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authorAaron Franke <arnfranke@yahoo.com>2021-12-15 17:38:10 -0800
committerRémi Verschelde <rverschelde@gmail.com>2022-08-25 11:19:20 +0200
commit27b0f182758db5d2d4c123c81430c34941161b39 (patch)
tree1182408f0be3567400ff08ace5b4d48b40815641 /.github/workflows
parent8916949b5051080e48d21e986eb5d77de67a882d (diff)
Unify bits, arch, and android_arch into env["arch"]
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Diffstat (limited to '.github/workflows')
-rw-r--r--.github/workflows/android_builds.yml8
-rw-r--r--.github/workflows/ios_builds.yml2
-rw-r--r--.github/workflows/linux_builds.yml6
-rw-r--r--.github/workflows/macos_builds.yml2
-rw-r--r--.github/workflows/windows_builds.yml2
5 files changed, 10 insertions, 10 deletions
diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml
index a9a580247b..10a0301ea8 100644
--- a/.github/workflows/android_builds.yml
+++ b/.github/workflows/android_builds.yml
@@ -38,19 +38,19 @@ jobs:
- name: Setup python and scons
uses: ./.github/actions/godot-deps
- - name: Compilation (armv7)
+ - name: Compilation (arm32)
uses: ./.github/actions/godot-build
with:
- sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7
+ sconsflags: ${{ env.SCONSFLAGS }} arch=arm32
platform: android
target: release
tools: false
tests: false
- - name: Compilation (arm64v8)
+ - name: Compilation (arm64)
uses: ./.github/actions/godot-build
with:
- sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8
+ sconsflags: ${{ env.SCONSFLAGS }} arch=arm64
platform: android
target: release
tools: false
diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml
index 03277edc1d..1a2b943e39 100644
--- a/.github/workflows/ios_builds.yml
+++ b/.github/workflows/ios_builds.yml
@@ -26,7 +26,7 @@ jobs:
- name: Setup python and scons
uses: ./.github/actions/godot-deps
- - name: Compilation (arm64v8)
+ - name: Compilation (arm64)
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }}
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index dbb72ae095..d7e1d33ae8 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -28,7 +28,7 @@ jobs:
tests: false # Disabled due freeze caused by mix Mono build and CI
sconsflags: module_mono_enabled=yes
doc-test: true
- bin: "./bin/godot.linuxbsd.opt.tools.64.mono"
+ bin: "./bin/godot.linuxbsd.opt.tools.x86_64.mono"
build-mono: true
proj-conv: true
artifact: true
@@ -43,7 +43,7 @@ jobs:
# Can be turned off for PRs that intentionally break compat with godot-cpp,
# until both the upstream PR and the matching godot-cpp changes are merged.
godot-cpp-test: true
- bin: "./bin/godot.linuxbsd.double.tools.64.san"
+ bin: "./bin/godot.linuxbsd.double.tools.x86_64.san"
build-mono: false
# Skip 2GiB artifact speeding up action.
artifact: false
@@ -54,7 +54,7 @@ jobs:
tools: true
tests: true
sconsflags: use_asan=yes use_ubsan=yes use_llvm=yes linker=lld
- bin: "./bin/godot.linuxbsd.tools.64.llvm.san"
+ bin: "./bin/godot.linuxbsd.tools.x86_64.llvm.san"
build-mono: false
# Skip 2GiB artifact speeding up action.
artifact: false
diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml
index 0ad0995bb7..b66dbc3d76 100644
--- a/.github/workflows/macos_builds.yml
+++ b/.github/workflows/macos_builds.yml
@@ -24,7 +24,7 @@ jobs:
target: release_debug
tools: true
tests: true
- bin: "./bin/godot.macos.opt.tools.64"
+ bin: "./bin/godot.macos.opt.tools.x86_64"
- name: Template (target=release, tools=no)
cache-name: macos-template
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml
index e04d49adde..6828cf84e7 100644
--- a/.github/workflows/windows_builds.yml
+++ b/.github/workflows/windows_builds.yml
@@ -29,7 +29,7 @@ jobs:
tests: true
# Skip debug symbols, they're way too big with MSVC.
sconsflags: debug_symbols=no
- bin: "./bin/godot.windows.opt.tools.64.exe"
+ bin: "./bin/godot.windows.opt.tools.x86_64.exe"
- name: Template (target=release, tools=no)
cache-name: windows-template