From f9ee42e7e6aba67728fde3eaba18fbf66753c157 Mon Sep 17 00:00:00 2001 From: Dana Olson Date: Thu, 23 Oct 2014 12:47:13 -0400 Subject: new default project icon --- tools/editor/icons/icon_default_project_icon.png | Bin 3621 -> 2713 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/tools/editor/icons/icon_default_project_icon.png b/tools/editor/icons/icon_default_project_icon.png index 3e991fcc29..e87a49bd28 100644 Binary files a/tools/editor/icons/icon_default_project_icon.png and b/tools/editor/icons/icon_default_project_icon.png differ -- cgit v1.2.3 From 1d45cd0ff12c1feb29f74e73c9a3ffcac9bb760e Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Thu, 19 Mar 2015 10:31:36 +0530 Subject: Fix Javascript build. --- .gitignore | 3 + drivers/etc1/rg_etc1.cpp | 7 ++ platform/javascript/detect.py | 150 ++++++++++++++++++++++-------------------- 3 files changed, 87 insertions(+), 73 deletions(-) diff --git a/.gitignore b/.gitignore index 09fac62297..07af81a6c8 100644 --- a/.gitignore +++ b/.gitignore @@ -23,6 +23,9 @@ tools/editor/editor_icons.cpp make.bat log.txt +# Javascript specific +*.bc + # Android specific platform/android/java/local.properties platform/android/java/project.properties diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index cad9af8830..28502191da 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -24,6 +24,9 @@ namespace rg_etc1 { + inline long labs(long val) { + return val < 0 ? -val : val; + } inline int intabs(int val) { @@ -1915,7 +1918,11 @@ done: int v = etc1_decode_value(diff, inten, selector, packed_c); uint err = intabs(v - color); //printf("err: %d - %u = %u\n",v,color,err); + #ifdef JAVASCRIPT_ENABLED + if (err < best_error || best_error == cUINT32_MAX) + #else if (err < best_error) + #endif { best_error = err; best_packed_c = packed_c; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 845b2e3395..2067e19230 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -3,91 +3,95 @@ import sys import string def is_active(): - return True - + return True + def get_name(): - return "JavaScript" + return "JavaScript" def can_build(): - import os - if (not os.environ.has_key("EMSCRIPTEN_ROOT")): - return False - return True + import os + if (not os.environ.has_key("EMSCRIPTEN_ROOT")): + return False + return True def get_opts(): - return [ - ['compress','Compress JS Executable','no'] - ] + return [ + ['compress','Compress JS Executable','no'] + ] def get_flags(): - return [ - ('lua', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('theora', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('vorbis', 'no'), - ('musepack', 'no'), - ('squirrel', 'no'), - ('squish', 'no'), - ('speex', 'no'), - ('old_scenes', 'no'), -# ('default_gui_theme', 'no'), + return [ + ('lua', 'no'), + ('tools', 'no'), + ('nedmalloc', 'no'), + ('theora', 'no'), + ('tools', 'no'), + ('nedmalloc', 'no'), + ('vorbis', 'no'), + ('musepack', 'no'), + ('squirrel', 'no'), + ('squish', 'no'), + ('speex', 'no'), + ('old_scenes', 'no'), +# ('default_gui_theme', 'no'), - #('builtin_zlib', 'no'), - ] + #('builtin_zlib', 'no'), + ] def configure(env): - - - env.Append(CPPPATH=['#platform/javascript']) - - em_path=os.environ["EMSCRIPTEN_ROOT"] - - env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH'] - - env['CC'] = em_path+'/emcc' - env['CXX'] = em_path+'/emcc' - env['AR'] = em_path+"/emar" - env['RANLIB'] = em_path+"/emranlib" - -# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2']) - -# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O2']) - - elif (env["target"]=="release_debug"): - - env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - - elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - - env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti']) - env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS']) - env.Append(CPPFLAGS=['-DGLES2_ENABLED']) - env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) - env.Append(CPPFLAGS=['-s','ASM_JS=1']) - env.Append(CPPFLAGS=['-s','FULL_ES2=1']) -# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) - if (env["compress"]=="yes"): - lzma_binpath = em_path+"/third_party/lzma.js/lzma-native" - lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js" - lzma_dec = "LZMA.decompress" - - env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec]) - - env.Append(LINKFLAGS=['-s','ASM_JS=1']) - env.Append(LINKFLAGS=['-O2']) - - + env.Append(CPPPATH=['#platform/javascript']) + + em_path=os.environ["EMSCRIPTEN_ROOT"] + + env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH'] + + env['CC'] = em_path+'/emcc' + env['CXX'] = em_path+'/emcc' + #env['AR'] = em_path+"/emar" + env['AR'] = em_path+"/emcc" + env['ARFLAGS'] = "-o" + +# env['RANLIB'] = em_path+"/emranlib" + env['RANLIB'] = em_path + "/emcc" + env['OBJSUFFIX'] = '.bc' + env['LIBSUFFIX'] = '.bc' + env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + +# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2']) + +# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") + + if (env["target"]=="release"): + env.Append(CCFLAGS=['-O2']) + elif (env["target"]=="release_debug"): + env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) + elif (env["target"]=="debug"): + env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) + #env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) + + env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti']) + env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS']) + env.Append(CPPFLAGS=['-DGLES2_ENABLED']) + env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) + env.Append(CPPFLAGS=['-s','ASM_JS=1']) + env.Append(CPPFLAGS=['-s','FULL_ES2=1']) +# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) + if (env["compress"]=="yes"): + lzma_binpath = em_path+"/third_party/lzma.js/lzma-native" + lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js" + lzma_dec = "LZMA.decompress" + env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec]) + + env.Append(LINKFLAGS=['-s','ASM_JS=1']) + env.Append(LINKFLAGS=['-O2']) + #env.Append(LINKFLAGS=['-g4']) + + #print "CCCOM is:", env.subst('$CCCOM') + #print "P: ", env['p'], " Platofrm: ", env['platform'] -- cgit v1.2.3 From 743b3157bc4912ec98aae21f0b864ee738c09105 Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Thu, 19 Mar 2015 10:35:24 +0530 Subject: Fix for newer gcc. Picked from GoogleCode --- drivers/etc1/rg_etc1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index 28502191da..7eb1427d7a 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -1916,7 +1916,7 @@ done: for (uint packed_c = 0; packed_c < limit; packed_c++) { int v = etc1_decode_value(diff, inten, selector, packed_c); - uint err = intabs(v - color); + uint err = labs(v - static_cast(color)); //printf("err: %d - %u = %u\n",v,color,err); #ifdef JAVASCRIPT_ENABLED if (err < best_error || best_error == cUINT32_MAX) -- cgit v1.2.3 From 72895ddecf01e3559014669937df6c0b0adcca5f Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 07:47:06 +0530 Subject: Replacing spaces with tabs --- platform/javascript/detect.py | 154 +++++++++++++++++++++--------------------- 1 file changed, 77 insertions(+), 77 deletions(-) diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 2067e19230..3123367ff0 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -3,95 +3,95 @@ import sys import string def is_active(): - return True - + return True + def get_name(): - return "JavaScript" + return "JavaScript" def can_build(): - import os - if (not os.environ.has_key("EMSCRIPTEN_ROOT")): - return False - return True + import os + if (not os.environ.has_key("EMSCRIPTEN_ROOT")): + return False + return True def get_opts(): - return [ - ['compress','Compress JS Executable','no'] - ] + return [ + ['compress','Compress JS Executable','no'] + ] def get_flags(): - return [ - ('lua', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('theora', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('vorbis', 'no'), - ('musepack', 'no'), - ('squirrel', 'no'), - ('squish', 'no'), - ('speex', 'no'), - ('old_scenes', 'no'), -# ('default_gui_theme', 'no'), + return [ + ('lua', 'no'), + ('tools', 'no'), + ('nedmalloc', 'no'), + ('theora', 'no'), + ('tools', 'no'), + ('nedmalloc', 'no'), + ('vorbis', 'no'), + ('musepack', 'no'), + ('squirrel', 'no'), + ('squish', 'no'), + ('speex', 'no'), + ('old_scenes', 'no'), +# ('default_gui_theme', 'no'), - #('builtin_zlib', 'no'), - ] + #('builtin_zlib', 'no'), + ] def configure(env): - env.Append(CPPPATH=['#platform/javascript']) - - em_path=os.environ["EMSCRIPTEN_ROOT"] - - env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH'] - - env['CC'] = em_path+'/emcc' - env['CXX'] = em_path+'/emcc' - #env['AR'] = em_path+"/emar" - env['AR'] = em_path+"/emcc" - env['ARFLAGS'] = "-o" - -# env['RANLIB'] = em_path+"/emranlib" - env['RANLIB'] = em_path + "/emcc" - env['OBJSUFFIX'] = '.bc' - env['LIBSUFFIX'] = '.bc' - env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" - env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" - -# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2']) - -# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") - - if (env["target"]=="release"): - env.Append(CCFLAGS=['-O2']) - elif (env["target"]=="release_debug"): - env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) - #env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - - env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti']) - env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS']) - env.Append(CPPFLAGS=['-DGLES2_ENABLED']) - env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) - env.Append(CPPFLAGS=['-s','ASM_JS=1']) - env.Append(CPPFLAGS=['-s','FULL_ES2=1']) -# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) - if (env["compress"]=="yes"): - lzma_binpath = em_path+"/third_party/lzma.js/lzma-native" - lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js" - lzma_dec = "LZMA.decompress" - env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec]) - - env.Append(LINKFLAGS=['-s','ASM_JS=1']) - env.Append(LINKFLAGS=['-O2']) - #env.Append(LINKFLAGS=['-g4']) - - #print "CCCOM is:", env.subst('$CCCOM') - #print "P: ", env['p'], " Platofrm: ", env['platform'] + env.Append(CPPPATH=['#platform/javascript']) + + em_path=os.environ["EMSCRIPTEN_ROOT"] + + env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH'] + + env['CC'] = em_path+'/emcc' + env['CXX'] = em_path+'/emcc' + #env['AR'] = em_path+"/emar" + env['AR'] = em_path+"/emcc" + env['ARFLAGS'] = "-o" + +# env['RANLIB'] = em_path+"/emranlib" + env['RANLIB'] = em_path + "/emcc" + env['OBJSUFFIX'] = '.bc' + env['LIBSUFFIX'] = '.bc' + env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + +# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2']) + +# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") + + if (env["target"]=="release"): + env.Append(CCFLAGS=['-O2']) + elif (env["target"]=="release_debug"): + env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) + elif (env["target"]=="debug"): + env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) + #env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) + + env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti']) + env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS']) + env.Append(CPPFLAGS=['-DGLES2_ENABLED']) + env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) + env.Append(CPPFLAGS=['-s','ASM_JS=1']) + env.Append(CPPFLAGS=['-s','FULL_ES2=1']) +# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) + if (env["compress"]=="yes"): + lzma_binpath = em_path+"/third_party/lzma.js/lzma-native" + lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js" + lzma_dec = "LZMA.decompress" + env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec]) + + env.Append(LINKFLAGS=['-s','ASM_JS=1']) + env.Append(LINKFLAGS=['-O2']) + #env.Append(LINKFLAGS=['-g4']) + + #print "CCCOM is:", env.subst('$CCCOM') + #print "P: ", env['p'], " Platofrm: ", env['platform'] -- cgit v1.2.3 From 41b729ccff74e5a9154bee7db0d36ffd74641eae Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 10:18:13 +0530 Subject: Removing etc1 from build for javascript platform. Based on inputs from reduz 1) Made etc1 optional driver and default yes. 2) Reverted the hack in rg_etc1.cpp 3) Disabled etc1 for javascript plaform. --- SConstruct | 1 + drivers/etc1/rg_etc1.cpp | 4 ---- platform/javascript/detect.py | 1 + 3 files changed, 2 insertions(+), 4 deletions(-) diff --git a/SConstruct b/SConstruct index 2dc9fa1e70..50acd3884d 100644 --- a/SConstruct +++ b/SConstruct @@ -111,6 +111,7 @@ opts.Add('jpg','JPG Image loader support (yes/no)','yes') opts.Add('webp','WEBP Image loader support (yes/no)','yes') opts.Add('dds','DDS Texture loader support (yes/no)','yes') opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') +opts.Add('etc1','etc1 Texture compression support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index 7eb1427d7a..d2959da386 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -1918,11 +1918,7 @@ done: int v = etc1_decode_value(diff, inten, selector, packed_c); uint err = labs(v - static_cast(color)); //printf("err: %d - %u = %u\n",v,color,err); - #ifdef JAVASCRIPT_ENABLED - if (err < best_error || best_error == cUINT32_MAX) - #else if (err < best_error) - #endif { best_error = err; best_packed_c = packed_c; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 3123367ff0..947a637fb9 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -36,6 +36,7 @@ def get_flags(): ('squish', 'no'), ('speex', 'no'), ('old_scenes', 'no'), + ('etc1', 'no'), # ('default_gui_theme', 'no'), #('builtin_zlib', 'no'), -- cgit v1.2.3 From d3280f91a13da6c106f95c289c095714c638d201 Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 11:06:28 +0530 Subject: Missed some things in prev commit. --- SConstruct | 2 ++ drivers/etc1/SCsub | 3 ++- drivers/register_driver_types.cpp | 3 +++ 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/SConstruct b/SConstruct index 50acd3884d..42c803e81e 100644 --- a/SConstruct +++ b/SConstruct @@ -308,6 +308,8 @@ if selected_platform in platform_list: if (env['colored']=='yes'): methods.colored(sys,env) + if (env['etc1']=='yes'): + env.Append(CPPFLAGS=['-DETC1_ENABLED']) Export('env') diff --git a/drivers/etc1/SCsub b/drivers/etc1/SCsub index 152dc3f4d0..251c3ffb86 100644 --- a/drivers/etc1/SCsub +++ b/drivers/etc1/SCsub @@ -6,7 +6,8 @@ etc_sources = [ "etc1/rg_etc1.cpp" ] -env.drivers_sources+=etc_sources +if (env["etc1"] != "no"): + env.drivers_sources+=etc_sources #env.add_source_files(env.drivers_sources, etc_sources) diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index e4bb1a343a..e730171fbb 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -222,7 +222,10 @@ void register_driver_types() { #endif #endif +#ifdef ETC1_ENABLED _register_etc1_compress_func(); +#endif + initialize_chibi(); } -- cgit v1.2.3 From 9965e93f7eb7297490de597cc8ed8e18b4ba2872 Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 11:12:13 +0530 Subject: Revert "Removing etc1 from build for javascript platform." This reverts commit 41b729ccff74e5a9154bee7db0d36ffd74641eae. --- SConstruct | 1 - drivers/etc1/rg_etc1.cpp | 4 ++++ platform/javascript/detect.py | 1 - 3 files changed, 4 insertions(+), 2 deletions(-) diff --git a/SConstruct b/SConstruct index 42c803e81e..cb32c0b5ff 100644 --- a/SConstruct +++ b/SConstruct @@ -111,7 +111,6 @@ opts.Add('jpg','JPG Image loader support (yes/no)','yes') opts.Add('webp','WEBP Image loader support (yes/no)','yes') opts.Add('dds','DDS Texture loader support (yes/no)','yes') opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') -opts.Add('etc1','etc1 Texture compression support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index d2959da386..7eb1427d7a 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -1918,7 +1918,11 @@ done: int v = etc1_decode_value(diff, inten, selector, packed_c); uint err = labs(v - static_cast(color)); //printf("err: %d - %u = %u\n",v,color,err); + #ifdef JAVASCRIPT_ENABLED + if (err < best_error || best_error == cUINT32_MAX) + #else if (err < best_error) + #endif { best_error = err; best_packed_c = packed_c; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 947a637fb9..3123367ff0 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -36,7 +36,6 @@ def get_flags(): ('squish', 'no'), ('speex', 'no'), ('old_scenes', 'no'), - ('etc1', 'no'), # ('default_gui_theme', 'no'), #('builtin_zlib', 'no'), -- cgit v1.2.3 From 2e59788aa9be6dab49e06588fcb1cf812e55a0cf Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 11:12:59 +0530 Subject: Revert "Missed some things in prev commit." This reverts commit d3280f91a13da6c106f95c289c095714c638d201. --- SConstruct | 2 -- drivers/etc1/SCsub | 3 +-- drivers/register_driver_types.cpp | 3 --- 3 files changed, 1 insertion(+), 7 deletions(-) diff --git a/SConstruct b/SConstruct index cb32c0b5ff..2dc9fa1e70 100644 --- a/SConstruct +++ b/SConstruct @@ -307,8 +307,6 @@ if selected_platform in platform_list: if (env['colored']=='yes'): methods.colored(sys,env) - if (env['etc1']=='yes'): - env.Append(CPPFLAGS=['-DETC1_ENABLED']) Export('env') diff --git a/drivers/etc1/SCsub b/drivers/etc1/SCsub index 251c3ffb86..152dc3f4d0 100644 --- a/drivers/etc1/SCsub +++ b/drivers/etc1/SCsub @@ -6,8 +6,7 @@ etc_sources = [ "etc1/rg_etc1.cpp" ] -if (env["etc1"] != "no"): - env.drivers_sources+=etc_sources +env.drivers_sources+=etc_sources #env.add_source_files(env.drivers_sources, etc_sources) diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index e730171fbb..e4bb1a343a 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -222,10 +222,7 @@ void register_driver_types() { #endif #endif -#ifdef ETC1_ENABLED _register_etc1_compress_func(); -#endif - initialize_chibi(); } -- cgit v1.2.3 From eb3c88b3ddbe27826f634912b048589dff435847 Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 11:47:56 +0530 Subject: Revert "Revert "Removing etc1 from build for javascript platform."" This reverts commit 9965e93f7eb7297490de597cc8ed8e18b4ba2872. --- SConstruct | 1 + drivers/etc1/rg_etc1.cpp | 4 ---- platform/javascript/detect.py | 1 + 3 files changed, 2 insertions(+), 4 deletions(-) diff --git a/SConstruct b/SConstruct index 2dc9fa1e70..50acd3884d 100644 --- a/SConstruct +++ b/SConstruct @@ -111,6 +111,7 @@ opts.Add('jpg','JPG Image loader support (yes/no)','yes') opts.Add('webp','WEBP Image loader support (yes/no)','yes') opts.Add('dds','DDS Texture loader support (yes/no)','yes') opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') +opts.Add('etc1','etc1 Texture compression support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index 7eb1427d7a..d2959da386 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -1918,11 +1918,7 @@ done: int v = etc1_decode_value(diff, inten, selector, packed_c); uint err = labs(v - static_cast(color)); //printf("err: %d - %u = %u\n",v,color,err); - #ifdef JAVASCRIPT_ENABLED - if (err < best_error || best_error == cUINT32_MAX) - #else if (err < best_error) - #endif { best_error = err; best_packed_c = packed_c; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 3123367ff0..947a637fb9 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -36,6 +36,7 @@ def get_flags(): ('squish', 'no'), ('speex', 'no'), ('old_scenes', 'no'), + ('etc1', 'no'), # ('default_gui_theme', 'no'), #('builtin_zlib', 'no'), -- cgit v1.2.3 From beab10ab9b18c8081ad85d2a59ce23e943f835b0 Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Fri, 20 Mar 2015 11:48:21 +0530 Subject: Revert "Revert "Missed some things in prev commit."" This reverts commit 2e59788aa9be6dab49e06588fcb1cf812e55a0cf. --- SConstruct | 2 ++ drivers/etc1/SCsub | 3 ++- drivers/register_driver_types.cpp | 3 +++ 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/SConstruct b/SConstruct index 50acd3884d..42c803e81e 100644 --- a/SConstruct +++ b/SConstruct @@ -308,6 +308,8 @@ if selected_platform in platform_list: if (env['colored']=='yes'): methods.colored(sys,env) + if (env['etc1']=='yes'): + env.Append(CPPFLAGS=['-DETC1_ENABLED']) Export('env') diff --git a/drivers/etc1/SCsub b/drivers/etc1/SCsub index 152dc3f4d0..251c3ffb86 100644 --- a/drivers/etc1/SCsub +++ b/drivers/etc1/SCsub @@ -6,7 +6,8 @@ etc_sources = [ "etc1/rg_etc1.cpp" ] -env.drivers_sources+=etc_sources +if (env["etc1"] != "no"): + env.drivers_sources+=etc_sources #env.add_source_files(env.drivers_sources, etc_sources) diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index e4bb1a343a..e730171fbb 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -222,7 +222,10 @@ void register_driver_types() { #endif #endif +#ifdef ETC1_ENABLED _register_etc1_compress_func(); +#endif + initialize_chibi(); } -- cgit v1.2.3 From 372fa5277c43d152ab75d7e15d2e0a59fd79fd3c Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Sat, 21 Mar 2015 10:12:25 +0530 Subject: Fix for canvas_draw_polygon on webgl. --- drivers/gles2/rasterizer_gles2.cpp | 112 ++++++++++++++++++++++++++++++++----- drivers/gles2/rasterizer_gles2.h | 3 + 2 files changed, 101 insertions(+), 14 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index a21b0775e9..0774b03190 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -91,6 +91,10 @@ static RasterizerGLES2* _singleton = NULL; +#ifdef GLES_NO_CLIENT_ARRAYS +static float GlobalVertexBuffer[MAX_POLYGON_VERTICES * 8] = {0}; +#endif + static const GLenum prim_type[]={GL_POINTS,GL_LINES,GL_TRIANGLES,GL_TRIANGLE_FAN}; _FORCE_INLINE_ static void _set_color_attrib(const Color& p_color) { @@ -8337,20 +8341,22 @@ void RasterizerGLES2::canvas_draw_primitive(const Vector& p_points, cons void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor) { - bool do_colors=false; + bool do_colors=false; + Color m; + if (p_singlecolor) { + m = *p_colors; + m.a*=canvas_opacity; + _set_color_attrib(m); + } else if (!p_colors) { + m = Color(1, 1, 1, canvas_opacity); + _set_color_attrib(m); + } else + do_colors=true; - if (p_singlecolor) { - Color m = *p_colors; - m.a*=canvas_opacity; - _set_color_attrib(m); - } else if (!p_colors) { - _set_color_attrib( Color(1,1,1,canvas_opacity)); - } else - do_colors=true; - - Texture *texture = _bind_canvas_texture(p_texture); + Texture *texture = _bind_canvas_texture(p_texture); - glEnableVertexAttribArray(VS::ARRAY_VERTEX); +#ifndef GLES_NO_CLIENT_ARRAYS + glEnableVertexAttribArray(VS::ARRAY_VERTEX); glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, sizeof(Vector2), p_vertices ); if (do_colors) { @@ -8380,11 +8386,78 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic }; glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, _draw_poly_indices ); #endif - //glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_INT, p_indices ); } else { glDrawArrays(GL_TRIANGLES,0,p_vertex_count); } + +#else //WebGL specific impl. + glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer); + float *b = GlobalVertexBuffer; + int ofs = 0; + if(p_vertex_count > MAX_POLYGON_VERTICES){ + print_line("Too many vertices to render"); + return; + } + glEnableVertexAttribArray(VS::ARRAY_VERTEX); + glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, sizeof(float)*2, ((float*)0)+ofs ); + for(int i=0;i _max_draw_poly_indices); + static uint16_t _draw_poly_indices[_max_draw_poly_indices]; + for (int i=0; iprint("ind: %d ", p_indices[i]); + }; + + //copy the data to GPU. + glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, p_vertex_count * sizeof(uint16_t), &_draw_poly_indices[0]); + + //draw the triangles. + glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, 0); + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); +#endif + _rinfo.ci_draw_commands++; }; @@ -10579,10 +10652,21 @@ void RasterizerGLES2::init() { glGenBuffers(1,&gui_quad_buffer); glBindBuffer(GL_ARRAY_BUFFER,gui_quad_buffer); - glBufferData(GL_ARRAY_BUFFER,128,NULL,GL_DYNAMIC_DRAW); +#ifdef GLES_NO_CLIENT_ARRAYS //WebGL specific implementation. + glBufferData(GL_ARRAY_BUFFER, 8 * MAX_POLYGON_VERTICES,NULL,GL_DYNAMIC_DRAW); +#else + glBufferData(GL_ARRAY_BUFFER,128,NULL,GL_DYNAMIC_DRAW); +#endif glBindBuffer(GL_ARRAY_BUFFER,0); //unbind +#ifdef GLES_NO_CLIENT_ARRAYS //webgl indices buffer + glGenBuffers(1, &indices_buffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indices_buffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, 16*1024, NULL, GL_DYNAMIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);// unbind +#endif + using_canvas_bg=false; _update_framebuffer(); DEBUG_TEST_ERROR("Initializing"); diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index b7895ad82e..f59260ace6 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -31,6 +31,8 @@ #include "servers/visual/rasterizer.h" +#define MAX_POLYGON_VERTICES 4096 //used for WebGL canvas_draw_polygon call. + #ifdef GLES2_ENABLED #include "image.h" @@ -828,6 +830,7 @@ class RasterizerGLES2 : public Rasterizer { GLuint base_framebuffer; GLuint gui_quad_buffer; + GLuint indices_buffer; -- cgit v1.2.3 From 4fa71a6ee0ea72289d9e647eb0aeea59cf8a7192 Mon Sep 17 00:00:00 2001 From: "V.VamsiKrishna" Date: Sat, 21 Mar 2015 22:25:48 +0530 Subject: Removing Print statement effects perf. --- drivers/gles2/rasterizer_gles2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 0774b03190..22aecec0b7 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -8445,7 +8445,7 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic static uint16_t _draw_poly_indices[_max_draw_poly_indices]; for (int i=0; iprint("ind: %d ", p_indices[i]); + //OS::get_singleton()->print("ind: %d ", p_indices[i]); }; //copy the data to GPU. -- cgit v1.2.3 From 21eb3b2a83fd59f6d667688c95b4a198b3b6f689 Mon Sep 17 00:00:00 2001 From: Nathan Warden Date: Mon, 23 Mar 2015 00:08:07 -0500 Subject: Camel casing being capitalized only happens in the inspector now. --- core/ustring.cpp | 21 +++++++++++++++++++++ core/ustring.h | 1 + tools/editor/property_editor.cpp | 2 +- 3 files changed, 23 insertions(+), 1 deletion(-) diff --git a/core/ustring.cpp b/core/ustring.cpp index 09d3d95b68..edb5da2bd2 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -498,6 +498,27 @@ String String::capitalize() const { return cap; } + +String String::camelcase_to_underscore() const { + const CharType * cstr = c_str(); + String newString; + const char A = 'A', Z = 'Z'; + int startIndex = 0; + + for ( int i = 1; i < this->size()-1; i++ ) { + bool isCapital = cstr[i] >= A && cstr[i] <= Z; + + if ( isCapital ) { + newString += "_" + this->substr(startIndex, i-startIndex); + startIndex = i; + } + } + + newString += "_" + this->substr(startIndex, this->size()-startIndex); + + return newString; +} + int String::get_slice_count(String p_splitter) const{ if (empty()) diff --git a/core/ustring.h b/core/ustring.h index d4b854ea76..f9f47d69c9 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -149,6 +149,7 @@ public: static double to_double(const CharType* p_str, const CharType **r_end=NULL); static int64_t to_int(const CharType* p_str,int p_len=-1); String capitalize() const; + String camelcase_to_underscore() const; int get_slice_count(String p_splitter) const; String get_slice(String p_splitter,int p_slice) const; diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 078a177ca1..3fd713c5b0 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -2258,7 +2258,7 @@ void PropertyEditor::update_tree() { } if (capitalize_paths) - item->set_text( 0, name.capitalize() ); + item->set_text( 0, name.camelcase_to_underscore().capitalize() ); else item->set_text( 0, name ); -- cgit v1.2.3 From 4b3b5eba86d89e65e751b9e9b8e901a17f8e35ef Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 19 Mar 2015 23:53:54 +0000 Subject: Use Vector for storing areas --- core/vector.h | 11 ++++++++++- servers/physics/body_sw.h | 9 ++++----- 2 files changed, 14 insertions(+), 6 deletions(-) diff --git a/core/vector.h b/core/vector.h index 90a9bf715b..d6453a3b83 100644 --- a/core/vector.h +++ b/core/vector.h @@ -149,7 +149,16 @@ public: sort_custom<_DefaultComparator >(); } - + void ordered_insert(const T& p_val) { + int i; + for (i=0; iget_self() < p_cmp.area->get_self() ; } + _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} + _FORCE_INLINE_ bool operator<(const AreaCMP a) const { return area->get_priority() < a.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area;} }; - - VSet areas; + Vector areas; struct Contact { @@ -134,8 +134,7 @@ public: void set_force_integration_callback(ObjectID p_id,const StringName& p_method,const Variant& p_udata=Variant()); - - _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.insert(AreaCMP(p_area)); } + _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(AreaSW *p_area) { areas.erase(AreaCMP(p_area)); } _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==PhysicsServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} -- cgit v1.2.3 From 18a1403fcf3ea8907001178ba413bd8b10da815b Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 20 Mar 2015 03:38:12 +0000 Subject: Implement combine mode for area --- servers/physics/body_sw.cpp | 31 ++++++++++++++++++------------- 1 file changed, 18 insertions(+), 13 deletions(-) diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index c7c20a8bd1..9638e8a3b3 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -358,10 +358,10 @@ void BodySW::_compute_area_gravity(const AreaSW *p_area) { if (p_area->is_gravity_point()) { - gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); } else { - gravity = p_area->get_gravity_vector() * p_area->get_gravity(); + gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } } @@ -371,23 +371,28 @@ void BodySW::integrate_forces(real_t p_step) { if (mode==PhysicsServer::BODY_MODE_STATIC) return; - AreaSW *current_area = get_space()->get_default_area(); - ERR_FAIL_COND(!current_area); + AreaSW *def_area = get_space()->get_default_area(); + ERR_FAIL_COND(!def_area); - int prio = current_area->get_priority(); int ac = areas.size(); + bool replace = false; + gravity=Vector3(0,0,0); if (ac) { const AreaCMP *aa = &areas[0]; - for(int i=0;iget_priority() > prio) { - current_area=aa[i].area; - prio=current_area->get_priority(); + density = aa[ac-1].area->get_density(); + for(int i=ac-1;i>=0;i--) { + _compute_area_gravity(aa[i].area); + if (aa[i].area->get_space_override_mode() == PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE) { + replace = true; + break; } } + } else { + density=def_area->get_density(); + } + if( !replace ) { + _compute_area_gravity(def_area); } - - _compute_area_gravity(current_area); - density=current_area->get_density(); Vector3 motion; bool do_motion=false; @@ -455,7 +460,7 @@ void BodySW::integrate_forces(real_t p_step) { } - current_area=NULL; // clear the area, so it is set in the next frame + def_area=NULL; // clear the area, so it is set in the next frame contact_count=0; } -- cgit v1.2.3 From 600bae34bd4a2d57a1c8c7b108b873846b26830e Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Tue, 24 Mar 2015 04:05:56 +0000 Subject: Re-sort Area array during integration step --- servers/physics/body_sw.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 9638e8a3b3..5682ad8498 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -378,6 +378,7 @@ void BodySW::integrate_forces(real_t p_step) { bool replace = false; gravity=Vector3(0,0,0); if (ac) { + areas.sort(); const AreaCMP *aa = &areas[0]; density = aa[ac-1].area->get_density(); for(int i=ac-1;i>=0;i--) { -- cgit v1.2.3 From 1515de217e666a77e4ad3bee8421e718cc6b4330 Mon Sep 17 00:00:00 2001 From: sanikoyes Date: Wed, 25 Mar 2015 10:57:35 +0800 Subject: Sort sample lists by name(more readable) --- tools/editor/plugins/sample_library_editor_plugin.cpp | 1 + tools/editor/plugins/sample_player_editor_plugin.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index 41c84f6e2c..96d72595ab 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -235,6 +235,7 @@ void SampleLibraryEditor::_update_library() { List names; sample_library->get_sample_list(&names); + names.sort_custom(); for(List::Element *E=names.front();E;E=E->next()) { diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp index 405107889c..2e31467dc7 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.cpp +++ b/tools/editor/plugins/sample_player_editor_plugin.cpp @@ -94,6 +94,7 @@ void SamplePlayerEditor::_update_sample_library() { List samplenames; sl->get_sample_list(&samplenames); + samplenames.sort_custom(); for(List::Element *E=samplenames.front();E;E=E->next()) { samples->add_item(E->get()); } -- cgit v1.2.3 From 042ead0e5d0ef8112b189a2ce70d89d1ef83ca02 Mon Sep 17 00:00:00 2001 From: sanikoyes Date: Wed, 25 Mar 2015 10:58:22 +0800 Subject: add missing WM_RBUTTONDBLCLK message --- platform/windows/os_windows.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 414c250bd4..93275b3d54 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -423,6 +423,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { case WM_RBUTTONUP: case WM_MOUSEWHEEL: case WM_LBUTTONDBLCLK: + case WM_RBUTTONDBLCLK: /*case WM_XBUTTONDOWN: case WM_XBUTTONUP: */{ @@ -476,6 +477,12 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { mb.button_index=1; mb.doubleclick = true; } break; + case WM_RBUTTONDBLCLK: { + + mb.pressed=true; + mb.button_index=2; + mb.doubleclick = true; + } break; case WM_MOUSEWHEEL: { mb.pressed=true; @@ -2045,7 +2052,7 @@ String OS_Windows::get_executable_path() const { wchar_t bufname[4096]; GetModuleFileNameW(NULL,bufname,4096); String s= bufname; - print_line("EXEC PATHPó: "+s); + print_line("EXEC PATHP¨®: "+s); return s; } -- cgit v1.2.3 From 97f34a1dd6b472318df80d801f80f8d5eecd9e99 Mon Sep 17 00:00:00 2001 From: sanikoyes Date: Wed, 25 Mar 2015 11:01:12 +0800 Subject: Add seed/get_inst function for GDScript seed -> Math::seed get_inst -> ObjectDB::get_instance --- modules/gdscript/gd_functions.cpp | 34 ++++++++++++++++++++++++++++++++++ modules/gdscript/gd_functions.h | 2 ++ 2 files changed, 36 insertions(+) diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index f37b2f645a..ddc791d14c 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -71,6 +71,7 @@ const char *GDFunctions::get_func_name(Function p_func) { "randi", "randf", "rand_range", + "seed", "rand_seed", "deg2rad", "rad2deg", @@ -97,6 +98,7 @@ const char *GDFunctions::get_func_name(Function p_func) { "dict2inst", "hash", "print_stack", + "get_inst", }; return _names[p_func]; @@ -328,6 +330,13 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va VALIDATE_ARG_NUM(1); r_ret=Math::random(*p_args[0],*p_args[1]); } break; + case MATH_SEED: { + VALIDATE_ARG_COUNT(1); + VALIDATE_ARG_NUM(0); + uint32_t seed=*p_args[0]; + Math::seed(seed); + r_ret=Variant(); + } break; case MATH_RANDSEED: { VALIDATE_ARG_COUNT(1); VALIDATE_ARG_NUM(0); @@ -895,6 +904,20 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va }; } break; + case GET_INST: { + + VALIDATE_ARG_COUNT(1); + if (p_args[0]->get_type()!=Variant::INT && p_args[0]->get_type()!=Variant::REAL) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_ret=Variant(); + break; + } + + uint32_t id=*p_args[0]; + r_ret=ObjectDB::get_instance(id); + + } break; case FUNC_MAX: { ERR_FAIL_V(); @@ -1130,6 +1153,11 @@ MethodInfo GDFunctions::get_info(Function p_func) { mi.return_val.type=Variant::REAL; return mi; } break; + case MATH_SEED: { + MethodInfo mi("seed",PropertyInfo(Variant::REAL,"seed")); + mi.return_val.type=Variant::NIL; + return mi; + } break; case MATH_RANDSEED: { MethodInfo mi("rand_seed",PropertyInfo(Variant::REAL,"seed")); mi.return_val.type=Variant::ARRAY; @@ -1288,6 +1316,12 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; + case GET_INST: { + MethodInfo mi("get_info",PropertyInfo(Variant::INT,"instance_id")); + mi.return_val.type=Variant::OBJECT; + return mi; + } break; + case FUNC_MAX: { ERR_FAIL_V(MethodInfo()); diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index 05ff6a2e73..4fbfe99228 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -67,6 +67,7 @@ public: MATH_RAND, MATH_RANDF, MATH_RANDOM, + MATH_SEED, MATH_RANDSEED, MATH_DEG2RAD, MATH_RAD2DEG, @@ -93,6 +94,7 @@ public: DICT2INST, HASH, PRINT_STACK, + GET_INST, FUNC_MAX }; -- cgit v1.2.3 From 103ab3bd1a1974655766dc42768f6e603b237c1a Mon Sep 17 00:00:00 2001 From: yg2f Date: Wed, 25 Mar 2015 16:27:55 +0100 Subject: fixes_3d_spot_attenuation --- scene/3d/light.cpp | 2 +- scene/3d/light.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 15e77e5378..037350f99a 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -669,7 +669,7 @@ void SpotLight::_bind_methods() { ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_ATTENUATION ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_angle", PROPERTY_HINT_RANGE, "0.01,89.9,0.01"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ANGLE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ATTENUATION ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "spot_attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ATTENUATION ); } diff --git a/scene/3d/light.h b/scene/3d/light.h index 6fb57a269b..5b10a4d816 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -49,7 +49,7 @@ public: PARAM_ENERGY=VisualServer::LIGHT_PARAM_ENERGY, PARAM_ATTENUATION=VisualServer::LIGHT_PARAM_ATTENUATION, PARAM_SPOT_ANGLE=VisualServer::LIGHT_PARAM_SPOT_ANGLE, - PARAM_SPOT_ATTENUATION=VisualServer::LIGHT_PARAM_ATTENUATION, + PARAM_SPOT_ATTENUATION=VisualServer::LIGHT_PARAM_SPOT_ATTENUATION, PARAM_SHADOW_DARKENING=VisualServer::LIGHT_PARAM_SHADOW_DARKENING, PARAM_SHADOW_Z_OFFSET=VisualServer::LIGHT_PARAM_SHADOW_Z_OFFSET, PARAM_SHADOW_Z_SLOPE_SCALE=VisualServer::LIGHT_PARAM_SHADOW_Z_SLOPE_SCALE, -- cgit v1.2.3 From 303ce0ea3278fb370728b077621268431a2bedb0 Mon Sep 17 00:00:00 2001 From: yg2f Date: Thu, 26 Mar 2015 15:45:53 +0100 Subject: makes_editorhelp_uses_editor_settings_bg_color This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp. --- tools/editor/editor_help.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp index 2283a2df14..7deb136470 100644 --- a/tools/editor/editor_help.cpp +++ b/tools/editor/editor_help.cpp @@ -1390,7 +1390,9 @@ EditorHelp::EditorHelp(EditorNode *p_editor) { { PanelContainer *pc = memnew( PanelContainer ); - pc->add_style_override("panel",get_stylebox("normal","TextEdit")); + Ref style( memnew( StyleBoxFlat ) ); + style->set_bg_color( EditorSettings::get_singleton()->get("text_editor/background_color") ); + pc->add_style_override("panel", style); //get_stylebox("normal","TextEdit")); h_split->add_child(pc); class_desc = memnew( RichTextLabel ); pc->add_child(class_desc); -- cgit v1.2.3 From 3c67e22c3d0028df31e060ea28fb9f96b9f65cdf Mon Sep 17 00:00:00 2001 From: yg2f Date: Sat, 28 Mar 2015 18:34:28 +0100 Subject: add : bool Object.is_queued_for_deletion() `object.is_queued_for_deletion()` return true if the object was `object.queue_free()` or `SceneTree.queue_delete(object)`. --- core/object.cpp | 7 +++++++ core/object.h | 4 +++- scene/main/scene_main_loop.cpp | 1 + 3 files changed, 11 insertions(+), 1 deletion(-) diff --git a/core/object.cpp b/core/object.cpp index 2b83f728d1..f71521a0ff 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1503,6 +1503,8 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("XL_MESSAGE","message"),&Object::XL_MESSAGE); ObjectTypeDB::bind_method(_MD("tr","message"),&Object::tr); + ObjectTypeDB::bind_method(_MD("is_queued_for_deletion"),&Object::is_queued_for_deletion); + ADD_SIGNAL( MethodInfo("script_changed")); BIND_VMETHOD( MethodInfo("_notification",PropertyInfo(Variant::INT,"what")) ); @@ -1566,6 +1568,10 @@ void Object::get_translatable_strings(List *p_strings) const { } +bool Object::is_queued_for_deletion() const { + return _is_queued_for_deletion; +} + #ifdef TOOLS_ENABLED void Object::set_edited(bool p_edited) { @@ -1587,6 +1593,7 @@ Object::Object() { _instance_ID=0; _instance_ID = ObjectDB::add_instance(this); _can_translate=true; + _is_queued_for_deletion=false; script_instance=NULL; #ifdef TOOLS_ENABLED diff --git a/core/object.h b/core/object.h index eb885f5d20..849bfc8510 100644 --- a/core/object.h +++ b/core/object.h @@ -397,7 +397,6 @@ friend void postinitialize_handler(Object*); protected: - virtual bool _use_builtin_script() const { return false; } virtual void _initialize_typev() { initialize_type(); } virtual bool _setv(const StringName& p_name,const Variant &p_property) { return false; }; @@ -589,6 +588,9 @@ public: StringName XL_MESSAGE(const StringName& p_message) const; //translate message (internationalization) StringName tr(const StringName& p_message) const; //translate message (alternative) + bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete(), and returned by + bool is_queued_for_deletion() const; + _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; } _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; } Object(); diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index ed3e419359..8e2dc93288 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -850,6 +850,7 @@ void SceneTree::queue_delete(Object *p_object) { _THREAD_SAFE_METHOD_ ERR_FAIL_NULL(p_object); + p_object->_is_queued_for_deletion = true; delete_queue.push_back(p_object->get_instance_ID()); } -- cgit v1.2.3 From 9cca88eb9261587875cc944a23811c9f1e62f492 Mon Sep 17 00:00:00 2001 From: UsernameIsAReservedWord Date: Sat, 28 Mar 2015 18:42:01 +0100 Subject: Update object.h --- core/object.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/object.h b/core/object.h index 849bfc8510..0bd3d09c21 100644 --- a/core/object.h +++ b/core/object.h @@ -588,7 +588,7 @@ public: StringName XL_MESSAGE(const StringName& p_message) const; //translate message (internationalization) StringName tr(const StringName& p_message) const; //translate message (alternative) - bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete(), and returned by + bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete() bool is_queued_for_deletion() const; _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; } -- cgit v1.2.3 From 73ff3ac2180f73610392831d437dd0a1862b8dd8 Mon Sep 17 00:00:00 2001 From: mostafahassan Date: Tue, 31 Mar 2015 21:34:50 +0200 Subject: (Fix) script will not be able to extend itself --- modules/gdscript/gd_script.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 06c746c4fb..f13b51c008 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -1689,7 +1689,7 @@ bool GDScript::_update_exports() { } - if (c->extends_used && String(c->extends_file)!="") { + if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) { String path = c->extends_file; if (path.is_rel_path()) { -- cgit v1.2.3 From 78d734873d27d855e01d574a6dd3a6380b2fa5ec Mon Sep 17 00:00:00 2001 From: mostafahassan Date: Tue, 31 Mar 2015 22:49:11 +0200 Subject: Fixed crash when trying to add keypoints and deleting them while holding mouse button down. --- tools/editor/plugins/shader_graph_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 508e8b4cba..e829c06e6f 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -376,7 +376,7 @@ void GraphCurveMapEdit::_input_event(const InputEvent& p_event) { update(); } - if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) { + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) { Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size(); p.y=1.0-p.y; -- cgit v1.2.3 From 7ea3482c38a1d18af687aa6a08d7dea9f346a2e9 Mon Sep 17 00:00:00 2001 From: yg2f Date: Wed, 1 Apr 2015 17:04:41 +0200 Subject: add scons extra suffix option makes it possible to add a custom extra suffix to the base filename of all generated binary files. example : scons p=windows extra_suffix=yourBranchName or scons p=windows bits=32 extra_suffix=v20150401_1642 or scons p=windows extra_suffix=msvc2010_git20150401 --- SConstruct | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/SConstruct b/SConstruct index 2dc9fa1e70..922dc64fe3 100644 --- a/SConstruct +++ b/SConstruct @@ -121,6 +121,7 @@ opts.Add("LINKFLAGS", "Custom flags for the linker"); opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no") opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no") opts.Add('colored', 'Enable colored output for the compilation (yes/no)', 'no') +opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '') # add platform specific options @@ -176,6 +177,9 @@ if selected_platform in platform_list: env = env_base.Clone() env.extra_suffix="" + + if env["extra_suffix"] != '' : + env.extra_suffix += '.'