1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
|
// Copyright 2011 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// WebP encoder: internal header.
//
// Author: Skal (pascal.massimino@gmail.com)
#ifndef WEBP_ENC_VP8I_ENC_H_
#define WEBP_ENC_VP8I_ENC_H_
#include <string.h> // for memcpy()
#include "src/dec/common_dec.h"
#include "src/dsp/dsp.h"
#include "src/utils/bit_writer_utils.h"
#include "src/utils/thread_utils.h"
#include "src/utils/utils.h"
#include "src/webp/encode.h"
#ifdef __cplusplus
extern "C" {
#endif
//------------------------------------------------------------------------------
// Various defines and enums
// version numbers
#define ENC_MAJ_VERSION 1
#define ENC_MIN_VERSION 3
#define ENC_REV_VERSION 0
enum { MAX_LF_LEVELS = 64, // Maximum loop filter level
MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost
MAX_LEVEL = 2047 // max level (note: max codable is 2047 + 67)
};
typedef enum { // Rate-distortion optimization levels
RD_OPT_NONE = 0, // no rd-opt
RD_OPT_BASIC = 1, // basic scoring (no trellis)
RD_OPT_TRELLIS = 2, // perform trellis-quant on the final decision only
RD_OPT_TRELLIS_ALL = 3 // trellis-quant for every scoring (much slower)
} VP8RDLevel;
// YUV-cache parameters. Cache is 32-bytes wide (= one cacheline).
// The original or reconstructed samples can be accessed using VP8Scan[].
// The predicted blocks can be accessed using offsets to yuv_p_ and
// the arrays VP8*ModeOffsets[].
// * YUV Samples area (yuv_in_/yuv_out_/yuv_out2_)
// (see VP8Scan[] for accessing the blocks, along with
// Y_OFF_ENC/U_OFF_ENC/V_OFF_ENC):
// +----+----+
// Y_OFF_ENC |YYYY|UUVV|
// U_OFF_ENC |YYYY|UUVV|
// V_OFF_ENC |YYYY|....| <- 25% wasted U/V area
// |YYYY|....|
// +----+----+
// * Prediction area ('yuv_p_', size = PRED_SIZE_ENC)
// Intra16 predictions (16x16 block each, two per row):
// |I16DC16|I16TM16|
// |I16VE16|I16HE16|
// Chroma U/V predictions (16x8 block each, two per row):
// |C8DC8|C8TM8|
// |C8VE8|C8HE8|
// Intra 4x4 predictions (4x4 block each)
// |I4DC4 I4TM4 I4VE4 I4HE4|I4RD4 I4VR4 I4LD4 I4VL4|
// |I4HD4 I4HU4 I4TMP .....|.......................| <- ~31% wasted
#define YUV_SIZE_ENC (BPS * 16)
#define PRED_SIZE_ENC (32 * BPS + 16 * BPS + 8 * BPS) // I16+Chroma+I4 preds
#define Y_OFF_ENC (0)
#define U_OFF_ENC (16)
#define V_OFF_ENC (16 + 8)
extern const uint16_t VP8Scan[16];
extern const uint16_t VP8UVModeOffsets[4];
extern const uint16_t VP8I16ModeOffsets[4];
extern const uint16_t VP8I4ModeOffsets[NUM_BMODES];
// Layout of prediction blocks
// intra 16x16
#define I16DC16 (0 * 16 * BPS)
#define I16TM16 (I16DC16 + 16)
#define I16VE16 (1 * 16 * BPS)
#define I16HE16 (I16VE16 + 16)
// chroma 8x8, two U/V blocks side by side (hence: 16x8 each)
#define C8DC8 (2 * 16 * BPS)
#define C8TM8 (C8DC8 + 1 * 16)
#define C8VE8 (2 * 16 * BPS + 8 * BPS)
#define C8HE8 (C8VE8 + 1 * 16)
// intra 4x4
#define I4DC4 (3 * 16 * BPS + 0)
#define I4TM4 (I4DC4 + 4)
#define I4VE4 (I4DC4 + 8)
#define I4HE4 (I4DC4 + 12)
#define I4RD4 (I4DC4 + 16)
#define I4VR4 (I4DC4 + 20)
#define I4LD4 (I4DC4 + 24)
#define I4VL4 (I4DC4 + 28)
#define I4HD4 (3 * 16 * BPS + 4 * BPS)
#define I4HU4 (I4HD4 + 4)
#define I4TMP (I4HD4 + 8)
typedef int64_t score_t; // type used for scores, rate, distortion
// Note that MAX_COST is not the maximum allowed by sizeof(score_t),
// in order to allow overflowing computations.
