1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
|
/*
* Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* Copyright notice for the EFL:
* Copyright (C) EFL developers (see AUTHORS)
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "tvgMath.h" /* to include math.h before cstring */
#include <cstring>
#include <string>
#include "tvgSvgLoaderCommon.h"
#include "tvgSvgSceneBuilder.h"
#include "tvgSvgPath.h"
#include "tvgSvgUtil.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
struct Box
{
float x, y, w, h;
};
static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath);
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite = nullptr);
static inline bool _isGroupType(SvgNodeType type)
{
if (type == SvgNodeType::Doc || type == SvgNodeType::G || type == SvgNodeType::Use || type == SvgNodeType::ClipPath || type == SvgNodeType::Symbol) return true;
return false;
}
//According to: https://www.w3.org/TR/SVG11/coords.html#ObjectBoundingBoxUnits (the last paragraph)
//a stroke width should be ignored for bounding box calculations
static Box _boundingBox(const Shape* shape)
{
float x, y, w, h;
shape->bounds(&x, &y, &w, &h, false);
if (auto strokeW = shape->strokeWidth()) {
x += 0.5f * strokeW;
y += 0.5f * strokeW;
w -= strokeW;
h -= strokeW;
}
return {x, y, w, h};
}
static void _transformMultiply(const Matrix* mBBox, Matrix* gradTransf)
{
gradTransf->e13 = gradTransf->e13 * mBBox->e11 + mBBox->e13;
gradTransf->e12 *= mBBox->e11;
gradTransf->e11 *= mBBox->e11;
gradTransf->e23 = gradTransf->e23 * mBBox->e22 + mBBox->e23;
gradTransf->e22 *= mBBox->e22;
gradTransf->e21 *= mBBox->e22;
}
static unique_ptr<LinearGradient> _applyLinearGradientProperty(SvgStyleGradient* g, const Shape* vg, const Box& vBox, int opacity)
{
Fill::ColorStop* stops;
int stopCount = 0;
auto fillGrad = LinearGradient::gen();
bool isTransform = (g->transform ? true : false);
Matrix finalTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1};
if (isTransform) finalTransform = *g->transform;
if (g->userSpace) {
g->linear->x1 = g->linear->x1 * vBox.w;
g->linear->y1 = g->linear->y1 * vBox.h;
g->linear->x2 = g->linear->x2 * vBox.w;
g->linear->y2 = g->linear->y2 * vBox.h;
} else {
Matrix m = {vBox.w, 0, vBox.x, 0, vBox.h, vBox.y, 0, 0, 1};
if (isTransform) _transformMultiply(&m, &finalTransform);
else {
finalTransform = m;
isTransform = true;
}
}
if (isTransform) fillGrad->transform(finalTransform);
fillGrad->linear(g->linear->x1, g->linear->y1, g->linear->x2, g->linear->y2);
fillGrad->spread(g->spread);
//Update the stops
stopCount = g->stops.count;
if (stopCount > 0) {
stops = (Fill::ColorStop*)calloc(stopCount, sizeof(Fill::ColorStop));
if (!stops) return fillGrad;
auto prevOffset = 0.0f;
for (uint32_t i = 0; i < g->stops.count; ++i) {
auto colorStop = &g->stops.data[i];
//Use premultiplied color
stops[i].r = colorStop->r;
stops[i].g = colorStop->g;
stops[i].b = colorStop->b;
stops[i].a = static_cast<uint8_t>((colorStop->a * opacity) / 255);
stops[i].offset = colorStop->offset;
//check the offset corner cases - refer to: https://svgwg.org/svg2-draft/pservers.html#StopNotes
if (colorStop->offset < prevOffset) stops[i].offset = prevOffset;
else if (colorStop->offset > 1) stops[i].offset = 1;
prevOffset = stops[i].offset;
}
fillGrad->colorStops(stops, stopCount);
free(stops);
}
return fillGrad;
}
