1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
|
// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2011, SIL International, All rights reserved.
#pragma once
#include <cstdlib>
#include "inc/Main.h"
namespace graphite2 {
typedef uint32 uchar_t;
template <int N>
struct _utf_codec
{
typedef uchar_t codeunit_t;
static void put(codeunit_t * cp, const uchar_t , int8 & len) throw();
static uchar_t get(const codeunit_t * cp, int8 & len) throw();
static bool validate(const codeunit_t * s, const codeunit_t * const e) throw();
};
template <>
struct _utf_codec<32>
{
private:
static const uchar_t limit = 0x110000;
public:
typedef uint32 codeunit_t;
inline
static void put(codeunit_t * cp, const uchar_t usv, int8 & l) throw()
{
*cp = usv; l = 1;
}
inline
static uchar_t get(const codeunit_t * cp, int8 & l) throw()
{
if (cp[0] < limit) { l = 1; return cp[0]; }
else { l = -1; return 0xFFFD; }
}
inline
static bool validate(const codeunit_t * s, const codeunit_t * const e) throw()
{
return s <= e;
}
};
template <>
struct _utf_codec<16>
{
private:
static const int32 lead_offset = 0xD800 - (0x10000 >> 10);
static const int32 surrogate_offset = 0x10000 - (0xD800 << 10) - 0xDC00;
public:
typedef uint16 codeunit_t;
inline
static void put(codeunit_t * cp, const uchar_t usv, int8 & l) throw()
{
if (usv < 0x10000) { l = 1; cp[0] = codeunit_t(usv); }
else
{
cp[0] = codeunit_t(lead_offset + (usv >> 10));
cp[1] = codeunit_t(0xDC00 + (usv & 0x3FF));
l = 2;
}
}
inline
static uchar_t get(const codeunit_t * cp, int8 & l) throw()
{
const uint32 uh = cp[0];
l = 1;
if (uh < 0xD800|| uh > 0xDFFF) { return uh; }
if (uh > 0xDBFF) { l = -1; return 0xFFFD; }
const uint32 ul = cp[1];
if (ul < 0xDC00 || ul > 0xDFFF) { l = -1; return 0xFFFD; }
++l;
return (uh<<10) + ul + surrogate_offset;
}
inline
static bool validate(const codeunit_t * s, const codeunit_t * const e) throw()
{
const ptrdiff_t n = e-s;
if (n <= 0) return n == 0;
const uint32 u = *(e-1); // Get the last codepoint
return (u < 0xD800 || u > 0xDBFF);
}
};
template <>
struct _utf_codec<8>
{
private:
static const int8 sz_lut[16];
static const byte mask_lut[5];
static const uchar_t limit = 0x110000;
public:
typedef uint8 codeunit_t;
inline
static void put(codeunit_t * cp, const uchar_t usv, int8 & l) throw()
{
if (usv < 0x80) {l = 1; cp[0] = usv; return; }
if (usv < 0x0800) {l = 2; cp[0] = 0xC0 + (usv >> 6); cp[1] = 0x80 + (usv & 0x3F); return; }
if (usv < 0x10000) {l = 3; cp[0] = 0xE0 + (usv >> 12); cp[1] = 0x80 + ((usv >> 6) & 0x3F); cp[2] = 0x80 + (usv & 0x3F); return; }
else {l = 4; cp[0] = 0xF0 + (usv >> 18); cp[1] = 0x80 + ((usv >> 12) & 0x3F); cp[2] = 0x80 + ((usv >> 6) & 0x3F); cp[3] = 0x80 + (usv & 0x3F); return; }
}
inline
static uchar_t get(const codeunit_t * cp, int8 & l) throw()
{
const int8 seq_sz = sz_lut[*cp >> 4];
uchar_t u = *cp & mask_lut[seq_sz];
l = 1;
bool toolong = false;
switch(seq_sz) {
case 4: u <<= 6; u |= *++cp & 0x3F; if (*cp >> 6 != 2) break; ++l; toolong = (u < 0x10); GR_FALLTHROUGH;
// no break
case 3: u <<= 6; u |= *++cp & 0x3F; if (*cp >> 6 != 2) break; ++l; toolong |= (u < 0x20); GR_FALLTHROUGH;
// no break
case 2: u <<= 6; u |= *++cp & 0x3F; if (*cp >> 6 != 2) break; ++l; toolong |= (u < 0x80); GR_FALLTHROUGH;
// no break
case 1: break;
case 0: l = -1; return 0xFFFD;
}
if (l != seq_sz || toolong || u >= limit)
{
l = -l;
return 0xFFFD;
}
return u;
}
inline
static bool validate(const codeunit_t * s, const codeunit_t * const e) throw()
{
const ptrdiff_t n = e-s;
if (n <= 0) return n == 0;
s += (n-1);
if (*s < 0x80) return true;
if (*s >= 0xC0) return false;
if (n == 1) return true;
if (*--s < 0x80) return true;
if (*s >= 0xE0) return false;
if (n == 2 || *s >= 0xC0) return true;
if (*--s < 0x80) return true;
if (*s >= 0xF0) return false;
return true;
}
};
template <typename C>
class _utf_iterator
{
typedef _utf_codec<sizeof(C)*8> codec;
C * cp;
mutable int8 sl;
public:
typedef C codeunit_type;
typedef uchar_t value_type;
typedef uchar_t * pointer;
class reference
{
const _utf_iterator & _i;
reference(const _utf_iterator & i): _i(i) {}
public:
operator value_type () const throw () { return codec::get(_i.cp, _i.sl); }
reference & operator = (const value_type usv) throw() { codec::put(_i.cp, usv, _i.sl); return *this; }
friend class _utf_iterator;
};
_utf_iterator(const void * us=0) : cp(reinterpret_cast<C *>(const_cast<void *>(us))), sl(1) { }
_utf_iterator & operator ++ () { cp += abs(sl); return *this; }
_utf_iterator operator ++ (int) { _utf_iterator tmp(*this); operator++(); return tmp; }
bool operator == (const _utf_iterator & rhs) const throw() { return cp >= rhs.cp; }
bool operator != (const _utf_iterator & rhs) const throw() { return !operator==(rhs); }
reference operator * () const throw() { return *this; }
pointer operator ->() const throw() { return &operator *(); }
operator codeunit_type * () const throw() { return cp; }
bool error() const throw() { return sl < 1; }
bool validate(const _utf_iterator & e) { return codec::validate(cp, e.cp); }
};
template <typename C>
struct utf
{
typedef typename _utf_codec<sizeof(C)*8>::codeunit_t codeunit_t;
typedef _utf_iterator<C> iterator;
typedef _utf_iterator<const C> const_iterator;
inline
static bool validate(codeunit_t * s, codeunit_t * e) throw() {
return _utf_codec<sizeof(C)*8>::validate(s,e);
}
};
typedef utf<uint32> utf32;
typedef utf<uint16> utf16;
typedef utf<uint8> utf8;
} // namespace graphite2
|