summaryrefslogtreecommitdiff
path: root/thirdparty/zstd/common/pool.c
blob: 749fa4f2f7b41e5356a76a6a51fc713306d15409 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
/**
 * Copyright (c) 2016-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */


/* ======   Dependencies   ======= */
#include <stddef.h>  /* size_t */
#include <stdlib.h>  /* malloc, calloc, free */
#include "pool.h"

/* ======   Compiler specifics   ====== */
#if defined(_MSC_VER)
#  pragma warning(disable : 4204)        /* disable: C4204: non-constant aggregate initializer */
#endif


#ifdef ZSTD_MULTITHREAD

#include "threading.h"   /* pthread adaptation */

/* A job is a function and an opaque argument */
typedef struct POOL_job_s {
  POOL_function function;
  void *opaque;
} POOL_job;

struct POOL_ctx_s {
    /* Keep track of the threads */
    pthread_t *threads;
    size_t numThreads;

    /* The queue is a circular buffer */
    POOL_job *queue;
    size_t queueHead;
    size_t queueTail;
    size_t queueSize;
    /* The mutex protects the queue */
    pthread_mutex_t queueMutex;
    /* Condition variable for pushers to wait on when the queue is full */
    pthread_cond_t queuePushCond;
    /* Condition variables for poppers to wait on when the queue is empty */
    pthread_cond_t queuePopCond;
    /* Indicates if the queue is shutting down */
    int shutdown;
};

/* POOL_thread() :
   Work thread for the thread pool.
   Waits for jobs and executes them.
   @returns : NULL on failure else non-null.
*/
static void* POOL_thread(void* opaque) {
    POOL_ctx* const ctx = (POOL_ctx*)opaque;
    if (!ctx) { return NULL; }
    for (;;) {
        /* Lock the mutex and wait for a non-empty queue or until shutdown */
        pthread_mutex_lock(&ctx->queueMutex);
        while (ctx->queueHead == ctx->queueTail && !ctx->shutdown) {
            pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
        }
        /* empty => shutting down: so stop */
        if (ctx->queueHead == ctx->queueTail) {
            pthread_mutex_unlock(&ctx->queueMutex);
            return opaque;
        }
        /* Pop a job off the queue */
        {   POOL_job const job = ctx->queue[ctx->queueHead];
            ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
            /* Unlock the mutex, signal a pusher, and run the job */
            pthread_mutex_unlock(&ctx->queueMutex);
            pthread_cond_signal(&ctx->queuePushCond);
            job.function(job.opaque);
        }
    }
    /* Unreachable */
}

POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
    POOL_ctx *ctx;
    /* Check the parameters */
    if (!numThreads || !queueSize) { return NULL; }
    /* Allocate the context and zero initialize */
    ctx = (POOL_ctx *)calloc(1, sizeof(POOL_ctx));
    if (!ctx) { return NULL; }
    /* Initialize the job queue.
     * It needs one extra space since one space is wasted to differentiate empty
     * and full queues.
     */
    ctx->queueSize = queueSize + 1;
    ctx->queue = (POOL_job *)malloc(ctx->queueSize * sizeof(POOL_job));
    ctx->queueHead = 0;
    ctx->queueTail = 0;
    pthread_mutex_init(&ctx->queueMutex, NULL);
    pthread_cond_init(&ctx->queuePushCond, NULL);
    pthread_cond_init(&ctx->queuePopCond, NULL);
    ctx->shutdown = 0;
    /* Allocate space for the thread handles */
    ctx->threads = (pthread_t *)malloc(numThreads * sizeof(pthread_t));
    ctx->numThreads = 0;
    /* Check for errors */
    if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
    /* Initialize the threads */
    {   size_t i;
        for (i = 0; i < numThreads; ++i) {
            if (pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
                ctx->numThreads = i;
                POOL_free(ctx);
                return NULL;
        }   }
        ctx->numThreads = numThreads;
    }
    return ctx;
}

/*! POOL_join() :
    Shutdown the queue, wake any sleeping threads, and join all of the threads.
*/
static void POOL_join(POOL_ctx *ctx) {
    /* Shut down the queue */
    pthread_mutex_lock(&ctx->queueMutex);
    ctx->shutdown = 1;
    pthread_mutex_unlock(&ctx->queueMutex);
    /* Wake up sleeping threads */
    pthread_cond_broadcast(&ctx->queuePushCond);
    pthread_cond_broadcast(&ctx->queuePopCond);
    /* Join all of the threads */
    {   size_t i;
        for (i = 0; i < ctx->numThreads; ++i) {
            pthread_join(ctx->threads[i], NULL);
    }   }
}

void POOL_free(POOL_ctx *ctx) {
    if (!ctx) { return; }
    POOL_join(ctx);
    pthread_mutex_destroy(&ctx->queueMutex);
    pthread_cond_destroy(&ctx->queuePushCond);
    pthread_cond_destroy(&ctx->queuePopCond);
    if (ctx->queue) free(ctx->queue);
    if (ctx->threads) free(ctx->threads);
    free(ctx);
}

size_t POOL_sizeof(POOL_ctx *ctx) {
    if (ctx==NULL) return 0;  /* supports sizeof NULL */
    return sizeof(*ctx)
        + ctx->queueSize * sizeof(POOL_job)
        + ctx->numThreads * sizeof(pthread_t);
}

void POOL_add(void *ctxVoid, POOL_function function, void *opaque) {
    POOL_ctx *ctx = (POOL_ctx *)ctxVoid;
    if (!ctx) { return; }

    pthread_mutex_lock(&ctx->queueMutex);
    {   POOL_job const job = {function, opaque};
        /* Wait until there is space in the queue for the new job */
        size_t newTail = (ctx->queueTail + 1) % ctx->queueSize;
        while (ctx->queueHead == newTail && !ctx->shutdown) {
          pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
          newTail = (ctx->queueTail + 1) % ctx->queueSize;
        }
        /* The queue is still going => there is space */
        if (!ctx->shutdown) {
            ctx->queue[ctx->queueTail] = job;
            ctx->queueTail = newTail;
        }
    }
    pthread_mutex_unlock(&ctx->queueMutex);
    pthread_cond_signal(&ctx->queuePopCond);
}

#else  /* ZSTD_MULTITHREAD  not defined */
/* No multi-threading support */

/* We don't need any data, but if it is empty malloc() might return NULL. */
struct POOL_ctx_s {
  int data;
};

POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
  (void)numThreads;
  (void)queueSize;
  return (POOL_ctx *)malloc(sizeof(POOL_ctx));
}

void POOL_free(POOL_ctx *ctx) {
  if (ctx) free(ctx);
}

void POOL_add(void *ctx, POOL_function function, void *opaque) {
  (void)ctx;
  function(opaque);
}

size_t POOL_sizeof(POOL_ctx *ctx) {
    if (ctx==NULL) return 0;  /* supports sizeof NULL */
    return sizeof(*ctx);
}

#endif  /* ZSTD_MULTITHREAD */