+env["extra_suffix"] CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' -- cgit v1.2.3 From aa929bc1f10566e05762ed8cdbd6e44f5b560085 Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Thu, 2 Apr 2015 15:32:37 -0300 Subject: fix_issue_#1594 --- tools/editor/plugins/mesh_editor_plugin.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index a3884f9be4..753146e040 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -32,8 +32,6 @@ void MeshInstanceEditor::_menu_option(int p_option) { Ref mesh = node->get_mesh(); if (mesh.is_null()) { - err_dialog->set_text("Mesh is empty!"); - err_dialog->popup_centered(Size2(100,50)); return; } -- cgit v1.2.3 From 68c2a959dd8516823f9f501bed1ac23197e892d2 Mon Sep 17 00:00:00 2001 From: TheoXD Date: Fri, 3 Apr 2015 14:42:05 +0200 Subject: Bullet shower demo crashed because of dynamic casting in the code for object picking. Making sure the object has an ID greater than 0 before typecasting solves it. --- scene/main/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index ee400ae6d5..f0c71da153 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -406,7 +406,7 @@ void Viewport::_notification(int p_what) { int rc = ss2d->intersect_point(point,res,64,Set(),0xFFFFFFFF,0xFFFFFFFF); for(int i=0;icast_to(); if (co) { -- cgit v1.2.3 From f77349a4c2735daec9402f71a16e531b06fdddef Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Fri, 3 Apr 2015 10:28:30 -0300 Subject: Better fix --- tools/editor/plugins/mesh_editor_plugin.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index 753146e040..f8c75e1cf5 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -32,6 +32,8 @@ void MeshInstanceEditor::_menu_option(int p_option) { Ref mesh = node->get_mesh(); if (mesh.is_null()) { + err_dialog->set_text("Mesh is empty!"); + err_dialog->popup_centered(Size2(100,80)); return; } @@ -238,6 +240,9 @@ MeshInstanceEditor::MeshInstanceEditor() { add_child(outline_dialog); outline_dialog->connect("confirmed",this,"_create_outline_mesh"); + err_dialog = memnew( AcceptDialog ); + add_child(err_dialog); + } -- cgit v1.2.3 From af368b7e1accb27afdd958af59ef515413590823 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Fri, 3 Apr 2015 15:00:55 -0400 Subject: set screen parameter names for gdscript --- core/bind/core_bind.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 5839467388..439855fbb7 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -709,13 +709,13 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_current_screen"),&_OS::get_current_screen); - ObjectTypeDB::bind_method(_MD("set_current_screen"),&_OS::set_current_screen); - ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("set_current_screen","screen"),&_OS::set_current_screen); + ObjectTypeDB::bind_method(_MD("get_screen_position","screen"),&_OS::get_screen_position,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_screen_size","screen"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); - ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); + ObjectTypeDB::bind_method(_MD("set_window_position","position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); - ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); + ObjectTypeDB::bind_method(_MD("set_window_size","size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_window_fullscreen","enabled"),&_OS::set_window_fullscreen); ObjectTypeDB::bind_method(_MD("is_window_fullscreen"),&_OS::is_window_fullscreen); ObjectTypeDB::bind_method(_MD("set_window_resizable","enabled"),&_OS::set_window_resizable); -- cgit v1.2.3 From 7a2698bb44021b7b51a85f2dee3c722f33924ead Mon Sep 17 00:00:00 2001 From: Martho42 Date: Sat, 4 Apr 2015 17:03:56 -0700 Subject: Fixes the accelerometer Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default. --- .../android/java/src/com/android/godot/Godot.java | 21 ++++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 1fd37c98cd..2abb4cec53 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -571,9 +571,24 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } @Override public void onSensorChanged(SensorEvent event) { - float x = event.values[0]; - float y = event.values[1]; - float z = event.values[2]; + Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + int displayRotation = display.getRotation(); + + float[] adjustedValues = new float[3]; + final int axisSwap[][] = { + { 1, -1, 0, 1 }, // ROTATION_0 + {-1, -1, 1, 0 }, // ROTATION_90 + {-1, 1, 0, 1 }, // ROTATION_180 + { 1, 1, 1, 0 } }; // ROTATION_270 + + final int[] as = axisSwap[displayRotation]; + adjustedValues[0] = (float)as[0] * event.values[ as[2] ]; + adjustedValues[1] = (float)as[1] * event.values[ as[3] ]; + adjustedValues[2] = event.values[2]; + + float x = adjustedValues[0]; + float y = adjustedValues[1]; + float z = adjustedValues[2]; GodotLib.accelerometer(x,y,z); } -- cgit v1.2.3 From fcbf473d0d64a84780d91e04fc4b9fc052ede296 Mon Sep 17 00:00:00 2001 From: yg2f Date: Mon, 6 Apr 2015 13:57:31 +0200 Subject: fix printraw to make it actually print raw --- modules/gdscript/gd_functions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index f37b2f645a..ce2cb14643 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -575,7 +575,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } //str+="\n"; - OS::get_singleton()->print("%s\n",str.utf8().get_data()); + OS::get_singleton()->print("%s",str.utf8().get_data()); r_ret=Variant(); } break; -- cgit v1.2.3 From b36e41cb7117757011e6f1ccc476ccc806219a58 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 6 Apr 2015 21:48:20 -0300 Subject: Added a PVRTC encoder for iOS --- bin/tests/test_gui.cpp | 12 +- core/image.cpp | 12 + core/image.h | 1 + drivers/gles2/rasterizer_gles2.cpp | 17 +- drivers/pvr/AlphaBitmap.h | 18 ++ drivers/pvr/BitScale.cpp | 184 ++++++++++++++ drivers/pvr/BitScale.h | 28 +++ drivers/pvr/BitUtility.h | 19 ++ drivers/pvr/Bitmap.h | 34 +++ drivers/pvr/ColorRgba.h | 152 ++++++++++++ drivers/pvr/Interval.h | 21 ++ drivers/pvr/MortonTable.cpp | 43 ++++ drivers/pvr/MortonTable.h | 18 ++ drivers/pvr/Point2.h | 17 ++ drivers/pvr/PvrTcDecoder.cpp | 144 +++++++++++ drivers/pvr/PvrTcDecoder.h | 25 ++ drivers/pvr/PvrTcEncoder.cpp | 474 +++++++++++++++++++++++++++++++++++++ drivers/pvr/PvrTcEncoder.h | 40 ++++ drivers/pvr/PvrTcPacket.cpp | 209 ++++++++++++++++ drivers/pvr/PvrTcPacket.h | 65 +++++ drivers/pvr/RgbBitmap.h | 23 ++ drivers/pvr/RgbaBitmap.h | 23 ++ drivers/pvr/SCsub | 6 +- drivers/pvr/texture_loader_pvr.cpp | 51 ++++ tools/editor/pvrtc_compress.cpp | 28 ++- 25 files changed, 1648 insertions(+), 16 deletions(-) create mode 100644 drivers/pvr/AlphaBitmap.h create mode 100644 drivers/pvr/BitScale.cpp create mode 100644 drivers/pvr/BitScale.h create mode 100644 drivers/pvr/BitUtility.h create mode 100644 drivers/pvr/Bitmap.h create mode 100644 drivers/pvr/ColorRgba.h create mode 100644 drivers/pvr/Interval.h create mode 100644 drivers/pvr/MortonTable.cpp create mode 100644 drivers/pvr/MortonTable.h create mode 100644 drivers/pvr/Point2.h create mode 100644 drivers/pvr/PvrTcDecoder.cpp create mode 100644 drivers/pvr/PvrTcDecoder.h create mode 100644 drivers/pvr/PvrTcEncoder.cpp create mode 100644 drivers/pvr/PvrTcEncoder.h create mode 100644 drivers/pvr/PvrTcPacket.cpp create mode 100644 drivers/pvr/PvrTcPacket.h create mode 100644 drivers/pvr/RgbBitmap.h create mode 100644 drivers/pvr/RgbaBitmap.h diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index 17a6a4111c..70cff12c44 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -132,7 +132,7 @@ public: frame->add_child( button ); -#if 0 + Sprite *tf = memnew( Sprite ); frame->add_child(tf); Image img; @@ -140,14 +140,14 @@ public: img.resize(512,512); img.generate_mipmaps(); - img.compress(); - Ref text = memnew( Texture ); - text->create_from_image(img); - tf->set_texture(text); + img.compress(Image::COMPRESS_PVRTC4); + Ref tt = memnew( ImageTexture ); + tt->create_from_image(img); + tf->set_texture(tt); tf->set_pos(Point2(50,50)); //tf->set_scale(Point2(0.3,0.3)); - +#if 0 return; #endif diff --git a/core/image.cpp b/core/image.cpp index 17ee569b6b..ea09787f01 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -134,6 +134,18 @@ void Image::get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) con } +void Image::get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const { + + + int ofs; + _get_mipmap_offset_and_size(p_mipmap,ofs,w,h); + int ofs2,w2,h2; + _get_mipmap_offset_and_size(p_mipmap+1,ofs2,w2,h2); + r_ofs=ofs; + r_size=ofs2-ofs; + +} + void Image::put_pixel(int p_x,int p_y, const Color& p_color,int p_mipmap){ ERR_FAIL_INDEX(p_mipmap,mipmaps+1); diff --git a/core/image.h b/core/image.h index f4c96703b9..8ef7a54c78 100644 --- a/core/image.h +++ b/core/image.h @@ -236,6 +236,7 @@ public: int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data void get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) const; //get where the mipmap begins in data + void get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const; //get where the mipmap begins in data /** * Resize the image, using the prefered interpolation method. diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 3660be20db..b40eccb239 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1033,32 +1033,33 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu int mipmaps= (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && img.get_mipmaps()>0) ? img.get_mipmaps() +1 : 1; - int w=img.get_width(); - int h=img.get_height(); + //int w=img.get_width(); + //int h=img.get_height(); int tsize=0; for(int i=0;icompressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glCompressedTexImage2D( blit_target, i, format,w,h,0,size,&read[ofs] ); + glCompressedTexImage2D( blit_target, i, format,mm_w,mm_h,0,size,&read[ofs] ); } else { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) { - glTexSubImage2D( blit_target, i, 0,0,w,h,format,GL_UNSIGNED_BYTE,&read[ofs] ); + glTexSubImage2D( blit_target, i, 0,0,mm_w, mm_h,format,GL_UNSIGNED_BYTE,&read[ofs] ); } else { - glTexImage2D(blit_target, i, internal_format, w, h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); + glTexImage2D(blit_target, i, internal_format, mm_w, mm_h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); } } tsize+=size; - w = MAX(1,w>>1); - h = MAX(1,h>>1); + //w = MAX(Image::,w>>1); + //h = MAX(1,h>>1); } diff --git a/drivers/pvr/AlphaBitmap.h b/drivers/pvr/AlphaBitmap.h new file mode 100644 index 0000000000..57c6b026ea --- /dev/null +++ b/drivers/pvr/AlphaBitmap.h @@ -0,0 +1,18 @@ +#pragma once + +#include "Bitmap.h" + +namespace Javelin { + +class AlphaBitmap : public Bitmap { +public: + AlphaBitmap(int w, int h) + : Bitmap(w, h, 1) { + } + + const unsigned char *GetData() const { return data; } + + unsigned char *GetData() { return data; } +}; + +} diff --git a/drivers/pvr/BitScale.cpp b/drivers/pvr/BitScale.cpp new file mode 100644 index 0000000000..97b3f0aa25 --- /dev/null +++ b/drivers/pvr/BitScale.cpp @@ -0,0 +1,184 @@ +#include "BitScale.h" + + +const uint8_t Javelin::Data::BITSCALE_5_TO_8[32] = { + 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, + 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, + 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, + 246, 255}; + +const uint8_t Javelin::Data::BITSCALE_4_TO_8[16] = { + 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, + 170, 187, 204, 221, 238, 255}; + +const uint8_t Javelin::Data::BITSCALE_3_TO_8[8] = { + 0, 36, 72, 109, 145, 182, 218, 255}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 12, + 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, + 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, + 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, + 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, + 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, + 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, + 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, + 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, + 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, + 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 28, 28, 28, 28, 28, 28, 28, 28, 29, + 29, 29, 29, 29, 29, 29, 29, 30, 30, 30, + 30, 30, 30, 30, 30, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 7}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, + 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, + 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, + 11, 12, 12, 12, 12, 12, 12, 12, 12, 13, + 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, + 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, + 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, + 18, 18, 18, 18, 18, 18, 18, 18, 18, 19, + 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, + 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, + 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, + 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, + 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, + 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, + 28, 29, 29, 29, 29, 29, 29, 29, 29, 30, + 30, 30, 30, 30, 30, 30, 30, 31, 31, 31, + 31, 31, 31, 31, 31, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, + 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, + 15, 15, 15, 15, 15, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7}; + diff --git a/drivers/pvr/BitScale.h b/drivers/pvr/BitScale.h new file mode 100644 index 0000000000..36613aeeee --- /dev/null +++ b/drivers/pvr/BitScale.h @@ -0,0 +1,28 @@ +//============================================================================ + +#pragma once + +#include "typedefs.h" + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const uint8_t BITSCALE_5_TO_8[32]; + extern const uint8_t BITSCALE_4_TO_8[16]; + extern const uint8_t BITSCALE_3_TO_8[8]; + extern const uint8_t BITSCALE_8_TO_5_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_4_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_3_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_5_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_4_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_3_CEIL[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/BitUtility.h b/drivers/pvr/BitUtility.h new file mode 100644 index 0000000000..588ff3e892 --- /dev/null +++ b/drivers/pvr/BitUtility.h @@ -0,0 +1,19 @@ +#pragma once + +namespace Javelin { + +class BitUtility { +public: + static bool IsPowerOf2(unsigned int x) { + return (x & (x - 1)) == 0; + } + + static unsigned int RotateRight(unsigned int value, unsigned int shift) { + if ((shift &= sizeof(value) * 8 - 1) == 0) { + return value; + } + return (value >> shift) | (value << (sizeof(value) * 8 - shift)); + } +}; + +} diff --git a/drivers/pvr/Bitmap.h b/drivers/pvr/Bitmap.h new file mode 100644 index 0000000000..508ed8cb75 --- /dev/null +++ b/drivers/pvr/Bitmap.h @@ -0,0 +1,34 @@ +#pragma once + +#include "Point2.h" + +namespace Javelin { + +class Bitmap { +public: + int width; + int height; + unsigned char *data; + + Bitmap(int w, int h, int bytesPerPixel) + : width(w) + , height(h) + , data(new unsigned char[width * height * bytesPerPixel]) { + } + + virtual ~Bitmap() { + delete [] data; + } + + Point2 GetSize() const { return Point2(width, height); } + + int GetArea() const { return width * height; } + + int GetBitmapWidth() const { return width; } + + int GetBitmapHeight() const { return height; } + + const unsigned char *GetRawData() const { return data; } +}; + +} diff --git a/drivers/pvr/ColorRgba.h b/drivers/pvr/ColorRgba.h new file mode 100644 index 0000000000..6b46d65e3c --- /dev/null +++ b/drivers/pvr/ColorRgba.h @@ -0,0 +1,152 @@ +#pragma once + +namespace Javelin { + +template +class ColorRgb { +public: + T b; + T g; + T r; + + + ColorRgb() + : r(0) + , g(0) + , b(0) { + } + + ColorRgb(T red, T green, T blue) + : r(red) + , g(green) + , b(blue) { + } + + ColorRgb(const ColorRgb &x) + : r(x.r) + , g(x.g) + , b(x.b) { + } + + ColorRgb operator *(int x) { + return ColorRgb(r * x, g * x, b * x); + } + + ColorRgb operator +(const ColorRgb &x) const { + return ColorRgb(r + (int)x.r, g + (int)x.g, b + (int)x.b); + } + + ColorRgb operator -(const ColorRgb &x) const { + return ColorRgb(r - (int)x.r, g - (int)x.g, b - (int)x.b); + } + + int operator %(const ColorRgb &x) const { + return r * (int)x.r + g * (int)x.g + b * (int)x.b; + } + + bool operator ==(const ColorRgb &x) const { + return r == x.r && g == x.g && b == x.b; + } + + bool operator !=(const ColorRgb &x) const { + return r != x.r || g != x.g || b != x.b; + } + + void SetMin(const ColorRgb &x) { + if (x.r < r) { + r = x.r; + } + if (x.g < g) { + g = x.g; + } + if (x.b < b) { + b = x.b; + } + } + + void SetMax(const ColorRgb &x) { + if (x.r > r) { + r = x.r; + } + if (x.g > g) { + g = x.g; + } + if (x.b > b) { + b = x.b; + } + } +}; + +template +class ColorRgba : public ColorRgb { +public: + T a; + + ColorRgba() : + a(0) { + } + + ColorRgba(T red, T green, T blue, T alpha) + : ColorRgb(red, green, blue) + , a(alpha) { + } + + ColorRgba(const ColorRgba &x) + : ColorRgb(x.r, x.g, x.b) + , a(x.a) { + } + + ColorRgba operator *(int x) { + return ColorRgba(ColorRgb::r * x, + ColorRgb::g * x, + ColorRgb::b * x, + a * x); + } + + ColorRgba operator +(const ColorRgba &x) { + return ColorRgba(ColorRgb::r + (int)x.r, + ColorRgb::g + (int)x.g, + ColorRgb::b + (int)x.b, + a + (int)x.a); + } + + ColorRgba operator -(const ColorRgba &x) { + return ColorRgba(ColorRgb::r - (int)x.r, + ColorRgb::g - (int)x.g, + ColorRgb::b - (int)x.b, + a - (int)x.a); + } + + int operator %(const ColorRgba &x) { + return ColorRgb::r * (int)x.r + + ColorRgb::g * (int)x.g + + ColorRgb::b * (int)x.b + + a * (int)x.a; + } + + bool operator ==(const ColorRgba &x) { + return ColorRgb::r == x.r && ColorRgb::g == x.g && + ColorRgb::b == x.b && a == x.a; + } + + bool operator !=(const ColorRgba &x) { + return ColorRgb::r != x.r || ColorRgb::g != x.g || + ColorRgb::b != x.b || a != x.a; + } + + void SetMin(const ColorRgba &x) { + ColorRgb::SetMin(x); + if (x.a < a) { + a = x.a; + } + } + + void SetMax(const ColorRgba &x) { + ColorRgb::SetMax(x); + if (x.a > a) { + a = x.a; + } + } +}; + +} diff --git a/drivers/pvr/Interval.h b/drivers/pvr/Interval.h new file mode 100644 index 0000000000..a7252e8375 --- /dev/null +++ b/drivers/pvr/Interval.h @@ -0,0 +1,21 @@ +#pragma once + +namespace Javelin { + +template +class Interval { +public: + T min; + T max; + + Interval() { + } + + Interval &operator|=(const T &x) { + min.SetMin(x); + max.SetMax(x); + return *this; + } +}; + +} diff --git a/drivers/pvr/MortonTable.cpp b/drivers/pvr/MortonTable.cpp new file mode 100644 index 0000000000..29a5af67f6 --- /dev/null +++ b/drivers/pvr/MortonTable.cpp @@ -0,0 +1,43 @@ +//============================================================================ + +#include "MortonTable.h" + +//============================================================================ + +const unsigned short Javelin::Data::MORTON_TABLE[256] = +{ + 0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015, + 0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055, + 0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115, + 0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155, + 0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415, + 0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455, + 0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515, + 0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555, + 0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015, + 0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055, + 0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115, + 0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155, + 0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415, + 0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455, + 0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515, + 0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555, + 0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015, + 0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055, + 0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115, + 0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155, + 0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415, + 0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455, + 0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515, + 0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555, + 0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015, + 0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055, + 0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115, + 0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155, + 0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415, + 0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455, + 0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515, + 0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555 +}; + +//============================================================================ diff --git a/drivers/pvr/MortonTable.h b/drivers/pvr/MortonTable.h new file mode 100644 index 0000000000..7a27e59544 --- /dev/null +++ b/drivers/pvr/MortonTable.h @@ -0,0 +1,18 @@ +//============================================================================ + +#pragma once + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const unsigned short MORTON_TABLE[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/Point2.h b/drivers/pvr/Point2.h new file mode 100644 index 0000000000..89fa4b6322 --- /dev/null +++ b/drivers/pvr/Point2.h @@ -0,0 +1,17 @@ +#pragma once + +namespace Javelin { + +template +class Point2 { +public: + T x; + T y; + + Point2(int a, int b) + : x(a) + , y(b) { + } +}; + +} diff --git a/drivers/pvr/PvrTcDecoder.cpp b/drivers/pvr/PvrTcDecoder.cpp new file mode 100644 index 0000000000..d8a36b342c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.cpp @@ -0,0 +1,144 @@ +//============================================================================ + +#include "PvrTcDecoder.h" +#include "PvrTcPacket.h" + +#include "MortonTable.h" +#include + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb* result, const Point2& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgb c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba* result, const Point2& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgba c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + c.a = (ca.a * w[2] + cb.a * w[3]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcDecoder.h b/drivers/pvr/PvrTcDecoder.h new file mode 100644 index 0000000000..1b6fcf964c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.h @@ -0,0 +1,25 @@ +//============================================================================ + +#pragma once +#include "Point2.h" +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class PvrTcDecoder + { + public: + static void DecodeRgb4Bpp(ColorRgb* result, const Point2& size, const void* data); + static void DecodeRgba4Bpp(ColorRgba* result, const Point2& size, const void* data); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.cpp b/drivers/pvr/PvrTcEncoder.cpp new file mode 100644 index 0000000000..587b1320f1 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.cpp @@ -0,0 +1,474 @@ +//============================================================================ + +#include "PvrTcEncoder.h" +#include "AlphaBitmap.h" +#include "PvrTcPacket.h" +#include "RgbBitmap.h" +#include "RgbaBitmap.h" +#include "MortonTable.h" +#include "BitUtility.h" +#include "Interval.h" +#include +#include +#include + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +static const unsigned char MODULATION_LUT[16] = +{ + 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3 +}; + +//============================================================================ + +inline unsigned PvrTcEncoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcEncoder::EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int xBlocks = size/8; + int yBlocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast(result); + for(int y = 0; y < yBlocks; ++y) + { + for(int x = 0; x < xBlocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 8; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +void PvrTcEncoder::EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int blocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast(result); + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 4; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval > ColorRgbBoundingBox; + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgb* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgb* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb& pixel = data[py*size + px]; + ColorRgb d = cb - ca; + ColorRgb p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb& pixel = data[py*size + px]; + ColorRgb d = cb - ca; + ColorRgb p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval > ColorRgbaBoundingBox; + +static void CalculateBoundingBox(ColorRgbaBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbaBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const ColorRgba& pixel = data[py*size + px]; + ColorRgba d = cb - ca; + ColorRgba p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + p.a=pixel.a*16; + ColorRgba v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.h b/drivers/pvr/PvrTcEncoder.h new file mode 100644 index 0000000000..b9344367d9 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.h @@ -0,0 +1,40 @@ +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class AlphaBitmap; + class RgbBitmap; + class RgbaBitmap; + + class PvrTcEncoder + { + public: + // Result must be large enough for bitmap.GetArea()/4 bytes + static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.cpp b/drivers/pvr/PvrTcPacket.cpp new file mode 100644 index 0000000000..2e40d371e8 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.cpp @@ -0,0 +1,209 @@ +//============================================================================ + +#include "PvrTcPacket.h" +#include "BitScale.h" + +//============================================================================ + +using namespace Javelin; + +//============================================================================ + +const unsigned char PvrTcPacket::BILINEAR_FACTORS[16][4] = +{ + { 4, 4, 4, 4 }, + { 2, 6, 2, 6 }, + { 8, 0, 8, 0 }, + { 6, 2, 6, 2 }, + + { 2, 2, 6, 6 }, + { 1, 3, 3, 9 }, + { 4, 0, 12, 0 }, + { 3, 1, 9, 3 }, + + { 8, 8, 0, 0 }, + { 4, 12, 0, 0 }, + { 16, 0, 0, 0 }, + { 12, 4, 0, 0 }, + + { 6, 6, 2, 2 }, + { 3, 9, 1, 3 }, + { 12, 0, 4, 0 }, + { 9, 3, 3, 1 }, +}; + +// Weights are { colorA, colorB, alphaA, alphaB } +const unsigned char PvrTcPacket::WEIGHTS[8][4] = +{ + // Weights for Mode=0 + { 8, 0, 8, 0 }, + { 5, 3, 5, 3 }, + { 3, 5, 3, 5 }, + { 0, 8, 0, 8 }, + + // Weights for Mode=1 + { 8, 0, 8, 0 }, + { 4, 4, 4, 4 }, + { 4, 4, 0, 0 }, + { 0, 8, 0, 8 }, +}; + +//============================================================================ + +ColorRgb PvrTcPacket::GetColorRgbA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgb(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } + else + { + unsigned char r = (colorA >> 7) & 0xf; + unsigned char g = (colorA >> 3) & 0xf; + unsigned char b = colorA & 7; + return ColorRgb(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b]); + } +} + +ColorRgb PvrTcPacket::GetColorRgbB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgb(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b]); + } + else + { + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgb(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } +} + +ColorRgba PvrTcPacket::GetColorRgbaA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgba(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b], + 255); + } + else + { + unsigned char a = colorA >> 11 & 7; + unsigned char r = colorA >> 7 & 0xf; + unsigned char g = colorA >> 3 & 0xf; + unsigned char b = colorA & 7; + return ColorRgba(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +ColorRgba PvrTcPacket::GetColorRgbaB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgba(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b], + 255); + } + else + { + unsigned char a = colorB >> 12 & 7; + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgba(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +//============================================================================ + +void PvrTcPacket::SetColorA(const ColorRgb& c) +{ + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; +} + +void PvrTcPacket::SetColorB(const ColorRgb& c) +{ + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; +} + +void PvrTcPacket::SetColorA(const ColorRgba& c) +{ + int a = Data::BITSCALE_8_TO_3_FLOOR[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_4_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_3_FLOOR[c.b]; + colorA = a<<11 | r<<7 | g<<3 | b; + colorAIsOpaque = false; + } +} + +void PvrTcPacket::SetColorB(const ColorRgba& c) +{ + int a = Data::BITSCALE_8_TO_3_CEIL[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_4_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_4_CEIL[c.b]; + colorB = a<<12 | r<<8 | g<<4 | b; + colorBIsOpaque = false; + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.h b/drivers/pvr/PvrTcPacket.h new file mode 100644 index 0000000000..ac3b6a4dd1 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.h @@ -0,0 +1,65 @@ +//============================================================================ +// +// Modulation data specifies weightings of colorA to colorB for each pixel +// +// For mode = 0 +// 00: 0/8 +// 01: 3/8 +// 10: 5/8 +// 11: 8/8 +// +// For mode = 1 +// 00: 0/8 +// 01: 4/8 +// 10: 4/8 with alpha punchthrough +// 11: 8/8 +// +// For colorIsOpaque=0 +// 3 bits A +// 4 bits R +// 4 bits G +// 3/4 bits B +// +// For colorIsOpaque=1 +// 5 bits R +// 5 bits G +// 4/5 bits B +// +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + struct PvrTcPacket + { + unsigned int modulationData; + unsigned usePunchthroughAlpha : 1; + unsigned colorA : 14; + unsigned colorAIsOpaque : 1; + unsigned colorB : 15; + unsigned colorBIsOpaque : 1; + + ColorRgb GetColorRgbA() const; + ColorRgb GetColorRgbB() const; + ColorRgba GetColorRgbaA() const; + ColorRgba GetColorRgbaB() const; + + void SetColorA(const ColorRgb& c); + void SetColorB(const ColorRgb& c); + + void SetColorA(const ColorRgba& c); + void SetColorB(const ColorRgba& c); + + static const unsigned char BILINEAR_FACTORS[16][4]; + static const unsigned char WEIGHTS[8][4]; + }; + +//============================================================================ +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/RgbBitmap.h b/drivers/pvr/RgbBitmap.h new file mode 100644 index 0000000000..cf1d78667d --- /dev/null +++ b/drivers/pvr/RgbBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "Bitmap.h" +#include "ColorRgba.h" + +namespace Javelin { + +class RgbBitmap : public Bitmap { +public: + RgbBitmap(int w, int h) + : Bitmap(w, h, 3) { + } + + const ColorRgb *GetData() const { + return reinterpret_cast *>(data); + } + + ColorRgb *GetData() { + return reinterpret_cast *>(data); + } +}; + +} diff --git a/drivers/pvr/RgbaBitmap.h b/drivers/pvr/RgbaBitmap.h new file mode 100644 index 0000000000..66b5542c1a --- /dev/null +++ b/drivers/pvr/RgbaBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "ColorRgba.h" +#include "Bitmap.h" + +namespace Javelin { + +class RgbaBitmap : public Bitmap { +public: + RgbaBitmap(int w, int h) + : Bitmap(w, h, 4) { + } + + const ColorRgba *GetData() const { + return reinterpret_cast *>(data); + } + + ColorRgba *GetData() { + return reinterpret_cast *>(data); + } +}; + +} diff --git a/drivers/pvr/SCsub b/drivers/pvr/SCsub index bd4c6f3f88..44b8c3d6bb 100644 --- a/drivers/pvr/SCsub +++ b/drivers/pvr/SCsub @@ -2,10 +2,14 @@ Import('env') pvr_sources = [ + "pvr/BitScale.cpp", + "pvr/MortonTable.cpp", + "pvr/PvrTcDecoder.cpp", + "pvr/PvrTcEncoder.cpp", + "pvr/PvrTcPacket.cpp", "pvr/texture_loader_pvr.cpp" ] env.drivers_sources+=pvr_sources #env.add_source_files(env.drivers_sources, pvr_sources) - diff --git a/drivers/pvr/texture_loader_pvr.cpp b/drivers/pvr/texture_loader_pvr.cpp index b12e0c28b8..5268b953f4 100644 --- a/drivers/pvr/texture_loader_pvr.cpp +++ b/drivers/pvr/texture_loader_pvr.cpp @@ -1,6 +1,8 @@ #include "texture_loader_pvr.h" #include "os/file_access.h" #include +#include "PvrTcEncoder.h" +#include "RgbaBitmap.h" static void _pvrtc_decompress(Image* p_img); @@ -154,10 +156,59 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const { } + +static void _compress_pvrtc4(Image * p_img) { + + Image img = *p_img; + + bool make_mipmaps=false; + if (img.get_width()%8 || img.get_height()%8) { + make_mipmaps=img.get_mipmaps()>0; + img.resize(img.get_width()+(8-(img.get_width()%8)),img.get_height()+(8-(img.get_height()%8))); + } + img.convert(Image::FORMAT_RGBA); + if (img.get_mipmaps()==0 && make_mipmaps) + img.generate_mipmaps(); + + bool use_alpha=img.detect_alpha(); + + Image new_img; + new_img.create(img.get_width(),img.get_height(),true,use_alpha?Image::FORMAT_PVRTC4_ALPHA:Image::FORMAT_PVRTC4); + DVector data=new_img.get_data(); + { + DVector::Write wr=data.write(); + DVector::Read r=img.get_data().read(); + + + for(int i=0;i<=new_img.get_mipmaps();i++) { + + int ofs,size,w,h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::RgbaBitmap bm(w,h); + copymem(bm.GetData(),&r[ofs],size); + { + Javelin::ColorRgba *dp = bm.GetData(); + for(int j=0;jget("PVRTC/texture_tool"); + + if (ttpath.strip_edges()=="" || !FileAccess::exists(ttpath)) { + switch(p_mode) { + + case Image::COMPRESS_PVRTC2: + if (_base_image_compress_pvrtc2_func) + _base_image_compress_pvrtc2_func(p_image); + else if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + case Image::COMPRESS_PVRTC4: + if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + default: ERR_FAIL(); + + } + return; + } String spath = EditorSettings::get_singleton()->get_settings_path(); @@ -100,6 +123,9 @@ static void _compress_etc(Image *p_image) { void _pvrtc_register_compressors() { + _base_image_compress_pvrtc2_func=Image::_image_compress_pvrtc2_func; + _base_image_compress_pvrtc4_func=Image::_image_compress_pvrtc4_func; + Image::_image_compress_pvrtc2_func=_compress_pvrtc2; Image::_image_compress_pvrtc4_func=_compress_pvrtc4; //Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC -- cgit v1.2.3 From 22997294fa87a1346ef4617b887953a356943354 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 7 Apr 2015 21:18:46 -0300 Subject: -Concatenating arrays keeps the shared property if any of the arrays is shared. Fixes #1646 --- bin/tests/test_gui.cpp | 4 ++-- core/variant_call.cpp | 2 ++ core/variant_op.cpp | 2 +- modules/gdscript/gd_parser.cpp | 1 + 4 files changed, 6 insertions(+), 3 deletions(-) diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index 70cff12c44..afcd89c139 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -132,7 +132,7 @@ public: frame->add_child( button ); - +#if 0 Sprite *tf = memnew( Sprite ); frame->add_child(tf); Image img; @@ -147,7 +147,7 @@ public: tf->set_pos(Point2(50,50)); //tf->set_scale(Point2(0.3,0.3)); -#if 0 + return; #endif diff --git a/core/variant_call.cpp b/core/variant_call.cpp index c6b498ff28..a6b931127a 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -426,6 +426,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_LOCALMEM0(Array,sort); VCALL_LOCALMEM2(Array,sort_custom); VCALL_LOCALMEM0(Array,invert); + VCALL_LOCALMEM0R(Array,is_shared); static void _call_ByteArray_get_string_from_ascii(Variant& r_ret,Variant& p_self,const Variant** p_args) { @@ -1378,6 +1379,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC0(ARRAY,NIL,Array,sort,varray()); ADDFUNC2(ARRAY,NIL,Array,sort_custom,OBJECT,"obj",STRING,"func",varray()); ADDFUNC0(ARRAY,NIL,Array,invert,varray()); + ADDFUNC0(ARRAY,BOOL,Array,is_shared,varray()); ADDFUNC0(RAW_ARRAY,INT,ByteArray,size,varray()); ADDFUNC2(RAW_ARRAY,NIL,ByteArray,set,INT,"idx",INT,"byte",varray()); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 87d9738b06..ba8000b92d 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -471,7 +471,7 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& } const Array &array_a=*reinterpret_cast(p_a._data._mem); const Array &array_b=*reinterpret_cast(p_b._data._mem); - Array sum; + Array sum(array_a.is_shared() || array_b.is_shared()); int asize=array_a.size(); int bsize=array_b.size(); sum.resize(asize+bsize); diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index aa2878f9e1..eae754cbac 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -1075,6 +1075,7 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) { ConstantNode *cn = alloc_node(); Array arr(!p_to_const); + //print_line("mk array "+itos(!p_to_const)); arr.resize(an->elements.size()); for(int i=0;ielements.size();i++) { ConstantNode *acn = static_cast(an->elements[i]); -- cgit v1.2.3 From 6227058098f9d826cbb57c1403c9ae7d2b2a31d1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 7 Apr 2015 21:48:03 -0300 Subject: added assert to disassembly, fixes #1641 --- bin/tests/test_gdscript.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/bin/tests/test_gdscript.cpp b/bin/tests/test_gdscript.cpp index 4b4030954a..f43828553d 100644 --- a/bin/tests/test_gdscript.cpp +++ b/bin/tests/test_gdscript.cpp @@ -478,6 +478,7 @@ static String _disassemble_addr(const Ref& p_script,const GDFunction& case GDFunction::ADDR_TYPE_NIL: { return "nil"; } break; + } return ""; @@ -828,6 +829,13 @@ static void _disassemble_class(const Ref& p_class,const Vector txt+=" end"; incr+=1; } break; + case GDFunction::OPCODE_ASSERT: { + + txt+=" assert "; + txt+=DADDR(1); + incr+=2; + + } break; } -- cgit v1.2.3 From 7852be816a63d022c033bdaf76d0a7706630edd1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 7 Apr 2015 22:22:46 -0300 Subject: fixed shader graph length node, fixes #1632 --- scene/resources/shader_graph.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index be54d649e2..f7fdaeec69 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2204,7 +2204,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vectorid,0)+"=length("+p_inputs[1]+");\n"; + code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n"; }break; case NODE_DOT_PROD: { -- cgit v1.2.3 From 54ed432913fe07c0529dcf4aa13c50e1446e5689 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 7 Apr 2015 22:30:36 -0300 Subject: fix crash when deleting shader from material, fixes #1631 --- scene/resources/material.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 633dd72ce3..5d46605d6d 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -534,7 +534,7 @@ void ShaderMaterial::set_shader(const Ref& p_shader) { if (shader.is_valid()) shader->disconnect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed); shader=p_shader; - VS::get_singleton()->material_set_shader(material,shader->get_rid()); + VS::get_singleton()->material_set_shader(material,shader.is_valid()?shader->get_rid():RID()); if (shader.is_valid()) { shader->connect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed); } -- cgit v1.2.3 From 3b35bcc955bdadb31cb9be003fa6d2ed80edaeac Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 7 Apr 2015 22:45:33 -0300 Subject: -fix resolver erase query to avoid running out of slots, fixes #1621 --- core/io/ip.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 6ef6b31188..2f20f4b639 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -183,7 +183,7 @@ void IP::erase_resolve_item(ResolverID p_id) { GLOBAL_LOCK_FUNCTION; - resolver->queue[p_id].status=IP::RESOLVER_STATUS_DONE; + resolver->queue[p_id].status=IP::RESOLVER_STATUS_NONE; } -- cgit v1.2.3 From b016f3898b9b54a744b022c12d80ba9905477e86 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 8 Apr 2015 01:11:50 -0300 Subject: fixed re-import of scene when new nodes are added, fixes #1620 --- tools/editor/io_plugins/editor_scene_import_plugin.cpp | 17 +++++++++++++---- tools/editor/io_plugins/editor_scene_import_plugin.h | 2 +- 2 files changed, 14 insertions(+), 5 deletions(-) diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 06780e4d8a..06c9a12eb3 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -2121,7 +2121,7 @@ void EditorSceneImportPlugin::_merge_existing_node(Node *p_node,Node *p_imported } -void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Set &checked_nodes) { +void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Node *p_existing_scene,Set &checked_nodes) { for(int i=0;iget_child_count();i++) { @@ -2129,12 +2129,15 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node Node *imported_node = p_imported->get_child(i); - if (imported_node->get_owner()!=p_imported_scene) + if (imported_node->get_owner()!=p_imported_scene) { + print_line("skipping because not imported at "+String(imported_node->get_name())); continue; //end of the road + } Vector nn; nn.push_back(imported_node->get_name()); NodePath imported_path(nn,false); + print_line("check for: "+String(imported_path)); if (!p_node->has_node(imported_path) && !checked_nodes.has(imported_node)) { //not there, re-add it @@ -2144,8 +2147,11 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node if (o) n=o->cast_to(); + print_line("creating node of same type.."); + if (n) { + print_line("copy props and add"); List pl; imported_node->get_property_list(&pl); for(List::Element *E=pl.front();E;E=E->next()) { @@ -2155,8 +2161,11 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node } p_node->add_child(n); + n->set_owner(p_existing_scene); } + } else { + print_line("already exists"); } @@ -2164,7 +2173,7 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node Node *other_node = p_node->get_node(imported_path); - _add_new_nodes(other_node,imported_node,p_imported_scene,checked_nodes); + _add_new_nodes(other_node,imported_node,p_imported_scene,p_existing_scene,checked_nodes); } @@ -2177,7 +2186,7 @@ void EditorSceneImportPlugin::_merge_scenes(Node *p_node,Node *p_imported) { Set > checked_resources; Set checked_nodes; _merge_existing_node(p_node,p_imported,checked_resources,checked_nodes); - _add_new_nodes(p_node,p_imported,p_imported,checked_nodes); + _add_new_nodes(p_node,p_imported,p_imported,p_node,checked_nodes); //add existing.. ? } diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.h b/tools/editor/io_plugins/editor_scene_import_plugin.h index fa4730f7ee..9f9abf82b5 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.h +++ b/tools/editor/io_plugins/editor_scene_import_plugin.h @@ -113,7 +113,7 @@ class EditorSceneImportPlugin : public EditorImportPlugin { void _filter_tracks(Node *scene, const String& p_text); void _merge_existing_node(Node *p_node,Node *p_imported_scene,Set >& checked_resources,Set &checked_nodes); - void _add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Set &checked_nodes); + void _add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Node *p_existing_scene,Set &checked_nodes); void _optimize_animations(Node *scene, float p_max_lin_error,float p_max_ang_error,float p_max_angle); void _merge_scenes(Node *p_node, Node *p_imported); -- cgit v1.2.3 From e18c6ef63bb57290b023fde01391f8bdcdfe5aed Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 8 Apr 2015 01:46:55 -0300 Subject: -Better Collada now keeps mesh names properly from blender, makes the "overwrite existing, keep materials" import mode work properly. --- .../io_plugins/editor_scene_import_plugin.cpp | 30 +++++++++++++++++----- tools/export/blender25/io_scene_dae/export_dae.py | 10 +++++--- 2 files changed, 29 insertions(+), 11 deletions(-) diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 06c9a12eb3..d01c2af907 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -2130,14 +2130,14 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node Node *imported_node = p_imported->get_child(i); if (imported_node->get_owner()!