static unique_ptr<RadialGradient> _applyRadialGradientProperty(SvgStyleGradient* g, const Shape* vg, const Box& vBox, int opacity)
{
Fill::ColorStop *stops;
int stopCount = 0;
auto fillGrad = RadialGradient::gen();
bool isTransform = (g->transform ? true : false);
Matrix finalTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1};
if (isTransform) finalTransform = *g->transform;
if (g->userSpace) {
//The radius scalling is done according to the Units section:
//https://www.w3.org/TR/2015/WD-SVG2-20150915/coords.html
g->radial->cx = g->radial->cx * vBox.w;
g->radial->cy = g->radial->cy * vBox.h;
g->radial->r = g->radial->r * sqrtf(powf(vBox.w, 2.0f) + powf(vBox.h, 2.0f)) / sqrtf(2.0f);
g->radial->fx = g->radial->fx * vBox.w;
g->radial->fy = g->radial->fy * vBox.h;
} else {
Matrix m = {vBox.w, 0, vBox.x, 0, vBox.h, vBox.y, 0, 0, 1};
if (isTransform) _transformMultiply(&m, &finalTransform);
else {
finalTransform = m;
isTransform = true;
}
}
if (isTransform) fillGrad->transform(finalTransform);
//TODO: Tvg is not support to focal
//if (g->radial->fx != 0 && g->radial->fy != 0) {
// fillGrad->radial(g->radial->fx, g->radial->fy, g->radial->r);
//}
fillGrad->radial(g->radial->cx, g->radial->cy, g->radial->r);
fillGrad->spread(g->spread);
//Update the stops
stopCount = g->stops.count;
if (stopCount > 0) {
stops = (Fill::ColorStop*)calloc(stopCount, sizeof(Fill::ColorStop));
if (!stops) return fillGrad;
auto prevOffset = 0.0f;
for (uint32_t i = 0; i < g->stops.count; ++i) {
auto colorStop = &g->stops.data[i];
//Use premultiplied color
stops[i].r = colorStop->r;
stops[i].g = colorStop->g;
stops[i].b = colorStop->b;
stops[i].a = static_cast<uint8_t>((colorStop->a * opacity) / 255);
stops[i].offset = colorStop->offset;
//check the offset corner cases - refer to: https://svgwg.org/svg2-draft/pservers.html#StopNotes
if (colorStop->offset < prevOffset) stops[i].offset = prevOffset;
else if (colorStop->offset > 1) stops[i].offset = 1;
prevOffset = stops[i].offset;
}
fillGrad->colorStops(stops, stopCount);
free(stops);
}
return fillGrad;
}
static bool _appendChildShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
{
auto valid = false;
if (_appendShape(node, shape, vBox, svgPath)) valid = true;
if (node->child.count > 0) {
auto child = node->child.data;
for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
if (_appendChildShape(*child, shape, vBox, svgPath)) valid = true;
}
}
return valid;
}
static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox, const string& svgPath)
{
/* ClipPath */
/* Do not drop in Circular Dependency for ClipPath.
Composition can be applied recursively if its children nodes have composition target to this one. */
if (node->style->clipPath.applying) {
TVGLOG("SVG", "Multiple Composition Tried! Check out Circular dependency?");
} else {
auto compNode = node->style->clipPath.node;
if (compNode && compNode->child.count > 0) {
node->style->clipPath.applying = true;
auto comp = Shape::gen();
comp->fill(255, 255, 255, 255);
if (node->transform) comp->transform(*node->transform);
auto child = compNode->child.data;
auto valid = false; //Composite only when valid shapes are existed
for (uint32_t i = 0; i < compNode->child.count; ++i, ++child) {
if (_appendChildShape(*child, comp.get(), vBox, svgPath)) valid = true;
}
if (valid) paint->composite(move(comp), CompositeMethod::ClipPath);
node->style->clipPath.applying = false;
}
}
/* Mask */
/* Do not drop in Circular Dependency for Mask.
