1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
|
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "../math/math.h"
#define vboolf vboolf_impl
#define vboold vboold_impl
#define vint vint_impl
#define vuint vuint_impl
#define vllong vllong_impl
#define vfloat vfloat_impl
#define vdouble vdouble_impl
namespace embree
{
/* 4-wide SSE integer type */
template<>
struct vuint<4>
{
ALIGNED_STRUCT_(16);
typedef vboolf4 Bool;
typedef vuint4 Int;
typedef vfloat4 Float;
enum { size = 4 }; // number of SIMD elements
union { __m128i v; unsigned int i[4]; }; // data
////////////////////////////////////////////////////////////////////////////////
/// Constructors, Assignment & Cast Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline vuint() {}
__forceinline vuint(const vuint4& a) { v = a.v; }
__forceinline vuint4& operator =(const vuint4& a) { v = a.v; return *this; }
__forceinline vuint(const __m128i a) : v(a) {}
__forceinline operator const __m128i&() const { return v; }
__forceinline operator __m128i&() { return v; }
__forceinline vuint(unsigned int a) : v(_mm_set1_epi32(a)) {}
__forceinline vuint(unsigned int a, unsigned int b, unsigned int c, unsigned int d) : v(_mm_set_epi32(d, c, b, a)) {}
#if defined(__AVX512VL__)
__forceinline explicit vuint(__m128 a) : v(_mm_cvtps_epu32(a)) {}
#endif
#if defined(__AVX512VL__)
__forceinline explicit vuint(const vboolf4& a) : v(_mm_movm_epi32(a)) {}
#else
__forceinline explicit vuint(const vboolf4& a) : v(_mm_castps_si128((__m128)a)) {}
#endif
////////////////////////////////////////////////////////////////////////////////
/// Constants
////////////////////////////////////////////////////////////////////////////////
__forceinline vuint(ZeroTy) : v(_mm_setzero_si128()) {}
__forceinline vuint(OneTy) : v(_mm_set1_epi32(1)) {}
__forceinline vuint(PosInfTy) : v(_mm_set1_epi32(unsigned(pos_inf))) {}
__forceinline vuint(StepTy) : v(_mm_set_epi32(3, 2, 1, 0)) {}
__forceinline vuint(TrueTy) { v = _mm_cmpeq_epi32(v,v); }
__forceinline vuint(UndefinedTy) : v(_mm_castps_si128(_mm_undefined_ps())) {}
////////////////////////////////////////////////////////////////////////////////
/// Loads and Stores
////////////////////////////////////////////////////////////////////////////////
static __forceinline vuint4 load (const void* a) { return _mm_load_si128((__m128i*)a); }
static __forceinline vuint4 loadu(const void* a) { return _mm_loadu_si128((__m128i*)a); }
static __forceinline void store (void* ptr, const vuint4& v) { _mm_store_si128((__m128i*)ptr,v); }
static __forceinline void storeu(void* ptr, const vuint4& v) { _mm_storeu_si128((__m128i*)ptr,v); }
#if defined(__AVX512VL__)
static __forceinline vuint4 load (const vboolf4& mask, const void* ptr) { return _mm_mask_load_epi32 (_mm_setzero_si128(),mask,ptr); }
static __forceinline vuint4 loadu(const vboolf4& mask, const void* ptr) { return _mm_mask_loadu_epi32(_mm_setzero_si128(),mask,ptr); }
static __forceinline void store (const vboolf4& mask, void* ptr, const vuint4& v) { _mm_mask_store_epi32 (ptr,mask,v); }
static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& v) { _mm_mask_storeu_epi32(ptr,mask,v); }
#elif defined(__AVX__)
static __forceinline vuint4 load (const vbool4& mask, const void* a) { return _mm_castps_si128(_mm_maskload_ps((float*)a,mask)); }
static __forceinline vuint4 loadu(const vbool4& mask, const void* a) { return _mm_castps_si128(_mm_maskload_ps((float*)a,mask)); }
static __forceinline void store (const vboolf4& mask, void* ptr, const vuint4& i) { _mm_maskstore_ps((float*)ptr,(__m128i)mask,_mm_castsi128_ps(i)); }
