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author | Juan Linietsky <reduzio@gmail.com> | 2017-12-06 20:47:56 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-12-06 20:49:54 -0300 |
commit | b38378dd6c963d71d0c1ad40c53b29588e581757 (patch) | |
tree | 6cf0a751a197155ba71240373f8fd60440d8426c | |
parent | 42c01ba136640079d9ccc6b2baf06f18e907b12f (diff) |
Reduce some graphics memory usage by disabling unnecesary modes, closes #12831
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 31ed86d05a..71728250a1 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -269,6 +269,7 @@ void EditorNode::_notification(int p_what) { Engine::get_singleton()->set_editor_hint(true); + get_tree()->get_root()->set_usage(Viewport::USAGE_2D_NO_SAMPLING); //reduce memory usage get_tree()->get_root()->set_disable_3d(true); get_tree()->get_root()->set_as_audio_listener(false); get_tree()->get_root()->set_as_audio_listener_2d(false); @@ -5021,6 +5022,7 @@ EditorNode::EditorNode() { scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); scene_root = memnew(Viewport); + scene_root->set_usage(Viewport::USAGE_2D); scene_root->set_disable_3d(true); VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true); |