Composition can be applied recursively if its children nodes have composition target to this one. */
if (node->style->mask.applying) {
TVGLOG("SVG", "Multiple Composition Tried! Check out Circular dependency?");
} else {
auto compNode = node->style->mask.node;
if (compNode && compNode->child.count > 0) {
node->style->mask.applying = true;
bool isMaskWhite = true;
auto comp = _sceneBuildHelper(compNode, vBox, svgPath, true, 0, &isMaskWhite);
if (comp) {
if (node->transform) comp->transform(*node->transform);
if (compNode->node.mask.type == SvgMaskType::Luminance && !isMaskWhite) {
paint->composite(move(comp), CompositeMethod::LumaMask);
} else {
paint->composite(move(comp), CompositeMethod::AlphaMask);
}
}
node->style->mask.applying = false;
}
}
}
static void _applyProperty(SvgNode* node, Shape* vg, const Box& vBox, const string& svgPath)
{
SvgStyleProperty* style = node->style;
if (node->transform) vg->transform(*node->transform);
if (node->type == SvgNodeType::Doc || !node->display) return;
//If fill property is nullptr then do nothing
if (style->fill.paint.none) {
//Do nothing
} else if (style->fill.paint.gradient) {
Box bBox = vBox;
if (!style->fill.paint.gradient->userSpace) bBox = _boundingBox(vg);
if (style->fill.paint.gradient->type == SvgGradientType::Linear) {
auto linear = _applyLinearGradientProperty(style->fill.paint.gradient, vg, bBox, style->fill.opacity);
vg->fill(move(linear));
} else if (style->fill.paint.gradient->type == SvgGradientType::Radial) {
auto radial = _applyRadialGradientProperty(style->fill.paint.gradient, vg, bBox, style->fill.opacity);
vg->fill(move(radial));
}
} else if (style->fill.paint.url) {
//TODO: Apply the color pointed by url
} else if (style->fill.paint.curColor) {
//Apply the current style color
vg->fill(style->color.r, style->color.g, style->color.b, style->fill.opacity);
} else {
//Apply the fill color
vg->fill(style->fill.paint.color.r, style->fill.paint.color.g, style->fill.paint.color.b, style->fill.opacity);
}
//Apply the fill rule
vg->fill((tvg::FillRule)style->fill.fillRule);
//Apply node opacity
if (style->opacity < 255) vg->opacity(style->opacity);
if (node->type == SvgNodeType::G || node->type == SvgNodeType::Use) return;
//Apply the stroke style property
vg->stroke(style->stroke.width);
vg->stroke(style->stroke.cap);
vg->stroke(style->stroke.join);
if (style->stroke.dash.array.count > 0) {
vg->stroke(style->stroke.dash.array.data, style->stroke.dash.array.count);
}
//If stroke property is nullptr then do nothing
if (style->stroke.paint.none) {
//Do nothing
} else if (style->stroke.paint.gradient) {
Box bBox = vBox;
if (!style->stroke.paint.gradient->userSpace) bBox = _boundingBox(vg);
if (style->stroke.paint.gradient->type == SvgGradientType::Linear) {
auto linear = _applyLinearGradientProperty(style->stroke.paint.gradient, vg, bBox, style->stroke.opacity);
vg->stroke(move(linear));
} else if (style->stroke.paint.gradient->type == SvgGradientType::Radial) {
auto radial = _applyRadialGradientProperty(style->stroke.paint.gradient, vg, bBox, style->stroke.opacity);
vg->stroke(move(radial));
}
} else if (style->stroke.paint.url) {
//TODO: Apply the color pointed by url
} else if (style->stroke.paint.curColor) {
//Apply the current style color
vg->stroke(style->color.r, style->color.g, style->color.b, style->stroke.opacity);
} else {
//Apply the stroke color
vg->stroke(style->stroke.paint.color.r, style->stroke.paint.color.g, style->stroke.paint.color.b, style->stroke.opacity);
}
_applyComposition(vg, node, vBox, svgPath);
}
static unique_ptr<Shape> _shapeBuildHelper(SvgNode* node, const Box& vBox, const string& svgPath)
{
auto shape = Shape::gen();
if (_appendShape(node, shape.get(), vBox, svgPath)) return shape;
else return nullptr;
}
static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
{
Array<PathCommand> cmds;
Array<Point> pts;
switch (node->type) {
case SvgNodeType::Path: {
if (node->node.path.path) {
