab(int p_current) { current=p_current; _change_notify("current_tab"); - emit_signal("tab_changed",current); + //emit_signal("tab_changed",current); update(); } @@ -237,6 +341,23 @@ Ref<Texture> Tabs::get_tab_icon(int p_tab) const{ } + + +void Tabs::set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button){ + + ERR_FAIL_INDEX(p_tab,tabs.size()); + tabs[p_tab].right_button=p_right_button; + update(); + minimum_size_changed(); + +} +Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{ + + ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>()); + return tabs[p_tab].right_button; + +} + void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) { Tab t; @@ -249,6 +370,12 @@ void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) { } +void Tabs::clear_tabs() { + tabs.clear(); + current=0; + update(); +} + void Tabs::remove_tab(int p_idx) { ERR_FAIL_INDEX(p_idx,tabs.size()); @@ -263,8 +390,19 @@ void Tabs::remove_tab(int p_idx) { if (current>=tabs.size()) current=tabs.size()-1; - emit_signal("tab_changed",current); + //emit_signal("tab_changed",current); + +} + +void Tabs::set_tab_align(TabAlign p_align) { + + tab_align=p_align; + update(); +} + +Tabs::TabAlign Tabs::get_tab_align() const { + return tab_align; } @@ -280,15 +418,24 @@ void Tabs::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&Tabs::get_tab_icon); ObjectTypeDB::bind_method(_MD("remove_tab","tab_idx"),&Tabs::remove_tab); ObjectTypeDB::bind_method(_MD("add_tab","title","icon:Texture"),&Tabs::add_tab); + ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&Tabs::set_tab_align); + ObjectTypeDB::bind_method(_MD("get_tab_align"),&Tabs::get_tab_align); ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab"))); + ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab"))); ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") ); + BIND_CONSTANT( ALIGN_LEFT ); + BIND_CONSTANT( ALIGN_CENTER ); + BIND_CONSTANT( ALIGN_RIGHT ); } Tabs::Tabs() { current=0; + tab_align=ALIGN_CENTER; + rb_hover=-1; + rb_pressing=false; } diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index 72c077a8b0..5cb0d9e916 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,14 @@ class Tabs : public Control { OBJ_TYPE( Tabs, Control ); +public: + + enum TabAlign { + + ALIGN_LEFT, + ALIGN_CENTER, + ALIGN_RIGHT + }; private: @@ -42,12 +50,18 @@ private: String text; Ref<Texture> icon; int ofs_cache; + int size_cache; + Ref<Texture> right_button; + Rect2 rb_rect; }; Vector<Tab> tabs; int current; Control *_get_tab(int idx) const; int _get_top_margin() const; + TabAlign tab_align; + int rb_hover; + bool rb_pressing; protected: @@ -65,16 +79,25 @@ public: void set_tab_icon(int p_tab,const Ref<Texture>& p_icon); Ref<Texture> get_tab_icon(int p_tab) const; + void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button); + Ref<Texture> get_tab_right_button(int p_tab) const; + + void set_tab_align(TabAlign p_align); + TabAlign get_tab_align() const; + int get_tab_count() const; void set_current_tab(int p_current); int get_current_tab() const; void remove_tab(int p_idx); + void clear_tabs(); + Size2 get_minimum_size() const; Tabs(); }; +VARIANT_ENUM_CAST(Tabs::TabAlign); #endif // TABS_H diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index b26b55f076..1759f3eb04 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,16 +26,6 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -/*****f********************************************/ -/* text_edit.cpp */ -/*************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/*************************************************/ -/* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ -/* All Rights Reserved. */ -/*************************************************/ #include "text_edit.h" #include "os/keyboard.h" @@ -499,7 +489,7 @@ void TextEdit::_notification(int p_what) { CharType cc = text[i][j]; //ignore any brackets inside a string - if (cc== '"' | cc == '\'') { + if (cc== '"' || cc == '\'') { CharType quotation = cc; do { j++; @@ -570,7 +560,7 @@ void TextEdit::_notification(int p_what) { CharType cc = text[i][j]; //ignore any brackets inside a string - if (cc== '"' | cc == '\'') { + if (cc== '"' || cc == '\'') { CharType quotation = cc; do { j--; @@ -1259,7 +1249,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { } - if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600) { + if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600 && cursor.line==prev_line) { //tripleclick select line select(cursor.line,0,cursor.line,text[cursor.line].length()); last_dblclk=0; @@ -1450,7 +1440,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { } else { //different char, go back - const CharType chr[2] = {k.unicode, 0}; + const CharType chr[2] = {(CharType)k.unicode, 0}; if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) { _consume_pair_symbol(chr[0]); } else { @@ -1562,7 +1552,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { case KEY_HOME: case KEY_END: // ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys) - if (k.mod.command || k.mod.shift || k.mod.alt || k.mod.command) + if (k.mod.command || k.mod.shift || k.mod.alt) break; unselect=true; break; @@ -1852,6 +1842,8 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (k.mod.shift) _post_shift_selection(); + _cancel_completion(); + completion_hint=""; } break; case KEY_END: { @@ -1865,6 +1857,9 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (k.mod.shift) _post_shift_selection(); + + _cancel_completion(); + completion_hint=""; } break; #endif @@ -1877,6 +1872,10 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (k.mod.shift) _post_shift_selection(); + + _cancel_completion(); + completion_hint=""; + } break; case KEY_PAGEDOWN: { @@ -1888,6 +1887,10 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (k.mod.shift) _post_shift_selection(); + + _cancel_completion(); + completion_hint=""; + } break; case KEY_A: { @@ -1903,7 +1906,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { selection.from_line=0; selection.from_column=0; selection.to_line=text.size()-1; - selection.to_column=text[selection.to_line].size(); + selection.to_column=text[selection.to_line].length(); selection.selecting_mode=Selection::MODE_NONE; update(); @@ -2072,8 +2075,11 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (readonly) break; - const CharType chr[2] = {k.unicode, 0}; + const CharType chr[2] = {(CharType)k.unicode, 0}; + if (completion_hint!="" && k.unicode==')') { + completion_hint=""; + } if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) { _consume_pair_symbol(chr[0]); } else { @@ -2596,9 +2602,9 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2& p_pos) const { void TextEdit::set_text(String p_text){ setting_text=true; - _clear(); + clear(); _insert_text_at_cursor(p_text); - + clear_undo_history(); cursor.column=0; cursor.line=0; cursor.x_ofs=0; @@ -2788,6 +2794,11 @@ void TextEdit::copy() { if (!selection.active) return; + print_line("from line: "+itos(selection.from_line)); + print_line("from column: "+itos(selection.from_column)); + print_line("to line: "+itos(selection.to_line)); + print_line("to column: "+itos(selection.to_column)); + String clipboard = _base_get_text(selection.from_line,selection.from_column,selection.to_line,selection.to_column); OS::get_singleton()->set_clipboard(clipboard); @@ -2819,7 +2830,7 @@ void TextEdit::select_all() { selection.from_line=0; selection.from_column=0; selection.to_line=text.size()-1; - selection.to_column=text[selection.to_line].size(); + selection.to_column=text[selection.to_line].length(); selection.selecting_mode=Selection::MODE_NONE; update(); @@ -3328,9 +3339,32 @@ void TextEdit::_update_completion_candidates() { //look for keywords first - bool pre_keyword=false; + bool inquote=false; + int first_quote=-1; + + int c=cofs-1; + while(c>=0) { + if (l[c]=='"' || l[c]=='\'') { + inquote=!inquote; + if (first_quote==-1) + first_quote=c; + } + c--; + } - if (cofs>0 && l[cofs-1]==' ') { + bool pre_keyword=false; + bool cancel=false; + + //print_line("inquote: "+itos(inquote)+"first quote "+itos(first_quote)+" cofs-1 "+itos(cofs-1)); + if (!inquote && first_quote==cofs-1) { + //no completion here + //print_line("cancel!"); + cancel=true; + } if (inquote && first_quote!=-1) { + + s=l.substr(first_quote,cofs-first_quote); + //print_line("s: 1"+s); + } else if (cofs>0 && l[cofs-1]==' ') { int kofs=cofs-1; String kw; while (kofs>=0 && l[kofs]==' ') @@ -3342,7 +3376,7 @@ void TextEdit::_update_completion_candidates() { } pre_keyword=keywords.has(kw); - print_line("KW "+kw+"? "+itos(pre_keyword)); + //print_line("KW "+kw+"? "+itos(pre_keyword)); } else { @@ -3359,7 +3393,7 @@ void TextEdit::_update_completion_candidates() { update(); - if (!pre_keyword && s=="" && (cofs==0 || !completion_prefixes.has(String::chr(l[cofs-1])))) { + if (cancel || (!pre_keyword && s=="" && (cofs==0 || !completion_prefixes.has(String::chr(l[cofs-1]))))) { //none to complete, cancel _cancel_completion(); return; @@ -3426,7 +3460,16 @@ void TextEdit::query_code_comple() { String l = text[cursor.line]; int ofs = CLAMP(cursor.column,0,l.length()); - if (ofs>0 && (_is_completable(l[ofs-1]) || completion_prefixes.has(String::chr(l[ofs-1])))) + bool inquote=false; + + int c=ofs-1; + while(c>=0) { + if (l[c]=='"' || l[c]=='\'') + inquote=!inquote; + c--; + } + + if (ofs>0 && (inquote || _is_completable(l[ofs-1]) || completion_prefixes.has(String::chr(l[ofs-1])))) emit_signal("request_completion"); } @@ -3504,6 +3547,9 @@ void TextEdit::set_line(int line, String new_text) return; _remove_text(line, 0, line, text[line].length()); _insert_text(line, 0, new_text); + if (cursor.line==line) { + cursor.column=MIN(cursor.column,new_text.length()); + } } void TextEdit::insert_at(const String &p_text, int at) @@ -3603,6 +3649,10 @@ TextEdit::TextEdit() { set_focus_mode(FOCUS_ALL); _update_caches(); cache.size=Size2(1,1); + cache.row_height=1; + cache.line_spacing=1; + cache.line_number_w=1; + tab_size=4; text.set_tab_size(tab_size); text.clear(); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 1d57aef416..1b448bb782 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 1a7087b7ef..5b2caecb5b 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -157,14 +157,14 @@ void TextureButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_scale"),&TextureButton::get_scale); ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale")); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; + ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale")); + ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate")); } diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 94bc53b3ff..01924c1c15 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp index 26f4d32965..5a6bc86638 100644 --- a/scene/gui/texture_frame.cpp +++ b/scene/gui/texture_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,9 +77,9 @@ void TextureFrame::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand ); ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand ); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); } @@ -88,8 +88,8 @@ void TextureFrame::set_texture(const Ref<Texture>& p_tex) { texture=p_tex; update(); - if (texture.is_valid()) - texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites + //if (texture.is_valid()) + // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites minimum_size_changed(); } diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h index 9f75e1c2c0..0ccbf5a591 100644 --- a/scene/gui/texture_frame.h +++ b/scene/gui/texture_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 0ce7df5d20..f61d63e4c3 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index 93a0d1046c..d97ebf27f5 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp index e0ba30a202..d5bcb73476 100644 --- a/scene/gui/tool_button.cpp +++ b/scene/gui/tool_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h index 9b1664c3fb..648d776b51 100644 --- a/scene/gui/tool_button.h +++ b/scene/gui/tool_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 035dbb8cc4..6c15f1cae4 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1106,7 +1106,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2& int option = (int)p_item->cells[i].val; String s = p_item->cells[i].text; - s=s.get_slice(",",option); + s=s.get_slicec(',',option); Ref<Texture> downarrow = cache.select_arrow; @@ -1527,7 +1527,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_ popup_menu->clear(); for (int i=0;i<c.text.get_slice_count(",");i++) { - String s = c.text.get_slice(",",i); + String s = c.text.get_slicec(',',i); popup_menu->add_item(s,i); } @@ -2234,7 +2234,7 @@ bool Tree::edit_selected() { popup_menu->clear(); for (int i=0;i<c.text.get_slice_count(",");i++) { - String s = c.text.get_slice(",",i); + String s = c.text.get_slicec(',',i); popup_menu->add_item(s,i); } diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 3ffbececb2..8ddddd0630 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -454,6 +454,8 @@ public: void set_cursor_can_exit_tree(bool p_enable); bool can_cursor_exit_tree() const; + VScrollBar *get_vscroll_bar() { return v_scroll; } + Tree(); ~Tree(); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 050fd890f4..c0b971cb33 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index 3eb629ced5..2b850ca509 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp index 16c2ec9706..8527498fc2 100644 --- a/scene/io/resource_format_image.cpp +++ b/scene/io/resource_format_image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -180,6 +180,11 @@ RES ResourceFormatLoaderImage::load(const String &p_path,const String& p_origina if (flags_found["tolinear"]) flags|=Texture::FLAG_CONVERT_TO_LINEAR; } + + if (flags_found.has("mirroredrepeat")) { + if (flags_found["mirroredrepeat"]) + flags|=Texture::FLAG_MIRRORED_REPEAT; + } if (debug_load_times) begtime=OS::get_singleton()->get_ticks_usec(); diff --git a/scene/io/resource_format_image.h b/scene/io/resource_format_image.h index d9fe45a244..1af65870f8 100644 --- a/scene/io/resource_format_image.h +++ b/scene/io/resource_format_image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index 74eeb819b8..7c90a4b3cd 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -146,18 +146,28 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_ } int frames=chunksize; + frames/=format_channels; frames/=(format_bits>>3); - + /*print_line("chunksize: "+itos(chunksize)); + print_line("channels: "+itos(format_channels)); + print_line("bits: "+itos(format_bits)); +*/ sample->create( (format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16, (format_channels==2)?true:false, frames ); sample->set_mix_rate( format_freq ); + int len=frames; + if (format_channels==2) + len*=2; + if (format_bits>8) + len*=2; + DVector<uint8_t> data; - data.resize(chunksize); + data.resize(len); DVector<uint8_t>::Write dataw = data.write(); void * data_ptr = dataw.ptr(); diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h index 1011521079..081a563d03 100644 --- a/scene/io/resource_format_wav.h +++ b/scene/io/resource_format_wav.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index ae842577a9..ee3d7f5afd 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index 638f3ec579..edd00c1a7a 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.cpp b/scene/main/misc.cpp index 761f470c11..108621baa5 100644 --- a/scene/main/misc.cpp +++ b/scene/main/misc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.h b/scene/main/misc.h index 34b80a08b4..e7894aa68d 100644 --- a/scene/main/misc.h +++ b/scene/main/misc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/node.cpp b/scene/main/node.cpp index fbdc87a7cc..7e31bf8dd0 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -295,7 +295,7 @@ void Node::add_child_notify(Node *p_child) { // to be used when not wanted } - +/* void Node::remove_and_delete_child(Node *p_child) { ERR_FAIL_NULL( p_child ); @@ -305,6 +305,7 @@ void Node::remove_and_delete_child(Node *p_child) { memdelete(p_child); } +*/ void Node::remove_child_notify(Node *p_child) { @@ -640,6 +641,7 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) { p_child->data.pos=data.children.size(); data.children.push_back( p_child ); p_child->data.parent=this; + p_child->notification(NOTIFICATION_PARENTED); if (data.tree) { p_child->_set_tree(data.tree); @@ -648,7 +650,6 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) { /* Notify */ //recognize childs created in this node constructor p_child->data.parent_owned=data.in_constructor; - p_child->notification(NOTIFICATION_PARENTED); add_child_notify(p_child); @@ -839,6 +840,28 @@ bool Node::has_node(const NodePath& p_path) const { return _get_node(p_path)!=NULL; } + +Node* Node::find_node(const String& p_mask,bool p_recursive,bool p_owned) const { + + Node * const*cptr = data.children.ptr(); + int ccount = data.children.size(); + for(int i=0;i<ccount;i++) { + if (p_owned && !cptr[i]->data.owner) + continue; + if (cptr[i]->data.name.operator String().match(p_mask)) + return cptr[i]; + + if (!p_recursive) + continue; + + Node* ret = cptr[i]->find_node(p_mask,true,p_owned); + if (ret) + return ret; + } + return NULL; + +} + Node *Node::get_parent() const { return data.parent; @@ -1416,6 +1439,41 @@ void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_re } + +void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const { + + if (this!=p_original && get_owner()!=p_original) + return; + + List<Connection> conns; + get_all_signal_connections(&conns); + + for (List<Connection>::Element *E=conns.front();E;E=E->next()) { + + if (E->get().flags&CONNECT_PERSIST) { + //user connected + NodePath p = p_original->get_path_to(this); + Node *copy = p_copy->get_node(p); + + Node *target = E->get().target->cast_to<Node>(); + if (!target) + continue; + NodePath ptarget = p_original->get_path_to(target); + Node *copytarget = p_copy->get_node(ptarget); + + if (copy && copytarget) { + copy->connect(E->get().signal,copytarget,E->get().method,E->get().binds,CONNECT_PERSIST); + } + } + } + + for(int i=0;i<get_child_count();i++) { + get_child(i)->_duplicate_signals(p_original,p_copy); + } + +} + + Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const { @@ -1454,6 +1512,7 @@ Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const { get_child(i)->_duplicate_and_reown(node,p_reown_map); } + _duplicate_signals(this,node); return node; } @@ -1757,19 +1816,30 @@ void Node::get_argument_options(const StringName& p_function,int p_idx,List<Stri Object::get_argument_options(p_function,p_idx,r_options); } + +void Node::clear_internal_tree_resource_paths() { + + clear_internal_resource_paths(); + for(int i=0;i<data.children.size();i++) { + data.children[i]->clear_internal_tree_resource_paths(); + } + +} + void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_name","name"),&Node::set_name); ObjectTypeDB::bind_method(_MD("get_name"),&Node::get_name); ObjectTypeDB::bind_method(_MD("add_child","node:Node"),&Node::add_child); ObjectTypeDB::bind_method(_MD("remove_child","node:Node"),&Node::remove_child); - ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); + //ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); ObjectTypeDB::bind_method(_MD("get_child_count"),&Node::get_child_count); ObjectTypeDB::bind_method(_MD("get_children"),&Node::_get_children); ObjectTypeDB::bind_method(_MD("get_child:Node","idx"),&Node::get_child); ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node); ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node); ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent); + ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true)); ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource); ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource); @@ -1821,7 +1891,7 @@ void Node::_bind_methods() { #ifdef TOOLS_ENABLED ObjectTypeDB::bind_method(_MD("_set_import_path","import_path"),&Node::set_import_path); ObjectTypeDB::bind_method(_MD("_get_import_path"),&Node::get_import_path); - ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"_import_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_import_path"),_SCS("_get_import_path")); + ADD_PROPERTYNZ( PropertyInfo(Variant::NODE_PATH,"_import_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_import_path"),_SCS("_get_import_path")); #endif diff --git a/scene/main/node.h b/scene/main/node.h index 47f49eb625..be91c6e1bb 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -114,6 +114,7 @@ private: Node *_get_node(const NodePath& p_path) const; + void _validate_child_name(Node *p_name); void _propagate_reverse_notification(int p_notification); @@ -126,6 +127,7 @@ private: void _propagate_pause_owner(Node*p_owner); Array _get_node_and_resource(const NodePath& p_path); + void _duplicate_signals(const Node* p_original,Node* p_copy) const; void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const; Array _get_children() const; Array _get_groups() const; @@ -143,7 +145,7 @@ protected: virtual void add_child_notify(Node *p_child); virtual void remove_child_notify(Node *p_child); virtual void move_child_notify(Node *p_child); - void remove_and_delete_child(Node *p_child); + //void remove_and_delete_child(Node *p_child); void _propagate_replace_owner(Node *p_owner,Node* p_by_owner); @@ -170,6 +172,7 @@ public: NOTIFICATION_PROCESS = 17, NOTIFICATION_PARENTED=18, NOTIFICATION_UNPARENTED=19, + NOTIFICATION_INSTANCED=20, }; /* NODE/TREE */ @@ -184,6 +187,7 @@ public: Node *get_child(int p_index) const; bool has_node(const NodePath& p_path) const; Node *get_node(const NodePath& p_path) const; + Node* find_node(const String& p_mask,bool p_recursive=true,bool p_owned=true) const; bool has_node_and_resource(const NodePath& p_path) const; Node *get_node_and_resource(const NodePath& p_path,RES& r_res) const; @@ -286,6 +290,8 @@ public: void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const; + void clear_internal_tree_resource_paths(); + _FORCE_INLINE_ Viewport *get_viewport() const { return data.viewport; } /* CANVAS */ diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp index 8227046ecb..f49f626e78 100644 --- a/scene/main/resource_preloader.cpp +++ b/scene/main/resource_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h index e1e3beb0b3..b3e7496fb7 100644 --- a/scene/main/resource_preloader.h +++ b/scene/main/resource_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index ed3e419359..1664a9bea1 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ #include "scene/scene_string_names.h" #include "io/resource_loader.h" #include "viewport.h" - +#include "scene/resources/packed_scene.h" void SceneTree::tree_changed() { @@ -51,6 +51,9 @@ void SceneTree::tree_changed() { void SceneTree::node_removed(Node *p_node) { + if (current_scene==p_node) { + current_scene=NULL; + } emit_signal(node_removed_name,p_node); if (call_lock>0) call_skip.insert(p_node); @@ -850,6 +853,7 @@ void SceneTree::queue_delete(Object *p_object) { _THREAD_SAFE_METHOD_ ERR_FAIL_NULL(p_object); + p_object->_is_queued_for_deletion = true; delete_queue.push_back(p_object->get_instance_ID()); } @@ -983,6 +987,63 @@ Node *SceneTree::get_edited_scene_root() const { } #endif +void SceneTree::set_current_scene(Node* p_scene) { + + ERR_FAIL_COND(p_scene && p_scene->get_parent()!=root); + current_scene=p_scene; +} + +Node* SceneTree::get_current_scene() const{ + + return current_scene; +} + +void SceneTree::_change_scene(Node* p_to) { + + if (current_scene) { + memdelete( current_scene ); + current_scene=NULL; + } + + if (p_to) { + current_scene=p_to; + root->add_child(p_to); + } +} + +Error SceneTree::change_scene(const String& p_path){ + + Ref<PackedScene> new_scene = ResourceLoader::load(p_path); + if (new_scene.is_null()) + return ERR_CANT_OPEN; + + return change_scene_to(new_scene); + +} +Error SceneTree::change_scene_to(const Ref<PackedScene>& p_scene){ + + Node *new_scene=NULL; + if (p_scene.is_valid()) { + new_scene = p_scene->instance(); + ERR_FAIL_COND_V(!new_scene,ERR_CANT_CREATE); + } + + call_deferred("_change_scene",new_scene); + return OK; + +} +Error SceneTree::reload_current_scene() { + + ERR_FAIL_COND_V(!current_scene,ERR_UNCONFIGURED); + String fname = current_scene->get_filename(); + return change_scene(fname); +} + +void SceneTree::add_current_scene(Node * p_current) { + + current_scene=p_current; + root->add_child(p_current); +} void SceneTree::_bind_methods() { @@ -1015,10 +1076,11 @@ void SceneTree::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_screen_stretch","mode","aspect","minsize"),&SceneTree::set_screen_stretch); - ObjectTypeDB::bind_method(_MD("queue_delete","obj"),&SceneTree::queue_delete); + + MethodInfo mi; mi.name="call_group"; mi.arguments.push_back( PropertyInfo( Variant::INT, "flags")); @@ -1032,10 +1094,23 @@ void SceneTree::_bind_methods() { ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"call_group",&SceneTree::_call_group,mi,defargs); + ObjectTypeDB::bind_method(_MD("set_current_scene","child_node:Node"),&SceneTree::set_current_scene); + ObjectTypeDB::bind_method(_MD("get_current_scene:Node"),&SceneTree::get_current_scene); + + ObjectTypeDB::bind_method(_MD("change_scene","path"),&SceneTree::change_scene); + ObjectTypeDB::bind_method(_MD("change_scene_to","packed_scene:PackedScene"),&SceneTree::change_scene_to); + + ObjectTypeDB::bind_method(_MD("reload_current_scene"),&SceneTree::reload_current_scene); + + ObjectTypeDB::bind_method(_MD("_change_scene"),&SceneTree::_change_scene); + ADD_SIGNAL( MethodInfo("tree_changed") ); ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) ); ADD_SIGNAL( MethodInfo("screen_resized") ); + ADD_SIGNAL( MethodInfo("idle_frame")); + ADD_SIGNAL( MethodInfo("fixed_frame")); + BIND_CONSTANT( GROUP_CALL_DEFAULT ); BIND_CONSTANT( GROUP_CALL_REVERSE ); BIND_CONSTANT( GROUP_CALL_REALTIME ); @@ -1076,6 +1151,7 @@ SceneTree::SceneTree() { //root->set_world_2d( Ref<World2D>( memnew( World2D ))); root->set_as_audio_listener(true); root->set_as_audio_listener_2d(true); + current_scene=NULL; stretch_mode=STRETCH_MODE_DISABLED; stretch_aspect=STRETCH_ASPECT_IGNORE; @@ -1093,8 +1169,7 @@ SceneTree::SceneTree() { edited_scene_root=NULL; #endif - ADD_SIGNAL( MethodInfo("idle_frame")); - ADD_SIGNAL( MethodInfo("fixed_frame")); + } diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h index 31a823ab1a..e49c150fbf 100644 --- a/scene/main/scene_main_loop.h +++ b/scene/main/scene_main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ class SceneTree; - +class PackedScene; class Node; class Viewport; @@ -136,7 +136,9 @@ private: Array _get_nodes_in_group(const StringName& p_group); + Node *current_scene; + void _change_scene(Node* p_to); //void _call_group(uint32_t p_call_flags,const StringName& p_group,const StringName& p_function,const Variant& p_arg1,const Variant& p_arg2); friend class Node; @@ -234,6 +236,17 @@ public: Node *get_edited_scene_root() const; #endif + void set_current_scene(Node* p_scene); + Node* get_current_scene() const; + Error change_scene(const String& p_path); + Error change_scene_to(const Ref<PackedScene>& p_scene); + Error reload_current_scene(); + + //used by Main::start, don't use otherwise + void add_current_scene(Node * p_current); + + + SceneTree(); ~SceneTree(); diff --git a/scene/main/scene_singleton.cpp b/scene/main/scene_singleton.cpp index 042164a1f3..69eb6e24d9 100644 --- a/scene/main/scene_singleton.cpp +++ b/scene/main/scene_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_singleton.h b/scene/main/scene_singleton.h index 1e0359fe91..25157a26ac 100644 --- a/scene/main/scene_singleton.h +++ b/scene/main/scene_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index f718a09577..3a80382a40 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,12 +45,14 @@ void Timer::_notification(int p_what) { } } break; case NOTIFICATION_PROCESS: { - + if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing()) + return; time_left -= get_process_delta_time(); if (time_left<0) { if (!one_shot) - time_left=wait_time+time_left; + //time_left=wait_time+time_left; + time_left = wait_time; else stop(); @@ -58,13 +60,27 @@ void Timer::_notification(int p_what) { } } break; + case NOTIFICATION_FIXED_PROCESS: { + if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing()) + return; + time_left -= get_fixed_process_delta_time(); + + if (time_left<0) { + if (!one_shot) + //time_left = wait_time + time_left; + time_left = wait_time; + else + stop(); + emit_signal("timeout"); + } + + } break; } } void Timer::set_wait_time(float p_time) { - ERR_EXPLAIN("time should be greater than zero."); ERR_FAIL_COND(p_time<=0); wait_time=p_time; @@ -94,14 +110,13 @@ bool Timer::has_autostart() const { } void Timer::start() { - time_left=wait_time; - set_process(true); + _set_process(true); } void Timer::stop() { time_left=-1; - set_process(false); + _set_process(false); autostart=false; } @@ -110,6 +125,41 @@ float Timer::get_time_left() const { return time_left >0 ? time_left : 0; } +void Timer::set_timer_process_mode(TimerProcessMode p_mode) { + + if (timer_process_mode == p_mode) + return; + + switch (timer_process_mode) { + case TIMER_PROCESS_FIXED: + if (is_fixed_processing()) { + set_fixed_process(false); + set_process(true); + } + break; + case TIMER_PROCESS_IDLE: + if (is_processing()) { + set_process(false); + set_fixed_process(true); + } + break; + } + timer_process_mode = p_mode; +} + +Timer::TimerProcessMode Timer::get_timer_process_mode() const{ + + return timer_process_mode; +} + + +void Timer::_set_process(bool p_process, bool p_force) +{ + switch (timer_process_mode) { + case TIMER_PROCESS_FIXED: set_fixed_process(p_process); break; + case TIMER_PROCESS_IDLE: set_process(p_process); break; + } +} void Timer::_bind_methods() { @@ -127,8 +177,12 @@ void Timer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_time_left"),&Timer::get_time_left); + ObjectTypeDB::bind_method(_MD("set_timer_process_mode", "mode"), &Timer::set_timer_process_mode); + ObjectTypeDB::bind_method(_MD("get_timer_process_mode"), &Timer::get_timer_process_mode); + ADD_SIGNAL( MethodInfo("timeout") ); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode")); ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") ); @@ -136,8 +190,7 @@ void Timer::_bind_methods() { } Timer::Timer() { - - + timer_process_mode = TIMER_PROCESS_IDLE; autostart=false; wait_time=1; one_shot=false; diff --git a/scene/main/timer.h b/scene/main/timer.h index b89cd10664..4b9cecba84 100644 --- a/scene/main/timer.h +++ b/scene/main/timer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,6 +46,11 @@ protected: static void _bind_methods(); public: + enum TimerProcessMode { + TIMER_PROCESS_FIXED, + TIMER_PROCESS_IDLE, + }; + void set_wait_time(float p_time); float get_wait_time() const; @@ -60,7 +65,16 @@ public: float get_time_left() const; + void set_timer_process_mode(TimerProcessMode p_mode); + TimerProcessMode get_timer_process_mode() const; Timer(); + +private: + TimerProcessMode timer_process_mode; + void _set_process(bool p_process, bool p_force = false); + }; +VARIANT_ENUM_CAST(Timer::TimerProcessMode); + #endif // TIMER_H diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index ee400ae6d5..3bb64e54c6 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -406,7 +406,7 @@ void Viewport::_notification(int p_what) { int rc = ss2d->intersect_point(point,res,64,Set<RID>(),0xFFFFFFFF,0xFFFFFFFF); for(int i=0;i<rc;i++) { - if (res[i].collider) { + if (res[i].collider_id && res[i].collider) { CollisionObject2D *co=res[i].collider->cast_to<CollisionObject2D>(); if (co) { @@ -1177,6 +1177,11 @@ void Viewport::_vp_unhandled_input(const InputEvent& p_ev) { } +Vector2 Viewport::get_mouse_pos() const { + + return (get_final_transform().affine_inverse() * _get_input_pre_xform()).xform(Input::get_singleton()->get_mouse_pos()); +} + void Viewport::warp_mouse(const Vector2& p_pos) { Vector2 gpos = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse().xform(p_pos); @@ -1377,6 +1382,7 @@ void Viewport::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_audio_listener_2d","enable"), &Viewport::is_audio_listener_2d); ObjectTypeDB::bind_method(_MD("set_render_target_to_screen_rect"), &Viewport::set_render_target_to_screen_rect); + ObjectTypeDB::bind_method(_MD("get_mouse_pos"), &Viewport::get_mouse_pos); ObjectTypeDB::bind_method(_MD("warp_mouse","to_pos"), &Viewport::warp_mouse); ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"), _SCS("set_rect"), _SCS("get_rect") ); @@ -1450,6 +1456,7 @@ Viewport::~Viewport() { VisualServer::get_singleton()->free( viewport ); SpatialSoundServer::get_singleton()->free(listener); + SpatialSound2DServer::get_singleton()->free(listener_2d); if (render_target_texture.is_valid()) render_target_texture->vp=NULL; //so if used, will crash } diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 14f4f68217..c3c339ac5d 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -252,6 +252,7 @@ public: void set_render_target_to_screen_rect(const Rect2& p_rect); Rect2 get_render_target_to_screen_rect() const; + Vector2 get_mouse_pos() const; void warp_mouse(const Vector2& p_pos); void set_physics_object_picking(bool p_enable); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index afadbf0170..717ed93b16 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,6 +66,7 @@ #include "scene/gui/file_dialog.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" +#include "scene/gui/item_list.h" #include "scene/gui/text_edit.h" #include "scene/gui/texture_button.h" #include "scene/gui/separator.h" @@ -170,6 +171,7 @@ #include "scene/resources/audio_stream.h" #include "scene/resources/gibberish_stream.h" #include "scene/resources/bit_mask.h" +#include "scene/resources/color_ramp.h" #include "scene/scene_string_names.h" @@ -327,7 +329,7 @@ void register_scene_types() { ObjectTypeDB::register_type<HButtonArray>(); ObjectTypeDB::register_type<VButtonArray>(); ObjectTypeDB::register_type<TextureProgress>(); - + ObjectTypeDB::register_type<ItemList>(); #ifndef ADVANCED_GUI_DISABLED @@ -335,6 +337,7 @@ void register_scene_types() { ObjectTypeDB::register_type<LineEdit>(); ObjectTypeDB::register_type<PopupMenu>(); ObjectTypeDB::register_type<Tree>(); + ObjectTypeDB::register_type<TextEdit>(); ObjectTypeDB::register_virtual_type<TreeItem>(); @@ -565,6 +568,7 @@ void register_scene_types() { ObjectTypeDB::register_type<PolygonPathFinder>(); ObjectTypeDB::register_type<BitMap>(); + ObjectTypeDB::register_type<ColorRamp>(); OS::get_singleton()->yield(); //may take time to init diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h index b6d192d27c..7d36dbc101 100644 --- a/scene/register_scene_types.h +++ b/scene/register_scene_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 80993c7eaf..afd4dc5304 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,8 +42,8 @@ bool Animation::_set(const StringName& p_name, const Variant& p_value) { set_step(p_value); else if (name.begins_with("tracks/")) { - int track=name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int track=name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); if (tracks.size()==track && what=="type") { @@ -257,8 +257,8 @@ bool Animation::_get(const StringName& p_name,Variant &r_ret) const { r_ret= step; else if (name.begins_with("tracks/")) { - int track=name.get_slice("/",1).to_int(); - String what=name.get_slice("/",2); + int track=name.get_slicec('/',1).to_int(); + String what=name.get_slicec('/',2); ERR_FAIL_INDEX_V( track, tracks.size(), false ); if (what=="type") { @@ -1216,8 +1216,8 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter if (p_ok) *p_ok=true; - - int next; + + int next=0; float c=0; // prepare for all cases of interpolation @@ -1718,7 +1718,7 @@ void Animation::clear() { -bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0,const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err,float p_alowed_angular_err,float p_max_optimizable_angle) { +bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0,const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err,float p_alowed_angular_err,float p_max_optimizable_angle,const Vector3& p_norm) { real_t c = (t1.time-t0.time)/(t2.time-t0.time); @@ -1754,6 +1754,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0,const return false; //beyond allowed error for colinearity } + if (p_norm!=Vector3() && Math::acos(pd.normalized().dot(p_norm))>p_alowed_angular_err) + return false; + t[0] = (d1-d0)/(d2-d0); } } @@ -1905,16 +1908,21 @@ void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,fl bool prev_erased=false; TKey<TransformKey> first_erased; + Vector3 norm; + for(int i=1;i<tt->transforms.size()-1;i++) { TKey<TransformKey> &t0 = tt->transforms[i-1]; TKey<TransformKey> &t1 = tt->transforms[i]; TKey<TransformKey> &t2 = tt->transforms[i+1]; - bool erase = _transform_track_optimize_key(t0,t1,t2,p_alowed_linear_err,p_alowed_angular_err,p_max_optimizable_angle); + bool erase = _transform_track_optimize_key(t0,t1,t2,p_alowed_linear_err,p_alowed_angular_err,p_max_optimizable_angle,norm); + if (erase && !prev_erased) { + norm=(t2.value.loc-t1.value.loc).normalized(); + } - if (prev_erased && !_transform_track_optimize_key(t0,first_erased,t2,p_alowed_linear_err,p_alowed_angular_err,p_max_optimizable_angle)) { + if (prev_erased && !_transform_track_optimize_key(t0,first_erased,t2,p_alowed_linear_err,p_alowed_angular_err,p_max_optimizable_angle,norm)) { //avoid error to go beyond first erased key erase=false; } @@ -1932,9 +1940,11 @@ void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,fl } else { prev_erased=false; + norm=Vector3(); } + // print_line(itos(i)+" could be eliminated: "+rtos(tr)); //} } diff --git a/scene/resources/animation.h b/scene/resources/animation.h index bf87789e39..256826a4bb 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,7 +204,7 @@ private: return idxr; } - bool _transform_track_optimize_key(const TKey<TransformKey> &t0,const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err,float p_alowed_angular_err,float p_max_optimizable_angle); + bool _transform_track_optimize_key(const TKey<TransformKey> &t0,const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err,float p_alowed_angular_err,float p_max_optimizable_angle,const Vector3& p_norm); void _transform_track_optimize(int p_idx, float p_allowed_err=0.05, float p_alowed_angular_err=0.01,float p_max_optimizable_angle=Math_PI*0.125); protected: diff --git a/scene/resources/audio_stream.cpp b/scene/resources/audio_stream.cpp index 9ee4593110..7694b8ef79 100644 --- a/scene/resources/audio_stream.cpp +++ b/scene/resources/audio_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream.h b/scene/resources/audio_stream.h index a4f35b6d1c..df33b64a4b 100644 --- a/scene/resources/audio_stream.h +++ b/scene/resources/audio_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp index bc7bffa9d2..6317780bd3 100644 --- a/scene/resources/audio_stream_resampled.cpp +++ b/scene/resources/audio_stream_resampled.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -230,6 +230,51 @@ bool AudioStreamResampled::mix(int32_t *p_dest, int p_frames) { case 4: read=_resample<4>(p_dest,todo,increment); break; case 6: read=_resample<6>(p_dest,todo,increment); break; } +#if 1 + //end of stream, fadeout + int remaining = p_frames-todo; + if (remaining && todo>0) { + + //print_line("fadeout"); + for(int c=0;c<channels;c++) { + + for(int i=0;i<todo;i++) { + + int32_t samp = p_dest[i*channels+c]>>8; + uint32_t mul = (todo-i) * 256 /todo; + //print_line("mul: "+itos(i)+" "+itos(mul)); + p_dest[i*channels+c]=samp*mul; + } + + } + + } + +#else + int remaining = p_frames-todo; + if (remaining && todo>0) { + + + for(int c=0;c<channels;c++) { + + int32_t from = p_dest[(todo-1)*channels+c]>>8; + + for(int i=0;i<remaining;i++) { + + uint32_t mul = (remaining-i) * 256 /remaining; + p_dest[(todo+i)*channels+c]=from*mul; + } + + } + + } +#endif + + //zero out what remains there to avoid glitches + for(int i=todo*channels;i<int(p_frames)*channels;i++) { + + p_dest[i]=0; + } if (read>rb_todo) read=rb_todo; @@ -316,6 +361,16 @@ AudioStreamResampled::AudioStreamResampled() { rb=NULL; offset=0; read_buf=NULL; + rb_read_pos=0; + rb_write_pos=0; + + rb_bits=0; + rb_len=0; + rb_mask=0; + read_buff_len=0; + channels=0; + mix_rate=0; + } AudioStreamResampled::~AudioStreamResampled() { diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h index a1b95e81d5..33cfb17e3f 100644 --- a/scene/resources/audio_stream_resampled.h +++ b/scene/resources/audio_stream_resampled.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/baked_light.cpp b/scene/resources/baked_light.cpp index 226edec9ae..31282a0274 100644 --- a/scene/resources/baked_light.cpp +++ b/scene/resources/baked_light.cpp @@ -311,11 +311,11 @@ bool BakedLight::_set(const StringName& p_name, const Variant& p_value) { String n = p_name; if (!n.begins_with("lightmap")) return false; - int idx = n.get_slice("/",1).to_int(); + int idx = n.get_slicec('/',1).to_int(); ERR_FAIL_COND_V(idx<0,false); ERR_FAIL_COND_V(idx>lightmaps.size(),false); - String what = n.get_slice("/",2); + String what = n.get_slicec('/',2); Ref<Texture> tex; Size2 gens; @@ -343,11 +343,11 @@ bool BakedLight::_get(const StringName& p_name,Variant &r_ret) const{ String n = p_name; if (!n.begins_with("lightmap")) return false; - int idx = n.get_slice("/",1).to_int(); + int idx = n.get_slicec('/',1).to_int(); ERR_FAIL_COND_V(idx<0,false); ERR_FAIL_COND_V(idx>lightmaps.size(),false); - String what = n.get_slice("/",2); + String what = n.get_slicec('/',2); if (what=="texture") { if (idx==lightmaps.size()) diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index bf542b56d0..ef056a6230 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h index b06fb1b0aa..29b7bc66f4 100644 --- a/scene/resources/bit_mask.h +++ b/scene/resources/bit_mask.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bounds.cpp b/scene/resources/bounds.cpp index 7a9b2505c2..7382d60535 100644 --- a/scene/resources/bounds.cpp +++ b/scene/resources/bounds.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bounds.h b/scene/resources/bounds.h index 720ac082f5..68aca6f6a0 100644 --- a/scene/resources/bounds.h +++ b/scene/resources/bounds.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp index 54a588b8eb..22ee9f8c09 100644 --- a/scene/resources/box_shape.cpp +++ b/scene/resources/box_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/box_shape.h b/scene/resources/box_shape.h index 241ac8ae77..18c5f5e5fb 100644 --- a/scene/resources/box_shape.h +++ b/scene/resources/box_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/canvas.cpp b/scene/resources/canvas.cpp index 1ded7127ec..51953d9683 100644 --- a/scene/resources/canvas.cpp +++ b/scene/resources/canvas.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/canvas.h b/scene/resources/canvas.h index 95bfeca440..71dc080e64 100644 --- a/scene/resources/canvas.h +++ b/scene/resources/canvas.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp index ff92d99177..2633b132cf 100644 --- a/scene/resources/capsule_shape.cpp +++ b/scene/resources/capsule_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape.h b/scene/resources/capsule_shape.h index f804296941..43b8331949 100644 --- a/scene/resources/capsule_shape.h +++ b/scene/resources/capsule_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 922511aca0..135eb41d8f 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h index 9e7b75e319..4dd6348282 100644 --- a/scene/resources/capsule_shape_2d.h +++ b/scene/resources/capsule_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index d6a9db690b..4135bc7c3b 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/circle_shape_2d.h b/scene/resources/circle_shape_2d.h index 646108f735..d937af2979 100644 --- a/scene/resources/circle_shape_2d.h +++ b/scene/resources/circle_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp new file mode 100644 index 0000000000..97d3fafd58 --- /dev/null +++ b/scene/resources/color_ramp.cpp @@ -0,0 +1,117 @@ +/* + * color_ramp.h + */ + +#include "color_ramp.h" + +//setter and getter names for property serialization +#define COLOR_RAMP_GET_OFFSETS "get_offsets" +#define COLOR_RAMP_GET_COLORS "get_colors" +#define COLOR_RAMP_SET_OFFSETS "set_offsets" +#define COLOR_RAMP_SET_COLORS "set_colors" + +ColorRamp::ColorRamp() { + //Set initial color ramp transition from black to white + points.resize(2); + points[0].color = Color(0,0,0,1); + points[0].offset = 0; + points[1].color = Color(1,1,1,1); + points[1].offset = 1; + is_sorted = true; +} + +ColorRamp::~ColorRamp() { + +} + +void ColorRamp::_bind_methods() { + + ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_OFFSETS,"offsets"),&ColorRamp::set_offsets); + ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_OFFSETS),&ColorRamp::get_offsets); + + ObjectTypeDB::bind_method(_MD(COLOR_RAMP_SET_COLORS,"colors"),&ColorRamp::set_colors); + ObjectTypeDB::bind_method(_MD(COLOR_RAMP_GET_COLORS),&ColorRamp::get_colors); + + ADD_PROPERTY( PropertyInfo(Variant::REAL,"offsets"),_SCS(COLOR_RAMP_SET_OFFSETS),_SCS(COLOR_RAMP_GET_OFFSETS) ); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"colors"),_SCS(COLOR_RAMP_SET_COLORS),_SCS(COLOR_RAMP_GET_COLORS) ); +} + +Vector<float> ColorRamp::get_offsets() const { + Vector<float> offsets; + offsets.resize(points.size()); + for(int i = 0; i < points.size(); i++) + { + offsets[i] = points[i].offset; + } + return offsets; +} + +Vector<Color> ColorRamp::get_colors() const { + Vector<Color> colors; + colors.resize(points.size()); + for(int i = 0; i < points.size(); i++) + { + colors[i] = points[i].color; + } + return colors; +} + +void ColorRamp::set_offsets(const Vector<float>& p_offsets) { + points.resize(p_offsets.size()); + for(int i = 0; i < points.size(); i++) + { + points[i].offset = p_offsets[i]; + } + is_sorted = false; +} + +void ColorRamp::set_colors(const Vector<Color>& p_colors) { + if(points.size()<p_colors.size()) + is_sorted = false; + points.resize(p_colors.size()); + for(int i = 0; i < points.size(); i++) + { + points[i].color = p_colors[i]; + } +} + +Vector<ColorRamp::Point>& ColorRamp::get_points() { + return points; +} + +void ColorRamp::set_points(Vector<ColorRamp::Point>& p_points) { + points = p_points; + is_sorted = false; +} + +void ColorRamp::set_offset(int pos, const float offset) { + if(points.size() <= pos) + points.resize(pos + 1); + points[pos].offset = offset; + is_sorted = false; +} + +float ColorRamp::get_offset(int pos) const { + if(points.size() > pos) + return points[pos].offset; + return 0; //TODO: Maybe throw some error instead? +} + +void ColorRamp::set_color(int pos, const Color& color) { + if(points.size() <= pos) + { + points.resize(pos + 1); + is_sorted = false; + } + points[pos].color = color; +} + +Color ColorRamp::get_color(int pos) const { + if(points.size() > pos) + return points[pos].color; + return Color(0,0,0,1); //TODO: Maybe throw some error instead? +} + +int ColorRamp::get_points_count() const { + return points.size(); +} diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h new file mode 100644 index 0000000000..8f6ba2c3e5 --- /dev/null +++ b/scene/resources/color_ramp.h @@ -0,0 +1,98 @@ +/* + * color_ramp.h + */ + +#ifndef SCENE_RESOURCES_COLOR_RAMP_H_ +#define SCENE_RESOURCES_COLOR_RAMP_H_ + +#include "resource.h" + +class ColorRamp: public Resource { + OBJ_TYPE( ColorRamp, Resource ); + OBJ_SAVE_TYPE( ColorRamp ); + +public: + struct Point { + + float offset; + Color color; + bool operator<(const Point& p_ponit) const { + return offset<p_ponit.offset; + } + }; + +private: + Vector<Point> points; + bool is_sorted; + +protected: + static void _bind_methods(); + +public: + ColorRamp(); + virtual ~ColorRamp(); + + void set_points(Vector<Point>& points); + Vector<Point>& get_points(); + + void set_offset(int pos, const float offset); + float get_offset(int pos) const; + + void set_color(int pos, const Color& color); + Color get_color(int pos) const; + + void set_offsets(const Vector<float>& offsets); + Vector<float> get_offsets() const; + + void set_colors(const Vector<Color>& colors); + Vector<Color> get_colors() const; + + _FORCE_INLINE_ Color get_color_at_offset(float p_offset) { + + if (points.empty()) + return Color(0,0,0,1); + + if(!is_sorted) + { + points.sort(); + is_sorted = true; + } + + //binary search + int low = 0; + int high = points.size() -1; + int middle; + + while( low <= high ) + { + middle = ( low + high ) / 2; + Point& point = points[middle]; + if( point.offset > p_offset ) { + high = middle - 1; //search low end of array + } else if ( point.offset < p_offset) { + low = middle + 1; //search high end of array + } else { + return point.color; + } + } + + //return interpolated value + if (points[middle].offset>p_offset) + { + middle--; + } + int first=middle; + int second=middle+1; + if(second>=points.size()) + return points[points.size()-1].color; + if(first<0) + return points[0].color; + Point& pointFirst = points[first]; + Point& pointSecond = points[second]; + return pointFirst.color.linear_interpolate(pointSecond.color, (p_offset-pointFirst.offset)/(pointSecond.offset - pointFirst.offset)); + } + + int get_points_count() const; +}; + +#endif /* SCENE_RESOURCES_COLOR_RAMP_H_ */ diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp index e6093ff30b..55bd5de690 100644 --- a/scene/resources/concave_polygon_shape.cpp +++ b/scene/resources/concave_polygon_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape.h b/scene/resources/concave_polygon_shape.h index bb7b0b49e8..7bd80eb9c0 100644 --- a/scene/resources/concave_polygon_shape.h +++ b/scene/resources/concave_polygon_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index 1d60b54eb4..0287d79dc6 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h index 1f6f83eb66..b835096b2a 100644 --- a/scene/resources/concave_polygon_shape_2d.h +++ b/scene/resources/concave_polygon_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index eb51fa8f82..326a0e5180 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape.h b/scene/resources/convex_polygon_shape.h index e82924dcf5..e0a590e09d 100644 --- a/scene/resources/convex_polygon_shape.h +++ b/scene/resources/convex_polygon_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index b8d30998ea..74506f8600 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape_2d.h b/scene/resources/convex_polygon_shape_2d.h index 4c45e4d608..efcaa19be6 100644 --- a/scene/resources/convex_polygon_shape_2d.h +++ b/scene/resources/convex_polygon_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 7c2fa4d6f4..c1a389942f 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -798,6 +798,7 @@ void Curve2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_baked_length"),&Curve2D::get_baked_length); ObjectTypeDB::bind_method(_MD("interpolate_baked","offset","cubic"),&Curve2D::interpolate_baked,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_baked_points"),&Curve2D::get_baked_points); + ObjectTypeDB::bind_method(_MD("tesselate","max_stages","tolerance_degrees"),&Curve2D::tesselate,DEFVAL(5),DEFVAL(4)); ObjectTypeDB::bind_method(_MD("_get_data"),&Curve2D::_get_data); ObjectTypeDB::bind_method(_MD("_set_data"),&Curve2D::_set_data); @@ -1330,6 +1331,7 @@ void Curve3D::_bind_methods() { ObjectTypeDB::bind_method(_MD("interpolate_baked","offset","cubic"),&Curve3D::interpolate_baked,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_baked_points"),&Curve3D::get_baked_points); ObjectTypeDB::bind_method(_MD("get_baked_tilts"),&Curve3D::get_baked_tilts); + ObjectTypeDB::bind_method(_MD("tesselate","max_stages","tolerance_degrees"),&Curve3D::tesselate,DEFVAL(5),DEFVAL(4)); ObjectTypeDB::bind_method(_MD("_get_data"),&Curve3D::_get_data); ObjectTypeDB::bind_method(_MD("_set_data"),&Curve3D::_set_data); diff --git a/scene/resources/curve.h b/scene/resources/curve.h index e361604ce3..4818632dc3 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/default_theme/checker_bg.png b/scene/resources/default_theme/checker_bg.png Binary files differnew file mode 100644 index 0000000000..0674f9da26 --- /dev/null +++ b/scene/resources/default_theme/checker_bg.png diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 7d5981522e..cd0e67f04d 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -250,7 +250,6 @@ void make_default_theme() { t->set_stylebox("hover","ToolButton", make_stylebox( button_normal_png,4,4,4,4) ); t->set_stylebox("disabled","ToolButton", make_empty_stylebox(4,4,4,4) ); t->set_stylebox("focus","ToolButton", focus ); - t->set_font("font","ToolButton", default_font ); t->set_color("font_color","ToolButton", control_font_color ); @@ -574,7 +573,7 @@ void make_default_theme() { // Tree Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0); - Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); + Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) ); t->set_stylebox("bg_focus","Tree", focus ); @@ -605,12 +604,31 @@ void make_default_theme() { t->set_color("guide_color","Tree", Color(0,0,0,0.1) ); t->set_constant("hseparation","Tree",4); - t->set_constant("vseparation","Tree",2); + t->set_constant("vseparation","Tree",4); t->set_constant("guide_width","Tree",2); t->set_constant("item_margin","Tree",12); t->set_constant("button_margin","Tree",4); + // ItemList + Ref<StyleBoxTexture> item_selected = make_stylebox( selection_png,4,4,4,4,8,2,8,2); + Ref<StyleBoxTexture> item_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,2,8,2); + + t->set_stylebox("bg","ItemList", make_stylebox( tree_bg_png,4,4,4,5) ); + t->set_stylebox("bg_focus","ItemList", focus ); + t->set_constant("hseparation","ItemList",4); + t->set_constant("vseparation","ItemList",2); + t->set_constant("icon_margin","ItemList",4); + t->set_constant("line_separation","ItemList",2); + t->set_font("font","ItemList", default_font ); + t->set_color("font_color","ItemList", control_font_color_low ); + t->set_color("font_color_selected","ItemList", control_font_color_pressed ); + t->set_color("guide_color","ItemList", Color(0,0,0,0.1) ); + t->set_stylebox("selected","ItemList", item_selected_oof ); + t->set_stylebox("selected_focus","ItemList", item_selected ); + t->set_stylebox("cursor","ItemList", focus ); + t->set_stylebox("cursor_unfocused","ItemList", focus ); + // TextEdit @@ -636,6 +654,8 @@ void make_default_theme() { t->set_icon("increment_hilite","TabContainer",make_icon( scroll_button_right_hl_png)); t->set_icon("decrement","TabContainer",make_icon( scroll_button_left_png)); t->set_icon("decrement_hilite","TabContainer",make_icon( scroll_button_left_hl_png)); + t->set_icon("menu","TabContainer",make_icon( tab_menu_png)); + t->set_icon("menu_hilite","TabContainer",make_icon( tab_menu_hl_png)); t->set_font("font","TabContainer", default_font ); @@ -655,6 +675,9 @@ void make_default_theme() { t->set_stylebox("tab_fg","Tabs", make_stylebox( tab_current_png,4,4,4,4,16,4,16,4) ); t->set_stylebox("tab_bg","Tabs", make_stylebox( tab_behind_png,4,4,4,4,16,6,16,4) ); t->set_stylebox("panel","Tabs", make_stylebox( tab_container_bg_png,4,4,4,4) ); + t->set_stylebox("button_pressed","Tabs", make_stylebox( button_pressed_png,4,4,4,4) ); + t->set_stylebox("button","Tabs", make_stylebox( button_normal_png,4,4,4,4) ); + t->set_font("font","Tabs", default_font ); @@ -692,7 +715,6 @@ void make_default_theme() { // FileDialog t->set_icon("folder","FileDialog",make_icon(icon_folder_png)); - t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7)); @@ -729,7 +751,11 @@ void make_default_theme() { t->set_stylebox("focus","RichTextLabel", focus ); - t->set_font("default_font","RichTextLabel", default_font ); + t->set_font("normal_font","RichTextLabel", default_font ); + t->set_font("bold_font","RichTextLabel", default_font ); + t->set_font("italics_font","RichTextLabel", default_font ); + t->set_font("bold_italics_font","RichTextLabel", default_font ); + t->set_font("mono_font","RichTextLabel", default_font ); t->set_color("default_color","RichTextLabel", control_font_color ); t->set_color("font_color_selected","RichTextLabel", font_color_selection ); @@ -750,7 +776,8 @@ void make_default_theme() { t->set_constant("separation","HBoxContainer",4); t->set_constant("separation","VBoxContainer",4); t->set_constant("margin","MarginContainer",8); - t->set_constant("separation","GridContainer",4); + t->set_constant("hseparation","GridContainer",4); + t->set_constant("vseparation","GridContainer",4); t->set_constant("separation","HSplitContainer",12); t->set_constant("separation","VSplitContainer",12); t->set_constant("autohide","HSplitContainer",1); diff --git a/scene/resources/default_theme/selection.png b/scene/resources/default_theme/selection.png Binary files differindex 074c7a4d80..3b1c810c40 100644 --- a/scene/resources/default_theme/selection.png +++ b/scene/resources/default_theme/selection.png diff --git a/scene/resources/default_theme/selection_oof.png b/scene/resources/default_theme/selection_oof.png Binary files differindex 17ec977bd6..e8680128cd 100644 --- a/scene/resources/default_theme/selection_oof.png +++ b/scene/resources/default_theme/selection_oof.png diff --git a/scene/resources/default_theme/tab_menu.png b/scene/resources/default_theme/tab_menu.png Binary files differnew file mode 100644 index 0000000000..c5659da11b --- /dev/null +++ b/scene/resources/default_theme/tab_menu.png diff --git a/scene/resources/default_theme/tab_menu_hl.png b/scene/resources/default_theme/tab_menu_hl.png Binary files differnew file mode 100644 index 0000000000..6f68502c07 --- /dev/null +++ b/scene/resources/default_theme/tab_menu_hl.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 78e210239d..03d851e749 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -49,6 +49,11 @@ static const unsigned char checked_png[]={ }; +static const unsigned char checker_bg_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x8,0x6,0x0,0x0,0x0,0xc4,0xf,0xbe,0x8b,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x4,0x67,0x41,0x4d,0x41,0x0,0x0,0xb1,0x8f,0xb,0xfc,0x61,0x5,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xe,0xc4,0x0,0x0,0xe,0xc4,0x1,0x95,0x2b,0xe,0x1b,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x14,0xd,0x1c,0x1b,0x52,0x41,0x72,0xa4,0x0,0x0,0x0,0x24,0x49,0x44,0x41,0x54,0x28,0x53,0x63,0xfc,0xf,0x4,0xc,0x48,0xa0,0xa1,0xa1,0x1,0xca,0x82,0x0,0x26,0x28,0x8d,0x13,0x50,0xae,0x80,0xb1,0xbe,0xbe,0x7e,0x60,0xdd,0xc0,0xc0,0x0,0x0,0x78,0x11,0x9,0x87,0x2b,0xa,0xe1,0x69,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char close_png[]={ 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x73,0x0,0x29,0x0,0x7c,0x29,0x1e,0x61,0x18,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdd,0x9,0x19,0x1,0x14,0x3,0xf4,0x10,0x33,0xed,0x0,0x0,0x1,0x53,0x49,0x44,0x41,0x54,0x38,0xcb,0xcd,0x92,0xbd,0x4e,0x5b,0x41,0x10,0x85,0xbf,0xd9,0x9d,0xfd,0xb9,0xd7,0xb2,0xb9,0x81,0x8e,0x26,0xf4,0x69,0x53,0x50,0x44,0xa2,0x74,0x3,0xd,0xd,0x48,0x48,0xf4,0x3c,0x16,0x8f,0xc1,0x23,0xf0,0x0,0xf4,0x8e,0x90,0x11,0x96,0x25,0xa2,0x10,0x45,0x4a,0x9c,0x6b,0x4f,0xa,0xf6,0x4a,0xe6,0xc6,0x4e,0xb,0x47,0x5a,0xed,0xee,0x9c,0xd9,0xd1,0x99,0xb3,0x3,0x6f,0xd,0xd9,0x70,0xd7,0x72,0xfe,0xd3,0xe3,0x42,0xd9,0x5b,0xc0,0xba,0xa0,0xef,0x3d,0xfe,0xe0,0x9c,0x3b,0x35,0xb3,0x21,0xf0,0x1d,0xf8,0x5d,0xe2,0xd,0xf0,0xd9,0x39,0xf7,0xc5,0xcc,0xee,0x81,0x5f,0x9b,0xd4,0x4,0xe7,0xdc,0x65,0xd3,0x34,0x3f,0x53,0x4a,0x73,0xe0,0x18,0xd8,0x2b,0xeb,0x78,0x38,0x1c,0x3e,0xe5,0x9c,0x7f,0x38,0xe7,0x2e,0xd7,0xd4,0xfc,0x23,0xf1,0x30,0xc6,0x38,0x4b,0x29,0x59,0x8,0xe1,0x1e,0xb8,0x0,0x2e,0xea,0xba,0x7e,0xa8,0xaa,0xca,0x42,0x8,0x33,0xe0,0x70,0x5b,0x1,0x80,0x1d,0x60,0xac,0xaa,0x93,0x9c,0xb3,0xa9,0xea,0x63,0x8c,0x71,0x36,0x18,0xc,0x4c,0x55,0x27,0xc0,0xb8,0xe4,0xfc,0xd7,0xd4,0x5d,0xe0,0x5c,0x55,0xa7,0x39,0x67,0xcb,0x39,0x9b,0xf7,0x7e,0xa,0x9c,0x17,0xee,0x95,0xf1,0xba,0xa5,0x90,0x17,0x11,0x6f,0xf6,0x62,0xb6,0x88,0xb8,0x9e,0xe1,0x5b,0xd1,0x0,0x27,0x75,0x5d,0x3f,0x14,0xd9,0xd3,0x4e,0x49,0xf1,0xe4,0xa4,0xe4,0x6c,0x44,0x10,0x91,0xa3,0xd1,0x68,0xf4,0x54,0x55,0x55,0xd7,0xf3,0x19,0x70,0xa6,0xaa,0x93,0x94,0x92,0xc5,0x18,0xe7,0x22,0x72,0xb4,0x6e,0xe2,0xab,0x16,0xbc,0xf7,0x7,0x8b,0xc5,0x42,0x97,0xcb,0xe5,0xbc,0x6d,0xdb,0x2b,0xe0,0x16,0xa0,0x6d,0xdb,0x67,0xe7,0xdc,0xb5,0x88,0x24,0x11,0xd9,0xef,0x5a,0xeb,0x4f,0x62,0x37,0x48,0xe3,0xd5,0x6a,0xf5,0x15,0xb8,0x3,0x9e,0xb,0x37,0x2,0x3e,0x89,0xc8,0x47,0x33,0xbb,0x1,0xbe,0xad,0x4f,0x63,0xff,0x17,0xc2,0x16,0x73,0xb5,0x70,0xc2,0xbb,0xc2,0x5f,0x47,0xa5,0x56,0x8a,0x30,0xdd,0x7d,0xae,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 }; @@ -335,12 +340,12 @@ static const unsigned char scroll_grabber_hl_png[]={ static const unsigned char selection_png[]={ 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}; static const unsigned char selection_oof_png[]={ 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}; @@ -374,6 +379,16 @@ static const unsigned char tab_current_png[]={ }; +static const unsigned char tab_menu_png[]={ 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+}; + + +static const unsigned char tab_menu_hl_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x6,0xd,0x3,0x2c,0x15,0x4,0x3c,0x18,0x3b,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x58,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0x60,0x18,0x5,0x83,0xc,0xbc,0x7c,0xf9,0x92,0x91,0x54,0x35,0x8c,0x58,0x14,0xfc,0xc7,0x67,0x80,0xb8,0xb8,0x38,0x8a,0x1e,0x26,0x2c,0x6a,0x2e,0x32,0x30,0x30,0x60,0x33,0xe4,0x3f,0x54,0x8e,0x1,0xaf,0xb,0xa0,0xae,0xb8,0xc8,0xc0,0xc0,0xa0,0x8b,0x24,0xff,0x9f,0x81,0x81,0xe1,0xb2,0xb8,0xb8,0xb8,0x3e,0x51,0x6,0xa0,0x19,0xc2,0x80,0x4b,0x33,0x31,0x81,0x7a,0xe1,0xe5,0xcb,0x97,0x17,0x46,0x93,0x17,0x7e,0x0,0x0,0xa,0x9a,0x1f,0x34,0xff,0x99,0xf7,0x75,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char toggle_off_png[]={ 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}; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 1e3b9772ee..ffa02e819c 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/environment.h b/scene/resources/environment.h index d672a898d5..bee45b78cd 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/event_stream.cpp b/scene/resources/event_stream.cpp index de3c6a7a64..e8cd08c064 100644 --- a/scene/resources/event_stream.cpp +++ b/scene/resources/event_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/event_stream.h b/scene/resources/event_stream.h index 0f70adb4af..f9a5e3785a 100644 --- a/scene/resources/event_stream.h +++ b/scene/resources/event_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 79316f0019..2d93113b40 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -510,6 +510,7 @@ float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_ void Font::_bind_methods() { + ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&Font::create_from_fnt); ObjectTypeDB::bind_method(_MD("set_height","px"),&Font::set_height); ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height); diff --git a/scene/resources/font.h b/scene/resources/font.h index 498bc6863a..6728b59f8e 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/gibberish_stream.cpp b/scene/resources/gibberish_stream.cpp index 5dc73fc98a..23b94c8f38 100644 --- a/scene/resources/gibberish_stream.cpp +++ b/scene/resources/gibberish_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/gibberish_stream.h b/scene/resources/gibberish_stream.h index 1e7905d05f..a52e629f83 100644 --- a/scene/resources/gibberish_stream.h +++ b/scene/resources/gibberish_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index bbaa6fc1b6..2c7c5384fa 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h index 898068888d..46d49dab08 100644 --- a/scene/resources/height_map_shape.h +++ b/scene/resources/height_map_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 633dd72ce3..bbb2a386f3 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -534,7 +534,7 @@ void ShaderMaterial::set_shader(const Ref<Shader>& p_shader) { if (shader.is_valid()) shader->disconnect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed); shader=p_shader; - VS::get_singleton()->material_set_shader(material,shader->get_rid()); + VS::get_singleton()->material_set_shader(material,shader.is_valid()?shader->get_rid():RID()); if (shader.is_valid()) { shader->connect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed); } diff --git a/scene/resources/material.h b/scene/resources/material.h index 73d1a4e188..7b7bc50567 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index f4bb3088c3..8cb0904415 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ bool Mesh::_set(const StringName& p_name, const Variant& p_value) { if (sl==-1) return false; int idx=sname.substr(8,sl-8).to_int()-1; - String what = sname.get_slice("/",1); + String what = sname.get_slicec('/',1); if (what=="material") surface_set_material(idx,p_value); else if (what=="name") @@ -117,8 +117,8 @@ bool Mesh::_set(const StringName& p_name, const Variant& p_value) { return false; - int idx=sname.get_slice("/",1).to_int(); - String what=sname.get_slice("/",2); + int idx=sname.get_slicec('/',1).to_int(); + String what=sname.get_slicec('/',2); if (idx==surfaces.size()) { @@ -180,7 +180,7 @@ bool Mesh::_get(const StringName& p_name,Variant &r_ret) const { if (sl==-1) return false; int idx=sname.substr(8,sl-8).to_int()-1; - String what = sname.get_slice("/",1); + String what = sname.get_slicec('/',1); if (what=="material") r_ret=surface_get_material(idx); else if (what=="name") @@ -195,7 +195,7 @@ bool Mesh::_get(const StringName& p_name,Variant &r_ret) const { return false; - int idx=sname.get_slice("/",1).to_int(); + int idx=sname.get_slicec('/',1).to_int(); ERR_FAIL_INDEX_V(idx,surfaces.size(),false); Dictionary d; diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 5aacc8be57..50463ce80e 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 7fdc88c3e4..42aaed39e1 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_data_tool.h b/scene/resources/mesh_data_tool.h index 6aed1dae86..e7e7924e98 100644 --- a/scene/resources/mesh_data_tool.h +++ b/scene/resources/mesh_data_tool.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index ed75bf6ea1..5ebab9be76 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,8 +35,8 @@ bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) { String name=p_name; if (name.begins_with("item/")) { - int idx = name.get_slice("/",1).to_int(); - String what = name.get_slice("/",2); + int idx = name.get_slicec('/',1).to_int(); + String what = name.get_slicec('/',2); if (!item_map.has(idx)) create_item(idx); @@ -60,9 +60,9 @@ bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) { bool MeshLibrary::_get(const StringName& p_name,Variant &r_ret) const { String name=p_name; - int idx = name.get_slice("/",1).to_int(); + int idx = name.get_slicec('/',1).to_int(); ERR_FAIL_COND_V(!item_map.has(idx),false); - String what = name.get_slice("/",2); + String what = name.get_slicec('/',2); if(what=="name") r_ret= get_item_name(idx); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index 59e2bcb3a5..a6a7b71669 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index 8c138695c9..0755d101b2 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h index 09bb7cb61f..c2736e3070 100644 --- a/scene/resources/multimesh.h +++ b/scene/resources/multimesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 5883686f20..b6082c3a76 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,7 +53,7 @@ Node *PackedScene::instance(bool p_gen_edit_state) const { if (prop_count) props=&variants[0]; - Vector<Variant> properties; + //Vector<Variant> properties; const NodeData *nd = &nodes[0]; @@ -182,6 +182,8 @@ Node *PackedScene::instance(bool p_gen_edit_state) const { if (get_path()!="" && get_path().find("::")==-1) s->set_filename(get_path()); + + s->notification(Node::NOTIFICATION_INSTANCED); return ret_nodes[0]; } @@ -255,10 +257,13 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map< String name = E->get().name; Variant value = p_node->get( E->get().name ); - if (E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero()) { + if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) { continue; } + print_line("PASSED!"); + print_line("at: "+String(p_node->get_name())+"::"+name+": - nz: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO)+" no: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONONE)); + print_line("value: "+String(value)+" is zero: "+itos(value.is_zero())+" is one" +itos(value.is_one())); if (nd.instance>=0) { //only save changed properties in instance @@ -276,7 +281,7 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map< continue; } - if (instance_state[name]==value) { + if (instance_state.has(name) && instance_state[name]==value) { continue; } diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 2a737335da..6c7fa545d4 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,79 +26,79 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PACKED_SCENE_H
-#define PACKED_SCENE_H
-
-#include "resource.h"
-#include "scene/main/node.h"
-
-class PackedScene : public Resource {
-
- OBJ_TYPE( PackedScene, Resource );
- RES_BASE_EXTENSION("scn");
- Vector<StringName> names;
- Vector<Variant> variants;
-
- //missing - instances
- //missing groups
- //missing - owner
- //missing - override names and values
-
- struct NodeData {
-
- int parent;
- int owner;
- int type;
- int name;
- int instance;
-
- struct Property {
-
- int name;
- int value;
- };
-
- Vector<Property> properties;
- Vector<int> groups;
- };
-
-
- Vector<NodeData> nodes;
-
- struct ConnectionData {
-
- int from;
- int to;
- int signal;
- int method;
- int flags;
- Vector<int> binds;
- };
-
- Vector<ConnectionData> connections;
-
- Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
- Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
-
-
- void _set_bundled_scene(const Dictionary& p_scene);
- Dictionary _get_bundled_scene() const;
-
-protected:
-
-
- static void _bind_methods();
-public:
-
-
- Error pack(Node *p_scene);
-
- void clear();
-
- bool can_instance() const;
- Node *instance(bool p_gen_edit_state=false) const;
-
- PackedScene();
-};
-
-#endif // SCENE_PRELOADER_H
+#ifndef PACKED_SCENE_H +#define PACKED_SCENE_H + +#include "resource.h" +#include "scene/main/node.h" + +class PackedScene : public Resource { + + OBJ_TYPE( PackedScene, Resource ); + RES_BASE_EXTENSION("scn"); + Vector<StringName> names; + Vector<Variant> variants; + + //missing - instances + //missing groups + //missing - owner + //missing - override names and values + + struct NodeData { + + int parent; + int owner; + int type; + int name; + int instance; + + struct Property { + + int name; + int value; + }; + + Vector<Property> properties; + Vector<int> groups; + }; + + + Vector<NodeData> nodes; + + struct ConnectionData { + + int from; + int to; + int signal; + int method; + int flags; + Vector<int> binds; + }; + + Vector<ConnectionData> connections; + + Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map); + Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map); + + + void _set_bundled_scene(const Dictionary& p_scene); + Dictionary _get_bundled_scene() const; + +protected: + + + static void _bind_methods(); +public: + + + Error pack(Node *p_scene); + + void clear(); + + bool can_instance() const; + Node *instance(bool p_gen_edit_state=false) const; + + PackedScene(); +}; + +#endif // SCENE_PRELOADER_H diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp index ab85ec11f4..150406ceff 100644 --- a/scene/resources/plane_shape.cpp +++ b/scene/resources/plane_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/plane_shape.h b/scene/resources/plane_shape.h index e588413cb1..3bdf8f2bef 100644 --- a/scene/resources/plane_shape.h +++ b/scene/resources/plane_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index 027fc0780c..e12ecf107b 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h index 227e3fb405..0b6156d343 100644 --- a/scene/resources/ray_shape.h +++ b/scene/resources/ray_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index 47b0920176..d3332f45a5 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h index 99e434fb25..0b89441d04 100644 --- a/scene/resources/rectangle_shape_2d.h +++ b/scene/resources/rectangle_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rich_text.cpp b/scene/resources/rich_text.cpp index 8fe1d0b616..7e58a19ac3 100644 --- a/scene/resources/rich_text.cpp +++ b/scene/resources/rich_text.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rich_text.h b/scene/resources/rich_text.h index 5d0bffd13e..9dfffbfeb3 100644 --- a/scene/resources/rich_text.h +++ b/scene/resources/rich_text.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp index a9f9df5ab2..3673b18394 100644 --- a/scene/resources/room.cpp +++ b/scene/resources/room.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/room.h b/scene/resources/room.h index 9d785b5baf..f621d8f1bf 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample.cpp b/scene/resources/sample.cpp index e763812670..0a785e7bf6 100644 --- a/scene/resources/sample.cpp +++ b/scene/resources/sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample.h b/scene/resources/sample.h index 65b9616e91..4877e0b841 100644 --- a/scene/resources/sample.h +++ b/scene/resources/sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample_library.cpp b/scene/resources/sample_library.cpp index 348508f3ea..ffcaa1e675 100644 --- a/scene/resources/sample_library.cpp +++ b/scene/resources/sample_library.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ bool SampleLibrary::_set(const StringName& p_name, const Variant& p_value) { if (String(p_name).begins_with("samples/")) { - String name=String(p_name).get_slice("/",1); + String name=String(p_name).get_slicec('/',1); if (p_value.get_type()==Variant::NIL) sample_map.erase(name); else { @@ -66,7 +66,7 @@ bool SampleLibrary::_get(const StringName& p_name,Variant &r_ret) const { if (String(p_name).begins_with("samples/")) { - String name=String(p_name).get_slice("/",1); + String name=String(p_name).get_slicec('/',1); if(sample_map.has(name)) { Dictionary d; d["sample"]=sample_map[name].sample; diff --git a/scene/resources/sample_library.h b/scene/resources/sample_library.h index dbd543424b..88519e7035 100644 --- a/scene/resources/sample_library.h +++ b/scene/resources/sample_library.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/scene_preloader.cpp b/scene/resources/scene_preloader.cpp index e37a2c4967..09001c1a94 100644 --- a/scene/resources/scene_preloader.cpp +++ b/scene/resources/scene_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -407,7 +407,7 @@ Dictionary ScenePreloader::_get_bundled_scene() const { rconns.push_back(cd.signal); rconns.push_back(cd.method); rconns.push_back(cd.binds.size()); - for(int j=0;j<cd.binds.size();i++) + for(int j=0;j<cd.binds.size();j++) rconns.push_back(cd.binds[j]); } diff --git a/scene/resources/scene_preloader.h b/scene/resources/scene_preloader.h index 0e1a54e298..d60d08afd4 100644 --- a/scene/resources/scene_preloader.h +++ b/scene/resources/scene_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,76 +26,76 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCENE_PRELOADER_H
-#define SCENE_PRELOADER_H
-
-#include "resource.h"
-#include "scene/main/node.h"
-
-class ScenePreloader : public Resource {
-
- OBJ_TYPE( ScenePreloader, Resource );
-
- Vector<StringName> names;
- Vector<Variant> variants;
-
- //missing - instances
- //missing groups
- //missing - owner
- //missing - override names and values
-
- struct NodeData {
-
- int parent;
- int type;
- int name;
-
- struct Property {
-
- int name;
- int value;
- };
-
- Vector<Property> properties;
- };
-
-
- Vector<NodeData> nodes;
-
- struct ConnectionData {
-
- int from;
- int to;
- int signal;
- int method;
- Vector<int> binds;
- };
-
- Vector<ConnectionData> connections;
-
- void _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
- void _parse_connections(Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,bool p_instance);
-
- String path;
-
- void _set_bundled_scene(const Dictionary& p_scene);
- Dictionary _get_bundled_scene() const;
-
-protected:
-
-
- static void _bind_methods();
-public:
-
-
- Error load_scene(const String& p_path);
- String get_scene_path() const;
- void clear();
-
- bool can_instance() const;
- Node *instance() const;
-
- ScenePreloader();
-};
-
-#endif // SCENE_PRELOADER_H
