From 330351c6134ca09436f36238b5d4097eda437777 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 25 Apr 2015 10:36:37 -0300 Subject: properly update emitting property when emit timeot is used, fixes #1716 --- scene/2d/particles_2d.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index f2f9625c82..39d747c436 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -250,6 +250,7 @@ void Particles2D::_process_particles(float p_delta) { if (time_to_live < 0) { emitting = false; + _change_notify("config/emitting"); }; }; @@ -717,6 +718,7 @@ void Particles2D::set_emitting(bool p_emitting) { time_to_live = emit_timeout; }; emitting=p_emitting; + _change_notify("config/emitting"); } bool Particles2D::is_emitting() const { -- cgit v1.2.3