static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& i) { _mm_maskstore_ps((float*)ptr,(__m128i)mask,_mm_castsi128_ps(i)); }
#else
static __forceinline vuint4 load (const vbool4& mask, const void* a) { return _mm_and_si128(_mm_load_si128 ((__m128i*)a),mask); }
static __forceinline vuint4 loadu(const vbool4& mask, const void* a) { return _mm_and_si128(_mm_loadu_si128((__m128i*)a),mask); }
static __forceinline void store (const vboolf4& mask, void* ptr, const vuint4& i) { store (ptr,select(mask,i,load (ptr))); }
static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& i) { storeu(ptr,select(mask,i,loadu(ptr))); }
#endif
#if defined(__aarch64__)
static __forceinline vuint4 load(const unsigned char* ptr) {
return _mm_load4epu8_epi32(((__m128i*)ptr));
}
static __forceinline vuint4 loadu(const unsigned char* ptr) {
return _mm_load4epu8_epi32(((__m128i*)ptr));
}
#elif defined(__SSE4_1__)
static __forceinline vuint4 load(const unsigned char* ptr) {
return _mm_cvtepu8_epi32(_mm_loadl_epi64((__m128i*)ptr));
}
static __forceinline vuint4 loadu(const unsigned char* ptr) {
return _mm_cvtepu8_epi32(_mm_loadl_epi64((__m128i*)ptr));
}
#endif
static __forceinline vuint4 load(const unsigned short* ptr) {
#if defined(__aarch64__)
return _mm_load4epu16_epi32(((__m128i*)ptr));
#elif defined (__SSE4_1__)
return _mm_cvtepu16_epi32(_mm_loadu_si128((__m128i*)ptr));
#else
return vuint4(ptr[0],ptr[1],ptr[2],ptr[3]);
#endif
}
static __forceinline vuint4 load_nt(void* ptr) {
#if (defined(__aarch64__)) || defined(__SSE4_1__)
return _mm_stream_load_si128((__m128i*)ptr);
#else
return _mm_load_si128((__m128i*)ptr);
#endif
}
static __forceinline void store_nt(void* ptr, const vuint4& v) {
#if !defined(__aarch64__) && defined(__SSE4_1__)
_mm_stream_ps((float*)ptr, _mm_castsi128_ps(v));
#else
_mm_store_si128((__m128i*)ptr,v);
#endif
}
template<int scale = 4>
static __forceinline vuint4 gather(const unsigned int* ptr, const vint4& index) {
#if defined(__AVX2__) && !defined(__aarch64__)
return _mm_i32gather_epi32((const int*)ptr, index, scale);
#else
return vuint4(
*(unsigned int*)(((char*)ptr)+scale*index[0]),
*(unsigned int*)(((char*)ptr)+scale*index[1]),
*(unsigned int*)(((char*)ptr)+scale*index[2]),
*(unsigned int*)(((char*)ptr)+scale*index[3]));
#endif
}
template<int scale = 4>
static __forceinline vuint4 gather(const vboolf4& mask, const unsigned int* ptr, const vint4& index) {
vuint4 r = zero;
#if defined(__AVX512VL__)
return _mm_mmask_i32gather_epi32(r, mask, index, ptr, scale);
#elif defined(__AVX2__) && !defined(__aarch64__)
return _mm_mask_i32gather_epi32(r, (const int*)ptr, index, mask, scale);
#else
if (likely(mask[0])) r[0] = *(unsigned int*)(((char*)ptr)+scale*index[0]);
if (likely(mask[1])) r[1] = *(unsigned int*)(((char*)ptr)+scale*index[1]);
if (likely(mask[2])) r[2] = *(unsigned int*)(((char*)ptr)+scale*index[2]);
if (likely(mask[3])) r[3] = *(unsigned int*)(((char*)ptr)+scale*index[3]);
return r;
#endif
}
////////////////////////////////////////////////////////////////////////////////
/// Array Access
////////////////////////////////////////////////////////////////////////////////
__forceinline const unsigned int& operator [](size_t index) const { assert(index < 4); return i[index]; }
__forceinline unsigned int& operator [](size_t index) { assert(index < 4); return i[index]; }
friend __forceinline vuint4 select(const vboolf4& m, const vuint4& t, const vuint4& f) {
#if defined(__AVX512VL__)
return _mm_mask_blend_epi32(m, (__m128i)f, (__m128i)t);