+#ifndef SCENE_PRELOADER_H +#define SCENE_PRELOADER_H + +#include "resource.h" +#include "scene/main/node.h" + +class ScenePreloader : public Resource { + + OBJ_TYPE( ScenePreloader, Resource ); + + Vector<StringName> names; + Vector<Variant> variants; + + //missing - instances + //missing groups + //missing - owner + //missing - override names and values + + struct NodeData { + + int parent; + int type; + int name; + + struct Property { + + int name; + int value; + }; + + Vector<Property> properties; + }; + + + Vector<NodeData> nodes; + + struct ConnectionData { + + int from; + int to; + int signal; + int method; + Vector<int> binds; + }; + + Vector<ConnectionData> connections; + + void _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map); + void _parse_connections(Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,bool p_instance); + + String path; + + void _set_bundled_scene(const Dictionary& p_scene); + Dictionary _get_bundled_scene() const; + +protected: + + + static void _bind_methods(); +public: + + + Error load_scene(const String& p_path); + String get_scene_path() const; + void clear(); + + bool can_instance() const; + Node *instance() const; + + ScenePreloader(); +}; + +#endif // SCENE_PRELOADER_H diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index f4b822ae45..b8bd3de552 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h index d95ccf0f1f..ec771cd2ed 100644 --- a/scene/resources/segment_shape_2d.h +++ b/scene/resources/segment_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 42251124bd..90598ee789 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ Shader::Mode Shader::get_mode() const { - return (Mode)VisualServer::get_singleton()->shader_get_mode(shader); + return mode; } void Shader::set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs,int p_light_ofs) { @@ -136,8 +136,10 @@ void Shader::_set_code(const Dictionary& p_string) { if (p_string.has("default_tex")) { Array arr=p_string["default_tex"]; if ((arr.size()&1)==0) { - for(int i=0;i<arr.size();i+=2) + for(int i=0;i<arr.size();i+=2) { + set_default_texture_param(arr[i],arr[i+1]); + } } } } @@ -201,6 +203,7 @@ void Shader::_bind_methods() { Shader::Shader(Mode p_mode) { + mode=p_mode; shader = VisualServer::get_singleton()->shader_create(VS::ShaderMode(p_mode)); params_cache_dirty=true; } @@ -338,7 +341,6 @@ RES ResourceFormatLoaderShader::load(const String &p_path,const String& p_origin String type = right.substr(0,popenpos); String param = right.substr(popenpos+1,pclosepos-popenpos-1).strip_edges(); - print_line("type: "+type+" param: "+param); if (type=="tex") { diff --git a/scene/resources/shader.h b/scene/resources/shader.h index 4a380d455b..b805cbec96 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,8 +37,18 @@ class Shader : public Resource { OBJ_TYPE(Shader,Resource); OBJ_SAVE_TYPE( Shader ); RES_BASE_EXTENSION("shd"); - RID shader; +public: + enum Mode { + + MODE_MATERIAL, + MODE_CANVAS_ITEM, + MODE_POST_PROCESS, + MODE_MAX + }; +private: + RID shader; + Mode mode; Dictionary _get_code(); void _set_code(const Dictionary& p_string); @@ -55,15 +65,10 @@ class Shader : public Resource { protected: + static void _bind_methods(); public: - enum Mode { - MODE_MATERIAL, - MODE_CANVAS_ITEM, - MODE_POST_PROCESS, - MODE_MAX - }; //void set_mode(Mode p_mode); Mode get_mode() const; diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index be54d649e2..a0766ff317 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -92,6 +92,7 @@ void ShaderGraph::_set_data(const Dictionary &p_data) { } } + _pending_update_shader=true; _update_shader(); } @@ -1287,8 +1288,8 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Normal","IN_NORMAL","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Tangent","TANGENT","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Binormal","BINORMAL","",SLOT_TYPE_VEC,SLOT_IN}, - {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV","vec3(UV,0);","",SLOT_TYPE_VEC,SLOT_IN}, - {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV2","UV2","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV","vec3(UV,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV2","vec3(UV2,0)","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UVScreen","vec3(SCREEN_UV,0)","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"PointCoord","POINT_COORD","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, @@ -1300,7 +1301,7 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Diffuse","DIFFUSE_OUT","",SLOT_TYPE_VEC,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"DiffuseAlpha","ALPHA_OUT","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Specular","SPECULAR","",SLOT_TYPE_VEC,SLOT_OUT}, - {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPECULAR","",SLOT_TYPE_SCALAR,SLOT_OUT}, + {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPEC_EXP","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Emission","EMISSION","",SLOT_TYPE_VEC,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Glow","GLOW","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"ShadeParam","SHADE_PARAM","",SLOT_TYPE_SCALAR,SLOT_OUT}, @@ -1349,6 +1350,8 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_OUT}, {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Alpha","COLOR.a","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"NormalMap","NORMALMAP","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"NormalMapDepth","NORMALMAP_DEPTH","",SLOT_TYPE_SCALAR,SLOT_OUT}, //canvas item light in {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Alpha","COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN}, @@ -1607,6 +1610,7 @@ void ShaderGraph::_update_shader() { get_default_texture_param_list(&names); for (List<StringName>::Element *E=names.front();E;E=E->next()) { + set_default_texture_param(E->get(),Ref<Texture>()); } @@ -1750,6 +1754,7 @@ void ShaderGraph::_update_shader() { if (n->type==NODE_TEXTURE_INPUT || n->type==NODE_CUBEMAP_INPUT) { set_default_texture_param(n->param1,n->param2); + } _add_node_code(ShaderType(i),n,inputs,code[i]); } @@ -2155,7 +2160,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str "floor($)", "round($)", "ceil($)", - "frac($)", + "fract($)", "min(max($,0),1)", "-($)", }; @@ -2204,7 +2209,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str }break; case NODE_VEC_LEN: { - code += OUTNAME(p_node->id,0)+"=length("+p_inputs[1]+");\n"; + code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n"; }break; case NODE_DOT_PROD: { @@ -2373,7 +2378,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str String name = p_node->param1; Vector3 dv=p_node->param2; - code +="uniform float "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n"; + code +="uniform vec3 "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n"; code += OUTNAME(p_node->id,0)+"="+name+";\n"; }break; case NODE_RGB_INPUT: { diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h index 5c34bedadd..fd6540a747 100644 --- a/scene/resources/shader_graph.h +++ b/scene/resources/shader_graph.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 6ed877b904..1120a8d672 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape.h b/scene/resources/shape.h index 6cf2dc0aa3..3cc806c7a3 100644 --- a/scene/resources/shape.h +++ b/scene/resources/shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 738b642d43..31b28ee892 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index 5f254a1572..55f3173db4 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp index 4cc97da369..d4dc46d64f 100644 --- a/scene/resources/shape_line_2d.cpp +++ b/scene/resources/shape_line_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_line_2d.h b/scene/resources/shape_line_2d.h index a82ebe4cad..3ba8f57add 100644 --- a/scene/resources/shape_line_2d.h +++ b/scene/resources/shape_line_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/space_2d.cpp b/scene/resources/space_2d.cpp index 8df70f8031..6dbf7c4a73 100644 --- a/scene/resources/space_2d.cpp +++ b/scene/resources/space_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/space_2d.h b/scene/resources/space_2d.h index 5bdf453fee..eb3e13ee62 100644 --- a/scene/resources/space_2d.h +++ b/scene/resources/space_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp index f9e5a82e20..e93d718efa 100644 --- a/scene/resources/sphere_shape.cpp +++ b/scene/resources/sphere_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sphere_shape.h b/scene/resources/sphere_shape.h index 4967d002cb..1bbddb9fd9 100644 --- a/scene/resources/sphere_shape.h +++ b/scene/resources/sphere_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index ca4bd3d253..527fae5946 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 0a4a1074fd..337bb54026 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 113fd8209d..418df97f51 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index fc5940145b..ed91b4df61 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 8d3cbadd06..7b261f7791 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -81,6 +81,7 @@ void Texture::_bind_methods() { BIND_CONSTANT( FLAGS_DEFAULT ); BIND_CONSTANT( FLAG_ANISOTROPIC_FILTER ); BIND_CONSTANT( FLAG_CONVERT_TO_LINEAR ); + BIND_CONSTANT( FLAG_MIRRORED_REPEAT ); } @@ -181,7 +182,7 @@ void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const { - p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB") ); + p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat") ); p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) ); p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, "")); p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless")); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index e853a4b05f..ad0e21093d 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,7 @@ public: FLAG_CONVERT_TO_LINEAR=VisualServer::TEXTURE_FLAG_CONVERT_TO_LINEAR, FLAG_VIDEO_SURFACE=VisualServer::TEXTURE_FLAG_VIDEO_SURFACE, FLAGS_DEFAULT=FLAG_MIPMAPS|FLAG_REPEAT|FLAG_FILTER, + FLAG_MIRRORED_REPEAT=VisualServer::TEXTURE_FLAG_MIRRORED_REPEAT }; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index f6e0293dd9..3060fe41b4 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,9 +40,9 @@ bool Theme::_set(const StringName& p_name, const Variant& p_value) { if (sname.find("/")!=-1) { - String type=sname.get_slice("/",1); - String node_type=sname.get_slice("/",0); - String name=sname.get_slice("/",2); + String type=sname.get_slicec('/',1); + String node_type=sname.get_slicec('/',0); + String name=sname.get_slicec('/',2); if (type=="icons") { @@ -75,9 +75,9 @@ bool Theme::_get(const StringName& p_name,Variant &r_ret) const { if (sname.find("/")!=-1) { - String type=sname.get_slice("/",1); - String node_type=sname.get_slice("/",0); - String name=sname.get_slice("/",2); + String type=sname.get_slicec('/',1); + String node_type=sname.get_slicec('/',0); + String name=sname.get_slicec('/',2); if (type=="icons") { @@ -105,6 +105,9 @@ bool Theme::_get(const StringName& p_name,Variant &r_ret) const { void Theme::_get_property_list( List<PropertyInfo> *p_list) const { + + List<PropertyInfo> list; + const StringName *key=NULL; while((key=icon_map.next(key))) { @@ -113,7 +116,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const { while((key2=icon_map[*key].next(key2))) { - p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/icons/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture" ) ); + list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/icons/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture" ) ); } } @@ -125,7 +128,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const { while((key2=style_map[*key].next(key2))) { - p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/styles/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox" ) ); + list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/styles/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox" ) ); } } @@ -138,7 +141,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const { while((key2=font_map[*key].next(key2))) { - p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/fonts/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Font" ) ); + list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/fonts/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Font" ) ); } } @@ -150,7 +153,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const { while((key2=color_map[*key].next(key2))) { - p_list->push_back( PropertyInfo( Variant::COLOR, String()+*key+"/colors/"+*key2 ) ); + list.push_back( PropertyInfo( Variant::COLOR, String()+*key+"/colors/"+*key2 ) ); } } @@ -162,9 +165,14 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const { while((key2=constant_map[*key].next(key2))) { - p_list->push_back( PropertyInfo( Variant::INT, String()+*key+"/constants/"+*key2 ) ); + list.push_back( PropertyInfo( Variant::INT, String()+*key+"/constants/"+*key2 ) ); } } + + list.sort(); + for(List<PropertyInfo>::Element *E=list.front();E;E=E->next()) { + p_list->push_back(E->get()); + } } diff --git a/scene/resources/theme.h b/scene/resources/theme.h index b2df917511..802dcb099c 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 338804e0e1..28e179b34c 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 0234755a53..96048bf06b 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/video_stream.cpp b/scene/resources/video_stream.cpp index 2bbae37510..b27413bb68 100644 --- a/scene/resources/video_stream.cpp +++ b/scene/resources/video_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h index 18f0cc3d05..2ad7457ec4 100644 --- a/scene/resources/video_stream.h +++ b/scene/resources/video_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/volume.cpp b/scene/resources/volume.cpp index 213d4eba3a..a668a39c4f 100644 --- a/scene/resources/volume.cpp +++ b/scene/resources/volume.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/volume.h b/scene/resources/volume.h index 1db6030bfa..f929792b74 100644 --- a/scene/resources/volume.h +++ b/scene/resources/volume.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 30cf58bdd8..fb3469102c 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world.h b/scene/resources/world.h index b10cadd6e0..165122124d 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 43a7af4bfd..d8d9c5b675 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index 865ec28fe9..a3a79dee09 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 76cb5929cf..9509878dc9 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,6 +68,8 @@ SceneStringNames::SceneStringNames() { area_enter_shape = StaticCString::create("area_enter_shape"); area_exit_shape = StaticCString::create("area_exit_shape"); + _body_inout = StaticCString::create("_body_inout"); + _area_inout = StaticCString::create("_area_inout"); idle=StaticCString::create("idle"); iteration=StaticCString::create("iteration"); @@ -161,4 +163,11 @@ SceneStringNames::SceneStringNames() { frame_changed=StaticCString::create("frame_changed"); + playback_speed=StaticCString::create("playback/speed"); + playback_active=StaticCString::create("playback/active"); + autoplay=StaticCString::create("autoplay"); + blend_times=StaticCString::create("blend_times"); + speed=StaticCString::create("speed"); + + path_pp=NodePath(".."); } diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index a69e8ba0b5..48f17ed38b 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #define SCENE_STRING_NAMES_H #include "string_db.h" - +#include "path_db.h" class SceneStringNames { friend void register_scene_types(); @@ -87,6 +87,8 @@ public: StringName area_enter_shape; StringName area_exit_shape; + StringName _body_inout; + StringName _area_inout; StringName _get_gizmo_geometry; @@ -170,6 +172,14 @@ public: StringName frame_changed; + StringName playback_speed; + StringName playback_active; + StringName autoplay; + StringName blend_times; + StringName speed; + + NodePath path_pp; + }; diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index 14d89cc216..dd5243e467 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h index 6784edf594..04926b89eb 100644 --- a/servers/audio/audio_driver_dummy.h +++ b/servers/audio/audio_driver_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp index 5d8750ffdb..032d93b617 100644 --- a/servers/audio/audio_filter_sw.cpp +++ b/servers/audio/audio_filter_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h index 52315af686..e8540adea6 100644 --- a/servers/audio/audio_filter_sw.h +++ b/servers/audio/audio_filter_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_mixer_sw.cpp b/servers/audio/audio_mixer_sw.cpp index 3af18cf3ae..788eec0d4a 100644 --- a/servers/audio/audio_mixer_sw.cpp +++ b/servers/audio/audio_mixer_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_mixer_sw.h b/servers/audio/audio_mixer_sw.h index d3caf03089..cb38561c27 100644 --- a/servers/audio/audio_mixer_sw.h +++ b/servers/audio/audio_mixer_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_server_sw.cpp b/servers/audio/audio_server_sw.cpp index 55dde1b35b..8a3ab7ce70 100644 --- a/servers/audio/audio_server_sw.cpp +++ b/servers/audio/audio_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_server_sw.h b/servers/audio/audio_server_sw.h index d47c1b4b3f..77d2f2e8dd 100644 --- a/servers/audio/audio_server_sw.h +++ b/servers/audio/audio_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_buffers_sw.cpp b/servers/audio/reverb_buffers_sw.cpp index 6d09be9a3d..b840b9390b 100644 --- a/servers/audio/reverb_buffers_sw.cpp +++ b/servers/audio/reverb_buffers_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_buffers_sw.h b/servers/audio/reverb_buffers_sw.h index 64a9e4fe7d..817122b65d 100644 --- a/servers/audio/reverb_buffers_sw.h +++ b/servers/audio/reverb_buffers_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp index df36886db8..cc4b4bd778 100644 --- a/servers/audio/reverb_sw.cpp +++ b/servers/audio/reverb_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_sw.h b/servers/audio/reverb_sw.h index acf22f01b4..937824f907 100644 --- a/servers/audio/reverb_sw.h +++ b/servers/audio/reverb_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/sample_manager_sw.cpp b/servers/audio/sample_manager_sw.cpp index a74c4372ca..9195136a5d 100644 --- a/servers/audio/sample_manager_sw.cpp +++ b/servers/audio/sample_manager_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -135,6 +135,7 @@ void SampleManagerMallocSW::sample_set_data(RID p_sample, const DVector<uint8_t> ERR_EXPLAIN("Sample buffer size does not match sample size."); + //print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size)); ERR_FAIL_COND(s->length_bytes!=buff_size); DVector<uint8_t>::Read buffer_r=p_buffer.read(); const uint8_t *src = buffer_r.ptr(); diff --git a/servers/audio/sample_manager_sw.h b/servers/audio/sample_manager_sw.h index 5de1b40389..94254f99d5 100644 --- a/servers/audio/sample_manager_sw.h +++ b/servers/audio/sample_manager_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,104 +26,104 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SAMPLE_MANAGER_SW_H
-#define SAMPLE_MANAGER_SW_H
-
-#include "servers/audio_server.h"
-
-class SampleManagerSW {
-public:
-
- /* SAMPLE API */
-
- virtual RID sample_create(AS::SampleFormat p_format, bool p_stereo, int p_length)=0;
-
- virtual void sample_set_description(RID p_sample, const String& p_description)=0;
- virtual String sample_get_description(RID p_sample) const=0;
-
- virtual AS::SampleFormat sample_get_format(RID p_sample) const=0;
- virtual bool sample_is_stereo(RID p_sample) const=0;
- virtual int sample_get_length(RID p_sample) const=0;
-
- virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer)=0;
- virtual const DVector<uint8_t> sample_get_data(RID p_sample) const=0;
-
- virtual void *sample_get_data_ptr(RID p_sample) const=0;
-
- virtual void sample_set_mix_rate(RID p_sample,int p_rate)=0;
- virtual int sample_get_mix_rate(RID p_sample) const=0;
-
- virtual void sample_set_loop_format(RID p_sample,AS::SampleLoopFormat p_format)=0;
- virtual AS::SampleLoopFormat sample_get_loop_format(RID p_sample) const=0;
-
- virtual void sample_set_loop_begin(RID p_sample,int p_pos)=0;
- virtual int sample_get_loop_begin(RID p_sample) const=0;
-
- virtual void sample_set_loop_end(RID p_sample,int p_pos)=0;
- virtual int sample_get_loop_end(RID p_sample) const=0;
-
- virtual bool is_sample(RID) const=0;
- virtual void free(RID p_sample)=0;
-
-
-
- virtual ~SampleManagerSW();
-};
-
-
-class SampleManagerMallocSW : public SampleManagerSW {
-
-
- struct Sample {
-
- void *data;
- int length;
- int length_bytes;
- AS::SampleFormat format;
- bool stereo;
- AS::SampleLoopFormat loop_format;
- int loop_begin;
- int loop_end;
- int mix_rate;
- String description;
- };
-
- mutable RID_Owner<Sample> sample_owner;
-public:
-
- /* SAMPLE API */
-
- virtual RID sample_create(AS::SampleFormat p_format, bool p_stereo, int p_length);
-
- virtual void sample_set_description(RID p_sample, const String& p_description);
- virtual String sample_get_description(RID p_sample) const;
-
- virtual AS::SampleFormat sample_get_format(RID p_sample) const;
- virtual bool sample_is_stereo(RID p_sample) const;
- virtual int sample_get_length(RID p_sample) const;
-
- virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer);
- virtual const DVector<uint8_t> sample_get_data(RID p_sample) const;
-
- virtual void *sample_get_data_ptr(RID p_sample) const;
-
- virtual void sample_set_mix_rate(RID p_sample,int p_rate);
- virtual int sample_get_mix_rate(RID p_sample) const;
-
- virtual void sample_set_loop_format(RID p_sample,AS::SampleLoopFormat p_format);
- virtual AS::SampleLoopFormat sample_get_loop_format(RID p_sample) const;
-
- virtual void sample_set_loop_begin(RID p_sample,int p_pos);
- virtual int sample_get_loop_begin(RID p_sample) const;
-
- virtual void sample_set_loop_end(RID p_sample,int p_pos);
- virtual int sample_get_loop_end(RID p_sample) const;
-
- virtual bool is_sample(RID) const;
- virtual void free(RID p_sample);
-
- SampleManagerMallocSW();
- virtual ~SampleManagerMallocSW();
-};
-
-#endif // SAMPLE_MANAGER_SW_H
+#ifndef SAMPLE_MANAGER_SW_H +#define SAMPLE_MANAGER_SW_H + +#include "servers/audio_server.h" + +class SampleManagerSW { +public: + + /* SAMPLE API */ + + virtual RID sample_create(AS::SampleFormat p_format, bool p_stereo, int p_length)=0; + + virtual void sample_set_description(RID p_sample, const String& p_description)=0; + virtual String sample_get_description(RID p_sample) const=0; + + virtual AS::SampleFormat sample_get_format(RID p_sample) const=0; + virtual bool sample_is_stereo(RID p_sample) const=0; + virtual int sample_get_length(RID p_sample) const=0; + + virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer)=0; + virtual const DVector<uint8_t> sample_get_data(RID p_sample) const=0; + + virtual void *sample_get_data_ptr(RID p_sample) const=0; + + virtual void sample_set_mix_rate(RID p_sample,int p_rate)=0; + virtual int sample_get_mix_rate(RID p_sample) const=0; + + virtual void sample_set_loop_format(RID p_sample,AS::SampleLoopFormat p_format)=0; + virtual AS::SampleLoopFormat sample_get_loop_format(RID p_sample) const=0; + + virtual void sample_set_loop_begin(RID p_sample,int p_pos)=0; + virtual int sample_get_loop_begin(RID p_sample) const=0; + + virtual void sample_set_loop_end(RID p_sample,int p_pos)=0; + virtual int sample_get_loop_end(RID p_sample) const=0; + + virtual bool is_sample(RID) const=0; + virtual void free(RID p_sample)=0; + + + + virtual ~SampleManagerSW(); +}; + + +class SampleManagerMallocSW : public SampleManagerSW { + + + struct Sample { + + void *data; + int length; + int length_bytes; + AS::SampleFormat format; + bool stereo; + AS::SampleLoopFormat loop_format; + int loop_begin; + int loop_end; + int mix_rate; + String description; + }; + + mutable RID_Owner<Sample> sample_owner; +public: + + /* SAMPLE API */ + + virtual RID sample_create(AS::SampleFormat p_format, bool p_stereo, int p_length); + + virtual void sample_set_description(RID p_sample, const String& p_description); + virtual String sample_get_description(RID p_sample) const; + + virtual AS::SampleFormat sample_get_format(RID p_sample) const; + virtual bool sample_is_stereo(RID p_sample) const; + virtual int sample_get_length(RID p_sample) const; + + virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer); + virtual const DVector<uint8_t> sample_get_data(RID p_sample) const; + + virtual void *sample_get_data_ptr(RID p_sample) const; + + virtual void sample_set_mix_rate(RID p_sample,int p_rate); + virtual int sample_get_mix_rate(RID p_sample) const; + + virtual void sample_set_loop_format(RID p_sample,AS::SampleLoopFormat p_format); + virtual AS::SampleLoopFormat sample_get_loop_format(RID p_sample) const; + + virtual void sample_set_loop_begin(RID p_sample,int p_pos); + virtual int sample_get_loop_begin(RID p_sample) const; + + virtual void sample_set_loop_end(RID p_sample,int p_pos); + virtual int sample_get_loop_end(RID p_sample) const; + + virtual bool is_sample(RID) const; + virtual void free(RID p_sample); + + SampleManagerMallocSW(); + virtual ~SampleManagerMallocSW(); +}; + +#endif // SAMPLE_MANAGER_SW_H diff --git a/servers/audio/voice_rb_sw.cpp b/servers/audio/voice_rb_sw.cpp index 93f176b755..a385e15283 100644 --- a/servers/audio/voice_rb_sw.cpp +++ b/servers/audio/voice_rb_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,9 +26,9 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "voice_rb_sw.h"
-/*
-VoiceRBSW::VoiceRBSW()
-{
-}
-*/
+#include "voice_rb_sw.h" +/* +VoiceRBSW::VoiceRBSW() +{ +} +*/ diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h index 7fcdebaa1a..cbebcdb86f 100644 --- a/servers/audio/voice_rb_sw.h +++ b/servers/audio/voice_rb_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 81dab367c1..7c4f8b185a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio_server.h b/servers/audio_server.h index 511340678a..f54698a1e3 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index 5938e716e9..3eb96fb681 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -93,3 +93,72 @@ AreaPairSW::~AreaPairSW() { body->remove_constraint(this); area->remove_constraint(this); } + +//////////////////////////////////////////////////// + + + +bool Area2PairSW::setup(float p_step) { + +// bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); + bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this); + + if (result!=colliding) { + + if (result) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->add_area_to_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->add_area_to_query(area_b,shape_b,shape_a); + + } else { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + colliding=result; + + } + + return false; //never do any post solving +} + +void Area2PairSW::solve(float p_step) { + + +} + + +Area2PairSW::Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b) { + + + area_a=p_area_a; + area_b=p_area_b; + shape_a=p_shape_a; + shape_b=p_shape_b; + colliding=false; + area_a->add_constraint(this); + area_b->add_constraint(this); + +} + +Area2PairSW::~Area2PairSW() { + + if (colliding) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + area_a->remove_constraint(this); + area_b->remove_constraint(this); +} diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h index e5e2b5cf5e..4f8087280a 100644 --- a/servers/physics/area_pair_sw.h +++ b/servers/physics/area_pair_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,5 +49,23 @@ public: ~AreaPairSW(); }; + +class Area2PairSW : public ConstraintSW { + + AreaSW *area_a; + AreaSW *area_b; + int shape_a; + int shape_b; + bool colliding; +public: + + bool setup(float p_step); + void solve(float p_step); + + Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b); + ~Area2PairSW(); +}; + + #endif // AREA_PAIR__SW_H diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index 4c9ac814be..83be80f816 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ #include "body_sw.h" AreaSW::BodyKey::BodyKey(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } +AreaSW::BodyKey::BodyKey(AreaSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } void AreaSW::_shapes_changed() { @@ -57,6 +58,7 @@ void AreaSW::set_space(SpaceSW *p_space) { } monitored_bodies.clear(); + monitored_areas.clear(); _set_space(p_space); } @@ -76,11 +78,32 @@ void AreaSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) { monitor_callback_method=p_method; monitored_bodies.clear(); + monitored_areas.clear(); + _shape_changed(); } +void AreaSW::set_area_monitor_callback(ObjectID p_id, const StringName& p_method) { + + + if (p_id==area_monitor_callback_id) { + area_monitor_callback_method=p_method; + return; + } + + _unregister_shapes(); + + area_monitor_callback_id=p_id; + area_monitor_callback_method=p_method; + + monitored_bodies.clear(); + monitored_areas.clear(); + + _shape_changed(); + +} void AreaSW::set_space_override_mode(PhysicsServer::AreaSpaceOverrideMode p_mode) { @@ -98,6 +121,7 @@ void AreaSW::set_param(PhysicsServer::AreaParameter p_param, const Variant& p_va case PhysicsServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break; case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break; case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break; + case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break; case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break; case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break; case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break; @@ -113,6 +137,7 @@ Variant AreaSW::get_param(PhysicsServer::AreaParameter p_param) const { case PhysicsServer::AREA_PARAM_GRAVITY: return gravity; case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; + case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; case PhysicsServer::AREA_PARAM_DENSITY: return density; case PhysicsServer::AREA_PARAM_PRIORITY: return priority; @@ -132,6 +157,15 @@ void AreaSW::_queue_monitor_update() { } +void AreaSW::set_monitorable(bool p_monitorable) { + + if (monitorable==p_monitorable) + return; + + monitorable=p_monitorable; + _set_static(!monitorable); +} + void AreaSW::call_queries() { if (monitor_callback_id && !monitored_bodies.empty()) { @@ -166,6 +200,41 @@ void AreaSW::call_queries() { monitored_bodies.clear(); + if (area_monitor_callback_id && !monitored_areas.empty()) { + + + Variant res[5]; + Variant *resptr[5]; + for(int i=0;i<5;i++) + resptr[i]=&res[i]; + + Object *obj = ObjectDB::get_instance(area_monitor_callback_id); + if (!obj) { + monitored_areas.clear(); + area_monitor_callback_id=0; + return; + } + + + + for (Map<BodyKey,BodyState>::Element *E=monitored_areas.front();E;E=E->next()) { + + if (E->get().state==0) + continue; //nothing happened + + res[0]=E->get().state>0 ? PhysicsServer::AREA_BODY_ADDED : PhysicsServer::AREA_BODY_REMOVED; + res[1]=E->key().rid; + res[2]=E->key().instance_id; + res[3]=E->key().body_shape; + res[4]=E->key().area_shape; + + + Variant::CallError ce; + obj->call(area_monitor_callback_method,(const Variant**)resptr,5,ce); + } + } + + monitored_areas.clear(); //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } @@ -177,11 +246,14 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move gravity=9.80665; gravity_vector=Vector3(0,-1,0); gravity_is_point=false; + gravity_distance_scale=0; point_attenuation=1; density=0.1; priority=0; set_ray_pickable(false); monitor_callback_id=0; + area_monitor_callback_id=0; + monitorable=false; } diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index c0c6e5c2ae..26d6a177db 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,13 +45,18 @@ class AreaSW : public CollisionObjectSW{ float gravity; Vector3 gravity_vector; bool gravity_is_point; + float gravity_distance_scale; float point_attenuation; float density; int priority; + bool monitorable; ObjectID monitor_callback_id; StringName monitor_callback_method; + ObjectID area_monitor_callback_id; + StringName area_monitor_callback_method; + SelfList<AreaSW> monitor_query_list; SelfList<AreaSW> moved_list; @@ -78,6 +83,8 @@ class AreaSW : public CollisionObjectSW{ _FORCE_INLINE_ BodyKey() {} BodyKey(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + BodyKey(AreaSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + }; struct BodyState { @@ -89,6 +96,7 @@ class AreaSW : public CollisionObjectSW{ }; Map<BodyKey,BodyState> monitored_bodies; + Map<BodyKey,BodyState> monitored_areas; //virtual void shape_changed_notify(ShapeSW *p_shape); //virtual void shape_deleted_notify(ShapeSW *p_shape); @@ -107,9 +115,15 @@ public: void set_monitor_callback(ObjectID p_id, const StringName& p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; } + void set_area_monitor_callback(ObjectID p_id, const StringName& p_method); + _FORCE_INLINE_ bool has_area_monitor_callback() const { return area_monitor_callback_id; } + _FORCE_INLINE_ void add_body_to_query(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); _FORCE_INLINE_ void remove_body_from_query(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + _FORCE_INLINE_ void add_area_to_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + _FORCE_INLINE_ void remove_area_from_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + void set_param(PhysicsServer::AreaParameter p_param, const Variant& p_value); Variant get_param(PhysicsServer::AreaParameter p_param) const; @@ -125,6 +139,9 @@ public: _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } + _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; } + _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; } + _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } @@ -138,8 +155,8 @@ public: _FORCE_INLINE_ void remove_constraint( ConstraintSW* p_constraint) { constraints.erase(p_constraint); } _FORCE_INLINE_ const Set<ConstraintSW*>& get_constraints() const { return constraints; } - - + void set_monitorable(bool p_monitorable); + _FORCE_INLINE_ bool is_monitorable() const { return monitorable; } void set_transform(const Transform& p_transform); @@ -168,6 +185,26 @@ void AreaSW::remove_body_from_query(BodySW *p_body, uint32_t p_body_shape,uint32 } +void AreaSW::add_area_to_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].inc(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); + + +} +void AreaSW::remove_area_from_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].dec(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); +} + + diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 5847b942fb..e2b2fa2051 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h index e64464e2c1..8ec7a9ccef 100644 --- a/servers/physics/body_pair_sw.h +++ b/servers/physics/body_pair_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index c7c20a8bd1..5a528ecf94 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -257,10 +257,13 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian Transform t = p_variant; t.orthonormalize(); new_transform=get_transform(); //used as old to compute motion + if (new_transform==t) + break; _set_transform(t); _set_inv_transform(get_transform().inverse()); } + wakeup(); } break; case PhysicsServer::BODY_STATE_LINEAR_VELOCITY: { @@ -268,11 +271,13 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian //if (mode==PhysicsServer::BODY_MODE_STATIC) // break; linear_velocity=p_variant; + wakeup(); } break; case PhysicsServer::BODY_STATE_ANGULAR_VELOCITY: { //if (mode!=PhysicsServer::BODY_MODE_RIGID) // break; angular_velocity=p_variant; + wakeup(); } break; case PhysicsServer::BODY_STATE_SLEEPING: { @@ -357,11 +362,14 @@ void BodySW::set_space(SpaceSW *p_space){ void BodySW::_compute_area_gravity(const AreaSW *p_area) { if (p_area->is_gravity_point()) { - - gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - + if(p_area->get_gravity_distance_scale() > 0) { + Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); + gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) ); + } else { + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + } } else { - gravity = p_area->get_gravity_vector() * p_area->get_gravity(); + gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } } @@ -371,23 +379,29 @@ void BodySW::integrate_forces(real_t p_step) { if (mode==PhysicsServer::BODY_MODE_STATIC) return; - AreaSW *current_area = get_space()->get_default_area(); - ERR_FAIL_COND(!current_area); + AreaSW *def_area = get_space()->get_default_area(); + ERR_FAIL_COND(!def_area); - int prio = current_area->get_priority(); int ac = areas.size(); + bool replace = false; + gravity=Vector3(0,0,0); if (ac) { + areas.sort(); const AreaCMP *aa = &areas[0]; - for(int i=0;i<ac;i++) { - if (aa[i].area->get_priority() > prio) { - current_area=aa[i].area; - prio=current_area->get_priority(); + density = aa[ac-1].area->get_density(); + for(int i=ac-1;i>=0;i--) { + _compute_area_gravity(aa[i].area); + if (aa[i].area->get_space_override_mode() == PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE) { + replace = true; + break; } } + } else { + density=def_area->get_density(); + } + if( !replace ) { + _compute_area_gravity(def_area); } - - _compute_area_gravity(current_area); - density=current_area->get_density(); Vector3 motion; bool do_motion=false; @@ -455,7 +469,7 @@ void BodySW::integrate_forces(real_t p_step) { } - current_area=NULL; // clear the area, so it is set in the next frame + def_area=NULL; // clear the area, so it is set in the next frame contact_count=0; } diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index ee3c76e455..6491ba8f18 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -84,13 +84,13 @@ class BodySW : public CollisionObjectSW { struct AreaCMP { AreaSW *area; - _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_self() < p_cmp.area->get_self() ; } + _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} + _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_priority() < p_cmp.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area;} }; - - VSet<AreaCMP> areas; + Vector<AreaCMP> areas; struct Contact { @@ -134,8 +134,7 @@ public: void set_force_integration_callback(ObjectID p_id,const StringName& p_method,const Variant& p_udata=Variant()); - - _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.insert(AreaCMP(p_area)); } + _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(AreaSW *p_area) { areas.erase(AreaCMP(p_area)); } _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==PhysicsServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} @@ -201,6 +200,12 @@ public: void set_active(bool p_active); _FORCE_INLINE_ bool is_active() const { return active; } + _FORCE_INLINE_ void wakeup() { + if ((!get_space()) || mode==PhysicsServer::BODY_MODE_STATIC || mode==PhysicsServer::BODY_MODE_KINEMATIC) + return; + set_active(true); + } + void set_param(PhysicsServer::BodyParameter p_param, float); float get_param(PhysicsServer::BodyParameter p_param) const; diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp index 5db78e669f..c49caed795 100644 --- a/servers/physics/broad_phase_basic.cpp +++ b/servers/physics/broad_phase_basic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_basic.h b/servers/physics/broad_phase_basic.h index 7b77466292..9848c4b16e 100644 --- a/servers/physics/broad_phase_basic.h +++ b/servers/physics/broad_phase_basic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_octree.cpp b/servers/physics/broad_phase_octree.cpp index edf4aae2b2..874ae29755 100644 --- a/servers/physics/broad_phase_octree.cpp +++ b/servers/physics/broad_phase_octree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_octree.h b/servers/physics/broad_phase_octree.h index d365213966..200878f6df 100644 --- a/servers/physics/broad_phase_octree.h +++ b/servers/physics/broad_phase_octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_sw.cpp b/servers/physics/broad_phase_sw.cpp index 1211db141f..910be4e623 100644 --- a/servers/physics/broad_phase_sw.cpp +++ b/servers/physics/broad_phase_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_sw.h b/servers/physics/broad_phase_sw.h index 57301a2af9..2bf9f202e2 100644 --- a/servers/physics/broad_phase_sw.h +++ b/servers/physics/broad_phase_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index c8e1fc4022..19b3f28a2f 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index 788292ad2a..c018ab6224 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,8 +34,10 @@ #include "self_list.h" #include "broad_phase_sw.h" -#define MAX_OBJECT_DISTANCE 10000000 +#ifdef DEBUG_ENABLED +#define MAX_OBJECT_DISTANCE 10000000.0 #define MAX_OBJECT_DISTANCE_X2 (MAX_OBJECT_DISTANCE*MAX_OBJECT_DISTANCE) +#endif class SpaceSW; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 750874f507..72e61f1456 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h index eeba53f160..686b587243 100644 --- a/servers/physics/collision_solver_sat.h +++ b/servers/physics/collision_solver_sat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index 86e3b679f2..b5a5c64660 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h index 764c32926c..5ed5260b7d 100644 --- a/servers/physics/collision_solver_sw.h +++ b/servers/physics/collision_solver_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/constraint_sw.cpp b/servers/physics/constraint_sw.cpp index f1179bdb5c..fb45485233 100644 --- a/servers/physics/constraint_sw.cpp +++ b/servers/physics/constraint_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h index 5e79c4b54c..1ec237f9c5 100644 --- a/servers/physics/constraint_sw.h +++ b/servers/physics/constraint_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 3d569df2c9..decc379461 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -536,7 +536,7 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJoin } break; case PhysicsServer::G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS: { - m_angularLimits[p_axis].m_limitSoftness; + m_angularLimits[p_axis].m_limitSoftness=p_value; } break; case PhysicsServer::G6DOF_JOINT_ANGULAR_DAMPING: { diff --git a/servers/physics/joints_sw.cpp b/servers/physics/joints_sw.cpp index f9e22e1665..aa9d3265d2 100644 --- a/servers/physics/joints_sw.cpp +++ b/servers/physics/joints_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/joints_sw.h b/servers/physics/joints_sw.h index 30227f156b..d7ba6ef925 100644 --- a/servers/physics/joints_sw.h +++ b/servers/physics/joints_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index cfe5a73ce1..521ffae0ea 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -394,6 +394,14 @@ Transform PhysicsServerSW::area_get_transform(RID p_area) const { return area->get_transform(); }; +void PhysicsServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { + + AreaSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_monitorable(p_monitorable); +} + void PhysicsServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { AreaSW *area = area_owner.get(p_area); @@ -423,6 +431,14 @@ bool PhysicsServerSW::area_is_ray_pickable(RID p_area) const{ } +void PhysicsServerSW::area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { + + + AreaSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_area_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method); +} /* BODY API */ @@ -551,7 +567,7 @@ bool PhysicsServerSW::body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) ERR_FAIL_COND_V(!body,false); ERR_FAIL_INDEX_V(p_shape_idx,body->get_shape_count(),false); - body->is_shape_set_as_trigger(p_shape_idx); + return body->is_shape_set_as_trigger(p_shape_idx); } @@ -604,6 +620,7 @@ void PhysicsServerSW::body_set_layer_mask(RID p_body, uint32_t p_mask) { ERR_FAIL_COND(!body); body->set_layer_mask(p_mask); + body->wakeup(); } @@ -674,6 +691,7 @@ void PhysicsServerSW::body_set_state(RID p_body, BodyState p_state, const Varian ERR_FAIL_COND(!body); body->set_state(p_state,p_variant); + }; Variant PhysicsServerSW::body_get_state(RID p_body, BodyState p_state) const { @@ -691,6 +709,7 @@ void PhysicsServerSW::body_set_applied_force(RID p_body, const Vector3& p_force) ERR_FAIL_COND(!body); body->set_applied_force(p_force); + body->wakeup(); }; Vector3 PhysicsServerSW::body_get_applied_force(RID p_body) const { @@ -706,6 +725,7 @@ void PhysicsServerSW::body_set_applied_torque(RID p_body, const Vector3& p_torqu ERR_FAIL_COND(!body); body->set_applied_torque(p_torque); + body->wakeup(); }; Vector3 PhysicsServerSW::body_get_applied_torque(RID p_body) const { @@ -722,6 +742,7 @@ void PhysicsServerSW::body_apply_impulse(RID p_body, const Vector3& p_pos, const ERR_FAIL_COND(!body); body->apply_impulse(p_pos,p_impulse); + body->wakeup(); }; void PhysicsServerSW::body_set_axis_velocity(RID p_body, const Vector3& p_axis_velocity) { @@ -734,6 +755,7 @@ void PhysicsServerSW::body_set_axis_velocity(RID p_body, const Vector3& p_axis_v v-=axis*axis.dot(v); v+=p_axis_velocity; body->set_linear_velocity(v); + body->wakeup(); }; @@ -743,6 +765,7 @@ void PhysicsServerSW::body_set_axis_lock(RID p_body,BodyAxisLock p_lock) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); body->set_axis_lock(p_lock); + body->wakeup(); } @@ -762,6 +785,7 @@ void PhysicsServerSW::body_add_collision_exception(RID p_body, RID p_body_b) { ERR_FAIL_COND(!body); body->add_exception(p_body_b); + body->wakeup(); }; @@ -771,6 +795,7 @@ void PhysicsServerSW::body_remove_collision_exception(RID p_body, RID p_body_b) ERR_FAIL_COND(!body); body->remove_exception(p_body_b); + body->wakeup(); }; diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 6609a78662..80007b8499 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -128,7 +128,10 @@ public: virtual void area_set_ray_pickable(RID p_area,bool p_enable); virtual bool area_is_ray_pickable(RID p_area) const; + virtual void area_set_monitorable(RID p_area,bool p_monitorable); + virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); /* BODY API */ diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index bd4be05bb9..fabfa88ee5 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -997,6 +997,11 @@ DVector<Vector3> ConcavePolygonShapeSW::get_faces() const { void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { int count=vertices.size(); + if (count==0) { + r_min=0; + r_max=0; + return; + } DVector<Vector3>::Read r=vertices.read(); const Vector3 *vptr=r.ptr(); @@ -1016,6 +1021,9 @@ Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const { int count=vertices.size(); + if (count==0) + return Vector3(); + DVector<Vector3>::Read r=vertices.read(); const Vector3 *vptr=r.ptr(); @@ -1103,6 +1111,9 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params bool ConcavePolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { + if (faces.size()==0) + return false; + // unlock data DVector<Face>::Read fr=faces.read(); DVector<Vector3>::Read vr=vertices.read(); @@ -1171,6 +1182,8 @@ void ConcavePolygonShapeSW::_cull(int p_idx,_CullParams *p_params) const { void ConcavePolygonShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const { // make matrix local to concave + if (faces.size()==0) + return; AABB local_aabb=p_local_aabb; diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index bcf8fbdc8d..4826eaea4f 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 3fc34889f2..d329a10f04 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -503,15 +503,18 @@ void* SpaceSW::_broadphase_pair(CollisionObjectSW *A,int p_subindex_A,CollisionO if (type_A==CollisionObjectSW::TYPE_AREA) {
-
- ERR_FAIL_COND_V(type_B!=CollisionObjectSW::TYPE_BODY,NULL);
AreaSW *area=static_cast<AreaSW*>(A);
- BodySW *body=static_cast<BodySW*>(B);
-
+ if (type_B==CollisionObjectSW::TYPE_AREA) {
- AreaPairSW *area_pair = memnew(AreaPairSW(body,p_subindex_B,area,p_subindex_A) );
+ AreaSW *area_b=static_cast<AreaSW*>(B);
+ Area2PairSW *area2_pair = memnew(Area2PairSW(area_b,p_subindex_B,area,p_subindex_A) );
+ return area2_pair;
+ } else {
- return area_pair;
+ BodySW *body=static_cast<BodySW*>(B);
+ AreaPairSW *area_pair = memnew(AreaPairSW(body,p_subindex_B,area,p_subindex_A) );
+ return area_pair;
+ }
} else {
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index 4bd9bc6f51..16f5ad3c81 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index b7d06d207b..2424b36833 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h index 9aaef97920..f089c041fc 100644 --- a/servers/physics/step_sw.h +++ b/servers/physics/step_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 65f3b80dd3..1a41cda482 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -120,6 +120,7 @@ void Area2DSW::set_param(Physics2DServer::AreaParameter p_param, const Variant& case Physics2DServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break; case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break; case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break; + case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break; case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break; case Physics2DServer::AREA_PARAM_LINEAR_DAMP: linear_damp=p_value; ; break; case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: angular_damp=p_value; ; break; @@ -136,6 +137,7 @@ Variant Area2DSW::get_param(Physics2DServer::AreaParameter p_param) const { case Physics2DServer::AREA_PARAM_GRAVITY: return gravity; case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; + case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; case Physics2DServer::AREA_PARAM_LINEAR_DAMP: return linear_damp; case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp; @@ -248,6 +250,7 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), gravity=9.80665; gravity_vector=Vector2(0,-1); gravity_is_point=false; + gravity_distance_scale=0; point_attenuation=1; angular_damp=1.0; diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index 26b7b2516c..6d99764c68 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,6 +46,7 @@ class Area2DSW : public CollisionObject2DSW{ float gravity; Vector2 gravity_vector; bool gravity_is_point; + float gravity_distance_scale; float point_attenuation; float linear_damp; float angular_damp; @@ -139,6 +140,9 @@ public: _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } + _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; } + _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; } + _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index ed2e34c972..3b1705bd56 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,7 @@ bool AreaPair2DSW::setup(float p_step) { - bool result = CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this); + bool result = area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this); if (result!=colliding) { @@ -102,7 +102,7 @@ AreaPair2DSW::~AreaPair2DSW() { bool Area2Pair2DSW::setup(float p_step) { - bool result = CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); + bool result = area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); if (result!=colliding) { diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 575490b109..59113c9162 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 06d466ace8..38835c9a82 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -275,10 +275,13 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va Matrix32 t = p_variant; t.orthonormalize(); new_transform=get_transform(); //used as old to compute motion + if (t==new_transform) + break; _set_transform(t); _set_inv_transform(get_transform().inverse()); } + wakeup(); } break; case Physics2DServer::BODY_STATE_LINEAR_VELOCITY: { @@ -286,12 +289,14 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va //if (mode==Physics2DServer::BODY_MODE_STATIC) // break; linear_velocity=p_variant; + wakeup(); } break; case Physics2DServer::BODY_STATE_ANGULAR_VELOCITY: { //if (mode!=Physics2DServer::BODY_MODE_RIGID) // break; angular_velocity=p_variant; + wakeup(); } break; case Physics2DServer::BODY_STATE_SLEEPING: { @@ -378,14 +383,16 @@ void Body2DSW::set_space(Space2DSW *p_space){ void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) { if (p_area->is_gravity_point()) { - - gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - + if(p_area->get_gravity_distance_scale() > 0) { + Vector2 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); + gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) ); + } else { + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + } } else { - gravity = p_area->get_gravity_vector() * p_area->get_gravity(); + gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } - gravity*=gravity_scale; } void Body2DSW::integrate_forces(real_t p_step) { @@ -393,32 +400,39 @@ void Body2DSW::integrate_forces(real_t p_step) { if (mode==Physics2DServer::BODY_MODE_STATIC) return; - Area2DSW *current_area = get_space()->get_default_area(); - ERR_FAIL_COND(!current_area); + Area2DSW *def_area = get_space()->get_default_area(); + Area2DSW *damp_area = def_area; + ERR_FAIL_COND(!def_area); - int prio = current_area->get_priority(); int ac = areas.size(); + bool replace = false; + gravity=Vector2(0,0); if (ac) { + areas.sort(); const AreaCMP *aa = &areas[0]; - for(int i=0;i<ac;i++) { - if (aa[i].area->get_priority() > prio) { - current_area=aa[i].area; - prio=current_area->get_priority(); + damp_area = aa[ac-1].area; + for(int i=ac-1;i>=0;i--) { + _compute_area_gravity(aa[i].area); + if (aa[i].area->get_space_override_mode() == Physics2DServer::AREA_SPACE_OVERRIDE_REPLACE) { + replace = true; + break; } } } - - _compute_area_gravity(current_area); + if( !replace ) { + _compute_area_gravity(def_area); + } + gravity*=gravity_scale; if (angular_damp>=0) area_angular_damp=angular_damp; else - area_angular_damp=current_area->get_angular_damp(); + area_angular_damp=damp_area->get_angular_damp(); if (linear_damp>=0) area_linear_damp=linear_damp; else - area_linear_damp=current_area->get_linear_damp(); + area_linear_damp=damp_area->get_linear_damp(); Vector2 motion; bool do_motion=false; @@ -482,7 +496,8 @@ void Body2DSW::integrate_forces(real_t p_step) { _update_shapes_with_motion(motion); } - current_area=NULL; // clear the area, so it is set in the next frame + damp_area=NULL; // clear the area, so it is set in the next frame + def_area=NULL; // clear the area, so it is set in the next frame contact_count=0; } @@ -647,6 +662,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti area_linear_damp=0; contact_count=0; gravity_scale=1.0; + using_one_way_cache=false; one_way_collision_max_depth=0.1; still_time=0; diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 3b87be2737..c86bb51f1d 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -81,6 +81,7 @@ class Body2DSW : public CollisionObject2DSW { bool active; bool can_sleep; bool first_time_kinematic; + bool using_one_way_cache; void _update_inertia(); virtual void _shapes_changed(); Matrix32 new_transform; @@ -91,13 +92,14 @@ class Body2DSW : public CollisionObject2DSW { struct AreaCMP { Area2DSW *area; - _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_self() < p_cmp.area->get_self() ; } + _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} + _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_priority() < p_cmp.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(Area2DSW *p_area) { area=p_area;} }; - VSet<AreaCMP> areas; + Vector<AreaCMP> areas; struct Contact { @@ -140,7 +142,7 @@ public: void set_force_integration_callback(ObjectID p_id, const StringName& p_method, const Variant &p_udata=Variant()); - _FORCE_INLINE_ void add_area(Area2DSW *p_area) { areas.insert(AreaCMP(p_area)); } + _FORCE_INLINE_ void add_area(Area2DSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(Area2DSW *p_area) { areas.erase(AreaCMP(p_area)); } _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==Physics2DServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} @@ -200,6 +202,15 @@ public: void set_active(bool p_active); _FORCE_INLINE_ bool is_active() const { return active; } + _FORCE_INLINE_ void wakeup() { + if ((!get_space()) || mode==Physics2DServer::BODY_MODE_STATIC || mode==Physics2DServer::BODY_MODE_KINEMATIC) + return; + set_active(true); + } + + + + void set_param(Physics2DServer::BodyParameter p_param, float); float get_param(Physics2DServer::BodyParameter p_param) const; @@ -219,12 +230,17 @@ public: _FORCE_INLINE_ void set_continuous_collision_detection_mode(Physics2DServer::CCDMode p_mode) { continuous_cd_mode=p_mode; } _FORCE_INLINE_ Physics2DServer::CCDMode get_continuous_collision_detection_mode() const { return continuous_cd_mode; } - void set_one_way_collision_direction(const Vector2& p_dir) { one_way_collision_direction=p_dir; } + void set_one_way_collision_direction(const Vector2& p_dir) { + one_way_collision_direction=p_dir; + using_one_way_cache=one_way_collision_direction!=Vector2(); + } Vector2 get_one_way_collision_direction() const { return one_way_collision_direction; } void set_one_way_collision_max_depth(float p_depth) { one_way_collision_max_depth=p_depth; } float get_one_way_collision_max_depth() const { return one_way_collision_max_depth; } + _FORCE_INLINE_ bool is_using_one_way_collision() const { return using_one_way_cache; } + void set_space(Space2DSW *p_space); void update_inertias(); diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index c4d6abe5ac..6bfed134e6 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -234,7 +234,7 @@ bool BodyPair2DSW::setup(float p_step) { //cannot collide - if ((A->get_layer_mask()&B->get_layer_mask())==0 || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) { + if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) { collided=false; return false; } @@ -265,6 +265,8 @@ bool BodyPair2DSW::setup(float p_step) { } //faster to set than to check.. + //bool prev_collided=collided; + collided = CollisionSolver2DSW::solve(shape_A_ptr,xform_A,motion_A,shape_B_ptr,xform_B,motion_B,_add_contact,this,&sep_axis); if (!collided) { @@ -280,9 +282,68 @@ bool BodyPair2DSW::setup(float p_step) { collided=true; } - if (!collided) + if (!collided) { + oneway_disabled=false; return false; + } + + } + + if (oneway_disabled) + return false; + + //if (!prev_collided) { + { + + if (A->is_using_one_way_collision()) { + Vector2 direction = A->get_one_way_collision_direction(); + bool valid=false; + for(int i=0;i<contact_count;i++) { + Contact& c = contacts[i]; + + if (c.normal.dot(direction)<0) + continue; + if (B->get_linear_velocity().dot(direction)<0) + continue; + + if (!c.reused) { + continue; + } + + valid=true; + } + + if (!valid) { + collided=false; + oneway_disabled=true; + return false; + } + } + + if (B->is_using_one_way_collision()) { + Vector2 direction = B->get_one_way_collision_direction(); + bool valid=false; + for(int i=0;i<contact_count;i++) { + + Contact& c = contacts[i]; + if (c.normal.dot(direction)<0) + continue; + if (A->get_linear_velocity().dot(direction)<0) + continue; + + if (!c.reused) { + continue; + } + + valid=true; + } + if (!valid) { + collided=false; + oneway_disabled=true; + return false; + } + } } real_t max_penetration = space->get_contact_max_allowed_penetration(); @@ -472,6 +533,7 @@ BodyPair2DSW::BodyPair2DSW(Body2DSW *p_A, int p_shape_A,Body2DSW *p_B, int p_sha B->add_constraint(this,1); contact_count=0; collided=false; + oneway_disabled=false; } diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h index 15d7e62d3a..a7fa287be4 100644 --- a/servers/physics_2d/body_pair_2d_sw.h +++ b/servers/physics_2d/body_pair_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -76,6 +76,7 @@ class BodyPair2DSW : public Constraint2DSW { Contact contacts[MAX_CONTACTS]; int contact_count; bool collided; + bool oneway_disabled; int cc; diff --git a/servers/physics_2d/broad_phase_2d_basic.cpp b/servers/physics_2d/broad_phase_2d_basic.cpp index 9641a986e8..e61b4735b9 100644 --- a/servers/physics_2d/broad_phase_2d_basic.cpp +++ b/servers/physics_2d/broad_phase_2d_basic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_basic.h b/servers/physics_2d/broad_phase_2d_basic.h index ce15752251..cdee77ffd7 100644 --- a/servers/physics_2d/broad_phase_2d_basic.h +++ b/servers/physics_2d/broad_phase_2d_basic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index 0f08f63937..4651d485c2 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -467,9 +467,10 @@ int BroadPhase2DHashGrid::cull_segment(const Vector2& p_from, const Vector2& p_t delta.x=cell_size/delta.x; delta.y=cell_size/delta.y; - Point2i pos = p_from.floor() / cell_size; - Point2i end = p_to.floor() / cell_size; - Point2i step = Vector2( SGN(dir.x), SGN(dir.y)); + Point2i pos = (p_from/cell_size).floor(); + Point2i end = (p_to/cell_size).floor(); + + Point2i step = Vector2( SGN(dir.x), SGN(dir.y) ); Vector2 max; diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h index d530b35d5d..a2eecf7bbf 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.h +++ b/servers/physics_2d/broad_phase_2d_hash_grid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_sw.cpp b/servers/physics_2d/broad_phase_2d_sw.cpp index 7ded6ed01e..fd8e7254b6 100644 --- a/servers/physics_2d/broad_phase_2d_sw.cpp +++ b/servers/physics_2d/broad_phase_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_sw.h b/servers/physics_2d/broad_phase_2d_sw.h index 510f7db112..283d6941e1 100644 --- a/servers/physics_2d/broad_phase_2d_sw.h +++ b/servers/physics_2d/broad_phase_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index eefc598b39..7c8e223c57 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -226,7 +226,7 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) { type=p_type; space=NULL; instance_id=0; - user_mask=0; + collision_mask=1; layer_mask=1; pickable=true; } diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 0c91237876..f3432060b9 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,7 +65,7 @@ private: Space2DSW *space; Matrix32 transform; Matrix32 inv_transform; - uint32_t user_mask; + uint32_t collision_mask; uint32_t layer_mask; bool _static; @@ -117,8 +117,8 @@ public: _FORCE_INLINE_ bool is_shape_set_as_trigger(int p_idx) const { return shapes[p_idx].trigger; } - void set_user_mask(uint32_t p_mask) {user_mask=p_mask;} - _FORCE_INLINE_ uint32_t get_user_mask() const { return user_mask; } + void set_collision_mask(uint32_t p_mask) {collision_mask=p_mask;} + _FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; } void set_layer_mask(uint32_t p_mask) {layer_mask=p_mask;} _FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; } @@ -133,6 +133,11 @@ public: void set_pickable(bool p_pickable) { pickable=p_pickable; } _FORCE_INLINE_ bool is_pickable() const { return pickable; } + _FORCE_INLINE_ bool test_collision_mask(CollisionObject2DSW* p_other) const { + + return layer_mask&p_other->collision_mask || p_other->layer_mask&collision_mask; + } + virtual ~CollisionObject2DSW() {} }; diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index 9ed594e0eb..2525c6e942 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sat.h b/servers/physics_2d/collision_solver_2d_sat.h index be5a3dc79f..554f756738 100644 --- a/servers/physics_2d/collision_solver_2d_sat.h +++ b/servers/physics_2d/collision_solver_2d_sat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index 4c7e68d643..134ad04222 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index 07141b0d09..0cdd54f8b6 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/constraint_2d_sw.cpp b/servers/physics_2d/constraint_2d_sw.cpp index e97b5d794e..24d56ce9fe 100644 --- a/servers/physics_2d/constraint_2d_sw.cpp +++ b/servers/physics_2d/constraint_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h index 7abe49f5b4..a9145c382f 100644 --- a/servers/physics_2d/constraint_2d_sw.h +++ b/servers/physics_2d/constraint_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index fea58b6e8d..b4c149e7e0 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 0a9bf34250..2093be88c9 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 883acd0200..b446f4928a 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "broad_phase_2d_basic.h" #include "broad_phase_2d_hash_grid.h" #include "collision_solver_2d_sw.h" - +#include "globals.h" RID Physics2DServerSW::shape_create(ShapeType p_shape) { Shape2DSW *shape=NULL; @@ -261,7 +261,7 @@ Physics2DDirectSpaceState* Physics2DServerSW::space_get_direct_state(RID p_space Space2DSW *space = space_owner.get(p_space); ERR_FAIL_COND_V(!space,NULL); - if (/*doing_sync ||*/ space->is_locked()) { + if ((using_threads && !doing_sync) || space->is_locked()) { ERR_EXPLAIN("Space state is inaccesible right now, wait for iteration or fixed process notification."); ERR_FAIL_V(NULL); @@ -480,6 +480,22 @@ void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { } +void Physics2DServerSW::area_set_collision_mask(RID p_area,uint32_t p_mask) { + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_collision_mask(p_mask); +} + +void Physics2DServerSW::area_set_layer_mask(RID p_area,uint32_t p_mask) { + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_layer_mask(p_mask); +} + void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { @@ -717,7 +733,7 @@ void Physics2DServerSW::body_set_layer_mask(RID p_body, uint32_t p_flags) { }; -uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body, uint32_t p_flags) const { +uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -726,20 +742,20 @@ uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body, uint32_t p_flags) co }; -void Physics2DServerSW::body_set_user_mask(RID p_body, uint32_t p_flags) { +void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_user_mask(p_flags); + body->set_collision_mask(p_flags); }; -uint32_t Physics2DServerSW::body_get_user_mask(RID p_body, uint32_t p_flags) const { +uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); - return body->get_user_mask(); + return body->get_collision_mask(); }; void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) { @@ -783,6 +799,8 @@ void Physics2DServerSW::body_set_applied_force(RID p_body, const Vector2& p_forc ERR_FAIL_COND(!body); body->set_applied_force(p_force); + body->wakeup(); + }; Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const { @@ -798,6 +816,7 @@ void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) { ERR_FAIL_COND(!body); body->set_applied_torque(p_torque); + body->wakeup(); }; float Physics2DServerSW::body_get_applied_torque(RID p_body) const { @@ -814,6 +833,7 @@ void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2& p_pos, con ERR_FAIL_COND(!body); body->apply_impulse(p_pos,p_impulse); + body->wakeup(); }; void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2& p_axis_velocity) { @@ -826,7 +846,7 @@ void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2& p_axis v-=axis*axis.dot(v); v+=p_axis_velocity; body->set_linear_velocity(v); - + body->wakeup(); }; void Physics2DServerSW::body_add_collision_exception(RID p_body, RID p_body_b) { @@ -835,7 +855,7 @@ void Physics2DServerSW::body_add_collision_exception(RID p_body, RID p_body_b) { ERR_FAIL_COND(!body); body->add_exception(p_body_b); - + body->wakeup(); }; void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b) { @@ -844,6 +864,7 @@ void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b ERR_FAIL_COND(!body); body->remove_exception(p_body_b); + body->wakeup(); }; @@ -959,6 +980,18 @@ void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) { } +bool Physics2DServerSW::body_test_motion(RID p_body,const Vector2& p_motion,float p_margin,MotionResult *r_result) { + + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND_V(!body,false); + ERR_FAIL_COND_V(!body->get_space(),false); + ERR_FAIL_COND_V(body->get_space()->is_locked(),false); + + return body->get_space()->test_body_motion(body,p_motion,p_margin,r_result); + +} + + /* JOINT API */ void Physics2DServerSW::joint_set_param(RID p_joint, JointParam p_param, real_t p_value) { @@ -1163,7 +1196,7 @@ void Physics2DServerSW::set_active(bool p_active) { void Physics2DServerSW::init() { - doing_sync=true; + doing_sync=false; last_step=0.001; iterations=8;// 8? stepper = memnew( Step2DSW ); @@ -1195,6 +1228,7 @@ void Physics2DServerSW::step(float p_step) { void Physics2DServerSW::sync() { + doing_sync=true; }; void Physics2DServerSW::flush_queries() { @@ -1202,7 +1236,7 @@ void Physics2DServerSW::flush_queries() { if (!active) return; - doing_sync=true; + for( Set<const Space2DSW*>::Element *E=active_spaces.front();E;E=E->next()) { Space2DSW *space=(Space2DSW *)E->get(); @@ -1211,6 +1245,10 @@ void Physics2DServerSW::flush_queries() { }; +void Physics2DServerSW::end_sync() { + doing_sync=false; +} + void Physics2DServerSW::finish() { @@ -1250,6 +1288,7 @@ Physics2DServerSW::Physics2DServerSW() { island_count=0; active_objects=0; collision_pairs=0; + using_threads=int(Globals::get_singleton()->get("physics_2d/thread_model"))==2; }; diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 58fc4eeb33..6e875701b8 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,6 +51,8 @@ friend class Physics2DDirectSpaceStateSW; int active_objects; int collision_pairs; + bool using_threads; + Step2DSW *stepper; Set<const Space2DSW*> active_spaces; @@ -134,6 +136,8 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const; virtual Matrix32 area_get_transform(RID p_area) const; virtual void area_set_monitorable(RID p_area,bool p_monitorable); + virtual void area_set_collision_mask(RID p_area,uint32_t p_mask); + virtual void area_set_layer_mask(RID p_area,uint32_t p_mask); virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); @@ -177,10 +181,10 @@ public: virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const; virtual void body_set_layer_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const; + virtual uint32_t body_get_layer_mask(RID p_body) const; - virtual void body_set_user_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_user_mask(RID p_body, uint32_t p_mask) const; + virtual void body_set_collision_mask(RID p_body, uint32_t p_mask); + virtual uint32_t body_get_collision_mask(RID p_) const; virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); virtual float body_get_param(RID p_body, BodyParameter p_param) const; @@ -223,6 +227,9 @@ public: virtual void body_set_pickable(RID p_body,bool p_pickable); + virtual bool body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL); + + /* JOINT API */ virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value); @@ -243,8 +250,9 @@ public: virtual void set_active(bool p_active); virtual void init(); virtual void step(float p_step); - virtual void sync(); + virtual void sync(); virtual void flush_queries(); + virtual void end_sync(); virtual void finish(); int get_process_info(ProcessInfo p_info); diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp new file mode 100644 index 0000000000..c5f023f162 --- /dev/null +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -0,0 +1,169 @@ +#include "physics_2d_server_wrap_mt.h" + +#include "os/os.h" + +void Physics2DServerWrapMT::thread_exit() { + + exit=true; +} + +void Physics2DServerWrapMT::thread_step(float p_delta) { + + physics_2d_server->step(p_delta); + step_sem->post(); + +} + +void Physics2DServerWrapMT::_thread_callback(void *_instance) { + + Physics2DServerWrapMT *vsmt = reinterpret_cast<Physics2DServerWrapMT*>(_instance); + + + vsmt->thread_loop(); +} + +void Physics2DServerWrapMT::thread_loop() { + + server_thread=Thread::get_caller_ID(); + + OS::get_singleton()->make_rendering_thread(); + + physics_2d_server->init(); + + exit=false; + step_thread_up=true; + while(!exit) { + // flush commands one by one, until exit is requested + command_queue.wait_and_flush_one(); + } + + command_queue.flush_all(); // flush all + + physics_2d_server->finish(); + +} + + +/* EVENT QUEUING */ + + +void Physics2DServerWrapMT::step(float p_step) { + + if (create_thread) { + + command_queue.push( this, &Physics2DServerWrapMT::thread_step,p_step); + } else { + + command_queue.flush_all(); //flush all pending from other threads + physics_2d_server->step(p_step); + } +} + +void Physics2DServerWrapMT::sync() { + + if (step_sem) { + if (first_frame) + first_frame=false; + else + step_sem->wait(); //must not wait if a step was not issued + } + physics_2d_server->sync();; +} + +void Physics2DServerWrapMT::flush_queries(){ + + physics_2d_server->flush_queries(); +} + +void Physics2DServerWrapMT::end_sync() { + + physics_2d_server->end_sync();; +} + +void Physics2DServerWrapMT::init() { + + if (create_thread) { + + step_sem = Semaphore::create(); + print_line("CREATING PHYSICS 2D THREAD"); + //OS::get_singleton()->release_rendering_thread(); + if (create_thread) { + thread = Thread::create( _thread_callback, this ); + print_line("STARTING PHYISICS 2D THREAD"); + } + while(!step_thread_up) { + OS::get_singleton()->delay_usec(1000); + } + print_line("DONE PHYSICS 2D THREAD"); + } else { + + physics_2d_server->init(); + } + +} + +void Physics2DServerWrapMT::finish() { + + + if (thread) { + + command_queue.push( this, &Physics2DServerWrapMT::thread_exit); + Thread::wait_to_finish( thread ); + memdelete(thread); + +/* + shape_free_cached_ids(); + area_free_cached_ids(); + body_free_cached_ids(); + pin_joint_free_cached_ids(); + groove_joint_free_cached_ids(); + damped_string_free_cached_ids(); +*/ + thread=NULL; + } else { + physics_2d_server->finish(); + } + + if (step_sem) + memdelete(step_sem); + +} + + +Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) { + + physics_2d_server=p_contained; + create_thread=p_create_thread; + thread=NULL; + step_sem=NULL; + step_pending=0; + step_thread_up=false; + alloc_mutex=Mutex::create(); + + shape_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + area_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + body_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + pin_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + groove_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + damped_spring_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + + if (!p_create_thread) { + server_thread=Thread::get_caller_ID(); + } else { + server_thread=0; + } + + main_thread = Thread::get_caller_ID(); + first_frame=true; +} + + +Physics2DServerWrapMT::~Physics2DServerWrapMT() { + + memdelete(physics_2d_server); + memdelete(alloc_mutex); + //finish(); + +} + + diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h new file mode 100644 index 0000000000..0ddc8f16ec --- /dev/null +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -0,0 +1,297 @@ +#ifndef PHYSICS2DSERVERWRAPMT_H +#define PHYSICS2DSERVERWRAPMT_H + + +#include "servers/physics_2d_server.h" +#include "command_queue_mt.h" +#include "os/thread.h" +#include "globals.h" + +#ifdef DEBUG_SYNC +#define SYNC_DEBUG print_line("sync on: "+String(__FUNCTION__)); +#else +#define SYNC_DEBUG +#endif + + +class Physics2DServerWrapMT : public Physics2DServer { + + mutable Physics2DServer *physics_2d_server; + + mutable CommandQueueMT command_queue; + + static void _thread_callback(void *_instance); + void thread_loop(); + + Thread::ID server_thread; + Thread::ID main_thread; + volatile bool exit; + Thread *thread; + volatile bool step_thread_up; + bool create_thread; + + Semaphore *step_sem; + int step_pending; + void thread_step(float p_delta); + void thread_flush(); + + void thread_exit(); + + Mutex*alloc_mutex; + bool first_frame; + + int shape_pool_max_size; + List<RID> shape_id_pool; + int area_pool_max_size; + List<RID> area_id_pool; + int body_pool_max_size; + List<RID> body_id_pool; + int pin_joint_pool_max_size; + List<RID> pin_joint_id_pool; + int groove_joint_pool_max_size; + List<RID> groove_joint_id_pool; + int damped_spring_joint_pool_max_size; + List<RID> damped_spring_joint_id_pool; + + +public: + +#define ServerName Physics2DServer +#define ServerNameWrapMT Physics2DServerWrapMT +#define server_name physics_2d_server +#include "servers/server_wrap_mt_common.h" + + //FUNC1RID(shape,ShapeType); todo fix + FUNC1R(RID,shape_create,ShapeType); + FUNC2(shape_set_data,RID,const Variant& ); + FUNC2(shape_set_custom_solver_bias,RID,real_t ); + + FUNC1RC(ShapeType,shape_get_type,RID ); + FUNC1RC(Variant,shape_get_data,RID); + FUNC1RC(real_t,shape_get_custom_solver_bias,RID); + + + //these work well, but should be used from the main thread only + bool shape_collide(RID p_shape_A, const Matrix32& p_xform_A,const Vector2& p_motion_A,RID p_shape_B, const Matrix32& p_xform_B, const Vector2& p_motion_B,Vector2 *r_results,int p_result_max,int &r_result_count) { + + ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false); + return physics_2d_server->shape_collide(p_shape_A,p_xform_A,p_motion_A,p_shape_B,p_xform_B,p_motion_B,r_results,p_result_max,r_result_count); + } + + /* SPACE API */ + + FUNC0R(RID,space_create); + FUNC2(space_set_active,RID,bool); + FUNC1RC(bool,space_is_active,RID); + + FUNC3(space_set_param,RID,SpaceParameter,real_t); + FUNC2RC(real_t,space_get_param,RID,SpaceParameter); + + // this function only works on fixed process, errors and returns null otherwise + Physics2DDirectSpaceState* space_get_direct_state(RID p_space) { + + ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),NULL); + return physics_2d_server->space_get_direct_state(p_space); + } + + + /* AREA API */ + + //FUNC0RID(area); + FUNC0R(RID,area_create); + + FUNC2(area_set_space,RID,RID); + FUNC1RC(RID,area_get_space,RID); + + FUNC2(area_set_space_override_mode,RID,AreaSpaceOverrideMode); + FUNC1RC(AreaSpaceOverrideMode,area_get_space_override_mode,RID); + + FUNC3(area_add_shape,RID,RID,const Matrix32&); + FUNC3(area_set_shape,RID,int,RID); + FUNC3(area_set_shape_transform,RID,int,const Matrix32&); + + FUNC1RC(int,area_get_shape_count,RID); + FUNC2RC(RID,area_get_shape,RID,int); + FUNC2RC(Matrix32,area_get_shape_transform,RID,int); + FUNC2(area_remove_shape,RID,int); + FUNC1(area_clear_shapes,RID); + + FUNC2(area_attach_object_instance_ID,RID,ObjectID); + FUNC1RC(ObjectID,area_get_object_instance_ID,RID); + + FUNC3(area_set_param,RID,AreaParameter,const Variant&); + FUNC2(area_set_transform,RID,const Matrix32&); + + FUNC2RC(Variant,area_get_param,RID,AreaParameter); + FUNC1RC(Matrix32,area_get_transform,RID); + + FUNC2(area_set_collision_mask,RID,uint32_t); + FUNC2(area_set_layer_mask,RID,uint32_t); + + FUNC2(area_set_monitorable,RID,bool); + FUNC2(area_set_pickable,RID,bool); + + FUNC3(area_set_monitor_callback,RID,Object*,const StringName&); + FUNC3(area_set_area_monitor_callback,RID,Object*,const StringName&); + + + /* BODY API */ + + //FUNC2RID(body,BodyMode,bool); + FUNC2R(RID,body_create,BodyMode,bool) + + FUNC2(body_set_space,RID,RID); + FUNC1RC(RID,body_get_space,RID); + + FUNC2(body_set_mode,RID,BodyMode); + FUNC1RC(BodyMode,body_get_mode,RID); + + + FUNC3(body_add_shape,RID,RID,const Matrix32&); + FUNC3(body_set_shape,RID,int,RID); + FUNC3(body_set_shape_transform,RID,int,const Matrix32&); + FUNC3(body_set_shape_metadata,RID,int,const Variant&); + + FUNC1RC(int,body_get_shape_count,RID); + FUNC2RC(Matrix32,body_get_shape_transform,RID,int); + FUNC2RC(Variant,body_get_shape_metadata,RID,int); + FUNC2RC(RID,body_get_shape,RID,int); + + FUNC3(body_set_shape_as_trigger,RID,int,bool); + FUNC2RC(bool,body_is_shape_set_as_trigger,RID,int); + + FUNC2(body_remove_shape,RID,int); + FUNC1(body_clear_shapes,RID); + + FUNC2(body_attach_object_instance_ID,RID,uint32_t); + FUNC1RC(uint32_t,body_get_object_instance_ID,RID); + + FUNC2(body_set_continuous_collision_detection_mode,RID,CCDMode); + FUNC1RC(CCDMode,body_get_continuous_collision_detection_mode,RID); + + FUNC2(body_set_layer_mask,RID,uint32_t); + FUNC1RC(uint32_t,body_get_layer_mask,RID); + + FUNC2(body_set_collision_mask,RID,uint32_t); + FUNC1RC(uint32_t,body_get_collision_mask,RID); + + + FUNC3(body_set_param,RID,BodyParameter,float); + FUNC2RC(float,body_get_param,RID,BodyParameter); + + + FUNC3(body_set_state,RID,BodyState,const Variant&); + FUNC2RC(Variant,body_get_state,RID,BodyState); + + FUNC2(body_set_applied_force,RID,const Vector2&); + FUNC1RC(Vector2,body_get_applied_force,RID); + + FUNC2(body_set_applied_torque,RID,float); + FUNC1RC(float,body_get_applied_torque,RID); + + FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&); + FUNC2(body_set_axis_velocity,RID,const Vector2&); + + FUNC2(body_add_collision_exception,RID,RID); + FUNC2(body_remove_collision_exception,RID,RID); + FUNC2S(body_get_collision_exceptions,RID,List<RID>*); + + FUNC2(body_set_max_contacts_reported,RID,int); + FUNC1RC(int,body_get_max_contacts_reported,RID); + + FUNC2(body_set_one_way_collision_direction,RID,const Vector2&); + FUNC1RC(Vector2,body_get_one_way_collision_direction,RID); + + FUNC2(body_set_one_way_collision_max_depth,RID,float); + FUNC1RC(float,body_get_one_way_collision_max_depth,RID); + + + FUNC2(body_set_contacts_reported_depth_treshold,RID,float); + FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID); + + FUNC2(body_set_omit_force_integration,RID,bool); + FUNC1RC(bool,body_is_omitting_force_integration,RID); + + FUNC4(body_set_force_integration_callback,RID ,Object *,const StringName& ,const Variant& ); + + + bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count) { + return physics_2d_server->body_collide_shape(p_body,p_body_shape,p_shape,p_shape_xform,p_motion,r_results,p_result_max,r_result_count); + } + + FUNC2(body_set_pickable,RID,bool); + + bool body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) { + + ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false); + return physics_2d_server->body_test_motion(p_body,p_motion,p_margin,r_result); + } + + /* JOINT API */ + + + FUNC3(joint_set_param,RID,JointParam,real_t); + FUNC2RC(real_t,joint_get_param,RID,JointParam); + + + ///FUNC3RID(pin_joint,const Vector2&,RID,RID); + ///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID); + ///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID); + + FUNC3R(RID,pin_joint_create,const Vector2&,RID,RID); + FUNC5R(RID,groove_joint_create,const Vector2&,const Vector2&,const Vector2&,RID,RID); + FUNC4R(RID,damped_spring_joint_create,const Vector2&,const Vector2&,RID,RID); + + FUNC3(damped_string_joint_set_param,RID,DampedStringParam,real_t); + FUNC2RC(real_t,damped_string_joint_get_param,RID,DampedStringParam); + + FUNC1RC(JointType,joint_get_type,RID); + + + /* MISC */ + + + FUNC1(free,RID); + FUNC1(set_active,bool); + + virtual void init(); + virtual void step(float p_step); + virtual void sync(); + virtual void end_sync(); + virtual void flush_queries(); + virtual void finish(); + + int get_process_info(ProcessInfo p_info) { + return physics_2d_server->get_process_info(p_info); + } + + Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread); + ~Physics2DServerWrapMT(); + + + template<class T> + static Physics2DServer* init_server() { + + int tm = GLOBAL_DEF("physics_2d/thread_model",1); + if (tm==0) //single unsafe + return memnew( T ); + else if (tm==1) //single saef + return memnew( Physics2DServerWrapMT( memnew( T ), false )); + else //single unsafe + return memnew( Physics2DServerWrapMT( memnew( T ), true )); + + + } + +#undef ServerNameWrapMT +#undef ServerName +#undef server_name + +}; + +#ifdef DEBUG_SYNC +#undef DEBUG_SYNC +#endif +#undef SYNC_DEBUG + +#endif // PHYSICS2DSERVERWRAPMT_H diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 9a4b52d563..d3591ec744 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 05ea5b21cd..6d5473aa17 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 5aaf9a7613..767ad9038d 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -555,8 +555,524 @@ Physics2DDirectSpaceStateSW::Physics2DDirectSpaceStateSW() { +int Space2DSW::_cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb) { + int amount = broadphase->cull_aabb(p_aabb,intersection_query_results,INTERSECTION_QUERY_MAX,intersection_query_subindex_results); + + for(int i=0;i<amount;i++) { + + bool keep=true; + + if (intersection_query_results[i]==p_body) + keep=false; + else if (intersection_query_results[i]->get_type()==CollisionObject2DSW::TYPE_AREA) + keep=false; + else if ((static_cast<Body2DSW*>(intersection_query_results[i])->test_collision_mask(p_body))==0) + keep=false; + else if (static_cast<Body2DSW*>(intersection_query_results[i])->has_exception(p_body->get_self()) || p_body->has_exception(intersection_query_results[i]->get_self())) + keep=false; + else if (static_cast<Body2DSW*>(intersection_query_results[i])->is_shape_set_as_trigger(intersection_query_subindex_results[i])) + keep=false; + + if (!keep) { + + if (i<amount-1) { + SWAP(intersection_query_results[i],intersection_query_results[amount-1]); + SWAP(intersection_query_subindex_results[i],intersection_query_subindex_results[amount-1]); + + } + + amount--; + i--; + + } + } + + return amount; +} + +bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p_margin,Physics2DServer::MotionResult *r_result) { + + //give me back regular physics engine logic + //this is madness + //and most people using this function will think + //what it does is simpler than using physics + //this took about a week to get right.. + //but is it right? who knows at this point.. + + Rect2 body_aabb; + + for(int i=0;i<p_body->get_shape_count();i++) { + + if (i==0) + body_aabb=p_body->get_shape_aabb(i); + else + body_aabb=body_aabb.merge(p_body->get_shape_aabb(i)); + } + + body_aabb=body_aabb.grow(p_margin); + + + Matrix32 body_transform = p_body->get_transform(); + + { + //STEP 1, FREE BODY IF STUCK + + const int max_results = 32; + int recover_attempts=4; + Vector2 sr[max_results*2]; + + do { + + Physics2DServerSW::CollCbkData cbk; + cbk.max=max_results; + cbk.amount=0; + cbk.ptr=sr; + + + CollisionSolver2DSW::CallbackResult cbkres=NULL; + + Physics2DServerSW::CollCbkData *cbkptr=NULL; + cbkptr=&cbk; + cbkres=Physics2DServerSW::_shape_col_cbk; + + bool collided=false; + + int amount = _cull_aabb_for_body(p_body,body_aabb); + + for(int j=0;j<p_body->get_shape_count();j++) { + if (p_body->is_shape_set_as_trigger(j)) + continue; + + Matrix32 body_shape_xform = body_transform * p_body->get_shape_transform(j); + Shape2DSW *body_shape = p_body->get_shape(j); + for(int i=0;i<amount;i++) { + + const CollisionObject2DSW *col_obj=intersection_query_results[i]; + int shape_idx=intersection_query_subindex_results[i]; + + if (col_obj->get_type()==CollisionObject2DSW::TYPE_BODY) { + + const Body2DSW *body=static_cast<const Body2DSW*>(col_obj); + + Vector2 cdir = body->get_one_way_collision_direction(); + //if (cdir!=Vector2() && p_motion.dot(cdir)<0) + // continue; + + cbk.valid_dir=cdir; + cbk.valid_depth=body->get_one_way_collision_max_depth(); + } else { + cbk.valid_dir=Vector2(); + cbk.valid_depth=0; + } + + if (CollisionSolver2DSW::solve(body_shape,body_shape_xform,Vector2(),col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx),Vector2(),cbkres,cbkptr,NULL,p_margin)) { + collided=cbk.amount>0; + } + } + } + + + if (!collided) + break; + + Vector2 recover_motion; + + for(int i=0;i<cbk.amount;i++) { + + Vector2 a = sr[i*2+0]; + Vector2 b = sr[i*2+1]; + + // float d = a.distance_to(b); + + //if (d<margin) + /// continue; + recover_motion+=(b-a)*0.4; + } + + if (recover_motion==Vector2()) { + collided=false; + break; + } + + body_transform.elements[2]+=recover_motion; + body_aabb.pos+=recover_motion; + + recover_attempts--; + + } while (recover_attempts); + } + + + + float safe = 1.0; + float unsafe = 1.0; + int best_shape=-1; + + { + // STEP 2 ATTEMPT MOTION + + Rect2 motion_aabb=body_aabb; + motion_aabb.pos+=p_motion; + motion_aabb=motion_aabb.merge(body_aabb); + + int amount = _cull_aabb_for_body(p_body,motion_aabb); + + for(int j=0;j<p_body->get_shape_count();j++) { + + if (p_body->is_shape_set_as_trigger(j)) + continue; + + Matrix32 body_shape_xform = body_transform * p_body->get_shape_transform(j); + Shape2DSW *body_shape = p_body->get_shape(j); + + bool stuck=false; + + float best_safe=1; + float best_unsafe=1; + + for(int i=0;i<amount;i++) { + + const CollisionObject2DSW *col_obj=intersection_query_results[i]; + int shape_idx=intersection_query_subindex_results[i]; + + + Matrix32 col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + //test initial overlap, does it collide if going all the way? + if (!CollisionSolver2DSW::solve(body_shape,body_shape_xform,p_motion,col_obj->get_shape(shape_idx),col_obj_xform,Vector2() ,NULL,NULL,NULL,0)) { + continue; + } + + + //test initial overlap + if (CollisionSolver2DSW::solve(body_shape,body_shape_xform,Vector2(),col_obj->get_shape(shape_idx),col_obj_xform,Vector2() ,NULL,NULL,NULL,0)) { + + if (col_obj->get_type()==CollisionObject2DSW::TYPE_BODY) { + //if one way collision direction ignore initial overlap + const Body2DSW *body=static_cast<const Body2DSW*>(col_obj); + if (body->get_one_way_collision_direction()!=Vector2()) { + continue; + } + } + + stuck=true; + break; + } + + + //just do kinematic solving + float low=0; + float hi=1; + Vector2 mnormal=p_motion.normalized(); + + for(int i=0;i<8;i++) { //steps should be customizable.. + + //Matrix32 xfa = p_xform; + float ofs = (low+hi)*0.5; + + Vector2 sep=mnormal; //important optimization for this to work fast enough + bool collided = CollisionSolver2DSW::solve(body_shape,body_shape_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,0); + + if (collided) { + + hi=ofs; + } else { + + low=ofs; + } + } + + if (col_obj->get_type()==CollisionObject2DSW::TYPE_BODY) { + + const Body2DSW *body=static_cast<const Body2DSW*>(col_obj); + if (body->get_one_way_collision_direction()!=Vector2()) { + + Vector2 cd[2]; + Physics2DServerSW::CollCbkData cbk; + cbk.max=1; + cbk.amount=0; + cbk.ptr=cd; + cbk.valid_dir=body->get_one_way_collision_direction(); + cbk.valid_depth=body->get_one_way_collision_max_depth(); + + Vector2 sep=mnormal; //important optimization for this to work fast enough + bool collided = CollisionSolver2DSW::solve(body_shape,body_shape_xform,p_motion*(hi+contact_max_allowed_penetration),col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),Physics2DServerSW::_shape_col_cbk,&cbk,&sep,0); + if (!collided || cbk.amount==0) { + continue; + } + + } + } + + + if (low<best_safe) { + best_safe=low; + best_unsafe=hi; + } + } + + if (stuck) { + + safe=0; + unsafe=0; + best_shape=j; //sadly it's the best + break; + } + if (best_safe==1.0) { + continue; + } + if (best_safe < safe) { + + safe=best_safe; + unsafe=best_unsafe; + best_shape=j; + } + } + } + + bool collided=false; + if (safe>=1) { + //not collided + collided=false; + if (r_result) { + + r_result->motion=p_motion+(body_transform.elements[2]-p_body->get_transform().elements[2]); + r_result->remainder=Vector2(); + } + + } else { + + //it collided, let's get the rest info in unsafe advance + Matrix32 ugt = body_transform; + ugt.elements[2]+=p_motion*unsafe; + + _RestCallbackData2D rcd; + rcd.best_len=0; + rcd.best_object=NULL; + rcd.best_shape=0; + + Matrix32 body_shape_xform = ugt * p_body->get_shape_transform(best_shape); + Shape2DSW *body_shape = p_body->get_shape(best_shape); + + body_aabb.pos+=p_motion*unsafe; + + int amount = _cull_aabb_for_body(p_body,body_aabb); + + + for(int i=0;i<amount;i++) { + + + const CollisionObject2DSW *col_obj=intersection_query_results[i]; + int shape_idx=intersection_query_subindex_results[i]; + + if (col_obj->get_type()==CollisionObject2DSW::TYPE_BODY) { + + const Body2DSW *body=static_cast<const Body2DSW*>(col_obj); + rcd.valid_dir=body->get_one_way_collision_direction(); + rcd.valid_depth=body->get_one_way_collision_max_depth(); + } else { + rcd.valid_dir=Vector2(); + rcd.valid_depth=0; + } + + + rcd.object=col_obj; + rcd.shape=shape_idx; + bool sc = CollisionSolver2DSW::solve(body_shape,body_shape_xform,Vector2(),col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx),Vector2() ,_rest_cbk_result,&rcd,NULL,p_margin); + if (!sc) + continue; + + } + + if (rcd.best_len!