#define MAX_COST ((score_t)0x7fffffffffffffLL)
#define QFIX 17
#define BIAS(b) ((b) << (QFIX - 8))
// Fun fact: this is the _only_ line where we're actually being lossy and
// discarding bits.
static WEBP_INLINE int QUANTDIV(uint32_t n, uint32_t iQ, uint32_t B) {
return (int)((n * iQ + B) >> QFIX);
}
// Uncomment the following to remove token-buffer code:
// #define DISABLE_TOKEN_BUFFER
// quality below which error-diffusion is enabled
#define ERROR_DIFFUSION_QUALITY 98
//------------------------------------------------------------------------------
// Headers
typedef uint32_t proba_t; // 16b + 16b
typedef uint8_t ProbaArray[NUM_CTX][NUM_PROBAS];
typedef proba_t StatsArray[NUM_CTX][NUM_PROBAS];
typedef uint16_t CostArray[NUM_CTX][MAX_VARIABLE_LEVEL + 1];
typedef const uint16_t* (*CostArrayPtr)[NUM_CTX]; // for easy casting
typedef const uint16_t* CostArrayMap[16][NUM_CTX];
typedef double LFStats[NUM_MB_SEGMENTS][MAX_LF_LEVELS]; // filter stats
typedef struct VP8Encoder VP8Encoder;
// segment features
typedef struct {
int num_segments_; // Actual number of segments. 1 segment only = unused.
int update_map_; // whether to update the segment map or not.
// must be 0 if there's only 1 segment.
int size_; // bit-cost for transmitting the segment map
} VP8EncSegmentHeader;
// Struct collecting all frame-persistent probabilities.
typedef struct {
uint8_t segments_[3]; // probabilities for segment tree
uint8_t skip_proba_; // final probability of being skipped.
ProbaArray coeffs_[NUM_TYPES][NUM_BANDS]; // 1056 bytes
StatsArray stats_[NUM_TYPES][NUM_BANDS]; // 4224 bytes
CostArray level_cost_[NUM_TYPES][NUM_BANDS]; // 13056 bytes
CostArrayMap remapped_costs_[NUM_TYPES]; // 1536 bytes
int dirty_; // if true, need to call VP8CalculateLevelCosts()
int use_skip_proba_; // Note: we always use skip_proba for now.
int nb_skip_; // number of skipped blocks
} VP8EncProba;
// Filter parameters. Not actually used in the code (we don't perform
// the in-loop filtering), but filled from user's config
typedef struct {
int simple_; // filtering type: 0=complex, 1=simple
int level_; // base filter level [0..63]
int sharpness_; // [0..7]
int i4x4_lf_delta_; // delta filter level for i4x4 relative to i16x16
} VP8EncFilterHeader;
//------------------------------------------------------------------------------
// Informations about the macroblocks.
typedef struct {
// block type
unsigned int type_:2; // 0=i4x4, 1=i16x16
unsigned int uv_mode_:2;
unsigned int skip_:1;
unsigned int segment_:2;
uint8_t alpha_; // quantization-susceptibility
} VP8MBInfo;
typedef struct VP8Matrix {
uint16_t q_[16]; // quantizer steps
uint16_t iq_[16]; // reciprocals, fixed point.
uint32_t bias_[16]; // rounding bias
uint32_t zthresh_[16]; // value below which a coefficient is zeroed
uint16_t sharpen_[16]; // frequency boosters for slight sharpening
} VP8Matrix;
typedef struct {
VP8Matrix y1_, y2_, uv_; // quantization matrices
int alpha_; // quant-susceptibility, range [-127,127]. Zero is neutral.
// Lower values indicate a lower risk of blurriness.
int beta_; // filter-susceptibility, range [0,255].
int quant_; // final segment quantizer.
int fstrength_; // final in-loop filtering strength
int max_edge_; // max edge delta (for filtering strength)
int min_disto_; // minimum distortion required to trigger filtering record
// reactivities
int lambda_i16_, lambda_i4_, lambda_uv_;
int lambda_mode_, lambda_trellis_, tlambda_;
int lambda_trellis_i16_, lambda_trellis_i4_, lambda_trellis_uv_;
// lambda values for distortion-based evaluation
score_t i4_penalty_; // penalty for using Intra4
} VP8SegmentInfo;
typedef int8_t DError[2 /* u/v */][2 /* top or left */];
// Handy transient struct to accumulate score and info during RD-optimization
// and mode evaluation.
