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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-01-07 10:30:10 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-07 10:30:10 +0100 |
commit | a1ea8976f3ed820d0ee8740023a4fa861efda6ba (patch) | |
tree | e1a147465a1598040071b1e56cc61f86f8667ace | |
parent | 7cb0f9d07901f37187ce6695aedd2546b022c2d4 (diff) | |
parent | 022f49437b5d8ec4aa0b63f1561dd9aa253c895f (diff) |
Merge pull request #52441 from follower/patch-16
Fix the "AudioEffectRecord" descriptions.
-rw-r--r-- | doc/classes/AudioEffectRecord.xml | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml index 0b6c5287cf..d523472b8e 100644 --- a/doc/classes/AudioEffectRecord.xml +++ b/doc/classes/AudioEffectRecord.xml @@ -1,10 +1,12 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioEffectRecord" inherits="AudioEffect" version="4.0"> <brief_description> - Audio effect used for recording sound from a microphone. + Audio effect used for recording the sound from an audio bus. </brief_description> <description> - Allows the user to record sound from a microphone. It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample. + Allows the user to record the sound from an audio bus. This can include all audio output by Godot when used on the "Master" audio bus. + Can be used (with an [AudioStreamMicrophone]) to record from a microphone. + It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample. </description> <tutorials> <link title="Recording with microphone">$DOCS_URL/tutorials/audio/recording_with_microphone.html</link> |