=p_imported_scene) { - print_line("skipping because not imported at "+String(imported_node->get_name())); + // print_line("skipping because not imported at "+String(imported_node->get_name())); continue; //end of the road } Vector nn; nn.push_back(imported_node->get_name()); NodePath imported_path(nn,false); - print_line("check for: "+String(imported_path)); + //print_line("check for: "+String(imported_path)); if (!p_node->has_node(imported_path) && !checked_nodes.has(imported_node)) { //not there, re-add it @@ -2147,11 +2147,11 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node if (o) n=o->cast_to(); - print_line("creating node of same type.."); + //print_line("creating node of same type.."); if (n) { - print_line("copy props and add"); + //print_line("copy props and add"); List pl; imported_node->get_property_list(&pl); for(List::Element *E=pl.front();E;E=E->next()) { @@ -2165,7 +2165,7 @@ void EditorSceneImportPlugin::_add_new_nodes(Node *p_node,Node *p_imported,Node } } else { - print_line("already exists"); + //print_line("already exists"); } @@ -2223,27 +2223,33 @@ void EditorSceneImportPlugin::_scan_materials(Node*p_base,Node *p_node,Map > &mesh_materials,Map >& override_materials,Set >& meshes_processed) { - if (!p_base && p_node->get_owner()!=p_base) + if (p_node!=p_base && p_node->get_owner()!=p_base) return; MeshInstance *mi=p_node->cast_to(); if (mi) { + print_line("is mesh "+String(p_node->get_name())); String path = p_base->get_path_to(p_node); - if (override_materials.has(path)) + if (override_materials.has(path)) { + print_line("is in material overrides"); mi->set_material_override(override_materials[path]); + } Ref mesh = mi->get_mesh(); if (mesh.is_valid() && !meshes_processed.has(mesh)) { + print_line("mesh was not processed"); meshes_processed.insert(mesh); for(int i=0;iget_surface_count();i++) { String name = mesh->get_name()+":"+mesh->surface_get_name(i); + print_line("name for surface "+itos(i)+": "+name); if (mesh_materials.has(name)) { Ref mat = mesh_materials[name]; mesh->surface_set_material(i,mat); + print_line("overriding!"); } } } @@ -2260,9 +2266,19 @@ void EditorSceneImportPlugin::_merge_materials(Node *p_node,Node *p_imported) { Map > override_materials; _scan_materials(p_node,p_node,mesh_materials,override_materials); + + for (Map >::Element *E=mesh_materials.front();E;E=E->next()) { + print_line("Mats: "+String(E->key())); + } + + for (Map >::Element *E=override_materials.front();E;E=E->next()) { + print_line("Overrides: "+String(E->key())); + } + Set > mp; _apply_materials(p_imported,p_imported,mesh_materials,override_materials,mp); + } #if 0 diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 020ab6ca08..14db93c874 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -482,6 +482,11 @@ class DaeExporter: apply_modifiers = len(node.modifiers) and self.config["use_mesh_modifiers"] + name_to_use = mesh.name + #print("name to use: "+mesh.name) + if (custom_name!=None and custom_name!=""): + name_to_use=custom_name + mesh=node.to_mesh(self.scene,apply_modifiers,"RENDER") #is this allright? triangulate=self.config["use_triangles"] @@ -635,10 +640,7 @@ class DaeExporter: meshid = self.new_id("mesh") - if (custom_name!=None): - self.writel(S_GEOM,1,'') - else: - self.writel(S_GEOM,1,'') + self.writel(S_GEOM,1,'') self.writel(S_GEOM,2,'') -- cgit v1.2.3 From 59692d9012a320014366d3dcecac645a64a4d5f2 Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Wed, 8 Apr 2015 14:02:13 -0300 Subject: Changed popup_centered by popup_centered_minsize in editor dialogs --- tools/editor/connections_dialog.cpp | 2 +- tools/editor/editor_node.cpp | 66 +++++++++++----------- tools/editor/editor_reimport_dialog.cpp | 6 +- .../plugins/animation_player_editor_plugin.cpp | 4 +- tools/editor/plugins/baked_light_editor_plugin.cpp | 4 +- tools/editor/plugins/mesh_editor_plugin.cpp | 12 ++-- tools/editor/plugins/multimesh_editor_plugin.cpp | 18 +++--- tools/editor/plugins/particles_editor_plugin.cpp | 8 +-- tools/editor/plugins/polygon_2d_editor_plugin.cpp | 2 +- .../plugins/resource_preloader_editor_plugin.cpp | 4 +- .../plugins/sample_library_editor_plugin.cpp | 2 +- tools/editor/plugins/script_editor_plugin.cpp | 2 +- .../editor/plugins/sprite_frames_editor_plugin.cpp | 4 +- tools/editor/project_export.cpp | 12 ++-- tools/editor/property_editor.cpp | 2 +- tools/editor/resources_dock.cpp | 2 +- tools/editor/scene_tree_dock.cpp | 18 +++--- tools/editor/scene_tree_editor.cpp | 4 +- tools/editor/script_create_dialog.cpp | 8 +-- 19 files changed, 90 insertions(+), 90 deletions(-) diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp index cf4b21510a..15b992219b 100644 --- a/tools/editor/connections_dialog.cpp +++ b/tools/editor/connections_dialog.cpp @@ -172,7 +172,7 @@ void ConnectDialog::ok_pressed() { if (dst_method->get_text()=="") { error->set_text("Method in target Node must be specified!"); - error->popup_centered(Size2(300,80)); + error->popup_centered_minsize(); return; } emit_signal("connected"); diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 41545b887a..b7da726329 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -453,7 +453,7 @@ void EditorNode::_dialog_display_file_error(String p_file,Error p_error) { }break; } - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); } } @@ -704,7 +704,7 @@ void EditorNode::_save_scene(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -726,7 +726,7 @@ void EditorNode::_save_scene(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -927,7 +927,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation requieres a single selected node."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -949,7 +949,7 @@ void EditorNode::_dialog_action(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Couldn't save subscene. Likely dependencies (instances) couldn't be satisfied."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -967,7 +967,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Error saving scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type()); @@ -978,7 +978,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Error duplicating scene to save it."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1016,7 +1016,7 @@ void EditorNode::_dialog_action(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Can't load MeshLibrary for merging!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1033,7 +1033,7 @@ void EditorNode::_dialog_action(String p_file) { accept->get_ok()->set_text("I see.."); accept->set_text("Error saving MeshLibrary!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1050,7 +1050,7 @@ void EditorNode::_dialog_action(String p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Can't load TileSet for merging!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1067,7 +1067,7 @@ void EditorNode::_dialog_action(String p_file) { accept->get_ok()->set_text("I see.."); accept->set_text("Error saving TileSet!."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } } break; @@ -1084,7 +1084,7 @@ void EditorNode::_dialog_action(String p_file) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Can't open export templates zip."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1413,7 +1413,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("No scene to run exists."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1456,7 +1456,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("No main scene has ever been defined.\nSelect one from \"Project Settings\" under the 'application' category."); - accept->popup_centered(Size2(300,100));; + accept->popup_centered_minsize(); return; } @@ -1477,7 +1477,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Current scene was never saved, please save scene before running."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1500,7 +1500,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Could not start subprocess!"); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return; } @@ -1569,7 +1569,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { confirmation->get_ok()->set_text("Yes"); //confirmation->get_cancel()->show(); confirmation->set_text("Start a New Scene? (Current will be lost)"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -1648,7 +1648,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1692,7 +1692,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (!p_confirmed) { accept->get_ok()->set_text("Yes"); accept->set_text("This scene has never been saved. Save before running?"); - accept->popup_centered(Size2(300, 70)); + accept->popup_centered_minsize(); break; } @@ -1710,7 +1710,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1728,7 +1728,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("Please save the scene first."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1754,7 +1754,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1767,7 +1767,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation requieres a single selected node."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1780,7 +1780,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on instanced scenes."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1875,7 +1875,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1920,7 +1920,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a selected node."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -1934,7 +1934,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { confirmation->get_ok()->set_text("Quit"); //confirmation->get_cancel()->show(); confirmation->set_text("Exit the Editor?"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered(Size2(180,70)); break; } @@ -1949,7 +1949,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { confirmation->get_ok()->set_text("Open"); //confirmation->get_cancel()->show(); confirmation->set_text("Current scene not saved. Open anyway?"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -1996,7 +1996,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (unsaved_cache && !p_confirmed) { confirmation->get_ok()->set_text("Revert"); confirmation->set_text("This action cannot be undone. Revert anyway?"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -2174,7 +2174,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (!p_confirmed) { confirmation->get_ok()->set_text("Yes"); confirmation->set_text("Open Project Manager? \n(Unsaved changes will be lost)"); - confirmation->popup_centered(Size2(300,70)); + confirmation->popup_centered_minsize(); break; } @@ -2704,7 +2704,7 @@ Error EditorNode::load_scene(const String& p_scene) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."); - accept->popup_centered(Size2(300,120)); + accept->popup_centered_minsize(); opening_prev=false; return ERR_FILE_NOT_FOUND; } @@ -2718,7 +2718,7 @@ Error EditorNode::load_scene(const String& p_scene) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text("Error loading scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); opening_prev=false; return ERR_FILE_NOT_FOUND; } @@ -2731,7 +2731,7 @@ Error EditorNode::load_scene(const String& p_scene) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text("Error loading scene."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); opening_prev=false; return ERR_FILE_NOT_FOUND; } diff --git a/tools/editor/editor_reimport_dialog.cpp b/tools/editor/editor_reimport_dialog.cpp index 034ac58a8e..653e144321 100644 --- a/tools/editor/editor_reimport_dialog.cpp +++ b/tools/editor/editor_reimport_dialog.cpp @@ -33,7 +33,7 @@ void EditorReImportDialog::popup_reimport() { if (EditorFileSystem::get_singleton()->is_scanning()) { error->set_text("Please wait for scan to complete"); - error->popup_centered(Size2(250,100)); + error->popup_centered_minsize(); return; } @@ -70,7 +70,7 @@ void EditorReImportDialog::popup_reimport() { if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->get_filename()=="") { error->set_text("Current scene must be saved to re-import."); - error->popup_centered(Size2(250,100)); + error->popup_centered_minsize(); get_ok()->set_text("Re-Import"); get_ok()->set_disabled(true); return; @@ -93,7 +93,7 @@ void EditorReImportDialog::ok_pressed() { if (EditorFileSystem::get_singleton()->is_scanning()) { error->set_text("Please wait for scan to complete"); - error->popup_centered(Size2(250,100)); + error->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index f706d67f6d..2e6947b528 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -336,7 +336,7 @@ void AnimationPlayerEditor::_animation_name_edited() { String new_name = name->get_text(); if (new_name=="" || new_name.find(":")!=-1 || new_name.find("/")!=-1) { error_dialog->set_text("ERROR: Invalid animation name!"); - error_dialog->popup_centered(Size2(300,70)); + error_dialog->popup_centered_minsize(); return; } @@ -347,7 +347,7 @@ void AnimationPlayerEditor::_animation_name_edited() { if (player->has_animation(new_name)) { error_dialog->set_text("ERROR: Animation Name Already Exists!"); - error_dialog->popup_centered(Size2(300,70)); + error_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp index 0f02899dc2..26524b2437 100644 --- a/tools/editor/plugins/baked_light_editor_plugin.cpp +++ b/tools/editor/plugins/baked_light_editor_plugin.cpp @@ -180,7 +180,7 @@ void BakedLightEditor::_bake_pressed() { ERR_FAIL_COND(!node); if (node->get_baked_light().is_null()) { err_dialog->set_text("BakedLightInstance does not contain a BakedLight resource."); - err_dialog->popup_centered(Size2(350,70)); + err_dialog->popup_centered_minsize(); button_bake->set_pressed(false); return; } @@ -242,7 +242,7 @@ void BakedLightEditor::_bake_lightmaps() { if (err) { err_dialog->set_text("Error baking to lightmaps!\nMake sure that a bake has just\n happened and that lightmaps are\n configured. "); - err_dialog->popup_centered(Size2(350,70)); + err_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index f8c75e1cf5..2c64b2eb6b 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -33,7 +33,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { Ref mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("Mesh is empty!"); - err_dialog->popup_centered(Size2(100,80)); + err_dialog->popup_centered_minsize(); return; } @@ -85,7 +85,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { if (node==get_tree()->get_edited_scene_root()) { err_dialog->set_text("This doesn't work on scene root!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } Ref shape = mesh->create_trimesh_shape(); @@ -111,7 +111,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { if (node==get_tree()->get_edited_scene_root()) { err_dialog->set_text("This doesn't work on scene root!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } Ref shape = mesh->create_convex_shape(); @@ -160,7 +160,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { } break; case MENU_OPTION_CREATE_OUTLINE_MESH: { - outline_dialog->popup_centered(Size2(200,80)); + outline_dialog->popup_centered_minsize(); } break; } @@ -171,7 +171,7 @@ void MeshInstanceEditor::_create_outline_mesh() { Ref mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("MeshInstance lacks a Mesh!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -179,7 +179,7 @@ void MeshInstanceEditor::_create_outline_mesh() { if (mesho.is_null()) { err_dialog->set_text("Could not create outline!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index b2b6cbe9b7..93a953e647 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -57,13 +57,13 @@ void MultiMeshEditor::_populate() { if (multimesh.is_null()) { err_dialog->set_text("No mesh source specified (and no MultiMesh set in node)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } if (multimesh->get_mesh().is_null()) { err_dialog->set_text("No mesh source specified (and MultiMesh contains no Mesh)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -75,7 +75,7 @@ void MultiMeshEditor::_populate() { if (!ms_node) { err_dialog->set_text("Mesh source is invalid (Invalid Path)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -84,7 +84,7 @@ void MultiMeshEditor::_populate() { if (!ms_instance) { err_dialog->set_text("Mesh source is invalid (Not a MeshInstance)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -93,7 +93,7 @@ void MultiMeshEditor::_populate() { if (mesh.is_null()) { err_dialog->set_text("Mesh source is invalid (Contains no Mesh resource)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -102,7 +102,7 @@ void MultiMeshEditor::_populate() { if (surface_source->get_text()=="") { err_dialog->set_text("No surface source specified."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -111,7 +111,7 @@ void MultiMeshEditor::_populate() { if (!ss_node) { err_dialog->set_text("Surface source is invalid (Invalid Path)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -120,7 +120,7 @@ void MultiMeshEditor::_populate() { if (!ss_instance) { err_dialog->set_text("Surface source is invalid (Not Geometry)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -131,7 +131,7 @@ void MultiMeshEditor::_populate() { if (geometry.size()==0) { err_dialog->set_text("Surface source is invalid (No Faces)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp index ebb45bc316..a3032a73d3 100644 --- a/tools/editor/plugins/particles_editor_plugin.cpp +++ b/tools/editor/plugins/particles_editor_plugin.cpp @@ -58,7 +58,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){ if (!vi) { err_dialog->set_text("Node does not contain geometry."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -67,7 +67,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){ if (geometry.size()==0) { err_dialog->set_text("Node does not contain geometry (faces)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -219,7 +219,7 @@ void ParticlesEditor::_generate_emission_points() { if (!triangle_area_map.size() || area_accum==0) { err_dialog->set_text("Faces contain no area!"); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -249,7 +249,7 @@ void ParticlesEditor::_generate_emission_points() { if (gcount==0) { err_dialog->set_text("No Faces!"); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp index 3858bf2c68..d4b307f664 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -90,7 +90,7 @@ void Polygon2DEditor::_menu_option(int p_option) { if (node->get_texture().is_null()) { error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV."); - error->popup_centered_minsize(Size2(300,70)); + error->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp index d9726cac21..f0de551ad6 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp @@ -72,7 +72,7 @@ void ResourcePreloaderEditor::_file_load_request(const String& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -167,7 +167,7 @@ void ResourcePreloaderEditor::_paste_pressed() { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index 96d72595ab..aab371dd2a 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -93,7 +93,7 @@ void SampleLibraryEditor::_file_load_request(const DVector& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } String basename = path.get_file().basename(); diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 72b3025f2f..7291b12179 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -1041,7 +1041,7 @@ void ScriptEditor::_menu_option(int p_option) { case WINDOW_CLOSE: { if (current->get_text_edit()->get_version()!=current->get_text_edit()->get_saved_version()) { erase_tab_confirm->set_text("Close and save changes?\n\""+current->get_name()+"\""); - erase_tab_confirm->popup_centered(Point2(250,80)); + erase_tab_confirm->popup_centered_minsize(); } else { _close_current_tab(); } diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index 9a9e8ee611..e49999e717 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -76,7 +76,7 @@ void SpriteFramesEditor::_file_load_request(const DVector& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -188,7 +188,7 @@ void SpriteFramesEditor::_paste_pressed() { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp index 449e54e12f..d191cedee9 100644 --- a/tools/editor/project_export.cpp +++ b/tools/editor/project_export.cpp @@ -416,7 +416,7 @@ void ProjectExportDialog::_export_action(const String& p_file) { if (FileAccess::exists(location.plus_file("engine.cfg"))) { error->set_text("Please export outside the project folder!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return; } String nl = (location+"/..").simplify_path(); @@ -434,7 +434,7 @@ void ProjectExportDialog::_export_action(const String& p_file) { Error err = export_platform(platform,p_file,file_export_check->is_pressed(),file_export_password->get_text(),false); if (err!=OK) { error->set_text("Error exporting project!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); } } @@ -453,7 +453,7 @@ void ProjectExportDialog::_export_action_pck(const String& p_file) { FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE); if (!f) { error->set_text("Error exporting project PCK! Can't write"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); } ERR_FAIL_COND(!f); @@ -462,7 +462,7 @@ void ProjectExportDialog::_export_action_pck(const String& p_file) { if (err!=OK) { error->set_text("Error exporting project!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return; } } @@ -478,7 +478,7 @@ Error ProjectExportDialog::export_platform(const String& p_platform, const Strin Error err = exporter->export_project(p_path,p_debug); if (err!=OK) { error->set_text("Error exporting project!"); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return ERR_CANT_CREATE; } else { if (p_quit_after) { @@ -507,7 +507,7 @@ void ProjectExportDialog::custom_action(const String&) { if (exporter.is_null()) { error->set_text("No exporter for platform '"+platform+"' yet."); - error->popup_centered(Size2(300,70));; + error->popup_centered_minsize(); return; } diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 3fd713c5b0..09643c95dc 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -766,7 +766,7 @@ void CustomPropertyEditor::_file_selected(String p_file) { RES res = ResourceLoader::load(p_file,type); if (res.is_null()) { error->set_text("Error loading file: Not a resource!"); - error->popup_centered(Size2(300,80)); + error->popup_centered_minsize(); break; } v=res.get_ref_ptr(); diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp index 4614c4945d..1e83c0189e 100644 --- a/tools/editor/resources_dock.cpp +++ b/tools/editor/resources_dock.cpp @@ -134,7 +134,7 @@ void ResourcesDock::save_resource(const String& p_path,const Ref& p_re if (err!=OK) { accept->set_text("Error saving resource!"); - accept->popup_centered(Size2(300,100)); + accept->popup_centered_minsize(); return; } // EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type()); diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 84b34cf130..385e42ad4f 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -61,7 +61,7 @@ Node* SceneTreeDock::instance(const String& p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ok :( "); accept->set_text("No parent to instance a child at."); - accept->popup_centered(Size2(300,70)); + accept->popup_centered_minsize(); return NULL; }; @@ -79,7 +79,7 @@ Node* SceneTreeDock::instance(const String& p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text(String("Error loading scene from ")+p_file); - accept->popup_centered(Size2(300,70)); + accept->popup_centered_minsize(); return NULL; } @@ -90,7 +90,7 @@ Node* SceneTreeDock::instance(const String& p_file) { accept->get_ok()->set_text("Ok"); accept->set_text(String("Cannot instance the scene '")+p_file+String("' because the current scene exists within one of its' nodes.")); - accept->popup_centered(Size2(300,90)); + accept->popup_centered_minsize(); return NULL; } } @@ -164,7 +164,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done without a tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -245,7 +245,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on the tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -313,7 +313,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on the tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -420,7 +420,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { //confirmation->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); accept->set_text("This operation can't be done on the tree root."); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); break; } @@ -456,7 +456,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } else { delete_dialog->set_text("Delete Node(s)?"); - delete_dialog->popup_centered(Size2(200,80)); + delete_dialog->popup_centered_minsize(); } @@ -838,7 +838,7 @@ bool SceneTreeDock::_validate_no_foreign() { accept->get_ok()->set_text("Makes Sense!"); accept->set_text("Can't operate on nodes from a foreign scene!"); - accept->popup_centered(Size2(300,70));; + accept->popup_centered_minsize(); return false; } diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index e9ec0199d0..685c5a9737 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -117,7 +117,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) Spatial *ci = n->cast_to(); if (!ci->is_visible() && ci->get_parent_spatial() && !ci->get_parent_spatial()->is_visible()) { error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first."); - error->popup_centered_minsize(Size2(400,80)); + error->popup_centered_minsize(); return; } @@ -131,7 +131,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) CanvasItem *ci = n->cast_to(); if (!ci->is_visible() && ci->get_parent_item() && !ci->get_parent_item()->is_visible()) { error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first."); - error->popup_centered_minsize(Size2(400,80)); + error->popup_centered_minsize(); return; } bool v = !bool(n->call("is_hidden")); diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp index 89c0bd6ab4..886ee31bc5 100644 --- a/tools/editor/script_create_dialog.cpp +++ b/tools/editor/script_create_dialog.cpp @@ -99,12 +99,12 @@ void ScriptCreateDialog::ok_pressed() { if (class_name->is_editable() && !_validate(class_name->get_text())) { alert->set_text("Class Name is Invalid!"); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; } if (!_validate(parent_name->get_text())) { alert->set_text("Parent Class Name is Invalid!"); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; @@ -134,7 +134,7 @@ void ScriptCreateDialog::ok_pressed() { if (!path_valid) { alert->set_text("Path is Invalid!"); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; } @@ -142,7 +142,7 @@ void ScriptCreateDialog::ok_pressed() { if (err!=OK) { alert->set_text("Could not create script in filesystem: "+String("")); - alert->popup_centered(Size2(200,60)); + alert->popup_centered_minsize(); return; } scr->set_path(lpath); -- cgit v1.2.3 From d148a0384821a05f8714099cf00e1b521643a2ad Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 9 Apr 2015 00:29:21 -0300 Subject: -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 --- drivers/gles2/rasterizer_gles2.cpp | 3 +++ scene/resources/shader.cpp | 5 +++-- scene/resources/shader_graph.cpp | 3 +++ servers/visual_server.cpp | 3 +-- 4 files changed, 10 insertions(+), 4 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 4f486897d1..3c7026daf1 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1652,6 +1652,9 @@ void RasterizerGLES2::material_set_param(RID p_material, const StringName& p_par } } else { + if (p_value.get_type()==Variant::NIL) + return; + Material::UniformData ud; ud.index=-1; ud.value=p_value; diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 42251124bd..c15288fdb4 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -136,8 +136,10 @@ void Shader::_set_code(const Dictionary& p_string) { if (p_string.has("default_tex")) { Array arr=p_string["default_tex"]; if ((arr.size()&1)==0) { - for(int i=0;i::Element *E=names.front();E;E=E->next()) { + set_default_texture_param(E->get(),Ref()); } @@ -1750,6 +1752,7 @@ void ShaderGraph::_update_shader() { if (n->type==NODE_TEXTURE_INPUT || n->type==NODE_CUBEMAP_INPUT) { set_default_texture_param(n->param1,n->param2); + } _add_node_code(ShaderType(i),n,inputs,code[i]); } diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 5ddfaf7967..1dd078731b 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -146,7 +146,6 @@ RID VisualServer::_make_test_cube() { tangents.push_back( normal_points[m_idx][0] );\ tangents.push_back( 1.0 );\ uvs.push_back( Vector3(uv_points[m_idx*2+0],uv_points[m_idx*2+1],0) );\ - print_line(itos( (face_points[m_idx][0]>0?1:0)|(face_points[m_idx][1]>0?2:0)|(face_points[m_idx][2]>0?4:0)));\ vtx_idx++;\ for (int i=0;i<6;i++) { @@ -207,7 +206,7 @@ RID VisualServer::_make_test_cube() { //material_set_flag(material, MATERIAL_FLAG_BILLBOARD_TOGGLE,true); fixed_material_set_texture( material, FIXED_MATERIAL_PARAM_DIFFUSE, get_test_texture() ); fixed_material_set_param( material, FIXED_MATERIAL_PARAM_SPECULAR_EXP, 70 ); - fixed_material_set_param( material, FIXED_MATERIAL_PARAM_EMISSION, Vector3(0.2,0.2,0.2) ); + fixed_material_set_param( material, FIXED_MATERIAL_PARAM_EMISSION, Color(0.2,0.2,0.2) ); fixed_material_set_param( material, FIXED_MATERIAL_PARAM_DIFFUSE, Color(1, 1, 1) ); fixed_material_set_param( material, FIXED_MATERIAL_PARAM_SPECULAR, Color(1,1,1) ); -- cgit v1.2.3 From e7ba4eca9f7ea767d75db8ecc2d73c1e7c217b7e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 9 Apr 2015 00:49:48 -0300 Subject: -function remove_and_delete_child removed. Just use child.free() or child.queue_free() instead. Fixes #1603 --- scene/main/node.cpp | 5 +++-- scene/main/node.h | 2 +- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/scene/main/node.cpp b/scene/main/node.cpp index fbdc87a7cc..145ce22453 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -295,7 +295,7 @@ void Node::add_child_notify(Node *p_child) { // to be used when not wanted } - +/* void Node::remove_and_delete_child(Node *p_child) { ERR_FAIL_NULL( p_child ); @@ -305,6 +305,7 @@ void Node::remove_and_delete_child(Node *p_child) { memdelete(p_child); } +*/ void Node::remove_child_notify(Node *p_child) { @@ -1763,7 +1764,7 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_name"),&Node::get_name); ObjectTypeDB::bind_method(_MD("add_child","node:Node"),&Node::add_child); ObjectTypeDB::bind_method(_MD("remove_child","node:Node"),&Node::remove_child); - ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); + //ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); ObjectTypeDB::bind_method(_MD("get_child_count"),&Node::get_child_count); ObjectTypeDB::bind_method(_MD("get_children"),&Node::_get_children); ObjectTypeDB::bind_method(_MD("get_child:Node","idx"),&Node::get_child); diff --git a/scene/main/node.h b/scene/main/node.h index 47f49eb625..175c9a1a37 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -143,7 +143,7 @@ protected: virtual void add_child_notify(Node *p_child); virtual void remove_child_notify(Node *p_child); virtual void move_child_notify(Node *p_child); - void remove_and_delete_child(Node *p_child); + //void remove_and_delete_child(Node *p_child); void _propagate_replace_owner(Node *p_owner,Node* p_by_owner); -- cgit v1.2.3 From 3fddc9e55a66b9a2fb60ddbdf8d309f8ed57c4ab Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 9 Apr 2015 01:18:01 -0300 Subject: fixed navigation tile issue, fixes #1581 --- scene/2d/tile_map.cpp | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2b88ee5dba..18f8b5bbbb 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -406,17 +406,19 @@ void TileMap::_update_dirty_quadrants() { if (navigation) { Ref navpoly = tile_set->tile_get_navigation_polygon(c.id); - Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id); - Matrix32 xform; - xform.set_origin(offset.floor()+q.pos); - _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); + if (navpoly.is_valid()) { + Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id); + Matrix32 xform; + xform.set_origin(offset.floor()+q.pos); + _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); - int pid = navigation->navpoly_create(navpoly,nav_rel * xform); + int pid = navigation->navpoly_create(navpoly,nav_rel * xform); - Quadrant::NavPoly np; - np.id=pid; - np.xform=xform; - q.navpoly_ids[E->key()]=np; + Quadrant::NavPoly np; + np.id=pid; + np.xform=xform; + q.navpoly_ids[E->key()]=np; + } } -- cgit v1.2.3 From 5cb4ba24d392b1a58b029b3ca315100b1c1d8a0a Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Thu, 9 Apr 2015 09:48:46 -0300 Subject: Fix toolbar menu position(RichText and MultiMesh plugins) --- tools/editor/plugins/multimesh_editor_plugin.cpp | 17 +++++++---------- tools/editor/plugins/multimesh_editor_plugin.h | 4 ++-- tools/editor/plugins/rich_text_editor_plugin.cpp | 14 +++++++------- tools/editor/plugins/rich_text_editor_plugin.h | 4 +++- 4 files changed, 19 insertions(+), 20 deletions(-) diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index 93a953e647..43cd227c81 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -29,8 +29,7 @@ #include "multimesh_editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/3d/mesh_instance.h" - - +#include "spatial_editor_plugin.h" void MultiMeshEditor::_node_removed(Node *p_node) { @@ -299,7 +298,7 @@ void MultiMeshEditor::_menu_option(int p_option) { void MultiMeshEditor::edit(MultiMeshInstance *p_multimesh) { - node=p_multimesh; + node=p_multimesh; } @@ -326,7 +325,8 @@ MultiMeshEditor::MultiMeshEditor() { options = memnew( MenuButton ); - add_child(options); + //add_child(options); + SpatialEditor::get_singleton()->add_control_to_menu_panel(options); options->set_area_as_parent_rect(); options->set_text("MultiMesh"); @@ -341,7 +341,6 @@ MultiMeshEditor::MultiMeshEditor() { populate_dialog->add_child(vbc); populate_dialog->set_child_rect(vbc); - HBoxContainer *hbc = memnew( HBoxContainer ); surface_source = memnew( LineEdit ); @@ -435,10 +434,10 @@ bool MultiMeshEditorPlugin::handles(Object *p_object) const { void MultiMeshEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - multimesh_editor->show(); + multimesh_editor->options->show(); } else { - multimesh_editor->hide(); + multimesh_editor->options->hide(); multimesh_editor->edit(NULL); } @@ -457,9 +456,7 @@ MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) { multimesh_editor->set_margin(MARGIN_TOP,0); multimesh_editor->set_margin(MARGIN_BOTTOM,10); - - - multimesh_editor->hide(); + multimesh_editor->options->hide(); } diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h index a4d5f9bd30..045839a9ad 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.h +++ b/tools/editor/plugins/multimesh_editor_plugin.h @@ -42,14 +42,14 @@ class MultiMeshEditor : public Control { OBJ_TYPE(MultiMeshEditor, Control ); + friend class MultiMeshEditorPlugin; AcceptDialog *err_dialog; - + MenuButton * options; MultiMeshInstance *_last_pp_node; bool browsing_source; Panel *panel; - MenuButton * options; MultiMeshInstance *node; LineEdit *surface_source; diff --git a/tools/editor/plugins/rich_text_editor_plugin.cpp b/tools/editor/plugins/rich_text_editor_plugin.cpp index 58b3636dcc..417ad18079 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.cpp +++ b/tools/editor/plugins/rich_text_editor_plugin.cpp @@ -28,6 +28,8 @@ /*************************************************************************/ #include "rich_text_editor_plugin.h" #include "os/file_access.h" +#include "canvas_item_editor_plugin.h" + void RichTextEditor::_notification(int p_what) { switch(p_what) { @@ -100,7 +102,8 @@ void RichTextEditor::edit(Node *p_rich_text) { RichTextEditor::RichTextEditor() { options = memnew( MenuButton ); - add_child(options); + //add_child(options); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options); options->set_area_as_parent_rect(); options->set_text("RichText"); @@ -129,10 +132,10 @@ bool RichTextEditorPlugin::handles(Object *p_object) const { void RichTextEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - rich_text_editor->show(); + rich_text_editor->options->show(); } else { - rich_text_editor->hide(); + rich_text_editor->options->hide(); rich_text_editor->edit(NULL); } @@ -149,10 +152,7 @@ RichTextEditorPlugin::RichTextEditorPlugin(EditorNode *p_node) { rich_text_editor->set_margin(MARGIN_TOP,0); rich_text_editor->set_margin(MARGIN_BOTTOM,10); - - rich_text_editor->hide(); - - + rich_text_editor->options->hide(); } diff --git a/tools/editor/plugins/rich_text_editor_plugin.h b/tools/editor/plugins/rich_text_editor_plugin.h index e51e0653b9..aa49a54c6c 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.h +++ b/tools/editor/plugins/rich_text_editor_plugin.h @@ -42,6 +42,8 @@ class RichTextEditor : public Control { OBJ_TYPE(RichTextEditor, Control ); + friend class RichTextEditorPlugin; + enum { PARSE_BBCODE, @@ -49,8 +51,8 @@ class RichTextEditor : public Control { }; Panel *panel; + MenuButton *options; RichTextLabel *node; - MenuButton *options; FileDialog *file_dialog; void _file_selected(const String& p_path); -- cgit v1.2.3 From 562bc22dd4b07dec13fcd94536d840ced69e5211 Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Thu, 9 Apr 2015 18:24:38 -0300 Subject: Now the script editor highlight all lines of a multiline string --- modules/gdscript/gd_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index df091fbcc9..87db884eb7 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -33,7 +33,7 @@ void GDScriptLanguage::get_comment_delimiters(List *p_delimiters) const { p_delimiters->push_back("#"); - p_delimiters->push_back("\"\"\""); + p_delimiters->push_back("\"\"\" \"\"\""); } void GDScriptLanguage::get_string_delimiters(List *p_delimiters) const { -- cgit v1.2.3 From ab6eaa3de48fb4148ed7f5f51a8fc05a04a69bc4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 15:40:08 -0300 Subject: renamed scrts to scripts, fixes #1525 --- demos/2d/screen_space_shaders/engine.cfg | 1 + demos/2d/screen_space_shaders/screen_shaders.scn | Bin 5762 -> 5896 bytes tools/scripts/makeargs.py | 88 +++++++++++++++++++++++ tools/scrits/makeargs.py | 88 ----------------------- 4 files changed, 89 insertions(+), 88 deletions(-) create mode 100644 tools/scripts/makeargs.py delete mode 100644 tools/scrits/makeargs.py diff --git a/demos/2d/screen_space_shaders/engine.cfg b/demos/2d/screen_space_shaders/engine.cfg index 2a41110886..108fdeba34 100644 --- a/demos/2d/screen_space_shaders/engine.cfg +++ b/demos/2d/screen_space_shaders/engine.cfg @@ -2,3 +2,4 @@ name="Screen-Space Shaders" main_scene="res://screen_shaders.scn" + diff --git a/demos/2d/screen_space_shaders/screen_shaders.scn b/demos/2d/screen_space_shaders/screen_shaders.scn index aa359616de..cc62ac8203 100644 Binary files a/demos/2d/screen_space_shaders/screen_shaders.scn and b/demos/2d/screen_space_shaders/screen_shaders.scn differ diff --git a/tools/scripts/makeargs.py b/tools/scripts/makeargs.py new file mode 100644 index 0000000000..6f7afa6328 --- /dev/null +++ b/tools/scripts/makeargs.py @@ -0,0 +1,88 @@ + +text=""" +#define FUNC$numR(m_r,m_func,$argt)\\ + virtual m_r m_func($argtp) { \\ + if (Thread::get_caller_ID()!=server_thread) {\\ + m_r ret;\\ + command_queue.push_and_ret( visual_server, &VisualServer::m_func,$argp,&ret);\\ + return ret;\\ + } else {\\ + return visual_server->m_func($argp);\\ + }\\ + } + +#define FUNC$numRC(m_r,m_func,$argt)\\ + virtual m_r m_func($argtp) const { \\ + if (Thread::get_caller_ID()!=server_thread) {\\ + m_r ret;\\ + command_queue.push_and_ret( visual_server, &VisualServer::m_func,$argp,&ret);\\ + return ret;\\ + } else {\\ + return visual_server->m_func($argp);\\ + }\\ + } + + +#define FUNC$numS(m_func,$argt)\\ + virtual void m_func($argtp) { \\ + if (Thread::get_caller_ID()!=server_thread) {\\ + command_queue.push_and_sync( visual_server, &VisualServer::m_func,$argp);\\ + } else {\\ + visual_server->m_func($argp);\\ + }\\ + } + +#define FUNC$numSC(m_func,$argt)\\ + virtual void m_func($argtp) const { \\ + if (Thread::get_caller_ID()!=server_thread) {\\ + command_queue.push_and_sync( visual_server, &VisualServer::m_func,$argp);\\ + } else {\\ + visual_server->m_func($argp);\\ + }\\ + } + + +#define FUNC$num(m_func,$argt)\\ + virtual void m_func($argtp) { \\ + if (Thread::get_caller_ID()!=server_thread) {\\ + command_queue.push( visual_server, &VisualServer::m_func,$argp);\\ + } else {\\ + visual_server->m_func($argp);\\ + }\\ + } + +#define FUNC$numC(m_func,$argt)\\ + virtual void m_func($argtp) const { \\ + if (Thread::get_caller_ID()!=server_thread) {\\ + command_queue.push( visual_server, &VisualServer::m_func,$argp);\\ + } else {\\ + visual_server->m_func($argp);\\ + }\\ + } + + +""" + + + +for i in range(1,8): + + tp="" + p="" + t="" + for j in range(i): + if (j>0): + tp+=", " + p+=", " + t+=", " + tp +=("m_arg"+str(j+1)+" p"+str(j+1)) + p+=("p"+str(j+1)) + t+=("m_arg"+str(j+1)) + + t = text.replace("$argtp",tp).replace("$argp",p).replace("$argt",t).replace("$num",str(i)) + print(t) + + + + + diff --git a/tools/scrits/makeargs.py b/tools/scrits/makeargs.py deleted file mode 100644 index 6f7afa6328..0000000000 --- a/tools/scrits/makeargs.py +++ /dev/null @@ -1,88 +0,0 @@ - -text=""" -#define FUNC$numR(m_r,m_func,$argt)\\ - virtual m_r m_func($argtp) { \\ - if (Thread::get_caller_ID()!=server_thread) {\\ - m_r ret;\\ - command_queue.push_and_ret( visual_server, &VisualServer::m_func,$argp,&ret);\\ - return ret;\\ - } else {\\ - return visual_server->m_func($argp);\\ - }\\ - } - -#define FUNC$numRC(m_r,m_func,$argt)\\ - virtual m_r m_func($argtp) const { \\ - if (Thread::get_caller_ID()!=server_thread) {\\ - m_r ret;\\ - command_queue.push_and_ret( visual_server, &VisualServer::m_func,$argp,&ret);\\ - return ret;\\ - } else {\\ - return visual_server->m_func($argp);\\ - }\\ - } - - -#define FUNC$numS(m_func,$argt)\\ - virtual void m_func($argtp) { \\ - if (Thread::get_caller_ID()!=server_thread) {\\ - command_queue.push_and_sync( visual_server, &VisualServer::m_func,$argp);\\ - } else {\\ - visual_server->m_func($argp);\\ - }\\ - } - -#define FUNC$numSC(m_func,$argt)\\ - virtual void m_func($argtp) const { \\ - if (Thread::get_caller_ID()!=server_thread) {\\ - command_queue.push_and_sync( visual_server, &VisualServer::m_func,$argp);\\ - } else {\\ - visual_server->m_func($argp);\\ - }\\ - } - - -#define FUNC$num(m_func,$argt)\\ - virtual void m_func($argtp) { \\ - if (Thread::get_caller_ID()!=server_thread) {\\ - command_queue.push( visual_server, &VisualServer::m_func,$argp);\\ - } else {\\ - visual_server->m_func($argp);\\ - }\\ - } - -#define FUNC$numC(m_func,$argt)\\ - virtual void m_func($argtp) const { \\ - if (Thread::get_caller_ID()!