1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
|
// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
***************************************************************************
* Copyright (C) 1999-2016 International Business Machines Corporation
* and others. All rights reserved.
***************************************************************************
*/
//
// file: rbbi.cpp Contains the implementation of the rule based break iterator
// runtime engine and the API implementation for
// class RuleBasedBreakIterator
//
#include "utypeinfo.h" // for 'typeid' to work
#include "unicode/utypes.h"
#if !UCONFIG_NO_BREAK_ITERATION
#include <cinttypes>
#include "unicode/rbbi.h"
#include "unicode/schriter.h"
#include "unicode/uchriter.h"
#include "unicode/uclean.h"
#include "unicode/udata.h"
#include "brkeng.h"
#include "ucln_cmn.h"
#include "cmemory.h"
#include "cstring.h"
#include "localsvc.h"
#include "rbbidata.h"
#include "rbbi_cache.h"
#include "rbbirb.h"
#include "uassert.h"
#include "umutex.h"
#include "uvectr32.h"
#ifdef RBBI_DEBUG
static UBool gTrace = FALSE;
#endif
U_NAMESPACE_BEGIN
// The state number of the starting state
constexpr int32_t START_STATE = 1;
// The state-transition value indicating "stop"
constexpr int32_t STOP_STATE = 0;
UOBJECT_DEFINE_RTTI_IMPLEMENTATION(RuleBasedBreakIterator)
//=======================================================================
// constructors
//=======================================================================
/**
* Constructs a RuleBasedBreakIterator that uses the already-created
* tables object that is passed in as a parameter.
*/
RuleBasedBreakIterator::RuleBasedBreakIterator(RBBIDataHeader* data, UErrorCode &status)
: fSCharIter(UnicodeString())
{
init(status);
fData = new RBBIDataWrapper(data, status); // status checked in constructor
if (U_FAILURE(status)) {return;}
if(fData == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
if (fData->fForwardTable->fLookAheadResultsSize > 0) {
fLookAheadMatches = static_cast<int32_t *>(
uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t)));
if (fLookAheadMatches == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
}
}
//
// Construct from precompiled binary rules (tables). This constructor is public API,
// taking the rules as a (const uint8_t *) to match the type produced by getBinaryRules().
//
RuleBasedBreakIterator::RuleBasedBreakIterator(const uint8_t *compiledRules,
uint32_t ruleLength,
UErrorCode &status)
: fSCharIter(UnicodeString())
{
init(status);
if (U_FAILURE(status)) {
return;
}
if (compiledRules == NULL || ruleLength < sizeof(RBBIDataHeader)) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
const RBBIDataHeader *data = (const RBBIDataHeader *)compiledRules;
if (data->fLength > ruleLength) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
fData = new RBBIDataWrapper(data, RBBIDataWrapper::kDontAdopt, status);
if (U_FAILURE(status)) {return;}
if(fData == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
if (fData->fForwardTable->fLookAheadResultsSize > 0) {
fLookAheadMatches = static_cast<int32_t *>(
uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t)));
if (fLookAheadMatches == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
}
}
//-------------------------------------------------------------------------------
//
// Constructor from a UDataMemory handle to precompiled break rules
// stored in an ICU data file.
//
//-------------------------------------------------------------------------------
RuleBasedBreakIterator::RuleBasedBreakIterator(UDataMemory* udm, UErrorCode &status)
: fSCharIter(UnicodeString())
{
init(status);
fData = new RBBIDataWrapper(udm, status); // status checked in constructor
if (U_FAILURE(status)) {return;}
if(fData == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
if (fData->fForwardTable->fLookAheadResultsSize > 0) {
fLookAheadMatches = static_cast<int32_t *>(
uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t)));
if (fLookAheadMatches == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
}
}
//-------------------------------------------------------------------------------
//
// Constructor from a set of rules supplied as a string.
//
//-------------------------------------------------------------------------------
RuleBasedBreakIterator::RuleBasedBreakIterator( const UnicodeString &rules,
UParseError &parseError,
UErrorCode &status)
: fSCharIter(UnicodeString())
{
init(status);
if (U_FAILURE(status)) {return;}
RuleBasedBreakIterator *bi = (RuleBasedBreakIterator *)
RBBIRuleBuilder::createRuleBasedBreakIterator(rules, &parseError, status);
// Note: This is a bit awkward. The RBBI ruleBuilder has a factory method that
// creates and returns a complete RBBI. From here, in a constructor, we
// can't just return the object created by the builder factory, hence
// the assignment of the factory created object to "this".
if (U_SUCCESS(status)) {
*this = *bi;
delete bi;
}
}
//-------------------------------------------------------------------------------
//
// Default Constructor. Create an empty shell that can be set up later.
// Used when creating a RuleBasedBreakIterator from a set
// of rules.