=0) { + + if (r_result) { + r_result->collider=rcd.best_object->get_self(); + r_result->collider_id=rcd.best_object->get_instance_id(); + r_result->collider_shape=rcd.best_shape; + r_result->collision_normal=rcd.best_normal; + r_result->collision_point=rcd.best_contact; + r_result->collider_metadata=rcd.best_object->get_shape_metadata(rcd.best_shape); + + const Body2DSW *body = static_cast<const Body2DSW*>(rcd.best_object); + Vector2 rel_vec = r_result->collision_point-body->get_transform().get_origin(); + r_result->collider_velocity = Vector2(-body->get_angular_velocity() * rel_vec.y, body->get_angular_velocity() * rel_vec.x) + body->get_linear_velocity(); + + r_result->motion=safe*p_motion+(body_transform.elements[2]-p_body->get_transform().elements[2]); + r_result->remainder=p_motion - safe * p_motion; + } + + collided=true; + } else { + if (r_result) { + + r_result->motion=p_motion+(body_transform.elements[2]-p_body->get_transform().elements[2]); + r_result->remainder=Vector2(); + } + + collided=false; + + } + } + + return collided; + + +#if 0 + //give me back regular physics engine logic + //this is madness + //and most people using this function will think + //what it does is simpler than using physics + //this took about a week to get right.. + //but is it right? who knows at this point.. + + + colliding=false; + ERR_FAIL_COND_V(!is_inside_tree(),Vector2()); + Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(get_world_2d()->get_space()); + ERR_FAIL_COND_V(!dss,Vector2()); + const int max_shapes=32; + Vector2 sr[max_shapes*2]; + int res_shapes; + + Set<RID> exclude; + exclude.insert(get_rid()); + + + //recover first + int recover_attempts=4; + + bool collided=false; + uint32_t mask=0; + if (collide_static) + mask|=Physics2DDirectSpaceState::TYPE_MASK_STATIC_BODY; + if (collide_kinematic) + mask|=Physics2DDirectSpaceState::TYPE_MASK_KINEMATIC_BODY; + if (collide_rigid) + mask|=Physics2DDirectSpaceState::TYPE_MASK_RIGID_BODY; + if (collide_character) + mask|=Physics2DDirectSpaceState::TYPE_MASK_CHARACTER_BODY; + +// print_line("motion: "+p_motion+" margin: "+rtos(margin)); + + //print_line("margin: "+rtos(margin)); + do { + + //motion recover + for(int i=0;i<get_shape_count();i++) { + + if (is_shape_set_as_trigger(i)) + continue; + if (dss->collide_shape(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i),Vector2(),margin,sr,max_shapes,res_shapes,exclude,get_layer_mask(),mask)) + collided=true; + + } + + if (!collided) + break; + + Vector2 recover_motion; + + for(int i=0;i<res_shapes;i++) { + + Vector2 a = sr[i*2+0]; + Vector2 b = sr[i*2+1]; + + float d = a.distance_to(b); + + //if (d<margin) + /// continue; + recover_motion+=(b-a)*0.4; + } + + if (recover_motion==Vector2()) { + collided=false; + break; + } + + Matrix32 gt = get_global_transform(); + gt.elements[2]+=recover_motion; + set_global_transform(gt); + + recover_attempts--; + + } while (recover_attempts); + + + //move second + float safe = 1.0; + float unsafe = 1.0; + int best_shape=-1; + + for(int i=0;i<get_shape_count();i++) { + + if (is_shape_set_as_trigger(i)) + continue; + + float lsafe,lunsafe; + bool valid = dss->cast_motion(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i), p_motion, 0,lsafe,lunsafe,exclude,get_layer_mask(),mask); + //print_line("shape: "+itos(i)+" travel:"+rtos(ltravel)); + if (!valid) { + + safe=0; + unsafe=0; + best_shape=i; //sadly it's the best + break; + } + if (lsafe==1.0) { + continue; + } + if (lsafe < safe) { + + safe=lsafe; + unsafe=lunsafe; + best_shape=i; + } + } + + + //print_line("best shape: "+itos(best_shape)+" motion "+p_motion); + + if (safe>=1) { + //not collided + colliding=false; + } else { + + //it collided, let's get the rest info in unsafe advance + Matrix32 ugt = get_global_transform(); + ugt.elements[2]+=p_motion*unsafe; + Physics2DDirectSpaceState::ShapeRestInfo rest_info; + bool c2 = dss->rest_info(get_shape(best_shape)->get_rid(), ugt*get_shape_transform(best_shape), Vector2(), margin,&rest_info,exclude,get_layer_mask(),mask); + if (!c2) { + //should not happen, but floating point precision is so weird.. + + colliding=false; + } else { + + + //print_line("Travel: "+rtos(travel)); + colliding=true; + collision=rest_info.point; + normal=rest_info.normal; + collider=rest_info.collider_id; + collider_vel=rest_info.linear_velocity; + collider_shape=rest_info.shape; + collider_metadata=rest_info.metadata; + } + + } + + Vector2 motion=p_motion*safe; + Matrix32 gt = get_global_transform(); + gt.elements[2]+=motion; + set_global_transform(gt); + + return p_motion-motion; + +#endif + return false; +} diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 05b55fe807..abee8628fc 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -101,6 +101,8 @@ class Space2DSW { int active_objects; int collision_pairs; + int _cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb); + friend class Physics2DDirectSpaceStateSW; public: @@ -165,6 +167,8 @@ public: int get_collision_pairs() const { return collision_pairs; } + bool test_body_motion(Body2DSW *p_body, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result); + Physics2DDirectSpaceStateSW *get_direct_state(); Space2DSW(); diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index e75f9300ce..bc87789937 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h index 91ac9d8584..d5e919836c 100644 --- a/servers/physics_2d/step_2d_sw.h +++ b/servers/physics_2d/step_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 098f890222..b9d15d6e35 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -285,7 +285,7 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParam Array ret(true); ret.resize(2); ret[0]=closest_safe; - ret[0]=closest_unsafe; + ret[1]=closest_unsafe; return ret; } @@ -421,13 +421,86 @@ void Physics2DShapeQueryResult::_bind_methods() { } +/////////////////////////////// +/*bool Physics2DTestMotionResult::is_colliding() const { + return colliding; +}*/ +Vector2 Physics2DTestMotionResult::get_motion() const{ + return result.motion; +} +Vector2 Physics2DTestMotionResult::get_motion_remainder() const{ + + return result.remainder; +} + +Vector2 Physics2DTestMotionResult::get_collision_point() const{ + + return result.collision_point; +} +Vector2 Physics2DTestMotionResult::get_collision_normal() const{ + + return result.collision_normal; +} +Vector2 Physics2DTestMotionResult::get_collider_velocity() const{ + + return result.collider_velocity; +} +ObjectID Physics2DTestMotionResult::get_collider_id() const{ + + return result.collider_id; +} +RID Physics2DTestMotionResult::get_collider_rid() const{ + + return result.collider; +} + +Object* Physics2DTestMotionResult::get_collider() const { + return ObjectDB::get_instance(result.collider_id); +} + +int Physics2DTestMotionResult::get_collider_shape() const{ + + return result.collider_shape; +} + +void Physics2DTestMotionResult::_bind_methods() { + + //ObjectTypeDB::bind_method(_MD("is_colliding"),&Physics2DTestMotionResult::is_colliding); + ObjectTypeDB::bind_method(_MD("get_motion"),&Physics2DTestMotionResult::get_motion); + ObjectTypeDB::bind_method(_MD("get_motion_remainder"),&Physics2DTestMotionResult::get_motion_remainder); + ObjectTypeDB::bind_method(_MD("get_collision_point"),&Physics2DTestMotionResult::get_collision_point); + ObjectTypeDB::bind_method(_MD("get_collision_normal"),&Physics2DTestMotionResult::get_collision_normal); + ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&Physics2DTestMotionResult::get_collider_velocity); + ObjectTypeDB::bind_method(_MD("get_collider_id"),&Physics2DTestMotionResult::get_collider_id); + ObjectTypeDB::bind_method(_MD("get_collider_rid"),&Physics2DTestMotionResult::get_collider_rid); + ObjectTypeDB::bind_method(_MD("get_collider"),&Physics2DTestMotionResult::get_collider); + ObjectTypeDB::bind_method(_MD("get_collider_shape"),&Physics2DTestMotionResult::get_collider_shape); + +} + +Physics2DTestMotionResult::Physics2DTestMotionResult(){ + + colliding=false; + result.collider_id=0; + result.collider_shape=0; +} /////////////////////////////////////// + + +bool Physics2DServer::_body_test_motion(RID p_body,const Vector2& p_motion,float p_margin,const Ref<Physics2DTestMotionResult>& p_result) { + + MotionResult *r=NULL; + if (p_result.is_valid()) + r=p_result->get_result_ptr(); + return body_test_motion(p_body,p_motion,p_margin,r); +} + void Physics2DServer::_bind_methods() { @@ -463,6 +536,8 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("area_remove_shape","area","shape_idx"),&Physics2DServer::area_remove_shape); ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&Physics2DServer::area_clear_shapes); + ObjectTypeDB::bind_method(_MD("area_set_layer_mask","area","mask"),&Physics2DServer::area_set_layer_mask); + ObjectTypeDB::bind_method(_MD("area_set_collision_mask","area","mask"),&Physics2DServer::area_set_collision_mask); ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&Physics2DServer::area_set_param); ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&Physics2DServer::area_set_transform); @@ -511,8 +586,8 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_set_layer_mask","body","mask"),&Physics2DServer::body_set_layer_mask); ObjectTypeDB::bind_method(_MD("body_get_layer_mask","body"),&Physics2DServer::body_get_layer_mask); - ObjectTypeDB::bind_method(_MD("body_set_user_mask","body","mask"),&Physics2DServer::body_set_user_mask); - ObjectTypeDB::bind_method(_MD("body_get_user_mask","body"),&Physics2DServer::body_get_user_mask); + ObjectTypeDB::bind_method(_MD("body_set_collision_mask","body","mask"),&Physics2DServer::body_set_collision_mask); + ObjectTypeDB::bind_method(_MD("body_get_collision_mask","body"),&Physics2DServer::body_get_collision_mask); ObjectTypeDB::bind_method(_MD("body_set_param","body","param","value"),&Physics2DServer::body_set_param); @@ -543,6 +618,8 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_set_force_integration_callback","body","receiver","method"),&Physics2DServer::body_set_force_integration_callback); + ObjectTypeDB::bind_method(_MD("body_test_motion","body","motion","margin","result:Physics2DTestMotionResult"),&Physics2DServer::_body_test_motion,DEFVAL(0.08),DEFVAL(Variant())); + /* JOINT API */ ObjectTypeDB::bind_method(_MD("joint_set_param","joint","param","value"),&Physics2DServer::joint_set_param); @@ -580,6 +657,7 @@ void Physics2DServer::_bind_methods() { BIND_CONSTANT( AREA_PARAM_GRAVITY ); BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR ); BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT ); + BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE ); BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION ); BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP); BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP); @@ -636,7 +714,7 @@ void Physics2DServer::_bind_methods() { Physics2DServer::Physics2DServer() { - ERR_FAIL_COND( singleton!=NULL ); + //ERR_FAIL_COND( singleton!=NULL ); singleton=this; } diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 01670ace7e..b24496880e 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -230,6 +230,7 @@ public: Physics2DShapeQueryResult(); }; +class Physics2DTestMotionResult; class Physics2DServer : public Object { @@ -237,6 +238,8 @@ class Physics2DServer : public Object { static Physics2DServer * singleton; + virtual bool _body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.08,const Ref<Physics2DTestMotionResult>& p_result=Ref<Physics2DTestMotionResult>()); + protected: static void _bind_methods(); @@ -303,6 +306,7 @@ public: AREA_PARAM_GRAVITY, AREA_PARAM_GRAVITY_VECTOR, AREA_PARAM_GRAVITY_IS_POINT, + AREA_PARAM_GRAVITY_DISTANCE_SCALE, AREA_PARAM_GRAVITY_POINT_ATTENUATION, AREA_PARAM_LINEAR_DAMP, AREA_PARAM_ANGULAR_DAMP, @@ -344,6 +348,9 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0; virtual Matrix32 area_get_transform(RID p_area) const=0; + virtual void area_set_collision_mask(RID p_area,uint32_t p_mask)=0; + virtual void area_set_layer_mask(RID p_area,uint32_t p_mask)=0; + virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; virtual void area_set_pickable(RID p_area,bool p_pickable)=0; @@ -399,10 +406,10 @@ public: virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const=0; virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0; - virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0; + virtual uint32_t body_get_layer_mask(RID p_body) const=0; - virtual void body_set_user_mask(RID p_body, uint32_t p_mask)=0; - virtual uint32_t body_get_user_mask(RID p_body, uint32_t p_mask) const=0; + virtual void body_set_collision_mask(RID p_body, uint32_t p_mask)=0; + virtual uint32_t body_get_collision_mask(RID p_body) const=0; // common body variables enum BodyParameter { @@ -468,6 +475,22 @@ public: virtual void body_set_pickable(RID p_body,bool p_pickable)=0; + struct MotionResult { + + Vector2 motion; + Vector2 remainder; + + Vector2 collision_point; + Vector2 collision_normal; + Vector2 collider_velocity; + ObjectID collider_id; + RID collider; + int collider_shape; + Variant collider_metadata; + }; + + virtual bool body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL)=0; + /* JOINT API */ enum JointType { @@ -517,6 +540,7 @@ public: virtual void step(float p_step)=0; virtual void sync()=0; virtual void flush_queries()=0; + virtual void end_sync()=0; virtual void finish()=0; enum ProcessInfo { @@ -532,6 +556,37 @@ public: ~Physics2DServer(); }; + +class Physics2DTestMotionResult : public Reference { + + OBJ_TYPE( Physics2DTestMotionResult, Reference ); + + Physics2DServer::MotionResult result; + bool colliding; +friend class Physics2DServer; + +protected: + static void _bind_methods(); +public: + + Physics2DServer::MotionResult* get_result_ptr() const { return const_cast<Physics2DServer::MotionResult*>(&result); } + + //bool is_colliding() const; + Vector2 get_motion() const; + Vector2 get_motion_remainder() const; + + Vector2 get_collision_point() const; + Vector2 get_collision_normal() const; + Vector2 get_collider_velocity() const; + ObjectID get_collider_id() const; + RID get_collider_rid() const; + Object* get_collider() const; + int get_collider_shape() const; + + Physics2DTestMotionResult(); +}; + + VARIANT_ENUM_CAST( Physics2DServer::ShapeType ); VARIANT_ENUM_CAST( Physics2DServer::SpaceParameter ); VARIANT_ENUM_CAST( Physics2DServer::AreaParameter ); diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 79de253d3b..e02601af41 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -221,7 +221,7 @@ PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() { ///////////////////////////////////// /* -Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_user_mask) { +Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) { @@ -303,7 +303,7 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameter Array ret(true); ret.resize(2); ret[0]=closest_safe; - ret[0]=closest_unsafe; + ret[1]=closest_unsafe; return ret; } @@ -681,6 +681,7 @@ void PhysicsServer::_bind_methods() { BIND_CONSTANT( AREA_PARAM_GRAVITY ); BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR ); BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT ); + BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE ); BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION ); BIND_CONSTANT( AREA_PARAM_DENSITY ); BIND_CONSTANT( AREA_PARAM_PRIORITY ); diff --git a/servers/physics_server.h b/servers/physics_server.h index 0c2542a66c..f66ea590b8 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -131,8 +131,8 @@ class PhysicsDirectSpaceState : public Object { OBJ_TYPE( PhysicsDirectSpaceState, Object ); -// Variant _intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_user_mask=0); -// Variant _intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max=64,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_user_mask=0); +// Variant _intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_collision_mask=0); +// Variant _intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max=64,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_collision_mask=0); public: enum ObjectTypeMask { @@ -298,6 +298,7 @@ public: AREA_PARAM_GRAVITY, AREA_PARAM_GRAVITY_VECTOR, AREA_PARAM_GRAVITY_IS_POINT, + AREA_PARAM_GRAVITY_DISTANCE_SCALE, AREA_PARAM_GRAVITY_POINT_ATTENUATION, AREA_PARAM_DENSITY, AREA_PARAM_PRIORITY @@ -338,7 +339,10 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0; virtual Transform area_get_transform(RID p_area) const=0; + virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; + virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; virtual void area_set_ray_pickable(RID p_area,bool p_enable)=0; virtual bool area_is_ray_pickable(RID p_area) const=0; diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index a2b1b71f99..3634a03dbc 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -55,6 +55,7 @@ void register_server_types() { ObjectTypeDB::register_virtual_type<Physics2DDirectBodyState>(); ObjectTypeDB::register_virtual_type<Physics2DDirectSpaceState>(); ObjectTypeDB::register_virtual_type<Physics2DShapeQueryResult>(); + ObjectTypeDB::register_type<Physics2DTestMotionResult>(); ObjectTypeDB::register_type<Physics2DShapeQueryParameters>(); ObjectTypeDB::register_type<PhysicsShapeQueryParameters>(); diff --git a/servers/register_server_types.h b/servers/register_server_types.h index b0a01fc0a5..d3d6c6b566 100644 --- a/servers/register_server_types.h +++ b/servers/register_server_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h new file mode 100644 index 0000000000..cbb75129d0 --- /dev/null +++ b/servers/server_wrap_mt_common.h @@ -0,0 +1,700 @@ + +#define FUNC0R(m_r,m_type)\ + virtual m_r m_type() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type();\ + }\ + } + + +#define FUNCRID(m_type)\ + int m_type##allocn() {\ + for(int i=0;i<m_type##_pool_max_size;i++) {\ + m_type##_id_pool.push_back( server_name->m_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create();\ + }\ + } + +#define FUNC1RID(m_type,m_arg1)\ + int m_type##allocn() {\ + for(int i=0;i<m_type##_pool_max_size;i++) {\ + m_type##_id_pool.push_back( server_name->m_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1);\ + }\ + } + +#define FUNC2RID(m_type,m_arg1,m_arg2)\ + int m_type##allocn() {\ + for(int i=0;i<m_type##_pool_max_size;i++) {\ + m_type##_id_pool.push_back( server_name->m_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2);\ + }\ + } + +#define FUNC3RID(m_type,m_arg1,m_arg2,m_arg3)\ + int m_type##allocn() {\ + for(int i=0;i<m_type##_pool_max_size;i++) {\ + m_type##_id_pool.push_back( server_name->m_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2,p3);\ + }\ + } + + +#define FUNC4RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4)\ + int m_type##allocn() {\ + for(int i=0;i<m_type##_pool_max_size;i++) {\ + m_type##_id_pool.push_back( server_name->m_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2,p3,p4);\ + }\ + } + + +#define FUNC5RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4,m_arg5)\ + int m_type##allocn() {\ + for(int i=0;i<m_type##_pool_max_size;i++) {\ + m_type##_id_pool.push_back( server_name->m_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4,m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,p5,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2,p3,p4,p5);\ + }\ + } + +#define FUNC0RC(m_r,m_type)\ + virtual m_r m_type() const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type();\ + }\ + } + + +#define FUNC0(m_type)\ + virtual void m_type() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + +#define FUNC0C(m_type)\ + virtual void m_type() const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + + +#define FUNC0S(m_type)\ + virtual void m_type() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + +#define FUNC0SC(m_type)\ + virtual void m_type() const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + + +/////////////////////////////////////////////// + + +#define FUNC1R(m_r,m_type,m_arg1)\ + virtual m_r m_type(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1);\ + }\ + } + +#define FUNC1RC(m_r,m_type,m_arg1)\ + virtual m_r m_type(m_arg1 p1) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1);\ + }\ + } + + +#define FUNC1S(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + +#define FUNC1SC(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + + +#define FUNC1(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + +#define FUNC1C(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + + + + +#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2);\ + }\ + } + +#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2);\ + }\ + } + + +#define FUNC2S(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + +#define FUNC2SC(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + + +#define FUNC2(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + +#define FUNC2C(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + + + + +#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3);\ + }\ + } + +#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3);\ + }\ + } + + +#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + +#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + + +#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + +#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + + + + +#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4);\ + }\ + } + +#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4);\ + }\ + } + + +#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + +#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + + +#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + +#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + + + + +#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + +#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + + +#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + +#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + + +#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + +#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + + + + +#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + +#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + + +#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + +#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + + +#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + +#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + + + + +#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + +#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + + +#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + +#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + + +#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + +#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp index 2aab0e7dc9..439149b1a2 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h index 6e7ac2157d..ed305d25de 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d_server.cpp b/servers/spatial_sound_2d_server.cpp index d27803559e..574c3d761f 100644 --- a/servers/spatial_sound_2d_server.cpp +++ b/servers/spatial_sound_2d_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d_server.h b/servers/spatial_sound_2d_server.h index e3ed4ce00c..9917b36be1 100644 --- a/servers/spatial_sound_2d_server.h +++ b/servers/spatial_sound_2d_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_server.cpp b/servers/spatial_sound_server.cpp index 1fcfb0008b..f5f5925483 100644 --- a/servers/spatial_sound_server.cpp +++ b/servers/spatial_sound_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_server.h b/servers/spatial_sound_server.h index ff4342a42b..1cc323b370 100644 --- a/servers/spatial_sound_server.h +++ b/servers/spatial_sound_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/particle_system_sw.cpp b/servers/visual/particle_system_sw.cpp index 49a68f8e80..aa9b737459 100644 --- a/servers/visual/particle_system_sw.cpp +++ b/servers/visual/particle_system_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/particle_system_sw.h b/servers/visual/particle_system_sw.h index 2b18c7f4e3..b7ff5e9bb5 100644 --- a/servers/visual/particle_system_sw.h +++ b/servers/visual/particle_system_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index 5088000022..5984e6e35c 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 62563a0771..0b115a4d1d 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -502,7 +502,7 @@ public: virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug)=0; virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass )=0; - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection)=0; + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint)=0; virtual void add_light( RID p_light_instance )=0; ///< all "add_light" calls happen before add_geometry calls @@ -592,6 +592,7 @@ public: RID shadow_buffer; int shadow_buffer_size; float shadow_esm_mult; + Color shadow_color; void *texture_cache; // implementation dependent @@ -610,6 +611,7 @@ public: CanvasLight() { enabled=true; color=Color(1,1,1); + shadow_color=Color(0,0,0,0); height=0; z_min=-1024; z_max=1024; @@ -661,6 +663,7 @@ public: }; Type type; + virtual ~Command(){} }; struct CommandLine : public Command { @@ -862,17 +865,17 @@ public: if (polygon->indices != NULL) { r.pos=polygon->points[polygon->indices[0]]; - for (int i=1; i<polygon->count; i++) { + for (int i=1; i<l; i++) { r.expand_to(polygon->points[polygon->indices[i]]); - }; + } } else { r.pos=polygon->points[0]; - for (int i=1; i<polygon->count; i++) { + for (int i=1; i<l; i++) { r.expand_to(polygon->points[i]); - }; - }; + } + } } break; case CanvasItem::Command::TYPE_CIRCLE: { diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 45b29f5484..e32f47b3d8 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1497,7 +1497,7 @@ void RasterizerDummy::begin_shadow_map( RID p_light_instance, int p_shadow_pass } -void RasterizerDummy::set_camera(const Transform& p_world,const CameraMatrix& p_projection) { +void RasterizerDummy::set_camera(const Transform& p_world, const CameraMatrix& p_projection, bool p_ortho_hint) { } diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 99c76a1917..cc3c1724a4 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -679,7 +679,7 @@ public: virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug); virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass ); - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection); + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint); virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls diff --git a/servers/visual/shader_compiler.cpp b/servers/visual/shader_compiler.cpp index df2ffa6889..d7b171f5a7 100644 --- a/servers/visual/shader_compiler.cpp +++ b/servers/visual/shader_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_compiler.h b/servers/visual/shader_compiler.h index 6bb523fbce..69d9eedf9c 100644 --- a/servers/visual/shader_compiler.h +++ b/servers/visual/shader_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_graph.cpp b/servers/visual/shader_graph.cpp index 8fb7196276..1346ec9253 100644 --- a/servers/visual/shader_graph.cpp +++ b/servers/visual/shader_graph.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_graph.h b/servers/visual/shader_graph.h index fe305f3955..807dbb3719 100644 --- a/servers/visual/shader_graph.h +++ b/servers/visual/shader_graph.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 4ad8aa6c71..ea56306241 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -118,13 +118,17 @@ ShaderLanguage::Token ShaderLanguage::read_token(const CharType* p_text,int p_le while(true) { - if (GETCHAR(r_chars+1)=='0') + if (GETCHAR(r_chars+1)==0) { + r_chars+=1; break; - if (GETCHAR(r_chars+1)=='*' && GETCHAR(r_chars+2)=='/') + } if (GETCHAR(r_chars+1)=='*' && GETCHAR(r_chars+2)=='/') { + r_chars+=3; break; - if (GETCHAR(r_chars+1)=='\n') + } if (GETCHAR(r_chars+1)=='\n') { r_line++; - r_chars++; + } + + r_chars++; } return Token(); @@ -1141,6 +1145,8 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_fragment_builtins_defs[]={ { "SRC_COLOR", TYPE_VEC4}, { "POSITION", TYPE_VEC4}, { "NORMAL", TYPE_VEC3}, + { "NORMALMAP", TYPE_VEC3}, + { "NORMALMAP_DEPTH", TYPE_FLOAT}, { "UV", TYPE_VEC2}, { "COLOR", TYPE_VEC4}, { "TEXTURE", TYPE_TEXTURE}, @@ -1273,7 +1279,7 @@ ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, Oper if (p_func->op==OP_CONSTRUCT && all_const) { - bool all_const=false; + Vector<float> cdata; for(int i=0;i<argcount;i++) { @@ -1708,7 +1714,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex if (!existing) { - parser.set_error("Unexisting identifier in expression: "+identifier); + parser.set_error("Nonexistent identifier in expression: "+identifier); return ERR_PARSE_ERROR; } diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 7777c8bcf3..9fd070ee2e 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 7a9db4ba11..b51f59050d 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -4071,6 +4071,15 @@ void VisualServerRaster::canvas_light_set_shadow_esm_multiplier(RID p_light, flo } +void VisualServerRaster::canvas_light_set_shadow_color(RID p_light, const Color& p_color) { + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->shadow_color=p_color; + +} + + /****** CANVAS LIGHT OCCLUDER ******/ RID VisualServerRaster::canvas_light_occluder_create() { @@ -4393,7 +4402,7 @@ void VisualServerRaster::free( RID p_rid ) { VS_CHANGED; - if (rasterizer->is_texture(p_rid) || rasterizer->is_material(p_rid) || rasterizer->is_shader(p_rid)) { + if (rasterizer->is_texture(p_rid) || rasterizer->is_material(p_rid) || rasterizer->is_shader(p_rid) || rasterizer->is_environment(p_rid)) { rasterizer->free(p_rid); } else if (rasterizer->is_skeleton(p_rid)) { @@ -4410,7 +4419,7 @@ void VisualServerRaster::free( RID p_rid ) { } rasterizer->free(p_rid); - } else if (rasterizer->is_mesh(p_rid) || rasterizer->is_multimesh(p_rid) || rasterizer->is_light(p_rid) || rasterizer->is_particles(p_rid) ) { + } else if (rasterizer->is_mesh(p_rid) || rasterizer->is_multimesh(p_rid) || rasterizer->is_light(p_rid) || rasterizer->is_particles(p_rid) || rasterizer->is_immediate(p_rid)) { //delete the resource _free_attached_instances(p_rid); @@ -6302,7 +6311,7 @@ void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera else environment=p_scenario->fallback_environment; - rasterizer->set_camera(Transform(),CameraMatrix()); + rasterizer->set_camera(Transform(),CameraMatrix(),false); rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug); rasterizer->set_viewport(viewport_rect); rasterizer->end_scene(); @@ -6318,7 +6327,8 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S /* STEP 1 - SETUP CAMERA */ CameraMatrix camera_matrix; - + bool ortho=false; + switch(p_camera->type) { case Camera::ORTHOGONAL: { @@ -6330,6 +6340,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S p_camera->vaspect ); + ortho=true; } break; case Camera::PERSPECTIVE: { @@ -6341,12 +6352,13 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S p_camera->vaspect ); + ortho=false; } break; } - rasterizer->set_camera(p_camera->transform, camera_matrix); + rasterizer->set_camera(p_camera->transform, camera_matrix,ortho); Vector<Plane> planes = camera_matrix.get_projection_planes(p_camera->transform); @@ -6839,6 +6851,7 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat ci->final_transform=xform; ci->final_opacity=opacity * ci->self_opacity; ci->global_rect_cache=global_rect; + ci->global_rect_cache.pos-=p_clip_rect.pos; int zidx = p_z-CANVAS_ITEM_Z_MIN; @@ -7046,17 +7059,20 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ for(Set<Rasterizer::CanvasLight*>::Element *F=E->get().canvas->lights.front();F;F=F->next()) { + Rasterizer::CanvasLight* cl=F->get(); if (cl->enabled && cl->texture.is_valid()) { //not super efficient.. Size2 tsize(rasterizer->texture_get_width(cl->texture),rasterizer->texture_get_height(cl->texture)); tsize*=cl->scale; + Vector2 offset=tsize/2.0; cl->rect_cache=Rect2(-offset+cl->texture_offset,tsize); cl->xform_cache=xf * cl->xform; if (clip_rect.intersects_transformed(cl->xform_cache,cl->rect_cache)) { + cl->filter_next_ptr=lights; lights=cl; cl->texture_cache=NULL; @@ -7066,6 +7082,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ cl->light_shader_xform = (cl->xform_cache * scale).affine_inverse(); cl->light_shader_pos=cl->xform_cache[2]; if (cl->shadow_buffer.is_valid()) { + cl->shadows_next_ptr=lights_with_shadow; if (lights_with_shadow==NULL) { shadow_rect = cl->xform_cache.xform(cl->rect_cache); @@ -7276,7 +7293,7 @@ void VisualServerRaster::_draw_viewports() { if (r.size.width==0) r.size.width=window_w; if (r.size.height==0) - r.size.height=window_w; + r.size.height=window_h; _draw_viewport(vp,r.pos.x,r.pos.y,r.size.width,r.size.height); @@ -7353,7 +7370,7 @@ void VisualServerRaster::_draw_cursors_and_margins() { rasterizer->canvas_end_rect(); }; -void VisualServerRaster::flush() { +void VisualServerRaster::sync() { //do none } @@ -7391,7 +7408,7 @@ void VisualServerRaster::set_default_clear_color(const Color& p_color) { clear_color=p_color; } -void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color) { +void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color,bool p_scale) { if (p_image.empty()) return; @@ -7413,9 +7430,27 @@ void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_col texture_set_data(texture,p_image); rasterizer->canvas_begin_rect(Matrix32()); Rect2 imgrect(0,0,p_image.get_width(),p_image.get_height()); - Rect2 screenrect=imgrect; - screenrect.pos+=((Size2(vr.width,vr.height)-screenrect.size)/2.0).floor(); - rasterizer->canvas_draw_rect(screenrect,0,imgrect,texture,Color(1,1,1,0)); + Rect2 screenrect; + if (p_scale) { + + if (window_w > window_h) { + //scale horizontally + screenrect.size.y = window_h; + screenrect.size.x = imgrect.size.x * window_h / imgrect.size.y; + screenrect.pos.x = (window_w - screenrect.size.x)/2; + + } else { + //scale vertically + screenrect.size.x = window_w; + screenrect.size.y = imgrect.size.y * window_w / imgrect.size.x; + screenrect.pos.y = (window_h - screenrect.size.y)/2; + } + } else { + + screenrect=imgrect; + screenrect.pos+=((Size2(vr.width,vr.height)-screenrect.size)/2.0).floor(); + + } rasterizer->canvas_draw_rect(screenrect,0,imgrect,texture,Color(1,1,1,1)); rasterizer->canvas_end_rect(); @@ -7470,6 +7505,10 @@ void VisualServerRaster::finish() { free(default_cursor_texture); + if (test_cube.is_valid()) + free(test_cube); + + _free_internal_rids(); _clean_up_owner( &room_owner,"Room" ); _clean_up_owner( &portal_owner,"Portal" ); @@ -7487,7 +7526,7 @@ void VisualServerRaster::finish() { octree_allocator.clear(); if (instance_dependency_map.size()) { - print_line("base resources missing "+itos(instance_dependency_map.size())); + print_line("Base resources missing amount: "+itos(instance_dependency_map.size())); } ERR_FAIL_COND( instance_dependency_map.size() ); } diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index a89a685e30..73298d58cd 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1180,6 +1180,8 @@ public: virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size); virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier); + virtual void canvas_light_set_shadow_color(RID p_light, const Color& p_color); + virtual RID canvas_light_occluder_create(); @@ -1237,7 +1239,7 @@ public: /* EVENT QUEUING */ virtual void draw(); - virtual void flush(); + virtual void sync(); virtual void init(); virtual void finish(); @@ -1251,7 +1253,7 @@ public: RID get_test_cube(); - virtual void set_boot_image(const Image& p_image, const Color& p_color); + virtual void set_boot_image(const Image& p_image, const Color& p_color, bool p_scale); virtual void set_default_clear_color(const Color& p_color); VisualServerRaster(Rasterizer *p_rasterizer); diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 62f18b9e81..19dff3d36c 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -96,16 +96,19 @@ void VisualServerWrapMT::thread_loop() { /* EVENT QUEUING */ -void VisualServerWrapMT::flush() { +void VisualServerWrapMT::sync() { if (create_thread) { + /* TODO: sync with the thread */ + + /* ERR_FAIL_COND(!draw_mutex); draw_mutex->lock(); draw_pending++; //cambiar por un saferefcount draw_mutex->unlock(); - - command_queue.push( this, &VisualServerWrapMT::thread_flush); + */ + //command_queue.push( this, &VisualServerWrapMT::thread_flush); } else { command_queue.flush_all(); //flush all pending from other threads @@ -118,15 +121,16 @@ void VisualServerWrapMT::draw() { if (create_thread) { + /* TODO: Make it draw ERR_FAIL_COND(!draw_mutex); draw_mutex->lock(); draw_pending++; //cambiar por un saferefcount draw_mutex->unlock(); command_queue.push( this, &VisualServerWrapMT::thread_draw); + */ } else { - command_queue.flush_all(); //flush all pending from other threads visual_server->draw(); } } @@ -187,8 +191,8 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_t draw_pending=0; draw_thread_up=false; alloc_mutex=Mutex::create(); - texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",20); - mesh_pool_max_size=GLOBAL_DEF("render/thread_meshes_prealloc",20); + texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5); + mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20); if (!p_create_thread) { server_thread=Thread::get_caller_ID(); } else { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 6cd374aa08..db03d82829 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,554 +79,10 @@ class VisualServerWrapMT : public VisualServer { public: -#define FUNC0R(m_r,m_type)\ - virtual m_r m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type();\ - }\ - } - -#define FUNCRID(m_type)\ - int m_type##allocn() {\ - for(int i=0;i<m_type##_pool_max_size;i++) {\ - m_type##_id_pool.push_back( visual_server->m_type##_create() );\ - }\ - return 0;\ - }\ - void m_type##_free_cached_ids() {\ - while (m_type##_id_pool.size()) {\ - free(m_type##_id_pool.front()->get());\ - m_type##_id_pool.pop_front();\ - }\ - }\ - virtual RID m_type##_create() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - RID rid;\ - alloc_mutex->lock();\ - if (m_type##_id_pool.size()==0) {\ - int ret;\ - command_queue.push_and_ret( this, &VisualServerWrapMT::m_type##allocn,&ret);\ - }\ - rid=m_type##_id_pool.front()->get();\ - m_type##_id_pool.pop_front();\ - alloc_mutex->unlock();\ - return rid;\ - } else {\ - return visual_server->m_type##_create();\ - }\ - } - -#define FUNC0RC(m_r,m_type)\ - virtual m_r m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type();\ - }\ - } - - -#define FUNC0(m_type)\ - virtual void m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - -#define FUNC0C(m_type)\ - virtual void m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - - -#define FUNC0S(m_type)\ - virtual void m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - -#define FUNC0SC(m_type)\ - virtual void m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - - -/////////////////////////////////////////////// - - -#define FUNC1R(m_r,m_type,m_arg1)\ - virtual m_r m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1);\ - }\ - } - -#define FUNC1RC(m_r,m_type,m_arg1)\ - virtual m_r m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1);\ - }\ - } - - -#define FUNC1S(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - -#define FUNC1SC(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - - -#define FUNC1(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - -#define FUNC1C(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - - - - -#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2);\ - }\ - } - - -#define FUNC2S(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2SC(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - - -#define FUNC2(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2C(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - - - - -#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3);\ - }\ - } - - -#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - - -#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - - - - -#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - -#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - -#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - - - -#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - -#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - -#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - - - -#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - -#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - -#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - - - -#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - -#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - -#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - - +#define ServerName VisualServer +#define ServerNameWrapMT VisualServerWrapMT +#define server_name visual_server +#include "servers/server_wrap_mt_common.h" //FUNC0R(RID,texture_create); FUNCRID(texture); @@ -1170,6 +626,8 @@ public: FUNC2(canvas_light_set_shadow_enabled,RID,bool); FUNC2(canvas_light_set_shadow_buffer_size,RID,int); FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float); + FUNC2(canvas_light_set_shadow_color,RID,const Color&); + /* CANVAS OCCLUDER */ @@ -1225,7 +683,7 @@ public: virtual void init(); virtual void finish(); virtual void draw(); - virtual void flush(); + virtual void sync(); FUNC0RC(bool,has_changed); /* RENDER INFO */ @@ -1233,7 +691,7 @@ public: FUNC1R(int,get_render_info,RenderInfo ); virtual bool has_feature(Features p_feature) const { return visual_server->has_feature(p_feature); } - FUNC2(set_boot_image,const Image& , const Color& ); + FUNC3(set_boot_image,const Image& , const Color&,bool ); FUNC1(set_default_clear_color,const Color& ); FUNC0R(RID,get_test_cube ); @@ -1242,7 +700,15 @@ public: VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread); ~VisualServerWrapMT(); +#undef ServerName +#undef ServerNameWrapMT +#undef server_name + }; +#ifdef DEBUG_SYNC +#undef DEBUG_SYNC +#endif +#undef SYNC_DEBUG #endif diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 5ddfaf7967..25e6a68469 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -130,6 +130,24 @@ RID VisualServer::get_test_texture() { return test_texture; }; +void VisualServer::_free_internal_rids() { + + if (test_texture.is_valid()) + free(test_texture); + if (white_texture.is_valid()) + free(white_texture); + if (test_material.is_valid()) + free(test_material); + + for(int i=0;i<16;i++) { + if (material_2d[i].is_valid()) + free(material_2d[i]); + } + + + +} + RID VisualServer::_make_test_cube() { DVector<Vector3> vertices; @@ -146,7 +164,6 @@ RID VisualServer::_make_test_cube() { tangents.push_back( normal_points[m_idx][0] );\ tangents.push_back( 1.0 );\ uvs.push_back( Vector3(uv_points[m_idx*2+0],uv_points[m_idx*2+1],0) );\ - print_line(itos( (face_points[m_idx][0]>0?1:0)|(face_points[m_idx][1]>0?2:0)|(face_points[m_idx][2]>0?4:0)));\ vtx_idx++;\ for (int i=0;i<6;i++) { @@ -203,16 +220,17 @@ RID VisualServer::_make_test_cube() { mesh_add_surface( test_cube, PRIMITIVE_TRIANGLES,d ); - RID material = fixed_material_create(); + + test_material = fixed_material_create(); //material_set_flag(material, MATERIAL_FLAG_BILLBOARD_TOGGLE,true); - fixed_material_set_texture( material, FIXED_MATERIAL_PARAM_DIFFUSE, get_test_texture() ); - fixed_material_set_param( material, FIXED_MATERIAL_PARAM_SPECULAR_EXP, 70 ); - fixed_material_set_param( material, FIXED_MATERIAL_PARAM_EMISSION, Vector3(0.2,0.2,0.2) ); + fixed_material_set_texture( test_material, FIXED_MATERIAL_PARAM_DIFFUSE, get_test_texture() ); + fixed_material_set_param( test_material, FIXED_MATERIAL_PARAM_SPECULAR_EXP, 70 ); + fixed_material_set_param( test_material, FIXED_MATERIAL_PARAM_EMISSION, Color(0.2,0.2,0.2) ); - fixed_material_set_param( material, FIXED_MATERIAL_PARAM_DIFFUSE, Color(1, 1, 1) ); - fixed_material_set_param( material, FIXED_MATERIAL_PARAM_SPECULAR, Color(1,1,1) ); + fixed_material_set_param( test_material, FIXED_MATERIAL_PARAM_DIFFUSE, Color(1, 1, 1) ); + fixed_material_set_param( test_material, FIXED_MATERIAL_PARAM_SPECULAR, Color(1,1,1) ); - mesh_surface_set_material(test_cube, 0, material ); + mesh_surface_set_material(test_cube, 0, test_material ); return test_cube; } @@ -536,7 +554,7 @@ void VisualServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("mesh_add_surface_from_planes"),&VisualServer::mesh_add_surface_from_planes); ObjectTypeDB::bind_method(_MD("draw"),&VisualServer::draw); - ObjectTypeDB::bind_method(_MD("flush"),&VisualServer::flush); + ObjectTypeDB::bind_method(_MD("sync"),&VisualServer::sync); ObjectTypeDB::bind_method(_MD("free"),&VisualServer::free); ObjectTypeDB::bind_method(_MD("set_default_clear_color"),&VisualServer::set_default_clear_color); diff --git a/servers/visual_server.h b/servers/visual_server.h index e9425afbab..dd71650801 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -55,8 +55,10 @@ class VisualServer : public Object { void _canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate=Color(1,1,1)); protected: RID _make_test_cube(); + void _free_internal_rids(); RID test_texture; RID white_texture; + RID test_material; RID material_2d[16]; static VisualServer* (*create_func)(); @@ -102,6 +104,7 @@ public: TEXTURE_FLAG_FILTER=4, /// Create texure with linear (or available) filter TEXTURE_FLAG_ANISOTROPIC_FILTER=8, TEXTURE_FLAG_CONVERT_TO_LINEAR=16, + TEXTURE_FLAG_MIRRORED_REPEAT=32, /// Repeat texture, with alternate sections mirrored TEXTURE_FLAG_CUBEMAP=2048, TEXTURE_FLAG_VIDEO_SURFACE=4096, TEXTURE_FLAGS_DEFAULT=TEXTURE_FLAG_REPEAT|TEXTURE_FLAG_MIPMAPS|TEXTURE_FLAG_FILTER @@ -1030,6 +1033,7 @@ public: virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; + virtual void canvas_light_set_shadow_color(RID p_light, const Color& p_color)=0; @@ -1095,7 +1099,7 @@ public: /* EVENT QUEUING */ virtual void draw()=0; - virtual void flush()=0; + virtual void sync()=0; virtual bool has_changed() const=0; virtual void init()=0; virtual void finish()=0; @@ -1137,7 +1141,7 @@ public: virtual void mesh_add_surface_from_mesh_data( RID p_mesh, const Geometry::MeshData& p_mesh_data); virtual void mesh_add_surface_from_planes( RID p_mesh, const DVector<Plane>& p_planes); - virtual void set_boot_image(const Image& p_image, const Color& p_color)=0; + virtual void set_boot_image(const Image& p_image, const Color& p_color,bool p_scale)=0; virtual void set_default_clear_color(const Color& p_color)=0; enum Features { diff --git a/tools/addheader/addheader.py b/tools/addheader/addheader.py index 6870a1e926..038cec96d0 100644 --- a/tools/addheader/addheader.py +++ b/tools/addheader/addheader.py @@ -6,7 +6,7 @@ header="""\ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp index b55edde801..deec5f60c7 100644 --- a/tools/collada/collada.cpp +++ b/tools/collada/collada.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -979,7 +979,7 @@ void Collada::_parse_curve_geometry(XMLParser& parser,String p_id,String p_name) current_source=id; COLLADA_PRINT("source data: "+id); - } else if (section=="float_array" || section=="array" || section=="float_array") { + } else if (section=="float_array" || section=="array") { // create a new array and read it. if (curvedata.sources.has(current_source)) { @@ -2054,8 +2054,8 @@ void Collada::_parse_animation(XMLParser& parser) { } if (target.find("/")!=-1) { //transform component - track.target=target.get_slice("/",0); - track.param=target.get_slice("/",1); + track.target=target.get_slicec('/',0); + track.param=target.get_slicec('/',1); if (track.param.find(".")!=-1) track.component=track.param.get_slice(".",1).to_upper(); track.param=track.param.get_slice(".",0); diff --git a/tools/collada/collada.h b/tools/collada/collada.h index 7691d90c0a..81f51a1f3d 100644 --- a/tools/collada/collada.h +++ b/tools/collada/collada.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/doc/doc_data.cpp b/tools/doc/doc_data.cpp index 75759e7d30..08697ab72d 100644 --- a/tools/doc/doc_data.cpp +++ b/tools/doc/doc_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -59,6 +59,9 @@ void DocData::merge_from(const DocData& p_data) { if (cf.methods[j].name!=m.name) continue; + if (cf.methods[j].arguments.size()!=m.arguments.size()) + continue; + const MethodDoc &mf = cf.methods[j]; m.description=mf.description; @@ -134,9 +137,9 @@ void DocData::merge_from(const DocData& p_data) { void DocData::generate(bool p_basic_types) { - List<String> classes; + List<StringName> classes; ObjectTypeDB::get_type_list(&classes); - classes.sort(); + classes.sort_custom<StringName::AlphCompare>(); while(classes.size()) { @@ -544,7 +547,7 @@ void DocData::generate(bool p_basic_types) { Globals::Singleton &s=E->get(); pd.name=s.name; pd.type=s.ptr->get_type(); - while (ObjectTypeDB::type_inherits_from(pd.type)!="Object") + while (String(ObjectTypeDB::type_inherits_from(pd.type))!="Object") pd.type=ObjectTypeDB::type_inherits_from(pd.type); if (pd.type.begins_with("_")) pd.type=pd.type.substr(1,pd.type.length()); diff --git a/tools/doc/doc_data.h b/tools/doc/doc_data.h index 018bd67aaf..b62eb21b4a 100644 --- a/tools/doc/doc_data.h +++ b/tools/doc/doc_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/docdump/class_list.xml b/tools/docdump/class_list.xml index ab33cef7d7..3d07f84177 100644 --- a/tools/docdump/class_list.xml +++ b/tools/docdump/class_list.xml @@ -3140,7 +3140,7 @@ <constant name="MODE_OPEN_DIR" value="1"> </constant> <constant name="MODE_OPEN_FILE" value="0"> - Editor will not allow to select unexisting files. + Editor will not allow to select nonexistent files. </constant> <constant name="MODE_SAVE_FILE" value="2"> Editor will warn when a file exists. diff --git a/tools/docdump/doc_dump.cpp b/tools/docdump/doc_dump.cpp index 9fece38995..5f108ee9c8 100644 --- a/tools/docdump/doc_dump.cpp +++ b/tools/docdump/doc_dump.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,7 +65,7 @@ static String _escape_string(const String& p_str) { ret=ret.replace(">","<"); ret=ret.replace("'","'"); ret=ret.replace("\"","""); - for (int i=1;i<32;i++) { + for (char i=1;i<32;i++) { char chr[2]={i,0}; ret=ret.replace(chr,"&#"+String::num(i)+";"); @@ -76,10 +76,10 @@ static String _escape_string(const String& p_str) { void DocDump::dump(const String& p_file) { - List<String> class_list; + List<StringName> class_list; ObjectTypeDB::get_type_list(&class_list); - class_list.sort(); + class_list.sort_custom<StringName::AlphCompare>(); FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE); diff --git a/tools/docdump/doc_dump.h b/tools/docdump/doc_dump.h index 1f2f8fb484..cb18289e31 100644 --- a/tools/docdump/doc_dump.h +++ b/tools/docdump/doc_dump.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp index db70a2675a..d431af6c8d 100644 --- a/tools/editor/animation_editor.cpp +++ b/tools/editor/animation_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,11 +44,207 @@ */ +class AnimationCurveEdit : public Control { + OBJ_TYPE( AnimationCurveEdit, Control ); +public: + enum Mode { + MODE_DISABLED, + MODE_SINGLE, + MODE_MULTIPLE + }; +private: + + Set<float> multiples; + float transition; + Mode mode; + + void _notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + + RID ci = get_canvas_item(); + + Size2 s = get_size(); + Rect2 r(Point2(),s); + + //r=r.grow(3); + Ref<StyleBox> sb = get_stylebox("normal","LineEdit"); + sb->draw(ci,r); + r.size-=sb->get_minimum_size(); + r.pos+=sb->get_offset(); + //VisualServer::get_singleton()->canvas_item_add + + Ref<Font> f = get_font("font","Label"); + r=r.grow(-2); + Color color = get_color("font_color","Label"); + + int points = 48; + if (mode==MODE_MULTIPLE) { + + int max_draw = 16; + Color mcolor=color; + mcolor.a*=0.3; + + Set<float>::Element *E=multiples.front(); + for(int j=0;j<16;j++) { + + if (!E) + break; + + float prev=1.0; + float exp=E->get(); + bool flip=false;//hint_text=="attenuation"; + + + for(int i=1;i<=points;i++) { + + float ifl = i/float(points); + float iflp = (i-1)/float(points); + + float h = 1.0-Math::ease(ifl,exp); + + if (flip) { + ifl=1.0-ifl; + iflp=1.0-iflp; + } + + VisualServer::get_singleton()->canvas_item_add_line(ci,r.pos+Point2(iflp*r.size.width,prev*r.size.height),r.pos+Point2(ifl*r.size.width,h*r.size.height),mcolor); + prev=h; + } + + E=E->next(); + } + } + + float exp=transition; + if (mode!=MODE_DISABLED) { + + + float prev=1.0; + + bool flip=false;//hint_text=="attenuation"; + + + for(int i=1;i<=points;i++) { + + float ifl = i/float(points); + float iflp = (i-1)/float(points); + + float h = 1.0-Math::ease(ifl,exp); + + if (flip) { + ifl=1.0-ifl; + iflp=1.0-iflp; + } + + VisualServer::get_singleton()->canvas_item_add_line(ci,r.pos+Point2(iflp*r.size.width,prev*r.size.height),r.pos+Point2(ifl*r.size.width,h*r.size.height),color); + prev=h; + } + } + + String txt=String::num(exp,2); + if (mode==MODE_DISABLED) { + txt="Disabled"; + } else if (mode==MODE_MULTIPLE) { + txt+=" - All Selection"; + } + + f->draw(ci,Point2(10,10+f->get_ascent()),txt,color); + + } + } + + void _input_event(const InputEvent& p_ev) { + if (p_ev.type==InputEvent::MOUSE_MOTION && p_ev.mouse_motion.button_mask&BUTTON_MASK_LEFT) { + + if (mode==MODE_DISABLED) + return; + + float rel = p_ev.mouse_motion.relative_x; + if (rel==0) + return; + + bool flip=false; + + if (flip) + rel=-rel; + + float val = transition; + if (val==0) + return; + bool sg = val < 0; + val = Math::absf(val); + + val = Math::log(val)/Math::log(2); + //logspace + val+=rel*0.05; + // + + val = Math::pow(2,val); + if (sg) + val=-val; + + transition=val; + update(); + //emit_signal("variant_changed"); + emit_signal("transition_changed",transition); + } + } + +public: + + static void _bind_methods() { + + // ObjectTypeDB::bind_method("_update_obj",&AnimationKeyEdit::_update_obj); + ObjectTypeDB::bind_method("_input_event",&AnimationCurveEdit::_input_event); + ADD_SIGNAL(MethodInfo("transition_changed")); + } + + void set_mode(Mode p_mode) { + + mode=p_mode; + update(); + } + + void clear_multiples() { multiples.clear(); update();} + void set_multiple(float p_transition) { + + multiples.insert(p_transition); + } + + void set_transition(float p_transition) { + transition=p_transition; + update(); + } + + float get_transition() const { + return transition; + } + + void force_transition(float p_value) { + if (mode==MODE_DISABLED) + return; + transition=p_value; + emit_signal("transition_changed",p_value); + update(); + } + + AnimationCurveEdit() { + + transition=1.0; + set_default_cursor_shape(CURSOR_HSPLIT); + mode=MODE_DISABLED; + } + +}; + class AnimationKeyEdit : public Object { OBJ_TYPE(AnimationKeyEdit,Object); public: bool setting; + bool hidden; static void _bind_methods() { @@ -56,12 +252,12 @@ public: ObjectTypeDB::bind_method("_key_ofs_changed",&AnimationKeyEdit::_key_ofs_changed); } - PopupDialog *ke_dialog; + //PopupDialog *ke_dialog; void _update_obj(const Ref<Animation> &p_anim) { if (setting) return; - if (!ke_dialog->is_visible()) + if (hidden) return; if (!(animation==p_anim)) return; @@ -69,7 +265,7 @@ public: } void _key_ofs_changed(const Ref<Animation> &p_anim,float from, float to) { - if (!ke_dialog->is_visible()) + if (hidden) return; if (!(animation==p_anim)) return; @@ -408,8 +604,8 @@ public: } break; } - if (animation->track_get_type(track)!=Animation::TYPE_METHOD) - p_list->push_back( PropertyInfo( Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING)); + //if (animation->track_get_type(track)!=Animation::TYPE_METHOD) + // p_list->push_back( PropertyInfo( Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING)); } UndoRedo *undo_redo; @@ -425,7 +621,7 @@ public: _change_notify(); } - AnimationKeyEdit() { key_ofs=0; track=-1; setting=false; } + AnimationKeyEdit() { hidden=true; key_ofs=0; track=-1; setting=false; } }; @@ -610,6 +806,8 @@ void AnimationKeyEditor::_menu_track(int p_type) { selection=new_selection; track_editor->update(); + _edit_if_single_selection(); + } @@ -689,8 +887,31 @@ void AnimationKeyEditor::_menu_track(int p_type) { optimize_dialog->popup_centered(Size2(250,180)); } break; + case CURVE_SET_LINEAR: { + curve_edit->force_transition(1.0); + + } break; + case CURVE_SET_IN: { + curve_edit->force_transition(4.0); + } break; + case CURVE_SET_OUT: { + + curve_edit->force_transition(0.25); + } break; + case CURVE_SET_INOUT: { + curve_edit->force_transition(-4); + + } break; + case CURVE_SET_OUTIN: { + + curve_edit->force_transition(-0.25); + } break; + case CURVE_SET_CONSTANT: { + + curve_edit->force_transition(0); + } break; } @@ -774,6 +995,7 @@ void AnimationKeyEditor::_track_editor_draw() { h_scroll->hide(); menu_track->set_disabled(true); edit_button->set_disabled(true); + key_editor_tab->hide(); move_up_button->set_disabled(true); move_down_button->set_disabled(true); remove_button->set_disabled(true); @@ -785,6 +1007,8 @@ void AnimationKeyEditor::_track_editor_draw() { move_up_button->set_disabled(false); move_down_button->set_disabled(false); remove_button->set_disabled(false); + if (edit_button->is_pressed()) + key_editor_tab->show(); te_drawing=true; @@ -1000,8 +1224,13 @@ void AnimationKeyEditor::_track_editor_draw() { } } + Color sep_color=color; + color.a*=0.5; + for(int i=0;i<fit;i++) { + //this code sucks, i always forget how it works + int idx = v_scroll->get_val() + i; if (idx>=animation->get_track_count()) break; @@ -1090,6 +1319,7 @@ void AnimationKeyEditor::_track_editor_draw() { float key_hofs = -Math::floor(type_icon[tt]->get_height()/2); int kc=animation->track_get_key_count(idx); + bool first=true; for(int i=0;i<kc;i++) { @@ -1097,8 +1327,16 @@ void AnimationKeyEditor::_track_editor_draw() { float time = animation->track_get_key_time(idx,i); if (time<keys_from) continue; - if (time>keys_to) + if (time>keys_to) { + + if (first && i>0 && animation->track_get_key_value(idx,i)==animation->track_get_key_value(idx,i-1)) { + //draw whole line + te->draw_line(ofs+Vector2(name_limit,y+h/2),ofs+Point2(settings_limit,y+h/2),color); + } + break; + } + float x = key_hofs + name_limit + (time-keys_from)*zoom_scale; Ref<Texture> tex = type_icon[tt]; @@ -1116,7 +1354,22 @@ void AnimationKeyEditor::_track_editor_draw() { if (mouse_over.over==MouseOver::OVER_KEY && mouse_over.track==idx && mouse_over.over_key==i) tex=type_hover; + Variant value = animation->track_get_key_value(idx,i); + if (first && i>0 && value==animation->track_get_key_value(idx,i-1)) { + + te->draw_line(ofs+Vector2(name_limit,y+h/2),ofs+Point2(x,y+h/2),color); + } + + if (i<kc-1 && value==animation->track_get_key_value(idx,i+1)) { + float x_n = key_hofs + name_limit + (animation->track_get_key_time(idx,i+1)-keys_from)*zoom_scale; + + x_n = MIN( x_n, settings_limit); + te->draw_line(ofs+Point2(x_n,y+h/2),ofs+Point2(x,y+h/2),color); + + } + te->draw_texture(tex,ofs+Point2(x,y+key_vofs).floor()); + first=false; } } @@ -1226,7 +1479,9 @@ void AnimationKeyEditor::_clear_selection_for_anim(const Ref<Animation>& p_anim) if (!(animation==p_anim)) return; - selection.clear(); + //selection.clear(); + _clear_selection(); + } void AnimationKeyEditor::_select_at_anim(const Ref<Animation>& p_anim,int p_track,float p_pos){ @@ -1244,6 +1499,7 @@ void AnimationKeyEditor::_select_at_anim(const Ref<Animation>& p_anim,int p_trac ki.pos=p_pos; selection.insert(sk,ki); + } @@ -1283,6 +1539,83 @@ PropertyInfo AnimationKeyEditor::_find_hint_for_track(int p_idx) { } +void AnimationKeyEditor::_curve_transition_changed(float p_what) { + + if (selection.size()==0) + return; + if (selection.size()==1) + undo_redo->create_action("Edit Node Curve",true); + else + undo_redo->create_action("Edit Selection Curve",true); + + for(Map<SelectedKey,KeyInfo>::Element *E=selection.front();E;E=E->next()) { + + int track = E->key().track; + int key = E->key().key; + float prev_val = animation->track_get_key_transition(track,key); + undo_redo->add_do_method(animation.ptr(),"track_set_key_transition",track,key,p_what); + undo_redo->add_undo_method(animation.ptr(),"track_set_key_transition",track,key,prev_val); + } + + undo_redo->commit_action(); + +} + +void AnimationKeyEditor::_toggle_edit_curves() { + + if (edit_button->is_pressed()) + key_editor_tab->show(); + else + key_editor_tab->hide(); +} + + +bool AnimationKeyEditor::_edit_if_single_selection() { + + if (selection.size()!=1) { + + if (selection.size()==0) { + curve_edit->set_mode(AnimationCurveEdit::MODE_DISABLED); + print_line("disable"); + } else { + + curve_edit->set_mode(AnimationCurveEdit::MODE_MULTIPLE); + curve_edit->set_transition(1.0); + curve_edit->clear_multiples(); + //add all + for(Map<SelectedKey,KeyInfo>::Element *E=selection.front();E;E=E->next()) { + + curve_edit->set_multiple(animation->track_get_key_transition(E->key().track,E->key().key)); + } + print_line("multiple"); + + } + return false; + } + curve_edit->set_mode(AnimationCurveEdit::MODE_SINGLE); + print_line("regular"); + + int idx = selection.front()->key().track; + int key = selection.front()->key().key; + { + + key_edit->animation=animation; + key_edit->track=idx; + key_edit->key_ofs=animation->track_get_key_time(idx,key); + key_edit->hint=_find_hint_for_track(idx); + key_edit->notify_change(); + + curve_edit->set_transition(animation->track_get_key_transition(idx,key)); + + /*key_edit_dialog->set_size( Size2( 200,200) ); + key_edit_dialog->set_pos( track_editor->get_global_pos() + ofs + mpos +Point2(-100,20)); + key_edit_dialog->popup();*/ + + } + + return true; + +} void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { @@ -1364,9 +1697,12 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { undo_redo->add_undo_method(animation.ptr(),"track_insert_key",E->key().track,E->get().pos,animation->track_get_key_value(E->key().track,E->key().key),animation->track_get_key_transition(E->key().track,E->key().key)); } + undo_redo->add_do_method(this,"_clear_selection_for_anim",animation); + undo_redo->add_undo_method(this,"_clear_selection_for_anim",animation); undo_redo->commit_action(); - selection.clear(); + //selection.clear(); accept_event(); + _edit_if_single_selection(); } } else if (animation.is_valid() && animation->get_track_count()>0) { @@ -1375,7 +1711,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { if (p_input.is_action("ui_up")) selected_track--; if (v_scroll->is_visible() && p_input.is_action("ui_page_up")) - selected_track=selected_track--;; + selected_track--; if (selected_track<0) selected_track=0; @@ -1552,20 +1888,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { } - if (mb.mod.command || edit_button->is_pressed()) { - - key_edit->animation=animation; - key_edit->track=idx; - key_edit->key_ofs=animation->track_get_key_time(idx,key); - key_edit->hint=_find_hint_for_track(idx); - key_edit->notify_change(); - - key_edit_dialog->set_size( Size2( 200,200) ); - key_edit_dialog->set_pos( track_editor->get_global_pos() + ofs + mpos +Point2(-100,20)); - key_edit_dialog->popup(); - - } SelectedKey sk; sk.track=idx; @@ -1577,7 +1900,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { if (!mb.mod.shift && !selection.has(sk)) - selection.clear(); + _clear_selection(); selection.insert(sk,ki); @@ -1588,7 +1911,10 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { selected_track=idx; track_editor->update(); - + if (_edit_if_single_selection() && mb.mod.command) { + edit_button->set_pressed(true); + key_editor_tab->show(); + } } else { //button column int ofsx = size.width - mpos.x; @@ -1824,7 +2150,8 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { if (from_track>to_track) { if (!click.shift) - selection.clear(); + _clear_selection(); + _edit_if_single_selection(); break; } @@ -1842,12 +2169,13 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { if (from_track > tracks_to || to_track < tracks_from) { if (!click.shift) - selection.clear(); + _clear_selection(); + _edit_if_single_selection(); break; } if (!click.shift) - selection.clear(); + _clear_selection(); int higher_track=0x7FFFFFFF; @@ -1880,6 +2208,8 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { } + _edit_if_single_selection(); + } break; case ClickOver::CLICK_MOVE_KEYS: { @@ -1891,8 +2221,9 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { if (!click.shift) { KeyInfo ki=selection[click.selk]; - selection.clear(); + _clear_selection(); selection[click.selk]=ki; + _edit_if_single_selection(); } break; @@ -2007,6 +2338,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) { } undo_redo->commit_action(); + _edit_if_single_selection(); } break; default: {} @@ -2348,20 +2680,33 @@ void AnimationKeyEditor::_notification(int p_what) { optimize_dialog->connect("confirmed",this,"_animation_optimize"); menu_track->get_popup()->add_child(tpp); - menu_track->get_popup()->add_submenu_item("Set Transitions..","Transitions"); - menu_track->get_popup()->add_separator(); + //menu_track->get_popup()->add_submenu_item("Set Transitions..","Transitions"); + //menu_track->get_popup()->add_separator(); menu_track->get_popup()->add_item("Optimize Animation",TRACK_MENU_OPTIMIZE); + curve_linear->set_icon(get_icon("CurveLinear","EditorIcons")); + curve_in->set_icon(get_icon("CurveIn","EditorIcons")); + curve_out->set_icon(get_icon("CurveOut","EditorIcons")); + curve_inout->set_icon(get_icon("CurveInOut","EditorIcons")); + curve_outin->set_icon(get_icon("CurveOutIn","EditorIcons")); + curve_constant->set_icon(get_icon("CurveConstant","EditorIcons")); - + curve_linear->connect("pressed",this,"_menu_track",varray(CURVE_SET_LINEAR)); + curve_in->connect("pressed",this,"_menu_track",varray(CURVE_SET_IN)); + curve_out->connect("pressed",this,"_menu_track",varray(CURVE_SET_OUT)); + curve_inout->connect("pressed",this,"_menu_track",varray(CURVE_SET_INOUT)); + curve_outin->connect("pressed",this,"_menu_track",varray(CURVE_SET_OUTIN)); + curve_constant->connect("pressed",this,"_menu_track",varray(CURVE_SET_CONSTANT)); move_up_button->set_icon(get_icon("MoveUp","EditorIcons")); move_down_button->set_icon(get_icon("MoveDown","EditorIcons")); remove_button->set_icon(get_icon("Remove","EditorIcons")); edit_button->set_icon(get_icon("EditKey","EditorIcons")); + edit_button->connect("pressed",this,"_toggle_edit_curves"); loop->set_icon(get_icon("Loop","EditorIcons")); + curve_edit->connect("transition_changed",this,"_curve_transition_changed"); //edit_button->add_color_override("font_color",get_color("font_color","Tree")); //edit_button->add_color_override("font_color_hover",get_color("font_color","Tree")); @@ -2456,6 +2801,17 @@ void AnimationKeyEditor::_update_menu() { updating=false; } +void AnimationKeyEditor::_clear_selection() { + + selection.clear(); + key_edit->animation=Ref<Animation>(); + key_edit->track=0; + key_edit->key_ofs=0; + key_edit->hint=PropertyInfo(); + key_edit->notify_change(); + +} + void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) { @@ -2466,11 +2822,12 @@ void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) { animation->connect("changed",this,"_update_paths"); timeline_pos=0; - selection.clear(); + _clear_selection(); _update_paths(); _update_menu(); selected_track=-1; + _edit_if_single_selection(); } void AnimationKeyEditor::set_root(Node *p_root) { @@ -2538,7 +2895,7 @@ void AnimationKeyEditor::_query_insert(const InsertData& p_id) { insert_confirm->set_text("Create "+itos(insert_data.size())+" NEW tracks and insert keys?"); insert_confirm->get_ok()->set_text("Create"); - insert_confirm->popup_centered(Size2(300,100)); + insert_confirm->popup_centered_minsize(); insert_query=true; } else { call_deferred("_insert_delay"); @@ -2591,6 +2948,7 @@ void AnimationKeyEditor::insert_transform_key(Spatial *p_node,const String& p_su id.value=p_xform; id.type=Animation::TYPE_TRANSFORM; id.query="node '"+p_node->get_name()+"'"; + id.advance=false; //dialog insert @@ -2643,6 +3001,7 @@ void AnimationKeyEditor::insert_node_value_key(Node* p_node, const String& p_pro id.value=p_value; id.type=Animation::TYPE_VALUE; id.query="property '"+p_property+"'"; + id.advance=false; //dialog insert _query_insert(id); @@ -2650,7 +3009,7 @@ void AnimationKeyEditor::insert_node_value_key(Node* p_node, const String& p_pro } -void AnimationKeyEditor::insert_value_key(const String& p_property,const Variant& p_value) { +void AnimationKeyEditor::insert_value_key(const String& p_property,const Variant& p_value,bool p_advance) { ERR_FAIL_COND(!root); //let's build a node path @@ -2696,6 +3055,7 @@ void AnimationKeyEditor::insert_value_key(const String& p_property,const Variant id.value=p_value; id.type=Animation::TYPE_VALUE; id.query="property '"+p_property+"'"; + id.advance=p_advance; //dialog insert _query_insert(id); @@ -2928,20 +3288,39 @@ void AnimationKeyEditor::_insert_delay() { undo_redo->create_action("Anim Insert"); int last_track = animation->get_track_count(); + bool advance=false; while(insert_data.size()) { + if (insert_data.front()->get().advance) + advance=true; last_track=_confirm_insert(insert_data.front()->get(),last_track); insert_data.pop_front(); } undo_redo->commit_action(); + + if (advance) { + float step = animation->get_step(); + if (step==0) + step=1; + + float pos=timeline_pos; + + pos=Math::stepify(pos+step,step); + if (pos>animation->get_length()) + pos=animation->get_length(); + timeline_pos=pos; + track_pos->update(); + emit_signal("timeline_changed",pos); + } insert_queue=false; } void AnimationKeyEditor::_step_changed(float p_len) { updating=true; - animation->set_step(p_len); + if (!animation.is_null()) + animation->set_step(p_len); updating=false; } @@ -3122,12 +3501,15 @@ void AnimationKeyEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_animation"),&AnimationKeyEditor::set_animation); ObjectTypeDB::bind_method(_MD("_animation_optimize"),&AnimationKeyEditor::_animation_optimize); + ObjectTypeDB::bind_method(_MD("_curve_transition_changed"),&AnimationKeyEditor::_curve_transition_changed); + ObjectTypeDB::bind_method(_MD("_toggle_edit_curves"),&AnimationKeyEditor::_toggle_edit_curves); ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) ); ADD_SIGNAL( MethodInfo("keying_changed" ) ); ADD_SIGNAL( MethodInfo("timeline_changed", PropertyInfo(Variant::REAL,"pos") ) ); ADD_SIGNAL( MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL,"len") ) ); + ADD_SIGNAL( MethodInfo("key_edited", PropertyInfo(Variant::INT,"track"), PropertyInfo(Variant::INT,"key") ) ); } @@ -3219,12 +3601,6 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h hb->add_child( memnew( VSeparator ) ); - edit_button = memnew( ToolButton ); - edit_button->set_toggle_mode(true); - edit_button->set_focus_mode(FOCUS_NONE); - edit_button->set_disabled(true); - hb->add_child(edit_button); - edit_button->set_tooltip("Enable editing of individual keys by clicking them."); move_up_button = memnew( ToolButton ); hb->add_child(move_up_button); @@ -3247,6 +3623,15 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h remove_button->set_disabled(true); remove_button->set_tooltip("Remove selected track."); + hb->add_child(memnew( VSeparator )); + + edit_button = memnew( ToolButton ); + edit_button->set_toggle_mode(true); + edit_button->set_focus_mode(FOCUS_NONE); + edit_button->set_disabled(true); + + hb->add_child(edit_button); + edit_button->set_tooltip("Enable editing of individual keys by clicking them."); optimize_dialog = memnew( ConfirmationDialog ); add_child(optimize_dialog); @@ -3289,15 +3674,15 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h keying->connect("pressed",this,"_keying_toggled"); */ - l = memnew( Label ); +/* l = memnew( Label ); l->set_text("Base: "); l->set_pos(Point2(0,3)); -// dr_panel->add_child(l); +// dr_panel->add_child(l);*/ // menu->get_popup()->connect("item_pressed",this,"_menu_callback"); ec = memnew (Control); - ec->set_custom_minimum_size(Size2(0,50)); + ec->set_custom_minimum_size(Size2(0,150)); add_child(ec); ec->set_v_size_flags(SIZE_EXPAND_FILL); @@ -3313,6 +3698,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h track_editor->set_focus_mode(Control::FOCUS_ALL); track_editor->set_h_size_flags(SIZE_EXPAND_FILL); + track_pos = memnew( Control ); track_pos->set_area_as_parent_rect(); track_pos->set_ignore_mouse(true); @@ -3325,6 +3711,56 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h v_scroll->connect("value_changed",this,"_scroll_changed"); v_scroll->set_val(0); + key_editor_tab = memnew(TabContainer); + hb->add_child(key_editor_tab); + key_editor_tab->set_custom_minimum_size(Size2(200,0)); + + key_editor = memnew( PropertyEditor ); + key_editor->set_area_as_parent_rect(); + key_editor->hide_top_label(); + key_editor->set_name("Key"); + key_editor_tab->add_child(key_editor); + + key_edit = memnew( AnimationKeyEdit ); + key_edit->undo_redo=undo_redo; + //key_edit->ke_dialog=key_edit_dialog; + key_editor->edit(key_edit); + type_menu = memnew( PopupMenu ); + add_child(type_menu); + for(int i=0;i<Variant::VARIANT_MAX;i++) + type_menu->add_item(Variant::get_type_name(Variant::Type(i)),i); + type_menu->connect("item_pressed",this,"_create_value_item"); + + VBoxContainer *curve_vb = memnew( VBoxContainer ); + curve_vb->set_name("Transition"); + HBoxContainer *curve_hb = memnew( HBoxContainer ); + curve_vb->add_child(curve_hb); + + curve_linear = memnew( ToolButton ); + curve_linear->set_focus_mode(FOCUS_NONE); + curve_hb->add_child(curve_linear); + curve_in = memnew( ToolButton ); + curve_in->set_focus_mode(FOCUS_NONE); + curve_hb->add_child(curve_in); + curve_out = memnew( ToolButton ); + curve_out->set_focus_mode(FOCUS_NONE); + curve_hb->add_child(curve_out); + curve_inout = memnew( ToolButton ); + curve_inout->set_focus_mode(FOCUS_NONE); + curve_hb->add_child(curve_inout); + curve_outin = memnew( ToolButton ); + curve_outin->set_focus_mode(FOCUS_NONE); + curve_hb->add_child(curve_outin); + curve_constant = memnew( ToolButton ); + curve_constant->set_focus_mode(FOCUS_NONE); + curve_hb->add_child(curve_constant); + + + curve_edit = memnew( AnimationCurveEdit ); + curve_vb->add_child(curve_edit); + curve_edit->set_v_size_flags(SIZE_EXPAND_FILL); + key_editor_tab->add_child(curve_vb); + h_scroll = memnew( HScrollBar ); h_scroll->connect("value_changed",this,"_scroll_changed"); add_child(h_scroll); @@ -3340,7 +3776,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h add_child(track_menu); track_menu->connect("item_pressed",this,"_track_menu_selected"); - + key_editor_tab->hide(); last_idx =1; @@ -3359,24 +3795,6 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h timeline_pos=0; - key_edit_dialog = memnew( PopupDialog ); - key_editor = memnew( PropertyEditor ); - add_child(key_edit_dialog); - key_editor->set_area_as_parent_rect(); - key_editor->hide_top_label(); - for(int i=0;i<4;i++) - key_editor->set_margin(Margin(i),5); - key_edit_dialog->add_child(key_editor); - - key_edit = memnew( AnimationKeyEdit ); - key_edit->undo_redo=undo_redo; - key_edit->ke_dialog=key_edit_dialog; - key_editor->edit(key_edit); - type_menu = memnew( PopupMenu ); - add_child(type_menu); - for(int i=0;i<Variant::VARIANT_MAX;i++) - type_menu->add_item(Variant::get_type_name(Variant::Type(i)),i); - type_menu->connect("item_pressed",this,"_create_value_item"); keying=false; insert_frame=0; insert_query=false; diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h index 1f17922552..35053fb6a3 100644 --- a/tools/editor/animation_editor.h +++ b/tools/editor/animation_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "scene/gui/scroll_bar.h" #include "scene/gui/tool_button.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/tab_container.h" #include "scene/resources/animation.h" #include "scene/animation/animation_cache.h" @@ -46,6 +47,7 @@ class AnimationKeyEdit; +class AnimationCurveEdit; class AnimationKeyEditor : public VBoxContainer { @@ -86,7 +88,13 @@ class AnimationKeyEditor : public VBoxContainer { TRACK_MENU_SET_ALL_TRANS_OUTIN, TRACK_MENU_NEXT_STEP, TRACK_MENU_PREV_STEP, - TRACK_MENU_OPTIMIZE + TRACK_MENU_OPTIMIZE, + CURVE_SET_LINEAR, + CURVE_SET_IN, + CURVE_SET_OUT, + CURVE_SET_INOUT, + CURVE_SET_OUTIN, + CURVE_SET_CONSTANT }; struct MouseOver { @@ -169,6 +177,14 @@ class AnimationKeyEditor : public VBoxContainer { ToolButton *move_down_button; ToolButton *remove_button; + ToolButton *curve_linear; + ToolButton *curve_in; + ToolButton *curve_out; + ToolButton *curve_inout; + ToolButton *curve_outin; + ToolButton *curve_constant; + + ConfirmationDialog *optimize_dialog; SpinBox *optimize_linear_error; SpinBox *optimize_angular_error; @@ -183,11 +199,11 @@ class AnimationKeyEditor : public VBoxContainer { Control *track_editor; Control *track_pos; + TabContainer *key_editor_tab; ConfirmationDialog *scale_dialog; SpinBox *scale; - PopupDialog *key_edit_dialog; PropertyEditor *key_editor; Ref<Animation> animation; @@ -203,6 +219,7 @@ class AnimationKeyEditor : public VBoxContainer { AnimationKeyEdit *key_edit; + AnimationCurveEdit *curve_edit; bool inserting; @@ -220,6 +237,7 @@ class AnimationKeyEditor : public VBoxContainer { int track_idx; Variant value; String query; + bool advance; };/* insert_data;*/ bool insert_query; @@ -254,7 +272,7 @@ class AnimationKeyEditor : public VBoxContainer { void _scale(); - + void _clear_selection(); //void _browse_path(); @@ -270,12 +288,15 @@ class AnimationKeyEditor : public VBoxContainer { void _clear_selection_for_anim(const Ref<Animation>& p_anim); void _select_at_anim(const Ref<Animation>& p_anim,int p_track,float p_pos); + void _curve_transition_changed(float p_what); PropertyInfo _find_hint_for_track(int p_idx); void _create_value_item(int p_type); void _pane_drag(const Point2& p_delta); + bool _edit_if_single_selection(); + void _toggle_edit_curves(); void _animation_len_update(); void _root_removed(); @@ -296,7 +317,7 @@ public: void set_anim_pos(float p_pos); void insert_node_value_key(Node* p_node, const String& p_property,const Variant& p_value,bool p_only_if_exists=false); - void insert_value_key(const String& p_property,const Variant& p_value); + void insert_value_key(const String& p_property, const Variant& p_value, bool p_advance); void insert_transform_key(Spatial *p_node,const String& p_sub,const Transform& p_xform); AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_history, EditorSelection *p_selection); diff --git a/tools/editor/call_dialog.cpp b/tools/editor/call_dialog.cpp index 2e4fb96a58..0e3abcf4ef 100644 --- a/tools/editor/call_dialog.cpp +++ b/tools/editor/call_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/call_dialog.h b/tools/editor/call_dialog.h index b7bf1affda..fe69847796 100644 --- a/tools/editor/call_dialog.h +++ b/tools/editor/call_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/code_editor.cpp b/tools/editor/code_editor.cpp index 2209b24245..2ed03a1858 100644 --- a/tools/editor/code_editor.cpp +++ b/tools/editor/code_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/code_editor.h b/tools/editor/code_editor.h index f82eaf5ec5..0c32aeb68f 100644 --- a/tools/editor/code_editor.h +++ b/tools/editor/code_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp index cf4b21510a..b0bacdae61 100644 --- a/tools/editor/connections_dialog.cpp +++ b/tools/editor/connections_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -172,7 +172,7 @@ void ConnectDialog::ok_pressed() { if (dst_method->get_text()=="") { error->set_text("Method in target Node must be specified!"); - error->popup_centered(Size2(300,80)); + error->popup_centered_minsize(); return; } emit_signal("connected"); @@ -530,7 +530,7 @@ void ConnectionsDialog::ok_pressed() { get_ok()->set_disabled(true); return; } - if (item->get_parent()==tree->get_root()) { + if (item->get_parent()==tree->get_root() || item->get_parent()->get_parent()==tree->get_root()) { //a signal - connect String signal=item->get_metadata(0).operator Dictionary()["name"]; String signalname=signal; @@ -632,74 +632,130 @@ void ConnectionsDialog::update_tree() { node->get_signal_list(&node_signals); //node_signals.sort_custom<_ConnectionsDialogMethodInfoSort>(); + bool did_script=false; + StringName base = node->get_type(); - for(List<MethodInfo>::Element *E=node_signals.front();E;E=E->next()) { - + while(base) { + + List<MethodInfo> node_signals; + Ref<Texture> icon; + String name; - MethodInfo &mi =E->get(); + if (!did_script) { - String signaldesc; - signaldesc=mi.name+"("; - StringArray argnames; - if (mi.arguments.size()) { - signaldesc+=" "; - for(int i=0;i<mi.arguments.size();i++) { + Ref<Script> scr = node->get_script(); + if (scr.is_valid()) { + scr->get_script_signal_list(&node_signals); + if (scr->get_path().is_resource_file()) + name=scr->get_path().get_file(); + else + name=scr->get_type(); - PropertyInfo &pi = mi.arguments[i]; + if (has_icon(scr->get_type(),"EditorIcons")) { + icon=get_icon(scr->get_type(),"EditorIcons"); + } + } - if (i>0) - signaldesc+=", "; - signaldesc+=Variant::get_type_name(pi.type)+" "+(pi.name==""?String("arg "+itos(i)):pi.name); - argnames.push_back(pi.name); + } else { + ObjectTypeDB::get_signal_list(base,&node_signals,true); + if (has_icon(base,"EditorIcons")) { + icon=get_icon(base,"EditorIcons"); } - signaldesc+=" "; + name=base; } - signaldesc+=")"; - - TreeItem *item=tree->create_item(root); - item->set_text(0,signaldesc); - Dictionary sinfo; - sinfo["name"]=mi.name; - sinfo["args"]=argnames; - item->set_metadata(0,sinfo); - item->set_icon(0,get_icon("Signal","EditorIcons")); - List<Object::Connection> connections; - node->get_signal_connection_list(mi.name,&connections); + TreeItem *pitem = NULL; + + if (node_signals.size()) { + pitem=tree->create_item(root); + pitem->set_text(0,name); + pitem->set_icon(0,icon); + pitem->set_selectable(0,false); + pitem->set_editable(0,false); + pitem->set_custom_bg_color(0,get_color("prop_subsection","Editor")); + node_signals.sort(); + } - for(List<Object::Connection>::Element *F=connections.front();F;F=F->next()) { + for(List<MethodInfo>::Element *E=node_signals.front();E;E=E->next()) { - Object::Connection&c = F->get(); - if (!(c.flags&CONNECT_PERSIST)) - continue; - Node *target = c.target->cast_to<Node>(); - if (!target) - continue; + MethodInfo &mi =E->get(); - String path = String(node->get_path_to(target))+" :: "+c.method+"()"; - if (c.flags&CONNECT_DEFERRED) - path+=" (deferred)"; - if (c.binds.size()) { + String signaldesc; + signaldesc=mi.name+"("; + StringArray argnames; + if (mi.arguments.size()) { + signaldesc+=" "; + for(int i=0;i<mi.arguments.size();i++) { - path+=" binds( "; - for(int i=0;i<c.binds.size();i++) { + PropertyInfo &pi = mi.arguments[i]; if (i>0) - path+=", "; - path+=c.binds[i].operator String(); + signaldesc+=", "; + String tname="var"; + if (pi.type!=Variant::NIL) { + tname=Variant::get_type_name(pi.type); + } + signaldesc+=tname+" "+(pi.name==""?String("arg "+itos(i)):pi.name); + argnames.push_back(pi.name); + } - path+=" )"; + signaldesc+=" "; } - TreeItem *item2=tree->create_item(item); - item2->set_text(0,path); - item2->set_metadata(0,c); - item2->set_icon(0,get_icon("Slot","EditorIcons")); + signaldesc+=")"; + + TreeItem *item=tree->create_item(pitem); + item->set_text(0,signaldesc); + Dictionary sinfo; + sinfo["name"]=mi.name; + sinfo["args"]=argnames; + item->set_metadata(0,sinfo); + item->set_icon(0,get_icon("Signal","EditorIcons")); + + List<Object::Connection> connections; + node->get_signal_connection_list(mi.name,&connections); + for(List<Object::Connection>::Element *F=connections.front();F;F=F->next()) { + + Object::Connection&c = F->get(); + if (!(c.flags&CONNECT_PERSIST)) + continue; + + Node *target = c.target->cast_to<Node>(); + if (!target) + continue; + + String path = String(node->get_path_to(target))+" :: "+c.method+"()"; + if (c.flags&CONNECT_DEFERRED) + path+=" (deferred)"; + if (c.binds.size()) { + + path+=" binds( "; + for(int i=0;i<c.binds.size();i++) { + + if (i>0) + path+=", "; + path+=c.binds[i].operator String(); + } + path+=" )"; + } + + TreeItem *item2=tree->create_item(item); + item2->set_text(0,path); + item2->set_metadata(0,c); + item2->set_icon(0,get_icon("Slot","EditorIcons")); + + + } + } + if (!did_script) { + did_script=true; + } else { + base=ObjectTypeDB::type_inherits_from(base); } } @@ -722,7 +778,7 @@ void ConnectionsDialog::_something_selected() { get_ok()->set_text("Connect.."); get_ok()->set_disabled(true); - } else if (item->get_parent()==tree->get_root()) { + } else if (item->get_parent()==tree->get_root() || item->get_parent()->get_parent()==tree->get_root()) { //a signal - connect get_ok()->set_text("Connect.."); get_ok()->set_disabled(false); diff --git a/tools/editor/connections_dialog.h b/tools/editor/connections_dialog.h index 1e223494c8..68b13bf07a 100644 --- a/tools/editor/connections_dialog.h +++ b/tools/editor/connections_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/console.cpp b/tools/editor/console.cpp index 6b37895bc4..0c98f05706 100644 --- a/tools/editor/console.cpp +++ b/tools/editor/console.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/console.h b/tools/editor/console.h index b4ff62fa75..aff425fcde 100644 --- a/tools/editor/console.h +++ b/tools/editor/console.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/create_dialog.cpp b/tools/editor/create_dialog.cpp index f816e46bcf..a9119349c8 100644 --- a/tools/editor/create_dialog.cpp +++ b/tools/editor/create_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -128,7 +128,7 @@ void CreateDialog::_update_search() { _parse_fs(EditorFileSystem::get_singleton()->get_filesystem()); */ - List<String> type_list; + List<StringName> type_list; ObjectTypeDB::get_type_list(&type_list); HashMap<String,TreeItem*> types; @@ -137,7 +137,7 @@ void CreateDialog::_update_search() { root->set_text(0,base_type); - List<String>::Element *I=type_list.front(); + List<StringName>::Element *I=type_list.front(); TreeItem *to_select=NULL; for(;I;I=I->next()) { @@ -230,6 +230,11 @@ void CreateDialog::_notification(int p_what) { connect("confirmed",this,"_confirmed"); _update_search(); } + if (p_what==NOTIFICATION_EXIT_TREE) { + + disconnect("confirmed",this,"_confirmed"); + + } if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { diff --git a/tools/editor/create_dialog.h b/tools/editor/create_dialog.h index 35f9f2a1fb..f200e1caf5 100644 --- a/tools/editor/create_dialog.h +++ b/tools/editor/create_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/default_saver.cpp b/tools/editor/default_saver.cpp index bbeda8addb..c865adb1eb 100644 --- a/tools/editor/default_saver.cpp +++ b/tools/editor/default_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/default_saver.h b/tools/editor/default_saver.h index 3c5d23b134..4e11ff5592 100644 --- a/tools/editor/default_saver.h +++ b/tools/editor/default_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_code_font.h b/tools/editor/doc_code_font.h index 470054ccd4..91f67c4a41 100644 --- a/tools/editor/doc_code_font.h +++ b/tools/editor/doc_code_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,7 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -static const int _bi_font_doc_code_font_height=19;
