blob: 64a071abe99b2f72716b3687efa3e240f84c5a41 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#include "QuadTriMesh.h"
#include "Stream.h"
using namespace nv;
bool QuadTriMesh::isQuadFace(uint i) const
{
return m_faceArray[i].isQuadFace();
}
const QuadTriMesh::Vertex & QuadTriMesh::faceVertex(uint f, uint v) const
{
if (isQuadFace(f)) nvDebugCheck(v < 4);
else nvDebugCheck(v < 3);
const Face & face = this->faceAt(f);
return this->vertexAt(face.v[v]);
}
namespace nv
{
static Stream & operator<< (Stream & s, QuadTriMesh::Face & face)
{
return s << face.id << face.v[0] << face.v[1] << face.v[2] << face.v[3];
}
Stream & operator<< (Stream & s, QuadTriMesh & mesh)
{
return s << mesh.m_faceArray << (BaseMesh &) mesh;
}
}
|