=server_thread) {\\ - command_queue.push( visual_server, &VisualServer::m_func,$argp);\\ - } else {\\ - visual_server->m_func($argp);\\ - }\\ - } - - -""" - - - -for i in range(1,8): - - tp="" - p="" - t="" - for j in range(i): - if (j>0): - tp+=", " - p+=", " - t+=", " - tp +=("m_arg"+str(j+1)+" p"+str(j+1)) - p+=("p"+str(j+1)) - t+=("m_arg"+str(j+1)) - - t = text.replace("$argtp",tp).replace("$argp",p).replace("$argt",t).replace("$num",str(i)) - print(t) - - - - - -- cgit v1.2.3 From 87c51b6fc0504e4943ee3edec5e0fa06097d8b96 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 16:11:26 -0300 Subject: Modified OSX11 to try alternative audio drivers if pulseaudio does not work or user dislikes lennart potering , fixes #1511 --- platform/x11/os_x11.cpp | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 92b0abff37..4dc10c5b36 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -260,7 +260,20 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { - ERR_PRINT("Initializing audio failed."); + bool success=false; + for(int i=0;iinit()==OK) { + success=true; + print_line("Using alternate audio driver: "+String(AudioDriverManagerSW::get_driver(i)->get_name())); + break; + } + } + if (!success) { + ERR_PRINT("Initializing audio failed."); + } + } sample_manager = memnew( SampleManagerMallocSW ); -- cgit v1.2.3 From 2dfa1279eaed14c4d42d431fc62f3e8c881c2d38 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 16:45:59 -0300 Subject: improved save path error messages for scene, textures and audio, fixes #1514 --- core/os/dir_access.cpp | 9 +++++++++ core/os/dir_access.h | 2 +- platform/x11/os_x11.cpp | 1 + .../io_plugins/editor_sample_import_plugin.cpp | 18 ++++++++++++++++++ .../io_plugins/editor_scene_import_plugin.cpp | 21 +++++++++++++++++---- .../io_plugins/editor_texture_import_plugin.cpp | 17 ++++++++++++++--- 6 files changed, 60 insertions(+), 8 deletions(-) diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 53fe792c46..26a8090fe8 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -399,6 +399,15 @@ Error DirAccess::copy(String p_from,String p_to) { return err; } +bool DirAccess::exists(String p_dir) { + + DirAccess* da = DirAccess::create_for_path(p_dir); + bool valid = da->change_dir(p_dir)==OK; + memdelete(da); + return valid; + +} + DirAccess::DirAccess(){ _access_type=ACCESS_FILESYSTEM; diff --git a/core/os/dir_access.h b/core/os/dir_access.h index dc56f2308e..304e2399ed 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -93,7 +93,7 @@ public: virtual bool file_exists(String p_file)=0; virtual bool dir_exists(String p_dir)=0; - + static bool exists(String p_dir); virtual size_t get_space_left()=0; virtual Error copy(String p_from,String p_to); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 4dc10c5b36..e65503e710 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -266,6 +266,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi continue; if (AudioDriverManagerSW::get_driver(i)->init()==OK) { success=true; + print_line("Audio Driver Failed: "+String(AudioDriverManagerSW::get_driver(p_audio_driver)->get_name())); print_line("Using alternate audio driver: "+String(AudioDriverManagerSW::get_driver(i)->get_name())); break; } diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp index 377af8f179..196b1ecd94 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp @@ -254,6 +254,24 @@ public: error_dialog->popup_centered(Size2(200,100)); } + if (save_path->get_text().strip_edges()=="") { + error_dialog->set_text("Target path is empty."); + error_dialog->popup_centered_minsize(); + return; + } + + if (!save_path->get_text().begins_with("res://")) { + error_dialog->set_text("Target path must be full resource path."); + error_dialog->popup_centered_minsize(); + return; + } + + if (!DirAccess::exists(save_path->get_text())) { + error_dialog->set_text("Target path must exist."); + error_dialog->popup_centered_minsize(); + return; + } + for(int i=0;i imd = memnew( ResourceImportMetadata ); diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index d01c2af907..20be43cd5f 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -671,15 +671,28 @@ void EditorSceneImportDialog::_import(bool p_and_open) { wip_open=p_and_open; //' ImportMonitorBlock imb; - if (import_path->get_text()=="") { + + if (import_path->get_text().strip_edges()=="") { error_dialog->set_text("Source path is empty."); - error_dialog->popup_centered(Size2(200,100)); + error_dialog->popup_centered_minsize(); return; } - if (save_path->get_text()=="") { + if (save_path->get_text().strip_edges()=="") { error_dialog->set_text("Target path is empty."); - error_dialog->popup_centered(Size2(200,100)); + error_dialog->popup_centered_minsize(); + return; + } + + if (!save_path->get_text().begins_with("res://")) { + error_dialog->set_text("Target path must be full resource path."); + error_dialog->popup_centered_minsize(); + return; + } + + if (!DirAccess::exists(save_path->get_text())) { + error_dialog->set_text("Target path must exist."); + error_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index ce376f2e7b..247989600d 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -321,12 +321,23 @@ void EditorTextureImportDialog::_import() { String dst_path=save_path->get_text(); - if (dst_path.empty()) { + if (save_path->get_text().strip_edges()=="") { + error_dialog->set_text("Target path is empty."); + error_dialog->popup_centered_minsize(); + return; + } - error_dialog->set_text("Please specify a valid target import path!"); - error_dialog->popup_centered(Size2(200,100)); + if (!save_path->get_text().begins_with("res://")) { + error_dialog->set_text("Target path must be full resource path."); + error_dialog->popup_centered_minsize(); return; + } + + if (!atlas && !DirAccess::exists(save_path->get_text())) { + error_dialog->set_text("Target path must exist."); + error_dialog->popup_centered_minsize(); + return; } if (atlas) { //atlas -- cgit v1.2.3 From 3e20391bf607dc7c452b056854aed4a8c99ba0f6 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 17:55:01 -0300 Subject: -Changed bootsplash option to use a file, fixes #1539 -Added OS.get_splash_tick_msec() to query when splash appeared --- core/bind/core_bind.cpp | 5 +++++ core/bind/core_bind.h | 1 + core/os/os.cpp | 3 +++ core/os/os.h | 4 ++++ main/main.cpp | 16 +++++++++++++--- servers/visual/visual_server_raster.cpp | 26 ++++++++++++++++++++++---- servers/visual/visual_server_raster.h | 2 +- servers/visual/visual_server_wrap_mt.h | 2 +- servers/visual_server.h | 2 +- 9 files changed, 51 insertions(+), 10 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 439855fbb7..cde328bc6f 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -500,6 +500,10 @@ uint32_t _OS::get_ticks_msec() const { return OS::get_singleton()->get_ticks_msec(); } +uint32_t _OS::get_splash_tick_msec() const { + + return OS::get_singleton()->get_splash_tick_msec(); +} bool _OS::can_use_threads() const { @@ -765,6 +769,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("delay_usec","usec"),&_OS::delay_usec); ObjectTypeDB::bind_method(_MD("delay_msec","msec"),&_OS::delay_msec); ObjectTypeDB::bind_method(_MD("get_ticks_msec"),&_OS::get_ticks_msec); + ObjectTypeDB::bind_method(_MD("get_splash_tick_msec"),&_OS::get_splash_tick_msec); ObjectTypeDB::bind_method(_MD("get_locale"),&_OS::get_locale); ObjectTypeDB::bind_method(_MD("get_model_name"),&_OS::get_model_name); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index f3601e35fb..ea8ca9af92 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -210,6 +210,7 @@ public: void delay_usec(uint32_t p_usec) const; void delay_msec(uint32_t p_msec) const; uint32_t get_ticks_msec() const; + uint32_t get_splash_tick_msec() const; bool can_use_threads() const; diff --git a/core/os/os.cpp b/core/os/os.cpp index 5e0e5eed77..5fa7e87d06 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -43,6 +43,9 @@ OS* OS::get_singleton() { uint32_t OS::get_ticks_msec() const { return get_ticks_usec()/1000; } +uint64_t OS::get_splash_tick_msec() const { + return _msec_splash; +} uint64_t OS::get_unix_time() const { return 0; diff --git a/core/os/os.h b/core/os/os.h index d4ac433644..b52a37ede7 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -51,6 +51,7 @@ class OS { String _local_clipboard; uint64_t frames_drawn; uint32_t _frame_delay; + uint64_t _msec_splash; bool _no_window; int _exit_code; int _orientation; @@ -251,6 +252,7 @@ public: virtual void delay_usec(uint32_t p_usec) const=0; virtual uint64_t get_ticks_usec() const=0; uint32_t get_ticks_msec() const; + uint64_t get_splash_tick_msec() const; void set_frame_delay(uint32_t p_msec); uint32_t get_frame_delay() const; @@ -384,6 +386,8 @@ public: void set_time_scale(float p_scale); float get_time_scale() const; + + OS(); virtual ~OS(); diff --git a/main/main.cpp b/main/main.cpp index f0e376a045..517ccaec08 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -767,13 +767,23 @@ Error Main::setup2() { #endif if (show_logo) { //boot logo! - Image boot_logo=GLOBAL_DEF("application/boot_logo",Image()); + String boot_logo_path=GLOBAL_DEF("application/boot_splash",String()); + bool boot_logo_scale=GLOBAL_DEF("application/boot_splash_fullsize",true); + Globals::get_singleton()->set_custom_property_info("application/boot_splash",PropertyInfo(Variant::STRING,"application/boot_splash",PROPERTY_HINT_FILE,"*.png")); + + + Image boot_logo; + + if (boot_logo_path.strip_edges()!="" && FileAccess::exists(boot_logo_path)) { + boot_logo.load(boot_logo_path); + } if (!boot_logo.empty()) { + OS::get_singleton()->_msec_splash=OS::get_singleton()->get_ticks_msec(); Color clear = GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3)); VisualServer::get_singleton()->set_default_clear_color(clear); Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear); - VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg); + VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg,boot_logo_scale); #ifndef TOOLS_ENABLED //no tools, so free the boot logo (no longer needed) Globals::get_singleton()->set("application/boot_logo",Image()); @@ -788,7 +798,7 @@ Error Main::setup2() { MAIN_PRINT("Main: ClearColor"); VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color); MAIN_PRINT("Main: Image"); - VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color); + VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color,false); #endif MAIN_PRINT("Main: DCC"); VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3))); diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 7a9db4ba11..5aca15958b 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -7391,7 +7391,7 @@ void VisualServerRaster::set_default_clear_color(const Color& p_color) { clear_color=p_color; } -void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color) { +void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color,bool p_scale) { if (p_image.empty()) return; @@ -7413,9 +7413,27 @@ void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_col texture_set_data(texture,p_image); rasterizer->canvas_begin_rect(Matrix32()); Rect2 imgrect(0,0,p_image.get_width(),p_image.get_height()); - Rect2 screenrect=imgrect; - screenrect.pos+=((Size2(vr.width,vr.height)-screenrect.size)/2.0).floor(); - rasterizer->canvas_draw_rect(screenrect,0,imgrect,texture,Color(1,1,1,0)); + Rect2 screenrect; + if (p_scale) { + + if (window_w > window_h) { + //scale horizontally + screenrect.size.y = window_h; + screenrect.size.x = imgrect.size.x * window_h / imgrect.size.y; + screenrect.pos.x = (window_w - screenrect.size.x)/2; + + } else { + //scale vertically + screenrect.size.x = window_w; + screenrect.size.y = imgrect.size.y * window_w / imgrect.size.x; + screenrect.pos.y = (window_h - screenrect.size.y)/2; + } + } else { + + screenrect=imgrect; + screenrect.pos+=((Size2(vr.width,vr.height)-screenrect.size)/2.0).floor(); + + } rasterizer->canvas_draw_rect(screenrect,0,imgrect,texture,Color(1,1,1,1)); rasterizer->canvas_end_rect(); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index a89a685e30..5587af23d8 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1251,7 +1251,7 @@ public: RID get_test_cube(); - virtual void set_boot_image(const Image& p_image, const Color& p_color); + virtual void set_boot_image(const Image& p_image, const Color& p_color, bool p_scale); virtual void set_default_clear_color(const Color& p_color); VisualServerRaster(Rasterizer *p_rasterizer); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 6cd374aa08..585199818d 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1233,7 +1233,7 @@ public: FUNC1R(int,get_render_info,RenderInfo ); virtual bool has_feature(Features p_feature) const { return visual_server->has_feature(p_feature); } - FUNC2(set_boot_image,const Image& , const Color& ); + FUNC3(set_boot_image,const Image& , const Color&,bool ); FUNC1(set_default_clear_color,const Color& ); FUNC0R(RID,get_test_cube ); diff --git a/servers/visual_server.h b/servers/visual_server.h index e9425afbab..0a4428b7e9 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1137,7 +1137,7 @@ public: virtual void mesh_add_surface_from_mesh_data( RID p_mesh, const Geometry::MeshData& p_mesh_data); virtual void mesh_add_surface_from_planes( RID p_mesh, const DVector& p_planes); - virtual void set_boot_image(const Image& p_image, const Color& p_color)=0; + virtual void set_boot_image(const Image& p_image, const Color& p_color,bool p_scale)=0; virtual void set_default_clear_color(const Color& p_color)=0; enum Features { -- cgit v1.2.3 From f9906eeac8d97e9b495ce7dae24d6820313d4291 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 18:58:05 -0300 Subject: -Fixed screen capture for viewports, added a screen capture demo, fixes #1529 --- demos/viewport/screen_capture/engine.cfg | 8 +++++++ demos/viewport/screen_capture/mountains.png | Bin 0 -> 927435 bytes demos/viewport/screen_capture/screen_capture.gd | 27 +++++++++++++++++++++++ demos/viewport/screen_capture/screen_capture.scn | Bin 0 -> 1977 bytes drivers/gles2/rasterizer_gles2.cpp | 20 ++++++++++------- 5 files changed, 47 insertions(+), 8 deletions(-) create mode 100644 demos/viewport/screen_capture/engine.cfg create mode 100644 demos/viewport/screen_capture/mountains.png create mode 100644 demos/viewport/screen_capture/screen_capture.gd create mode 100644 demos/viewport/screen_capture/screen_capture.scn diff --git a/demos/viewport/screen_capture/engine.cfg b/demos/viewport/screen_capture/engine.cfg new file mode 100644 index 0000000000..b25ed8258e --- /dev/null +++ b/demos/viewport/screen_capture/engine.cfg @@ -0,0 +1,8 @@ +[application] + +name="Screen Capturing" +main_scene="res://screen_capture.scn" + +[display] + +stretch_mode="2d" diff --git a/demos/viewport/screen_capture/mountains.png b/demos/viewport/screen_capture/mountains.png new file mode 100644 index 0000000000..b8435bb1a8 Binary files /dev/null and b/demos/viewport/screen_capture/mountains.png differ diff --git a/demos/viewport/screen_capture/screen_capture.gd b/demos/viewport/screen_capture/screen_capture.gd new file mode 100644 index 0000000000..69f16fa498 --- /dev/null +++ b/demos/viewport/screen_capture/screen_capture.gd @@ -0,0 +1,27 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initialization here + pass + + + + +func _on_button_pressed(): + get_viewport().queue_screen_capture() + #let two frames pass to make sure the screen was aptured + yield(get_tree(),"idle_frame") + yield(get_tree(),"idle_frame") + #retrieve the captured image + var img = get_viewport().get_screen_capture() + #create a texture for it + var tex = ImageTexture.new() + tex.create_from_image(img) + #set it to the capture node + get_node("capture").set_texture(tex) + pass # replace with function body diff --git a/demos/viewport/screen_capture/screen_capture.scn b/demos/viewport/screen_capture/screen_capture.scn new file mode 100644 index 0000000000..d204e3b67e Binary files /dev/null and b/demos/viewport/screen_capture/screen_capture.scn differ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 3c7026daf1..412def40ff 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4270,17 +4270,21 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { glReadPixels( viewport.x, window_size.height-(viewport.height+viewport.y), viewport.width,viewport.height,GL_RGBA,GL_UNSIGNED_BYTE,w.ptr()); } - uint32_t *imgptr = (uint32_t*)w.ptr(); - for(int y=0;y<(viewport.height/2);y++) { + bool flip = current_rt==NULL; - uint32_t *ptr1 = &imgptr[y*viewport.width]; - uint32_t *ptr2 = &imgptr[(viewport.height-y-1)*viewport.width]; + if (flip) { + uint32_t *imgptr = (uint32_t*)w.ptr(); + for(int y=0;y<(viewport.height/2);y++) { - for(int x=0;x Date: Sun, 12 Apr 2015 19:36:35 -0300 Subject: fixed UV2 source in shader graph, closes #1633 --- scene/resources/shader_graph.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 78265045dd..6acb5d7449 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -1288,8 +1288,8 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Normal","IN_NORMAL","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Tangent","TANGENT","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Binormal","BINORMAL","",SLOT_TYPE_VEC,SLOT_IN}, - {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV","vec3(UV,0);","",SLOT_TYPE_VEC,SLOT_IN}, - {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV2","UV2","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV","vec3(UV,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UV2","vec3(UV2,0)","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"UVScreen","vec3(SCREEN_UV,0)","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"PointCoord","POINT_COORD","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, -- cgit v1.2.3 From e573d3a945bcd65ca9c22a338149ed8ff9c44407 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 20:41:25 -0300 Subject: fixed broken lighting, closes #1671 --- drivers/gles2/rasterizer_gles2.cpp | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 412def40ff..f48105e3f1 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1037,33 +1037,34 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu int mipmaps= (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && img.get_mipmaps()>0) ? img.get_mipmaps() +1 : 1; - //int w=img.get_width(); - //int h=img.get_height(); + int w=img.get_width(); + int h=img.get_height(); int tsize=0; for(int i=0;icompressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glCompressedTexImage2D( blit_target, i, format,mm_w,mm_h,0,size,&read[ofs] ); + glCompressedTexImage2D( blit_target, i, format,w,h,0,size,&read[ofs] ); } else { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) { - glTexSubImage2D( blit_target, i, 0,0,mm_w, mm_h,format,GL_UNSIGNED_BYTE,&read[ofs] ); + glTexSubImage2D( blit_target, i, 0,0,w, h,format,GL_UNSIGNED_BYTE,&read[ofs] ); } else { - glTexImage2D(blit_target, i, internal_format, mm_w, mm_h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); + glTexImage2D(blit_target, i, internal_format, w, h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); } } tsize+=size; - //w = MAX(Image::,w>>1); - //h = MAX(1,h>>1); + w = MAX(1,w>>1); + h = MAX(1,h>>1); } -- cgit v1.2.3 From ed5b93907720375e854ee67ae741145ab77e4d71 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 20:57:26 -0300 Subject: scene switcher demo changed to reflect tutorial, fixes #1673 --- demos/misc/autoload/global.gd | 36 +++++++++++++++++++++++++++--------- 1 file changed, 27 insertions(+), 9 deletions(-) diff --git a/demos/misc/autoload/global.gd b/demos/misc/autoload/global.gd index a0415c6ee0..5d81f9e649 100644 --- a/demos/misc/autoload/global.gd +++ b/demos/misc/autoload/global.gd @@ -3,21 +3,39 @@ extends Node var current_scene = null +func _deferred_goto_scene(path): -func goto_scene(scene): - #load new scene - var s = ResourceLoader.load(scene) - #queue erasing old (don't use free because that scene is calling this method) - current_scene.queue_free() - #instance the new scene + # Immediately free the current scene, + # there is no risk here. + current_scene.free() + + # Load new scene + var s = ResourceLoader.load(path) + + # Instance the new scene current_scene = s.instance() - #add it to the active scene, as child of root + + # Add it to the active scene, as child of root get_tree().get_root().add_child(current_scene) +func goto_scene(path): + + # This function will usually be called from a signal callback, + # or some other function from the running scene. + # Deleting the current scene at this point might be + # a bad idea, because it may be inside of a callback or function of it. + # The worst case will be a crash or unexpected behavior. + + # The way around this is deferring the load to a later time, when + # it is ensured that no code from the current scene is running: + + call_deferred("_deferred_goto_scene",path) + func _ready(): - # get the current scene + # Get the current scene, the first time. # it is always the last child of root, - # after the autoloaded nodes + # after the autoloaded nodes. + var root = get_tree().get_root() current_scene = root.get_child( root.get_child_count() -1 ) -- cgit v1.2.3 From 8fa4f1cf8288c62b52d84d094ec88b0e8f3791b1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Apr 2015 22:22:44 -0300 Subject: -Made sure that "free" function appears in documentation and code completion, fixes #1664 --- core/object.cpp | 2 ++ core/object_type_db.cpp | 5 +++-- core/object_type_db.h | 2 +- 3 files changed, 6 insertions(+), 3 deletions(-) diff --git a/core/object.cpp b/core/object.cpp index f71521a0ff..46f536520d 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1505,6 +1505,8 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_queued_for_deletion"),&Object::is_queued_for_deletion); + ObjectTypeDB::add_virtual_method("Object",MethodInfo("free"),false); + ADD_SIGNAL( MethodInfo("script_changed")); BIND_VMETHOD( MethodInfo("_notification",PropertyInfo(Variant::INT,"what")) ); diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp index 1047d7eba5..8184deed73 100644 --- a/core/object_type_db.cpp +++ b/core/object_type_db.cpp @@ -804,12 +804,13 @@ else goto set_defvals; } -void ObjectTypeDB::add_virtual_method(const StringName& p_type,const MethodInfo& p_method ) { +void ObjectTypeDB::add_virtual_method(const StringName& p_type, const MethodInfo& p_method , bool p_virtual) { ERR_FAIL_COND(!types.has(p_type)); #ifdef DEBUG_METHODS_ENABLED MethodInfo mi=p_method; - mi.flags|=METHOD_FLAG_VIRTUAL; + if (p_virtual) + mi.flags|=METHOD_FLAG_VIRTUAL; types[p_type].virtual_methods.push_back(mi); #endif diff --git a/core/object_type_db.h b/core/object_type_db.h index 617a0a7c20..2318515d03 100644 --- a/core/object_type_db.h +++ b/core/object_type_db.h @@ -468,7 +468,7 @@ public: static void get_method_list(StringName p_type,List *p_methods,bool p_no_inheritance=false); static MethodBind *get_method(StringName p_type, StringName p_name); - static void add_virtual_method(const StringName& p_type,const MethodInfo& p_method ); + static void add_virtual_method(const StringName& p_type,const MethodInfo& p_method,bool p_virtual=true ); static void get_virtual_methods(const StringName& p_type,List * p_methods,bool p_no_inheritance=false ); static void bind_integer_constant(const StringName& p_type, const StringName &p_name, int p_constant); -- cgit v1.2.3 From 299851544263ec151a144cc14e11833100b9a00c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 13 Apr 2015 09:21:34 -0300 Subject: -Fix issue of scene import script path being broken on reimport, fixes #1668 --- tools/editor/io_plugins/editor_scene_import_plugin.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 20be43cd5f..6b4347f5a3 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -760,7 +760,7 @@ void EditorSceneImportDialog::_import(bool p_and_open) { rim->set_option("animation_optimizer_max_angle",animation_options->get_optimize_max_angle()); rim->set_option("animation_filters",animation_options->get_filter()); rim->set_option("animation_clips",animation_options->get_clips()); - rim->set_option("post_import_script",script_path->get_text()!=String()?EditorImportPlugin::validate_source_path(script_path->get_text()):String()); + rim->set_option("post_import_script",script_path->get_text()); rim->set_option("import_this_time",this_import->get_selected()); rim->set_option("import_next_time",next_import->get_selected()); rim->set_option("reimport",true); @@ -906,6 +906,7 @@ void EditorSceneImportDialog::popup_import(const String &p_from) { if (rimd->has_option("animation_optimizer_max_angle")) animation_options->set_optimize_max_angle(rimd->get_option("animation_optimizer_max_angle")); + script_path->set_text(rimd->get_option("post_import_script")); if (rimd->has_option("import_this_time")) this_import->select(rimd->get_option("import_this_time")); -- cgit v1.2.3 From 28304bc3309eaf5d8319048de59ebf51168e24df Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 13 Apr 2015 09:47:03 -0300 Subject: -Changed the cubic interpolator, improves situation with PathFollow in #1659 --- core/math/math_2d.cpp | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 3aaa539fbb..2f1c307a14 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -230,6 +230,23 @@ Vector2 Vector2::cubic_interpolate(const Vector2& p_b,const Vector2& p_pre_a, co + Vector2 p0=p_pre_a; + Vector2 p1=*this; + Vector2 p2=p_b; + Vector2 p3=p_post_b; + + float t = p_t; + float t2 = t * t; + float t3 = t2 * t; + + Vector2 out; + out = 0.5f * ( ( p1 * 2.0f) + + ( -p0 + p2 ) * t + + ( 2.0f * p0 - 5.0f * p1 + 4 * p2 - p3 ) * t2 + + ( -p0 + 3.0f * p1 - 3.0f * p2 + p3 ) * t3 ); + return out; + +/* float mu = p_t; float mu2 = mu*mu; @@ -239,7 +256,7 @@ Vector2 Vector2::cubic_interpolate(const Vector2& p_b,const Vector2& p_pre_a, co Vector2 a3 = *this; return ( a0*mu*mu2 + a1*mu2 + a2*mu + a3 ); - +*/ /* float t = p_t; real_t t2 = t*t; -- cgit v1.2.3 From bad445066c3659b5cb0a5d852a2867b67359aead Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 10 Apr 2015 12:25:40 +0000 Subject: Implement Area2D space_override_mode combine --- servers/physics_2d/body_2d_sw.cpp | 37 ++++++++++++++++++++++--------------- servers/physics_2d/body_2d_sw.h | 7 ++++--- 2 files changed, 26 insertions(+), 18 deletions(-) diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 06d466ace8..4bbf13f15f 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -379,13 +379,12 @@ void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) { if (p_area->is_gravity_point()) { - gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); } else { - gravity = p_area->get_gravity_vector() * p_area->get_gravity(); + gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } - gravity*=gravity_scale; } void Body2DSW::integrate_forces(real_t p_step) { @@ -393,32 +392,39 @@ void Body2DSW::integrate_forces(real_t p_step) { if (mode==Physics2DServer::BODY_MODE_STATIC) return; - Area2DSW *current_area = get_space()->get_default_area(); - ERR_FAIL_COND(!current_area); + Area2DSW *def_area = get_space()->get_default_area(); + Area2DSW *damp_area = def_area; + ERR_FAIL_COND(!def_area); - int prio = current_area->get_priority(); int ac = areas.size(); + bool replace = false; + gravity=Vector2(0,0); if (ac) { + areas.sort(); const AreaCMP *aa = &areas[0]; - for(int i=0;iget_priority() > prio) { - current_area=aa[i].area; - prio=current_area->get_priority(); + damp_area = aa[ac-1].area; + for(int i=ac-1;i>=0;i--) { + _compute_area_gravity(aa[i].area); + if (aa[i].area->get_space_override_mode() == Physics2DServer::AREA_SPACE_OVERRIDE_REPLACE) { + replace = true; + break; } } } - - _compute_area_gravity(current_area); + if( !replace ) { + _compute_area_gravity(def_area); + } + gravity*=gravity_scale; if (angular_damp>=0) area_angular_damp=angular_damp; else - area_angular_damp=current_area->get_angular_damp(); + area_angular_damp=damp_area->get_angular_damp(); if (linear_damp>=0) area_linear_damp=linear_damp; else - area_linear_damp=current_area->get_linear_damp(); + area_linear_damp=damp_area->get_linear_damp(); Vector2 motion; bool do_motion=false; @@ -482,7 +488,8 @@ void Body2DSW::integrate_forces(real_t p_step) { _update_shapes_with_motion(motion); } - current_area=NULL; // clear the area, so it is set in the next frame + damp_area=NULL; // clear the area, so it is set in the next frame + def_area=NULL; // clear the area, so it is set in the next frame contact_count=0; } diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 3b87be2737..516fab61e3 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -91,13 +91,14 @@ class Body2DSW : public CollisionObject2DSW { struct AreaCMP { Area2DSW *area; - _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_self() < p_cmp.area->get_self() ; } + _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} + _FORCE_INLINE_ bool operator<(const AreaCMP a) const { return area->get_priority() < a.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(Area2DSW *p_area) { area=p_area;} }; - VSet areas; + Vector areas; struct Contact { @@ -140,7 +141,7 @@ public: void set_force_integration_callback(ObjectID p_id, const StringName& p_method, const Variant &p_udata=Variant()); - _FORCE_INLINE_ void add_area(Area2DSW *p_area) { areas.insert(AreaCMP(p_area)); } + _FORCE_INLINE_ void add_area(Area2DSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(Area2DSW *p_area) { areas.erase(AreaCMP(p_area)); } _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==Physics2DServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} -- cgit v1.2.3 From e1bfbcfd4230b3224d5700914f6457ea869214f0 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 10 Apr 2015 23:09:59 +0000 Subject: Fix operator definition for AreaCMP --- servers/physics/body_sw.h | 2 +- servers/physics_2d/body_2d_sw.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 021245fe50..b15173cd56 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -85,7 +85,7 @@ class BodySW : public CollisionObjectSW { AreaSW *area; _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} - _FORCE_INLINE_ bool operator<(const AreaCMP a) const { return area->get_priority() < a.area->get_priority();} + _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_priority() < p_cmp.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area;} }; diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 516fab61e3..1de8e9e52e 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -92,7 +92,7 @@ class Body2DSW : public CollisionObject2DSW { Area2DSW *area; _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} - _FORCE_INLINE_ bool operator<(const AreaCMP a) const { return area->get_priority() < a.area->get_priority();} + _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_priority() < p_cmp.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(Area2DSW *p_area) { area=p_area;} }; -- cgit v1.2.3 From 3b434eacde58450965708c3eafb6b22eb2a99361 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 14 Apr 2015 22:05:14 -0300 Subject: Fix clipping when used in viewport or inside another viewport, fixes #1661 --- drivers/gles2/rasterizer_gles2.cpp | 55 ++++++++++++++++++++++++++++++++------ main/main.cpp | 10 ++++--- 2 files changed, 53 insertions(+), 12 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index f48105e3f1..0359f5f5a0 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -7993,8 +7993,16 @@ void RasterizerGLES2::canvas_set_clip(bool p_clip, const Rect2& p_rect) { if (p_clip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+p_rect.pos.x,viewport.y+ (viewport.height-(p_rect.pos.y+p_rect.size.height)), - p_rect.size.width,p_rect.size.height); + //glScissor(viewport.x+p_rect.pos.x,viewport.y+ (viewport.height-(p_rect.pos.y+p_rect.size.height)), + + int x = p_rect.pos.x; + int y = window_size.height-(p_rect.pos.y+p_rect.size.y); + int w = p_rect.size.x; + int h = p_rect.size.y; + + glScissor(x,y,w,h); + + } else { glDisable(GL_SCISSOR_TEST); @@ -9087,8 +9095,17 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem } else { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + + reclip=false; } } @@ -9262,8 +9279,21 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (current_clip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + +/* int x = viewport.x+current_clip->final_clip_rect.pos.x; + int y = window_size.height-(viewport.y+current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; +*/ + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + } else { glDisable(GL_SCISSOR_TEST); @@ -9552,8 +9582,17 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (reclip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + + } diff --git a/main/main.cpp b/main/main.cpp index 517ccaec08..dcf3c6f8d1 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1293,12 +1293,15 @@ bool Main::iteration() { uint64_t ticks=OS::get_singleton()->get_ticks_usec(); uint64_t ticks_elapsed=ticks-last_ticks; + double step=(double)ticks_elapsed / 1000000.0; + float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second(); + + //if (time_accum+step < frame_slice) + // return false; + frame+=ticks_elapsed; last_ticks=ticks; - double step=(double)ticks_elapsed / 1000000.0; - - float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second(); if (step>frame_slice*8) step=frame_slice*8; @@ -1309,7 +1312,6 @@ bool Main::iteration() { bool exit=false; - int iters = 0; while(time_accum>frame_slice) { -- cgit v1.2.3 From b56badf77b652abca012dd4dbd4932a03e4139dd Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 17 Apr 2015 16:18:46 -0300 Subject: -Added android immersive mode, fixes #303 --- demos/2d/lights_shadows/engine.cfg | 4 ++ platform/android/AndroidManifest.xml.template | 2 +- platform/android/export/export.cpp | 9 +++++ .../android/java/src/com/android/godot/Godot.java | 44 ++++++++++++++++++++++ platform/android/project.properties.template | 2 +- 5 files changed, 59 insertions(+), 2 deletions(-) diff --git a/demos/2d/lights_shadows/engine.cfg b/demos/2d/lights_shadows/engine.cfg index bb9d1ef256..7e028c3556 100644 --- a/demos/2d/lights_shadows/engine.cfg +++ b/demos/2d/lights_shadows/engine.cfg @@ -3,6 +3,10 @@ name="2D Lighting" main_scene="res://light_shadows.scn" +[display] + +stretch_mode="2d" + [rasterizer] shadow_filter=2 diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index d31bdbfa53..71e8b866dc 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -200,6 +200,6 @@ $$ADD_PERMISSION_CHUNKS$$ - + diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 8199e7c622..1dca83274a 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -186,6 +186,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bool apk_expansion; bool remove_prev; bool use_32_fb; + bool immersive; String apk_expansion_salt; String apk_expansion_pkey; int orientation; @@ -282,6 +283,8 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& _signed=p_value; else if (n=="screen/use_32_bits_view") use_32_fb=p_value; + else if (n=="screen/immersive_mode") + immersive=p_value; else if (n=="screen/orientation") orientation=p_value; else if (n=="screen/support_small") @@ -349,6 +352,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) r_ret=_signed; else if (n=="screen/use_32_bits_view") r_ret=use_32_fb; + else if (n=="screen/immersive_mode") + r_ret=immersive; else if (n=="screen/orientation") r_ret=orientation; else if (n=="screen/support_small") @@ -399,6 +404,7 @@ void EditorExportPlatformAndroid::_get_property_list( List *p_list p_list->push_back( PropertyInfo( Variant::STRING, "package/icon",PROPERTY_HINT_FILE,"png") ); p_list->push_back( PropertyInfo( Variant::BOOL, "package/signed") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/use_32_bits_view") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "screen/immersive_mode") ); p_list->push_back( PropertyInfo( Variant::INT, "screen/orientation",PROPERTY_HINT_ENUM,"Landscape,Portrait") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_small") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") ); @@ -1171,6 +1177,8 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d if (use_32_fb) cl.push_back("-use_depth_32"); + if (immersive) + cl.push_back("-use_immersive"); if (cl.size()) { //add comandline @@ -1547,6 +1555,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() { orientation=0; remove_prev=true; use_32_fb=true; + immersive=true; device_thread=Thread::create(_device_poll_thread,this); devices_changed=true; diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 2abb4cec53..7fd06a01d6 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -110,6 +110,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private Button mWiFiSettingsButton; private boolean use_32_bits=false; + private boolean use_immersive=false; private boolean mStatePaused; private int mState; @@ -374,6 +375,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mRemoteService.onClientUpdated(mDownloaderClientStub.getMessenger()); } + + @Override protected void onCreate(Bundle icicle) { @@ -402,6 +405,19 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC boolean has_extra = i< command_line.length -1; if (command_line[i].equals("-use_depth_32")) { use_32_bits=true; + } else if (command_line[i].equals("-use_immersive")) { + use_immersive=true; + if(Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION // hide nav bar + | View.SYSTEM_UI_FLAG_FULLSCREEN // hide status bar + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + + UiChangeListener(); + } } else if (command_line[i].equals("-use_apk_expansion")) { use_apk_expansion=true; } else if (has_extra && command_line[i].equals("-apk_expansion_md5")) { @@ -560,6 +576,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mView.onResume(); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); GodotLib.focusin(); + if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ + Window window = getWindow(); + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION // hide nav bar + | View.SYSTEM_UI_FLAG_FULLSCREEN // hide status bar + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + } for(int i=0;i Date: Sat, 18 Apr 2015 14:00:15 -0300 Subject: -renamed function to get object from instance id -added function to get list of tiles used --- demos/misc/autoload/global.gd | 30 ++++++++++++++++-------------- modules/gdscript/gd_functions.cpp | 8 ++++---- modules/gdscript/gd_functions.h | 2 +- scene/2d/tile_map.cpp | 15 +++++++++++++++ scene/2d/tile_map.h | 2 ++ 5 files changed, 38 insertions(+), 19 deletions(-) diff --git a/demos/misc/autoload/global.gd b/demos/misc/autoload/global.gd index 5d81f9e649..d1bd45461f 100644 --- a/demos/misc/autoload/global.gd +++ b/demos/misc/autoload/global.gd @@ -3,10 +3,25 @@ extends Node var current_scene = null + +func goto_scene(path): + + # This function will usually be called from a signal callback, + # or some other function from the running scene. + # Deleting the current scene at this point might be + # a bad idea, because it may be inside of a callback or function of it. + # The worst case will be a crash or unexpected behavior. + + # The way around this is deferring the load to a later time, when + # it is ensured that no code from the current scene is running: + + call_deferred("_deferred_goto_scene",path) + + func _deferred_goto_scene(path): # Immediately free the current scene, - # there is no risk here. + # there is no risk here. current_scene.free() # Load new scene @@ -18,19 +33,6 @@ func _deferred_goto_scene(path): # Add it to the active scene, as child of root get_tree().get_root().add_child(current_scene) -func goto_scene(path): - - # This function will usually be called from a signal callback, - # or some other function from the running scene. - # Deleting the current scene at this point might be - # a bad idea, because it may be inside of a callback or function of it. - # The worst case will be a crash or unexpected behavior. - - # The way around this is deferring the load to a later time, when - # it is ensured that no code from the current scene is running: - - call_deferred("_deferred_goto_scene",path) - func _ready(): # Get the current scene, the first time. diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index d4b8639c9b..d10570f9f4 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -98,7 +98,7 @@ const char *GDFunctions::get_func_name(Function p_func) { "dict2inst", "hash", "print_stack", - "get_inst", + "instance_from_id", }; return _names[p_func]; @@ -904,7 +904,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va }; } break; - case GET_INST: { + case INSTANCE_FROM_ID: { VALIDATE_ARG_COUNT(1); if (p_args[0]->get_type()!=Variant::INT && p_args[0]->get_type()!