-static const int _bi_font_doc_code_font_ascent=15;
-static const int _bi_font_doc_code_font_charcount=193;
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4, 8, 163, 190, 55, 8, 11, 0, 4, 8, 164, 82, 68, 9, 10, -1, 5, 8, 165, 105, 44, 11, 11, -2, 4, 8, 166, 45, 16, 3, 15, 2, 3, 8, 167, 125, 16, 8, 14, 0, 3, 8, 168, 197, 76, 6, 3, 0, 4, 7, 169, 186, 16, 12, 12, 0, 3, 13, 170, 137, 68, 6, 9, 0, 4, 7, 171, 197, 67, 10, 8, -1, 6, 9, 172, 126, 78, 8, 5, -1, 8, 8, 173, 210, 75, 5, 3, -1, 9, 5, 174, 103, 79, 8, 7, 0, 3, 8, 175, 190, 76, 6, 3, 0, 4, 6, 176, 151, 77, 5, 5, 0, 3, 5, 177, 221, 16, 9, 12, -1, 3, 8, 178, 60, 81, 6, 8, -1, 2, 5, 179, 67, 80, 5, 8, -1, 2, 5, 180, 168, 77, 6, 4, -1, 3, 5, 181, 170, 55, 9, 11, 0, 7, 9, 182, 176, 16, 9, 13, 0, 4, 10, 183, 221, 75, 3, 3, 0, 9, 4, 184, 175, 76, 4, 4, 0, 14, 5, 185, 73, 80, 4, 8, 0, 2, 4, 186, 129, 68, 7, 9, 0, 4, 7, 187, 185, 67, 11, 8, -1, 6, 9, 188, 54, 44, 12, 11, -2, 4, 11, 189, 67, 44, 12, 11, -2, 4, 11, 190, 80, 44, 12, 11, -1, 4, 11, 191, 192, 29, 7, 12, -1, 5, 7, 192, 88, 0, 11, 15, -1, 0, 10, 193, 64, 0, 11, 15, -1, 0, 10, 194, 76, 0, 11, 15, -1, 0, 10, 195, 100, 0, 11, 15, -1, 0, 10, 196, 74, 16, 11, 14, -1, 1, 10, 197, 62, 16, 11, 14, -1, 1, 10, 198, 0, 45, 13, 11, -1, 4, 12, 199, 107, 16, 8, 14, 0, 4, 8, 200, 188, 0, 8, 15, 0, 0, 8, 201, 206, 0, 8, 15, 0, 0, 8, 202, 224, 0, 8, 15, 0, 0, 8, 203, 116, 16, 8, 14, 0, 1, 8, 204, 0, 16, 6, 15, -2, 0, 4, 205, 7, 16, 6, 15, -1, 0, 4, 206, 242, 0, 8, 15, -2, 0, 4, 207, 134, 16, 6, 14, -1, 1, 4, 208, 141, 44, 11, 11, -1, 4, 10, 209, 145, 0, 10, 15, 0, 0, 11, 210, 0, 0, 12, 15, -1, 0, 11, 211, 39, 0, 12, 15, -1, 0, 11, 212, 26, 0, 12, 15, -1, 0, 11, 213, 13, 0, 12, 15, -1, 0, 11, 214, 49, 16, 12, 14, -1, 1, 11, 215, 0, 81, 8, 8, 0, 6, 8, 216, 52, 0, 11, 15, 0, 2, 11, 217, 167, 0, 10, 15, 0, 0, 10, 218, 134, 0, 10, 15, 0, 0, 10, 219, 156, 0, 10, 15, 0, 0, 10, 220, 86, 16, 10, 14, 0, 1, 10, 221, 112, 0, 10, 15, -1, 0, 8, 222, 226, 54, 8, 11, 0, 4, 9, 223, 77, 31, 8, 12, 0, 3, 9, 224, 113, 31, 8, 12, -1, 3, 8, 225, 122, 31, 8, 12, -1, 3, 8, 226, 131, 31, 8, 12, -1, 3, 8, 227, 167, 30, 8, 12, -1, 3, 8, 228, 235, 53, 8, 11, -1, 4, 8, 229, 50, 31, 8, 12, -1, 3, 8, 230, 172, 67, 12, 8, 0, 7, 12, 231, 51, 69, 7, 11, 0, 7, 7, 232, 40, 32, 9, 12, -1, 3, 8, 233, 231, 16, 9, 12, -1, 3, 8, 234, 241, 16, 9, 12, -1, 3, 8, 235, 30, 57, 9, 11, -1, 4, 8, 236, 200, 29, 6, 12, -2, 3, 4, 237, 214, 29, 6, 12, -1, 3, 4, 238, 207, 29, 6, 12, -1, 3, 4, 239, 59, 69, 6, 11, -1, 4, 4, 240, 86, 31, 8, 12, 0, 3, 9, 241, 95, 31, 8, 12, 0, 3, 9, 242, 0, 32, 9, 12, -1, 3, 9, 243, 10, 32, 9, 12, -1, 3, 9, 244, 20, 32, 9, 12, -1, 3, 9, 245, 30, 32, 9, 12, -1, 3, 9, 246, 130, 56, 9, 11, -1, 4, 9, 247, 120, 68, 8, 9, -1, 5, 8, 248, 92, 68, 9, 10, 0, 6, 9, 249, 140, 31, 8, 12, 0, 3, 9, 250, 149, 30, 8, 12, 0, 3, 9, 251, 158, 30, 8, 12, 0, 3, 9, 252, 9, 69, 8, 11, 0, 4, 9, 253, 178, 0, 9, 15, -1, 3, 8, 254, 197, 0, 8, 15, 0, 3, 9, 255, 97, 16, 9, 14, -1, 4, 8};
+static const int _bi_font_doc_code_font_height=19; +static const int _bi_font_doc_code_font_ascent=15; +static const int _bi_font_doc_code_font_charcount=193; +static const int _bi_font_doc_code_font_characters[]={0, 253, 53, 2, 2, -1, 14, 0, 13, 253, 56, 2, 2, -1, 14, 0, 32, 253, 59, 2, 2, -1, 14, 4, 33, 221, 29, 3, 12, 1, 3, 5, 34, 144, 77, 6, 5, 0, 3, 7, 35, 180, 55, 9, 11, -1, 4, 8, 36, 215, 0, 8, 15, 0, 2, 8, 37, 28, 45, 12, 11, -1, 4, 12, 38, 199, 16, 11, 12, 0, 3, 11, 39, 157, 77, 3, 5, 0, 3, 4, 40, 36, 16, 4, 15, 0, 3, 5, 41, 31, 16, 4, 15, 0, 3, 5, 42, 93, 79, 9, 7, -1, 3, 8, 43, 110, 68, 9, 9, -1, 5, 8, 44, 121, 78, 4, 6, -1, 12, 4, 45, 204, 76, 5, 3, -1, 9, 5, 46, 216, 75, 4, 3, 0, 12, 4, 47, 233, 0, 8, 15, -1, 2, 7, 48, 246, 29, 9, 11, -1, 4, 8, 49, 208, 54, 8, 11, 0, 4, 8, 50, 219, 42, 9, 11, -1, 4, 8, 51, 229, 41, 9, 11, -1, 4, 8, 52, 239, 41, 9, 11, -1, 4, 8, 53, 0, 57, 9, 11, -1, 4, 8, 54, 160, 55, 9, 11, -1, 4, 8, 55, 10, 57, 9, 11, -1, 4, 8, 56, 20, 57, 9, 11, -1, 4, 8, 57, 40, 57, 9, 11, -1, 4, 8, 58, 78, 80, 3, 8, 0, 7, 4, 59, 72, 68, 4, 11, -1, 7, 4, 60, 18, 69, 8, 11, 0, 4, 8, 61, 112, 78, 8, 7, 0, 6, 8, 62, 0, 69, 8, 11, 0, 4, 8, 63, 184, 30, 7, 12, 0, 3, 7, 64, 148, 16, 13, 13, 0, 4, 14, 65, 117, 44, 11, 11, -1, 4, 10, 66, 50, 57, 9, 11, 0, 4, 9, 67, 197, 42, 10, 11, -1, 4, 8, 68, 153, 43, 10, 11, 0, 4, 10, 69, 244, 53, 8, 11, 0, 4, 8, 70, 43, 69, 7, 11, 0, 4, 7, 71, 93, 44, 11, 11, -1, 4, 10, 72, 60, 56, 9, 11, 0, 4, 10, 73, 77, 68, 4, 11, 0, 4, 4, 74, 249, 41, 6, 11, -1, 4, 5, 75, 70, 56, 9, 11, 0, 4, 9, 76, 27, 69, 7, 11, 0, 4, 7, 77, 14, 45, 13, 11, 0, 4, 14, 78, 208, 42, 10, 11, 0, 4, 11, 79, 41, 45, 12, 11, -1, 4, 11, 80, 199, 54, 8, 11, 0, 4, 9, 81, 162, 16, 13, 13, -1, 4, 11, 82, 80, 56, 9, 11, 0, 4, 9, 83, 90, 56, 9, 11, -1, 4, 8, 84, 100, 56, 9, 11, -1, 4, 8, 85, 164, 43, 10, 11, 0, 4, 10, 86, 129, 44, 11, 11, -1, 4, 9, 87, 229, 29, 16, 11, -1, 4, 15, 88, 175, 43, 10, 11, -1, 4, 9, 89, 186, 43, 10, 11, -1, 4, 8, 90, 110, 56, 9, 11, -1, 4, 8, 91, 26, 16, 4, 15, 0, 3, 5, 92, 123, 0, 10, 15, -2, 2, 7, 93, 251, 0, 4, 15, 0, 3, 5, 94, 82, 79, 10, 7, -2, 4, 8, 95, 180, 76, 9, 3, -1, 15, 8, 96, 161, 77, 6, 4, -1, 3, 5, 97, 27, 81, 8, 8, -1, 7, 8, 98, 68, 31, 8, 12, 0, 3, 9, 99, 18, 81, 8, 8, -1, 7, 7, 100, 211, 16, 9, 12, -1, 3, 9, 101, 228, 66, 9, 8, -1, 7, 8, 102, 176, 30, 7, 12, -1, 3, 5, 103, 120, 56, 9, 11, -1, 7, 8, 104, 59, 31, 8, 12, 0, 3, 9, 105, 66, 68, 5, 11, -1, 4, 4, 106, 141, 16, 6, 14, -2, 4, 4, 107, 104, 31, 8, 12, 0, 3, 8, 108, 251, 16, 3, 12, 0, 3, 4, 109, 144, 68, 13, 8, 0, 7, 13, 110, 9, 81, 8, 8, 0, 7, 9, 111, 208, 66, 9, 8, -1, 7, 9, 112, 217, 54, 8, 11, 0, 7, 9, 113, 140, 56, 9, 11, -1, 7, 9, 114, 53, 81, 6, 8, 0, 7, 6, 115, 45, 81, 7, 8, -1, 7, 6, 116, 102, 68, 7, 10, -1, 5, 6, 117, 36, 81, 8, 8, 0, 7, 9, 118, 238, 65, 9, 8, -1, 7, 8, 119, 158, 68, 13, 8, -1, 7, 12, 120, 218, 66, 9, 8, -1, 7, 7, 121, 150, 56, 9, 11, -1, 7, 8, 122, 248, 65, 7, 8, -1, 7, 6, 123, 14, 16, 5, 15, 0, 3, 6, 124, 41, 16, 3, 15, 2, 3, 8, 125, 20, 16, 5, 15, 0, 3, 6, 126, 135, 78, 8, 5, -1, 4, 8, 160, 253, 62, 2, 2, -1, 14, 4, 161, 225, 29, 3, 12, 0, 5, 5, 162, 35, 69, 7, 11, 0, 4, 8, 163, 190, 55, 8, 11, 0, 4, 8, 164, 82, 68, 9, 10, -1, 5, 8, 165, 105, 44, 11, 11, -2, 4, 8, 166, 45, 16, 3, 15, 2, 3, 8, 167, 125, 16, 8, 14, 0, 3, 8, 168, 197, 76, 6, 3, 0, 4, 7, 169, 186, 16, 12, 12, 0, 3, 13, 170, 137, 68, 6, 9, 0, 4, 7, 171, 197, 67, 10, 8, -1, 6, 9, 172, 126, 78, 8, 5, -1, 8, 8, 173, 210, 75, 5, 3, -1, 9, 5, 174, 103, 79, 8, 7, 0, 3, 8, 175, 190, 76, 6, 3, 0, 4, 6, 176, 151, 77, 5, 5, 0, 3, 5, 177, 221, 16, 9, 12, -1, 3, 8, 178, 60, 81, 6, 8, -1, 2, 5, 179, 67, 80, 5, 8, -1, 2, 5, 180, 168, 77, 6, 4, -1, 3, 5, 181, 170, 55, 9, 11, 0, 7, 9, 182, 176, 16, 9, 13, 0, 4, 10, 183, 221, 75, 3, 3, 0, 9, 4, 184, 175, 76, 4, 4, 0, 14, 5, 185, 73, 80, 4, 8, 0, 2, 4, 186, 129, 68, 7, 9, 0, 4, 7, 187, 185, 67, 11, 8, -1, 6, 9, 188, 54, 44, 12, 11, -2, 4, 11, 189, 67, 44, 12, 11, -2, 4, 11, 190, 80, 44, 12, 11, -1, 4, 11, 191, 192, 29, 7, 12, -1, 5, 7, 192, 88, 0, 11, 15, -1, 0, 10, 193, 64, 0, 11, 15, -1, 0, 10, 194, 76, 0, 11, 15, -1, 0, 10, 195, 100, 0, 11, 15, -1, 0, 10, 196, 74, 16, 11, 14, -1, 1, 10, 197, 62, 16, 11, 14, -1, 1, 10, 198, 0, 45, 13, 11, -1, 4, 12, 199, 107, 16, 8, 14, 0, 4, 8, 200, 188, 0, 8, 15, 0, 0, 8, 201, 206, 0, 8, 15, 0, 0, 8, 202, 224, 0, 8, 15, 0, 0, 8, 203, 116, 16, 8, 14, 0, 1, 8, 204, 0, 16, 6, 15, -2, 0, 4, 205, 7, 16, 6, 15, -1, 0, 4, 206, 242, 0, 8, 15, -2, 0, 4, 207, 134, 16, 6, 14, -1, 1, 4, 208, 141, 44, 11, 11, -1, 4, 10, 209, 145, 0, 10, 15, 0, 0, 11, 210, 0, 0, 12, 15, -1, 0, 11, 211, 39, 0, 12, 15, -1, 0, 11, 212, 26, 0, 12, 15, -1, 0, 11, 213, 13, 0, 12, 15, -1, 0, 11, 214, 49, 16, 12, 14, -1, 1, 11, 215, 0, 81, 8, 8, 0, 6, 8, 216, 52, 0, 11, 15, 0, 2, 11, 217, 167, 0, 10, 15, 0, 0, 10, 218, 134, 0, 10, 15, 0, 0, 10, 219, 156, 0, 10, 15, 0, 0, 10, 220, 86, 16, 10, 14, 0, 1, 10, 221, 112, 0, 10, 15, -1, 0, 8, 222, 226, 54, 8, 11, 0, 4, 9, 223, 77, 31, 8, 12, 0, 3, 9, 224, 113, 31, 8, 12, -1, 3, 8, 225, 122, 31, 8, 12, -1, 3, 8, 226, 131, 31, 8, 12, -1, 3, 8, 227, 167, 30, 8, 12, -1, 3, 8, 228, 235, 53, 8, 11, -1, 4, 8, 229, 50, 31, 8, 12, -1, 3, 8, 230, 172, 67, 12, 8, 0, 7, 12, 231, 51, 69, 7, 11, 0, 7, 7, 232, 40, 32, 9, 12, -1, 3, 8, 233, 231, 16, 9, 12, -1, 3, 8, 234, 241, 16, 9, 12, -1, 3, 8, 235, 30, 57, 9, 11, -1, 4, 8, 236, 200, 29, 6, 12, -2, 3, 4, 237, 214, 29, 6, 12, -1, 3, 4, 238, 207, 29, 6, 12, -1, 3, 4, 239, 59, 69, 6, 11, -1, 4, 4, 240, 86, 31, 8, 12, 0, 3, 9, 241, 95, 31, 8, 12, 0, 3, 9, 242, 0, 32, 9, 12, -1, 3, 9, 243, 10, 32, 9, 12, -1, 3, 9, 244, 20, 32, 9, 12, -1, 3, 9, 245, 30, 32, 9, 12, -1, 3, 9, 246, 130, 56, 9, 11, -1, 4, 9, 247, 120, 68, 8, 9, -1, 5, 8, 248, 92, 68, 9, 10, 0, 6, 9, 249, 140, 31, 8, 12, 0, 3, 9, 250, 149, 30, 8, 12, 0, 3, 9, 251, 158, 30, 8, 12, 0, 3, 9, 252, 9, 69, 8, 11, 0, 4, 9, 253, 178, 0, 9, 15, -1, 3, 8, 254, 197, 0, 8, 15, 0, 3, 9, 255, 97, 16, 9, 14, -1, 4, 8}; diff --git a/tools/editor/doc_font.h b/tools/editor/doc_font.h index fe998cfb16..f2e5e7950b 100644 --- a/tools/editor/doc_font.h +++ b/tools/editor/doc_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,7 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -static const int _bi_font_doc_font_height=18;
-static const int _bi_font_doc_font_ascent=14;
-static const int _bi_font_doc_font_charcount=193;
-static const int _bi_font_doc_font_characters[]={0, 253, 3, 2, 2, -1, 13, 0, 13, 253, 9, 2, 2, -1, 13, 0, 32, 253, 0, 2, 2, -1, 13, 3, 33, 220, 26, 3, 11, 1, 3, 5, 34, 187, 59, 5, 5, 0, 3, 6, 35, 88, 40, 9, 10, -1, 4, 7, 36, 50, 0, 8, 14, -1, 2, 7, 37, 175, 14, 11, 11, -1, 3, 11, 38, 187, 14, 11, 11, -1, 3, 10, 39, 198, 58, 3, 5, 0, 3, 3, 40, 98, 0, 4, 14, 0, 3, 5, 41, 103, 0, 4, 14, 0, 3, 5, 42, 146, 61, 7, 6, 0, 3, 7, 43, 246, 48, 8, 8, -1, 5, 7, 44, 193, 58, 4, 5, -1, 11, 4, 45, 13, 73, 5, 2, 0, 9, 5, 46, 241, 57, 3, 3, 0, 11, 4, 47, 84, 0, 7, 14, -1, 2, 6, 48, 246, 37, 8, 10, -1, 4, 7, 49, 33, 52, 7, 10, 0, 4, 7, 50, 237, 37, 8, 10, -1, 4, 7, 51, 219, 38, 8, 10, -1, 4, 7, 52, 128, 39, 9, 10, -1, 4, 7, 53, 41, 52, 7, 10, -1, 4, 7, 54, 9, 53, 7, 10, 0, 4, 7, 55, 228, 38, 8, 10, -1, 4, 7, 56, 57, 52, 7, 10, 0, 4, 7, 57, 65, 51, 7, 10, 0, 4, 7, 58, 98, 62, 4, 8, 0, 6, 4, 59, 162, 50, 5, 10, -1, 6, 4, 60, 174, 49, 8, 9, -1, 4, 7, 61, 179, 59, 7, 5, 0, 7, 7, 62, 228, 49, 8, 8, -1, 5, 7, 63, 89, 28, 7, 11, 0, 3, 7, 64, 54, 15, 12, 12, 0, 4, 13, 65, 36, 41, 10, 10, -1, 4, 9, 66, 97, 51, 7, 10, 0, 4, 8, 67, 174, 38, 8, 10, 0, 4, 8, 68, 156, 39, 8, 10, 0, 4, 9, 69, 105, 51, 7, 10, 0, 4, 7, 70, 121, 51, 6, 10, 0, 4, 7, 71, 0, 53, 8, 10, 0, 4, 9, 72, 192, 38, 8, 10, 0, 4, 9, 73, 251, 26, 3, 10, 0, 4, 4, 74, 156, 50, 5, 10, -1, 4, 5, 75, 147, 39, 8, 10, 0, 4, 8, 76, 135, 50, 6, 10, 0, 4, 6, 77, 13, 41, 11, 10, 0, 4, 12, 78, 210, 38, 8, 10, 0, 4, 10, 79, 68, 40, 9, 10, 0, 4, 10, 80, 113, 51, 7, 10, 0, 4, 8, 81, 199, 14, 10, 11, 0, 4, 10, 82, 183, 38, 8, 10, 0, 4, 8, 83, 128, 50, 6, 10, 0, 4, 7, 84, 108, 40, 9, 10, -1, 4, 7, 85, 165, 39, 8, 10, 0, 4, 9, 86, 25, 41, 10, 10, -1, 4, 9, 87, 236, 26, 14, 10, -1, 4, 13, 88, 98, 40, 9, 10, -1, 4, 8, 89, 118, 40, 9, 10, -1, 4, 7, 90, 138, 39, 8, 10, -1, 4, 7, 91, 49, 15, 4, 13, 0, 3, 5, 92, 76, 0, 7, 14, -1, 2, 6, 93, 43, 15, 5, 13, -1, 3, 5, 94, 137, 61, 8, 6, -1, 4, 7, 95, 245, 57, 9, 2, -1, 15, 7, 96, 230, 58, 5, 3, -1, 3, 4, 97, 57, 63, 7, 8, 0, 6, 7, 98, 81, 28, 7, 11, 0, 3, 8, 99, 79, 62, 6, 8, 0, 6, 6, 100, 33, 29, 7, 11, 0, 3, 8, 101, 9, 64, 7, 8, 0, 6, 8, 102, 200, 26, 6, 11, -1, 3, 5, 103, 153, 27, 7, 11, 0, 6, 7, 104, 121, 27, 7, 11, 0, 3, 8, 105, 224, 26, 3, 11, 0, 3, 4, 106, 92, 0, 5, 14, -2, 3, 4, 107, 25, 29, 7, 11, 0, 3, 7, 108, 228, 26, 3, 11, 0, 3, 4, 109, 204, 49, 11, 8, 0, 6, 12, 110, 17, 63, 7, 8, 0, 6, 8, 111, 33, 63, 7, 8, 0, 6, 8, 112, 17, 29, 7, 11, 0, 6, 8, 113, 9, 29, 7, 11, 0, 6, 8, 114, 86, 62, 5, 8, 0, 6, 5, 115, 92, 62, 5, 8, 0, 6, 6, 116, 168, 50, 5, 10, -1, 4, 5, 117, 49, 63, 7, 8, 0, 6, 8, 118, 0, 64, 8, 8, -1, 6, 7, 119, 216, 49, 11, 8, -1, 6, 10, 120, 41, 63, 7, 8, -1, 6, 7, 121, 0, 30, 8, 11, -1, 6, 7, 122, 72, 62, 6, 8, 0, 6, 6, 123, 8, 15, 6, 13, -1, 3, 5, 124, 0, 0, 3, 15, 1, 2, 7, 125, 15, 15, 6, 13, -1, 3, 5, 126, 202, 58, 8, 4, -1, 4, 7, 160, 253, 6, 2, 2, -1, 13, 3, 161, 232, 26, 3, 11, 0, 4, 5, 162, 149, 50, 6, 10, 0, 4, 7, 163, 17, 52, 7, 10, 0, 4, 7, 164, 183, 49, 8, 9, -1, 5, 7, 165, 47, 41, 10, 10, -2, 4, 7, 166, 4, 0, 3, 15, 2, 2, 7, 167, 122, 14, 7, 12, 0, 3, 7, 168, 0, 73, 6, 2, -1, 4, 6, 169, 162, 14, 12, 11, 0, 3, 13, 170, 65, 62, 6, 8, -1, 4, 6, 171, 112, 62, 8, 7, -1, 6, 8, 172, 211, 58, 7, 4, -1, 8, 7, 173, 19, 72, 5, 2, 0, 9, 5, 174, 103, 62, 8, 7, -1, 3, 8, 175, 7, 73, 5, 2, 0, 3, 6, 176, 171, 61, 7, 5, -1, 3, 5, 177, 58, 40, 9, 10, -1, 4, 7, 178, 154, 61, 5, 6, 0, 2, 5, 179, 160, 61, 5, 6, -1, 2, 5, 180, 224, 58, 5, 3, -1, 3, 4, 181, 241, 14, 8, 11, 0, 6, 8, 182, 97, 15, 8, 12, 0, 4, 9, 183, 236, 58, 4, 3, 0, 8, 4, 184, 219, 58, 4, 4, 0, 13, 5, 185, 166, 61, 4, 6, 0, 2, 4, 186, 25, 63, 7, 8, -1, 4, 6, 187, 129, 61, 7, 7, 0, 6, 8, 188, 221, 14, 9, 11, 0, 3, 10, 189, 231, 14, 9, 11, 0, 3, 10, 190, 210, 14, 10, 11, -1, 3, 10, 191, 41, 29, 7, 11, -1, 4, 7, 192, 141, 0, 10, 13, -1, 1, 9, 193, 130, 0, 10, 13, -1, 1, 9, 194, 119, 0, 10, 13, -1, 1, 9, 195, 20, 0, 10, 14, -1, 0, 9, 196, 67, 15, 10, 12, -1, 2, 9, 197, 108, 0, 10, 13, -1, 1, 9, 198, 0, 42, 12, 10, -1, 4, 11, 199, 228, 0, 8, 13, 0, 4, 8, 200, 245, 0, 7, 13, 0, 1, 7, 201, 237, 0, 7, 13, 0, 1, 7, 202, 0, 16, 7, 13, 0, 1, 7, 203, 130, 14, 7, 12, 0, 2, 7, 204, 36, 15, 6, 13, -2, 1, 4, 205, 22, 15, 6, 13, -1, 1, 4, 206, 29, 15, 6, 13, -1, 1, 4, 207, 154, 14, 7, 12, -2, 2, 4, 208, 78, 40, 9, 10, -1, 4, 9, 209, 59, 0, 8, 14, 0, 0, 10, 210, 172, 0, 9, 13, 0, 1, 10, 211, 152, 0, 9, 13, 0, 1, 10, 212, 182, 0, 9, 13, 0, 1, 10, 213, 31, 0, 9, 14, 0, 0, 10, 214, 78, 15, 9, 12, 0, 2, 10, 215, 121, 62, 7, 7, 0, 6, 7, 216, 8, 0, 11, 14, -1, 2, 10, 217, 192, 0, 8, 13, 0, 1, 9, 218, 210, 0, 8, 13, 0, 1, 9, 219, 201, 0, 8, 13, 0, 1, 9, 220, 88, 15, 8, 12, 0, 2, 9, 221, 162, 0, 9, 13, -1, 1, 7, 222, 81, 51, 7, 10, 0, 4, 8, 223, 49, 29, 7, 11, 0, 3, 8, 224, 57, 28, 7, 11, 0, 3, 7, 225, 65, 28, 7, 11, 0, 3, 7, 226, 73, 28, 7, 11, 0, 3, 7, 227, 138, 14, 7, 12, 0, 2, 7, 228, 25, 52, 7, 10, 0, 4, 7, 229, 146, 14, 7, 12, 0, 2, 7, 230, 192, 49, 11, 8, 0, 6, 12, 231, 207, 26, 6, 11, 0, 6, 6, 232, 97, 28, 7, 11, 0, 3, 8, 233, 105, 28, 7, 11, 0, 3, 8, 234, 113, 28, 7, 11, 0, 3, 8, 235, 73, 51, 7, 10, 0, 4, 8, 236, 214, 26, 5, 11, -2, 3, 3, 237, 250, 14, 5, 11, -1, 3, 3, 238, 193, 26, 6, 11, -2, 3, 3, 239, 142, 50, 6, 10, -2, 4, 3, 240, 185, 26, 7, 11, 0, 3, 8, 241, 106, 15, 7, 12, 0, 2, 8, 242, 129, 27, 7, 11, 0, 3, 8, 243, 137, 27, 7, 11, 0, 3, 8, 244, 145, 27, 7, 11, 0, 3, 8, 245, 114, 14, 7, 12, 0, 2, 8, 246, 49, 52, 7, 10, 0, 4, 8, 247, 237, 48, 8, 8, -1, 5, 7, 248, 201, 38, 8, 10, 0, 5, 8, 249, 161, 27, 7, 11, 0, 3, 8, 250, 169, 26, 7, 11, 0, 3, 8, 251, 177, 26, 7, 11, 0, 3, 8, 252, 89, 51, 7, 10, 0, 4, 8, 253, 41, 0, 8, 14, -1, 3, 7, 254, 68, 0, 7, 14, 0, 3, 8, 255, 219, 0, 8, 13, -1, 4, 7};
+static const int _bi_font_doc_font_height=18; +static const int _bi_font_doc_font_ascent=14; +static const int _bi_font_doc_font_charcount=193; +static const int _bi_font_doc_font_characters[]={0, 253, 3, 2, 2, -1, 13, 0, 13, 253, 9, 2, 2, -1, 13, 0, 32, 253, 0, 2, 2, -1, 13, 3, 33, 220, 26, 3, 11, 1, 3, 5, 34, 187, 59, 5, 5, 0, 3, 6, 35, 88, 40, 9, 10, -1, 4, 7, 36, 50, 0, 8, 14, -1, 2, 7, 37, 175, 14, 11, 11, -1, 3, 11, 38, 187, 14, 11, 11, -1, 3, 10, 39, 198, 58, 3, 5, 0, 3, 3, 40, 98, 0, 4, 14, 0, 3, 5, 41, 103, 0, 4, 14, 0, 3, 5, 42, 146, 61, 7, 6, 0, 3, 7, 43, 246, 48, 8, 8, -1, 5, 7, 44, 193, 58, 4, 5, -1, 11, 4, 45, 13, 73, 5, 2, 0, 9, 5, 46, 241, 57, 3, 3, 0, 11, 4, 47, 84, 0, 7, 14, -1, 2, 6, 48, 246, 37, 8, 10, -1, 4, 7, 49, 33, 52, 7, 10, 0, 4, 7, 50, 237, 37, 8, 10, -1, 4, 7, 51, 219, 38, 8, 10, -1, 4, 7, 52, 128, 39, 9, 10, -1, 4, 7, 53, 41, 52, 7, 10, -1, 4, 7, 54, 9, 53, 7, 10, 0, 4, 7, 55, 228, 38, 8, 10, -1, 4, 7, 56, 57, 52, 7, 10, 0, 4, 7, 57, 65, 51, 7, 10, 0, 4, 7, 58, 98, 62, 4, 8, 0, 6, 4, 59, 162, 50, 5, 10, -1, 6, 4, 60, 174, 49, 8, 9, -1, 4, 7, 61, 179, 59, 7, 5, 0, 7, 7, 62, 228, 49, 8, 8, -1, 5, 7, 63, 89, 28, 7, 11, 0, 3, 7, 64, 54, 15, 12, 12, 0, 4, 13, 65, 36, 41, 10, 10, -1, 4, 9, 66, 97, 51, 7, 10, 0, 4, 8, 67, 174, 38, 8, 10, 0, 4, 8, 68, 156, 39, 8, 10, 0, 4, 9, 69, 105, 51, 7, 10, 0, 4, 7, 70, 121, 51, 6, 10, 0, 4, 7, 71, 0, 53, 8, 10, 0, 4, 9, 72, 192, 38, 8, 10, 0, 4, 9, 73, 251, 26, 3, 10, 0, 4, 4, 74, 156, 50, 5, 10, -1, 4, 5, 75, 147, 39, 8, 10, 0, 4, 8, 76, 135, 50, 6, 10, 0, 4, 6, 77, 13, 41, 11, 10, 0, 4, 12, 78, 210, 38, 8, 10, 0, 4, 10, 79, 68, 40, 9, 10, 0, 4, 10, 80, 113, 51, 7, 10, 0, 4, 8, 81, 199, 14, 10, 11, 0, 4, 10, 82, 183, 38, 8, 10, 0, 4, 8, 83, 128, 50, 6, 10, 0, 4, 7, 84, 108, 40, 9, 10, -1, 4, 7, 85, 165, 39, 8, 10, 0, 4, 9, 86, 25, 41, 10, 10, -1, 4, 9, 87, 236, 26, 14, 10, -1, 4, 13, 88, 98, 40, 9, 10, -1, 4, 8, 89, 118, 40, 9, 10, -1, 4, 7, 90, 138, 39, 8, 10, -1, 4, 7, 91, 49, 15, 4, 13, 0, 3, 5, 92, 76, 0, 7, 14, -1, 2, 6, 93, 43, 15, 5, 13, -1, 3, 5, 94, 137, 61, 8, 6, -1, 4, 7, 95, 245, 57, 9, 2, -1, 15, 7, 96, 230, 58, 5, 3, -1, 3, 4, 97, 57, 63, 7, 8, 0, 6, 7, 98, 81, 28, 7, 11, 0, 3, 8, 99, 79, 62, 6, 8, 0, 6, 6, 100, 33, 29, 7, 11, 0, 3, 8, 101, 9, 64, 7, 8, 0, 6, 8, 102, 200, 26, 6, 11, -1, 3, 5, 103, 153, 27, 7, 11, 0, 6, 7, 104, 121, 27, 7, 11, 0, 3, 8, 105, 224, 26, 3, 11, 0, 3, 4, 106, 92, 0, 5, 14, -2, 3, 4, 107, 25, 29, 7, 11, 0, 3, 7, 108, 228, 26, 3, 11, 0, 3, 4, 109, 204, 49, 11, 8, 0, 6, 12, 110, 17, 63, 7, 8, 0, 6, 8, 111, 33, 63, 7, 8, 0, 6, 8, 112, 17, 29, 7, 11, 0, 6, 8, 113, 9, 29, 7, 11, 0, 6, 8, 114, 86, 62, 5, 8, 0, 6, 5, 115, 92, 62, 5, 8, 0, 6, 6, 116, 168, 50, 5, 10, -1, 4, 5, 117, 49, 63, 7, 8, 0, 6, 8, 118, 0, 64, 8, 8, -1, 6, 7, 119, 216, 49, 11, 8, -1, 6, 10, 120, 41, 63, 7, 8, -1, 6, 7, 121, 0, 30, 8, 11, -1, 6, 7, 122, 72, 62, 6, 8, 0, 6, 6, 123, 8, 15, 6, 13, -1, 3, 5, 124, 0, 0, 3, 15, 1, 2, 7, 125, 15, 15, 6, 13, -1, 3, 5, 126, 202, 58, 8, 4, -1, 4, 7, 160, 253, 6, 2, 2, -1, 13, 3, 161, 232, 26, 3, 11, 0, 4, 5, 162, 149, 50, 6, 10, 0, 4, 7, 163, 17, 52, 7, 10, 0, 4, 7, 164, 183, 49, 8, 9, -1, 5, 7, 165, 47, 41, 10, 10, -2, 4, 7, 166, 4, 0, 3, 15, 2, 2, 7, 167, 122, 14, 7, 12, 0, 3, 7, 168, 0, 73, 6, 2, -1, 4, 6, 169, 162, 14, 12, 11, 0, 3, 13, 170, 65, 62, 6, 8, -1, 4, 6, 171, 112, 62, 8, 7, -1, 6, 8, 172, 211, 58, 7, 4, -1, 8, 7, 173, 19, 72, 5, 2, 0, 9, 5, 174, 103, 62, 8, 7, -1, 3, 8, 175, 7, 73, 5, 2, 0, 3, 6, 176, 171, 61, 7, 5, -1, 3, 5, 177, 58, 40, 9, 10, -1, 4, 7, 178, 154, 61, 5, 6, 0, 2, 5, 179, 160, 61, 5, 6, -1, 2, 5, 180, 224, 58, 5, 3, -1, 3, 4, 181, 241, 14, 8, 11, 0, 6, 8, 182, 97, 15, 8, 12, 0, 4, 9, 183, 236, 58, 4, 3, 0, 8, 4, 184, 219, 58, 4, 4, 0, 13, 5, 185, 166, 61, 4, 6, 0, 2, 4, 186, 25, 63, 7, 8, -1, 4, 6, 187, 129, 61, 7, 7, 0, 6, 8, 188, 221, 14, 9, 11, 0, 3, 10, 189, 231, 14, 9, 11, 0, 3, 10, 190, 210, 14, 10, 11, -1, 3, 10, 191, 41, 29, 7, 11, -1, 4, 7, 192, 141, 0, 10, 13, -1, 1, 9, 193, 130, 0, 10, 13, -1, 1, 9, 194, 119, 0, 10, 13, -1, 1, 9, 195, 20, 0, 10, 14, -1, 0, 9, 196, 67, 15, 10, 12, -1, 2, 9, 197, 108, 0, 10, 13, -1, 1, 9, 198, 0, 42, 12, 10, -1, 4, 11, 199, 228, 0, 8, 13, 0, 4, 8, 200, 245, 0, 7, 13, 0, 1, 7, 201, 237, 0, 7, 13, 0, 1, 7, 202, 0, 16, 7, 13, 0, 1, 7, 203, 130, 14, 7, 12, 0, 2, 7, 204, 36, 15, 6, 13, -2, 1, 4, 205, 22, 15, 6, 13, -1, 1, 4, 206, 29, 15, 6, 13, -1, 1, 4, 207, 154, 14, 7, 12, -2, 2, 4, 208, 78, 40, 9, 10, -1, 4, 9, 209, 59, 0, 8, 14, 0, 0, 10, 210, 172, 0, 9, 13, 0, 1, 10, 211, 152, 0, 9, 13, 0, 1, 10, 212, 182, 0, 9, 13, 0, 1, 10, 213, 31, 0, 9, 14, 0, 0, 10, 214, 78, 15, 9, 12, 0, 2, 10, 215, 121, 62, 7, 7, 0, 6, 7, 216, 8, 0, 11, 14, -1, 2, 10, 217, 192, 0, 8, 13, 0, 1, 9, 218, 210, 0, 8, 13, 0, 1, 9, 219, 201, 0, 8, 13, 0, 1, 9, 220, 88, 15, 8, 12, 0, 2, 9, 221, 162, 0, 9, 13, -1, 1, 7, 222, 81, 51, 7, 10, 0, 4, 8, 223, 49, 29, 7, 11, 0, 3, 8, 224, 57, 28, 7, 11, 0, 3, 7, 225, 65, 28, 7, 11, 0, 3, 7, 226, 73, 28, 7, 11, 0, 3, 7, 227, 138, 14, 7, 12, 0, 2, 7, 228, 25, 52, 7, 10, 0, 4, 7, 229, 146, 14, 7, 12, 0, 2, 7, 230, 192, 49, 11, 8, 0, 6, 12, 231, 207, 26, 6, 11, 0, 6, 6, 232, 97, 28, 7, 11, 0, 3, 8, 233, 105, 28, 7, 11, 0, 3, 8, 234, 113, 28, 7, 11, 0, 3, 8, 235, 73, 51, 7, 10, 0, 4, 8, 236, 214, 26, 5, 11, -2, 3, 3, 237, 250, 14, 5, 11, -1, 3, 3, 238, 193, 26, 6, 11, -2, 3, 3, 239, 142, 50, 6, 10, -2, 4, 3, 240, 185, 26, 7, 11, 0, 3, 8, 241, 106, 15, 7, 12, 0, 2, 8, 242, 129, 27, 7, 11, 0, 3, 8, 243, 137, 27, 7, 11, 0, 3, 8, 244, 145, 27, 7, 11, 0, 3, 8, 245, 114, 14, 7, 12, 0, 2, 8, 246, 49, 52, 7, 10, 0, 4, 8, 247, 237, 48, 8, 8, -1, 5, 7, 248, 201, 38, 8, 10, 0, 5, 8, 249, 161, 27, 7, 11, 0, 3, 8, 250, 169, 26, 7, 11, 0, 3, 8, 251, 177, 26, 7, 11, 0, 3, 8, 252, 89, 51, 7, 10, 0, 4, 8, 253, 41, 0, 8, 14, -1, 3, 7, 254, 68, 0, 7, 14, 0, 3, 8, 255, 219, 0, 8, 13, -1, 4, 7}; diff --git a/tools/editor/doc_title_font.h b/tools/editor/doc_title_font.h index 22bad995f8..fb6b4eaf5b 100644 --- a/tools/editor/doc_title_font.h +++ b/tools/editor/doc_title_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,7 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -static const int _bi_font_doc_title_font_height=22;
-static const int _bi_font_doc_title_font_ascent=17;
-static const int _bi_font_doc_title_font_charcount=193;
-static const int _bi_font_doc_title_font_characters[]={0, 108, 97, 2, 2, -1, 16, 0, 13, 111, 97, 2, 2, -1, 16, 0, 32, 252, 55, 2, 2, -1, 16, 4, 33, 84, 48, 3, 13, 1, 4, 6, 34, 9, 99, 6, 6, 0, 4, 8, 35, 52, 76, 9, 12, -1, 5, 9, 36, 31, 18, 9, 16, 0, 3, 9, 37, 28, 35, 13, 13, -1, 4, 13, 38, 56, 35, 12, 13, 0, 4, 13, 39, 16, 99, 3, 6, 0, 4, 4, 40, 48, 0, 5, 17, 0, 3, 6, 41, 54, 0, 5, 17, 0, 3, 6, 42, 207, 84, 9, 8, 0, 3, 9, 43, 121, 86, 9, 9, 0, 7, 9, 44, 251, 71, 4, 6, -1, 13, 5, 45, 102, 97, 5, 3, 0, 10, 6, 46, 66, 99, 4, 4, 0, 13, 5, 47, 24, 0, 9, 17, -2, 3, 8, 48, 11, 76, 10, 12, -1, 5, 9, 49, 102, 74, 9, 12, 0, 5, 9, 50, 48, 63, 10, 12, -1, 5, 9, 51, 59, 63, 10, 12, -1, 5, 9, 52, 70, 63, 10, 12, -1, 5, 9, 53, 81, 62, 10, 12, -1, 5, 9, 54, 235, 59, 10, 12, -1, 5, 9, 55, 103, 61, 10, 12, -1, 5, 9, 56, 114, 60, 10, 12, -1, 5, 9, 57, 125, 60, 10, 12, -1, 5, 9, 58, 252, 45, 3, 9, 0, 8, 5, 59, 246, 71, 4, 11, -1, 8, 5, 60, 148, 73, 8, 12, 0, 5, 9, 61, 0, 100, 8, 7, 0, 8, 9, 62, 139, 73, 8, 12, 0, 5, 9, 63, 40, 49, 8, 13, 0, 4, 8, 64, 184, 17, 15, 14, 0, 5, 16, 65, 178, 47, 12, 12, -1, 5, 11, 66, 136, 60, 10, 12, 0, 5, 10, 67, 240, 45, 11, 12, -1, 5, 10, 68, 0, 63, 11, 12, 0, 5, 11, 69, 130, 73, 8, 12, 0, 5, 9, 70, 112, 74, 8, 12, 0, 5, 8, 71, 191, 46, 12, 12, -1, 5, 11, 72, 24, 63, 11, 12, 0, 5, 11, 73, 193, 72, 4, 12, 0, 5, 5, 74, 173, 73, 6, 12, -1, 5, 6, 75, 147, 60, 10, 12, 0, 5, 10, 76, 121, 73, 8, 12, 0, 5, 8, 77, 122, 47, 15, 12, 0, 5, 16, 78, 12, 63, 11, 12, 0, 5, 12, 79, 138, 47, 13, 12, -1, 5, 12, 80, 62, 76, 9, 12, 0, 5, 10, 81, 200, 17, 14, 14, -1, 5, 12, 82, 158, 60, 10, 12, 0, 5, 10, 83, 32, 76, 9, 12, -1, 5, 9, 84, 169, 60, 10, 12, -1, 5, 9, 85, 204, 46, 11, 12, 0, 5, 12, 86, 165, 47, 12, 12, -1, 5, 11, 87, 88, 48, 17, 12, -1, 5, 16, 88, 216, 46, 11, 12, -1, 5, 10, 89, 228, 46, 11, 12, -1, 5, 9, 90, 180, 60, 10, 12, -1, 5, 9, 91, 249, 0, 5, 16, 0, 4, 6, 92, 13, 0, 10, 17, -2, 3, 8, 93, 85, 17, 5, 16, 0, 4, 6, 94, 196, 85, 10, 8, -1, 5, 9, 95, 71, 99, 10, 3, -1, 17, 9, 96, 46, 99, 6, 4, -1, 4, 5, 97, 111, 87, 9, 9, -1, 8, 9, 98, 207, 32, 9, 13, 0, 4, 10, 99, 161, 86, 8, 9, -1, 8, 8, 100, 69, 34, 10, 13, -1, 4, 10, 101, 89, 88, 10, 9, -1, 8, 9, 102, 58, 49, 7, 13, -1, 4, 6, 103, 191, 59, 10, 12, -1, 8, 9, 104, 177, 33, 9, 13, 0, 4, 10, 105, 187, 73, 5, 12, -1, 5, 4, 106, 177, 17, 6, 15, -2, 5, 5, 107, 217, 32, 9, 13, 0, 4, 9, 108, 250, 17, 4, 13, 0, 4, 4, 109, 24, 89, 14, 9, 0, 8, 15, 110, 151, 86, 9, 9, 0, 8, 10, 111, 100, 87, 10, 9, -1, 8, 10, 112, 42, 76, 9, 12, 0, 8, 10, 113, 213, 59, 10, 12, -1, 8, 10, 114, 188, 86, 7, 9, 0, 8, 6, 115, 170, 86, 8, 9, -1, 8, 7, 116, 230, 72, 7, 11, -1, 6, 6, 117, 141, 86, 9, 9, 0, 8, 10, 118, 78, 89, 10, 9, -1, 8, 9, 119, 8, 89, 15, 9, -1, 8, 13, 120, 131, 86, 9, 9, -1, 8, 8, 121, 224, 59, 10, 12, -1, 8, 9, 122, 179, 86, 8, 9, -1, 8, 7, 123, 34, 0, 6, 17, -1, 3, 6, 124, 64, 0, 3, 17, 2, 3, 9, 125, 41, 0, 6, 17, 0, 3, 6, 126, 30, 99, 9, 5, 0, 5, 9, 160, 114, 97, 2, 2, -1, 16, 4, 161, 80, 48, 3, 13, 1, 6, 6, 162, 165, 73, 7, 12, 0, 5, 9, 163, 92, 74, 9, 12, 0, 5, 9, 164, 209, 72, 10, 11, -1, 6, 9, 165, 36, 63, 11, 12, -2, 5, 9, 166, 60, 0, 3, 17, 2, 3, 9, 167, 151, 17, 8, 15, 0, 4, 9, 168, 82, 99, 6, 3, 0, 5, 7, 169, 236, 17, 13, 13, 0, 4, 15, 170, 238, 72, 7, 11, 0, 5, 7, 171, 54, 89, 11, 9, -1, 7, 10, 172, 20, 99, 9, 5, -1, 10, 9, 173, 96, 98, 5, 3, 0, 10, 6, 174, 226, 84, 8, 8, 0, 4, 9, 175, 89, 98, 6, 3, 0, 4, 7, 176, 40, 99, 5, 5, 0, 4, 6, 177, 22, 76, 9, 12, 0, 5, 9, 178, 235, 84, 6, 8, 0, 3, 6, 179, 242, 84, 6, 8, 0, 3, 6, 180, 53, 99, 6, 4, -1, 4, 5, 181, 0, 76, 10, 12, 0, 8, 10, 182, 215, 17, 10, 14, 0, 5, 11, 183, 251, 78, 3, 4, 0, 9, 5, 184, 60, 99, 5, 4, 0, 16, 5, 185, 249, 83, 5, 8, -1, 3, 5, 186, 0, 89, 7, 10, 0, 5, 8, 187, 66, 89, 11, 9, -1, 7, 10, 188, 42, 35, 13, 13, -1, 4, 12, 189, 0, 35, 13, 13, -1, 4, 12, 190, 14, 35, 13, 13, -1, 4, 13, 191, 49, 49, 8, 13, -1, 6, 8, 192, 150, 0, 12, 16, -1, 1, 11, 193, 176, 0, 12, 16, -1, 1, 11, 194, 163, 0, 12, 16, -1, 1, 11, 195, 124, 0, 12, 16, -1, 1, 11, 196, 105, 17, 12, 15, -1, 2, 11, 197, 0, 0, 12, 17, -1, 0, 11, 198, 106, 47, 15, 12, -1, 5, 14, 199, 141, 17, 9, 15, 0, 5, 10, 200, 60, 18, 8, 16, 0, 1, 9, 201, 41, 18, 9, 16, 0, 1, 9, 202, 21, 18, 9, 16, 0, 1, 9, 203, 160, 17, 8, 15, 0, 2, 9, 204, 69, 17, 7, 16, -2, 1, 5, 205, 77, 17, 7, 16, -1, 1, 5, 206, 51, 18, 8, 16, -2, 1, 5, 207, 169, 17, 7, 15, -2, 2, 5, 208, 152, 47, 12, 12, -1, 5, 12, 209, 237, 0, 11, 16, 0, 1, 12, 210, 82, 0, 13, 16, -1, 1, 12, 211, 68, 0, 13, 16, -1, 1, 12, 212, 110, 0, 13, 16, -1, 1, 12, 213, 96, 0, 13, 16, -1, 1, 12, 214, 91, 17, 13, 15, -1, 2, 12, 215, 217, 84, 8, 8, 0, 8, 9, 216, 137, 0, 12, 16, 0, 3, 12, 217, 225, 0, 11, 16, 0, 1, 12, 218, 189, 0, 11, 16, 0, 1, 12, 219, 213, 0, 11, 16, 0, 1, 12, 220, 118, 17, 11, 15, 0, 2, 12, 221, 201, 0, 11, 16, -1, 1, 9, 222, 72, 76, 9, 12, 0, 5, 10, 223, 167, 33, 9, 13, 0, 4, 10, 224, 157, 33, 9, 13, -1, 4, 9, 225, 30, 49, 9, 13, -1, 4, 9, 226, 227, 32, 9, 13, -1, 4, 9, 227, 237, 31, 9, 13, -1, 4, 9, 228, 82, 75, 9, 12, -1, 5, 9, 229, 226, 17, 9, 14, -1, 3, 9, 230, 39, 89, 14, 9, 0, 8, 14, 231, 157, 73, 7, 12, 0, 8, 8, 232, 146, 33, 10, 13, -1, 4, 9, 233, 80, 34, 10, 13, -1, 4, 9, 234, 91, 33, 10, 13, -1, 4, 9, 235, 92, 61, 10, 12, -1, 5, 9, 236, 66, 49, 6, 13, -2, 4, 4, 237, 73, 48, 6, 13, -1, 4, 4, 238, 247, 31, 8, 13, -2, 4, 4, 239, 180, 73, 6, 12, -1, 5, 4, 240, 187, 32, 9, 13, 0, 4, 10, 241, 197, 32, 9, 13, 0, 4, 10, 242, 102, 33, 10, 13, -1, 4, 10, 243, 113, 33, 10, 13, -1, 4, 10, 244, 124, 33, 10, 13, -1, 4, 10, 245, 135, 33, 10, 13, -1, 4, 10, 246, 202, 59, 10, 12, -1, 5, 10, 247, 220, 72, 9, 11, -1, 6, 9, 248, 198, 72, 10, 11, 0, 7, 10, 249, 0, 49, 9, 13, 0, 4, 10, 250, 10, 49, 9, 13, 0, 4, 10, 251, 20, 49, 9, 13, 0, 4, 10, 252, 246, 58, 9, 12, 0, 5, 10, 253, 0, 18, 10, 16, -1, 4, 9, 254, 11, 18, 9, 16, 0, 4, 10, 255, 130, 17, 10, 15, -1, 5, 9};
+static const int _bi_font_doc_title_font_height=22; +static const int _bi_font_doc_title_font_ascent=17; +static const int _bi_font_doc_title_font_charcount=193; +static const int _bi_font_doc_title_font_characters[]={0, 108, 97, 2, 2, -1, 16, 0, 13, 111, 97, 2, 2, -1, 16, 0, 32, 252, 55, 2, 2, -1, 16, 4, 33, 84, 48, 3, 13, 1, 4, 6, 34, 9, 99, 6, 6, 0, 4, 8, 35, 52, 76, 9, 12, -1, 5, 9, 36, 31, 18, 9, 16, 0, 3, 9, 37, 28, 35, 13, 13, -1, 4, 13, 38, 56, 35, 12, 13, 0, 4, 13, 39, 16, 99, 3, 6, 0, 4, 4, 40, 48, 0, 5, 17, 0, 3, 6, 41, 54, 0, 5, 17, 0, 3, 6, 42, 207, 84, 9, 8, 0, 3, 9, 43, 121, 86, 9, 9, 0, 7, 9, 44, 251, 71, 4, 6, -1, 13, 5, 45, 102, 97, 5, 3, 0, 10, 6, 46, 66, 99, 4, 4, 0, 13, 5, 47, 24, 0, 9, 17, -2, 3, 8, 48, 11, 76, 10, 12, -1, 5, 9, 49, 102, 74, 9, 12, 0, 5, 9, 50, 48, 63, 10, 12, -1, 5, 9, 51, 59, 63, 10, 12, -1, 5, 9, 52, 70, 63, 10, 12, -1, 5, 9, 53, 81, 62, 10, 12, -1, 5, 9, 54, 235, 59, 10, 12, -1, 5, 9, 55, 103, 61, 10, 12, -1, 5, 9, 56, 114, 60, 10, 12, -1, 5, 9, 57, 125, 60, 10, 12, -1, 5, 9, 58, 252, 45, 3, 9, 0, 8, 5, 59, 246, 71, 4, 11, -1, 8, 5, 60, 148, 73, 8, 12, 0, 5, 9, 61, 0, 100, 8, 7, 0, 8, 9, 62, 139, 73, 8, 12, 0, 5, 9, 63, 40, 49, 8, 13, 0, 4, 8, 64, 184, 17, 15, 14, 0, 5, 16, 65, 178, 47, 12, 12, -1, 5, 11, 66, 136, 60, 10, 12, 0, 5, 10, 67, 240, 45, 11, 12, -1, 5, 10, 68, 0, 63, 11, 12, 0, 5, 11, 69, 130, 73, 8, 12, 0, 5, 9, 70, 112, 74, 8, 12, 0, 5, 8, 71, 191, 46, 12, 12, -1, 5, 11, 72, 24, 63, 11, 12, 0, 5, 11, 73, 193, 72, 4, 12, 0, 5, 5, 74, 173, 73, 6, 12, -1, 5, 6, 75, 147, 60, 10, 12, 0, 5, 10, 76, 121, 73, 8, 12, 0, 5, 8, 77, 122, 47, 15, 12, 0, 5, 16, 78, 12, 63, 11, 12, 0, 5, 12, 79, 138, 47, 13, 12, -1, 5, 12, 80, 62, 76, 9, 12, 0, 5, 10, 81, 200, 17, 14, 14, -1, 5, 12, 82, 158, 60, 10, 12, 0, 5, 10, 83, 32, 76, 9, 12, -1, 5, 9, 84, 169, 60, 10, 12, -1, 5, 9, 85, 204, 46, 11, 12, 0, 5, 12, 86, 165, 47, 12, 12, -1, 5, 11, 87, 88, 48, 17, 12, -1, 5, 16, 88, 216, 46, 11, 12, -1, 5, 10, 89, 228, 46, 11, 12, -1, 5, 9, 90, 180, 60, 10, 12, -1, 5, 9, 91, 249, 0, 5, 16, 0, 4, 6, 92, 13, 0, 10, 17, -2, 3, 8, 93, 85, 17, 5, 16, 0, 4, 6, 94, 196, 85, 10, 8, -1, 5, 9, 95, 71, 99, 10, 3, -1, 17, 9, 96, 46, 99, 6, 4, -1, 4, 5, 97, 111, 87, 9, 9, -1, 8, 9, 98, 207, 32, 9, 13, 0, 4, 10, 99, 161, 86, 8, 9, -1, 8, 8, 100, 69, 34, 10, 13, -1, 4, 10, 101, 89, 88, 10, 9, -1, 8, 9, 102, 58, 49, 7, 13, -1, 4, 6, 103, 191, 59, 10, 12, -1, 8, 9, 104, 177, 33, 9, 13, 0, 4, 10, 105, 187, 73, 5, 12, -1, 5, 4, 106, 177, 17, 6, 15, -2, 5, 5, 107, 217, 32, 9, 13, 0, 4, 9, 108, 250, 17, 4, 13, 0, 4, 4, 109, 24, 89, 14, 9, 0, 8, 15, 110, 151, 86, 9, 9, 0, 8, 10, 111, 100, 87, 10, 9, -1, 8, 10, 112, 42, 76, 9, 12, 0, 8, 10, 113, 213, 59, 10, 12, -1, 8, 10, 114, 188, 86, 7, 9, 0, 8, 6, 115, 170, 86, 8, 9, -1, 8, 7, 116, 230, 72, 7, 11, -1, 6, 6, 117, 141, 86, 9, 9, 0, 8, 10, 118, 78, 89, 10, 9, -1, 8, 9, 119, 8, 89, 15, 9, -1, 8, 13, 120, 131, 86, 9, 9, -1, 8, 8, 121, 224, 59, 10, 12, -1, 8, 9, 122, 179, 86, 8, 9, -1, 8, 7, 123, 34, 0, 6, 17, -1, 3, 6, 124, 64, 0, 3, 17, 2, 3, 9, 125, 41, 0, 6, 17, 0, 3, 6, 126, 30, 99, 9, 5, 0, 5, 9, 160, 114, 97, 2, 2, -1, 16, 4, 161, 80, 48, 3, 13, 1, 6, 6, 162, 165, 73, 7, 12, 0, 5, 9, 163, 92, 74, 9, 12, 0, 5, 9, 164, 209, 72, 10, 11, -1, 6, 9, 165, 36, 63, 11, 12, -2, 5, 9, 166, 60, 0, 3, 17, 2, 3, 9, 167, 151, 17, 8, 15, 0, 4, 9, 168, 82, 99, 6, 3, 0, 5, 7, 169, 236, 17, 13, 13, 0, 4, 15, 170, 238, 72, 7, 11, 0, 5, 7, 171, 54, 89, 11, 9, -1, 7, 10, 172, 20, 99, 9, 5, -1, 10, 9, 173, 96, 98, 5, 3, 0, 10, 6, 174, 226, 84, 8, 8, 0, 4, 9, 175, 89, 98, 6, 3, 0, 4, 7, 176, 40, 99, 5, 5, 0, 4, 6, 177, 22, 76, 9, 12, 0, 5, 9, 178, 235, 84, 6, 8, 0, 3, 6, 179, 242, 84, 6, 8, 0, 3, 6, 180, 53, 99, 6, 4, -1, 4, 5, 181, 0, 76, 10, 12, 0, 8, 10, 182, 215, 17, 10, 14, 0, 5, 11, 183, 251, 78, 3, 4, 0, 9, 5, 184, 60, 99, 5, 4, 0, 16, 5, 185, 249, 83, 5, 8, -1, 3, 5, 186, 0, 89, 7, 10, 0, 5, 8, 187, 66, 89, 11, 9, -1, 7, 10, 188, 42, 35, 13, 13, -1, 4, 12, 189, 0, 35, 13, 13, -1, 4, 12, 190, 14, 35, 13, 13, -1, 4, 13, 191, 49, 49, 8, 13, -1, 6, 8, 192, 150, 0, 12, 16, -1, 1, 11, 193, 176, 0, 12, 16, -1, 1, 11, 194, 163, 0, 12, 16, -1, 1, 11, 195, 124, 0, 12, 16, -1, 1, 11, 196, 105, 17, 12, 15, -1, 2, 11, 197, 0, 0, 12, 17, -1, 0, 11, 198, 106, 47, 15, 12, -1, 5, 14, 199, 141, 17, 9, 15, 0, 5, 10, 200, 60, 18, 8, 16, 0, 1, 9, 201, 41, 18, 9, 16, 0, 1, 9, 202, 21, 18, 9, 16, 0, 1, 9, 203, 160, 17, 8, 15, 0, 2, 9, 204, 69, 17, 7, 16, -2, 1, 5, 205, 77, 17, 7, 16, -1, 1, 5, 206, 51, 18, 8, 16, -2, 1, 5, 207, 169, 17, 7, 15, -2, 2, 5, 208, 152, 47, 12, 12, -1, 5, 12, 209, 237, 0, 11, 16, 0, 1, 12, 210, 82, 0, 13, 16, -1, 1, 12, 211, 68, 0, 13, 16, -1, 1, 12, 212, 110, 0, 13, 16, -1, 1, 12, 213, 96, 0, 13, 16, -1, 1, 12, 214, 91, 17, 13, 15, -1, 2, 12, 215, 217, 84, 8, 8, 0, 8, 9, 216, 137, 0, 12, 16, 0, 3, 12, 217, 225, 0, 11, 16, 0, 1, 12, 218, 189, 0, 11, 16, 0, 1, 12, 219, 213, 0, 11, 16, 0, 1, 12, 220, 118, 17, 11, 15, 0, 2, 12, 221, 201, 0, 11, 16, -1, 1, 9, 222, 72, 76, 9, 12, 0, 5, 10, 223, 167, 33, 9, 13, 0, 4, 10, 224, 157, 33, 9, 13, -1, 4, 9, 225, 30, 49, 9, 13, -1, 4, 9, 226, 227, 32, 9, 13, -1, 4, 9, 227, 237, 31, 9, 13, -1, 4, 9, 228, 82, 75, 9, 12, -1, 5, 9, 229, 226, 17, 9, 14, -1, 3, 9, 230, 39, 89, 14, 9, 0, 8, 14, 231, 157, 73, 7, 12, 0, 8, 8, 232, 146, 33, 10, 13, -1, 4, 9, 233, 80, 34, 10, 13, -1, 4, 9, 234, 91, 33, 10, 13, -1, 4, 9, 235, 92, 61, 10, 12, -1, 5, 9, 236, 66, 49, 6, 13, -2, 4, 4, 237, 73, 48, 6, 13, -1, 4, 4, 238, 247, 31, 8, 13, -2, 4, 4, 239, 180, 73, 6, 12, -1, 5, 4, 240, 187, 32, 9, 13, 0, 4, 10, 241, 197, 32, 9, 13, 0, 4, 10, 242, 102, 33, 10, 13, -1, 4, 10, 243, 113, 33, 10, 13, -1, 4, 10, 244, 124, 33, 10, 13, -1, 4, 10, 245, 135, 33, 10, 13, -1, 4, 10, 246, 202, 59, 10, 12, -1, 5, 10, 247, 220, 72, 9, 11, -1, 6, 9, 248, 198, 72, 10, 11, 0, 7, 10, 249, 0, 49, 9, 13, 0, 4, 10, 250, 10, 49, 9, 13, 0, 4, 10, 251, 20, 49, 9, 13, 0, 4, 10, 252, 246, 58, 9, 12, 0, 5, 10, 253, 0, 18, 10, 16, -1, 4, 9, 254, 11, 18, 9, 16, 0, 4, 10, 255, 130, 17, 10, 15, -1, 5, 9}; diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp index aeca76bb29..f729a6c869 100644 --- a/tools/editor/editor_data.cpp +++ b/tools/editor/editor_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -424,9 +424,207 @@ void EditorData::remove_custom_type(const String& p_type){ } +int EditorData::add_edited_scene(int p_at_pos) { + + if (p_at_pos<0) + p_at_pos=edited_scene.size(); + EditedScene es; + es.root=NULL; + es.history_current=-1; + es.version=0; + + if (p_at_pos==edited_scene.size()) + edited_scene.push_back(es); + else + edited_scene.insert(p_at_pos,es); + + if (current_edited_scene<0) + current_edited_scene=0; + return p_at_pos; +} + +void EditorData::move_edited_scene_index(int p_idx,int p_to_idx){ + + ERR_FAIL_INDEX(p_idx,edited_scene.size()); + ERR_FAIL_INDEX(p_to_idx,edited_scene.size()); + SWAP(edited_scene[p_idx],edited_scene[p_to_idx]); +} +void EditorData::remove_scene(int p_idx){ + ERR_FAIL_INDEX(p_idx,edited_scene.size()); + if (edited_scene[p_idx].root) + memdelete(edited_scene[p_idx].root); + + if (current_edited_scene>p_idx) + current_edited_scene--; + else if (current_edited_scene==p_idx && current_edited_scene>0) { + current_edited_scene--; + } + + edited_scene.remove(p_idx); + +} +int EditorData::get_edited_scene() const { + + return current_edited_scene; +} +void EditorData::set_edited_scene(int p_idx){ + + ERR_FAIL_INDEX(p_idx,edited_scene.size()); + current_edited_scene=p_idx; + //swap +} +Node* EditorData::get_edited_scene_root(){ + + ERR_FAIL_INDEX_V(current_edited_scene,edited_scene.size(),NULL); + + return edited_scene[current_edited_scene].root; +} +void EditorData::set_edited_scene_root(Node* p_root) { + + ERR_FAIL_INDEX(current_edited_scene,edited_scene.size()); + edited_scene[current_edited_scene].root=p_root; +} + +int EditorData::get_edited_scene_count() const { + + return edited_scene.size(); +} + +void EditorData::set_edited_scene_version(uint64_t version) { + ERR_FAIL_INDEX(current_edited_scene,edited_scene.size()); + edited_scene[current_edited_scene].version=version; + +} + +uint64_t EditorData::get_edited_scene_version() const{ + + ERR_FAIL_INDEX_V(current_edited_scene,edited_scene.size(),0); + return edited_scene[current_edited_scene].version; + +} +uint64_t EditorData::get_scene_version(int p_idx) const{ + ERR_FAIL_INDEX_V(p_idx,edited_scene.size(),false); + return edited_scene[p_idx].version; +} + +String EditorData::get_scene_type(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx,edited_scene.size(),String()); + if (!edited_scene[p_idx].root) + return ""; + return edited_scene[p_idx].root->get_type(); + +} + +Ref<Script> EditorData::get_scene_root_script(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx,edited_scene.size(),Ref<Script>()); + if (!edited_scene[p_idx].root) + return Ref<Script>(); + Ref<Script> s=edited_scene[p_idx].root->get_script(); + if (!s.is_valid()) { + Node *n = edited_scene[p_idx].root->get_child(0); + while(!s.is_valid() && n && n->get_filename()==String()) { + s=n->get_script(); + n=n->get_parent(); + } + } + return s; +} + +String EditorData::get_scene_title(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx,edited_scene.size(),String()); + if (!edited_scene[p_idx].root) + return "[empty]"; + if (edited_scene[p_idx].root->get_filename()=="") + return "[unsaved]"; + return edited_scene[p_idx].root->get_filename().get_file(); +} + + +String EditorData::get_scene_path(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx,edited_scene.size(),String()); + + if (!edited_scene[p_idx].root) + return ""; + return edited_scene[p_idx].root->get_filename(); + +} + +void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary& p_custom) { + + ERR_FAIL_INDEX(current_edited_scene,edited_scene.size()); + + EditedScene &es=edited_scene[current_edited_scene]; + es.selection = p_selection->get_selected_node_list(); + es.history_current=p_history->current; + es.history_stored=p_history->history; + es.editor_states=get_editor_states(); + es.custom_state=p_custom; + +} + +Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) { + ERR_FAIL_INDEX_V(current_edited_scene,edited_scene.size(),Dictionary()); + + EditedScene &es=edited_scene[current_edited_scene]; + + p_history->current=es.history_current; + p_history->history=es.history_stored; + + + p_selection->clear(); + for(List<Node*>::Element *E=es.selection.front();E;E=E->next()) { + p_selection->add_node(E->get()); + } + set_editor_states(es.editor_states); + + return es.custom_state; +} + + +void EditorData::set_edited_scene_import_metadata(Ref<ResourceImportMetadata> p_mdata) { + + ERR_FAIL_INDEX(current_edited_scene,edited_scene.size()); + edited_scene[current_edited_scene].medatata=p_mdata; + +} + +Ref<ResourceImportMetadata> EditorData::get_edited_scene_import_metadata() const{ + + ERR_FAIL_INDEX_V(current_edited_scene,edited_scene.size(),Ref<ResourceImportMetadata>()); + return edited_scene[current_edited_scene].medatata; +} + +void EditorData::clear_edited_scenes() { + + for(int i=0;i<edited_scene.size();i++) { + if (edited_scene[i].root) { + memdelete( edited_scene[i].root ); + } + } + edited_scene.clear(); +} + + + +void EditorData::set_plugin_window_layout(Ref<ConfigFile> p_layout) { + for(int i=0;i<editor_plugins.size();i++) { + editor_plugins[i]->set_window_layout(p_layout); + } +} + +void EditorData::get_plugin_window_layout(Ref<ConfigFile> p_layout) { + for(int i=0;i<editor_plugins.size();i++) { + editor_plugins[i]->get_window_layout(p_layout); + } +} EditorData::EditorData() { + current_edited_scene=-1; + // load_imported_scenes_from_globals(); } diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h index 50faba88ee..14a50da082 100644 --- a/tools/editor/editor_data.h +++ b/tools/editor/editor_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -55,6 +55,7 @@ class EditorHistory { Vector<Obj> path; int level; }; +friend class EditorData; Vector<History> history; int current; @@ -91,6 +92,8 @@ public: EditorHistory(); }; +class EditorSelection; + class EditorData { public: @@ -117,6 +120,21 @@ private: void _cleanup_history(); + struct EditedScene { + Node* root; + Dictionary editor_states; + Ref<ResourceImportMetadata> medatata; + List<Node*> selection; + Vector<EditorHistory::History> history_stored; + int history_current; + Dictionary custom_state; + uint64_t version; + + + }; + + Vector<EditedScene> edited_scene; + int current_edited_scene; public: @@ -146,6 +164,34 @@ public: void remove_custom_type(const String& p_type); const Map<String,Vector<CustomType> >& get_custom_types() const { return custom_types; } + + int add_edited_scene(int p_at_pos); + void move_edited_scene_index(int p_idx,int p_to_idx); + void remove_scene(int p_idx); + void set_edited_scene(int p_idx); + void set_edited_scene_root(Node* p_root); + void set_edited_scene_import_metadata(Ref<ResourceImportMetadata> p_mdata); + Ref<ResourceImportMetadata> get_edited_scene_import_metadata() const; + int get_edited_scene() const; + Node* get_edited_scene_root(); + int get_edited_scene_count() const; + String get_scene_title(int p_idx) const; + String get_scene_path(int p_idx) const; + String get_scene_type(int p_idx) const; + Ref<Script> get_scene_root_script(int p_idx) const; + void set_edited_scene_version(uint64_t version); + uint64_t get_edited_scene_version() const; + uint64_t get_scene_version(int p_idx) const; + void clear_edited_scenes(); + + + void set_plugin_window_layout(Ref<ConfigFile> p_layout); + void get_plugin_window_layout(Ref<ConfigFile> p_layout); + + void save_edited_scene_state(EditorSelection *p_selection,EditorHistory *p_history,const Dictionary& p_custom); + Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history); + + EditorData(); }; diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp index eec452ab7f..a8421acff8 100644 --- a/tools/editor/editor_dir_dialog.cpp +++ b/tools/editor/editor_dir_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,6 +43,7 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) { da->list_dir_begin(); String p=da->get_next(); + List<String> dirs; bool ishidden; bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"); @@ -52,16 +53,22 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) { if (show_hidden || !ishidden) { if (da->current_is_dir() && !p.begins_with(".")) { - TreeItem *ti = tree->create_item(p_item); - ti->set_text(0,p); - ti->set_icon(0,get_icon("Folder","EditorIcons")); - ti->set_collapsed(true); + dirs.push_back(p); } } - p=da->get_next(); } + dirs.sort(); + + for(List<String>::Element *E=dirs.front();E;E=E->next()) { + TreeItem *ti = tree->create_item(p_item); + ti->set_text(0,E->get()); + ti->set_icon(0,get_icon("Folder","EditorIcons")); + ti->set_collapsed(true); + + } + memdelete(da); updating=false; diff --git a/tools/editor/editor_dir_dialog.h b/tools/editor/editor_dir_dialog.h index 060fb724ce..8ac83b86e8 100644 --- a/tools/editor/editor_dir_dialog.h +++ b/tools/editor/editor_dir_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_file_dialog.cpp b/tools/editor/editor_file_dialog.cpp new file mode 100644 index 0000000000..b1bbd71f7b --- /dev/null +++ b/tools/editor/editor_file_dialog.cpp @@ -0,0 +1,1366 @@ +#include "editor_file_dialog.h" +#include "scene/gui/label.h" +#include "scene/gui/center_container.h" +#include "print_string.h" +#include "os/keyboard.h" +#include "editor_resource_preview.h" +#include "editor_settings.h" +#include "scene/gui/margin_container.h" +EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func=NULL; +EditorFileDialog::GetIconFunc EditorFileDialog::get_large_icon_func=NULL; + +EditorFileDialog::RegisterFunc EditorFileDialog::register_func=NULL; +EditorFileDialog::RegisterFunc EditorFileDialog::unregister_func=NULL; + + +VBoxContainer *EditorFileDialog::get_vbox() { + return vbox; + +} + +void EditorFileDialog::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + + mode_thumbnails->set_icon(get_icon("FileThumbnail","EditorIcons")); + mode_list->set_icon(get_icon("FileList","EditorIcons")); + dir_prev->set_icon(get_icon("ArrowLeft","EditorIcons")); + dir_next->set_icon(get_icon("ArrowRight","EditorIcons")); + dir_up->set_icon(get_icon("ArrowUp","EditorIcons")); + favorite->set_icon(get_icon("Favorites","EditorIcons")); + + fav_up->set_icon(get_icon("MoveUp","EditorIcons")); + fav_down->set_icon(get_icon("MoveDown","EditorIcons")); + fav_rm->set_icon(get_icon("RemoveSmall","EditorIcons")); + + } + if (p_what==NOTIFICATION_PROCESS) { + + if (preview_waiting) { + preview_wheel_timeout-=get_process_delta_time(); + if (preview_wheel_timeout<=0) { + preview_wheel_index++; + if (preview_wheel_index>=8) + preview_wheel_index=0; + Ref<Texture> frame = get_icon("WaitPreview"+itos(preview_wheel_index+1),"EditorIcons"); + preview->set_texture(frame); + preview_wheel_timeout=0.1; + } + } + } + + if (p_what==NOTIFICATION_DRAW) { + + //RID ci = get_canvas_item(); + //get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); + } +} + +void EditorFileDialog::set_enable_multiple_selection(bool p_enable) { + + item_list->set_select_mode(p_enable?ItemList::SELECT_MULTI:ItemList::SELECT_SINGLE); + +}; + +Vector<String> EditorFileDialog::get_selected_files() const { + + Vector<String> list; + for(int i=0;i<item_list->get_item_count();i++) { + if (item_list->is_selected(i)) + list.push_back(item_list->get_item_text(i)); + } + return list; + +}; + +void EditorFileDialog::update_dir() { + + dir->set_text(dir_access->get_current_dir()); +} + +void EditorFileDialog::_dir_entered(String p_dir) { + + + dir_access->change_dir(p_dir); + file->set_text(""); + invalidate(); + update_dir(); + _push_history(); + + +} + +void EditorFileDialog::_file_entered(const String& p_file) { + + _action_pressed(); +} + +void EditorFileDialog::_save_confirm_pressed() { + String f=dir_access->get_current_dir().plus_file(file->get_text()); + _save_to_recent(); + emit_signal("file_selected",f); + hide(); +} + +void EditorFileDialog::_post_popup() { + + ConfirmationDialog::_post_popup(); + if (invalidated) { + update_file_list(); + invalidated=false; + } + if (mode==MODE_SAVE_FILE) + file->grab_focus(); + else + item_list->grab_focus(); + + if (is_visible() && get_current_file()!="") + _request_single_thumbnail(get_current_dir().plus_file(get_current_file())); + + if (is_visible()) { + Ref<Texture> folder = get_icon("folder","FileDialog"); + recent->clear(); + + + bool res = access==ACCESS_RESOURCES; + Vector<String> recentd = EditorSettings::get_singleton()->get_recent_dirs(); + for(int i=0;i<recentd.size();i++) { + bool cres = recentd[i].begins_with("res://"); + if (cres!=res) + continue; + String name = recentd[i]; + if (res && name=="res://") { + name="/"; + } else { + name=name.get_file()+"/"; + } + + //print_line("file: "+name); + recent->add_item(name,folder); + recent->set_item_metadata( recent->get_item_count()-1,recentd[i]); + } + + local_history.clear(); + local_history_pos=-1; + _push_history(); + + _update_favorites(); + } + +} + +void EditorFileDialog::_thumbnail_result(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) { + + if (display_mode==DISPLAY_LIST || p_preview.is_null()) + return; + + for(int i=0;i<item_list->get_item_count();i++) { + Dictionary d = item_list->get_item_metadata(i); + String pname = d["path"]; + if (pname==p_path) { + item_list->set_item_icon(i,p_preview); + item_list->set_item_tag_icon(i,Ref<Texture>()); + } + } +} + +void EditorFileDialog::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) { + + set_process(false); + preview_waiting=false; + + if (p_preview.is_valid() && get_current_path()==p_path) { + + + preview->set_texture(p_preview); + if (display_mode==DISPLAY_THUMBNAILS) { + preview_vb->hide(); + } else { + preview_vb->show(); + } + + } else { + preview_vb->hide(); + preview->set_texture(Ref<Texture>()); + + } + +} + +void EditorFileDialog::_request_single_thumbnail(const String& p_path) { + + EditorResourcePreview::get_singleton()->queue_resource_preview(p_path,this,"_thumbnail_done",p_path); + print_line("want file "+p_path); + set_process(true); + preview_waiting=true; + preview_wheel_timeout=0; + +} + +void EditorFileDialog::_action_pressed() { + + if (mode==MODE_OPEN_FILES) { + + + String fbase=dir_access->get_current_dir(); + + DVector<String> files; + for(int i=0;i<item_list->get_item_count();i++) { + if (item_list->is_selected(i)) + files.push_back( fbase.plus_file(item_list->get_item_text(i) )); + } + + if (files.size()) { + _save_to_recent(); + emit_signal("files_selected",files); + hide(); + } + + return; + } + + String f=dir_access->get_current_dir().plus_file(file->get_text()); + + if (mode==MODE_OPEN_FILE && dir_access->file_exists(f)) { + _save_to_recent(); + emit_signal("file_selected",f); + hide(); + } + + if (mode==MODE_OPEN_DIR) { + + + String path=dir_access->get_current_dir(); + /*if (tree->get_selected()) { + Dictionary d = tree->get_selected()->get_metadata(0); + if (d["dir"]) { + path=path+"/"+String(d["name"]); + } + }*/ + path=path.replace("\\","/"); + _save_to_recent(); + emit_signal("dir_selected",path); + hide(); + } + + if (mode==MODE_SAVE_FILE) { + + bool valid=false; + + if (filter->get_selected()==filter->get_item_count()-1) { + valid=true; //match none + } else if (filters.size()>1 && filter->get_selected()==0) { + // match all filters + for (int i=0;i<filters.size();i++) { + + String flt=filters[i].get_slice(";",0); + for (int j=0;j<flt.get_slice_count(",");j++) { + + String str = flt.get_slice(",",j).strip_edges(); + if (f.match(str)) { + valid=true; + break; + } + } + if (valid) + break; + } + } else { + int idx=filter->get_selected(); + if (filters.size()>1) + idx--; + if (idx>=0 && idx<filters.size()) { + + String flt=filters[idx].get_slice(";",0); + int filterSliceCount=flt.get_slice_count(","); + for (int j=0;j<filterSliceCount;j++) { + + String str = (flt.get_slice(",",j).strip_edges()); + if (f.match(str)) { + valid=true; + break; + } + } + + if (!valid && filterSliceCount>0) { + String str = (flt.get_slice(",",0).strip_edges()); + f+=str.substr(1, str.length()-1); + _request_single_thumbnail(get_current_dir().plus_file(f.get_file())); + file->set_text(f.get_file()); + valid=true; + } + } else { + valid=true; + } + } + + + if (!valid) { + + exterr->popup_centered_minsize(Size2(250,80)); + return; + + } + + if (dir_access->file_exists(f)) { + confirm_save->set_text("File Exists, Overwrite?"); + confirm_save->popup_centered(Size2(200,80)); + } else { + + _save_to_recent(); + emit_signal("file_selected",f); + hide(); + } + } +} + +void EditorFileDialog::_cancel_pressed() { + + file->set_text(""); + invalidate(); + hide(); +} + +void EditorFileDialog::_item_selected(int p_item) { + + int current = p_item; + if (current<0 || current>=item_list->get_item_count()) + return; + + Dictionary d=item_list->get_item_metadata(current); + + if (!d["dir"]) { + + file->set_text(d["name"]); + _request_single_thumbnail(get_current_dir().plus_file(get_current_file())); + } +} + +void EditorFileDialog::_push_history() { + + local_history.resize(local_history_pos+1); + String new_path = dir_access->get_current_dir(); + if (local_history.size()==0 || new_path!=local_history[local_history_pos]) { + local_history.push_back(new_path); + local_history_pos++; + dir_prev->set_disabled(local_history_pos==0); + dir_next->set_disabled(true); + } + +} +void EditorFileDialog::_item_dc_selected(int p_item) { + + + int current = p_item; + if (current<0 || current>=item_list->get_item_count()) + return; + + Dictionary d=item_list->get_item_metadata(current); + + if (d["dir"]) { + + print_line("change dir: "+String(d["name"])); + dir_access->change_dir(d["name"]); + if (mode==MODE_OPEN_FILE || mode==MODE_OPEN_FILES || mode==MODE_OPEN_DIR) + file->set_text(""); + call_deferred("_update_file_list"); + call_deferred("_update_dir"); + + _push_history(); + + + } else { + + _action_pressed(); + } +} + + + +void EditorFileDialog::update_file_list() { + + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + Ref<Texture> folder_thumbnail; + Ref<Texture> file_thumbnail; + + item_list->clear(); + + if (display_mode==DISPLAY_THUMBNAILS) { + + item_list->set_max_columns(0); + item_list->set_icon_mode(ItemList::ICON_MODE_TOP); + item_list->set_fixed_column_width(thumbnail_size*3/2); + item_list->set_max_text_lines(2); + item_list->set_min_icon_size(Size2(thumbnail_size,thumbnail_size)); + + if (!has_icon("ResizedFolder","EditorIcons")) { + Ref<ImageTexture> folder = get_icon("FolderBig","EditorIcons"); + Image img = folder->get_data(); + img.resize(thumbnail_size,thumbnail_size); + Ref<ImageTexture> resized_folder = Ref<ImageTexture>( memnew( ImageTexture)); + resized_folder->create_from_image(img,0); + Theme::get_default()->set_icon("ResizedFolder","EditorIcons",resized_folder); + } + + folder_thumbnail = get_icon("ResizedFolder","EditorIcons"); + + if (!has_icon("ResizedFile","EditorIcons")) { + Ref<ImageTexture> file = get_icon("FileBig","EditorIcons"); + Image img = file->get_data(); + img.resize(thumbnail_size,thumbnail_size); + Ref<ImageTexture> resized_file = Ref<ImageTexture>( memnew( ImageTexture)); + resized_file->create_from_image(img,0); + Theme::get_default()->set_icon("ResizedFile","EditorIcons",resized_file); + } + + file_thumbnail = get_icon("ResizedFile","EditorIcons"); + + preview_vb->hide(); + + } else { + + item_list->set_icon_mode(ItemList::ICON_MODE_LEFT); + item_list->set_max_columns(1); + item_list->set_max_text_lines(1); + item_list->set_fixed_column_width(0); + item_list->set_min_icon_size(Size2()); + if (preview->get_texture().is_valid()) + preview_vb->show(); + + } + + + dir_access->list_dir_begin(); + + + Ref<Texture> folder = get_icon("folder","FileDialog"); + List<String> files; + List<String> dirs; + + bool isdir; + bool ishidden; + bool show_hidden = show_hidden_files; + String item; + + while ((item=dir_access->get_next(&isdir))!="") { + + ishidden = dir_access->current_is_hidden(); + + if (show_hidden || !ishidden) { + if (!isdir) + files.push_back(item); + else + dirs.push_back(item); + } + } + + dirs.sort_custom<NoCaseComparator>(); + files.sort_custom<NoCaseComparator>(); + + while(!dirs.empty()) { + + if (dirs.front()->get()!=".") { + item_list->add_item(dirs.front()->get()+"/"); + if (display_mode==DISPLAY_THUMBNAILS) { + + item_list->set_item_icon(item_list->get_item_count()-1,folder_thumbnail); + } else { + + item_list->set_item_icon(item_list->get_item_count()-1,folder); + } + + Dictionary d; + d["name"]=dirs.front()->get(); + d["path"]=String(); + d["dir"]=true; + item_list->set_item_metadata( item_list->get_item_count() -1, d); + } + dirs.pop_front(); + + } + + dirs.clear(); + + List<String> patterns; + // build filter + if (filter->get_selected()==filter->get_item_count()-1) { + + // match all + } else if (filters.size()>1 && filter->get_selected()==0) { + // match all filters + for (int i=0;i<filters.size();i++) { + + String f=filters[i].get_slice(";",0); + for (int j=0;j<f.get_slice_count(",");j++) { + + patterns.push_back(f.get_slice(",",j).strip_edges()); + } + } + } else { + int idx=filter->get_selected(); + if (filters.size()>1) + idx--; + + if (idx>=0 && idx<filters.size()) { + + String f=filters[idx].get_slice(";",0); + for (int j=0;j<f.get_slice_count(",");j++) { + + patterns.push_back(f.get_slice(",",j).strip_edges()); + } + } + } + + + String base_dir = dir_access->get_current_dir(); + + + while(!files.empty()) { + + bool match=patterns.empty(); + + for(List<String>::Element *E=patterns.front();E;E=E->next()) { + + if (files.front()->get().matchn(E->get())) { + + match=true; + break; + } + } + + if (match) { + //TreeItem *ti=tree->create_item(root); + //ti->set_text(0,files.front()->get()); + item_list->add_item(files.front()->get()); + + if (get_icon_func) { + + Ref<Texture> icon = get_icon_func(base_dir.plus_file(files.front()->get())); + //ti->set_icon(0,icon); + if (display_mode==DISPLAY_THUMBNAILS) { + + item_list->set_item_icon(item_list->get_item_count()-1,file_thumbnail); + item_list->set_item_tag_icon(item_list->get_item_count()-1,icon); + } else { + item_list->set_item_icon(item_list->get_item_count()-1,icon); + } + } + + if (mode==MODE_OPEN_DIR) { + //disabled mode? + //ti->set_custom_color(0,get_color("files_disabled")); + //ti->set_selectable(0,false); + } + Dictionary d; + d["name"]=files.front()->get(); + d["dir"]=false; + String fullpath = base_dir.plus_file(files.front()->get()); + + if (display_mode==DISPLAY_THUMBNAILS) { + EditorResourcePreview::get_singleton()->queue_resource_preview(fullpath,this,"_thumbnail_result",fullpath); + } + d["path"]=base_dir.plus_file(files.front()->get()); + //ti->set_metadata(0,d); + item_list->set_item_metadata(item_list->get_item_count()-1,d); + + if (file->get_text()==files.front()->get()) + item_list->set_current(item_list->get_item_count()-1); + } + + files.pop_front(); + } + + if (favorites->get_current()>=0) { + favorites->unselect(favorites->get_current()); + } + + favorite->set_pressed(false); + fav_up->set_disabled(true); + fav_down->set_disabled(true); + for(int i=0;i<favorites->get_item_count();i++) { + if (favorites->get_item_metadata(i)==base_dir) { + favorites->select(i); + favorite->set_pressed(true); + if (i>0) { + fav_up->set_disabled(false); + } + if (i<favorites->get_item_count()-1) { + fav_down->set_disabled(false); + } + break; + } + + } + // ?? + //if (tree->get_root() && tree->get_root()->get_children()) + // tree->get_root()->get_children()->select(0); + + files.clear(); + +} + +void EditorFileDialog::_filter_selected(int) { + + update_file_list(); +} + +void EditorFileDialog::update_filters() { + + filter->clear(); + + if (filters.size()>1) { + String all_filters; + + const int max_filters=5; + + for(int i=0;i<MIN( max_filters, filters.size()) ;i++) { + String flt=filters[i].get_slice(";",0); + if (i>0) + all_filters+=","; + all_filters+=flt; + } + + if (max_filters<filters.size()) + all_filters+=", ..."; + + filter->add_item("All Recognized ( "+all_filters+" )"); + } + for(int i=0;i<filters.size();i++) { + + String flt=filters[i].get_slice(";",0).strip_edges(); + String desc=filters[i].get_slice(";",1).strip_edges(); + if (desc.length()) + filter->add_item(desc+" ( "+flt+" )"); + else + filter->add_item("( "+flt+" )"); + } + + filter->add_item("All Files (*)"); + +} + +void EditorFileDialog::clear_filters() { + + filters.clear(); + update_filters(); + invalidate(); +} +void EditorFileDialog::add_filter(const String& p_filter) { + + filters.push_back(p_filter); + update_filters(); + invalidate(); + +} + +String EditorFileDialog::get_current_dir() const { + + return dir->get_text(); +} +String EditorFileDialog::get_current_file() const { + + return file->get_text(); +} +String EditorFileDialog::get_current_path() const { + + return dir->get_text().plus_file(file->get_text()); +} +void EditorFileDialog::set_current_dir(const String& p_dir) { + + dir_access->change_dir(p_dir); + update_dir(); + invalidate(); + //_push_history(); + + +} +void EditorFileDialog::set_current_file(const String& p_file) { + + file->set_text(p_file); + update_dir(); + invalidate(); + int lp = p_file.find_last("."); + if (lp!=-1) { + file->select(0,lp); + file->grab_focus(); + } + + if (is_visible()) + _request_single_thumbnail(get_current_dir().plus_file(get_current_file())); + + +} +void EditorFileDialog::set_current_path(const String& p_path) { + + if (!p_path.size()) + return; + int pos=MAX( p_path.find_last("/"), p_path.find_last("\\") ); + if (pos==-1) { + + set_current_file(p_path); + } else { + + String dir=p_path.substr(0,pos); + String file=p_path.substr(pos+1,p_path.length()); + set_current_dir(dir); + set_current_file(file); + } +} + + +void EditorFileDialog::set_mode(Mode p_mode) { + + mode=p_mode; + switch(mode) { + + case MODE_OPEN_FILE: get_ok()->set_text("Open"); set_title("Open a File"); makedir->hide(); break; + case MODE_OPEN_FILES: get_ok()->set_text("Open"); set_title("Open File(s)"); makedir->hide(); break; + case MODE_SAVE_FILE: get_ok()->set_text("Save"); set_title("Save a File"); makedir->show(); break; + case MODE_OPEN_DIR: get_ok()->set_text("Open"); set_title("Open a Directory"); makedir->show(); break; + } + + if (mode==MODE_OPEN_FILES) { + item_list->set_select_mode(ItemList::SELECT_MULTI); + } else { + item_list->set_select_mode(ItemList::SELECT_SINGLE); + } +} + +EditorFileDialog::Mode EditorFileDialog::get_mode() const { + + return mode; +} + +void EditorFileDialog::set_access(Access p_access) { + + ERR_FAIL_INDEX(p_access,3); + if (access==p_access) + return; + memdelete( dir_access ); + switch(p_access) { + case ACCESS_FILESYSTEM: { + + dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + } break; + case ACCESS_RESOURCES: { + + dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES); + } break; + case ACCESS_USERDATA: { + + dir_access = DirAccess::create(DirAccess::ACCESS_USERDATA); + } break; + } + access=p_access; + _update_drives(); + invalidate(); + update_filters(); + update_dir(); +} + +void EditorFileDialog::invalidate() { + + if (is_visible()) { + update_file_list(); + invalidated=false; + } else { + invalidated=true; + } + +} + +EditorFileDialog::Access EditorFileDialog::get_access() const{ + + return access; +} + +void EditorFileDialog::_make_dir_confirm() { + + + Error err = dir_access->make_dir( makedirname->get_text() ); + if (err==OK) { + dir_access->change_dir(makedirname->get_text()); + invalidate(); + update_filters(); + update_dir(); + _push_history(); + + } else { + mkdirerr->popup_centered_minsize(Size2(250,50)); + } +} + + +void EditorFileDialog::_make_dir() { + + makedialog->popup_centered_minsize(Size2(250,80)); + makedirname->grab_focus(); + +} + +void EditorFileDialog::_select_drive(int p_idx) { + + String d = drives->get_item_text(p_idx); + dir_access->change_dir(d); + file->set_text(""); + invalidate(); + update_dir(); + _push_history(); + + +} + +void EditorFileDialog::_update_drives() { + + + int dc = dir_access->get_drive_count(); + if (dc==0 || access!=ACCESS_FILESYSTEM) { + drives->hide(); + } else { + drives->clear(); + drives->show(); + + for(int i=0;i<dir_access->get_drive_count();i++) { + String d = dir_access->get_drive(i); + drives->add_item(dir_access->get_drive(i)); + } + + drives->select(dir_access->get_current_drive()); + + } +} + + +void EditorFileDialog::_favorite_selected(int p_idx) { + + Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs(); + ERR_FAIL_INDEX(p_idx,favorited.size()); + + dir_access->change_dir(favorited[p_idx]); + file->set_text(""); + invalidate(); + update_dir(); + _push_history(); +} + +void EditorFileDialog::_favorite_move_up(){ + + int current = favorites->get_current(); + + if (current>0 && current<favorites->get_item_count()) { + Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs(); + + int a_idx=favorited.find(String(favorites->get_item_metadata(current-1))); + int b_idx=favorited.find(String(favorites->get_item_metadata(current))); + + if (a_idx==-1 || b_idx==-1) + return; + SWAP(favorited[a_idx],favorited[b_idx]); + + EditorSettings::get_singleton()->set_favorite_dirs(favorited); + + _update_favorites(); + update_file_list(); + + } +} +void EditorFileDialog::_favorite_move_down(){ + + int current = favorites->get_current(); + + if (current>=0 && current<favorites->get_item_count()-1) { + Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs(); + + int a_idx=favorited.find(String(favorites->get_item_metadata(current+1))); + int b_idx=favorited.find(String(favorites->get_item_metadata(current))); + + if (a_idx==-1 || b_idx==-1) + return; + SWAP(favorited[a_idx],favorited[b_idx]); + + EditorSettings::get_singleton()->set_favorite_dirs(favorited); + + _update_favorites(); + update_file_list(); + + } +} + + +void EditorFileDialog::_update_favorites() { + + bool res = access==ACCESS_RESOURCES; + + String current = get_current_dir(); + Ref<Texture> star = get_icon("Favorites","EditorIcons"); + favorites->clear(); + + favorite->set_pressed(false); + + + Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs(); + for(int i=0;i<favorited.size();i++) { + bool cres = favorited[i].begins_with("res://"); + if (cres!=res) + continue; + String name = favorited[i]; + + bool setthis = name==current; + + if (res && name=="res://") { + name="/"; + } else { + name=name.get_file()+"/"; + } + + + //print_line("file: "+name); + favorites->add_item(name,star); + favorites->set_item_metadata( favorites->get_item_count()-1,favorited[i]); + + if (setthis) { + favorite->set_pressed(true); + favorites->set_current(favorites->get_item_count()-1); + } + } + + +} + +void EditorFileDialog::_favorite_toggled(bool p_toggle) { + bool res = access==ACCESS_RESOURCES; + + String cd = get_current_dir(); + + Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs(); + + bool found = false; + for(int i=0;i<favorited.size();i++) { + bool cres = favorited[i].begins_with("res://"); + if (cres!=res) + continue; + + if (favorited[i]==cd) { + found=true; + break; + } + } + + if (found) { + favorited.erase(cd); + favorite->set_pressed(false); + } else { + favorited.push_back(cd); + favorite->set_pressed(true); + } + + EditorSettings::get_singleton()->set_favorite_dirs(favorited); + + _update_favorites(); + +} + +void EditorFileDialog::_recent_selected(int p_idx) { + + Vector<String> recentd = EditorSettings::get_singleton()->get_recent_dirs(); + ERR_FAIL_INDEX(p_idx,recentd.size()); + + dir_access->change_dir(recent->get_item_metadata(p_idx)); + update_file_list(); + update_dir(); + _push_history(); +} + +void EditorFileDialog::_go_up() { + + dir_access->change_dir(".."); + update_file_list(); + update_dir(); + _push_history(); + +} + +void EditorFileDialog::_go_back(){ + + if (local_history_pos<=0) { + return; + } + + local_history_pos--; + dir_access->change_dir(local_history[local_history_pos]); + update_file_list(); + update_dir(); + + dir_prev->set_disabled(local_history_pos==0); + dir_next->set_disabled(local_history_pos==local_history.size()-1); +} +void EditorFileDialog::_go_forward(){ + + if (local_history_pos==local_history.size()-1) { + return; + } + + local_history_pos++; + dir_access->change_dir(local_history[local_history_pos]); + update_file_list(); + update_dir(); + + dir_prev->set_disabled(local_history_pos==0); + dir_next->set_disabled(local_history_pos==local_history.size()-1); + +} + +bool EditorFileDialog::default_show_hidden_files=true; + +void EditorFileDialog::set_display_mode(DisplayMode p_mode) { + + if (display_mode==p_mode) + return; + if (p_mode==DISPLAY_THUMBNAILS) { + mode_list->set_pressed(false); + mode_thumbnails->set_pressed(true); + } else { + mode_thumbnails->set_pressed(false); + mode_list->set_pressed(true); + } + display_mode=p_mode; + invalidate();; +} + +EditorFileDialog::DisplayMode EditorFileDialog::get_display_mode() const{ + + return display_mode; +} + + + +void EditorFileDialog::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_item_selected"),&EditorFileDialog::_item_selected); + ObjectTypeDB::bind_method(_MD("_item_db_selected"),&EditorFileDialog::_item_dc_selected); + ObjectTypeDB::bind_method(_MD("_dir_entered"),&EditorFileDialog::_dir_entered); + ObjectTypeDB::bind_method(_MD("_file_entered"),&EditorFileDialog::_file_entered); + ObjectTypeDB::bind_method(_MD("_action_pressed"),&EditorFileDialog::_action_pressed); + ObjectTypeDB::bind_method(_MD("_cancel_pressed"),&EditorFileDialog::_cancel_pressed); + ObjectTypeDB::bind_method(_MD("_filter_selected"),&EditorFileDialog::_filter_selected); + ObjectTypeDB::bind_method(_MD("_save_confirm_pressed"),&EditorFileDialog::_save_confirm_pressed); + + ObjectTypeDB::bind_method(_MD("clear_filters"),&EditorFileDialog::clear_filters); + ObjectTypeDB::bind_method(_MD("add_filter","filter"),&EditorFileDialog::add_filter); + ObjectTypeDB::bind_method(_MD("get_current_dir"),&EditorFileDialog::get_current_dir); + ObjectTypeDB::bind_method(_MD("get_current_file"),&EditorFileDialog::get_current_file); + ObjectTypeDB::bind_method(_MD("get_current_path"),&EditorFileDialog::get_current_path); + ObjectTypeDB::bind_method(_MD("set_current_dir","dir"),&EditorFileDialog::set_current_dir); + ObjectTypeDB::bind_method(_MD("set_current_file","file"),&EditorFileDialog::set_current_file); + ObjectTypeDB::bind_method(_MD("set_current_path","path"),&EditorFileDialog::set_current_path); + ObjectTypeDB::bind_method(_MD("set_mode","mode"),&EditorFileDialog::set_mode); + ObjectTypeDB::bind_method(_MD("get_mode"),&EditorFileDialog::get_mode); + ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&EditorFileDialog::get_vbox); + ObjectTypeDB::bind_method(_MD("set_access","access"),&EditorFileDialog::set_access); + ObjectTypeDB::bind_method(_MD("get_access"),&EditorFileDialog::get_access); + ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&EditorFileDialog::set_show_hidden_files); + ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&EditorFileDialog::is_showing_hidden_files); + ObjectTypeDB::bind_method(_MD("_select_drive"),&EditorFileDialog::_select_drive); + ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorFileDialog::_make_dir); + ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&EditorFileDialog::_make_dir_confirm); + ObjectTypeDB::bind_method(_MD("_update_file_list"),&EditorFileDialog::update_file_list); + ObjectTypeDB::bind_method(_MD("_update_dir"),&EditorFileDialog::update_dir); + ObjectTypeDB::bind_method(_MD("_thumbnail_done"),&EditorFileDialog::_thumbnail_done); + ObjectTypeDB::bind_method(_MD("set_display_mode","mode"),&EditorFileDialog::set_display_mode); + ObjectTypeDB::bind_method(_MD("get_display_mode"),&EditorFileDialog::get_display_mode); + ObjectTypeDB::bind_method(_MD("_thumbnail_result"),&EditorFileDialog::_thumbnail_result); + + ObjectTypeDB::bind_method(_MD("_recent_selected"),&EditorFileDialog::_recent_selected); + ObjectTypeDB::bind_method(_MD("_go_back"),&EditorFileDialog::_go_back); + ObjectTypeDB::bind_method(_MD("_go_forward"),&EditorFileDialog::_go_forward); + ObjectTypeDB::bind_method(_MD("_go_up"),&EditorFileDialog::_go_up); + + ObjectTypeDB::bind_method(_MD("_favorite_toggled"),&EditorFileDialog::_favorite_toggled); + ObjectTypeDB::bind_method(_MD("_favorite_selected"),&EditorFileDialog::_favorite_selected); + ObjectTypeDB::bind_method(_MD("_favorite_move_up"),&EditorFileDialog::_favorite_move_up); + ObjectTypeDB::bind_method(_MD("_favorite_move_down"),&EditorFileDialog::_favorite_move_down); + + ObjectTypeDB::bind_method(_MD("invalidate"),&EditorFileDialog::invalidate); + + ADD_SIGNAL(MethodInfo("file_selected",PropertyInfo( Variant::STRING,"path"))); + ADD_SIGNAL(MethodInfo("files_selected",PropertyInfo( Variant::STRING_ARRAY,"paths"))); + ADD_SIGNAL(MethodInfo("dir_selected",PropertyInfo( Variant::STRING,"dir"))); + + BIND_CONSTANT( MODE_OPEN_FILE ); + BIND_CONSTANT( MODE_OPEN_FILES ); + BIND_CONSTANT( MODE_OPEN_DIR ); + BIND_CONSTANT( MODE_SAVE_FILE ); + + BIND_CONSTANT( ACCESS_RESOURCES ); + BIND_CONSTANT( ACCESS_USERDATA ); + BIND_CONSTANT( ACCESS_FILESYSTEM ); + +} + + +void EditorFileDialog::set_show_hidden_files(bool p_show) { + show_hidden_files=p_show; + invalidate(); +} + +bool EditorFileDialog::is_showing_hidden_files() const { + return show_hidden_files; +} + +void EditorFileDialog::set_default_show_hidden_files(bool p_show) { + default_show_hidden_files=p_show; +} + +void EditorFileDialog::_save_to_recent() { + + String dir = get_current_dir(); + Vector<String> recent = EditorSettings::get_singleton()->get_recent_dirs(); + + const int max=20; + int count=0; + bool res=dir.begins_with("res://"); + + for(int i=0;i<recent.size();i++) { + bool cres=recent[i].begins_with("res://"); + if (recent[i]==dir || (res==cres && count>max)) { + recent.remove(i); + i--; + } else { + count++; + } + } + + recent.insert(0,dir); + + EditorSettings::get_singleton()->set_recent_dirs(recent); + + +} + +EditorFileDialog::EditorFileDialog() { + + show_hidden_files=true; + display_mode=DISPLAY_THUMBNAILS; + local_history_pos=0; + + VBoxContainer *vbc = memnew( VBoxContainer ); + add_child(vbc); + set_child_rect(vbc); + + mode=MODE_SAVE_FILE; + set_title("Save a File"); + + HBoxContainer *pathhb = memnew( HBoxContainer ); + + dir_prev = memnew( ToolButton ); + dir_next = memnew( ToolButton ); + dir_up = memnew( ToolButton ); + + pathhb->add_child(dir_prev); + pathhb->add_child(dir_next); + pathhb->add_child(dir_up); + + dir_prev->connect("pressed",this,"_go_back"); + dir_next->connect("pressed",this,"_go_forward"); + dir_up->connect("pressed",this,"_go_up"); + + dir = memnew(LineEdit); + pathhb->add_child(dir); + dir->set_h_size_flags(SIZE_EXPAND_FILL); + + favorite = memnew( ToolButton ); + favorite->set_toggle_mode(true); + favorite->connect("toggled",this,"_favorite_toggled"); + pathhb->add_child(favorite); + + mode_thumbnails = memnew( ToolButton ); + mode_thumbnails->connect("pressed",this,"set_display_mode",varray(DISPLAY_THUMBNAILS)); + mode_thumbnails->set_toggle_mode(true); + mode_thumbnails->set_pressed(true); + pathhb->add_child(mode_thumbnails); + mode_list = memnew( ToolButton ); + mode_list->connect("pressed",this,"set_display_mode",varray(DISPLAY_LIST)); + mode_list->set_toggle_mode(true); + pathhb->add_child(mode_list); + + drives = memnew( OptionButton ); + pathhb->add_child(drives); + drives->connect("item_selected",this,"_select_drive"); + + makedir = memnew( Button ); + makedir->set_text("Create Folder"); + makedir->connect("pressed",this,"_make_dir"); + pathhb->add_child(makedir); + + list_hb = memnew( HBoxContainer ); + + vbc->add_margin_child("Path:",pathhb); + vbc->add_child(list_hb); + list_hb->set_v_size_flags(SIZE_EXPAND_FILL); + + VBoxContainer *fav_vb = memnew( VBoxContainer ); + list_hb->add_child(fav_vb); + HBoxContainer *fav_hb = memnew( HBoxContainer ); + fav_vb->add_child(fav_hb); + fav_hb->add_child(memnew(Label("Favorites:"))); + fav_hb->add_spacer(); + fav_up = memnew( ToolButton ); + fav_hb->add_child(fav_up); + fav_up->connect("pressed",this,"_favorite_move_up"); + fav_down = memnew( ToolButton ); + fav_hb->add_child(fav_down); + fav_down->connect("pressed",this,"_favorite_move_down"); + fav_rm = memnew( ToolButton ); + fav_hb->add_child(fav_rm); + fav_rm->hide(); // redundant + + MarginContainer *fav_mv = memnew( MarginContainer ); + fav_vb->add_child(fav_mv); + fav_mv->set_v_size_flags(SIZE_EXPAND_FILL); + favorites = memnew( ItemList ); + fav_mv->add_child(favorites); + favorites->connect("item_selected",this,"_favorite_selected"); + + recent = memnew( ItemList ); + fav_vb->add_margin_child("Recent:",recent,true); + recent->connect("item_selected",this,"_recent_selected"); + + VBoxContainer *item_vb = memnew( VBoxContainer ); + list_hb->add_child(item_vb); + item_vb->set_h_size_flags(SIZE_EXPAND_FILL); + + item_list = memnew( ItemList ); + item_list->set_v_size_flags(SIZE_EXPAND_FILL); + item_vb->add_margin_child("Directories & Files:",item_list,true); + + HBoxContainer* filter_hb = memnew( HBoxContainer ); + item_vb->add_child(filter_hb); + + VBoxContainer *filter_vb = memnew( VBoxContainer ); + filter_hb->add_child(filter_vb); + filter_vb->set_h_size_flags(SIZE_EXPAND_FILL); + + preview_vb = memnew( VBoxContainer ); + filter_hb->add_child(preview_vb); + CenterContainer *prev_cc = memnew( CenterContainer ); + preview_vb->add_margin_child("Preview:",prev_cc); + preview = memnew( TextureFrame ); + prev_cc->add_child(preview); + preview_vb->hide(); + + + file = memnew(LineEdit); + //add_child(file); + filter_vb->add_margin_child("File:",file); + + + filter = memnew( OptionButton ); + //add_child(filter); + filter_vb->add_margin_child("Filter:",filter); + filter->set_clip_text(true);//too many extensions overflow it + + dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES); + access=ACCESS_RESOURCES; + _update_drives(); + + + connect("confirmed", this,"_action_pressed"); + //cancel->connect("pressed", this,"_cancel_pressed"); + item_list->connect("item_selected", this,"_item_selected",varray(),CONNECT_DEFERRED); + item_list->connect("item_activated", this,"_item_db_selected",varray()); + dir->connect("text_entered", this,"_dir_entered"); + file->connect("text_entered", this,"_file_entered"); + filter->connect("item_selected", this,"_filter_selected"); + + + confirm_save = memnew( ConfirmationDialog ); + confirm_save->set_as_toplevel(true); + add_child(confirm_save); + + + confirm_save->connect("confirmed", this,"_save_confirm_pressed"); + + makedialog = memnew( ConfirmationDialog ); + makedialog->set_title("Create Folder"); + VBoxContainer *makevb= memnew( VBoxContainer ); + makedialog->add_child(makevb); + makedialog->set_child_rect(makevb); + makedirname = memnew( LineEdit ); + makevb->add_margin_child("Name:",makedirname); + add_child(makedialog); + makedialog->register_text_enter(makedirname); + makedialog->connect("confirmed",this,"_make_dir_confirm"); + mkdirerr = memnew( AcceptDialog ); + mkdirerr->set_text("Could not create folder."); + add_child(mkdirerr); + + exterr = memnew( AcceptDialog ); + exterr->set_text("Must use a valid extension."); + add_child(exterr); + + + //update_file_list(); + update_filters(); + update_dir(); + + set_hide_on_ok(false); + vbox=vbc; + + + invalidated=true; + if (register_func) + register_func(this); + + preview_wheel_timeout=0; + preview_wheel_index=0; + preview_waiting=false; + +} + + +EditorFileDialog::~EditorFileDialog() { + + if (unregister_func) + unregister_func(this); + memdelete(dir_access); +} + + +void EditorLineEditFileChooser::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_browse"),&EditorLineEditFileChooser::_browse); + ObjectTypeDB::bind_method(_MD("_chosen"),&EditorLineEditFileChooser::_chosen); + ObjectTypeDB::bind_method(_MD("get_button:Button"),&EditorLineEditFileChooser::get_button); + ObjectTypeDB::bind_method(_MD("get_line_edit:LineEdit"),&EditorLineEditFileChooser::get_line_edit); + ObjectTypeDB::bind_method(_MD("get_file_dialog:EditorFileDialog"),&EditorLineEditFileChooser::get_file_dialog); + +} + +void EditorLineEditFileChooser::_chosen(const String& p_text){ + + line_edit->set_text(p_text); + line_edit->emit_signal("text_entered",p_text); +} + +void EditorLineEditFileChooser::_browse() { + + dialog->popup_centered_ratio(); +} + +EditorLineEditFileChooser::EditorLineEditFileChooser() { + + line_edit = memnew( LineEdit ); + add_child(line_edit); + line_edit->set_h_size_flags(SIZE_EXPAND_FILL); + button = memnew( Button ); + button->set_text(" .. "); + add_child(button); + button->connect("pressed",this,"_browse"); + dialog = memnew( EditorFileDialog); + add_child(dialog); + dialog->connect("file_selected",this,"_chosen"); + dialog->connect("dir_selected",this,"_chosen"); + dialog->connect("files_selected",this,"_chosen"); + +} diff --git a/tools/editor/editor_file_dialog.h b/tools/editor/editor_file_dialog.h new file mode 100644 index 0000000000..6cfd970516 --- /dev/null +++ b/tools/editor/editor_file_dialog.h @@ -0,0 +1,245 @@ +/*************************************************************************/ +/* file_dialog.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + + +#ifndef EDITORFILEDIALOG_H +#define EDITORFILEDIALOG_H + +#include "scene/gui/dialogs.h" +#include "scene/gui/item_list.h" +#include "scene/gui/line_edit.h" +#include "scene/gui/option_button.h" +#include "scene/gui/dialogs.h" +#include "os/dir_access.h" +#include "scene/gui/box_container.h" +#include "scene/gui/texture_frame.h" +#include "scene/gui/tool_button.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class EditorFileDialog : public ConfirmationDialog { + + OBJ_TYPE( EditorFileDialog, ConfirmationDialog ); + +public: + + enum DisplayMode { + DISPLAY_THUMBNAILS, + DISPLAY_LIST + }; + + + enum Access { + ACCESS_RESOURCES, + ACCESS_USERDATA, + ACCESS_FILESYSTEM + }; + + + enum Mode { + MODE_OPEN_FILE, + MODE_OPEN_FILES, + MODE_OPEN_DIR, + MODE_SAVE_FILE, + }; + + typedef Ref<Texture> (*GetIconFunc)(const String&); + typedef void (*RegisterFunc)(EditorFileDialog*); + + static GetIconFunc get_icon_func; + static GetIconFunc get_large_icon_func; + static RegisterFunc register_func; + static RegisterFunc unregister_func; + +private: + + ConfirmationDialog *makedialog; + LineEdit *makedirname; + + Button *makedir; + Access access; + //Button *action; + VBoxContainer *vbox; + Mode mode; + LineEdit *dir; + + ToolButton *dir_prev; + ToolButton *dir_next; + ToolButton *dir_up; + + OptionButton *drives; + ItemList *item_list; + TextureFrame *preview; + VBoxContainer *preview_vb; + HBoxContainer *list_hb; + LineEdit *file; + AcceptDialog *mkdirerr; + AcceptDialog *exterr; + OptionButton *filter; + DirAccess *dir_access; + ConfirmationDialog *confirm_save; + ToolButton *mode_thumbnails; + ToolButton *mode_list; + + + ToolButton *favorite; + + ToolButton *fav_up; + ToolButton *fav_down; + ToolButton *fav_rm; + + ItemList *favorites; + ItemList *recent; + + Vector<String> local_history; + int local_history_pos; + void _push_history(); + + Vector<String> filters; + + bool preview_waiting; + int preview_wheel_index; + float preview_wheel_timeout; + static bool default_show_hidden_files; + bool show_hidden_files; + DisplayMode display_mode; + + bool invalidated; + + void update_dir(); + void update_file_list(); + void update_filters(); + + void _update_favorites(); + void _favorite_toggled(bool p_toggle); + void _favorite_selected(int p_idx); + void _favorite_move_up(); + void _favorite_move_down(); + + + + void _recent_selected(int p_idx); + + void _item_selected(int p_item); + void _item_dc_selected(int p_item); + + void _select_drive(int p_idx); + void _dir_entered(String p_dir); + void _file_entered(const String& p_file); + void _action_pressed(); + void _save_confirm_pressed(); + void _cancel_pressed(); + void _filter_selected(int); + void _make_dir(); + void _make_dir_confirm(); + + void _update_drives(); + + void _go_up(); + void _go_back(); + void _go_forward(); + + virtual void _post_popup(); + + void _save_to_recent(); + //callback funtion is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load + + void _thumbnail_result(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata); + void _thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata); + void _request_single_thumbnail(const String& p_path); + +protected: + + void _notification(int p_what); + static void _bind_methods(); + //bind helpers +public: + + void clear_filters(); + void add_filter(const String& p_filter); + + void set_enable_multiple_selection(bool p_enable); + Vector<String> get_selected_files() const; + + String get_current_dir() const; + String get_current_file() const; + String get_current_path() const; + void set_current_dir(const String& p_dir); + void set_current_file(const String& p_file); + void set_current_path(const String& p_path); + + void set_display_mode(DisplayMode p_mode); + DisplayMode get_display_mode() const; + + void set_mode(Mode p_mode); + Mode get_mode() const; + + VBoxContainer *get_vbox(); + LineEdit *get_line_edit() { return file; } + + void set_access(Access p_access); + Access get_access() const; + + void set_show_hidden_files(bool p_show); + bool is_showing_hidden_files() const; + + static void set_default_show_hidden_files(bool p_show); + + void invalidate(); + + EditorFileDialog(); + ~EditorFileDialog(); + +}; + +class EditorLineEditFileChooser : public HBoxContainer { + + OBJ_TYPE( EditorLineEditFileChooser, HBoxContainer ); + Button *button; + LineEdit *line_edit; + EditorFileDialog *dialog; + + void _chosen(const String& p_text); + void _browse(); +protected: + static void _bind_methods(); +public: + + Button *get_button() { return button; } + LineEdit *get_line_edit() { return line_edit; } + EditorFileDialog *get_file_dialog() { return dialog; } + + EditorLineEditFileChooser(); +}; + +VARIANT_ENUM_CAST( EditorFileDialog::Mode ); +VARIANT_ENUM_CAST( EditorFileDialog::Access ); +VARIANT_ENUM_CAST( EditorFileDialog::DisplayMode ); + +#endif // EDITORFILEDIALOG_H diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp index 5d72928e9c..d741087a9f 100644 --- a/tools/editor/editor_file_system.cpp +++ b/tools/editor/editor_file_system.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #include "os/file_access.h" #include "editor_node.h" #include "io/resource_saver.h" - +#include "editor_settings.h" EditorFileSystem *EditorFileSystem::singleton=NULL; @@ -357,7 +357,9 @@ void EditorFileSystem::_scan_scenes() { String project=Globals::get_singleton()->get_resource_path(); - FileAccess *f =FileAccess::open(project+"/.fscache",FileAccess::READ); + + String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("file_cache"); + FileAccess *f =FileAccess::open(fscache,FileAccess::READ); if (f) { //read the disk cache @@ -470,7 +472,9 @@ void EditorFileSystem::_scan_scenes() { //save back the findings - f=FileAccess::open(project+"/.fscache",FileAccess::WRITE); +// String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("file_cache"); + + f=FileAccess::open(fscache,FileAccess::WRITE); _save_type_cache_fs(scandir,f); f->close(); memdelete(f); @@ -940,19 +944,19 @@ String EditorFileSystem::get_file_type(const String& p_file) const { EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) { if (!filesystem || scanning) - return false; + return NULL; String f = Globals::get_singleton()->localize_path(p_path); if (!f.begins_with("res://")) - return false; + return NULL; f=f.substr(6,f.length()); f=f.replace("\\","/"); if (f==String()) - return filesystem; + return filesystem; if (f.ends_with("/")) f=f.substr(0,f.length()-1); @@ -960,7 +964,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) { Vector<String> path = f.split("/"); if (path.size()==0) - return false; + return NULL; EditorFileSystemDirectory *fs=filesystem; @@ -989,6 +993,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) { void EditorFileSystem::_resource_saved(const String& p_path){ + print_line("resource saved: "+p_path); EditorFileSystem::get_singleton()->update_file(p_path); } diff --git a/tools/editor/editor_file_system.h b/tools/editor/editor_file_system.h index 2d14f9012f..3f413292fe 100644 --- a/tools/editor/editor_file_system.h +++ b/tools/editor/editor_file_system.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_fonts.cpp b/tools/editor/editor_fonts.cpp index 86f1e9283c..f145f1ddef 100644 --- a/tools/editor/editor_fonts.cpp +++ b/tools/editor/editor_fonts.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,50 +26,50 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "editor_fonts.h"