//-------------------------------------------------------------------------------
RuleBasedBreakIterator::RuleBasedBreakIterator()
: fSCharIter(UnicodeString())
{
UErrorCode status = U_ZERO_ERROR;
init(status);
}
//-------------------------------------------------------------------------------
//
// Copy constructor. Will produce a break iterator with the same behavior,
// and which iterates over the same text, as the one passed in.
//
//-------------------------------------------------------------------------------
RuleBasedBreakIterator::RuleBasedBreakIterator(const RuleBasedBreakIterator& other)
: BreakIterator(other),
fSCharIter(UnicodeString())
{
UErrorCode status = U_ZERO_ERROR;
this->init(status);
*this = other;
}
/**
* Destructor
*/
RuleBasedBreakIterator::~RuleBasedBreakIterator() {
if (fCharIter != &fSCharIter) {
// fCharIter was adopted from the outside.
delete fCharIter;
}
fCharIter = nullptr;
utext_close(&fText);
if (fData != nullptr) {
fData->removeReference();
fData = nullptr;
}
delete fBreakCache;
fBreakCache = nullptr;
delete fDictionaryCache;
fDictionaryCache = nullptr;
delete fLanguageBreakEngines;
fLanguageBreakEngines = nullptr;
delete fUnhandledBreakEngine;
fUnhandledBreakEngine = nullptr;
uprv_free(fLookAheadMatches);
fLookAheadMatches = nullptr;
}
/**
* Assignment operator. Sets this iterator to have the same behavior,
* and iterate over the same text, as the one passed in.
* TODO: needs better handling of memory allocation errors.
*/
RuleBasedBreakIterator&
RuleBasedBreakIterator::operator=(const RuleBasedBreakIterator& that) {
if (this == &that) {
return *this;
}
BreakIterator::operator=(that);
if (fLanguageBreakEngines != NULL) {
delete fLanguageBreakEngines;
fLanguageBreakEngines = NULL; // Just rebuild for now
}
// TODO: clone fLanguageBreakEngines from "that"
UErrorCode status = U_ZERO_ERROR;
utext_clone(&fText, &that.fText, FALSE, TRUE, &status);
if (fCharIter != &fSCharIter) {
delete fCharIter;
}
fCharIter = &fSCharIter;
if (that.fCharIter != NULL && that.fCharIter != &that.fSCharIter) {
// This is a little bit tricky - it will initially appear that
// this->fCharIter is adopted, even if that->fCharIter was
// not adopted. That's ok.
fCharIter = that.fCharIter->clone();
}
fSCharIter = that.fSCharIter;
if (fCharIter == NULL) {
fCharIter = &fSCharIter;
}
if (fData != NULL) {
fData->removeReference();
fData = NULL;
}
if (that.fData != NULL) {
fData = that.fData->addReference();
}
uprv_free(fLookAheadMatches);
fLookAheadMatches = nullptr;
if (fData && fData->fForwardTable->fLookAheadResultsSize > 0) {
fLookAheadMatches = static_cast<int32_t *>(
uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t)));
}
fPosition = that.fPosition;
fRuleStatusIndex = that.fRuleStatusIndex;
fDone = that.fDone;
// TODO: both the dictionary and the main cache need to be copied.
// Current position could be within a dictionary range. Trying to continue
// the iteration without the caches present would go to the rules, with
// the assumption that the current position is on a rule boundary.
fBreakCache->reset(fPosition, fRuleStatusIndex);
fDictionaryCache->reset();
return *this;
}
//-----------------------------------------------------------------------------
//
// init() Shared initialization routine. Used by all the constructors.
// Initializes all fields, leaving the object in a consistent state.
//
//-----------------------------------------------------------------------------
void RuleBasedBreakIterator::init(UErrorCode &status) {
fCharIter = nullptr;
fData = nullptr;
fPosition = 0;
fRuleStatusIndex = 0;
fDone = false;
fDictionaryCharCount = 0;
fLanguageBreakEngines = nullptr;
fUnhandledBreakEngine = nullptr;
fBreakCache = nullptr;
fDictionaryCache = nullptr;
fLookAheadMatches = nullptr;
// Note: IBM xlC is unable to assign or initialize member fText from UTEXT_INITIALIZER.
// fText = UTEXT_INITIALIZER;
static const UText initializedUText = UTEXT_INITIALIZER;
uprv_memcpy(&fText, &initializedUText, sizeof(UText));
if (U_FAILURE(status)) {
return;
}
utext_openUChars(&fText, NULL, 0, &status);
fDictionaryCache = new DictionaryCache(this, status);
fBreakCache = new BreakCache(this, status);
if (U_SUCCESS(status) && (fDictionaryCache == NULL || fBreakCache == NULL)) {
status = U_MEMORY_ALLOCATION_ERROR;
}
#ifdef RBBI_DEBUG
static UBool debugInitDone = FALSE;
if (debugInitDone == FALSE) {
char *debugEnv = getenv("U_RBBIDEBUG");
if (debugEnv && uprv_strstr(debugEnv, "trace")) {
gTrace = TRUE;
}
debugInitDone = TRUE;
}
#endif
}
//-----------------------------------------------------------------------------
//
// clone - Returns a newly-constructed RuleBasedBreakIterator with the same
// behavior, and iterating over the same text, as this one.