typedef struct {
score_t D, SD; // Distortion, spectral distortion
score_t H, R, score; // header bits, rate, score.
int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma.
int16_t y_ac_levels[16][16];
int16_t uv_levels[4 + 4][16];
int mode_i16; // mode number for intra16 prediction
uint8_t modes_i4[16]; // mode numbers for intra4 predictions
int mode_uv; // mode number of chroma prediction
uint32_t nz; // non-zero blocks
int8_t derr[2][3]; // DC diffusion errors for U/V for blocks #1/2/3
} VP8ModeScore;
// Iterator structure to iterate through macroblocks, pointing to the
// right neighbouring data (samples, predictions, contexts, ...)
typedef struct {
int x_, y_; // current macroblock
uint8_t* yuv_in_; // input samples
uint8_t* yuv_out_; // output samples
uint8_t* yuv_out2_; // secondary buffer swapped with yuv_out_.
uint8_t* yuv_p_; // scratch buffer for prediction
VP8Encoder* enc_; // back-pointer
VP8MBInfo* mb_; // current macroblock
VP8BitWriter* bw_; // current bit-writer
uint8_t* preds_; // intra mode predictors (4x4 blocks)
uint32_t* nz_; // non-zero pattern
uint8_t i4_boundary_[37]; // 32+5 boundary samples needed by intra4x4
uint8_t* i4_top_; // pointer to the current top boundary sample
int i4_; // current intra4x4 mode being tested
int top_nz_[9]; // top-non-zero context.
int left_nz_[9]; // left-non-zero. left_nz[8] is independent.
uint64_t bit_count_[4][3]; // bit counters for coded levels.
uint64_t luma_bits_; // macroblock bit-cost for luma
uint64_t uv_bits_; // macroblock bit-cost for chroma
LFStats* lf_stats_; // filter stats (borrowed from enc_)
int do_trellis_; // if true, perform extra level optimisation
int count_down_; // number of mb still to be processed
int count_down0_; // starting counter value (for progress)
int percent0_; // saved initial progress percent
DError left_derr_; // left error diffusion (u/v)
DError* top_derr_; // top diffusion error - NULL if disabled
uint8_t* y_left_; // left luma samples (addressable from index -1 to 15).
uint8_t* u_left_; // left u samples (addressable from index -1 to 7)
uint8_t* v_left_; // left v samples (addressable from index -1 to 7)
uint8_t* y_top_; // top luma samples at position 'x_'
uint8_t* uv_top_; // top u/v samples at position 'x_', packed as 16 bytes
// memory for storing y/u/v_left_
uint8_t yuv_left_mem_[17 + 16 + 16 + 8 + WEBP_ALIGN_CST];
// memory for yuv_*
uint8_t yuv_mem_[3 * YUV_SIZE_ENC + PRED_SIZE_ENC + WEBP_ALIGN_CST];
} VP8EncIterator;
// in iterator.c
// must be called first
void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it);
// restart a scan
void VP8IteratorReset(VP8EncIterator* const it);
// reset iterator position to row 'y'
void VP8IteratorSetRow(VP8EncIterator* const it, int y);
// set count down (=number of iterations to go)
void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down);
// return true if iteration is finished
int VP8IteratorIsDone(const VP8EncIterator* const it);
// Import uncompressed samples from source.
// If tmp_32 is not NULL, import boundary samples too.
// tmp_32 is a 32-bytes scratch buffer that must be aligned in memory.
void VP8IteratorImport(VP8EncIterator* const it, uint8_t* const tmp_32);
// export decimated samples
void VP8IteratorExport(const VP8EncIterator* const it);
// go to next macroblock. Returns false if not finished.
int VP8IteratorNext(VP8EncIterator* const it);
// save the yuv_out_ boundary values to top_/left_ arrays for next iterations.
void VP8IteratorSaveBoundary(VP8EncIterator* const it);
// Report progression based on macroblock rows. Return 0 for user-abort request.
int VP8IteratorProgress(const VP8EncIterator* const it, int delta);
// Intra4x4 iterations
void VP8IteratorStartI4(VP8EncIterator* const it);
// returns true if not done.
