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/*******************************************************************************
* Copyright 2017-2018 Intel Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/
#ifndef CPU_SIMPLE_Q10N_HPP
#define CPU_SIMPLE_Q10N_HPP
#include <assert.h>
#include "c_types_map.hpp"
#include "math_utils.hpp"
#include "nstl.hpp"
#include "type_helpers.hpp"
#include "utils.hpp"
namespace mkldnn {
namespace impl {
namespace cpu {
using namespace mkldnn::impl::math;
template <typename out_t>
inline out_t round_and_saturate(float f)
{ return math::saturate<out_t>(out_round<int>(f)); }
/* Quantization with alpha == 1 and beta == 0 */
template <typename in_t, typename out_t, typename enabled = void>
struct qz_a1b0 {
out_t operator()(in_t in)
{ return round_and_saturate<out_t>((float)in); }
};
template <typename in_t, typename out_t>
struct qz_a1b0<in_t, out_t,
typename utils::enable_if<true
&& nstl::is_integral<in_t>::value
&& !is_subset<in_t, out_t>::value
>::type> {
out_t operator()(in_t in) { return math::saturate<out_t>(in); }
};
template <typename in_t, typename out_t>
struct qz_a1b0<in_t, out_t,
typename utils::enable_if<is_subset<in_t, out_t>::value>::type> {
out_t operator()(in_t in) { return (out_t)in; }
};
/* Quantization with alpha == 1 */
template <typename in_t, typename out_t> struct qz_a1 {
out_t operator()(in_t in, out_t out, float beta)
{ return round_and_saturate<out_t>((float)in + beta * out); }
};
template <typename in_t> struct qz_a1<in_t, float> {
float operator()(in_t in, float out, float beta)
{ return (float)in + beta * out; }
};
/* Quantization with beta == 0 */
template <typename in_t, typename out_t> struct qz_b0 {
out_t operator()(in_t in, float alpha)
{ return round_and_saturate<out_t>(alpha * in); }
};
template <typename in_t> struct qz_b0<in_t, float> {
float operator()(in_t in, float alpha) { return alpha * in; }
};
/* Quantization */
template <typename in_t, typename out_t> struct qz {
out_t operator()(in_t in, out_t out, float alpha, float beta) {
return round_and_saturate<out_t>(
alpha * in + (beta ? beta * out : 0));
}
};
template <typename in_t> struct qz<in_t, float> {
float operator()(in_t in, float out, float alpha, float beta)
{ return alpha * in + (beta ? beta * out : 0); }
};
}
}
}
#endif
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