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author | Juan Linietsky <reduzio@gmail.com> | 2015-04-25 10:36:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-04-25 10:36:37 -0300 |
commit | 330351c6134ca09436f36238b5d4097eda437777 (patch) | |
tree | 21f2d41579865573c9afc1aaf94af78287008c25 | |
parent | ec00cd5c416cc060ecff254d04da20ef878afeb9 (diff) |
properly update emitting property when emit timeot is used, fixes #1716
-rw-r--r-- | scene/2d/particles_2d.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index f2f9625c82..39d747c436 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -250,6 +250,7 @@ void Particles2D::_process_particles(float p_delta) { if (time_to_live < 0) { emitting = false; + _change_notify("config/emitting"); }; }; @@ -717,6 +718,7 @@ void Particles2D::set_emitting(bool p_emitting) { time_to_live = emit_timeout; }; emitting=p_emitting; + _change_notify("config/emitting"); } bool Particles2D::is_emitting() const { |