diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-10-14 18:53:07 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-12-10 16:43:45 +0100 |
commit | 063637ec77bbb3f3b809d616005cb80d0cdc64b1 (patch) | |
tree | 05f497f229c4edb1581df8030b90a7117ce70431 /.github | |
parent | ae86d907e75c3de9b039e7cc77e521bc9739e6dc (diff) |
Rename `float=64` SCons option to `precision=double`
This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
Diffstat (limited to '.github')
-rw-r--r-- | .github/workflows/linux_builds.yml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 95d216deb3..a002d92ab4 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -32,11 +32,11 @@ jobs: proj-conv: true artifact: true - - name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, float=64, use_asan=yes, use_ubsan=yes, linker=gold) + - name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold) cache-name: linux-editor-double-sanitizers target: editor tests: true - sconsflags: dev_build=yes float=64 use_asan=yes use_ubsan=yes linker=gold + sconsflags: dev_build=yes precision=double use_asan=yes use_ubsan=yes linker=gold proj-test: true # Can be turned off for PRs that intentionally break compat with godot-cpp, # until both the upstream PR and the matching godot-cpp changes are merged. |