-#include "doc_font.h"
-#include "doc_title_font.h"
-#include "doc_code_font.h"
-
-static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) {
-
-
- Ref<Font> font( memnew( Font ) );
- font->add_texture( p_texture );
-
- for (int i=0;i<p_charcount;i++) {
-
- const int *c = &p_chars[i*8];
-
- int chr=c[0];
- Rect2 frect;
- frect.pos.x=c[1];
- frect.pos.y=c[2];
- frect.size.x=c[3];
- frect.size.y=c[4];
- Point2 align( c[5], c[6]+p_valign);
- int advance=c[7];
-
-
- font->add_char( chr, 0, frect, align,advance );
-
- }
-
- font->set_height( p_height );
- font->set_ascent( p_ascent );
-
- return font;
-}
-
-
-void editor_register_fonts(Ref<Theme> p_theme) {
-
-
- Ref<Font> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons"));
- Ref<Font> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
- Ref<Font> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
- p_theme->set_font("doc","EditorFonts",doc_font);
- p_theme->set_font("doc_code","EditorFonts",doc_code_font);
- p_theme->set_font("doc_title","EditorFonts",doc_title_font);
-
-}
+#include "editor_fonts.h" +#include "doc_font.h" +#include "doc_title_font.h" +#include "doc_code_font.h" + +static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) { + + + Ref<Font> font( memnew( Font ) ); + font->add_texture( p_texture ); + + for (int i=0;i<p_charcount;i++) { + + const int *c = &p_chars[i*8]; + + int chr=c[0]; + Rect2 frect; + frect.pos.x=c[1]; + frect.pos.y=c[2]; + frect.size.x=c[3]; + frect.size.y=c[4]; + Point2 align( c[5], c[6]+p_valign); + int advance=c[7]; + + + font->add_char( chr, 0, frect, align,advance ); + + } + + font->set_height( p_height ); + font->set_ascent( p_ascent ); + + return font; +} + + +void editor_register_fonts(Ref<Theme> p_theme) { + + + Ref<Font> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons")); + Ref<Font> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons")); + Ref<Font> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons")); + p_theme->set_font("doc","EditorFonts",doc_font); + p_theme->set_font("doc_code","EditorFonts",doc_code_font); + p_theme->set_font("doc_title","EditorFonts",doc_title_font); + +} diff --git a/tools/editor/editor_fonts.h b/tools/editor/editor_fonts.h index a3973513b3..cc990a560c 100644 --- a/tools/editor/editor_fonts.h +++ b/tools/editor/editor_fonts.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,11 +26,11 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef EDITOR_FONTS_H
-#define EDITOR_FONTS_H
-
-#include "scene/resources/theme.h"
-
-void editor_register_fonts(Ref<Theme> p_theme);
-
-#endif
+#ifndef EDITOR_FONTS_H +#define EDITOR_FONTS_H + +#include "scene/resources/theme.h" + +void editor_register_fonts(Ref<Theme> p_theme); + +#endif diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp index 2283a2df14..213c18e1b0 100644 --- a/tools/editor/editor_help.cpp +++ b/tools/editor/editor_help.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,7 +79,7 @@ void EditorHelpSearch::_update_search() { _parse_fs(EditorFileSystem::get_singleton()->get_filesystem()); */ - List<String> type_list; + List<StringName> type_list; ObjectTypeDB::get_type_list(&type_list); DocData *doc=EditorHelp::get_doc_data(); @@ -353,7 +353,7 @@ void EditorHelp::_search(const String&) { String stext=search->get_text(); bool keep = prev_search==stext && class_list->get_selected() && prev_search_page==class_list->get_selected()->get_text(0); - class_desc->search(stext); + class_desc->search(stext, keep); prev_search=stext; if (class_list->get_selected()) @@ -1241,13 +1241,13 @@ void EditorHelp::_update_doc() { class_list->clear(); - List<String> type_list; + List<StringName> type_list; tree_item_map.clear(); TreeItem *root = class_list->create_item(); class_list->set_hide_root(true); - List<String>::Element *I=type_list.front(); + List<StringName>::Element *I=type_list.front(); for(Map<String,DocData::ClassDoc>::Element *E=doc->class_list.front();E;E=E->next()) { @@ -1390,7 +1390,9 @@ EditorHelp::EditorHelp(EditorNode *p_editor) { { PanelContainer *pc = memnew( PanelContainer ); - pc->add_style_override("panel",get_stylebox("normal","TextEdit")); + Ref<StyleBoxFlat> style( memnew( StyleBoxFlat ) ); + style->set_bg_color( EditorSettings::get_singleton()->get("text_editor/background_color") ); + pc->add_style_override("panel", style); //get_stylebox("normal","TextEdit")); h_split->add_child(pc); class_desc = memnew( RichTextLabel ); pc->add_child(class_desc); diff --git a/tools/editor/editor_help.h b/tools/editor/editor_help.h index 1c2b704b98..d4066d076a 100644 --- a/tools/editor/editor_help.h +++ b/tools/editor/editor_help.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_icons.h b/tools/editor/editor_icons.h index 4cd08bba03..910febc895 100644 --- a/tools/editor/editor_icons.h +++ b/tools/editor/editor_icons.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp index e6ec11e9d3..4e6435b22e 100644 --- a/tools/editor/editor_import_export.cpp +++ b/tools/editor/editor_import_export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,6 +47,7 @@ String EditorImportPlugin::validate_source_path(const String& p_path) { String rp = Globals::get_singleton()->get_resource_path(); if (!rp.ends_with("/")) rp+="/"; + return rp.path_to_file(gp); } @@ -1779,3 +1780,11 @@ EditorImportExport::EditorImportExport() { } + +EditorImportExport::~EditorImportExport() { + + + +} + + diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h index a4723f41d0..9704d4a695 100644 --- a/tools/editor/editor_import_export.h +++ b/tools/editor/editor_import_export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -336,6 +336,7 @@ public: void save_config(); EditorImportExport(); + ~EditorImportExport(); }; VARIANT_ENUM_CAST(EditorImportExport::ImageAction); diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp index 7c3fa6c1bd..8d49655960 100644 --- a/tools/editor/editor_log.cpp +++ b/tools/editor/editor_log.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -219,7 +219,7 @@ EditorLog::EditorLog() { log->set_selection_enabled(true); log->set_focus_mode(FOCUS_CLICK); pc->add_child(log); - add_message(VERSION_FULL_NAME" (c) 2008-2014 Juan Linietsky, Ariel Manzur."); + add_message(VERSION_FULL_NAME" (c) 2008-2015 Juan Linietsky, Ariel Manzur."); //log->add_text("Initialization Complete.\n"); //because it looks cool. add_style_override("panel",get_stylebox("panelf","Panel")); diff --git a/tools/editor/editor_log.h b/tools/editor/editor_log.h index 27cce4a584..1141d03911 100644 --- a/tools/editor/editor_log.h +++ b/tools/editor/editor_log.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 41545b887a..7789008c62 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,7 +54,7 @@ #include "register_exporters.h" #include "bind/core_bind.h" #include "io/zip_io.h" - +#include "io/config_file.h" // plugins #include "plugins/sprite_frames_editor_plugin.h" @@ -91,6 +91,8 @@ #include "plugins/polygon_2d_editor_plugin.h" #include "plugins/navigation_polygon_editor_plugin.h" #include "plugins/light_occluder_2d_editor_plugin.h" +#include "plugins/color_ramp_editor_plugin.h" +#include "plugins/collision_shape_2d_editor_plugin.h" // end #include "tools/editor/io_plugins/editor_texture_import_plugin.h" #include "tools/editor/io_plugins/editor_scene_import_plugin.h" @@ -99,15 +101,50 @@ #include "tools/editor/io_plugins/editor_translation_import_plugin.h" #include "tools/editor/io_plugins/editor_mesh_import_plugin.h" +#include "plugins/editor_preview_plugins.h" EditorNode *EditorNode::singleton=NULL; +void EditorNode::_update_scene_tabs() { + + scene_tabs->clear_tabs(); + Ref<Texture> script_icon = gui_base->get_icon("Script","EditorIcons"); + for(int i=0;i<editor_data.get_edited_scene_count();i++) { + + String type=editor_data.get_scene_type(i); + Ref<Texture> icon; + if (type!=String()) { + + if (!gui_base->has_icon(type,"EditorIcons")) { + type="Node"; + } + + icon=gui_base->get_icon(type,"EditorIcons"); + + } + + + + int current = editor_data.get_edited_scene(); + bool unsaved = (i==current)?saved_version!=editor_data.get_undo_redo().get_version():editor_data.get_scene_version(i)!=0; + scene_tabs->add_tab(editor_data.get_scene_title(i)+(unsaved?"(*)":""),icon); + + if (editor_data.get_scene_root_script(i).is_valid()) { + scene_tabs->set_tab_right_button(i,script_icon); + } + + } + + scene_tabs->set_current_tab(editor_data.get_edited_scene()); + +} + void EditorNode::_update_title() { String appname = Globals::get_singleton()->get("application/name"); String title = appname.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ") + appname); - String edited = edited_scene?edited_scene->get_filename():String(); + String edited = editor_data.get_edited_scene_root()?editor_data.get_edited_scene_root()->get_filename():String(); if (!edited.empty()) title+=" - " + String(edited.get_file()); if (unsaved_cache) @@ -144,6 +181,7 @@ void EditorNode::_unhandled_input(const InputEvent& p_event) { void EditorNode::_notification(int p_what) { if (p_what==NOTIFICATION_EXIT_TREE) { + editor_data.save_editor_external_data(); log->deinit(); // do not get messages anymore @@ -171,6 +209,11 @@ void EditorNode::_notification(int p_what) { _update_title(); } + if (last_checked_version!=editor_data.get_undo_redo().get_version()) { + _update_scene_tabs(); + last_checked_version=editor_data.get_undo_redo().get_version(); + } + //get_root_node()->set_rect(viewport->get_global_rect()); //update the circle @@ -184,7 +227,7 @@ void EditorNode::_notification(int p_what) { circle_step=0; circle_step_msec=tick; - circle_step_frame=frame+1; + circle_step_frame=frame+1; update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons")); @@ -228,6 +271,13 @@ void EditorNode::_notification(int p_what) { //import_monitor->scan_changes(); } + + if (p_what==NOTIFICATION_EXIT_TREE) { + + + editor_data.clear_edited_scenes(); + + } if (p_what==NOTIFICATION_READY) { VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true); @@ -319,6 +369,11 @@ void EditorNode::_fs_changed() { E->get()->invalidate(); } + + for(Set<EditorFileDialog*>::Element *E=editor_file_dialogs.front();E;E=E->next()) { + + E->get()->invalidate(); + } } void EditorNode::_sources_changed(bool p_exist) { @@ -385,7 +440,7 @@ void EditorNode::edit_node(Node *p_node) { void EditorNode::open_resource(const String& p_type) { - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> extensions; ResourceLoader::get_recognized_extensions_for_type(p_type,&extensions); @@ -453,14 +508,14 @@ void EditorNode::_dialog_display_file_error(String p_file,Error p_error) { }break; } - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); } } void EditorNode::_get_scene_metadata() { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) return; @@ -487,7 +542,7 @@ void EditorNode::_get_scene_metadata() { void EditorNode::_set_scene_metadata() { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) return; @@ -609,7 +664,42 @@ static Error _fix_imported_scene_paths(Node* node, Node* root, String save_path) }; -bool EditorNode::_find_and_save_edited_subresources(Object *obj,Set<RES>& processed,int32_t flags) { +bool EditorNode::_find_and_save_resource(RES res,Map<RES,bool>& processed,int32_t flags) { + + if (res.is_null()) + return false; + + if (processed.has(res)) { + + return processed[res]; + } + + + bool changed = res->is_edited(); + res->set_edited(false); + + bool subchanged = _find_and_save_edited_subresources(res.ptr(),processed,flags); + +// print_line("checking if edited: "+res->get_type()+" :: "+res->get_name()+" :: "+res->get_path()+" :: "+itos(changed)+" :: SR "+itos(subchanged)); + + if (res->get_path().is_resource_file()) { + if (changed || subchanged) { + //save + print_line("Also saving modified external resource: "+res->get_path()); + Error err = ResourceSaver::save(res->get_path(),res,flags); + + } + processed[res]=false; //because it's a file + return false; + } else { + + + processed[res]=changed; + return changed; + } +} + +bool EditorNode::_find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags) { bool ret_changed=false; List<PropertyInfo> pi; @@ -619,57 +709,45 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj,Set<RES>& proces if (!(E->get().usage&PROPERTY_USAGE_STORAGE)) continue; + + switch(E->get().type) { case Variant::OBJECT: { RES res = obj->get(E->get().name); - if (res.is_null() || processed.has(res)) - break; - - processed.insert(res); - - bool changed = res->is_edited(); - res->set_edited(false); - - bool subchanged = _find_and_save_edited_subresources(res.ptr(),processed,flags); - - if (res->get_path().is_resource_file()) { - if (changed || subchanged) { - //save - print_line("Also saving modified external resource: "+res->get_path()); - Error err = ResourceSaver::save(res->get_path(),res,flags); - - } - } else { - + if (_find_and_save_resource(res,processed,flags)) ret_changed=true; - } - } break; case Variant::ARRAY: { - /*Array varray=p_variant; + Array varray= obj->get(E->get().name); int len=varray.size(); for(int i=0;i<len;i++) { Variant v=varray.get(i); - _find_resources(v); - }*/ + RES res=v; + if (_find_and_save_resource(res,processed,flags)) + ret_changed=true; + + //_find_resources(v); + } } break; case Variant::DICTIONARY: { - /* - Dictionary d=p_variant; + + Dictionary d=obj->get(E->get().name);; List<Variant> keys; d.get_key_list(&keys); for(List<Variant>::Element *E=keys.front();E;E=E->next()) { Variant v = d[E->get()]; - _find_resources(v); - } */ + RES res=v; + if (_find_and_save_resource(res,processed,flags)) + ret_changed=true; + } } break; default: {} } @@ -680,23 +758,113 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj,Set<RES>& proces } -void EditorNode::_save_edited_subresources(Node* scene,Set<RES>& processed,int32_t flags) { +void EditorNode::_save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags) { _find_and_save_edited_subresources(scene,processed,flags); for(int i=0;i<scene->get_child_count();i++) { Node *n = scene->get_child(i); - if (n->get_owner()!=edited_scene) + if (n->get_owner()!=editor_data.get_edited_scene_root()) continue; _save_edited_subresources(n,processed,flags); } } +void EditorNode::_find_node_types(Node* p_node, int&count_2d, int&count_3d) { + + if (p_node->is_type("Viewport") || (p_node!=editor_data.get_edited_scene_root() && p_node->get_owner()!=editor_data.get_edited_scene_root())) + return; + + if (p_node->is_type("CanvasItem")) + count_2d++; + else if (p_node->is_type("Spatial")) + count_3d++; + + for(int i=0;i<p_node->get_child_count();i++) + _find_node_types(p_node->get_child(i),count_2d,count_3d); + +} + + +void EditorNode::_save_scene_with_preview(String p_file) { + + int c2d=0; + int c3d=0; + + EditorProgress save("save","Saving Scene",4); + save.step("Analyzing",0); + _find_node_types(editor_data.get_edited_scene_root(),c2d,c3d); + + RID viewport; + bool is2d; + if (c3d<c2d) { + viewport=scene_root->get_viewport(); + is2d=true; + } else { + viewport=SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport(); + is2d=false; + + } + save.step("Creating Thumbnail",1); + //current view? + int screen =-1; + for(int i=0;i<editor_table.size();i++) { + if (editor_plugin_screen==editor_table[i]) { + screen=i; + break; + } + } + + _editor_select(is2d?0:1); + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + save.step("Creating Thumbnail",2); + save.step("Creating Thumbnail",3); + Image img = VS::get_singleton()->viewport_get_screen_capture(viewport); + int preview_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");; + int width,height; + if (img.get_width() > preview_size && img.get_width() >= img.get_height()) { + + width=preview_size; + height = img.get_height() * preview_size / img.get_width(); + } else if (img.get_height() > preview_size && img.get_height() >= img.get_width()) { + + height=preview_size; + width = img.get_width() * preview_size / img.get_height(); + } else { + + width=img.get_width(); + height=img.get_height(); + } + + img.convert(Image::FORMAT_RGB); + img.resize(width,height); + + String pfile = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/last_scene_preview.png"); + img.save_png(pfile); + Vector<uint8_t> imgdata = FileAccess::get_file_as_array(pfile); + + //print_line("img data is "+itos(imgdata.size())); + + if (editor_data.get_edited_scene_import_metadata().is_null()) + editor_data.set_edited_scene_import_metadata(Ref<ResourceImportMetadata>( memnew( ResourceImportMetadata ) ) ); + editor_data.get_edited_scene_import_metadata()->set_option("thumbnail",imgdata); + + //tamanio tel thumbnail + if (screen!=-1) { + _editor_select(screen); + } + save.step("Saving Scene",4); + _save_scene(p_file); + +} + + void EditorNode::_save_scene(String p_file) { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -704,7 +872,7 @@ void EditorNode::_save_scene(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -726,11 +894,11 @@ void EditorNode::_save_scene(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } - sdata->set_import_metadata(scene_import_metadata); + sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata()); int flg=0; if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources")) flg|=ResourceSaver::FLAG_COMPRESS; @@ -740,13 +908,13 @@ void EditorNode::_save_scene(String p_file) { err = ResourceSaver::save(p_file,sdata,flg); - Set<RES> processed; + Map<RES,bool> processed; _save_edited_subresources(scene,processed,flg); editor_data.save_editor_external_data(); if (err==OK) { scene->set_filename( Globals::get_singleton()->localize_path(p_file) ); //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type()); - saved_version=editor_data.get_undo_redo().get_version(); + set_current_version(editor_data.get_undo_redo().get_version()); _update_title(); } else { @@ -927,14 +1095,14 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation requieres a single selected node."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } Node *base = selection.front()->get(); Map<Node*,Node*> reown; - reown[get_edited_scene()]=base; + reown[editor_data.get_edited_scene_root()]=base; Node *copy = base->duplicate_and_reown(reown); if (copy) { @@ -949,7 +1117,7 @@ void EditorNode::_dialog_action(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Couldn't save subscene. Likely dependencies (instances) couldn't be satisfied."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -967,7 +1135,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Error saving scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type()); @@ -978,7 +1146,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Error duplicating scene to save it."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -992,7 +1160,9 @@ void EditorNode::_dialog_action(String p_file) { if (file->get_mode()==FileDialog::MODE_SAVE_FILE) { - _save_scene(p_file); + //_save_scene(p_file); + _save_scene_with_preview(p_file); + } } break; @@ -1000,7 +1170,8 @@ void EditorNode::_dialog_action(String p_file) { case FILE_SAVE_AND_RUN: { if (file->get_mode()==FileDialog::MODE_SAVE_FILE) { - _save_scene(p_file); + //_save_scene(p_file); + _save_scene_with_preview(p_file); _run(false); } } break; @@ -1016,7 +1187,7 @@ void EditorNode::_dialog_action(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Can't load MeshLibrary for merging!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1026,14 +1197,14 @@ void EditorNode::_dialog_action(String p_file) { ml = Ref<MeshLibrary>( memnew( MeshLibrary )); } - MeshLibraryEditor::update_library_file(edited_scene,ml,true); + MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(),ml,true); Error err = ResourceSaver::save(p_file,ml); if (err) { accept->get_ok()->set_text("I see.."); accept->set_text("Error saving MeshLibrary!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1050,7 +1221,7 @@ void EditorNode::_dialog_action(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Can't load TileSet for merging!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1060,14 +1231,14 @@ void EditorNode::_dialog_action(String p_file) { ml = Ref<TileSet>( memnew( TileSet )); } - TileSetEditor::update_library_file(edited_scene,ml,true); + TileSetEditor::update_library_file(editor_data.get_edited_scene_root(),ml,true); Error err = ResourceSaver::save(p_file,ml); if (err) { accept->get_ok()->set_text("I see.."); accept->set_text("Error saving TileSet!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } } break; @@ -1084,7 +1255,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Can't open export templates zip."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1153,7 +1324,8 @@ void EditorNode::_dialog_action(String p_file) { if (file->get_mode()==FileDialog::MODE_SAVE_FILE) { - _save_scene(p_file); + //_save_scene(p_file); + _save_scene_with_preview(p_file); } } break; @@ -1200,15 +1372,15 @@ void EditorNode::_property_editor_back() { void EditorNode::_imported(Node *p_node) { - Node *scene = edited_scene; - set_edited_scene(p_node); - + Node *scene = editor_data.get_edited_scene_root(); +// add_edited_scene(p_node); +/* if (scene) { String path = scene->get_filename(); p_node->set_filename(path); memdelete(scene); } - +*/ } @@ -1252,7 +1424,7 @@ void EditorNode::_edit_current() { object_menu->set_disabled(false); resources_dock->add_resource(Ref<Resource>(current_res)); - top_pallete->set_current_tab(1); + //top_pallete->set_current_tab(1); } @@ -1269,7 +1441,7 @@ void EditorNode::_edit_current() { scene_tree_dock->set_selected(current_node); object_menu->get_popup()->clear(); - top_pallete->set_current_tab(0); + //top_pallete->set_current_tab(0); } @@ -1283,17 +1455,22 @@ void EditorNode::_edit_current() { if (main_plugin!=editor_plugin_screen) { // update screen main_plugin - if (editor_plugin_screen) - editor_plugin_screen->make_visible(false); - editor_plugin_screen=main_plugin; - editor_plugin_screen->edit(current_obj); - editor_plugin_screen->make_visible(true); + if (!changing_scene) { - for(int i=0;i<editor_table.size();i++) { - if (editor_table[i]==main_plugin) { - main_editor_tabs->set_current_tab(i); - break; + if (editor_plugin_screen) + editor_plugin_screen->make_visible(false); + editor_plugin_screen=main_plugin; + editor_plugin_screen->edit(current_obj); + + editor_plugin_screen->make_visible(true); + + + for(int i=0;i<editor_table.size();i++) { + if (editor_table[i]==main_plugin) { + main_editor_tabs->set_current_tab(i); + break; + } } } @@ -1393,7 +1570,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { } play_button->set_pressed(false); - pause_button->set_pressed(false); + //pause_button->set_pressed(false); play_scene_button->set_pressed(false); String current_filename; @@ -1402,10 +1579,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) { - if (p_current || (edited_scene && p_custom==edited_scene->get_filename())) { + if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -1413,7 +1590,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("No scene to run exists."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1456,7 +1633,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("No main scene has ever been defined.\nSelect one from \"Project Settings\" under the 'application' category."); - accept->popup_centered(Size2(300,100));; + accept->popup_centered_minsize(); return; } @@ -1467,7 +1644,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { if (unsaved_cache) { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (scene) { //only autosave if there is a scene obviously @@ -1477,11 +1654,12 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Current scene was never saved, please save scene before running."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } - _save_scene(scene->get_filename()); + //_save_scene(scene->get_filename()); + _save_scene_with_preview(scene->get_filename()); } } @@ -1500,7 +1678,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Could not start subprocess!"); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1518,8 +1696,8 @@ void EditorNode::_run(bool p_current,const String& p_custom) { void EditorNode::_cleanup_scene() { - - Node *scene = edited_scene; +#if 0 + Node *scene = editor_data.get_edited_scene_root(); editor_selection->clear(); editor_data.clear_editor_states(); editor_history.clear(); @@ -1528,7 +1706,7 @@ void EditorNode::_cleanup_scene() { property_editor->edit(NULL); resources_dock->cleanup(); scene_import_metadata.unref(); - set_edited_scene(NULL); + //set_edited_scene(NULL); if (scene) { if (scene->get_filename()!="") { previous_scenes.push_back(scene->get_filename()); @@ -1554,27 +1732,33 @@ void EditorNode::_cleanup_scene() { } _update_title(); - +#endif } void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { - current_option=(MenuOptions)p_option; + //print_line("option "+itos(p_option)+" confirm "+itos(p_confirmed)); + if (!p_confirmed) //this may be a hack.. + current_option=(MenuOptions)p_option; switch( p_option ) { case FILE_NEW_SCENE: { + /* if (!p_confirmed) { confirmation->get_ok()->set_text("Yes"); //confirmation->get_cancel()->show(); confirmation->set_text("Start a New Scene? (Current will be lost)"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; - } + }*/ + + int idx = editor_data.add_edited_scene(-1); + _scene_tab_changed(idx); - _cleanup_scene(); + //_cleanup_scene(); } break; @@ -1582,7 +1766,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //print_tree(); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); //not for now? List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions); @@ -1594,7 +1778,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //file->set_current_path(current_path); - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (scene) { file->set_current_path(scene->get_filename()); }; @@ -1627,20 +1811,36 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { open_request(previous_scenes.back()->get()); } break; + case FILE_CLOSE: { + + if (!p_confirmed) { + confirmation->get_ok()->set_text("Yes"); + //confirmation->get_cancel()->show(); + confirmation->set_text("Close scene? (Unsaved changes will be lost)"); + confirmation->popup_centered_minsize(); + break; + } + + _remove_edited_scene(); + + + + } break; case FILE_SAVE_SCENE: { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (scene && scene->get_filename()!="") { - _save_scene(scene->get_filename()); + //_save_scene(scene->get_filename()); + _save_scene_with_preview(scene->get_filename()); return; }; // fallthrough to save_as }; case FILE_SAVE_AS_SCENE: { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -1648,11 +1848,11 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } - file->set_mode(FileDialog::MODE_SAVE_FILE); + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool()); @@ -1692,7 +1892,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (!p_confirmed) { accept->get_ok()->set_text("Yes"); accept->set_text("This scene has never been saved. Save before running?"); - accept->popup_centered(Size2(300, 70)); + accept->popup_centered_minsize(); break; } @@ -1702,7 +1902,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { case FILE_DUMP_STRINGS: { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -1710,7 +1910,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1728,14 +1928,14 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Please save the scene first."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool()); - file->set_mode(FileDialog::MODE_SAVE_FILE); + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); file->set_current_path(cpath); file->set_title("Save Translatable Strings"); @@ -1746,7 +1946,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { case FILE_SAVE_SUBSCENE: { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -1754,7 +1954,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1767,24 +1967,24 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation requieres a single selected node."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } Node *tocopy = selection.front()->get(); - if (tocopy!=edited_scene && tocopy->get_filename()!="") { + if (tocopy!=editor_data.get_edited_scene_root() && tocopy->get_filename()!="") { current_option=-1; //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on instanced scenes."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } - file->set_mode(FileDialog::MODE_SAVE_FILE); + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); List<String> extensions; Ref<PackedScene> sd = memnew( PackedScene ); @@ -1807,7 +2007,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { file->set_title("Save Sub-Scene As.."); } break; case FILE_SAVE_OPTIMIZED: { - Node *scene = edited_scene; + Node *scene = editor_data.get_edited_scene_root(); #if 0 if (!scene) { @@ -1869,13 +2069,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { case FILE_EXPORT_MESH_LIBRARY: { - if (!edited_scene) { + if (!editor_data.get_edited_scene_root()) { current_option=-1; //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1914,13 +2114,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //import_subscene->popup_centered_ratio(); - if (!edited_scene) { + if (!editor_data.get_edited_scene_root()) { current_option=-1; //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a selected node."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1930,14 +2130,17 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { case FILE_QUIT: { + if (!p_confirmed) { + confirmation->get_ok()->set_text("Quit"); //confirmation->get_cancel()->show(); confirmation->set_text("Exit the Editor?"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered(Size2(180,70)); break; } + _menu_option_confirm(RUN_STOP,true); get_tree()->quit(); @@ -1949,7 +2152,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { confirmation->get_ok()->set_text("Open"); //confirmation->get_cancel()->show(); confirmation->set_text("Current scene not saved. Open anyway?"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -1996,7 +2199,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (unsaved_cache && !p_confirmed) { confirmation->get_ok()->set_text("Revert"); confirmation->set_text("This action cannot be undone. Revert anyway?"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -2116,7 +2319,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } editor_data.get_undo_redo().clear_history(); - if (editor_plugin_screen) { //reload editor plugin + if (editor_plugin_over) { //reload editor plugin editor_plugin_over->edit(NULL); editor_plugin_over->edit(current); } @@ -2152,7 +2355,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { editor_run.stop(); play_button->set_pressed(false); play_scene_button->set_pressed(false); - pause_button->set_pressed(false); + //pause_button->set_pressed(false); emit_signal("stop_pressed"); } break; @@ -2174,7 +2377,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (!p_confirmed) { confirmation->get_ok()->set_text("Yes"); confirmation->set_text("Open Project Manager? \n(Unsaved changes will be lost)"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -2437,30 +2640,54 @@ void EditorNode::remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_ed _rebuild_import_menu(); } +void EditorNode::_remove_edited_scene() { + int new_index = editor_data.get_edited_scene(); + int old_index=new_index; + if (new_index>0) { + new_index=new_index-1; + } else if (editor_data.get_edited_scene_count()>1) { + new_index=1; + } else { + editor_data.add_edited_scene(-1); + new_index=1; + } + + _scene_tab_changed(new_index); + editor_data.remove_scene(old_index); + editor_data.get_undo_redo().clear_history(); + _update_title(); + _update_scene_tabs(); + + if (editor_data.get_edited_scene_count()==1) { + //make new scene appear saved + set_current_version(editor_data.get_undo_redo().get_version()); + unsaved_cache=false; + } +} void EditorNode::set_edited_scene(Node *p_scene) { - if (edited_scene) { - if (edited_scene->get_parent()==scene_root) - scene_root->remove_child(edited_scene); + if (get_editor_data().get_edited_scene_root()) { + if (get_editor_data().get_edited_scene_root()->get_parent()==scene_root) + scene_root->remove_child(get_editor_data().get_edited_scene_root()); animation_editor->set_root(NULL); } - edited_scene=p_scene; - if (edited_scene && edited_scene->cast_to<Popup>()) - edited_scene->cast_to<Popup>()->show(); //show popups - scene_tree_dock->set_edited_scene(edited_scene); + get_editor_data().set_edited_scene_root(p_scene); + + if (p_scene && p_scene->cast_to<Popup>()) + p_scene->cast_to<Popup>()->show(); //show popups + scene_tree_dock->set_edited_scene(p_scene); if (get_tree()) - get_tree()->set_edited_scene_root(edited_scene); + get_tree()->set_edited_scene_root(p_scene); - if (edited_scene) { + if (p_scene) { if (p_scene->get_parent()!=scene_root) scene_root->add_child(p_scene); animation_editor->set_root(p_scene); } - - } + void EditorNode::_fetch_translatable_strings(const Object *p_object,Set<StringName>& strings) { @@ -2512,7 +2739,7 @@ Error EditorNode::save_translatable_strings(const String& p_to_file) { OS::Time time = OS::get_singleton()->get_time(); f->store_line("# Translation Strings Dump."); f->store_line("# Created By."); - f->store_line("# \t"VERSION_FULL_NAME" (c) 2008-2014 Juan Linietsky, Ariel Manzur."); + f->store_line("# \t"VERSION_FULL_NAME" (c) 2008-2015 Juan Linietsky, Ariel Manzur."); f->store_line("# From Scene: "); f->store_line("# \t"+get_edited_scene()->get_filename()); f->store_line(""); @@ -2627,7 +2854,7 @@ Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_pres } } - ERR_EXPLAIN("Preset '"+p_preset+"' references unexisting saver: "+type); + ERR_EXPLAIN("Preset '"+p_preset+"' references nonexistent saver: "+type); ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA); List<Variant> keys; @@ -2686,6 +2913,115 @@ Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_pres return OK; } + +Dictionary EditorNode::_get_main_scene_state() { + + Dictionary state; + state["main_tab"]=main_editor_tabs->get_current_tab(); + state["scene_tree_offset"]=scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_val(); + state["property_edit_offset"]=get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_val(); + state["saved_version"]=saved_version; + //print_line(" getting main tab: "+itos(state["main_tab"])); + return state; +} + +void EditorNode::_set_main_scene_state(Dictionary p_state) { + + //print_line("set current 7 "); + + if (p_state.has("main_tab")) { + int idx = p_state["main_tab"]; + int current=-1; + for(int i=0;i<editor_table.size();i++) { + if (editor_plugin_screen==editor_table[i]) { + current=i; + break; + } + } + + if (idx<2 && current<2) { + //only set tab for 2D and 3D + _editor_select(p_state["main_tab"]); + //print_line(" setting main tab: "+itos(p_state["main_tab"])); + } + } + + if (p_state.has("scene_tree_offset")) + scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->set_val(p_state["scene_tree_offset"]); + if (p_state.has("property_edit_offset")) + get_property_editor()->get_scene_tree()->get_vscroll_bar()->set_val(p_state["property_edit_offset"]); + + //print_line("set current 8 "); + + +} + +void EditorNode::set_current_version(uint64_t p_version) { + + saved_version=p_version; + editor_data.set_edited_scene_version(p_version); +} + +bool EditorNode::is_changing_scene() const { + return changing_scene; +} +void EditorNode::set_current_scene(int p_idx) { + + changing_scene=true; + editor_data.save_edited_scene_state(editor_selection,&editor_history,_get_main_scene_state()); + + if (get_editor_data().get_edited_scene_root()) { + if (get_editor_data().get_edited_scene_root()->get_parent()==scene_root) + scene_root->remove_child(get_editor_data().get_edited_scene_root()); + animation_editor->set_root(NULL); + } + + //print_line("set current 2 "); + + editor_selection->clear(); + editor_data.set_edited_scene(p_idx); + + Node* new_scene = editor_data.get_edited_scene_root(); + + if (new_scene && new_scene->cast_to<Popup>()) + new_scene->cast_to<Popup>()->show(); //show popups + + //print_line("set current 3 "); + + scene_tree_dock->set_edited_scene(new_scene); + if (get_tree()) + get_tree()->set_edited_scene_root(new_scene); + + if (new_scene) { + if (new_scene->get_parent()!=scene_root) + scene_root->add_child(new_scene); + animation_editor->set_root(new_scene); + } + //print_line("set current 4 "); + + + Dictionary state = editor_data.restore_edited_scene_state(editor_selection,&editor_history); + _edit_current(); + + /*if (!unsaved) { + saved_version=editor_data.get_undo_redo().get_version(); + if (p_backwards) + saved_version--; + else + saved_version++; + print_line("was saved, updating version"); + } else { + saved_version=state["saved_version"]; + }*/ + //_set_main_scene_state(state); + + call_deferred("_set_main_scene_state",state); //do after everything else is done setting up + //print_line("set current 6 "); + changing_scene=false; + + +} + Error EditorNode::load_scene(const String& p_scene) { if (!is_inside_tree()) { @@ -2694,6 +3030,14 @@ Error EditorNode::load_scene(const String& p_scene) { } + for(int i=0;i<editor_data.get_edited_scene_count();i++) { + + if (editor_data.get_scene_path(i)==p_scene) { + _scene_tab_changed(i); + return OK; + } + } + load_errors->clear(); String lpath = Globals::get_singleton()->localize_path(p_scene); @@ -2704,38 +3048,66 @@ Error EditorNode::load_scene(const String& p_scene) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."); - accept->popup_centered(Size2(300,120)); + accept->popup_centered_minsize(); opening_prev=false; return ERR_FILE_NOT_FOUND; } - _cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded. + int prev = editor_data.get_edited_scene(); + int idx = editor_data.add_edited_scene(-1); + //print_line("load scene callback"); + //set_current_scene(idx); + + if (!editor_data.get_edited_scene_root() && editor_data.get_edited_scene_count()==2) { + _remove_edited_scene(); + } else { + _scene_tab_changed(idx); + } + + - Ref<PackedScene> sdata = ResourceLoader::load(lpath); + //_cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded. + + Ref<PackedScene> sdata = ResourceLoader::load(lpath,"",true); if (!sdata.is_valid()) { current_option=-1; //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text("Error loading scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); opening_prev=false; + + if (prev!=-1) { + set_current_scene(prev); + editor_data.remove_scene(idx); + } return ERR_FILE_NOT_FOUND; } + sdata->set_path(lpath,true); //take over path + Node*new_scene=sdata->instance(true); if (!new_scene) { + sdata.unref(); current_option=-1; //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text("Error loading scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); opening_prev=false; + if (prev!=-1) { + set_current_scene(prev); + editor_data.remove_scene(idx); + } return ERR_FILE_NOT_FOUND; } + //guess not needed in the end? + //new_scene->clear_internal_tree_resource_paths(); //make sure no internal tree paths to internal resources exist + /* Node *old_scene = edited_scene; _hide_top_editors(); @@ -2748,16 +3120,23 @@ Error EditorNode::load_scene(const String& p_scene) { memdelete(old_scene); } */ + set_edited_scene(new_scene); _get_scene_metadata(); + /* + editor_data.set_edited_scene_root(new_scene); + scene_tree_dock->set_selected(new_scene, true); property_editor->edit(new_scene); - scene_import_metadata = sdata->get_import_metadata(); + editor_data.set_edited_scene_root(new_scene); +*/ + editor_data.set_edited_scene_import_metadata( sdata->get_import_metadata() ); - editor_data.get_undo_redo().clear_history(); + +// editor_data.get_undo_redo().clear_history(); saved_version=editor_data.get_undo_redo().get_version(); _update_title(); - + _update_scene_tabs(); _add_to_recent_scenes(lpath); if (new_scene->has_meta("__editor_plugin_screen__")) { @@ -2776,7 +3155,7 @@ Error EditorNode::load_scene(const String& p_scene) { prev_scene->set_disabled(previous_scenes.size()==0); opening_prev=false; - top_pallete->set_current_tab(0); //always go to scene + //top_pallete->set_current_tab(0); //always go to scene push_item(new_scene); @@ -2787,8 +3166,9 @@ Error EditorNode::load_scene(const String& p_scene) { void EditorNode::open_request(const String& p_path) { - external_file=p_path; - _menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false); + load_scene(p_path); // as it will be opened in separate tab + //external_file=p_path; + //_menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false); } @@ -2809,9 +3189,9 @@ void EditorNode::_instance_request(const String& p_path){ request_instance_scene(p_path); } -void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value) { +void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value,bool p_advance) { - animation_editor->insert_value_key(p_keyed,p_value); + animation_editor->insert_value_key(p_keyed,p_value,p_advance); } void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) { @@ -2849,15 +3229,15 @@ void EditorNode::_update_keying() { void EditorNode::_close_messages() { // left_split->set_dragger_visible(false); - old_split_ofs = left_split->get_split_offset(); - left_split->set_split_offset(0); + old_split_ofs = center_split->get_split_offset(); + center_split->set_split_offset(0); // scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0); } void EditorNode::_show_messages() { // left_split->set_dragger_visible(true); - left_split->set_split_offset(old_split_ofs); + center_split->set_split_offset(old_split_ofs); // scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP)); } @@ -2926,15 +3306,16 @@ void EditorNode::_open_recent_scene(int p_idx) { String path = "res://"+rc[p_idx]; - if (unsaved_cache) { + + /*if (unsaved_cache) { _recent_scene=rc[p_idx]; open_recent_confirmation->set_text("Discard current scene and open:\n'"+rc[p_idx]+"'"); open_recent_confirmation->get_label()->set_align(Label::ALIGN_CENTER); open_recent_confirmation->popup_centered(Size2(400,100)); return; - } + }*/ - load_scene(rc[p_idx]); + load_scene(path); } @@ -2978,12 +3359,6 @@ void EditorNode::_save_optimized() { #endif } -void EditorNode::_open_recent_scene_confirm() { - - load_scene(_recent_scene); - -} - void EditorNode::_update_recent_scenes() { String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::"); @@ -3023,7 +3398,7 @@ void EditorNode::notify_child_process_exited() { play_button->set_pressed(false); play_scene_button->set_pressed(false); - pause_button->set_pressed(false); + //pause_button->set_pressed(false); stop_button->set_pressed(false); editor_run.stop(); @@ -3103,6 +3478,8 @@ void EditorNode::register_editor_types() { ObjectTypeDB::register_type<EditorImportPlugin>(); ObjectTypeDB::register_type<EditorScenePostImport>(); ObjectTypeDB::register_type<EditorScript>(); + ObjectTypeDB::register_type<EditorFileDialog>(); + ObjectTypeDB::register_type<UndoRedo>(); //ObjectTypeDB::register_type<EditorImporter>(); @@ -3192,7 +3569,7 @@ void EditorNode::_bind_methods() { //ObjectTypeDB::bind_method("_import",&EditorNode::_import); // ObjectTypeDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved); ObjectTypeDB::bind_method("_open_recent_scene",&EditorNode::_open_recent_scene); - ObjectTypeDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm); +// ObjectTypeDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm); ObjectTypeDB::bind_method("_save_optimized",&EditorNode::_save_optimized); ObjectTypeDB::bind_method(_MD("animation_panel_make_visible","enable"),&EditorNode::animation_panel_make_visible); @@ -3201,6 +3578,23 @@ void EditorNode::_bind_methods() { ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed); ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed); + ObjectTypeDB::bind_method("_dock_select_draw",&EditorNode::_dock_select_draw); + ObjectTypeDB::bind_method("_dock_select_input",&EditorNode::_dock_select_input); + ObjectTypeDB::bind_method("_dock_pre_popup",&EditorNode::_dock_pre_popup); + ObjectTypeDB::bind_method("_dock_split_dragged",&EditorNode::_dock_split_dragged); + ObjectTypeDB::bind_method("_save_docks",&EditorNode::_save_docks); + ObjectTypeDB::bind_method("_dock_popup_exit",&EditorNode::_dock_popup_exit); + ObjectTypeDB::bind_method("_dock_move_left",&EditorNode::_dock_move_left); + ObjectTypeDB::bind_method("_dock_move_right",&EditorNode::_dock_move_right); + + ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene); + ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version); + ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed); + ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited); + ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state); + ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs); + + ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin); ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin); @@ -3253,6 +3647,16 @@ void EditorNode::_file_dialog_unregister(FileDialog *p_dialog){ singleton->file_dialogs.erase(p_dialog); } +void EditorNode::_editor_file_dialog_register(EditorFileDialog *p_dialog) { + + singleton->editor_file_dialogs.insert(p_dialog); +} + +void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog){ + + singleton->editor_file_dialogs.erase(p_dialog); +} + Vector<EditorNodeInitCallback> EditorNode::_init_callbacks; Error EditorNode::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after) { @@ -3271,12 +3675,409 @@ void EditorNode::show_warning(const String& p_text) { warning->popup_centered_minsize(); } +void EditorNode::_dock_select_input(const InputEvent& p_input) { + + if (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION) { + + Vector2 point(p_input.mouse_motion.x,p_input.mouse_motion.y); + + int nrect = -1; + for(int i=0;i<DOCK_SLOT_MAX;i++) { + if (dock_select_rect[i].has_point(point)) { + nrect=i; + break; + } + } + + + if (nrect!=dock_select_rect_over) { + dock_select->update(); + dock_select_rect_over=nrect; + + } + + + if (nrect==-1) + return; + + if (p_input.type==InputEvent::MOUSE_BUTTON && p_input.mouse_button.button_index==1 && p_input.mouse_button.pressed && dock_popup_selected!=nrect) { + Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control(); + if (dock) { + dock_slot[dock_popup_selected]->remove_child(dock); + } + if (dock_slot[dock_popup_selected]->get_tab_count()==0) { + dock_slot[dock_popup_selected]->hide(); + + } else { + + dock_slot[dock_popup_selected]->set_current_tab(0); + } + + print_line("performing reparent"); + dock_slot[nrect]->add_child(dock); + dock_popup_selected=nrect; + dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count()-1); + dock_slot[nrect]->show(); + dock_select->update(); + + VSplitContainer*splits[DOCK_SLOT_MAX/2]={ + left_l_vsplit, + left_r_vsplit, + right_l_vsplit, + right_r_vsplit, + }; + + for(int i=0;i<4;i++) { + bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count(); + if (in_use) + splits[i]->show(); + else + splits[i]->hide(); + } + + _save_docks(); + } + } +} + +void EditorNode::_dock_popup_exit() { + + dock_select_rect_over=-1; + dock_select->update(); +} + +void EditorNode::_dock_pre_popup(int p_which) { + + + dock_popup_selected=p_which; +} + +void EditorNode::_dock_move_left() { + + if (dock_popup_selected<0 || dock_popup_selected>=DOCK_SLOT_MAX) + return; + Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() ); + Control *prev = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()-1 ); + if (!current || !prev) + return; + dock_slot[dock_popup_selected]->move_child(current,prev->get_index()); + dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()-1 ); + dock_select->update(); + _save_docks(); + + +} + +void EditorNode::_dock_move_right() { + + Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() ); + Control *next = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()+1 ); + if (!current || !next) + return; + dock_slot[dock_popup_selected]->move_child(next,current->get_index()); + dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()+1 ); + dock_select->update(); + _save_docks(); +} + +void EditorNode::_dock_select_draw(){ + Size2 s = dock_select->get_size(); + s.y/=2.0; + s.x/=6.0; + + Color used=Color(0.6,0.6,0.6,0.8); + Color used_selected=Color(0.8,0.8,0.8,0.8); + Color tab_selected=Color(1,1,1,1); + Color unused=used; + unused.a=0.4; + Color unusable=unused; + unusable.a=0.1; + + Rect2 unr(s.x*2,0,s.x*2,s.y*2); + unr.pos+=Vector2(2,5); + unr.size-=Vector2(4,7); + + dock_select->draw_rect(unr,unusable); + + dock_tab_move_left->set_disabled(true); + dock_tab_move_right->set_disabled(true); + + if (dock_popup_selected!=-1 && dock_slot[dock_popup_selected]->get_tab_count()) { + + dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()==0); + dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()>=dock_slot[dock_popup_selected]->get_tab_count()-1); + } + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + + Vector2 ofs; + + switch(i) { + case DOCK_SLOT_LEFT_UL: { + + } break; + case DOCK_SLOT_LEFT_BL: { + ofs.y+=s.y; + } break; + case DOCK_SLOT_LEFT_UR: { + ofs.x+=s.x; + } break; + case DOCK_SLOT_LEFT_BR: { + ofs+=s; + } break; + case DOCK_SLOT_RIGHT_UL: { + ofs.x+=s.x*4; + } break; + case DOCK_SLOT_RIGHT_BL: { + ofs.x+=s.x*4; + ofs.y+=s.y; + + } break; + case DOCK_SLOT_RIGHT_UR: { + ofs.x+=s.x*4; + ofs.x+=s.x; + + } break; + case DOCK_SLOT_RIGHT_BR: { + ofs.x+=s.x*4; + ofs+=s; + + } break; + } + + Rect2 r(ofs,s); + dock_select_rect[i]=r; + r.pos+=Vector2(2,5); + r.size-=Vector2(4,7); + + + if (i==dock_select_rect_over) { + dock_select->draw_rect(r,used_selected); + } else if (dock_slot[i]->get_child_count()==0) { + dock_select->draw_rect(r,unused); + } else { + + dock_select->draw_rect(r,used); + } + + for(int j=0;j<MIN(3,dock_slot[i]->get_child_count());j++) { + int xofs = (r.size.width/3)*j; + Color c = used; + if (i==dock_popup_selected && (dock_slot[i]->get_current_tab()>3 || dock_slot[i]->get_current_tab()==j)) + c=tab_selected; + dock_select->draw_rect(Rect2(2+ofs.x+xofs,ofs.y,r.size.width/3-1,3),c); + } + + } +} + +void EditorNode::_save_docks() { + + Ref<ConfigFile> config; + config.instance(); + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + String names; + for(int j=0;j<dock_slot[i]->get_tab_count();j++) { + String name = dock_slot[i]->get_tab_control(j)->get_name(); + if (names!="") + names+=","; + names+=name; + } + + if (names!="") { + config->set_value("docks","dock_"+itos(i+1),names); + } + } + + VSplitContainer*splits[DOCK_SLOT_MAX/2]={ + left_l_vsplit, + left_r_vsplit, + right_l_vsplit, + right_r_vsplit, + }; + + for(int i=0;i<DOCK_SLOT_MAX/2;i++) { + + if (splits[i]->is_visible()) { + config->set_value("docks","dock_split_"+itos(i+1),splits[i]->get_split_offset()); + } + } + + + HSplitContainer *h_splits[4]={ + left_l_hsplit, + left_r_hsplit, + main_hsplit, + right_hsplit, + }; + + for(int i=0;i<4;i++) { + + config->set_value("docks","dock_hsplit_"+itos(i+1),h_splits[i]->get_split_offset()); + } + + editor_data.get_plugin_window_layout(config); + + config->save(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg")); + +} + +void EditorNode::save_layout() { + + dock_drag_timer->start(); +} + +void EditorNode::_dock_split_dragged(int ofs) { + + dock_drag_timer->start(); +} + +void EditorNode::_load_docks() { + + Ref<ConfigFile> config; + config.instance(); + Error err = config->load(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg")); + if (err!=OK) { + return; //no config + } + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + + if (!config->has_section_key("docks","dock_"+itos(i+1))) + continue; + + Vector<String> names = String(config->get_value("docks","dock_"+itos(i+1))).split(","); + + for(int j=0;j<names.size();j++) { + + String name=names[j]; + //find it, in a horribly inefficient way + int atidx=-1; + Control *node=NULL; + for(int k=0;k<DOCK_SLOT_MAX;k++) { + if (!dock_slot[k]->has_node(name)) + continue; + node=dock_slot[k]->get_node(name)->cast_to<Control>(); + if (!node) + continue; + atidx=k; + break; + } + if (atidx==-1) //well, it's not anywhere + continue; + + if (atidx==j) { + node->raise(); + continue; + } + + + dock_slot[atidx]->remove_child(node); + + if (dock_slot[atidx]->get_tab_count()==0) { + dock_slot[atidx]->hide(); + + } + dock_slot[i]->add_child(node); + dock_slot[i]->show(); + } + + } + + VSplitContainer*splits[DOCK_SLOT_MAX/2]={ + left_l_vsplit, + left_r_vsplit, + right_l_vsplit, + right_r_vsplit, + }; + + for(int i=0;i<DOCK_SLOT_MAX/2;i++) { + + if (!config->has_section_key("docks","dock_split_"+itos(i+1))) + continue; + + int ofs = config->get_value("docks","dock_split_"+itos(i+1)); + splits[i]->set_split_offset(ofs); + } + + HSplitContainer *h_splits[4]={ + left_l_hsplit, + left_r_hsplit, + main_hsplit, + right_hsplit, + }; + + for(int i=0;i<4;i++) { + if (!config->has_section_key("docks","dock_hsplit_"+itos(i+1))) + continue; + int ofs = config->get_value("docks","dock_hsplit_"+itos(i+1)); + h_splits[i]->set_split_offset(ofs); + } + + for(int i=0;i<DOCK_SLOT_MAX/2;i++) { + bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count(); + if (in_use) + splits[i]->show(); + else + splits[i]->hide(); + } + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + + if (!dock_slot[i]->is_hidden() && dock_slot[i]->get_tab_count()) { + dock_slot[i]->set_current_tab(0); + } + } + + editor_data.set_plugin_window_layout(config); + +} + + +void EditorNode::_scene_tab_script_edited(int p_tab) { + + Ref<Script> script = editor_data.get_scene_root_script(p_tab); + if (script.is_valid()) + edit_resource(script); +} + +void EditorNode::_scene_tab_changed(int p_tab) { + + + //print_line("set current 1 "); + bool unsaved = (saved_version!=editor_data.get_undo_redo().get_version()); + //print_line("version: "+itos(editor_data.get_undo_redo().get_version())+", saved "+itos(saved_version)); + + if (p_tab==editor_data.get_edited_scene()) + return; //pointless + + uint64_t next_scene_version = editor_data.get_scene_version(p_tab); + + + + //print_line("scene tab changed???"); + editor_data.get_undo_redo().create_action("Switch Scene Tab"); + editor_data.get_undo_redo().add_do_method(this,"set_current_version",unsaved?saved_version:0); + editor_data.get_undo_redo().add_do_method(this,"set_current_scene",p_tab); + editor_data.get_undo_redo().add_do_method(scene_tabs,"set_current_tab",p_tab); + editor_data.get_undo_redo().add_do_method(this,"set_current_version",next_scene_version==0?editor_data.get_undo_redo().get_version()+1:next_scene_version); + + editor_data.get_undo_redo().add_undo_method(this,"set_current_version",next_scene_version); + editor_data.get_undo_redo().add_undo_method(this,"set_current_scene",editor_data.get_edited_scene()); + editor_data.get_undo_redo().add_undo_method(scene_tabs,"set_current_tab",editor_data.get_edited_scene()); + editor_data.get_undo_redo().add_undo_method(this,"set_current_version",saved_version); + editor_data.get_undo_redo().commit_action(); + +} EditorNode::EditorNode() { EditorHelp::generate_doc(); //before any editor classes are crated singleton=this; + last_checked_version=0; + changing_scene=false; FileAccess::set_backup_save(true); @@ -3305,7 +4106,13 @@ EditorNode::EditorNode() { FileDialog::register_func=_file_dialog_register; FileDialog::unregister_func=_file_dialog_unregister; + EditorFileDialog::get_icon_func=_file_dialog_get_icon; + EditorFileDialog::register_func=_editor_file_dialog_register; + EditorFileDialog::unregister_func=_editor_file_dialog_unregister; + + editor_import_export = memnew( EditorImportExport ); + add_child(editor_import_export); register_exporters(); @@ -3328,6 +4135,9 @@ EditorNode::EditorNode() { editor_register_icons(theme); editor_register_fonts(theme); + //theme->set_icon("folder","EditorFileDialog",Theme::get_default()->get_icon("folder","EditorFileDialog")); + //theme->set_color("files_disabled","EditorFileDialog",Color(0,0,0,0.7)); + String global_font = EditorSettings::get_singleton()->get("global/font"); if (global_font!="") { Ref<Font> fnt = ResourceLoader::load(global_font); @@ -3346,6 +4156,8 @@ EditorNode::EditorNode() { theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt); + resource_preview = memnew( EditorResourcePreview ); + add_child(resource_preview); progress_dialog = memnew( ProgressDialog ); gui_base->add_child(progress_dialog); @@ -3353,26 +4165,163 @@ EditorNode::EditorNode() { gui_base->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END ); gui_base->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END ); gui_base->set_end( Point2(0,0) ); - + main_vbox = memnew( VBoxContainer ); gui_base->add_child(main_vbox); main_vbox->set_area_as_parent_rect(8); - menu_hb = memnew( HBoxContainer ); - main_vbox->add_child(menu_hb); + PanelContainer *top_dark_panel = memnew( PanelContainer ); + Ref<StyleBoxTexture> top_dark_sb; + top_dark_sb.instance();; + top_dark_sb->set_texture(theme->get_icon("PanelTop","EditorIcons")); + for(int i=0;i<4;i++) { + top_dark_sb->set_margin_size(Margin(i),3); + top_dark_sb->set_default_margin(Margin(i),0); + } + top_dark_sb->set_expand_margin_size(MARGIN_LEFT,20); + top_dark_sb->set_expand_margin_size(MARGIN_RIGHT,20); - main_split = memnew( HSplitContainer ); - main_vbox->add_child(main_split); - main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); + top_dark_panel->add_style_override("panel",top_dark_sb); + VBoxContainer *top_dark_vb = memnew( VBoxContainer ); + main_vbox->add_child(top_dark_panel); + top_dark_panel->add_child(top_dark_vb); - left_split = memnew( VSplitContainer ); - main_split->add_child(left_split); - left_split->set_h_size_flags(Control::SIZE_EXPAND_FILL); - left_split->set_collapsed(false); + + + menu_hb = memnew( HBoxContainer ); + top_dark_vb->add_child(menu_hb); + + scene_tabs=memnew( Tabs ); + scene_tabs->add_tab("unsaved"); + scene_tabs->set_tab_align(Tabs::ALIGN_CENTER); + scene_tabs->connect("tab_changed",this,"_scene_tab_changed"); + scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited"); + top_dark_vb->add_child(scene_tabs); + //left + left_l_hsplit = memnew( HSplitContainer ); + main_vbox->add_child(left_l_hsplit); + + left_l_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + left_l_vsplit = memnew( VSplitContainer ); + left_l_hsplit->add_child(left_l_vsplit); + dock_slot[DOCK_SLOT_LEFT_UL]=memnew( TabContainer ); + left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UL]); + dock_slot[DOCK_SLOT_LEFT_BL]=memnew( TabContainer ); + left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BL]); + left_l_vsplit->hide(); + dock_slot[DOCK_SLOT_LEFT_UL]->hide(); + dock_slot[DOCK_SLOT_LEFT_BL]->hide(); + + left_r_hsplit = memnew( HSplitContainer ); + left_l_hsplit->add_child(left_r_hsplit); + left_r_vsplit = memnew( VSplitContainer ); + left_r_hsplit->add_child(left_r_vsplit); + dock_slot[DOCK_SLOT_LEFT_UR]=memnew( TabContainer ); + left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UR]); + dock_slot[DOCK_SLOT_LEFT_BR]=memnew( TabContainer ); + left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BR]); + //left_r_vsplit->hide(); + //dock_slot[DOCK_SLOT_LEFT_UR]->hide(); + //dock_slot[DOCK_SLOT_LEFT_BR]->hide(); + + + main_hsplit = memnew( HSplitContainer ); + left_r_hsplit->add_child(main_hsplit); + //main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + center_split = memnew( VSplitContainer ); + main_hsplit->add_child(center_split); + center_split->set_h_size_flags(Control::SIZE_EXPAND_FILL); + center_split->set_collapsed(false); + + right_hsplit = memnew( HSplitContainer ); + main_hsplit->add_child(right_hsplit); + + right_l_vsplit = memnew( VSplitContainer ); + right_hsplit->add_child(right_l_vsplit); + dock_slot[DOCK_SLOT_RIGHT_UL]=memnew( TabContainer ); + right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UL]); + dock_slot[DOCK_SLOT_RIGHT_BL]=memnew( TabContainer ); + right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BL]); + + right_r_vsplit = memnew( VSplitContainer ); + right_hsplit->add_child(right_r_vsplit); + dock_slot[DOCK_SLOT_RIGHT_UR]=memnew( TabContainer ); + right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UR]); + dock_slot[DOCK_SLOT_RIGHT_BR]=memnew( TabContainer ); + right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]); + right_r_vsplit->hide(); + //dock_slot[DOCK_SLOT_RIGHT_UL]->hide(); + //dock_slot[DOCK_SLOT_RIGHT_BL]->hide(); + + left_l_vsplit->connect("dragged",this,"_dock_split_dragged"); + left_r_vsplit->connect("dragged",this,"_dock_split_dragged"); + right_l_vsplit->connect("dragged",this,"_dock_split_dragged"); + right_r_vsplit->connect("dragged",this,"_dock_split_dragged"); + + left_l_hsplit->connect("dragged",this,"_dock_split_dragged"); + left_r_hsplit->connect("dragged",this,"_dock_split_dragged"); + main_hsplit->connect("dragged",this,"_dock_split_dragged"); + right_hsplit->connect("dragged",this,"_dock_split_dragged"); + + + + dock_select_popoup = memnew( PopupPanel ); + gui_base->add_child(dock_select_popoup); + VBoxContainer *dock_vb = memnew( VBoxContainer ); + dock_select_popoup->add_child(dock_vb); + + HBoxContainer *dock_hb = memnew( HBoxContainer); + dock_tab_move_left = memnew( ToolButton ); + dock_tab_move_left->set_icon(theme->get_icon("Back","EditorIcons")); + dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE); + dock_tab_move_left->connect("pressed",this,"_dock_move_left"); + //dock_tab_move_left->set_h_size_flags(Control::SIZE_EXPAND_FILL); + dock_hb->add_child(dock_tab_move_left); + dock_hb->add_spacer(); + dock_tab_move_right = memnew( ToolButton ); + dock_tab_move_right->set_icon(theme->get_icon("Forward","EditorIcons")); + dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE); + dock_tab_move_right->connect("pressed",this,"_dock_move_right"); + + //dock_tab_move_right->set_h_size_flags(Control::SIZE_EXPAND_FILL); + dock_hb->add_child(dock_tab_move_right); + dock_vb->add_child(dock_hb); + + dock_select = memnew( Control ); + dock_select->set_custom_minimum_size(Size2(128,64)); + dock_select->connect("input_event",this,"_dock_select_input"); + dock_select->connect("draw",this,"_dock_select_draw"); + dock_select->connect("mouse_exit",this,"_dock_popup_exit"); + dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL); + dock_vb->add_child(dock_select); + + + dock_select_popoup->set_child_rect(dock_vb); + dock_select_popoup->set_as_minsize(); + dock_select_rect_over=-1; + dock_popup_selected=-1; + //dock_select_popoup->set_(Size2(20,20)); + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + dock_slot[i]->set_custom_minimum_size(Size2(230,220)); + dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL); + dock_slot[i]->set_popup(dock_select_popoup); + dock_slot[i]->connect("pre_popup_pressed",this,"_dock_pre_popup",varray(i)); + + //dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT); + } + + dock_drag_timer = memnew( Timer ); + add_child(dock_drag_timer); + dock_drag_timer->set_wait_time(0.5); + dock_drag_timer->set_one_shot(true); + dock_drag_timer->connect("timeout",this,"_save_docks"); top_split = memnew( VSplitContainer ); - left_split->add_child(top_split); + center_split->add_child(top_split); top_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); top_split->set_collapsed(true); @@ -3443,6 +4392,7 @@ EditorNode::EditorNode() { animation_panel=pc; animation_panel->hide(); + HBoxContainer *animation_hb = memnew( HBoxContainer); animation_vb->add_child(animation_hb); @@ -3491,8 +4441,9 @@ EditorNode::EditorNode() { prev_scene->set_disabled(true); //left_menu_hb->add_child( prev_scene ); prev_scene->connect("pressed",this,"_menu_option",make_binds(FILE_OPEN_PREV)); - //gui_base->add_child(prev_scene); + gui_base->add_child(prev_scene); prev_scene->set_pos(Point2(3,24)); + prev_scene->hide(); Separator *vs=NULL; @@ -3501,10 +4452,13 @@ EditorNode::EditorNode() { p=file_menu->get_popup(); p->add_item("New Scene",FILE_NEW_SCENE); p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O); + p->add_separator(); p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S); p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S); p->add_separator(); - p->add_item("Goto Prev. Scene",FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P); + p->add_item("Close Scene",FILE_CLOSE,KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_W); + p->add_separator(); + p->add_item("Close Goto Prev. Scene",FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P); p->add_submenu_item("Open Recent","RecentScenes",FILE_OPEN_RECENT); p->add_separator(); p->add_item("Quick Open Scene..",FILE_QUICK_OPEN_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_O); @@ -3617,14 +4571,14 @@ EditorNode::EditorNode() { - pause_button = memnew( ToolButton ); + /*pause_button = memnew( ToolButton ); //menu_panel->add_child(pause_button); - not needed for now? pause_button->set_toggle_mode(true); pause_button->set_icon(gui_base->get_icon("Pause","EditorIcons")); pause_button->set_focus_mode(Control::FOCUS_NONE); pause_button->connect("pressed", this,"_menu_option",make_binds(RUN_PAUSE)); pause_button->set_tooltip("Pause the scene (F7)."); - +*/ stop_button = memnew( ToolButton ); play_hb->add_child(stop_button); //stop_button->set_toggle_mode(true); @@ -3641,7 +4595,7 @@ EditorNode::EditorNode() { native_play_button->hide(); native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device"); - VSeparator *s1 = memnew( VSeparator ); +// VSeparator *s1 = memnew( VSeparator ); // play_hb->add_child(s1); play_scene_button = memnew( ToolButton ); @@ -3677,13 +4631,14 @@ EditorNode::EditorNode() { p->set_item_tooltip(p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),"Deploy dumb clients when the File Server is active."); p->connect("item_pressed",this,"_menu_option"); + /* run_settings_button = memnew( ToolButton ); //menu_hb->add_child(run_settings_button); //run_settings_button->set_toggle_mode(true); run_settings_button->set_focus_mode(Control::FOCUS_NONE); run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons")); run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SCENE_SETTINGS)); - +*/ /* run_settings_button = memnew( ToolButton ); @@ -3737,45 +4692,47 @@ EditorNode::EditorNode() { - editor_hsplit = memnew( HSplitContainer ); - main_split->add_child(editor_hsplit); - editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL); + //editor_hsplit = memnew( HSplitContainer ); + //main_split->add_child(editor_hsplit); + //editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL); - editor_vsplit = memnew( VSplitContainer ); - editor_hsplit->add_child(editor_vsplit); + //editor_vsplit = memnew( VSplitContainer ); + //editor_hsplit->add_child(editor_vsplit); - top_pallete = memnew( TabContainer ); + //top_pallete = memnew( TabContainer ); scene_tree_dock = memnew( SceneTreeDock(this,scene_root,editor_selection,editor_data) ); scene_tree_dock->set_name("Scene"); - top_pallete->add_child(scene_tree_dock); + //top_pallete->add_child(scene_tree_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock); resources_dock = memnew( ResourcesDock(this) ); resources_dock->set_name("Resources"); - top_pallete->add_child(resources_dock); - top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); + //top_pallete->add_child(resources_dock); + dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(resources_dock); + //top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); - Control *editor_spacer = memnew( Control ); + /*Control *editor_spacer = memnew( Control ); editor_spacer->set_custom_minimum_size(Size2(260,200)); editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor_vsplit->add_child( editor_spacer ); editor_spacer->add_child( top_pallete ); - top_pallete->set_area_as_parent_rect(); + top_pallete->set_area_as_parent_rect();*/ - prop_pallete = memnew( TabContainer ); + //prop_pallete = memnew( TabContainer ); - prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); + //prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); - editor_spacer = memnew( Control ); + /*editor_spacer = memnew( Control ); editor_spacer->set_custom_minimum_size(Size2(260,200)); editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor_vsplit->add_child( editor_spacer ); editor_spacer->add_child( prop_pallete ); - prop_pallete->set_area_as_parent_rect(); + prop_pallete->set_area_as_parent_rect();*/ VBoxContainer *prop_editor_base = memnew( VBoxContainer ); prop_editor_base->set_name("Inspector"); // Properties? - prop_pallete->add_child(prop_editor_base); + dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(prop_editor_base); HBoxContainer *prop_editor_hb = memnew( HBoxContainer ); prop_editor_base->add_child(prop_editor_hb); @@ -3817,14 +4774,15 @@ EditorNode::EditorNode() { scenes_dock = memnew( ScenesDock(this) ); scenes_dock->set_name("FileSystem"); - prop_pallete->add_child(scenes_dock); + dock_slot[DOCK_SLOT_LEFT_BR]->add_child(scenes_dock); + //prop_pallete->add_child(scenes_dock); scenes_dock->connect("open",this,"open_request"); scenes_dock->connect("instance",this,"_instance_request"); log = memnew( EditorLog ); - left_split->add_child(log); + center_split->add_child(log); log->connect("close_request",this,"_close_messages"); log->connect("show_request",this,"_show_messages"); //left_split->set_dragger_visible(false); @@ -3840,7 +4798,7 @@ EditorNode::EditorNode() { animation_vb->add_child(animation_editor); - left_split->connect("resized",this,"_vp_resized"); + center_split->connect("resized",this,"_vp_resized"); animation_editor->hide(); @@ -3974,7 +4932,7 @@ EditorNode::EditorNode() { about->get_ok()->set_text("Thanks!"); about->set_hide_on_ok(true); Label *about_text = memnew( Label ); - about_text->set_text(VERSION_FULL_NAME"\n(c) 2008-2014 Juan Linietsky, Ariel Manzur.\n"); + about_text->set_text(VERSION_FULL_NAME"\n(c) 2008-2015 Juan Linietsky, Ariel Manzur.