if (svgPathToTvgPath(node->node.path.path, cmds, pts)) {
shape->appendPath(cmds.data, cmds.count, pts.data, pts.count);
}
}
break;
}
case SvgNodeType::Ellipse: {
shape->appendCircle(node->node.ellipse.cx, node->node.ellipse.cy, node->node.ellipse.rx, node->node.ellipse.ry);
break;
}
case SvgNodeType::Polygon: {
if (node->node.polygon.pointsCount < 2) break;
shape->moveTo(node->node.polygon.points[0], node->node.polygon.points[1]);
for (int i = 2; i < node->node.polygon.pointsCount - 1; i += 2) {
shape->lineTo(node->node.polygon.points[i], node->node.polygon.points[i + 1]);
}
shape->close();
break;
}
case SvgNodeType::Polyline: {
if (node->node.polygon.pointsCount < 2) break;
shape->moveTo(node->node.polygon.points[0], node->node.polygon.points[1]);
for (int i = 2; i < node->node.polygon.pointsCount - 1; i += 2) {
shape->lineTo(node->node.polygon.points[i], node->node.polygon.points[i + 1]);
}
break;
}
case SvgNodeType::Circle: {
shape->appendCircle(node->node.circle.cx, node->node.circle.cy, node->node.circle.r, node->node.circle.r);
break;
}
case SvgNodeType::Rect: {
shape->appendRect(node->node.rect.x, node->node.rect.y, node->node.rect.w, node->node.rect.h, node->node.rect.rx, node->node.rect.ry);
break;
}
case SvgNodeType::Line: {
shape->moveTo(node->node.line.x1, node->node.line.y1);
shape->lineTo(node->node.line.x2, node->node.line.y2);
break;
}
default: {
return false;
}
}
_applyProperty(node, shape, vBox, svgPath);
return true;
}
enum class imageMimeTypeEncoding
{
base64 = 0x1,
utf8 = 0x2
};
constexpr imageMimeTypeEncoding operator|(imageMimeTypeEncoding a, imageMimeTypeEncoding b) {
return static_cast<imageMimeTypeEncoding>(static_cast<int>(a) | static_cast<int>(b));
}
constexpr bool operator&(imageMimeTypeEncoding a, imageMimeTypeEncoding b) {
return (static_cast<int>(a) & static_cast<int>(b));
}
static constexpr struct
{
const char* name;
int sz;
imageMimeTypeEncoding encoding;
} imageMimeTypes[] = {
{"jpeg", sizeof("jpeg"), imageMimeTypeEncoding::base64},
{"png", sizeof("png"), imageMimeTypeEncoding::base64},
{"svg+xml", sizeof("svg+xml"), imageMimeTypeEncoding::base64 | imageMimeTypeEncoding::utf8},
};
static bool _isValidImageMimeTypeAndEncoding(const char** href, const char** mimetype, imageMimeTypeEncoding* encoding) {
if (strncmp(*href, "image/", sizeof("image/") - 1)) return false; //not allowed mime type
*href += sizeof("image/") - 1;
//RFC2397 data:[<mediatype>][;base64],<data>
//mediatype := [ type "/" subtype ] *( ";" parameter )
//parameter := attribute "=" value
for (unsigned int i = 0; i < sizeof(imageMimeTypes) / sizeof(imageMimeTypes[0]); i++) {
if (!strncmp(*href, imageMimeTypes[i].name, imageMimeTypes[i].sz - 1)) {
*href += imageMimeTypes[i].sz - 1;
*mimetype = imageMimeTypes[i].name;
while (**href && **href != ',') {
while (**href && **href != ';') ++(*href);
if (!**href) return false;
++(*href);
if (imageMimeTypes[i].encoding & imageMimeTypeEncoding::base64) {
if (!strncmp(*href, "base64,", sizeof("base64,") - 1)) {
*href += sizeof("base64,") - 1;
*encoding = imageMimeTypeEncoding::base64;
return true; //valid base64
}
}
if (imageMimeTypes[i].encoding & imageMimeTypeEncoding::utf8) {
if (!strncmp(*href, "utf8,", sizeof("utf8,") - 1)) {
*href += sizeof("utf8,") - 1;
*encoding = imageMimeTypeEncoding::utf8;
return true; //valid utf8
}
}
}
//no encoding defined
if (**href == ',' && (imageMimeTypes[i].encoding & imageMimeTypeEncoding::utf8)) {
++(*href);
*encoding = imageMimeTypeEncoding::utf8;
return true; //allow no encoding defined if utf8 expected
}
return false;
}
}
return false;
}
static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, const string& svgPath)
{
if (!node->node.image.href) return nullptr;
auto picture = Picture::gen();
const char* href = node->node.image.href;
if (!strncmp(href, "data:", sizeof("data:") - 1)) {
href += sizeof("data:") - 1;
const char* mimetype;
imageMimeTypeEncoding encoding;
if (!_isValidImageMimeTypeAndEncoding(&href, &mimetype, &encoding)) return nullptr; //not allowed mime type or encoding
