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#!/usr/bin/env python

Import('env')


def make_editor_icons_action(target, source, env):

    import os
    import cStringIO

    dst = target[0].srcnode().abspath
    pixmaps = source

    s = cStringIO.StringIO()

    s.write("#include \"editor_icons.h\"\n\n")
    s.write("#include \"editor_scale.h\"\n\n")
    s.write("#include \"scene/resources/theme.h\"\n\n")

    hidpi_list = []

    for x in pixmaps:

        x = str(x)
        var_str = os.path.basename(x)[:-4] + "_png"
        # print(var_str)

        s.write("static const unsigned char " + var_str + "[]={\n")

        pngf = open(x, "rb")

        b = pngf.read(1)
        while(len(b) == 1):
            s.write(hex(ord(b)))
            b = pngf.read(1)
            if (len(b) == 1):
                s.write(",")

        s.write("\n};\n\n")

        pngf.close()
        var_str = os.path.basename(x)[:-4] + "_hidpi_png"
        try:

            pngf = open(os.path.dirname(x) + "/2x/" + os.path.basename(x), "rb")

            s.write("static const unsigned char " + var_str + "[]={\n")

            b = pngf.read(1)
            while(len(b) == 1):
                s.write(hex(ord(b)))
                b = pngf.read(1)
                if (len(b) == 1):
                    s.write(",")

            s.write("\n};\n\n\n")
            hidpi_list.append(x)

        except:
            s.write("static const unsigned char* " + var_str + "=NULL;\n\n\n")

    s.write("static Ref<ImageTexture> make_icon(const uint8_t* p_png,const uint8_t* p_hidpi_png) {\n")
    s.write("\tRef<ImageTexture> texture( memnew( ImageTexture ) );\n")
    s.write("\tbool use_hidpi_image=(editor_get_scale()>1.0&&p_hidpi_png);\n")
    s.write("\tImage img(use_hidpi_image?p_hidpi_png:p_png);\n")
    s.write("\tif (editor_get_scale()>1.0 && !p_hidpi_png) { img.convert(Image::FORMAT_RGBA8); img.expand_x2_hq2x(); use_hidpi_image=true;}\n")
    s.write("\timg.resize(img.get_width()*EDSCALE/(use_hidpi_image?2:1),img.get_height()*EDSCALE/(use_hidpi_image?2:1));\n")
    s.write("\ttexture->create_from_image( img,ImageTexture::FLAG_FILTER );\n")
    s.write("\treturn texture;\n")
    s.write("}\n\n")

    s.write("void editor_register_icons(Ref<Theme> p_theme) {\n\n")

    for x in pixmaps:

        x = os.path.basename(str(x))
        type = x[5:-4].title().replace("_", "")
        var_str = x[:-4] + "_png"
        var_str_hidpi = x[:-4] + "_hidpi_png"
        s.write("\tp_theme->set_icon(\"" + type + "\",\"EditorIcons\",make_icon(" + var_str + "," + var_str_hidpi + "));\n")

    s.write("\n\n}\n\n")

    f = open(dst, "wb")
    f.write(s.getvalue())
    f.close()
    s.close()

make_editor_icons_builder = Builder(action=make_editor_icons_action,
                                    suffix='.cpp',
                                    src_suffix='.png')
env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#tools/editor/editor_icons.cpp', Glob("*.png"))])

env.editor_sources.append("#tools/editor/editor_icons.cpp")
Export('env')