// Virtual function: does the right thing with subclasses.
//
//-----------------------------------------------------------------------------
RuleBasedBreakIterator*
RuleBasedBreakIterator::clone() const {
return new RuleBasedBreakIterator(*this);
}
/**
* Equality operator. Returns true if both BreakIterators are of the
* same class, have the same behavior, and iterate over the same text.
*/
bool
RuleBasedBreakIterator::operator==(const BreakIterator& that) const {
if (typeid(*this) != typeid(that)) {
return false;
}
if (this == &that) {
return true;
}
// The base class BreakIterator carries no state that participates in equality,
// and does not implement an equality function that would otherwise be
// checked at this point.
const RuleBasedBreakIterator& that2 = (const RuleBasedBreakIterator&) that;
if (!utext_equals(&fText, &that2.fText)) {
// The two break iterators are operating on different text,
// or have a different iteration position.
// Note that fText's position is always the same as the break iterator's position.
return false;
}
if (!(fPosition == that2.fPosition &&
fRuleStatusIndex == that2.fRuleStatusIndex &&
fDone == that2.fDone)) {
return false;
}
if (that2.fData == fData ||
(fData != NULL && that2.fData != NULL && *that2.fData == *fData)) {
// The two break iterators are using the same rules.
return true;
}
return false;
}
/**
* Compute a hash code for this BreakIterator
* @return A hash code
*/
int32_t
RuleBasedBreakIterator::hashCode(void) const {
int32_t hash = 0;
if (fData != NULL) {
hash = fData->hashCode();
}
return hash;
}
void RuleBasedBreakIterator::setText(UText *ut, UErrorCode &status) {
if (U_FAILURE(status)) {
return;
}
fBreakCache->reset();
fDictionaryCache->reset();
utext_clone(&fText, ut, FALSE, TRUE, &status);
// Set up a dummy CharacterIterator to be returned if anyone
// calls getText(). With input from UText, there is no reasonable
// way to return a characterIterator over the actual input text.
// Return one over an empty string instead - this is the closest
// we can come to signaling a failure.
// (GetText() is obsolete, this failure is sort of OK)
fSCharIter.setText(UnicodeString());
if (fCharIter != &fSCharIter) {
// existing fCharIter was adopted from the outside. Delete it now.
delete fCharIter;
}
fCharIter = &fSCharIter;
this->first();
}
UText *RuleBasedBreakIterator::getUText(UText *fillIn, UErrorCode &status) const {
UText *result = utext_clone(fillIn, &fText, FALSE, TRUE, &status);
return result;
}
//=======================================================================
// BreakIterator overrides
//=======================================================================
/**
* Return a CharacterIterator over the text being analyzed.
*/
CharacterIterator&
RuleBasedBreakIterator::getText() const {
return *fCharIter;
}
/**
* Set the iterator to analyze a new piece of text. This function resets
* the current iteration position to the beginning of the text.
* @param newText An iterator over the text to analyze.
*/
void
RuleBasedBreakIterator::adoptText(CharacterIterator* newText) {
// If we are holding a CharacterIterator adopted from a
// previous call to this function, delete it now.
if (fCharIter != &fSCharIter) {
delete fCharIter;
}
fCharIter = newText;
UErrorCode status = U_ZERO_ERROR;
fBreakCache->reset();
fDictionaryCache->reset();
if (newText==NULL || newText->startIndex() != 0) {
// startIndex !=0 wants to be an error, but there's no way to report it.
// Make the iterator text be an empty string.
utext_openUChars(&fText, NULL, 0, &status);
} else {
utext_openCharacterIterator(&fText, newText, &status);
}
this->first();
}
/**
* Set the iterator to analyze a new piece of text. This function resets
* the current iteration position to the beginning of the text.
* @param newText An iterator over the text to analyze.
*/
void
RuleBasedBreakIterator::setText(const UnicodeString& newText) {
UErrorCode status = U_ZERO_ERROR;
fBreakCache->reset();
fDictionaryCache->reset();
utext_openConstUnicodeString(&fText, &newText, &status);
// Set up a character iterator on the string.
// Needed in case someone calls getText().
// Can not, unfortunately, do this lazily on the (probably never)
// call to getText(), because getText is const.
fSCharIter.setText(newText);
if (fCharIter != &fSCharIter) {
// old fCharIter was adopted from the outside. Delete it.
delete fCharIter;
}
fCharIter = &fSCharIter;
this->first();
}
/**
* Provide a new UText for the input text. Must reference text with contents identical
* to the original.
* Intended for use with text data originating in Java (garbage collected) environments
* where the data may be moved in memory at arbitrary times.