#elif defined(__SSE4_1__)
return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), m));
#else
return _mm_or_si128(_mm_and_si128(m, t), _mm_andnot_si128(m, f));
#endif
}
};
////////////////////////////////////////////////////////////////////////////////
/// Unary Operators
////////////////////////////////////////////////////////////////////////////////
#if defined(__AVX512VL__)
__forceinline vboolf4 asBool(const vuint4& a) { return _mm_movepi32_mask(a); }
#else
__forceinline vboolf4 asBool(const vuint4& a) { return _mm_castsi128_ps(a); }
#endif
__forceinline vuint4 operator +(const vuint4& a) { return a; }
__forceinline vuint4 operator -(const vuint4& a) { return _mm_sub_epi32(_mm_setzero_si128(), a); }
////////////////////////////////////////////////////////////////////////////////
/// Binary Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline vuint4 operator +(const vuint4& a, const vuint4& b) { return _mm_add_epi32(a, b); }
__forceinline vuint4 operator +(const vuint4& a, unsigned int b) { return a + vuint4(b); }
__forceinline vuint4 operator +(unsigned int a, const vuint4& b) { return vuint4(a) + b; }
__forceinline vuint4 operator -(const vuint4& a, const vuint4& b) { return _mm_sub_epi32(a, b); }
__forceinline vuint4 operator -(const vuint4& a, unsigned int b) { return a - vuint4(b); }
__forceinline vuint4 operator -(unsigned int a, const vuint4& b) { return vuint4(a) - b; }
//#if defined(__SSE4_1__)
// __forceinline vuint4 operator *(const vuint4& a, const vuint4& b) { return _mm_mullo_epu32(a, b); }
//#else
// __forceinline vuint4 operator *(const vuint4& a, const vuint4& b) { return vuint4(a[0]*b[0],a[1]*b[1],a[2]*b[2],a[3]*b[3]); }
//#endif
// __forceinline vuint4 operator *(const vuint4& a, unsigned int b) { return a * vuint4(b); }
// __forceinline vuint4 operator *(unsigned int a, const vuint4& b) { return vuint4(a) * b; }
__forceinline vuint4 operator &(const vuint4& a, const vuint4& b) { return _mm_and_si128(a, b); }
__forceinline vuint4 operator &(const vuint4& a, unsigned int b) { return a & vuint4(b); }
__forceinline vuint4 operator &(unsigned int a, const vuint4& b) { return vuint4(a) & b; }
__forceinline vuint4 operator |(const vuint4& a, const vuint4& b) { return _mm_or_si128(a, b); }
__forceinline vuint4 operator |(const vuint4& a, unsigned int b) { return a | vuint4(b); }
__forceinline vuint4 operator |(unsigned int a, const vuint4& b) { return vuint4(a) | b; }
__forceinline vuint4 operator ^(const vuint4& a, const vuint4& b) { return _mm_xor_si128(a, b); }
__forceinline vuint4 operator ^(const vuint4& a, unsigned int b) { return a ^ vuint4(b); }
__forceinline vuint4 operator ^(unsigned int a, const vuint4& b) { return vuint4(a) ^ b; }
__forceinline vuint4 operator <<(const vuint4& a, unsigned int n) { return _mm_slli_epi32(a, n); }
__forceinline vuint4 operator >>(const vuint4& a, unsigned int n) { return _mm_srli_epi32(a, n); }
__forceinline vuint4 sll (const vuint4& a, unsigned int b) { return _mm_slli_epi32(a, b); }
__forceinline vuint4 sra (const vuint4& a, unsigned int b) { return _mm_srai_epi32(a, b); }
__forceinline vuint4 srl (const vuint4& a, unsigned int b) { return _mm_srli_epi32(a, b); }
////////////////////////////////////////////////////////////////////////////////
/// Assignment Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline vuint4& operator +=(vuint4& a, const vuint4& b) { return a = a + b; }
