summaryrefslogtreecommitdiff
path: root/thirdparty/graphite/src/inc/Segment.h
blob: a3a8eef6485e2da1aca44bfba728a6a0eda382fd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2010, SIL International, All rights reserved.

#pragma once

#include "inc/Main.h"

#include <cassert>

#include "inc/CharInfo.h"
#include "inc/Face.h"
#include "inc/FeatureVal.h"
#include "inc/GlyphCache.h"
#include "inc/GlyphFace.h"
#include "inc/Slot.h"
#include "inc/Position.h"
#include "inc/List.h"
#include "inc/Collider.h"

#define MAX_SEG_GROWTH_FACTOR  64

namespace graphite2 {

typedef Vector<Features>        FeatureList;
typedef Vector<Slot *>          SlotRope;
typedef Vector<int16 *>         AttributeRope;
typedef Vector<SlotJustify *>   JustifyRope;

class Font;
class Segment;
class Silf;

enum SpliceParam {
/** sub-Segments longer than this are not cached
 * (in Unicode code points) */
    eMaxSpliceSize = 96
};

enum justFlags {
    gr_justStartInline = 1,
    gr_justEndInline = 2
};

class SegmentScopeState
{
private:
    friend class Segment;
    Slot * realFirstSlot;
    Slot * slotBeforeScope;
    Slot * slotAfterScope;
    Slot * realLastSlot;
    size_t numGlyphsOutsideScope;
};

class Segment
{
    // Prevent copying of any kind.
    Segment(const Segment&);
    Segment& operator=(const Segment&);

public:

    enum {
        SEG_INITCOLLISIONS = 1,
        SEG_HASCOLLISIONS = 2
    };

    size_t slotCount() const { return m_numGlyphs; }      //one slot per glyph
    void extendLength(ptrdiff_t num) { m_numGlyphs += num; }
    Position advance() const { return m_advance; }
    bool runGraphite() { if (m_silf) return m_face->runGraphite(this, m_silf); else return true;};
    void chooseSilf(uint32 script) { m_silf = m_face->chooseSilf(script); }
    const Silf *silf() const { return m_silf; }
    size_t charInfoCount() const { return m_numCharinfo; }
    const CharInfo *charinfo(unsigned int index) const { return index < m_numCharinfo ? m_charinfo + index : NULL; }
    CharInfo *charinfo(unsigned int index) { return index < m_numCharinfo ? m_charinfo + index : NULL; }

    Segment(size_t numchars, const Face* face, uint32 script, int dir);
    ~Segment();
    uint8 flags() const { return m_flags; }
    void flags(uint8 f) { m_flags = f; }
    Slot *first() { return m_first; }
    void first(Slot *p) { m_first = p; }
    Slot *last() { return m_last; }
    void last(Slot *p) { m_last = p; }
    void appendSlot(int i, int cid, int gid, int fid, size_t coffset);
    Slot *newSlot();
    void freeSlot(Slot *);
    SlotJustify *newJustify();
    void freeJustify(SlotJustify *aJustify);
    Position positionSlots(const Font *font=0, Slot *first=0, Slot *last=0, bool isRtl = false, bool isFinal = true);
    void associateChars(int offset, size_t num);
    void linkClusters(Slot *first, Slot *last);
    uint16 getClassGlyph(uint16 cid, uint16 offset) const { return m_silf->getClassGlyph(cid, offset); }
    uint16 findClassIndex(uint16 cid, uint16 gid) const { return m_silf->findClassIndex(cid, gid); }
    int addFeatures(const Features& feats) { m_feats.push_back(feats); return int(m_feats.size()) - 1; }
    uint32 getFeature(int index, uint8 findex) const { const FeatureRef* pFR=m_face->theSill().theFeatureMap().featureRef(findex); if (!pFR) return 0; else return pFR->getFeatureVal(m_feats[index]); }
    void setFeature(int index, uint8 findex, uint32 val) {
        const FeatureRef* pFR=m_face->theSill().theFeatureMap().featureRef(findex);
        if (pFR)
        {
            if (val > pFR->maxVal()) val = pFR->maxVal();
            pFR->applyValToFeature(val, m_feats[index]);
        } }
    int8 dir() const { return m_dir; }
    void dir(int8 val) { m_dir = val; }
    bool currdir() const { return ((m_dir >> 6) ^ m_dir) & 1; }
    uint8 passBits() const { return m_passBits; }
    void mergePassBits(const uint8 val) { m_passBits &= val; }
    int16 glyphAttr(uint16 gid, uint16 gattr) const { const GlyphFace * p = m_face->glyphs().glyphSafe(gid); return p ? p->attrs()[gattr] : 0; }
    int32 getGlyphMetric(Slot *iSlot, uint8 metric, uint8 attrLevel, bool rtl) const;
    float glyphAdvance(uint16 gid) const { return m_face->glyphs().glyph(gid)->theAdvance().x; }
    const Rect &theGlyphBBoxTemporary(uint16 gid) const { return m_face->glyphs().glyph(gid)->theBBox(); }   //warning value may become invalid when another glyph is accessed
    Slot *findRoot(Slot *is) const { return is->attachedTo() ? findRoot(is->attachedTo()) : is; }
    int numAttrs() const { return m_silf->numUser(); }
    int defaultOriginal() const { return m_defaultOriginal; }
    const Face * getFace() const { return m_face; }
    const Features & getFeatures(unsigned int /*charIndex*/) { assert(m_feats.size() == 1); return m_feats[0]; }
    void bidiPass(int paradir, uint8 aMirror);
    int8 getSlotBidiClass(Slot *s) const;
    void doMirror(uint16 aMirror);
    Slot *addLineEnd(Slot *nSlot);
    void delLineEnd(Slot *s);
    bool hasJustification() const { return m_justifies.size() != 0; }
    void reverseSlots();