*/
RuleBasedBreakIterator &RuleBasedBreakIterator::refreshInputText(UText *input, UErrorCode &status) {
if (U_FAILURE(status)) {
return *this;
}
if (input == NULL) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return *this;
}
int64_t pos = utext_getNativeIndex(&fText);
// Shallow read-only clone of the new UText into the existing input UText
utext_clone(&fText, input, FALSE, TRUE, &status);
if (U_FAILURE(status)) {
return *this;
}
utext_setNativeIndex(&fText, pos);
if (utext_getNativeIndex(&fText) != pos) {
// Sanity check. The new input utext is supposed to have the exact same
// contents as the old. If we can't set to the same position, it doesn't.
// The contents underlying the old utext might be invalid at this point,
// so it's not safe to check directly.
status = U_ILLEGAL_ARGUMENT_ERROR;
}
return *this;
}
/**
* Sets the current iteration position to the beginning of the text, position zero.
* @return The new iterator position, which is zero.
*/
int32_t RuleBasedBreakIterator::first(void) {
UErrorCode status = U_ZERO_ERROR;
if (!fBreakCache->seek(0)) {
fBreakCache->populateNear(0, status);
}
fBreakCache->current();
U_ASSERT(fPosition == 0);
return 0;
}
/**
* Sets the current iteration position to the end of the text.
* @return The text's past-the-end offset.
*/
int32_t RuleBasedBreakIterator::last(void) {
int32_t endPos = (int32_t)utext_nativeLength(&fText);
UBool endShouldBeBoundary = isBoundary(endPos); // Has side effect of setting iterator position.
(void)endShouldBeBoundary;
U_ASSERT(endShouldBeBoundary);
U_ASSERT(fPosition == endPos);
return endPos;
}
/**
* Advances the iterator either forward or backward the specified number of steps.
* Negative values move backward, and positive values move forward. This is
* equivalent to repeatedly calling next() or previous().
* @param n The number of steps to move. The sign indicates the direction
* (negative is backwards, and positive is forwards).
* @return The character offset of the boundary position n boundaries away from
* the current one.
*/
int32_t RuleBasedBreakIterator::next(int32_t n) {
int32_t result = 0;
if (n > 0) {
for (; n > 0 && result != UBRK_DONE; --n) {
result = next();
}
} else if (n < 0) {
for (; n < 0 && result != UBRK_DONE; ++n) {
result = previous();
}
} else {
result = current();
}
return result;
}
/**
* Advances the iterator to the next boundary position.
* @return The position of the first boundary after this one.
*/
int32_t RuleBasedBreakIterator::next(void) {
fBreakCache->next();
return fDone ? UBRK_DONE : fPosition;
}
/**
* Move the iterator backwards, to the boundary preceding the current one.
*
* Starts from the current position within fText.
* Starting position need not be on a boundary.
*
* @return The position of the boundary position immediately preceding the starting position.
*/
int32_t RuleBasedBreakIterator::previous(void) {
UErrorCode status = U_ZERO_ERROR;
fBreakCache->previous(status);
return fDone ? UBRK_DONE : fPosition;
}
/**
* Sets the iterator to refer to the first boundary position following
* the specified position.
* @param startPos The position from which to begin searching for a break position.
* @return The position of the first break after the current position.
*/
int32_t RuleBasedBreakIterator::following(int32_t startPos) {
// if the supplied position is before the beginning, return the
// text's starting offset
if (startPos < 0) {
return first();
}
// Move requested offset to a code point start. It might be on a trail surrogate,
// or on a trail byte if the input is UTF-8. Or it may be beyond the end of the text.
utext_setNativeIndex(&fText, startPos);
startPos = (int32_t)utext_getNativeIndex(&fText);
UErrorCode status = U_ZERO_ERROR;
fBreakCache->following(startPos, status);
return fDone ? UBRK_DONE : fPosition;
}
/**
* Sets the iterator to refer to the last boundary position before the
* specified position.
* @param offset The position to begin searching for a break from.
* @return The position of the last boundary before the starting position.
*/
int32_t RuleBasedBreakIterator::preceding(int32_t offset) {
if (offset > utext_nativeLength(&fText)) {
return last();
}
// Move requested offset to a code point start. It might be on a trail surrogate,
// or on a trail byte if the input is UTF-8.
utext_setNativeIndex(&fText, offset);
int32_t adjustedOffset = static_cast<int32_t>(utext_getNativeIndex(&fText));
UErrorCode status = U_ZERO_ERROR;
fBreakCache->preceding(adjustedOffset, status);
return fDone ? UBRK_DONE : fPosition;
}
/**
* Returns true if the specified position is a boundary position. As a side
* effect, leaves the iterator pointing to the first boundary position at
* or after "offset".
*
* @param offset the offset to check.
* @return True if "offset" is a boundary position.
*/
UBool RuleBasedBreakIterator::isBoundary(int32_t offset) {
// out-of-range indexes are never boundary positions
if (offset < 0) {
first(); // For side effects on current position, tag values.
return FALSE;
}
// Adjust offset to be on a code point boundary and not beyond the end of the text.
// Note that isBoundary() is always false for offsets that are not on code point boundaries.