__forceinline vuint4& operator +=(vuint4& a, unsigned int b) { return a = a + b; }
__forceinline vuint4& operator -=(vuint4& a, const vuint4& b) { return a = a - b; }
__forceinline vuint4& operator -=(vuint4& a, unsigned int b) { return a = a - b; }
//#if defined(__SSE4_1__)
// __forceinline vuint4& operator *=(vuint4& a, const vuint4& b) { return a = a * b; }
// __forceinline vuint4& operator *=(vuint4& a, unsigned int b) { return a = a * b; }
//#endif
__forceinline vuint4& operator &=(vuint4& a, const vuint4& b) { return a = a & b; }
__forceinline vuint4& operator &=(vuint4& a, unsigned int b) { return a = a & b; }
__forceinline vuint4& operator |=(vuint4& a, const vuint4& b) { return a = a | b; }
__forceinline vuint4& operator |=(vuint4& a, unsigned int b) { return a = a | b; }
__forceinline vuint4& operator <<=(vuint4& a, unsigned int b) { return a = a << b; }
__forceinline vuint4& operator >>=(vuint4& a, unsigned int b) { return a = a >> b; }
////////////////////////////////////////////////////////////////////////////////
/// Comparison Operators + Select
////////////////////////////////////////////////////////////////////////////////
#if defined(__AVX512VL__)
__forceinline vboolf4 operator ==(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_EQ); }
__forceinline vboolf4 operator !=(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_NE); }
//__forceinline vboolf4 operator < (const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_LT); }
//__forceinline vboolf4 operator >=(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_GE); }
//__forceinline vboolf4 operator > (const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_GT); }
//__forceinline vboolf4 operator <=(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_LE); }
#else
__forceinline vboolf4 operator ==(const vuint4& a, const vuint4& b) { return _mm_castsi128_ps(_mm_cmpeq_epi32(a, b)); }
__forceinline vboolf4 operator !=(const vuint4& a, const vuint4& b) { return !(a == b); }
//__forceinline vboolf4 operator < (const vuint4& a, const vuint4& b) { return _mm_castsi128_ps(_mm_cmplt_epu32(a, b)); }
//__forceinline vboolf4 operator >=(const vuint4& a, const vuint4& b) { return !(a < b); }
//__forceinline vboolf4 operator > (const vuint4& a, const vuint4& b) { return _mm_castsi128_ps(_mm_cmpgt_epu32(a, b)); }
//__forceinline vboolf4 operator <=(const vuint4& a, const vuint4& b) { return !(a > b); }
#endif
__forceinline vboolf4 operator ==(const vuint4& a, unsigned int b) { return a == vuint4(b); }
__forceinline vboolf4 operator ==(unsigned int a, const vuint4& b) { return vuint4(a) == b; }
__forceinline vboolf4 operator !=(const vuint4& a, unsigned int b) { return a != vuint4(b); }
__forceinline vboolf4 operator !=(unsigned int a, const vuint4& b) { return vuint4(a) != b; }
//__forceinline vboolf4 operator < (const vuint4& a, unsigned int b) { return a < vuint4(b); }
//__forceinline vboolf4 operator < (unsigned int a, const vuint4& b) { return vuint4(a) < b; }
//__forceinline vboolf4 operator >=(const vuint4& a, unsigned int b) { return a >= vuint4(b); }
//__forceinline vboolf4 operator >=(unsigned int a, const vuint4& b) { return vuint4(a) >= b; }
//__forceinline vboolf4 operator > (const vuint4& a, unsigned int b) { return a > vuint4(b); }
//__forceinline vboolf4 operator > (unsigned int a, const vuint4& b) { return vuint4(a) > b; }
//__forceinline vboolf4 operator <=(const vuint4& a, unsigned int b) { return a <= vuint4(b); }
//__forceinline vboolf4 operator <=(unsigned int a, const vuint4& b) { return vuint4(a) <= b; }