=Variant::REAL) { @@ -1316,8 +1316,8 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; - case GET_INST: { - MethodInfo mi("get_info",PropertyInfo(Variant::INT,"instance_id")); + case INSTANCE_FROM_ID: { + MethodInfo mi("instance_from_id",PropertyInfo(Variant::INT,"instance_id")); mi.return_val.type=Variant::OBJECT; return mi; } break; diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index 4fbfe99228..321b11104a 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -94,7 +94,7 @@ public: DICT2INST, HASH, PRINT_STACK, - GET_INST, + INSTANCE_FROM_ID, FUNC_MAX }; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 18f8b5bbbb..bc2dfe1013 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1024,6 +1024,19 @@ bool TileMap::is_y_sort_mode_enabled() const { return y_sort_mode; } +Array TileMap::get_used_cells() const { + + Array a; + a.resize(tile_map.size()); + int i=0; + for (Map::Element *E=tile_map.front();E;E=E->next()) { + + Vector2 p (E->key().x,E->key().y); + a[i++]=p; + } + + return a; +} void TileMap::_bind_methods() { @@ -1080,6 +1093,8 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear"),&TileMap::clear); + ObjectTypeDB::bind_method(_MD("get_used_cells"),&TileMap::get_used_cells); + ObjectTypeDB::bind_method(_MD("map_to_world","mappos","ignore_half_ofs"),&TileMap::map_to_world,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("world_to_map","worldpos"),&TileMap::world_to_map); diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index e02c4ee5bb..976ddfc5cf 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -171,6 +171,8 @@ private: _FORCE_INLINE_ Vector2 _map_to_world(int p_x,int p_y,bool p_ignore_ofs=false) const; + Array get_used_cells() const; + protected: -- cgit v1.2.3 From 6b3cd13c8d35af9ecdc2e2e14ce71ee0c3d53e0b Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 18 Apr 2015 14:19:33 -0300 Subject: -fix vector rotation, fixes #1705 --- core/math/vector3.cpp | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index cf6fd9242e..0928a09b2a 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -27,27 +27,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "vector3.h" - +#include "matrix3.h" void Vector3::rotate(const Vector3& p_axis,float p_phi) { - Vector3 axis1 = cross(p_axis); - float l = axis1.length(); - if (l==0) - return; - axis1/=l; - Vector3 axis2 = axis1.cross(p_axis).normalized(); - - float _x = axis1.dot(*this); - float _y = axis2.dot(*this); - - float ang = Math::atan2(_x,_y); - - ang+=p_phi; - - *this=((axis1 * Math::cos(ang)) + (axis2 * Math::sin(ang))) * length(); - + *this=Matrix3(p_axis,p_phi).xform(*this); } Vector3 Vector3::rotated(const Vector3& p_axis,float p_phi) const { -- cgit v1.2.3 From fdaa2920eb21fff3320a17e9239e04dfadecdb00 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 18 Apr 2015 14:38:54 -0300 Subject: Updated copyright year in all headers --- bin/tests/test_containers.cpp | 2 +- bin/tests/test_containers.h | 2 +- bin/tests/test_detailer.cpp | 2 +- bin/tests/test_detailer.h | 2 +- bin/tests/test_gdscript.cpp | 2 +- bin/tests/test_gdscript.h | 2 +- bin/tests/test_gui.cpp | 2 +- bin/tests/test_gui.h | 2 +- bin/tests/test_image.cpp | 2 +- bin/tests/test_image.h | 2 +- bin/tests/test_io.cpp | 2 +- bin/tests/test_io.h | 2 +- bin/tests/test_main.cpp | 2 +- bin/tests/test_main.h | 2 +- bin/tests/test_math.cpp | 2 +- bin/tests/test_math.h | 2 +- bin/tests/test_misc.cpp | 2 +- bin/tests/test_misc.h | 2 +- bin/tests/test_particles.cpp | 2 +- bin/tests/test_particles.h | 2 +- bin/tests/test_physics.cpp | 2 +- bin/tests/test_physics.h | 2 +- bin/tests/test_physics_2d.cpp | 2 +- bin/tests/test_physics_2d.h | 2 +- bin/tests/test_python.cpp | 2 +- bin/tests/test_python.h | 2 +- bin/tests/test_render.cpp | 2 +- bin/tests/test_render.h | 2 +- bin/tests/test_shader_lang.cpp | 2 +- bin/tests/test_shader_lang.h | 2 +- bin/tests/test_sound.cpp | 2 +- bin/tests/test_sound.h | 26 +- bin/tests/test_string.cpp | 2 +- bin/tests/test_string.h | 2 +- core/array.cpp | 2 +- core/array.h | 2 +- core/color.cpp | 2 +- core/color.h | 2 +- core/command_queue_mt.cpp | 2 +- core/command_queue_mt.h | 2 +- core/compressed_translation.cpp | 2 +- core/compressed_translation.h | 2 +- core/core_string_names.cpp | 2 +- core/core_string_names.h | 2 +- core/dictionary.cpp | 2 +- core/dictionary.h | 2 +- core/dvector.cpp | 2 +- core/dvector.h | 2 +- core/error_list.h | 2 +- core/error_macros.cpp | 2 +- core/error_macros.h | 2 +- core/event_queue.cpp | 2 +- core/event_queue.h | 2 +- core/fpstr.cpp | 2 +- core/fpstr.h | 2 +- core/global_constants.cpp | 2 +- core/global_constants.h | 2 +- core/globals.cpp | 2 +- core/globals.h | 2 +- core/hash_map.h | 2 +- core/hashfuncs.h | 2 +- core/image.cpp | 2 +- core/image.h | 2 +- core/image_quantize.cpp | 2 +- core/input_map.cpp | 2 +- core/input_map.h | 2 +- core/int_types.h | 2 +- core/io/compression.cpp | 2 +- core/io/compression.h | 52 +- core/io/config_file.cpp | 2 +- core/io/config_file.h | 2 +- core/io/file_access_buffered.cpp | 2 +- core/io/file_access_buffered.h | 2 +- core/io/file_access_buffered_fa.h | 2 +- core/io/file_access_compressed.cpp | 2 +- core/io/file_access_compressed.h | 148 +-- core/io/file_access_memory.cpp | 2 +- core/io/file_access_memory.h | 2 +- core/io/file_access_network.cpp | 2 +- core/io/file_access_network.h | 2 +- core/io/file_access_pack.cpp | 2 +- core/io/file_access_pack.h | 2 +- core/io/http_client.cpp | 2 +- core/io/http_client.h | 2 +- core/io/image_loader.cpp | 2 +- core/io/image_loader.h | 2 +- core/io/ip.cpp | 2 +- core/io/ip.h | 2 +- core/io/ip_address.cpp | 2 +- core/io/ip_address.h | 2 +- core/io/json.cpp | 2 +- core/io/json.h | 2 +- core/io/marshalls.cpp | 2 +- core/io/marshalls.h | 2 +- core/io/packet_peer.cpp | 2 +- core/io/packet_peer.h | 2 +- core/io/resource_format_binary.cpp | 2 +- core/io/resource_format_binary.h | 2 +- core/io/resource_format_xml.cpp | 2 +- core/io/resource_format_xml.h | 2 +- core/io/resource_loader.cpp | 2 +- core/io/resource_loader.h | 2 +- core/io/resource_saver.cpp | 2 +- core/io/resource_saver.h | 2 +- core/io/stream_peer.cpp | 2 +- core/io/stream_peer.h | 2 +- core/io/stream_peer_tcp.cpp | 2 +- core/io/stream_peer_tcp.h | 2 +- core/io/tcp_server.cpp | 2 +- core/io/tcp_server.h | 2 +- core/io/translation_loader_po.cpp | 2 +- core/io/translation_loader_po.h | 2 +- core/io/xml_parser.cpp | 2 +- core/io/xml_parser.h | 2 +- core/io/zip_io.h | 2 +- core/list.h | 2 +- core/map.h | 2 +- core/math/aabb.cpp | 2 +- core/math/aabb.h | 2 +- core/math/bezier_curve.cpp | 2 +- core/math/bezier_curve.h | 2 +- core/math/bsp_tree.cpp | 2 +- core/math/bsp_tree.h | 2 +- core/math/camera_matrix.cpp | 2 +- core/math/camera_matrix.h | 2 +- core/math/face3.cpp | 2 +- core/math/face3.h | 2 +- core/math/geometry.cpp | 2 +- core/math/geometry.h | 2 +- core/math/math_2d.cpp | 2 +- core/math/math_2d.h | 2 +- core/math/math_defs.cpp | 6 +- core/math/math_defs.h | 66 +- core/math/math_funcs.cpp | 2 +- core/math/math_funcs.h | 2 +- core/math/matrix3.cpp | 2 +- core/math/matrix3.h | 2 +- core/math/octree.h | 2 +- core/math/plane.cpp | 2 +- core/math/plane.h | 2 +- core/math/quat.cpp | 2 +- core/math/quat.h | 2 +- core/math/quick_hull.cpp | 2 +- core/math/quick_hull.h | 2 +- core/math/transform.cpp | 2 +- core/math/transform.h | 2 +- core/math/triangle_mesh.cpp | 1082 ++++++++++---------- core/math/triangle_mesh.h | 144 +-- core/math/triangulate.cpp | 2 +- core/math/triangulate.h | 2 +- core/message_queue.cpp | 2 +- core/message_queue.h | 2 +- core/method_bind.cpp | 2 +- core/method_bind.h | 2 +- core/multi_bucket_array.h | 2 +- core/object.cpp | 2 +- core/object.h | 2 +- core/object_type_db.cpp | 2 +- core/object_type_db.h | 2 +- core/os/copymem.cpp | 2 +- core/os/copymem.h | 2 +- core/os/dir_access.cpp | 2 +- core/os/dir_access.h | 2 +- core/os/file_access.cpp | 2 +- core/os/file_access.h | 2 +- core/os/input.cpp | 2 +- core/os/input.h | 2 +- core/os/input_event.cpp | 2 +- core/os/input_event.h | 2 +- core/os/keyboard.cpp | 2 +- core/os/keyboard.h | 2 +- core/os/main_loop.cpp | 2 +- core/os/main_loop.h | 2 +- core/os/memory.cpp | 2 +- core/os/memory.h | 2 +- core/os/memory_pool_dynamic.cpp | 2 +- core/os/memory_pool_dynamic.h | 2 +- core/os/memory_pool_dynamic_prealloc.cpp | 178 ++-- core/os/memory_pool_dynamic_prealloc.h | 66 +- core/os/memory_pool_dynamic_static.cpp | 2 +- core/os/memory_pool_dynamic_static.h | 2 +- core/os/memory_pool_static.cpp | 2 +- core/os/memory_pool_static.h | 2 +- core/os/mutex.cpp | 2 +- core/os/mutex.h | 2 +- core/os/os.cpp | 2 +- core/os/os.h | 2 +- core/os/pc_joystick_map.h | 2 +- core/os/semaphore.cpp | 2 +- core/os/semaphore.h | 2 +- core/os/shell.cpp | 2 +- core/os/shell.h | 2 +- core/os/thread.cpp | 2 +- core/os/thread.h | 2 +- core/os/thread_dummy.cpp | 2 +- core/os/thread_dummy.h | 2 +- core/os/thread_safe.cpp | 2 +- core/os/thread_safe.h | 2 +- core/packed_data_container.cpp | 2 +- core/packed_data_container.h | 2 +- core/pair.cpp | 2 +- core/pair.h | 2 +- core/path_db.cpp | 2 +- core/path_db.h | 2 +- core/path_remap.cpp | 322 +++--- core/path_remap.h | 80 +- core/pool_allocator.cpp | 2 +- core/pool_allocator.h | 2 +- core/print_string.cpp | 2 +- core/print_string.h | 2 +- core/ref_ptr.cpp | 2 +- core/ref_ptr.h | 2 +- core/reference.cpp | 2 +- core/reference.h | 2 +- core/register_core_types.cpp | 2 +- core/register_core_types.h | 2 +- core/res_ptr.cpp | 2 +- core/res_ptr.h | 2 +- core/resource.cpp | 2 +- core/resource.h | 2 +- core/rid.cpp | 2 +- core/rid.h | 2 +- core/ring_buffer.h | 2 +- core/safe_refcount.cpp | 2 +- core/safe_refcount.h | 2 +- core/script_debugger_debugger.cpp | 2 +- core/script_debugger_local.cpp | 2 +- core/script_debugger_local.h | 2 +- core/script_debugger_remote.cpp | 2 +- core/script_debugger_remote.h | 2 +- core/script_language.cpp | 2 +- core/script_language.h | 2 +- core/self_list.h | 2 +- core/set.h | 2 +- core/simple_type.h | 2 +- core/sort.h | 2 +- core/string_db.cpp | 2 +- core/string_db.h | 2 +- core/translation.cpp | 2 +- core/translation.h | 2 +- core/typedefs.h | 2 +- core/undo_redo.cpp | 2 +- core/undo_redo.h | 2 +- core/ustring.cpp | 2 +- core/ustring.h | 2 +- core/variant.cpp | 2 +- core/variant.h | 2 +- core/variant_call.cpp | 2 +- core/variant_call_bind.h | 2 +- core/variant_op.cpp | 2 +- core/vector.h | 2 +- core/vmap.cpp | 2 +- core/vmap.h | 2 +- core/vset.cpp | 2 +- core/vset.h | 2 +- drivers/alsa/audio_driver_alsa.cpp | 2 +- drivers/alsa/audio_driver_alsa.h | 2 +- drivers/chibi/cp_config.h | 2 +- drivers/chibi/cp_envelope.cpp | 2 +- drivers/chibi/cp_envelope.h | 2 +- drivers/chibi/cp_file_access_wrapper.cpp | 2 +- drivers/chibi/cp_file_access_wrapper.h | 2 +- drivers/chibi/cp_instrument.cpp | 2 +- drivers/chibi/cp_instrument.h | 2 +- drivers/chibi/cp_loader.h | 2 +- drivers/chibi/cp_loader_it.cpp | 2 +- drivers/chibi/cp_loader_it.h | 2 +- drivers/chibi/cp_loader_it_info.cpp | 2 +- drivers/chibi/cp_loader_it_instruments.cpp | 2 +- drivers/chibi/cp_loader_it_patterns.cpp | 2 +- drivers/chibi/cp_loader_it_samples.cpp | 2 +- drivers/chibi/cp_loader_mod.cpp | 2 +- drivers/chibi/cp_loader_mod.h | 2 +- drivers/chibi/cp_loader_s3m.cpp | 2 +- drivers/chibi/cp_loader_s3m.h | 2 +- drivers/chibi/cp_loader_xm.cpp | 2 +- drivers/chibi/cp_loader_xm.h | 2 +- drivers/chibi/cp_mixer.h | 2 +- drivers/chibi/cp_note.h | 2 +- drivers/chibi/cp_order.h | 2 +- drivers/chibi/cp_pattern.cpp | 2 +- drivers/chibi/cp_pattern.h | 2 +- drivers/chibi/cp_player_data.cpp | 2 +- drivers/chibi/cp_player_data.h | 2 +- drivers/chibi/cp_player_data_control.cpp | 2 +- drivers/chibi/cp_player_data_effects.cpp | 2 +- drivers/chibi/cp_player_data_envelopes.cpp | 2 +- drivers/chibi/cp_player_data_events.cpp | 2 +- drivers/chibi/cp_player_data_filter.cpp | 2 +- drivers/chibi/cp_player_data_nna.cpp | 2 +- drivers/chibi/cp_player_data_notes.cpp | 2 +- drivers/chibi/cp_player_data_reserved.cpp | 2 +- drivers/chibi/cp_player_data_utils.cpp | 2 +- drivers/chibi/cp_sample.cpp | 2 +- drivers/chibi/cp_sample.h | 2 +- drivers/chibi/cp_sample_defs.h | 2 +- drivers/chibi/cp_sample_manager.cpp | 2 +- drivers/chibi/cp_sample_manager.h | 2 +- drivers/chibi/cp_song.cpp | 2 +- drivers/chibi/cp_song.h | 2 +- drivers/chibi/cp_tables.cpp | 2 +- drivers/chibi/cp_tables.h | 2 +- drivers/chibi/event_stream_chibi.cpp | 2 +- drivers/chibi/event_stream_chibi.h | 2 +- drivers/gl_context/context_gl.h | 2 +- drivers/gles2/rasterizer_gles2.cpp | 2 +- drivers/gles2/rasterizer_gles2.h | 2 +- drivers/gles2/rasterizer_instance_gles2.cpp | 2 +- drivers/gles2/rasterizer_instance_gles2.h | 2 +- drivers/gles2/shader_compiler_gles2.cpp | 2 +- drivers/gles2/shader_compiler_gles2.h | 2 +- drivers/gles2/shader_gles2.cpp | 2 +- drivers/gles2/shader_gles2.h | 2 +- drivers/png/image_loader_png.cpp | 2 +- drivers/png/image_loader_png.h | 2 +- drivers/png/resource_saver_png.cpp | 2 +- drivers/theoraplayer/video_stream_theoraplayer.cpp | 2 +- drivers/unix/dir_access_unix.cpp | 2 +- drivers/unix/dir_access_unix.h | 2 +- drivers/unix/file_access_unix.cpp | 2 +- drivers/unix/file_access_unix.h | 2 +- drivers/unix/ip_unix.cpp | 2 +- drivers/unix/ip_unix.h | 2 +- drivers/unix/memory_pool_static_malloc.cpp | 2 +- drivers/unix/memory_pool_static_malloc.h | 2 +- drivers/unix/mutex_posix.cpp | 2 +- drivers/unix/mutex_posix.h | 2 +- drivers/unix/os_unix.cpp | 2 +- drivers/unix/os_unix.h | 2 +- drivers/unix/semaphore_posix.cpp | 2 +- drivers/unix/semaphore_posix.h | 2 +- drivers/unix/stream_peer_tcp_posix.cpp | 2 +- drivers/unix/stream_peer_tcp_posix.h | 2 +- drivers/unix/tcp_server_posix.cpp | 2 +- drivers/unix/tcp_server_posix.h | 2 +- drivers/unix/thread_posix.cpp | 2 +- drivers/unix/thread_posix.h | 2 +- drivers/vorbis/audio_stream_ogg_vorbis.cpp | 2 +- drivers/vorbis/audio_stream_ogg_vorbis.h | 2 +- drivers/windows/dir_access_windows.cpp | 2 +- drivers/windows/dir_access_windows.h | 2 +- drivers/windows/file_access_windows.cpp | 2 +- drivers/windows/file_access_windows.h | 2 +- drivers/windows/mutex_windows.cpp | 2 +- drivers/windows/mutex_windows.h | 2 +- drivers/windows/semaphore_windows.cpp | 2 +- drivers/windows/semaphore_windows.h | 2 +- drivers/windows/shell_windows.cpp | 2 +- drivers/windows/shell_windows.h | 2 +- drivers/windows/thread_windows.cpp | 2 +- drivers/windows/thread_windows.h | 2 +- main/main.cpp | 2 +- main/main.h | 2 +- main/performance.cpp | 2 +- main/performance.h | 2 +- main/splash.h | 28 +- modules/gdscript/gd_compiler.cpp | 2 +- modules/gdscript/gd_compiler.h | 2 +- modules/gdscript/gd_editor.cpp | 2 +- modules/gdscript/gd_functions.cpp | 2 +- modules/gdscript/gd_functions.h | 2 +- modules/gdscript/gd_parser.cpp | 2 +- modules/gdscript/gd_parser.h | 2 +- modules/gdscript/gd_pretty_print.cpp | 2 +- modules/gdscript/gd_pretty_print.h | 2 +- modules/gdscript/gd_script.cpp | 2 +- modules/gdscript/gd_script.h | 2 +- modules/gdscript/gd_tokenizer.cpp | 2 +- modules/gdscript/gd_tokenizer.h | 2 +- modules/gdscript/register_types.h | 2 +- modules/gridmap/grid_map.cpp | 2 +- modules/gridmap/grid_map.h | 2 +- modules/gridmap/grid_map_editor_plugin.cpp | 2 +- modules/gridmap/grid_map_editor_plugin.h | 2 +- modules/gridmap/register_types.cpp | 2 +- modules/gridmap/register_types.h | 2 +- platform/android/android_native_app_glue.h | 2 +- platform/android/audio_driver_jandroid.cpp | 2 +- platform/android/audio_driver_jandroid.h | 2 +- platform/android/audio_driver_opensl.cpp | 2 +- platform/android/audio_driver_opensl.h | 2 +- platform/android/dir_access_android.cpp | 2 +- platform/android/dir_access_android.h | 2 +- platform/android/dir_access_jandroid.cpp | 2 +- platform/android/dir_access_jandroid.h | 2 +- platform/android/file_access_android.cpp | 2 +- platform/android/file_access_android.h | 2 +- platform/android/file_access_jandroid.cpp | 2 +- platform/android/file_access_jandroid.h | 2 +- platform/android/godot_android.cpp | 2 +- .../android/java/src/com/android/godot/Godot.java | 2 +- .../java/src/com/android/godot/GodotIO.java | 2 +- .../java/src/com/android/godot/GodotLib.java | 2 +- .../java/src/com/android/godot/GodotView.java | 2 +- platform/android/java_glue.cpp | 2 +- platform/android/java_glue.h | 2 +- platform/android/os_android.cpp | 2 +- platform/android/os_android.h | 2 +- platform/android/platform_config.h | 2 +- platform/android/thread_jandroid.cpp | 2 +- platform/android/thread_jandroid.h | 2 +- platform/bb10/audio_driver_bb10.cpp | 2 +- platform/bb10/audio_driver_bb10.h | 2 +- platform/bb10/payment_service.cpp | 2 +- platform/bb10/payment_service.h | 2 +- platform/iphone/Appirater.h | 2 +- platform/iphone/app_delegate.h | 2 +- platform/iphone/app_delegate.mm | 2 +- platform/iphone/audio_driver_iphone.cpp | 2 +- platform/iphone/audio_driver_iphone.h | 2 +- platform/iphone/game_center.h | 2 +- platform/iphone/game_center.mm | 2 +- platform/iphone/gl_view.h | 2 +- platform/iphone/gl_view.mm | 2 +- platform/iphone/godot_iphone.cpp | 2 +- platform/iphone/in_app_store.h | 2 +- platform/iphone/in_app_store.mm | 2 +- platform/iphone/os_iphone.cpp | 2 +- platform/iphone/os_iphone.h | 2 +- platform/iphone/platform_config.h | 2 +- platform/iphone/rasterizer_iphone.cpp | 2 +- platform/iphone/rasterizer_iphone.h | 2 +- platform/iphone/view_controller.h | 2 +- platform/iphone/view_controller.mm | 2 +- platform/javascript/audio_driver_javascript.cpp | 2 +- platform/javascript/audio_driver_javascript.h | 2 +- platform/javascript/export/export.cpp | 2 +- platform/javascript/export/export.h | 2 +- platform/javascript/javascript_main.cpp | 2 +- platform/javascript/os_javascript.cpp | 2 +- platform/javascript/os_javascript.h | 2 +- platform/javascript/platform_config.h | 2 +- platform/nacl/audio_driver_nacl.cpp | 2 +- platform/nacl/audio_driver_nacl.h | 2 +- platform/nacl/context_gl_nacl.cpp | 2 +- platform/nacl/context_gl_nacl.h | 2 +- platform/nacl/geturl_handler.cpp | 2 +- platform/nacl/geturl_handler.h | 2 +- platform/nacl/godot_module.cpp | 2 +- platform/nacl/godot_nacl.cpp | 2 +- platform/nacl/nacl_keycodes.h | 2 +- platform/nacl/opengl_context.cpp | 2 +- platform/nacl/opengl_context.h | 2 +- platform/nacl/os_nacl.cpp | 2 +- platform/nacl/os_nacl.h | 2 +- platform/nacl/pepper_main.cpp | 2 +- platform/nacl/platform_config.h | 2 +- platform/osx/audio_driver_osx.cpp | 2 +- platform/osx/audio_driver_osx.h | 2 +- platform/osx/context_gl_osx.cpp | 2 +- platform/osx/context_gl_osx.h | 2 +- platform/osx/godot_main_osx.mm | 2 +- platform/osx/godot_osx.h | 2 +- platform/osx/godot_osx.mm | 2 +- platform/osx/os_osx.h | 2 +- platform/osx/os_osx.mm | 2 +- platform/osx/platform_config.h | 2 +- platform/server/godot_server.cpp | 2 +- platform/server/os_server.cpp | 2 +- platform/server/os_server.h | 2 +- platform/server/platform_config.h | 2 +- platform/windows/context_gl_win.cpp | 2 +- platform/windows/context_gl_win.h | 2 +- platform/windows/ctxgl_procaddr.cpp | 318 +++--- platform/windows/ctxgl_procaddr.h | 22 +- platform/windows/godot_win.cpp | 2 +- platform/windows/key_mapping_win.cpp | 2 +- platform/windows/key_mapping_win.h | 48 +- platform/windows/lang_table.h | 2 +- platform/windows/os_windows.h | 2 +- platform/windows/platform_config.h | 2 +- platform/windows/stream_peer_winsock.cpp | 2 +- platform/windows/stream_peer_winsock.h | 2 +- platform/windows/tcp_server_winsock.cpp | 284 ++--- platform/windows/tcp_server_winsock.h | 56 +- platform/x11/context_gl_x11.cpp | 2 +- platform/x11/context_gl_x11.h | 2 +- platform/x11/godot_x11.cpp | 2 +- platform/x11/key_mapping_x11.cpp | 2 +- platform/x11/key_mapping_x11.h | 2 +- platform/x11/os_x11.cpp | 2 +- platform/x11/os_x11.h | 2 +- platform/x11/platform_config.h | 2 +- scene/2d/animated_sprite.cpp | 2 +- scene/2d/animated_sprite.h | 2 +- scene/2d/area_2d.cpp | 2 +- scene/2d/area_2d.h | 2 +- scene/2d/camera_2d.cpp | 2 +- scene/2d/camera_2d.h | 2 +- scene/2d/canvas_item.cpp | 2 +- scene/2d/canvas_item.h | 2 +- scene/2d/collision_object_2d.cpp | 2 +- scene/2d/collision_object_2d.h | 2 +- scene/2d/collision_polygon_2d.cpp | 2 +- scene/2d/collision_polygon_2d.h | 2 +- scene/2d/collision_shape_2d.cpp | 2 +- scene/2d/collision_shape_2d.h | 2 +- scene/2d/joints_2d.cpp | 2 +- scene/2d/joints_2d.h | 2 +- scene/2d/node_2d.cpp | 2 +- scene/2d/node_2d.h | 2 +- scene/2d/node_2d_singleton.cpp | 2 +- scene/2d/node_2d_singleton.h | 2 +- scene/2d/parallax_background.cpp | 2 +- scene/2d/parallax_background.h | 2 +- scene/2d/parallax_layer.cpp | 2 +- scene/2d/parallax_layer.h | 2 +- scene/2d/particles_2d.cpp | 2 +- scene/2d/particles_2d.h | 2 +- scene/2d/path_2d.cpp | 2 +- scene/2d/path_2d.h | 2 +- scene/2d/physics_body_2d.cpp | 2 +- scene/2d/physics_body_2d.h | 2 +- scene/2d/position_2d.cpp | 2 +- scene/2d/position_2d.h | 2 +- scene/2d/ray_cast_2d.cpp | 2 +- scene/2d/ray_cast_2d.h | 2 +- scene/2d/remote_transform_2d.cpp | 2 +- scene/2d/remote_transform_2d.h | 2 +- scene/2d/sample_player_2d.cpp | 2 +- scene/2d/sample_player_2d.h | 2 +- scene/2d/screen_button.cpp | 2 +- scene/2d/screen_button.h | 2 +- scene/2d/sound_player_2d.cpp | 2 +- scene/2d/sound_player_2d.h | 2 +- scene/2d/sprite.cpp | 2 +- scene/2d/sprite.h | 2 +- scene/2d/visibility_notifier_2d.cpp | 2 +- scene/2d/visibility_notifier_2d.h | 2 +- scene/3d/area.cpp | 2 +- scene/3d/area.h | 2 +- scene/3d/body_shape.cpp | 2 +- scene/3d/body_shape.h | 2 +- scene/3d/bone_attachment.cpp | 2 +- scene/3d/bone_attachment.h | 2 +- scene/3d/camera.cpp | 2 +- scene/3d/camera.h | 2 +- scene/3d/character_camera.cpp | 2 +- scene/3d/character_camera.h | 2 +- scene/3d/collision_object.cpp | 2 +- scene/3d/collision_object.h | 2 +- scene/3d/interpolated_camera.cpp | 2 +- scene/3d/interpolated_camera.h | 72 +- scene/3d/light.cpp | 2 +- scene/3d/light.h | 2 +- scene/3d/mesh_instance.cpp | 2 +- scene/3d/mesh_instance.h | 2 +- scene/3d/multimesh_instance.cpp | 2 +- scene/3d/multimesh_instance.h | 2 +- scene/3d/optimized_spatial_scene.cpp | 2 +- scene/3d/optimized_spatial_scene.h | 2 +- scene/3d/particles.cpp | 2 +- scene/3d/particles.h | 2 +- scene/3d/path.cpp | 2 +- scene/3d/path.h | 190 ++-- scene/3d/physics_body.cpp | 2 +- scene/3d/physics_body.h | 2 +- scene/3d/physics_joint.cpp | 2 +- scene/3d/physics_joint.h | 2 +- scene/3d/portal.cpp | 2 +- scene/3d/portal.h | 2 +- scene/3d/position_3d.cpp | 2 +- scene/3d/position_3d.h | 2 +- scene/3d/proximity_group.cpp | 2 +- scene/3d/proximity_group.h | 2 +- scene/3d/quad.cpp | 2 +- scene/3d/quad.h | 2 +- scene/3d/ray_cast.cpp | 2 +- scene/3d/ray_cast.h | 2 +- scene/3d/room_instance.cpp | 2 +- scene/3d/room_instance.h | 2 +- scene/3d/scenario_fx.cpp | 2 +- scene/3d/scenario_fx.h | 2 +- scene/3d/skeleton.cpp | 2 +- scene/3d/skeleton.h | 2 +- scene/3d/spatial.cpp | 2 +- scene/3d/spatial.h | 2 +- scene/3d/spatial_indexer.cpp | 2 +- scene/3d/spatial_indexer.h | 2 +- scene/3d/spatial_player.cpp | 2 +- scene/3d/spatial_player.h | 2 +- scene/3d/spatial_sample_player.cpp | 2 +- scene/3d/spatial_sample_player.h | 2 +- scene/3d/spatial_stream_player.cpp | 2 +- scene/3d/spatial_stream_player.h | 2 +- scene/3d/test_cube.cpp | 2 +- scene/3d/test_cube.h | 2 +- scene/3d/visibility_notifier.cpp | 2 +- scene/3d/visibility_notifier.h | 2 +- scene/3d/visual_instance.cpp | 2 +- scene/3d/visual_instance.h | 2 +- scene/animation/animation_cache.cpp | 2 +- scene/animation/animation_cache.h | 2 +- scene/animation/animation_player.cpp | 2 +- scene/animation/animation_player.h | 2 +- scene/animation/animation_tree_player.cpp | 2 +- scene/animation/animation_tree_player.h | 2 +- scene/animation/transitioner.cpp | 2 +- scene/animation/transitioner.h | 2 +- scene/animation/tween.cpp | 2 +- scene/animation/tween.h | 2 +- scene/animation/tween_interpolaters.cpp | 2 +- scene/audio/event_player.cpp | 2 +- scene/audio/event_player.h | 2 +- scene/audio/sample_player.cpp | 2 +- scene/audio/sample_player.h | 2 +- scene/audio/sound_room_params.cpp | 2 +- scene/audio/sound_room_params.h | 2 +- scene/audio/stream_player.cpp | 2 +- scene/audio/stream_player.h | 2 +- scene/gui/base_button.cpp | 2 +- scene/gui/base_button.h | 2 +- scene/gui/box_container.cpp | 2 +- scene/gui/box_container.h | 2 +- scene/gui/button.cpp | 2 +- scene/gui/button.h | 2 +- scene/gui/button_array.cpp | 2 +- scene/gui/button_array.h | 192 ++-- scene/gui/button_group.cpp | 2 +- scene/gui/button_group.h | 2 +- scene/gui/center_container.cpp | 2 +- scene/gui/center_container.h | 2 +- scene/gui/check_button.cpp | 2 +- scene/gui/check_button.h | 2 +- scene/gui/color_picker.cpp | 2 +- scene/gui/color_picker.h | 2 +- scene/gui/container.cpp | 2 +- scene/gui/container.h | 2 +- scene/gui/control.cpp | 2 +- scene/gui/control.h | 2 +- scene/gui/custom_button.cpp | 2 +- scene/gui/custom_button.h | 2 +- scene/gui/dialogs.cpp | 2 +- scene/gui/dialogs.h | 2 +- scene/gui/file_dialog.cpp | 2 +- scene/gui/file_dialog.h | 2 +- scene/gui/grid_container.cpp | 2 +- scene/gui/grid_container.h | 2 +- scene/gui/label.cpp | 2 +- scene/gui/label.h | 2 +- scene/gui/line_edit.cpp | 2 +- scene/gui/line_edit.h | 2 +- scene/gui/margin_container.cpp | 2 +- scene/gui/margin_container.h | 2 +- scene/gui/menu_button.cpp | 2 +- scene/gui/menu_button.h | 2 +- scene/gui/option_button.cpp | 2 +- scene/gui/option_button.h | 2 +- scene/gui/panel.cpp | 2 +- scene/gui/panel.h | 2 +- scene/gui/panel_container.cpp | 2 +- scene/gui/panel_container.h | 2 +- scene/gui/popup.cpp | 2 +- scene/gui/popup.h | 2 +- scene/gui/popup_menu.cpp | 2 +- scene/gui/popup_menu.h | 2 +- scene/gui/progress_bar.cpp | 2 +- scene/gui/progress_bar.h | 2 +- scene/gui/range.cpp | 2 +- scene/gui/range.h | 2 +- scene/gui/reference_frame.cpp | 2 +- scene/gui/reference_frame.h | 2 +- scene/gui/rich_text_label.cpp | 2 +- scene/gui/rich_text_label.h | 2 +- scene/gui/scroll_bar.cpp | 2 +- scene/gui/scroll_bar.h | 2 +- scene/gui/scroll_container.cpp | 2 +- scene/gui/scroll_container.h | 2 +- scene/gui/separator.cpp | 2 +- scene/gui/separator.h | 2 +- scene/gui/slider.cpp | 2 +- scene/gui/slider.h | 2 +- scene/gui/spin_box.cpp | 2 +- scene/gui/spin_box.h | 2 +- scene/gui/split_container.cpp | 2 +- scene/gui/split_container.h | 2 +- scene/gui/tab_container.cpp | 2 +- scene/gui/tab_container.h | 2 +- scene/gui/tabs.cpp | 2 +- scene/gui/tabs.h | 2 +- scene/gui/text_edit.cpp | 2 +- scene/gui/text_edit.h | 2 +- scene/gui/texture_button.cpp | 2 +- scene/gui/texture_button.h | 2 +- scene/gui/texture_frame.cpp | 2 +- scene/gui/texture_frame.h | 2 +- scene/gui/texture_progress.cpp | 2 +- scene/gui/texture_progress.h | 2 +- scene/gui/tool_button.cpp | 2 +- scene/gui/tool_button.h | 2 +- scene/gui/tree.cpp | 2 +- scene/gui/tree.h | 2 +- scene/gui/video_player.cpp | 2 +- scene/gui/video_player.h | 2 +- scene/io/resource_format_image.cpp | 2 +- scene/io/resource_format_image.h | 2 +- scene/io/resource_format_wav.cpp | 2 +- scene/io/resource_format_wav.h | 2 +- scene/main/canvas_layer.cpp | 2 +- scene/main/canvas_layer.h | 2 +- scene/main/misc.cpp | 2 +- scene/main/misc.h | 2 +- scene/main/node.cpp | 2 +- scene/main/node.h | 2 +- scene/main/resource_preloader.cpp | 2 +- scene/main/resource_preloader.h | 2 +- scene/main/scene_main_loop.cpp | 2 +- scene/main/scene_main_loop.h | 2 +- scene/main/scene_singleton.cpp | 2 +- scene/main/scene_singleton.h | 2 +- scene/main/timer.cpp | 2 +- scene/main/timer.h | 2 +- scene/main/viewport.cpp | 2 +- scene/main/viewport.h | 2 +- scene/register_scene_types.cpp | 2 +- scene/register_scene_types.h | 2 +- scene/resources/animation.cpp | 2 +- scene/resources/animation.h | 2 +- scene/resources/audio_stream.cpp | 2 +- scene/resources/audio_stream.h | 2 +- scene/resources/audio_stream_resampled.cpp | 2 +- scene/resources/audio_stream_resampled.h | 2 +- scene/resources/bit_mask.cpp | 2 +- scene/resources/bit_mask.h | 2 +- scene/resources/bounds.cpp | 2 +- scene/resources/bounds.h | 2 +- scene/resources/box_shape.cpp | 2 +- scene/resources/box_shape.h | 2 +- scene/resources/canvas.cpp | 2 +- scene/resources/canvas.h | 2 +- scene/resources/capsule_shape.cpp | 2 +- scene/resources/capsule_shape.h | 2 +- scene/resources/capsule_shape_2d.cpp | 2 +- scene/resources/capsule_shape_2d.h | 2 +- scene/resources/circle_shape_2d.cpp | 2 +- scene/resources/circle_shape_2d.h | 2 +- scene/resources/concave_polygon_shape.cpp | 2 +- scene/resources/concave_polygon_shape.h | 2 +- scene/resources/concave_polygon_shape_2d.cpp | 2 +- scene/resources/concave_polygon_shape_2d.h | 2 +- scene/resources/convex_polygon_shape.cpp | 2 +- scene/resources/convex_polygon_shape.h | 2 +- scene/resources/convex_polygon_shape_2d.cpp | 2 +- scene/resources/convex_polygon_shape_2d.h | 2 +- scene/resources/curve.cpp | 2 +- scene/resources/curve.h | 2 +- scene/resources/environment.cpp | 2 +- scene/resources/environment.h | 2 +- scene/resources/event_stream.cpp | 2 +- scene/resources/event_stream.h | 2 +- scene/resources/font.cpp | 2 +- scene/resources/font.h | 2 +- scene/resources/gibberish_stream.cpp | 2 +- scene/resources/gibberish_stream.h | 2 +- scene/resources/height_map_shape.cpp | 2 +- scene/resources/height_map_shape.h | 2 +- scene/resources/material.cpp | 2 +- scene/resources/material.h | 2 +- scene/resources/mesh.cpp | 2 +- scene/resources/mesh.h | 2 +- scene/resources/mesh_data_tool.cpp | 2 +- scene/resources/mesh_data_tool.h | 2 +- scene/resources/mesh_library.cpp | 2 +- scene/resources/mesh_library.h | 2 +- scene/resources/multimesh.cpp | 2 +- scene/resources/multimesh.h | 2 +- scene/resources/packed_scene.cpp | 2 +- scene/resources/packed_scene.h | 154 +-- scene/resources/plane_shape.cpp | 2 +- scene/resources/plane_shape.h | 2 +- scene/resources/ray_shape.cpp | 2 +- scene/resources/ray_shape.h | 2 +- scene/resources/rectangle_shape_2d.cpp | 2 +- scene/resources/rectangle_shape_2d.h | 2 +- scene/resources/rich_text.cpp | 2 +- scene/resources/rich_text.h | 2 +- scene/resources/room.cpp | 2 +- scene/resources/room.h | 2 +- scene/resources/sample.cpp | 2 +- scene/resources/sample.h | 2 +- scene/resources/sample_library.cpp | 2 +- scene/resources/sample_library.h | 2 +- scene/resources/scene_preloader.cpp | 2 +- scene/resources/scene_preloader.h | 148 +-- scene/resources/segment_shape_2d.cpp | 2 +- scene/resources/segment_shape_2d.h | 2 +- scene/resources/shader.cpp | 2 +- scene/resources/shader.h | 2 +- scene/resources/shader_graph.cpp | 2 +- scene/resources/shader_graph.h | 2 +- scene/resources/shape.cpp | 2 +- scene/resources/shape.h | 2 +- scene/resources/shape_2d.cpp | 2 +- scene/resources/shape_2d.h | 2 +- scene/resources/shape_line_2d.cpp | 2 +- scene/resources/shape_line_2d.h | 2 +- scene/resources/space_2d.cpp | 2 +- scene/resources/space_2d.h | 2 +- scene/resources/sphere_shape.cpp | 2 +- scene/resources/sphere_shape.h | 2 +- scene/resources/style_box.cpp | 2 +- scene/resources/style_box.h | 2 +- scene/resources/surface_tool.cpp | 2 +- scene/resources/surface_tool.h | 2 +- scene/resources/texture.cpp | 2 +- scene/resources/texture.h | 2 +- scene/resources/theme.cpp | 2 +- scene/resources/theme.h | 2 +- scene/resources/tile_set.cpp | 2 +- scene/resources/tile_set.h | 2 +- scene/resources/video_stream.cpp | 2 +- scene/resources/video_stream.h | 2 +- scene/resources/volume.cpp | 2 +- scene/resources/volume.h | 2 +- scene/resources/world.cpp | 2 +- scene/resources/world.h | 2 +- scene/resources/world_2d.cpp | 2 +- scene/resources/world_2d.h | 2 +- scene/scene_string_names.cpp | 2 +- scene/scene_string_names.h | 2 +- servers/audio/audio_driver_dummy.cpp | 2 +- servers/audio/audio_driver_dummy.h | 2 +- servers/audio/audio_filter_sw.cpp | 2 +- servers/audio/audio_filter_sw.h | 2 +- servers/audio/audio_mixer_sw.cpp | 2 +- servers/audio/audio_mixer_sw.h | 2 +- servers/audio/audio_server_sw.cpp | 2 +- servers/audio/audio_server_sw.h | 2 +- servers/audio/reverb_buffers_sw.cpp | 2 +- servers/audio/reverb_buffers_sw.h | 2 +- servers/audio/reverb_sw.cpp | 2 +- servers/audio/reverb_sw.h | 2 +- servers/audio/sample_manager_sw.cpp | 2 +- servers/audio/sample_manager_sw.h | 204 ++-- servers/audio/voice_rb_sw.cpp | 14 +- servers/audio/voice_rb_sw.h | 2 +- servers/audio_server.cpp | 2 +- servers/audio_server.h | 2 +- servers/physics/area_pair_sw.cpp | 2 +- servers/physics/area_pair_sw.h | 2 +- servers/physics/area_sw.cpp | 2 +- servers/physics/area_sw.h | 2 +- servers/physics/body_pair_sw.cpp | 2 +- servers/physics/body_pair_sw.h | 2 +- servers/physics/body_sw.cpp | 2 +- servers/physics/body_sw.h | 2 +- servers/physics/broad_phase_basic.cpp | 2 +- servers/physics/broad_phase_basic.h | 2 +- servers/physics/broad_phase_octree.cpp | 2 +- servers/physics/broad_phase_octree.h | 2 +- servers/physics/broad_phase_sw.cpp | 2 +- servers/physics/broad_phase_sw.h | 2 +- servers/physics/collision_object_sw.cpp | 2 +- servers/physics/collision_object_sw.h | 2 +- servers/physics/collision_solver_sat.cpp | 2 +- servers/physics/collision_solver_sat.h | 2 +- servers/physics/collision_solver_sw.cpp | 2 +- servers/physics/collision_solver_sw.h | 2 +- servers/physics/constraint_sw.cpp | 2 +- servers/physics/constraint_sw.h | 2 +- servers/physics/joints_sw.cpp | 2 +- servers/physics/joints_sw.h | 2 +- servers/physics/physics_server_sw.cpp | 2 +- servers/physics/physics_server_sw.h | 2 +- servers/physics/shape_sw.cpp | 2 +- servers/physics/shape_sw.h | 2 +- servers/physics/space_sw.cpp | 2 +- servers/physics/space_sw.h | 2 +- servers/physics/step_sw.cpp | 2 +- servers/physics/step_sw.h | 2 +- servers/physics_2d/area_2d_sw.cpp | 2 +- servers/physics_2d/area_2d_sw.h | 2 +- servers/physics_2d/area_pair_2d_sw.cpp | 2 +- servers/physics_2d/area_pair_2d_sw.h | 2 +- servers/physics_2d/body_2d_sw.cpp | 2 +- servers/physics_2d/body_2d_sw.h | 2 +- servers/physics_2d/body_pair_2d_sw.cpp | 2 +- servers/physics_2d/body_pair_2d_sw.h | 2 +- servers/physics_2d/broad_phase_2d_basic.cpp | 2 +- servers/physics_2d/broad_phase_2d_basic.h | 2 +- servers/physics_2d/broad_phase_2d_hash_grid.cpp | 2 +- servers/physics_2d/broad_phase_2d_hash_grid.h | 2 +- servers/physics_2d/broad_phase_2d_sw.cpp | 2 +- servers/physics_2d/broad_phase_2d_sw.h | 2 +- servers/physics_2d/collision_object_2d_sw.cpp | 2 +- servers/physics_2d/collision_object_2d_sw.h | 2 +- servers/physics_2d/collision_solver_2d_sat.cpp | 2 +- servers/physics_2d/collision_solver_2d_sat.h | 2 +- servers/physics_2d/collision_solver_2d_sw.cpp | 2 +- servers/physics_2d/collision_solver_2d_sw.h | 2 +- servers/physics_2d/constraint_2d_sw.cpp | 2 +- servers/physics_2d/constraint_2d_sw.h | 2 +- servers/physics_2d/joints_2d_sw.cpp | 2 +- servers/physics_2d/joints_2d_sw.h | 2 +- servers/physics_2d/physics_2d_server_sw.cpp | 2 +- servers/physics_2d/physics_2d_server_sw.h | 2 +- servers/physics_2d/shape_2d_sw.cpp | 2 +- servers/physics_2d/shape_2d_sw.h | 2 +- servers/physics_2d/space_2d_sw.cpp | 2 +- servers/physics_2d/space_2d_sw.h | 2 +- servers/physics_2d/step_2d_sw.cpp | 2 +- servers/physics_2d/step_2d_sw.h | 2 +- servers/physics_2d_server.cpp | 2 +- servers/physics_2d_server.h | 2 +- servers/register_server_types.cpp | 2 +- servers/register_server_types.h | 2 +- .../spatial_sound_2d_server_sw.cpp | 2 +- .../spatial_sound_2d/spatial_sound_2d_server_sw.h | 2 +- servers/spatial_sound_2d_server.cpp | 2 +- servers/spatial_sound_2d_server.h | 2 +- servers/spatial_sound_server.cpp | 2 +- servers/spatial_sound_server.h | 2 +- servers/visual/particle_system_sw.cpp | 2 +- servers/visual/particle_system_sw.h | 2 +- servers/visual/rasterizer.cpp | 2 +- servers/visual/rasterizer.h | 2 +- servers/visual/rasterizer_dummy.cpp | 2 +- servers/visual/rasterizer_dummy.h | 2 +- servers/visual/shader_compiler.cpp | 2 +- servers/visual/shader_compiler.h | 2 +- servers/visual/shader_graph.cpp | 2 +- servers/visual/shader_graph.h | 2 +- servers/visual/shader_language.cpp | 2 +- servers/visual/shader_language.h | 2 +- servers/visual/visual_server_wrap_mt.cpp | 2 +- servers/visual/visual_server_wrap_mt.h | 2 +- servers/visual_server.cpp | 2 +- servers/visual_server.h | 2 +- tools/addheader/addheader.py | 2 +- tools/collada/collada.cpp | 2 +- tools/collada/collada.h | 2 +- tools/doc/doc_data.cpp | 2 +- tools/doc/doc_data.h | 2 +- tools/docdump/doc_dump.cpp | 2 +- tools/docdump/doc_dump.h | 2 +- tools/editor/animation_editor.cpp | 2 +- tools/editor/animation_editor.h | 2 +- tools/editor/call_dialog.cpp | 2 +- tools/editor/call_dialog.h | 2 +- tools/editor/code_editor.cpp | 2 +- tools/editor/code_editor.h | 2 +- tools/editor/connections_dialog.cpp | 2 +- tools/editor/connections_dialog.h | 2 +- tools/editor/console.cpp | 2 +- tools/editor/console.h | 2 +- tools/editor/create_dialog.cpp | 2 +- tools/editor/create_dialog.h | 2 +- tools/editor/default_saver.cpp | 2 +- tools/editor/default_saver.h | 2 +- tools/editor/doc_code_font.h | 10 +- tools/editor/doc_font.h | 10 +- tools/editor/doc_title_font.h | 10 +- tools/editor/editor_data.cpp | 2 +- tools/editor/editor_data.h | 2 +- tools/editor/editor_dir_dialog.cpp | 2 +- tools/editor/editor_dir_dialog.h | 2 +- tools/editor/editor_file_system.cpp | 2 +- tools/editor/editor_file_system.h | 2 +- tools/editor/editor_fonts.cpp | 96 +- tools/editor/editor_fonts.h | 18 +- tools/editor/editor_help.cpp | 2 +- tools/editor/editor_help.h | 2 +- tools/editor/editor_icons.h | 2 +- tools/editor/editor_import_export.cpp | 2 +- tools/editor/editor_import_export.h | 2 +- tools/editor/editor_log.cpp | 2 +- tools/editor/editor_log.h | 2 +- tools/editor/editor_node.cpp | 2 +- tools/editor/editor_node.h | 2 +- tools/editor/editor_path.cpp | 2 +- tools/editor/editor_path.h | 2 +- tools/editor/editor_plugin.cpp | 2 +- tools/editor/editor_plugin.h | 2 +- tools/editor/editor_reimport_dialog.cpp | 2 +- tools/editor/editor_reimport_dialog.h | 2 +- tools/editor/editor_run.cpp | 2 +- tools/editor/editor_run.h | 2 +- tools/editor/editor_run_native.cpp | 2 +- tools/editor/editor_run_native.h | 2 +- tools/editor/editor_selection.cpp | 2 +- tools/editor/editor_selection.h | 2 +- tools/editor/editor_settings.cpp | 2 +- tools/editor/editor_settings.h | 2 +- tools/editor/editor_sub_scene.cpp | 2 +- tools/editor/editor_sub_scene.h | 2 +- tools/editor/editor_vu.cpp | 2 +- tools/editor/editor_vu.h | 2 +- tools/editor/file_type_cache.cpp | 2 +- tools/editor/file_type_cache.h | 2 +- tools/editor/groups_editor.cpp | 2 +- tools/editor/groups_editor.h | 2 +- tools/editor/import_settings.cpp | 2 +- tools/editor/import_settings.h | 2 +- tools/editor/io_plugins/editor_atlas.cpp | 2 +- tools/editor/io_plugins/editor_atlas.h | 2 +- .../io_plugins/editor_font_import_plugin.cpp | 2 +- .../editor/io_plugins/editor_font_import_plugin.h | 2 +- tools/editor/io_plugins/editor_import_collada.cpp | 2 +- tools/editor/io_plugins/editor_import_collada.h | 2 +- .../io_plugins/editor_sample_import_plugin.cpp | 2 +- .../io_plugins/editor_sample_import_plugin.h | 2 +- .../io_plugins/editor_scene_import_plugin.cpp | 2 +- .../editor/io_plugins/editor_scene_import_plugin.h | 2 +- .../io_plugins/editor_texture_import_plugin.cpp | 2 +- .../io_plugins/editor_texture_import_plugin.h | 2 +- .../editor_translation_import_plugin.cpp | 2 +- .../io_plugins/editor_translation_import_plugin.h | 2 +- tools/editor/optimized_save_dialog.cpp | 2 +- tools/editor/optimized_save_dialog.h | 2 +- tools/editor/output_strings.cpp | 2 +- tools/editor/output_strings.h | 124 +-- tools/editor/pane_drag.cpp | 2 +- tools/editor/pane_drag.h | 48 +- .../plugins/animation_data_editor_plugin.cpp | 12 +- .../editor/plugins/animation_data_editor_plugin.h | 22 +- .../plugins/animation_player_editor_plugin.cpp | 2 +- .../plugins/animation_player_editor_plugin.h | 2 +- .../plugins/animation_tree_editor_plugin.cpp | 2 +- .../editor/plugins/animation_tree_editor_plugin.h | 2 +- tools/editor/plugins/camera_editor_plugin.cpp | 2 +- tools/editor/plugins/camera_editor_plugin.h | 2 +- tools/editor/plugins/canvas_item_editor_plugin.cpp | 2 +- tools/editor/plugins/canvas_item_editor_plugin.h | 2 +- .../plugins/collision_polygon_editor_plugin.cpp | 2 +- .../plugins/collision_polygon_editor_plugin.h | 2 +- tools/editor/plugins/control_editor_plugin.cpp | 2 +- tools/editor/plugins/control_editor_plugin.h | 2 +- .../plugins/cube_grid_theme_editor_plugin.cpp | 2 +- .../editor/plugins/cube_grid_theme_editor_plugin.h | 2 +- tools/editor/plugins/item_list_editor_plugin.cpp | 2 +- tools/editor/plugins/item_list_editor_plugin.h | 2 +- tools/editor/plugins/multimesh_editor_plugin.cpp | 2 +- tools/editor/plugins/multimesh_editor_plugin.h | 2 +- .../editor/plugins/particles_2d_editor_plugin.cpp | 2 +- tools/editor/plugins/particles_2d_editor_plugin.h | 110 +- tools/editor/plugins/particles_editor_plugin.cpp | 2 +- tools/editor/plugins/particles_editor_plugin.h | 2 +- tools/editor/plugins/path_2d_editor_plugin.cpp | 2 +- tools/editor/plugins/path_2d_editor_plugin.h | 2 +- tools/editor/plugins/path_editor_plugin.cpp | 2 +- tools/editor/plugins/path_editor_plugin.h | 2 +- tools/editor/plugins/polygon_2d_editor_plugin.cpp | 2 +- .../plugins/resource_preloader_editor_plugin.cpp | 2 +- .../plugins/resource_preloader_editor_plugin.h | 2 +- tools/editor/plugins/rich_text_editor_plugin.cpp | 2 +- tools/editor/plugins/rich_text_editor_plugin.h | 2 +- tools/editor/plugins/sample_editor_plugin.cpp | 2 +- tools/editor/plugins/sample_editor_plugin.h | 2 +- .../plugins/sample_library_editor_plugin.cpp | 2 +- .../editor/plugins/sample_library_editor_plugin.h | 2 +- .../editor/plugins/sample_player_editor_plugin.cpp | 2 +- tools/editor/plugins/sample_player_editor_plugin.h | 2 +- tools/editor/plugins/script_editor_plugin.cpp | 2 +- tools/editor/plugins/script_editor_plugin.h | 2 +- tools/editor/plugins/shader_editor_plugin.cpp | 2 +- tools/editor/plugins/shader_editor_plugin.h | 2 +- .../editor/plugins/shader_graph_editor_plugin.cpp | 2 +- tools/editor/plugins/shader_graph_editor_plugin.h | 2 +- tools/editor/plugins/spatial_editor_plugin.cpp | 2 +- tools/editor/plugins/spatial_editor_plugin.h | 2 +- .../editor/plugins/sprite_frames_editor_plugin.cpp | 2 +- tools/editor/plugins/sprite_frames_editor_plugin.h | 2 +- tools/editor/plugins/stream_editor_plugin.cpp | 2 +- tools/editor/plugins/stream_editor_plugin.h | 2 +- tools/editor/plugins/style_box_editor_plugin.cpp | 2 +- tools/editor/plugins/style_box_editor_plugin.h | 2 +- tools/editor/plugins/theme_editor_plugin.cpp | 2 +- tools/editor/plugins/theme_editor_plugin.h | 2 +- tools/editor/plugins/tile_map_editor_plugin.cpp | 2 +- tools/editor/plugins/tile_map_editor_plugin.h | 2 +- tools/editor/plugins/tile_set_editor_plugin.cpp | 2 +- tools/editor/plugins/tile_set_editor_plugin.h | 2 +- tools/editor/progress_dialog.cpp | 2 +- tools/editor/progress_dialog.h | 2 +- tools/editor/project_export.cpp | 2 +- tools/editor/project_export.h | 2 +- tools/editor/project_manager.cpp | 2 +- tools/editor/project_manager.h | 2 +- tools/editor/project_settings.cpp | 2 +- tools/editor/project_settings.h | 2 +- tools/editor/property_editor.cpp | 2 +- tools/editor/property_editor.h | 2 +- tools/editor/pvrtc_compress.cpp | 2 +- tools/editor/pvrtc_compress.h | 2 +- tools/editor/quick_open.cpp | 2 +- tools/editor/quick_open.h | 2 +- tools/editor/register_exporters.h | 2 +- tools/editor/reparent_dialog.cpp | 2 +- tools/editor/reparent_dialog.h | 2 +- tools/editor/resources_dock.cpp | 2 +- tools/editor/resources_dock.h | 2 +- tools/editor/run_settings_dialog.cpp | 2 +- tools/editor/run_settings_dialog.h | 2 +- tools/editor/scene_tree_dock.cpp | 2 +- tools/editor/scene_tree_dock.h | 2 +- tools/editor/scene_tree_editor.cpp | 2 +- tools/editor/scene_tree_editor.h | 2 +- tools/editor/scenes.cpp | 2 +- tools/editor/scenes.h | 2 +- tools/editor/scenes_dock.cpp | 2 +- tools/editor/scenes_dock.h | 2 +- tools/editor/script_create_dialog.cpp | 2 +- tools/editor/script_create_dialog.h | 2 +- tools/editor/script_editor_debugger.cpp | 2 +- tools/editor/script_editor_debugger.h | 216 ++-- tools/editor/settings_config_dialog.cpp | 2 +- tools/editor/settings_config_dialog.h | 2 +- tools/editor/spatial_editor_gizmos.cpp | 2 +- tools/editor/spatial_editor_gizmos.h | 2 +- 1109 files changed, 3362 insertions(+), 3362 deletions(-) diff --git a/bin/tests/test_containers.cpp b/bin/tests/test_containers.cpp index d80dbd1f22..db877fcc1c 100644 --- a/bin/tests/test_containers.cpp +++ b/bin/tests/test_containers.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_containers.h b/bin/tests/test_containers.h index 7f73d132a1..3bfdef301b 100644 --- a/bin/tests/test_containers.h +++ b/bin/tests/test_containers.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_detailer.cpp b/bin/tests/test_detailer.cpp index 4cb927411a..ce318632dd 100644 --- a/bin/tests/test_detailer.cpp +++ b/bin/tests/test_detailer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_detailer.h b/bin/tests/test_detailer.h index 49c206ee93..a410f6a67a 100644 --- a/bin/tests/test_detailer.h +++ b/bin/tests/test_detailer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_gdscript.cpp b/bin/tests/test_gdscript.cpp index f43828553d..68209ecb54 100644 --- a/bin/tests/test_gdscript.cpp +++ b/bin/tests/test_gdscript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_gdscript.h b/bin/tests/test_gdscript.h index 1659880c2a..f599b9c9e1 100644 --- a/bin/tests/test_gdscript.h +++ b/bin/tests/test_gdscript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index afcd89c139..8822febdeb 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_gui.h b/bin/tests/test_gui.h index 85c334dceb..556b45462a 100644 --- a/bin/tests/test_gui.h +++ b/bin/tests/test_gui.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_image.cpp b/bin/tests/test_image.cpp index 5a25c47136..b378755dfe 100644 --- a/bin/tests/test_image.cpp +++ b/bin/tests/test_image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_image.h b/bin/tests/test_image.h index cd6fe458d4..8812658464 100644 --- a/bin/tests/test_image.h +++ b/bin/tests/test_image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_io.cpp b/bin/tests/test_io.cpp index b1d8188c42..4c211a1b0d 100644 --- a/bin/tests/test_io.cpp +++ b/bin/tests/test_io.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_io.h b/bin/tests/test_io.h index 9184d4bb86..27a5118cf0 100644 --- a/bin/tests/test_io.h +++ b/bin/tests/test_io.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_main.cpp b/bin/tests/test_main.cpp index 5d66f35f24..3dba347e39 100644 --- a/bin/tests/test_main.cpp +++ b/bin/tests/test_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_main.h b/bin/tests/test_main.h index 404e528e14..d1898387eb 100644 --- a/bin/tests/test_main.h +++ b/bin/tests/test_main.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_math.cpp b/bin/tests/test_math.cpp index ea324a7381..d340515c65 100644 --- a/bin/tests/test_math.cpp +++ b/bin/tests/test_math.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_math.h b/bin/tests/test_math.h index 7b8d154475..3209ebcef6 100644 --- a/bin/tests/test_math.h +++ b/bin/tests/test_math.