// But we still need the side effect of leaving iteration at the following boundary.
utext_setNativeIndex(&fText, offset);
int32_t adjustedOffset = static_cast<int32_t>(utext_getNativeIndex(&fText));
bool result = false;
UErrorCode status = U_ZERO_ERROR;
if (fBreakCache->seek(adjustedOffset) || fBreakCache->populateNear(adjustedOffset, status)) {
result = (fBreakCache->current() == offset);
}
if (result && adjustedOffset < offset && utext_char32At(&fText, offset) == U_SENTINEL) {
// Original offset is beyond the end of the text. Return FALSE, it's not a boundary,
// but the iteration position remains set to the end of the text, which is a boundary.
return FALSE;
}
if (!result) {
// Not on a boundary. isBoundary() must leave iterator on the following boundary.
// Cache->seek(), above, left us on the preceding boundary, so advance one.
next();
}
return result;
}
/**
* Returns the current iteration position.
* @return The current iteration position.
*/
int32_t RuleBasedBreakIterator::current(void) const {
return fPosition;
}
//=======================================================================
// implementation
//=======================================================================
//
// RBBIRunMode - the state machine runs an extra iteration at the beginning and end
// of user text. A variable with this enum type keeps track of where we
// are. The state machine only fetches user input while in the RUN mode.
//
enum RBBIRunMode {
RBBI_START, // state machine processing is before first char of input
RBBI_RUN, // state machine processing is in the user text
RBBI_END // state machine processing is after end of user text.
};
// Wrapper functions to select the appropriate handleNext() or handleSafePrevious()
// instantiation, based on whether an 8 or 16 bit table is required.
//
// These Trie access functions will be inlined within the handleNext()/Previous() instantions.
static inline uint16_t TrieFunc8(const UCPTrie *trie, UChar32 c) {
return UCPTRIE_FAST_GET(trie, UCPTRIE_8, c);
}
static inline uint16_t TrieFunc16(const UCPTrie *trie, UChar32 c) {
return UCPTRIE_FAST_GET(trie, UCPTRIE_16, c);
}
int32_t RuleBasedBreakIterator::handleNext() {
const RBBIStateTable *statetable = fData->fForwardTable;
bool use8BitsTrie = ucptrie_getValueWidth(fData->fTrie) == UCPTRIE_VALUE_BITS_8;
if (statetable->fFlags & RBBI_8BITS_ROWS) {
if (use8BitsTrie) {
return handleNext<RBBIStateTableRow8, TrieFunc8>();
} else {
return handleNext<RBBIStateTableRow8, TrieFunc16>();
}
} else {
if (use8BitsTrie) {
return handleNext<RBBIStateTableRow16, TrieFunc8>();
} else {
return handleNext<RBBIStateTableRow16, TrieFunc16>();
}
}
}
int32_t RuleBasedBreakIterator::handleSafePrevious(int32_t fromPosition) {
const RBBIStateTable *statetable = fData->fReverseTable;
bool use8BitsTrie = ucptrie_getValueWidth(fData->fTrie) == UCPTRIE_VALUE_BITS_8;
if (statetable->fFlags & RBBI_8BITS_ROWS) {
if (use8BitsTrie) {
return handleSafePrevious<RBBIStateTableRow8, TrieFunc8>(fromPosition);
} else {
return handleSafePrevious<RBBIStateTableRow8, TrieFunc16>(fromPosition);
}
} else {
if (use8BitsTrie) {
return handleSafePrevious<RBBIStateTableRow16, TrieFunc8>(fromPosition);
} else {
return handleSafePrevious<RBBIStateTableRow16, TrieFunc16>(fromPosition);
}
}
}
//-----------------------------------------------------------------------------------
//
// handleNext()
// Run the state machine to find a boundary
//
//-----------------------------------------------------------------------------------
template <typename RowType, RuleBasedBreakIterator::PTrieFunc trieFunc>
int32_t RuleBasedBreakIterator::handleNext() {
int32_t state;
uint16_t category = 0;
RBBIRunMode mode;
RowType *row;
UChar32 c;
int32_t result = 0;
int32_t initialPosition = 0;
const RBBIStateTable *statetable = fData->fForwardTable;
const char *tableData = statetable->fTableData;
uint32_t tableRowLen = statetable->fRowLen;
uint32_t dictStart = statetable->fDictCategoriesStart;
#ifdef RBBI_DEBUG
if (gTrace) {
RBBIDebugPuts("Handle Next pos char state category");
}
#endif
// handleNext always sets the break tag value.