__forceinline vboolf4 eq(const vuint4& a, const vuint4& b) { return a == b; }
__forceinline vboolf4 ne(const vuint4& a, const vuint4& b) { return a != b; }
//__forceinline vboolf4 lt(const vuint4& a, const vuint4& b) { return a < b; }
//__forceinline vboolf4 ge(const vuint4& a, const vuint4& b) { return a >= b; }
//__forceinline vboolf4 gt(const vuint4& a, const vuint4& b) { return a > b; }
//__forceinline vboolf4 le(const vuint4& a, const vuint4& b) { return a <= b; }
#if defined(__AVX512VL__)
__forceinline vboolf4 eq(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_EQ); }
__forceinline vboolf4 ne(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_NE); }
//__forceinline vboolf4 lt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_LT); }
//__forceinline vboolf4 ge(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_GE); }
//__forceinline vboolf4 gt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_GT); }
//__forceinline vboolf4 le(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_LE); }
#else
__forceinline vboolf4 eq(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a == b); }
__forceinline vboolf4 ne(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a != b); }
//__forceinline vboolf4 lt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a < b); }
//__forceinline vboolf4 ge(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a >= b); }
//__forceinline vboolf4 gt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a > b); }
//__forceinline vboolf4 le(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a <= b); }
#endif
template<int mask>
__forceinline vuint4 select(const vuint4& t, const vuint4& f) {
#if defined(__SSE4_1__)
return _mm_castps_si128(_mm_blend_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), mask));
#else
return select(vboolf4(mask), t, f);
#endif
}
/*#if defined(__SSE4_1__)
__forceinline vuint4 min(const vuint4& a, const vuint4& b) { return _mm_min_epu32(a, b); }
__forceinline vuint4 max(const vuint4& a, const vuint4& b) { return _mm_max_epu32(a, b); }
#else
__forceinline vuint4 min(const vuint4& a, const vuint4& b) { return select(a < b,a,b); }
__forceinline vuint4 max(const vuint4& a, const vuint4& b) { return select(a < b,b,a); }
#endif
__forceinline vuint4 min(const vuint4& a, unsigned int b) { return min(a,vuint4(b)); }
__forceinline vuint4 min(unsigned int a, const vuint4& b) { return min(vuint4(a),b); }
__forceinline vuint4 max(const vuint4& a, unsigned int b) { return max(a,vuint4(b)); }
__forceinline vuint4 max(unsigned int a, const vuint4& b) { return max(vuint4(a),b); }*/
////////////////////////////////////////////////////////////////////////////////
// Movement/Shifting/Shuffling Functions
////////////////////////////////////////////////////////////////////////////////
__forceinline vuint4 unpacklo(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_unpacklo_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); }
__forceinline vuint4 unpackhi(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_unpackhi_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); }
#if defined(__aarch64__)
template<int i0, int i1, int i2, int i3>
__forceinline vuint4 shuffle(const vuint4& v) {
return vreinterpretq_s32_u8(vqtbl1q_u8( (uint8x16_t)v.v, _MN_SHUFFLE(i0, i1, i2, i3)));
}
template<int i0, int i1, int i2, int i3>
__forceinline vuint4 shuffle(const vuint4& a, const vuint4& b) {
return vreinterpretq_s32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3)));
}
#else
template<int i0, int i1, int i2, int i3>
__forceinline vuint4 shuffle(const vuint4& v) {
return _mm_shuffle_epi32(v, _MM_SHUFFLE(i3, i2, i1, i0));
}