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_misc.cpp b/bin/tests/test_misc.cpp index 819afc0d06..d6ea193853 100644 --- a/bin/tests/test_misc.cpp +++ b/bin/tests/test_misc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_misc.h b/bin/tests/test_misc.h index d6310e5f38..ac751e5cc9 100644 --- a/bin/tests/test_misc.h +++ b/bin/tests/test_misc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_particles.cpp b/bin/tests/test_particles.cpp index 2ccbb31017..18b52444d8 100644 --- a/bin/tests/test_particles.cpp +++ b/bin/tests/test_particles.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_particles.h b/bin/tests/test_particles.h index 876751a56f..e5e3cfab15 100644 --- a/bin/tests/test_particles.h +++ b/bin/tests/test_particles.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics.cpp b/bin/tests/test_physics.cpp index c183720617..e3fd96ff9d 100644 --- a/bin/tests/test_physics.cpp +++ b/bin/tests/test_physics.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics.h b/bin/tests/test_physics.h index ef4f647829..f62806bf5e 100644 --- a/bin/tests/test_physics.h +++ b/bin/tests/test_physics.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics_2d.cpp b/bin/tests/test_physics_2d.cpp index b2ad1d9ee8..a441bed430 100644 --- a/bin/tests/test_physics_2d.cpp +++ b/bin/tests/test_physics_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_physics_2d.h b/bin/tests/test_physics_2d.h index 184c6973a8..eadd5ebcb4 100644 --- a/bin/tests/test_physics_2d.h +++ b/bin/tests/test_physics_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_python.cpp b/bin/tests/test_python.cpp index 0b2bac492c..a89e4a7eee 100644 --- a/bin/tests/test_python.cpp +++ b/bin/tests/test_python.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_python.h b/bin/tests/test_python.h index 781be1c0ce..9dafbd545d 100644 --- a/bin/tests/test_python.h +++ b/bin/tests/test_python.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_render.cpp b/bin/tests/test_render.cpp index cad3658d84..ce7606dce6 100644 --- a/bin/tests/test_render.cpp +++ b/bin/tests/test_render.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_render.h b/bin/tests/test_render.h index d5d140a090..dc71a32978 100644 --- a/bin/tests/test_render.h +++ b/bin/tests/test_render.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_shader_lang.cpp b/bin/tests/test_shader_lang.cpp index 059781b64c..df826e489d 100644 --- a/bin/tests/test_shader_lang.cpp +++ b/bin/tests/test_shader_lang.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_shader_lang.h b/bin/tests/test_shader_lang.h index a12b45293d..85d379bc43 100644 --- a/bin/tests/test_shader_lang.h +++ b/bin/tests/test_shader_lang.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_sound.cpp b/bin/tests/test_sound.cpp index 40800f6fa5..63c6edd9c9 100644 --- a/bin/tests/test_sound.cpp +++ b/bin/tests/test_sound.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_sound.h b/bin/tests/test_sound.h index fd0dd7a621..32b66c8bba 100644 --- a/bin/tests/test_sound.h +++ b/bin/tests/test_sound.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,15 +26,15 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TEST_SOUND_H -#define TEST_SOUND_H - -#include "os/main_loop.h" - -namespace TestSound { - -MainLoop* test(); - -} - -#endif // TEST_SOUND_H +#ifndef TEST_SOUND_H +#define TEST_SOUND_H + +#include "os/main_loop.h" + +namespace TestSound { + +MainLoop* test(); + +} + +#endif // TEST_SOUND_H diff --git a/bin/tests/test_string.cpp b/bin/tests/test_string.cpp index 2a048f2f67..3c8d0f7d86 100644 --- a/bin/tests/test_string.cpp +++ b/bin/tests/test_string.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/bin/tests/test_string.h b/bin/tests/test_string.h index 31cef60014..b04eccb005 100644 --- a/bin/tests/test_string.h +++ b/bin/tests/test_string.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.cpp b/core/array.cpp index 728ea5941c..ab9f19d6a0 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.h b/core/array.h index 0b8240558f..904309b257 100644 --- a/core/array.h +++ b/core/array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/color.cpp b/core/color.cpp index 3116c33a31..ba4751dc2f 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/color.h b/core/color.h index 491c72d449..d5d5a4ea09 100644 --- a/core/color.h +++ b/core/color.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index 78151b858f..f28617b33c 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 8b74b3b561..0985f3cfe7 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index 0c97f459f8..45fd4b5080 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/compressed_translation.h b/core/compressed_translation.h index a0b94116de..c41e2afb53 100644 --- a/core/compressed_translation.h +++ b/core/compressed_translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index 75cb48137b..1fafc8110a 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.h b/core/core_string_names.h index e2982acc1a..bf32e5f8c1 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.cpp b/core/dictionary.cpp index 2d503bae50..b2d31f230d 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.h b/core/dictionary.h index de5be0fc6b..8cbabfc65d 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.cpp b/core/dvector.cpp index e0a378a427..60aa2e079f 100644 --- a/core/dvector.cpp +++ b/core/dvector.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.h b/core/dvector.h index 29be417844..2c75bbf9eb 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_list.h b/core/error_list.h index 2127938769..124027172e 100644 --- a/core/error_list.h +++ b/core/error_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.cpp b/core/error_macros.cpp index bd08cbb2f5..53bce56626 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.h b/core/error_macros.h index 6cd38755c0..18b08d8e0e 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.cpp b/core/event_queue.cpp index 161fb4fedd..1afd686f86 100644 --- a/core/event_queue.cpp +++ b/core/event_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.h b/core/event_queue.h index 0647c02777..51ed7373eb 100644 --- a/core/event_queue.h +++ b/core/event_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.cpp b/core/fpstr.cpp index 25784adb15..20b527d88b 100644 --- a/core/fpstr.cpp +++ b/core/fpstr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.h b/core/fpstr.h index d07ae7d5a2..c8ff80806e 100644 --- a/core/fpstr.h +++ b/core/fpstr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/global_constants.cpp b/core/global_constants.cpp index fc48a105db..b8d113f67c 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/global_constants.h b/core/global_constants.h index cd8304bd45..77cd3724c6 100644 --- a/core/global_constants.h +++ b/core/global_constants.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/globals.cpp b/core/globals.cpp index a39ace7360..b128914de5 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/globals.h b/core/globals.h index 580fd0fecd..f739bcfb90 100644 --- a/core/globals.h +++ b/core/globals.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hash_map.h b/core/hash_map.h index da8f038490..eea6d1a153 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hashfuncs.h b/core/hashfuncs.h index 3b6715a4cd..b12950f160 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.cpp b/core/image.cpp index ea09787f01..04b3905489 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.h b/core/image.h index 8ef7a54c78..ddb5e88ebf 100644 --- a/core/image.h +++ b/core/image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image_quantize.cpp b/core/image_quantize.cpp index d728a32861..a14e0ab72e 100644 --- a/core/image_quantize.cpp +++ b/core/image_quantize.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/input_map.cpp b/core/input_map.cpp index 9426b0568e..83b1e757da 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/input_map.h b/core/input_map.h index bf20645b15..875a39555f 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/int_types.h b/core/int_types.h index 31f05b2d35..231196b808 100644 --- a/core/int_types.h +++ b/core/int_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.cpp b/core/io/compression.cpp index ea2f5d2d9c..0bc006b41e 100644 --- a/core/io/compression.cpp +++ b/core/io/compression.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.h b/core/io/compression.h index 70742d42d6..106a3f0201 100644 --- a/core/io/compression.h +++ b/core/io/compression.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,28 +26,28 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef COMPRESSION_H -#define COMPRESSION_H - -#include "typedefs.h" - -class Compression -{ -public: - - enum Mode { - MODE_FASTLZ, - MODE_DEFLATE - }; - - - static int compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ); - static int get_max_compressed_buffer_size(int p_src_size,Mode p_mode=MODE_FASTLZ); - static void decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ); - - Compression(); -}; - - - -#endif // COMPRESSION_H +#ifndef COMPRESSION_H +#define COMPRESSION_H + +#include "typedefs.h" + +class Compression +{ +public: + + enum Mode { + MODE_FASTLZ, + MODE_DEFLATE + }; + + + static int compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ); + static int get_max_compressed_buffer_size(int p_src_size,Mode p_mode=MODE_FASTLZ); + static void decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size,Mode p_mode=MODE_FASTLZ); + + Compression(); +}; + + + +#endif // COMPRESSION_H diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 17ee72f2eb..95ae31f3dd 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/config_file.h b/core/io/config_file.h index e132e46fea..608f143fb1 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp index 6927b3772f..ab17cb8118 100644 --- a/core/io/file_access_buffered.cpp +++ b/core/io/file_access_buffered.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h index 533cc6c7dd..e6de203cda 100644 --- a/core/io/file_access_buffered.h +++ b/core/io/file_access_buffered.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h index 5de2f66ace..d36c4843e4 100644 --- a/core/io/file_access_buffered_fa.h +++ b/core/io/file_access_buffered_fa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index b90a41df54..1d06dc8c4b 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index 3039b5c8be..69a03fa14f 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,76 +26,76 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef FILE_ACCESS_COMPRESSED_H -#define FILE_ACCESS_COMPRESSED_H - -#include "io/compression.h" -#include "os/file_access.h" - -class FileAccessCompressed : public FileAccess { - - Compression::Mode cmode; - bool writing; - int write_pos; - uint8_t*write_ptr; - int write_buffer_size; - int write_max; - int block_size; - mutable bool read_eof; - mutable bool at_end; - - struct ReadBlock { - int csize; - int offset; - }; - - mutable Vector comp_buffer; - uint8_t *read_ptr; - mutable int read_block; - int read_block_count; - mutable int read_block_size; - mutable int read_pos; - Vector read_blocks; - int read_total; - - - - - String magic; - mutable Vector buffer; - FileAccess *f; -public: - - void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096); - - Error open_after_magic(FileAccess *p_base); - - virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file - virtual void close(); ///< close a file - virtual bool is_open() const; ///< true when file is open - - virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position=0); ///< seek from the end of file - virtual size_t get_pos() const; ///< get position in the file - virtual size_t get_len() const; ///< get size of the file - - virtual bool eof_reached() const; ///< reading passed EOF - - virtual uint8_t get_8() const; ///< get a byte - virtual int get_buffer(uint8_t *p_dst, int p_length) const; - - virtual Error get_error() const; ///< get last error - - virtual void store_8(uint8_t p_dest); ///< store a byte - - virtual bool file_exists(const String& p_name); ///< return true if a file exists - - virtual uint64_t _get_modified_time(const String& p_file); - - - FileAccessCompressed(); - virtual ~FileAccessCompressed(); - -}; - -#endif // FILE_ACCESS_COMPRESSED_H +#ifndef FILE_ACCESS_COMPRESSED_H +#define FILE_ACCESS_COMPRESSED_H + +#include "io/compression.h" +#include "os/file_access.h" + +class FileAccessCompressed : public FileAccess { + + Compression::Mode cmode; + bool writing; + int write_pos; + uint8_t*write_ptr; + int write_buffer_size; + int write_max; + int block_size; + mutable bool read_eof; + mutable bool at_end; + + struct ReadBlock { + int csize; + int offset; + }; + + mutable Vector comp_buffer; + uint8_t *read_ptr; + mutable int read_block; + int read_block_count; + mutable int read_block_size; + mutable int read_pos; + Vector read_blocks; + int read_total; + + + + + String magic; + mutable Vector buffer; + FileAccess *f; +public: + + void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096); + + Error open_after_magic(FileAccess *p_base); + + virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file + virtual void close(); ///< close a file + virtual bool is_open() const; ///< true when file is open + + virtual void seek(size_t p_position); ///< seek to a given position + virtual void seek_end(int64_t p_position=0); ///< seek from the end of file + virtual size_t get_pos() const; ///< get position in the file + virtual size_t get_len() const; ///< get size of the file + + virtual bool eof_reached() const; ///< reading passed EOF + + virtual uint8_t get_8() const; ///< get a byte + virtual int get_buffer(uint8_t *p_dst, int p_length) const; + + virtual Error get_error() const; ///< get last error + + virtual void store_8(uint8_t p_dest); ///< store a byte + + virtual bool file_exists(const String& p_name); ///< return true if a file exists + + virtual uint64_t _get_modified_time(const String& p_file); + + + FileAccessCompressed(); + virtual ~FileAccessCompressed(); + +}; + +#endif // FILE_ACCESS_COMPRESSED_H diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index a1dd2e48bb..749f7d1641 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index a02a022a4f..5a9ec2b3c6 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 26194040b0..a5ec05c35e 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index f338bea43f..2190cdb0ea 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index afbd7e3d46..15435a8b61 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 2d0cf5b32e..aed0f5eb7c 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index c7906018e9..dbd009e319 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.h b/core/io/http_client.h index d0ebaa4596..21281f38c5 100644 --- a/core/io/http_client.h +++ b/core/io/http_client.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 180df8964b..d3390ae199 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.h b/core/io/image_loader.h index 665cc0b460..ff972696ea 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 2f20f4b639..523f9f472b 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.h b/core/io/ip.h index 0181dc7d12..6f50a190e6 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index a1400adbb6..c5506f1a74 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.h b/core/io/ip_address.h index 3cd8bb7733..e55f45a2d7 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.cpp b/core/io/json.cpp index 88a23eb4cd..14890abd26 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.h b/core/io/json.h index d113d0e4ef..78b6303451 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index c6c15af5e0..b0d24abfe3 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.h b/core/io/marshalls.h index bb8d3b336a..df673debf5 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index b566ce4b7b..7b5ea65a4b 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index e9d6be4fb9..3448ebde1b 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index ead6984650..f5ef402194 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index cc26357bfb..ab2e640a86 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 033b4d5e5a..e635dc52f9 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_xml.h b/core/io/resource_format_xml.h index 40aaa01451..8bc29d3f5c 100644 --- a/core/io/resource_format_xml.h +++ b/core/io/resource_format_xml.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index d2610d5d4f..7e441cea1f 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index ab23158785..d25727f19f 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 598f517d76..fdb9a53f0d 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index e307668721..05cbe7f98e 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 0eae660373..b00b462eb6 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index 84552cfd3e..e83fc71b93 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index f83c174084..c2343790ea 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index d447ded78b..0e37303516 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp index bce9e19ae3..803df87086 100644 --- a/core/io/tcp_server.cpp +++ b/core/io/tcp_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h index fff00e5ce0..b59f3293d7 100644 --- a/core/io/tcp_server.h +++ b/core/io/tcp_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 0d42cebb41..c32b25c407 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index 7a0c4e10dc..9d8ad97a29 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index 1d69f8e5e7..1ff458f325 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 9debbf9e2f..418a8efa70 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/zip_io.h b/core/io/zip_io.h index 798265cc48..c4b4d6b34d 100644 --- a/core/io/zip_io.h +++ b/core/io/zip_io.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/list.h b/core/list.h index ef30e43d21..6deb150ef6 100644 --- a/core/list.h +++ b/core/list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/map.h b/core/map.h index 05abdc510e..e45c833bcb 100644 --- a/core/map.h +++ b/core/map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp index 576e4fa928..435df66aab 100644 --- a/core/math/aabb.cpp +++ b/core/math/aabb.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.h b/core/math/aabb.h index 089d5d15f7..5ce39c34d7 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.cpp b/core/math/bezier_curve.cpp index 2676804945..c9467a77e4 100644 --- a/core/math/bezier_curve.cpp +++ b/core/math/bezier_curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.h b/core/math/bezier_curve.h index 6cc4c730db..de14d68987 100644 --- a/core/math/bezier_curve.h +++ b/core/math/bezier_curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index 7f838b1215..d71b7551d9 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h index 03bfd947cb..b980d9590b 100644 --- a/core/math/bsp_tree.h +++ b/core/math/bsp_tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index fbe5f8c741..f1afa33a4b 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 767236ea04..52b84f4870 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.cpp b/core/math/face3.cpp index 1adc95e4e9..354372df74 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.h b/core/math/face3.h index 5a509299a2..eccbc78122 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 2d525dd1ce..14adde74e7 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.h b/core/math/geometry.h index 4ad4db8523..b438b41d61 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 2f1c307a14..0a3963f88f 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 5bc1b5f0be..3691ab75b9 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_defs.cpp b/core/math/math_defs.cpp index ca43bc7ae3..51aaa6800e 100644 --- a/core/math/math_defs.cpp +++ b/core/math/math_defs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,5 +26,5 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "math_defs.h" - +#include "math_defs.h" + diff --git a/core/math/math_defs.h b/core/math/math_defs.h index dd0390240a..7cb6c7f499 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,35 +26,35 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef MATH_DEFS_H -#define MATH_DEFS_H - -#define CMP_EPSILON 0.00001 -#define CMP_EPSILON2 (CMP_EPSILON*CMP_EPSILON) -#define CMP_NORMALIZE_TOLERANCE 0.000001 -#define CMP_POINT_IN_PLANE_EPSILON 0.00001 - -/** - * "Real" is a type that will be translated to either floats or fixed depending - * on the compilation setting - */ - -enum ClockDirection { - - CLOCKWISE, - COUNTERCLOCKWISE -}; - - -#ifdef REAL_T_IS_DOUBLE - -typedef double real_t; - -#else - -typedef float real_t; - -#endif - - -#endif // MATH_DEFS_H +#ifndef MATH_DEFS_H +#define MATH_DEFS_H + +#define CMP_EPSILON 0.00001 +#define CMP_EPSILON2 (CMP_EPSILON*CMP_EPSILON) +#define CMP_NORMALIZE_TOLERANCE 0.000001 +#define CMP_POINT_IN_PLANE_EPSILON 0.00001 + +/** + * "Real" is a type that will be translated to either floats or fixed depending + * on the compilation setting + */ + +enum ClockDirection { + + CLOCKWISE, + COUNTERCLOCKWISE +}; + + +#ifdef REAL_T_IS_DOUBLE + +typedef double real_t; + +#else + +typedef float real_t; + +#endif + + +#endif // MATH_DEFS_H diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index ad48ceaac0..490e529d82 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 6d43ed8e64..33175ed2fc 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index ff62e7786b..10f1461fdc 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.h b/core/math/matrix3.h index f68703ca23..98feb2dbbd 100644 --- a/core/math/matrix3.h +++ b/core/math/matrix3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/octree.h b/core/math/octree.h index b64ba381c0..84de388178 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.cpp b/core/math/plane.cpp index 88c7be5f63..f9395a002a 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.h b/core/math/plane.h index 608ec26926..604b880266 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.cpp b/core/math/quat.cpp index 950a4756ad..e0c4b0793c 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.h b/core/math/quat.h index 04901116b8..de4aedaeec 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index a417cdaddf..80ae0f04e1 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index d7f056d366..cb486a0b6f 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.cpp b/core/math/transform.cpp index bb874facbd..a6f4f626cc 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.h b/core/math/transform.h index b1a0ea1ab8..a992843d70 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 111ceca185..70cb639fc2 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,543 +26,543 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "triangle_mesh.h" -#include "sort.h" - - - -int TriangleMesh::_create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc) { - - - if (p_depth>max_depth) { - max_depth=p_depth; - } - - if (p_size==1) { - - - return p_bb[p_from]-p_bvh; - } else if (p_size==0) { - - return -1; - } - - - AABB aabb; - aabb=p_bb[p_from]->aabb; - for(int i=1;iaabb); - } - - int li=aabb.get_longest_axis_index(); - - switch(li) { - - case Vector3::AXIS_X: { - SortArray sort_x; - sort_x.nth_element(0,p_size,p_size/2,&p_bb[p_from]); - //sort_x.sort(&p_bb[p_from],p_size); - } break; - case Vector3::AXIS_Y: { - SortArray sort_y; - sort_y.nth_element(0,p_size,p_size/2,&p_bb[p_from]); - //sort_y.sort(&p_bb[p_from],p_size); - } break; - case Vector3::AXIS_Z: { - SortArray sort_z; - sort_z.nth_element(0,p_size,p_size/2,&p_bb[p_from]); - //sort_z.sort(&p_bb[p_from],p_size); - - } break; - } - - - int left = _create_bvh(p_bvh,p_bb,p_from,p_size/2,p_depth+1,max_depth,max_alloc); - int right = _create_bvh(p_bvh,p_bb,p_from+p_size/2,p_size-p_size/2,p_depth+1,max_depth,max_alloc); - - int index=max_alloc++; - BVH *_new = &p_bvh[index]; - _new->aabb=aabb; - _new->center=aabb.pos+aabb.size*0.5; - _new->face_index=-1; - _new->left=left; - _new->right=right; - - return index; - -} - - -void TriangleMesh::create(const DVector& p_faces) { - - valid=false; - - int fc=p_faces.size(); - ERR_FAIL_COND(!fc || ((fc%3) != 0)); - fc/=3; - triangles.resize(fc); - - bvh.resize(fc*3); //will never be larger than this (todo make better) - DVector::Write bw = bvh.write(); - - { - - //create faces and indices and base bvh - //except for the Set for repeated triangles, everything - //goes in-place. - - DVector::Read r = p_faces.read(); - DVector::Write w = triangles.write(); - Map db; - - for(int i=0;i::Element *E=db.find(vs); - if (E) { - vidx=E->get(); - } else { - vidx=db.size(); - db[vs]=vidx; - } - - f.indices[j]=vidx; - if (j==0) - bw[i].aabb.pos=vs; - else - bw[i].aabb.expand_to(vs); - } - - f.normal=Face3(r[i*3+0],r[i*3+1],r[i*3+2]).get_plane().get_normal(); - - bw[i].left=-1; - bw[i].right=-1; - bw[i].face_index=i; - bw[i].center=bw[i].aabb.pos+bw[i].aabb.size*0.5; - } - - vertices.resize(db.size()); - DVector::Write vw = vertices.write(); - for (Map::Element *E=db.front();E;E=E->next()) { - vw[E->get()]=E->key(); - } - - } - - DVector bwptrs; - bwptrs.resize(fc); - DVector::Write bwp = bwptrs.write(); - for(int i=0;i::Write(); //clearup - bvh.resize(max_alloc); //resize back - - valid=true; - -} - - -Vector3 TriangleMesh::get_area_normal(const AABB& p_aabb) const { - - uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); - - enum { - TEST_AABB_BIT=0, - VISIT_LEFT_BIT=1, - VISIT_RIGHT_BIT=2, - VISIT_DONE_BIT=3, - VISITED_BIT_SHIFT=29, - NODE_IDX_MASK=(1<::Read trianglesr = triangles.read(); - DVector::Read verticesr=vertices.read(); - DVector::Read bvhr=bvh.read(); - - const Triangle *triangleptr=trianglesr.ptr(); - const Vector3 *vertexptr=verticesr.ptr(); - int pos=bvh.size()-1; - const BVH *bvhptr = bvhr.ptr(); - - stack[0]=pos; - while(true) { - - uint32_t node = stack[level]&NODE_IDX_MASK; - const BVH &b = bvhptr[ node ]; - bool done=false; - - switch(stack[level]>>VISITED_BIT_SHIFT) { - case TEST_AABB_BIT: { - - - bool valid = b.aabb.intersects(p_aabb); - if (!valid) { - - stack[level]=(VISIT_DONE_BIT<=0) { - - const Triangle &s=triangleptr[ b.face_index ]; - n+=s.normal; - n_count++; - - stack[level]=(VISIT_DONE_BIT<0) - n/=n_count; - - return n; - -} - - -bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const { - - - uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); - - enum { - TEST_AABB_BIT=0, - VISIT_LEFT_BIT=1, - VISIT_RIGHT_BIT=2, - VISIT_DONE_BIT=3, - VISITED_BIT_SHIFT=29, - NODE_IDX_MASK=(1<::Read trianglesr = triangles.read(); - DVector::Read verticesr=vertices.read(); - DVector::Read bvhr=bvh.read(); - - const Triangle *triangleptr=trianglesr.ptr(); - const Vector3 *vertexptr=verticesr.ptr(); - int pos=bvh.size()-1; - const BVH *bvhptr = bvhr.ptr(); - - stack[0]=pos; - while(true) { - - uint32_t node = stack[level]&NODE_IDX_MASK; - const BVH &b = bvhptr[ node ]; - bool done=false; - - switch(stack[level]>>VISITED_BIT_SHIFT) { - case TEST_AABB_BIT: { - - - bool valid = b.aabb.intersects_segment(p_begin,p_end); -// bool valid = b.aabb.intersects(ray_aabb); - - if (!valid) { - - stack[level]=(VISIT_DONE_BIT<=0) { - - const Triangle &s=triangleptr[ b.face_index ]; - Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]); - - - Vector3 res; - - if (f3.intersects_segment(p_begin,p_end,&res)) { - - - float nd = n.dot(res); - if (nd0) - r_normal=-r_normal; - } - - return inters; -} - - -bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const { - - - uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); - - enum { - TEST_AABB_BIT=0, - VISIT_LEFT_BIT=1, - VISIT_RIGHT_BIT=2, - VISIT_DONE_BIT=3, - VISITED_BIT_SHIFT=29, - NODE_IDX_MASK=(1<::Read trianglesr = triangles.read(); - DVector::Read verticesr=vertices.read(); - DVector::Read bvhr=bvh.read(); - - const Triangle *triangleptr=trianglesr.ptr(); - const Vector3 *vertexptr=verticesr.ptr(); - int pos=bvh.size()-1; - const BVH *bvhptr = bvhr.ptr(); - - stack[0]=pos; - while(true) { - - uint32_t node = stack[level]&NODE_IDX_MASK; - const BVH &b = bvhptr[ node ]; - bool done=false; - - switch(stack[level]>>VISITED_BIT_SHIFT) { - case TEST_AABB_BIT: { - - - bool valid = b.aabb.intersects_ray(p_begin,p_dir); - if (!valid) { - - stack[level]=(VISIT_DONE_BIT<=0) { - - const Triangle &s=triangleptr[ b.face_index ]; - Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]); - - - Vector3 res; - - if (f3.intersects_ray(p_begin,p_dir,&res)) { - - - float nd = n.dot(res); - if (nd0) - r_normal=-r_normal; - } - - return inters; -} - -bool TriangleMesh::is_valid() const { - - return valid; -} - -DVector TriangleMesh::get_faces() const { - - if (!valid) - return DVector(); - - DVector faces; - int ts = triangles.size(); - faces.resize(triangles.size()); - - DVector::Write w=faces.write(); - DVector::Read r = triangles.read(); - DVector::Read rv = vertices.read(); - - for(int i=0;i::Write(); - return faces; -} - -TriangleMesh::TriangleMesh() { - - valid=false; - max_depth=0; -} +#include "triangle_mesh.h" +#include "sort.h" + + + +int TriangleMesh::_create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc) { + + + if (p_depth>max_depth) { + max_depth=p_depth; + } + + if (p_size==1) { + + + return p_bb[p_from]-p_bvh; + } else if (p_size==0) { + + return -1; + } + + + AABB aabb; + aabb=p_bb[p_from]->aabb; + for(int i=1;iaabb); + } + + int li=aabb.get_longest_axis_index(); + + switch(li) { + + case Vector3::AXIS_X: { + SortArray sort_x; + sort_x.nth_element(0,p_size,p_size/2,&p_bb[p_from]); + //sort_x.sort(&p_bb[p_from],p_size); + } break; + case Vector3::AXIS_Y: { + SortArray sort_y; + sort_y.nth_element(0,p_size,p_size/2,&p_bb[p_from]); + //sort_y.sort(&p_bb[p_from],p_size); + } break; + case Vector3::AXIS_Z: { + SortArray sort_z; + sort_z.nth_element(0,p_size,p_size/2,&p_bb[p_from]); + //sort_z.sort(&p_bb[p_from],p_size); + + } break; + } + + + int left = _create_bvh(p_bvh,p_bb,p_from,p_size/2,p_depth+1,max_depth,max_alloc); + int right = _create_bvh(p_bvh,p_bb,p_from+p_size/2,p_size-p_size/2,p_depth+1,max_depth,max_alloc); + + int index=max_alloc++; + BVH *_new = &p_bvh[index]; + _new->aabb=aabb; + _new->center=aabb.pos+aabb.size*0.5; + _new->face_index=-1; + _new->left=left; + _new->right=right; + + return index; + +} + + +void TriangleMesh::create(const DVector& p_faces) { + + valid=false; + + int fc=p_faces.size(); + ERR_FAIL_COND(!fc || ((fc%3) != 0)); + fc/=3; + triangles.resize(fc); + + bvh.resize(fc*3); //will never be larger than this (todo make better) + DVector::Write bw = bvh.write(); + + { + + //create faces and indices and base bvh + //except for the Set for repeated triangles, everything + //goes in-place. + + DVector::Read r = p_faces.read(); + DVector::Write w = triangles.write(); + Map db; + + for(int i=0;i::Element *E=db.find(vs); + if (E) { + vidx=E->get(); + } else { + vidx=db.size(); + db[vs]=vidx; + } + + f.indices[j]=vidx; + if (j==0) + bw[i].aabb.pos=vs; + else + bw[i].aabb.expand_to(vs); + } + + f.normal=Face3(r[i*3+0],r[i*3+1],r[i*3+2]).get_plane().get_normal(); + + bw[i].left=-1; + bw[i].right=-1; + bw[i].face_index=i; + bw[i].center=bw[i].aabb.pos+bw[i].aabb.size*0.5; + } + + vertices.resize(db.size()); + DVector::Write vw = vertices.write(); + for (Map::Element *E=db.front();E;E=E->next()) { + vw[E->get()]=E->key(); + } + + } + + DVector bwptrs; + bwptrs.resize(fc); + DVector::Write bwp = bwptrs.write(); + for(int i=0;i::Write(); //clearup + bvh.resize(max_alloc); //resize back + + valid=true; + +} + + +Vector3 TriangleMesh::get_area_normal(const AABB& p_aabb) const { + + uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); + + enum { + TEST_AABB_BIT=0, + VISIT_LEFT_BIT=1, + VISIT_RIGHT_BIT=2, + VISIT_DONE_BIT=3, + VISITED_BIT_SHIFT=29, + NODE_IDX_MASK=(1<::Read trianglesr = triangles.read(); + DVector::Read verticesr=vertices.read(); + DVector::Read bvhr=bvh.read(); + + const Triangle *triangleptr=trianglesr.ptr(); + const Vector3 *vertexptr=verticesr.ptr(); + int pos=bvh.size()-1; + const BVH *bvhptr = bvhr.ptr(); + + stack[0]=pos; + while(true) { + + uint32_t node = stack[level]&NODE_IDX_MASK; + const BVH &b = bvhptr[ node ]; + bool done=false; + + switch(stack[level]>>VISITED_BIT_SHIFT) { + case TEST_AABB_BIT: { + + + bool valid = b.aabb.intersects(p_aabb); + if (!valid) { + + stack[level]=(VISIT_DONE_BIT<=0) { + + const Triangle &s=triangleptr[ b.face_index ]; + n+=s.normal; + n_count++; + + stack[level]=(VISIT_DONE_BIT<0) + n/=n_count; + + return n; + +} + + +bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const { + + + uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); + + enum { + TEST_AABB_BIT=0, + VISIT_LEFT_BIT=1, + VISIT_RIGHT_BIT=2, + VISIT_DONE_BIT=3, + VISITED_BIT_SHIFT=29, + NODE_IDX_MASK=(1<::Read trianglesr = triangles.read(); + DVector::Read verticesr=vertices.read(); + DVector::Read bvhr=bvh.read(); + + const Triangle *triangleptr=trianglesr.ptr(); + const Vector3 *vertexptr=verticesr.ptr(); + int pos=bvh.size()-1; + const BVH *bvhptr = bvhr.ptr(); + + stack[0]=pos; + while(true) { + + uint32_t node = stack[level]&NODE_IDX_MASK; + const BVH &b = bvhptr[ node ]; + bool done=false; + + switch(stack[level]>>VISITED_BIT_SHIFT) { + case TEST_AABB_BIT: { + + + bool valid = b.aabb.intersects_segment(p_begin,p_end); +// bool valid = b.aabb.intersects(ray_aabb); + + if (!valid) { + + stack[level]=(VISIT_DONE_BIT<=0) { + + const Triangle &s=triangleptr[ b.face_index ]; + Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]); + + + Vector3 res; + + if (f3.intersects_segment(p_begin,p_end,&res)) { + + + float nd = n.dot(res); + if (nd0) + r_normal=-r_normal; + } + + return inters; +} + + +bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const { + + + uint32_t* stack = (uint32_t*)alloca(sizeof(int)*max_depth); + + enum { + TEST_AABB_BIT=0, + VISIT_LEFT_BIT=1, + VISIT_RIGHT_BIT=2, + VISIT_DONE_BIT=3, + VISITED_BIT_SHIFT=29, + NODE_IDX_MASK=(1<::Read trianglesr = triangles.read(); + DVector::Read verticesr=vertices.read(); + DVector::Read bvhr=bvh.read(); + + const Triangle *triangleptr=trianglesr.ptr(); + const Vector3 *vertexptr=verticesr.ptr(); + int pos=bvh.size()-1; + const BVH *bvhptr = bvhr.ptr(); + + stack[0]=pos; + while(true) { + + uint32_t node = stack[level]&NODE_IDX_MASK; + const BVH &b = bvhptr[ node ]; + bool done=false; + + switch(stack[level]>>VISITED_BIT_SHIFT) { + case TEST_AABB_BIT: { + + + bool valid = b.aabb.intersects_ray(p_begin,p_dir); + if (!valid) { + + stack[level]=(VISIT_DONE_BIT<=0) { + + const Triangle &s=triangleptr[ b.face_index ]; + Face3 f3(vertexptr[ s.indices[0] ],vertexptr[ s.indices[1] ],vertexptr[ s.indices[2] ]); + + + Vector3 res; + + if (f3.intersects_ray(p_begin,p_dir,&res)) { + + + float nd = n.dot(res); + if (nd0) + r_normal=-r_normal; + } + + return inters; +} + +bool TriangleMesh::is_valid() const { + + return valid; +} + +DVector TriangleMesh::get_faces() const { + + if (!valid) + return DVector(); + + DVector faces; + int ts = triangles.size(); + faces.resize(triangles.size()); + + DVector::Write w=faces.write(); + DVector::Read r = triangles.read(); + DVector::Read rv = vertices.read(); + + for(int i=0;i::Write(); + return faces; +} + +TriangleMesh::TriangleMesh() { + + valid=false; + max_depth=0; +} diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index ab0cb713b1..87d8ce8e6c 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,74 +26,74 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TRIANGLE_MESH_H -#define TRIANGLE_MESH_H - -#include "reference.h" -#include "face3.h" -class TriangleMesh : public Reference { - - OBJ_TYPE( TriangleMesh, Reference); - - struct Triangle { - - Vector3 normal; - int indices[3]; - }; - - DVector triangles; - DVector vertices; - - struct BVH { - - AABB aabb; - Vector3 center; //used for sorting - int left; - int right; - - int face_index; - }; - - struct BVHCmpX { - - bool operator()(const BVH* p_left, const BVH* p_right) const { - - return p_left->center.x < p_right->center.x; - } - }; - - struct BVHCmpY { - - bool operator()(const BVH* p_left, const BVH* p_right) const { - - return p_left->center.y < p_right->center.y; - } - }; - struct BVHCmpZ { - - bool operator()(const BVH* p_left, const BVH* p_right) const { - - return p_left->center.z < p_right->center.z; - } - }; - - int _create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc); - - DVector bvh; - int max_depth; - bool valid; - -public: - - bool is_valid() const; - bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const; - bool intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const; - Vector3 get_area_normal(const AABB& p_aabb) const; - DVector get_faces() const; - - - void create(const DVector& p_faces); - TriangleMesh(); -}; - -#endif // TRIANGLE_MESH_H +#ifndef TRIANGLE_MESH_H +#define TRIANGLE_MESH_H + +#include "reference.h" +#include "face3.h" +class TriangleMesh : public Reference { + + OBJ_TYPE( TriangleMesh, Reference); + + struct Triangle { + + Vector3 normal; + int indices[3]; + }; + + DVector triangles; + DVector vertices; + + struct BVH { + + AABB aabb; + Vector3 center; //used for sorting + int left; + int right; + + int face_index; + }; + + struct BVHCmpX { + + bool operator()(const BVH* p_left, const BVH* p_right) const { + + return p_left->center.x < p_right->center.x; + } + }; + + struct BVHCmpY { + + bool operator()(const BVH* p_left, const BVH* p_right) const { + + return p_left->center.y < p_right->center.y; + } + }; + struct BVHCmpZ { + + bool operator()(const BVH* p_left, const BVH* p_right) const { + + return p_left->center.z < p_right->center.z; + } + }; + + int _create_bvh(BVH*p_bvh,BVH** p_bb,int p_from,int p_size,int p_depth,int&max_depth,int&max_alloc); + + DVector bvh; + int max_depth; + bool valid; + +public: + + bool is_valid() const; + bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const; + bool intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vector3 &r_point, Vector3 &r_normal) const; + Vector3 get_area_normal(const AABB& p_aabb) const; + DVector get_faces() const; + + + void create(const DVector& p_faces); + TriangleMesh(); +}; + +#endif // TRIANGLE_MESH_H diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index 4a870def4b..b13e13c47d 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.h b/core/math/triangulate.h index b20b37bd44..927b7efb8d 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/message_queue.cpp b/core/message_queue.cpp index dbf6217dc2..cfbdb37b88 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/message_queue.h b/core/message_queue.h index 691c289813..5cee21847b 100644 --- a/core/message_queue.h +++ b/core/message_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/method_bind.cpp b/core/method_bind.cpp index 6ee4882571..3429e5f0af 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/method_bind.h b/core/method_bind.h index 6ea9340ad5..d32050cc5d 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/multi_bucket_array.h b/core/multi_bucket_array.h index a24af941f8..d85c9de583 100644 --- a/core/multi_bucket_array.h +++ b/core/multi_bucket_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object.cpp b/core/object.cpp index 46f536520d..0bc2b7ee41 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object.h b/core/object.h index 0bd3d09c21..e828a24767 100644 --- a/core/object.h +++ b/core/object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp index 8184deed73..a2cae50940 100644 --- a/core/object_type_db.cpp +++ b/core/object_type_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object_type_db.h b/core/object_type_db.h index 2318515d03..27c1506960 100644 --- a/core/object_type_db.h +++ b/core/object_type_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.cpp b/core/os/copymem.cpp index 4a36b6f6d1..54baf1e232 100644 --- a/core/os/copymem.cpp +++ b/core/os/copymem.