// Set the default for it.
fRuleStatusIndex = 0;
fDictionaryCharCount = 0;
// if we're already at the end of the text, return DONE.
initialPosition = fPosition;
UTEXT_SETNATIVEINDEX(&fText, initialPosition);
result = initialPosition;
c = UTEXT_NEXT32(&fText);
if (c==U_SENTINEL) {
fDone = TRUE;
return UBRK_DONE;
}
// Set the initial state for the state machine
state = START_STATE;
row = (RowType *)
//(statetable->fTableData + (statetable->fRowLen * state));
(tableData + tableRowLen * state);
mode = RBBI_RUN;
if (statetable->fFlags & RBBI_BOF_REQUIRED) {
category = 2;
mode = RBBI_START;
}
// loop until we reach the end of the text or transition to state 0
//
for (;;) {
if (c == U_SENTINEL) {
// Reached end of input string.
if (mode == RBBI_END) {
// We have already run the loop one last time with the
// character set to the psueudo {eof} value. Now it is time
// to unconditionally bail out.
break;
}
// Run the loop one last time with the fake end-of-input character category.
mode = RBBI_END;
category = 1;
}
//
// Get the char category. An incoming category of 1 or 2 means that
// we are preset for doing the beginning or end of input, and
// that we shouldn't get a category from an actual text input character.
//
if (mode == RBBI_RUN) {
// look up the current character's character category, which tells us
// which column in the state table to look at.
category = trieFunc(fData->fTrie, c);
fDictionaryCharCount += (category >= dictStart);
}
#ifdef RBBI_DEBUG
if (gTrace) {
RBBIDebugPrintf(" %4" PRId64 " ", utext_getNativeIndex(&fText));
if (0x20<=c && c<0x7f) {
RBBIDebugPrintf("\"%c\" ", c);
} else {
RBBIDebugPrintf("%5x ", c);
}
RBBIDebugPrintf("%3d %3d\n", state, category);
}
#endif
// State Transition - move machine to its next state
//
// fNextState is a variable-length array.
U_ASSERT(category<fData->fHeader->fCatCount);
state = row->fNextState[category]; /*Not accessing beyond memory*/
row = (RowType *)
// (statetable->fTableData + (statetable->fRowLen * state));
(tableData + tableRowLen * state);
uint16_t accepting = row->fAccepting;
if (accepting == ACCEPTING_UNCONDITIONAL) {
// Match found, common case.
if (mode != RBBI_START) {
result = (int32_t)UTEXT_GETNATIVEINDEX(&fText);
}
fRuleStatusIndex = row->fTagsIdx; // Remember the break status (tag) values.
} else if (accepting > ACCEPTING_UNCONDITIONAL) {
// Lookahead match is completed.
U_ASSERT(accepting < fData->fForwardTable->fLookAheadResultsSize);
int32_t lookaheadResult = fLookAheadMatches[accepting];
if (lookaheadResult >= 0) {
fRuleStatusIndex = row->fTagsIdx;
fPosition = lookaheadResult;
return lookaheadResult;
}
}
// If we are at the position of the '/' in a look-ahead (hard break) rule;
// record the current position, to be returned later, if the full rule matches.
// TODO: Move this check before the previous check of fAccepting.
// This would enable hard-break rules with no following context.
// But there are line break test failures when trying this. Investigate.
// Issue ICU-20837
uint16_t rule = row->fLookAhead;
U_ASSERT(rule == 0 || rule > ACCEPTING_UNCONDITIONAL);
U_ASSERT(rule == 0 || rule < fData->fForwardTable->fLookAheadResultsSize);
if (rule > ACCEPTING_UNCONDITIONAL) {
int32_t pos = (int32_t)UTEXT_GETNATIVEINDEX(&fText);
fLookAheadMatches[rule] = pos;
}
if (state == STOP_STATE) {
// This is the normal exit from the lookup state machine.
// We have advanced through the string until it is certain that no
// longer match is possible, no matter what characters follow.
break;
}
// Advance to the next character.
// If this is a beginning-of-input loop iteration, don't advance
// the input position. The next iteration will be processing the
// first real input character.
if (mode == RBBI_RUN) {
c = UTEXT_NEXT32(&fText);
} else {
if (mode == RBBI_START) {
mode = RBBI_RUN;
}
}
}
// The state machine is done. Check whether it found a match...
// If the iterator failed to advance in the match engine, force it ahead by one.
// (This really indicates a defect in the break rules. They should always match
// at least one character.)
if (result == initialPosition) {
utext_setNativeIndex(&fText, initialPosition);
utext_next32(&fText);
result = (int32_t)utext_getNativeIndex(&fText);
fRuleStatusIndex = 0;
}
// Leave the iterator at our result position.
fPosition = result;
#ifdef RBBI_DEBUG
if (gTrace) {
RBBIDebugPrintf("result = %d\n\n", result);
}
#endif
return result;
}
//-----------------------------------------------------------------------------------
//
// handleSafePrevious()
//
// Iterate backwards using the safe reverse rules.
// The logic of this function is similar to handleNext(), but simpler
// because the safe table does not require as many options.
