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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>CFBundleDevelopmentRegion</key>
	<string>English</string>
	<key>CFBundleExecutable</key>
	<string>Godot</string>
	<key>CFBundleName</key>
	<string>Godot</string>
	<key>CFBundleGetInfoString</key>
	<string>(c) 2007-2017 Juan Linietsky, Ariel Manzur</string>
	<key>CFBundleIconFile</key>
	<string>Godot.icns</string>
	<key>CFBundleIdentifier</key>
	<string>org.godotengine.godot</string>
	<key>CFBundleInfoDictionaryVersion</key>
	<string>6.0</string>
	<key>CFBundlePackageType</key>
	<string>APPL</string>
	<key>CFBundleShortVersionString</key>
	<string>2.2-dev</string>
	<key>CFBundleSignature</key>
	<string>godot</string>
	<key>CFBundleVersion</key>
	<string>2.2-dev</string>
	<key>NSHumanReadableCopyright</key>
	<string>© 2007-2017 Juan Linietsky, Ariel Manzur</string>
	<key>LSMinimumSystemVersion</key>
	<string>10.9.0</string>
	<key>LSMinimumSystemVersionByArchitecture</key>
	<dict>
		<key>x86_64</key>
		<string>10.9.0</string>
	</dict>
	<key>NSHighResolutionCapable</key>
	<true/>
	<key>CFBundleDocumentTypes</key>
	<array>
		<dict>
			<key>CFBundleTypeExtensions</key>
			<array>
				<string>scn</string>
				<string>SCN</string>
			</array>
			<key>CFBundleTypeIconFile</key>
			<string>Godot.icns</string>
			<key>CFBundleTypeMIMETypes</key>
			<array>
				<string>scene/x-scn</string>
			</array>
			<key>CFBundleTypeName</key>
			<string>Godot Scene</string>
			<key>CFBundleTypeOSTypes</key>
			<array>
				<string>SCN </string>
			</array>
			<key>CFBundleTypeRole</key>
			<string>Editor</string>
			<key>LSIsAppleDefaultForType</key>
			<true/>
			<key>LSItemContentTypes</key>
			<array>
				<string>org.godotengine.scn</string>
			</array>
		</dict>
	</array>
</dict>
</plist>