\n"); about_text->set_pos(Point2(gui_base->get_icon("Logo","EditorIcons")->get_size().width+30,20)); gui_base->add_child(about); about->add_child(about_text); @@ -3998,7 +4956,7 @@ EditorNode::EditorNode() { file_templates->add_filter("*.tpz ; Template Package"); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); gui_base->add_child(file); file->set_current_dir("res://"); @@ -4072,8 +5030,9 @@ EditorNode::EditorNode() { editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_2D) ))); - editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) ))); editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_ATLAS) ))); + editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_LARGE) ))); + editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) ))); Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) ); Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada); _scene_import->add_importer(_collada_import); @@ -4111,7 +5070,7 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( ParticlesEditorPlugin(this) ) ); add_editor_plugin( memnew( ResourcePreloaderEditorPlugin(this) ) ); add_editor_plugin( memnew( ItemListEditorPlugin(this) ) ); - add_editor_plugin( memnew( RichTextEditorPlugin(this) ) ); + //add_editor_plugin( memnew( RichTextEditorPlugin(this) ) ); add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) ); add_editor_plugin( memnew( CollisionPolygon2DEditorPlugin(this) ) ); add_editor_plugin( memnew( TileSetEditorPlugin(this) ) ); @@ -4124,10 +5083,20 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) ); add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) ); add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) ); + add_editor_plugin( memnew( ColorRampEditorPlugin(this) ) ); + add_editor_plugin( memnew( CollisionShape2DEditorPlugin(this) ) ); for(int i=0;i<EditorPlugins::get_plugin_count();i++) add_editor_plugin( EditorPlugins::create(i,this) ); + + resource_preview->add_preview_generator( Ref<EditorTexturePreviewPlugin>( memnew(EditorTexturePreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorPackedScenePreviewPlugin>( memnew(EditorPackedScenePreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorMaterialPreviewPlugin>( memnew(EditorMaterialPreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin ))); + circle_step_msec=OS::get_singleton()->get_ticks_msec(); circle_step_frame=OS::get_singleton()->get_frames_drawn();; circle_step=0; @@ -4180,8 +5149,8 @@ EditorNode::EditorNode() { } - edited_scene=NULL; - saved_version=0; + //edited_scene=NULL; + saved_version=1; unsaved_cache=true; _last_instanced_scene=NULL; @@ -4235,17 +5204,27 @@ EditorNode::EditorNode() { Node::set_human_readable_collision_renaming(true); + + // Ref<ImageTexture> it = gui_base->get_icon("logo","Icons"); // OS::get_singleton()->set_icon( it->get_data() ); for(int i=0;i<_init_callbacks.size();i++) _init_callbacks[i](); + editor_data.add_edited_scene(-1); + editor_data.set_edited_scene(0); + _update_scene_tabs(); + + _load_docks(); + + } EditorNode::~EditorNode() { + memdelete(editor_selection); memdelete(file_server); EditorSettings::destroy(); diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 531eccb546..495f069b55 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -78,7 +78,7 @@ #include "tools/editor/editor_plugin.h" #include "fileserver/editor_file_server.h" - +#include "editor_resource_preview.h" @@ -94,6 +94,8 @@ typedef void (*EditorNodeInitCallback)(); + + class EditorNode : public Node { OBJ_TYPE( EditorNode, Node ); @@ -123,6 +125,7 @@ class EditorNode : public Node { FILE_QUICK_OPEN_SCRIPT, FILE_RUN_SCRIPT, FILE_OPEN_PREV, + FILE_CLOSE, FILE_QUIT, FILE_EXTERNAL_OPEN_SCENE, EDIT_UNDO, @@ -168,19 +171,46 @@ class EditorNode : public Node { OBJECT_METHOD_BASE=500 }; + enum DockSlot { + DOCK_SLOT_LEFT_UL, + DOCK_SLOT_LEFT_BL, + DOCK_SLOT_LEFT_UR, + DOCK_SLOT_LEFT_BR, + DOCK_SLOT_RIGHT_UL, + DOCK_SLOT_RIGHT_BL, + DOCK_SLOT_RIGHT_UR, + DOCK_SLOT_RIGHT_BR, + DOCK_SLOT_MAX + }; - - Node *edited_scene; //scene being edited + //Node *edited_scene; //scene being edited Viewport *scene_root; //root of the scene being edited - Ref<ResourceImportMetadata> scene_import_metadata; + //Ref<ResourceImportMetadata> scene_import_metadata; Control* scene_root_parent; Control *gui_base; VBoxContainer *main_vbox; - HSplitContainer *main_split; - VSplitContainer *left_split; + + //split + + HSplitContainer *left_l_hsplit; + VSplitContainer *left_l_vsplit; + HSplitContainer *left_r_hsplit; + VSplitContainer *left_r_vsplit; + HSplitContainer *main_hsplit; + HSplitContainer *right_hsplit; + VSplitContainer *right_l_vsplit; + VSplitContainer *right_r_vsplit; + + VSplitContainer *center_split; + + //main tabs + + Tabs *scene_tabs; + + int old_split_ofs; VSplitContainer *top_split; HBoxContainer *bottom_hb; @@ -190,8 +220,9 @@ class EditorNode : public Node { TextureButton *anim_close; Panel *menu_panel; - HSplitContainer *editor_hsplit; - VSplitContainer *editor_vsplit; + + //HSplitContainer *editor_hsplit; + //VSplitContainer *editor_vsplit; HBoxContainer *menu_hb; Control *viewport; MenuButton *file_menu; @@ -238,7 +269,7 @@ class EditorNode : public Node { EditorSettingsDialog *settings_config_dialog; RunSettingsDialog *run_settings_dialog; ProjectSettings *project_settings; - FileDialog *file; + EditorFileDialog *file; FileDialog *file_templates; FileDialog *file_export; FileDialog *file_export_lib; @@ -249,8 +280,8 @@ class EditorNode : public Node { String current_path; MenuButton *update_menu; ToolButton *sources_button; - TabContainer *prop_pallete; - TabContainer *top_pallete; + //TabContainer *prop_pallete; + //TabContainer *top_pallete; String defer_load_scene; String defer_translatable; String defer_optimize; @@ -277,6 +308,16 @@ class EditorNode : public Node { ProgressDialog *progress_dialog; BackgroundProgress *progress_hb; + TabContainer *dock_slot[DOCK_SLOT_MAX]; + Rect2 dock_select_rect[DOCK_SLOT_MAX]; + int dock_select_rect_over; + PopupPanel *dock_select_popoup; + Control *dock_select; + ToolButton *dock_tab_move_left; + ToolButton *dock_tab_move_right; + int dock_popup_selected; + Timer *dock_drag_timer; + String _tmp_import_path; EditorImportExport *editor_import_export; @@ -287,8 +328,10 @@ class EditorNode : public Node { bool reference_resource_mem; bool save_external_resources_mem; uint64_t saved_version; + uint64_t last_checked_version; bool unsaved_cache; String open_navigate; + bool changing_scene; uint32_t circle_step_msec; uint64_t circle_step_frame; @@ -304,6 +347,7 @@ class EditorNode : public Node { EditorSelection *editor_selection; ProjectExport *project_export; ProjectExportDialog *project_export_settings; + EditorResourcePreview *resource_preview; EditorFileServer *file_server; @@ -337,6 +381,7 @@ class EditorNode : public Node { void _set_scene_metadata(); void _get_scene_metadata(); void _update_title(); + void _update_scene_tabs(); void _close_messages(); void _show_messages(); void _vp_resized(); @@ -348,7 +393,7 @@ class EditorNode : public Node { void _instance_request(const String& p_path); - void _property_keyed(const String& p_keyed,const Variant& p_value); + void _property_keyed(const String& p_keyed, const Variant& p_value, bool p_advance); void _transform_keyed(Object *sp,const String& p_sub,const Transform& p_key); void _update_keying(); @@ -364,7 +409,7 @@ class EditorNode : public Node { void _add_to_recent_scenes(const String& p_scene); void _update_recent_scenes(); void _open_recent_scene(int p_idx); - void _open_recent_scene_confirm(); + //void _open_recent_scene_confirm(); String _recent_scene; bool convert_old; @@ -381,17 +426,25 @@ class EditorNode : public Node { String import_reload_fn; Set<FileDialog*> file_dialogs; + Set<EditorFileDialog*> editor_file_dialogs; + Map<String,Ref<Texture> > icon_type_cache; static Ref<Texture> _file_dialog_get_icon(const String& p_path); static void _file_dialog_register(FileDialog *p_dialog); static void _file_dialog_unregister(FileDialog *p_dialog); + static void _editor_file_dialog_register(EditorFileDialog *p_dialog); + static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog); void _cleanup_scene(); + void _remove_edited_scene(); + bool _find_and_save_resource(RES p_res,Map<RES,bool>& processed,int32_t flags); + bool _find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags); + void _save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags); - bool _find_and_save_edited_subresources(Object *obj,Set<RES>& processed,int32_t flags); - void _save_edited_subresources(Node* scene,Set<RES>& processed,int32_t flags); + void _find_node_types(Node* p_node, int&count_2d, int&count_3d); + void _save_scene_with_preview(String p_file); struct ExportDefer { @@ -408,6 +461,21 @@ class EditorNode : public Node { bool _find_scene_in_use(Node* p_node,const String& p_path) const; + void _dock_select_input(const InputEvent& p_input); + void _dock_move_left(); + void _dock_move_right(); + void _dock_select_draw(); + void _dock_pre_popup(int p_which); + void _dock_split_dragged(int ofs); + void _dock_popup_exit(); + void _scene_tab_changed(int p_tab); + void _scene_tab_script_edited(int p_tab); + + Dictionary _get_main_scene_state(); + void _set_main_scene_state(Dictionary p_state); + + void _save_docks(); + void _load_docks(); protected: void _notification(int p_what); @@ -442,7 +510,7 @@ public: void open_request(const String& p_path); - void set_edited_scene(Node *p_scene); + bool is_changing_scene() const; static EditorLog *get_log() { return singleton->log; } @@ -455,7 +523,9 @@ public: void hide_animation_player_editors(); void animation_panel_make_visible(bool p_visible); - Node *get_edited_scene() { return edited_scene; } + void set_edited_scene(Node *p_scene); + + Node *get_edited_scene() { return editor_data.get_edited_scene_root(); } Viewport *get_scene_root() { return scene_root; } //root of the scene being edited Error save_optimized_copy(const String& p_scene,const String& p_preset); @@ -464,6 +534,9 @@ public: Error load_scene(const String& p_scene); Error load_resource(const String& p_scene); + void set_current_version(uint64_t p_version); + void set_current_scene(int p_idx); + static EditorData& get_editor_data() { return singleton->editor_data; } static VSplitContainer *get_top_split() { return singleton->top_split; } @@ -510,6 +583,9 @@ public: bool is_scene_in_use(const String& p_path); void scan_import_changes(); + + void save_layout(); + EditorNode(); ~EditorNode(); void get_singleton(const char* arg1, bool arg2); diff --git a/tools/editor/editor_path.cpp b/tools/editor/editor_path.cpp index 83ca04fcab..86fd79d014 100644 --- a/tools/editor/editor_path.cpp +++ b/tools/editor/editor_path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_path.h b/tools/editor/editor_path.h index effa87b423..2edaeb92a3 100644 --- a/tools/editor/editor_path.h +++ b/tools/editor/editor_path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_plugin.cpp b/tools/editor/editor_plugin.cpp index 1bad1dc6ac..04c34d9a88 100644 --- a/tools/editor/editor_plugin.cpp +++ b/tools/editor/editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -197,6 +197,13 @@ bool EditorPlugin::get_remove_list(List<Node*> *p_list) { void EditorPlugin::restore_global_state() {} void EditorPlugin::save_global_state() {} +void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) { + +} + +void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout){ + +} void EditorPlugin::_bind_methods() { diff --git a/tools/editor/editor_plugin.h b/tools/editor/editor_plugin.h index 4f2341d3b1..0f3a1e2e3c 100644 --- a/tools/editor/editor_plugin.h +++ b/tools/editor/editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,7 @@ #include "scene/main/node.h" #include "scene/resources/texture.h" #include "undo_redo.h" - +#include "io/config_file.h" /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -90,6 +90,8 @@ public: virtual void apply_changes() ; // if changes are pending in editor, apply them virtual void get_breakpoints(List<String> *p_breakpoints); virtual bool get_remove_list(List<Node*> *p_list); + virtual void set_window_layout(Ref<ConfigFile> p_layout); + virtual void get_window_layout(Ref<ConfigFile> p_layout); virtual void restore_global_state(); virtual void save_global_state(); diff --git a/tools/editor/editor_reimport_dialog.cpp b/tools/editor/editor_reimport_dialog.cpp index 034ac58a8e..8842a485b3 100644 --- a/tools/editor/editor_reimport_dialog.cpp +++ b/tools/editor/editor_reimport_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ void EditorReImportDialog::popup_reimport() { if (EditorFileSystem::get_singleton()->is_scanning()) { error->set_text("Please wait for scan to complete"); - error->popup_centered(Size2(250,100)); + error->popup_centered_minsize(); return; } @@ -70,7 +70,7 @@ void EditorReImportDialog::popup_reimport() { if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->get_filename()=="") { error->set_text("Current scene must be saved to re-import."); - error->popup_centered(Size2(250,100)); + error->popup_centered_minsize(); get_ok()->set_text("Re-Import"); get_ok()->set_disabled(true); return; @@ -93,7 +93,7 @@ void EditorReImportDialog::ok_pressed() { if (EditorFileSystem::get_singleton()->is_scanning()) { error->set_text("Please wait for scan to complete"); - error->popup_centered(Size2(250,100)); + error->popup_centered_minsize(); return; } diff --git a/tools/editor/editor_reimport_dialog.h b/tools/editor/editor_reimport_dialog.h index a5fac262fc..9726bac805 100644 --- a/tools/editor/editor_reimport_dialog.h +++ b/tools/editor/editor_reimport_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_resource_preview.cpp b/tools/editor/editor_resource_preview.cpp new file mode 100644 index 0000000000..f684b49a2c --- /dev/null +++ b/tools/editor/editor_resource_preview.cpp @@ -0,0 +1,261 @@ +#include "editor_resource_preview.h" +#include "editor_settings.h" +#include "os/file_access.h" +#include "io/resource_loader.h" +#include "io/resource_saver.h" +#include "globals.h" + + +Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String& p_path) { + + RES res = ResourceLoader::load(p_path); + if (!res.is_valid()) + return res; + return generate(res); +} + +EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() { + + +} + + +EditorResourcePreview* EditorResourcePreview::singleton=NULL; + + +void EditorResourcePreview::_thread_func(void *ud) { + + EditorResourcePreview *erp=(EditorResourcePreview*)ud; + erp->_thread(); + +} + + +void EditorResourcePreview::_preview_ready(const String& p_str,const Ref<Texture>& p_texture,ObjectID id,const StringName& p_func,const Variant& p_ud) { + + //print_line("preview is ready"); + preview_mutex->lock(); + + Item item; + item.order=order++; + item.preview=p_texture; + cache[p_str]=item; + + Object *recv = ObjectDB::get_instance(id); + if (recv) { + recv->call_deferred(p_func,p_str,p_texture,p_ud); + } + + preview_mutex->unlock(); +} + +Ref<Texture> EditorResourcePreview::_generate_preview(const QueueItem& p_item,const String& cache_base) { + + String type = ResourceLoader::get_resource_type(p_item.path); + //print_line("resource type is: "+type); + + if (type=="") + return Ref<Texture>(); //could not guess type + + Ref<Texture> generated; + + for(int i=0;i<preview_generators.size();i++) { + if (!preview_generators[i]->handles(type)) + continue; + generated = preview_generators[i]->generate_from_path(p_item.path); + + break; + } + + if (generated.is_valid()) { + //print_line("was generated"); + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + //wow it generated a preview... save cache + ResourceSaver::save(cache_base+".png",generated); + FileAccess *f=FileAccess::open(cache_base+".txt",FileAccess::WRITE); + f->store_line(itos(thumbnail_size)); + f->store_line(itos(FileAccess::get_modified_time(p_item.path))); + f->store_line(FileAccess::get_md5(p_item.path)); + memdelete(f); + } else { + //print_line("was not generated"); + + } + + return generated; +} + +void EditorResourcePreview::_thread() { + + //print_line("begin thread"); + while(!exit) { + + //print_line("wait for semaphore"); + preview_sem->wait(); + preview_mutex->lock(); + + //print_line("blue team go"); + + if (queue.size()) { + + + + QueueItem item = queue.front()->get(); + queue.pop_front(); + preview_mutex->unlock(); + + Ref<Texture> texture; + + //print_line("pop from queue "+item.path); + + uint64_t modtime = FileAccess::get_modified_time(item.path); + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + + if (cache.has(item.path)) { + //already has it because someone loaded it, just let it know it's ready + call_deferred("_preview_ready",item.path,cache[item.path].preview,item.id,item.function,item.userdata); + + } else { + + + String temp_path=EditorSettings::get_singleton()->get_settings_path().plus_file("tmp"); + String cache_base = Globals::get_singleton()->globalize_path(item.path).md5_text(); + cache_base = temp_path.plus_file("resthumb-"+cache_base); + + //does not have it, try to load a cached thumbnail + + String file = cache_base+".txt"; + //print_line("cachetxt at "+file); + FileAccess *f=FileAccess::open(file,FileAccess::READ); + if (!f) { + + //print_line("generate because not cached"); + + //generate + texture=_generate_preview(item,cache_base); + } else { + + int tsize = f->get_line().to_int64(); + uint64_t last_modtime = f->get_line().to_int64(); + + bool cache_valid = true; + + if (tsize!=thumbnail_size) { + cache_valid=false; + memdelete(f); + } else if (last_modtime!=modtime) { + + String last_md5 = f->get_line(); + String md5 = FileAccess::get_md5(item.path); + memdelete(f); + + if (last_md5!=md5) { + + cache_valid=false; + } else { + //update modified time + + f=FileAccess::open(file,FileAccess::WRITE); + f->store_line(itos(modtime)); + f->store_line(md5); + memdelete(f); + } + } else { + memdelete(f); + } + + if (cache_valid) { + + texture = ResourceLoader::load(cache_base+".png","ImageTexture",true); + if (!texture.is_valid()) { + //well fuck + cache_valid=false; + } + } + + if (!cache_valid) { + + texture=_generate_preview(item,cache_base); + } + + } + + //print_line("notify of preview ready"); + call_deferred("_preview_ready",item.path,texture,item.id,item.function,item.userdata); + + } + + } else { + preview_mutex->unlock(); + } + + } +} + + + + +void EditorResourcePreview::queue_resource_preview(const String& p_path, Object* p_receiver, const StringName& p_receiver_func, const Variant& p_userdata) { + + ERR_FAIL_NULL(p_receiver); + preview_mutex->lock(); + if (cache.has(p_path)) { + cache[p_path].order=order++; + p_receiver->call_deferred(p_receiver_func,p_path,cache[p_path].preview,p_userdata); + preview_mutex->unlock(); + return; + + } + + //print_line("send to thread "+p_path); + QueueItem item; + item.function=p_receiver_func; + item.id=p_receiver->get_instance_ID(); + item.path=p_path; + item.userdata=p_userdata; + + queue.push_back(item); + preview_mutex->unlock(); + preview_sem->post(); + +} + +void EditorResourcePreview::add_preview_generator(const Ref<EditorResourcePreviewGenerator>& p_generator) { + + preview_generators.push_back(p_generator); +} + +EditorResourcePreview* EditorResourcePreview::get_singleton() { + + return singleton; +} + +void EditorResourcePreview::_bind_methods() { + + ObjectTypeDB::bind_method("_preview_ready",&EditorResourcePreview::_preview_ready); +} + +EditorResourcePreview::EditorResourcePreview() { + singleton=this; + preview_mutex = Mutex::create(); + preview_sem = Semaphore::create(); + order=0; + exit=false; + + thread = Thread::create(_thread_func,this); +} + + +EditorResourcePreview::~EditorResourcePreview() +{ + + exit=true; + preview_sem->post(); + Thread::wait_to_finish(thread); + memdelete(thread); + memdelete(preview_mutex); + memdelete(preview_sem); + + +} + diff --git a/tools/editor/editor_resource_preview.h b/tools/editor/editor_resource_preview.h new file mode 100644 index 0000000000..aadae75597 --- /dev/null +++ b/tools/editor/editor_resource_preview.h @@ -0,0 +1,95 @@ +#ifndef EDITORRESOURCEPREVIEW_H +#define EDITORRESOURCEPREVIEW_H + +#include "scene/main/node.h" +#include "os/semaphore.h" +#include "os/thread.h" +#include "scene/resources/texture.h" + +/* make previews for: +*packdscene +*wav +*image +*mesh +-font +*script +*material +-shader +-shader graph? +-navigation mesh +-collision? +-occluder polygon +-navigation polygon +-tileset +-curve and curve2D +*/ + + +class EditorResourcePreviewGenerator : public Reference { + + OBJ_TYPE(EditorResourcePreviewGenerator,Reference ); + +public: + + virtual bool handles(const String& p_type) const=0; + virtual Ref<Texture> generate(const RES& p_from)=0; + virtual Ref<Texture> generate_from_path(const String& p_path); + + EditorResourcePreviewGenerator(); +}; + + +class EditorResourcePreview : public Node { + + OBJ_TYPE(EditorResourcePreview,Node); + + + static EditorResourcePreview* singleton; + + struct QueueItem { + String path; + ObjectID id; + StringName function; + Variant userdata; + }; + + List<QueueItem> queue; + + Mutex *preview_mutex; + Semaphore *preview_sem; + Thread *thread; + bool exit; + + struct Item { + Ref<Texture> preview; + int order; + }; + + int order; + + Map<String,Item> cache; + + void _preview_ready(const String& p_str,const Ref<Texture>& p_texture, ObjectID id, const StringName &p_func, const Variant &p_ud); + Ref<Texture> _generate_preview(const QueueItem& p_item, const String &cache_base); + + static void _thread_func(void *ud); + void _thread(); + + Vector<Ref<EditorResourcePreviewGenerator> > preview_generators; +protected: + + static void _bind_methods(); +public: + + static EditorResourcePreview* get_singleton(); + + //callback funtion is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load + void queue_resource_preview(const String& p_path, Object* p_receiver, const StringName& p_receiver_func, const Variant& p_userdata); + + void add_preview_generator(const Ref<EditorResourcePreviewGenerator>& p_generator); + + EditorResourcePreview(); + ~EditorResourcePreview(); +}; + +#endif // EDITORRESOURCEPREVIEW_H diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp index d545b8d8f2..77c5f419b1 100644 --- a/tools/editor/editor_run.cpp +++ b/tools/editor/editor_run.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run.h b/tools/editor/editor_run.h index 94a0f1878f..5541cc84fa 100644 --- a/tools/editor/editor_run.h +++ b/tools/editor/editor_run.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp index 17117be188..83b1753ea2 100644 --- a/tools/editor/editor_run_native.cpp +++ b/tools/editor/editor_run_native.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_native.h b/tools/editor/editor_run_native.h index f4bda2d07d..1512dc5dd9 100644 --- a/tools/editor/editor_run_native.h +++ b/tools/editor/editor_run_native.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_script.cpp b/tools/editor/editor_run_script.cpp index 5f8598d052..90581374f6 100644 --- a/tools/editor/editor_run_script.cpp +++ b/tools/editor/editor_run_script.cpp @@ -18,7 +18,7 @@ void EditorScript::add_root_node(Node *p_node) { return; } - editor->set_edited_scene(p_node); +// editor->set_edited_scene(p_node); } Node *EditorScript::get_scene() { diff --git a/tools/editor/editor_selection.cpp b/tools/editor/editor_selection.cpp index 890b31cd4d..d8fd8735fc 100644 --- a/tools/editor/editor_selection.cpp +++ b/tools/editor/editor_selection.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_selection.h b/tools/editor/editor_selection.h index 7f726e2446..f10f313a4e 100644 --- a/tools/editor/editor_selection.h +++ b/tools/editor/editor_selection.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index deb5d86a2e..0df9fcadef 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -224,6 +224,28 @@ void EditorSettings::create() { dir->change_dir(".."); } + if (dir->change_dir("config")!=OK) { + dir->make_dir("config"); + } else { + + dir->change_dir(".."); + } + + dir->change_dir("config"); + + String pcp=Globals::get_singleton()->get_resource_path(); + if (pcp.ends_with("/")) + pcp=config_path.substr(0,pcp.size()-1); + pcp=pcp.get_file()+"-"+pcp.md5_text(); + + if (dir->change_dir(pcp)) { + dir->make_dir(pcp); + } else { + dir->change_dir(".."); + } + + dir->change_dir(".."); + // path at least is validated, so validate config file @@ -244,6 +266,7 @@ void EditorSettings::create() { } singleton->config_file_path=config_file_path; + singleton->project_config_path=pcp; singleton->settings_path=config_path+"/"+config_dir; if (OS::get_singleton()->is_stdout_verbose()) { @@ -251,7 +274,7 @@ void EditorSettings::create() { print_line("EditorSettings: Load OK!"); } - + singleton->load_favorites(); singleton->scan_plugins(); return; @@ -264,6 +287,7 @@ void EditorSettings::create() { singleton = Ref<EditorSettings>( memnew( EditorSettings ) ); singleton->config_file_path=config_file_path; + singleton->settings_path=config_path+"/"+config_dir; singleton->_load_defaults(); singleton->scan_plugins(); @@ -408,10 +432,12 @@ void EditorSettings::_load_defaults() { set("text_editor/idle_parse_delay",2); set("text_editor/create_signal_callbacks",true); - set("text_editor/autosave_interval_seconds",60); + set("text_editor/autosave_interval_secs",0); + set("text_editor/font",""); hints["text_editor/font"]=PropertyInfo(Variant::STRING,"text_editor/font",PROPERTY_HINT_GLOBAL_FILE,"*.fnt"); set("text_editor/auto_brace_complete", false); + set("text_editor/restore_scripts_on_load",true); set("scenetree_editor/duplicate_node_name_num_separator",0); @@ -447,6 +473,8 @@ void EditorSettings::_load_defaults() { set("text_editor/create_signal_callbacks",true); set("file_dialog/show_hidden_files", false); + set("file_dialog/thumbnail_size", 64); + hints["file_dialog/thumbnail_size"]=PropertyInfo(Variant::INT,"file_dialog/thumbnail_size",PROPERTY_HINT_RANGE,"32,128,16"); set("animation/autorename_animation_tracks",true); set("animation/confirm_insert_track",true); @@ -645,6 +673,71 @@ void EditorSettings::set_plugin_enabled(const String& p_plugin, bool p_enabled) } +void EditorSettings::set_favorite_dirs(const Vector<String>& p_favorites) { + + favorite_dirs=p_favorites; + FileAccess *f = FileAccess::open(get_project_settings_path().plus_file("favorite_dirs"),FileAccess::WRITE); + if (f) { + for(int i=0;i<favorite_dirs.size();i++) + f->store_line(favorite_dirs[i]); + memdelete(f); + } + +} + +Vector<String> EditorSettings::get_favorite_dirs() const { + + return favorite_dirs; +} + + +void EditorSettings::set_recent_dirs(const Vector<String>& p_recent) { + + recent_dirs=p_recent; + FileAccess *f = FileAccess::open(get_project_settings_path().plus_file("recent_dirs"),FileAccess::WRITE); + if (f) { + for(int i=0;i<recent_dirs.size();i++) + f->store_line(recent_dirs[i]); + memdelete(f); + } +} + +Vector<String> EditorSettings::get_recent_dirs() const { + + return recent_dirs; +} + +String EditorSettings::get_project_settings_path() const { + + + return get_settings_path().plus_file("config").plus_file(project_config_path); +} + + +void EditorSettings::load_favorites() { + + FileAccess *f = FileAccess::open(get_project_settings_path().plus_file("favorite_dirs"),FileAccess::READ); + if (f) { + String line = f->get_line().strip_edges(); + while(line!="") { + favorite_dirs.push_back(line); + line = f->get_line().strip_edges(); + } + memdelete(f); + } + + f = FileAccess::open(get_project_settings_path().plus_file("recent_dirs"),FileAccess::READ); + if (f) { + String line = f->get_line().strip_edges(); + while(line!="") { + recent_dirs.push_back(line); + line = f->get_line().strip_edges(); + } + memdelete(f); + } + +} + void EditorSettings::_bind_methods() { diff --git a/tools/editor/editor_settings.h b/tools/editor/editor_settings.h index c44afd9593..6b7e6eb989 100644 --- a/tools/editor/editor_settings.h +++ b/tools/editor/editor_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,6 +88,11 @@ private: void _load_defaults(); + String project_config_path; + + Vector<String> favorite_dirs; + Vector<String> recent_dirs; + protected: static void _bind_methods(); @@ -102,6 +107,7 @@ public: static EditorSettings *get_singleton(); void erase(String p_var); String get_settings_path() const; + String get_project_settings_path() const; const Map<String,Plugin>& get_plugins() const { return plugins; } @@ -125,6 +131,14 @@ public: void add_property_hint(const PropertyInfo& p_hint); + void set_favorite_dirs(const Vector<String>& p_favorite_dirs); + Vector<String> get_favorite_dirs() const; + + void set_recent_dirs(const Vector<String>& p_recent_dirs); + Vector<String> get_recent_dirs() const; + + void load_favorites(); + EditorSettings(); ~EditorSettings(); diff --git a/tools/editor/editor_sub_scene.cpp b/tools/editor/editor_sub_scene.cpp index 25a52bb2cd..2a6eba2554 100644 --- a/tools/editor/editor_sub_scene.cpp +++ b/tools/editor/editor_sub_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -215,7 +215,7 @@ EditorSubScene::EditorSubScene() { tree->set_v_size_flags(SIZE_EXPAND_FILL); vb->add_margin_child("Import From Node:",tree)->set_v_size_flags(SIZE_EXPAND_FILL); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions); @@ -224,7 +224,7 @@ EditorSubScene::EditorSubScene() { file_dialog->add_filter("*."+E->get()); } - file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); add_child(file_dialog); file_dialog->connect("file_selected",this,"_path_selected"); diff --git a/tools/editor/editor_sub_scene.h b/tools/editor/editor_sub_scene.h index 8f5e864eb9..dfd6c531e2 100644 --- a/tools/editor/editor_sub_scene.h +++ b/tools/editor/editor_sub_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" class EditorSubScene : public ConfirmationDialog { @@ -42,7 +42,7 @@ class EditorSubScene : public ConfirmationDialog { Tree *tree; Node *scene; - FileDialog *file_dialog; + EditorFileDialog *file_dialog; void _fill_tree(Node* p_node,TreeItem *p_parent); void _reown(Node* p_node,List<Node*> *p_to_reown); diff --git a/tools/editor/editor_vu.cpp b/tools/editor/editor_vu.cpp index cd0e75f22d..ac11aceb21 100644 --- a/tools/editor/editor_vu.cpp +++ b/tools/editor/editor_vu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_vu.h b/tools/editor/editor_vu.h index f8fef8b510..4c51ac31c0 100644 --- a/tools/editor/editor_vu.h +++ b/tools/editor/editor_vu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/file_type_cache.cpp b/tools/editor/file_type_cache.cpp index f00fc8fe1a..a86400a560 100644 --- a/tools/editor/file_type_cache.cpp +++ b/tools/editor/file_type_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/file_type_cache.h b/tools/editor/file_type_cache.h index bb89718a55..efc6d22b25 100644 --- a/tools/editor/file_type_cache.h +++ b/tools/editor/file_type_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/fileserver/editor_file_server.cpp b/tools/editor/fileserver/editor_file_server.cpp index f21d9b4ec1..b66a1d522b 100644 --- a/tools/editor/fileserver/editor_file_server.cpp +++ b/tools/editor/fileserver/editor_file_server.cpp @@ -278,6 +278,7 @@ void EditorFileServer::_thread_start(void*s) { self->to_wait.erase(w); self->wait_mutex->unlock(); Thread::wait_to_finish(w); + memdelete(w); self->wait_mutex->lock(); } self->wait_mutex->unlock(); @@ -346,5 +347,6 @@ EditorFileServer::~EditorFileServer() { quit=true; Thread::wait_to_finish(thread); + memdelete(thread); memdelete(wait_mutex); } diff --git a/tools/editor/groups_editor.cpp b/tools/editor/groups_editor.cpp index 52db562d8a..2e82854014 100644 --- a/tools/editor/groups_editor.cpp +++ b/tools/editor/groups_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,6 +39,9 @@ void GroupsEditor::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { connect("confirmed", this,"_close"); } + if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("confirmed", this,"_close"); + } } void GroupsEditor::_close() { diff --git a/tools/editor/groups_editor.h b/tools/editor/groups_editor.h index 6357358e1d..09883a150f 100644 --- a/tools/editor/groups_editor.h +++ b/tools/editor/groups_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/icons/icon_arrow_left.png b/tools/editor/icons/icon_arrow_left.png Binary files differnew file mode 100644 index 0000000000..b72ac2a10d --- /dev/null +++ b/tools/editor/icons/icon_arrow_left.png diff --git a/tools/editor/icons/icon_arrow_left_disabled.png b/tools/editor/icons/icon_arrow_left_disabled.png Binary files differnew file mode 100644 index 0000000000..f1f9d0f988 --- /dev/null +++ b/tools/editor/icons/icon_arrow_left_disabled.png diff --git a/tools/editor/icons/icon_arrow_right.png b/tools/editor/icons/icon_arrow_right.png Binary files differnew file mode 100644 index 0000000000..d0a48b01ac --- /dev/null +++ b/tools/editor/icons/icon_arrow_right.png diff --git a/tools/editor/icons/icon_arrow_right_disabled.png b/tools/editor/icons/icon_arrow_right_disabled.png Binary files differnew file mode 100644 index 0000000000..840cd0da0a --- /dev/null +++ b/tools/editor/icons/icon_arrow_right_disabled.png diff --git a/tools/editor/icons/icon_arrow_up.png b/tools/editor/icons/icon_arrow_up.png Binary files differnew file mode 100644 index 0000000000..10aac0e0f6 --- /dev/null +++ b/tools/editor/icons/icon_arrow_up.png diff --git a/tools/editor/icons/icon_arrow_up_disabled.png b/tools/editor/icons/icon_arrow_up_disabled.png Binary files differnew file mode 100644 index 0000000000..fb46aa1373 --- /dev/null +++ b/tools/editor/icons/icon_arrow_up_disabled.png diff --git a/tools/editor/icons/icon_back_disabled.png b/tools/editor/icons/icon_back_disabled.png Binary files differnew file mode 100644 index 0000000000..31aab496e2 --- /dev/null +++ b/tools/editor/icons/icon_back_disabled.png diff --git a/tools/editor/icons/icon_color_ramp.png b/tools/editor/icons/icon_color_ramp.png Binary files differnew file mode 100644 index 0000000000..9031b5ec53 --- /dev/null +++ b/tools/editor/icons/icon_color_ramp.png diff --git a/tools/editor/icons/icon_curve_constant.png b/tools/editor/icons/icon_curve_constant.png Binary files differnew file mode 100644 index 0000000000..cdeac1785e --- /dev/null +++ b/tools/editor/icons/icon_curve_constant.png diff --git 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Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/import_settings.h b/tools/editor/import_settings.h index eb7a8b6143..31237dd8cf 100644 --- a/tools/editor/import_settings.h +++ b/tools/editor/import_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_atlas.cpp b/tools/editor/io_plugins/editor_atlas.cpp index 4c716874ba..4a260a9a6f 100644 --- a/tools/editor/io_plugins/editor_atlas.cpp +++ b/tools/editor/io_plugins/editor_atlas.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_atlas.h b/tools/editor/io_plugins/editor_atlas.h index 685cf60c9d..716faff0c6 100644 --- a/tools/editor/io_plugins/editor_atlas.h +++ b/tools/editor/io_plugins/editor_atlas.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 0562153199..10a3877529 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /*************************************************************************/ #include "editor_font_import_plugin.h" #include "scene/gui/dialogs.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" #include "tools/editor/editor_node.h" #include "os/file_access.h" #include "editor_atlas.h" @@ -379,8 +379,8 @@ class EditorFontImportDialog : public ConfirmationDialog { OBJ_TYPE(EditorFontImportDialog, ConfirmationDialog); - LineEditFileChooser *source; - LineEditFileChooser *dest; + EditorLineEditFileChooser *source; + EditorLineEditFileChooser *dest; SpinBox *font_size; LineEdit *test_string; ColorPickerButton *test_color; @@ -406,7 +406,10 @@ class EditorFontImportDialog : public ConfirmationDialog { imd->set_option(opt,v); } - imd->add_source(EditorImportPlugin::validate_source_path(source->get_line_edit()->get_text())); + String src_path = EditorImportPlugin::validate_source_path(source->get_line_edit()->get_text()); + //print_line("pre src path "+source->get_line_edit()->get_text()); + //print_line("src path "+src_path); + imd->add_source(src_path); imd->set_option("font/size",font_size->get_val()); return imd; @@ -609,9 +612,9 @@ public: hbc->add_child(vbr); vbr->set_h_size_flags(SIZE_EXPAND_FILL); - source = memnew( LineEditFileChooser ); - source->get_file_dialog()->set_access(FileDialog::ACCESS_FILESYSTEM); - source->get_file_dialog()->set_mode(FileDialog::MODE_OPEN_FILE); + source = memnew( EditorLineEditFileChooser ); + source->get_file_dialog()->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + source->get_file_dialog()->set_mode(EditorFileDialog::MODE_OPEN_FILE); source->get_file_dialog()->add_filter("*.ttf;TrueType"); source->get_file_dialog()->add_filter("*.otf;OpenType"); source->get_line_edit()->connect("text_entered",this,"_src_changed"); @@ -623,7 +626,7 @@ public: font_size->set_max(256); font_size->set_val(16); font_size->connect("value_changed",this,"_font_size_changed"); - dest = memnew( LineEditFileChooser ); + dest = memnew( EditorLineEditFileChooser ); // List<String> fl; Ref<Font> font= memnew(Font); @@ -650,6 +653,7 @@ public: vbl->add_spacer(); vbl->add_margin_child("Test: ",testhb); + /* HBoxContainer *upd_hb = memnew( HBoxContainer ); // vbl->add_child(upd_hb); upd_hb->add_spacer(); @@ -657,7 +661,7 @@ public: upd_hb->add_child(update); update->set_text("Update"); update->connect("pressed",this,"_update"); - +*/ options = memnew( _EditorFontImportOptions ); prop_edit = memnew( PropertyEditor() ); vbr->add_margin_child("Options:",prop_edit,true); @@ -1017,7 +1021,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata int h = slot->bitmap.rows; int p = slot->bitmap.pitch; - print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch)); + //print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch)); if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { diff --git a/tools/editor/io_plugins/editor_font_import_plugin.h b/tools/editor/io_plugins/editor_font_import_plugin.h index ac3b4eb0fe..451f01080e 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.h +++ b/tools/editor/io_plugins/editor_font_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 990e52be46..d510333a32 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -84,7 +84,7 @@ struct ColladaImport { Error _create_scene(Collada::Node *p_node, Spatial *p_parent); Error _create_resources(Collada::Node *p_node); Error _create_material(const String& p_material); - Error _create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_data, const Collada::MorphControllerData *p_morph_data); + Error _create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_data, const Collada::MorphControllerData *p_morph_data,Vector<Ref<Mesh> > p_morph_meshes=Vector<Ref<Mesh> >()); Error load(const String& p_path, int p_flags, bool p_force_make_tangents=false); void _fix_param_animation_tracks(); void create_animation(int p_clip,bool p_make_tracks_in_all_bones); @@ -589,7 +589,7 @@ static void _generate_tangents_and_binormals(const DVector<int>& p_indices,const } } -Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *skin_controller, const Collada::MorphControllerData *p_morph_data) { +Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *skin_controller, const Collada::MorphControllerData *p_morph_data,Vector<Ref<Mesh> > p_morph_meshes) { bool local_xform_mirror=p_local_xform.basis.determinant() < 0; @@ -750,7 +750,7 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co ERR_FAIL_INDEX_V(src,p.indices.size(),ERR_INVALID_DATA); Collada::Vertex vertex; - if (p_morph_data) + if (!p_optimize) vertex.uid=vertidx++; int vertex_index=p.indices[src+vertex_ofs]; //used for index field (later used by controllers) @@ -1276,7 +1276,7 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co //////////////////////////// // THEN THE MORPH TARGETS // //////////////////////////// - +#if 0 if (p_morph_data) { //add morphie target @@ -1358,6 +1358,7 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co vertw = DVector<Vector3>::Write(); DVector<Vector3> normals; DVector<float> tangents; + print_line("vertex source id: "+vertex_src_id); if(md.vertices[vertex_src_id].sources.has("NORMAL")){ //has normals normals.resize(vlen); @@ -1409,7 +1410,9 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co } } + print_line("using built-in normals"); }else{ + print_line("generating normals"); _generate_normals(index_array,vertices,normals);//no normals } if (final_tangent_array.size() && final_uv_array.size()) { @@ -1436,6 +1439,17 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co } +#endif + for(int mi=0;mi<p_morph_meshes.size();mi++) { + + // print_line("want surface "+itos(mi)+" has "+itos(p_morph_meshes[mi]->get_surface_count())); + Array a = p_morph_meshes[mi]->surface_get_arrays(surface); + a[Mesh::ARRAY_BONES]=Variant(); + a[Mesh::ARRAY_WEIGHTS]=Variant(); + a[Mesh::ARRAY_INDEX]=Variant(); + //a.resize(Mesh::ARRAY_MAX); //no need for index + mr.push_back(a); + } p_mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,d,mr); @@ -1566,17 +1580,21 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { String meshid; Transform apply_xform; Vector<int> bone_remap; + Vector<Ref<Mesh> > morphs; print_line("mesh: "+String(mi->get_name())); if (ng->controller) { print_line("has controller"); - if (collada.state.skin_controller_data_map.has(ng->source)) { + + String ngsource = ng->source; + + if (collada.state.skin_controller_data_map.has(ngsource)) { - ERR_FAIL_COND_V(!collada.state.skin_controller_data_map.has(ng->source),ERR_INVALID_DATA); - skin=&collada.state.skin_controller_data_map[ng->source]; + ERR_FAIL_COND_V(!collada.state.skin_controller_data_map.has(ngsource),ERR_INVALID_DATA); + skin=&collada.state.skin_controller_data_map[ngsource]; Vector<String> skeletons = ng->skeletons; @@ -1599,7 +1617,10 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { if (collada.state.morph_controller_data_map.has(meshid)) { //it's a morph!! morph = &collada.state.morph_controller_data_map[meshid]; + ngsource=meshid; meshid=morph->mesh; + } else { + ngsource=""; } if (apply_mesh_xform_to_vertices) { @@ -1630,15 +1651,48 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { ERR_FAIL_COND_V( !bone_remap_map.has(str), ERR_INVALID_DATA ); bone_remap[i]=bone_remap_map[str]; } - } else if (collada.state.morph_controller_data_map.has(ng->source)) { - print_line("is morph "+ng->source); + } + + if (collada.state.morph_controller_data_map.has(ngsource)) { + print_line("is morph "+ngsource); //it's a morph!! - morph = &collada.state.morph_controller_data_map[ng->source]; + morph = &collada.state.morph_controller_data_map[ngsource]; meshid=morph->mesh; printf("KKmorph: %p\n",morph); print_line("morph mshid: "+meshid); - } else { - ERR_EXPLAIN("Controller Instance Source '"+ng->source+"' is neither skin or morph!"); + + Vector<String> targets; + + morph->targets.has("MORPH_TARGET"); + String target = morph->targets["MORPH_TARGET"]; + bool valid=false; + if (morph->sources.has(target)) { + valid=true; + Vector<String> names = morph->sources[target].sarray; + for(int i=0;i<names.size();i++) { + + String meshid=names[i]; + if (collada.state.mesh_data_map.has(meshid)) { + Ref<Mesh> mesh=Ref<Mesh>(memnew( Mesh )); + const Collada::MeshData &meshdata = collada.state.mesh_data_map[meshid]; + Error err = _create_mesh_surfaces(false,mesh,ng->material_map,meshdata,apply_xform,bone_remap,skin,NULL); + ERR_FAIL_COND_V(err,err); + + morphs.push_back(mesh); + } else { + valid=false; + } + } + } + + if (!valid) + morphs.clear(); + + ngsource=""; + } + + if (ngsource!=""){ + ERR_EXPLAIN("Controller Instance Source '"+ngsource+"' is neither skin or morph!"); ERR_FAIL_V( ERR_INVALID_DATA ); } @@ -1659,7 +1713,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { mesh=Ref<Mesh>(memnew( Mesh )); const Collada::MeshData &meshdata = collada.state.mesh_data_map[meshid]; mesh->set_name( meshdata.name ); - Error err = _create_mesh_surfaces(mesh,ng->material_map,meshdata,apply_xform,bone_remap,skin,morph); + Error err = _create_mesh_surfaces(morphs.size()==0,mesh,ng->material_map,meshdata,apply_xform,bone_remap,skin,morph,morphs); ERR_FAIL_COND_V(err,err); mesh_cache[meshid]=mesh; diff --git a/tools/editor/io_plugins/editor_import_collada.h b/tools/editor/io_plugins/editor_import_collada.h index ae4cedeff6..243cd043a0 100644 --- a/tools/editor/io_plugins/editor_import_collada.h +++ b/tools/editor/io_plugins/editor_import_collada.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_mesh_import_plugin.cpp b/tools/editor/io_plugins/editor_mesh_import_plugin.cpp index 7d6f400ccc..2139513025 100644 --- a/tools/editor/io_plugins/editor_mesh_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_mesh_import_plugin.cpp @@ -1,6 +1,6 @@ #include "editor_mesh_import_plugin.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" #include "tools/editor/editor_dir_dialog.h" #include "tools/editor/editor_node.h" #include "tools/editor/property_editor.h" @@ -105,7 +105,7 @@ public: _EditorMeshImportOptions() { generate_tangents=true; - generate_normals=true; + generate_normals=false; flip_faces=false; smooth_shading=false; weld_vertices=true; @@ -126,7 +126,7 @@ class EditorMeshImportDialog : public ConfirmationDialog { LineEdit *import_path; LineEdit *save_path; - FileDialog *file_select; + EditorFileDialog *file_select; EditorDirDialog *save_select; ConfirmationDialog *error_dialog; PropertyEditor *option_editor; @@ -300,16 +300,16 @@ public: save_choose->connect("pressed", this,"_browse_target"); - file_select = memnew(FileDialog); - file_select->set_access(FileDialog::ACCESS_FILESYSTEM); + file_select = memnew(EditorFileDialog); + file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM); add_child(file_select); - file_select->set_mode(FileDialog::MODE_OPEN_FILES); + file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES); file_select->connect("files_selected", this,"_choose_files"); file_select->add_filter("*.obj ; Wavefront OBJ"); save_select = memnew( EditorDirDialog ); add_child(save_select); - // save_select->set_mode(FileDialog::MODE_OPEN_DIR); + // save_select->set_mode(EditorFileDialog::MODE_OPEN_DIR); save_select->connect("dir_selected", this,"_choose_save_dir"); get_ok()->connect("pressed", this,"_import"); diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp index 377af8f179..9491f957c3 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,7 +27,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_sample_import_plugin.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" #include "tools/editor/editor_dir_dialog.h" #include "tools/editor/editor_node.h" #include "tools/editor/property_editor.h" @@ -171,7 +171,7 @@ class EditorSampleImportDialog : public ConfirmationDialog { LineEdit *import_path; LineEdit *save_path; - FileDialog *file_select; + EditorFileDialog *file_select; EditorDirDialog *save_select; ConfirmationDialog *error_dialog; PropertyEditor *option_editor; @@ -254,6 +254,24 @@ public: error_dialog->popup_centered(Size2(200,100)); } + if (save_path->get_text().strip_edges()=="") { + error_dialog->set_text("Target path is empty."); + error_dialog->popup_centered_minsize(); + return; + } + + if (!save_path->get_text().begins_with("res://")) { + error_dialog->set_text("Target path must be full resource path."); + error_dialog->popup_centered_minsize(); + return; + } + + if (!DirAccess::exists(save_path->get_text())) { + error_dialog->set_text("Target path must exist."); + error_dialog->popup_centered_minsize(); + return; + } + for(int i=0;i<samples.size();i++) { Ref<ResourceImportMetadata> imd = memnew( ResourceImportMetadata ); @@ -345,16 +363,16 @@ public: save_choose->connect("pressed", this,"_browse_target"); - file_select = memnew(FileDialog); - file_select->set_access(FileDialog::ACCESS_FILESYSTEM); + file_select = memnew(EditorFileDialog); + file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM); add_child(file_select); - file_select->set_mode(FileDialog::MODE_OPEN_FILES); + file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES); file_select->connect("files_selected", this,"_choose_files"); file_select->add_filter("*.wav ; MS Waveform"); save_select = memnew( EditorDirDialog ); add_child(save_select); - // save_select->set_mode(FileDialog::MODE_OPEN_DIR); + // save_select->set_mode(EditorFileDialog::MODE_OPEN_DIR); save_select->connect("dir_selected", this,"_choose_save_dir"); get_ok()->connect("pressed", this,"_import"); @@ -592,6 +610,7 @@ Error EditorSampleImportPlugin::import(const String& p_path, const Ref<ResourceI dst_format=Sample::FORMAT_IMA_ADPCM; _compress_ima_adpcm(data,dst_data); + print_line("compressing ima-adpcm, resulting buffersize is "+itos(dst_data.size())+" from "+itos(data.size())); } else { @@ -701,8 +720,8 @@ void EditorSampleImportPlugin::_compress_ima_adpcm(const Vector<float>& p_data,D xm_sample=CLAMP(in[i]*32767.0,-32768,32767); - if (xm_sample==32767 || xm_sample==-32768) - printf("clippy!\n",xm_sample); + //if (xm_sample==32767 || xm_sample==-32768) + // printf("clippy!\n",xm_sample); } // xm_sample=xm_sample+xm_prev; @@ -737,10 +756,10 @@ void EditorSampleImportPlugin::_compress_ima_adpcm(const Vector<float>& p_data,D prev+=vpdiff ; if (prev > 32767) { - printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev); + //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev); prev=32767; } else if (prev < -32768) { - printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev); + //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev); prev = -32768 ; } diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.h b/tools/editor/io_plugins/editor_sample_import_plugin.h index 176dece0d5..03a4d38ab3 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.h +++ b/tools/editor/io_plugins/editor_sample_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 06780e4d8a..99dcf4ed28 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -162,8 +162,8 @@ class EditorSceneImportDialog : public ConfirmationDialog { LineEdit *save_path; LineEdit *script_path; Tree *import_options; - FileDialog *file_select; - FileDialog *script_select; + EditorFileDialog *file_select; + EditorFileDialog *script_select; EditorDirDialog *save_select; OptionButton *texture_action; @@ -671,15 +671,28 @@ void EditorSceneImportDialog::_import(bool p_and_open) { wip_open=p_and_open; //' ImportMonitorBlock imb; - if (import_path->get_text()=="") { + + if (import_path->get_text().strip_edges()=="") { error_dialog->set_text("Source path is empty."); - error_dialog->popup_centered(Size2(200,100)); + error_dialog->popup_centered_minsize(); return; } - if (save_path->get_text()=="") { + if (save_path->get_text().strip_edges()=="") { error_dialog->set_text("Target path is empty."); - error_dialog->popup_centered(Size2(200,100)); + error_dialog->popup_centered_minsize(); + return; + } + + if (!save_path->get_text().begins_with("res://")) { + error_dialog->set_text("Target path must be full resource path."); + error_dialog->popup_centered_minsize(); + return; + } + + if (!DirAccess::exists(save_path->get_text())) { + error_dialog->set_text("Target path must exist."); + error_dialog->popup_centered_minsize(); return; } @@ -701,7 +714,8 @@ void EditorSceneImportDialog::_import(bool p_and_open) { } - Ref<EditorScenePostImport> pi; + + if (script_path->get_text()!="") { Ref<Script> scr = ResourceLoader::load(script_path->get_text()); @@ -711,7 +725,7 @@ void EditorSceneImportDialog::_import(bool p_and_open) { return; } - pi = Ref<EditorScenePostImport>( memnew( EditorScenePostImport ) ); + Ref<EditorScenePostImport> pi = Ref<EditorScenePostImport>( memnew( EditorScenePostImport ) ); pi->set_script(scr.get_ref_ptr()); if (!pi->get_script_instance()) { @@ -719,6 +733,7 @@ void EditorSceneImportDialog::_import(bool p_and_open) { error_dialog->popup_centered(Size2(200,100)); return; } + } @@ -747,7 +762,7 @@ void EditorSceneImportDialog::_import(bool p_and_open) { rim->set_option("animation_optimizer_max_angle",animation_options->get_optimize_max_angle()); rim->set_option("animation_filters",animation_options->get_filter()); rim->set_option("animation_clips",animation_options->get_clips()); - rim->set_option("post_import_script",script_path->get_text()!=String()?EditorImportPlugin::validate_source_path(script_path->get_text()):String()); + rim->set_option("post_import_script",script_path->get_text()); rim->set_option("import_this_time",this_import->get_selected()); rim->set_option("import_next_time",next_import->get_selected()); rim->set_option("reimport",true); @@ -893,6 +908,7 @@ void EditorSceneImportDialog::popup_import(const String &p_from) { if (rimd->has_option("animation_optimizer_max_angle")) animation_options->set_optimize_max_angle(rimd->get_option("animation_optimizer_max_angle")); + script_path->set_text(rimd->get_option("post_import_script")); if (rimd->has_option("import_this_time")) this_import->select(rimd->get_option("import_this_time")); @@ -1063,19 +1079,19 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce vbc->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_margin_child("Options:",import_options,true); - file_select = memnew(FileDialog); - file_select->set_access(FileDialog::ACCESS_FILESYSTEM); + file_select = memnew(EditorFileDialog); + file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM); add_child(file_select); - file_select->set_mode(FileDialog::MODE_OPEN_FILE); + file_select->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_select->connect("file_selected", this,"_choose_file"); save_select = memnew(EditorDirDialog); add_child(save_select); - //save_select->set_mode(FileDialog::MODE_SAVE_FILE); + //save_select->set_mode(EditorFileDialog::MODE_SAVE_FILE); save_select->connect("dir_selected", this,"_choose_save_file"); get_ok()->connect("pressed", this,"_import"); @@ -1124,7 +1140,7 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce script_choose->connect("pressed", this,"_browse_script"); - script_select = memnew(FileDialog); + script_select = memnew(EditorFileDialog); add_child(script_select); for(int i=0;i<ScriptServer::get_language_count();i++) { @@ -1136,7 +1152,7 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce } - script_select->set_mode(FileDialog::MODE_OPEN_FILE); + script_select->set_mode(EditorFileDialog::MODE_OPEN_FILE); script_select->connect("file_selected", this,"_choose_script"); @@ -2121,7 +2137,7 @@ void EditorSceneImportPlugin::_merge_existing_node(Node *p_node,Node *p_imported } -void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Set<Node*> &checked_nodes) { +void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Node *p_existing_scene,Set<Node*> &checked_nodes) { for(int i=0;i<p_imported->get_child_count();i++) { @@ -2129,12 +2145,15 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node Node *imported_node = p_imported->get_child(i); - if (imported_node->get_owner()!=p_imported_scene) + if (imported_node->get_owner()!=p_imported_scene) { + // print_line("skipping because not imported at "+String(imported_node->get_name())); continue; //end of the road + } Vector<StringName> nn; nn.push_back(imported_node->get_name()); NodePath imported_path(nn,false); + //print_line("check for: "+String(imported_path)); if (!p_node->has_node(imported_path) && !checked_nodes.has(imported_node)) { //not there, re-add it @@ -2144,8 +2163,11 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node if (o) n=o->cast_to<Node>(); + //print_line("creating node of same type.."); + if (n) { + //print_line("copy props and add"); List<PropertyInfo> pl; imported_node->get_property_list(&pl); for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) { @@ -2155,8 +2177,11 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node } p_node->add_child(n); + n->set_owner(p_existing_scene); } + } else { + //print_line("already exists"); } @@ -2164,7 +2189,7 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node Node *other_node = p_node->get_node(imported_path); - _add_new_nodes(other_node,imported_node,p_imported_scene,checked_nodes); + _add_new_nodes(other_node,imported_node,p_imported_scene,p_existing_scene,checked_nodes); } @@ -2177,7 +2202,7 @@ void EditorSceneImportPlugin::_merge_scenes(Node *p_node,Node *p_imported) { Set<Ref<Resource> > checked_resources; Set<Node*> checked_nodes; _merge_existing_node(p_node,p_imported,checked_resources,checked_nodes); - _add_new_nodes(p_node,p_imported,p_imported,checked_nodes); + _add_new_nodes(p_node,p_imported,p_imported,p_node,checked_nodes); //add existing.. ? } @@ -2214,27 +2239,33 @@ void EditorSceneImportPlugin::_scan_materials(Node*p_base,Node *p_node,Map<Strin void EditorSceneImportPlugin::_apply_materials(Node*p_base,Node *p_node,Map<String,Ref<Material> > &mesh_materials,Map<String,Ref<Material> >& override_materials,Set<Ref<Mesh> >& meshes_processed) { - if (!p_base && p_node->get_owner()!=p_base) + if (p_node!=p_base && p_node->get_owner()!=p_base) return; MeshInstance *mi=p_node->cast_to<MeshInstance>(); if (mi) { + print_line("is mesh "+String(p_node->get_name())); String path = p_base->get_path_to(p_node); - if (override_materials.has(path)) + if (override_materials.has(path)) { + print_line("is in material overrides"); mi->set_material_override(override_materials[path]); + } Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_valid() && !meshes_processed.has(mesh)) { + print_line("mesh was not processed"); meshes_processed.insert(mesh); for(int i=0;i<mesh->get_surface_count();i++) { String name = mesh->get_name()+":"+mesh->surface_get_name(i); + print_line("name for surface "+itos(i)+": "+name); if (mesh_materials.has(name)) { Ref<Material> mat = mesh_materials[name]; mesh->surface_set_material(i,mat); + print_line("overriding!"); } } } @@ -2251,9 +2282,19 @@ void EditorSceneImportPlugin::_merge_materials(Node *p_node,Node *p_imported) { Map<String,Ref<Material> > override_materials; _scan_materials(p_node,p_node,mesh_materials,override_materials); + + for (Map<String,Ref<Material> >::Element *E=mesh_materials.front();E;E=E->next()) { + print_line("Mats: "+String(E->key())); + } + + for (Map<String,Ref<Material> >::Element *E=override_materials.front();E;E=E->next()) { + print_line("Overrides: "+String(E->key())); + } + Set<Ref<Mesh> > mp; _apply_materials(p_imported,p_imported,mesh_materials,override_materials,mp); + } #if 0 @@ -2597,8 +2638,11 @@ void EditorSceneImportPlugin::_filter_tracks(Node *scene, const String& p_text) for(Set<String>::Element *F=keep_local.front();F;F=F->next()) { keep.insert(F->get()); } - + print_line("FILTERING ANIM: "+String(E->get())); _filter_anim_tracks(anim->get_animation(name),keep); + } else { + print_line("NOT FILTERING ANIM: "+String(E->get())); + } } @@ -2687,7 +2731,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c Ref<EditorScenePostImport> post_import_script; if (post_import_script_path!="") { - post_import_script_path = EditorImportPlugin::expand_source_path(post_import_script_path); + post_import_script_path = post_import_script_path; Ref<Script> scr = ResourceLoader::load(post_import_script_path); if (!scr.is_valid()) { EditorNode::add_io_error("Couldn't load post-import script: '"+post_import_script_path); @@ -2709,8 +2753,11 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c EditorNode::add_io_error("Error running Post-Import script: '"+post_import_script_path); return err; } + + } + /// IMPORT IMAGES diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.h b/tools/editor/io_plugins/editor_scene_import_plugin.h index fa4730f7ee..71efab9503 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.h +++ b/tools/editor/io_plugins/editor_scene_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -113,7 +113,7 @@ class EditorSceneImportPlugin : public EditorImportPlugin { void _filter_tracks(Node *scene, const String& p_text); void _merge_existing_node(Node *p_node,Node *p_imported_scene,Set<Ref<Resource> >& checked_resources,Set<Node*> &checked_nodes); - void _add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Set<Node*> &checked_nodes); + void _add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Node *p_existing_scene,Set<Node*> &checked_nodes); void _optimize_animations(Node *scene, float p_max_lin_error,float p_max_ang_error,float p_max_angle); void _merge_scenes(Node *p_node, Node *p_imported); diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index ce376f2e7b..4f7ec1839a 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,6 +51,7 @@ static const char *flag_names[]={ NULL }; +#if 0 // not used static const char *flag_short_names[]={ "Stream", "FixBorder", @@ -65,6 +66,7 @@ static const char *flag_short_names[]={ "Anisoropic", NULL }; +#endif void EditorImportTextureOptions::set_format(EditorTextureImportPlugin::ImageFormat p_format) { @@ -142,6 +144,8 @@ void EditorImportTextureOptions::_changed() { void EditorImportTextureOptions::_bind_methods() { + print_line("bind toptions"); + ObjectTypeDB::bind_method("_changed",&EditorImportTextureOptions::_changed); ObjectTypeDB::bind_method("_changedp",&EditorImportTextureOptions::_changedp); @@ -217,7 +221,6 @@ EditorImportTextureOptions::EditorImportTextureOptions() { fname++; } - add_margin_child("Texture Options",flags,true); notice_for_2d = memnew( Label ); @@ -245,17 +248,20 @@ class EditorTextureImportDialog : public ConfirmationDialog { LineEdit *import_path; LineEdit *save_path; - FileDialog *file_select; - FileDialog *save_file_select; + EditorFileDialog *file_select; + EditorFileDialog *save_file_select; EditorDirDialog *save_select; OptionButton *texture_action; ConfirmationDialog *error_dialog; CheckButton *crop_source; + SpinBox *size; bool atlas; + bool large; EditorTextureImportPlugin *plugin; void _choose_files(const Vector<String>& p_path); + void _choose_file(const String& p_path); void _choose_save_dir(const String& p_path); void _browse(); void _browse_target(); @@ -270,7 +276,7 @@ public: Error import(const String& p_from, const String& p_to, const String& p_preset); void popup_import(const String &p_from=String()); - EditorTextureImportDialog(EditorTextureImportPlugin *p_plugin=NULL,bool p_2d=false,bool p_atlas=false); + EditorTextureImportDialog(EditorTextureImportPlugin *p_plugin=NULL,bool p_2d=false,bool p_atlas=false,bool p_large=false); }; @@ -299,6 +305,15 @@ void EditorTextureImportDialog::_choose_files(const Vector<String>& p_path) { import_path->set_text(files); } + + + +void EditorTextureImportDialog::_choose_file(const String& p_path) { + + + import_path->set_text(p_path); + +} void EditorTextureImportDialog::_choose_save_dir(const String& p_path) { save_path->set_text(p_path); @@ -321,12 +336,23 @@ void EditorTextureImportDialog::_import() { String dst_path=save_path->get_text(); - if (dst_path.empty()) { + if (save_path->get_text().strip_edges()=="") { + error_dialog->set_text("Target path is empty."); + error_dialog->popup_centered_minsize(); + return; + } - error_dialog->set_text("Please specify a valid target import path!"); - error_dialog->popup_centered(Size2(200,100)); + if (!save_path->get_text().begins_with("res://")) { + error_dialog->set_text("Target path must be full resource path."); + error_dialog->popup_centered_minsize(); return; + } + + if (!atlas && !large && !DirAccess::exists(save_path->get_text())) { + error_dialog->set_text("Target path must exist."); + error_dialog->popup_centered_minsize(); + return; } if (atlas) { //atlas @@ -349,6 +375,8 @@ void EditorTextureImportDialog::_import() { imd->set_option("flags",texture_options->get_flags()); imd->set_option("quality",texture_options->get_quality()); imd->set_option("atlas",true); + imd->set_option("atlas_size",int(size->get_val())); + imd->set_option("large",false); imd->set_option("crop",crop_source->is_pressed()); Error err = plugin->import(dst_file,imd); @@ -359,7 +387,38 @@ void EditorTextureImportDialog::_import() { return; } + } else if (large) { //atlas + + if (files.size()!=1) { + + error_dialog->set_text("Only one file is required for large texture"); + error_dialog->popup_centered(Size2(200,100)); + return; + + } + String dst_file = dst_path; + //dst_file=dst_file.basename()+".tex"; + Ref<ResourceImportMetadata> imd = memnew( ResourceImportMetadata ); + //imd->set_editor(); + for(int i=0;i<files.size();i++) { + imd->add_source(EditorImportPlugin::validate_source_path(files[i])); + } + imd->set_option("format",texture_options->get_format()); + imd->set_option("flags",texture_options->get_flags()); + imd->set_option("quality",texture_options->get_quality()); + imd->set_option("atlas",false); + imd->set_option("large",true); + imd->set_option("large_cell_size",int(size->get_val())); + imd->set_option("crop",crop_source->is_pressed()); + + Error err = plugin->import(dst_file,imd); + if (err) { + error_dialog->set_text("Error importing: "+dst_file.get_file()); + error_dialog->popup_centered(Size2(200,100)); + return; + + } } else { @@ -374,6 +433,8 @@ void EditorTextureImportDialog::_import() { imd->set_option("flags",texture_options->get_flags()); imd->set_option("quality",texture_options->get_quality()); imd->set_option("atlas",false); + imd->set_option("large",false); + Error err = plugin->import(dst_file,imd); if (err) { @@ -395,7 +456,7 @@ void EditorTextureImportDialog::_browse() { void EditorTextureImportDialog::_browse_target() { - if (atlas) { + if (atlas || large) { save_file_select->popup_centered_ratio(); } else { save_select->popup_centered_ratio(); @@ -411,7 +472,7 @@ void EditorTextureImportDialog::popup_import(const String& p_from) { Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_from); ERR_FAIL_COND(!rimd.is_valid()); - if (plugin->get_mode()==EditorTextureImportPlugin::MODE_ATLAS) + if (plugin->get_mode()==EditorTextureImportPlugin::MODE_ATLAS || plugin->get_mode()==EditorTextureImportPlugin::MODE_LARGE) save_path->set_text(p_from); else save_path->set_text(p_from.get_base_dir()); @@ -461,6 +522,7 @@ void EditorTextureImportDialog::_bind_methods() { ObjectTypeDB::bind_method("_choose_files",&EditorTextureImportDialog::_choose_files); + ObjectTypeDB::bind_method("_choose_file",&EditorTextureImportDialog::_choose_file); ObjectTypeDB::bind_method("_choose_save_dir",&EditorTextureImportDialog::_choose_save_dir); ObjectTypeDB::bind_method("_import",&EditorTextureImportDialog::_import); ObjectTypeDB::bind_method("_browse",&EditorTextureImportDialog::_browse); @@ -468,21 +530,25 @@ void EditorTextureImportDialog::_bind_methods() { // ADD_SIGNAL( MethodInfo("imported",PropertyInfo(Variant::OBJECT,"scene")) ); } -EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* p_plugin, bool p_2d, bool p_atlas) { +EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* p_plugin, bool p_2d, bool p_atlas,bool p_large) { atlas=p_atlas; + large=p_large; plugin=p_plugin; set_title("Import Textures"); - texture_options = memnew( EditorImportTextureOptions );; - VBoxContainer *vbc = texture_options; + + VBoxContainer *vbc = memnew(VBoxContainer); add_child(vbc); set_child_rect(vbc); VBoxContainer *source_vb=memnew(VBoxContainer); - vbc->add_margin_child("Source Texture(s):",source_vb); + if (large) + vbc->add_margin_child("Source Texture:",source_vb); + else + vbc->add_margin_child("Source Texture(s):",source_vb); HBoxContainer *hbc = memnew( HBoxContainer ); source_vb->add_child(hbc); @@ -497,6 +563,7 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* if (!p_atlas) crop_source->hide(); + Button * import_choose = memnew( Button ); import_choose->set_text(" .. "); hbc->add_child(import_choose); @@ -506,6 +573,19 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* hbc = memnew( HBoxContainer ); vbc->add_margin_child("Target Path:",hbc); + size = memnew( SpinBox ); + size->set_min(128); + size->set_max(16384); + + if (p_atlas) { + size->set_val(2048); + vbc->add_margin_child("Max Texture size:",size); + } else { + size->set_val(256); + vbc->add_margin_child("Cell Size:",size); + } + + save_path = memnew( LineEdit ); save_path->set_h_size_flags(SIZE_EXPAND_FILL); hbc->add_child(save_path); @@ -516,32 +596,39 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* save_choose->connect("pressed", this,"_browse_target"); - file_select = memnew(FileDialog); - file_select->set_access(FileDialog::ACCESS_FILESYSTEM); + file_select = memnew(EditorFileDialog); + file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM); add_child(file_select); - file_select->set_mode(FileDialog::MODE_OPEN_FILES); + if (!large) + file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES); + else + file_select->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_select->connect("files_selected", this,"_choose_files"); + file_select->connect("file_selected", this,"_choose_file"); - save_file_select = memnew(FileDialog); - save_file_select->set_access(FileDialog::ACCESS_RESOURCES); + save_file_select = memnew(EditorFileDialog); + save_file_select->set_access(EditorFileDialog::ACCESS_RESOURCES); add_child(save_file_select); - save_file_select->set_mode(FileDialog::MODE_SAVE_FILE); + save_file_select->set_mode(EditorFileDialog::MODE_SAVE_FILE); save_file_select->clear_filters(); - save_file_select->add_filter("*.tex;Base Atlas Texture"); + if (large) + save_file_select->add_filter("*.ltex;Large Texture"); + else + save_file_select->add_filter("*.tex;Base Atlas Texture"); save_file_select->connect("file_selected", this,"_choose_save_dir"); save_select = memnew( EditorDirDialog ); add_child(save_select); -// save_select->set_mode(FileDialog::MODE_OPEN_DIR); +// save_select->set_mode(EditorFileDialog::MODE_OPEN_DIR); save_select->connect("dir_selected", this,"_choose_save_dir"); get_ok()->connect("pressed", this,"_import"); get_ok()->set_text("Import"); //move stuff up - for(int i=0;i<4;i++) - vbc->move_child( vbc->get_child( vbc->get_child_count() -1), 0); + //for(int i=0;i<4;i++) + // vbc->move_child( vbc->get_child( vbc->get_child_count() -1), 0); error_dialog = memnew ( ConfirmationDialog ); add_child(error_dialog); @@ -550,13 +637,24 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* set_hide_on_ok(false); + texture_options = memnew( EditorImportTextureOptions );; + vbc->add_child(texture_options); + texture_options->set_v_size_flags(SIZE_EXPAND_FILL); + if (atlas) { texture_options->set_flags(EditorTextureImportPlugin::IMAGE_FLAG_FIX_BORDER_ALPHA|EditorTextureImportPlugin::IMAGE_FLAG_NO_MIPMAPS|EditorTextureImportPlugin::IMAGE_FLAG_FILTER); texture_options->set_quality(0.7); texture_options->set_format(EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_DISK_LOSSY); - texture_options->show_2d_notice(); + //texture_options->show_2d_notice(); set_title("Import Textures for Atlas (2D)"); + } else if (large) { + + texture_options->set_flags(EditorTextureImportPlugin::IMAGE_FLAG_FIX_BORDER_ALPHA|EditorTextureImportPlugin::IMAGE_FLAG_NO_MIPMAPS|EditorTextureImportPlugin::IMAGE_FLAG_FILTER); + texture_options->set_quality(0.7); + texture_options->set_format(EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_DISK_LOSSLESS); + texture_options->show_2d_notice(); + set_title("Import Large Textures (2D)"); } else if (p_2d) { @@ -602,12 +700,17 @@ String EditorTextureImportPlugin::get_name() const { return "texture_atlas"; } break; + case MODE_LARGE: { + + return "texture_large"; + } break; } return ""; } + String EditorTextureImportPlugin::get_visible_name() const { switch(mode) { @@ -622,7 +725,11 @@ String EditorTextureImportPlugin::get_visible_name() const { } break; case MODE_ATLAS: { - return "Atlas Texture"; + return "2D Atlas Texture"; + } break; + case MODE_LARGE: { + + return "2D Large Texture"; } break; } @@ -720,6 +827,135 @@ Error EditorTextureImportPlugin::import(const String& p_path, const Ref<Resource return import2(p_path,p_from,EditorExportPlatform::IMAGE_COMPRESSION_BC,false); } + +Error EditorTextureImportPlugin::_process_texture_data(Ref<ImageTexture> &texture,int format, float quality,int flags,EditorExportPlatform::ImageCompression p_compr,int tex_flags,int shrink) { + + + if (format==IMAGE_FORMAT_COMPRESS_DISK_LOSSLESS || format==IMAGE_FORMAT_COMPRESS_DISK_LOSSY) { + + Image image=texture->get_data(); + ERR_FAIL_COND_V(image.empty(),ERR_INVALID_DATA); + + bool has_alpha=image.detect_alpha(); + if (!has_alpha && image.get_format()==Image::FORMAT_RGBA) { + + image.convert(Image::FORMAT_RGB); + + } + + if (image.get_format()==Image::FORMAT_RGBA && flags&IMAGE_FLAG_FIX_BORDER_ALPHA) { + + image.fix_alpha_edges(); + } + + if (image.get_format()==Image::FORMAT_RGBA && flags&IMAGE_FLAG_PREMULT_ALPHA) { + + image.premultiply_alpha(); + } + + if (flags&IMAGE_FLAG_CONVERT_NORMAL_TO_XY) { + image.normalmap_to_xy(); + } + + //if ((image.get_format()==Image::FORMAT_RGB || image.get_format()==Image::FORMAT_RGBA) && flags&IMAGE_FLAG_CONVERT_TO_LINEAR) { + + // image.srgb_to_linear(); + //} + + if (shrink>1) { + + int orig_w=image.get_width(); + int orig_h=image.get_height(); + image.resize(orig_w/shrink,orig_h/shrink); + texture->create_from_image(image,tex_flags); + texture->set_size_override(Size2(orig_w,orig_h)); + + + } else { + + texture->create_from_image(image,tex_flags); + } + + + if (format==IMAGE_FORMAT_COMPRESS_DISK_LOSSLESS) { + texture->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSLESS); + } else { + texture->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + } + + + + texture->set_lossy_storage_quality(quality); + + + } else { + + + Image image=texture->get_data(); + ERR_FAIL_COND_V(image.empty(),ERR_INVALID_DATA); + + + bool has_alpha=image.detect_alpha(); + if (!has_alpha && image.get_format()==Image::FORMAT_RGBA) { + + image.convert(Image::FORMAT_RGB); + + } + + if (image.get_format()==Image::FORMAT_RGBA && flags&IMAGE_FLAG_FIX_BORDER_ALPHA) { + + image.fix_alpha_edges(); + } + + if (image.get_format()==Image::FORMAT_RGBA && flags&IMAGE_FLAG_PREMULT_ALPHA) { + + image.premultiply_alpha(); + } + + if (flags&IMAGE_FLAG_CONVERT_NORMAL_TO_XY) { + image.normalmap_to_xy(); + } + + //if ((image.get_format()==Image::FORMAT_RGB || image.get_format()==Image::FORMAT_RGBA) && flags&IMAGE_FLAG_CONVERT_TO_LINEAR) { +// + // print_line("CONVERT BECAUSE: "+itos(flags)); + // image.srgb_to_linear(); + //} + + int orig_w=image.get_width(); + int orig_h=image.get_height(); + + if (shrink>1) { + image.resize(orig_w/shrink,orig_h/shrink); + texture->create_from_image(image,tex_flags); + texture->set_size_override(Size2(orig_w,orig_h)); + } + + if (!(flags&IMAGE_FLAG_NO_MIPMAPS)) { + image.generate_mipmaps(); + + } + + if (format!=IMAGE_FORMAT_UNCOMPRESSED) { + + compress_image(p_compr,image,flags&IMAGE_FLAG_COMPRESS_EXTRA); + } + + + texture->create_from_image(image,tex_flags); + + + if (shrink>1 || (format!=IMAGE_FORMAT_UNCOMPRESSED && (image.get_width()!=orig_w || image.get_height()!=orig_h))) { + texture->set_size_override(Size2(orig_w,orig_h)); + } + + //uint32_t save_flags=ResourceSaver::FLAG_COMPRESS; + } + + return OK; +} + + Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<ResourceImportMetadata>& p_from,EditorExportPlatform::ImageCompression p_compr, bool p_external){ @@ -731,8 +967,11 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc Ref<ImageTexture> texture; Vector<Ref<AtlasTexture> > atlases; bool atlas = from->get_option("atlas"); + bool large = from->get_option("large"); int flags=from->get_option("flags"); + int format=from->get_option("format"); + float quality=from->get_option("quality"); uint32_t tex_flags=0; @@ -752,7 +991,80 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc if (from->has_option("shrink")) shrink=from->get_option("shrink"); - if (atlas) { + if (large) { + ERR_FAIL_COND_V(from->get_source_count()!=1,ERR_INVALID_PARAMETER); + + String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0)); + + + int cell_size=from->get_option("large_cell_size"); + ERR_FAIL_COND_V(cell_size<128 || cell_size>16384,ERR_CANT_OPEN); + + EditorProgress pg("ltex","Import Large Texture",3); + + pg.step("Load Source Image",0); + Image img; + Error err = ImageLoader::load_image(src_path,&img); + if (err) { + return err; + } + + pg.step("Slicing",1); + + Map<Vector2,Image> pieces; + for(int i=0;i<img.get_width();i+=cell_size) { + int w = MIN(img.get_width()-i,cell_size); + for(int j=0;j<img.get_height();j+=cell_size) { + int h = MIN(img.get_height()-j,cell_size); + + Image piece(w,h,0,img.get_format()); + piece.blit_rect(img,Rect2(i,j,w,h),Point2(0,0)); + if (!piece.is_invisible()) { + pieces[Vector2(i,j)]=piece; + //print_line("ADDING PIECE AT "+Vector2(i,j)); + } + } + } + + Ref<LargeTexture> existing; + if (ResourceCache::has(p_path)) { + existing = ResourceCache::get(p_path); + } + + if (existing.is_valid()) { + existing->clear(); + } else { + existing = Ref<LargeTexture>(memnew( LargeTexture )); + } + + existing->set_size(Size2(img.get_width(),img.get_height())); + pg.step("Inserting",2); + + for (Map<Vector2,Image>::Element *E=pieces.front();E;E=E->next()) { + + Ref<ImageTexture> imgtex = Ref<ImageTexture>( memnew( ImageTexture ) ); + imgtex->create_from_image(E->get(),tex_flags); + _process_texture_data(imgtex,format,quality,flags,p_compr,tex_flags,shrink); + existing->add_piece(E->key(),imgtex); + } + + if (!p_external) { + from->set_editor(get_name()); + existing->set_path(p_path); + existing->set_import_metadata(from); + } + pg.step("Saving",3); + + err = ResourceSaver::save(p_path,existing); + if (err!=OK) { + EditorNode::add_io_error("Couldn't save large texture: "+p_path); + return err; + } + + return OK; + + + } else if (atlas) { //prepare atlas! Vector< Image > sources; @@ -884,8 +1196,6 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc } - int format=from->get_option("format"); - float quality=from->get_option("quality"); if (!p_external) { from->set_editor(get_name()); @@ -919,7 +1229,11 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc } } + bool compress=false; +#if 1 + _process_texture_data(texture,format,quality,flags,p_compr,tex_flags,shrink); +#else if (format==IMAGE_FORMAT_COMPRESS_DISK_LOSSLESS || format==IMAGE_FORMAT_COMPRESS_DISK_LOSSY) { Image image=texture->get_data(); @@ -976,13 +1290,6 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc texture->set_lossy_storage_quality(quality); - Error err = ResourceSaver::save(p_path,texture); - - if (err!=OK) { - EditorNode::add_io_error("Couldn't save converted texture: "+p_path); - return err; - } - } else { @@ -1045,15 +1352,20 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc texture->set_size_override(Size2(orig_w,orig_h)); } - uint32_t save_flags=ResourceSaver::FLAG_COMPRESS; + compress=true; - Error err = ResourceSaver::save(p_path,texture,save_flags); - if (err!=OK) { - EditorNode::add_io_error("Couldn't save converted texture: "+p_path); - return err; - } } +#endif + uint32_t save_flags=0; + if (compress) + save_flags=ResourceSaver::FLAG_COMPRESS; + + Error err = ResourceSaver::save(p_path,texture,save_flags); + if (err!=OK) { + EditorNode::add_io_error("Couldn't save converted texture: "+p_path); + return err; + } return OK; } @@ -1242,14 +1554,14 @@ Vector<uint8_t> EditorTextureImportPlugin::custom_export(const String& p_path, c } -EditorTextureImportPlugin *EditorTextureImportPlugin::singleton[3]={NULL,NULL,NULL}; +EditorTextureImportPlugin *EditorTextureImportPlugin::singleton[EditorTextureImportPlugin::MODE_MAX]={NULL,NULL,NULL,NULL}; EditorTextureImportPlugin::EditorTextureImportPlugin(EditorNode *p_editor, Mode p_mode) { singleton[p_mode]=this; editor=p_editor; - mode=p_mode; - dialog = memnew( EditorTextureImportDialog(this,p_mode==MODE_TEXTURE_2D || p_mode==MODE_ATLAS,p_mode==MODE_ATLAS) ); + mode=p_mode; + dialog = memnew( EditorTextureImportDialog(this,p_mode==MODE_TEXTURE_2D || p_mode==MODE_ATLAS || p_mode==MODE_LARGE,p_mode==MODE_ATLAS,p_mode==MODE_LARGE) ); editor->get_gui_base()->add_child(dialog); } diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.h b/tools/editor/io_plugins/editor_texture_import_plugin.h index e733a3ddf9..02d09d9e17 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.h +++ b/tools/editor/io_plugins/editor_texture_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,9 @@ public: enum Mode { MODE_TEXTURE_2D, MODE_TEXTURE_3D, - MODE_ATLAS + MODE_ATLAS, + MODE_LARGE, + MODE_MAX }; @@ -65,10 +67,10 @@ private: Mode mode; EditorNode *editor; EditorTextureImportDialog *dialog; - static EditorTextureImportPlugin *singleton[3]; + static EditorTextureImportPlugin *singleton[MODE_MAX]; //used by other importers such as mesh - + Error _process_texture_data(Ref<ImageTexture> &texture, int format, float quality, int flags,EditorExportPlatform::ImageCompression p_compr,int tex_flags,int shrink); void compress_image(EditorExportPlatform::ImageCompression p_mode,Image& image,bool p_smaller); public: diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.cpp b/tools/editor/io_plugins/editor_translation_import_plugin.cpp index 9540869789..d152d71af4 100644 --- a/tools/editor/io_plugins/editor_translation_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_translation_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ class EditorTranslationImportDialog : public ConfirmationDialog { LineEdit *import_path; LineEdit *save_path; - FileDialog *file_select; + EditorFileDialog *file_select; CheckButton *ignore_first; CheckButton *compress; CheckButton *add_to_project; @@ -347,16 +347,16 @@ public: add_to_project->set_text("Add to Project (engine.cfg)"); tcomp->add_child(add_to_project); - file_select = memnew(FileDialog); - file_select->set_access(FileDialog::ACCESS_FILESYSTEM); + file_select = memnew(EditorFileDialog); + file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM); add_child(file_select); - file_select->set_mode(FileDialog::MODE_OPEN_FILE); + file_select->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_select->connect("file_selected", this,"_choose_file"); file_select->add_filter("*.csv ; Translation CSV"); save_select = memnew( EditorDirDialog ); add_child(save_select); - // save_select->set_mode(FileDialog::MODE_OPEN_DIR); + // save_select->set_mode(EditorFileDialog::MODE_OPEN_DIR); save_select->connect("dir_selected", this,"_choose_save_dir"); get_ok()->connect("pressed", this,"_import"); diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.h b/tools/editor/io_plugins/editor_translation_import_plugin.h index 8ea422c244..f3c2884534 100644 --- a/tools/editor/io_plugins/editor_translation_import_plugin.h +++ b/tools/editor/io_plugins/editor_translation_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/optimized_save_dialog.cpp b/tools/editor/optimized_save_dialog.cpp index 8a28272f12..687d3675fc 100644 --- a/tools/editor/optimized_save_dialog.cpp +++ b/tools/editor/optimized_save_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/optimized_save_dialog.h b/tools/editor/optimized_save_dialog.h index a3879b7cb4..739d0e1506 100644 --- a/tools/editor/optimized_save_dialog.h +++ b/tools/editor/optimized_save_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/output_strings.cpp b/tools/editor/output_strings.cpp index ec85505484..30569d11b0 100644 --- a/tools/editor/output_strings.cpp +++ b/tools/editor/output_strings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/output_strings.h b/tools/editor/output_strings.h index cd9caa2b71..ad893534fa 100644 --- a/tools/editor/output_strings.h +++ b/tools/editor/output_strings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,64 +26,64 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef OUTPUT_STRINGS_H
-#define OUTPUT_STRINGS_H
-
-
-#include "scene/gui/control.h"
-#include "scene/gui/scroll_bar.h"
-#include "map.h"
-
-class OutputStrings : public Control {
-
- OBJ_TYPE( OutputStrings, Control );
-public:
-
- enum LineType {
-
- LINE_NORMAL,
- LINE_WARNING,
- LINE_ERROR,
- LINE_LINK
- };
-private:
-
- struct Line {
-
-
- LineType type;
- Variant meta;
- String text;
- };
-
-
- int font_height;
- int size_height;
-
- Size2 margin;
- typedef Map<int,Line> LineMap;
- Map<int,Line> line_map;
-
- VScrollBar *v_scroll;
- HScrollBar *h_scroll;
-
- bool following;
- int line_max_count;
- bool updating;
-
- void _vscroll_changed(float p_value);
- void _hscroll_changed(float p_value);
- void update_scrollbars();
-protected:
-
- static void _bind_methods();
- void _notification(int p_what);
-
-public:
-
- void add_line(const String& p_text, const Variant& p_meta=Variant(), const LineType p_type=LINE_NORMAL);
-
- OutputStrings();
-};
-
-#endif // OUTPUT_STRINGS_H
+#ifndef OUTPUT_STRINGS_H +#define OUTPUT_STRINGS_H + + +#include "scene/gui/control.h" +#include "scene/gui/scroll_bar.h" +#include "map.h" + +class OutputStrings : public Control { + + OBJ_TYPE( OutputStrings, Control ); +public: + + enum LineType { + + LINE_NORMAL, + LINE_WARNING, + LINE_ERROR, + LINE_LINK + }; +private: + + struct Line { + + + LineType type; + Variant meta; + String text; + }; + + + int font_height; + int size_height; + + Size2 margin; + typedef Map<int,Line> LineMap; + Map<int,Line> line_map; + + VScrollBar *v_scroll; + HScrollBar *h_scroll; + + bool following; + int line_max_count; + bool updating; + + void _vscroll_changed(float p_value); + void _hscroll_changed(float p_value); + void update_scrollbars(); +protected: + + static void _bind_methods(); + void _notification(int p_what); + +public: + + void add_line(const String& p_text, const Variant& p_meta=Variant(), const LineType p_type=LINE_NORMAL); + + OutputStrings(); +}; + +#endif // OUTPUT_STRINGS_H diff --git a/tools/editor/pane_drag.cpp b/tools/editor/pane_drag.cpp index f3a236201a..fb137de5ce 100644 --- a/tools/editor/pane_drag.cpp +++ b/tools/editor/pane_drag.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pane_drag.h b/tools/editor/pane_drag.h index 268c940e35..a6cd9b6662 100644 --- a/tools/editor/pane_drag.h +++ b/tools/editor/pane_drag.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,26 +26,26 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PANE_DRAG_H
-#define PANE_DRAG_H
-
-#include "scene/gui/control.h"
-
-class PaneDrag : public Control {
-
- OBJ_TYPE( PaneDrag, Control );
-
- bool mouse_over;
-
-
-protected:
-
- void _input_event(const InputEvent& p_input);
- void _notification(int p_what);
- virtual Size2 get_minimum_size() const;
- static void _bind_methods();
-public:
- PaneDrag();
-};
-
-#endif // PANE_DRAG_H
+#ifndef PANE_DRAG_H +#define PANE_DRAG_H + +#include "scene/gui/control.h" + +class PaneDrag : public Control { + + OBJ_TYPE( PaneDrag, Control ); + + bool mouse_over; + + +protected: + + void _input_event(const InputEvent& p_input); + void _notification(int p_what); + virtual Size2 get_minimum_size() const; + static void _bind_methods(); +public: + PaneDrag(); +}; + +#endif // PANE_DRAG_H diff --git a/tools/editor/plugins/animation_data_editor_plugin.cpp b/tools/editor/plugins/animation_data_editor_plugin.cpp index 17f17bba7d..d8d65b875a 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.cpp +++ b/tools/editor/plugins/animation_data_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "animation_data_editor_plugin.h"
-
-AnimationDataEditorPlugin::AnimationDataEditorPlugin()
-{
-}
+#include "animation_data_editor_plugin.h" + +AnimationDataEditorPlugin::AnimationDataEditorPlugin() +{ +} diff --git a/tools/editor/plugins/animation_data_editor_plugin.h b/tools/editor/plugins/animation_data_editor_plugin.h index 2fd3d5b32a..0daa67d0a5 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.h +++ b/tools/editor/plugins/animation_data_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,13 +26,13 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H
-#define ANIMATION_DATA_EDITOR_PLUGIN_H
-
-class AnimationDataEditorPlugin
-{
-public:
- AnimationDataEditorPlugin();
-};
-
-#endif // ANIMATION_DATA_EDITOR_PLUGIN_H