//
//-----------------------------------------------------------------------------------
template <typename RowType, RuleBasedBreakIterator::PTrieFunc trieFunc>
int32_t RuleBasedBreakIterator::handleSafePrevious(int32_t fromPosition) {
int32_t state;
uint16_t category = 0;
RowType *row;
UChar32 c;
int32_t result = 0;
const RBBIStateTable *stateTable = fData->fReverseTable;
UTEXT_SETNATIVEINDEX(&fText, fromPosition);
#ifdef RBBI_DEBUG
if (gTrace) {
RBBIDebugPuts("Handle Previous pos char state category");
}
#endif
// if we're already at the start of the text, return DONE.
if (fData == NULL || UTEXT_GETNATIVEINDEX(&fText)==0) {
return BreakIterator::DONE;
}
// Set the initial state for the state machine
c = UTEXT_PREVIOUS32(&fText);
state = START_STATE;
row = (RowType *)
(stateTable->fTableData + (stateTable->fRowLen * state));
// loop until we reach the start of the text or transition to state 0
//
for (; c != U_SENTINEL; c = UTEXT_PREVIOUS32(&fText)) {
// look up the current character's character category, which tells us
// which column in the state table to look at.
//
// Off the dictionary flag bit. For reverse iteration it is not used.
category = trieFunc(fData->fTrie, c);
#ifdef RBBI_DEBUG
if (gTrace) {
RBBIDebugPrintf(" %4d ", (int32_t)utext_getNativeIndex(&fText));
if (0x20<=c && c<0x7f) {
RBBIDebugPrintf("\"%c\" ", c);
} else {
RBBIDebugPrintf("%5x ", c);
}
RBBIDebugPrintf("%3d %3d\n", state, category);
}
#endif
// State Transition - move machine to its next state
//
// fNextState is a variable-length array.
U_ASSERT(category<fData->fHeader->fCatCount);
state = row->fNextState[category]; /*Not accessing beyond memory*/
row = (RowType *)
(stateTable->fTableData + (stateTable->fRowLen * state));
if (state == STOP_STATE) {
// This is the normal exit from the lookup state machine.
// Transition to state zero means we have found a safe point.
break;
}
}
// The state machine is done. Check whether it found a match...
result = (int32_t)UTEXT_GETNATIVEINDEX(&fText);
#ifdef RBBI_DEBUG
if (gTrace) {
RBBIDebugPrintf("result = %d\n\n", result);
}
#endif
return result;
}
//-------------------------------------------------------------------------------
//
// getRuleStatus() Return the break rule tag associated with the current
// iterator position. If the iterator arrived at its current
// position by iterating forwards, the value will have been
// cached by the handleNext() function.
//
//-------------------------------------------------------------------------------
int32_t RuleBasedBreakIterator::getRuleStatus() const {
// fLastRuleStatusIndex indexes to the start of the appropriate status record
// (the number of status values.)
// This function returns the last (largest) of the array of status values.
int32_t idx = fRuleStatusIndex + fData->fRuleStatusTable[fRuleStatusIndex];
int32_t tagVal = fData->fRuleStatusTable[idx];
return tagVal;
}
int32_t RuleBasedBreakIterator::getRuleStatusVec(
int32_t *fillInVec, int32_t capacity, UErrorCode &status) {
if (U_FAILURE(status)) {
return 0;
}
int32_t numVals = fData->fRuleStatusTable[fRuleStatusIndex];
int32_t numValsToCopy = numVals;
if (numVals > capacity) {
status = U_BUFFER_OVERFLOW_ERROR;
numValsToCopy = capacity;
}
int i;
for (i=0; i<numValsToCopy; i++) {
fillInVec[i] = fData->fRuleStatusTable[fRuleStatusIndex + i + 1];
}
return numVals;
}
//-------------------------------------------------------------------------------
//
// getBinaryRules Access to the compiled form of the rules,
// for use by build system tools that save the data
// for standard iterator types.
//
//-------------------------------------------------------------------------------
const uint8_t *RuleBasedBreakIterator::getBinaryRules(uint32_t &length) {
const uint8_t *retPtr = NULL;
length = 0;
if (fData != NULL) {
retPtr = (const uint8_t *)fData->fHeader;
length = fData->fHeader->fLength;
}
return retPtr;
}
RuleBasedBreakIterator *RuleBasedBreakIterator::createBufferClone(
void * /*stackBuffer*/, int32_t &bufferSize, UErrorCode &status) {
if (U_FAILURE(status)){
return NULL;
}
if (bufferSize == 0) {
bufferSize = 1; // preflighting for deprecated functionality
return NULL;
}
BreakIterator *clonedBI = clone();
if (clonedBI == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
} else {
status = U_SAFECLONE_ALLOCATED_WARNING;
}
return (RuleBasedBreakIterator *)clonedBI;
}
U_NAMESPACE_END
static icu::UStack *gLanguageBreakFactories = nullptr;
static const icu::UnicodeString *gEmptyString = nullptr;
static icu::UInitOnce gLanguageBreakFactoriesInitOnce = U_INITONCE_INITIALIZER;
static icu::UInitOnce gRBBIInitOnce = U_INITONCE_INITIALIZER;
/**
* Release all static memory held by breakiterator.