    bool isWhitespace(const int cid) const;
    bool hasCollisionInfo() const { return (m_flags & SEG_HASCOLLISIONS) && m_collisions; }
    SlotCollision *collisionInfo(const Slot *s) const { return m_collisions ? m_collisions + s->index() : 0; }
    CLASS_NEW_DELETE

public:       //only used by: GrSegment* makeAndInitialize(const GrFont *font, const GrFace *face, uint32 script, const FeaturesHandle& pFeats/*must not be IsNull*/, encform enc, const void* pStart, size_t nChars, int dir);
    bool read_text(const Face *face, const Features* pFeats/*must not be NULL*/, gr_encform enc, const void*pStart, size_t nChars);
    void finalise(const Font *font, bool reverse=false);
    float justify(Slot *pSlot, const Font *font, float width, enum justFlags flags, Slot *pFirst, Slot *pLast);
    bool initCollisions();

private:
    Position        m_advance;          // whole segment advance
    SlotRope        m_slots;            // Vector of slot buffers
    AttributeRope   m_userAttrs;        // Vector of userAttrs buffers
    JustifyRope     m_justifies;        // Slot justification info buffers
    FeatureList     m_feats;            // feature settings referenced by charinfos in this segment
    Slot          * m_freeSlots;        // linked list of free slots
    SlotJustify   * m_freeJustifies;    // Slot justification blocks free list
    CharInfo      * m_charinfo;         // character info, one per input character
    SlotCollision * m_collisions;
    const Face    * m_face;             // GrFace
    const Silf    * m_silf;
    Slot          * m_first;            // first slot in segment
    Slot          * m_last;             // last slot in segment
    size_t          m_bufSize,          // how big a buffer to create when need more slots
                    m_numGlyphs,
                    m_numCharinfo;      // size of the array and number of input characters
    int             m_defaultOriginal;  // number of whitespace chars in the string
    int8            m_dir;
    uint8           m_flags,            // General purpose flags
                    m_passBits;         // if bit set then skip pass
};

inline
int8 Segment::getSlotBidiClass(Slot *s) const
{
    int8 res = s->getBidiClass();
    if (res != -1) return res;
    res = int8(glyphAttr(s->gid(), m_silf->aBidi()));
    s->setBidiClass(res);
    return res;
}

inline
void Segment::finalise(const Font *font, bool reverse)
{
    if (!m_first || !m_last) return;

    m_advance = positionSlots(font, m_first, m_last, m_silf->dir(), true);
    //associateChars(0, m_numCharinfo);
    if (reverse && currdir() != (m_dir & 1))
        reverseSlots();
    linkClusters(m_first, m_last);
}

inline
int32 Segment::getGlyphMetric(Slot *iSlot, uint8 metric, uint8 attrLevel, bool rtl) const {
    if (attrLevel > 0)
    {
        Slot *is = findRoot(iSlot);
        return is->clusterMetric(this, metric, attrLevel, rtl);
    }
    else
        return m_face->getGlyphMetric(iSlot->gid(), metric);
}

inline
bool Segment::isWhitespace(const int cid) const
{
    return ((cid >= 0x0009) * (cid <= 0x000D)
         + (cid == 0x0020)
         + (cid == 0x0085)
         + (cid == 0x00A0)
         + (cid == 0x1680)
         + (cid == 0x180E)
         + (cid >= 0x2000) * (cid <= 0x200A)
         + (cid == 0x2028)
         + (cid == 0x2029)
         + (cid == 0x202F)
         + (cid == 0x205F)
         + (cid == 0x3000)) != 0;
}

} // namespace graphite2

struct gr_segment : public graphite2::Segment {};