int VP8IteratorRotateI4(VP8EncIterator* const it,
const uint8_t* const yuv_out);
// Non-zero context setup/teardown
void VP8IteratorNzToBytes(VP8EncIterator* const it);
void VP8IteratorBytesToNz(VP8EncIterator* const it);
// Helper functions to set mode properties
void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode);
void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes);
void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode);
void VP8SetSkip(const VP8EncIterator* const it, int skip);
void VP8SetSegment(const VP8EncIterator* const it, int segment);
//------------------------------------------------------------------------------
// Paginated token buffer
typedef struct VP8Tokens VP8Tokens; // struct details in token.c
typedef struct {
#if !defined(DISABLE_TOKEN_BUFFER)
VP8Tokens* pages_; // first page
VP8Tokens** last_page_; // last page
uint16_t* tokens_; // set to (*last_page_)->tokens_
int left_; // how many free tokens left before the page is full
int page_size_; // number of tokens per page
#endif
int error_; // true in case of malloc error
} VP8TBuffer;
// initialize an empty buffer
void VP8TBufferInit(VP8TBuffer* const b, int page_size);
void VP8TBufferClear(VP8TBuffer* const b); // de-allocate pages memory
#if !defined(DISABLE_TOKEN_BUFFER)
// Finalizes bitstream when probabilities are known.
// Deletes the allocated token memory if final_pass is true.
int VP8EmitTokens(VP8TBuffer* const b, VP8BitWriter* const bw,
const uint8_t* const probas, int final_pass);
// record the coding of coefficients without knowing the probabilities yet
int VP8RecordCoeffTokens(int ctx, const struct VP8Residual* const res,
VP8TBuffer* const tokens);
// Estimate the final coded size given a set of 'probas'.
size_t VP8EstimateTokenSize(VP8TBuffer* const b, const uint8_t* const probas);
#endif // !DISABLE_TOKEN_BUFFER
//------------------------------------------------------------------------------
// VP8Encoder
struct VP8Encoder {
const WebPConfig* config_; // user configuration and parameters
WebPPicture* pic_; // input / output picture
// headers
VP8EncFilterHeader filter_hdr_; // filtering information
VP8EncSegmentHeader segment_hdr_; // segment information
int profile_; // VP8's profile, deduced from Config.
// dimension, in macroblock units.
int mb_w_, mb_h_;
int preds_w_; // stride of the *preds_ prediction plane (=4*mb_w + 1)
// number of partitions (1, 2, 4 or 8 = MAX_NUM_PARTITIONS)
int num_parts_;
// per-partition boolean decoders.
VP8BitWriter bw_; // part0
VP8BitWriter parts_[MAX_NUM_PARTITIONS]; // token partitions
VP8TBuffer tokens_; // token buffer
int percent_; // for progress
// transparency blob
int has_alpha_;
uint8_t* alpha_data_; // non-NULL if transparency is present
uint32_t alpha_data_size_;
WebPWorker alpha_worker_;
// quantization info (one set of DC/AC dequant factor per segment)
VP8SegmentInfo dqm_[NUM_MB_SEGMENTS];
int base_quant_; // nominal quantizer value. Only used
// for relative coding of segments' quant.
int alpha_; // global susceptibility (<=> complexity)
int uv_alpha_; // U/V quantization susceptibility
// global offset of quantizers, shared by all segments
int dq_y1_dc_;
int dq_y2_dc_, dq_y2_ac_;
int dq_uv_dc_, dq_uv_ac_;
// probabilities and statistics
VP8EncProba proba_;
uint64_t sse_[4]; // sum of Y/U/V/A squared errors for all macroblocks
uint64_t sse_count_; // pixel count for the sse_[] stats
int coded_size_;
int residual_bytes_[3][4];
int block_count_[3];
// quality/speed settings
int method_; // 0=fastest, 6=best/slowest.
VP8RDLevel rd_opt_level_; // Deduced from method_.
int max_i4_header_bits_; // partition #0 safeness factor
int mb_header_limit_; // rough limit for header bits per MB
int thread_level_; // derived from config->thread_level
int do_search_; // derived from config->target_XXX
int use_tokens_; // if true, use token buffer
// Memory
VP8MBInfo* mb_info_; // contextual macroblock infos (mb_w_ + 1)
uint8_t* preds_; // predictions modes: (4*mb_w+1) * (4*mb_h+1)
uint32_t* nz_; // non-zero bit context: mb_w+1
uint8_t* y_top_; // top luma samples.
uint8_t* uv_top_; // top u/v samples.
// U and V are packed into 16 bytes (8 U + 8 V)
LFStats* lf_stats_; // autofilter stats (if NULL, autofilter is off)
DError* top_derr_; // diffusion error (NULL if disabled)
};
//------------------------------------------------------------------------------
// internal functions. Not public.