if (encoding == imageMimeTypeEncoding::base64) {
string decoded = svgUtilBase64Decode(href);
if (picture->load(decoded.c_str(), decoded.size(), mimetype, true) != Result::Success) return nullptr;
} else {
string decoded = svgUtilURLDecode(href);
if (picture->load(decoded.c_str(), decoded.size(), mimetype, true) != Result::Success) return nullptr;
}
} else {
if (!strncmp(href, "file://", sizeof("file://") - 1)) href += sizeof("file://") - 1;
//TODO: protect against recursive svg image loading
//Temporarily disable embedded svg:
const char *dot = strrchr(href, '.');
if (dot && !strcmp(dot, ".svg")) {
TVGLOG("SVG", "Embedded svg file is disabled.");
return nullptr;
}
string imagePath = href;
if (strncmp(href, "/", 1)) {
auto last = svgPath.find_last_of("/");
imagePath = svgPath.substr(0, (last == string::npos ? 0 : last + 1)) + imagePath;
}
if (picture->load(imagePath) != Result::Success) return nullptr;
}
float w, h;
Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1};
if (picture->size(&w, &h) == Result::Success && w > 0 && h > 0) {
auto sx = node->node.image.w / w;
auto sy = node->node.image.h / h;
m = {sx, 0, node->node.image.x, 0, sy, node->node.image.y, 0, 0, 1};
}
if (node->transform) m = mathMultiply(node->transform, &m);
picture->transform(m);
_applyComposition(picture.get(), node, vBox, svgPath);
return picture;
}
static Matrix _calculateAspectRatioMatrix(AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlice, float width, float height, const Box& box)
{
auto sx = width / box.w;
auto sy = height / box.h;
auto tvx = box.x * sx;
auto tvy = box.y * sy;
if (align == AspectRatioAlign::None)
return {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1};
//Scale
if (meetOrSlice == AspectRatioMeetOrSlice::Meet) {
if (sx < sy) sy = sx;
else sx = sy;
} else {
if (sx < sy) sx = sy;
else sy = sx;
}
//Align
tvx = box.x * sx;
tvy = box.y * sy;
auto tvw = box.w * sx;
auto tvh = box.h * sy;
switch (align) {
case AspectRatioAlign::XMinYMin: {
break;
}
case AspectRatioAlign::XMidYMin: {
tvx -= (width - tvw) * 0.5f;
break;
}
case AspectRatioAlign::XMaxYMin: {
tvx -= width - tvw;
break;
}
case AspectRatioAlign::XMinYMid: {
tvy -= (height - tvh) * 0.5f;
break;
}
case AspectRatioAlign::XMidYMid: {
tvx -= (width - tvw) * 0.5f;
tvy -= (height - tvh) * 0.5f;
break;
}
case AspectRatioAlign::XMaxYMid: {
tvx -= width - tvw;
tvy -= (height - tvh) * 0.5f;
break;
}
case AspectRatioAlign::XMinYMax: {
tvy -= height - tvh;
break;
}
case AspectRatioAlign::XMidYMax: {
tvx -= (width - tvw) * 0.5f;
tvy -= height - tvh;
break;
}
case AspectRatioAlign::XMaxYMax: {
tvx -= width - tvw;
tvy -= height - tvh;
break;
}
default: {
break;
}
}
return {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1};
}
static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, int depth, bool* isMaskWhite)
{
unique_ptr<Scene> finalScene;
auto scene = _sceneBuildHelper(node, vBox, svgPath, false, depth + 1, isMaskWhite);
// mUseTransform = mUseTransform * mTranslate
Matrix mUseTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1};
if (node->transform) mUseTransform = *node->transform;
if (node->node.use.x != 0.0f || node->node.use.y != 0.0f) {
Matrix mTranslate = {1, 0, node->node.use.x, 0, 1, node->node.use.y, 0, 0, 1};
mUseTransform = mathMultiply(&mUseTransform, &mTranslate);
}
if (node->node.use.symbol) {
auto symbol = node->node.use.symbol->node.symbol;
auto width = (symbol.hasWidth ? symbol.w : vBox.w);
if (node->node.use.isWidthSet) width = node->node.use.w;
auto height = (symbol.hasHeight ? symbol.h : vBox.h);;
if (node->node.use.isHeightSet) height = node->node.use.h;
auto vw = (symbol.hasViewBox ? symbol.vw : width);
auto vh = (symbol.hasViewBox ? symbol.vh : height);
Matrix mViewBox = {1, 0, 0, 0, 1, 0, 0, 0, 1};
if ((!mathEqual(width, vw) || !mathEqual(height, vh)) && vw > 0 && vh > 0) {
Box box = {symbol.vx, symbol.vy, vw, vh};
