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author | Juan Linietsky <reduzio@gmail.com> | 2017-11-17 15:02:35 -0300 |
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committer | GitHub <noreply@github.com> | 2017-11-17 15:02:35 -0300 |
commit | cb484d75a3a879c11b47a3cddb3c5400f85d608a (patch) | |
tree | 639d8b4395253c9494679d3339fbbcab826dcffb | |
parent | f810d369debfdf95cce7f41c48505137d8e53385 (diff) | |
parent | 4c0e927ccf89ed5bbdce280ec42ae985bf8fdd7e (diff) |
Merge pull request #12980 from Rycerzyk/dithering-11416
Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, issue #11416
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 5d62d2f5a0..42a253bc2d 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -1570,6 +1570,7 @@ void RasterizerCanvasGLES3::reset_canvas() { glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glDisable(GL_SCISSOR_TEST); + glDisable(GL_DITHER); glEnable(GL_BLEND); glBlendEquation(GL_FUNC_ADD); if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) { |