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.h b/core/os/copymem.h index 09e8c6903e..a5d640edbf 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 26a8090fe8..a1031cf5f0 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 304e2399ed..3df9bca45a 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index ffa0cad8e4..ef7efd27e1 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.h b/core/os/file_access.h index 793e971a4c..8e34013796 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input.cpp b/core/os/input.cpp index 5d4b3a834d..87aa507bba 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input.h b/core/os/input.h index 387a43a35a..ce14c2166e 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 27c7c10aef..fc23012281 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input_event.h b/core/os/input_event.h index 218ff327d1..811d5504d5 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index e2a992ecb9..10e64c3961 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index b4ec5da26f..eaf656dd4d 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index d01331a256..83d3155b03 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.h b/core/os/main_loop.h index 6eb5881175..bf9fe83a43 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.cpp b/core/os/memory.cpp index ca5bacf9cd..617e40e92a 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.h b/core/os/memory.h index 6fc3d8f3eb..4497fcc200 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.cpp b/core/os/memory_pool_dynamic.cpp index 4df554f18d..d1c41aff84 100644 --- a/core/os/memory_pool_dynamic.cpp +++ b/core/os/memory_pool_dynamic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.h b/core/os/memory_pool_dynamic.h index ca517daf41..00999ee24d 100644 --- a/core/os/memory_pool_dynamic.h +++ b/core/os/memory_pool_dynamic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_prealloc.cpp b/core/os/memory_pool_dynamic_prealloc.cpp index c5823366c1..c7c25f32d1 100644 --- a/core/os/memory_pool_dynamic_prealloc.cpp +++ b/core/os/memory_pool_dynamic_prealloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,91 +26,91 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "memory_pool_dynamic_prealloc.h" -#include "os/memory.h" - -#include "print_string.h" -MemoryPoolDynamicPrealloc::ID MemoryPoolDynamicPrealloc::alloc(size_t p_amount,const char* p_description) { - - -// print_line("dynpool - allocating: "+itos(p_amount)); - ID id = pool_alloc->alloc(p_amount); -// print_line("dynpool - free: "+itos(pool_alloc->get_free_mem())); - return id; - -} - -void MemoryPoolDynamicPrealloc::free(ID p_id) { - - pool_alloc->free(p_id); -} - -Error MemoryPoolDynamicPrealloc::realloc(ID p_id, size_t p_amount) { - - return pool_alloc->resize(p_id,p_amount); -} - -bool MemoryPoolDynamicPrealloc::is_valid(ID p_id) { - - return true; -} - -size_t MemoryPoolDynamicPrealloc::get_size(ID p_id) const { - - return pool_alloc->get_size(p_id); -} - -const char* MemoryPoolDynamicPrealloc::get_description(ID p_id) const { - - return ""; -} - -Error MemoryPoolDynamicPrealloc::lock(ID p_id) { - -// print_line("lock: "+itos(p_id)); - return pool_alloc->lock(p_id); -} - -void * MemoryPoolDynamicPrealloc::get(ID p_ID) { - -// print_line("get: "+itos(p_ID)); - return pool_alloc->get(p_ID); -} - -Error MemoryPoolDynamicPrealloc::unlock(ID p_id) { - -// print_line("unlock: "+itos(p_id)); - pool_alloc->unlock(p_id); - return OK; -} - -bool MemoryPoolDynamicPrealloc::is_locked(ID p_id) const { - - return pool_alloc->is_locked(p_id); -} - - -size_t MemoryPoolDynamicPrealloc::get_available_mem() const { - - return pool_alloc->get_free_mem(); -} - -size_t MemoryPoolDynamicPrealloc::get_total_usage() const { - - return pool_alloc->get_used_mem(); -} - - - -MemoryPoolDynamicPrealloc::MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align, int p_max_entries) { - - pool_alloc = memnew( PoolAllocator(p_mem,p_size,p_align,true,p_max_entries)); - -} - -MemoryPoolDynamicPrealloc::~MemoryPoolDynamicPrealloc() { - - - memdelete( pool_alloc ); -} - +#include "memory_pool_dynamic_prealloc.h" +#include "os/memory.h" + +#include "print_string.h" +MemoryPoolDynamicPrealloc::ID MemoryPoolDynamicPrealloc::alloc(size_t p_amount,const char* p_description) { + + +// print_line("dynpool - allocating: "+itos(p_amount)); + ID id = pool_alloc->alloc(p_amount); +// print_line("dynpool - free: "+itos(pool_alloc->get_free_mem())); + return id; + +} + +void MemoryPoolDynamicPrealloc::free(ID p_id) { + + pool_alloc->free(p_id); +} + +Error MemoryPoolDynamicPrealloc::realloc(ID p_id, size_t p_amount) { + + return pool_alloc->resize(p_id,p_amount); +} + +bool MemoryPoolDynamicPrealloc::is_valid(ID p_id) { + + return true; +} + +size_t MemoryPoolDynamicPrealloc::get_size(ID p_id) const { + + return pool_alloc->get_size(p_id); +} + +const char* MemoryPoolDynamicPrealloc::get_description(ID p_id) const { + + return ""; +} + +Error MemoryPoolDynamicPrealloc::lock(ID p_id) { + +// print_line("lock: "+itos(p_id)); + return pool_alloc->lock(p_id); +} + +void * MemoryPoolDynamicPrealloc::get(ID p_ID) { + +// print_line("get: "+itos(p_ID)); + return pool_alloc->get(p_ID); +} + +Error MemoryPoolDynamicPrealloc::unlock(ID p_id) { + +// print_line("unlock: "+itos(p_id)); + pool_alloc->unlock(p_id); + return OK; +} + +bool MemoryPoolDynamicPrealloc::is_locked(ID p_id) const { + + return pool_alloc->is_locked(p_id); +} + + +size_t MemoryPoolDynamicPrealloc::get_available_mem() const { + + return pool_alloc->get_free_mem(); +} + +size_t MemoryPoolDynamicPrealloc::get_total_usage() const { + + return pool_alloc->get_used_mem(); +} + + + +MemoryPoolDynamicPrealloc::MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align, int p_max_entries) { + + pool_alloc = memnew( PoolAllocator(p_mem,p_size,p_align,true,p_max_entries)); + +} + +MemoryPoolDynamicPrealloc::~MemoryPoolDynamicPrealloc() { + + + memdelete( pool_alloc ); +} + diff --git a/core/os/memory_pool_dynamic_prealloc.h b/core/os/memory_pool_dynamic_prealloc.h index 698885561a..3523079bac 100644 --- a/core/os/memory_pool_dynamic_prealloc.h +++ b/core/os/memory_pool_dynamic_prealloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,35 +26,35 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef MEMORY_POOL_DYNAMIC_PREALLOC_H -#define MEMORY_POOL_DYNAMIC_PREALLOC_H - -#include "pool_allocator.h" -#include "core/os/memory_pool_dynamic.h" - -class MemoryPoolDynamicPrealloc : public MemoryPoolDynamic { - - PoolAllocator *pool_alloc; - -public: - - virtual ID alloc(size_t p_amount,const char* p_description); - virtual void free(ID p_id); - virtual Error realloc(ID p_id, size_t p_amount); - virtual bool is_valid(ID p_id); - virtual size_t get_size(ID p_id) const; - virtual const char* get_description(ID p_id) const; - - virtual Error lock(ID p_id); - virtual void * get(ID p_ID); - virtual Error unlock(ID p_id); - virtual bool is_locked(ID p_id) const; - - virtual size_t get_available_mem() const; - virtual size_t get_total_usage() const; - - MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align = 16, int p_max_entries=PoolAllocator::DEFAULT_MAX_ALLOCS); - ~MemoryPoolDynamicPrealloc(); -}; - -#endif // MEMORY_POOL_DYNAMIC_PREALLOC_H +#ifndef MEMORY_POOL_DYNAMIC_PREALLOC_H +#define MEMORY_POOL_DYNAMIC_PREALLOC_H + +#include "pool_allocator.h" +#include "core/os/memory_pool_dynamic.h" + +class MemoryPoolDynamicPrealloc : public MemoryPoolDynamic { + + PoolAllocator *pool_alloc; + +public: + + virtual ID alloc(size_t p_amount,const char* p_description); + virtual void free(ID p_id); + virtual Error realloc(ID p_id, size_t p_amount); + virtual bool is_valid(ID p_id); + virtual size_t get_size(ID p_id) const; + virtual const char* get_description(ID p_id) const; + + virtual Error lock(ID p_id); + virtual void * get(ID p_ID); + virtual Error unlock(ID p_id); + virtual bool is_locked(ID p_id) const; + + virtual size_t get_available_mem() const; + virtual size_t get_total_usage() const; + + MemoryPoolDynamicPrealloc(void * p_mem,int p_size, int p_align = 16, int p_max_entries=PoolAllocator::DEFAULT_MAX_ALLOCS); + ~MemoryPoolDynamicPrealloc(); +}; + +#endif // MEMORY_POOL_DYNAMIC_PREALLOC_H diff --git a/core/os/memory_pool_dynamic_static.cpp b/core/os/memory_pool_dynamic_static.cpp index 93f94d7726..029ef450cd 100644 --- a/core/os/memory_pool_dynamic_static.cpp +++ b/core/os/memory_pool_dynamic_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_static.h b/core/os/memory_pool_dynamic_static.h index d10cdb3d0a..a870f3070c 100644 --- a/core/os/memory_pool_dynamic_static.h +++ b/core/os/memory_pool_dynamic_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.cpp b/core/os/memory_pool_static.cpp index 9dd5baf4e4..d3617eac73 100644 --- a/core/os/memory_pool_static.cpp +++ b/core/os/memory_pool_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.h b/core/os/memory_pool_static.h index f2b372d03b..40bd1aaf0e 100644 --- a/core/os/memory_pool_static.h +++ b/core/os/memory_pool_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index 03d423ae04..be984c080b 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.h b/core/os/mutex.h index 241d70e232..ac6d36d635 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.cpp b/core/os/os.cpp index 5fa7e87d06..f292456079 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.h b/core/os/os.h index b52a37ede7..2f9957c2f8 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/pc_joystick_map.h b/core/os/pc_joystick_map.h index 171723439b..111dc9b3a8 100644 --- a/core/os/pc_joystick_map.h +++ b/core/os/pc_joystick_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index 3abab34886..8cb431d2cc 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.h b/core/os/semaphore.h index b188f07399..e8ad9d3c3a 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.cpp b/core/os/shell.cpp index 565929eae5..3746dc6804 100644 --- a/core/os/shell.cpp +++ b/core/os/shell.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.h b/core/os/shell.h index 38b29c6eca..7ef5abbdef 100644 --- a/core/os/shell.h +++ b/core/os/shell.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.cpp b/core/os/thread.cpp index d8d9f3e291..96b0f561ca 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.h b/core/os/thread.h index 864fc6db05..590fee1fc6 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 1974bf615b..4e139f6379 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index b681005fb6..a83e42ff98 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp index 9c7648be94..9a20db6a9d 100644 --- a/core/os/thread_safe.cpp +++ b/core/os/thread_safe.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index 8b20c31cc9..62d2181279 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index 65a6433912..fa17e93aa8 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.h b/core/packed_data_container.h index b223d3bcfe..f4152bbb4d 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.cpp b/core/pair.cpp index 4b6f350351..17076bb379 100644 --- a/core/pair.cpp +++ b/core/pair.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.h b/core/pair.h index d4cf3630ee..83fc837fff 100644 --- a/core/pair.h +++ b/core/pair.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.cpp b/core/path_db.cpp index 1027ce7318..d3dc3aceb8 100644 --- a/core/path_db.cpp +++ b/core/path_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.h b/core/path_db.h index 561dc01672..b4f13d50be 100644 --- a/core/path_db.h +++ b/core/path_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_remap.cpp b/core/path_remap.cpp index 34675c4575..2ef39470a0 100644 --- a/core/path_remap.cpp +++ b/core/path_remap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,163 +26,163 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "path_remap.h" -#include "globals.h" -#include "os/os.h" -#include "translation.h" -PathRemap* PathRemap::singleton=NULL; - -PathRemap* PathRemap::get_singleton() { - - return singleton; -} - -void PathRemap::add_remap(const String& p_from, const String& p_to,const String& p_locale) { - - if (!remap.has(p_from)) { - remap[p_from]=RemapData(); - } - - if (p_locale==String()) - remap[p_from].always=p_to; - else - remap[p_from].locale[p_locale]=p_to; -} - - -String PathRemap::get_remap(const String& p_from) const { - - const RemapData *ptr=remap.getptr(p_from); - if (!ptr) { - if (OS::get_singleton()->is_stdout_verbose()) - print_line("remap failed: "+p_from); - return p_from; - } else { - - String locale = TranslationServer::get_singleton()->get_locale(); - - if (ptr->locale.has(locale)) { - if (OS::get_singleton()->is_stdout_verbose()) - print_line("remap found: "+p_from+" -> "+ptr->locale[locale]); - return ptr->locale[locale]; - } - - int p = locale.find("_"); - if (p!=-1) { - locale=locale.substr(0,p); - if (ptr->locale.has(locale)) { - if (OS::get_singleton()->is_stdout_verbose()) - print_line("remap found: "+p_from+" -> "+ptr->locale[locale]); - return ptr->locale[locale]; - } - } - - if (ptr->always!=String()) { - if (OS::get_singleton()->is_stdout_verbose()) { - print_line("remap found: "+p_from+" -> "+ptr->always); - } - return ptr->always; - } - - if (OS::get_singleton()->is_stdout_verbose()) - print_line("remap failed: "+p_from); - - return p_from; - } -} -bool PathRemap::has_remap(const String& p_from) const{ - - return remap.has(p_from); -} - -void PathRemap::erase_remap(const String& p_from){ - - ERR_FAIL_COND(!remap.has(p_from)); - remap.erase(p_from); -} - -void PathRemap::clear_remaps() { - - remap.clear(); -} - -void PathRemap::load_remaps() { - - // default remaps first - DVector remaps = Globals::get_singleton()->get("remap/all"); - - { - int rlen = remaps.size(); - - ERR_FAIL_COND( rlen%2 ); - DVector::Read r = remaps.read(); - for(int i=0;iget("remap/"+OS::get_singleton()->get_name()); -// remaps = Globals::get_singleton()->get("remap/PSP"); - { - int rlen = remaps.size(); - - ERR_FAIL_COND( rlen%2 ); - DVector::Read r = remaps.read(); - for(int i=0;i "+to); - add_remap(from,to); - } - } - - - //locale based remaps - - if (Globals::get_singleton()->has("locale/translation_remaps")) { - - Dictionary remaps = Globals::get_singleton()->get("locale/translation_remaps"); - List rk; - remaps.get_key_list(&rk); - for(List::Element *E=rk.front();E;E=E->next()) { - - String source = E->get(); - StringArray sa = remaps[E->get()]; - int sas = sa.size(); - StringArray::Read r = sa.read(); - - for(int i=0;iis_stdout_verbose()) + print_line("remap failed: "+p_from); + return p_from; + } else { + + String locale = TranslationServer::get_singleton()->get_locale(); + + if (ptr->locale.has(locale)) { + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap found: "+p_from+" -> "+ptr->locale[locale]); + return ptr->locale[locale]; + } + + int p = locale.find("_"); + if (p!=-1) { + locale=locale.substr(0,p); + if (ptr->locale.has(locale)) { + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap found: "+p_from+" -> "+ptr->locale[locale]); + return ptr->locale[locale]; + } + } + + if (ptr->always!=String()) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_line("remap found: "+p_from+" -> "+ptr->always); + } + return ptr->always; + } + + if (OS::get_singleton()->is_stdout_verbose()) + print_line("remap failed: "+p_from); + + return p_from; + } +} +bool PathRemap::has_remap(const String& p_from) const{ + + return remap.has(p_from); +} + +void PathRemap::erase_remap(const String& p_from){ + + ERR_FAIL_COND(!remap.has(p_from)); + remap.erase(p_from); +} + +void PathRemap::clear_remaps() { + + remap.clear(); +} + +void PathRemap::load_remaps() { + + // default remaps first + DVector remaps = Globals::get_singleton()->get("remap/all"); + + { + int rlen = remaps.size(); + + ERR_FAIL_COND( rlen%2 ); + DVector::Read r = remaps.read(); + for(int i=0;iget("remap/"+OS::get_singleton()->get_name()); +// remaps = Globals::get_singleton()->get("remap/PSP"); + { + int rlen = remaps.size(); + + ERR_FAIL_COND( rlen%2 ); + DVector::Read r = remaps.read(); + for(int i=0;i "+to); + add_remap(from,to); + } + } + + + //locale based remaps + + if (Globals::get_singleton()->has("locale/translation_remaps")) { + + Dictionary remaps = Globals::get_singleton()->get("locale/translation_remaps"); + List rk; + remaps.get_key_list(&rk); + for(List::Element *E=rk.front();E;E=E->next()) { + + String source = E->get(); + StringArray sa = remaps[E->get()]; + int sas = sa.size(); + StringArray::Read r = sa.read(); + + for(int i=0;i locale; - }; - - HashMap remap; -protected: - - static void _bind_methods(); -public: - - void add_remap(const String& p_from, const String& p_to,const String& p_locale=String()); - bool has_remap(const String& p_from) const; - //_FORCE_INLINE_ String get_remap(const String& p_from) const { const String *ptr=remap.getptr(p_from); if (!ptr) return p_from; else return *ptr; } - String get_remap(const String& p_from) const; - void erase_remap(const String& p_from); - void clear_remaps(); - - void load_remaps(); - - static PathRemap* get_singleton(); - - PathRemap(); -}; - -#endif // PATH_REMAP_H +#ifndef PATH_REMAP_H +#define PATH_REMAP_H + +#include "hash_map.h" +#include "ustring.h" +#include "object.h" + + +class PathRemap : public Object { + + OBJ_TYPE(PathRemap,Object); + + static PathRemap* singleton; + struct RemapData { + String always; + Map locale; + }; + + HashMap remap; +protected: + + static void _bind_methods(); +public: + + void add_remap(const String& p_from, const String& p_to,const String& p_locale=String()); + bool has_remap(const String& p_from) const; + //_FORCE_INLINE_ String get_remap(const String& p_from) const { const String *ptr=remap.getptr(p_from); if (!ptr) return p_from; else return *ptr; } + String get_remap(const String& p_from) const; + void erase_remap(const String& p_from); + void clear_remaps(); + + void load_remaps(); + + static PathRemap* get_singleton(); + + PathRemap(); +}; + +#endif // PATH_REMAP_H diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index 5af168ce82..d7dca45836 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pool_allocator.h b/core/pool_allocator.h index 4b94ae48d6..4b0f931eb3 100644 --- a/core/pool_allocator.h +++ b/core/pool_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.cpp b/core/print_string.cpp index ae15d05a35..a06d4de237 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.h b/core/print_string.h index c3e91f32fa..854f8ec2e5 100644 --- a/core/print_string.h +++ b/core/print_string.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.cpp b/core/ref_ptr.cpp index f0758f66ce..ddb8054e3b 100644 --- a/core/ref_ptr.cpp +++ b/core/ref_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.h b/core/ref_ptr.h index 007977d993..d1ee6a3a7d 100644 --- a/core/ref_ptr.h +++ b/core/ref_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.cpp b/core/reference.cpp index 2fc941310d..adae07ce31 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.h b/core/reference.h index 64d7a7acad..54838e0570 100644 --- a/core/reference.h +++ b/core/reference.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 4935136eeb..70e2ec191b 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/register_core_types.h b/core/register_core_types.h index 9f89a3ffeb..a84849c969 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.cpp b/core/res_ptr.cpp index b9bd931570..fcff285e8f 100644 --- a/core/res_ptr.cpp +++ b/core/res_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.h b/core/res_ptr.h index 69da69bf52..21f7fb6a2c 100644 --- a/core/res_ptr.h +++ b/core/res_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/resource.cpp b/core/resource.cpp index 560ca9a1f2..6e65693350 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/resource.h b/core/resource.h index 8a637e7996..cf7ffcbd2c 100644 --- a/core/resource.h +++ b/core/resource.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.cpp b/core/rid.cpp index 3dc4c6aed4..0870e6ab2d 100644 --- a/core/rid.cpp +++ b/core/rid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.h b/core/rid.h index 4d4e11c251..e6582757ee 100644 --- a/core/rid.h +++ b/core/rid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ring_buffer.h b/core/ring_buffer.h index 71105e7bf1..de33de0c76 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp index 3d867448e8..afe2a4eb33 100644 --- a/core/safe_refcount.cpp +++ b/core/safe_refcount.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.h b/core/safe_refcount.h index 4357786732..481b9fa7e9 100644 --- a/core/safe_refcount.h +++ b/core/safe_refcount.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_debugger.cpp b/core/script_debugger_debugger.cpp index 6ff60e6ff4..5c592a130c 100644 --- a/core/script_debugger_debugger.cpp +++ b/core/script_debugger_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp index 5e153a4912..2266b05f6d 100644 --- a/core/script_debugger_local.cpp +++ b/core/script_debugger_local.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.h b/core/script_debugger_local.h index 159dd15e58..45ff1d4466 100644 --- a/core/script_debugger_local.h +++ b/core/script_debugger_local.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index cd8303b542..33e9dc0fd9 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index 861bcccff7..89b9947c4b 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.cpp b/core/script_language.cpp index 81a9e2b062..68ac7d0ae7 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.h b/core/script_language.h index 802eff190a..07ad571fda 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/self_list.h b/core/self_list.h index 729b9fb680..b414baaba6 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/set.h b/core/set.h index 95f38d7108..91c4e3f9c4 100644 --- a/core/set.h +++ b/core/set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/simple_type.h b/core/simple_type.h index fac6dceee8..84e08bf0b4 100644 --- a/core/simple_type.h +++ b/core/simple_type.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/sort.h b/core/sort.h index 583437a099..65664d0ed8 100644 --- a/core/sort.h +++ b/core/sort.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.cpp b/core/string_db.cpp index ffb7dc194b..8761551fe2 100644 --- a/core/string_db.cpp +++ b/core/string_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.h b/core/string_db.h index 45afbbe6fc..912d7513ad 100644 --- a/core/string_db.h +++ b/core/string_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/translation.cpp b/core/translation.cpp index 6ad34651b2..8247cd1201 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/translation.h b/core/translation.h index d690320cd0..54118cd3b5 100644 --- a/core/translation.h +++ b/core/translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/typedefs.h b/core/typedefs.h index 442ed9ae0b..ae1eb1f5e7 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 2c4d9e16a8..f266595772 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.h b/core/undo_redo.h index ff729e1767..d1b2d3de9e 100644 --- a/core/undo_redo.h +++ b/core/undo_redo.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ustring.cpp b/core/ustring.cpp index edb5da2bd2..ffd22c1f8f 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ustring.h b/core/ustring.h index f9f47d69c9..53ed319862 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant.cpp b/core/variant.cpp index 667a7d8648..a85f288620 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant.h b/core/variant.h index d5d4792422..d9b1a93376 100644 --- a/core/variant.h +++ b/core/variant.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_call.cpp b/core/variant_call.cpp index a6b931127a..ab0e1eeeeb 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_call_bind.h b/core/variant_call_bind.h index 39fe25e8c7..613669203d 100644 --- a/core/variant_call_bind.h +++ b/core/variant_call_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_op.cpp b/core/variant_op.cpp index ba8000b92d..361e31f743 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vector.h b/core/vector.h index d6453a3b83..04018b9f78 100644 --- a/core/vector.h +++ b/core/vector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.cpp b/core/vmap.cpp index 4903a878b1..32481eb9eb 100644 --- a/core/vmap.cpp +++ b/core/vmap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.h b/core/vmap.h index 516299280b..5ff8f73978 100644 --- a/core/vmap.h +++ b/core/vmap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.cpp b/core/vset.cpp index ffdd158996..c849bf3367 100644 --- a/core/vset.cpp +++ b/core/vset.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.h b/core/vset.h index 3764b015b0..e1e02ab435 100644 --- a/core/vset.h +++ b/core/vset.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 9d9a856376..4bc35f86ee 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index 86cdde6215..10f9298859 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_config.h b/drivers/chibi/cp_config.h index 070c74d130..9cd754ed47 100644 --- a/drivers/chibi/cp_config.h +++ b/drivers/chibi/cp_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.cpp b/drivers/chibi/cp_envelope.cpp index 8eb3bd5ba0..6ed42a1167 100644 --- a/drivers/chibi/cp_envelope.cpp +++ b/drivers/chibi/cp_envelope.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.h b/drivers/chibi/cp_envelope.h index 67df8384c2..e01605ada3 100644 --- a/drivers/chibi/cp_envelope.h +++ b/drivers/chibi/cp_envelope.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.cpp b/drivers/chibi/cp_file_access_wrapper.cpp index 66212b2b23..d7c6c6d0b6 100644 --- a/drivers/chibi/cp_file_access_wrapper.cpp +++ b/drivers/chibi/cp_file_access_wrapper.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.h b/drivers/chibi/cp_file_access_wrapper.h index 57f3d53e75..c54ce5868d 100644 --- a/drivers/chibi/cp_file_access_wrapper.h +++ b/drivers/chibi/cp_file_access_wrapper.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.cpp b/drivers/chibi/cp_instrument.cpp index 9a96da2481..2e5af70565 100644 --- a/drivers/chibi/cp_instrument.cpp +++ b/drivers/chibi/cp_instrument.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.h b/drivers/chibi/cp_instrument.h index 863b31c80a..8b434402c5 100644 --- a/drivers/chibi/cp_instrument.h +++ b/drivers/chibi/cp_instrument.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader.h b/drivers/chibi/cp_loader.h index 243b8145ae..7763c395b9 100644 --- a/drivers/chibi/cp_loader.h +++ b/drivers/chibi/cp_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.cpp b/drivers/chibi/cp_loader_it.cpp index dae6b26d97..74dd228437 100644 --- a/drivers/chibi/cp_loader_it.cpp +++ b/drivers/chibi/cp_loader_it.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.h b/drivers/chibi/cp_loader_it.h index 6a192386e2..6ba605bf04 100644 --- a/drivers/chibi/cp_loader_it.h +++ b/drivers/chibi/cp_loader_it.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_info.cpp b/drivers/chibi/cp_loader_it_info.cpp index fc230a3342..0cfd73f1e3 100644 --- a/drivers/chibi/cp_loader_it_info.cpp +++ b/drivers/chibi/cp_loader_it_info.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_instruments.cpp b/drivers/chibi/cp_loader_it_instruments.cpp index f315b9b5c8..6293be162c 100644 --- a/drivers/chibi/cp_loader_it_instruments.cpp +++ b/drivers/chibi/cp_loader_it_instruments.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_patterns.cpp b/drivers/chibi/cp_loader_it_patterns.cpp index 30d87dbebf..c79dffc180 100644 --- a/drivers/chibi/cp_loader_it_patterns.cpp +++ b/drivers/chibi/cp_loader_it_patterns.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_samples.cpp b/drivers/chibi/cp_loader_it_samples.cpp index 040f9d4dd7..24d3a12781 100644 --- a/drivers/chibi/cp_loader_it_samples.cpp +++ b/drivers/chibi/cp_loader_it_samples.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.cpp b/drivers/chibi/cp_loader_mod.cpp index 1ea3a93e9c..98174ff9b1 100644 --- a/drivers/chibi/cp_loader_mod.cpp +++ b/drivers/chibi/cp_loader_mod.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.h b/drivers/chibi/cp_loader_mod.h index cf16635ef0..77245349b7 100644 --- a/drivers/chibi/cp_loader_mod.h +++ b/drivers/chibi/cp_loader_mod.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.cpp b/drivers/chibi/cp_loader_s3m.cpp index 8b9871463f..c21f7bdd38 100644 --- a/drivers/chibi/cp_loader_s3m.cpp +++ b/drivers/chibi/cp_loader_s3m.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.h b/drivers/chibi/cp_loader_s3m.h index 9fccef0886..6fe9f0ca44 100644 --- a/drivers/chibi/cp_loader_s3m.h +++ b/drivers/chibi/cp_loader_s3m.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.cpp b/drivers/chibi/cp_loader_xm.cpp index 228567afd6..8bde6b673e 100644 --- a/drivers/chibi/cp_loader_xm.cpp +++ b/drivers/chibi/cp_loader_xm.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.h b/drivers/chibi/cp_loader_xm.h index 230dff6be7..0a2465475f 100644 --- a/drivers/chibi/cp_loader_xm.h +++ b/drivers/chibi/cp_loader_xm.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_mixer.h b/drivers/chibi/cp_mixer.h index 28fc11459c..bac2087edf 100644 --- a/drivers/chibi/cp_mixer.h +++ b/drivers/chibi/cp_mixer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_note.h b/drivers/chibi/cp_note.h index 17de7e72ee..5d2c01844a 100644 --- a/drivers/chibi/cp_note.h +++ b/drivers/chibi/cp_note.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_order.h b/drivers/chibi/cp_order.h index ca3684d154..a20e202bde 100644 --- a/drivers/chibi/cp_order.h +++ b/drivers/chibi/cp_order.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.cpp b/drivers/chibi/cp_pattern.cpp index b880071cca..cc65833d68 100644 --- a/drivers/chibi/cp_pattern.cpp +++ b/drivers/chibi/cp_pattern.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.h b/drivers/chibi/cp_pattern.h index b8d1e0a18d..22611eabab 100644 --- a/drivers/chibi/cp_pattern.h +++ b/drivers/chibi/cp_pattern.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.cpp b/drivers/chibi/cp_player_data.cpp index 99bc4fddd2..76d8f280d2 100644 --- a/drivers/chibi/cp_player_data.cpp +++ b/drivers/chibi/cp_player_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.h b/drivers/chibi/cp_player_data.h index d62cef17a1..36a27942cb 100644 --- a/drivers/chibi/cp_player_data.h +++ b/drivers/chibi/cp_player_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_control.cpp b/drivers/chibi/cp_player_data_control.cpp index 96ffae667b..4d30c1a703 100644 --- a/drivers/chibi/cp_player_data_control.cpp +++ b/drivers/chibi/cp_player_data_control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_effects.cpp b/drivers/chibi/cp_player_data_effects.cpp index e116b3b473..eb62b8d962 100644 --- a/drivers/chibi/cp_player_data_effects.cpp +++ b/drivers/chibi/cp_player_data_effects.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_envelopes.cpp b/drivers/chibi/cp_player_data_envelopes.cpp index 12456ab082..94378b8bf4 100644 --- a/drivers/chibi/cp_player_data_envelopes.cpp +++ b/drivers/chibi/cp_player_data_envelopes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_events.cpp b/drivers/chibi/cp_player_data_events.cpp index 32335040bc..7a7cfdf5bb 100644 --- a/drivers/chibi/cp_player_data_events.cpp +++ b/drivers/chibi/cp_player_data_events.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_filter.cpp b/drivers/chibi/cp_player_data_filter.cpp index 75e8bc961a..fd87e4ae7a 100644 --- a/drivers/chibi/cp_player_data_filter.cpp +++ b/drivers/chibi/cp_player_data_filter.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_nna.cpp b/drivers/chibi/cp_player_data_nna.cpp index f87045c309..3960234f5e 100644 --- a/drivers/chibi/cp_player_data_nna.cpp +++ b/drivers/chibi/cp_player_data_nna.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_notes.cpp b/drivers/chibi/cp_player_data_notes.cpp index d61ac0e30f..ea3ba42e86 100644 --- a/drivers/chibi/cp_player_data_notes.cpp +++ b/drivers/chibi/cp_player_data_notes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_reserved.cpp b/drivers/chibi/cp_player_data_reserved.cpp index 43e913a54e..8d9439158b 100644 --- a/drivers/chibi/cp_player_data_reserved.cpp +++ b/drivers/chibi/cp_player_data_reserved.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_utils.cpp b/drivers/chibi/cp_player_data_utils.cpp index 543d525f3f..5294fc8139 100644 --- a/drivers/chibi/cp_player_data_utils.cpp +++ b/drivers/chibi/cp_player_data_utils.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.cpp b/drivers/chibi/cp_sample.cpp index 667d045d7c..bff24d4c4c 100644 --- a/drivers/chibi/cp_sample.cpp +++ b/drivers/chibi/cp_sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.h b/drivers/chibi/cp_sample.h index 2017ab0659..71b57aaa81 100644 --- a/drivers/chibi/cp_sample.h +++ b/drivers/chibi/cp_sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_defs.h b/drivers/chibi/cp_sample_defs.h index c17b6fac51..32817efc7d 100644 --- a/drivers/chibi/cp_sample_defs.h +++ b/drivers/chibi/cp_sample_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.cpp b/drivers/chibi/cp_sample_manager.cpp index 0a18d7b0ab..601db07acf 100644 --- a/drivers/chibi/cp_sample_manager.cpp +++ b/drivers/chibi/cp_sample_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.h b/drivers/chibi/cp_sample_manager.h index 35ecb59c7a..2891034482 100644 --- a/drivers/chibi/cp_sample_manager.h +++ b/drivers/chibi/cp_sample_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.cpp b/drivers/chibi/cp_song.cpp index 3751d76c25..956e2ee6d4 100644 --- a/drivers/chibi/cp_song.cpp +++ b/drivers/chibi/cp_song.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.h b/drivers/chibi/cp_song.h index fb6e7f7f29..6c35b43c76 100644 --- a/drivers/chibi/cp_song.h +++ b/drivers/chibi/cp_song.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.cpp b/drivers/chibi/cp_tables.cpp index f30aeca543..9f1ae30c9a 100644 --- a/drivers/chibi/cp_tables.cpp +++ b/drivers/chibi/cp_tables.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.h b/drivers/chibi/cp_tables.h index 4f4a8c07bd..6c3c9271b0 100644 --- a/drivers/chibi/cp_tables.h +++ b/drivers/chibi/cp_tables.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.cpp b/drivers/chibi/event_stream_chibi.cpp index 2deb83e2bc..e87e0a9aaa 100644 --- a/drivers/chibi/event_stream_chibi.cpp +++ b/drivers/chibi/event_stream_chibi.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.h b/drivers/chibi/event_stream_chibi.h index 3f322f7a65..7b2ee4b471 100644 --- a/drivers/chibi/event_stream_chibi.h +++ b/drivers/chibi/event_stream_chibi.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 392f8341ae..6b06ccdc37 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 0359f5f5a0..0221cbe774 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index a694571452..1821b1a750 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.cpp b/drivers/gles2/rasterizer_instance_gles2.cpp index eec9431f36..a8d478c6e0 100644 --- a/drivers/gles2/rasterizer_instance_gles2.cpp +++ b/drivers/gles2/rasterizer_instance_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.h b/drivers/gles2/rasterizer_instance_gles2.h index 97dcb7bc73..f5ac5f1fe2 100644 --- a/drivers/gles2/rasterizer_instance_gles2.h +++ b/drivers/gles2/rasterizer_instance_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 69bd269948..a44abc7bd2 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 87016fd968..2890d8555d 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 6a4596cb1e..e94930fffb 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 9cd6142eb0..4604fd5501 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 6fc20f36f7..2e1488ff9d 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index 77f575339c..7acfd041ee 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp index 462051b21e..8524aa2121 100644 --- a/drivers/png/resource_saver_png.cpp +++ b/drivers/png/resource_saver_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/theoraplayer/video_stream_theoraplayer.cpp b/drivers/theoraplayer/video_stream_theoraplayer.cpp index 9f4a44ae9d..ecafda9d84 100644 --- a/drivers/theoraplayer/video_stream_theoraplayer.cpp +++ b/drivers/theoraplayer/video_stream_theoraplayer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 5f51865432..a1617eb0b4 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index f6089ccfe1..3091e01511 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 2f91eee90e..76042089ff 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 0dedfce6ac..5b0f0e7cb7 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index ad0d4e00ea..989aba52bb 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h index 2fd5cf964b..5798ac8137 100644 --- a/drivers/unix/ip_unix.h +++ b/drivers/unix/ip_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.cpp b/drivers/unix/memory_pool_static_malloc.cpp index 4711f4f090..62abe7d26d 100644 --- a/drivers/unix/memory_pool_static_malloc.cpp +++ b/drivers/unix/memory_pool_static_malloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.h b/drivers/unix/memory_pool_static_malloc.h index 626fec826e..a96259556d 100644 --- a/drivers/unix/memory_pool_static_malloc.h +++ b/drivers/unix/memory_pool_static_malloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp index 166dfa4b19..73563ea538 100644 --- a/drivers/unix/mutex_posix.cpp +++ b/drivers/unix/mutex_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h index 3496473688..9b50d7963e 100644 --- a/drivers/unix/mutex_posix.h +++ b/drivers/unix/mutex_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index d51a7c74e8..d558aadc8e 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 1dcf0bd2fd..65df113956 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp index 6f1b8931f9..fba4cd3641 100644 --- a/drivers/unix/semaphore_posix.cpp +++ b/drivers/unix/semaphore_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index de563c28c4..6f938455b3 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp index 8d937d9ca8..2301d8b6c4 100644 --- a/drivers/unix/stream_peer_tcp_posix.cpp +++ b/drivers/unix/stream_peer_tcp_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.h b/drivers/unix/stream_peer_tcp_posix.h index 1259b46ff2..9b1716ac42 100644 --- a/drivers/unix/stream_peer_tcp_posix.h +++ b/drivers/unix/stream_peer_tcp_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index dfcf479fc0..4f9ee62cde 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.h b/drivers/unix/tcp_server_posix.h index 053aba0d10..17a9fd1d98 100644 --- a/drivers/unix/tcp_server_posix.h +++ b/drivers/unix/tcp_server_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index e5d6a02579..03963a9756 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index a088f1d5de..4f76f3d7b3 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 996f75d165..ed292621e9 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index dd84fd1601..8a35fc09cb 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 4c265a1ab2..30c1b14df0 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 4a668a7364..4bf11f3f65 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 19a62967ea..90903f2cbd 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 8f16d66fe1..a2598bfeec 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp index 3b2004285a..09f8590510 100644 --- a/drivers/windows/mutex_windows.cpp +++ b/drivers/windows/mutex_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 9a3875f053..9447f17a1c 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp index bfd53f9837..50cdf7cce5 100644 --- a/drivers/windows/semaphore_windows.cpp +++ b/drivers/windows/semaphore_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index f87b868a68..43f6c0b560 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.cpp b/drivers/windows/shell_windows.cpp index 3994252c48..670f4e483d 100644 --- a/drivers/windows/shell_windows.cpp +++ b/drivers/windows/shell_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.h b/drivers/windows/shell_windows.h index 8bbf51514c..98eae81175 100644 --- a/drivers/windows/shell_windows.h +++ b/drivers/windows/shell_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.cpp b/drivers/windows/thread_windows.cpp index 40efa5acd5..6a9e97ba01 100644 --- a/drivers/windows/thread_windows.cpp +++ b/drivers/windows/thread_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index d15e77d065..3c8f92ce57 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/main.cpp b/main/main.cpp index dcf3c6f8d1..e753ac5e1a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/main.h b/main/main.h index 0aa1c99108..12b4411d56 100644 --- a/main/main.h +++ b/main/main.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.cpp b/main/performance.cpp index 5b76472ceb..f8c5df42d1 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.h b/main/performance.h index 1879ba39eb..f0cd217b2b 100644 --- a/main/performance.h +++ b/main/performance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/splash.h b/main/splash.h index e9c7846d0c..6ad0062e24 100644 --- a/main/splash.h +++ b/main/splash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,16 +26,16 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef BOOT_SPLASH_H -#define BOOT_SPLASH_H - -static const unsigned char boot_splash_png[]={ 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-}; - -static const unsigned char app_icon_png[]={ 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-}; - -static const Color boot_splash_bg_color = Color(224/255.0,224/255.0,224/255.0); -#endif // SPLASH_H +#ifndef BOOT_SPLASH_H +#define BOOT_SPLASH_H + +static const unsigned char boot_splash_png[]={ 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+}; + +static const unsigned char app_icon_png[]={ 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+}; + +static const Color boot_splash_bg_color = Color(224/255.0,224/255.0,224/255.0); +#endif // SPLASH_H diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp index 278651d642..d19a881085 100644 --- a/modules/gdscript/gd_compiler.cpp +++ b/modules/gdscript/gd_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_compiler.h b/modules/gdscript/gd_compiler.h index 0c34c23b25..bdf4e9816a 100644 --- a/modules/gdscript/gd_compiler.h +++ b/modules/gdscript/gd_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index df091fbcc9..9d4e62daef 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index d10570f9f4..e014921364 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index 321b11104a..ecd7d158be 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index eae754cbac..916fbc6182 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 44e7b55323..bf2c8c9ef2 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_pretty_print.cpp b/modules/gdscript/gd_pretty_print.cpp index a5a993bb3a..9c290eac4a 100644 --- a/modules/gdscript/gd_pretty_print.cpp +++ b/modules/gdscript/gd_pretty_print.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_pretty_print.h b/modules/gdscript/gd_pretty_print.h index fbf002295b..998fdc53ab 100644 --- a/modules/gdscript/gd_pretty_print.h +++ b/modules/gdscript/gd_pretty_print.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index f13b51c008..e260f70a91 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 5574b30d44..f505d51ba4 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 1979577a17..56b283aa32 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_tokenizer.h b/modules/gdscript/gd_tokenizer.h index ff59c249a7..b63687d2b4 100644 --- a/modules/gdscript/gd_tokenizer.h +++ b/modules/gdscript/gd_tokenizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/register_types.h b/modules/gdscript/register_types.h index ff7c2734df..9eb5d1846b 100644 --- a/modules/gdscript/register_types.h +++ b/modules/gdscript/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 441b274e33..121b23001d 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index df805d99fa..dff9fe3d68 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index f2afffd321..992e5b3645 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 1240d78426..bd7e007a5e 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp index 887687a37b..2bc440759d 100644 --- a/modules/gridmap/register_types.cpp +++ b/modules/gridmap/register_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.h b/modules/gridmap/register_types.h index 5cddb96b70..326d7acf24 100644 --- a/modules/gridmap/register_types.h +++ b/modules/gridmap/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/android_native_app_glue.h b/platform/android/android_native_app_glue.h index fe8684b5d2..a902a3b4da 100644 --- a/platform/android/android_native_app_glue.h +++ b/platform/android/android_native_app_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 6e3f6f9505..1a3a1cb563 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index f102acf154..bf8584051d 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 4c0c095e10..a08bc8943c 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index d852928ab8..e9d7c7a7ea 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index 80311e5a08..ca1e58da3f 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index 57683542fa..cbbcdb71bb 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 98f20b2636..37aecc77a6 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 0a696506e6..dd08a0d214 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index f1a2bf5882..da3a37fb42 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 080ab1a6ce..f477920ae9 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index e1dec4f601..2e3dd82895 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index 3cbeab5ffc..13ac4e17b8 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 673ff91641..388ff06c10 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 7fd06a01d6..e0ac6b0f12 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java index ff0eb5edcc..b793b8850a 100644 --- a/platform/android/java/src/com/android/godot/GodotIO.java +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index 6e2462b4f1..71c31e9f83 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index bd81b7f9af..ad0354e624 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 349db08e36..6ce62bfae2 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index 379718a23e..57a4cc8651 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index f00e9c2d77..80953df85f 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.h b/platform/android/os_android.h index bea5371bbc..41892d23b4 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 38fc934ae4..1e7d066bb9 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index ec6bef89a0..9314a1c013 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 38b4be01ec..051f4e2c3d 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.cpp b/platform/bb10/audio_driver_bb10.cpp index ac6a008a00..2f1d5a49b3 100644 --- a/platform/bb10/audio_driver_bb10.cpp +++ b/platform/bb10/audio_driver_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.h b/platform/bb10/audio_driver_bb10.h index 98b99107d4..82774bc533 100644 --- a/platform/bb10/audio_driver_bb10.h +++ b/platform/bb10/audio_driver_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.cpp b/platform/bb10/payment_service.cpp index f6ffffd831..f01230796f 100644 --- a/platform/bb10/payment_service.cpp +++ b/platform/bb10/payment_service.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.h b/platform/bb10/payment_service.h index 09eda11d2e..5036ca6660 100644 --- a/platform/bb10/payment_service.h +++ b/platform/bb10/payment_service.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/Appirater.h b/platform/iphone/Appirater.h index d11b2f7793..f0bf2c01d5 100644 --- a/platform/iphone/Appirater.h +++ b/platform/iphone/Appirater.