+#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H +#define ANIMATION_DATA_EDITOR_PLUGIN_H + +class AnimationDataEditorPlugin +{ +public: + AnimationDataEditorPlugin(); +}; + +#endif // ANIMATION_DATA_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index f706d67f6d..05b12543d2 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,8 @@ /*************************************************************************/ #include "animation_player_editor_plugin.h" #include "io/resource_loader.h" - +#include "os/keyboard.h" +#include "tools/editor/editor_settings.h" void AnimationPlayerEditor::_node_removed(Node *p_node) { @@ -97,15 +98,21 @@ void AnimationPlayerEditor::_notification(int p_what) { duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") ); autoplay->set_icon( get_icon("AutoPlay","EditorIcons") ); load_anim->set_icon( get_icon("Folder","EditorIcons") ); - remove_anim->set_icon( get_icon("Del","EditorIcons") ); + remove_anim->set_icon( get_icon("Remove","EditorIcons") ); edit_anim->set_icon( get_icon("Edit","EditorIcons") ); blend_anim->set_icon( get_icon("Blend","EditorIcons") ); - play->set_icon( get_icon("Play","EditorIcons") ); + play->set_icon( get_icon("PlayStart","EditorIcons") ); + play_from->set_icon( get_icon("Play","EditorIcons") ); + play_bw->set_icon( get_icon("PlayStartBackwards","EditorIcons") ); + play_bw_from->set_icon( get_icon("PlayBackwards","EditorIcons") ); + autoplay_icon=get_icon("AutoPlay","EditorIcons"); stop->set_icon( get_icon("Stop","EditorIcons") ); resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") ); pin->set_normal_texture(get_icon("Pin","EditorIcons") ); pin->set_pressed_texture( get_icon("PinPressed","EditorIcons") ); + tool_anim->set_icon(get_icon("Tools","EditorIcons")); + tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu"); blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed"); @@ -180,9 +187,82 @@ void AnimationPlayerEditor::_play_pressed() { //unpause //pause->set_pressed(false); } + +void AnimationPlayerEditor::_play_from_pressed() { + + String current; + if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { + + current = animation->get_item_text( animation->get_selected() ); + } + + if (current!="") { + + float time = player->get_current_animation_pos(); + + if (current==player->get_current_animation() && player->is_playing()) { + + player->stop(); //so it wont blend with itself + } + + player->play( current ); + player->seek(time); + } + + //unstop + stop->set_pressed(false); + //unpause + //pause->set_pressed(false); +} + + +void AnimationPlayerEditor::_play_bw_pressed() { + + String current; + if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { + + current = animation->get_item_text( animation->get_selected() ); + } + + if (current!="") { + + if (current==player->get_current_animation()) + player->stop(); //so it wont blend with itself + player->play(current,-1,-1,true); + } + + //unstop + stop->set_pressed(false); + //unpause + //pause->set_pressed(false); +} + +void AnimationPlayerEditor::_play_bw_from_pressed() { + + String current; + if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { + + current = animation->get_item_text( animation->get_selected() ); + } + + if (current!="") { + + float time = player->get_current_animation_pos(); + if (current==player->get_current_animation()) + player->stop(); //so it wont blend with itself + + player->play(current,-1,-1,true); + player->seek(time); + } + + //unstop + stop->set_pressed(false); + //unpause + //pause->set_pressed(false); +} void AnimationPlayerEditor::_stop_pressed() { - player->stop(); + player->stop(false); play->set_pressed(false); stop->set_pressed(true); //pause->set_pressed(false); @@ -275,7 +355,7 @@ void AnimationPlayerEditor::_animation_rename() { } void AnimationPlayerEditor::_animation_load() { ERR_FAIL_COND(!player); - file->set_mode( FileDialog::MODE_OPEN_FILE ); + file->set_mode( EditorFileDialog::MODE_OPEN_FILE ); file->clear_filters(); List<String> extensions; @@ -336,7 +416,7 @@ void AnimationPlayerEditor::_animation_name_edited() { String new_name = name->get_text(); if (new_name=="" || new_name.find(":")!=-1 || new_name.find("/")!=-1) { error_dialog->set_text("ERROR: Invalid animation name!"); - error_dialog->popup_centered(Size2(300,70)); + error_dialog->popup_centered_minsize(); return; } @@ -347,7 +427,7 @@ void AnimationPlayerEditor::_animation_name_edited() { if (player->has_animation(new_name)) { error_dialog->set_text("ERROR: Animation Name Already Exists!"); - error_dialog->popup_centered(Size2(300,70)); + error_dialog->popup_centered_minsize(); return; } @@ -598,6 +678,9 @@ void AnimationPlayerEditor::_update_player() { stop->set_disabled(animlist.size()==0); play->set_disabled(animlist.size()==0); + play_bw->set_disabled(animlist.size()==0); + play_bw_from->set_disabled(animlist.size()==0); + play_from->set_disabled(animlist.size()==0); autoplay->set_disabled(animlist.size()==0); duplicate_anim->set_disabled(animlist.size()==0); rename_anim->set_disabled(animlist.size()==0); @@ -877,11 +960,108 @@ void AnimationPlayerEditor::_hide_anim_editors() { } } + +void AnimationPlayerEditor::_animation_tool_menu(int p_option) { + + switch(p_option) { + + case TOOL_COPY_ANIM: { + + if (!animation->get_item_count()) { + error_dialog->set_text("ERROR: No animation to copy!"); + error_dialog->popup_centered_minsize(); + return; + } + + String current = animation->get_item_text(animation->get_selected()); + Ref<Animation> anim = player->get_animation(current); + //editor->edit_resource(anim); + EditorSettings::get_singleton()->set_resource_clipboard(anim); + + } break; + case TOOL_PASTE_ANIM: { + + Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard(); + if (!anim.is_valid()) { + error_dialog->set_text("ERROR: No animation resource on clipboard!"); + error_dialog->popup_centered_minsize(); + return; + } + + String name = anim->get_name(); + if (name=="") { + name="Pasted Animation"; + } + + int idx=1; + String base = name; + while (player->has_animation(name)) { + + idx++; + name=base+" "+itos(idx); + } + + undo_redo->create_action("Paste Animation"); + undo_redo->add_do_method(player,"add_animation",name,anim); + undo_redo->add_undo_method(player,"remove_animation",name); + undo_redo->add_do_method(this,"_animation_player_changed",player); + undo_redo->add_undo_method(this,"_animation_player_changed",player); + undo_redo->commit_action(); + + _select_anim_by_name(name); + + + } break; + case TOOL_EDIT_RESOURCE: { + + if (!animation->get_item_count()) { + error_dialog->set_text("ERROR: No animation to edit!"); + error_dialog->popup_centered_minsize(); + return; + } + + String current = animation->get_item_text(animation->get_selected()); + Ref<Animation> anim = player->get_animation(current); + editor->edit_resource(anim); + + } break; + + } +} + +void AnimationPlayerEditor::_unhandled_key_input(const InputEvent& p_ev) { + + if (is_visible() && p_ev.type==InputEvent::KEY && p_ev.key.pressed && !p_ev.key.echo && !p_ev.key.mod.alt && !p_ev.key.mod.control && !p_ev.key.mod.meta) { + + switch(p_ev.key.scancode) { + + case KEY_A: { + if (!p_ev.key.mod.shift) + _play_bw_from_pressed(); + else + _play_bw_pressed(); + } break; + case KEY_S: { + _stop_pressed(); + } break; + case KEY_D: { + if (!p_ev.key.mod.shift) + _play_from_pressed(); + else + _play_pressed(); + } break; + } + } +} + void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&AnimationPlayerEditor::_input_event); ObjectTypeDB::bind_method(_MD("_node_removed"),&AnimationPlayerEditor::_node_removed); ObjectTypeDB::bind_method(_MD("_play_pressed"),&AnimationPlayerEditor::_play_pressed); + ObjectTypeDB::bind_method(_MD("_play_from_pressed"),&AnimationPlayerEditor::_play_from_pressed); + ObjectTypeDB::bind_method(_MD("_play_bw_pressed"),&AnimationPlayerEditor::_play_bw_pressed); + ObjectTypeDB::bind_method(_MD("_play_bw_from_pressed"),&AnimationPlayerEditor::_play_bw_from_pressed); ObjectTypeDB::bind_method(_MD("_stop_pressed"),&AnimationPlayerEditor::_stop_pressed); ObjectTypeDB::bind_method(_MD("_autoplay_pressed"),&AnimationPlayerEditor::_autoplay_pressed); ObjectTypeDB::bind_method(_MD("_pause_pressed"),&AnimationPlayerEditor::_pause_pressed); @@ -908,6 +1088,8 @@ void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_hide_anim_editors"),&AnimationPlayerEditor::_hide_anim_editors); ObjectTypeDB::bind_method(_MD("_animation_duplicate"),&AnimationPlayerEditor::_animation_duplicate); ObjectTypeDB::bind_method(_MD("_blend_editor_next_changed"),&AnimationPlayerEditor::_blend_editor_next_changed); + ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&AnimationPlayerEditor::_unhandled_key_input); + ObjectTypeDB::bind_method(_MD("_animation_tool_menu"),&AnimationPlayerEditor::_animation_tool_menu); @@ -935,47 +1117,56 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { add_child(hb); - add_anim = memnew( Button ); + add_anim = memnew( ToolButton ); add_anim->set_tooltip("Create new animation in player."); hb->add_child(add_anim); - - load_anim = memnew( Button ); + load_anim = memnew( ToolButton ); load_anim->set_tooltip("Load an animation from disk."); hb->add_child(load_anim); - duplicate_anim = memnew( Button ); + duplicate_anim = memnew( ToolButton ); hb->add_child(duplicate_anim); duplicate_anim->set_tooltip("Duplicate Animation"); + rename_anim = memnew( ToolButton ); + hb->add_child(rename_anim); + rename_anim->set_tooltip("Rename Animation"); + + remove_anim = memnew( ToolButton ); + + hb->add_child(remove_anim); + remove_anim->set_tooltip("Remove Animation"); + + animation = memnew( OptionButton ); hb->add_child(animation); animation->set_h_size_flags(SIZE_EXPAND_FILL); animation->set_tooltip("Display list of animations in player."); - autoplay = memnew( Button ); + autoplay = memnew( ToolButton ); hb->add_child(autoplay); autoplay->set_tooltip("Autoplay On Load"); - rename_anim = memnew( Button ); - hb->add_child(rename_anim); - rename_anim->set_tooltip("Rename Animation"); - - remove_anim = memnew( Button ); - - hb->add_child(remove_anim); - remove_anim->set_tooltip("Remove Animation"); - blend_anim = memnew( Button ); + blend_anim = memnew( ToolButton ); hb->add_child(blend_anim); blend_anim->set_tooltip("Edit Target Blend Times"); + tool_anim = memnew( MenuButton); + //tool_anim->set_flat(false); + tool_anim->set_tooltip("Animation Tools"); + tool_anim->get_popup()->add_item("Copy Animation",TOOL_COPY_ANIM); + tool_anim->get_popup()->add_item("Paste Animation",TOOL_PASTE_ANIM); + //tool_anim->get_popup()->add_separator(); + //tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM); + hb->add_child(tool_anim); - edit_anim = memnew( Button ); + edit_anim = memnew( ToolButton ); edit_anim->set_toggle_mode(true); hb->add_child(edit_anim); edit_anim->set_tooltip("Open animation editor.\nProperty editor will displays all editable keys too."); @@ -984,15 +1175,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { hb = memnew (HBoxContainer); add_child(hb); - play = memnew( Button ); - play->set_tooltip("Play selected animation."); + play_bw_from = memnew( ToolButton ); + play_bw_from->set_tooltip("Play backwards selected animation from current pos. (A)"); + hb->add_child(play_bw_from); - hb->add_child(play); + play_bw = memnew( ToolButton ); + play_bw->set_tooltip("Play backwards selected animation from end. (Shift+A)"); + hb->add_child(play_bw); - stop = memnew( Button ); + stop = memnew( ToolButton ); stop->set_toggle_mode(true); hb->add_child(stop); - play->set_tooltip("Stop animation playback."); + stop->set_tooltip("Stop animation playback. (S)"); + + play = memnew( ToolButton ); + play->set_tooltip("Play selected animation from start. (Shift+D)"); + hb->add_child(play); + + + play_from = memnew( ToolButton ); + play_from->set_tooltip("Play selected animation from current pos. (D)"); + hb->add_child(play_from); + + //pause = memnew( Button ); //pause->set_toggle_mode(true); @@ -1024,9 +1229,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { resource_edit_anim= memnew( Button ); hb->add_child(resource_edit_anim); + resource_edit_anim->hide(); - file = memnew(FileDialog); + file = memnew(EditorFileDialog); add_child(file); name_dialog = memnew( ConfirmationDialog ); @@ -1074,7 +1280,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { autoplay->connect("pressed", this,"_autoplay_pressed"); autoplay->set_toggle_mode(true); - play->connect("pressed", this,"_play_pressed"); + play->connect("pressed", this,"_play_pressed"); + play_from->connect("pressed", this,"_play_from_pressed"); + play_bw->connect("pressed", this,"_play_bw_pressed"); + play_bw_from->connect("pressed", this,"_play_bw_from_pressed"); stop->connect("pressed", this,"_stop_pressed"); //pause->connect("pressed", this,"_pause_pressed"); add_anim->connect("pressed", this,"_animation_new"); @@ -1104,6 +1313,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { renaming=false; last_active=false; + + set_process_unhandled_key_input(true); } diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h index 2c6bcae97e..9f0413088d 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.h +++ b/tools/editor/plugins/animation_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,10 +49,19 @@ class AnimationPlayerEditor : public VBoxContainer { EditorNode *editor; AnimationPlayer *player; + enum { + TOOL_COPY_ANIM, + TOOL_PASTE_ANIM, + TOOL_EDIT_RESOURCE + }; OptionButton *animation; Button *stop; Button *play; + Button *play_from; + Button *play_bw; + Button *play_bw_from; + // Button *pause; Button *add_anim; Button *autoplay; @@ -63,6 +72,7 @@ class AnimationPlayerEditor : public VBoxContainer { Button *load_anim; Button *blend_anim; Button *remove_anim; + MenuButton *tool_anim; TextureButton *pin; Label *nodename; SpinBox *frame; @@ -74,7 +84,7 @@ class AnimationPlayerEditor : public VBoxContainer { Ref<Texture> autoplay_icon; bool last_active; - FileDialog *file; + EditorFileDialog *file; struct BlendEditor { @@ -95,6 +105,9 @@ class AnimationPlayerEditor : public VBoxContainer { void _select_anim_by_name(const String& p_anim); void _play_pressed(); + void _play_from_pressed(); + void _play_bw_pressed(); + void _play_bw_from_pressed(); void _autoplay_pressed(); void _stop_pressed(); void _pause_pressed(); @@ -126,6 +139,8 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_key_editor_seek(float p_pos); void _animation_key_editor_anim_len_changed(float p_new); + void _unhandled_key_input(const InputEvent& p_ev); + void _animation_tool_menu(int p_option); AnimationPlayerEditor(); protected: diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp index af15e17f50..382bc44726 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.cpp +++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1193,7 +1193,7 @@ void AnimationTreeEditor::_add_menu_item(int p_item) { } else if (p_item == MENU_IMPORT_ANIMATIONS) { file_op = MENU_IMPORT_ANIMATIONS; - file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_dialog->popup_centered_ratio(); } else { @@ -1458,7 +1458,7 @@ AnimationTreeEditor::AnimationTreeEditor() { edit_check->hide();; edit_check->connect("pressed", this,"_edit_dialog_changed"); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); file_dialog->set_enable_multiple_selection(true); file_dialog->set_current_dir(Globals::get_singleton()->get_resource_path()); add_child(file_dialog); diff --git a/tools/editor/plugins/animation_tree_editor_plugin.h b/tools/editor/plugins/animation_tree_editor_plugin.h index 21b31863b6..bd29530c7a 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.h +++ b/tools/editor/plugins/animation_tree_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,7 +79,7 @@ class AnimationTreeEditor : public Control { Button *edit_button; Button *filter_button; CheckButton *edit_check; - FileDialog* file_dialog; + EditorFileDialog* file_dialog; int file_op; void _popup_edit_dialog(); diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp index 184f80a1b7..4599dbfb54 100644 --- a/tools/editor/plugins/baked_light_baker.cpp +++ b/tools/editor/plugins/baked_light_baker.cpp @@ -2127,6 +2127,7 @@ void BakedLightBaker::_stop_thread() { bake_thread_exit=true; for(int i=0;i<threads.size();i++) { Thread::wait_to_finish(threads[i]); + memdelete(threads[i]); } threads.clear(); } diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp index 0f02899dc2..26524b2437 100644 --- a/tools/editor/plugins/baked_light_editor_plugin.cpp +++ b/tools/editor/plugins/baked_light_editor_plugin.cpp @@ -180,7 +180,7 @@ void BakedLightEditor::_bake_pressed() { ERR_FAIL_COND(!node); if (node->get_baked_light().is_null()) { err_dialog->set_text("BakedLightInstance does not contain a BakedLight resource."); - err_dialog->popup_centered(Size2(350,70)); + err_dialog->popup_centered_minsize(); button_bake->set_pressed(false); return; } @@ -242,7 +242,7 @@ void BakedLightEditor::_bake_lightmaps() { if (err) { err_dialog->set_text("Error baking to lightmaps!\nMake sure that a bake has just\n happened and that lightmaps are\n configured. "); - err_dialog->popup_centered(Size2(350,70)); + err_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/camera_editor_plugin.cpp b/tools/editor/plugins/camera_editor_plugin.cpp index aa7562b17e..08ed2c745d 100644 --- a/tools/editor/plugins/camera_editor_plugin.cpp +++ b/tools/editor/plugins/camera_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/camera_editor_plugin.h b/tools/editor/plugins/camera_editor_plugin.h index 5529b32e56..afb8f9415d 100644 --- a/tools/editor/plugins/camera_editor_plugin.h +++ b/tools/editor/plugins/camera_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 32d5641e68..f2738f0a62 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -150,8 +150,56 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { _tool_select(TOOL_MOVE); if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_E) _tool_select(TOOL_ROTATE); - if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_ALL && can_move_pivot) - drag=DRAG_PIVOT; + if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) { + if (p_ev.key.mod.shift) { + //move drag pivot + drag=DRAG_PIVOT; + } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + Vector2 mouse_pos = viewport->get_local_mouse_pos(); + if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { + //just in case, make it work if over viewport + mouse_pos=transform.affine_inverse().xform(mouse_pos); + mouse_pos=snap_point(mouse_pos); + + undo_redo->create_action("Move Pivot"); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->get()->cast_to<Node2D>(); + + if (n2d && n2d->edit_has_pivot()) { + + Vector2 offset = n2d->edit_get_pivot(); + Vector2 gpos = n2d->get_global_pos(); + + Vector2 motion_ofs = gpos-mouse_pos; + + undo_redo->add_do_method(n2d,"set_global_pos",mouse_pos); + undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_undo_method(n2d,"set_global_pos",gpos); + undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); + for(int i=0;i<n2d->get_child_count();i++) { + Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); + if (!n2dc) + continue; + + undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_pos()); + undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_pos()); + + } + + } + + } + + undo_redo->commit_action(); + } + + } + } } @@ -943,13 +991,13 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { } - List<BoneList>::Element *Cbone=NULL; //closest + Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest { bone_ik_list.clear(); float closest_dist=1e20; int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width"); - for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) { + for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { if (E->get().from == E->get().to) continue; @@ -1685,7 +1733,7 @@ void CanvasItemEditor::_viewport_draw() { viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2); } - if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE)) { //kind of sucks + if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE)) { //kind of sucks if (canvas_item->cast_to<Node2D>()) { @@ -1789,7 +1837,7 @@ void CanvasItemEditor::_viewport_draw() { Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color"); Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color"); - for(List<BoneList>::Element*E=bone_list.front();E;E=E->next()) { + for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { E->get().from=Vector2(); E->get().to=Vector2(); @@ -1884,10 +1932,12 @@ void CanvasItemEditor::_notification(int p_what) { } - for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) { + + for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { Object *b = ObjectDB::get_instance(E->get().bone); if (!b) { + viewport->update(); break; } @@ -1989,9 +2039,14 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, cons if (c->has_meta("_edit_bone_")) { - BoneList bone; - bone.bone=c->get_instance_ID(); - bone_list.push_back(bone); + ObjectID id = c->get_instance_ID(); + if (!bone_list.has(id)) { + BoneList bone; + bone.bone=id; + bone_list[id]=bone; + } + + bone_list[id].last_pass=bone_last_frame; } r_rect.expand_to( xform.xform(rect.pos) ); @@ -2026,11 +2081,26 @@ void CanvasItemEditor::_update_scrollbars() { Rect2 canvas_item_rect=Rect2(Point2(),screen_rect); lock_list.clear();; - bone_list.clear();; + bone_last_frame++; + + if (editor->get_edited_scene()) _find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Matrix32()); + List<Map<ObjectID,BoneList>::Element*> bone_to_erase; + + for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { + + if (E->get().last_pass!=bone_last_frame) { + bone_to_erase.push_back(E); + } + } + + while(bone_to_erase.size()) { + bone_list.erase(bone_to_erase.front()->get()); + bone_to_erase.pop_front(); + } //expand area so it's easier to do animations and stuff at 0,0 canvas_item_rect.size+=screen_rect*2; @@ -2832,7 +2902,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(select_button); select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT)); select_button->set_pressed(true); - select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Move Pivot (while moving)"); + select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."); move_button = memnew( ToolButton ); move_button->set_toggle_mode(true); @@ -3024,6 +3094,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { set_process_unhandled_key_input(true); can_move_pivot=false; drag=DRAG_NONE; + bone_last_frame=0; } CanvasItemEditor *CanvasItemEditor::singleton=NULL; diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index f25296abdc..48a34e2d07 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -181,9 +181,12 @@ class CanvasItemEditor : public VBoxContainer { Vector2 from; Vector2 to; ObjectID bone; + uint64_t last_pass; }; - List<BoneList> bone_list; + uint64_t bone_last_frame; + Map<ObjectID,BoneList> bone_list; + Matrix32 bone_orig_xform; struct BoneIK { diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp index a533c6aa1e..8eea723126 100644 --- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -380,6 +380,7 @@ void CollisionPolygon2DEditor::_bind_methods() { CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) { + node=NULL; canvas_item_editor=NULL; editor=p_editor; undo_redo = editor->get_undo_redo(); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index 126328bac3..381cfd74ab 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -533,6 +533,7 @@ void CollisionPolygonEditor::_bind_methods() { CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { + node=NULL; editor=p_editor; undo_redo = editor->get_undo_redo(); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h index 1c12ee0041..20a0b3c3f6 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp new file mode 100644 index 0000000000..62cf1b4acb --- /dev/null +++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -0,0 +1,533 @@ +#include "collision_shape_2d_editor_plugin.h" + +#include "canvas_item_editor_plugin.h" + +#include "scene/resources/segment_shape_2d.h" +#include "scene/resources/shape_line_2d.h" +#include "scene/resources/circle_shape_2d.h" +#include "scene/resources/rectangle_shape_2d.h" +#include "scene/resources/capsule_shape_2d.h" +#include "scene/resources/convex_polygon_shape_2d.h" +#include "scene/resources/concave_polygon_shape_2d.h" + +Variant CollisionShape2DEditor::get_handle_value(int idx) const { + + switch ( shape_type ) { + case CAPSULE_SHAPE: { + Ref<CapsuleShape2D> capsule = node->get_shape(); + + if (idx==0) { + return capsule->get_radius(); + } else if (idx==1) { + return capsule->get_height(); + } + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> circle = node->get_shape(); + + if (idx==0) { + return circle->get_radius(); + } + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> ray = node->get_shape(); + + if (idx==0) { + return ray->get_length(); + } + + } break; + + case RECTANGLE_SHAPE: { + Ref<RectangleShape2D> rect = node->get_shape(); + + if (idx<2) { + return rect->get_extents().abs(); + } + + } break; + + case SEGMENT_SHAPE: { + Ref<SegmentShape2D> seg = node->get_shape(); + + if (idx==0) { + return seg->get_a(); + } else if (idx==1) { + return seg->get_b(); + } + + } break; + } + + return Variant(); +} + +void CollisionShape2DEditor::set_handle(int idx, Point2& p_point) { + + switch ( shape_type ) { + case CAPSULE_SHAPE: { + if (idx < 2) { + Ref<CapsuleShape2D> capsule = node->get_shape(); + + real_t parameter = Math::abs(p_point[idx]); + + if (idx==0) { + capsule->set_radius(parameter); + } else if (idx==1){ + capsule->set_height(parameter*2 - capsule->get_radius()*2); + } + + canvas_item_editor->get_viewport_control()->update(); + } + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> circle = node->get_shape(); + circle->set_radius(p_point.length()); + + canvas_item_editor->get_viewport_control()->update(); + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> ray = node->get_shape(); + + ray->set_length(Math::abs(p_point.y)); + + canvas_item_editor->get_viewport_control()->update(); + + } break; + + case RECTANGLE_SHAPE: { + if (idx<2) { + Ref<RectangleShape2D> rect = node->get_shape(); + + Vector2 extents = rect->get_extents(); + extents[idx] = p_point[idx]; + + rect->set_extents(extents.abs()); + + canvas_item_editor->get_viewport_control()->update(); + } + + } break; + + case SEGMENT_SHAPE: { + if (edit_handle < 2) { + Ref<SegmentShape2D> seg = node->get_shape(); + + if (idx==0) { + seg->set_a(p_point); + } else if (idx==1) { + seg->set_b(p_point); + } + + canvas_item_editor->get_viewport_control()->update(); + } + + } break; + } +} + +void CollisionShape2DEditor::commit_handle(int idx, Variant& p_org) { + + Control* c = canvas_item_editor->get_viewport_control(); + undo_redo->create_action("Set Handle"); + + switch ( shape_type ) { + case CAPSULE_SHAPE: { + Ref<CapsuleShape2D> capsule = node->get_shape(); + + if (idx==0) { + undo_redo->add_do_method(capsule.ptr(),"set_radius",capsule->get_radius()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(capsule.ptr(),"set_radius",p_org); + undo_redo->add_do_method(c,"update"); + } else if (idx==1) { + undo_redo->add_do_method(capsule.ptr(),"set_height",capsule->get_height()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(capsule.ptr(),"set_height",p_org); + undo_redo->add_undo_method(c,"update"); + } + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> circle = node->get_shape(); + + undo_redo->add_do_method(circle.ptr(),"set_radius",circle->get_radius()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(circle.ptr(),"set_radius",p_org); + undo_redo->add_undo_method(c,"update"); + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> ray = node->get_shape(); + + undo_redo->add_do_method(ray.ptr(),"set_length",ray->get_length()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(ray.ptr(),"set_length",p_org); + undo_redo->add_undo_method(c,"update"); + + } break; + + case RECTANGLE_SHAPE: { + Ref<RectangleShape2D> rect = node->get_shape(); + + undo_redo->add_do_method(rect.ptr(),"set_extents",rect->get_extents()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(rect.ptr(),"set_extents",p_org); + undo_redo->add_undo_method(c,"update"); + + } break; + + case SEGMENT_SHAPE: { + Ref<SegmentShape2D> seg = node->get_shape(); + if (idx==0) { + undo_redo->add_do_method(seg.ptr(),"set_a",seg->get_a()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(seg.ptr(),"set_a",p_org); + undo_redo->add_undo_method(c,"update"); + } else if (idx==1) { + undo_redo->add_do_method(seg.ptr(),"set_b",seg->get_b()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(seg.ptr(),"set_b",p_org); + undo_redo->add_undo_method(c,"update"); + } + + } break; + } + + undo_redo->commit_action(); +} + +bool CollisionShape2DEditor::forward_input_event(const InputEvent& p_event) { + + if (!node) { + return false; + } + + if (!node->get_shape().is_valid()) { + return false; + } + + if (shape_type == -1) { + return false; + } + + switch( p_event.type ) { + case InputEvent::MOUSE_BUTTON: { + const InputEventMouseButton& mb = p_event.mouse_button; + + Matrix32 gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + Point2 gpoint(mb.x,mb.y); + + if (mb.button_index == BUTTON_LEFT) { + if (mb.pressed) { + for (int i = 0; i < handles.size(); i++) { + if (gt.xform(handles[i]).distance_to(gpoint) < 8) { + edit_handle = i; + + break; + } + } + + if (edit_handle==-1) { + pressed = false; + + return false; + } + + original = get_handle_value(edit_handle); + pressed = true; + + return true; + + } else { + if (pressed) { + commit_handle(edit_handle, original); + + edit_handle = -1; + pressed = false; + + return true; + } + } + } + + return false; + + } break; + + case InputEvent::MOUSE_MOTION: { + const InputEventMouseMotion& mm = p_event.mouse_motion; + + if (edit_handle == -1 || !pressed) { + return false; + } + + Point2 gpoint = Point2(mm.x,mm.y); + Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint = canvas_item_editor->snap_point(cpoint); + cpoint = node->get_global_transform().affine_inverse().xform(cpoint); + + set_handle(edit_handle, cpoint); + + return true; + + } break; + } + + return false; +} + +void CollisionShape2DEditor::_get_current_shape_type() { + + if (!node) { + return; + } + + Ref<Shape2D> s = node->get_shape(); + + if (!s.is_valid()) { + return; + } + + if (s->cast_to<CapsuleShape2D>()) { + shape_type = CAPSULE_SHAPE; + } else if (s->cast_to<CircleShape2D>()) { + shape_type = CIRCLE_SHAPE; + } else if (s->cast_to<ConcavePolygonShape2D>()) { + shape_type = CONCAVE_POLYGON_SHAPE; + } else if (s->cast_to<ConvexPolygonShape2D>()) { + shape_type = CONVEX_POLYGON_SHAPE; + } else if (s->cast_to<LineShape2D>()) { + shape_type = LINE_SHAPE; + } else if (s->cast_to<RayShape2D>()) { + shape_type = RAY_SHAPE; + } else if (s->cast_to<RectangleShape2D>()) { + shape_type = RECTANGLE_SHAPE; + } else if (s->cast_to<SegmentShape2D>()) { + shape_type = SEGMENT_SHAPE; + } else { + shape_type = -1; + } + + canvas_item_editor->get_viewport_control()->update(); +} + +void CollisionShape2DEditor::_canvas_draw() { + + if (!node) { + return; + } + + if (!node->get_shape().is_valid()) { + return; + } + + _get_current_shape_type(); + + if (shape_type == -1) { + return; + } + + Control *c = canvas_item_editor->get_viewport_control(); + Matrix32 gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + Ref<Texture> h = get_icon("EditorHandle","EditorIcons"); + Vector2 size = h->get_size()*0.5; + + handles.clear(); + + switch (shape_type) { + case CAPSULE_SHAPE: { + Ref<CapsuleShape2D> shape = node->get_shape(); + + handles.resize(2); + float radius = shape->get_radius(); + float height = shape->get_height()/2; + + handles[0] = Point2(radius, -height); + handles[1] = Point2(0,-(height + radius)); + + c->draw_texture(h, gt.xform(handles[0])-size); + c->draw_texture(h, gt.xform(handles[1])-size); + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> shape = node->get_shape(); + + handles.resize(1); + handles[0] = Point2(shape->get_radius(),0); + + c->draw_texture(h, gt.xform(handles[0])-size); + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> shape = node->get_shape(); + + handles.resize(1); + handles[0] = Point2(0,shape->get_length()); + + c->draw_texture(h,gt.xform(handles[0])-size); + + } break; + + case RECTANGLE_SHAPE: { + Ref<RectangleShape2D> shape = node->get_shape(); + + handles.resize(2); + Vector2 ext = shape->get_extents(); + handles[0] = Point2(ext.x,0); + handles[1] = Point2(0,-ext.y); + + c->draw_texture(h,gt.xform(handles[0])-size); + c->draw_texture(h,gt.xform(handles[1])-size); + + } break; + + case SEGMENT_SHAPE: { + Ref<SegmentShape2D> shape = node->get_shape(); + + handles.resize(2); + handles[0] = shape->get_a(); + handles[1] = shape->get_b(); + + c->draw_texture(h, gt.xform(handles[0])-size); + c->draw_texture(h, gt.xform(handles[1])-size); + + } break; + } +} + +void CollisionShape2DEditor::edit(Node* p_node) { + + if (!canvas_item_editor) { + canvas_item_editor=CanvasItemEditor::get_singleton(); + } + + if (p_node) { + node=p_node->cast_to<CollisionShape2D>(); + + if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + + _get_current_shape_type(); + + } else { + edit_handle = -1; + shape_type = -1; + + if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + + node=NULL; + } + + canvas_item_editor->get_viewport_control()->update(); +} + +void CollisionShape2DEditor::_bind_methods() { + + ObjectTypeDB::bind_method("_canvas_draw",&CollisionShape2DEditor::_canvas_draw); + ObjectTypeDB::bind_method("_get_current_shape_type",&CollisionShape2DEditor::_get_current_shape_type); +} + +CollisionShape2DEditor::CollisionShape2DEditor(EditorNode* p_editor) { + + node = NULL; + canvas_item_editor = NULL; + editor = p_editor; + + undo_redo = p_editor->get_undo_redo(); + + edit_handle = -1; + pressed = false; +} + +void CollisionShape2DEditorPlugin::edit(Object* p_obj) { + + collision_shape_2d_editor->edit(p_obj->cast_to<Node>()); +} + +bool CollisionShape2DEditorPlugin::handles(Object* p_obj) const { + + return p_obj->is_type("CollisionShape2D"); +} + +void CollisionShape2DEditorPlugin::make_visible(bool visible) { + + if (!visible) { + edit(NULL); + } +} + +CollisionShape2DEditorPlugin::CollisionShape2DEditorPlugin(EditorNode* p_node) { + + editor=p_node; + + collision_shape_2d_editor = memnew( CollisionShape2DEditor(p_node) ); + p_node->get_gui_base()->add_child(collision_shape_2d_editor); +} + +CollisionShape2DEditorPlugin::~CollisionShape2DEditorPlugin() { + +} diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.h b/tools/editor/plugins/collision_shape_2d_editor_plugin.h new file mode 100644 index 0000000000..75e9b68ea7 --- /dev/null +++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.h @@ -0,0 +1,73 @@ +#ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H +#define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" + +#include "scene/2d/collision_shape_2d.h" + +class CanvasItemEditor; + +class CollisionShape2DEditor : public Control { + OBJ_TYPE(CollisionShape2DEditor, Control); + + enum ShapeType { + CAPSULE_SHAPE, + CIRCLE_SHAPE, + CONCAVE_POLYGON_SHAPE, + CONVEX_POLYGON_SHAPE, + LINE_SHAPE, + RAY_SHAPE, + RECTANGLE_SHAPE, + SEGMENT_SHAPE + }; + + EditorNode* editor; + UndoRedo* undo_redo; + CanvasItemEditor* canvas_item_editor; + CollisionShape2D* node; + + Vector<Point2> handles; + + int shape_type; + int edit_handle; + bool pressed; + Variant original; + + Variant get_handle_value(int idx) const; + void set_handle(int idx, Point2& p_point); + void commit_handle(int idx, Variant& p_org); + + void _get_current_shape_type(); + void _canvas_draw(); + +protected: + static void _bind_methods(); + +public: + bool forward_input_event(const InputEvent& p_event); + void edit(Node* p_node); + + CollisionShape2DEditor(EditorNode* p_editor); +}; + +class CollisionShape2DEditorPlugin : public EditorPlugin { + OBJ_TYPE(CollisionShape2DEditorPlugin, EditorPlugin); + + CollisionShape2DEditor* collision_shape_2d_editor; + EditorNode* editor; + +public: + virtual bool forward_input_event(const InputEvent& p_event) { return collision_shape_2d_editor->forward_input_event(p_event); } + + virtual String get_name() const { return "CollisionShape2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object* p_obj); + virtual bool handles(Object* p_obj) const; + virtual void make_visible(bool visible); + + CollisionShape2DEditorPlugin(EditorNode* p_editor); + ~CollisionShape2DEditorPlugin(); +}; + +#endif //COLLISION_SHAPE_2D_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/color_ramp_editor_plugin.cpp b/tools/editor/plugins/color_ramp_editor_plugin.cpp new file mode 100644 index 0000000000..df50535402 --- /dev/null +++ b/tools/editor/plugins/color_ramp_editor_plugin.cpp @@ -0,0 +1,83 @@ +/* + * color_ramp_editor_plugin.cpp + */ + +#include "color_ramp_editor_plugin.h" + +ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) { + + editor=p_node; + ramp_editor = memnew( ColorRampEdit ); + + add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,ramp_editor); + //add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,ramp_editor); + ramp_editor->set_custom_minimum_size(Size2(100, 48)); + ramp_editor->hide(); + ramp_editor->connect("ramp_changed", this, "ramp_changed"); +} + +void ColorRampEditorPlugin::edit(Object *p_object) { + + ColorRamp* color_ramp = p_object->cast_to<ColorRamp>(); + if (!color_ramp) + return; + color_ramp_ref = Ref<ColorRamp>(color_ramp); + ramp_editor->set_points(color_ramp_ref->get_points()); +} + +bool ColorRampEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("ColorRamp"); +} + +void ColorRampEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + ramp_editor->show(); + } else { + ramp_editor->hide(); + } + +} + +void ColorRampEditorPlugin::_ramp_changed() { + + if(color_ramp_ref.is_valid()) + { + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + + //Not sure if I should convert this data to DVector + Vector<float> new_offsets=ramp_editor->get_offsets(); + Vector<Color> new_colors=ramp_editor->get_colors(); + Vector<float> old_offsets=color_ramp_ref->get_offsets(); + Vector<Color> old_colors=color_ramp_ref->get_colors(); + + if (old_offsets.size()!=new_offsets.size()) + ur->create_action("Add/Remove Color Ramp Point"); + else + ur->create_action("Modify Color Ramp",true); + ur->add_do_method(this,"undo_redo_color_ramp",new_offsets,new_colors); + ur->add_undo_method(this,"undo_redo_color_ramp",old_offsets,old_colors); + ur->commit_action(); + + //color_ramp_ref->set_points(ramp_editor->get_points()); + } +} + +void ColorRampEditorPlugin::_undo_redo_color_ramp(const Vector<float>& offsets, + const Vector<Color>& colors) { + + color_ramp_ref->set_offsets(offsets); + color_ramp_ref->set_colors(colors); + ramp_editor->set_points(color_ramp_ref->get_points()); + ramp_editor->update(); +} + +ColorRampEditorPlugin::~ColorRampEditorPlugin(){ +} + +void ColorRampEditorPlugin::_bind_methods() { + ObjectTypeDB::bind_method(_MD("ramp_changed"),&ColorRampEditorPlugin::_ramp_changed); + ObjectTypeDB::bind_method(_MD("undo_redo_color_ramp","offsets","colors"),&ColorRampEditorPlugin::_undo_redo_color_ramp); +} diff --git a/tools/editor/plugins/color_ramp_editor_plugin.h b/tools/editor/plugins/color_ramp_editor_plugin.h new file mode 100644 index 0000000000..e39a5d65fe --- /dev/null +++ b/tools/editor/plugins/color_ramp_editor_plugin.h @@ -0,0 +1,37 @@ +/* + * color_ramp_editor_plugin.h + */ + +#ifndef TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ +#define TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/gui/color_ramp_edit.h" + +class ColorRampEditorPlugin : public EditorPlugin { + + OBJ_TYPE( ColorRampEditorPlugin, EditorPlugin ); + + Ref<ColorRamp> color_ramp_ref; + ColorRampEdit *ramp_editor; + EditorNode *editor; + +protected: + static void _bind_methods(); + void _ramp_changed(); + void _undo_redo_color_ramp(const Vector<float>& offsets, const Vector<Color>& colors); + +public: + virtual String get_name() const { return "ColorRamp"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + ColorRampEditorPlugin(EditorNode *p_node); + ~ColorRampEditorPlugin(); + +}; + +#endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */ diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp index 8d8e107f41..7348a69665 100644 --- a/tools/editor/plugins/control_editor_plugin.cpp +++ b/tools/editor/plugins/control_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/control_editor_plugin.h b/tools/editor/plugins/control_editor_plugin.h index a229327990..074298d0df 100644 --- a/tools/editor/plugins/control_editor_plugin.h +++ b/tools/editor/plugins/control_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp index aad7cf2c6a..c118485083 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -269,8 +269,8 @@ void MeshLibraryEditor::_bind_methods() { MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { - file = memnew( FileDialog ); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file = memnew( EditorFileDialog ); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); //not for now? List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions); diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.h b/tools/editor/plugins/cube_grid_theme_editor_plugin.h index 0dab1d12b8..583ddf6e14 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.h +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ class MeshLibraryEditor : public Control { EditorNode *editor; MenuButton *menu; ConfirmationDialog *cd; - FileDialog *file; + EditorFileDialog *file; int to_erase; enum { diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp new file mode 100644 index 0000000000..a77ba9a605 --- /dev/null +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -0,0 +1,777 @@ +#include "editor_preview_plugins.h" +#include "io/resource_loader.h" +#include "tools/editor/editor_settings.h" +#include "io/file_access_memory.h" +#include "os/os.h" +#include "scene/resources/material.h" +#include "scene/resources/sample.h" +#include "scene/resources/mesh.h" + +bool EditorTexturePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"ImageTexture"); +} + +Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) { + + Ref<ImageTexture> tex =p_from; + Image img = tex->get_data(); + if (img.empty()) + return Ref<Texture>(); + + img.clear_mipmaps(); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + if (img.is_compressed()) { + if (img.decompress()!=OK) + return Ref<Texture>(); + } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGB) { + img.convert(Image::FORMAT_RGBA); + } + + int width,height; + if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { + + width=thumbnail_size; + height = img.get_height() * thumbnail_size / img.get_width(); + } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { + + height=thumbnail_size; + width = img.get_width() * thumbnail_size / img.get_height(); + } else { + + width=img.get_width(); + height=img.get_height(); + } + + img.resize(width,height); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() { + + +} + +/////////////////////////////////////////////////////////////////////////// + + +Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) { + + if (p_imd.is_null()) { + return Ref<Texture>(); + } + + if (!p_imd->has_option("thumbnail")) + return Ref<Texture>(); + + Variant tn = p_imd->get_option("thumbnail"); + //print_line(Variant::get_type_name(tn.get_type())); + DVector<uint8_t> thumbnail = tn; + + int len = thumbnail.size(); + if (len==0) + return Ref<Texture>(); + + + DVector<uint8_t>::Read r = thumbnail.read(); + + Image img(r.ptr(),len); + if (img.empty()) + return Ref<Texture>(); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; + +} + +bool EditorPackedScenePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"PackedScene"); +} +Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES& p_from) { + + Ref<ResourceImportMetadata> imd = p_from->get_import_metadata(); + return _gen_from_imd(imd); +} + +Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String& p_path) { + + Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path); + return _gen_from_imd(imd); +} + +EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() { + +} + +////////////////////////////////////////////////////////////////// + +bool EditorMaterialPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Material"); //any material +} + +Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES& p_from) { + + Ref<Material> material = p_from; + ERR_FAIL_COND_V(material.is_null(),Ref<Texture>()); + + VS::get_singleton()->mesh_surface_set_material(sphere,0,material->get_rid()); + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->mesh_surface_set_material(sphere,0,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); + VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + + sphere = VS::get_singleton()->mesh_create(); + sphere_instance = VS::get_singleton()->instance_create2(sphere,scenario); + + int lats=32; + int lons=32; + float radius=1.0; + + DVector<Vector3> vertices; + DVector<Vector3> normals; + DVector<Vector2> uvs; + DVector<float> tangents; + Matrix3 tt = Matrix3(Vector3(0,1,0),Math_PI*0.5); + + for(int i = 1; i <= lats; i++) { + double lat0 = Math_PI * (-0.5 + (double) (i - 1) / lats); + double z0 = Math::sin(lat0); + double zr0 = Math::cos(lat0); + + double lat1 = Math_PI * (-0.5 + (double) i / lats); + double z1 = Math::sin(lat1); + double zr1 = Math::cos(lat1); + + for(int j = lons; j >= 1; j--) { + + double lng0 = 2 * Math_PI * (double) (j - 1) / lons; + double x0 = Math::cos(lng0); + double y0 = Math::sin(lng0); + + double lng1 = 2 * Math_PI * (double) (j) / lons; + double x1 = Math::cos(lng1); + double y1 = Math::sin(lng1); + + + Vector3 v[4]={ + Vector3(x1 * zr0, z0, y1 *zr0), + Vector3(x1 * zr1, z1, y1 *zr1), + Vector3(x0 * zr1, z1, y0 *zr1), + Vector3(x0 * zr0, z0, y0 *zr0) + }; + +#define ADD_POINT(m_idx) \ + normals.push_back(v[m_idx]);\ + vertices.push_back(v[m_idx]*radius);\ + { Vector2 uv(Math::atan2(v[m_idx].x,v[m_idx].z),Math::atan2(-v[m_idx].y,v[m_idx].z));\ + uv/=Math_PI;\ + uv*=4.0;\ + uv=uv*0.5+Vector2(0.5,0.5);\ + uvs.push_back(uv);\ + }\ + { Vector3 t = tt.xform(v[m_idx]);\ + tangents.push_back(t.x);\ + tangents.push_back(t.y);\ + tangents.push_back(t.z);\ + tangents.push_back(1.0);\ + } + + + + ADD_POINT(0); + ADD_POINT(1); + ADD_POINT(2); + + ADD_POINT(2); + ADD_POINT(3); + ADD_POINT(0); + } + } + + Array arr; + arr.resize(VS::ARRAY_MAX); + arr[VS::ARRAY_VERTEX]=vertices; + arr[VS::ARRAY_NORMAL]=normals; + arr[VS::ARRAY_TANGENT]=tangents; + arr[VS::ARRAY_TEX_UV]=uvs; + VS::get_singleton()->mesh_add_surface(sphere,VS::PRIMITIVE_TRIANGLES,arr); + +} + +EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() { + + VS::get_singleton()->free(sphere); + VS::get_singleton()->free(sphere_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} + +/////////////////////////////////////////////////////////////////////////// + +static bool _is_text_char(CharType c) { + + return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_'; +} + +bool EditorScriptPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Script"); +} + +Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) { + + + Ref<Script> scr = p_from; + if (scr.is_null()) + return Ref<Texture>(); + + String code = scr->get_source_code().strip_edges(); + if (code=="") + return Ref<Texture>(); + + List<String> kwors; + scr->get_language()->get_reserved_words(&kwors); + + Set<String> keywords; + + for(List<String>::Element *E=kwors.front();E;E=E->next()) { + + keywords.insert(E->get()); + + } + + + int line = 0; + int col=0; + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + Image img(thumbnail_size,thumbnail_size,0,Image::FORMAT_RGBA); + + + + Color bg_color = EditorSettings::get_singleton()->get("text_editor/background_color"); + bg_color.a=1.0; + Color keyword_color = EditorSettings::get_singleton()->get("text_editor/keyword_color"); + Color text_color = EditorSettings::get_singleton()->get("text_editor/text_color"); + Color symbol_color = EditorSettings::get_singleton()->get("text_editor/symbol_color"); + Color comment_color = EditorSettings::get_singleton()->get("text_editor/comment_color"); + + + for(int i=0;i<thumbnail_size;i++) { + for(int j=0;j<thumbnail_size;j++) { + img.put_pixel(i,j,bg_color); + } + + } + + bool prev_is_text=false; + bool in_keyword=false; + for(int i=0;i<code.length();i++) { + + CharType c = code[i]; + if (c>32) { + if (col<thumbnail_size) { + Color color = text_color; + + if (c!='_' && ((c>='!' && c<='/') || (c>=':' && c<='@') || (c>='[' && c<='`') || (c>='{' && c<='~') || c=='\t')) { + //make symbol a little visible + color=symbol_color; + in_keyword=false; + } else if (!prev_is_text && _is_text_char(c)) { + int pos = i; + + while(_is_text_char(code[pos])) { + pos++; + } + ///print_line("from "+itos(i)+" to "+itos(pos)); + String word = code.substr(i,pos-i); + //print_line("found word: "+word); + if (keywords.has(word)) + in_keyword=true; + + } else if (!_is_text_char(c)) { + in_keyword=false; + } + + if (in_keyword) + color=keyword_color; + + Color ul=color; + ul.a*=0.5; + img.put_pixel(col,line*2,bg_color.blend(ul)); + img.put_pixel(col,line*2+1,color); + + prev_is_text=_is_text_char(c); + } + } else { + + prev_is_text=false; + in_keyword=false; + + if (c=='\n') { + col=0; + line++; + if (line>=thumbnail_size/2) + break; + } else if (c=='\t') { + col+=3; + } + } + col++; + } + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() { + + +} +/////////////////////////////////////////////////////////////////// + +bool EditorSamplePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Sample"); +} + +Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { + + Ref<Sample> smp =p_from; + ERR_FAIL_COND_V(smp.is_null(),Ref<Texture>()); + + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + + DVector<uint8_t> img; + int w = thumbnail_size; + int h = thumbnail_size; + img.resize(w*h*3); + + DVector<uint8_t>::Write imgdata = img.write(); + uint8_t * imgw = imgdata.ptr(); + DVector<uint8_t> data = smp->get_data(); + DVector<uint8_t>::Read sampledata = data.read(); + const uint8_t *sdata=sampledata.ptr(); + + bool stereo = smp->is_stereo(); + bool _16=smp->get_format()==Sample::FORMAT_PCM16; + int len = smp->get_length(); + + if (len<1) + return Ref<Texture>(); + + if (smp->get_format()==Sample::FORMAT_IMA_ADPCM) { + + struct IMA_ADPCM_State { + + int16_t step_index; + int32_t predictor; + /* values at loop point */ + int16_t loop_step_index; + int32_t loop_predictor; + int32_t last_nibble; + int32_t loop_pos; + int32_t window_ofs; + const uint8_t *ptr; + } ima_adpcm; + + ima_adpcm.step_index=0; + ima_adpcm.predictor=0; + ima_adpcm.loop_step_index=0; + ima_adpcm.loop_predictor=0; + ima_adpcm.last_nibble=-1; + ima_adpcm.loop_pos=0x7FFFFFFF; + ima_adpcm.window_ofs=0; + ima_adpcm.ptr=NULL; + + + for(int i=0;i<w;i++) { + + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + for(int j=from;j<to;j++) { + + while(j>ima_adpcm.last_nibble) { + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int16_t nibble,signed_nibble,diff,step; + + ima_adpcm.last_nibble++; + const uint8_t *src_ptr=sdata; + + nibble = (ima_adpcm.last_nibble&1)? + (src_ptr[ima_adpcm.last_nibble>>1]>>4):(src_ptr[ima_adpcm.last_nibble>>1]&0xF); + step=_ima_adpcm_step_table[ima_adpcm.step_index]; + + ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; + if (ima_adpcm.step_index<0) + ima_adpcm.step_index=0; + if (ima_adpcm.step_index>88) + ima_adpcm.step_index=88; + + /* + signed_nibble = (nibble&7) * ((nibble&8)?-1:1); + diff = (2 * signed_nibble + 1) * step / 4; */ + + diff = step >> 3 ; + if (nibble & 1) + diff += step >> 2 ; + if (nibble & 2) + diff += step >> 1 ; + if (nibble & 4) + diff += step ; + if (nibble & 8) + diff = -diff ; + + ima_adpcm.predictor+=diff; + if (ima_adpcm.predictor<-0x8000) + ima_adpcm.predictor=-0x8000; + else if (ima_adpcm.predictor>0x7FFF) + ima_adpcm.predictor=0x7FFF; + + + /* store loop if there */ + if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { + + ima_adpcm.loop_step_index = ima_adpcm.step_index; + ima_adpcm.loop_predictor = ima_adpcm.predictor; + } + + } + + float v=ima_adpcm.predictor/32767.0; + if (v>max[0]) + max[0]=v; + if (v<min[0]) + min[0]=v; + } + max[0]*=0.8; + min[0]*=0.8; + + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } + } else { + for(int i=0;i<w;i++) { + // i trust gcc will optimize this loop + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int c=stereo?2:1; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + if (_16) { + const int16_t*src =(const int16_t*)sdata; + + for(int j=0;j<c;j++) { + + for(int k=from;k<=to;k++) { + + float v = src[k*c+j]/32768.0; + if (v>max[j]) + max[j]=v; + if (v<min[j]) + min[j]=v; + } + + } + } else { + + const int8_t*src =(const int8_t*)sdata; + + for(int j=0;j<c;j++) { + + for(int k=from;k<=to;k++) { + + float v = src[k*c+j]/128.0; + if (v>max[j]) + max[j]=v; + if (v<min[j]) + min[j]=v; + } + + } + } + + max[0]*=0.8; + max[1]*=0.8; + min[0]*=0.8; + min[1]*=0.8; + + if (!stereo) { + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } else { + + for(int j=0;j<h;j++) { + + int half,ofs; + float v; + if (j<(h/2)) { + half=0; + ofs=0; + v = (j/(float)(h/2)) * 2.0 - 1.0; + } else { + half=1; + ofs=h/2; + v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0; + } + + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[half] && v<max[half]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + + } + + } + } + + imgdata = DVector<uint8_t>::Write(); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); + ptex->create_from_image(Image(w,h,0,Image::FORMAT_RGB,img),0); + return ptex; + +} + +EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() { + + +} + +/////////////////////////////////////////////////////////////////////////// + +bool EditorMeshPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Mesh"); //any Mesh +} + +Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) { + + Ref<Mesh> mesh = p_from; + ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>()); + + VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid()); + + AABB aabb= mesh->get_aabb(); + Vector3 ofs = aabb.pos + aabb.size*0.5; + aabb.pos-=ofs; + Transform xform; + xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.125); + xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.125)*xform.basis; + AABB rot_aabb = xform.xform(aabb); + float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; + if (m==0) + return Ref<Texture>(); + m=1.0/m; + m*=0.5; + //print_line("scale: "+rtos(m)); + xform.basis.scale(Vector3(m,m,m)); + xform.origin=-xform.basis.xform(ofs); //-ofs*m; + xform.origin.z-=rot_aabb.size.z*2; + VS::get_singleton()->instance_set_transform(mesh_instance,xform); + + + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->instance_set_base(mesh_instance,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); +// VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + +// sphere = VS::get_singleton()->mesh_create(); + mesh_instance = VS::get_singleton()->instance_create(); + VS::get_singleton()->instance_set_scenario(mesh_instance,scenario); + + + +} + +EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() { + + //VS::get_singleton()->free(sphere); + VS::get_singleton()->free(mesh_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h new file mode 100644 index 0000000000..98071e2a0e --- /dev/null +++ b/tools/editor/plugins/editor_preview_plugins.h @@ -0,0 +1,88 @@ +#ifndef EDITORPREVIEWPLUGINS_H +#define EDITORPREVIEWPLUGINS_H + +#include "tools/editor/editor_resource_preview.h" + +class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorTexturePreviewPlugin(); +}; + + +class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator { + + Ref<Texture> _gen_from_imd(Ref<ResourceImportMetadata> p_imd); +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + virtual Ref<Texture> generate_from_path(const String& p_path); + + EditorPackedScenePreviewPlugin(); +}; + +class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator { + + RID scenario; + RID sphere; + RID sphere_instance; + RID viewport; + RID light; + RID light_instance; + RID light2; + RID light_instance2; + RID camera; +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorMaterialPreviewPlugin(); + ~EditorMaterialPreviewPlugin(); +}; + +class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorScriptPreviewPlugin(); +}; + + +class EditorSamplePreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorSamplePreviewPlugin(); +}; + + +class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator { + + RID scenario; + RID mesh_instance; + RID viewport; + RID light; + RID light_instance; + RID light2; + RID light_instance2; + RID camera; +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorMeshPreviewPlugin(); + ~EditorMeshPreviewPlugin(); +}; + + +#endif // EDITORPREVIEWPLUGINS_H diff --git a/tools/editor/plugins/item_list_editor_plugin.cpp b/tools/editor/plugins/item_list_editor_plugin.cpp index a8b34ef503..fa261edea3 100644 --- a/tools/editor/plugins/item_list_editor_plugin.cpp +++ b/tools/editor/plugins/item_list_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/item_list_editor_plugin.h b/tools/editor/plugins/item_list_editor_plugin.h index 6b4d26fb45..351dbb800d 100644 --- a/tools/editor/plugins/item_list_editor_plugin.h +++ b/tools/editor/plugins/item_list_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp index bf882857d9..757b5327dd 100644 --- a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -411,6 +411,7 @@ void LightOccluder2DEditor::_bind_methods() { LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) { + node=NULL; canvas_item_editor=NULL; editor=p_editor; undo_redo = editor->get_undo_redo(); diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index a3884f9be4..2c64b2eb6b 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -33,7 +33,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { Ref<Mesh> mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("Mesh is empty!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -85,7 +85,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { if (node==get_tree()->get_edited_scene_root()) { err_dialog->set_text("This doesn't work on scene root!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } Ref<Shape> shape = mesh->create_trimesh_shape(); @@ -111,7 +111,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { if (node==get_tree()->get_edited_scene_root()) { err_dialog->set_text("This doesn't work on scene root!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } Ref<Shape> shape = mesh->create_convex_shape(); @@ -160,7 +160,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { } break; case MENU_OPTION_CREATE_OUTLINE_MESH: { - outline_dialog->popup_centered(Size2(200,80)); + outline_dialog->popup_centered_minsize(); } break; } @@ -171,7 +171,7 @@ void MeshInstanceEditor::_create_outline_mesh() { Ref<Mesh> mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("MeshInstance lacks a Mesh!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -179,7 +179,7 @@ void MeshInstanceEditor::_create_outline_mesh() { if (mesho.is_null()) { err_dialog->set_text("Could not create outline!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -240,6 +240,9 @@ MeshInstanceEditor::MeshInstanceEditor() { add_child(outline_dialog); outline_dialog->connect("confirmed",this,"_create_outline_mesh"); + err_dialog = memnew( AcceptDialog ); + add_child(err_dialog); + } diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index b2b6cbe9b7..0df906117e 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,7 @@ #include "multimesh_editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/3d/mesh_instance.h" - - +#include "spatial_editor_plugin.h" void MultiMeshEditor::_node_removed(Node *p_node) { @@ -57,13 +56,13 @@ void MultiMeshEditor::_populate() { if (multimesh.is_null()) { err_dialog->set_text("No mesh source specified (and no MultiMesh set in node)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } if (multimesh->get_mesh().is_null()) { err_dialog->set_text("No mesh source specified (and MultiMesh contains no Mesh)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -75,7 +74,7 @@ void MultiMeshEditor::_populate() { if (!ms_node) { err_dialog->set_text("Mesh source is invalid (Invalid Path)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -84,7 +83,7 @@ void MultiMeshEditor::_populate() { if (!ms_instance) { err_dialog->set_text("Mesh source is invalid (Not a MeshInstance)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -93,7 +92,7 @@ void MultiMeshEditor::_populate() { if (mesh.is_null()) { err_dialog->set_text("Mesh source is invalid (Contains no Mesh resource)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -102,7 +101,7 @@ void MultiMeshEditor::_populate() { if (surface_source->get_text()=="") { err_dialog->set_text("No surface source specified."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -111,7 +110,7 @@ void MultiMeshEditor::_populate() { if (!ss_node) { err_dialog->set_text("Surface source is invalid (Invalid Path)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -120,7 +119,7 @@ void MultiMeshEditor::_populate() { if (!ss_instance) { err_dialog->set_text("Surface source is invalid (Not Geometry)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -131,7 +130,7 @@ void MultiMeshEditor::_populate() { if (geometry.size()==0) { err_dialog->set_text("Surface source is invalid (No Faces)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -299,14 +298,14 @@ void MultiMeshEditor::_menu_option(int p_option) { void MultiMeshEditor::edit(MultiMeshInstance *p_multimesh) { - node=p_multimesh; + node=p_multimesh; } void MultiMeshEditor::_browse(bool p_source) { browsing_source=p_source; - std->get_tree()->set_marked(node,false); + std->get_scene_tree()->set_marked(node,false); std->popup_centered_ratio(); if (p_source) std->set_title("Select a Source Mesh:"); @@ -326,7 +325,8 @@ MultiMeshEditor::MultiMeshEditor() { options = memnew( MenuButton ); - add_child(options); + //add_child(options); + SpatialEditor::get_singleton()->add_control_to_menu_panel(options); options->set_area_as_parent_rect(); options->set_text("MultiMesh"); @@ -341,7 +341,6 @@ MultiMeshEditor::MultiMeshEditor() { populate_dialog->add_child(vbc); populate_dialog->set_child_rect(vbc); - HBoxContainer *hbc = memnew( HBoxContainer ); surface_source = memnew( LineEdit ); @@ -435,10 +434,10 @@ bool MultiMeshEditorPlugin::handles(Object *p_object) const { void MultiMeshEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - multimesh_editor->show(); + multimesh_editor->options->show(); } else { - multimesh_editor->hide(); + multimesh_editor->options->hide(); multimesh_editor->edit(NULL); } @@ -457,9 +456,7 @@ MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) { multimesh_editor->set_margin(MARGIN_TOP,0); multimesh_editor->set_margin(MARGIN_BOTTOM,10); - - - multimesh_editor->hide(); + multimesh_editor->options->hide(); } diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h index a4d5f9bd30..4f0c0d008b 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.h +++ b/tools/editor/plugins/multimesh_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,14 +42,14 @@ class MultiMeshEditor : public Control { OBJ_TYPE(MultiMeshEditor, Control ); + friend class MultiMeshEditorPlugin; AcceptDialog *err_dialog; - + MenuButton * options; MultiMeshInstance *_last_pp_node; bool browsing_source; Panel *panel; - MenuButton * options; MultiMeshInstance *node; LineEdit *surface_source; diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp index bc15741d0f..fa1f614413 100644 --- a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -459,7 +459,7 @@ void NavigationPolygonEditor::_bind_methods() { } NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) { - + node=NULL; canvas_item_editor=NULL; editor=p_editor; undo_redo = editor->get_undo_redo(); diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp index a7adfcd172..fdf534a3a8 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.cpp +++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -172,14 +172,14 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) { menu->get_popup()->add_item("Clear Emission Mask",MENU_CLEAR_EMISSION_MASK); menu->set_text("Particles"); - file = memnew(FileDialog); + file = memnew(EditorFileDialog); add_child(file); List<String> ext; ImageLoader::get_recognized_extensions(&ext); for(List<String>::Element *E=ext.front();E;E=E->next()) { file->add_filter("*."+E->get()+"; "+E->get().to_upper()); } - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu); epoints = memnew( SpinBox ); epoints->set_min(1); diff --git a/tools/editor/plugins/particles_2d_editor_plugin.h b/tools/editor/plugins/particles_2d_editor_plugin.h index b824774d0e..dba0bb4dae 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.h +++ b/tools/editor/plugins/particles_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,57 +26,57 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PARTICLES_2D_EDITOR_PLUGIN_H
-#define PARTICLES_2D_EDITOR_PLUGIN_H
-
-#include "tools/editor/editor_plugin.h"
-#include "tools/editor/editor_node.h"
-#include "scene/2d/collision_polygon_2d.h"
-
-#include "scene/gui/separator.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/2d/particles_2d.h"
-
-class Particles2DEditorPlugin : public EditorPlugin {
-
- OBJ_TYPE( Particles2DEditorPlugin, EditorPlugin );
-
- enum {
-
- MENU_LOAD_EMISSION_MASK,
- MENU_CLEAR_EMISSION_MASK
- };
-
-
- FileDialog *file;
- EditorNode *editor;
-
- MenuButton *menu;
-
- VSeparator *sep;
- Particles2D *particles;
- SpinBox *epoints;
-
- UndoRedo *undo_redo;
- void _file_selected(const String& p_file);
- void _menu_callback(int p_idx);
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
-
- virtual String get_name() const { return "Particles2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- Particles2DEditorPlugin(EditorNode *p_node);
- ~Particles2DEditorPlugin();
-
-};
-
-
-#endif // PARTICLES_2D_EDITOR_PLUGIN_H
+#ifndef PARTICLES_2D_EDITOR_PLUGIN_H +#define PARTICLES_2D_EDITOR_PLUGIN_H + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/collision_polygon_2d.h" + +#include "scene/gui/separator.h" +#include "scene/gui/file_dialog.h" +#include "scene/2d/particles_2d.h" + +class Particles2DEditorPlugin : public EditorPlugin { + + OBJ_TYPE( Particles2DEditorPlugin, EditorPlugin ); + + enum { + + MENU_LOAD_EMISSION_MASK, + MENU_CLEAR_EMISSION_MASK + }; + + + EditorFileDialog *file; + EditorNode *editor; + + MenuButton *menu; + + VSeparator *sep; + Particles2D *particles; + SpinBox *epoints; + + UndoRedo *undo_redo; + void _file_selected(const String& p_file); + void _menu_callback(int p_idx); +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + + + virtual String get_name() const { return "Particles2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + Particles2DEditorPlugin(EditorNode *p_node); + ~Particles2DEditorPlugin(); + +}; + + +#endif // PARTICLES_2D_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp index ebb45bc316..f6f01d82ca 100644 --- a/tools/editor/plugins/particles_editor_plugin.cpp +++ b/tools/editor/plugins/particles_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){ if (!vi) { err_dialog->set_text("Node does not contain geometry."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -67,7 +67,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){ if (geometry.size()==0) { err_dialog->set_text("Node does not contain geometry (faces)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -219,7 +219,7 @@ void ParticlesEditor::_generate_emission_points() { if (!triangle_area_map.size() || area_accum==0) { err_dialog->set_text("Faces contain no area!"); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -249,7 +249,7 @@ void ParticlesEditor::_generate_emission_points() { if (gcount==0) { err_dialog->set_text("No Faces!"); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -394,7 +394,7 @@ ParticlesEditor::ParticlesEditor() { add_child(err_dialog); - emission_file_dialog = memnew( FileDialog ); + emission_file_dialog = memnew( EditorFileDialog ); add_child(emission_file_dialog); emission_file_dialog->connect("file_selected",this,"_resource_seleted"); emission_tree_dialog = memnew( SceneTreeDialog ); @@ -410,7 +410,7 @@ ParticlesEditor::ParticlesEditor() { emission_file_dialog->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper()); } - emission_file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); //options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); //options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); diff --git a/tools/editor/plugins/particles_editor_plugin.h b/tools/editor/plugins/particles_editor_plugin.h index 3e4b0f73aa..92756af1f6 100644 --- a/tools/editor/plugins/particles_editor_plugin.h +++ b/tools/editor/plugins/particles_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,7 +48,7 @@ class ParticlesEditor : public Control { Particles *node; - FileDialog *emission_file_dialog; + EditorFileDialog *emission_file_dialog; SceneTreeDialog *emission_tree_dialog; ConfirmationDialog *err_dialog; diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp index a38ec5bb7a..d037adc555 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.cpp +++ b/tools/editor/plugins/path_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h index 6ff69b96a2..9f15c0669f 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.h +++ b/tools/editor/plugins/path_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp index 3f540a3bf4..4af22e956f 100644 --- a/tools/editor/plugins/path_editor_plugin.cpp +++ b/tools/editor/plugins/path_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/path_editor_plugin.h b/tools/editor/plugins/path_editor_plugin.h index d730d33551..fcd4241e59 100644 --- a/tools/editor/plugins/path_editor_plugin.h +++ b/tools/editor/plugins/path_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp index 3858bf2c68..d25880fdff 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -90,7 +90,7 @@ void Polygon2DEditor::_menu_option(int p_option) { if (node->get_texture().is_null()) { error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV."); - error->popup_centered_minsize(Size2(300,70)); + error->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp index d9726cac21..9cd20ac53a 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -72,7 +72,7 @@ void ResourcePreloaderEditor::_file_load_request(const String& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -102,7 +102,7 @@ void ResourcePreloaderEditor::_load_pressed() { for(int i=0;i<extensions.size();i++) file->add_filter("*."+extensions[i]); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); file->popup_centered_ratio(); @@ -167,7 +167,7 @@ void ResourcePreloaderEditor::_paste_pressed() { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -310,7 +310,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() { paste->set_text("Paste"); hbc->add_child(paste); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.h b/tools/editor/plugins/resource_preloader_editor_plugin.h index e3178bc8ff..88272bc603 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.h +++ b/tools/editor/plugins/resource_preloader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,7 +49,7 @@ class ResourcePreloaderEditor : public PanelContainer { bool loading_scene; - FileDialog *file; + EditorFileDialog *file; AcceptDialog *dialog; diff --git a/tools/editor/plugins/rich_text_editor_plugin.cpp b/tools/editor/plugins/rich_text_editor_plugin.cpp index 58b3636dcc..a0daad854f 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.cpp +++ b/tools/editor/plugins/rich_text_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,6 +28,8 @@ /*************************************************************************/ #include "rich_text_editor_plugin.h" #include "os/file_access.h" +#include "canvas_item_editor_plugin.h" + void RichTextEditor::_notification(int p_what) { switch(p_what) { @@ -100,7 +102,8 @@ void RichTextEditor::edit(Node *p_rich_text) { RichTextEditor::RichTextEditor() { options = memnew( MenuButton ); - add_child(options); + //add_child(options); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options); options->set_area_as_parent_rect(); options->set_text("RichText"); @@ -108,10 +111,10 @@ RichTextEditor::RichTextEditor() { options->get_popup()->add_item("Clear",CLEAR); options->get_popup()->connect("item_pressed", this,"_menu_option"); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); add_child(file_dialog); file_dialog->add_filter("*.txt"); - file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_dialog->connect("file_selected",this,"_file_selected"); } @@ -129,10 +132,10 @@ bool RichTextEditorPlugin::handles(Object *p_object) const { void RichTextEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - rich_text_editor->show(); + rich_text_editor->options->show(); } else { - rich_text_editor->hide(); + rich_text_editor->options->hide(); rich_text_editor->edit(NULL); } @@ -149,10 +152,7 @@ RichTextEditorPlugin::RichTextEditorPlugin(EditorNode *p_node) { rich_text_editor->set_margin(MARGIN_TOP,0); rich_text_editor->set_margin(MARGIN_BOTTOM,10); - - rich_text_editor->hide(); - - + rich_text_editor->options->hide(); } diff --git a/tools/editor/plugins/rich_text_editor_plugin.h b/tools/editor/plugins/rich_text_editor_plugin.h index e51e0653b9..478dc0d308 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.h +++ b/tools/editor/plugins/rich_text_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,8 @@ class RichTextEditor : public Control { OBJ_TYPE(RichTextEditor, Control ); + friend class RichTextEditorPlugin; + enum { PARSE_BBCODE, @@ -49,9 +51,9 @@ class RichTextEditor : public Control { }; Panel *panel; + MenuButton *options; RichTextLabel *node; - MenuButton *options; - FileDialog *file_dialog; + EditorFileDialog *file_dialog; void _file_selected(const String& p_path); void _menu_option(int p_option); diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp index 83adeee789..31fa7246ae 100644 --- a/tools/editor/plugins/sample_editor_plugin.cpp +++ b/tools/editor/plugins/sample_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,125 @@ void SampleEditor::generate_preview_texture(const Ref<Sample>& p_sample,Ref<Imag if (p_sample->get_format()==Sample::FORMAT_IMA_ADPCM) { + struct IMA_ADPCM_State { + + int16_t step_index; + int32_t predictor; + /* values at loop point */ + int16_t loop_step_index; + int32_t loop_predictor; + int32_t last_nibble; + int32_t loop_pos; + int32_t window_ofs; + const uint8_t *ptr; + } ima_adpcm; + + ima_adpcm.step_index=0; + ima_adpcm.predictor=0; + ima_adpcm.loop_step_index=0; + ima_adpcm.loop_predictor=0; + ima_adpcm.last_nibble=-1; + ima_adpcm.loop_pos=0x7FFFFFFF; + ima_adpcm.window_ofs=0; + ima_adpcm.ptr=NULL; + + + for(int i=0;i<w;i++) { + + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + for(int j=from;j<to;j++) { + + while(j>ima_adpcm.last_nibble) { + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int16_t nibble,signed_nibble,diff,step; + + ima_adpcm.last_nibble++; + const uint8_t *src_ptr=sdata; + + nibble = (ima_adpcm.last_nibble&1)? + (src_ptr[ima_adpcm.last_nibble>>1]>>4):(src_ptr[ima_adpcm.last_nibble>>1]&0xF); + step=_ima_adpcm_step_table[ima_adpcm.step_index]; + + ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; + if (ima_adpcm.step_index<0) + ima_adpcm.step_index=0; + if (ima_adpcm.step_index>88) + ima_adpcm.step_index=88; + + /* + signed_nibble = (nibble&7) * ((nibble&8)?-1:1); + diff = (2 * signed_nibble + 1) * step / 4; */ + + diff = step >> 3 ; + if (nibble & 1) + diff += step >> 2 ; + if (nibble & 2) + diff += step >> 1 ; + if (nibble & 4) + diff += step ; + if (nibble & 8) + diff = -diff ; + + ima_adpcm.predictor+=diff; + if (ima_adpcm.predictor<-0x8000) + ima_adpcm.predictor=-0x8000; + else if (ima_adpcm.predictor>0x7FFF) + ima_adpcm.predictor=0x7FFF; + + + /* store loop if there */ + if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { + + ima_adpcm.loop_step_index = ima_adpcm.step_index; + ima_adpcm.loop_predictor = ima_adpcm.predictor; + } + + } + + float v=ima_adpcm.predictor/32767.0; + if (v>max[0]) + max[0]=v; + if (v<min[0]) + min[0]=v; + } + + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } } else { for(int i=0;i<w;i++) { // i trust gcc will optimize this loop diff --git a/tools/editor/plugins/sample_editor_plugin.h b/tools/editor/plugins/sample_editor_plugin.h index 78d5ed401c..e615667914 100644 --- a/tools/editor/plugins/sample_editor_plugin.h +++ b/tools/editor/plugins/sample_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index 41c84f6e2c..cf9a6c41a4 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -93,7 +93,7 @@ void SampleLibraryEditor::_file_load_request(const DVector<String>& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } String basename = path.get_file().basename(); @@ -235,6 +235,7 @@ void SampleLibraryEditor::_update_library() { List<StringName> names; sample_library->get_sample_list(&names); + names.sort_custom<StringName::AlphCompare>(); for(List<StringName>::Element *E=names.front();E;E=E->next()) { @@ -331,7 +332,8 @@ SampleLibraryEditor::SampleLibraryEditor() { play->set_pos(Point2( 5, 5 )); play->set_size( Size2(1,1 ) ); play->set_toggle_mode(true); - //add_child(play); + add_child(play); + play->hide(); stop = memnew( Button ); @@ -348,13 +350,13 @@ SampleLibraryEditor::SampleLibraryEditor() { _delete = memnew( Button ); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("Sample",&extensions); for(int i=0;i<extensions.size();i++) file->add_filter("*."+extensions[i]); - file->set_mode(FileDialog::MODE_OPEN_FILES); + file->set_mode(EditorFileDialog::MODE_OPEN_FILES); _delete->set_pos(Point2( 65, 5 )); _delete->set_size( Size2(1,1 ) ); diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h index a6ce764b9c..2770ca2d9a 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.h +++ b/tools/editor/plugins/sample_library_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,7 +54,7 @@ class SampleLibraryEditor : public Panel { Button *_delete; Tree *tree; - FileDialog *file; + EditorFileDialog *file; ConfirmationDialog *dialog; diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp index 405107889c..f1c7ca8c98 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.cpp +++ b/tools/editor/plugins/sample_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,6 +94,7 @@ void SamplePlayerEditor::_update_sample_library() { List<StringName> samplenames; sl->get_sample_list(&samplenames); + samplenames.sort_custom<StringName::AlphCompare>(); for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) { samples->add_item(E->get()); } diff --git a/tools/editor/plugins/sample_player_editor_plugin.h b/tools/editor/plugins/sample_player_editor_plugin.h index 4e35e4d8bb..cdd1a99c17 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.h +++ b/tools/editor/plugins/sample_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 72b3025f2f..3ef240e74c 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,10 +38,89 @@ #include "os/file_access.h" #include "scene/main/viewport.h" #include "os/keyboard.h" +#include "os/input.h" + /*** SCRIPT EDITOR ****/ +class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache { + + + struct Cache { + uint64_t time_loaded; + RES cache; + }; + + Map<String,Cache> cached; + + +public: + + uint64_t max_time_cache; + int max_cache_size; + + void cleanup() { + + List< Map<String,Cache>::Element * > to_clean; + + + Map<String,Cache>::Element *I=cached.front(); + while(I) { + if ((OS::get_singleton()->get_ticks_msec()-I->get().time_loaded)>max_time_cache) { + to_clean.push_back(I); + } + I=I->next(); + } + + while(to_clean.front()) { + cached.erase(to_clean.front()->get()); + to_clean.pop_front(); + } + } + + RES get_cached_resource(const String& p_path) { + + Map<String,Cache>::Element *E=cached.find(p_path); + if (!E) { + + Cache c; + c.cache=ResourceLoader::load(p_path); + E=cached.insert(p_path,c); + } + + E->get().time_loaded=OS::get_singleton()->get_ticks_msec(); + + if (cached.size()>max_cache_size) { + uint64_t older; + Map<String,Cache>::Element *O=cached.front(); + older=O->get().time_loaded; + Map<String,Cache>::Element *I=O; + while(I) { + if (I->get().time_loaded<older) { + older = I->get().time_loaded; + O=I; + } + I=I->next(); + } + + if (O!=E) {//should never heppane.. + cached.erase(O); + } + } + + return E->get().cache; + } + + + EditorScriptCodeCompletionCache() { + + max_cache_size=128; + max_time_cache=5*60*1000; //minutes, five + } +}; + +#define SORT_SCRIPT_LIST void ScriptEditorQuickOpen::popup(const Vector<String>& p_functions, bool p_dontclear) { @@ -118,6 +197,8 @@ void ScriptEditorQuickOpen::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { connect("confirmed",this,"_confirmed"); + + } } @@ -130,6 +211,7 @@ void ScriptEditorQuickOpen::_bind_methods() { ObjectTypeDB::bind_method(_MD("_confirmed"),&ScriptEditorQuickOpen::_confirmed); ObjectTypeDB::bind_method(_MD("_sbox_input"),&ScriptEditorQuickOpen::_sbox_input); + ADD_SIGNAL(MethodInfo("goto_line",PropertyInfo(Variant::INT,"line"))); } @@ -239,10 +321,10 @@ void ScriptTextEditor::_load_theme_settings() { //colorize engine types Color type_color= EDITOR_DEF("text_editor/engine_type_color",Color(0.0,0.2,0.4)); - List<String> types; + List<StringName> types; ObjectTypeDB::get_type_list(&types); - for(List<String>::Element *E=types.front();E;E=E->next()) { + for(List<StringName>::Element *E=types.front();E;E=E->next()) { get_text_edit()->add_keyword_color(E->get(),type_color); } @@ -285,8 +367,19 @@ void ScriptTextEditor::reload_text() { ERR_FAIL_COND(script.is_null()) ; - get_text_edit()->set_text(script->get_source_code()); - get_text_edit()->clear_undo_history(); + TextEdit *te = get_text_edit(); + int column = te->cursor_get_column(); + int row = te->cursor_get_line(); + int h = te->get_h_scroll(); + int v = te->get_v_scroll(); + + te->set_text(script->get_source_code()); + te->clear_undo_history(); + te->cursor_set_line(row); + te->cursor_set_column(column); + te->set_h_scroll(h); + te->set_v_scroll(v); + _line_col_changed(); } @@ -295,12 +388,11 @@ void ScriptTextEditor::_notification(int p_what) { if (p_what==NOTIFICATION_READY) { - _update_name(); + //emit_signal("name_changed"); } } -void ScriptTextEditor::_update_name() { - +String ScriptTextEditor::get_name() { String name; if (script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) { @@ -313,21 +405,20 @@ void ScriptTextEditor::_update_name() { else name=script->get_type()+"("+itos(script->get_instance_ID())+")"; + return name; - if (name!=String(get_name())) { +} - set_name(name); +Ref<Texture> ScriptTextEditor::get_icon() { + if (get_parent_control() && get_parent_control()->has_icon(script->get_type(),"EditorIcons")) { + return get_parent_control()->get_icon(script->get_type(),"EditorIcons"); } - if (!has_meta("_tab_icon")) { - if (get_parent_control() && get_parent_control()->has_icon(script->get_type(),"EditorIcons")) { - set_meta("_tab_icon",get_parent_control()->get_icon(script->get_type(),"EditorIcons")); - } - } + return Ref<Texture>(); +} -} void ScriptTextEditor::set_edited_script(const Ref<Script>& p_script) { @@ -343,8 +434,7 @@ void ScriptTextEditor::set_edited_script(const Ref<Script>& p_script) { get_text_edit()->tag_saved_version(); - _update_name(); - + emit_signal("name_changed"); _line_col_changed(); } @@ -383,7 +473,7 @@ void ScriptTextEditor::_validate_script() { te->set_line_as_marked(i,line==i); } - _update_name(); + emit_signal("name_changed"); } @@ -417,6 +507,10 @@ void ScriptTextEditor::_code_complete_script(const String& p_code, List<String>* } } +void ScriptTextEditor::_bind_methods() { + + ADD_SIGNAL(MethodInfo("name_changed")); +} ScriptTextEditor::ScriptTextEditor() { @@ -491,11 +585,15 @@ void ScriptEditor::_close_current_tab() { memdelete(current); if (idx>=tab_container->get_child_count()) idx=tab_container->get_child_count()-1; - if (idx>=0) + if (idx>=0) { tab_container->set_current_tab(idx); + //script_list->select(idx); + } + - _update_window_menu(); - _save_files_state(); + + _update_script_names(); + EditorNode::get_singleton()->save_layout(); } @@ -586,10 +684,10 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource>& p_res) { ste->get_text_edit()->tag_saved_version(); } - ste->_update_name(); - } + _update_script_names(); + } bool ScriptEditor::_test_script_times_on_disk() { @@ -705,25 +803,31 @@ void ScriptEditor::_menu_option(int p_option) { } break; case EDIT_UNDO: { current->get_text_edit()->undo(); + current->get_text_edit()->call_deferred("grab_focus"); } break; case EDIT_REDO: { current->get_text_edit()->redo(); + current->get_text_edit()->call_deferred("grab_focus"); } break; case EDIT_CUT: { current->get_text_edit()->cut(); + current->get_text_edit()->call_deferred("grab_focus"); } break; case EDIT_COPY: { current->get_text_edit()->copy(); + current->get_text_edit()->call_deferred("grab_focus"); } break; case EDIT_PASTE: { current->get_text_edit()->paste(); + current->get_text_edit()->call_deferred("grab_focus"); } break; case EDIT_SELECT_ALL: { current->get_text_edit()->select_all(); + current->get_text_edit()->call_deferred("grab_focus"); } break; case EDIT_MOVE_LINE_UP: { @@ -815,11 +919,11 @@ void ScriptEditor::_menu_option(int p_option) { if (scr.is_null()) return; - int begin, end; - begin = tx->get_selection_from_line(); + if (tx->is_selection_active()) { - end = tx->get_selection_to_line(); + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); for (int i = begin; i <= end; i++) { String line_text = tx->get_line(i); @@ -839,7 +943,7 @@ void ScriptEditor::_menu_option(int p_option) { } else { - begin = tx->cursor_get_line(); + int begin = tx->cursor_get_line(); String line_text = tx->get_line(begin); // begins with tab if (line_text.begins_with("\t")) @@ -865,11 +969,10 @@ void ScriptEditor::_menu_option(int p_option) { if (scr.is_null()) return; - int begin, end; - begin = tx->get_selection_from_line(); if (tx->is_selection_active()) { - end = tx->get_selection_to_line(); + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); for (int i = begin; i <= end; i++) { String line_text = tx->get_line(i); @@ -879,7 +982,7 @@ void ScriptEditor::_menu_option(int p_option) { } else { - begin = tx->cursor_get_line(); + int begin = tx->cursor_get_line(); String line_text = tx->get_line(begin); line_text = '\t' + line_text; tx->set_line(begin, line_text); @@ -912,11 +1015,12 @@ void ScriptEditor::_menu_option(int p_option) { if (scr.is_null()) return; - int begin, end; - begin = tx->get_selection_from_line(); + + if (tx->is_selection_active()) { - end = tx->get_selection_to_line(); + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); for (int i = begin; i <= end; i++) { String line_text = tx->get_line(i); @@ -930,7 +1034,7 @@ void ScriptEditor::_menu_option(int p_option) { } else { - begin = tx->cursor_get_line(); + int begin = tx->cursor_get_line(); String line_text = tx->get_line(begin); if (line_text.begins_with("#")) @@ -1038,10 +1142,10 @@ void ScriptEditor::_menu_option(int p_option) { if (text != "") editor->emit_signal("request_help", text); } break; - case WINDOW_CLOSE: { + case FILE_CLOSE: { if (current->get_text_edit()->get_version()!=current->get_text_edit()->get_saved_version()) { erase_tab_confirm->set_text("Close and save changes?