mViewBox = _calculateAspectRatioMatrix(symbol.align, symbol.meetOrSlice, width, height, box);
} else if (!mathZero(symbol.vx) || !mathZero(symbol.vy)) {
mViewBox = {1, 0, -symbol.vx, 0, 1, -symbol.vy, 0, 0, 1};
}
// mSceneTransform = mUseTransform * mSymbolTransform * mViewBox
Matrix mSceneTransform = mViewBox;
if (node->node.use.symbol->transform) {
mSceneTransform = mathMultiply(node->node.use.symbol->transform, &mViewBox);
}
mSceneTransform = mathMultiply(&mUseTransform, &mSceneTransform);
scene->transform(mSceneTransform);
if (node->node.use.symbol->node.symbol.overflowVisible) {
finalScene = move(scene);
} else {
auto viewBoxClip = Shape::gen();
viewBoxClip->appendRect(0, 0, width, height, 0, 0);
// mClipTransform = mUseTransform * mSymbolTransform
Matrix mClipTransform = mUseTransform;
if (node->node.use.symbol->transform) {
mClipTransform = mathMultiply(&mUseTransform, node->node.use.symbol->transform);
}
viewBoxClip->transform(mClipTransform);
auto compositeLayer = Scene::gen();
compositeLayer->composite(move(viewBoxClip), CompositeMethod::ClipPath);
compositeLayer->push(move(scene));
auto root = Scene::gen();
root->push(move(compositeLayer));
finalScene = move(root);
}
} else {
if (!mathIdentity((const Matrix*)(&mUseTransform))) scene->transform(mUseTransform);
finalScene = move(scene);
}
return finalScene;
}
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite)
{
/* Exception handling: Prevent invalid SVG data input.
The size is the arbitrary value, we need an experimental size. */
if (depth > 2192) {
TVGERR("SVG", "Infinite recursive call - stopped after %d calls! Svg file may be incorrectly formatted.", depth);
return nullptr;
}
if (_isGroupType(node->type) || mask) {
auto scene = Scene::gen();
// For a Symbol node, the viewBox transformation has to be applied first - see _useBuildHelper()
if (!mask && node->transform && node->type != SvgNodeType::Symbol) scene->transform(*node->transform);
if (node->display && node->style->opacity != 0) {
auto child = node->child.data;
for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
if (_isGroupType((*child)->type)) {
if ((*child)->type == SvgNodeType::Use)
scene->push(_useBuildHelper(*child, vBox, svgPath, depth + 1, isMaskWhite));
else
scene->push(_sceneBuildHelper(*child, vBox, svgPath, false, depth + 1, isMaskWhite));
} else if ((*child)->type == SvgNodeType::Image) {
auto image = _imageBuildHelper(*child, vBox, svgPath);
if (image) {
scene->push(move(image));
if (isMaskWhite) *isMaskWhite = false;
}
} else if ((*child)->type != SvgNodeType::Mask) {
auto shape = _shapeBuildHelper(*child, vBox, svgPath);
if (shape) {
if (isMaskWhite) {
uint8_t r, g, b;
shape->fillColor(&r, &g, &b, nullptr);
if (shape->fill() || r < 255 || g < 255 || b < 255 || shape->strokeFill() ||
(shape->strokeColor(&r, &g, &b, nullptr) == Result::Success && (r < 255 || g < 255 || b < 255))) {
*isMaskWhite = false;
}
}
scene->push(move(shape));
}
}
}
_applyComposition(scene.get(), node, vBox, svgPath);
scene->opacity(node->style->opacity);
}
return scene;
}
return nullptr;
}
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, float vh, float w, float h, AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlice, const string& svgPath)
{
//TODO: aspect ratio is valid only if viewBox was set
if (!node || (node->type != SvgNodeType::Doc)) return nullptr;
Box vBox = {vx, vy, vw, vh};
auto docNode = _sceneBuildHelper(node, vBox, svgPath, false, 0);
if (!mathEqual(w, vw) || !mathEqual(h, vh)) {
Matrix m = _calculateAspectRatioMatrix(align, meetOrSlice, w, h, vBox);
docNode->transform(m);
} else if (!mathZero(vx) || !mathZero(vy)) {
docNode->translate(-vx, -vy);
}
auto viewBoxClip = Shape::gen();
viewBoxClip->appendRect(0, 0, w, h, 0, 0);
viewBoxClip->fill(0, 0, 0, 255);
auto compositeLayer = Scene::gen();
compositeLayer->composite(move(viewBoxClip), CompositeMethod::ClipPath);
compositeLayer->push(move(docNode));
auto root = Scene::gen();
root->push(move(compositeLayer));
return root;
}
|