*/
U_CDECL_BEGIN
UBool U_CALLCONV rbbi_cleanup(void) {
delete gLanguageBreakFactories;
gLanguageBreakFactories = nullptr;
delete gEmptyString;
gEmptyString = nullptr;
gLanguageBreakFactoriesInitOnce.reset();
gRBBIInitOnce.reset();
return TRUE;
}
U_CDECL_END
U_CDECL_BEGIN
static void U_CALLCONV _deleteFactory(void *obj) {
delete (icu::LanguageBreakFactory *) obj;
}
U_CDECL_END
U_NAMESPACE_BEGIN
static void U_CALLCONV rbbiInit() {
gEmptyString = new UnicodeString();
ucln_common_registerCleanup(UCLN_COMMON_RBBI, rbbi_cleanup);
}
static void U_CALLCONV initLanguageFactories() {
UErrorCode status = U_ZERO_ERROR;
U_ASSERT(gLanguageBreakFactories == NULL);
gLanguageBreakFactories = new UStack(_deleteFactory, NULL, status);
if (gLanguageBreakFactories != NULL && U_SUCCESS(status)) {
ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status);
gLanguageBreakFactories->push(builtIn, status);
#ifdef U_LOCAL_SERVICE_HOOK
LanguageBreakFactory *extra = (LanguageBreakFactory *)uprv_svc_hook("languageBreakFactory", &status);
if (extra != NULL) {
gLanguageBreakFactories->push(extra, status);
}
#endif
}
ucln_common_registerCleanup(UCLN_COMMON_RBBI, rbbi_cleanup);
}
static const LanguageBreakEngine*
getLanguageBreakEngineFromFactory(UChar32 c)
{
umtx_initOnce(gLanguageBreakFactoriesInitOnce, &initLanguageFactories);
if (gLanguageBreakFactories == NULL) {
return NULL;
}
int32_t i = gLanguageBreakFactories->size();
const LanguageBreakEngine *lbe = NULL;
while (--i >= 0) {
LanguageBreakFactory *factory = (LanguageBreakFactory *)(gLanguageBreakFactories->elementAt(i));
lbe = factory->getEngineFor(c);
if (lbe != NULL) {
break;
}
}
return lbe;
}
//-------------------------------------------------------------------------------
//
// getLanguageBreakEngine Find an appropriate LanguageBreakEngine for the
// the character c.
//
//-------------------------------------------------------------------------------
const LanguageBreakEngine *
RuleBasedBreakIterator::getLanguageBreakEngine(UChar32 c) {
const LanguageBreakEngine *lbe = NULL;
UErrorCode status = U_ZERO_ERROR;
if (fLanguageBreakEngines == NULL) {
fLanguageBreakEngines = new UStack(status);
if (fLanguageBreakEngines == NULL || U_FAILURE(status)) {
delete fLanguageBreakEngines;
fLanguageBreakEngines = 0;
return NULL;
}
}
int32_t i = fLanguageBreakEngines->size();
while (--i >= 0) {
lbe = (const LanguageBreakEngine *)(fLanguageBreakEngines->elementAt(i));
if (lbe->handles(c)) {
return lbe;
}
}
// No existing dictionary took the character. See if a factory wants to
// give us a new LanguageBreakEngine for this character.
lbe = getLanguageBreakEngineFromFactory(c);
// If we got one, use it and push it on our stack.
if (lbe != NULL) {
fLanguageBreakEngines->push((void *)lbe, status);
// Even if we can't remember it, we can keep looking it up, so
// return it even if the push fails.
return lbe;
}
// No engine is forthcoming for this character. Add it to the
// reject set. Create the reject break engine if needed.
if (fUnhandledBreakEngine == NULL) {
fUnhandledBreakEngine = new UnhandledEngine(status);
if (U_SUCCESS(status) && fUnhandledBreakEngine == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
return nullptr;
}
// Put it last so that scripts for which we have an engine get tried
// first.
fLanguageBreakEngines->insertElementAt(fUnhandledBreakEngine, 0, status);
// If we can't insert it, or creation failed, get rid of it
U_ASSERT(!fLanguageBreakEngines->hasDeleter());
if (U_FAILURE(status)) {
delete fUnhandledBreakEngine;
fUnhandledBreakEngine = 0;
return NULL;
}
}
// Tell the reject engine about the character; at its discretion, it may
// add more than just the one character.
fUnhandledBreakEngine->handleCharacter(c);
return fUnhandledBreakEngine;
}
void RuleBasedBreakIterator::dumpCache() {
fBreakCache->dumpCache();
}
void RuleBasedBreakIterator::dumpTables() {
fData->printData();
}
/**
* Returns the description used to create this iterator
*/
const UnicodeString&
RuleBasedBreakIterator::getRules() const {
if (fData != NULL) {
return fData->getRuleSourceString();
} else {
umtx_initOnce(gRBBIInitOnce, &rbbiInit);
return *gEmptyString;
}
}
U_NAMESPACE_END
#endif /* #if !UCONFIG_NO_BREAK_ITERATION */
|