\n\""+current->get_name()+"\""); - erase_tab_confirm->popup_centered(Point2(250,80)); + erase_tab_confirm->popup_centered_minsize(); } else { _close_current_tab(); } @@ -1050,16 +1154,18 @@ void ScriptEditor::_menu_option(int p_option) { if (tab_container->get_current_tab()>0) { tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()-1); + script_list->call_deferred("select",tab_container->get_current_tab()-1); tab_container->move_child(current,tab_container->get_current_tab()-1); - _update_window_menu(); + _update_script_names(); } } break; case WINDOW_MOVE_RIGHT: { if (tab_container->get_current_tab()<tab_container->get_child_count()-1) { tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()+1); + script_list->call_deferred("select",tab_container->get_current_tab()+1); tab_container->move_child(current,tab_container->get_current_tab()+1); - _update_window_menu(); + _update_script_names(); } @@ -1069,6 +1175,8 @@ void ScriptEditor::_menu_option(int p_option) { if (p_option>=WINDOW_SELECT_BASE) { tab_container->set_current_tab(p_option-WINDOW_SELECT_BASE); + script_list->select(p_option-WINDOW_SELECT_BASE); + } } } @@ -1089,12 +1197,27 @@ void ScriptEditor::_notification(int p_what) { editor->connect("stop_pressed",this,"_editor_stop"); editor->connect("script_add_function_request",this,"_add_callback"); editor->connect("resource_saved",this,"_res_saved_callback"); + script_list->connect("item_selected",this,"_script_selected"); + script_split->connect("dragged",this,"_script_split_dragged"); + autosave_timer->connect("timeout",this,"_autosave_scripts"); + { + float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs"); + if (autosave_time>0) { + autosave_timer->set_wait_time(autosave_time); + autosave_timer->start(); + } else { + autosave_timer->stop(); + } + } + + EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed"); } if (p_what==NOTIFICATION_READY) { - _update_window_menu(); + + get_tree()->connect("tree_changed",this,"_tree_changed"); } if (p_what==NOTIFICATION_EXIT_TREE) { @@ -1134,10 +1257,11 @@ static const Node * _find_node_with_script(const Node* p_node, const RefPtr & p_ Dictionary ScriptEditor::get_state() const { - apply_scripts(); - Dictionary state; +// apply_scripts(); + Dictionary state; +#if 0 Array paths; int open=-1; @@ -1170,12 +1294,12 @@ Dictionary ScriptEditor::get_state() const { if (open!=-1) state["current"]=open; - +#endif return state; } void ScriptEditor::set_state(const Dictionary& p_state) { - +#if 0 print_line("attempt set state: "+String(Variant(p_state))); if (!p_state.has("sources")) @@ -1212,6 +1336,7 @@ void ScriptEditor::set_state(const Dictionary& p_state) { if (p_state.has("current")) { tab_container->set_current_tab(p_state["current"]); } +#endif } void ScriptEditor::clear() { @@ -1235,68 +1360,17 @@ void ScriptEditor::clear() { int idx = tab_container->get_current_tab(); if (idx>=tab_container->get_child_count()) idx=tab_container->get_child_count()-1; - if (idx>=0) + if (idx>=0) { tab_container->set_current_tab(idx); - - _update_window_menu(); - - -} - -void ScriptEditor::_save_files_state() { - - return; //no thank you - - String rpath="_open_scripts_"+Globals::get_singleton()->get_resource_path(); - rpath=rpath.replace("\\","_-_"); - rpath=rpath.replace("/","_-_"); - rpath=rpath.replace(":","_"); - - Vector<String> scripts; - - for(int i=0;i<tab_container->get_child_count();i++) { - - ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); - if (!ste) - continue; - - - Ref<Script> script = ste->get_edited_script(); - if (script->get_path()!="" && script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) { - - - scripts.push_back(script->get_path()); - } + script_list->select( script_list->find_metadata(idx) ); } - EditorSettings::get_singleton()->set(rpath,scripts); - EditorSettings::get_singleton()->save(); - -} -void ScriptEditor::_load_files_state() { - return; - - String rpath="_open_scripts_"+Globals::get_singleton()->get_resource_path(); - rpath=rpath.replace("\\","_-_"); - rpath=rpath.replace("/","_-_"); - rpath=rpath.replace(":","_"); - - if (EditorSettings::get_singleton()->has(rpath)) { - - Vector<String> open_files=EditorSettings::get_singleton()->get("rpath"); - for(int i=0;i<open_files.size();i++) { - Ref<Script> scr = ResourceLoader::load(open_files[i]); - if (!scr.is_valid()) - continue; - - editor->edit_resource(scr); - } - } } + void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { for(int i=0;i<tab_container->get_child_count();i++) { @@ -1339,12 +1413,20 @@ void ScriptEditor::_bind_methods() { ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked); ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger); ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip); - + ObjectTypeDB::bind_method("_autosave_scripts",&ScriptEditor::_autosave_scripts); + ObjectTypeDB::bind_method("_editor_settings_changed",&ScriptEditor::_editor_settings_changed); + ObjectTypeDB::bind_method("_update_script_names",&ScriptEditor::_update_script_names); + ObjectTypeDB::bind_method("_tree_changed",&ScriptEditor::_tree_changed); + ObjectTypeDB::bind_method("_script_selected",&ScriptEditor::_script_selected); + ObjectTypeDB::bind_method("_script_split_dragged",&ScriptEditor::_script_split_dragged); } void ScriptEditor::ensure_focus_current() { + if (!is_inside_tree()) + return; + int cidx = tab_container->get_current_tab(); if (cidx<0 || cidx>=tab_container->get_tab_count()); Control *c = tab_container->get_child(cidx)->cast_to<Control>(); @@ -1356,6 +1438,13 @@ void ScriptEditor::ensure_focus_current() { ste->get_text_edit()->grab_focus(); } +void ScriptEditor::_script_selected(int p_idx) { + + grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing + tab_container->set_current_tab(script_list->get_item_metadata(p_idx)); + grab_focus_block=false; +} + void ScriptEditor::ensure_select_current() { @@ -1366,8 +1455,66 @@ void ScriptEditor::ensure_select_current() { return; Ref<Script> script = ste->get_edited_script(); - ste->get_text_edit()->grab_focus(); + if (!grab_focus_block && is_inside_tree()) + ste->get_text_edit()->grab_focus(); + } + + +} + +void ScriptEditor::_find_scripts(Node* p_base, Node* p_current, Set<Ref<Script> > &used) { + if (p_current!=p_base && p_current->get_owner()!=p_base) + return; + + if (p_current->get_script_instance()) { + Ref<Script> scr = p_current->get_script(); + if (scr.is_valid()) + used.insert(scr); } + + for(int i=0;i<p_current->get_child_count();i++) { + _find_scripts(p_base,p_current->get_child(i),used); + } + +} + + +void ScriptEditor::_update_script_names() { + + waiting_update_names=false; + Set<Ref<Script> > used; + Node* edited = EditorNode::get_singleton()->get_edited_scene(); + if (edited) { + _find_scripts(edited,edited,used); + } + + script_list->clear(); + for(int i=0;i<tab_container->get_child_count();i++) { + + ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + if (!ste) + continue; + + String script = ste->get_name(); + Ref<Texture> icon = ste->get_icon(); + String path = ste->get_edited_script()->get_path(); + script_list->add_item(script,icon); + + int index = script_list->get_item_count()-1; + + script_list->set_item_tooltip(index,path); + script_list->set_item_metadata(index,i); + if (used.has(ste->get_edited_script())) { + + script_list->set_item_custom_bg_color(index,Color(88/255.0,88/255.0,60/255.0)); + } + if (tab_container->get_current_tab()==index) { + script_list->select(index); + } + } + + script_list->sort_items_by_text(); + } void ScriptEditor::edit(const Ref<Script>& p_script) { @@ -1405,9 +1552,13 @@ void ScriptEditor::edit(const Ref<Script>& p_script) { if (ste->get_edited_script()==p_script) { - if (tab_container->get_current_tab()!=i) - tab_container->set_current_tab(i); - ste->get_text_edit()->grab_focus(); + if (!EditorNode::get_singleton()->is_changing_scene()) { + if (tab_container->get_current_tab()!=i) { + tab_container->set_current_tab(i); + script_list->select( script_list->find_metadata(i) ); + } + ste->get_text_edit()->grab_focus(); + } return; } } @@ -1420,9 +1571,13 @@ void ScriptEditor::edit(const Ref<Script>& p_script) { tab_container->add_child(ste); tab_container->set_current_tab(tab_container->get_tab_count()-1); - _update_window_menu(); - _save_files_state(); + + _update_script_names(); + ste->connect("name_changed",this,"_update_script_names"); + if (!restoring_layout) { + EditorNode::get_singleton()->save_layout(); + } } void ScriptEditor::save_external_data() { @@ -1482,51 +1637,6 @@ void ScriptEditor::_editor_stop() { debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true ); } -void ScriptEditor::_update_window_menu() { - - int idx=0; - for(int i=0;i<tab_container->get_child_count();i++) { - - ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); - if (!ste) - continue; - idx++; - } - - if (idx==0) { - window_menu->set_disabled(true); - edit_menu->set_disabled(true); - search_menu->set_disabled(true); - return; - } else { - - window_menu->set_disabled(false); - edit_menu->set_disabled(false); - search_menu->set_disabled(false); - } - - window_menu->get_popup()->clear(); - window_menu->get_popup()->add_item("Close",WINDOW_CLOSE,KEY_MASK_CMD|KEY_W); - window_menu->get_popup()->add_separator(); - window_menu->get_popup()->add_item("Move Left",WINDOW_MOVE_LEFT,KEY_MASK_CMD|KEY_LEFT); - window_menu->get_popup()->add_item("Move Right",WINDOW_MOVE_RIGHT,KEY_MASK_CMD|KEY_RIGHT); - window_menu->get_popup()->add_separator(); - - idx=0; - for(int i=0;i<tab_container->get_child_count();i++) { - - ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); - if (!ste) - continue; - String n = ste->get_name(); - uint32_t accel=0; - if (idx<9) { - accel=KEY_MASK_ALT|(KEY_1+idx); - } - window_menu->get_popup()->add_item(n,WINDOW_SELECT_BASE+idx,accel); - idx++; - } -} void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const StringArray& p_args) { @@ -1562,14 +1672,108 @@ void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const ste->get_text_edit()->cursor_set_line(pos); ste->get_text_edit()->cursor_set_column(1); + script_list->select( script_list->find_metadata(i) ); + break; } } +void ScriptEditor::_editor_settings_changed() { + + print_line("settings changed"); + float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs"); + if (autosave_time>0) { + autosave_timer->set_wait_time(autosave_time); + autosave_timer->start(); + } else { + autosave_timer->stop(); + } + +} + +void ScriptEditor::_autosave_scripts() { + + print_line("autosaving"); + save_external_data(); +} + +void ScriptEditor::_tree_changed() { + + if (waiting_update_names) + return; + + waiting_update_names=true; + call_deferred("_update_script_names"); +} + +void ScriptEditor::_script_split_dragged(float) { + + EditorNode::get_singleton()->save_layout(); +} + +void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) { + + if (!bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) { + return; + } + + if (!p_layout->has_section_key("ScriptEditor","open_scripts")) + return; + + Array scripts = p_layout->get_value("ScriptEditor","open_scripts"); + + restoring_layout=true; + + for(int i=0;i<scripts.size();i++) { + + String path = scripts[i]; + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + edit(scr); + } + } + + if (p_layout->has_section_key("ScriptEditor","split_offset")) { + script_split->set_split_offset(p_layout->get_value("ScriptEditor","split_offset")); + } + + + restoring_layout=false; + +} + +void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) { + + Array scripts; + + for(int i=0;i<tab_container->get_child_count();i++) { + + ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + if (!ste) + continue; + + String path = ste->get_edited_script()->get_path(); + if (!path.is_resource_file()) + continue; + + scripts.push_back(path); + + } + + p_layout->set_value("ScriptEditor","open_scripts",scripts); + p_layout->set_value("ScriptEditor","split_offset",script_split->get_split_offset()); + +} + + + ScriptEditor::ScriptEditor(EditorNode *p_editor) { + completion_cache = memnew( EditorScriptCodeCompletionCache ); + restoring_layout=false; + waiting_update_names=false; editor=p_editor; menu_hb = memnew( HBoxContainer ); @@ -1579,17 +1783,32 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { add_child(v_split); v_split->set_v_size_flags(SIZE_EXPAND_FILL); + script_split = memnew( HSplitContainer ); + v_split->add_child(script_split); + script_split->set_v_size_flags(SIZE_EXPAND_FILL); + + script_list = memnew( ItemList ); + script_split->add_child(script_list); + script_list->set_custom_minimum_size(Size2(70,0)); + script_split->set_split_offset(70); + tab_container = memnew( TabContainer ); - v_split->add_child(tab_container); - tab_container->set_v_size_flags(SIZE_EXPAND_FILL); + tab_container->set_tabs_visible(false); + script_split->add_child(tab_container); + + + tab_container->set_h_size_flags(SIZE_EXPAND_FILL); file_menu = memnew( MenuButton ); menu_hb->add_child(file_menu); file_menu->set_text("File"); file_menu->get_popup()->add_item("Open",FILE_OPEN); + file_menu->get_popup()->add_separator(); file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_MASK_CMD|KEY_S); file_menu->get_popup()->add_item("Save As..",FILE_SAVE_AS); file_menu->get_popup()->add_item("Save All",FILE_SAVE_ALL,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_S); + file_menu->get_popup()->add_separator(); + file_menu->get_popup()->add_item("Close",FILE_CLOSE,KEY_MASK_CMD|KEY_W); file_menu->get_popup()->connect("item_pressed", this,"_menu_option"); edit_menu = memnew( MenuButton ); @@ -1651,6 +1870,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true ); +#if 0 window_menu = memnew( MenuButton ); menu_hb->add_child(window_menu); window_menu->set_text("Window"); @@ -1661,6 +1881,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { window_menu->get_popup()->add_separator(); window_menu->get_popup()->connect("item_pressed", this,"_menu_option"); +#endif + help_menu = memnew( MenuButton ); menu_hb->add_child(help_menu); help_menu->set_text("Help"); @@ -1718,11 +1940,23 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { v_split->add_child(debugger); debugger->connect("breaked",this,"_breaked"); + + autosave_timer = memnew( Timer ); + autosave_timer->set_one_shot(false); + add_child(autosave_timer); + + grab_focus_block=false; + // debugger_gui->hide(); } +ScriptEditor::~ScriptEditor() { + + memdelete(completion_cache); +} + void ScriptEditorPlugin::edit(Object *p_object) { if (!p_object->cast_to<Script>()) @@ -1782,20 +2016,24 @@ void ScriptEditorPlugin::apply_changes() { void ScriptEditorPlugin::restore_global_state() { - if (bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) { - script_editor->_load_files_state(); - } } void ScriptEditorPlugin::save_global_state() { - if (bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) { - script_editor->_save_files_state(); - } +} +void ScriptEditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) { + + script_editor->set_window_layout(p_layout); } +void ScriptEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout){ + + script_editor->get_window_layout(p_layout); +} + + void ScriptEditorPlugin::get_breakpoints(List<String> *p_breakpoints) { diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 136d966587..0dd152cb25 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,12 +33,13 @@ #include "scene/gui/tab_container.h" #include "scene/gui/text_edit.h" #include "scene/gui/menu_button.h" +#include "scene/gui/tool_button.h" #include "scene/gui/tree.h" #include "scene/main/timer.h" #include "script_language.h" #include "tools/editor/code_editor.h" #include "scene/gui/split_container.h" - +#include "scene/gui/item_list.h" class ScriptEditorQuickOpen : public ConfirmationDialog { @@ -88,6 +89,7 @@ protected: virtual void _code_complete_script(const String& p_code, List<String>* r_options); virtual void _load_theme_settings(); void _notification(int p_what); + static void _bind_methods(); public: @@ -97,12 +99,15 @@ public: Vector<String> get_functions() ; void set_edited_script(const Ref<Script>& p_script); void reload_text(); - void _update_name(); + String get_name() ; + Ref<Texture> get_icon() ; ScriptTextEditor(); }; +class EditorScriptCodeCompletionCache; + class ScriptEditor : public VBoxContainer { OBJ_TYPE(ScriptEditor, VBoxContainer ); @@ -115,6 +120,7 @@ class ScriptEditor : public VBoxContainer { FILE_SAVE, FILE_SAVE_AS, FILE_SAVE_ALL, + FILE_CLOSE, EDIT_UNDO, EDIT_REDO, EDIT_CUT, @@ -123,12 +129,12 @@ class ScriptEditor : public VBoxContainer { EDIT_SELECT_ALL, EDIT_COMPLETE, EDIT_AUTO_INDENT, - EDIT_TOGGLE_COMMENT, - EDIT_MOVE_LINE_UP, - EDIT_MOVE_LINE_DOWN, - EDIT_INDENT_RIGHT, - EDIT_INDENT_LEFT, - EDIT_CLONE_DOWN, + EDIT_TOGGLE_COMMENT, + EDIT_MOVE_LINE_UP, + EDIT_MOVE_LINE_DOWN, + EDIT_INDENT_RIGHT, + EDIT_INDENT_LEFT, + EDIT_CLONE_DOWN, SEARCH_FIND, SEARCH_FIND_NEXT, SEARCH_REPLACE, @@ -140,8 +146,7 @@ class ScriptEditor : public VBoxContainer { DEBUG_BREAK, DEBUG_CONTINUE, DEBUG_SHOW, - HELP_CONTEXTUAL, - WINDOW_CLOSE, + HELP_CONTEXTUAL, WINDOW_MOVE_LEFT, WINDOW_MOVE_RIGHT, WINDOW_SELECT_BASE=100 @@ -151,16 +156,19 @@ class ScriptEditor : public VBoxContainer { MenuButton *file_menu; MenuButton *edit_menu; MenuButton *search_menu; - MenuButton *window_menu; MenuButton *debug_menu; MenuButton *help_menu; + Timer *autosave_timer; uint64_t idle; + ItemList *script_list; + HSplitContainer *script_split; TabContainer *tab_container; FindReplaceDialog *find_replace_dialog; GotoLineDialog *goto_line_dialog; ConfirmationDialog *erase_tab_confirm; ScriptEditorDebugger* debugger; + ToolButton *scripts_visible; void _tab_changed(int p_which); void _menu_option(int p_optin); @@ -170,6 +178,8 @@ class ScriptEditor : public VBoxContainer { VSplitContainer *v_split; + bool restoring_layout; + String _get_debug_tooltip(const String&p_text,Node *_ste); void _resave_scripts(const String& p_str); @@ -179,8 +189,11 @@ class ScriptEditor : public VBoxContainer { void _close_current_tab(); + bool grab_focus_block; + ScriptEditorQuickOpen *quick_open; + EditorScriptCodeCompletionCache *completion_cache; void _editor_play(); void _editor_pause(); @@ -195,6 +208,21 @@ class ScriptEditor : public VBoxContainer { void _show_debugger(bool p_show); void _update_window_menu(); + void _editor_settings_changed(); + void _autosave_scripts(); + + void _update_script_names(); + + void _script_selected(int p_idx); + + void _find_scripts(Node* p_base, Node* p_current,Set<Ref<Script> >& used); + + void _tree_changed(); + + void _script_split_dragged(float); + + bool waiting_update_names; + static ScriptEditor *script_editor; protected: void _notification(int p_what); @@ -202,9 +230,6 @@ protected: public: static ScriptEditor *get_singleton() { return script_editor; } - void _save_files_state(); - void _load_files_state(); - void ensure_focus_current(); void apply_scripts() const; @@ -218,11 +243,15 @@ public: void get_breakpoints(List<String> *p_breakpoints); - void swap_lines(TextEdit *tx, int line1, int line2); + void swap_lines(TextEdit *tx, int line1, int line2); void save_external_data(); + void set_window_layout(Ref<ConfigFile> p_layout); + void get_window_layout(Ref<ConfigFile> p_layout); + ScriptEditor(EditorNode *p_editor); + ~ScriptEditor(); }; class ScriptEditorPlugin : public EditorPlugin { @@ -250,6 +279,9 @@ public: virtual void restore_global_state(); virtual void save_global_state(); + virtual void set_window_layout(Ref<ConfigFile> p_layout); + virtual void get_window_layout(Ref<ConfigFile> p_layout); + virtual void get_breakpoints(List<String> *p_breakpoints); diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index 2fcd4e8cd1..a182d57742 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h index daaa0ccb94..4ead2ba94e 100644 --- a/tools/editor/plugins/shader_editor_plugin.h +++ b/tools/editor/plugins/shader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 508e8b4cba..03fcbffa24 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -376,7 +376,7 @@ void GraphCurveMapEdit::_input_event(const InputEvent& p_event) { update(); } - if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) { + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) { Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size(); p.y=1.0-p.y; @@ -539,7 +539,6 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const if ((lastx != newx) || (lasty != newy)) { #if 0 - /* if(fix255) { /* use fixed array size (for the curve graph) */ diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h index 1726302e90..0051fbfd74 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.h +++ b/tools/editor/plugins/shader_graph_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 30ac50057f..77663f39c0 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1765,6 +1765,12 @@ void SpatialEditorViewport::_notification(int p_what) { _init_gizmo_instance(index); } + if (p_what==NOTIFICATION_EXIT_TREE) { + + + _finish_gizmo_instances(); + + } if (p_what==NOTIFICATION_MOUSE_ENTER) { @@ -2052,6 +2058,16 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) { } + +void SpatialEditorViewport::_finish_gizmo_instances() { + + + for(int i=0;i<3;i++) { + VS::get_singleton()->free(move_gizmo_instance[i]); + VS::get_singleton()->free(rotate_gizmo_instance[i]); + } + +} void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { @@ -2200,6 +2216,14 @@ void SpatialEditorViewport::reset() { SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { + _edit.mode=TRANSFORM_NONE; + _edit.plane=TRANSFORM_VIEW; + _edit.edited_gizmo=0; + _edit.snap=1; + _edit.gizmo_handle=0; + + + index=p_index; editor=p_editor; editor_selection=editor->get_editor_selection();; @@ -2971,14 +2995,14 @@ void SpatialEditor::_init_indicators() { VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); - RID mat = VisualServer::get_singleton()->fixed_material_create(); - VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); - VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); + //RID mat = VisualServer::get_singleton()->fixed_material_create(); + ///VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); + //VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); { - RID indicator_mat = VisualServer::get_singleton()->fixed_material_create(); + indicator_mat = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true ); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false ); VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); @@ -3042,7 +3066,7 @@ void SpatialEditor::_init_indicators() { d[VisualServer::ARRAY_COLOR]=origin_colors; VisualServer::get_singleton()->mesh_add_surface(origin,VisualServer::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat,true); + VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat); // origin = VisualServer::get_singleton()->poly_create(); @@ -3073,17 +3097,17 @@ void SpatialEditor::_init_indicators() { cursor_points.push_back(Vector3(0,-cs,0)); cursor_points.push_back(Vector3(0,0,+cs)); cursor_points.push_back(Vector3(0,0,-cs)); - RID cmat=VisualServer::get_singleton()->fixed_material_create(); - VisualServer::get_singleton()->fixed_material_set_param(cmat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1)); - VisualServer::get_singleton()->material_set_flag( cmat, VisualServer::MATERIAL_FLAG_UNSHADED, true ); - VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); - VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); + cursor_material=VisualServer::get_singleton()->fixed_material_create(); + VisualServer::get_singleton()->fixed_material_set_param(cursor_material,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1)); + VisualServer::get_singleton()->material_set_flag( cursor_material, VisualServer::MATERIAL_FLAG_UNSHADED, true ); + VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); + VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); Array d; d.resize(VS::ARRAY_MAX); d[VS::ARRAY_VERTEX]=cursor_points; VisualServer::get_singleton()->mesh_add_surface(cursor_mesh,VS::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true); + VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cursor_material); cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER); @@ -3156,11 +3180,11 @@ void SpatialEditor::_init_indicators() { int arrow_sides=6; - for(int i = 0; i < 7 ; i++) { + for(int k = 0; k < 7 ; k++) { - Matrix3 ma(ivec,Math_PI*2*float(i)/arrow_sides); - Matrix3 mb(ivec,Math_PI*2*float(i+1)/arrow_sides); + Matrix3 ma(ivec,Math_PI*2*float(k)/arrow_sides); + Matrix3 mb(ivec,Math_PI*2*float(k+1)/arrow_sides); for(int j=0;j<arrow_points-1;j++) { @@ -3252,7 +3276,6 @@ void SpatialEditor::_init_indicators() { void SpatialEditor::_finish_indicators() { - VisualServer::get_singleton()->free(origin_instance); VisualServer::get_singleton()->free(origin); for(int i=0;i<3;i++) { @@ -3267,6 +3290,8 @@ void SpatialEditor::_finish_indicators() { VisualServer::get_singleton()->free(cursor_instance); VisualServer::get_singleton()->free(cursor_mesh); + VisualServer::get_singleton()->free(indicator_mat); + VisualServer::get_singleton()->free(cursor_material); } void SpatialEditor::_instance_scene() { @@ -3355,6 +3380,7 @@ void SpatialEditor::_notification(int p_what) { tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon( get_icon("ToolRotate","EditorIcons") ); tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon( get_icon("ToolScale","EditorIcons") ); instance_button->set_icon( get_icon("SpatialAdd","EditorIcons") ); + instance_button->hide(); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons")); @@ -3597,6 +3623,8 @@ void SpatialEditor::_default_light_angle_input(const InputEvent& p_event) { SpatialEditor::SpatialEditor(EditorNode *p_editor) { + gizmo.visible=true; + gizmo.scale=1.0; viewport_environment = Ref<Environment>( memnew( Environment ) ); undo_redo=p_editor->get_undo_redo(); diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index 4d594d1921..ff8912fca8 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -224,6 +224,7 @@ private: void _preview_exited_scene(); void _toggle_camera_preview(bool); void _init_gizmo_instance(int p_idx); + void _finish_gizmo_instances(); protected: @@ -238,7 +239,7 @@ public: void set_state(const Dictionary& p_state); Dictionary get_state() const; void reset(); - + Viewport *get_viewport_node() { return viewport; } SpatialEditorViewport(SpatialEditor *p_spatial_editor,EditorNode *p_editor,int p_index); @@ -324,6 +325,8 @@ private: RID indicators_instance; RID cursor_mesh; RID cursor_instance; + RID indicator_mat; + RID cursor_material; /* struct Selected { @@ -419,6 +422,7 @@ private: HBoxContainer *hbc_menu; + // // void _generate_selection_box(); @@ -511,6 +515,11 @@ public: void set_can_preview(Camera* p_preview); + SpatialEditorViewport *get_editor_viewport(int p_idx) { + ERR_FAIL_INDEX_V(p_idx,4,NULL); + return viewports[p_idx]; + } + Camera *get_camera() { return NULL; } void edit(Spatial *p_spatial); void clear(); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index 9a9e8ee611..e90087efda 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -76,7 +76,7 @@ void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -115,7 +115,7 @@ void SpriteFramesEditor::_load_pressed() { for(int i=0;i<extensions.size();i++) file->add_filter("*."+extensions[i]); - file->set_mode(FileDialog::MODE_OPEN_FILES); + file->set_mode(EditorFileDialog::MODE_OPEN_FILES); file->popup_centered_ratio(); @@ -188,7 +188,7 @@ void SpriteFramesEditor::_paste_pressed() { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -435,7 +435,7 @@ SpriteFramesEditor::SpriteFramesEditor() { _delete = memnew( Button ); hbc->add_child(_delete); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h index b0f2201b9e..969d7b1ce3 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.h +++ b/tools/editor/plugins/sprite_frames_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,7 +54,7 @@ class SpriteFramesEditor : public PanelContainer { int sel; - FileDialog *file; + EditorFileDialog *file; AcceptDialog *dialog; diff --git a/tools/editor/plugins/stream_editor_plugin.cpp b/tools/editor/plugins/stream_editor_plugin.cpp index 6477cce47c..81db7f2846 100644 --- a/tools/editor/plugins/stream_editor_plugin.cpp +++ b/tools/editor/plugins/stream_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/stream_editor_plugin.h b/tools/editor/plugins/stream_editor_plugin.h index d49d15b765..7378bfad0c 100644 --- a/tools/editor/plugins/stream_editor_plugin.h +++ b/tools/editor/plugins/stream_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.cpp b/tools/editor/plugins/style_box_editor_plugin.cpp index 3b537fb5c4..898c69e1e0 100644 --- a/tools/editor/plugins/style_box_editor_plugin.cpp +++ b/tools/editor/plugins/style_box_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.h b/tools/editor/plugins/style_box_editor_plugin.h index 87f72b3cc8..00b0871572 100644 --- a/tools/editor/plugins/style_box_editor_plugin.h +++ b/tools/editor/plugins/style_box_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index bd6fb37b29..55e8f164d6 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -408,7 +408,7 @@ void ThemeEditor::_theme_menu_cbk(int p_option) { if (p_option==POPUP_CREATE_TEMPLATE) { - file_dialog->set_mode(FileDialog::MODE_SAVE_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE); file_dialog->set_current_path("custom.theme"); file_dialog->popup_centered_ratio(); return; @@ -734,7 +734,7 @@ ThemeEditor::ThemeEditor() { fd_button->set_text("Open File Dialog"); panel->add_child(fd_button); - test_file_dialog = memnew( FileDialog ); + test_file_dialog = memnew( EditorFileDialog ); panel->add_child(test_file_dialog); fd_button->connect("pressed", this,"_open_file_dialog"); @@ -804,7 +804,7 @@ ThemeEditor::ThemeEditor() { add_del_dialog->get_ok()->connect("pressed", this,"_dialog_cbk"); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); file_dialog->add_filter("*.theme ; Theme File"); add_child(file_dialog); file_dialog->connect("file_selected",this,"_save_template_cbk"); diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h index 83432b9232..40c7ad8186 100644 --- a/tools/editor/plugins/theme_editor_plugin.h +++ b/tools/editor/plugins/theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,7 +48,7 @@ class ThemeEditor : public Control { VBoxContainer *main_vb; Ref<Theme> theme; - FileDialog *file_dialog; + EditorFileDialog *file_dialog; double time_left; diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index 79e43f9012..017a26441d 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,22 +71,19 @@ void TileMapEditor::_canvas_mouse_exit() { } int TileMapEditor::get_selected_tile() const { - - TreeItem *item = palette->get_selected(); - if (!item) + int item = palette->get_current(); + if (item==-1) return TileMap::INVALID_CELL; - return item->get_metadata(0); + return palette->get_item_metadata(item); } void TileMapEditor::set_selected_tile(int p_tile) { - TreeItem *item = palette->get_root()->get_children(); - while (item) { - if ((int)item->get_metadata(0) == p_tile) { - item->select(0); - palette->ensure_cursor_is_visible(); + for (int i = 0; i < palette->get_item_count(); i++) { + if (palette->get_item_metadata(i).operator int() == p_tile) { + palette->select(i,true); + palette->ensure_current_is_visible(); break; } - item = item->get_next(); } } @@ -95,7 +92,7 @@ void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_f ERR_FAIL_COND(!node); node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose); } - + void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) { ERR_FAIL_COND(!node); @@ -120,42 +117,78 @@ void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bo } +void TileMapEditor::_set_display_mode(int p_mode) { + if (display_mode == p_mode) { + return; + } + + switch (p_mode) { + case DISPLAY_THUMBNAIL: { + button_thumbnail->set_pressed(true); + button_list->set_pressed(false); + } break; + case DISPLAY_LIST: { + button_thumbnail->set_pressed(false); + button_list->set_pressed(true); + } break; + } + + display_mode = p_mode; + + _update_palette(); +} + void TileMapEditor::_update_palette() { if (!node) return; - palette->clear();; + palette->clear(); Ref<TileSet> tileset=node->get_tileset(); if (!tileset.is_valid()) return; - - TreeItem *root = palette->create_item(); - palette->set_hide_root(true); List<int> tiles; tileset->get_tile_list(&tiles); - for(List<int>::Element *E=tiles.front();E;E=E->next()) { + if (display_mode == DISPLAY_THUMBNAIL) { + palette->set_max_columns(0); + palette->set_icon_mode(ItemList::ICON_MODE_TOP); + } else if (display_mode == DISPLAY_LIST) { + palette->set_max_columns(1); + palette->set_icon_mode(ItemList::ICON_MODE_LEFT); + } - TreeItem *tile = palette->create_item(root); + palette->set_max_text_lines(2); + + for(List<int>::Element *E=tiles.front();E;E=E->next()) { + palette->add_item(""); - tile->set_icon_max_width(0,64); Ref<Texture> tex = tileset->tile_get_texture(E->get()); + if (tex.is_valid()) { - tile->set_icon(0,tex); Rect2 region = tileset->tile_get_region(E->get()); - if (region!=Rect2()) - tile->set_icon_region(0,region); - } else if (tileset->tile_get_name(E->get())!="") - tile->set_text(0,tileset->tile_get_name(E->get())); - else - tile->set_text(0,"#"+itos(E->get())); + if (!region.has_no_area()) { + Image data = VS::get_singleton()->texture_get_data(tex->get_rid()); + + Ref<ImageTexture> img = memnew( ImageTexture ); + img->create_from_image(data.get_rect(region)); + + palette->set_item_icon(palette->get_item_count()-1, img); + } else { + palette->set_item_icon(palette->get_item_count()-1,tex); + } + } - tile->set_metadata(0,E->get()); + if (tileset->tile_get_name(E->get())!="") { + palette->set_item_text(palette->get_item_count()-1, tileset->tile_get_name(E->get())); + } else { + palette->set_item_text(palette->get_item_count()-1, "#"+itos(E->get())); + } + palette->set_item_metadata(palette->get_item_count()-1, E->get()); } } @@ -387,7 +420,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { } if (tool==TOOL_ERASING) { - Point2i local =over_tile; + Point2i local =over_tile; if (!paint_undo.has(over_tile)) { paint_undo[over_tile]=_get_op_from_cell(over_tile); } @@ -641,7 +674,7 @@ void TileMapEditor::_canvas_draw() { Ref<Texture> t = ts->tile_get_texture(st); if (t.is_valid()) { Vector2 from = node->map_to_world(over_tile)+node->get_cell_draw_offset(); - Rect2 r = ts->tile_get_region(st); + Rect2 r = ts->tile_get_region(st); Size2 sc = xform.get_scale(); if (mirror_x->is_pressed()) sc.x*=-1.0; @@ -755,7 +788,7 @@ void TileMapEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed); ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons); ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false)); - + ObjectTypeDB::bind_method(_MD("_set_display_mode","mode"),&TileMapEditor::_set_display_mode); } TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos) @@ -777,7 +810,7 @@ void TileMapEditor::_update_transform_buttons(Object *p_button) { //ERR_FAIL_NULL(p_button); ToolButton *b=p_button->cast_to<ToolButton>(); //ERR_FAIL_COND(!b); - + mirror_x->set_block_signals(true); mirror_y->set_block_signals(true); transpose->set_block_signals(true); @@ -785,7 +818,7 @@ void TileMapEditor::_update_transform_buttons(Object *p_button) { rotate_90->set_block_signals(true); rotate_180->set_block_signals(true); rotate_270->set_block_signals(true); - + if (b == rotate_0) { mirror_x->set_pressed(false); mirror_y->set_pressed(false); @@ -806,7 +839,7 @@ void TileMapEditor::_update_transform_buttons(Object *p_button) { mirror_y->set_pressed(true); transpose->set_pressed(true); } - + rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed()); rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed()); rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed()); @@ -833,8 +866,27 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { ec->set_custom_minimum_size(Size2(mw,0)); add_child(ec); + HBoxContainer *hb = memnew( HBoxContainer ); + add_child(hb); + hb->set_h_size_flags(SIZE_EXPAND_FILL); + hb->add_spacer(true); + + button_thumbnail = memnew( ToolButton ); + button_thumbnail->set_toggle_mode(true); + button_thumbnail->set_pressed(true); + button_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail","EditorIcons")); + hb->add_child(button_thumbnail); + button_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL)); + + button_list = memnew( ToolButton ); + button_list->set_toggle_mode(true); + button_list->set_pressed(false); + button_list->set_icon(p_editor->get_gui_base()->get_icon("FileList","EditorIcons")); + hb->add_child(button_list); + button_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST)); + // Add tile palette - palette = memnew( Tree ); + palette = memnew( ItemList ); palette->set_v_size_flags(SIZE_EXPAND_FILL); add_child(palette); @@ -886,7 +938,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270)); canvas_item_editor_hb->add_child(rotate_270); canvas_item_editor_hb->hide(); - + rotate_0->set_pressed(true); tool=TOOL_NONE; selection_active=false; diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index fe1295fe98..74d1573d0f 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -55,10 +55,18 @@ class TileMapEditor : public VBoxContainer { TOOL_PICKING }; + enum DisplayMode { + DISPLAY_THUMBNAIL, + DISPLAY_LIST + }; + Tool tool; Control *canvas_item_editor; - Tree *palette; + int display_mode; + ItemList *palette; + ToolButton *button_thumbnail; + ToolButton *button_list; EditorNode *editor; Panel *panel; TileMap *node; @@ -95,6 +103,7 @@ class TileMapEditor : public VBoxContainer { int get_selected_tile() const; void set_selected_tile(int p_tile); + void _set_display_mode(int p_mode); void _update_palette(); void _canvas_draw(); void _menu_option(int p_option); diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index 8ff7720934..39b0ef3c75 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h index 1248b4e007..df82df6993 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.h +++ b/tools/editor/plugins/tile_set_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/progress_dialog.cpp b/tools/editor/progress_dialog.cpp index df40c5d5a5..c8b87486c0 100644 --- a/tools/editor/progress_dialog.cpp +++ b/tools/editor/progress_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/progress_dialog.h b/tools/editor/progress_dialog.h index a9d4938efe..7f1cc4cb2d 100644 --- a/tools/editor/progress_dialog.h +++ b/tools/editor/progress_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp index 449e54e12f..a087f23c25 100644 --- a/tools/editor/project_export.cpp +++ b/tools/editor/project_export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -416,7 +416,7 @@ void ProjectExportDialog::_export_action(const String& p_file) { if (FileAccess::exists(location.plus_file("engine.cfg"))) { error->set_text("Please export outside the project folder!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return; } String nl = (location+"/..").simplify_path(); @@ -434,7 +434,7 @@ void ProjectExportDialog::_export_action(const String& p_file) { Error err = export_platform(platform,p_file,file_export_check->is_pressed(),file_export_password->get_text(),false); if (err!=OK) { error->set_text("Error exporting project!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); } } @@ -453,7 +453,7 @@ void ProjectExportDialog::_export_action_pck(const String& p_file) { FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE); if (!f) { error->set_text("Error exporting project PCK! Can't write"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); } ERR_FAIL_COND(!f); @@ -462,7 +462,7 @@ void ProjectExportDialog::_export_action_pck(const String& p_file) { if (err!=OK) { error->set_text("Error exporting project!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return; } } @@ -478,7 +478,12 @@ Error ProjectExportDialog::export_platform(const String& p_platform, const Strin Error err = exporter->export_project(p_path,p_debug); if (err!=OK) { error->set_text("Error exporting project!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); + ERR_PRINT("Exporting failed!"); + if (p_quit_after) { + OS::get_singleton()->set_exit_code(255); + get_tree()->quit(); + } return ERR_CANT_CREATE; } else { if (p_quit_after) { @@ -507,7 +512,7 @@ void ProjectExportDialog::custom_action(const String&) { if (exporter.is_null()) { error->set_text("No exporter for platform '"+platform+"' yet."); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return; } @@ -558,7 +563,7 @@ void ProjectExportDialog::_update_group_list() { TreeItem *ti = groups->create_item(r); ti->set_text(0,E->get()); - ti->add_button(0,get_icon("Del","EditorIcons")); + ti->add_button(0,get_icon("Remove","EditorIcons")); if (E->get()==current) { ti->select(0); } @@ -1126,7 +1131,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) { tree->set_column_min_width(1,90); filters = memnew( LineEdit ); - vb->add_margin_child("Filters for Non-Resources (Comma Separated):",filters); + vb->add_margin_child("Filters to export non-resource files (Comma Separated, ie: *.json, *.txt):",filters); filters->connect("text_changed",this,"_filters_edited"); @@ -1337,9 +1342,9 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) { expopt="--,Export,Bundle"; - file_export = memnew( FileDialog ); + file_export = memnew( EditorFileDialog ); add_child(file_export); - file_export->set_access(FileDialog::ACCESS_FILESYSTEM); + file_export->set_access(EditorFileDialog::ACCESS_FILESYSTEM); file_export->set_current_dir( EditorSettings::get_singleton()->get("global/default_project_export_path") ); file_export->set_title("Export Project"); @@ -1356,8 +1361,8 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) { file_export_password->set_editable(false); file_export->get_vbox()->add_margin_child("Password:",file_export_password); - pck_export = memnew( FileDialog ); - pck_export->set_access(FileDialog::ACCESS_FILESYSTEM); + pck_export = memnew( EditorFileDialog ); + pck_export->set_access(EditorFileDialog::ACCESS_FILESYSTEM); pck_export->set_current_dir( EditorSettings::get_singleton()->get("global/default_project_export_path") ); pck_export->set_title("Export Project PCK"); pck_export->connect("file_selected", this,"_export_action_pck"); @@ -1648,7 +1653,7 @@ Error ProjectExport::export_project(const String& p_preset) { if (saver.is_null()) { memdelete(d); - ERR_EXPLAIN("Preset '"+preset+"' references unexisting saver: "+type); + ERR_EXPLAIN("Preset '"+preset+"' references nonexistent saver: "+type); ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA); } diff --git a/tools/editor/project_export.h b/tools/editor/project_export.h index e437497dd2..c88233ae01 100644 --- a/tools/editor/project_export.h +++ b/tools/editor/project_export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #include "scene/gui/control.h" #include "scene/gui/tree.h" #include "scene/gui/label.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" #include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/tab_container.h" @@ -80,8 +80,8 @@ private: Tree * tree; - FileDialog *pck_export; - FileDialog *file_export; + EditorFileDialog *pck_export; + EditorFileDialog *file_export; CheckButton *file_export_check; LineEdit *file_export_password; diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 0af4a23547..f1eecd53b0 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -639,7 +639,7 @@ void ProjectManager::_open_project() { if (selected_list.size()>1) { multi_open_ask->set_text("Are you sure to open more than one projects?"); - multi_open_ask->popup_centered(Size2(300,100)); + multi_open_ask->popup_centered_minsize(); } else { _open_project_confirm(); } @@ -679,7 +679,7 @@ void ProjectManager::_run_project() { if (selected_list.size()>1) { multi_run_ask->set_text("Are you sure to run more than one projects?"); - multi_run_ask->popup_centered(Size2(300,100)); + multi_run_ask->popup_centered_minsize(); } else { _run_project_confirm(); } @@ -779,7 +779,7 @@ void ProjectManager::_erase_project() { erase_ask->set_text("Erase project from list?? (Folder contents will not be modified)"); - erase_ask->popup_centered(Size2(300,100)); + erase_ask->popup_centered_minsize(); } @@ -819,6 +819,7 @@ ProjectManager::ProjectManager() { if (!EditorSettings::get_singleton()) EditorSettings::create(); + FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files")); set_area_as_parent_rect(); Panel *panel = memnew( Panel ); @@ -940,7 +941,7 @@ ProjectManager::ProjectManager() { String cp; cp.push_back(0xA9); cp.push_back(0); - l->set_text(cp+" 2008-2014 Juan Linietsky, Ariel Manzur."); + l->set_text(cp+" 2008-2015 Juan Linietsky, Ariel Manzur."); l->set_align(Label::ALIGN_CENTER); vb->add_child(l); diff --git a/tools/editor/project_manager.h b/tools/editor/project_manager.h index c51a885d7d..1e6ea9c1c9 100644 --- a/tools/editor/project_manager.h +++ b/tools/editor/project_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp index 304fb76d1c..fea9c705ef 100644 --- a/tools/editor/project_settings.cpp +++ b/tools/editor/project_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -415,7 +415,7 @@ void ProjectSettings::_update_actions() { item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK); item->set_text(0,name); item->add_button(0,get_icon("Add","EditorIcons"),1); - item->add_button(0,get_icon("Del","EditorIcons"),2); + item->add_button(0,get_icon("Remove","EditorIcons"),2); item->set_custom_bg_color(0,get_color("prop_subsection","Editor")); item->set_editable(0,true); item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED); @@ -483,7 +483,7 @@ void ProjectSettings::_update_actions() { action->set_icon(0,get_icon("JoyAxis","EditorIcons")); } break; } - action->add_button(0,get_icon("Del","EditorIcons"),2); + action->add_button(0,get_icon("Remove","EditorIcons"),2); action->set_metadata(0,i); } } @@ -916,8 +916,8 @@ void ProjectSettings::_translation_res_option_changed() { ERR_FAIL_COND(!remaps.has(key)); - StringArray r = remaps[key]; - ERR_FAIL_INDEX(idx,remaps.size()); + StringArray r = remaps[key]; + ERR_FAIL_INDEX(idx,r.size()); r.set(idx,path+":"+langs[which]); remaps[key]=r; @@ -1095,6 +1095,7 @@ void ProjectSettings::_update_translations() { t2->set_editable(1,true); t2->set_metadata(1,path); int idx = langs.find(locale); + print_line("find "+locale+" at "+itos(idx)); if (idx<0) idx=0; @@ -1280,8 +1281,10 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { del->set_text("Del"); del->connect("pressed",this,"_item_del"); + /* Button *save = memnew( Button ); - //props_base->add_child(save); + props_base->add_child(save); + save->set_anchor(MARGIN_LEFT,ANCHOR_END); save->set_anchor(MARGIN_RIGHT,ANCHOR_END); save->set_anchor(MARGIN_TOP,ANCHOR_END); @@ -1290,7 +1293,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { save->set_end( Point2(10,20) ); save->set_text("Save"); save->connect("pressed",this,"_save"); - +*/ popup_platform = memnew( MenuButton ); popup_platform->set_text("Copy To Platform.."); popup_platform->set_disabled(true); @@ -1409,6 +1412,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { device_input->add_child(device_index); + /* save = memnew( Button ); input_base->add_child(save); save->set_anchor(MARGIN_LEFT,ANCHOR_END); @@ -1419,7 +1423,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { save->set_end( Point2(10,20) ); save->set_text("Save"); save->connect("pressed",this,"_save"); - +*/ setting=false; //translations @@ -1446,9 +1450,9 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { translation_list->set_v_size_flags(SIZE_EXPAND_FILL); tmc->add_child(translation_list); - translation_file_open=memnew( FileDialog ); + translation_file_open=memnew( EditorFileDialog ); add_child(translation_file_open); - translation_file_open->set_mode(FileDialog::MODE_OPEN_FILE); + translation_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE); translation_file_open->connect("file_selected",this,"_translation_add"); } @@ -1473,9 +1477,9 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { tmc->add_child(translation_remap); translation_remap->connect("button_pressed",this,"_translation_res_delete"); - translation_res_file_open=memnew( FileDialog ); + translation_res_file_open=memnew( EditorFileDialog ); add_child(translation_res_file_open); - translation_res_file_open->set_mode(FileDialog::MODE_OPEN_FILE); + translation_res_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE); translation_res_file_open->connect("file_selected",this,"_translation_res_add"); thb = memnew( HBoxContainer); @@ -1503,9 +1507,9 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { translation_remap_options->connect("item_edited",this,"_translation_res_option_changed"); translation_remap_options->connect("button_pressed",this,"_translation_res_option_delete"); - translation_res_option_file_open=memnew( FileDialog ); + translation_res_option_file_open=memnew( EditorFileDialog ); add_child(translation_res_option_file_open); - translation_res_option_file_open->set_mode(FileDialog::MODE_OPEN_FILE); + translation_res_option_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE); translation_res_option_file_open->connect("file_selected",this,"_translation_res_option_add"); } @@ -1544,9 +1548,9 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { autoload_list->set_v_size_flags(SIZE_EXPAND_FILL); avb->add_margin_child("List:",autoload_list,true); - autoload_file_open=memnew( FileDialog ); + autoload_file_open=memnew( EditorFileDialog ); add_child(autoload_file_open); - autoload_file_open->set_mode(FileDialog::MODE_OPEN_FILE); + autoload_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE); autoload_file_open->connect("file_selected",this,"_autoload_file_callback"); autoload_list->set_columns(2); diff --git a/tools/editor/project_settings.h b/tools/editor/project_settings.h index 51f49a46ff..7c91254764 100644 --- a/tools/editor/project_settings.h +++ b/tools/editor/project_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -67,19 +67,19 @@ class ProjectSettings : public AcceptDialog { InputEvent last_wait_for_key; - FileDialog *translation_file_open; + EditorFileDialog *translation_file_open; Tree *translation_list; Button *translation_res_option_add_button; - FileDialog *translation_res_file_open; - FileDialog *translation_res_option_file_open; + EditorFileDialog *translation_res_file_open; + EditorFileDialog *translation_res_option_file_open; Tree *translation_remap; Tree *translation_remap_options; Tree *autoload_list; - FileDialog *autoload_file_open; + EditorFileDialog *autoload_file_open; LineEdit *autoload_add_name; LineEdit *autoload_add_path; diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 078a177ca1..955c426d2b 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -83,7 +83,7 @@ void CustomPropertyEditor::_menu_option(int p_which) { switch(p_which) { case OBJ_MENU_LOAD: { - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> extensions; String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String(); @@ -614,9 +614,9 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty Set<String> valid_inheritors; valid_inheritors.insert(base); - List<String> inheritors; + List<StringName> inheritors; ObjectTypeDB::get_inheriters_from(base.strip_edges(),&inheritors); - List<String>::Element *E=inheritors.front(); + List<StringName>::Element *E=inheritors.front(); while(E) { valid_inheritors.insert(E->get()); E=E->next(); @@ -766,7 +766,7 @@ void CustomPropertyEditor::_file_selected(String p_file) { RES res = ResourceLoader::load(p_file,type); if (res.is_null()) { error->set_text("Error loading file: Not a resource!"); - error->popup_centered(Size2(300,80)); + error->popup_centered_minsize(); break; } v=res.get_ref_ptr(); @@ -908,11 +908,11 @@ void CustomPropertyEditor::_action_pressed(int p_which) { if (p_which==0) { if (hint==PROPERTY_HINT_FILE) - file->set_access(FileDialog::ACCESS_RESOURCES); + file->set_access(EditorFileDialog::ACCESS_RESOURCES); else - file->set_access(FileDialog::ACCESS_FILESYSTEM); + file->set_access(EditorFileDialog::ACCESS_FILESYSTEM); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); file->clear_filters(); file->clear_filters(); @@ -946,10 +946,10 @@ void CustomPropertyEditor::_action_pressed(int p_which) { if (p_which==0) { if (hint==PROPERTY_HINT_DIR) - file->set_access(FileDialog::ACCESS_RESOURCES); + file->set_access(EditorFileDialog::ACCESS_RESOURCES); else - file->set_access(FileDialog::ACCESS_FILESYSTEM); - file->set_mode(FileDialog::MODE_OPEN_DIR); + file->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + file->set_mode(EditorFileDialog::MODE_OPEN_DIR); file->clear_filters(); file->popup_centered_ratio(); } else { @@ -1001,8 +1001,8 @@ void CustomPropertyEditor::_action_pressed(int p_which) { } } else if (p_which==1) { - file->set_access(FileDialog::ACCESS_RESOURCES); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_access(EditorFileDialog::ACCESS_RESOURCES); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> extensions; String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String(); @@ -1081,8 +1081,8 @@ void CustomPropertyEditor::_action_pressed(int p_which) { } else if (p_which==1) { - file->set_access(FileDialog::ACCESS_RESOURCES); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_access(EditorFileDialog::ACCESS_RESOURCES); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> extensions; ImageLoader::get_recognized_extensions(&extensions); @@ -1612,7 +1612,7 @@ CustomPropertyEditor::CustomPropertyEditor() { color_picker->connect("color_changed",this,"_color_changed"); set_as_toplevel(true); - file = memnew ( FileDialog ); + file = memnew ( EditorFileDialog ); add_child(file); file->hide(); @@ -1633,7 +1633,7 @@ CustomPropertyEditor::CustomPropertyEditor() { scene_tree = memnew( SceneTreeDialog ); add_child(scene_tree); scene_tree->connect("selected", this,"_node_path_selected"); - scene_tree->get_tree()->set_show_enabled_subscene(true); + scene_tree->get_scene_tree()->set_show_enabled_subscene(true); texture_preview = memnew( TextureFrame ); add_child( texture_preview); @@ -1915,6 +1915,7 @@ void PropertyEditor::_notification(int p_what) { } if (p_what==NOTIFICATION_EXIT_TREE) { + get_tree()->disconnect("node_removed",this,"_node_removed"); edit(NULL); } @@ -2258,7 +2259,7 @@ void PropertyEditor::update_tree() { } if (capitalize_paths) - item->set_text( 0, name.capitalize() ); + item->set_text( 0, name.camelcase_to_underscore().capitalize() ); else item->set_text( 0, name ); @@ -2629,7 +2630,12 @@ void PropertyEditor::update_tree() { if (keying) { - item->add_button(1,get_icon("Key","EditorIcons"),2); + if (p.hint==PROPERTY_HINT_SPRITE_FRAME) { + + item->add_button(1,get_icon("KeyNext","EditorIcons"),5); + } else { + item->add_button(1,get_icon("Key","EditorIcons"),2); + } } if (get_instanced_node()) { @@ -2904,6 +2910,16 @@ void PropertyEditor::edit(Object* p_object) { } +void PropertyEditor::_set_range_def(Object *p_item, String prop,float p_frame) { + + TreeItem *ti = p_item->cast_to<TreeItem>(); + ERR_FAIL_COND(!ti); + + ti->call_deferred("set_range",1, p_frame); + obj->call_deferred("set",prop,p_frame); + +} + void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { TreeItem *ti = p_item->cast_to<TreeItem>(); ERR_FAIL_COND(!ti); @@ -2915,7 +2931,15 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { if (!d.has("name")) return; String prop=d["name"]; - emit_signal("property_keyed",prop,obj->get(prop)); + emit_signal("property_keyed",prop,obj->get(prop),false); + } else if (p_button==5) { + print_line("PB5"); + if (!d.has("name")) + return; + String prop=d["name"]; + emit_signal("property_keyed",prop,obj->get(prop),true); + //set_range(p_column, ti->get_range(p_column)+1.0 ); + call_deferred("_set_range_def",ti,prop,ti->get_range(p_column)+1.0); } else if (p_button==3) { if (!get_instanced_node()) @@ -3046,6 +3070,7 @@ void PropertyEditor::_bind_methods() { ObjectTypeDB::bind_method( "_edit_button",&PropertyEditor::_edit_button); ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks); ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags); + ObjectTypeDB::bind_method( "_set_range_def",&PropertyEditor::_set_range_def); ADD_SIGNAL( MethodInfo("property_toggled",PropertyInfo( Variant::STRING, "property"),PropertyInfo( Variant::BOOL, "value"))); ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) ); diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h index c05e13b90e..de5cac8711 100644 --- a/tools/editor/property_editor.h +++ b/tools/editor/property_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,7 @@ #include "scene/gui/tree.h" #include "scene/gui/button.h" #include "scene/gui/label.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" #include "scene/gui/dialogs.h" #include "scene/gui/color_picker.h" #include "scene/gui/menu_button.h" @@ -75,7 +75,7 @@ class CustomPropertyEditor : public Popup { PopupMenu *menu; SceneTreeDialog *scene_tree; - FileDialog *file; + EditorFileDialog *file; ConfirmationDialog *error; String name; Variant::Type type; @@ -187,6 +187,7 @@ class PropertyEditor : public Control { Node *get_instanced_node(); void _refresh_item(TreeItem *p_item); + void _set_range_def(Object *p_item, String prop, float p_frame); UndoRedo *undo_redo; protected: diff --git a/tools/editor/pvrtc_compress.cpp b/tools/editor/pvrtc_compress.cpp index 9511d6a26d..a2f98adbe0 100644 --- a/tools/editor/pvrtc_compress.cpp +++ b/tools/editor/pvrtc_compress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,11 +32,34 @@ #include "io/resource_saver.h" #include "io/resource_loader.h" #include "os/os.h" - +#include "os/file_access.h" +static void (*_base_image_compress_pvrtc2_func)(Image *)=NULL; +static void (*_base_image_compress_pvrtc4_func)(Image *)=NULL; static void _compress_image(Image::CompressMode p_mode,Image *p_image) { String ttpath = EditorSettings::get_singleton()->get("PVRTC/texture_tool"); + + if (ttpath.strip_edges()=="" || !FileAccess::exists(ttpath)) { + switch(p_mode) { + + case Image::COMPRESS_PVRTC2: + if (_base_image_compress_pvrtc2_func) + _base_image_compress_pvrtc2_func(p_image); + else if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + case Image::COMPRESS_PVRTC4: + if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + default: ERR_FAIL(); + + } + return; + } String spath = EditorSettings::get_singleton()->get_settings_path(); @@ -100,6 +123,9 @@ static void _compress_etc(Image *p_image) { void _pvrtc_register_compressors() { + _base_image_compress_pvrtc2_func=Image::_image_compress_pvrtc2_func; + _base_image_compress_pvrtc4_func=Image::_image_compress_pvrtc4_func; + Image::_image_compress_pvrtc2_func=_compress_pvrtc2; Image::_image_compress_pvrtc4_func=_compress_pvrtc4; //Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC diff --git a/tools/editor/pvrtc_compress.h b/tools/editor/pvrtc_compress.h index e683ed7804..c4fb0bacb5 100644 --- a/tools/editor/pvrtc_compress.h +++ b/tools/editor/pvrtc_compress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/quick_open.cpp b/tools/editor/quick_open.cpp index 129c637ab0..749318386c 100644 --- a/tools/editor/quick_open.cpp +++ b/tools/editor/quick_open.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/quick_open.h b/tools/editor/quick_open.h index 9d8a7a1abd..63652a442a 100644 --- a/tools/editor/quick_open.h +++ b/tools/editor/quick_open.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/register_exporters.h b/tools/editor/register_exporters.h index 559f0a9200..0e1ad2ca46 100644 --- a/tools/editor/register_exporters.h +++ b/tools/editor/register_exporters.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp index 5a5566c756..6d0c5b867e 100644 --- a/tools/editor/reparent_dialog.cpp +++ b/tools/editor/reparent_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,6 +41,11 @@ void ReparentDialog::_notification(int p_what) { connect("confirmed", this,"_reparent"); } + if (p_what==NOTIFICATION_EXIT_TREE) { + + disconnect("confirmed", this,"_reparent"); + } + if (p_what==NOTIFICATION_DRAW) { //RID ci = get_canvas_item(); diff --git a/tools/editor/reparent_dialog.h b/tools/editor/reparent_dialog.h index 52a2192d7c..78c0df9285 100644 --- a/tools/editor/reparent_dialog.h +++ b/tools/editor/reparent_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp index 4614c4945d..b69eec4a51 100644 --- a/tools/editor/resources_dock.cpp +++ b/tools/editor/resources_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -134,7 +134,7 @@ void ResourcesDock::save_resource(const String& p_path,const Ref<Resource>& p_re if (err!=OK) { accept->set_text("Error saving resource!"); - accept->popup_centered(Size2(300,100)); + accept->popup_centered_minsize(); return; } // EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type()); @@ -152,7 +152,7 @@ void ResourcesDock::save_resource_as(const Ref<Resource>& p_resource) { List<String> extensions; ResourceSaver::get_recognized_extensions(res,&extensions); - file->set_mode(FileDialog::MODE_SAVE_FILE); + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); if (p_resource->get_path()!="" && p_resource->get_path().find("::")==-1) { @@ -396,7 +396,7 @@ ResourcesDock::ResourcesDock(EditorNode *p_editor) { accept = memnew (AcceptDialog); add_child(accept); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); file->connect("file_selected",this,"_file_action"); diff --git a/tools/editor/resources_dock.h b/tools/editor/resources_dock.h index edf769b157..933b457b29 100644 --- a/tools/editor/resources_dock.h +++ b/tools/editor/resources_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,6 +38,7 @@ #include "scene/gui/menu_button.h" #include "scene/gui/file_dialog.h" #include "create_dialog.h" +#include "editor_file_dialog.h" class EditorNode; @@ -68,7 +69,7 @@ class ResourcesDock : public VBoxContainer { CreateDialog *create_dialog; AcceptDialog *accept; - FileDialog *file; + EditorFileDialog *file; Tree *resources; bool block_add; int current_action; diff --git a/tools/editor/run_settings_dialog.cpp b/tools/editor/run_settings_dialog.cpp index efe9c8f05f..e883c69939 100644 --- a/tools/editor/run_settings_dialog.cpp +++ b/tools/editor/run_settings_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/run_settings_dialog.h b/tools/editor/run_settings_dialog.h index da7c818263..fdb8857f6b 100644 --- a/tools/editor/run_settings_dialog.h +++ b/tools/editor/run_settings_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 84b34cf130..49cbebdb43 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,7 +61,7 @@ Node* SceneTreeDock::instance(const String& p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ok :( "); accept->set_text("No parent to instance a child at."); - accept->popup_centered(Size2(300,70)); + accept->popup_centered_minsize(); return NULL; }; @@ -79,7 +79,7 @@ Node* SceneTreeDock::instance(const String& p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text(String("Error loading scene from ")+p_file); - accept->popup_centered(Size2(300,70)); + accept->popup_centered_minsize(); return NULL; } @@ -90,7 +90,7 @@ Node* SceneTreeDock::instance(const String& p_file) { accept->get_ok()->set_text("Ok"); accept->set_text(String("Cannot instance the scene '")+p_file+String("' because the current scene exists within one of its' nodes.")); - accept->popup_centered(Size2(300,90)); + accept->popup_centered_minsize(); return NULL; } } @@ -164,14 +164,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } if (!_validate_no_foreign()) break; - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions); file->clear_filters(); @@ -245,7 +245,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on the tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -313,7 +313,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on the tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -420,7 +420,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on the tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -456,7 +456,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } else { delete_dialog->set_text("Delete Node(s)?"); - delete_dialog->popup_centered(Size2(200,80)); + delete_dialog->popup_centered_minsize(); } @@ -471,8 +471,18 @@ void SceneTreeDock::_notification(int p_what) { switch(p_what) { - case NOTIFICATION_ENTER_TREE: { + case NOTIFICATION_READY: { + + if (!first_enter) + break; + first_enter=false; + CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>(); + if (canvas_item_plugin) { + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); + scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update"); + } static const char* button_names[TOOL_BUTTON_MAX]={ "New", "Add", @@ -484,22 +494,15 @@ void SceneTreeDock::_notification(int p_what) { "MoveDown", "Duplicate", "Reparent", - "Del", + "Remove", }; + + for(int i=0;i<TOOL_BUTTON_MAX;i++) tool_buttons[i]->set_icon(get_icon(button_names[i],"EditorIcons")); } break; - case NOTIFICATION_READY: { - - CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>(); - if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); - scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update"); - } - } break; } } @@ -838,7 +841,7 @@ bool SceneTreeDock::_validate_no_foreign() { accept->get_ok()->set_text("Makes Sense!"); accept->set_text("Can't operate on nodes from a foreign scene!"); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return false; } @@ -1355,7 +1358,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec accept = memnew( AcceptDialog ); add_child(accept); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); file->connect("file_selected",this,"instance"); set_process_unhandled_key_input(true); @@ -1367,7 +1370,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec add_child(import_subscene_dialog); import_subscene_dialog->connect("subscene_selected",this,"_import_subscene"); - + first_enter=true; } diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index 92ebfc5bee..f0bbbad6be 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -87,9 +87,10 @@ class SceneTreeDock : public VBoxContainer { ConfirmationDialog *delete_dialog; ReparentDialog *reparent_dialog; - FileDialog *file; + EditorFileDialog *file; EditorSubScene *import_subscene_dialog; + bool first_enter; void _create(); Node *scene_root; @@ -133,6 +134,7 @@ public: void set_selected(Node *p_node, bool p_emit_selected=false); void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames); void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL); + SceneTreeEditor *get_tree_editor() { return scene_tree; } SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelection *p_editor_selection,EditorData &p_editor_data); }; diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index e9ec0199d0..fd841028a2 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -117,7 +117,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) Spatial *ci = n->cast_to<Spatial>(); if (!ci->is_visible() && ci->get_parent_spatial() && !ci->get_parent_spatial()->is_visible()) { error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first."); - error->popup_centered_minsize(Size2(400,80)); + error->popup_centered_minsize(); return; } @@ -131,7 +131,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) CanvasItem *ci = n->cast_to<CanvasItem>(); if (!ci->is_visible() && ci->get_parent_item() && !ci->get_parent_item()->is_visible()) { error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first."); - error->popup_centered_minsize(Size2(400,80)); + error->popup_centered_minsize(); return; } bool v = !bool(n->call("is_hidden")); @@ -498,6 +498,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->disconnect("tree_changed",this,"_tree_changed"); get_tree()->disconnect("node_removed",this,"_node_removed"); + tree->disconnect("item_collapsed",this,"_cell_collapsed"); _update_tree(); } @@ -810,6 +811,11 @@ void SceneTreeDialog::_notification(int p_what) { connect("confirmed", this,"_select"); } + + if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("confirmed", this,"_select"); + + } if (p_what==NOTIFICATION_DRAW) { RID ci = get_canvas_item(); diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h index 5e88c5a41d..b05a52a2da 100644 --- a/tools/editor/scene_tree_editor.h +++ b/tools/editor/scene_tree_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -125,6 +125,9 @@ public: void update_tree() { _update_tree(); } + + Tree* get_scene_tree() { return tree; } + SceneTreeEditor(bool p_label=true,bool p_can_rename=false, bool p_can_open_instance=false); ~SceneTreeEditor(); @@ -150,7 +153,7 @@ protected: static void _bind_methods(); public: - SceneTreeEditor *get_tree() { return tree; } + SceneTreeEditor *get_scene_tree() { return tree; } SceneTreeDialog(); ~SceneTreeDialog(); diff --git a/tools/editor/scenes.cpp b/tools/editor/scenes.cpp index 7860c04870..ada5751b5a 100644 --- a/tools/editor/scenes.cpp +++ b/tools/editor/scenes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes.h b/tools/editor/scenes.h index 59e7b728e2..463c3b5e18 100644 --- a/tools/editor/scenes.h +++ b/tools/editor/scenes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp index 516cb5930d..9153616775 100644 --- a/tools/editor/scenes_dock.cpp +++ b/tools/editor/scenes_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes_dock.h b/tools/editor/scenes_dock.h index 9849f5ace0..de7ab51edc 100644 --- a/tools/editor/scenes_dock.h +++ b/tools/editor/scenes_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp index 89c0bd6ab4..bdfb66f0f2 100644 --- a/tools/editor/script_create_dialog.cpp +++ b/tools/editor/script_create_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,12 +99,12 @@ void ScriptCreateDialog::ok_pressed() { if (class_name->is_editable() && !_validate(class_name->get_text())) { alert->set_text("Class Name is Invalid!"); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; } if (!_validate(parent_name->get_text())) { alert->set_text("Parent Class Name is Invalid!"); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; @@ -134,7 +134,7 @@ void ScriptCreateDialog::ok_pressed() { if (!path_valid) { alert->set_text("Path is Invalid!"); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; } @@ -142,7 +142,7 @@ void ScriptCreateDialog::ok_pressed() { if (err!=OK) { alert->set_text("Could not create script in filesystem: "+String("")); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; } scr->set_path(lpath); @@ -184,7 +184,7 @@ void ScriptCreateDialog::_built_in_pressed() { void ScriptCreateDialog::_browse_path() { - file_browse->set_mode(FileDialog::MODE_SAVE_FILE); + file_browse->set_mode(EditorFileDialog::MODE_SAVE_FILE); file_browse->clear_filters(); List<String> extensions; @@ -365,7 +365,7 @@ ScriptCreateDialog::ScriptCreateDialog() { set_hide_on_ok(false); set_title("Create Script for Node..");; - file_browse = memnew( FileDialog ); + file_browse = memnew( EditorFileDialog ); file_browse->connect("file_selected",this,"_file_selected"); add_child(file_browse); get_ok()->set_text("Create"); diff --git a/tools/editor/script_create_dialog.h b/tools/editor/script_create_dialog.h index 42fa9d68c3..59fde8fbd5 100644 --- a/tools/editor/script_create_dialog.h +++ b/tools/editor/script_create_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,7 @@ #include "scene/gui/dialogs.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" -#include "scene/gui/file_dialog.h" +#include "tools/editor/editor_file_dialog.h" #include "scene/gui/check_button.h" class ScriptCreateDialog : public ConfirmationDialog { @@ -44,7 +44,7 @@ class ScriptCreateDialog : public ConfirmationDialog { LineEdit *parent_name; OptionButton *language_menu; LineEdit *file_path; - FileDialog *file_browse; + EditorFileDialog *file_browse; CheckButton *internal; VBoxContainer *path_vb; AcceptDialog *alert; diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index 5043c5cdcd..13734f2c4b 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h index 5127a329aa..c59cc1cf9d 100644 --- a/tools/editor/script_editor_debugger.h +++ b/tools/editor/script_editor_debugger.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,110 +26,110 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCRIPT_EDITOR_DEBUGGER_H
-#define SCRIPT_EDITOR_DEBUGGER_H
-
-#include "scene/gui/box_container.h"
-#include "scene/gui/button.h"
-#include "core/io/tcp_server.h"
-#include "core/io/packet_peer.h"
-
-class Tree;
-class PropertyEditor;
-class EditorNode;
-class ScriptEditorDebuggerVariables;
-class LineEdit;
-class TabContainer;
-class RichTextLabel;
-class TextureButton;
-class AcceptDialog;
-class TreeItem;
-class HSplitContainer;
-
-class ScriptEditorDebugger : public Control {
-
- OBJ_TYPE( ScriptEditorDebugger, Control );
-
- AcceptDialog *msgdialog;
-
-
-
- LineEdit *clicked_ctrl;
- LineEdit *clicked_ctrl_type;
- Tree *scene_tree;
- HSplitContainer *info;
- Button *scene_tree_refresh;
-
- TextureButton *tb;
-
-
- TabContainer *tabs;
-
- Label *reason;
- bool log_forced_visible;
- ScriptEditorDebuggerVariables *variables;
-
- Button *step;
- Button *next;
- Button *back;
- Button *forward;
- Button *dobreak;
- Button *docontinue;
-
- List<Vector<float> > perf_history;
- Vector<float> perf_max;
- Vector<TreeItem*> perf_items;
-
- Tree *perf_monitors;
- Control *perf_draw;
-
- Tree *stack_dump;
- PropertyEditor *inspector;
-
- Ref<TCP_Server> server;
- Ref<StreamPeerTCP> connection;
- Ref<PacketPeerStream> ppeer;
-
- String message_type;
- Array message;
- int pending_in_queue;
-
-
- EditorNode *editor;
-
- bool breaked;
-
- void _performance_draw();
- void _performance_select(Object *, int, bool);
- void _stack_dump_frame_selected();
- void _output_clear();
- void _hide_request();
-
- void _scene_tree_request();
- void _parse_message(const String& p_msg,const Array& p_data);
-
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
- void start();
- void pause();
- void unpause();
- void stop();
-
- void debug_next();
- void debug_step();
- void debug_break();
- void debug_continue();
-
- String get_var_value(const String& p_var) const;
-
- virtual Size2 get_minimum_size() const;
- ScriptEditorDebugger(EditorNode *p_editor=NULL);
- ~ScriptEditorDebugger();
-};
-
-#endif // SCRIPT_EDITOR_DEBUGGER_H
+#ifndef SCRIPT_EDITOR_DEBUGGER_H +#define SCRIPT_EDITOR_DEBUGGER_H + +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" +#include "core/io/tcp_server.h" +#include "core/io/packet_peer.h" + +class Tree; +class PropertyEditor; +class EditorNode; +class ScriptEditorDebuggerVariables; +class LineEdit; +class TabContainer; +class RichTextLabel; +class TextureButton; +class AcceptDialog; +class TreeItem; +class HSplitContainer; + +class ScriptEditorDebugger : public Control { + + OBJ_TYPE( ScriptEditorDebugger, Control ); + + AcceptDialog *msgdialog; + + + + LineEdit *clicked_ctrl; + LineEdit *clicked_ctrl_type; + Tree *scene_tree; + HSplitContainer *info; + Button *scene_tree_refresh; + + TextureButton *tb; + + + TabContainer *tabs; + + Label *reason; + bool log_forced_visible; + ScriptEditorDebuggerVariables *variables; + + Button *step; + Button *next; + Button *back; + Button *forward; + Button *dobreak; + Button *docontinue; + + List<Vector<float> > perf_history; + Vector<float> perf_max; + Vector<TreeItem*> perf_items; + + Tree *perf_monitors; + Control *perf_draw; + + Tree *stack_dump; + PropertyEditor *inspector; + + Ref<TCP_Server> server; + Ref<StreamPeerTCP> connection; + Ref<PacketPeerStream> ppeer; + + String message_type; + Array message; + int pending_in_queue; + + + EditorNode *editor; + + bool breaked; + + void _performance_draw(); + void _performance_select(Object *, int, bool); + void _stack_dump_frame_selected(); + void _output_clear(); + void _hide_request(); + + void _scene_tree_request(); + void _parse_message(const String& p_msg,const Array& p_data); + +protected: + + void _notification(int p_what); + static void _bind_methods(); + +public: + + void start(); + void pause(); + void unpause(); + void stop(); + + void debug_next(); + void debug_step(); + void debug_break(); + void debug_continue(); + + String get_var_value(const String& p_var) const; + + virtual Size2 get_minimum_size() const; + ScriptEditorDebugger(EditorNode *p_editor=NULL); + ~ScriptEditorDebugger(); +}; + +#endif // SCRIPT_EDITOR_DEBUGGER_H diff --git a/tools/editor/settings_config_dialog.cpp b/tools/editor/settings_config_dialog.cpp index 2310df4ffb..f73de26eec 100644 --- a/tools/editor/settings_config_dialog.cpp +++ b/tools/editor/settings_config_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/settings_config_dialog.h b/tools/editor/settings_config_dialog.h index a3e4a87faf..cca1ef33d5 100644 --- a/tools/editor/settings_config_dialog.h +++ b/tools/editor/settings_config_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp index d48a4ce813..521a10bbd0 100644 --- a/tools/editor/spatial_editor_gizmos.cpp +++ b/tools/editor/spatial_editor_gizmos.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1257,7 +1257,8 @@ void SkeletonSpatialGizmo::redraw() { //find closest axis
int closest=-1;
- float closest_d;
+ float closest_d = 0.0;
+
for(int j=0;j<3;j++) {
float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
if (j==0 || dp>closest_d)
diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h index 7f39b648d7..8d6730e2f1 100644 --- a/tools/editor/spatial_editor_gizmos.h +++ b/tools/editor/spatial_editor_gizmos.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/export/blender25/io_scene_dae/__init__.py b/tools/export/blender25/io_scene_dae/__init__.py index b3e3f70cf0..5b561673c5 100644 --- a/tools/export/blender25/io_scene_dae/__init__.py +++ b/tools/export/blender25/io_scene_dae/__init__.py @@ -81,7 +81,7 @@ class ExportDAE(bpy.types.Operator, ExportHelper): use_mesh_modifiers = BoolProperty( name="Apply Modifiers", description="Apply modifiers to mesh objects (on a copy!).", - default=True, + default=False, ) use_tangent_arrays = BoolProperty( name="Tangent Arrays", diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 020ab6ca08..b846f0e2d8 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -87,6 +87,15 @@ def numarr(a,mult=1.0): s+=" " return s +def numarr_alpha(a,mult=1.0): + s=" " + for x in a: + s+=" "+str(x*mult) + if len(a) == 3: + s+=" 1.0" + s+=" " + return s + def strarr(arr): s=" " for x in arr: @@ -181,7 +190,7 @@ class DaeExporter: if (not os.path.isfile(dstfile)): shutil.copy(imgpath,dstfile) - imgpath="images/"+os.path.basename(imgpath) + imgpath="images/"+os.path.basename(imgpath) else: ### if file is not found save it as png file in the destination folder img_tmp_path = image.filepath @@ -195,7 +204,7 @@ class DaeExporter: if (not os.path.isfile(dstfile)): image.save() - imgpath="images/"+os.path.basename(image.filepath) + imgpath="images/"+os.path.basename(image.filepath) image.filepath = img_tmp_path else: @@ -219,7 +228,7 @@ class DaeExporter: # imgpath="images/"+image.name+".png" self.writel(S_IMGS,1,'<image id="'+imgid+'" name="'+image.name+'">') - self.writel(S_IMGS,2,'<init_from>'+imgpath+'</init_from>"/>') + self.writel(S_IMGS,2,'<init_from>'+imgpath+'</init_from>') self.writel(S_IMGS,1,'</image>') self.image_cache[image]=imgid return imgid @@ -291,25 +300,25 @@ class DaeExporter: if (emission_tex!=None): self.writel(S_FX,6,'<texture texture="'+emission_tex+'" texcoord="CHANNEL1"/>') else: - self.writel(S_FX,6,'<color>'+numarr(material.diffuse_color,material.emit)+' </color>') # not totally right but good enough + self.writel(S_FX,6,'<color>'+numarr_alpha(material.diffuse_color,material.emit)+' </color>') # not totally right but good enough self.writel(S_FX,5,'</emission>') self.writel(S_FX,5,'<ambient>') - self.writel(S_FX,6,'<color>'+numarr(self.scene.world.ambient_color,material.ambient)+' </color>') + self.writel(S_FX,6,'<color>'+numarr_alpha(self.scene.world.ambient_color,material.ambient)+' </color>') self.writel(S_FX,5,'</ambient>') self.writel(S_FX,5,'<diffuse>') if (diffuse_tex!=None): self.writel(S_FX,6,'<texture texture="'+diffuse_tex+'" texcoord="CHANNEL1"/>') else: - self.writel(S_FX,6,'<color>'+numarr(material.diffuse_color,material.diffuse_intensity)+'</color>') + self.writel(S_FX,6,'<color>'+numarr_alpha(material.diffuse_color,material.diffuse_intensity)+'</color>') self.writel(S_FX,5,'</diffuse>') self.writel(S_FX,5,'<specular>') if (specular_tex!=None): self.writel(S_FX,6,'<texture texture="'+specular_tex+'" texcoord="CHANNEL1"/>') else: - self.writel(S_FX,6,'<color>'+numarr(material.specular_color,material.specular_intensity)+'</color>') + self.writel(S_FX,6,'<color>'+numarr_alpha(material.specular_color,material.specular_intensity)+'</color>') self.writel(S_FX,5,'</specular>') self.writel(S_FX,5,'<shininess>') @@ -317,7 +326,7 @@ class DaeExporter: self.writel(S_FX,5,'</shininess>') self.writel(S_FX,5,'<reflective>') - self.writel(S_FX,6,'<color>'+strarr(material.mirror_color)+'</color>') + self.writel(S_FX,6,'<color>'+numarr_alpha(material.mirror_color)+'</color>') self.writel(S_FX,5,'</reflective>') if (material.use_transparency): @@ -325,10 +334,11 @@ class DaeExporter: self.writel(S_FX,6,'<float>'+str(material.alpha)+'</float>') self.writel(S_FX,5,'</transparency>') - + self.writel(S_FX,5,'<index_of_refraction>') + self.writel(S_FX,6,'<float>'+str(material.specular_ior)+'</float>') + self.writel(S_FX,5,'</index_of_refraction>') self.writel(S_FX,4,'</'+shtype+'>') - self.writel(S_FX,4,'<index_of_refraction>'+str(material.specular_ior)+'</index_of_refraction>') self.writel(S_FX,4,'<extra>') self.writel(S_FX,5,'<technique profile="FCOLLADA">') @@ -482,6 +492,11 @@ class DaeExporter: apply_modifiers = len(node.modifiers) and self.config["use_mesh_modifiers"] + name_to_use = mesh.name + #print("name to use: "+mesh.name) + if (custom_name!=None and custom_name!=""): + name_to_use=custom_name + mesh=node.to_mesh(self.scene,apply_modifiers,"RENDER") #is this allright? triangulate=self.config["use_triangles"] @@ -635,10 +650,7 @@ class DaeExporter: meshid = self.new_id("mesh") - if (custom_name!=None): - self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+custom_name+'">') - else: - self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">') + self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+name_to_use+'">') self.writel(S_GEOM,2,'<mesh>') @@ -900,18 +912,22 @@ class DaeExporter: if (node.data==None): return armature=None + armcount=0 + for n in node.modifiers: + if (n.type=="ARMATURE"): + armcount+=1 if (node.parent!=None): if (node.parent.type=="ARMATURE"): armature=node.parent - armcount=0 - for n in node.modifiers: - if (n.type=="ARMATURE"): - armcount+=1 - if (armcount>1): - self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.') + if (armcount>1): + self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.') + if (armcount==0): + self.operator.report({'WARNING'},'Object "'+node.name+'" is child of an armature, but has no armature modifier.') + if (armcount>0 and not armature): + self.operator.report({'WARNING'},'Object "'+node.name+'" has armature modifier, but is not a child of an armature. This is unsupported.') if (node.data.shape_keys!=None): diff --git a/tools/pck/pck_packer.cpp b/tools/pck/pck_packer.cpp index 09611b3a93..d398fefb5f 100644 --- a/tools/pck/pck_packer.cpp +++ b/tools/pck/pck_packer.cpp @@ -136,7 +136,7 @@ Error PCKPacker::flush(bool p_verbose) { count += 1; if (p_verbose) { if (count % 100 == 0) { - printf("%i/%i (%.2f\%)\r", count, files.size(), float(count) / files.size() * 100); + printf("%i/%i (%.2f)\r", count, files.size(), float(count) / files.size() * 100); fflush(stdout); }; }; diff --git a/tools/pck/pck_packer.h b/tools/pck/pck_packer.h index 76752a6170..2bb51128e9 100644 --- a/tools/pck/pck_packer.h +++ b/tools/pck/pck_packer.h @@ -1,10 +1,10 @@ -#include "core/object.h" +#include "core/reference.h" class FileAccess; -class PCKPacker : public Object { +class PCKPacker : public Reference { - OBJ_TYPE(PCKPacker, Object); + OBJ_TYPE(PCKPacker, Reference); FileAccess* file; int alignment; diff --git a/tools/scrits/makeargs.py b/tools/scripts/makeargs.py index 6f7afa6328..6f7afa6328 100644 --- a/tools/scrits/makeargs.py +++ b/tools/scripts/makeargs.py diff --git a/version.py b/version.py index 46490c48f4..c723dd2935 100644 --- a/version.py +++ b/version.py @@ -2,6 +2,6 @@ short_name="godot" name="Godot Engine" major=1 minor=1 -status="beta1" +status="stable" |