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 9437e04738..0d20f886cc 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index fe11b672ac..2c7a0a0790 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.cpp b/platform/iphone/audio_driver_iphone.cpp index c3ba0e6944..a95cb436a7 100644 --- a/platform/iphone/audio_driver_iphone.cpp +++ b/platform/iphone/audio_driver_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.h b/platform/iphone/audio_driver_iphone.h index 05fa741282..5d406940a3 100644 --- a/platform/iphone/audio_driver_iphone.h +++ b/platform/iphone/audio_driver_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index df1d980c04..1f4820a3c2 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index d517ddd105..fd1e5f3be7 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 04334991fd..c58c863510 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 3d6c48ffaf..55185aa49d 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index b86af007f8..b7b9b747b4 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 656d126ead..585cd19538 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index f3640c3076..1d40b1762e 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 06b48318ec..bf85ecc9dd 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 2585a26479..721db36f41 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index 3d6300d8e0..3cc74099c0 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index 4674a5143c..d2a0777af8 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h index 41dbbdaa5a..2a630e597a 100644 --- a/platform/iphone/rasterizer_iphone.h +++ b/platform/iphone/rasterizer_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 7c4a107bb8..9432aebd97 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index eb331a61de..a5ca689e61 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 2a77806fb3..cc053cf136 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 9fe93c56ac..0356ca87f9 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 8924f38de0..55b1ccbcaa 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 2b575c9149..a126675983 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 81485bab8e..5be6c5b647 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 4c8d8a4205..a422f77b4b 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 2e9c8e14c2..81bb474401 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index 38fc934ae4..1e7d066bb9 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.cpp b/platform/nacl/audio_driver_nacl.cpp index 8f1861eee3..27197ad2b2 100644 --- a/platform/nacl/audio_driver_nacl.cpp +++ b/platform/nacl/audio_driver_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.h b/platform/nacl/audio_driver_nacl.h index 4a45d0bb4b..be5a4cba67 100644 --- a/platform/nacl/audio_driver_nacl.h +++ b/platform/nacl/audio_driver_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.cpp b/platform/nacl/context_gl_nacl.cpp index 70cf01a16e..8ba3fe49d2 100644 --- a/platform/nacl/context_gl_nacl.cpp +++ b/platform/nacl/context_gl_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.h b/platform/nacl/context_gl_nacl.h index a5cf7a728c..18da070e35 100644 --- a/platform/nacl/context_gl_nacl.h +++ b/platform/nacl/context_gl_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.cpp b/platform/nacl/geturl_handler.cpp index 4873d691ce..40583891a9 100644 --- a/platform/nacl/geturl_handler.cpp +++ b/platform/nacl/geturl_handler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.h b/platform/nacl/geturl_handler.h index 44086ae7c1..901210febd 100644 --- a/platform/nacl/geturl_handler.h +++ b/platform/nacl/geturl_handler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_module.cpp b/platform/nacl/godot_module.cpp index b5a049d9bf..490edf62cd 100644 --- a/platform/nacl/godot_module.cpp +++ b/platform/nacl/godot_module.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_nacl.cpp b/platform/nacl/godot_nacl.cpp index 753f4124f8..7302a0b5d5 100644 --- a/platform/nacl/godot_nacl.cpp +++ b/platform/nacl/godot_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/nacl_keycodes.h b/platform/nacl/nacl_keycodes.h index 1cbf379078..b8ff5874cf 100644 --- a/platform/nacl/nacl_keycodes.h +++ b/platform/nacl/nacl_keycodes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.cpp b/platform/nacl/opengl_context.cpp index 8dafe959a3..285e8df9ce 100644 --- a/platform/nacl/opengl_context.cpp +++ b/platform/nacl/opengl_context.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.h b/platform/nacl/opengl_context.h index b0431f29bf..6c73873f4b 100644 --- a/platform/nacl/opengl_context.h +++ b/platform/nacl/opengl_context.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.cpp b/platform/nacl/os_nacl.cpp index 65f66b0354..ffa9915256 100644 --- a/platform/nacl/os_nacl.cpp +++ b/platform/nacl/os_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.h b/platform/nacl/os_nacl.h index b8173ef61c..1150b12edd 100644 --- a/platform/nacl/os_nacl.h +++ b/platform/nacl/os_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/pepper_main.cpp b/platform/nacl/pepper_main.cpp index 6a1f4acbe7..406d84419b 100644 --- a/platform/nacl/pepper_main.cpp +++ b/platform/nacl/pepper_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/platform_config.h b/platform/nacl/platform_config.h index 38fc934ae4..1e7d066bb9 100644 --- a/platform/nacl/platform_config.h +++ b/platform/nacl/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.cpp b/platform/osx/audio_driver_osx.cpp index 638ac7e504..6904b7a398 100644 --- a/platform/osx/audio_driver_osx.cpp +++ b/platform/osx/audio_driver_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.h b/platform/osx/audio_driver_osx.h index c0336eb816..bcf6b23864 100644 --- a/platform/osx/audio_driver_osx.h +++ b/platform/osx/audio_driver_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp index 9c2cd16b49..f856e1e4a8 100644 --- a/platform/osx/context_gl_osx.cpp +++ b/platform/osx/context_gl_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 54da42b331..770ec74737 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 3546c1e71a..92fa6ddbc2 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h index ebac475089..270ba9966f 100644 --- a/platform/osx/godot_osx.h +++ b/platform/osx/godot_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm index fb3c5808c7..39119393ff 100644 --- a/platform/osx/godot_osx.mm +++ b/platform/osx/godot_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 9ffd4fc3f8..1e9a7e89e8 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index a20263f9b2..dd19dbbff6 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index da4265f3cf..285d8d0c02 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 3f817c7237..41e48302c4 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 1aabf5337b..75e0878bac 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.h b/platform/server/os_server.h index f8d346ce48..4e7721f068 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 1bb5afb002..43dda9e64e 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index a8f74fde2c..5a9c8edc63 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 6e8d99a5f0..5397676c8e 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index 9715784c32..6e5f53eb96 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,161 +26,161 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef OPENGL_ENABLED -#include "ctxgl_procaddr.h" -#include -#include - -static PROC _gl_procs[]={ - (PROC)glCullFace, - (PROC)glFrontFace, - (PROC)glHint, - (PROC)glLineWidth, - (PROC)glPointSize, - (PROC)glPolygonMode, - (PROC)glScissor, - (PROC)glTexParameterf, - (PROC)glTexParameterfv, - (PROC)glTexParameteri, - (PROC)glTexParameteriv, - (PROC)glTexImage1D, - (PROC)glTexImage2D, - (PROC)glDrawBuffer, - (PROC)glClear, - (PROC)glClearColor, - (PROC)glClearStencil, - (PROC)glClearDepth, - (PROC)glStencilMask, - (PROC)glColorMask, - (PROC)glDepthMask, - (PROC)glDisable, - (PROC)glEnable, - (PROC)glFinish, - (PROC)glFlush, - (PROC)glBlendFunc, - (PROC)glLogicOp, - (PROC)glStencilFunc, - (PROC)glStencilOp, - (PROC)glDepthFunc, - (PROC)glPixelStoref, - (PROC)glPixelStorei, - (PROC)glReadBuffer, - (PROC)glReadPixels, - (PROC)glGetBooleanv, - (PROC)glGetDoublev, - (PROC)glGetError, - (PROC)glGetFloatv, - (PROC)glGetIntegerv, - (PROC)glGetString, - (PROC)glGetTexImage, - (PROC)glGetTexParameterfv, - (PROC)glGetTexParameteriv, - (PROC)glGetTexLevelParameterfv, - (PROC)glGetTexLevelParameteriv, - (PROC)glIsEnabled, - (PROC)glDepthRange, - (PROC)glViewport, - /* not detected in ATI */ - (PROC)glDrawArrays, - (PROC)glDrawElements, - (PROC)glGetPointerv, - (PROC)glPolygonOffset, - (PROC)glCopyTexImage1D, - (PROC)glCopyTexImage2D, - (PROC)glCopyTexSubImage1D, - (PROC)glCopyTexSubImage2D, - (PROC)glTexSubImage1D, - (PROC)glTexSubImage2D, - (PROC)glBindTexture, - (PROC)glDeleteTextures, - (PROC)glGenTextures, - (PROC)glIsTexture, - - 0 -}; - -static const char* _gl_proc_names[]={ - "glCullFace", - "glFrontFace", - "glHint", - "glLineWidth", - "glPointSize", - "glPolygonMode", - "glScissor", - "glTexParameterf", - "glTexParameterfv", - "glTexParameteri", - "glTexParameteriv", - "glTexImage1D", - "glTexImage2D", - "glDrawBuffer", - "glClear", - "glClearColor", - "glClearStencil", - "glClearDepth", - "glStencilMask", - "glColorMask", - "glDepthMask", - "glDisable", - "glEnable", - "glFinish", - "glFlush", - "glBlendFunc", - "glLogicOp", - "glStencilFunc", - "glStencilOp", - "glDepthFunc", - "glPixelStoref", - "glPixelStorei", - "glReadBuffer", - "glReadPixels", - "glGetBooleanv", - "glGetDoublev", - "glGetError", - "glGetFloatv", - "glGetIntegerv", - "glGetString", - "glGetTexImage", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetTexLevelParameterfv", - "glGetTexLevelParameteriv", - "glIsEnabled", - "glDepthRange", - "glViewport", - /* not detected in ati */ - "glDrawArrays", - "glDrawElements", - "glGetPointerv", - "glPolygonOffset", - "glCopyTexImage1D", - "glCopyTexImage2D", - "glCopyTexSubImage1D", - "glCopyTexSubImage2D", - "glTexSubImage1D", - "glTexSubImage2D", - "glBindTexture", - "glDeleteTextures", - "glGenTextures", - "glIsTexture", - - 0 -}; - -PROC get_gl_proc_address(const char* p_address) { - - PROC proc = wglGetProcAddress((const CHAR*)p_address); - if (!proc) { - - int i=0; - while(_gl_procs[i]) { - - if (strcmp(p_address,_gl_proc_names[i])==0) { - return _gl_procs[i]; - } - i++; - } - } - return proc; -} -#endif +#ifdef OPENGL_ENABLED +#include "ctxgl_procaddr.h" +#include +#include + +static PROC _gl_procs[]={ + (PROC)glCullFace, + (PROC)glFrontFace, + (PROC)glHint, + (PROC)glLineWidth, + (PROC)glPointSize, + (PROC)glPolygonMode, + (PROC)glScissor, + (PROC)glTexParameterf, + (PROC)glTexParameterfv, + (PROC)glTexParameteri, + (PROC)glTexParameteriv, + (PROC)glTexImage1D, + (PROC)glTexImage2D, + (PROC)glDrawBuffer, + (PROC)glClear, + (PROC)glClearColor, + (PROC)glClearStencil, + (PROC)glClearDepth, + (PROC)glStencilMask, + (PROC)glColorMask, + (PROC)glDepthMask, + (PROC)glDisable, + (PROC)glEnable, + (PROC)glFinish, + (PROC)glFlush, + (PROC)glBlendFunc, + (PROC)glLogicOp, + (PROC)glStencilFunc, + (PROC)glStencilOp, + (PROC)glDepthFunc, + (PROC)glPixelStoref, + (PROC)glPixelStorei, + (PROC)glReadBuffer, + (PROC)glReadPixels, + (PROC)glGetBooleanv, + (PROC)glGetDoublev, + (PROC)glGetError, + (PROC)glGetFloatv, + (PROC)glGetIntegerv, + (PROC)glGetString, + (PROC)glGetTexImage, + (PROC)glGetTexParameterfv, + (PROC)glGetTexParameteriv, + (PROC)glGetTexLevelParameterfv, + (PROC)glGetTexLevelParameteriv, + (PROC)glIsEnabled, + (PROC)glDepthRange, + (PROC)glViewport, + /* not detected in ATI */ + (PROC)glDrawArrays, + (PROC)glDrawElements, + (PROC)glGetPointerv, + (PROC)glPolygonOffset, + (PROC)glCopyTexImage1D, + (PROC)glCopyTexImage2D, + (PROC)glCopyTexSubImage1D, + (PROC)glCopyTexSubImage2D, + (PROC)glTexSubImage1D, + (PROC)glTexSubImage2D, + (PROC)glBindTexture, + (PROC)glDeleteTextures, + (PROC)glGenTextures, + (PROC)glIsTexture, + + 0 +}; + +static const char* _gl_proc_names[]={ + "glCullFace", + "glFrontFace", + "glHint", + "glLineWidth", + "glPointSize", + "glPolygonMode", + "glScissor", + "glTexParameterf", + "glTexParameterfv", + "glTexParameteri", + "glTexParameteriv", + "glTexImage1D", + "glTexImage2D", + "glDrawBuffer", + "glClear", + "glClearColor", + "glClearStencil", + "glClearDepth", + "glStencilMask", + "glColorMask", + "glDepthMask", + "glDisable", + "glEnable", + "glFinish", + "glFlush", + "glBlendFunc", + "glLogicOp", + "glStencilFunc", + "glStencilOp", + "glDepthFunc", + "glPixelStoref", + "glPixelStorei", + "glReadBuffer", + "glReadPixels", + "glGetBooleanv", + "glGetDoublev", + "glGetError", + "glGetFloatv", + "glGetIntegerv", + "glGetString", + "glGetTexImage", + "glGetTexParameterfv", + "glGetTexParameteriv", + "glGetTexLevelParameterfv", + "glGetTexLevelParameteriv", + "glIsEnabled", + "glDepthRange", + "glViewport", + /* not detected in ati */ + "glDrawArrays", + "glDrawElements", + "glGetPointerv", + "glPolygonOffset", + "glCopyTexImage1D", + "glCopyTexImage2D", + "glCopyTexSubImage1D", + "glCopyTexSubImage2D", + "glTexSubImage1D", + "glTexSubImage2D", + "glBindTexture", + "glDeleteTextures", + "glGenTextures", + "glIsTexture", + + 0 +}; + +PROC get_gl_proc_address(const char* p_address) { + + PROC proc = wglGetProcAddress((const CHAR*)p_address); + if (!proc) { + + int i=0; + while(_gl_procs[i]) { + + if (strcmp(p_address,_gl_proc_names[i])==0) { + return _gl_procs[i]; + } + i++; + } + } + return proc; +} +#endif diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index d3ab20e82d..916b480639 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,13 +26,13 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CTXGL_PROCADDR_H -#define CTXGL_PROCADDR_H - -#ifdef OPENGL_ENABLED -#include - - -PROC get_gl_proc_address(const char* p_address); -#endif -#endif // CTXGL_PROCADDR_H +#ifndef CTXGL_PROCADDR_H +#define CTXGL_PROCADDR_H + +#ifdef OPENGL_ENABLED +#include + + +PROC get_gl_proc_address(const char* p_address); +#endif +#endif // CTXGL_PROCADDR_H diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index fa573b9421..0e74f63510 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index bdf3b2a92f..f07b7c6eaa 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index 3e351675b0..288fcdd8de 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,26 +26,26 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef KEY_MAPPING_WINDOWS_H -#define KEY_MAPPING_WINDOWS_H - - -#include "os/keyboard.h" - -#include - -#include - - -class KeyMappingWindows { - - KeyMappingWindows() {}; -public: - - static unsigned int get_keysym(unsigned int p_code); - -}; - - - -#endif +#ifndef KEY_MAPPING_WINDOWS_H +#define KEY_MAPPING_WINDOWS_H + + +#include "os/keyboard.h" + +#include + +#include + + +class KeyMappingWindows { + + KeyMappingWindows() {}; +public: + + static unsigned int get_keysym(unsigned int p_code); + +}; + + + +#endif diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index 83f3fb52fd..bfdf2b6ebe 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 4995adc874..2e3700da6a 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index a7e7f9c370..e6b561552e 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp index eabfb30599..e8245c92e5 100644 --- a/platform/windows/stream_peer_winsock.cpp +++ b/platform/windows/stream_peer_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h index 14dd5f0bb1..373b502d2c 100644 --- a/platform/windows/stream_peer_winsock.h +++ b/platform/windows/stream_peer_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp index e77ca6feaa..bf7e85aebb 100644 --- a/platform/windows/tcp_server_winsock.cpp +++ b/platform/windows/tcp_server_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,144 +26,144 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "tcp_server_winsock.h" - -#include "stream_peer_winsock.h" - -#include - -extern int winsock_refcount; - -TCP_Server* TCPServerWinsock::_create() { - - return memnew(TCPServerWinsock); -}; - -void TCPServerWinsock::make_default() { - - TCP_Server::_create = TCPServerWinsock::_create; - - if (winsock_refcount == 0) { - WSADATA data; - WSAStartup(MAKEWORD(2,2), &data); - }; - ++winsock_refcount; -}; - -void TCPServerWinsock::cleanup() { - - --winsock_refcount; - if (winsock_refcount == 0) { - - WSACleanup(); - }; -}; - - -Error TCPServerWinsock::listen(uint16_t p_port,const List *p_accepted_hosts) { - - int sockfd; - sockfd = socket(AF_INET, SOCK_STREAM, 0); - ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED); - - unsigned long par = 1; - if (ioctlsocket(sockfd, FIONBIO, &par)) { - perror("setting non-block mode"); - stop(); - return FAILED; - }; - - struct sockaddr_in my_addr; - my_addr.sin_family = AF_INET; // host byte order - my_addr.sin_port = htons(p_port); // short, network byte order - my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts - memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero); - - if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) { - - if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) { - - closesocket(sockfd); - ERR_FAIL_V(FAILED); - }; - } - else { - return ERR_ALREADY_IN_USE; - }; - - if (listen_sockfd != INVALID_SOCKET) { - - stop(); - }; - - listen_sockfd = sockfd; - - return OK; -}; - -bool TCPServerWinsock::is_connection_available() const { - - if (listen_sockfd == -1) { - return false; - }; - - timeval timeout; - timeout.tv_sec = 0; - timeout.tv_usec = 0; - - fd_set pfd; - FD_ZERO(&pfd); - FD_SET(listen_sockfd, &pfd); - - int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout); - ERR_FAIL_COND_V(ret < 0, 0); - - if (ret && (FD_ISSET(listen_sockfd, &pfd))) { - - return true; - }; - - return false; -}; - - -Ref TCPServerWinsock::take_connection() { - - if (!is_connection_available()) { - return NULL; - }; - - struct sockaddr_in their_addr; - int sin_size = sizeof(their_addr); - int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size); - ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL); - - Ref conn = memnew(StreamPeerWinsock); - IP_Address ip; - ip.host = (uint32_t)their_addr.sin_addr.s_addr; - - conn->set_socket(fd, ip, ntohs(their_addr.sin_port)); - - return conn; -}; - -void TCPServerWinsock::stop() { - - if (listen_sockfd != INVALID_SOCKET) { - closesocket(listen_sockfd); - }; - - listen_sockfd = -1; -}; - - -TCPServerWinsock::TCPServerWinsock() { - - listen_sockfd = INVALID_SOCKET; -}; - -TCPServerWinsock::~TCPServerWinsock() { - - stop(); -}; - +#include "tcp_server_winsock.h" + +#include "stream_peer_winsock.h" + +#include + +extern int winsock_refcount; + +TCP_Server* TCPServerWinsock::_create() { + + return memnew(TCPServerWinsock); +}; + +void TCPServerWinsock::make_default() { + + TCP_Server::_create = TCPServerWinsock::_create; + + if (winsock_refcount == 0) { + WSADATA data; + WSAStartup(MAKEWORD(2,2), &data); + }; + ++winsock_refcount; +}; + +void TCPServerWinsock::cleanup() { + + --winsock_refcount; + if (winsock_refcount == 0) { + + WSACleanup(); + }; +}; + + +Error TCPServerWinsock::listen(uint16_t p_port,const List *p_accepted_hosts) { + + int sockfd; + sockfd = socket(AF_INET, SOCK_STREAM, 0); + ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED); + + unsigned long par = 1; + if (ioctlsocket(sockfd, FIONBIO, &par)) { + perror("setting non-block mode"); + stop(); + return FAILED; + }; + + struct sockaddr_in my_addr; + my_addr.sin_family = AF_INET; // host byte order + my_addr.sin_port = htons(p_port); // short, network byte order + my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts + memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero); + + if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) { + + if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) { + + closesocket(sockfd); + ERR_FAIL_V(FAILED); + }; + } + else { + return ERR_ALREADY_IN_USE; + }; + + if (listen_sockfd != INVALID_SOCKET) { + + stop(); + }; + + listen_sockfd = sockfd; + + return OK; +}; + +bool TCPServerWinsock::is_connection_available() const { + + if (listen_sockfd == -1) { + return false; + }; + + timeval timeout; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + + fd_set pfd; + FD_ZERO(&pfd); + FD_SET(listen_sockfd, &pfd); + + int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout); + ERR_FAIL_COND_V(ret < 0, 0); + + if (ret && (FD_ISSET(listen_sockfd, &pfd))) { + + return true; + }; + + return false; +}; + + +Ref TCPServerWinsock::take_connection() { + + if (!is_connection_available()) { + return NULL; + }; + + struct sockaddr_in their_addr; + int sin_size = sizeof(their_addr); + int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size); + ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL); + + Ref conn = memnew(StreamPeerWinsock); + IP_Address ip; + ip.host = (uint32_t)their_addr.sin_addr.s_addr; + + conn->set_socket(fd, ip, ntohs(their_addr.sin_port)); + + return conn; +}; + +void TCPServerWinsock::stop() { + + if (listen_sockfd != INVALID_SOCKET) { + closesocket(listen_sockfd); + }; + + listen_sockfd = -1; +}; + + +TCPServerWinsock::TCPServerWinsock() { + + listen_sockfd = INVALID_SOCKET; +}; + +TCPServerWinsock::~TCPServerWinsock() { + + stop(); +}; + diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h index 2d54b6ce40..2516123908 100644 --- a/platform/windows/tcp_server_winsock.h +++ b/platform/windows/tcp_server_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,30 +26,30 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TCP_SERVER_WINSOCK_H -#define TCP_SERVER_WINSOCK_H - -#include "core/io/tcp_server.h" - -class TCPServerWinsock : public TCP_Server { - - int listen_sockfd; - - static TCP_Server* _create(); - -public: - - virtual Error listen(uint16_t p_port,const List *p_accepted_hosts=NULL); - virtual bool is_connection_available() const; - virtual Ref take_connection(); - - virtual void stop(); //stop listening - - static void make_default(); - static void cleanup(); - - TCPServerWinsock(); - ~TCPServerWinsock(); -}; - -#endif +#ifndef TCP_SERVER_WINSOCK_H +#define TCP_SERVER_WINSOCK_H + +#include "core/io/tcp_server.h" + +class TCPServerWinsock : public TCP_Server { + + int listen_sockfd; + + static TCP_Server* _create(); + +public: + + virtual Error listen(uint16_t p_port,const List *p_accepted_hosts=NULL); + virtual bool is_connection_available() const; + virtual Ref take_connection(); + + virtual void stop(); //stop listening + + static void make_default(); + static void cleanup(); + + TCPServerWinsock(); + ~TCPServerWinsock(); +}; + +#endif diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 38e3479e5d..dc0dc063b9 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 20a858bcdd..8b81db9160 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index 3b50e8e515..f90d40fa5c 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 2f109355b8..9c68ac1a2c 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 97393d92f3..7ab883878f 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index e65503e710..413d845bf3 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index ebcb0dc2fc..59cda21cad 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index f372f8c2cb..c01d0aa380 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 2fcfc18429..312b04d414 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 78d738240f..425f516b14 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index a5c455ce64..a40b1fb397 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 6a6c757e0c..5964230a52 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index b2d74b4ad5..64fb703b75 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 515f9711bf..8975a2584b 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 118ba33bc6..489da9e55b 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 167f2b96f3..0755638047 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index a883fee103..f577b81598 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 393973ce90..473f13d0ff 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 049017c0a5..ceea41d1c8 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 735110efad..4e78868082 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 9f35ade322..5012c54b17 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index a89af49a34..507912d31e 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index e706ad658a..c1e91c2ecd 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index 7027e4386a..ac72c6ce59 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 0b098f0cad..fc5be255ce 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 39a1061195..74612b3c6d 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d_singleton.cpp b/scene/2d/node_2d_singleton.cpp index 58e078101d..361edf7587 100644 --- a/scene/2d/node_2d_singleton.cpp +++ b/scene/2d/node_2d_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d_singleton.h b/scene/2d/node_2d_singleton.h index b1d1e65b8b..6a21db2221 100644 --- a/scene/2d/node_2d_singleton.h +++ b/scene/2d/node_2d_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index df37285f9d..109546bde3 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index ed6747f01c..363236b2ad 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index a0913ab50c..70612d7c9a 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h index fccd8509b1..8fe2846897 100644 --- a/scene/2d/parallax_layer.h +++ b/scene/2d/parallax_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index c9dd92ff3d..f2f9625c82 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 6d91fcafc3..90b5a188a6 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 5560274c98..7ba1bb28b6 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index 90f57c8eac..c9114c5d7d 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 5457182ea7..0fe828d2cc 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index eed43c95be..c05a4ff058 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index 2db2be123b..f1591b5242 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index caabf98eae..16404e6ce8 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index e352ac64f5..20abe42cd9 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index b27fc4bf3d..c7616be523 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index b170986017..0fbd140cfb 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h index 05a9b20f6e..506bde8cd8 100644 --- a/scene/2d/remote_transform_2d.h +++ b/scene/2d/remote_transform_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp index a231acd13d..bb37475944 100644 --- a/scene/2d/sample_player_2d.cpp +++ b/scene/2d/sample_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h index d04abae244..c0f2734ad1 100644 --- a/scene/2d/sample_player_2d.h +++ b/scene/2d/sample_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 2ac3c06031..0c3987e6b1 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 7305fd29fe..159b829079 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp index ef51295476..0eb18866af 100644 --- a/scene/2d/sound_player_2d.cpp +++ b/scene/2d/sound_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h index 9578c6b323..a376cdbed7 100644 --- a/scene/2d/sound_player_2d.h +++ b/scene/2d/sound_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 82f5a6972a..0c0a0d7822 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index f26852fea6..ad782e746b 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index abaaf3262a..ea4b1fc7b0 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index 621c470d5d..ce68724630 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 9cdd24d102..d49ffff729 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/area.h b/scene/3d/area.h index 40c6d24b5c..493c71c595 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp index 287515dce7..c49d1b028c 100644 --- a/scene/3d/body_shape.cpp +++ b/scene/3d/body_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h index b3fbaca178..b3c0006d79 100644 --- a/scene/3d/body_shape.h +++ b/scene/3d/body_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index 6bbb957d25..9cc1719f94 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.h b/scene/3d/bone_attachment.h index 5043b40fa8..ca36cc3694 100644 --- a/scene/3d/bone_attachment.h +++ b/scene/3d/bone_attachment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index db69182ca0..d8512172c8 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/camera.h b/scene/3d/camera.h index de03282021..a3f59231da 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/character_camera.cpp b/scene/3d/character_camera.cpp index e3c071d42f..19332bd056 100644 --- a/scene/3d/character_camera.cpp +++ b/scene/3d/character_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/character_camera.h b/scene/3d/character_camera.h index f3bdef54a6..99b41c6eda 100644 --- a/scene/3d/character_camera.h +++ b/scene/3d/character_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 9c388a2883..efc5db50e1 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h index eafce2c82c..548c9fb85b 100644 --- a/scene/3d/collision_object.h +++ b/scene/3d/collision_object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index 2f35164f49..f44713e8a0 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.h b/scene/3d/interpolated_camera.h index da0e3d562b..a8ed649c42 100644 --- a/scene/3d/interpolated_camera.h +++ b/scene/3d/interpolated_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,38 +26,38 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef INTERPOLATED_CAMERA_H -#define INTERPOLATED_CAMERA_H - -#include "scene/3d/camera.h" - -class InterpolatedCamera : public Camera { - - OBJ_TYPE(InterpolatedCamera,Camera); - - bool enabled; - real_t speed; - NodePath target; -protected: - - void _notification(int p_what); - static void _bind_methods(); - void _set_target(const Object *p_target); - -public: - - void set_target(const Spatial *p_target); - void set_target_path(const NodePath& p_path); - NodePath get_target_path() const; - - void set_speed(real_t p_speed); - real_t get_speed() const; - - void set_interpolation_enabled(bool p_enable); - bool is_interpolation_enabled() const; - - - InterpolatedCamera(); -}; - -#endif // INTERPOLATED_CAMERA_H +#ifndef INTERPOLATED_CAMERA_H +#define INTERPOLATED_CAMERA_H + +#include "scene/3d/camera.h" + +class InterpolatedCamera : public Camera { + + OBJ_TYPE(InterpolatedCamera,Camera); + + bool enabled; + real_t speed; + NodePath target; +protected: + + void _notification(int p_what); + static void _bind_methods(); + void _set_target(const Object *p_target); + +public: + + void set_target(const Spatial *p_target); + void set_target_path(const NodePath& p_path); + NodePath get_target_path() const; + + void set_speed(real_t p_speed); + real_t get_speed() const; + + void set_interpolation_enabled(bool p_enable); + bool is_interpolation_enabled() const; + + + InterpolatedCamera(); +}; + +#endif // INTERPOLATED_CAMERA_H diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 037350f99a..9f9c87b675 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/light.h b/scene/3d/light.h index 5b10a4d816..fb77ac9e64 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index d7266e5df7..66e29627cd 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 1b97564b4e..76a0eeea60 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp index b4e58aca40..cd620ff447 100644 --- a/scene/3d/multimesh_instance.cpp +++ b/scene/3d/multimesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h index fd50140bae..be6b3677e2 100644 --- a/scene/3d/multimesh_instance.h +++ b/scene/3d/multimesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.cpp b/scene/3d/optimized_spatial_scene.cpp index 12c847f71c..85c1b79a9a 100644 --- a/scene/3d/optimized_spatial_scene.cpp +++ b/scene/3d/optimized_spatial_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.h b/scene/3d/optimized_spatial_scene.h index 36ae1ec213..a55b5235da 100644 --- a/scene/3d/optimized_spatial_scene.h +++ b/scene/3d/optimized_spatial_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index b47f1644e3..6868646c48 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 40d569d7b4..260573fe5f 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 8be918fc22..9cd41b25f6 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.h b/scene/3d/path.h index 6f907265ba..1b40ec413d 100644 --- a/scene/3d/path.h +++ b/scene/3d/path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,97 +26,97 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PATH_H -#define PATH_H - -#include "scene/resources/curve.h" -#include "scene/3d/spatial.h" - -class Path : public Spatial { - - OBJ_TYPE( Path, Spatial ); - - Ref curve; - - void _curve_changed(); - - -protected: - - void _notification(int p_what); - static void _bind_methods(); -public: - - void set_curve(const Ref& p_curve); - Ref get_curve() const; - - - Path(); -}; - -class PathFollow : public Spatial { - - OBJ_TYPE(PathFollow,Spatial); -public: - - enum RotationMode { - - ROTATION_NONE, - ROTATION_Y, - ROTATION_XY, - ROTATION_XYZ - }; - -private: - Path *path; - real_t offset; - real_t h_offset; - real_t v_offset; - real_t lookahead; - bool cubic; - bool loop; - RotationMode rotation_mode; - - void _update_transform(); - - -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list( List *p_list) const; - - void _notification(int p_what); - static void _bind_methods(); -public: - - void set_offset(float p_offset); - float get_offset() const; - - void set_h_offset(float p_h_offset); - float get_h_offset() const; - - void set_v_offset(float p_v_offset); - float get_v_offset() const; - - void set_unit_offset(float p_unit_offset); - float get_unit_offset() const; - - void set_lookahead(float p_lookahead); - float get_lookahead() const; - - void set_loop(bool p_loop); - bool has_loop() const; - - void set_rotation_mode(RotationMode p_rotation_mode); - RotationMode get_rotation_mode() const; - - void set_cubic_interpolation(bool p_enable); - bool get_cubic_interpolation() const; - - PathFollow(); -}; - -VARIANT_ENUM_CAST(PathFollow::RotationMode); - -#endif // PATH_H +#ifndef PATH_H +#define PATH_H + +#include "scene/resources/curve.h" +#include "scene/3d/spatial.h" + +class Path : public Spatial { + + OBJ_TYPE( Path, Spatial ); + + Ref curve; + + void _curve_changed(); + + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_curve(const Ref& p_curve); + Ref get_curve() const; + + + Path(); +}; + +class PathFollow : public Spatial { + + OBJ_TYPE(PathFollow,Spatial); +public: + + enum RotationMode { + + ROTATION_NONE, + ROTATION_Y, + ROTATION_XY, + ROTATION_XYZ + }; + +private: + Path *path; + real_t offset; + real_t h_offset; + real_t v_offset; + real_t lookahead; + bool cubic; + bool loop; + RotationMode rotation_mode; + + void _update_transform(); + + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List *p_list) const; + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_offset(float p_offset); + float get_offset() const; + + void set_h_offset(float p_h_offset); + float get_h_offset() const; + + void set_v_offset(float p_v_offset); + float get_v_offset() const; + + void set_unit_offset(float p_unit_offset); + float get_unit_offset() const; + + void set_lookahead(float p_lookahead); + float get_lookahead() const; + + void set_loop(bool p_loop); + bool has_loop() const; + + void set_rotation_mode(RotationMode p_rotation_mode); + RotationMode get_rotation_mode() const; + + void set_cubic_interpolation(bool p_enable); + bool get_cubic_interpolation() const; + + PathFollow(); +}; + +VARIANT_ENUM_CAST(PathFollow::RotationMode); + +#endif // PATH_H diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 940a29b5d8..469ea0dd9a 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index beec01ff3a..0ff3b360af 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index 8d9257a273..0cc72b28e5 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index 32bec1bd6f..a5f4ea4bdb 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp index fe627c2cc0..34499578aa 100644 --- a/scene/3d/portal.cpp +++ b/scene/3d/portal.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.h b/scene/3d/portal.h index 6905724499..14c1275312 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.cpp b/scene/3d/position_3d.cpp index 19bf1c4e1d..d692c0f249 100644 --- a/scene/3d/position_3d.cpp +++ b/scene/3d/position_3d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.h b/scene/3d/position_3d.h index 468b9aafeb..265c0b48c7 100644 --- a/scene/3d/position_3d.h +++ b/scene/3d/position_3d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp index a30a23aa53..334246b033 100644 --- a/scene/3d/proximity_group.cpp +++ b/scene/3d/proximity_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.h b/scene/3d/proximity_group.h index c8660c17dd..35e3f3dd98 100644 --- a/scene/3d/proximity_group.h +++ b/scene/3d/proximity_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp index 8ee232fef4..43bde8dc61 100644 --- a/scene/3d/quad.cpp +++ b/scene/3d/quad.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.h b/scene/3d/quad.h index 4870b988f2..5ef4af8b81 100644 --- a/scene/3d/quad.h +++ b/scene/3d/quad.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 639a86e759..5f2c8e0ba3 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index 0239c61b67..06e9e31396 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 3f9e6c7f13..2ae75b8b68 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 1d11630cef..09fccc5ebc 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp index d8e5fc8bd2..59c8b5e0df 100644 --- a/scene/3d/scenario_fx.cpp +++ b/scene/3d/scenario_fx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.h b/scene/3d/scenario_fx.h index b8b06ea983..b877cccc19 100644 --- a/scene/3d/scenario_fx.h +++ b/scene/3d/scenario_fx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index f53ee7d6bf..ee1b28a8ae 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index c61946a4c7..b7f84f44c9 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 6e11855543..9c69520a85 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index f2cde8f1e6..8b40786fb8 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.cpp b/scene/3d/spatial_indexer.cpp index 261c62f51c..2f7aee5c67 100644 --- a/scene/3d/spatial_indexer.cpp +++ b/scene/3d/spatial_indexer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.h b/scene/3d/spatial_indexer.h index d3038a1293..bc19b54d8f 100644 --- a/scene/3d/spatial_indexer.h +++ b/scene/3d/spatial_indexer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp index 8e3a0d30ea..5948c01ff8 100644 --- a/scene/3d/spatial_player.cpp +++ b/scene/3d/spatial_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h index e11028d2c9..2f54497847 100644 --- a/scene/3d/spatial_player.h +++ b/scene/3d/spatial_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp index 6dc71e06ad..28b8fdd01e 100644 --- a/scene/3d/spatial_sample_player.cpp +++ b/scene/3d/spatial_sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h index 68a0326c49..1d7bb8e238 100644 --- a/scene/3d/spatial_sample_player.h +++ b/scene/3d/spatial_sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 51009662d6..84e68bf418 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h index 6b73a8ad1b..7e639a7232 100644 --- a/scene/3d/spatial_stream_player.h +++ b/scene/3d/spatial_stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.cpp b/scene/3d/test_cube.cpp index 265263a760..0acd1b3351 100644 --- a/scene/3d/test_cube.cpp +++ b/scene/3d/test_cube.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.h b/scene/3d/test_cube.h index 8a5b566f1f..2dbd7c9856 100644 --- a/scene/3d/test_cube.h +++ b/scene/3d/test_cube.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index d4ef2931e9..ad62f6d809 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.h b/scene/3d/visibility_notifier.h index 52acd0ba2c..85c26bec94 100644 --- a/scene/3d/visibility_notifier.h +++ b/scene/3d/visibility_notifier.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 45c7fa912c..79033bf5c2 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index e08acbe9a2..3c69f09978 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 46eb8d7e88..b1d6da7294 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h index d00b122faa..e94530d924 100644 --- a/scene/animation/animation_cache.h +++ b/scene/animation/animation_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index f9d36138a2..51afe6b3fc 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 8ac5d96bf3..8d7d6d04e0 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 5172907d18..001b7bc49f 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 135e5f414e..9e936304c6 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.cpp b/scene/animation/transitioner.cpp index 990f55f9cb..d210f29db0 100644 --- a/scene/animation/transitioner.cpp +++ b/scene/animation/transitioner.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.h b/scene/animation/transitioner.h index 3cff5e6d49..dba83cddd8 100644 --- a/scene/animation/transitioner.h +++ b/scene/animation/transitioner.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 8b87ecf711..ffa1c09ab5 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.h b/scene/animation/tween.h index d34c9e6ba2..76402bcd73 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index 7d0f2cd4e0..c052d752f8 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp index dc46f4711c..1bd692431d 100644 --- a/scene/audio/event_player.cpp +++ b/scene/audio/event_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h index 2b3111b36d..05e78040d2 100644 --- a/scene/audio/event_player.h +++ b/scene/audio/event_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp index bf1c5e97a3..25e83df39d 100644 --- a/scene/audio/sample_player.cpp +++ b/scene/audio/sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h index d0ce1825ee..53e085b8d8 100644 --- a/scene/audio/sample_player.h +++ b/scene/audio/sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp index f1067f12e0..8886113e03 100644 --- a/scene/audio/sound_room_params.cpp +++ b/scene/audio/sound_room_params.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h index 5999046b80..8af2ae8c12 100644 --- a/scene/audio/sound_room_params.h +++ b/scene/audio/sound_room_params.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index 73025fb52c..a097aacf19 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h index 945d615d6c..21e2162188 100644 --- a/scene/audio/stream_player.h +++ b/scene/audio/stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index bbe15da1cc..dff2377766 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index a376591ebb..e187a85eae 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index 5ed60e88f8..6489cbccd5 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index fb305f0423..d461b4aebe 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 0532ab22da..57dd29ad07 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.h b/scene/gui/button.h index cf79e23579..690179b90c 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index e3a2b7b290..7f565de244 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index f536040039..ea2c1e4968 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,98 +26,98 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef BUTTON_ARRAY_H -#define BUTTON_ARRAY_H - -#include "scene/gui/control.h" - -class ButtonArray : public Control { - - OBJ_TYPE(ButtonArray, Control); -public: - enum Align { - ALIGN_BEGIN, - ALIGN_CENTER, - ALIGN_END, - ALIGN_FILL, - ALIGN_EXPAND_FILL - }; -private: - - Orientation orientation; - Align align; - - struct Button { - - String text; - Ref icon; - mutable int _ms_cache; - mutable int _pos_cache; - mutable int _size_cache; - }; - - int selected; - int hover; - double min_button_size; - - Vector