// in tree.c
extern const uint8_t VP8CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS];
extern const uint8_t
VP8CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS];
// Reset the token probabilities to their initial (default) values
void VP8DefaultProbas(VP8Encoder* const enc);
// Write the token probabilities
void VP8WriteProbas(VP8BitWriter* const bw, const VP8EncProba* const probas);
// Writes the partition #0 modes (that is: all intra modes)
void VP8CodeIntraModes(VP8Encoder* const enc);
// in syntax.c
// Generates the final bitstream by coding the partition0 and headers,
// and appending an assembly of all the pre-coded token partitions.
// Return true if everything is ok.
int VP8EncWrite(VP8Encoder* const enc);
// Release memory allocated for bit-writing in VP8EncLoop & seq.
void VP8EncFreeBitWriters(VP8Encoder* const enc);
// in frame.c
extern const uint8_t VP8Cat3[];
extern const uint8_t VP8Cat4[];
extern const uint8_t VP8Cat5[];
extern const uint8_t VP8Cat6[];
// Form all the four Intra16x16 predictions in the yuv_p_ cache
void VP8MakeLuma16Preds(const VP8EncIterator* const it);
// Form all the four Chroma8x8 predictions in the yuv_p_ cache
void VP8MakeChroma8Preds(const VP8EncIterator* const it);
// Form all the ten Intra4x4 predictions in the yuv_p_ cache
// for the 4x4 block it->i4_
void VP8MakeIntra4Preds(const VP8EncIterator* const it);
// Rate calculation
int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd);
int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]);
int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd);
// Main coding calls
int VP8EncLoop(VP8Encoder* const enc);
int VP8EncTokenLoop(VP8Encoder* const enc);
// in webpenc.c
// Assign an error code to a picture. Return false for convenience.
int WebPEncodingSetError(const WebPPicture* const pic, WebPEncodingError error);
int WebPReportProgress(const WebPPicture* const pic,
int percent, int* const percent_store);
// in analysis.c
// Main analysis loop. Decides the segmentations and complexity.
// Assigns a first guess for Intra16 and uvmode_ prediction modes.
int VP8EncAnalyze(VP8Encoder* const enc);
// in quant.c
// Sets up segment's quantization values, base_quant_ and filter strengths.
void VP8SetSegmentParams(VP8Encoder* const enc, float quality);
// Pick best modes and fills the levels. Returns true if skipped.
int VP8Decimate(VP8EncIterator* WEBP_RESTRICT const it,
VP8ModeScore* WEBP_RESTRICT const rd,
VP8RDLevel rd_opt);
// in alpha.c
void VP8EncInitAlpha(VP8Encoder* const enc); // initialize alpha compression
int VP8EncStartAlpha(VP8Encoder* const enc); // start alpha coding process
int VP8EncFinishAlpha(VP8Encoder* const enc); // finalize compressed data
int VP8EncDeleteAlpha(VP8Encoder* const enc); // delete compressed data
// autofilter
void VP8InitFilter(VP8EncIterator* const it);
void VP8StoreFilterStats(VP8EncIterator* const it);
void VP8AdjustFilterStrength(VP8EncIterator* const it);
// returns the approximate filtering strength needed to smooth a edge
// step of 'delta', given a sharpness parameter 'sharpness'.
int VP8FilterStrengthFromDelta(int sharpness, int delta);
// misc utils for picture_*.c:
// Returns true if 'picture' is non-NULL and dimensions/colorspace are within
// their valid ranges. If returning false, the 'error_code' in 'picture' is
// updated.
int WebPValidatePicture(const WebPPicture* const picture);
// Remove reference to the ARGB/YUVA buffer (doesn't free anything).
void WebPPictureResetBuffers(WebPPicture* const picture);
// Allocates ARGB buffer according to set width/height (previous one is
// always free'd). Preserves the YUV(A) buffer. Returns false in case of error
// (invalid param, out-of-memory).
int WebPPictureAllocARGB(WebPPicture* const picture);
// Allocates YUVA buffer according to set width/height (previous one is always
// free'd). Uses picture->csp to determine whether an alpha buffer is needed.
// Preserves the ARGB buffer.
// Returns false in case of error (invalid param, out-of-memory).
int WebPPictureAllocYUVA(WebPPicture* const picture);
// Replace samples that are fully transparent by 'color' to help compressibility
// (no guarantee, though). Assumes pic->use_argb is true.
void WebPReplaceTransparentPixels(WebPPicture* const pic, uint32_t color);
//------------------------------------------------------------------------------
#ifdef __cplusplus
} // extern "C"
#endif
#endif // WEBP_ENC_VP8I_ENC_H_
|