From b38378dd6c963d71d0c1ad40c53b29588e581757 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 6 Dec 2017 20:47:56 -0300 Subject: Reduce some graphics memory usage by disabling unnecesary modes, closes #12831 --- editor/editor_node.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 31ed86d05a..71728250a1 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -269,6 +269,7 @@ void EditorNode::_notification(int p_what) { Engine::get_singleton()->set_editor_hint(true); + get_tree()->get_root()->set_usage(Viewport::USAGE_2D_NO_SAMPLING); //reduce memory usage get_tree()->get_root()->set_disable_3d(true); get_tree()->get_root()->set_as_audio_listener(false); get_tree()->get_root()->set_as_audio_listener_2d(false); @@ -5021,6 +5022,7 @@ EditorNode::EditorNode() { scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); scene_root = memnew(Viewport); + scene_root->set_usage(Viewport::USAGE_2D); scene_root->set_disable_3d(true); VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true); -- cgit v1.2.3