template<int i0, int i1, int i2, int i3>
__forceinline vuint4 shuffle(const vuint4& a, const vuint4& b) {
return _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b), _MM_SHUFFLE(i3, i2, i1, i0)));
}
#endif
#if defined(__SSE3__)
template<> __forceinline vuint4 shuffle<0, 0, 2, 2>(const vuint4& v) { return _mm_castps_si128(_mm_moveldup_ps(_mm_castsi128_ps(v))); }
template<> __forceinline vuint4 shuffle<1, 1, 3, 3>(const vuint4& v) { return _mm_castps_si128(_mm_movehdup_ps(_mm_castsi128_ps(v))); }
template<> __forceinline vuint4 shuffle<0, 1, 0, 1>(const vuint4& v) { return _mm_castpd_si128(_mm_movedup_pd (_mm_castsi128_pd(v))); }
#endif
template<int i>
__forceinline vuint4 shuffle(const vuint4& v) {
return shuffle<i,i,i,i>(v);
}
#if defined(__SSE4_1__) && !defined(__aarch64__)
template<int src> __forceinline unsigned int extract(const vuint4& b) { return _mm_extract_epi32(b, src); }
template<int dst> __forceinline vuint4 insert(const vuint4& a, const unsigned b) { return _mm_insert_epi32(a, b, dst); }
#else
template<int src> __forceinline unsigned int extract(const vuint4& b) { return b[src&3]; }
template<int dst> __forceinline vuint4 insert(const vuint4& a, const unsigned b) { vuint4 c = a; c[dst&3] = b; return c; }
#endif
template<> __forceinline unsigned int extract<0>(const vuint4& b) { return _mm_cvtsi128_si32(b); }
__forceinline unsigned int toScalar(const vuint4& v) { return _mm_cvtsi128_si32(v); }
////////////////////////////////////////////////////////////////////////////////
/// Reductions
////////////////////////////////////////////////////////////////////////////////
#if 0
#if defined(__SSE4_1__)
__forceinline vuint4 vreduce_min(const vuint4& v) { vuint4 h = min(shuffle<1,0,3,2>(v),v); return min(shuffle<2,3,0,1>(h),h); }
__forceinline vuint4 vreduce_max(const vuint4& v) { vuint4 h = max(shuffle<1,0,3,2>(v),v); return max(shuffle<2,3,0,1>(h),h); }
__forceinline vuint4 vreduce_add(const vuint4& v) { vuint4 h = shuffle<1,0,3,2>(v) + v ; return shuffle<2,3,0,1>(h) + h ; }
__forceinline unsigned int reduce_min(const vuint4& v) { return toScalar(vreduce_min(v)); }
__forceinline unsigned int reduce_max(const vuint4& v) { return toScalar(vreduce_max(v)); }
__forceinline unsigned int reduce_add(const vuint4& v) { return toScalar(vreduce_add(v)); }
__forceinline size_t select_min(const vuint4& v) { return bsf(movemask(v == vreduce_min(v))); }
__forceinline size_t select_max(const vuint4& v) { return bsf(movemask(v == vreduce_max(v))); }
//__forceinline size_t select_min(const vboolf4& valid, const vuint4& v) { const vuint4 a = select(valid,v,vuint4(pos_inf)); return bsf(movemask(valid & (a == vreduce_min(a)))); }
//__forceinline size_t select_max(const vboolf4& valid, const vuint4& v) { const vuint4 a = select(valid,v,vuint4(neg_inf)); return bsf(movemask(valid & (a == vreduce_max(a)))); }
#else
__forceinline unsigned int reduce_min(const vuint4& v) { return min(v[0],v[1],v[2],v[3]); }
__forceinline unsigned int reduce_max(const vuint4& v) { return max(v[0],v[1],v[2],v[3]); }
__forceinline unsigned int reduce_add(const vuint4& v) { return v[0]+v[1]+v[2]+v[3]; }
#endif
#endif
////////////////////////////////////////////////////////////////////////////////
/// Output Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline embree_ostream operator <<(embree_ostream cout, const vuint4& a) {
return cout << "<" << a[0] << ", " << a[1] << ", " << a[2] << ", " << a[3] << ">";
}
}
#undef vboolf
#undef vboold
#undef vint
#undef vuint
#undef vllong
#undef vfloat
#undef vdouble
|